source: vendor/3.6.23/source3/lib/messages.c

Last change on this file was 740, checked in by Silvan Scherrer, 13 years ago

Samba Server: update vendor to 3.6.0

File size: 10.7 KB
Line 
1/*
2 Unix SMB/CIFS implementation.
3 Samba internal messaging functions
4 Copyright (C) Andrew Tridgell 2000
5 Copyright (C) 2001 by Martin Pool
6 Copyright (C) 2002 by Jeremy Allison
7 Copyright (C) 2007 by Volker Lendecke
8
9 This program is free software; you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation; either version 3 of the License, or
12 (at your option) any later version.
13
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with this program. If not, see <http://www.gnu.org/licenses/>.
21*/
22
23/**
24 @defgroup messages Internal messaging framework
25 @{
26 @file messages.c
27
28 @brief Module for internal messaging between Samba daemons.
29
30 The idea is that if a part of Samba wants to do communication with
31 another Samba process then it will do a message_register() of a
32 dispatch function, and use message_send_pid() to send messages to
33 that process.
34
35 The dispatch function is given the pid of the sender, and it can
36 use that to reply by message_send_pid(). See ping_message() for a
37 simple example.
38
39 @caution Dispatch functions must be able to cope with incoming
40 messages on an *odd* byte boundary.
41
42 This system doesn't have any inherent size limitations but is not
43 very efficient for large messages or when messages are sent in very
44 quick succession.
45
46*/
47
48#include "includes.h"
49#include "dbwrap.h"
50#include "serverid.h"
51#include "messages.h"
52
53struct messaging_callback {
54 struct messaging_callback *prev, *next;
55 uint32 msg_type;
56 void (*fn)(struct messaging_context *msg, void *private_data,
57 uint32_t msg_type,
58 struct server_id server_id, DATA_BLOB *data);
59 void *private_data;
60};
61
62/****************************************************************************
63 A useful function for testing the message system.
64****************************************************************************/
65
66static void ping_message(struct messaging_context *msg_ctx,
67 void *private_data,
68 uint32_t msg_type,
69 struct server_id src,
70 DATA_BLOB *data)
71{
72 const char *msg = data->data ? (const char *)data->data : "none";
73
74 DEBUG(1,("INFO: Received PING message from PID %s [%s]\n",
75 procid_str_static(&src), msg));
76 messaging_send(msg_ctx, src, MSG_PONG, data);
77}
78
79/****************************************************************************
80 Register/replace a dispatch function for a particular message type.
81 JRA changed Dec 13 2006. Only one message handler now permitted per type.
82 *NOTE*: Dispatch functions must be able to cope with incoming
83 messages on an *odd* byte boundary.
84****************************************************************************/
85
86struct msg_all {
87 struct messaging_context *msg_ctx;
88 int msg_type;
89 uint32 msg_flag;
90 const void *buf;
91 size_t len;
92 int n_sent;
93};
94
95/****************************************************************************
96 Send one of the messages for the broadcast.
97****************************************************************************/
98
99static int traverse_fn(struct db_record *rec, const struct server_id *id,
100 uint32_t msg_flags, void *state)
101{
102 struct msg_all *msg_all = (struct msg_all *)state;
103 NTSTATUS status;
104
105 /* Don't send if the receiver hasn't registered an interest. */
106
107 if((msg_flags & msg_all->msg_flag) == 0) {
108 return 0;
109 }
110
111 /* If the msg send fails because the pid was not found (i.e. smbd died),
112 * the msg has already been deleted from the messages.tdb.*/
113
114 status = messaging_send_buf(msg_all->msg_ctx, *id, msg_all->msg_type,
115 (uint8 *)msg_all->buf, msg_all->len);
116
117 if (NT_STATUS_EQUAL(status, NT_STATUS_INVALID_HANDLE)) {
118
119 /* If the pid was not found delete the entry from connections.tdb */
120
121 DEBUG(2, ("pid %s doesn't exist\n", procid_str_static(id)));
122
123 rec->delete_rec(rec);
124 }
125 msg_all->n_sent++;
126 return 0;
127}
128
129/**
130 * Send a message to all smbd processes.
131 *
132 * It isn't very efficient, but should be OK for the sorts of
133 * applications that use it. When we need efficient broadcast we can add
134 * it.
