[745] | 1 | /*
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| 2 | Unix SMB/CIFS implementation.
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| 3 |
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| 4 | very efficient functions to manage mapping a id (such as a fnum) to
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| 5 | a pointer. This is used for fnum and search id allocation.
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| 6 |
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| 7 | Copyright (C) Andrew Tridgell 2004
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| 8 |
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| 9 | This code is derived from lib/idr.c in the 2.6 Linux kernel, which was
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| 10 | written by Jim Houston jim.houston@ccur.com, and is
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| 11 | Copyright (C) 2002 by Concurrent Computer Corporation
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| 12 |
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| 13 | This program is free software; you can redistribute it and/or modify
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| 14 | it under the terms of the GNU General Public License as published by
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| 15 | the Free Software Foundation; either version 2 of the License, or
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| 16 | (at your option) any later version.
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| 17 |
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| 18 | This program is distributed in the hope that it will be useful,
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| 19 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 20 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 21 | GNU General Public License for more details.
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| 22 |
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| 23 | You should have received a copy of the GNU General Public License
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| 24 | along with this program. If not, see <http://www.gnu.org/licenses/>.
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| 25 | */
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| 26 |
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| 27 | /*
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| 28 | see the section marked "public interface" below for documentation
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| 29 | */
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| 30 |
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| 31 | /**
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| 32 | * @file
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| 33 | */
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| 34 |
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| 35 | #include "includes.h"
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| 36 |
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| 37 | #define IDR_BITS 5
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| 38 | #define IDR_FULL 0xfffffffful
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| 39 | #if 0 /* unused */
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| 40 | #define TOP_LEVEL_FULL (IDR_FULL >> 30)
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| 41 | #endif
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| 42 | #define IDR_SIZE (1 << IDR_BITS)
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| 43 | #define IDR_MASK ((1 << IDR_BITS)-1)
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| 44 | #define MAX_ID_SHIFT (sizeof(int)*8 - 1)
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| 45 | #define MAX_ID_BIT (1U << MAX_ID_SHIFT)
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| 46 | #define MAX_ID_MASK (MAX_ID_BIT - 1)
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| 47 | #define MAX_LEVEL (MAX_ID_SHIFT + IDR_BITS - 1) / IDR_BITS
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| 48 | #define IDR_FREE_MAX MAX_LEVEL + MAX_LEVEL
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| 49 |
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| 50 | #define set_bit(bit, v) (v) |= (1<<(bit))
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| 51 | #define clear_bit(bit, v) (v) &= ~(1<<(bit))
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| 52 | #define test_bit(bit, v) ((v) & (1<<(bit)))
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| 53 |
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| 54 | struct idr_layer {
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| 55 | uint32_t bitmap;
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| 56 | struct idr_layer *ary[IDR_SIZE];
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| 57 | int count;
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| 58 | };
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| 59 |
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| 60 | struct idr_context {
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| 61 | struct idr_layer *top;
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| 62 | struct idr_layer *id_free;
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| 63 | int layers;
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| 64 | int id_free_cnt;
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| 65 | };
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| 66 |
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| 67 | static struct idr_layer *alloc_layer(struct idr_context *idp)
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| 68 | {
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| 69 | struct idr_layer *p;
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| 70 |
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| 71 | if (!(p = idp->id_free))
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| 72 | return NULL;
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| 73 | idp->id_free = p->ary[0];
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| 74 | idp->id_free_cnt--;
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| 75 | p->ary[0] = NULL;
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| 76 | return p;
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| 77 | }
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| 78 |
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| 79 | static int find_next_bit(uint32_t bm, int maxid, int n)
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| 80 | {
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| 81 | while (n<maxid && !test_bit(n, bm)) n++;
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| 82 | return n;
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| 83 | }
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| 84 |
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| 85 | static void free_layer(struct idr_context *idp, struct idr_layer *p)
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| 86 | {
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| 87 | p->ary[0] = idp->id_free;
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| 88 | idp->id_free = p;
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| 89 | idp->id_free_cnt++;
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| 90 | }
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| 91 |
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| 92 | static int idr_pre_get(struct idr_context *idp)
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| 93 | {
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| 94 | while (idp->id_free_cnt < IDR_FREE_MAX) {
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| 95 | struct idr_layer *pn = talloc_zero(idp, struct idr_layer);
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| 96 | if(pn == NULL)
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| 97 | return (0);
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| 98 | free_layer(idp, pn);
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| 99 | }
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| 100 | return 1;
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| 101 | }
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| 102 |
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| 103 | static int sub_alloc(struct idr_context *idp, void *ptr, int *starting_id)
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| 104 | {
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| 105 | int n, m, sh;
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| 106 | struct idr_layer *p, *pn;
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| 107 | struct idr_layer *pa[MAX_LEVEL+1];
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| 108 | unsigned int l, id, oid;
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| 109 | uint32_t bm;
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| 110 |
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| 111 | memset(pa, 0, sizeof(pa));
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| 112 |
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| 113 | id = *starting_id;
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| 114 | restart:
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| 115 | p = idp->top;
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| 116 | l = idp->layers;
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| 117 | pa[l--] = NULL;
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| 118 | while (1) {
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| 119 | /*
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| 120 | * We run around this while until we reach the leaf node...
