[2] | 1 | :mod:`SocketServer` --- A framework for network servers
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| 2 | =======================================================
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| 3 |
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| 4 | .. module:: SocketServer
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| 5 | :synopsis: A framework for network servers.
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| 6 |
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| 7 | .. note::
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| 8 |
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| 9 | The :mod:`SocketServer` module has been renamed to :mod:`socketserver` in
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[391] | 10 | Python 3. The :term:`2to3` tool will automatically adapt imports when
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| 11 | converting your sources to Python 3.
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[2] | 12 |
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[391] | 13 | **Source code:** :source:`Lib/SocketServer.py`
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[2] | 14 |
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[391] | 15 | --------------
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| 16 |
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[2] | 17 | The :mod:`SocketServer` module simplifies the task of writing network servers.
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| 18 |
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| 19 | There are four basic server classes: :class:`TCPServer` uses the Internet TCP
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| 20 | protocol, which provides for continuous streams of data between the client and
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| 21 | server. :class:`UDPServer` uses datagrams, which are discrete packets of
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| 22 | information that may arrive out of order or be lost while in transit. The more
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| 23 | infrequently used :class:`UnixStreamServer` and :class:`UnixDatagramServer`
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| 24 | classes are similar, but use Unix domain sockets; they're not available on
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| 25 | non-Unix platforms. For more details on network programming, consult a book
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| 26 | such as
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| 27 | W. Richard Steven's UNIX Network Programming or Ralph Davis's Win32 Network
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| 28 | Programming.
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| 29 |
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| 30 | These four classes process requests :dfn:`synchronously`; each request must be
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| 31 | completed before the next request can be started. This isn't suitable if each
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| 32 | request takes a long time to complete, because it requires a lot of computation,
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| 33 | or because it returns a lot of data which the client is slow to process. The
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| 34 | solution is to create a separate process or thread to handle each request; the
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| 35 | :class:`ForkingMixIn` and :class:`ThreadingMixIn` mix-in classes can be used to
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| 36 | support asynchronous behaviour.
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| 37 |
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| 38 | Creating a server requires several steps. First, you must create a request
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| 39 | handler class by subclassing the :class:`BaseRequestHandler` class and
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| 40 | overriding its :meth:`handle` method; this method will process incoming
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| 41 | requests. Second, you must instantiate one of the server classes, passing it
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| 42 | the server's address and the request handler class. Finally, call the
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| 43 | :meth:`handle_request` or :meth:`serve_forever` method of the server object to
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| 44 | process one or many requests.
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| 45 |
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| 46 | When inheriting from :class:`ThreadingMixIn` for threaded connection behavior,
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| 47 | you should explicitly declare how you want your threads to behave on an abrupt
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| 48 | shutdown. The :class:`ThreadingMixIn` class defines an attribute
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| 49 | *daemon_threads*, which indicates whether or not the server should wait for
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| 50 | thread termination. You should set the flag explicitly if you would like threads
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| 51 | to behave autonomously; the default is :const:`False`, meaning that Python will
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| 52 | not exit until all threads created by :class:`ThreadingMixIn` have exited.
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| 53 |
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| 54 | Server classes have the same external methods and attributes, no matter what
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| 55 | network protocol they use.
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| 56 |
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| 57 |
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| 58 | Server Creation Notes
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| 59 | ---------------------
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| 60 |
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| 61 | There are five classes in an inheritance diagram, four of which represent
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| 62 | synchronous servers of four types::
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| 63 |
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| 64 | +------------+
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| 65 | | BaseServer |
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| 66 | +------------+
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| 67 | |
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| 68 | v
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| 69 | +-----------+ +------------------+
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| 70 | | TCPServer |------->| UnixStreamServer |
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| 71 | +-----------+ +------------------+
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| 72 | |
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| 73 | v
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| 74 | +-----------+ +--------------------+
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| 75 | | UDPServer |------->| UnixDatagramServer |
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| 76 | +-----------+ +--------------------+
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| 77 |
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| 78 | Note that :class:`UnixDatagramServer` derives from :class:`UDPServer`, not from
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| 79 | :class:`UnixStreamServer` --- the only difference between an IP and a Unix
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| 80 | stream server is the address family, which is simply repeated in both Unix
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| 81 | server classes.
