source: GPL/trunk/include/linux/gameport.h

Last change on this file was 679, checked in by David Azarewicz, 5 years ago

Merge changes from Paul's uniaud32next branch.

  • Property svn:eol-style set to native
File size: 765 bytes
Line 
1#ifndef _GAMEPORT_H
2#define _GAMEPORT_H
3
4/*
5 * This file is part of Uniaud32.
6 * Copyright (c) 2007 Netlabs
7 *
8 * Uniaud32 is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License version 2
10 * as published by the Free Software Foundation.
11 *
12 * Uniaud32 is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with Uniaud32. If not, see <http://www.gnu.org/licenses/>.
19 */
20
21#include <asm/io.h>
22#include <linux/types.h>
23
24#endif /* _GAMEPORT_H */
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