| 1 | <HTML><HEAD><TITLE>Using python to create Macintosh applications, part one</TITLE></HEAD>
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| 2 | <BODY>
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| 3 |
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| 4 | <H1>Using python to create Macintosh applications, part one</H1>
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| 5 | <HR>
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| 6 |
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| 7 | This document will show you how to create a simple mac-style
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| 8 | application using Python. We will glance at how to use dialogs and
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| 9 | resources. <p>
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| 10 |
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| 11 | The example application we look at will be a simple program with a
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| 12 | dialog that allows you to perform domain name lookups on IP addresses
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| 13 | and hostnames.
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| 14 | The <A HREF="example1/dnslookup-1.py">source code</A> and
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| 15 | <A HREF="example1/dnslookup-1.rsrc">resource file</A>
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| 16 | for this application are available in the <A
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| 17 | HREF="example1">example1</A> folder (which you will have to download
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| 18 | if you are reading this document over the net and if you want to look
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| 19 | at the resources). <p>
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| 20 |
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| 21 | We will use the builtin module "socket" that allows a
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| 22 | Python program to perform all sorts of networking functions, and we
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| 23 | will create the user interface around that. You should be able to run
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| 24 | the sample code with the standard Python distribution.<p>
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| 25 |
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| 26 | <CITE>
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| 27 | If you are interested in building your own extensions to python you
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| 28 | should check out the companion document <A
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| 29 | HREF="plugins.html">Creating Macintosh Python C extensions</A>,
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| 30 | which tells you how to build your own C extension.
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| 31 | <p>
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| 32 | </CITE>
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| 33 |
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| 34 | <H2><A NAME="dialog-resources">Creating dialog resources</A></H2>
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| 35 |
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| 36 | Let us start with the creative bit: building the dialogs and creating
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| 37 | an icon for our program. For this you need ResEdit, and a reasonable
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| 38 | working knowledge of how to use it. "Inside Mac" or various books on
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| 39 | macintosh programming will help here. <p>
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| 40 |
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| 41 | There is one fine point that deserves to be mentioned here: <A
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| 42 | NAME="resource-numbering">resource numbering</A>. Because often your
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| 43 | resources will be combined with those that the Python interpreter and
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| 44 | various standard modules need you should give your DLOG and DITL
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| 45 | resources numbers above 512. 128 and below are reserved for Apple,
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| 46 | 128-228 are for extensions like Tk,
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| 47 | 228-255 for the Python interpreter and 256-511 for standard
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| 48 | modules. If you are writing a module that you will be distributing for
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| 49 | inclusion in other people's programs you may want to register a number
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| 50 | in the 256-511 range, contact Guido or myself or whoever you think is
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| 51 | "in charge" of Python for the Macintosh at the moment. Even though the
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| 52 | application we are writing at the moment will keep its resources in a
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| 53 | separate resource file it is still a good idea to make sure that no
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| 54 | conflicts arise: once you have opened your resource file any attempt
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| 55 | by the interpreter to open a dialog will also search your resource
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| 56 | file. <p>
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| 57 |
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| 58 | Okay, let's have a look at dnslookup-1.rsrc, our resource file.
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| 59 | The DLOG and accompanying DITL resource both have number 512. Since
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| 60 | ResEdit creates both with default ID=128 you should take care to
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| 61 | change the number on both. The dialog itself is pretty basic: two
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| 62 | buttons (Lookup and Quit), two labels and
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| 63 | two text entry areas, one of which is used for output only. Here's what
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| 64 | the dialog will look like at run time<p>
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| 65 | <div align=center>
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| 66 | <img width=324 height=189 src="example1/dnslookup-1.gif" alt="dialog image">
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| 67 | </div>
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| 68 | <p>
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| 69 |
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| 70 | <H2><A NAME="modal-dialog">An application with a modal dialog</A></H2>
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| 71 |
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| 72 | Next, we will have to write the actual application. For this example,
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| 73 | we will use a modal dialog. This means that we will put up the dialog
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| 74 | and go into a loop asking the dialog manager for events (buttons
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| 75 | pushed). We handle the actions requested by the user until the Quit
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| 76 | button is pressed, upon which we exit our loop (and the program). This
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| 77 | way of structuring your program is actually rather antisocial, since
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| 78 | you force the user to do whatever you, the application writer, happen
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| 79 | to want. A modal dialog leaves no way of escape whatsoever (except
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| 80 | command-option-escape), and is usually not a good way to structure
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| 81 | anything but the most simple questions. Even then: how often have you
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| 82 | been confronted with a dialog asking a question that you could not
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| 83 | answer because the data you needed was obscured by the dialog itself?
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| 84 | In the next example we will look at an application that does pretty
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| 85 | much the same as this one but in a more user-friendly way. <p>
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| 86 |
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| 87 | The code itself is contained in the file <A
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| 88 | HREF="example1/dnslookup-1.py"> dnslookup-1.py</A>. Have
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| 89 | a copy handy before you read on. The file starts off with a
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| 90 | textstring giving a short description. Not many tools do anything with
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| 91 | this as yet, but at some point in the future we <EM>will</EM> have all
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| 92 | sorts of nifty class browser that will display this string, so just
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| 93 | include it. Just put a short description at the start of each module,
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| 94 | class, method and function. After the initial description and some
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| 95 | comments, we import the modules we need. <p>
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| 96 |
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| 97 | <A NAME="easydialogs"><CODE>EasyDialogs</CODE></A> is a handy standard
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| 98 | module that provides you with routines that put up common text-only
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| 99 | modal dialogs:
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| 100 | <UL>
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| 101 | <LI> <CODE>Message(str)</CODE>
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| 102 | displays the message "str" and an OK button,
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| 103 | <LI> <CODE>AskString(prompt, default)</CODE>
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| 104 | asks for a string, displays OK and Cancel buttons,
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| 105 | <LI> <CODE>AskYesNoCancel(question, default)</CODE>
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| 106 | displays a question and Yes, No and Cancel buttons.
