Index: /smplayer/vendor/current/Changelog
===================================================================
--- /smplayer/vendor/current/Changelog	(revision 132)
+++ /smplayer/vendor/current/Changelog	(revision 133)
@@ -1,2 +1,34 @@
+[b]Version 0.8.1[/b]:
+
+(2012-09-14)
+ * Fix youtube playback.
+
+(2012-08-26)
+ * Fix: mplayer2 was not recognized if the name was in lowercase in the
+   identification string.
+
+(2012-08-24)
+ * Show the background picture on stop.
+
+(2012-08-14)
+ * Youtube: don't use a user agent by default. It's possible to set
+   the user agent in smplayer.ini though.
+
+(2012-07-30)
+ * Add mka and m4a to the list of extensions (for audio).
+
+(2012-07-04)
+ * New option "save_dirs" in the [directories] section. If set to false
+   the latest used directory won't be saved.
+
+(2012-07-23)
+ * Add wtv to the list of extensions
+
+(2012-06-25)
+ * Add oga and ogx to the list of extensions
+ 
+(2012-05-29)
+ * Enable Audio CD on Windows (requires a libcdio enabled MPlayer)
+
 [b]Version 0.8.0[/b]:
 
Index: /smplayer/vendor/current/Release_notes.txt
===================================================================
--- /smplayer/vendor/current/Release_notes.txt	(revision 132)
+++ /smplayer/vendor/current/Release_notes.txt	(revision 133)
@@ -1,2 +1,7 @@
+Version 0.8.1.
+
+ * Fix youtube.
+
+
 Version 0.8.0.
 
Index: player/vendor/current/clean_windows.bat
===================================================================
--- /smplayer/vendor/current/clean_windows.bat	(revision 132)
+++ 	(revision )
@@ -1,9 +1,0 @@
-cd zlib-1.2.6
-mingw32-make -fwin32\makefile.gcc clean
-
-cd ..\src
-mingw32-make distclean
-
-cd ..
-del src\translations\smplayer_*.qm
-
Index: /smplayer/vendor/current/clean_windows.cmd
===================================================================
--- /smplayer/vendor/current/clean_windows.cmd	(revision 133)
+++ /smplayer/vendor/current/clean_windows.cmd	(revision 133)
@@ -0,0 +1,13 @@
+cd zlib
+mingw32-make -fwin32\makefile.gcc clean
+
+cd ..\src
+mingw32-make distclean
+
+cd ..
+del src\translations\smplayer_*.qm
+del src\object_script.smplayer.Release
+del src\object_script.smplayer.Debug
+del src\svn_revision.h
+rd src\release
+rd src\debug
Index: player/vendor/current/compile_windows.bat
===================================================================
--- /smplayer/vendor/current/compile_windows.bat	(revision 132)
+++ 	(revision )
@@ -1,10 +1,0 @@
-call getrev.cmd
-
-cd zlib-1.2.6
-mingw32-make -fwin32\makefile.gcc
-cd ..
-
-cd src
-lrelease smplayer.pro
-qmake
-mingw32-make
Index: /smplayer/vendor/current/compile_windows.cmd
===================================================================
--- /smplayer/vendor/current/compile_windows.cmd	(revision 133)
+++ /smplayer/vendor/current/compile_windows.cmd	(revision 133)
@@ -0,0 +1,10 @@
+call getrev.cmd
+
+cd zlib
+mingw32-make -fwin32\makefile.gcc
+cd ..
+
+cd src
+lrelease smplayer.pro
+qmake
+mingw32-make
Index: player/vendor/current/compile_windows_portable.bat
===================================================================
--- /smplayer/vendor/current/compile_windows_portable.bat	(revision 132)
+++ 	(revision )
@@ -1,10 +1,0 @@
-call getrev.cmd
-
-cd zlib-1.2.6
-mingw32-make -fwin32\makefile.gcc
-cd ..
-
-cd src
-lrelease smplayer.pro
-qmake DEFINES+=PORTABLE_APP
-mingw32-make
Index: /smplayer/vendor/current/compile_windows_portable.cmd
===================================================================
--- /smplayer/vendor/current/compile_windows_portable.cmd	(revision 133)
+++ /smplayer/vendor/current/compile_windows_portable.cmd	(revision 133)
@@ -0,0 +1,10 @@
+call getrev.cmd
+
+cd zlib
+mingw32-make -fwin32\makefile.gcc
+cd ..
+
+cd src
+lrelease smplayer.pro
+qmake DEFINES+=PORTABLE_APP
+mingw32-make
Index: /smplayer/vendor/current/create_deb.sh
===================================================================
--- /smplayer/vendor/current/create_deb.sh	(revision 132)
+++ /smplayer/vendor/current/create_deb.sh	(revision 133)
@@ -5,5 +5,5 @@
 
 ./get_svn_revision.sh
-#dch -v 0.8.0-`cat svn_revision` "New version"
+#dch -v 0.8.1-`cat svn_revision` "New version"
 
 #dpkg-buildpackage -rfakeroot
Index: /smplayer/vendor/current/debian-rvm/changelog-orig
===================================================================
--- /smplayer/vendor/current/debian-rvm/changelog-orig	(revision 132)
+++ /smplayer/vendor/current/debian-rvm/changelog-orig	(revision 133)
@@ -1,2 +1,8 @@
+smplayer (0.8.1) oneiric; urgency=low
+
+  * New release
+
+ -- Ricardo Villalba <rvm@users.sourceforge.net>  Wed, 19 Sep 2012 17:47:06 +0200
+
 smplayer (0.8.0) oneiric; urgency=low
 
Index: /smplayer/vendor/current/docs/eu/faq.html
===================================================================
--- /smplayer/vendor/current/docs/eu/faq.html	(revision 133)
+++ /smplayer/vendor/current/docs/eu/faq.html	(revision 133)
@@ -0,0 +1,334 @@
+<!DOCTYPE html>
+<html>
+<head>
+<meta http-equiv="content-type" content="text/html; charset=UTF-8">
+<style type="text/css">
+html, body {
+  background-color: #fff;
+}
+h1,
+h2,
+h3,
+h4,
+h5,
+h6,
+p,
+blockquote,
+pre,
+a,
+abbr,
+acronym,
+address,
+cite,
+code,
+del,
+dfn,
+em,
+img,
+q,
+s,
+samp,
+small,
+strike,
+strong,
+sub,
+sup,
+tt,
+var,
+dd,
+dl,
+dt,
+li,
+ol,
+ul,
+fieldset,
+form,
+label,
+legend,
+button,
+table,
+caption,
+tbody,
+tfoot,
+thead,
+tr,
+th,
+td {
+  margin: 0;
+  padding: 0;
+  border: 0;
+  font-weight: normal;
+  font-style: normal;
+  font-size: 100%;
+  line-height: 1;
+  font-family: inherit;
+}
+body {
+  margin: 18px;
+  font-family: "Helvetica Neue", Helvetica, Arial, sans-serif;
+  font-size: 13px;
+  font-weight: normal;
+  line-height: 18px;
+  color: #000000;
+}
+a {
+  color: #0069d6;
+  text-decoration: none;
+  line-height: inherit;
+  font-weight: inherit;
+}
+a:hover {
+  color: #0050a3;
+  text-decoration: underline;
+}
+p {
+  font-size: 13px;
+  font-weight: normal;
+  line-height:18px;
+  margin-bottom: 9px;
+}
+p small {
+  font-size: 11px;
+  color: #bfbfbf;
+}
+h1,
+h2,
+h3,
+h4,
+h5,
+h6 {
+  font-weight: bold;
+  color: #202020;
+}
+h1 small,
+h2 small,
+h3 small,
+h4 small,