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| 121 | */
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| 122 | n = (id >> (IDR_BITS*l)) & IDR_MASK;
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| 123 | bm = ~p->bitmap;
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| 124 | m = find_next_bit(bm, IDR_SIZE, n);
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| 125 | if (m == IDR_SIZE) {
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| 126 | /* no space available go back to previous layer. */
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| 127 | l++;
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| 128 | oid = id;
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| 129 | id = (id | ((1 << (IDR_BITS*l))-1)) + 1;
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| 130 |
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| 131 | /* if already at the top layer, we need to grow */
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| 132 | if (!(p = pa[l])) {
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| 133 | *starting_id = id;
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| 134 | return -2;
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| 135 | }
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| 136 |
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| 137 | /* If we need to go up one layer, continue the
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| 138 | * loop; otherwise, restart from the top.
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| 139 | */
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| 140 | sh = IDR_BITS * (l + 1);
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| 141 | if (oid >> sh == id >> sh)
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| 142 | continue;
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| 143 | else
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| 144 | goto restart;
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| 145 | }
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| 146 | if (m != n) {
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| 147 | sh = IDR_BITS*l;
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| 148 | id = ((id >> sh) ^ n ^ m) << sh;
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| 149 | }
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| 150 | if ((id >= MAX_ID_BIT) || (id < 0))
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| 151 | return -1;
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| 152 | if (l == 0)
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| 153 | break;
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| 154 | /*
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| 155 | * Create the layer below if it is missing.
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| 156 | */
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| 157 | if (!p->ary[m]) {
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| 158 | if (!(pn = alloc_layer(idp)))
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| 159 | return -1;
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| 160 | p->ary[m] = pn;
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| 161 | p->count++;
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| 162 | }
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| 163 | pa[l--] = p;
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| 164 | p = p->ary[m];
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| 165 | }
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| 166 | /*
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| 167 | * We have reached the leaf node, plant the
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| 168 | * users pointer and return the raw id.
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| 169 | */
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| 170 | p->ary[m] = (struct idr_layer *)ptr;
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| 171 | set_bit(m, p->bitmap);
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| 172 | p->count++;
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| 173 | /*
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| 174 | * If this layer is full mark the bit in the layer above
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| 175 | * to show that this part of the radix tree is full.
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| 176 | * This may complete the layer above and require walking
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| 177 | * up the radix tree.
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| 178 | */
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| 179 | n = id;
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| 180 | while (p->bitmap == IDR_FULL) {
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| 181 | if (!(p = pa[++l]))
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| 182 | break;
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| 183 | n = n >> IDR_BITS;
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| 184 | set_bit((n & IDR_MASK), p->bitmap);
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| 185 | }
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| 186 | return(id);
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| 187 | }
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| 188 |
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| 189 | static int idr_get_new_above_int(struct idr_context *idp, void *ptr, int starting_id)
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| 190 | {
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| 191 | struct idr_layer *p, *pn;
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| 192 | int layers, v, id;
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| 193 |
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| 194 | idr_pre_get(idp);
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| 195 |
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| 196 | id = starting_id;
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| 197 | build_up:
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| 198 | p = idp->top;
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| 199 | layers = idp->layers;
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| 200 | if (!p) {
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| 201 | if (!(p = alloc_layer(idp)))
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| 202 | return -1;
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| 203 | layers = 1;
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| 204 | }
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| 205 | /*
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| 206 | * Add a new layer to the top of the tree if the requested
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| 207 | * id is larger than the currently allocated space.
