1 | /* Author: Toby Dickenson <htrd90@zepler.org>
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2 | *
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3 | * Copyright (c) 1999 Toby Dickenson
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4 | *
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5 | * Permission to use this software in any way is granted without
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6 | * fee, provided that the copyright notice above appears in all
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7 | * copies. This software is provided "as is" without any warranty.
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8 | */
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9 |
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10 | /* Modified by Guido van Rossum */
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11 | /* Beep added by Mark Hammond */
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12 | /* Win9X Beep and platform identification added by Uncle Timmy */
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13 |
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14 | /* Example:
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15 |
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16 | import winsound
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17 | import time
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18 |
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19 | # Play wav file
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20 | winsound.PlaySound('c:/windows/media/Chord.wav', winsound.SND_FILENAME)
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21 |
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22 | # Play sound from control panel settings
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23 | winsound.PlaySound('SystemQuestion', winsound.SND_ALIAS)
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24 |
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25 | # Play wav file from memory
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26 | data=open('c:/windows/media/Chimes.wav',"rb").read()
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27 | winsound.PlaySound(data, winsound.SND_MEMORY)
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28 |
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29 | # Start playing the first bit of wav file asynchronously
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30 | winsound.PlaySound('c:/windows/media/Chord.wav',
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31 | winsound.SND_FILENAME|winsound.SND_ASYNC)
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32 | # But dont let it go for too long...
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33 | time.sleep(0.1)
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34 | # ...Before stopping it
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35 | winsound.PlaySound(None, 0)
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36 | */
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37 |
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38 | #include <Python.h>
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39 | #include <windows.h>
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40 | #include <mmsystem.h>
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41 |
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42 | PyDoc_STRVAR(sound_playsound_doc,
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43 | "PlaySound(sound, flags) - a wrapper around the Windows PlaySound API\n"
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44 | "\n"
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45 | "The sound argument can be a filename, data, or None.\n"
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46 | "For flag values, ored together, see module documentation.");
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47 |
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48 | PyDoc_STRVAR(sound_beep_doc,
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49 | "Beep(frequency, duration) - a wrapper around the Windows Beep API\n"
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50 | "\n"
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51 | "The frequency argument specifies frequency, in hertz, of the sound.\n"
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52 | "This parameter must be in the range 37 through 32,767.\n"
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53 | "The duration argument specifies the number of milliseconds.\n");
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54 |
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55 | PyDoc_STRVAR(sound_msgbeep_doc,
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56 | "MessageBeep(x) - call Windows MessageBeep(x). x defaults to MB_OK.");
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57 |
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58 | PyDoc_STRVAR(sound_module_doc,
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59 | "PlaySound(sound, flags) - play a sound\n"
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60 | "SND_FILENAME - sound is a wav file name\n"
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61 | "SND_ALIAS - sound is a registry sound association name\n"
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62 | "SND_LOOP - Play the sound repeatedly; must also specify SND_ASYNC\n"
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63 | "SND_MEMORY - sound is a memory image of a wav file\n"
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64 | "SND_PURGE - stop all instances of the specified sound\n"
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65 | "SND_ASYNC - PlaySound returns immediately\n"
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66 | "SND_NODEFAULT - Do not play a default beep if the sound can not be found\n"
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67 | "SND_NOSTOP - Do not interrupt any sounds currently playing\n" // Raising RuntimeError if needed
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68 | "SND_NOWAIT - Return immediately if the sound driver is busy\n" // Without any errors
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69 | "\n"
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70 | "Beep(frequency, duration) - Make a beep through the PC speaker.");
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71 |
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72 | static PyObject *
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73 | sound_playsound(PyObject *s, PyObject *args)
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74 | {
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75 | const char *sound;
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76 | int flags;
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77 | int length;
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78 | int ok;
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79 |
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80 | if(!PyArg_ParseTuple(args,"z#i:PlaySound",&sound,&length,&flags)) {
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81 | return NULL;
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82 | }
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83 |
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84 | if(flags&SND_ASYNC && flags &SND_MEMORY) {
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85 | /* Sidestep reference counting headache; unfortunately this also
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86 | prevent SND_LOOP from memory. */
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87 | PyErr_SetString(PyExc_RuntimeError,"Cannot play asynchronously from memory");
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88 | return NULL;
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89 | }
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90 |
