1 | /*
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2 | Red Black Trees
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3 | (C) 1999 Andrea Arcangeli <andrea@suse.de>
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4 | (C) 2002 David Woodhouse <dwmw2@infradead.org>
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5 | (C) 2012 Michel Lespinasse <walken@google.com>
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6 |
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7 | This program is free software; you can redistribute it and/or modify
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8 | it under the terms of the GNU General Public License as published by
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9 | the Free Software Foundation; either version 2 of the License, or
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10 | (at your option) any later version.
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11 |
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12 | This program is distributed in the hope that it will be useful,
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13 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | GNU General Public License for more details.
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16 |
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17 | You should have received a copy of the GNU General Public License
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18 | along with this program; if not, write to the Free Software
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19 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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20 |
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21 | linux/lib/rbtree.c
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22 | */
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23 | /* from 4.14.202 */
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24 |
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25 | #include <linux/rbtree_augmented.h>
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26 | #include <linux/export.h>
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27 | #include <linux/module.h>
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28 | #include <linux/printk.h>
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29 |
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30 | /*
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31 | * red-black trees properties: http://en.wikipedia.org/wiki/Rbtree
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32 | *
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33 | * 1) A node is either red or black
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34 | * 2) The root is black
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35 | * 3) All leaves (NULL) are black
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36 | * 4) Both children of every red node are black
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37 | * 5) Every simple path from root to leaves contains the same number
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38 | * of black nodes.
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39 | *
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40 | * 4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
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41 | * consecutive red nodes in a path and every red node is therefore followed by
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42 | * a black. So if B is the number of black nodes on every simple path (as per
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43 | * 5), then the longest possible path due to 4 is 2B.
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44 | *
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45 | * We shall indicate color with case, where black nodes are uppercase and red
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46 | * nodes will be lowercase. Unknown color nodes shall be drawn as red within
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47 | * parentheses and have some accompanying text comment.
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48 | */
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49 |
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50 | /*
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51 | * Notes on lockless lookups:
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52 | *
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53 | * All stores to the tree structure (rb_left and rb_right) must be done using
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54 | * WRITE_ONCE(). And we must not inadvertently cause (temporary) loops in the
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55 | * tree structure as seen in program order.
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56 | *
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57 | * These two requirements will allow lockless iteration of the tree -- not
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58 | * correct iteration mind you, tree rotations are not atomic so a lookup might
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59 | * miss entire subtrees.
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60 | *
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61 | * But they do guarantee that any such traversal will only see valid elements
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62 | * and that it will indeed complete -- does not get stuck in a loop.
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63 | *
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64 | * It also guarantees that if the lookup returns an element it is the 'correct'
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65 | * one. But not returning an element does _NOT_ mean it's not present.
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66 | *
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67 | * NOTE:
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68 | *
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69 | * Stores to __rb_parent_color are not important for simple lookups so those
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70 | * are left undone as of now. Nor did I check for loops involving parent
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71 | * pointers.
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72 | */
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73 |
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74 | /*static inline*/ void rb_set_black(struct rb_node *rb)
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75 | {
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76 | rb->__rb_parent_color |= RB_BLACK;
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77 | }
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78 |
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79 | /*static inline*/ struct rb_node *rb_red_parent(struct rb_node *red)
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80 | {
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81 | return (struct rb_node *)red->__rb_parent_color;
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82 | }
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83 |
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84 | /*
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85 | * Helper function for rotations:
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86 | * - old's parent and color get assigned to new
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87 | * - old gets assigned new as a parent and 'color' as a color.
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88 | */
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89 | /*static inline*/ void
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90 | __rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
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91 | struct rb_root *root, int color)
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92 | {
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93 | struct rb_node *parent = rb_parent(old);
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94 | new->__rb_parent_color = old->__rb_parent_color;
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95 | rb_set_parent_color(old, new, color);
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96 | __rb_change_child(old, new, parent, root);
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97 | }
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98 |
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99 | /*static*/ inline void
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100 | __rb_insert(struct rb_node *node, struct rb_root *root,
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101 | bool newleft, struct rb_node **leftmost,
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102 | void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
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103 | {
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104 | struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
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105 |
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106 | if (newleft)
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107 | *leftmost = node;
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108 |
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109 | while (true) {
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110 | /*
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111 | * Loop invariant: node is red.
