1 | <!doctype HTML PUBLIC "-//W3C//DTD HTML 4.01//EN">
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2 | <html><head><title>Using the Open Scripting Architecture from Python</title></head>
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3 | <body>
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4 | <h1>Using the Open Scripting Architecture from Python</h1>
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5 | <hr>
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6 |
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7 | <p><b>NOTE:</b> this document describes the OSA support that is shipped with
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8 | the core python distribution. Most users are better of with the more
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9 | userfriendly <a href="http://freespace.virgin.net/hamish.sanderson/appscript.html">appscript library</a>.
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10 |
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11 | <p>OSA support in Python is still not 100% complete, but
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12 | there is already enough in place to allow you to do some nifty things
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13 | with other programs from your python program. </p>
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14 |
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15 |
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16 | <p>
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17 | In this example, we will look at a scriptable application, extract its
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18 | “AppleScript Dictionary,” generate a Python interface package from
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19 | the dictionary, and use that package to control the application.
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20 | The application we are going to script is Disk Copy, Apple's standard
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21 | utility for making copies of floppies, creating files that are mountable
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22 | as disk images, etc.
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23 | Because we want
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24 | to concentrate on the OSA details, we won’t bother with a real
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25 | user-interface for our application. </p>
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26 |
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27 |
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28 | <p>
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29 | <em>When we say “AppleScript” in this document we actually mean
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30 | “the Open Scripting Architecture.” There is nothing
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31 | AppleScript-specific in the Python implementation. Most of this document
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32 | focuses on the classic Mac OS; <a href="#osx">Mac OS X</a> users have some
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33 | additional tools.</em>
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34 | </p>
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35 |
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36 | <h2>Python OSA architecture</h2>
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37 |
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38 | <p>Open Scripting suites and inheritance can be modelled rather nicely
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39 | with Python packages, so we generate
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40 | a package for each application we want to script. Each suite defined in
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41 | the application becomes a module in the
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42 | package, and the package main module imports everything from all the
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43 | submodules and glues together all the classes (in Python terminology—
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44 | events in OSA terminology or verbs in AppleScript terminology). </p>
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45 |
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46 | <p>
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47 | A suite in an OSA application can extend the functionality of a standard
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48 | suite. This is implemented in Python by importing everything from the
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49 | module that implements the standard suites and overriding anything that has
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50 | been extended. The standard suites live in the StdSuite package. </p>
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51 |
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52 | <p>
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53 | This all sounds complicated, but the good news is that basic
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54 | scripting is actually pretty simple. You can do strange and wondrous things
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55 | with OSA scripting once you fully understand it. </p>
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56 |
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57 | <h2>Creating the Python interface package</h2>
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58 |
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59 |
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60 | <p>There is a tool in the standard distribution that can automatically
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61 | generate the interface packages. This tool is called
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62 | <code>gensuitemodule.py</code>, and lives in <code>Mac:scripts</code>.
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63 | It looks through a file
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64 | for an ‘AETE’ or ‘AEUT’ resource,
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65 | the internal representation of the
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66 | AppleScript dictionary, and parses the resource to generate the suite
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67 | modules.
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68 | When we start <code>gensuitemodule</code>, it asks us for an input file;
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69 | for our example,
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70 | we point it to the Disk Copy executable. </p>
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71 |
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72 | <p>
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73 | Next, <code>gensuitemodule</code> wants a folder where it will store the
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74 | package it is going to generate.
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75 | Note that this is the package folder, not the parent folder, so we
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76 | navigate to <code>Python:Mac:Demo:applescript</code>, create a folder
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77 | <code>Disk_Copy</code>, and select that. </p>
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78 |
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79 | <p>
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80 | We next specify the folder from which <code>gensuitemodule</code>
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81 | should import the standard suites. Here,
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82 | we always select <code>Python:Mac:Lib:lib-scriptpackages:StdSuites</code>. (There is
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83 | one exception to this rule: when you are generating <code>StdSuites</code> itself
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84 | you select <code>_builtinSuites</code>.)
