| 1 | /* | 
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| 2 | * lib/bitmap.c | 
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| 3 | * Helper functions for bitmap.h. | 
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| 4 | * | 
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| 5 | * This source code is licensed under the GNU General Public License, | 
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| 6 | * Version 2.  See the file COPYING for more details. | 
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| 7 | */ | 
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| 8 | #include <linux/module.h> | 
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| 9 | #include <linux/ctype.h> | 
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| 10 | #include <linux/errno.h> | 
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| 11 | #include <linux/bitmap.h> | 
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| 12 | #include <linux/bitops.h> | 
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| 13 | #include <asm/uaccess.h> | 
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| 14 | #include <linux/list.h> | 
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| 15 | #include <linux/byteorder/generic.h> | 
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| 16 | #include <linux/byteorder/little_endian.h> | 
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| 17 |  | 
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| 18 | /* | 
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| 19 | * bitmaps provide an array of bits, implemented using an an | 
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| 20 | * array of unsigned longs.  The number of valid bits in a | 
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| 21 | * given bitmap does _not_ need to be an exact multiple of | 
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| 22 | * BITS_PER_LONG. | 
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| 23 | * | 
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| 24 | * The possible unused bits in the last, partially used word | 
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| 25 | * of a bitmap are 'don't care'.  The implementation makes | 
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| 26 | * no particular effort to keep them zero.  It ensures that | 
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| 27 | * their value will not affect the results of any operation. | 
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| 28 | * The bitmap operations that return Boolean (bitmap_empty, | 
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| 29 | * for example) or scalar (bitmap_weight, for example) results | 
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| 30 | * carefully filter out these unused bits from impacting their | 
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| 31 | * results. | 
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| 32 | * | 
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| 33 | * These operations actually hold to a slightly stronger rule: | 
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| 34 | * if you don't input any bitmaps to these ops that have some | 
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| 35 | * unused bits set, then they won't output any set unused bits | 
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| 36 | * in output bitmaps. | 
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| 37 | * | 
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| 38 | * The byte ordering of bitmaps is more natural on little | 
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| 39 | * endian architectures.  See the big-endian headers | 
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| 40 | * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h | 
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| 41 | * for the best explanations of this ordering. | 
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| 42 | */ | 
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| 43 |  | 
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| 44 | int __bitmap_empty(const unsigned long *bitmap, int bits) | 
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| 45 | { | 
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| 46 | int k, lim = bits/BITS_PER_LONG; | 
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| 47 | for (k = 0; k < lim; ++k) | 
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| 48 | if (bitmap[k]) | 
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| 49 | return 0; | 
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| 50 |  | 
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| 51 | if (bits % BITS_PER_LONG) | 
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| 52 | if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) | 
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| 53 | return 0; | 
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| 54 |  | 
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| 55 | return 1; | 
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| 56 | } | 
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| 57 | EXPORT_SYMBOL(__bitmap_empty); | 
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| 58 |  | 
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| 59 | int __bitmap_full(const unsigned long *bitmap, int bits) | 
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| 60 | { | 
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| 61 | int k, lim = bits/BITS_PER_LONG; | 
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| 62 | for (k = 0; k < lim; ++k) | 
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| 63 | if (~bitmap[k]) | 
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| 64 | return 0; | 
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| 65 |  | 
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| 66 | if (bits % BITS_PER_LONG) | 
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| 67 | if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) | 
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| 68 | return 0; | 
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| 69 |  | 
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| 70 | return 1; | 
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| 71 | } | 
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| 72 | EXPORT_SYMBOL(__bitmap_full); | 
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| 73 |  | 
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| 74 | int __bitmap_equal(const unsigned long *bitmap1, | 
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| 75 | const unsigned long *bitmap2, int bits) | 
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| 76 | { | 
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| 77 | int k, lim = bits/BITS_PER_LONG; | 
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| 78 | for (k = 0; k < lim; ++k) | 
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| 79 | if (bitmap1[k] != bitmap2[k]) | 
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| 80 | return 0; | 
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| 81 |  | 
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| 82 | if (bits % BITS_PER_LONG) | 
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| 83 | if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) | 
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| 84 | return 0; | 
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| 85 |  | 
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| 86 | return 1; | 
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| 87 | } | 
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| 88 | EXPORT_SYMBOL(__bitmap_equal); | 
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| 89 |  | 
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| 90 | void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits) | 
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| 91 | { | 
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| 92 | int k, lim = bits/BITS_PER_LONG; | 
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| 93 | for (k = 0; k < lim; ++k) | 
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| 94 | dst[k] = ~src[k]; | 
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| 95 |  | 
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| 96 | if (bits % BITS_PER_LONG) | 
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| 97 | dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits); | 
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| 98 | } | 
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| 99 | EXPORT_SYMBOL(__bitmap_complement); | 
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| 100 |  | 
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| 101 | /** | 
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| 102 | * __bitmap_shift_right - logical right shift of the bits in a bitmap | 
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| 103 | *   @dst : destination bitmap | 
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| 104 | *   @src : source bitmap | 
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| 105 | *   @shift : shift by this many bits | 
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| 106 | *   @bits : bitmap size, in bits | 
