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| 1 | #include "idl_types.h"
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| 2 |
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| 3 | /*
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| 4 | IDL structures for notify change code
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| 5 |
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| 6 | this defines the structures used in the notify database code, and
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| 7 | the change notify buffers
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| 8 | */
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| 9 |
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| 10 | import "server_id.idl";
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| 11 |
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| 12 | [
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| 13 | pointer_default(unique)
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| 14 | ]
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| 15 | interface notify
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| 16 | {
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| 17 |
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| 18 | /* structure used in the notify database */
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| 19 | typedef [public] struct {
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| 20 | server_id server;
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| 21 | uint32 filter; /* filter to apply in this directory */
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| 22 | uint32 subdir_filter; /* filter to apply in child directories */
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| 23 | utf8string path;
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| 24 | uint32 path_len; /* saves some computation on search */
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| 25 | pointer private_data;
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| 26 | } notify_entry;
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| 27 |
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| 28 | /*
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| 29 | to allow for efficient search for matching entries, we
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| 30 | divide them by the directory depth, with a separate array
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| 31 | per depth. The entries within each depth are sorted by path,
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| 32 | allowing for a bisection search.
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| 33 |
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| 34 | The max_mask and max_mask_subdir at each depth is the
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| 35 | bitwise or of the filters and subdir filters for all entries
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| 36 | at that depth. This allows a depth to be quickly skipped if
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| 37 | no entries will match the target filter
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| 38 | */
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| 39 | typedef struct {
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| 40 | uint32 max_mask;
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| 41 | uint32 max_mask_subdir;
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| 42 | uint32 num_entries;
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| 43 | notify_entry entries[num_entries];
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| 44 | } notify_depth;
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| 45 |
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| 46 | typedef [public] struct {
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| 47 | uint32 num_depths;
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| 48 | notify_depth depth[num_depths];
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| 49 | } notify_array;
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| 50 |
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| 51 | /* structure sent between servers in notify messages */
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| 52 | typedef [public] struct {
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| 53 | uint32 action;
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| 54 | utf8string path;
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| 55 | pointer private_data;
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| 56 | } notify_event;
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| 57 |
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| 58 | }
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