+h5 small,
+h6 small {
+  color: #bfbfbf;
+}
+h1 {
+  margin-bottom: 18px;
+  font-size: 30px;
+  line-height: 36px;
+}
+h1 small {
+  font-size: 18px;
+}
+h2 {
+  font-size: 24px;
+  line-height: 36px;
+}
+h2 small {
+  font-size: 14px;
+}
+h3,
+h4,
+h5,
+h6 {
+  line-height: 36px;
+}
+h3 {
+  font-size: 18px;
+}
+h3 small {
+  font-size: 14px;
+}
+h4 {
+  font-size: 16px;
+}
+h4 small {
+  font-size: 12px;
+}
+h5 {
+  font-size: 14px;
+}
+h6 {
+  font-size: 13px;
+  color: #bfbfbf;
+  text-transform: uppercase;
+}
+ul, ol {
+  margin: 0 0 18px 25px;
+}
+ul ul,
+ul ol,
+ol ol,
+ol ul {
+  margin-bottom: 0;
+}
+ul {
+  list-style: disc;
+}
+ol {
+  list-style: decimal;
+}
+li {
+  line-height: 18px;
+  color: #000;
+}
+pre {
+  background-color: #E0E0E0;
+  padding: 6px;
+  width: 950px;
+  font-family: Consolas,monospace;
+  line-height: 19px;
+}
+</style>
+<title>SMPlayer - Sarri Egindako Galderak</title>
+</head>
+<body>
+
+<h1>SMPlayer - Sarri Egindako Galderak</h1>
+<ol>
+<li><a href="#smplayer_mplayer">Batzuetan irakurtzen dut SMPlayer, besteetan MPlayer, zer dira? Gauza bera dira?</a></li>
+<li><a href="#mplayer2">Zer da MPlayer2-ri buruz?</a></li>
+<li><a href="#qt">Qt buruzko zerbait irakurri dut, zer da?</a></li>
+<li><a href="#dvd_menus">DVD menuak, non daude?</a></li>
+<li><a href="#output_drivers">Irteera gidagailuak (directx, xv, x11, gl, alsa, oss...) zer dira? Zein da hoberena?</a></li>
+<li><a href="#screenshot">Ikusleiho-argazki bat egiten saiatu naiz baina aukera ezagaituta dago, zergaitik?</a></li>
+<li><a href="#audio_track">Audio bidea aldatzen saiatu naiz baina ez dabil, audioak berdin jarraitzen du. Bideoa gelditu eta berriro abiarazi behar dut audio bidea eguneratzeko. Zergaitik?</a></li>
+<li><a href="#shortcuts">Nola aldatu ditzaket lasterteklak?</a></li>
+<li><a href="#codecs">Bideo heuskarri batzuekin audioa besterik ez dut, baina ez bideoa. Zergaitik? Kodek batzuk behar ditut?</a></li>
+<li><a href="#open_quit">Zein alde dago Ireki -> Itxi eta Ireki -> Amaitu artean? Ez dute gauza bera egiten?</a></li>
+<li><a href="#audio_cd">Nola irakurri dezaket audio CD bat?</a></li>
+<li><a href="#mplayer_errors">Agiri bat irakurtzen saiatu naiz baina ez da ezer gertatzen. Zergaitik?</a></li>
+<li><a href="#mplayer_restart">Menuko aukera pilo batek bideoa une batez zuri jartzen dute. Zergaitik?</a></li>
+<li><a href="#crash">SMPlayer matxuratu da, baina audioa ez da gelditzen, zergaitik?</a></li>
+<li><a href="#mplayer_recommended">MPlayerren zein bertsio gomendatzen da?</a></li>
+<li><a href="#subtitles_border">Azpidatziak hertz beltzean erakustea nahi ditut irudian ordez, nola egin dezaket?</a></li>
+<li><a href="#expand_filter">Azpidatziak hertz beltzean erakustea nahi ditut bideo GUZTIETAN, ahal da?</a></li>
+<li><a href="#screensaver1">Ikusleiho-babeslea ez da itzaltzen, zergaitik?</a></li>
+<li><a href="#multithread">MPlayer hari-anitzekoa da? Nola aurreratu dezaket nire CPU nukleo guztiak erabiltzeko?</a></li>
+<li><a href="#osdfontsize">Nola zehaztu dezaket hizki neurria OSD-an (Ikusleiho Gainean Erakutsi)?</a></li>
+<li><a href="#config_file">Non daude itxurapen agiriak?</a></li>
+<li><a href="#win_multimonitors">(Windows) Bideoa 1. monitorean ikusten da baina 2.-ean ez, zergaitik?</a></li>
+<li><a href="#win_aero">(Windows) Bideo bat irakurtzen dudan bakoitzean Aero ezgaitu egiten da, zergaitik?</a></li>
+<li><a href="#win_shortnames">(Windows) Ezin ditut ireki agiriak hizki-kode bereziekin edo ez-Ingelerazkoekin, zergaitik?</a></li>
+</ol>
+
+<hr>
+
+<h4><span id="smplayer_mplayer">Batzuetan irakurtzen dut SMPlayer, besteetan MPlayer, zer dira? Gauza bera dira?</span></h4>
+<p>Ez, bi aplikazio ezberdin dira. MPlayer multimedia irakurgailu bat da, hasieran Linuxerako garatua eta gero beste sistema eragile batzuetara ekarria. Oso ona da, ia den dena irakurtzen du, eta iragazki pilo bat ditu eta abar. Baina erabiltzaile gehienek erabiltzeko zaila aurkitzen dute.</p>
+
+<p>Zorionez, MPlayerrek beste aplikazio batekin batera lan egin dezake (bideo leihoa beste aplikazio baten EIG-n barneratu daiteke, aplikazioak bidalitako aginduak betetzen ditu). Hortaz SMPlayer aurre-amaiera bat besterik ez da egitan MPlayer erabiltzen duena bideoak irakurtzeko.</p>
+
+<p>SMPlayer zuk ikusten duzun leihoa da, menuak, hobespen elkarrizketa... (ikusten ez dituzun beste gauza batzuekin batera, MPlayerren aginte eginkizunak bezala). Baina SMPlayerrek ez daki ezer agiri irakurketaz. Ez daki kodek bat zer den ere. MPlayerrek beste alde batean, agiriak ireki, dekodeatu, bideoa erakutsi eta audioa irakurtzen du. Azpidatziak ere MPlayerrek irakurri, aztertu eta erakusten ditu ikusleihoan.</p>
+
+<h4><span id="mplayer2">Zer da MPlayer2-ri buruz?</span></h4>
+<p>MPlayer2 MPlayerren adar bat da. MPlayer2-k <a href="http://www.mplayer2.org/comparison.html">hobekuntza eta ezaugarri</a> ugari eskaintzen ditu MPlayerren aldean eta bateragarria da SMPlayerrekin.</p>
+
+<h4><span id="qt">Qt buruzko zerbait irakurri dut, zer da?</span></h4>
+<p>SMPlayer Qt erabiliz garatzen da, hau plataforma-anitzerako garapena ahalbidetzen duen C++ liburutegi bat da. Ituruburu kode bera bildu daiteke
+Windows, Linux eta  Mac SE-an. Argibide gehiago: <a href="http://qt.nokia.com/products/">http://qt.nokia.com/products/</a>.</p>
+
+<h4><span id="dvd_menus">DVD menuak, non daude?</span></h4>
+<p>SMPlayer Gidagailu hobespenetan (Aukerak - Hobespenak - Gidagailuak), gaitu "Gaitu DVD menuak (Esperimentala)" aukera eta ezarri zure DVD gidagailua. Ezaugarri honek libdvdnav sostengua duen MPlayer eraiketa berri bat behar du.</p>
+
+<h4><span id="output_drivers">Irteera gidagailuak (directx, xv, x11, gl, alsa, oss...) zer dira? Zein da hoberena? Zein da hoberena?</span></h4>
+<p>MPlayerrek irteera gidagailu ugari ditu, bideo eta soinurako. SMPlayerrek berain artean nahi duzuna hautatzea ahalbidetzen dizu (<i>Hobespenak -> Orokorra -> Bideoa/Audioa</i>).</p>
+<p>Bideoarentzako gomendatzen da erabiltzea xv (Linuxen) edo directx (Windowsen). Hauek hardware bizkorpena erabiltzen dute eta egintza hoberena ematen dute. Directx-ren alde txarra Aero ezgaitzen duela da Windows Vista eta ondorengoetan.