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| 107 | * | 
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| 108 | * Shifting right (dividing) means moving bits in the MS -> LS bit | 
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| 109 | * direction.  Zeros are fed into the vacated MS positions and the | 
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| 110 | * LS bits shifted off the bottom are lost. | 
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| 111 | */ | 
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| 112 | void __bitmap_shift_right(unsigned long *dst, | 
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| 113 | const unsigned long *src, int shift, int bits) | 
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| 114 | { | 
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| 115 | int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG; | 
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| 116 | int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; | 
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| 117 | unsigned long mask = (1UL << left) - 1; | 
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| 118 | for (k = 0; off + k < lim; ++k) { | 
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| 119 | unsigned long upper, lower; | 
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| 120 |  | 
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| 121 | /* | 
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| 122 | * If shift is not word aligned, take lower rem bits of | 
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| 123 | * word above and make them the top rem bits of result. | 
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| 124 | */ | 
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| 125 | if (!rem || off + k + 1 >= lim) | 
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| 126 | upper = 0; | 
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| 127 | else { | 
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| 128 | upper = src[off + k + 1]; | 
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| 129 | if (off + k + 1 == lim - 1 && left) | 
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| 130 | upper &= mask; | 
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| 131 | } | 
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| 132 | lower = src[off + k]; | 
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| 133 | if (left && off + k == lim - 1) | 
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| 134 | lower &= mask; | 
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| 135 | dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem; | 
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| 136 | if (left && k == lim - 1) | 
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| 137 | dst[k] &= mask; | 
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| 138 | } | 
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| 139 | if (off) | 
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| 140 | memset(&dst[lim - off], 0, off*sizeof(unsigned long)); | 
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| 141 | } | 
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| 142 | EXPORT_SYMBOL(__bitmap_shift_right); | 
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| 143 |  | 
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| 144 |  | 
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| 145 | /** | 
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| 146 | * __bitmap_shift_left - logical left shift of the bits in a bitmap | 
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| 147 | *   @dst : destination bitmap | 
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| 148 | *   @src : source bitmap | 
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| 149 | *   @shift : shift by this many bits | 
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| 150 | *   @bits : bitmap size, in bits | 
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| 151 | * | 
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| 152 | * Shifting left (multiplying) means moving bits in the LS -> MS | 
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| 153 | * direction.  Zeros are fed into the vacated LS bit positions | 
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| 154 | * and those MS bits shifted off the top are lost. | 
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| 155 | */ | 
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| 156 |  | 
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| 157 | void __bitmap_shift_left(unsigned long *dst, | 
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| 158 | const unsigned long *src, int shift, int bits) | 
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| 159 | { | 
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| 160 | int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG; | 
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| 161 | int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; | 
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| 162 | for (k = lim - off - 1; k >= 0; --k) { | 
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| 163 | unsigned long upper, lower; | 
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| 164 |  | 
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| 165 | /* | 
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| 166 | * If shift is not word aligned, take upper rem bits of | 
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| 167 | * word below and make them the bottom rem bits of result. | 
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| 168 | */ | 
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| 169 | if (rem && k > 0) | 
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| 170 | lower = src[k - 1]; | 
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| 171 | else | 
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| 172 | lower = 0; | 
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| 173 | upper = src[k]; | 
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| 174 | if (left && k == lim - 1) | 
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| 175 | upper &= (1UL << left) - 1; | 
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| 176 | dst[k + off] = lower  >> (BITS_PER_LONG - rem) | upper << rem; | 
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| 177 | if (left && k + off == lim - 1) | 
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| 178 | dst[k + off] &= (1UL << left) - 1; | 
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| 179 | } | 
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| 180 | if (off) | 
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| 181 | memset(dst, 0, off*sizeof(unsigned long)); | 
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| 182 | } | 
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| 183 | EXPORT_SYMBOL(__bitmap_shift_left); | 
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| 184 |  | 
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| 185 | int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, | 
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| 186 | const unsigned long *bitmap2, int bits) | 
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| 187 | { | 
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| 188 | int k; | 
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| 189 | int nr = BITS_TO_LONGS(bits); | 
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| 190 | unsigned long result = 0; | 
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| 191 |  | 
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| 192 | for (k = 0; k < nr; k++) | 
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| 193 | result |= (dst[k] = bitmap1[k] & bitmap2[k]); | 
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| 194 | return result != 0; | 
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| 195 | } | 
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| 196 | EXPORT_SYMBOL(__bitmap_and); | 
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| 197 |  | 
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| 198 | void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, | 
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| 199 | const unsigned long *bitmap2, int bits) | 
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| 200 | { | 
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| 201 | int k; | 
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| 202 | int nr = BITS_TO_LONGS(bits); | 
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| 203 |  | 
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| 204 | for (k = 0; k < nr; k++) | 
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| 205 | dst[k] = bitmap1[k] | bitmap2[k]; | 
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| 206 | } | 
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| 207 | EXPORT_SYMBOL(__bitmap_or); | 
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| 208 |  | 
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| 209 | void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, | 
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| 210 | const unsigned long *bitmap2, int bits) | 