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85 | </p>
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86 |
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87 | <p>
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88 | It starts parsing the AETE resource, and for
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89 | each AppleEvent suite it finds, <code>gensuitemodule.py</code>
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90 | prompts us for the filename of the
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91 | resulting python module. Remember to change folders for the first
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92 | module—you don't want to clutter up, say, the
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93 | Disk Copy folder
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94 | with your python
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95 | interfaces. If you want to skip a suite, press <code>cancel</code> and the process
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96 | continues with the next suite. </p>
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97 |
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98 | <h3>Summary</h3>
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99 |
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100 | <ol>
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101 |
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102 | <li>Run <code>gensuitemodule</code>.</li>
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103 |
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104 | <li>Select the application (or OSAX) for which you would like a Python interface.</li>
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105 |
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106 | <li>Select the package folder where the interface modules should be
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107 | stored.</li>
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108 |
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109 | <li>Specify the folder <code>Python:Mac:Lib:lib-scriptpackages:StdSuites</code>
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110 | to import the standard suites (or <code>_builtinSuites</code> if you are
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111 | generating <code>StdSuites</code> itself). </li>
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112 |
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113 | <li>Save the generated suites (use <code>cancel</code> to skip a suite).</li>
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114 |
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115 |
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116 | </ol>
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117 |
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118 |
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119 | <h3>Notes</h3>
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120 |
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121 |
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122 | <ul>
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123 |
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124 | <li>The interface package may occasionally need some editing by hand. For example,
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125 | <code>gensuitemodule</code> does not handle all Python reserved words, so
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126 | if
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127 | one of the AppleScript verbs is a Python reserved word, a <code>SyntaxError</code>
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128 | may be raised when the package is imported.
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129 | Simply rename the class into something acceptable, if this happens;
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130 | take a look at how the
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131 | <code>print</code> verb is handled (automatically by <code>gensuitemodule</code>)
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132 | in the standard suites. But: f you need to edit your package this should be considered a
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133 | bug in gensuitemodule, so please report it so it can be fixed in future releases.
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134 | </li>
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135 |
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136 |
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137 | <li>If you want to re-create the StdSuite modules,
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138 | you should look in one of two places. With versions of AppleScript older than 1.4.0
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139 | (which first shipped with OS 9.0), you will find the
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140 | AEUT resources in <code>System Folder:Extensions:Scripting
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141 | Additions:Dialects:English Dialect</code>. For newer versions, you will
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142 | find them in <code>System Folder:Extensions:Applescript</code>.
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143 | </li>
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144 |
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145 | <li>Since MacPython 2.0, this new structure, with packages
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146 | per application and submodules per suite, is used. Older MacPythons had a
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147 | single level of modules, with uncertain semantics. With the new structure,
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148 | it is possible for programs to override standard suites, as programs often do.
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149 |
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150 | </li>
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151 |
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152 | <li><code>Gensuitemodule.py</code> may ask you questions
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153 | like “Where is enum 'xyz ' declared?”.
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154 | This is either due to a misunderstanding on my part or (rather too commonly)
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155 | bugs in the AETE resources. Pressing <code>cancel</code> is usually the
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156 | right choice: it will cause the specific enum not to be treated as an enum
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157 | but as a “normal” type. As things like fsspecs and TEXT strings clearly are
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158 | not enumerators, this is correct. If someone understands what is really going on
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159 | here, please let me know.</li>
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160 |
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161 | </ul>
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162 |
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163 |
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164 |
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165 | <h2>The Python interface package contents</h2>
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166 |
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167 | <p>
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168 | Let’s glance at the
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169 | <a href="applescript/Disk_Copy">Disk_Copy</a> package just created. You
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170 | may want to open Script Editor alongside to see how it
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171 | interprets the dictionary.
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172 | </p>
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173 |
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174 |
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175 | <p>
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176 | The main package module is in <code>__init__.py</code>.
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177 | The only interesting bit is the <code>Disk_Copy</code> class, which
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178 | includes the event handling classes from the individual suites. It also
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179 | inherits <code>aetools.TalkTo</code>, which is a base class that handles all
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180 | details on how to start the program and talk to it, and a class variable
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181 | <code>_signature</code> which is the default application this class will talk
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182 | to (you can override this in various ways when you instantiate your class, see
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183 | <code>aetools.py</code> for details).