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| 208 | */
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| 209 | while ((layers < MAX_LEVEL) && (id >= (1 << (layers*IDR_BITS)))) {
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| 210 | layers++;
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| 211 | if (!p->count)
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| 212 | continue;
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| 213 | if (!(pn = alloc_layer(idp))) {
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| 214 | /*
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| 215 | * The allocation failed. If we built part of
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| 216 | * the structure tear it down.
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| 217 | */
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| 218 | for (pn = p; p && p != idp->top; pn = p) {
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| 219 | p = p->ary[0];
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| 220 | pn->ary[0] = NULL;
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| 221 | pn->bitmap = pn->count = 0;
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| 222 | free_layer(idp, pn);
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| 223 | }
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| 224 | return -1;
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| 225 | }
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| 226 | pn->ary[0] = p;
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| 227 | pn->count = 1;
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| 228 | if (p->bitmap == IDR_FULL)
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| 229 | set_bit(0, pn->bitmap);
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| 230 | p = pn;
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| 231 | }
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| 232 | idp->top = p;
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| 233 | idp->layers = layers;
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| 234 | v = sub_alloc(idp, ptr, &id);
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| 235 | if (v == -2)
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| 236 | goto build_up;
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| 237 | return(v);
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| 238 | }
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| 239 |
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| 240 | static int sub_remove(struct idr_context *idp, int shift, int id)
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| 241 | {
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| 242 | struct idr_layer *p = idp->top;
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| 243 | struct idr_layer **pa[1+MAX_LEVEL];
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| 244 | struct idr_layer ***paa = &pa[0];
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| 245 | int n;
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| 246 |
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| 247 | *paa = NULL;
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| 248 | *++paa = &idp->top;
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| 249 |
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| 250 | while ((shift > 0) && p) {
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| 251 | n = (id >> shift) & IDR_MASK;
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| 252 | clear_bit(n, p->bitmap);
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| 253 | *++paa = &p->ary[n];
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| 254 | p = p->ary[n];
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| 255 | shift -= IDR_BITS;
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| 256 | }
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| 257 | n = id & IDR_MASK;
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| 258 | if (p != NULL && test_bit(n, p->bitmap)) {
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| 259 | clear_bit(n, p->bitmap);
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| 260 | p->ary[n] = NULL;
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| 261 | while(*paa && ! --((**paa)->count)){
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| 262 | free_layer(idp, **paa);
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| 263 | **paa-- = NULL;
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| 264 | }
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| 265 | if ( ! *paa )
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| 266 | idp->layers = 0;
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| 267 | return 0;
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| 268 | }
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| 269 | return -1;
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| 270 | }
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| 271 |
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| 272 | static void *_idr_find(struct idr_context *idp, int id)
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| 273 | {
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| 274 | int n;
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| 275 | struct idr_layer *p;
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| 276 |
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| 277 | n = idp->layers * IDR_BITS;
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| 278 | p = idp->top;
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| 279 | /*
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| 280 | * This tests to see if bits outside the current tree are
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| 281 | * present. If so, tain't one of ours!