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| 211 | { | 
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| 212 | int k; | 
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| 213 | int nr = BITS_TO_LONGS(bits); | 
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| 214 |  | 
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| 215 | for (k = 0; k < nr; k++) | 
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| 216 | dst[k] = bitmap1[k] ^ bitmap2[k]; | 
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| 217 | } | 
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| 218 | EXPORT_SYMBOL(__bitmap_xor); | 
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| 219 |  | 
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| 220 | int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, | 
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| 221 | const unsigned long *bitmap2, int bits) | 
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| 222 | { | 
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| 223 | int k; | 
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| 224 | int nr = BITS_TO_LONGS(bits); | 
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| 225 | unsigned long result = 0; | 
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| 226 |  | 
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| 227 | for (k = 0; k < nr; k++) | 
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| 228 | result |= (dst[k] = bitmap1[k] & ~bitmap2[k]); | 
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| 229 | return result != 0; | 
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| 230 | } | 
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| 231 | EXPORT_SYMBOL(__bitmap_andnot); | 
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| 232 |  | 
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| 233 | int __bitmap_intersects(const unsigned long *bitmap1, | 
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| 234 | const unsigned long *bitmap2, int bits) | 
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| 235 | { | 
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| 236 | int k, lim = bits/BITS_PER_LONG; | 
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| 237 | for (k = 0; k < lim; ++k) | 
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| 238 | if (bitmap1[k] & bitmap2[k]) | 
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| 239 | return 1; | 
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| 240 |  | 
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| 241 | if (bits % BITS_PER_LONG) | 
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| 242 | if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) | 
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| 243 | return 1; | 
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| 244 | return 0; | 
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| 245 | } | 
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| 246 | EXPORT_SYMBOL(__bitmap_intersects); | 
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| 247 |  | 
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| 248 | int __bitmap_subset(const unsigned long *bitmap1, | 
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| 249 | const unsigned long *bitmap2, int bits) | 
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| 250 | { | 
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| 251 | int k, lim = bits/BITS_PER_LONG; | 
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| 252 | for (k = 0; k < lim; ++k) | 
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| 253 | if (bitmap1[k] & ~bitmap2[k]) | 
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| 254 | return 0; | 
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| 255 |  | 
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| 256 | if (bits % BITS_PER_LONG) | 
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| 257 | if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) | 
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| 258 | return 0; | 
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| 259 | return 1; | 
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| 260 | } | 
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| 261 | EXPORT_SYMBOL(__bitmap_subset); | 
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| 262 |  | 
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| 263 | #if 0 | 
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| 264 | int __bitmap_weight(const unsigned long *bitmap, int bits) | 
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| 265 | { | 
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| 266 | int k, w = 0, lim = bits/BITS_PER_LONG; | 
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| 267 |  | 
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| 268 | for (k = 0; k < lim; k++) | 
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| 269 | w += hweight_long(bitmap[k]); | 
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| 270 |  | 
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| 271 | if (bits % BITS_PER_LONG) | 
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| 272 | w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); | 
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| 273 |  | 
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| 274 | return w; | 
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| 275 | } | 
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| 276 | EXPORT_SYMBOL(__bitmap_weight); | 
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| 277 | #endif | 
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| 278 |  | 
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| 279 | #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) % BITS_PER_LONG)) | 
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| 280 |  | 
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| 281 | void bitmap_set(unsigned long *map, int start, int nr) | 
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| 282 | { | 
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| 283 | unsigned long *p = map + BIT_WORD(start); | 
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| 284 | const int size = start + nr; | 
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| 285 | int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG); | 
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| 286 | unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start); | 
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| 287 |  | 
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| 288 | while (nr - bits_to_set >= 0) { | 
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| 289 | *p |= mask_to_set; | 
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| 290 | nr -= bits_to_set; | 
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| 291 | bits_to_set = BITS_PER_LONG; | 
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| 292 | mask_to_set = ~0UL; | 
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| 293 | p++; | 
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| 294 | } | 
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| 295 | if (nr) { | 
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| 296 | mask_to_set &= BITMAP_LAST_WORD_MASK(size); | 
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| 297 | *p |= mask_to_set; | 
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| 298 | } | 
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| 299 | } | 
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| 300 | EXPORT_SYMBOL(bitmap_set); | 
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| 301 |  | 
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| 302 | void bitmap_clear(unsigned long *map, int start, int nr) | 
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| 303 | { | 
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| 304 | unsigned long *p = map + BIT_WORD(start); | 
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| 305 | const int size = start + nr; | 
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| 306 | int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); | 
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| 307 | unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); | 
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| 308 |  | 
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| 309 | while (nr - bits_to_clear >= 0) { | 
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| 310 | *p &= ~mask_to_clear; | 
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| 311 | nr -= bits_to_clear; | 
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| 312 | bits_to_clear = BITS_PER_LONG; | 
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| 313 | mask_to_clear = ~0UL; | 
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| 314 | p++; | 
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| 315 | } | 
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| 316 | if (nr) { | 
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| 317 | mask_to_clear &= BITMAP_LAST_WORD_MASK(size); | 
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| 318 | *p &= ~mask_to_clear; | 
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| 319 | } | 
