1 | /* $Id: wavestrm.cpp 188 2001-09-09 15:31:35Z sandervl $ */
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2 |
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3 | /* SCCSID = %W% %E% */
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4 | /****************************************************************************
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5 | * *
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6 | * Copyright (c) IBM Corporation 1994 - 1997. *
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7 | * *
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8 | * The following IBM OS/2 source code is provided to you solely for the *
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9 | * the purpose of assisting you in your development of OS/2 device drivers. *
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10 | * You may use this code in accordance with the IBM License Agreement *
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11 | * provided in the IBM Device Driver Source Kit for OS/2. *
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12 | * *
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13 | ****************************************************************************/
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14 | /**@internal %W%
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15 | * @notes
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16 | * @version %I%
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17 | * @context Unless otherwise noted, all interfaces are Ring-0, 16-bit,
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18 | * <stack context>.
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19 | * @history
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20 | *
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21 | */
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22 | #define INCL_NOPMAPI
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23 | #define INCL_DOSERRORS // for ERROR_INVALID_FUNCTION
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24 | #include <os2.h>
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25 | #include <os2me.h>
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26 | #include <audio.h> // for #define MIDI
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27 | #include <include.h>
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28 |
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29 | #include "wavestrm.hpp"
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30 | #include "audiohw.hpp"
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31 | #include "waudio.hpp"
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32 | #include "memutil.h"
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33 | #include <ossidc.h>
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34 | #include <dbgos2.h>
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35 | #include "ioctl.h"
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36 |
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37 | #ifndef min
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38 | #define min(a,b) (a>b) ? b : a
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39 | #endif
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40 |
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41 | //
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42 | // _vRealignBuffer
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43 | // called just after a wave stream pause on a playback.
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44 | // Gets the end position of the stream when paused and a pointer to a
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45 | // STREAMBUFFER. Basicly this function looks at the streambuffer and if
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46 | // there is any unplayed data in it it adjusts the bufpos counter.
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47 | // the donepos counter is ALWAYS set to zero. It will return 0 if all
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48 | // the data has been played and 1 if there is still some data left.
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49 | //
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50 | USHORT WAVESTREAM::_vRealignBuffer(ULONG FAR *bytesinc, PSTREAMBUFFER pbuffer)
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51 | {
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52 | // if none of the data in this stream buffer has been consumed
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53 | if (!*bytesinc) {
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54 | pbuffer->ulDonepos = 0;
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55 | pbuffer->ulBuffpos = 0;
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56 | return 1;
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57 | }
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58 |
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59 | pbuffer->ulDonepos += *bytesinc;
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60 | pbuffer->ulBuffpos = pbuffer->ulDonepos;
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61 | *bytesinc = 0;
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62 | if(pbuffer->ulDonepos >= pbuffer->ulBuffsz) {
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63 | //calc position in next buffer
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64 | *bytesinc = pbuffer->ulDonepos - pbuffer->ulBuffsz;
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65 | return 0; //all of the buffer has been consumed
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66 | }
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67 | return 1;
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68 | }
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69 | //
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70 | // _vRealignPausedBuffers(void)
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71 | // when a stream is paused we need to "realign" the data in the audio buffer
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72 | // with reality. On playback, not all the data in the audio buffer has been
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73 | // consumed. Likewise on a capture, not all the good data in the audio buffer
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74 | // has been copied out. After receiving the DDCMDCONTROL Pause we will call
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75 | // this function to line the MMPM buffers back up.
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76 | // there are 2 cases here: first one is the case of a capture stream.
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77 | // for a capture stream we simply read any data that is still in the audio
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78 | // buffer into a MMPM buffer.
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79 | // for a playback stream things are not so straight forward.
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80 | // first check the STREAMBUFFER on pHead to see if any of it's data is in the
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81 | // audio buffer and not consumed, if yes back up the ulBuffpos in the
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82 | // STREAMBUFFER. Next check any STREAMBUFFERS on pdone starting with the last
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83 | // one. (the one on the tail of the queue) If necessary back up the ulBuffpos
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84 | // and put the STREAMBUFFER on the Head queue.