+<p>x11 eta directx:noaccel hardware bizkorpen gabeko gidagailuak dira. Hauek egintza okerrena ematen dute. Bestalde directx:noaccel-ek ontasun txarra ematen du ikusleiho-osoko moduan.</p>
+<p>gl eta gl2-k 3D bizkorpena erabiliko dute grafika txarteletik. Directx:noaccel eta x11-k baino egintza hobea emango dute baina ez directx edo xv-k bezain ona. gl/gl2 erabilgarriak izan daitezke Windows Vista eta ondorengoen erabiltzaileentzat.</p>
+<p>Soinuarentzat, arrunt alsa erabili behar duzu Linuxen. Nik ez ditut gogoko esd edo arts, CPU gehiago erabiltzeko erabiltzen dituztenak.</p>
+<p>Windowsen soinu gidagailuak dsound eta win32 dira. Irakurri dut dsound-ek audio-bideo aldiberetze arazoak eragin ditzakeela batzuetan. Arazo hori nabaritzen baduzu saiatu win32-rekin ordez.</p>
+<p>Beste gidagailu batzuek bideoa irudi agiri bezala gordetzea edo soinua diskan idaztea ahalbidetzen dizute. Gidagailu hauek ez daude ofizialki sostengatuta SMPlayerren. Erabili itzazu bakarrik zer egiten ari zaren badakizu.</p>
+
+<h4><span id="screenshot">Ikusleiho-argazki bat egiten saiatu naiz baina aukera ezagaituta dago, zergaitik?</span></h4>
+<p>Ez duzu agiriterik hautatu ikusleiho-argazkiak biltegiratzeko. Egizu hemen: <i>Hobespenak -> Orokorra</i>, eta ikusleiho-argazki aukera gaitu egingo da.</p>
+
+<h4><span id="audio_track">Audio bidea aldatzen saiatu naiz baina ez dabil, audioak berdin jarraitzen du. Bideoa gelditu eta berriro abiarazi behar dut audio bidea eguneratzeko. Zergaitik?</span></h4>
+<p>Zenbait heuskarrirekin (mp4 edo ogm bezalakoak), MPlayerrek ezin du audio bidea aldatu ekinean dagoela. "Audio bide aldaketa azkarra" (<i>Hobespenak -> Performantzia</i>) aukera ezgaituz gero audio bidez aldatu ahalko zara heuskarri hauetan.</p>
+
+<h4><span id="shortcuts">Nola aldatu ditzaket lasterteklak?</span></h4>
+<p>Hobespenak -> Teklatua eta sagua. Lastertekla gehienak aldatu ahalko dituzu.</p>
+
+<h4><span id="codecs">Bideo heuskarri batzuekin audioa besterik ez dut, baina ez bideoa. Zergaitik? Kodek batzuk behar ditut?</span></h4>
+<p>MPlayerrek heuskarri arrunt gehienak irakurri ditzake "kutxatik kanpo". Baina oraindik jatorrian gehitu ez diren kodekentzat, beharrezkoa da kodek binario pakete bat ezartzea. Hau hemen lortu dezakezu: <a href="http://www.mplayerhq.hu/design7/dload.html">MPlayer jeisketa orrialdea</a>.</p>
+<p>Windowsen, ezarri kodekak mplayer\codecs azpizuzenbidean. Linux distros-etan paketea eskuragarri egon daiteke pakete arruntetan, agian w32codecs izenarekin edo
+horrelako zerbait.</p>
+
+<h4><span id="open_quit">Zein alde dago Ireki -> Itxi eta Ireki -> Amaitu artean? Ez dute gauza bera egiten?</span></h4>
+<p>"Erakutsi ikurra erabide erretiluan" (Aukerak menuan) aukera ez badago hautatuta, orduan bai, bi aukerek gauza berdina egiten dute: aplikazioa utzi.</p>
+<p>Baina aukera hori gaituta badago, orduan <i>Open -> Itxi</i> aplikazioa ezkutatu besterik ez du egingo (eta uneko agiria gelditu), baina SMPlayer oraindik ekinean dago. <i>Ireki -> Amaitu</i> egitan uzten du aplikazioa, berdin da erabide erretilu ikurra gaituta dagoen edo ez.</p>
+
+<h4><span id="audio_cd">Nola irakurri dezaket audio CD bat?</span></h4>
+<p>CD irakurketarako sostengua 0.5.18 bertsioan gehitu zen.</p>
+<p>Windowsen oraingoz ezinezkoa da audio CD-ak irakurtzea.</p>
+
+<h4><span id="mplayer_errors">Agiri bat irakurtzen saiatu naiz baina ez da ezer gertatzen. Zergaitik?</span></h4>
+<p>Zihurrenik MPlayerrek ezin du agiria irakurri. Ireki mplayer oharra (<i>Aukerak -> Ikusi oharrak -> MPlayer</i>), zihurrenik akats mezu bat aurkituko duzu azken lerroetan.</p>
+<p>Windowsen oso arrunta da MPlayerren zenbait eraiketek huts egitea zeren SMPlayer erabiltzen saiatzen den ezaugarri batzuentzako sostengu gabe bildu ziren. Akats mezuak zantzu bat eman ahalko dizu. Katxeaz kexatzen bada, saiatu katxea ezgaitzen <i>Hobespenak -> Performantzia</i>. Hizki itxurapenaz kexatzen bada, saiatu ttf hizkia erabiltzen sistemaren hizkiaren ordez <i>Hobespenak -> Azpidatziak -> Hizkiak eta margoak -> Gaitu azpidatzi arruntak</i>.</p>
+
+<h4><span id="mplayer_restart">Menuko aukera pilo batek bideoa une batez zuri jartzen dute. Zergaitik?</span></h4>
+<p>Aukera batzuek MPlayer prozesua gelditu eta parametro berriekin berrabiaraztea behar dute. Horregaitik eteten da une batez.</p>
+
+<h4><span id="crash">SMPlayer matxuratu da, baina audioa ez da gelditzen, zergaitik?</span></h4>
+<p>SMPlayer matxuratu  da, baina MPlayer oraindik ekinean dago. Amaitu MPlayer prozezua ataza-kudeatzailean.</p>
+<p>Edonola SMPlayer matxuratzen bada, zuzendu beharreko akats larria da. Jakinarazi ezazu.</p>
+
+<h4><span id="mplayer_recommended">MPlayerren zein bertsio gomendatzen da?</span></h4>
+<p>Gomendatzen dut erabiltzea gutxienez MPlayer SVN r33216 (2011-04-05) edo MPlayer2, baina SVN/git-eko bertsio berri bat hobea litzake kodek hobetuen sostengurako eta akatsen zuzenketarako.</p>
+<p>SMPlayer saiatuko da ahal duena egiten bertsio zaharragoekin lan egiteko, baina zenbait aukerek badaiteke lanik ez egitea.</p>
+
+<h4><span id="subtitles_border">Azpidatziak hertz beltzean erakustea nahi ditut irudian ordez, nola egin dezaket?</span></h4>
+<p><i>Bideo iragazkiak -> Gehitu hertz beltzak</i></p>
+
+<h4><span id="expand_filter">Azpidatziak hertz beltzean erakustea nahi ditut bideo GUZTIETAN, ahal da? </span></h4>
+<p><b>expand=:::::4/3</b> bezalako bideo iragazki bat gehitu dezakezu hemen: <i>Hobespenak -> Aurreratua -> MPlayer aukerak</i>.</p>
+Beste aukera batzuk:
+<ul>
+<li>Hautatu <b>Gehitu hertz beltzak ikusleiho-osoan</b> <i>Hobespenak -> Orokorra -> Bideoa</i></li>
+<li>Gehitu <b>add_letterbox true</b> ekintza zerrendaren eremuan <i>Hobespenak -> Aurreratua</i></li>
+</ul>
+
+<h4><span id="screensaver1">Ikusleiho-babeslea ez da itzaltzen, zergaitik?</span></h4>
+MPlayerren bertsio berri bat erabiltzen baduzu badaiteke hau bezalako lerro bat gehitu behar izatea zure ~/.mplayer/config:
+<p></p>
+(gnome) 
+<p></p>
+<pre>heartbeat-cmd="gnome-screensaver-command -p &amp;>/dev/null"</pre>
+<p></p>
+(kde)
+<p></p>
+<pre>heartbeat-cmd="dcop kdesktop KScreensaverIface enable false &amp;>/dev/null &amp;&amp; dcop kdesktop KScreensaverIface enable true &amp;>/dev/null"</pre>
+<p></p>
+<p>Mesedez bota begirada bat MPlayerren eskuliburu orrialdeari argibide gehiagorako.</p>
+
+<h4><span id="multithread">MPlayer hari-anitzekoa da? Nola aurreratu dezaket nire CPU nukleo guztiak erabiltzeko?</span></h4>
+Hari-anitzeko dekodeaketak MPlayerren edo FFmpeg-mt eraiketa berri bat behar du Linuxen. MPlayer2-k berezgaitasunez erabiltzen ditu nukleo guztiak, baina MPlayerrek eskuzko zehazpena behar du. Dekodeaketarako hari zenbatekoa hemen zehaztu dezakezu: <i>Hobespenak -> Performantzia</i>. Ezarri hau zure ordenagailuak dituen nukleo (eta hariak hyperthreaded Intel CPU-en kasuan) zenbatekoaren berdin edo gutxiagon. Ezarri zure CPU-ak duen gaitasunaren bezain handia edo ez du eraginik izango.
