| 1 | #ifndef _LINUX_TIMER_H | 
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| 2 | #define _LINUX_TIMER_H | 
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| 3 |  | 
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| 4 | /* | 
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| 5 | * Old-style timers. Please don't use for any new code. | 
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| 6 | * | 
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| 7 | * Numbering of these timers should be consecutive to minimize | 
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| 8 | * processing delays. [MJ] | 
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| 9 | */ | 
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| 10 |  | 
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| 11 | #define BLANK_TIMER     0       /* Console screen-saver */ | 
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| 12 | #define BEEP_TIMER      1       /* Console beep */ | 
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| 13 | #define RS_TIMER        2       /* RS-232 ports */ | 
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| 14 | #define SWAP_TIMER      3       /* Background pageout */ | 
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| 15 | #define BACKGR_TIMER    4       /* io_request background I/O */ | 
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| 16 | #define HD_TIMER        5       /* Old IDE driver */ | 
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| 17 | #define FLOPPY_TIMER    6       /* Floppy */ | 
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| 18 | #define QIC02_TAPE_TIMER 7      /* QIC 02 tape */ | 
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| 19 | #define MCD_TIMER       8       /* Mitsumi CDROM */ | 
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| 20 | #define GSCD_TIMER      9       /* Goldstar CDROM */ | 
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| 21 | #define COMTROL_TIMER   10      /* Comtrol serial */ | 
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| 22 | #define DIGI_TIMER      11      /* Digi serial */ | 
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| 23 | #define GDTH_TIMER      12      /* Ugh - gdth scsi driver */ | 
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| 24 |  | 
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| 25 | #define COPRO_TIMER     31      /* 387 timeout for buggy hardware (boot only) */ | 
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| 26 |  | 
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| 27 | struct timer_struct { | 
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| 28 | unsigned long expires; | 
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| 29 | void (*fn)(void); | 
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| 30 | }; | 
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| 31 |  | 
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| 32 | extern unsigned long timer_active; | 
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| 33 | extern struct timer_struct timer_table[32]; | 
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| 34 |  | 
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| 35 | /* | 
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| 36 | * This is completely separate from the above, and is the | 
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| 37 | * "new and improved" way of handling timers more dynamically. | 
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| 38 | * Hopefully efficient and general enough for most things. | 
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| 39 | * | 
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| 40 | * The "hardcoded" timers above are still useful for well- | 
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| 41 | * defined problems, but the timer-list is probably better | 
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| 42 | * when you need multiple outstanding timers or similar. | 
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| 43 | * | 
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| 44 | * The "data" field is in case you want to use the same | 
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| 45 | * timeout function for several timeouts. You can use this | 
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| 46 | * to distinguish between the different invocations. | 
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| 47 | */ | 
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| 48 | struct timer_list { | 
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| 49 | struct timer_list *next; /* MUST be first element */ | 
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| 50 | struct timer_list *prev; | 
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| 51 | unsigned long expires; | 
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| 52 | unsigned long data; | 
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| 53 | void (*function)(unsigned long); | 
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| 54 | }; | 
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| 55 |  | 
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| 56 | extern void add_timer(struct timer_list * timer); | 
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| 57 | extern int  del_timer(struct timer_list * timer); | 
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| 58 |  | 
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| 59 | /* | 
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| 60 | * mod_timer is a more efficient way to update the expire field of an | 
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| 61 | * active timer (if the timer is inactive it will be activated) | 
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| 62 | * mod_timer(a,b) is equivalent to del_timer(a); a->expires = b; add_timer(a) | 
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| 63 | */ | 
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| 64 | void mod_timer(struct timer_list *timer, unsigned long expires); | 
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| 65 |  | 
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| 66 | extern void it_real_fn(unsigned long); | 
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| 67 |  | 
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| 68 | #define init_timer(timer) \ | 
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| 69 | (timer)->next = NULL; \ | 
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| 70 | (timer)->prev = NULL; | 
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| 71 |  | 
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| 72 |  | 
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| 73 | #define timer_pending(timer)    (timer)->prev != NULL; | 
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| 74 |  | 
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| 75 |  | 
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| 76 | /* | 
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| 77 | *      These inlines deal with timer wrapping correctly. You are | 
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| 78 | *      strongly encouraged to use them | 
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| 79 | *      1. Because people otherwise forget | 
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| 80 | *      2. Because if the timer wrap changes in future you wont have to | 
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| 81 | *         alter your driver code. | 
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| 82 | * | 
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| 83 | * Do this with "<0" and ">=0" to only test the sign of the result. A | 
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| 84 | * good compiler would generate better code (and a really good compiler | 
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| 85 | * wouldn't care). Gcc is currently neither. | 
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| 86 | */ | 
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| 87 | #define time_after(a,b)         ((long)(b) - (long)(a) < 0) | 
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| 88 | #define time_before(a,b)        time_after(b,a) | 
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| 89 |  | 
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| 90 | #define time_after_eq(a,b)      ((long)(a) - (long)(b) >= 0) | 
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| 91 | #define time_before_eq(a,b)     time_after_eq(b,a) | 
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| 92 |  | 
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| 93 | #endif | 
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