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| 82 |
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| 83 | Forking and threading versions of each type of server can be created using the
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| 84 | :class:`ForkingMixIn` and :class:`ThreadingMixIn` mix-in classes. For instance,
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| 85 | a threading UDP server class is created as follows::
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| 86 |
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| 87 | class ThreadingUDPServer(ThreadingMixIn, UDPServer): pass
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| 88 |
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| 89 | The mix-in class must come first, since it overrides a method defined in
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[391] | 90 | :class:`UDPServer`. Setting the various attributes also change the
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[2] | 91 | behavior of the underlying server mechanism.
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| 92 |
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| 93 | To implement a service, you must derive a class from :class:`BaseRequestHandler`
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| 94 | and redefine its :meth:`handle` method. You can then run various versions of
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| 95 | the service by combining one of the server classes with your request handler
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| 96 | class. The request handler class must be different for datagram or stream
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| 97 | services. This can be hidden by using the handler subclasses
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| 98 | :class:`StreamRequestHandler` or :class:`DatagramRequestHandler`.
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| 99 |
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| 100 | Of course, you still have to use your head! For instance, it makes no sense to
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| 101 | use a forking server if the service contains state in memory that can be
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| 102 | modified by different requests, since the modifications in the child process
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| 103 | would never reach the initial state kept in the parent process and passed to
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| 104 | each child. In this case, you can use a threading server, but you will probably
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| 105 | have to use locks to protect the integrity of the shared data.
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| 106 |
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| 107 | On the other hand, if you are building an HTTP server where all data is stored
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| 108 | externally (for instance, in the file system), a synchronous class will
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| 109 | essentially render the service "deaf" while one request is being handled --
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| 110 | which may be for a very long time if a client is slow to receive all the data it
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| 111 | has requested. Here a threading or forking server is appropriate.
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| 112 |
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| 113 | In some cases, it may be appropriate to process part of a request synchronously,
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| 114 | but to finish processing in a forked child depending on the request data. This
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| 115 | can be implemented by using a synchronous server and doing an explicit fork in
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| 116 | the request handler class :meth:`handle` method.
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| 117 |
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| 118 | Another approach to handling multiple simultaneous requests in an environment
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[391] | 119 | that supports neither threads nor :func:`~os.fork` (or where these are too
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| 120 | expensive or inappropriate for the service) is to maintain an explicit table of
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| 121 | partially finished requests and to use :func:`~select.select` to decide which
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| 122 | request to work on next (or whether to handle a new incoming request). This is
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| 123 | particularly important for stream services where each client can potentially be
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| 124 | connected for a long time (if threads or subprocesses cannot be used). See
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| 125 | :mod:`asyncore` for another way to manage this.
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[2] | 126 |
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| 127 | .. XXX should data and methods be intermingled, or separate?
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| 128 | how should the distinction between class and instance variables be drawn?
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| 129 |
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| 130 |
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| 131 | Server Objects
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| 132 | --------------
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| 133 |
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| 134 | .. class:: BaseServer
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| 135 |
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| 136 | This is the superclass of all Server objects in the module. It defines the
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| 137 | interface, given below, but does not implement most of the methods, which is
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| 138 | done in subclasses.
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| 139 |
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| 140 |
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| 141 | .. method:: BaseServer.fileno()
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| 142 |
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| 143 | Return an integer file descriptor for the socket on which the server is
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| 144 | listening. This function is most commonly passed to :func:`select.select`, to
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| 145 | allow monitoring multiple servers in the same process.
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| 146 |
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| 147 |
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| 148 | .. method:: BaseServer.handle_request()
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| 149 |
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| 150 | Process a single request. This function calls the following methods in
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| 151 | order: :meth:`get_request`, :meth:`verify_request`, and
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| 152 | :meth:`process_request`. If the user-provided :meth:`handle` method of the
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| 153 | handler class raises an exception, the server's :meth:`handle_error` method
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| 154 | will be called. If no request is received within :attr:`self.timeout`
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| 155 | seconds, :meth:`handle_timeout` will be called and :meth:`handle_request`
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| 156 | will return.
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| 157 |
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| 158 |
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| 159 | .. method:: BaseServer.serve_forever(poll_interval=0.5)
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| 160 |
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[391] | 161 | Handle requests until an explicit :meth:`shutdown` request.
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| 162 | Poll for shutdown every *poll_interval* seconds. Ignores :attr:`self.timeout`.
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| 163 | If you need to do periodic tasks, do them in another thread.
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[2] | 164 |
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| 165 |
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| 166 | .. method:: BaseServer.shutdown()
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| 167 |
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[391] | 168 | Tell the :meth:`serve_forever` loop to stop and wait until it does.