135 *
136 * @param n_sent Set to the number of messages sent. This should be
137 * equal to the number of processes, but be careful for races.
138 *
139 * @retval True for success.
140 **/
141bool message_send_all(struct messaging_context *msg_ctx,
142 int msg_type,
143 const void *buf, size_t len,
144 int *n_sent)
145{
146 struct msg_all msg_all;
147
148 msg_all.msg_type = msg_type;
149 if (msg_type < 1000)
150 msg_all.msg_flag = FLAG_MSG_GENERAL;
151 else if (msg_type > 1000 && msg_type < 2000)
152 msg_all.msg_flag = FLAG_MSG_NMBD;
153 else if (msg_type > 2000 && msg_type < 2100)
154 msg_all.msg_flag = FLAG_MSG_PRINT_NOTIFY;
155 else if (msg_type > 2100 && msg_type < 3000)
156 msg_all.msg_flag = FLAG_MSG_PRINT_GENERAL;
157 else if (msg_type > 3000 && msg_type < 4000)
158 msg_all.msg_flag = FLAG_MSG_SMBD;
159 else if (msg_type > 4000 && msg_type < 5000)
160 msg_all.msg_flag = FLAG_MSG_DBWRAP;
161 else
162 return False;
163
164 msg_all.buf = buf;
165 msg_all.len = len;
166 msg_all.n_sent = 0;
167 msg_all.msg_ctx = msg_ctx;
168
169 serverid_traverse(traverse_fn, &msg_all);
170 if (n_sent)
171 *n_sent = msg_all.n_sent;
172 return True;
173}
174
175struct event_context *messaging_event_context(struct messaging_context *msg_ctx)
176{
177 return msg_ctx->event_ctx;
178}
179
180struct messaging_context *messaging_init(TALLOC_CTX *mem_ctx,
181 struct server_id server_id,
182 struct event_context *ev)
183{
184 struct messaging_context *ctx;
185 NTSTATUS status;
186
187 if (!(ctx = TALLOC_ZERO_P(mem_ctx, struct messaging_context))) {
188 return NULL;
189 }
190
191 ctx->id = server_id;
192 ctx->event_ctx = ev;
193
194 status = messaging_tdb_init(ctx, ctx, &ctx->local);
195
196 if (!NT_STATUS_IS_OK(status)) {
197 DEBUG(2, ("messaging_tdb_init failed: %s\n",
198 nt_errstr(status)));
199 TALLOC_FREE(ctx);
200 return NULL;
201 }
202
203#ifdef CLUSTER_SUPPORT
204 if (lp_clustering()) {
205 status = messaging_ctdbd_init(ctx, ctx, &ctx->remote);
206
207 if (!NT_STATUS_IS_OK(status)) {
208 DEBUG(2, ("messaging_ctdb_init failed: %s\n",
209 nt_errstr(status)));
210 TALLOC_FREE(ctx);
211 return NULL;
212 }
213 }
214 ctx->id.vnn = get_my_vnn();
215#endif
216
217 messaging_register(ctx, NULL, MSG_PING, ping_message);
218
219 /* Register some debugging related messages */
220
221 register_msg_pool_usage(ctx);
222 register_dmalloc_msgs(ctx);
223 debug_register_msgs(ctx);
224
225 return ctx;
226}
227
228struct server_id messaging_server_id(const struct messaging_context *msg_ctx)
229{
230 return msg_ctx->id;
231}
232
233/*
234 * re-init after a fork
235 */
236NTSTATUS messaging_reinit(struct messaging_context *msg_ctx,
237 struct server_id id)
238{
239 NTSTATUS status;
240
241 TALLOC_FREE(msg_ctx->local);
242
243 msg_ctx->id = id;
244
245 status = messaging_tdb_init(msg_ctx, msg_ctx, &msg_ctx->local);
246 if (!NT_STATUS_IS_OK(status)) {
247 DEBUG(0, ("messaging_tdb_init failed: %s\n",
248 nt_errstr(status)));
249 return status;
250 }
251
252#ifdef CLUSTER_SUPPORT
253 TALLOC_FREE(msg_ctx->remote);
254
255 if (lp_clustering()) {
256 status = messaging_ctdbd_init(msg_ctx, msg_ctx,
257 &msg_ctx->remote);
258
259 if (!NT_STATUS_IS_OK(status)) {
260 DEBUG(1, ("messaging_ctdb_init failed: %s\n",
261 nt_errstr(status)));
262 return status;
263 }
264 }
265
266#endif
267
268 return NT_STATUS_OK;
269}
270
271
272/*