+
+<h4><span id="osdfontsize">Nola zehaztu dezaket hizki neurria OSD-an (Ikusleiho Gainean Erakutsi)?</span></h4>
+<p>OSD-ko hizki neurria zehazteko, MPlayerretik denbora eta beste mezu batzuk erakusten dituena ikusleihoaren goi-ezker bazterrean, joan <i>Hobespenak -&gt; Aurreratua -&gt; MPlayer aukerak</i>, eta <b>Aukerak:</b> eremuan, gehitu hurrengo hau:
+<pre>-subfont-autoscale 0 -subfont-osd-scale <i>y</i></pre>
+<p></p>
+<p>Non <i>y</i> zuk hobetsitako neurria den. Berezko balioa <i>-subfont-osd-scale</i> 20 da.</p>
+
+<h4><span id="config_file">Non daude itxurapen agiriak?</span></h4>
+<p>SMPlayerren itxurapen agiri nagusia <i>smplayer.ini</i> da. Zure itxurapenaren arabera, gordetzen dira banakako ezarpen agiriak <i>smplayer_files.ini</i> (ini agiri bat) edo <i>file_settings</i> azpizuzenbidean (ini agiri anitz). Zure SE-ren arabera helbidetuta daude:</p>
+<pre><b>Linux</b> 	                        $HOME/.config/smplayer
+<b>Windows 2000/XP</b> 	        C:\Agiriak eta Ezarpenak\&lt;zure_erabitzaile-izena&gt;\.smplayer
+<b>Windows Vista/7</b>    	        C:\Erabiltzaileak\&lt;zure_erabiltzaile-izena&gt;\.smplayer</pre>
+<p></p>
+<p>Baita ere ikusi dezakezu SMPlayer oharrean (<i>Aukerak -> Ikusi oharrak</i>), bilatu hau bezalako lerro bat:</p>
+<pre>
+ * ini path: '/users/xabier/.config/smplayer'
+</pre>
+<p></p>
+<p><i>smplayer.ini</i>-k SMPlayerren itxurapena biltegiratzen du eta <i>smplayer_files.ini</i>-k zuk irakurritako agirien ezarpenak biltegiratzen ditu.</p>
+<p>Oharra: Linuxen, <i>.config</i> berez ezkutatua egon daiteke. Zihurtatu gaitzeaz ezkutuko agiriak eta agiritegiak zure agiri kudeatzailean.</p>
+
+<h4><span id="win_multimonitors">(Windows) Bideoa 1. monitorean ikusten da baina 2.-ean ez, zergaitik?</span></h4>
+<p><i>directx</i> bideo gidagailu bezala erabiltzen duzunean (<i>Hobespenak -> Orokorra -> Bideoa</i>) bideoa monitore bakar batean erakutsi daiteke. Honen ordez <i>gl</i>, <i>gl2</i> edo <i>direct3d</i> erabiltzen baduzu bideoa edozein monitoretan erakutsiko da..</p>
+<p>Edonola <i>directx</i> erabiltzea nahiago baduzu bideoa erakutsiko den ikusleihoa hautatu dezakezu menuan <i>Bideoa -> Ikusleihoa</i>.</p>
+
+<h4><span id="win_aero">(Windows) Bideo bat irakurtzen dudan bakoitzean Aero ezgaitu egiten da, zergaitik?</span></h4>
+<p>Hau gertatzen da <i>directx</i> bideo gidagailu bezala erabiltzerakoan (<i>Hobespenak -> Orokorra -> Bideoa</i>). Aldatu dezakezu hona: <i>gl</i>, <i>gl2</i> edo <i>direct3d</i>.</p>
+
+<h4><span id="win_shortnames">(Windows) Ezin ditut ireki agiriak hizki-kode bereziekin edo ez-Ingelerazkoekin, zergaitik?</span></h4>
+<p>Ezin baduzu hizki-kode bereziekin edo ez-Ingelerazkoekin agiririk ireki, gaitu <i>Bidali agirizen laburrak (8+3) MPlayerri</i>. Aukerak -&gt; Hobespenak -&gt; Aurreratua arazo honen inguruan lan egiteko.</p>
+
+</body>
+</html>
Index: /smplayer/vendor/current/docs/ru/faq.html
===================================================================
--- /smplayer/vendor/current/docs/ru/faq.html	(revision 132)
+++ /smplayer/vendor/current/docs/ru/faq.html	(revision 133)
@@ -3,5 +3,178 @@
 <head>
 <META HTTP-EQUIV="content-type" CONTENT="text/html; charset=utf-8">
-<title>SMPlayer FAQ</title>
+<style type="text/css">
+html, body {
+  background-color: #fff;
+}
+h1,
+h2,
+h3,