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| 320 | } | 
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| 321 | EXPORT_SYMBOL(bitmap_clear); | 
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| 322 |  | 
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| 323 | /* | 
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| 324 | * bitmap_find_next_zero_area - find a contiguous aligned zero area | 
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| 325 | * @map: The address to base the search on | 
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| 326 | * @size: The bitmap size in bits | 
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| 327 | * @start: The bitnumber to start searching at | 
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| 328 | * @nr: The number of zeroed bits we're looking for | 
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| 329 | * @align_mask: Alignment mask for zero area | 
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| 330 | * | 
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| 331 | * The @align_mask should be one less than a power of 2; the effect is that | 
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| 332 | * the bit offset of all zero areas this function finds is multiples of that | 
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| 333 | * power of 2. A @align_mask of 0 means no alignment is required. | 
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| 334 | */ | 
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| 335 | unsigned long bitmap_find_next_zero_area(unsigned long *map, | 
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| 336 | unsigned long size, | 
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| 337 | unsigned long start, | 
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| 338 | unsigned int nr, | 
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| 339 | unsigned long align_mask) | 
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| 340 | { | 
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| 341 | unsigned long index, end, i; | 
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| 342 | again: | 
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| 343 | index = find_next_zero_bit(map, size, start); | 
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| 344 |  | 
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| 345 | /* Align allocation */ | 
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| 346 | index = __ALIGN_MASK(index, align_mask); | 
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| 347 |  | 
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| 348 | end = index + nr; | 
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| 349 | if (end > size) | 
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| 350 | return end; | 
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| 351 | i = find_next_bit(map, end, index); | 
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| 352 | if (i < end) { | 
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| 353 | start = i + 1; | 
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| 354 | goto again; | 
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| 355 | } | 
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| 356 | return index; | 
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| 357 | } | 
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| 358 | EXPORT_SYMBOL(bitmap_find_next_zero_area); | 
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| 359 |  | 
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| 360 | /* | 
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| 361 | * Bitmap printing & parsing functions: first version by Bill Irwin, | 
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| 362 | * second version by Paul Jackson, third by Joe Korty. | 
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| 363 | */ | 
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| 364 |  | 
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| 365 | #define CHUNKSZ                         32 | 
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| 366 | #define nbits_to_hold_value(val)        fls(val) | 
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| 367 | #define BASEDEC 10              /* fancier cpuset lists input in decimal */ | 
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| 368 |  | 
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| 369 | /** | 
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| 370 | * bitmap_scnprintf - convert bitmap to an ASCII hex string. | 
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| 371 | * @buf: byte buffer into which string is placed | 
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| 372 | * @buflen: reserved size of @buf, in bytes | 
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| 373 | * @maskp: pointer to bitmap to convert | 
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| 374 | * @nmaskbits: size of bitmap, in bits | 
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| 375 | * | 
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| 376 | * Exactly @nmaskbits bits are displayed.  Hex digits are grouped into | 
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| 377 | * comma-separated sets of eight digits per set. | 
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| 378 | */ | 
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| 379 | int bitmap_scnprintf(char *buf, unsigned int buflen, | 
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| 380 | const unsigned long *maskp, int nmaskbits) | 
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| 381 | { | 
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| 382 | int i, word, bit, len = 0; | 
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| 383 | unsigned long val; | 
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| 384 | const char *sep = ""; | 
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| 385 | int chunksz; | 
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| 386 | u32 chunkmask; | 
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| 387 |  | 
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| 388 | chunksz = nmaskbits & (CHUNKSZ - 1); | 
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| 389 | if (chunksz == 0) | 
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| 390 | chunksz = CHUNKSZ; | 
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| 391 |  | 
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| 392 | i = ALIGN(nmaskbits, CHUNKSZ) - CHUNKSZ; | 
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| 393 | for (; i >= 0; i -= CHUNKSZ) { | 
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| 394 | chunkmask = ((1ULL << chunksz) - 1); | 
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| 395 | word = i / BITS_PER_LONG; | 
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| 396 | bit = i % BITS_PER_LONG; | 
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| 397 | val = (maskp[word] >> bit) & chunkmask; | 
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| 398 | len += scnprintf(buf+len, buflen-len, "%s%0*lx", sep, | 
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| 399 | (chunksz+3)/4, val); | 
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| 400 | chunksz = CHUNKSZ; | 
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| 401 | sep = ","; | 
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| 402 | } | 
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| 403 | return len; | 
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| 404 | } | 
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| 405 | EXPORT_SYMBOL(bitmap_scnprintf); | 
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| 406 |  | 
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| 407 | /** | 
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| 408 | * __bitmap_parse - convert an ASCII hex string into a bitmap. | 
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| 409 | * @buf: pointer to buffer containing string. | 
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| 410 | * @buflen: buffer size in bytes.  If string is smaller than this | 
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| 411 | *    then it must be terminated with a \0. | 
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| 412 | * @is_user: location of buffer, 0 indicates kernel space | 
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| 413 | * @maskp: pointer to bitmap array that will contain result. | 
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| 414 | * @nmaskbits: size of bitmap, in bits. | 
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| 415 | * | 
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| 416 | * Commas group hex digits into chunks.  Each chunk defines exactly 32 | 
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| 417 | * bits of the resultant bitmask.  No chunk may specify a value larger | 
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| 418 | * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value | 
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| 419 | * then leading 0-bits are prepended.  %-EINVAL is returned for illegal | 
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| 420 | * characters and for grouping errors such as "1,,5", ",44", "," and "". | 