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[2] | 169 |
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| 170 | .. versionadded:: 2.6
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| 171 |
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| 172 |
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| 173 | .. attribute:: BaseServer.address_family
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| 174 |
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| 175 | The family of protocols to which the server's socket belongs.
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| 176 | Common examples are :const:`socket.AF_INET` and :const:`socket.AF_UNIX`.
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| 177 |
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| 178 |
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| 179 | .. attribute:: BaseServer.RequestHandlerClass
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| 180 |
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| 181 | The user-provided request handler class; an instance of this class is created
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| 182 | for each request.
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| 183 |
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| 184 |
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| 185 | .. attribute:: BaseServer.server_address
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| 186 |
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| 187 | The address on which the server is listening. The format of addresses varies
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| 188 | depending on the protocol family; see the documentation for the socket module
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| 189 | for details. For Internet protocols, this is a tuple containing a string giving
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| 190 | the address, and an integer port number: ``('127.0.0.1', 80)``, for example.
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| 191 |
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| 192 |
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| 193 | .. attribute:: BaseServer.socket
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| 194 |
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| 195 | The socket object on which the server will listen for incoming requests.
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| 196 |
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| 197 |
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| 198 | The server classes support the following class variables:
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| 199 |
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| 200 | .. XXX should class variables be covered before instance variables, or vice versa?
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| 201 |
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| 202 | .. attribute:: BaseServer.allow_reuse_address
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| 203 |
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| 204 | Whether the server will allow the reuse of an address. This defaults to
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| 205 | :const:`False`, and can be set in subclasses to change the policy.
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| 206 |
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| 207 |
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| 208 | .. attribute:: BaseServer.request_queue_size
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| 209 |
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| 210 | The size of the request queue. If it takes a long time to process a single
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| 211 | request, any requests that arrive while the server is busy are placed into a
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| 212 | queue, up to :attr:`request_queue_size` requests. Once the queue is full,
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| 213 | further requests from clients will get a "Connection denied" error. The default
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| 214 | value is usually 5, but this can be overridden by subclasses.
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| 215 |
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| 216 |
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| 217 | .. attribute:: BaseServer.socket_type
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| 218 |
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| 219 | The type of socket used by the server; :const:`socket.SOCK_STREAM` and
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| 220 | :const:`socket.SOCK_DGRAM` are two common values.
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| 221 |
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| 222 |
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| 223 | .. attribute:: BaseServer.timeout
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| 224 |
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| 225 | Timeout duration, measured in seconds, or :const:`None` if no timeout is
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| 226 | desired. If :meth:`handle_request` receives no incoming requests within the
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| 227 | timeout period, the :meth:`handle_timeout` method is called.
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| 228 |
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| 229 |
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| 230 | There are various server methods that can be overridden by subclasses of base
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| 231 | server classes like :class:`TCPServer`; these methods aren't useful to external
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| 232 | users of the server object.
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| 233 |
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| 234 | .. XXX should the default implementations of these be documented, or should
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| 235 | it be assumed that the user will look at SocketServer.py?
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| 236 |
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| 237 | .. method:: BaseServer.finish_request()
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| 238 |
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| 239 | Actually processes the request by instantiating :attr:`RequestHandlerClass` and
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| 240 | calling its :meth:`handle` method.
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| 241 |
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| 242 |
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| 243 | .. method:: BaseServer.get_request()
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| 244 |
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| 245 | Must accept a request from the socket, and return a 2-tuple containing the *new*
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| 246 | socket object to be used to communicate with the client, and the client's
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| 247 | address.
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| 248 |
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| 249 |
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| 250 | .. method:: BaseServer.handle_error(request, client_address)
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| 251 |
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| 252 | This function is called if the :attr:`RequestHandlerClass`'s :meth:`handle`
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| 253 | method raises an exception. The default action is to print the traceback to
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| 254 | standard output and continue handling further requests.
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| 255 |
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| 256 |
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| 257 | .. method:: BaseServer.handle_timeout()
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| 258 |
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| 259 | This function is called when the :attr:`timeout` attribute has been set to a
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| 260 | value other than :const:`None` and the timeout period has passed with no
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| 261 | requests being received. The default action for forking servers is
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| 262 | to collect the status of any child processes that have exited, while
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| 263 | in threading servers this method does nothing.