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112 | */
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113 | if (!parent) {
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114 | /*
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115 | * The inserted node is root. Either this is the
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116 | * first node, or we recursed at Case 1 below and
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117 | * are no longer violating 4).
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118 | */
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119 | rb_set_parent_color(node, NULL, RB_BLACK);
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120 | break;
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121 | }
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122 |
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123 | /*
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124 | * If there is a black parent, we are done.
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125 | * Otherwise, take some corrective action as,
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126 | * per 4), we don't want a red root or two
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127 | * consecutive red nodes.
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128 | */
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129 | if(rb_is_black(parent))
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130 | break;
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131 |
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132 | gparent = rb_red_parent(parent);
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133 |
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134 | tmp = gparent->rb_right;
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135 | if (parent != tmp) { /* parent == gparent->rb_left */
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136 | if (tmp && rb_is_red(tmp)) {
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137 | /*
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138 | * Case 1 - node's uncle is red (color flips).
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139 | *
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140 | * G g
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141 | * / \ / \
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142 | * p u --> P U
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143 | * / /
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144 | * n n
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145 | *
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146 | * However, since g's parent might be red, and
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147 | * 4) does not allow this, we need to recurse
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148 | * at g.
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149 | */
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150 | rb_set_parent_color(tmp, gparent, RB_BLACK);
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151 | rb_set_parent_color(parent, gparent, RB_BLACK);
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152 | node = gparent;
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153 | parent = rb_parent(node);
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154 | rb_set_parent_color(node, parent, RB_RED);
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155 | continue;
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156 | }
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157 |
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158 | tmp = parent->rb_right;
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159 | if (node == tmp) {
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160 | /*
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161 | * Case 2 - node's uncle is black and node is
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162 | * the parent's right child (left rotate at parent).
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163 | *
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164 | * G G
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165 | * / \ / \
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166 | * p U --> n U
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167 | * \ /
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168 | * n p
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169 | *
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170 | * This still leaves us in violation of 4), the
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171 | * continuation into Case 3 will fix that.
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172 | */
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173 | tmp = node->rb_left;
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174 | WRITE_ONCE(parent->rb_right, tmp);
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175 | WRITE_ONCE(node->rb_left, parent);
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176 | if (tmp)
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177 | rb_set_parent_color(tmp, parent,
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178 | RB_BLACK);
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179 | rb_set_parent_color(parent, node, RB_RED);
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180 | augment_rotate(parent, node);
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181 | parent = node;
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182 | tmp = node->rb_right;
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183 | }
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184 |
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185 | /*
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186 | * Case 3 - node's uncle is black and node is
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187 | * the parent's left child (right rotate at gparent).
