source: vendor/3.6.0/libcli/security/object_tree.c

Last change on this file was 740, checked in by Silvan Scherrer, 13 years ago

Samba Server: update vendor to 3.6.0

File size: 3.6 KB
Line 
1/*
2 Unix SMB/CIFS implementation.
3
4 security access checking routines
5
6 Copyright (C) Nadezhda Ivanova 2009
7
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3 of the License, or
11 (at your option) any later version.
12
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with this program. If not, see <http://www.gnu.org/licenses/>.
20*/
21
22/*
23 * Description: Contains data handler functions for
24 * the object tree that must be constructed to perform access checks.
25 * The object tree is an unbalanced tree of depth 3, indexed by
26 * object type guid. Perhaps a different data structure
27 * should be concidered later to improve performance
28 *
29 * Author: Nadezhda Ivanova
30 */
31#include "includes.h"
32#include "libcli/security/security.h"
33#include "librpc/ndr/libndr.h"
34
35/* Adds a new node to the object tree. If attributeSecurityGUID is not zero and
36 * has already been added to the tree, the new node is added as a child of that node
37 * In all other cases as a child of the root
38 */
39
40bool insert_in_object_tree(TALLOC_CTX *mem_ctx,
41 const struct GUID *guid,
42 uint32_t init_access,
43 struct object_tree **root,
44 struct object_tree **new_node)
45{
46 if (!guid || GUID_all_zero(guid)){
47 return true;
48 }
49
50 if (!*root){
51 *root = talloc_zero(mem_ctx, struct object_tree);
52 if (!*root) {
53 return false;
54 }
55 (*root)->guid = *guid;
56 *new_node = *root;
57 return true;
58 }
59
60 if (!(*root)->children) {
61 (*root)->children = talloc_array(mem_ctx, struct object_tree, 1);
62 (*root)->children[0].guid = *guid;
63 (*root)->children[0].num_of_children = 0;
64 (*root)->children[0].children = NULL;
65 (*root)->num_of_children++;
66 (*root)->children[0].remaining_access = init_access;
67 *new_node = &((*root)->children[0]);
68 return true;
69 }
70 else {
71 int i;
72 for (i = 0; i < (*root)->num_of_children; i++) {
73 if (GUID_equal(&((*root)->children[i].guid), guid)) {
74 *new_node = &((*root)->children[i]);
75 return true;
76 }
77 }
78 (*root)->children = talloc_realloc(mem_ctx, (*root)->children, struct object_tree,
79 (*root)->num_of_children +1);
80 (*root)->children[(*root)->num_of_children].guid = *guid;
81 (*root)->children[(*root)->num_of_children].remaining_access = init_access;
82 *new_node = &((*root)->children[(*root)->num_of_children]);
83 (*root)->num_of_children++;
84 return true;
85 }
86}
87
88/* search by GUID */
89struct object_tree *get_object_tree_by_GUID(struct object_tree *root,
90 const struct GUID *guid)
91{
92 struct object_tree *result = NULL;
93 int i;
94
95 if (!root || GUID_equal(&root->guid, guid)) {
96 result = root;
97 return result;
98 }
99 else if (root->num_of_children > 0) {
100 for (i = 0; i < root->num_of_children; i++) {
101 if ((result = get_object_tree_by_GUID(&root->children[i], guid)))
102 break;
103 }
104 }
105 return result;
106}
107
108/* Change the granted access per each ACE */
109
110void object_tree_modify_access(struct object_tree *root,
111 uint32_t access_mask)
112{
113 root->remaining_access &= ~access_mask;
114 if (root->num_of_children > 0) {
115 int i;
116 for (i = 0; i < root->num_of_children; i++) {
117 object_tree_modify_access(&root->children[i], access_mask);
118 }
119 }
120}
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