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| 264 |
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| 265 |
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| 266 | .. method:: BaseServer.process_request(request, client_address)
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| 267 |
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| 268 | Calls :meth:`finish_request` to create an instance of the
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| 269 | :attr:`RequestHandlerClass`. If desired, this function can create a new process
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| 270 | or thread to handle the request; the :class:`ForkingMixIn` and
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| 271 | :class:`ThreadingMixIn` classes do this.
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| 272 |
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| 273 |
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| 274 | .. Is there any point in documenting the following two functions?
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| 275 | What would the purpose of overriding them be: initializing server
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| 276 | instance variables, adding new network families?
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| 277 |
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| 278 | .. method:: BaseServer.server_activate()
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| 279 |
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| 280 | Called by the server's constructor to activate the server. The default behavior
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| 281 | just :meth:`listen`\ s to the server's socket. May be overridden.
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| 282 |
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| 283 |
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| 284 | .. method:: BaseServer.server_bind()
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| 285 |
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| 286 | Called by the server's constructor to bind the socket to the desired address.
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| 287 | May be overridden.
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| 288 |
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| 289 |
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| 290 | .. method:: BaseServer.verify_request(request, client_address)
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| 291 |
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| 292 | Must return a Boolean value; if the value is :const:`True`, the request will be
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| 293 | processed, and if it's :const:`False`, the request will be denied. This function
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| 294 | can be overridden to implement access controls for a server. The default
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| 295 | implementation always returns :const:`True`.
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| 296 |
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| 297 |
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| 298 | RequestHandler Objects
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| 299 | ----------------------
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| 300 |
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| 301 | The request handler class must define a new :meth:`handle` method, and can
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| 302 | override any of the following methods. A new instance is created for each
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| 303 | request.
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| 304 |
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| 305 |
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| 306 | .. method:: RequestHandler.finish()
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| 307 |
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| 308 | Called after the :meth:`handle` method to perform any clean-up actions
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[391] | 309 | required. The default implementation does nothing. If :meth:`setup`
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| 310 | raises an exception, this function will not be called.
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[2] | 311 |
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| 312 |
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| 313 | .. method:: RequestHandler.handle()
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| 314 |
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| 315 | This function must do all the work required to service a request. The
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| 316 | default implementation does nothing. Several instance attributes are
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| 317 | available to it; the request is available as :attr:`self.request`; the client
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| 318 | address as :attr:`self.client_address`; and the server instance as
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| 319 | :attr:`self.server`, in case it needs access to per-server information.
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| 320 |
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| 321 | The type of :attr:`self.request` is different for datagram or stream
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| 322 | services. For stream services, :attr:`self.request` is a socket object; for
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| 323 | datagram services, :attr:`self.request` is a pair of string and socket.
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| 324 | However, this can be hidden by using the request handler subclasses
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| 325 | :class:`StreamRequestHandler` or :class:`DatagramRequestHandler`, which
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| 326 | override the :meth:`setup` and :meth:`finish` methods, and provide
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| 327 | :attr:`self.rfile` and :attr:`self.wfile` attributes. :attr:`self.rfile` and
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| 328 | :attr:`self.wfile` can be read or written, respectively, to get the request
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| 329 | data or return data to the client.
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| 330 |
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| 331 |
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| 332 | .. method:: RequestHandler.setup()
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| 333 |
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| 334 | Called before the :meth:`handle` method to perform any initialization actions
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| 335 | required. The default implementation does nothing.
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| 336 |
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| 337 |
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| 338 | Examples
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| 339 | --------
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| 340 |
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| 341 | :class:`SocketServer.TCPServer` Example
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| 342 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| 343 |
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| 344 | This is the server side::
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| 345 |
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| 346 | import SocketServer
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| 347 |
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| 348 | class MyTCPHandler(SocketServer.BaseRequestHandler):
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| 349 | """
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| 350 | The RequestHandler class for our server.
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| 351 |
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| 352 | It is instantiated once per connection to the server, and must
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| 353 | override the handle() method to implement communication to the
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| 354 | client.