+h4,
+h5,
+h6,
+p,
+blockquote,
+pre,
+a,
+abbr,
+acronym,
+address,
+cite,
+code,
+del,
+dfn,
+em,
+img,
+q,
+s,
+samp,
+small,
+strike,
+strong,
+sub,
+sup,
+tt,
+var,
+dd,
+dl,
+dt,
+li,
+ol,
+ul,
+fieldset,
+form,
+label,
+legend,
+button,
+table,
+caption,
+tbody,
+tfoot,
+thead,
+tr,
+th,
+td {
+  margin: 0;
+  padding: 0;
+  border: 0;
+  font-weight: normal;
+  font-style: normal;
+  font-size: 100%;
+  line-height: 1;
+  font-family: inherit;
+}
+body {
+  margin: 18px;
+  font-family: "Tahoma", Helvetica, Arial, sans-serif;
+  font-size: 13px;
+  font-weight: normal;
+  line-height: 18px;
+  color: #000000;
+}
+a {
+  color: #0069d6;
+  text-decoration: none;
+  line-height: inherit;
+  font-weight: inherit;
+}
+a:hover {
+  color: #0050a3;
+  text-decoration: underline;
+}
+p {
+  font-size: 13px;
+  font-weight: normal;
+  line-height:18px;
+  margin-bottom: 9px;
+}
+p small {
+  font-size: 11px;
+  color: #bfbfbf;
+}
+h1,
+h2,
+h3,
+h4,
+h5,
+h6 {
+  font-weight: bold;
+  color: #202020;
+}
+h1 small,
+h2 small,
+h3 small,
+h4 small,
+h5 small,
+h6 small {
+  color: #bfbfbf;
+}
+h1 {
+  margin-bottom: 18px;
+  font-size: 30px;
+  line-height: 36px;
+}
+h1 small {
+  font-size: 18px;
+}
+h2 {
+  font-size: 24px;
+  line-height: 36px;
+}
+h2 small {
+  font-size: 14px;
+}
+h3,
+h4,
+h5,
+h6 {
+  line-height: 36px;
+}
+h3 {
+  font-size: 18px;
+}
+h3 small {
+  font-size: 14px;
+}
+h4 {
+  font-size: 16px;
+}
+h4 small {
+  font-size: 12px;
+}
+h5 {
+  font-size: 14px;
+}
+h6 {
+  font-size: 13px;
+  color: #bfbfbf;
+  text-transform: uppercase;
+}
+ul, ol {
+  margin: 0 0 18px 25px;
+}
+ul ul,
+ul ol,
+ol ol,
+ol ul {
+  margin-bottom: 0;
+}
+ul {
+  list-style: disc;
+}
+ol {
+  list-style: decimal;
+}
+li {
+  line-height: 18px;
+  color: #000;
+}
+pre {
+  background-color: #E0E0E0;
+  padding: 6px;
+  width: 950px;
+  font-family: Consolas,monospace;
+  line-height: 19px;
+}
+</style><title>SMPlayer FAQ</title>
 </head>
 
@@ -11,4 +184,6 @@
 <ol>
 <li><a href="#smplayer_mplayer">ÐÐœÐŸÐ³ÐŽÐ° Ñ Ð²ÑÑÑÐµÑÐ°Ñ ÐœÐ°Ð·Ð²Ð°ÐœÐžÐµ SMPlayer, ÐžÐœÐŸÐ³ÐŽÐ° MPlayer, ÑÑÐŸ ÑÑÐŸ ÑÐ°ÐºÐŸÐµ? Ð­ÑÐŸ ÐŸÐŽÐœÐŸ Ðž ÑÐŸ Ð¶Ðµ?</a></li>
+<li><a href="#mplayer2">Ð§ÑÐŸ ÑÐ°ÐºÐŸÐµ MPlayer2?</a></li>
+<li><a href="#qt">Ð¯ ÑÑÐŸ-ÑÐŸ ÑÐžÑÐ°Ð» Ð¿ÑÐŸ Qt, ÑÑÐŸ ÑÑÐŸ Ð²ÐŸÐŸÐ±ÑÐµ ÑÐ°ÐºÐŸÐµ?</a></li>
 <li><a href="#dvd_menus">Ð Ð³ÐŽÐµ Ð¶Ðµ DVD-ÐŒÐµÐœÑ?</a></li>
 <li><a href="#output_drivers">Ð£ÑÑÑÐŸÐ¹ÑÑÐ²Ð° Ð²ÑÐ²ÐŸÐŽÐ° (directx, xv, x11, gl, alsa, oss...). Ð§ÑÐŸ ÑÑÐŸ ÑÐ°ÐºÐŸÐµ? Ð§ÑÐŸ ÐžÐ· ÐœÐžÑ
@@ -17,18 +192,13 @@
 <li><a href="#audio_track">Ð¯ Ð¿ÑÑÐ°ÑÑÑ ÑÐŒÐµÐœÐžÑÑ Ð·Ð²ÑÐºÐŸÐ²ÑÑ ÐŽÐŸÑÐŸÐ¶ÐºÑ, ÐœÐŸ ÐŸÐ¿ÑÐžÑ ÐœÐµ ÑÑÐ°Ð±Ð°ÑÑÐ²Ð°ÐµÑ, ÐŽÐŸÑÐŸÐ¶ÐºÐ° ÐŸÑÑÐ°ÑÑÑÑ ÑÐŸÐ¹ Ð¶Ðµ ÑÐ°ÐŒÐŸÐ¹. Ð¯ Ð²ÑÐœÑÐ¶ÐŽÐµÐœ ÐŸÑÑÐ°ÐœÐ°Ð²Ð»ÐžÐ²Ð°ÑÑ Ð²ÐžÐŽÐµÐŸ Ðž Ð·Ð°Ð¿ÑÑÐºÐ°ÑÑ ÐµÐ³ÐŸ ÐŸÐ¿ÑÑÑ ÑÑÐŸÐ±Ñ ÑÐŒÐµÐœÐžÑÑ Ð°ÑÐŽÐžÐŸÐŽÐŸÑÐŸÐ¶ÐºÑ. ÐÐŸÑÐµÐŒÑ?</a></li>
 <li><a href="#shortcuts">ÐÐ°Ðº Ñ ÐŒÐŸÐ³Ñ ÑÐŒÐµÐœÐžÑÑ ÑÐŸÑÐµÑÐ°ÐœÐžÑ ÐºÐ»Ð°Ð²ÐžÑ?</a></li>
-<li><a href="#qt">Ð¯ ÑÑÐŸ-ÑÐŸ Ð¿ÑÐŸÑÐžÑÐ°Ð» Ð¿ÑÐŸ Qt, ÑÑÐŸ ÑÑÐŸ ÑÐ°ÐºÐŸÐµ?</a></li>
 <li><a href="#codecs">Ð¡ ÐœÐµÐºÐŸÑÐŸÑÑÐŒÐž ÑÐŸÑÐŒÐ°ÑÐ°ÐŒÐž Ð²ÐžÐŽÐµÐŸ Ñ ÑÐ»ÑÑÑ ÑÐŸÐ»ÑÐºÐŸ Ð·Ð²ÑÐº, Ð±ÐµÐ· ÐžÐ·ÐŸÐ±ÑÐ°Ð¶ÐµÐœÐžÑ. ÐÐŸÑÐµÐŒÑ? ÐÐœÐµ ÐœÑÐ¶ÐœÑ ÐºÐ°ÐºÐžÐµ-ÑÐŸ ÐºÐŸÐŽÐµÐºÐž?</a></li>
-<li><a href="#open_quit">Ð ÑÑÐŒ ÑÐ°Ð·ÐœÐžÑÐ° ÐŒÐµÐ¶ÐŽÑ ÐÑÐºÑÑÑÑ -> ÐÐ°ÐºÑÑÑÑ Ðž ÐÑÐºÑÑÑÑ -> ÐÑÑ