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188 | *
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189 | * G P
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190 | * / \ / \
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191 | * p U --> n g
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192 | * / \
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193 | * n U
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194 | */
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195 | WRITE_ONCE(gparent->rb_left, tmp); /* == parent->rb_right */
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196 | WRITE_ONCE(parent->rb_right, gparent);
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197 | if (tmp)
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198 | rb_set_parent_color(tmp, gparent, RB_BLACK);
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199 | __rb_rotate_set_parents(gparent, parent, root, RB_RED);
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200 | augment_rotate(gparent, parent);
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201 | break;
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202 | } else {
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203 | tmp = gparent->rb_left;
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204 | if (tmp && rb_is_red(tmp)) {
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205 | /* Case 1 - color flips */
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206 | rb_set_parent_color(tmp, gparent, RB_BLACK);
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207 | rb_set_parent_color(parent, gparent, RB_BLACK);
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208 | node = gparent;
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209 | parent = rb_parent(node);
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210 | rb_set_parent_color(node, parent, RB_RED);
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211 | continue;
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212 | }
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213 |
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214 | tmp = parent->rb_left;
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215 | if (node == tmp) {
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216 | /* Case 2 - right rotate at parent */
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217 | tmp = node->rb_right;
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218 | WRITE_ONCE(parent->rb_left, tmp);
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219 | WRITE_ONCE(node->rb_right, parent);
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220 | if (tmp)
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221 | rb_set_parent_color(tmp, parent,
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222 | RB_BLACK);
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223 | rb_set_parent_color(parent, node, RB_RED);
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224 | augment_rotate(parent, node);
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225 | parent = node;
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226 | tmp = node->rb_left;
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227 | }
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228 |
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229 | /* Case 3 - left rotate at gparent */
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230 | WRITE_ONCE(gparent->rb_right, tmp); /* == parent->rb_left */
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231 | WRITE_ONCE(parent->rb_left, gparent);
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232 | if (tmp)
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233 | rb_set_parent_color(tmp, gparent, RB_BLACK);
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234 | __rb_rotate_set_parents(gparent, parent, root, RB_RED);
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235 | augment_rotate(gparent, parent);
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236 | break;
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237 | }
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238 | }
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239 | }
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240 |
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241 | /*
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242 | * Inline version for rb_erase() use - we want to be able to inline
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243 | * and eliminate the dummy_rotate callback there
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244 | */
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245 | /*static*/ inline void
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246 | ____rb_erase_color(struct rb_node *parent, struct rb_root *root,
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247 | void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
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248 | {
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249 | struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;
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250 |
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251 | while (true) {
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252 | /*
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253 | * Loop invariants:
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254 | * - node is black (or NULL on first iteration)
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255 | * - node is not the root (parent is not NULL)
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256 | * - All leaf paths going through parent and node have a
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257 | * black node count that is 1 lower than other leaf paths.
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258 | */
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259 | sibling = parent->rb_right;
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260 | if (node != sibling) { /* node == parent->rb_left */
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261 | if (rb_is_red(sibling)) {
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262 | /*
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263 | * Case 1 - left rotate at parent
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264 | *
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265 | * P S
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266 | * / \ / \
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267 | * N s --> p Sr
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268 | * / \ / \
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269 | * Sl Sr N Sl
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270 | */
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271 | tmp1 = sibling->rb_left;
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272 | WRITE_ONCE(parent->rb_right, tmp1);
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273 | WRITE_ONCE(sibling->rb_left, parent);
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274 | rb_set_parent_color(tmp1, parent, RB_BLACK);
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275 | __rb_rotate_set_parents(parent, sibling, root,
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276 | RB_RED);
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277 | augment_rotate(parent, sibling);
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278 | sibling = tmp1;
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279 | }
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280 | tmp1 = sibling->rb_right;
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281 | if (!tmp1 || rb_is_black(tmp1)) {
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282 | tmp2 = sibling->rb_left;
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283 | if (!tmp2 || rb_is_black(tmp2)) {
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284 | /*
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285 | * Case 2 - sibling color flip
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286 | * (p could be either color here)
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287 | *
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288 | * (p) (p)
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289 | * / \ / \
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290 | * N S --> N s
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291 | * / \ / \
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292 | * Sl Sr Sl Sr
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293 | *
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294 | * This leaves us violating 5) which
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295 | * can be fixed by flipping p to black
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296 | * if it was red, or by recursing at p.
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297 | * p is red when coming from Case 1.