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| 355 | """
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| 356 |
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| 357 | def handle(self):
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| 358 | # self.request is the TCP socket connected to the client
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| 359 | self.data = self.request.recv(1024).strip()
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[391] | 360 | print "{} wrote:".format(self.client_address[0])
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[2] | 361 | print self.data
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| 362 | # just send back the same data, but upper-cased
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[391] | 363 | self.request.sendall(self.data.upper())
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[2] | 364 |
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| 365 | if __name__ == "__main__":
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| 366 | HOST, PORT = "localhost", 9999
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| 367 |
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| 368 | # Create the server, binding to localhost on port 9999
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| 369 | server = SocketServer.TCPServer((HOST, PORT), MyTCPHandler)
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| 370 |
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| 371 | # Activate the server; this will keep running until you
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| 372 | # interrupt the program with Ctrl-C
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| 373 | server.serve_forever()
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| 374 |
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| 375 | An alternative request handler class that makes use of streams (file-like
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| 376 | objects that simplify communication by providing the standard file interface)::
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| 377 |
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| 378 | class MyTCPHandler(SocketServer.StreamRequestHandler):
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| 379 |
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| 380 | def handle(self):
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| 381 | # self.rfile is a file-like object created by the handler;
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| 382 | # we can now use e.g. readline() instead of raw recv() calls
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| 383 | self.data = self.rfile.readline().strip()
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[391] | 384 | print "{} wrote:".format(self.client_address[0])
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[2] | 385 | print self.data
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| 386 | # Likewise, self.wfile is a file-like object used to write back
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| 387 | # to the client
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| 388 | self.wfile.write(self.data.upper())
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| 389 |
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| 390 | The difference is that the ``readline()`` call in the second handler will call
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| 391 | ``recv()`` multiple times until it encounters a newline character, while the
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| 392 | single ``recv()`` call in the first handler will just return what has been sent
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[391] | 393 | from the client in one ``sendall()`` call.
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[2] | 394 |
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| 395 |
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| 396 | This is the client side::
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| 397 |
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| 398 | import socket
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| 399 | import sys
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| 400 |
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| 401 | HOST, PORT = "localhost", 9999
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| 402 | data = " ".join(sys.argv[1:])
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| 403 |
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| 404 | # Create a socket (SOCK_STREAM means a TCP socket)
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| 405 | sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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| 406 |
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[391] | 407 | try:
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| 408 | # Connect to server and send data
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| 409 | sock.connect((HOST, PORT))
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| 410 | sock.sendall(data + "\n")
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[2] | 411 |
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[391] | 412 | # Receive data from the server and shut down
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| 413 | received = sock.recv(1024)
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| 414 | finally:
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| 415 | sock.close()
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[2] | 416 |
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[391] | 417 | print "Sent: {}".format(data)
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| 418 | print "Received: {}".format(received)
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[2] | 419 |
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| 420 |
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| 421 | The output of the example should look something like this:
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| 422 |
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| 423 | Server::
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| 424 |
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| 425 | $ python TCPServer.py
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| 426 | 127.0.0.1 wrote:
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| 427 | hello world with TCP
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| 428 | 127.0.0.1 wrote:
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| 429 | python is nice
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| 430 |
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| 431 | Client::
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| 432 |
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| 433 | $ python TCPClient.py hello world with TCP
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| 434 | Sent: hello world with TCP
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| 435 | Received: HELLO WORLD WITH TCP
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| 436 | $ python TCPClient.py python is nice
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| 437 | Sent: python is nice
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| 438 | Received: PYTHON IS NICE
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| 439 |
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| 440 |
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| 441 | :class:`SocketServer.UDPServer` Example
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| 442 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| 443 |
|
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| 444 | This is the server side::
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| 445 |
|
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| 446 | import SocketServer
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| 447 |
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| 448 | class MyUDPHandler(SocketServer.BaseRequestHandler):
|
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| 449 | """
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| 450 | This class works similar to the TCP handler class, except that
|
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| 451 | self.request consists of a pair of data and client socket, and since
|
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| 452 | there is no connection the client address must be given explicitly
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| 453 | when sending data back via sendto().
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| 454 | """
|
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| 455 |
|
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| 456 | def handle(self):
|
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| 457 | data = self.request[0].strip()
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| 458 | socket = self.request[1]
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[391] | 459 | print "{} wrote:".format(self.client_address[0])
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[2] | 460 | print data
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| 461 | socket.sendto(data.upper(), self.client_address)
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| 462 |
|
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| 463 | if __name__ == "__main__":
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[391] | 464 | HOST, PORT = "localhost", 9999
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| 465 | server = SocketServer.UDPServer((HOST, PORT), MyUDPHandler)
|
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| 466 | server.serve_forever()
|
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[2] | 467 |
|
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| 468 | This is the client side::
|
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| 469 |
|
---|
| 470 | import socket
|
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| 471 | import sys
|
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| 472 |
|
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| 473 | HOST, PORT = "localhost", 9999
|
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| 474 | data = " ".join(sys.argv[1:])
|
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| 475 |
|
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| 476 | # SOCK_DGRAM is the socket type to use for UDP sockets
|
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| 477 | sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
|
---|
| 478 |
|
---|
| 479 | # As you can see, there is no connect() call; UDP has no connections.