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| 421 | * Leading and trailing whitespace accepted, but not embedded whitespace. | 
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| 422 | */ | 
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| 423 | int __bitmap_parse(const char *buf, unsigned int buflen, | 
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| 424 | int is_user, unsigned long *maskp, | 
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| 425 | int nmaskbits) | 
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| 426 | { | 
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| 427 | int c, old_c, totaldigits, ndigits, nchunks, nbits; | 
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| 428 | u32 chunk; | 
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| 429 | //      const char __user *ubuf = buf; | 
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| 430 |  | 
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| 431 | bitmap_zero(maskp, nmaskbits); | 
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| 432 |  | 
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| 433 | nchunks = nbits = totaldigits = c = 0; | 
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| 434 | do { | 
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| 435 | chunk = ndigits = 0; | 
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| 436 |  | 
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| 437 | /* Get the next chunk of the bitmap */ | 
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| 438 | while (buflen) { | 
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| 439 | old_c = c; | 
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| 440 | #if 0 | 
|---|
| 441 | if (is_user) { | 
|---|
| 442 | if (__get_user(c, ubuf++)) | 
|---|
| 443 | return -EFAULT; | 
|---|
| 444 | } | 
|---|
| 445 | else | 
|---|
| 446 | #endif | 
|---|
| 447 | c = *buf++; | 
|---|
| 448 | buflen--; | 
|---|
| 449 | if (isspace(c)) | 
|---|
| 450 | continue; | 
|---|
| 451 |  | 
|---|
| 452 | /* | 
|---|
| 453 | * If the last character was a space and the current | 
|---|
| 454 | * character isn't '\0', we've got embedded whitespace. | 
|---|
| 455 | * This is a no-no, so throw an error. | 
|---|
| 456 | */ | 
|---|
| 457 | if (totaldigits && c && isspace(old_c)) | 
|---|
| 458 | return -EINVAL; | 
|---|
| 459 |  | 
|---|
| 460 | /* A '\0' or a ',' signal the end of the chunk */ | 
|---|
| 461 | if (c == '\0' || c == ',') | 
|---|
| 462 | break; | 
|---|
| 463 |  | 
|---|
| 464 | if (!isxdigit(c)) | 
|---|
| 465 | return -EINVAL; | 
|---|
| 466 |  | 
|---|
| 467 | /* | 
|---|
| 468 | * Make sure there are at least 4 free bits in 'chunk'. | 
|---|
| 469 | * If not, this hexdigit will overflow 'chunk', so | 
|---|
| 470 | * throw an error. | 
|---|
| 471 | */ | 
|---|
| 472 | if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1)) | 
|---|
| 473 | return -EOVERFLOW; | 
|---|
| 474 |  | 
|---|
| 475 | chunk = (chunk << 4) | hex_to_bin(c); | 
|---|
| 476 | ndigits++; totaldigits++; | 
|---|
| 477 | } | 
|---|
| 478 | if (ndigits == 0) | 
|---|
| 479 | return -EINVAL; | 
|---|
| 480 | if (nchunks == 0 && chunk == 0) | 
|---|
| 481 | continue; | 
|---|
| 482 |  | 
|---|
| 483 | __bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits); | 
|---|
| 484 | *maskp |= chunk; | 
|---|
| 485 | nchunks++; | 
|---|
| 486 | nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ; | 
|---|
| 487 | if (nbits > nmaskbits) | 
|---|
| 488 | return -EOVERFLOW; | 
|---|
| 489 | } while (buflen && c == ','); | 
|---|
| 490 |  | 
|---|
| 491 | return 0; | 
|---|
| 492 | } | 
|---|
| 493 | EXPORT_SYMBOL(__bitmap_parse); | 
|---|
| 494 |  | 
|---|
| 495 | /** | 
|---|
| 496 | * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap | 
|---|
| 497 | * | 
|---|
| 498 | * @ubuf: pointer to user buffer containing string. | 
|---|
| 499 | * @ulen: buffer size in bytes.  If string is smaller than this | 
|---|
| 500 | *    then it must be terminated with a \0. | 
|---|
| 501 | * @maskp: pointer to bitmap array that will contain result. | 
|---|
| 502 | * @nmaskbits: size of bitmap, in bits. | 
|---|
| 503 | * | 
|---|
| 504 | * Wrapper for __bitmap_parse(), providing it with user buffer. | 
|---|
| 505 | * | 
|---|
| 506 | * We cannot have this as an inline function in bitmap.h because it needs | 
|---|
| 507 | * linux/uaccess.h to get the access_ok() declaration and this causes | 
|---|
| 508 | * cyclic dependencies. | 
|---|
| 509 | */ | 
|---|
| 510 | int bitmap_parse_user(const char __user *ubuf, | 
|---|
| 511 | unsigned int ulen, unsigned long *maskp, | 
|---|
| 512 | int nmaskbits) | 
|---|
| 513 | { | 
|---|
| 514 | if (!access_ok(VERIFY_READ, ubuf, ulen)) | 
|---|
| 515 | return -EFAULT; | 
|---|
| 516 | return __bitmap_parse((const char *)ubuf, ulen, 1, maskp, nmaskbits); | 
|---|
| 517 | } | 
|---|
| 518 | EXPORT_SYMBOL(bitmap_parse_user); | 
|---|
| 519 |  | 
|---|
| 520 | /* | 
|---|
| 521 | * bscnl_emit(buf, buflen, rbot, rtop, bp) | 
|---|
| 522 | * | 
|---|
| 523 | * Helper routine for bitmap_scnlistprintf().  Write decimal number | 
|---|
| 524 | * or range to buf, suppressing output past buf+buflen, with optional | 
|---|
| 525 | * comma-prefix.  Return len of what would be written to buf, if it | 
|---|
| 526 | * all fit. | 
|---|
| 527 | */ | 
|---|
| 528 | static inline int bscnl_emit(char *buf, int buflen, int rbot, int rtop, int len) | 
|---|
| 529 | { | 
|---|
| 530 | if (len > 0) | 
|---|
| 531 | len += scnprintf(buf + len, buflen - len, ","); | 
|---|
| 532 | if (rbot == rtop) | 
|---|
| 533 | len += scnprintf(buf + len, buflen - len, "%d", rbot); | 
|---|
| 534 | else | 
|---|
| 535 | len += scnprintf(buf + len, buflen - len, "%d-%d", rbot, rtop); | 
|---|
| 536 | return len; | 
|---|
| 537 | } | 
|---|
| 538 |  | 
|---|
| 539 | /** | 
|---|
| 540 | * bitmap_scnlistprintf - convert bitmap to list format ASCII string | 
|---|
| 541 | * @buf: byte buffer into which string is placed | 
|---|
| 542 | * @buflen: reserved size of @buf, in bytes | 
|---|
| 543 | * @maskp: pointer to bitmap to convert | 
|---|
| 544 | * @nmaskbits: size of bitmap, in bits | 
|---|
| 545 | * | 
|---|
| 546 | * Output format is a comma-separated list of decimal numbers and | 
|---|
| 547 | * ranges.  Consecutively set bits are shown as two hyphen-separated | 
|---|
| 548 | * decimal numbers, the smallest and largest bit numbers set in | 
|---|
| 549 | * the range.  Output format is compatible with the format | 
|---|
| 550 | * accepted as input by bitmap_parselist(). | 
|---|
| 551 | * | 
|---|
| 552 | * The return value is the number of characters which would be | 
|---|
| 553 | * generated for the given input, excluding the trailing '\0', as | 
|---|
| 554 | * per ISO C99. | 
|---|
| 555 | */ | 
|---|
| 556 | int bitmap_scnlistprintf(char *buf, unsigned int buflen, | 
|---|
| 557 | const unsigned long *maskp, int nmaskbits) | 
|---|
| 558 | { | 
|---|
| 559 | int len = 0; | 
|---|
| 560 | /* current bit is 'cur', most recently seen range is [rbot, rtop] */ | 
|---|
| 561 | int cur, rbot, rtop; | 
|---|
| 562 |  | 
|---|
| 563 | if (buflen == 0) | 
|---|
| 564 | return 0; | 
|---|
| 565 | buf[0] = 0; | 
|---|
| 566 |  | 
|---|
| 567 | rbot = cur = find_first_bit(maskp, nmaskbits); | 
|---|
| 568 | while (cur < nmaskbits) { | 
|---|
| 569 | rtop = cur; | 
|---|
| 570 | cur = find_next_bit(maskp, nmaskbits, cur+1); | 
|---|
| 571 | if (cur >= nmaskbits || cur > rtop + 1) { | 
|---|
| 572 | len = bscnl_emit(buf, buflen, rbot, rtop, len); | 
|---|
| 573 | rbot = cur; | 
|---|
| 574 | } | 
|---|
| 575 | } | 
|---|
| 576 | return len; | 
|---|
| 577 | } | 
|---|
| 578 | EXPORT_SYMBOL(bitmap_scnlistprintf); | 
|---|
| 579 |  | 
|---|
| 580 | /** | 
|---|
| 581 | * __bitmap_parselist - convert list format ASCII string to bitmap | 
|---|
| 582 | * @buf: read nul-terminated user string from this buffer | 
|---|
| 583 | * @buflen: buffer size in bytes.  If string is smaller than this | 
|---|
| 584 | *    then it must be terminated with a \0. | 
|---|
| 585 | * @is_user: location of buffer, 0 indicates kernel space | 
|---|
| 586 | * @maskp: write resulting mask here | 
|---|
| 587 | * @nmaskbits: number of bits in mask to be written | 
|---|
| 588 | * | 
|---|
| 589 | * Input format is a comma-separated list of decimal numbers and | 
|---|
| 590 | * ranges.  Consecutively set bits are shown as two hyphen-separated | 
|---|
| 591 | * decimal numbers, the smallest and largest bit numbers set in | 
|---|
| 592 | * the range. | 
|---|
| 593 | * | 
|---|
| 594 | * Returns 0 on success, -errno on invalid input strings. | 
|---|
| 595 | * Error values: | 
|---|
| 596 | *    %-EINVAL: second number in range smaller than first | 
|---|
| 597 | *    %-EINVAL: invalid character in string | 
|---|
| 598 | *    %-ERANGE: bit number specified too large for mask | 
|---|
| 599 | */ | 
|---|
| 600 | static int __bitmap_parselist(const char *buf, unsigned int buflen, | 
|---|
| 601 | int is_user, unsigned long *maskp, | 
|---|
| 602 | int nmaskbits) | 
|---|
| 603 | { | 
|---|
| 604 | unsigned a, b; | 
|---|
| 605 | int c, old_c, totaldigits; | 
|---|
| 606 | //      const char __user *ubuf = buf; | 
|---|
| 607 | int exp_digit, in_range; | 
|---|
| 608 |  | 
|---|
| 609 | totaldigits = c = 0; | 
|---|
| 610 | bitmap_zero(maskp, nmaskbits); | 