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184 | </p>
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185 |
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186 | <p>
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187 | The <a href="applescript/Disk_Copy/Special_Events.py">Special_Events</a>
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188 | module is a nice example of a suite module.
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189 | The <code>Special_Events_Events</code> class is the bulk of the code
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190 | generated. For each verb, it contains a method. Each method knows what
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191 | arguments the verb expects, and it makes use of keyword
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192 | arguments to present a palatable
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193 | interface to the python programmer.
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194 |
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195 | Notice that each method
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196 | calls some routines from <code>aetools</code>, an auxiliary module
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197 | living in <code>Mac:Lib</code>.
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198 | The other thing to notice is that each method calls
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199 | <code>self.send</code>. This comes from the <code>aetools.TalkTo</code>
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200 | baseclass. </p>
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201 |
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202 |
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203 | <p>
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204 | After the big class, there are a number of little class declarations. These
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205 | declarations are for the (AppleEvent) classes and properties in the suite.
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206 | They allow you to create object IDs, which can then be passed to the verbs.
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207 | For instance,
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208 | when scripting the popular email program Eudora,
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209 | you would use <code>mailbox("inbox").message(1).sender</code>
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210 | to get the name of the sender of the first message in mailbox
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211 | inbox. It is
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212 | also possible to specify this as <code>sender(message(1, mailbox("inbox")))</code>,
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213 | which is sometimes needed because these classes don’t always inherit correctly
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214 | from baseclasses, so you may have to use a class or property from another
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215 | suite. </p>
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216 |
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217 | <p>
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218 | Next we get the enumeration dictionaries, which allow you to pass
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219 | english names as arguments to verbs, so you don't have to bother with the 4-letter
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220 | type code. So, you can say
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221 | <code>
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222 | diskcopy.create(..., filesystem="Mac OS Standard")
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223 | </code>
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224 | as it is called in Script Editor, instead of the cryptic lowlevel
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225 | <code>
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226 | diskcopy.create(..., filesystem="Fhfs")
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227 | </code></p>
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228 |
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229 | <p>
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230 | Finally, we get the “table of contents” of the module, listing all
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231 | classes and such
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232 | by code, which is used by <code>gensuitemodule</code> itself: if you use this
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233 | suite as a base package in a later run this is how it knows what is defined in this
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234 | suite, and what the Python names are.
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235 | </p>
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236 |
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237 | <h3>Notes</h3>
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238 |
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239 | <ul>
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240 |
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241 | <li>The <code>aetools</code> module contains some other nifty
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242 | AppleEvent tools as well. Have a look at it sometime, there is (of
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243 | course) no documentation yet.
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244 | </li>
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245 |
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246 | <li>There are also some older object specifiers for standard objects in aetools.
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247 | You use these in the form <code>aetools.Word(10,
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248 | aetools.Document(1))</code>, where the corresponding AppleScript
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249 | terminology would be <code>word 10 of the first
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250 | document</code>. Examine
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251 | <code>aetools</code> and <code>aetools.TalkTo</code>
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252 | along with
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253 | the comments at the end of your suite module if you need to create
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254 | more than the standard object specifiers.
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255 | </li>
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256 |
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257 | </ul>
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258 |
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259 |
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260 |
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261 |
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262 | <h2>Using a Python suite module</h2>
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263 |
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264 | <p>
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265 | Now that we have created the suite module, we can use it in a Python script.
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266 | In older MacPython distributions this used to be a rather
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267 | complicated affair, but with the package scheme and with the application signature
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268 | known by the package it is very simple: you import the package and instantiate
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269 | the class, e.g.
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270 | <code>
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271 | talker = Disk_Copy.Disk_Copy(start=1)
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272 | </code>
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273 | You will usually specify the <code>start=1</code>: it will run the application if it is
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274 | not already running.
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275 | You may want to omit it if you want to talk to the application
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276 | only if it is already running, or if the application is something like the Finder.