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298 | */
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299 | rb_set_parent_color(sibling, parent,
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300 | RB_RED);
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301 | if (rb_is_red(parent))
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302 | rb_set_black(parent);
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303 | else {
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304 | node = parent;
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305 | parent = rb_parent(node);
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306 | if (parent)
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307 | continue;
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308 | }
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309 | break;
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310 | }
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311 | /*
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312 | * Case 3 - right rotate at sibling
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313 | * (p could be either color here)
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314 | *
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315 | * (p) (p)
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316 | * / \ / \
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317 | * N S --> N sl
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318 | * / \ \
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319 | * sl Sr S
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320 | * \
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321 | * Sr
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322 | *
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323 | * Note: p might be red, and then both
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324 | * p and sl are red after rotation(which
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325 | * breaks property 4). This is fixed in
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326 | * Case 4 (in __rb_rotate_set_parents()
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327 | * which set sl the color of p
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328 | * and set p RB_BLACK)
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329 | *
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330 | * (p) (sl)
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331 | * / \ / \
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332 | * N sl --> P S
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333 | * \ / \
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334 | * S N Sr
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335 | * \
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336 | * Sr
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337 | */
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338 | tmp1 = tmp2->rb_right;
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339 | WRITE_ONCE(sibling->rb_left, tmp1);
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340 | WRITE_ONCE(tmp2->rb_right, sibling);
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341 | WRITE_ONCE(parent->rb_right, tmp2);
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342 | if (tmp1)
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343 | rb_set_parent_color(tmp1, sibling,
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344 | RB_BLACK);
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345 | augment_rotate(sibling, tmp2);
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346 | tmp1 = sibling;
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347 | sibling = tmp2;
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348 | }
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349 | /*
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350 | * Case 4 - left rotate at parent + color flips
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351 | * (p and sl could be either color here.
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352 | * After rotation, p becomes black, s acquires
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353 | * p's color, and sl keeps its color)
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354 | *
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355 | * (p) (s)
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356 | * / \ / \
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357 | * N S --> P Sr
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358 | * / \ / \
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359 | * (sl) sr N (sl)
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360 | */
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361 | tmp2 = sibling->rb_left;
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362 | WRITE_ONCE(parent->rb_right, tmp2);
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363 | WRITE_ONCE(sibling->rb_left, parent);
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364 | rb_set_parent_color(tmp1, sibling, RB_BLACK);
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365 | if (tmp2)
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366 | rb_set_parent(tmp2, parent);
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367 | __rb_rotate_set_parents(parent, sibling, root,
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368 | RB_BLACK);
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369 | augment_rotate(parent, sibling);
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370 | break;
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371 | } else {
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372 | sibling = parent->rb_left;
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373 | if (rb_is_red(sibling)) {
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374 | /* Case 1 - right rotate at parent */
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375 | tmp1 = sibling->rb_right;
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376 | WRITE_ONCE(parent->rb_left, tmp1);
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377 | WRITE_ONCE(sibling->rb_right, parent);
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378 | rb_set_parent_color(tmp1, parent, RB_BLACK);
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379 | __rb_rotate_set_parents(parent, sibling, root,
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380 | RB_RED);
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381 | augment_rotate(parent, sibling);
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382 | sibling = tmp1;
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383 | }
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384 | tmp1 = sibling->rb_left;
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385 | if (!tmp1 || rb_is_black(tmp1)) {
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386 | tmp2 = sibling->rb_right;
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387 | if (!tmp2 || rb_is_black(tmp2)) {
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388 | /* Case 2 - sibling color flip */
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389 | rb_set_parent_color(sibling, parent,
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390 | RB_RED);
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391 | if (rb_is_red(parent))
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392 | rb_set_black(parent);
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393 | else {
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394 | node = parent;
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395 | parent = rb_parent(node);
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396 | if (parent)
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397 | continue;
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398 | }
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399 | break;
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400 | }
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401 | /* Case 3 - left rotate at sibling */
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402 | tmp1 = tmp2->rb_left;
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403 | WRITE_ONCE(sibling->rb_right, tmp1);
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404 | WRITE_ONCE(tmp2->rb_left, sibling);
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405 | WRITE_ONCE(parent->rb_left, tmp2);
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406 | if (tmp1)
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407 | rb_set_parent_color(tmp1, sibling,
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408 | RB_BLACK);
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409 | augment_rotate(sibling, tmp2);
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410 | tmp1 = sibling;
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411 | sibling = tmp2;
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412 | }
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413 | /* Case 4 - right rotate at parent + color flips */
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414 | tmp2 = sibling->rb_right;
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415 | WRITE_ONCE(parent->rb_left, tmp2);
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416 | WRITE_ONCE(sibling->rb_right, parent);
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417 | rb_set_parent_color(tmp1, sibling, RB_BLACK);
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418 | if (tmp2)
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419 | rb_set_parent(tmp2, parent);
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420 | __rb_rotate_set_parents(parent, sibling, root,
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421 | RB_BLACK);
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422 | augment_rotate(parent, sibling);
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423 | break;
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424 | }
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425 | }
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426 | }
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427 |
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428 | /* Non-inline version for rb_erase_augmented() use */
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429 | void __rb_erase_color(struct rb_node *parent, struct rb_root *root,
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430 | void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
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431 | {
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432 | ____rb_erase_color(parent, root, augment_rotate);
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433 | }
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434 | EXPORT_SYMBOL(__rb_erase_color);
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435 |
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436 | /*
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437 | * Non-augmented rbtree manipulation functions.