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85 | //
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86 | void WAVESTREAM::_vRealignPausedBuffers(ULONG endpos)
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87 | {
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88 | PSTREAMBUFFER ptempbuff;
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89 |
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90 | switch (ulStreamType & STREAM_WRITE) {
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91 | case STREAM_READ:
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92 | //SvL: Don't get the lastest recording data as a read command
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93 | // would now restart recording (as it's stopped)
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94 | // Just return what we've got or push the buffer on the inprocess queue
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95 | ptempbuff = (PSTREAMBUFFER)qhDone.Head();
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96 | if(ptempbuff) {
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97 | if(ptempbuff->ulBuffpos) {//if we recorded anything into this buffer, then return it now
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98 | ReturnBuffer();
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99 | return;
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100 | }
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101 | ptempbuff->ulBuffpos = 0;
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102 | ptempbuff->ulDonepos = 0;
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103 | qhInProcess.PushOnHead(qhDone.PopHead());
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104 | }
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105 | break;
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106 |
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107 | case STREAM_WRITE:
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108 | {
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109 | PQUEUEHEAD pTempHead = new QUEUEHEAD;
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110 | ULONG bytesinc;
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111 | USHORT usRC;
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112 |
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113 | bytesinc = endpos - _ulBytesProcessed;
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114 | bytesinc &= 0xFFFFFFFC; //keep it on a dword boundary
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115 |
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116 | // if there are bufferes on the done queue, pop them off the head and
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117 | // push them on the head of qhTempHead. This will reorder them so
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118 | // that the more recently used ones will be in the front of the queue.
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119 | // Pass them all to _vRealignBuffer. If the rc from _vRealignBuffer is
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120 | // 0 then there is no unprocessed data in the buffer (it is ready to
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121 | // be returned) so put it on the Tail of the done queue.
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122 | // If the rc is 1 then put it on the head of the InProcess queue.
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123 |
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124 | while (qhDone.IsElements()) {
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125 | pTempHead->PushOnTail(qhDone.PopHead());
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126 | } /* endwhile */
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127 |
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128 | while (qhInProcess.IsElements()) {
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129 | pTempHead->PushOnTail(qhInProcess.PopHead());
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130 | } /* endwhile */
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131 |
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132 | while(pTempHead->IsElements()) {
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133 | usRC = _vRealignBuffer(&bytesinc, (PSTREAMBUFFER)pTempHead->Head());
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134 | if (usRC) {
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135 | qhInProcess.PushOnTail(pTempHead->PopHead());
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136 | }
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137 | else {
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138 | qhDone.PushOnTail(pTempHead->PopHead());
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139 | }
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140 | } /* endwhile */
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141 | if(qhDone.IsElements())
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142 | ReturnBuffer();
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143 |
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144 | delete pTempHead; // free the memory this ain't no Java here !!
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145 | break;
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146 | }
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147 | default:
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148 | break;
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149 | } /* endswitch */
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150 | }
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151 | //
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152 | // get ready to start streaming
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153 | // this requires the following:
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154 | // call Initbuffer in the audiobuffer object
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155 | // if this is a write stream call _vFillAudioBuf
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156 | //
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157 | #pragma off (unreferenced)
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158 | void WAVESTREAM::AddBuffers(BOOL fFirst)
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159 | #pragma on (unreferenced)
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160 | {
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161 | ULONG space, byteswritten;
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162 |
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163 | if (ulStreamType & STREAM_WRITE) {
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164 | if(!qhInProcess.Head() && !qhDone.Head()) {
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165 | //underrun: stop playback
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166 | dprintf(("underrun: stop playback"));
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167 | pahw->Stop(this);
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168 | fUnderrun = TRUE;
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169 | return;
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170 | }
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171 | space = OSS16_StreamGetSpace(this);
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172 | while(space) {
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173 | byteswritten = AddBuffer(space);
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174 | if(byteswritten == (ULONG)-1) break;
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175 | space -= byteswritten;
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176 | }
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177 | }
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178 | }
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179 |
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180 | //
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181 | // write one buffer to the audio buffer
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182 | // the caller of this function MUST make sure it ok to write the audio buffer..