|---|
| 611 | do { | 
|---|
| 612 | exp_digit = 1; | 
|---|
| 613 | in_range = 0; | 
|---|
| 614 | a = b = 0; | 
|---|
| 615 |  | 
|---|
| 616 | /* Get the next cpu# or a range of cpu#'s */ | 
|---|
| 617 | while (buflen) { | 
|---|
| 618 | old_c = c; | 
|---|
| 619 | #if 0 | 
|---|
| 620 | if (is_user) { | 
|---|
| 621 | if (__get_user(c, ubuf++)) | 
|---|
| 622 | return -EFAULT; | 
|---|
| 623 | } else | 
|---|
| 624 | #endif | 
|---|
| 625 | c = *buf++; | 
|---|
| 626 | buflen--; | 
|---|
| 627 | if (isspace(c)) | 
|---|
| 628 | continue; | 
|---|
| 629 |  | 
|---|
| 630 | /* | 
|---|
| 631 | * If the last character was a space and the current | 
|---|
| 632 | * character isn't '\0', we've got embedded whitespace. | 
|---|
| 633 | * This is a no-no, so throw an error. | 
|---|
| 634 | */ | 
|---|
| 635 | if (totaldigits && c && isspace(old_c)) | 
|---|
| 636 | return -EINVAL; | 
|---|
| 637 |  | 
|---|
| 638 | /* A '\0' or a ',' signal the end of a cpu# or range */ | 
|---|
| 639 | if (c == '\0' || c == ',') | 
|---|
| 640 | break; | 
|---|
| 641 |  | 
|---|
| 642 | if (c == '-') { | 
|---|
| 643 | if (exp_digit || in_range) | 
|---|
| 644 | return -EINVAL; | 
|---|
| 645 | b = 0; | 
|---|
| 646 | in_range = 1; | 
|---|
| 647 | exp_digit = 1; | 
|---|
| 648 | continue; | 
|---|
| 649 | } | 
|---|
| 650 |  | 
|---|
| 651 | if (!isdigit(c)) | 
|---|
| 652 | return -EINVAL; | 
|---|
| 653 |  | 
|---|
| 654 | b = b * 10 + (c - '0'); | 
|---|
| 655 | if (!in_range) | 
|---|
| 656 | a = b; | 
|---|
| 657 | exp_digit = 0; | 
|---|
| 658 | totaldigits++; | 
|---|
| 659 | } | 
|---|
| 660 | if (!(a <= b)) | 
|---|
| 661 | return -EINVAL; | 
|---|
| 662 | if (b >= nmaskbits) | 
|---|
| 663 | return -ERANGE; | 
|---|
| 664 | while (a <= b) { | 
|---|
| 665 | set_bit(a, maskp); | 
|---|
| 666 | a++; | 
|---|
| 667 | } | 
|---|
| 668 | } while (buflen && c == ','); | 
|---|
| 669 | return 0; | 
|---|
| 670 | } | 
|---|
| 671 |  | 
|---|
| 672 | int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits) | 
|---|
| 673 | { | 
|---|
| 674 | char *nl  = strchr(bp, '\n'); | 
|---|
| 675 | int len; | 
|---|
| 676 |  | 
|---|
| 677 | if (nl) | 
|---|
| 678 | len = nl - bp; | 
|---|
| 679 | else | 
|---|
| 680 | len = strlen(bp); | 
|---|
| 681 |  | 
|---|
| 682 | return __bitmap_parselist(bp, len, 0, maskp, nmaskbits); | 
|---|
| 683 | } | 
|---|
| 684 | EXPORT_SYMBOL(bitmap_parselist); | 
|---|
| 685 |  | 
|---|
| 686 |  | 
|---|
| 687 | /** | 
|---|
| 688 | * bitmap_parselist_user() | 
|---|
| 689 | * | 
|---|
| 690 | * @ubuf: pointer to user buffer containing string. | 
|---|
| 691 | * @ulen: buffer size in bytes.  If string is smaller than this | 
|---|
| 692 | *    then it must be terminated with a \0. | 
|---|
| 693 | * @maskp: pointer to bitmap array that will contain result. | 
|---|
| 694 | * @nmaskbits: size of bitmap, in bits. | 
|---|
| 695 | * | 
|---|
| 696 | * Wrapper for bitmap_parselist(), providing it with user buffer. | 
|---|
| 697 | * | 
|---|
| 698 | * We cannot have this as an inline function in bitmap.h because it needs | 
|---|
| 699 | * linux/uaccess.h to get the access_ok() declaration and this causes | 
|---|
| 700 | * cyclic dependencies. | 
|---|
| 701 | */ | 
|---|
| 702 | int bitmap_parselist_user(const char __user *ubuf, | 
|---|
| 703 | unsigned int ulen, unsigned long *maskp, | 
|---|
| 704 | int nmaskbits) | 
|---|
| 705 | { | 
|---|
| 706 | if (!access_ok(VERIFY_READ, ubuf, ulen)) | 
|---|
| 707 | return -EFAULT; | 
|---|
| 708 | return __bitmap_parselist((const char *)ubuf, | 
|---|
| 709 | ulen, 1, maskp, nmaskbits); | 
|---|
| 710 | } | 
|---|
| 711 | EXPORT_SYMBOL(bitmap_parselist_user); | 
|---|
| 712 |  | 
|---|
| 713 |  | 
|---|
| 714 | # if 0 | 
|---|
| 715 | /** | 
|---|
| 716 | * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap | 
|---|
| 717 | *      @buf: pointer to a bitmap | 
|---|
| 718 | *      @pos: a bit position in @buf (0 <= @pos < @bits) | 
|---|
| 719 | *      @bits: number of valid bit positions in @buf | 
|---|
| 720 | * | 
|---|
| 721 | * Map the bit at position @pos in @buf (of length @bits) to the | 
|---|
| 722 | * ordinal of which set bit it is.  If it is not set or if @pos | 
|---|
| 723 | * is not a valid bit position, map to -1. | 
|---|
| 724 | * | 
|---|
| 725 | * If for example, just bits 4 through 7 are set in @buf, then @pos | 
|---|
| 726 | * values 4 through 7 will get mapped to 0 through 3, respectively, | 
|---|
| 727 | * and other @pos values will get mapped to 0.  When @pos value 7 | 
|---|
| 728 | * gets mapped to (returns) @ord value 3 in this example, that means | 
|---|
| 729 | * that bit 7 is the 3rd (starting with 0th) set bit in @buf. | 
|---|
| 730 | * | 
|---|
| 731 | * The bit positions 0 through @bits are valid positions in @buf. | 
|---|
| 732 | */ | 
|---|
| 733 | static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits) | 
|---|
| 734 | { | 
|---|
| 735 | int i, ord; | 
|---|
| 736 |  | 
|---|
| 737 | if (pos < 0 || pos >= bits || !test_bit(pos, buf)) | 
|---|
| 738 | return -1; | 
|---|
| 739 |  | 
|---|
| 740 | i = find_first_bit(buf, bits); | 
|---|
| 741 | ord = 0; | 
|---|
| 742 | while (i < pos) { | 
|---|
| 743 | i = find_next_bit(buf, bits, i + 1); | 
|---|
| 744 | ord++; | 
|---|
| 745 | } | 
|---|
| 746 | BUG_ON(i != pos); | 
|---|
| 747 |  | 
|---|
| 748 | return ord; | 
|---|
| 749 | } | 
|---|
| 750 |  | 
|---|
| 751 | /** | 
|---|
| 752 | * bitmap_ord_to_pos - find position of n-th set bit in bitmap | 
|---|
| 753 | *      @buf: pointer to bitmap | 
|---|
| 754 | *      @ord: ordinal bit position (n-th set bit, n >= 0) | 
|---|
| 755 | *      @bits: number of valid bit positions in @buf | 
|---|
| 756 | * | 
|---|
| 757 | * Map the ordinal offset of bit @ord in @buf to its position in @buf. | 
|---|
| 758 | * Value of @ord should be in range 0 <= @ord < weight(buf), else | 
|---|
| 759 | * results are undefined. | 
|---|
| 760 | * | 
|---|
| 761 | * If for example, just bits 4 through 7 are set in @buf, then @ord | 
|---|
| 762 | * values 0 through 3 will get mapped to 4 through 7, respectively, | 
|---|
| 763 | * and all other @ord values return undefined values.  When @ord value 3 | 
|---|
| 764 | * gets mapped to (returns) @pos value 7 in this example, that means | 
|---|
| 765 | * that the 3rd set bit (starting with 0th) is at position 7 in @buf. | 
|---|
| 766 | * | 
|---|
| 767 | * The bit positions 0 through @bits are valid positions in @buf. | 
|---|
| 768 | */ | 
|---|
| 769 | static int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits) | 
|---|
| 770 | { | 
|---|
| 771 | int pos = 0; | 
|---|
| 772 |  | 
|---|
| 773 | if (ord >= 0 && ord < bits) { | 
|---|
| 774 | int i; | 
|---|
| 775 |  | 
|---|
| 776 | for (i = find_first_bit(buf, bits); | 
|---|
| 777 | i < bits && ord > 0; | 
|---|
| 778 | i = find_next_bit(buf, bits, i + 1)) | 
|---|
| 779 | ord--; | 
|---|
| 780 | if (i < bits && ord == 0) | 
|---|
| 781 | pos = i; | 
|---|
| 782 | } | 
|---|
| 783 |  | 
|---|
| 784 | return pos; | 
|---|
| 785 | } | 
|---|
| 786 |  | 
|---|
| 787 | /** | 
|---|
| 788 | * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap | 
|---|
| 789 | *      @dst: remapped result | 
|---|
| 790 | *      @src: subset to be remapped | 
|---|
| 791 | *      @old: defines domain of map | 
|---|
| 792 | *      @new: defines range of map | 
|---|
| 793 | *      @bits: number of bits in each of these bitmaps | 
|---|
| 794 | * | 
|---|
| 795 | * Let @old and @new define a mapping of bit positions, such that | 
|---|
| 796 | * whatever position is held by the n-th set bit in @old is mapped | 
|---|
| 797 | * to the n-th set bit in @new.  In the more general case, allowing | 
|---|
| 798 | * for the possibility that the weight 'w' of @new is less than the | 
|---|
| 799 | * weight of @old, map the position of the n-th set bit in @old to | 
|---|
| 800 | * the position of the m-th set bit in @new, where m == n % w. | 
|---|
| 801 | * | 
|---|
| 802 | * If either of the @old and @new bitmaps are empty, or if @src and | 
|---|
| 803 | * @dst point to the same location, then this routine copies @src | 
|---|
| 804 | * to @dst. | 
|---|
| 805 | * | 
|---|
| 806 | * The positions of unset bits in @old are mapped to themselves | 
|---|
| 807 | * (the identify map). | 
|---|
| 808 | * | 
|---|
| 809 | * Apply the above specified mapping to @src, placing the result in | 
|---|
| 810 | * @dst, clearing any bits previously set in @dst. | 
|---|
| 811 | * | 
|---|
| 812 | * For example, lets say that @old has bits 4 through 7 set, and | 
|---|
| 813 | * @new has bits 12 through 15 set.  This defines the mapping of bit | 
|---|
| 814 | * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other | 
|---|
| 815 | * bit positions unchanged.  So if say @src comes into this routine | 
|---|
| 816 | * with bits 1, 5 and 7 set, then @dst should leave with bits 1, | 
|---|
| 817 | * 13 and 15 set. | 
|---|
| 818 | */ | 
|---|
| 819 | void bitmap_remap(unsigned long *dst, const unsigned long *src, | 
|---|
| 820 | const unsigned long *old, const unsigned long *new, | 
|---|
| 821 | int bits) | 
|---|
| 822 | { | 
|---|
| 823 | int oldbit, w; | 
|---|
| 824 |  | 
|---|
| 825 | if (dst == src)         /* following doesn't handle inplace remaps */ | 
|---|
| 826 | return; | 
|---|
| 827 | bitmap_zero(dst, bits); | 
|---|
| 828 |  | 
|---|
| 829 | w = bitmap_weight(new, bits); | 
|---|