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438 | *
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439 | * We use dummy augmented callbacks here, and have the compiler optimize them
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440 | * out of the rb_insert_color() and rb_erase() function definitions.
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441 | */
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442 |
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443 | /*static inline*/ void dummy_propagate(struct rb_node *node, struct rb_node *stop) {}
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444 | /*static inline*/ void dummy_copy(struct rb_node *old, struct rb_node *new) {}
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445 | /*static inline*/ void dummy_rotate(struct rb_node *old, struct rb_node *new) {}
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446 |
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447 | /*static*/ const struct rb_augment_callbacks dummy_callbacks = {
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448 | .propagate = dummy_propagate,
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449 | .copy = dummy_copy,
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450 | .rotate = dummy_rotate
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451 | };
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452 |
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453 | void rb_insert_color(struct rb_node *node, struct rb_root *root)
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454 | {
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455 | __rb_insert(node, root, false, NULL, dummy_rotate);
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456 | }
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457 | EXPORT_SYMBOL(rb_insert_color);
|
---|
458 |
|
---|
459 | void rb_erase(struct rb_node *node, struct rb_root *root)
|
---|
460 | {
|
---|
461 | struct rb_node *rebalance;
|
---|
462 | rebalance = __rb_erase_augmented(node, root,
|
---|
463 | NULL, &dummy_callbacks);
|
---|
464 | if (rebalance)
|
---|
465 | ____rb_erase_color(rebalance, root, dummy_rotate);
|
---|
466 | }
|
---|
467 | EXPORT_SYMBOL(rb_erase);
|
---|
468 |
|
---|
469 | void rb_insert_color_cached(struct rb_node *node,
|
---|
470 | struct rb_root_cached *root, bool leftmost)
|
---|
471 | {
|
---|
472 | __rb_insert(node, &root->rb_root, leftmost,
|
---|
473 | &root->rb_leftmost, dummy_rotate);
|
---|
474 | }
|
---|
475 | EXPORT_SYMBOL(rb_insert_color_cached);
|
---|
476 |
|
---|
477 | void rb_erase_cached(struct rb_node *node, struct rb_root_cached *root)
|
---|
478 | {
|
---|
479 | struct rb_node *rebalance;
|
---|
480 | rebalance = __rb_erase_augmented(node, &root->rb_root,
|
---|
481 | &root->rb_leftmost, &dummy_callbacks);
|
---|
482 | if (rebalance)
|
---|
483 | ____rb_erase_color(rebalance, &root->rb_root, dummy_rotate);
|
---|
484 | }
|
---|
485 | EXPORT_SYMBOL(rb_erase_cached);
|
---|
486 |
|
---|
487 | /*
|
---|
488 | * Augmented rbtree manipulation functions.
|
---|
489 | *
|
---|
490 | * This instantiates the same inline functions as in the non-augmented
|
---|
491 | * case, but this time with user-defined callbacks.
|
---|
492 | */
|
---|
493 |
|
---|
494 | void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,
|
---|
495 | bool newleft, struct rb_node **leftmost,
|
---|
496 | void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
|
---|
497 | {
|
---|
498 | __rb_insert(node, root, newleft, leftmost, augment_rotate);
|
---|
499 | }
|
---|
500 | EXPORT_SYMBOL(__rb_insert_augmented);
|
---|
501 |
|
---|
502 | /*
|
---|
503 | * This function returns the first node (in sort order) of the tree.
