/* $Id: wait.h 142 2000-04-23 14:55:46Z ktk $ */ #ifndef _LINUX_WAIT_H #define _LINUX_WAIT_H #define WNOHANG 0x00000001 #define WUNTRACED 0x00000002 #define __WCLONE 0x80000000 #ifdef __KERNEL__ #include #include /* * Temporary debugging help until all code is converted to the new * waitqueue usage. */ struct __wait_queue { unsigned int compiler_warning; struct task_struct * task; void * task_list; #if WAITQUEUE_DEBUG long __magic; long __waker; #endif }; typedef struct __wait_queue wait_queue_t; /* * 'dual' spinlock architecture. Can be switched between spinlock_t and * rwlock_t locks via changing this define. Since waitqueues are quite * decoupled in the new architecture, lightweight 'simple' spinlocks give * us slightly better latencies and smaller waitqueue structure size. */ #define USE_RW_WAIT_QUEUE_SPINLOCK 0 #if USE_RW_WAIT_QUEUE_SPINLOCK # define wq_lock_t rwlock_t # define WAITQUEUE_RW_LOCK_UNLOCKED RW_LOCK_UNLOCKED # define wq_read_lock read_lock # define wq_read_lock_irqsave read_lock_irqsave # define wq_read_unlock_irqrestore read_unlock_irqrestore # define wq_read_unlock read_unlock # define wq_write_lock_irq write_lock_irq # define wq_write_lock_irqsave write_lock_irqsave # define wq_write_unlock_irqrestore write_unlock_irqrestore # define wq_write_unlock write_unlock #else # define wq_lock_t spinlock_t # define WAITQUEUE_RW_LOCK_UNLOCKED SPIN_LOCK_UNLOCKED # define wq_read_lock spin_lock # define wq_read_lock_irqsave spin_lock_irqsave # define wq_read_unlock spin_unlock # define wq_read_unlock_irqrestore spin_unlock_irqrestore # define wq_write_lock_irq spin_lock_irq # define wq_write_lock_irqsave spin_lock_irqsave # define wq_write_unlock_irqrestore spin_unlock_irqrestore # define wq_write_unlock spin_unlock #endif struct __wait_queue_head { void * lock; void * task_list; #if WAITQUEUE_DEBUG long __magic; long __creator; #endif }; typedef struct __wait_queue_head wait_queue_head_t; #if WAITQUEUE_DEBUG # define __WAITQUEUE_DEBUG_INIT(name) \ , (long)&(name).__magic, 0 # define __WAITQUEUE_HEAD_DEBUG_INIT(name) \ , (long)&(name).__magic, (long)&(name).__magic #else # define __WAITQUEUE_DEBUG_INIT(name) # define __WAITQUEUE_HEAD_DEBUG_INIT(name) #endif #define __WAITQUEUE_INITIALIZER(name,task) \ { 0x1234567, NULL, NULL __WAITQUEUE_DEBUG_INIT(name)} #define DECLARE_WAITQUEUE(name,task) \ wait_queue_t name = __WAITQUEUE_INITIALIZER(name,task) #define __WAIT_QUEUE_HEAD_INITIALIZER(name) \ { WAITQUEUE_RW_LOCK_UNLOCKED, { &(name).task_list, &(name).task_list } \ __WAITQUEUE_HEAD_DEBUG_INIT(name)} #define DECLARE_WAIT_QUEUE_HEAD(name) \ wait_queue_head_t name = __WAIT_QUEUE_HEAD_INITIALIZER(name) void init_waitqueue_head(wait_queue_head_t *q); void init_waitqueue_entry(wait_queue_t *q, struct task_struct *p); int waitqueue_active(wait_queue_head_t *q); void __add_wait_queue(wait_queue_head_t *head, wait_queue_t *new); /* * Used for wake-one threads: */ void __add_wait_queue_tail(wait_queue_head_t *head, wait_queue_t *new); void __remove_wait_queue(wait_queue_head_t *head, wait_queue_t *old); #endif /* __KERNEL__ */ #endif