| 830 | for_each_set_bit(oldbit, src, bits) { | 
|---|
| 831 | int n = bitmap_pos_to_ord(old, oldbit, bits); | 
|---|
| 832 |  | 
|---|
| 833 | if (n < 0 || w == 0) | 
|---|
| 834 | set_bit(oldbit, dst);   /* identity map */ | 
|---|
| 835 | else | 
|---|
| 836 | set_bit(bitmap_ord_to_pos(new, n % w, bits), dst); | 
|---|
| 837 | } | 
|---|
| 838 | } | 
|---|
| 839 | EXPORT_SYMBOL(bitmap_remap); | 
|---|
| 840 |  | 
|---|
| 841 | /** | 
|---|
| 842 | * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit | 
|---|
| 843 | *      @oldbit: bit position to be mapped | 
|---|
| 844 | *      @old: defines domain of map | 
|---|
| 845 | *      @new: defines range of map | 
|---|
| 846 | *      @bits: number of bits in each of these bitmaps | 
|---|
| 847 | * | 
|---|
| 848 | * Let @old and @new define a mapping of bit positions, such that | 
|---|
| 849 | * whatever position is held by the n-th set bit in @old is mapped | 
|---|
| 850 | * to the n-th set bit in @new.  In the more general case, allowing | 
|---|
| 851 | * for the possibility that the weight 'w' of @new is less than the | 
|---|
| 852 | * weight of @old, map the position of the n-th set bit in @old to | 
|---|
| 853 | * the position of the m-th set bit in @new, where m == n % w. | 
|---|
| 854 | * | 
|---|
| 855 | * The positions of unset bits in @old are mapped to themselves | 
|---|
| 856 | * (the identify map). | 
|---|
| 857 | * | 
|---|
| 858 | * Apply the above specified mapping to bit position @oldbit, returning | 
|---|
| 859 | * the new bit position. | 
|---|
| 860 | * | 
|---|
| 861 | * For example, lets say that @old has bits 4 through 7 set, and | 
|---|
| 862 | * @new has bits 12 through 15 set.  This defines the mapping of bit | 
|---|
| 863 | * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other | 
|---|
| 864 | * bit positions unchanged.  So if say @oldbit is 5, then this routine | 
|---|
| 865 | * returns 13. | 
|---|
| 866 | */ | 
|---|
| 867 | int bitmap_bitremap(int oldbit, const unsigned long *old, | 
|---|
| 868 | const unsigned long *new, int bits) | 
|---|
| 869 | { | 
|---|
| 870 | int w = bitmap_weight(new, bits); | 
|---|
| 871 | int n = bitmap_pos_to_ord(old, oldbit, bits); | 
|---|
| 872 | if (n < 0 || w == 0) | 
|---|
| 873 | return oldbit; | 
|---|
| 874 | else | 
|---|
| 875 | return bitmap_ord_to_pos(new, n % w, bits); | 
|---|
| 876 | } | 
|---|
| 877 | EXPORT_SYMBOL(bitmap_bitremap); | 
|---|
| 878 |  | 
|---|
| 879 | /** | 
|---|
| 880 | * bitmap_onto - translate one bitmap relative to another | 
|---|
| 881 | *      @dst: resulting translated bitmap | 
|---|
| 882 | *      @orig: original untranslated bitmap | 
|---|
| 883 | *      @relmap: bitmap relative to which translated | 
|---|
| 884 | *      @bits: number of bits in each of these bitmaps | 
|---|
| 885 | * | 
|---|
| 886 | * Set the n-th bit of @dst iff there exists some m such that the | 
|---|
| 887 | * n-th bit of @relmap is set, the m-th bit of @orig is set, and | 
|---|
| 888 | * the n-th bit of @relmap is also the m-th _set_ bit of @relmap. | 
|---|
| 889 | * (If you understood the previous sentence the first time your | 
|---|
| 890 | * read it, you're overqualified for your current job.) | 
|---|
| 891 | * | 
|---|
| 892 | * In other words, @orig is mapped onto (surjectively) @dst, | 
|---|
| 893 | * using the the map { <n, m> | the n-th bit of @relmap is the | 
|---|
| 894 | * m-th set bit of @relmap }. | 
|---|
| 895 | * | 
|---|
| 896 | * Any set bits in @orig above bit number W, where W is the | 
|---|
| 897 | * weight of (number of set bits in) @relmap are mapped nowhere. | 
|---|
| 898 | * In particular, if for all bits m set in @orig, m >= W, then | 
|---|
| 899 | * @dst will end up empty.  In situations where the possibility | 
|---|
| 900 | * of such an empty result is not desired, one way to avoid it is | 
|---|
| 901 | * to use the bitmap_fold() operator, below, to first fold the | 
|---|
| 902 | * @orig bitmap over itself so that all its set bits x are in the | 
|---|
| 903 | * range 0 <= x < W.  The bitmap_fold() operator does this by | 
|---|
| 904 | * setting the bit (m % W) in @dst, for each bit (m) set in @orig. | 
|---|
| 905 | * | 
|---|
| 906 | * Example [1] for bitmap_onto(): | 
|---|
| 907 | *  Let's say @relmap has bits 30-39 set, and @orig has bits | 
|---|
| 908 | *  1, 3, 5, 7, 9 and 11 set.  Then on return from this routine, | 
|---|
| 909 | *  @dst will have bits 31, 33, 35, 37 and 39 set. | 
|---|
| 910 | * | 
|---|
| 911 | *  When bit 0 is set in @orig, it means turn on the bit in | 
|---|
| 912 | *  @dst corresponding to whatever is the first bit (if any) | 
|---|
| 913 | *  that is turned on in @relmap.  Since bit 0 was off in the | 
|---|
| 914 | *  above example, we leave off that bit (bit 30) in @dst. | 
|---|
| 915 | * | 
|---|
| 916 | *  When bit 1 is set in @orig (as in the above example), it | 
|---|
| 917 | *  means turn on the bit in @dst corresponding to whatever | 
|---|
| 918 | *  is the second bit that is turned on in @relmap.  The second | 
|---|
| 919 | *  bit in @relmap that was turned on in the above example was | 
|---|
| 920 | *  bit 31, so we turned on bit 31 in @dst. | 
|---|
| 921 | * | 
|---|
| 922 | *  Similarly, we turned on bits 33, 35, 37 and 39 in @dst, | 
|---|
| 923 | *  because they were the 4th, 6th, 8th and 10th set bits | 
|---|
| 924 | *  set in @relmap, and the 4th, 6th, 8th and 10th bits of | 
|---|
| 925 | *  @orig (i.e. bits 3, 5, 7 and 9) were also set. | 
|---|
| 926 | * | 
|---|
| 927 | *  When bit 11 is set in @orig, it means turn on the bit in | 
|---|
| 928 | *  @dst corresponding to whatever is the twelfth bit that is | 
|---|
| 929 | *  turned on in @relmap.  In the above example, there were | 
|---|
| 930 | *  only ten bits turned on in @relmap (30..39), so that bit | 
|---|
| 931 | *  11 was set in @orig had no affect on @dst. | 
|---|
| 932 | * | 
|---|
| 933 | * Example [2] for bitmap_fold() + bitmap_onto(): | 
|---|
| 934 | *  Let's say @relmap has these ten bits set: | 
|---|
| 935 | *              40 41 42 43 45 48 53 61 74 95 | 
|---|
| 936 | *  (for the curious, that's 40 plus the first ten terms of the | 
|---|
| 937 | *  Fibonacci sequence.) | 
|---|
| 938 | * | 
|---|
| 939 | *  Further lets say we use the following code, invoking | 
|---|
| 940 | *  bitmap_fold() then bitmap_onto, as suggested above to | 
|---|
| 941 | *  avoid the possitility of an empty @dst result: | 
|---|
| 942 | * | 
|---|
| 943 | *      unsigned long *tmp;     // a temporary bitmap's bits | 
|---|
| 944 | * | 
|---|
| 945 | *      bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits); | 
|---|
| 946 | *      bitmap_onto(dst, tmp, relmap, bits); | 
|---|
| 947 | * | 
|---|
| 948 | *  Then this table shows what various values of @dst would be, for | 
|---|
| 949 | *  various @orig's.  I list the zero-based positions of each set bit. | 
|---|
| 950 | *  The tmp column shows the intermediate result, as computed by | 
|---|
| 951 | *  using bitmap_fold() to fold the @orig bitmap modulo ten | 
|---|
| 952 | *  (the weight of @relmap). | 
|---|
| 953 | * | 
|---|
| 954 | *      @orig           tmp            @dst | 
|---|
| 955 | *      0                0             40 | 
|---|
| 956 | *      1                1             41 | 
|---|
| 957 | *      9                9             95 | 
|---|
| 958 | *      10               0             40 (*) | 
|---|
| 959 | *      1 3 5 7          1 3 5 7       41 43 48 61 | 
|---|
| 960 | *      0 1 2 3 4        0 1 2 3 4     40 41 42 43 45 | 
|---|
| 961 | *      0 9 18 27        0 9 8 7       40 61 74 95 | 
|---|
| 962 | *      0 10 20 30       0             40 | 
|---|
| 963 | *      0 11 22 33       0 1 2 3       40 41 42 43 | 
|---|
| 964 | *      0 12 24 36       0 2 4 6       40 42 45 53 | 
|---|
| 965 | *      78 102 211       1 2 8         41 42 74 (*) | 
|---|
| 966 | * | 
|---|
| 967 | * (*) For these marked lines, if we hadn't first done bitmap_fold() | 
|---|
| 968 | *     into tmp, then the @dst result would have been empty. | 
|---|
| 969 | * | 
|---|
| 970 | * If either of @orig or @relmap is empty (no set bits), then @dst | 
|---|
| 971 | * will be returned empty. | 
|---|
| 972 | * | 
|---|
| 973 | * If (as explained above) the only set bits in @orig are in positions | 
|---|
| 974 | * m where m >= W, (where W is the weight of @relmap) then @dst will | 
|---|
| 975 | * once again be returned empty. | 
|---|
| 976 | * | 
|---|
| 977 | * All bits in @dst not set by the above rule are cleared. | 
|---|
| 978 | */ | 
|---|
| 979 | void bitmap_onto(unsigned long *dst, const unsigned long *orig, | 
|---|
| 980 | const unsigned long *relmap, int bits) | 
|---|
| 981 | { | 
|---|
| 982 | int n, m;               /* same meaning as in above comment */ | 
|---|
| 983 |  | 
|---|
| 984 | if (dst == orig)        /* following doesn't handle inplace mappings */ | 
|---|
| 985 | return; | 
|---|
| 986 | bitmap_zero(dst, bits); | 
|---|
| 987 |  | 
|---|
| 988 | /* | 
|---|
| 989 | * The following code is a more efficient, but less | 
|---|
| 990 | * obvious, equivalent to the loop: | 
|---|
| 991 | *      for (m = 0; m < bitmap_weight(relmap, bits); m++) { | 
|---|
| 992 | *              n = bitmap_ord_to_pos(orig, m, bits); | 
|---|
| 993 | *              if (test_bit(m, orig)) | 
|---|
| 994 | *                      set_bit(n, dst); | 
|---|
| 995 | *      } | 
|---|
| 996 | */ | 