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91 | Py_BEGIN_ALLOW_THREADS
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92 | ok = PlaySound(sound,NULL,flags);
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93 | Py_END_ALLOW_THREADS
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94 | if(!ok)
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95 | {
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96 | PyErr_SetString(PyExc_RuntimeError,"Failed to play sound");
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97 | return NULL;
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98 | }
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99 |
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100 | Py_INCREF(Py_None);
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101 | return Py_None;
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102 | }
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103 |
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104 | static PyObject *
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105 | sound_beep(PyObject *self, PyObject *args)
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106 | {
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107 | int freq;
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108 | int dur;
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109 | BOOL ok;
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110 |
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111 | if (!PyArg_ParseTuple(args, "ii:Beep", &freq, &dur))
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112 | return NULL;
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113 |
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114 | if (freq < 37 || freq > 32767) {
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115 | PyErr_SetString(PyExc_ValueError,
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116 | "frequency must be in 37 thru 32767");
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117 | return NULL;
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118 | }
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119 |
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120 | Py_BEGIN_ALLOW_THREADS
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121 | ok = Beep(freq, dur);
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122 | Py_END_ALLOW_THREADS
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123 | if (!ok) {
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124 | PyErr_SetString(PyExc_RuntimeError,"Failed to beep");
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125 | return NULL;
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126 | }
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127 |
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128 | Py_INCREF(Py_None);
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129 | return Py_None;
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130 | }
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131 |
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132 | static PyObject *
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133 | sound_msgbeep(PyObject *self, PyObject *args)
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134 | {
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135 | int x = MB_OK;
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136 | if (!PyArg_ParseTuple(args, "|i:MessageBeep", &x))
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137 | return NULL;
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138 | MessageBeep(x);
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139 | Py_INCREF(Py_None);
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140 | return Py_None;
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141 | }
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142 |
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143 | static struct PyMethodDef sound_methods[] =
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144 | {
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145 | {"PlaySound", sound_playsound, METH_VARARGS, sound_playsound_doc},
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146 | {"Beep", sound_beep, METH_VARARGS, sound_beep_doc},
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147 | {"MessageBeep", sound_msgbeep, METH_VARARGS, sound_msgbeep_doc},
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148 | {NULL, NULL}
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149 | };
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150 |
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151 | static void
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152 | add_define(PyObject *dict, const char *key, long value)
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153 | {
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154 | PyObject *k=PyString_FromString(key);
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155 | PyObject *v=PyLong_FromLong(value);
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156 | if(v&&k)
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157 | {
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158 | PyDict_SetItem(dict,k,v);
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159 | }
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160 | Py_XDECREF(k);
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161 | Py_XDECREF(v);
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162 | }
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163 |
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164 | #define ADD_DEFINE(tok) add_define(dict,#tok,tok)
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165 |
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166 | PyMODINIT_FUNC
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167 | initwinsound(void)
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168 | {
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169 | PyObject *dict;
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170 | PyObject *module = Py_InitModule3("winsound",
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171 | sound_methods,
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172 | sound_module_doc);
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173 | if (module == NULL)
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174 | return;
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175 | dict = PyModule_GetDict(module);
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176 |
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177 | ADD_DEFINE(SND_ASYNC);
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178 | ADD_DEFINE(SND_NODEFAULT);
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179 | ADD_DEFINE(SND_NOSTOP);
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180 | ADD_DEFINE(SND_NOWAIT);
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181 | ADD_DEFINE(SND_ALIAS);
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182 | ADD_DEFINE(SND_FILENAME);
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183 | ADD_DEFINE(SND_MEMORY);
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184 | ADD_DEFINE(SND_PURGE);
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185 | ADD_DEFINE(SND_LOOP);
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186 | ADD_DEFINE(SND_APPLICATION);
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187 |
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188 | ADD_DEFINE(MB_OK);
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189 | ADD_DEFINE(MB_ICONASTERISK);
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190 | ADD_DEFINE(MB_ICONEXCLAMATION);
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191 | ADD_DEFINE(MB_ICONHAND);
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192 | ADD_DEFINE(MB_ICONQUESTION);
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193 | }
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