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| 282 | */
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| 283 | if (n + IDR_BITS < 31 &&
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| 284 | ((id & ~(~0 << MAX_ID_SHIFT)) >> (n + IDR_BITS))) {
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| 285 | return NULL;
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| 286 | }
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| 287 |
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| 288 | /* Mask off upper bits we don't use for the search. */
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| 289 | id &= MAX_ID_MASK;
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| 290 |
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| 291 | while (n >= IDR_BITS && p) {
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| 292 | n -= IDR_BITS;
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| 293 | p = p->ary[(id >> n) & IDR_MASK];
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| 294 | }
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| 295 | return((void *)p);
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| 296 | }
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| 297 |
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| 298 | static int _idr_remove(struct idr_context *idp, int id)
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| 299 | {
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| 300 | struct idr_layer *p;
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| 301 |
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| 302 | /* Mask off upper bits we don't use for the search. */
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| 303 | id &= MAX_ID_MASK;
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| 304 |
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| 305 | if (sub_remove(idp, (idp->layers - 1) * IDR_BITS, id) == -1) {
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| 306 | return -1;
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| 307 | }
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| 308 |
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| 309 | if ( idp->top && idp->top->count == 1 &&
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| 310 | (idp->layers > 1) &&
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| 311 | idp->top->ary[0]) {
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| 312 | /* We can drop a layer */
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| 313 | p = idp->top->ary[0];
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| 314 | idp->top->bitmap = idp->top->count = 0;
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| 315 | free_layer(idp, idp->top);
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| 316 | idp->top = p;
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| 317 | --idp->layers;
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| 318 | }
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| 319 | while (idp->id_free_cnt >= IDR_FREE_MAX) {
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| 320 | p = alloc_layer(idp);
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| 321 | talloc_free(p);
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| 322 | }
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| 323 | return 0;
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| 324 | }
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| 325 |
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| 326 | /************************************************************************
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| 327 | this is the public interface
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| 328 | **************************************************************************/
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| 329 |
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| 330 | /**
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| 331 | initialise a idr tree. The context return value must be passed to
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| 332 | all subsequent idr calls. To destroy the idr tree use talloc_free()
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| 333 | on this context
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| 334 | */
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| 335 | _PUBLIC_ struct idr_context *idr_init(TALLOC_CTX *mem_ctx)
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| 336 | {
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| 337 | return talloc_zero(mem_ctx, struct idr_context);
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| 338 | }
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| 339 |
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| 340 | /**
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| 341 | allocate the next available id, and assign 'ptr' into its slot.
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| 342 | you can retrieve later this pointer using idr_find()
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| 343 | */
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| 344 | _PUBLIC_ int idr_get_new(struct idr_context *idp, void *ptr, int limit)
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| 345 | {
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| 346 | int ret = idr_get_new_above_int(idp, ptr, 0);
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| 347 | if (ret > limit) {
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| 348 | idr_remove(idp, ret);
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| 349 | return -1;
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| 350 | }
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| 351 | return ret;
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| 352 | }
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| 353 |
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| 354 | /**
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| 355 | allocate a new id, giving the first available value greater than or
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| 356 | equal to the given starting id
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| 357 | */
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| 358 | _PUBLIC_ int idr_get_new_above(struct idr_context *idp, void *ptr, int starting_id, int limit)
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| 359 | {
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| 360 | int ret = idr_get_new_above_int(idp, ptr, starting_id);
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| 361 | if (ret > limit) {
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| 362 | idr_remove(idp, ret);
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| 363 | return -1;
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| 364 | }
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| 365 | return ret;
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| 366 | }
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| 367 |
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| 368 | /**
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| 369 | allocate a new id randomly in the given range
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| 370 | */
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| 371 | _PUBLIC_ int idr_get_new_random(struct idr_context *idp, void *ptr, int limit)
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| 372 | {
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| 373 | int id;
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| 374 |
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| 375 | /* first try a random starting point in the whole range, and if that fails,
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| 376 | then start randomly in the bottom half of the range. This can only
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| 377 | fail if the range is over half full, and finally fallback to any
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| 378 | free id */
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| 379 | id = idr_get_new_above(idp, ptr, 1+(generate_random() % limit), limit);
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| 380 | if (id == -1) {
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| 381 | id = idr_get_new_above(idp, ptr, 1+(generate_random()%(limit/2)), limit);
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| 382 | }
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| 383 | if (id == -1) {
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| 384 | id = idr_get_new_above(idp, ptr, 1, limit);
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| 385 | }
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| 386 |
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| 387 | return id;
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| 388 | }
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| 389 |
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| 390 | /**
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| 391 | find a pointer value previously set with idr_get_new given an id
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| 392 | */
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| 393 | _PUBLIC_ void *idr_find(struct idr_context *idp, int id)
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| 394 | {
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| 395 | return _idr_find(idp, id);
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| 396 | }
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| 397 |
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| 398 | /**
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| 399 | remove an id from the idr tree
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| 400 | */
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| 401 | _PUBLIC_ int idr_remove(struct idr_context *idp, int id)
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| 402 | {
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| 403 | int ret;
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| 404 | ret = _idr_remove((struct idr_context *)idp, id);
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| 405 | if (ret != 0) {
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| 406 | DEBUG(0,("WARNING: attempt to remove unset id %d in idtree\n", id));
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| 407 | }
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| 408 | return ret;
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| 409 | }
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