+<li><a href="#open_quit">Ð ÑÑÐŒ ÑÐ°Ð·ÐœÐžÑÐ° ÐŒÐµÐ¶ÐŽÑ ÐÑÐºÑÑÑÑ -&gt; ÐÐ°ÐºÑÑÑÑ Ðž ÐÑÐºÑÑÑÑ -&gt; ÐÑÑ
 ÐŸÐŽ? Ð­ÑÐŸ ÐœÐµ ÐŸÐŽÐœÐŸ Ðž ÑÐŸ Ð¶Ðµ?</a></li>
 <li><a href="#audio_cd">ÐÐ°Ðº Ñ ÐŒÐŸÐ³Ñ Ð¿ÑÐŸÐžÐ³ÑÑÐ²Ð°ÑÑ Ð°ÑÐŽÐžÐŸÐŽÐžÑÐºÐž?</a></li>
-<li><a href="#bookmark">ÐÐŽÐµ Ð·Ð°ÐºÐ»Ð°ÐŽÐºÐž?</a></li>
 <li><a href="#mplayer_errors">Ð¯ Ð¿ÑÑÐ°ÑÑÑ Ð²ÐŸÑÐ¿ÑÐŸÐžÐ·Ð²ÐµÑÑÐž ÑÐ°Ð¹Ð», ÐœÐŸ ÐœÐžÑÐµÐ³ÐŸ ÐœÐµ Ð¿ÑÐŸÐžÑÑ
 ÐŸÐŽÐžÑ. ÐÐŸÑÐµÐŒÑ?</a></li>
-<li><a href="#tv">ÐÑ ÑÐŸÐ±ÐžÑÐ°ÐµÑÐµÑÑ ÐŽÐŸÐ±Ð°Ð²ÐžÑÑ Ð¿ÐŸÐŽÐŽÐµÑÐ¶ÐºÑ TV?</a></li>
 <li><a href="#mplayer_restart">ÐÑÐ·ÐŸÐ² ÐŒÐœÐŸÐ³ÐžÑ
  ÑÑÐœÐºÑÐžÐ¹ ÐŒÐµÐœÑ Ð²ÑÐ·ÑÐ²Ð°ÐµÑ ÐºÑÐ°ÑÐºÐŸÐ²ÑÐµÐŒÐµÐœÐœÐŸÐµ Ð¿ÑÐµÑÑÐ²Ð°ÐœÐžÐµ Ð²ÐžÐŽÐµÐŸ. ÐÐŸÑÐµÐŒÑ?</a></li>
 <li><a href="#crash">SMPlayer Ð·Ð°Ð²ÐµÑÑÐžÐ»ÑÑ Ñ ÐŸÑÐžÐ±ÐºÐŸÐ¹, ÐœÐŸ Ð°ÑÐŽÐžÐŸ Ð¿ÑÐŸÐŽÐŸÐ»Ð¶Ð°ÐµÑ Ð·Ð²ÑÑÐ°ÑÑ, Ð¿ÐŸÑÐµÐŒÑ?</a></li>
-<li><a href="#playlist_problem">ÐÐŸÐ³ÐŽÐ° Ñ Ð²ÐŸÑÐ¿ÑÐŸÐžÐ·Ð²ÐŸÐ¶Ñ Ð¿Ð»ÐµÐ¹Ð»ÐžÑÑ, ÐºÐŸÐ³ÐŽÐ° ÑÐ°Ð¹Ð» Ð·Ð°ÐºÐ°ÐœÑÐžÐ²Ð°ÐµÑÑÑ, MPlayer ÐœÐµ Ð¿ÐµÑÐµÑ
-ÐŸÐŽÐžÑ ÐœÐ° ÑÐ»ÐµÐŽÑÑÑÐžÐ¹ ÑÐ°Ð¹Ð» Ð°Ð²ÑÐŸÐŒÐ°ÑÐžÑÐµÑÐºÐž, Ð¿ÐŸÑÐµÐŒÑ?</a></li>
 <li><a href="#mplayer_recommended">ÐÐ°ÐºÐ°Ñ Ð²ÐµÑÑÐžÑ MPlayer ÑÐµÐºÐŸÐŒÐµÐœÐŽÐŸÐ²Ð°ÐœÐ°?</a></li>
 <li><a href="#subtitles_border">Ð¯ Ñ
@@ -37,20 +207,21 @@
 ÐŸÑÑ, ÑÑÐŸÐ±Ñ ÑÑÐ±ÑÐžÑÑÑ ÐŸÑÐŸÐ±ÑÐ°Ð¶Ð°Ð»ÐžÑÑ ÐœÐ° ÑÑÑÐœÐŸÐ¹ Ð¿ÐŸÐ»ÐŸÑÐµ ÐŽÐ»Ñ Ð²ÑÐµÑ
  Ð²ÐžÐŽÐµÐŸÑÐ°Ð¹Ð»ÐŸÐ², ÑÑÐŸ Ð²ÐŸÐ·ÐŒÐŸÐ¶ÐœÐŸ?</a></li>
-<li><a href="#monitors">(Windows) ÐÐºÐœÐŸ Ð²ÐžÐŽÐµÐŸ ÐŸÑÐŸÐ±ÑÐ°Ð¶Ð°ÐµÑÑÑ ÑÐŸÐ»ÑÐºÐŸ ÐœÐ° Ð¿ÐµÑÐ²ÐŸÐŒ ÐŒÐŸÐœÐžÑÐŸÑÐµ, ÐœÐŸ ÐœÐµ ÐœÐ° Ð²ÑÐŸÑÐŸÐŒ, Ð¿ÐŸÑÐµÐŒÑ?</a></li>
 <li><a href="#screensaver1">Ð¥ÑÐ°ÐœÐžÑÐµÐ»Ñ ÑÐºÑÐ°ÐœÐ° ÐœÐµ Ð²ÑÐºÐ»ÑÑÐ°ÐµÑÑÑ, Ð² ÑÑÐŒ ÐŽÐµÐ»ÐŸ?</a></li>
-<li><a href="#volume_loud">Ð ÑÐ°ÐŒÐŸÐŒ ÐœÐ°ÑÐ°Ð»Ðµ Ð²ÐŸÑÐ¿ÑÐŸÐžÐ·Ð²ÐµÐŽÐµÐœÐžÑ ÐœÐ°Ð±Ð»ÑÐŽÐ°ÐµÑÑÑ ÑÐºÐ°ÑÐŸÐº Ð³ÑÐŸÐŒÐºÐŸÑÑÐž, ÐºÐ°Ðº ÑÑÐŸ ÐŒÐŸÐ¶ÐœÐŸ ÐžÑÐ¿ÑÐ°Ð²ÐžÑÑ?</a></li>
-<li><a href="#vista">(Windows) Ð¯ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÑ Windows Vista Ðž Ð²ÑÑÐºÐžÐ¹ ÑÐ°Ð· Ð¿ÑÐž Ð²ÐŸÑÐ¿ÑÐŸÐžÐ·Ð²ÐµÐŽÐµÐœÐžÐž Ð²ÐžÐŽÐµÐŸ Aero ÐŸÑÐºÐ»ÑÑÐ°ÐµÑÑÑ, Ð¿ÐŸÑÐµÐŒÑ?</a></li>
+<li><a href="#multithread">MPlayer ÐŒÐœÐŸÐ³ÐŸÐ¿ÐŸÑÐŸÑÐµÐœ? ÐÐŸÐ³Ñ Ð»Ðž Ñ Ð²ÐžÐŽÐµÑÑ Ð²ÑÐžÐ³ÑÑÑ ÐŸÑ Ð²ÑÐµÑ
+ ÑÐŽÐµÑ ÐŒÐŸÐµÐ³ÐŸ CPU?</a></li>
+<li><a href="#osdfontsize">ÐÐ°Ðº Ñ ÐŒÐŸÐ³Ñ Ð¿ÐŸÐŽÐŸÐ³ÐœÐ°ÑÑ ÑÐ°Ð·ÐŒÐµÑ OSD (Onscreen Display)?</a></li>
 <li><a href="#config_file">ÐÐŽÐµ ÐœÐ°Ñ
 ÐŸÐŽÑÑÑÑ ÑÐ°Ð¹Ð»Ñ ÐœÐ°ÑÑÑÐŸÐµÐº?</a></li>
+<li><a href="#win_multimonitors">(Windows) ÐÐžÐŽÐµÐŸ ÐŸÑÐŸÐ±ÑÐ°Ð¶Ð°ÐµÑÑÑ ÑÐŸÐ»ÑÐºÐŸ ÐœÐ° Ð¿ÐµÑÐ²ÐŸÐŒ ÐŒÐŸÐœÐžÑÐŸÑÐµ, ÐœÐŸ ÐœÐµ ÐœÐ° Ð²ÑÐŸÑÐŸÐŒ, Ð¿ÐŸÑÐµÐŒÑ?</a></li>
+<li><a href="#win_aero">(Windows) Ð¯ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÑ Windows Vista ÐžÐ»Ðž ÐœÐŸÐ²ÐµÐµ, Ðž Ð²ÑÑÐºÐžÐ¹ ÑÐ°Ð· Ð¿ÑÐž Ð²ÐŸÑÐ¿ÑÐŸÐžÐ·Ð²ÐµÐŽÐµÐœÐžÐž Ð²ÐžÐŽÐµÐŸ Aero ÐŸÑÐºÐ»ÑÑÐ°ÐµÑÑÑ, Ð¿ÐŸÑÐµÐŒÑ?</a></li>
+<li><a href="#win_shortnames">(Windows) Ð£ ÐŒÐµÐœÑ ÐœÐµ Ð²ÑÑ
+ÐŸÐŽÐžÑ ÐŸÑÐºÑÑÑÑ ÑÐ°Ð¹Ð»Ñ ÑÐŸ ÑÐ¿ÐµÑÐžÐ°Ð»ÑÐœÑÐŒÐž ÐžÐ»Ðž ÐœÐµÐ»Ð°ÑÐžÐœÑÐºÐžÐŒÐž ÑÐžÐŒÐ²ÐŸÐ»Ð°ÐŒÐž Ð² ÐžÐŒÐµÐœÐž, Ð¿ÐŸÑÐµÐŒÑ?</a></li>
 </ol>
 
 <hr>
 
-<ol>
-<li><a name="smplayer_mplayer"></a>
-<b>ÐÐœÐŸÐ³ÐŽÐ° Ñ Ð²ÑÑÑÐµÑÐ°Ñ ÐœÐ°Ð·Ð²Ð°ÐœÐžÐµ SMPlayer, ÐžÐœÐŸÐ³ÐŽÐ° MPlayer, ÑÑÐŸ ÑÑÐŸ ÑÐ°ÐºÐŸÐµ?
-Ð­ÑÐŸ ÐŸÐŽÐœÐŸ Ðž ÑÐŸ Ð¶Ðµ?</b>
-<p>
-ÐÐµÑ ÑÑÐŸ ÐŽÐ²Ð° ÑÐ°Ð·ÐœÑÑ
+<h4><span id="smplayer_mplayer">ÐÐœÐŸÐ³ÐŽÐ° Ñ Ð²ÑÑÑÐµÑÐ°Ñ ÐœÐ°Ð·Ð²Ð°ÐœÐžÐµ SMPlayer, ÐžÐœÐŸÐ³ÐŽÐ° MPlayer, ÑÑÐŸ ÑÑÐŸ ÑÐ°ÐºÐŸÐµ?