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277 | Another way to ensure that the application is running is to call <code>talker._start()</code>.
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278 | </p>
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279 |
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280 | <p>
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281 | Looking at the sourcefile <a
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282 | href="applescript/makedisk.py">makedisk.py</a>, we see that it starts
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283 | with some imports. Naturally, one of these is the Python interface to Disk
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284 | Copy.</p>
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285 |
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286 | <p>
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287 | The main program itself is a wonder of simplicity: we create the
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288 | object (<code>talker</code>) that talks to Disk Copy,
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289 | create a disk, and mount it. The bulk of
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290 | the work is done by <code>talker</code> and the Python interface package we
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291 | just created.</p>
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292 |
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293 | <p>
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294 | The exception handling does warrant a few comments, though. Since
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295 | AppleScript is basically a connectionless RPC protocol,
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296 | nothing happens
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297 | when we create the <code>talker</code> object. Hence, if the destination application
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298 | is not running, we will not notice until we send our first
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299 | command (avoid this as described above). There is another thing to note about errors returned by
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300 | AppleScript calls: <code>MacOS.Error</code> is raised for
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301 | all of the errors that are known to be <code>OSErr</code>-type errors,
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302 | while
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303 | server generated errors raise <code>aetools.Error</code>. </p>
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304 |
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305 | <h2>Scripting Additions</h2>
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306 |
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307 | <p>
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308 | If you want to use any of the scripting additions (or OSAXen, in
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309 | everyday speech) from a Python program, you can use the same method
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310 | as for applications, i.e. run <code>gensuitemodule</code> on the
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311 | OSAX (commonly found in <code>System Folder:Scripting Additions</code>
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312 | or something similar). There is one minor gotcha: the application
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313 | signature to use is <code>MACS</code>. You will need to edit the main class
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314 | in the <code>__init__.py</code> file of the created package and change the value
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315 | of <code>_signature</code> to <code>MACS</code>, or use a subclass to the
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316 | same effect.
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317 | </p>
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318 |
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319 | <p>
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320 | There are two minor points to watch out for when using <code>gensuitemodule</code>
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321 | on OSAXen: they appear all to define the class <code>System_Object_Suite</code>,
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322 | and a lot of them have the command set in multiple dialects. You have to
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323 | watch out for name conflicts and make sure you select a reasonable dialect
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324 | (some of the non-English dialects cause <code>gensuitemodule</code> to generate incorrect
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325 | Python code). </p>
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326 |
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327 | Despite these difficulties, OSAXen offer a lot of possibilities. Take a
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328 | look at some of the OSAXen in the Scripting Additions folder, or
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329 | <A HREF="http://www.osaxen.com/index.php">download</A> some from the net.
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330 |
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331 | <h2>Further Reading</h2>
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332 |
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333 | <p>
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334 | If you want to look at more involved examples of applescripting, look at the standard
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335 | modules <code>findertools</code> and <code>nsremote</code>, or (possibly better, as it
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336 | is more involved) <code>fullbuild</code> from the <code>Mac:scripts</code> folder.
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337 | </p>
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338 |
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339 | <h2><a name="alternatives">Alternatives</a></h2>
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340 |
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341 | <h3><a name="osx">Mac OS X</a></h3>
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342 |
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343 | <p>
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344 | Under Mac OS X, the above still works, but with some new difficulties.
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345 | The application package structure can hide the ‘AETE’ or
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346 | ‘AEUT’ resource from <code>gensuitemodule</code>, so that,
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347 | for example, it cannot generate an OSA interface to iTunes. Script
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348 | Editor gets at the dictionary of such programs using a ‘Get
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349 | AETE’ AppleEvent, if someone wants to donate code to use the same
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350 | method for gensuitemodule: by all means!
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351 | </p>
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352 |
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353 | <p>
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354 | One alternative is available through the Unix command line version of python.
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355 | Apple has provided the <code>osacompile</code> and <code>osascript</code> tools,
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356 | which can be used to compile and execute scripts written in OSA languages. See the
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357 | man pages for more details.
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358 | </p>
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359 |
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360 |
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361 | </body>
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362 | </html>
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