273 * Register a dispatch function for a particular message type. Allow multiple
274 * registrants
275*/
276NTSTATUS messaging_register(struct messaging_context *msg_ctx,
277 void *private_data,
278 uint32_t msg_type,
279 void (*fn)(struct messaging_context *msg,
280 void *private_data,
281 uint32_t msg_type,
282 struct server_id server_id,
283 DATA_BLOB *data))
284{
285 struct messaging_callback *cb;
286
287 /*
288 * Only one callback per type
289 */
290
291 for (cb = msg_ctx->callbacks; cb != NULL; cb = cb->next) {
292 /* we allow a second registration of the same message
293 type if it has a different private pointer. This is
294 needed in, for example, the internal notify code,
295 which creates a new notify context for each tree
296 connect, and expects to receive messages to each of
297 them. */
298 if (cb->msg_type == msg_type && private_data == cb->private_data) {
299 DEBUG(5,("Overriding messaging pointer for type %u - private_data=%p\n",
300 (unsigned)msg_type, private_data));
301 cb->fn = fn;
302 cb->private_data = private_data;
303 return NT_STATUS_OK;
304 }
305 }
306
307 if (!(cb = talloc(msg_ctx, struct messaging_callback))) {
308 return NT_STATUS_NO_MEMORY;
309 }
310
311 cb->msg_type = msg_type;
312 cb->fn = fn;
313 cb->private_data = private_data;
314
315 DLIST_ADD(msg_ctx->callbacks, cb);
316 return NT_STATUS_OK;
317}
318
319/*
320 De-register the function for a particular message type.
321*/
322void messaging_deregister(struct messaging_context *ctx, uint32_t msg_type,
323 void *private_data)
324{
325 struct messaging_callback *cb, *next;
326
327 for (cb = ctx->callbacks; cb; cb = next) {
328 next = cb->next;
329 if ((cb->msg_type == msg_type)
330 && (cb->private_data == private_data)) {
331 DEBUG(5,("Deregistering messaging pointer for type %u - private_data=%p\n",
332 (unsigned)msg_type, private_data));
333 DLIST_REMOVE(ctx->callbacks, cb);
334 TALLOC_FREE(cb);
335 }
336 }
337}
338
339/*
340 Send a message to a particular server
341*/
342NTSTATUS messaging_send(struct messaging_context *msg_ctx,
343 struct server_id server, uint32_t msg_type,
344 const DATA_BLOB *data)
345{
346#ifdef CLUSTER_SUPPORT
347 if (!procid_is_local(&server)) {
348 return msg_ctx->remote->send_fn(msg_ctx, server,
349 msg_type, data,
350 msg_ctx->remote);
351 }
352#endif
353 return msg_ctx->local->send_fn(msg_ctx, server, msg_type, data,
354 msg_ctx->local);
355}
356
357NTSTATUS messaging_send_buf(struct messaging_context *msg_ctx,
358 struct server_id server, uint32_t msg_type,
359 const uint8 *buf, size_t len)
360{
361 DATA_BLOB blob = data_blob_const(buf, len);
362 return messaging_send(msg_ctx, server, msg_type, &blob);
363}
364
365/*
366 Dispatch one messaging_rec
367*/
368void messaging_dispatch_rec(struct messaging_context *msg_ctx,
369 struct messaging_rec *rec)
370{
371 struct messaging_callback *cb, *next;
372
373 for (cb = msg_ctx->callbacks; cb != NULL; cb = next) {
374 next = cb->next;
375 if (cb->msg_type == rec->msg_type) {
376 cb->fn(msg_ctx, cb->private_data, rec->msg_type,
377 rec->src, &rec->buf);
378 /* we continue looking for matching messages
379 after finding one. This matters for
380 subsystems like the internal notify code
381 which register more than one handler for
382 the same message type */
383 }
384 }
385 return;
386}
387
388/** @} **/
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