|
---|
504 | */
|
---|
505 | struct rb_node *rb_first(const struct rb_root *root)
|
---|
506 | {
|
---|
507 | struct rb_node *n;
|
---|
508 |
|
---|
509 | n = root->rb_node;
|
---|
510 | if (!n)
|
---|
511 | return NULL;
|
---|
512 | while (n->rb_left)
|
---|
513 | n = n->rb_left;
|
---|
514 | return n;
|
---|
515 | }
|
---|
516 | EXPORT_SYMBOL(rb_first);
|
---|
517 |
|
---|
518 | struct rb_node *rb_last(const struct rb_root *root)
|
---|
519 | {
|
---|
520 | struct rb_node *n;
|
---|
521 |
|
---|
522 | n = root->rb_node;
|
---|
523 | if (!n)
|
---|
524 | return NULL;
|
---|
525 | while (n->rb_right)
|
---|
526 | n = n->rb_right;
|
---|
527 | return n;
|
---|
528 | }
|
---|
529 | EXPORT_SYMBOL(rb_last);
|
---|
530 |
|
---|
531 | struct rb_node *rb_next(const struct rb_node *node)
|
---|
532 | {
|
---|
533 | struct rb_node *parent;
|
---|
534 |
|
---|
535 | if (RB_EMPTY_NODE(node))
|
---|
536 | return NULL;
|
---|
537 |
|
---|
538 | /*
|
---|
539 | * If we have a right-hand child, go down and then left as far
|
---|
540 | * as we can.
|
---|
541 | */
|
---|
542 | if (node->rb_right) {
|
---|
543 | node = node->rb_right;
|
---|
544 | while (node->rb_left)
|
---|
545 | node=node->rb_left;
|
---|
546 | return (struct rb_node *)node;
|
---|
547 | }
|
---|
548 |
|
---|
549 | /*
|
---|
550 | * No right-hand children. Everything down and left is smaller than us,
|
---|
551 | * so any 'next' node must be in the general direction of our parent.
|
---|
552 | * Go up the tree; any time the ancestor is a right-hand child of its
|
---|
553 | * parent, keep going up. First time it's a left-hand child of its
|
---|
554 | * parent, said parent is our 'next' node.
|
---|
555 | */
|
---|
556 | while ((parent = rb_parent(node)) && node == parent->rb_right)
|
---|
557 | node = parent;
|
---|
558 |
|
---|
559 | return parent;
|
---|
560 | }
|
---|
561 | EXPORT_SYMBOL(rb_next);
|
---|
562 |
|
---|
563 | struct rb_node *rb_prev(const struct rb_node *node)
|
---|
564 | {
|
---|
565 | struct rb_node *parent;
|
---|
566 |
|
---|
567 | if (RB_EMPTY_NODE(node))
|
---|
568 | return NULL;
|
---|
569 |
|
---|
570 | /*
|
---|
571 | * If we have a left-hand child, go down and then right as far
|
---|
572 | * as we can.
|
---|
573 | */
|
---|
574 | if (node->rb_left) {
|
---|
575 | node = node->rb_left;
|
---|
576 | while (node->rb_right)
|
---|
577 | node=node->rb_right;
|
---|
578 | return (struct rb_node *)node;
|
---|
579 | }
|
---|
580 |
|
---|
581 | /*
|
---|
582 | * No left-hand children. Go up till we find an ancestor which
|
---|
583 | * is a right-hand child of its parent.
