1 | /* These routines may be quite inefficient, but it's used only to emulate old
|
---|
2 | * standards. */
|
---|
3 |
|
---|
4 | #ifndef EMULATE_JISX0213_2000_ENCODE_INVALID
|
---|
5 | #define EMULATE_JISX0213_2000_ENCODE_INVALID 1
|
---|
6 | #endif
|
---|
7 |
|
---|
8 | #define EMULATE_JISX0213_2000_ENCODE_BMP(assi, c) \
|
---|
9 | if (config == (void *)2000 && ( \
|
---|
10 | (c) == 0x9B1C || (c) == 0x4FF1 || \
|
---|
11 | (c) == 0x525D || (c) == 0x541E || \
|
---|
12 | (c) == 0x5653 || (c) == 0x59F8 || \
|
---|
13 | (c) == 0x5C5B || (c) == 0x5E77 || \
|
---|
14 | (c) == 0x7626 || (c) == 0x7E6B)) \
|
---|
15 | return EMULATE_JISX0213_2000_ENCODE_INVALID; \
|
---|
16 | else if (config == (void *)2000 && (c) == 0x9B1D) \
|
---|
17 | (assi) = 0x8000 | 0x7d3b; \
|
---|
18 |
|
---|
19 | #define EMULATE_JISX0213_2000_ENCODE_EMP(assi, c) \
|
---|
20 | if (config == (void *)2000 && (c) == 0x20B9F) \
|
---|
21 | return EMULATE_JISX0213_2000_ENCODE_INVALID;
|
---|
22 |
|
---|
23 | #ifndef EMULATE_JISX0213_2000_DECODE_INVALID
|
---|
24 | #define EMULATE_JISX0213_2000_DECODE_INVALID 2
|
---|
25 | #endif
|
---|
26 |
|
---|
27 | #define EMULATE_JISX0213_2000_DECODE_PLANE1(assi, c1, c2) \
|
---|
28 | if (config == (void *)2000 && \
|
---|
29 | (((c1) == 0x2E && (c2) == 0x21) || \
|
---|
30 | ((c1) == 0x2F && (c2) == 0x7E) || \
|
---|
31 | ((c1) == 0x4F && (c2) == 0x54) || \
|
---|
32 | ((c1) == 0x4F && (c2) == 0x7E) || \
|
---|
33 | ((c1) == 0x74 && (c2) == 0x27) || \
|
---|
34 | ((c1) == 0x7E && (c2) == 0x7A) || \
|
---|
35 | ((c1) == 0x7E && (c2) == 0x7B) || \
|
---|
36 | ((c1) == 0x7E && (c2) == 0x7C) || \
|
---|
37 | ((c1) == 0x7E && (c2) == 0x7D) || \
|
---|
38 | ((c1) == 0x7E && (c2) == 0x7E))) \
|
---|
39 | return EMULATE_JISX0213_2000_DECODE_INVALID;
|
---|
40 |
|
---|
41 | #define EMULATE_JISX0213_2000_DECODE_PLANE2(assi, c1, c2) \
|
---|
42 | if (config == (void *)2000 && (c1) == 0x7D && (c2) == 0x3B) \
|
---|
43 | (assi) = 0x9B1D;
|
---|