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183 | // _AudioBufWrite will not check if there is room in the audio buffer of if
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184 | // there are buffers on pHead... BEWARE
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185 | //
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186 | ULONG WAVESTREAM::AddBuffer(ULONG space)
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187 | {
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188 | PSTREAMBUFFER pTemp = (PSTREAMBUFFER)qhDone.Tail();
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189 | ULONG pdataBuf;
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190 | ULONG Buff_left, byteswritten;
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191 |
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192 | if(!pTemp || pTemp->ulBuffpos >= (pTemp->ulBuffsz & 0xFFFFFFFC)) {
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193 | pTemp = (PSTREAMBUFFER)qhInProcess.Head();
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194 | }
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195 | if(!pTemp) {
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196 | dprintf4(("AddBuffer: pTemp == NULL"));
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197 | return (ULONG)-1;
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198 | }
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199 |
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200 | // get the buffer pointer and amount of data remaining
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201 | pdataBuf = (ULONG)pTemp->pBuffptr + pTemp->ulBuffpos;
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202 | Buff_left = pTemp->ulBuffsz - pTemp->ulBuffpos;
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203 |
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204 | if(Buff_left) {
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205 | // write the audio buffer
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206 | Buff_left = min(Buff_left, space);
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207 | byteswritten = OSS16_StreamAddBuffer(this, pdataBuf, Buff_left);
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208 | if(byteswritten == 0) {
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209 | return (ULONG)-1; //no more room
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210 | }
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211 |
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212 | // update the buffer pos counter
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213 | pTemp->ulBuffpos += byteswritten;
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214 | }
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215 | else byteswritten = 0;
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216 |
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217 | if(pTemp == qhInProcess.Head()) {
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218 | qhDone.PushOnTail(qhInProcess.PopHead());
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219 | }
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220 | dprintf4(("AddBuffer %lx size %d, bytes written %d", pdataBuf, (USHORT)Buff_left, (USHORT)byteswritten));
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221 | return byteswritten;
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222 | }
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223 |
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224 | // Read data from the audio Buffer.
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225 | // Called at interrupt time to get the good data from the audiobuffer object.
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226 | //
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227 | BOOL WAVESTREAM::_vReadAudioBuf(void)
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228 | {
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229 | PSTREAMBUFFER pTemp = (PSTREAMBUFFER)qhInProcess.Head();
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230 | ULONG pdataBuf;
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231 | ULONG Buff_left, bytesread;
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232 |
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233 | if(!pTemp) return FALSE;
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234 |
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235 | // get the buffer pointer and amount of data remaining
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236 | pdataBuf = (ULONG)pTemp->pBuffptr + pTemp->ulBuffpos;
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237 | Buff_left = pTemp->ulBuffsz - pTemp->ulBuffpos;
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238 |
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239 | // write the audio buffer
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240 | bytesread = OSS16_StreamAddBuffer(this, pdataBuf, Buff_left);
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241 | if(bytesread == 0) {
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242 | return FALSE; //no more data
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243 | }
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244 |
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245 | dprintf4(("_vReadAudioBuf %lx size %d, bytes read %d", pdataBuf, Buff_left, bytesread));
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246 |
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247 | // update the buffer pos counter
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248 | pTemp->ulBuffpos += bytesread;
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249 | _ulBytesProcessed += bytesread;
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250 |
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251 | if(pTemp->ulBuffpos == pTemp->ulBuffsz) {
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252 | qhDone.PushOnTail(qhInProcess.PopHead());
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253 | ReturnBuffer();
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254 | dprintf4(("_vReadAudioBuf return buffer %lx size %ld, bytes read %ld", (ULONG)pTemp->pBuffptr, pTemp->ulBuffsz, bytesread));
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255 | }
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256 |
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257 | return TRUE;
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258 | }
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259 | // called by the irq function in the hardware object when we get an interrupt
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260 | // first call _vUpdateProcessed() to update the dma amd audio buffer related
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261 | // stuff. Next if we have buffers on the primary queue try to read/write them
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262 | // to the audiobuffer. Look at the buffers on the done queue and see if they
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263 | // can be returned and finally process any events pending.