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| 107 | </UL>
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| 108 |
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| 109 | <A NAME="res"><CODE>Res</CODE></A> is a pretty complete interface to
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| 110 | the MacOS Resource Manager, described fully in Inside Mac. There is
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| 111 | currently no documentation of it, but the Apple documentation (or
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| 112 | Think Ref) will help you on your way if you remember two points:
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| 113 | <UL>
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| 114 | <LI> Resources are implemented as Python objects, and each routine
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| 115 | with a resource first argument is implemented as a python method.
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| 116 | <LI> When in doubt about the arguments examine the routines docstring,
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| 117 | as in <CODE>print Res.OpenResFile.__doc__</CODE>
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| 118 | </UL>
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| 119 |
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| 120 | Similarly, <A NAME="dlg"><CODE>Dlg</CODE></A> is an interface to the
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| 121 | Dialog manager (with Dialogs being implemented as python objects and
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| 122 | routines with Dialog arguments being methods). The sys module you
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| 123 | know, I hope. The string module is an often used module that enables
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| 124 | you to perform many string related operations. In this case however, we
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| 125 | are only using the "digits" constant from the string module. We could
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| 126 | have simply defined "digits" as "0123456789". The socket module enables
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| 127 | us to perform the domain name lookups. We
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| 128 | use two calls from it:
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| 129 | <UL>
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| 130 | <LI> <CODE>gethostbyaddr()</CODE>
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| 131 | returns the hostname associated with an IP address
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| 132 | <LI> <CODE>gethostbyname()</CODE>
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| 133 | returns the IP address associated with a hostname
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| 134 | </UL>
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| 135 |
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| 136 | Next in the source file we get definitions for our dialog resource
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| 137 | number and for the item numbers in our dialog. These should match the
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| 138 | situation in our resource file dnslookup-1.rsrc,
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| 139 | obviously.<p>
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| 140 |
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| 141 | On to the main program. We start off with opening our resource file,
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| 142 | which should live in the same folder as the python source. If we
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| 143 | cannot open it we use <CODE>EasyDialogs</CODE> to print a message and
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| 144 | exit. You can try it: just move the resource file somewhere else for a
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| 145 | moment. Then we call do_dialog() to do the real work. <p>
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| 146 |
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| 147 | <CODE>Do_dialog()</CODE> uses <CODE>Dlg.GetNewDialog()</CODE> to open
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| 148 | a dialog window initialized from 'DLOG' resource ID_MAIN and putting
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| 149 | it on screen in the frontmost position. Next, we go into a loop,
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| 150 | calling <CODE>Dlg.ModalDialog()</CODE> to wait for the next user
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| 151 | action. <CODE>ModalDialog()</CODE> will return us the item number that
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| 152 | the user has clicked on (or otherwise activated). It will handle a few
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| 153 | slightly more complicated things also, like the user typing into
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| 154 | simple textfields, but it will <EM>not</EM> do things like updating
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| 155 | the physical appearance of radio buttons, etc. See Inside Mac or
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| 156 | another programming guide for how to handle this
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| 157 | yourself. Fortunately, our simple application doesn't have to bother with this,
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| 158 | since buttons and textfields are the only active elements we have. So, we do a
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| 159 | simple switch on item number and call the appropriate routine to implement the
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| 160 | action requested. Upon the user pressing "Quit" we simply leave the loop and,
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| 161 | hence, <CODE>do_dialog()</CODE>. This will cause the python dialog object
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| 162 | <CODE>my_dlg</CODE> to be deleted and the on-screen dialog to disappear. <p>
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| 163 |
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| 164 | <A NAME="dialog-warning">Time for a warning</A>: be very careful what
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| 165 | you do as long as a dialog is on-screen. Printing something, for
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| 166 | instance, may suddenly cause the standard output window to appear over
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| 167 | the dialog, and since we took no measures to redraw the dialog it will
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| 168 | become very difficult to get out of the dialog. Also, command-period
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| 169 | may or may not work in this situation. I have also seen crashes in
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| 170 | such a situation, probably due to the multiple event loops involved or
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| 171 | some oversight in the interpreter. You have been warned. <p>
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| 172 |
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| 173 | The implementation of the "Lookup" command can use a bit more
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| 174 | explaining: we get the necessary information with <CODE>dnslookup()</CODE>
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| 175 | but now we have to update the on-screen dialog to present this
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| 176 | information to the user. The <CODE>GetDialogItem()</CODE> method of
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| 177 | the dialog returns three bits of information about the given item: its
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| 178 | type, its data handle and its rect (the on-screen <CODE>x,y,w,h</CODE>
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| 179 | coordinates). We are only interested in the data handle here, on which
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| 180 | we call <CODE>SetDialogItemText()</CODE> to set our new text. Note
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| 181 | here that python programmers need not bother with the C-string versus
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| 182 | pascal-string controversy: the python glue module knows what is needed
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| 183 | and converts the python string to the correct type. <p>
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| 184 |
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| 185 | And that concludes our first example of the use of resources and
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| 186 | dialogs. Next, you could have a look at the source of EasyDialogs for
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| 187 | some examples of using input fields and filterprocs. Or, go on with
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| 188 | reading the <A HREF="example2.html">second part</A> of this document
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| 189 | to see how to implement a better version of this application.<p>
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| 190 |
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| 191 | </BODY>
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| 192 | </HTML>
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| 193 |
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