|---|
| 997 |  | 
|---|
| 998 | m = 0; | 
|---|
| 999 | for_each_set_bit(n, relmap, bits) { | 
|---|
| 1000 | /* m == bitmap_pos_to_ord(relmap, n, bits) */ | 
|---|
| 1001 | if (test_bit(m, orig)) | 
|---|
| 1002 | set_bit(n, dst); | 
|---|
| 1003 | m++; | 
|---|
| 1004 | } | 
|---|
| 1005 | } | 
|---|
| 1006 | EXPORT_SYMBOL(bitmap_onto); | 
|---|
| 1007 | #endif | 
|---|
| 1008 |  | 
|---|
| 1009 | /** | 
|---|
| 1010 | * bitmap_fold - fold larger bitmap into smaller, modulo specified size | 
|---|
| 1011 | *      @dst: resulting smaller bitmap | 
|---|
| 1012 | *      @orig: original larger bitmap | 
|---|
| 1013 | *      @sz: specified size | 
|---|
| 1014 | *      @bits: number of bits in each of these bitmaps | 
|---|
| 1015 | * | 
|---|
| 1016 | * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst. | 
|---|
| 1017 | * Clear all other bits in @dst.  See further the comment and | 
|---|
| 1018 | * Example [2] for bitmap_onto() for why and how to use this. | 
|---|
| 1019 | */ | 
|---|
| 1020 | void bitmap_fold(unsigned long *dst, const unsigned long *orig, | 
|---|
| 1021 | int sz, int bits) | 
|---|
| 1022 | { | 
|---|
| 1023 | int oldbit; | 
|---|
| 1024 |  | 
|---|
| 1025 | if (dst == orig)        /* following doesn't handle inplace mappings */ | 
|---|
| 1026 | return; | 
|---|
| 1027 | bitmap_zero(dst, bits); | 
|---|
| 1028 |  | 
|---|
| 1029 | for_each_set_bit(oldbit, orig, bits) | 
|---|
| 1030 | set_bit(oldbit % sz, dst); | 
|---|
| 1031 | } | 
|---|
| 1032 | EXPORT_SYMBOL(bitmap_fold); | 
|---|
| 1033 |  | 
|---|
| 1034 | /* | 
|---|
| 1035 | * Common code for bitmap_*_region() routines. | 
|---|
| 1036 | *      bitmap: array of unsigned longs corresponding to the bitmap | 
|---|
| 1037 | *      pos: the beginning of the region | 
|---|
| 1038 | *      order: region size (log base 2 of number of bits) | 
|---|
| 1039 | *      reg_op: operation(s) to perform on that region of bitmap | 
|---|
| 1040 | * | 
|---|
| 1041 | * Can set, verify and/or release a region of bits in a bitmap, | 
|---|
| 1042 | * depending on which combination of REG_OP_* flag bits is set. | 
|---|
| 1043 | * | 
|---|
| 1044 | * A region of a bitmap is a sequence of bits in the bitmap, of | 
|---|
| 1045 | * some size '1 << order' (a power of two), aligned to that same | 
|---|
| 1046 | * '1 << order' power of two. | 
|---|
| 1047 | * | 
|---|
| 1048 | * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits). | 
|---|
| 1049 | * Returns 0 in all other cases and reg_ops. | 
|---|
| 1050 | */ | 
|---|
| 1051 |  | 
|---|
| 1052 | enum { | 
|---|
| 1053 | REG_OP_ISFREE,          /* true if region is all zero bits */ | 
|---|
| 1054 | REG_OP_ALLOC,           /* set all bits in region */ | 
|---|
| 1055 | REG_OP_RELEASE,         /* clear all bits in region */ | 
|---|
| 1056 | }; | 
|---|
| 1057 |  | 
|---|
| 1058 | static int __reg_op(unsigned long *bitmap, int pos, int order, int reg_op) | 
|---|
| 1059 | { | 
|---|
| 1060 | int nbits_reg;          /* number of bits in region */ | 
|---|
| 1061 | int index;              /* index first long of region in bitmap */ | 
|---|
| 1062 | int offset;             /* bit offset region in bitmap[index] */ | 
|---|
| 1063 | int nlongs_reg;         /* num longs spanned by region in bitmap */ | 
|---|
| 1064 | int nbitsinlong;        /* num bits of region in each spanned long */ | 
|---|
| 1065 | unsigned long mask;     /* bitmask for one long of region */ | 
|---|
| 1066 | int i;                  /* scans bitmap by longs */ | 
|---|
| 1067 | int ret = 0;            /* return value */ | 
|---|
| 1068 |  | 
|---|
| 1069 | /* | 
|---|
| 1070 | * Either nlongs_reg == 1 (for small orders that fit in one long) | 
|---|
| 1071 | * or (offset == 0 && mask == ~0UL) (for larger multiword orders.) | 
|---|
| 1072 | */ | 
|---|
| 1073 | nbits_reg = 1 << order; | 
|---|
| 1074 | index = pos / BITS_PER_LONG; | 
|---|
| 1075 | offset = pos - (index * BITS_PER_LONG); | 
|---|
| 1076 | nlongs_reg = BITS_TO_LONGS(nbits_reg); | 
|---|
| 1077 | nbitsinlong = min(nbits_reg,  BITS_PER_LONG); | 
|---|
| 1078 |  | 
|---|
| 1079 | /* | 
|---|
| 1080 | * Can't do "mask = (1UL << nbitsinlong) - 1", as that | 
|---|
| 1081 | * overflows if nbitsinlong == BITS_PER_LONG. | 
|---|
| 1082 | */ | 
|---|
| 1083 | mask = (1UL << (nbitsinlong - 1)); | 
|---|
| 1084 | mask += mask - 1; | 
|---|
| 1085 | mask <<= offset; | 
|---|
| 1086 |  | 
|---|
| 1087 | switch (reg_op) { | 
|---|
| 1088 | case REG_OP_ISFREE: | 
|---|
| 1089 | for (i = 0; i < nlongs_reg; i++) { | 
|---|
| 1090 | if (bitmap[index + i] & mask) | 
|---|
| 1091 | goto done; | 
|---|
| 1092 | } | 
|---|
| 1093 | ret = 1;        /* all bits in region free (zero) */ | 
|---|
| 1094 | break; | 
|---|
| 1095 |  | 
|---|
| 1096 | case REG_OP_ALLOC: | 
|---|
| 1097 | for (i = 0; i < nlongs_reg; i++) | 
|---|
| 1098 | bitmap[index + i] |= mask; | 
|---|
| 1099 | break; | 
|---|
| 1100 |  | 
|---|
| 1101 | case REG_OP_RELEASE: | 
|---|
| 1102 | for (i = 0; i < nlongs_reg; i++) | 
|---|
| 1103 | bitmap[index + i] &= ~mask; | 
|---|
| 1104 | break; | 
|---|
| 1105 | } | 
|---|
| 1106 | done: | 
|---|
| 1107 | return ret; | 
|---|
| 1108 | } | 
|---|
| 1109 |  | 
|---|
| 1110 | /** | 
|---|
| 1111 | * bitmap_find_free_region - find a contiguous aligned mem region | 
|---|
| 1112 | *      @bitmap: array of unsigned longs corresponding to the bitmap | 
|---|
| 1113 | *      @bits: number of bits in the bitmap | 
|---|
| 1114 | *      @order: region size (log base 2 of number of bits) to find | 
|---|
| 1115 | * | 
|---|
| 1116 | * Find a region of free (zero) bits in a @bitmap of @bits bits and | 
|---|
| 1117 | * allocate them (set them to one).  Only consider regions of length | 
|---|
| 1118 | * a power (@order) of two, aligned to that power of two, which | 
|---|
| 1119 | * makes the search algorithm much faster. | 
|---|
| 1120 | * | 
|---|
| 1121 | * Return the bit offset in bitmap of the allocated region, | 
|---|
| 1122 | * or -errno on failure. | 
|---|
| 1123 | */ | 
|---|
| 1124 | int bitmap_find_free_region(unsigned long *bitmap, int bits, int order) | 
|---|
| 1125 | { | 
|---|
| 1126 | int pos, end;           /* scans bitmap by regions of size order */ | 
|---|
| 1127 |  | 
|---|
| 1128 | for (pos = 0 ; (end = pos + (1 << order)) <= bits; pos = end) { | 
|---|
| 1129 | if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) | 
|---|
| 1130 | continue; | 
|---|
| 1131 | __reg_op(bitmap, pos, order, REG_OP_ALLOC); | 
|---|
| 1132 | return pos; | 
|---|
| 1133 | } | 
|---|
| 1134 | return -ENOMEM; | 
|---|
| 1135 | } | 
|---|
| 1136 | EXPORT_SYMBOL(bitmap_find_free_region); | 
|---|
| 1137 |  | 
|---|
| 1138 | /** | 
|---|
| 1139 | * bitmap_release_region - release allocated bitmap region | 
|---|
| 1140 | *      @bitmap: array of unsigned longs corresponding to the bitmap | 
|---|
| 1141 | *      @pos: beginning of bit region to release | 
|---|
| 1142 | *      @order: region size (log base 2 of number of bits) to release | 
|---|
| 1143 | * | 
|---|
| 1144 | * This is the complement to __bitmap_find_free_region() and releases | 
|---|
| 1145 | * the found region (by clearing it in the bitmap). | 
|---|
| 1146 | * | 
|---|
| 1147 | * No return value. | 
|---|
| 1148 | */ | 
|---|
| 1149 | void bitmap_release_region(unsigned long *bitmap, int pos, int order) | 
|---|
| 1150 | { | 
|---|
| 1151 | __reg_op(bitmap, pos, order, REG_OP_RELEASE); | 
|---|
| 1152 | } | 
|---|
| 1153 | EXPORT_SYMBOL(bitmap_release_region); | 
|---|
| 1154 |  | 
|---|
| 1155 | /** | 
|---|
| 1156 | * bitmap_allocate_region - allocate bitmap region | 
|---|
| 1157 | *      @bitmap: array of unsigned longs corresponding to the bitmap | 
|---|
| 1158 | *      @pos: beginning of bit region to allocate | 
|---|
| 1159 | *      @order: region size (log base 2 of number of bits) to allocate | 
|---|
| 1160 | * | 
|---|
| 1161 | * Allocate (set bits in) a specified region of a bitmap. | 
|---|
| 1162 | * | 
|---|
| 1163 | * Return 0 on success, or %-EBUSY if specified region wasn't | 
|---|
| 1164 | * free (not all bits were zero). | 
|---|
| 1165 | */ | 
|---|
| 1166 | int bitmap_allocate_region(unsigned long *bitmap, int pos, int order) | 
|---|
| 1167 | { | 
|---|
| 1168 | if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) | 
|---|
| 1169 | return -EBUSY; | 
|---|
| 1170 | __reg_op(bitmap, pos, order, REG_OP_ALLOC); | 
|---|
| 1171 | return 0; | 
|---|
| 1172 | } | 
|---|
| 1173 | EXPORT_SYMBOL(bitmap_allocate_region); | 
|---|
| 1174 |  | 
|---|
| 1175 | #pragma disable_message (201) | 
|---|
| 1176 | /** | 
|---|
| 1177 | * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order. | 
|---|
| 1178 | * @dst:   destination buffer | 
|---|
| 1179 | * @src:   bitmap to copy | 
|---|
| 1180 | * @nbits: number of bits in the bitmap | 
|---|
| 1181 | * | 
|---|
| 1182 | * Require nbits % BITS_PER_LONG == 0. | 
|---|
| 1183 | */ | 
|---|
| 1184 | void bitmap_copy_le(void *dst, const unsigned long *src, int nbits) | 
|---|
| 1185 | { | 
|---|
| 1186 | unsigned long *d = dst; | 
|---|
| 1187 | int i; | 
|---|
| 1188 |  | 
|---|
| 1189 | for (i = 0; i < nbits/BITS_PER_LONG; i++) { | 
|---|
| 1190 | if (BITS_PER_LONG == 64) | 
|---|
| 1191 | d[i] = cpu_to_le64(src[i]); | 
|---|
| 1192 | else | 
|---|
| 1193 | d[i] = cpu_to_le32(src[i]); | 
|---|
| 1194 | } | 
|---|
| 1195 | } | 
|---|
| 1196 | EXPORT_SYMBOL(bitmap_copy_le); | 
|---|