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264 | void WAVESTREAM::Process(void)
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265 | {
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266 | PSTREAMBUFFER ptemp;
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267 | ULONG ulCurBytesProcessed = 0;
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268 | ULONG bytesinc;
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269 |
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270 | switch (ulStreamType & STREAM_WRITE) {
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271 | case STREAM_WRITE:
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272 | {
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273 | OSS16_StreamGetPos(this, &ulCurBytesProcessed);
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274 | if(ulCurBytesProcessed == 0) {
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275 | //shouldn't happen
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276 | DebugInt3();
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277 | return;
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278 | }
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279 | bytesinc = ulCurBytesProcessed - _ulBytesProcessed;
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280 | dprintf4(("Process: %lx %x", ulCurBytesProcessed, (USHORT)bytesinc));
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281 | if(ulCurBytesProcessed < _ulBytesProcessed) {
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282 | dprintf(("WARNING: Process: Current pos %ld incr %d", ulCurBytesProcessed, (USHORT)bytesinc));
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283 | }
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284 | _ulBytesProcessed = ulCurBytesProcessed;
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285 |
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286 | while(bytesinc) {
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287 | if(qhDone.IsElements()) { // if there are buffers that have been
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288 | // completly written to the audio buffer
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289 | // check the first one on the done queue
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290 | // if it's data has been consumed by
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291 | // the hardware return it
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292 | ptemp = (PSTREAMBUFFER)qhDone.Head();
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293 | ptemp->ulDonepos += bytesinc;
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294 | bytesinc = 0;
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295 | if(ptemp->ulDonepos >= ptemp->ulBuffsz) {
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296 | //calc position in next buffer
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297 | bytesinc = ptemp->ulDonepos - ptemp->ulBuffsz;
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298 | dprintf3(("Process: Return buffer %lx size %d", ptemp->pBuffptr, ptemp->ulBuffsz));
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299 | ReturnBuffer();
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300 | }
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301 | }
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302 | else break; //shouldn't happen
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303 | }
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304 | AddBuffers(FALSE);
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305 | break;
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306 | }
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307 | case STREAM_READ:
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308 | while(_vReadAudioBuf());
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309 | break;
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310 | default:
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311 | break;
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312 | } /* endswitch */
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313 |
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314 | ProcessEvents();
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315 | }
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316 |
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317 | #pragma off (unreferenced)
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318 | ULONG WAVESTREAM::Write(PSTREAMBUF pbuf, ULONG uLength, BOOL fLooping)
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319 | #pragma on (unreferenced)
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320 | {
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321 | PSTREAMBUFFER pStreamBuf = new STREAMBUFFER(uLength, pbuf);
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322 |
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323 | return Write(pStreamBuf);
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324 | }
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325 |
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326 | ULONG WAVESTREAM::Write(PSTREAMBUFFER pStreamBuf)
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327 | {
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328 | qhInProcess.PushOnTail((PQUEUEELEMENT)pStreamBuf);
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329 | dprintf2(("WAVESTREAM::Write: Push on tail %lx %ld", ((PSTREAMBUFFER)qhInProcess.Tail())->pBuffptr, ((PSTREAMBUFFER)qhInProcess.Tail())->ulBuffsz));
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330 | if(fUnderrun) {
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331 | fUnderrun = FALSE;
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332 | OSS16_StreamReset(this);
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333 | AddBuffers(TRUE);
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334 | if(ulStreamType == STREAM_WAVE_PLAY)
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335 | OSS16_SetWaveOutVol(this, volume);
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336 | }
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337 | return 0;
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338 | }
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339 |
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340 | ULONG WAVESTREAM::Read(PSTREAMBUF pbuf, unsigned uLength)
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341 | {
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342 | qhInProcess.PushOnTail((PQUEUEELEMENT)new STREAMBUFFER(uLength, pbuf));
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343 | dprintf2(("WAVESTREAM::Read: Push on tail %lx %d", ((PSTREAMBUFFER)qhInProcess.Head())->pBuffptr, ((PSTREAMBUFFER)qhInProcess.Head())->ulBuffsz));
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344 | return 0;
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345 | }
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346 |
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347 | // WAVESTREAM::GetCurrentTime(void)
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348 | // get current time will calculate the stream time in milliseconds based on
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349 | // NOW.... the open mpeg folks this is the greatest thing since my last
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350 | // pay raise!!
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351 | // but then again you know what those ring 3 programmers are like....
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352 | // the algorythum goes like this....
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353 | // bytes consumed / consume rate = seconds
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354 | // Note before calling BufferUpdate check to see if the stream is running.
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355 | // if it is not then call with flags of 0. This will prevent the audio buffer
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356 | // trying to get the latest consumption info from the hardware object. (dma or
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357 | // or pci as the case may be) Asking a hardware object that is not running for
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358 | // status information is just not a good idea.....