+Ð­ÑÐŸ ÐŸÐŽÐœÐŸ Ðž ÑÐŸ Ð¶Ðµ?</span></h4>
+<p>ÐÐµÑ ÑÑÐŸ ÐŽÐ²Ð° ÑÐ°Ð·ÐœÑÑ
  Ð¿ÑÐžÐ»ÐŸÐ¶ÐµÐœÐžÑ. MPlayer â ÑÑÐŸ ÐŒÑÐ»ÑÑÐžÐŒÐµÐŽÐžÐ¹ÐœÑÐ¹ Ð¿ÑÐŸÐžÐ³ÑÑÐ²Ð°ÑÐµÐ»Ñ,
 ÐžÐ·ÐœÐ°ÑÐ°Ð»ÑÐœÐŸ ÐœÐ°Ð¿ÐžÑÐ°ÐœÐœÑÐ¹ Ð¿ÐŸÐŽ Linux Ðž Ð¿ÐŸÐ·ÐŽÐœÐµÐµ Ð¿ÐŸÑÑÐžÑÐŸÐ²Ð°ÐœÐœÑÐ¹ ÐœÐ° ÐŽÑÑÐ³ÐžÐµ ÐÐ¡.
@@ -59,13 +230,11 @@
 ÑÐ°Ð·ÐœÑÑ
  ÑÐžÐ»ÑÑÑÐŸÐ² Ðž Ñ.Ð¿. ÐÐŸ ÐŒÐœÐŸÐ³ÐžÐµ Ð¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÐµÐ»Ðž ÑÑÐžÑÐ°ÑÑ ÐµÐ³ÐŸ ÑÐ»ÐžÑÐºÐŸÐŒ
-ÑÐ»ÐŸÐ¶ÐœÑÐŒ ÐŽÐ»Ñ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÐœÐžÑ.
-<p>
-Ð ÑÑÐ°ÑÑÑÑ, MPlayer ÑÐŒÐµÐµÑ ÑÐ°Ð±ÐŸÑÐ°ÑÑ ÑÐŸÐ²ÐŒÐµÑÑÐœÐŸ Ñ ÐŽÑÑÐ³ÐžÐŒÐž Ð¿ÑÐžÐ»ÐŸÐ¶ÐµÐœÐžÑÐŒÐž
+ÑÐ»ÐŸÐ¶ÐœÑÐŒ ÐŽÐ»Ñ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÐœÐžÑ.</p>
+<p>Ð ÑÑÐ°ÑÑÑÑ, MPlayer ÑÐŒÐµÐµÑ ÑÐ°Ð±ÐŸÑÐ°ÑÑ ÑÐŸÐ²ÐŒÐµÑÑÐœÐŸ Ñ ÐŽÑÑÐ³ÐžÐŒÐž Ð¿ÑÐžÐ»ÐŸÐ¶ÐµÐœÐžÑÐŒÐž
 (ÐŸÐºÐœÐŸ Ð²ÐžÐŽÐµÐŸ Mplayer ÐŒÐŸÐ¶ÐµÑ Ð²ÑÑÑÐ°ÐžÐ²Ð°ÑÑÑÑ Ð² ÐžÐœÑÐµÑÑÐµÐ¹Ñ ÐŽÑÑÐ³ÐŸÐ³ÐŸ Ð¿ÑÐžÐ»ÐŸÐ¶ÐžÐµÐœÐžÑ Ðž
 Ð¿ÐŸÐŽÑÐžÐœÑÑÑÑÑ ÐºÐŸÐŒÐ°ÐœÐŽÐ°ÐŒ, Ð¿ÐŸÑÑÐ»Ð°ÐµÐŒÑÐŒ ÑÑÐžÐŒ Ð¿ÑÐžÐ»ÐŸÐ¶ÐµÐœÐžÐµÐŒ).
 Ð¢Ð°ÐºÐžÐŒ ÐŸÐ±ÑÐ°Ð·ÐŸÐŒ, SMPlayer â ÑÑÐŸ Ð¿ÑÐŸÑÑÐŸ Ð³ÑÐ°ÑÐžÑÐµÑÐºÐ°Ñ ÐŸÐ±ÐŸÐ»ÐŸÑÐºÐ°, ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÑÑÐ°Ñ
-MPlayer ÐŽÐ»Ñ Ð¿ÑÐŸÐžÐ³ÑÑÐ²Ð°ÐœÐžÑ Ð²ÐžÐŽÐµÐŸ.
-<p>
-SMPlayer â ÑÑÐŸ ÐŸÐºÐœÐŸ, ÐºÐŸÑÐŸÑÐŸÐµ Ð²Ñ Ð²ÐžÐŽÐžÑÐµ, ÐŒÐµÐœÑ, ÐŽÐžÐ°Ð»ÐŸÐ³Ðž ÐœÐ°ÑÑÑÐŸÐµÐº
+MPlayer ÐŽÐ»Ñ Ð¿ÑÐŸÐžÐ³ÑÑÐ²Ð°ÐœÐžÑ Ð²ÐžÐŽÐµÐŸ.</p>
+<p>SMPlayer â ÑÑÐŸ ÐŸÐºÐœÐŸ, ÐºÐŸÑÐŸÑÐŸÐµ Ð²Ñ Ð²ÐžÐŽÐžÑÐµ, ÐŒÐµÐœÑ, ÐŽÐžÐ°Ð»ÐŸÐ³Ðž ÐœÐ°ÑÑÑÐŸÐµÐº
 (Ð° ÑÐ°ÐºÐ¶Ðµ ÐŽÑÑÐ³ÐžÐµ ÐœÐµÐ²ÐžÐŽÐžÐŒÑÐµ Ð²Ð°ÐŒÐž Ð²ÐµÑÐž Ð²ÑÐŸÐŽÐµ ÑÑÐœÐºÑÐŸÐœÐ°Ð»Ð° ÐŽÐ»Ñ ÑÐ¿ÑÐ°Ð²Ð»ÐµÐœÐžÑ
 MPlayer). Ð¡Ð°ÐŒ SMPlayer ÑÐŸÐ²ÐµÑÑÐµÐœÐœÐŸ ÐœÐžÑÐµÐ³ÐŸ ÐœÐµ Ð·ÐœÐ°ÐµÑ ÐŸ Ð²ÐŸÑÐ¿ÑÐŸÐžÐ·Ð²ÐŸÐŽÐžÐŒÑÑ
@@ -76,52 +245,50 @@
 , ÐŸÑÐŸÐ±ÑÐ°Ð¶Ð°ÐµÑ
 Ð²ÐžÐŽÐµÐŸ Ðž Ð²ÐŸÑÐ¿ÑÐŸÐžÐ·Ð²ÐŸÐŽÐžÑ Ð°ÑÐŽÐžÐŸ. Ð¡ÑÐ±ÑÐžÑÑÑ ÑÐ°ÐºÐ¶Ðµ ÑÐžÑÐ°ÑÑÑÑ, ÐŸÐ±ÑÐ°Ð±Ð°ÑÑÐ²Ð°ÑÑÑÑ
-Ðž ÐŸÑÐŸÐ±ÑÐ°Ð¶Ð°ÑÑÑÑ ÐœÐ° ÑÐºÑÐ°ÐœÐµ Ñ Ð¿ÐŸÐŒÐŸÑÑÑ MPlayer.
-</li>
-
-<li><a name="dvd_menus"></a>
-<b>Ð Ð³ÐŽÐµ Ð¶Ðµ DVD-ÐŒÐµÐœÑ?</b>
-<p>
-Ð ÐœÐ°ÑÑÐŸÑÑÐµÐµ Ð²ÑÐµÐŒÑ MPlayer ÐœÐµ Ð¿ÐŸÐŽÐŽÐµÑÐ¶ÐžÐ²Ð°ÐµÑ DVD-ÐŒÐµÐœÑ...
-ÑÑÐ° ÑÑÐœÐºÑÐžÐŸÐœÐ°Ð»ÑÐœÐŸÑÑÑ ÑÐµÐ¹ÑÐ°Ñ ÐœÐ°Ñ
-ÐŸÐŽÐžÑÑÑ Ð² ÑÐ°Ð·ÑÐ°Ð±ÐŸÑÐºÐµ.