|
---|
584 | */
|
---|
585 | while ((parent = rb_parent(node)) && node == parent->rb_left)
|
---|
586 | node = parent;
|
---|
587 |
|
---|
588 | return parent;
|
---|
589 | }
|
---|
590 | EXPORT_SYMBOL(rb_prev);
|
---|
591 |
|
---|
592 | void rb_replace_node(struct rb_node *victim, struct rb_node *new,
|
---|
593 | struct rb_root *root)
|
---|
594 | {
|
---|
595 | struct rb_node *parent = rb_parent(victim);
|
---|
596 |
|
---|
597 | /* Copy the pointers/colour from the victim to the replacement */
|
---|
598 | *new = *victim;
|
---|
599 |
|
---|
600 | /* Set the surrounding nodes to point to the replacement */
|
---|
601 | if (victim->rb_left)
|
---|
602 | rb_set_parent(victim->rb_left, new);
|
---|
603 | if (victim->rb_right)
|
---|
604 | rb_set_parent(victim->rb_right, new);
|
---|
605 | __rb_change_child(victim, new, parent, root);
|
---|
606 | }
|
---|
607 | EXPORT_SYMBOL(rb_replace_node);
|
---|
608 |
|
---|
609 | #ifndef TARGET_OS2
|
---|
610 | void rb_replace_node_rcu(struct rb_node *victim, struct rb_node *new,
|
---|
611 | struct rb_root *root)
|
---|
612 | {
|
---|
613 | struct rb_node *parent = rb_parent(victim);
|
---|
614 |
|
---|
615 | /* Copy the pointers/colour from the victim to the replacement */
|
---|
616 | *new = *victim;
|
---|
617 |
|
---|
618 | /* Set the surrounding nodes to point to the replacement */
|
---|
619 | if (victim->rb_left)
|
---|
620 | rb_set_parent(victim->rb_left, new);
|
---|
621 | if (victim->rb_right)
|
---|
622 | rb_set_parent(victim->rb_right, new);
|
---|
623 |
|
---|
624 | /* Set the parent's pointer to the new node last after an RCU barrier
|
---|
625 | * so that the pointers onwards are seen to be set correctly when doing
|
---|
626 | * an RCU walk over the tree.
|
---|
627 | */
|
---|
628 | __rb_change_child_rcu(victim, new, parent, root);
|
---|
629 | }
|
---|
630 | EXPORT_SYMBOL(rb_replace_node_rcu);
|
---|
631 | #endif
|
---|
632 |
|
---|
633 | /*static*/ struct rb_node *rb_left_deepest_node(const struct rb_node *node)
|
---|
634 | {
|
---|
635 | for (;;) {
|
---|
636 | if (node->rb_left)
|
---|
637 | node = node->rb_left;
|
---|
638 | else if (node->rb_right)
|
---|
639 | node = node->rb_right;
|
---|
640 | else
|
---|
641 | return (struct rb_node *)node;
|
---|
642 | }
|
---|
643 | }
|
---|
644 |
|
---|
645 | struct rb_node *rb_next_postorder(const struct rb_node *node)
|
---|
646 | {
|
---|
647 | const struct rb_node *parent;
|
---|
648 | if (!node)
|
---|
649 | return NULL;
|
---|
650 | parent = rb_parent(node);
|
---|
651 |
|
---|
652 | /* If we're sitting on node, we've already seen our children */
|
---|
653 | if (parent && node == parent->rb_left && parent->rb_right) {
|
---|
654 | /* If we are the parent's left node, go to the parent's right
|
---|
655 | * node then all the way down to the left */
|
---|
656 | return rb_left_deepest_node(parent->rb_right);
|
---|
657 | } else
|
---|
658 | /* Otherwise we are the parent's right node, and the parent
|
---|
659 | * should be next */
|
---|
660 | return (struct rb_node *)parent;
|
---|
661 | }
|
---|
662 | EXPORT_SYMBOL(rb_next_postorder);
|
---|
663 |
|
---|
664 | struct rb_node *rb_first_postorder(const struct rb_root *root)
|
---|
665 | {
|
---|
666 | if (!root->rb_node)
|
---|
667 | return NULL;
|
---|
668 |
|
---|
669 | return rb_left_deepest_node(root->rb_node);
|
---|
670 | }
|
---|
671 | EXPORT_SYMBOL(rb_first_postorder);
|
---|