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359 | //
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360 |
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361 | ULONG WAVESTREAM::GetCurrentTime()
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362 | {
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363 | ULONG Seconds, MilliSeconds, Overflow, Processed;
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364 |
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365 | if (ulStreamState == STREAM_STREAMING) // if the stream is active
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366 | {
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367 | if (ulStreamType & STREAM_WRITE) {
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368 | OSS16_StreamGetPos(this, &Processed);
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369 | }
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370 | else Processed = _ulBytesProcessed;
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371 | }
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372 | else Processed = _ulBytesProcessed;
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373 |
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374 | // if we haven't processed anything then just return
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375 | // _ulTimeBase
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376 | if(Processed == 0)
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377 | return(_ulTimeBase);
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378 |
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379 | Seconds = Processed / _configinfo.ulPCMConsumeRate;
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380 | Overflow = Processed - (Seconds * _configinfo.ulPCMConsumeRate);
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381 | MilliSeconds = (Overflow * 1000) / _configinfo.ulPCMConsumeRate;
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382 | MilliSeconds += (Seconds * 1000);
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383 | return(MilliSeconds + _ulTimeBase);
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384 | }
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385 |
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386 | ULONG WAVESTREAM::GetCurrentPos(void)
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387 | {
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388 | ULONG Processed;
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389 |
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390 | if (ulStreamState == STREAM_STREAMING) // if the stream is active
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391 | {
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392 | if (ulStreamType & STREAM_WRITE) {
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393 | OSS16_StreamGetPos(this, &Processed);
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394 | }
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395 | else Processed = _ulBytesProcessed;
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396 | }
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397 | else Processed = _ulBytesProcessed;
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398 |
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399 | return Processed;
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400 | }
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401 |
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402 | ULONG WAVESTREAM::GetCurrentWritePos(void)
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403 | {
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404 | ULONG writepos = 0;
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405 |
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406 | cli();
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407 | PSTREAMBUFFER pTemp = (PSTREAMBUFFER)qhDone.Tail();
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408 |
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409 | if(!pTemp) {
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410 | pTemp = (PSTREAMBUFFER)qhInProcess.Head();
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411 | }
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412 | if(pTemp) {
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413 | writepos = pTemp->ulBuffpos;
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414 | }
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415 | sti();
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416 | return writepos;
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417 | }
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418 |
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419 | //
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420 | // SetCurrentTime
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421 | // MMPM will send in the "starting stream time" as they see it.
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422 | // "our stream time" will always start at 0, so we save "their" time and
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423 | // add it to the elapsed time we calculate when we need to return time.
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424 | //
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425 | void WAVESTREAM::SetCurrentTime(ULONG time)
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426 | {
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427 | _ulTimeBase = time;
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428 | }
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429 |
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430 | //
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431 | //
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432 | ULONG WAVESTREAM::StartStream(void)
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433 | {
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434 | PSTREAMBUFFER pTemp = (PSTREAMBUFFER)qhInProcess.Head();
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435 |
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436 | // configure the wave device
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437 | ((PWAVEAUDIO)pahw)->ConfigDev(this, &_configinfo);
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438 |
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439 | if(ulStreamType == STREAM_WAVE_PLAY) {
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440 | fragsize = _configinfo.ulPCMConsumeRate/64; //start with 64 irqs/sec
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441 | }
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442 | else fragsize = _configinfo.ulPCMConsumeRate/32; //start with 32 irqs/sec (no need for more)
|
---|
443 |
|
---|
444 | //if the buffer is smaller than our predefined fragmentsize (*2), then correct it
|
---|
445 | //I assume here that buffers sizes don't radically change (except the last one)
|
---|
446 | //while playing a stream. If they do get a lot smaller, then we'll run into problems.
|
---|
447 | //There's nothing we can do about it as the fragment size can't be changed
|
---|
448 | //while the stream is playing.
