OS = unknown os2:OS = os2 win32:OS = win unix:OS = nix mac:OS = mac # stay clean debug: { MOC_DIR = .debug/.$$OS/.moc OBJECTS_DIR = .debug/.$$OS/.obj UI_DIR = .debug/.$$OS/.ui } else { MOC_DIR = .$$OS/.moc OBJECTS_DIR = .$$OS/.obj UI_DIR = .$$OS/.ui } # include some of cutestuff CONFIG += cutestuff CS_BASE = ../../../cutestuff exists(cutestuff) { CS_BASE = cutestuff } exists(cs.pri) { include(cs.pri) } !exists(cs.pri) { include(../../cs.pri) } # qca #DEFINES += QCA_STATIC #QCA_PREFIX = qca #!exists(qca) { # QCA_PREFIX = ../../../qca/src #} #INCLUDEPATH += $$QCA_PREFIX #HEADERS += $$QCA_PREFIX/qca.h $$QCA_PREFIX/qcaprovider.h #SOURCES += $$QCA_PREFIX/qca.cpp LIBS += -lqca # iris exists(iris) { IRIS_BASE = iris } !exists(iris) { IRIS_BASE = ../.. } include($$IRIS_BASE/iris.pri)