|
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| 480 | # Instead, data is directly sent to the recipient via sendto().
|
---|
| 481 | sock.sendto(data + "\n", (HOST, PORT))
|
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| 482 | received = sock.recv(1024)
|
---|
| 483 |
|
---|
[391] | 484 | print "Sent: {}".format(data)
|
---|
| 485 | print "Received: {}".format(received)
|
---|
[2] | 486 |
|
---|
| 487 | The output of the example should look exactly like for the TCP server example.
|
---|
| 488 |
|
---|
| 489 |
|
---|
| 490 | Asynchronous Mixins
|
---|
| 491 | ~~~~~~~~~~~~~~~~~~~
|
---|
| 492 |
|
---|
| 493 | To build asynchronous handlers, use the :class:`ThreadingMixIn` and
|
---|
| 494 | :class:`ForkingMixIn` classes.
|
---|
| 495 |
|
---|
| 496 | An example for the :class:`ThreadingMixIn` class::
|
---|
| 497 |
|
---|
| 498 | import socket
|
---|
| 499 | import threading
|
---|
| 500 | import SocketServer
|
---|
| 501 |
|
---|
| 502 | class ThreadedTCPRequestHandler(SocketServer.BaseRequestHandler):
|
---|
| 503 |
|
---|
| 504 | def handle(self):
|
---|
| 505 | data = self.request.recv(1024)
|
---|
[391] | 506 | cur_thread = threading.current_thread()
|
---|
| 507 | response = "{}: {}".format(cur_thread.name, data)
|
---|
| 508 | self.request.sendall(response)
|
---|
[2] | 509 |
|
---|
| 510 | class ThreadedTCPServer(SocketServer.ThreadingMixIn, SocketServer.TCPServer):
|
---|
| 511 | pass
|
---|
| 512 |
|
---|
| 513 | def client(ip, port, message):
|
---|
| 514 | sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
|
---|
| 515 | sock.connect((ip, port))
|
---|
[391] | 516 | try:
|
---|
| 517 | sock.sendall(message)
|
---|
| 518 | response = sock.recv(1024)
|
---|
| 519 | print "Received: {}".format(response)
|
---|
| 520 | finally:
|
---|
| 521 | sock.close()
|
---|
[2] | 522 |
|
---|
| 523 | if __name__ == "__main__":
|
---|
| 524 | # Port 0 means to select an arbitrary unused port
|
---|
| 525 | HOST, PORT = "localhost", 0
|
---|
| 526 |
|
---|
| 527 | server = ThreadedTCPServer((HOST, PORT), ThreadedTCPRequestHandler)
|
---|
| 528 | ip, port = server.server_address
|
---|
| 529 |
|
---|
| 530 | # Start a thread with the server -- that thread will then start one
|
---|
| 531 | # more thread for each request
|
---|
| 532 | server_thread = threading.Thread(target=server.serve_forever)
|
---|
| 533 | # Exit the server thread when the main thread terminates
|
---|
[391] | 534 | server_thread.daemon = True
|
---|
[2] | 535 | server_thread.start()
|
---|
[391] | 536 | print "Server loop running in thread:", server_thread.name
|
---|
[2] | 537 |
|
---|
| 538 | client(ip, port, "Hello World 1")
|
---|
| 539 | client(ip, port, "Hello World 2")
|
---|
| 540 | client(ip, port, "Hello World 3")
|
---|
| 541 |
|
---|
| 542 | server.shutdown()
|
---|
| 543 |
|
---|
[391] | 544 |
|
---|
[2] | 545 | The output of the example should look something like this::
|
---|
| 546 |
|
---|
| 547 | $ python ThreadedTCPServer.py
|
---|
| 548 | Server loop running in thread: Thread-1
|
---|
| 549 | Received: Thread-2: Hello World 1
|
---|
| 550 | Received: Thread-3: Hello World 2
|
---|
| 551 | Received: Thread-4: Hello World 3
|
---|
| 552 |
|
---|
| 553 |
|
---|
| 554 | The :class:`ForkingMixIn` class is used in the same way, except that the server
|
---|
| 555 | will spawn a new process for each request.
|
---|