|
---|
449 | if(pTemp->ulBuffsz/2 < fragsize) {
|
---|
450 | fragsize = pTemp->ulBuffsz/2;
|
---|
451 | if(fragsize < _configinfo.ulPCMConsumeRate/256)
|
---|
452 | {//lower limit; don't accept extremely small buffers
|
---|
453 | fragsize = _configinfo.ulPCMConsumeRate/256;
|
---|
454 | }
|
---|
455 | }
|
---|
456 | OSS16_StreamSetFragment(this, fragsize);
|
---|
457 | dprintf(("WAVESTREAM::StartStream: Fragment size %d", (USHORT)fragsize));
|
---|
458 | _ulBytesProcessed = 0;
|
---|
459 | fUnderrun = FALSE;
|
---|
460 |
|
---|
461 | ulStreamState = STREAM_STREAMING;
|
---|
462 | //Adding the first buffer also starts playback
|
---|
463 | if(ulStreamType == STREAM_WAVE_PLAY) {
|
---|
464 | AddBuffers(TRUE);
|
---|
465 | }
|
---|
466 | else {
|
---|
467 | if(!fRecSrcIOCTL90)
|
---|
468 | OSS16_SetVolume(this, MIX_SETINPUTSRC, inputsrc);
|
---|
469 | if(!fRecGainIOCTL90)
|
---|
470 | OSS16_SetVolume(this, MIX_SETINPUTGAIN, inputgain);
|
---|
471 | OSS16_StartStream(this);
|
---|
472 | }
|
---|
473 |
|
---|
474 | //Must set volume after adding buffers (voices inside sblive driver might not
|
---|
475 | //be allocated otherwise (first start) )
|
---|
476 | if(ulStreamType == STREAM_WAVE_PLAY)
|
---|
477 | OSS16_SetWaveOutVol(this, volume);
|
---|
478 |
|
---|
479 | dprintf(("WAVESTREAM::StartStream %lx", ulStreamId));
|
---|
480 | return NO_ERROR;
|
---|
481 |
|
---|
482 | }
|
---|
483 |
|
---|
484 | ULONG WAVESTREAM::StopStream(PCONTROL_PARM pControl)
|
---|
485 | {
|
---|
486 | if(ulStreamState == STREAM_STOPPED) {
|
---|
487 | dprintf(("WAVESTREAM::StopStream %lx (already stopped)", ulStreamId));
|
---|
488 | fUnderrun = FALSE;
|
---|
489 | pControl->ulTime = GetCurrentTime();
|
---|
490 | return NO_ERROR;
|
---|
491 | }
|
---|
492 | pahw->Stop(this);
|
---|
493 | //Reset cleans up waveout instance
|
---|
494 | OSS16_StreamReset(this);
|
---|
495 |
|
---|
496 | ulStreamState = STREAM_STOPPED;
|
---|
497 | fUnderrun = FALSE;
|
---|
498 | dprintf(("WAVESTREAM::StopStream %lx", ulStreamId));
|
---|
499 | ReturnBuffers();
|
---|
500 | pControl->ulTime = GetCurrentTime();
|
---|
501 | _ulTimeBase = GetCurrentTime();
|
---|
502 | return NO_ERROR;
|
---|
503 |
|
---|
504 | }
|
---|
505 |
|
---|
506 | ULONG WAVESTREAM::PauseStream(PCONTROL_PARM pControl)
|
---|
507 | {
|
---|
508 | ULONG endpos;
|
---|
509 |
|
---|
510 | OSS16_StreamGetPos(this, &endpos);
|
---|
511 |
|
---|
512 | pahw->Stop(this);
|
---|
513 | //Reset cleans up waveout instance
|
---|
514 | OSS16_StreamReset(this);
|
---|
515 |
|
---|
516 | ulStreamState = STREAM_PAUSED;
|
---|
517 | fUnderrun = FALSE;
|
---|
518 |
|
---|
519 | dprintf(("WAVESTREAM::PauseStream %lx", ulStreamId));
|
---|
520 | _vRealignPausedBuffers(endpos);
|
---|
521 |
|
---|
522 | _ulBytesProcessed = endpos;
|
---|
523 | pControl->ulTime = GetCurrentTime();
|
---|
524 | _ulTimeBase = GetCurrentTime();
|
---|
525 | return NO_ERROR;
|
---|
526 |
|
---|
527 | }
|
---|
528 | ULONG WAVESTREAM::ResumeStream(void)
|
---|
529 | {
|
---|
530 | // configure the wave device
|
---|
531 | ((PWAVEAUDIO)pahw)->ConfigDev(this, &_configinfo);
|
---|
532 | if(ulStreamType == STREAM_WAVE_PLAY)
|
---|
533 | OSS16_SetWaveOutVol(this, volume);
|
---|
534 |
|
---|
535 | dprintf(("WAVESTREAM::ResumeStream %lx", ulStreamId));
|
---|
536 | _ulBytesProcessed = 0;
|
---|
537 | fUnderrun = FALSE;
|
---|
538 |
|
---|
539 | ulStreamState = STREAM_STREAMING;
|
---|
540 | //Adding the first buffer also starts playback
|
---|
541 | AddBuffers(TRUE);
|
---|
542 |
|
---|
543 | return NO_ERROR;
|
---|
544 |
|
---|
545 | }
|
---|
546 |
|
---|
547 |
|
---|
548 | BOOL WAVESTREAM::SetProperty(int type, ULONG value, ULONG reserved)
|
---|
549 | {
|
---|
550 | switch(type) {
|
---|
551 | case PROPERTY_VOLUME:
|
---|
552 | volume = value;
|
---|
553 | if(ulStreamState == STREAM_STREAMING && ulStreamType == STREAM_WAVE_PLAY) {
|
---|
554 | OSS16_SetWaveOutVol(this, volume);
|
---|
555 | }
|
---|
556 | break;
|
---|
557 |
|
---|
558 | case PROPERTY_INPUTSRC:
|
---|
559 | inputsrc = value;
|
---|
560 | break;
|
---|
561 |
|
---|
562 | case PROPERTY_INPUTGAIN:
|
---|
563 | inputgain = value;
|
---|
564 | break;
|
---|
565 |
|
---|
566 | default:
|
---|
567 | return STREAM::SetProperty(type, value, reserved);
|
---|
568 |
|
---|
569 | }
|
---|
570 | return TRUE;
|
---|
571 | }
|
---|
572 |
|
---|
573 | ULONG WAVESTREAM::GetProperty(int type)
|
---|
574 | {
|
---|
575 | switch(type) {
|
---|
576 | case PROPERTY_FREQUENCY:
|
---|
577 | return _configinfo.ulSampleRate;
|
---|
578 |
|
---|
579 | case PROPERTY_INPUTSRC:
|
---|
580 | return inputsrc;
|
---|
581 |
|
---|
582 | case PROPERTY_INPUTGAIN:
|
---|
583 | return inputgain;
|
---|
584 |
|
---|
585 | default:
|
---|
586 | return STREAM::GetProperty(type);
|
---|
587 | }
|
---|
588 | }
|
---|
589 |
|
---|
590 | WAVESTREAM::WAVESTREAM(ULONG streamtype, LPMCI_AUDIO_INIT pinit, USHORT filesysnum):
|
---|
591 | STREAM(streamtype, filesysnum)
|
---|
592 | {
|
---|
593 | _configinfo.ulSampleRate = pinit->lSRate;
|
---|
594 | _configinfo.ulBitsPerSample = pinit->lBitsPerSRate;
|
---|
595 | _configinfo.ulNumChannels = pinit->sChannels;
|
---|
596 | _configinfo.ulDataType = pinit->sMode;
|
---|
597 | _ulBytesProcessed = 0;
|
---|
598 | _ulTimeBase = 0;
|
---|
599 |
|
---|
600 | fUnderrun = FALSE;
|
---|
601 |
|
---|
602 | pinit->ulFlags |= FIXED; // Fixed length data
|
---|
603 | pinit->ulFlags |= LEFT_ALIGNED; // Left align bits on byte bndry
|
---|
604 | if (pinit->lBitsPerSRate == 8)
|
---|
605 | pinit->ulFlags|= TWOS_COMPLEMENT; // 2's complement data
|
---|
606 |
|
---|
607 | ulStreamId = OSS16_OpenStream(this);
|
---|
608 | dprintf(("WAVESTREAM ctor %lx: rate %d bps %d numchan %d type %x", ulStreamId, (USHORT)_configinfo.ulSampleRate, (USHORT)_configinfo.ulBitsPerSample, (USHORT)_configinfo.ulNumChannels, (USHORT)_configinfo.ulNumChannels, (USHORT)_configinfo.ulDataType));
|
---|
609 | }
|
---|
610 |
|
---|
611 | WAVESTREAM::~WAVESTREAM()
|
---|
612 | {
|
---|
613 | dprintf(("WAVESTREAM dtor %lx", ulStreamId));
|
---|
614 | if(ulStreamId) {
|
---|
615 | OSS16_CloseStream(this);
|
---|
616 | }
|
---|
617 | }
|
---|
618 |
|
---|