-
-ÐÐŸ Ð² Ð»ÑÐ±ÐŸÐŒ ÑÐ»ÑÑÐ°Ðµ, ÐŽÐ°Ð¶Ðµ ÐœÐµ ÐžÐŒÐµÑ DVD-ÐŒÐµÐœÑ, ÐŒÐŸÐ¶ÐœÐŸ Ð²ÑÐ±ÑÐ°ÑÑ
-Ð·Ð°Ð³ÐŸÐ»ÐŸÐ²ÐŸÐº, Ð³Ð»Ð°Ð²Ñ, Ð°ÑÐŽÐžÐŸÐŽÐŸÑÐŸÐ¶ÐºÑ, ÑÑÐ±ÑÐžÑÑÑ... Ð² ÐŒÐµÐœÑ SMPlayer.
-</li>
-
-<li><a name="output_drivers"></a>
-<b>Ð£ÑÑÑÐŸÐ¹ÑÑÐ²Ð° Ð²ÑÐ²ÐŸÐŽÐ° (directx, xv, x11, gl, alsa, oss...). Ð§ÑÐŸ ÑÑÐŸ ÑÐ°ÐºÐŸÐµ?
+Ðž ÐŸÑÐŸÐ±ÑÐ°Ð¶Ð°ÑÑÑÑ ÐœÐ° ÑÐºÑÐ°ÐœÐµ Ñ Ð¿ÐŸÐŒÐŸÑÑÑ MPlayer.</p>
+
+<h4><span id="mplayer2">Ð§ÑÐŸ ÑÐ°ÐºÐŸÐµ MPlayer2?</span></h4>
+<p>MPlayer2 â ÑÑÐŸ ÑÐŸÑÐº MPlayer. MPlayer2 ÐžÐŒÐµÐµÑ ÐœÐµÑÐºÐŸÐ»ÑÐºÐŸ <a href="http://www.mplayer2.org/comparison.html">
+Ð²Ð°Ð¶ÐœÑÑ
+ ÑÐ»ÑÑÑÐµÐœÐžÐ¹ Ðž ÐŸÑÐŸÐ±ÐµÐœÐœÐŸÑÑÐµÐ¹</a> Ð¿ÐŸ ÑÑÐ°Ð²ÐœÐµÐœÐžÑ Ñ MPlayer Ðž ÑÐŸÐ²ÐŒÐµÑÑÐžÐŒ Ñ SMPlayer.</p>
+
+<h4><span id="qt">Ð¯ ÑÑÐŸ-ÑÐŸ ÑÐžÑÐ°Ð» Ð¿ÑÐŸ Qt, ÑÑÐŸ ÑÑÐŸ Ð²ÐŸÐŸÐ±ÑÐµ ÑÐ°ÐºÐŸÐµ?</span></h4>
+<p>SMPlayer Ð±ÑÐ» ÑÐ°Ð·ÑÐ°Ð±ÐŸÑÐ°Ðœ Ñ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÐœÐžÐµÐŒ Qt â Ð±ÐžÐ±Ð»ÐžÐŸÑÐµÐºÐž ÐœÐ° C++, ÐºÐŸÑÐŸÑÐ°Ñ
+Ð¿ÐŸÐ·Ð²ÐŸÐ»ÑÐµÑ ÐºÑÐŸÑÑÐ¿Ð»Ð°ÑÑÐŸÑÐŒÐµÐœÐœÑÑ ÑÐ°Ð·ÑÐ°Ð±ÐŸÑÐºÑ. ÐÐŽÐžÐœ Ðž ÑÐŸÑ Ð¶Ðµ ÐžÑÑ
+ÐŸÐŽÐœÑÐ¹ ÐºÐŸÐŽ ÐŒÐŸÐ¶ÐµÑ
+Ð±ÑÑÑ ÑÐºÐŸÐŒÐ¿ÐžÐ»ÐžÑÐŸÐ²Ð°Ðœ ÐŽÐ»Ñ Windows, Linux Ðž Mac OS.
+ÐÐŸÐ¿ÐŸÐ»ÐœÐžÑÐµÐ»ÑÐœÐ°Ñ ÐžÐœÑÐŸÑÐŒÐ°ÑÐžÑ: <a href="http://trolltech.com/products/qt">http://trolltech.com/products/qt</a></p>
+
+<h4><span id="dvd_menus">Ð Ð³ÐŽÐµ Ð¶Ðµ DVD-ÐŒÐµÐœÑ?</span></h4>
+<p>Ð ÐœÐ°ÑÑÑÐŸÐ¹ÐºÐ°Ñ
+ SMPlayer (ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -&gt; Ð£ÑÑÑÐŸÐ¹ÑÑÐ²Ð°) ÐŸÑÐŒÐµÑÑÑÐµ ÐŸÐ¿ÑÐžÑ
+"ÐÐºÐ»ÑÑÐžÑÑ DVD-ÐŒÐµÐœÑ" Ðž ÑÐºÐ°Ð¶ÐžÑÐµ ÑÐ²ÐŸÐ¹ DVD-Ð¿ÑÐžÐ²ÐŸÐŽ. ÐÐ¿ÑÐžÑ ÑÑÐµÐ±ÑÐµÑ ÑÐŸÐ±ÑÐ°ÐœÐœÐŸÐ³ÐŸ
+Ñ Ð¿ÐŸÐŽÐŽÐµÑÐ¶ÐºÐŸÐ¹ libdvdnav MPlayer</p>
+
+<h4><span id="output_drivers">Ð£ÑÑÑÐŸÐ¹ÑÑÐ²Ð° Ð²ÑÐ²ÐŸÐŽÐ° (directx, xv, x11, gl, alsa, oss...). Ð§ÑÐŸ ÑÑÐŸ ÑÐ°ÐºÐŸÐµ?
 Ð§ÑÐŸ ÐžÐ· ÐœÐžÑ
- Ð»ÑÑÑÐµ?</b>
-<p>
-MPlayer ÑÐŒÐµÐµÑ ÑÐ°Ð±ÐŸÑÐ°ÑÑ Ñ ÐœÐµÑÐºÐŸÐ»ÑÐºÐžÐŒÐž ÑÑÑÑÐŸÐ¹ÑÑÐ²Ð°ÐŒÐž Ð²ÑÐ²ÐŸÐŽÐ° Ð²ÐžÐŽÐµÐŸ Ðž Ð·Ð²ÑÐºÐ°.
-SMPlayer Ð¿ÐŸÐ·Ð²ÐŸÐ»ÑÐµÑ Ð²ÑÐ±ÑÐ°ÑÑ ÐœÑÐ¶ÐœÐŸÐµ Ð²Ð°ÐŒ (<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -> ÐÑÐœÐŸÐ²ÐœÑÐµ</i>).
-<p>
-ÐÐ»Ñ Ð²ÐžÐŽÐµÐŸ ÑÐµÐºÐŸÐŒÐµÐœÐŽÑÐµÑÑÑ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÑ xv (Ð² Linux) ÐžÐ»Ðž directx (Windows).
+ Ð»ÑÑÑÐµ?</span></h4>
+<p>MPlayer ÑÐŒÐµÐµÑ ÑÐ°Ð±ÐŸÑÐ°ÑÑ Ñ ÐœÐµÑÐºÐŸÐ»ÑÐºÐžÐŒÐž ÑÑÑÑÐŸÐ¹ÑÑÐ²Ð°ÐŒÐž Ð²ÑÐ²ÐŸÐŽÐ° Ð²ÐžÐŽÐµÐŸ Ðž Ð·Ð²ÑÐºÐ°.
+SMPlayer Ð¿ÐŸÐ·Ð²ÐŸÐ»ÑÐµÑ Ð²ÑÐ±ÑÐ°ÑÑ ÐœÑÐ¶ÐœÐŸÐµ Ð²Ð°ÐŒ (<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -&gt; ÐÑÐœÐŸÐ²ÐœÑÐµ -&gt; ÐÐžÐŽÐµÐŸ/ÐÑÐŽÐžÐŸ</i>).</p>
+<p>ÐÐ»Ñ Ð²ÐžÐŽÐµÐŸ ÑÐµÐºÐŸÐŒÐµÐœÐŽÑÐµÑÑÑ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÑ xv (Ð² Linux) ÐžÐ»Ðž directx (Windows).
 ÐÐœÐž ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÑÑ Ð°Ð¿Ð¿Ð°ÑÐ°ÑÐœÐŸÐµ ÑÑÐºÐŸÑÐµÐœÐžÐµ Ðž Ð¿ÐŸÐ·Ð²ÐŸÐ»ÑÑÑ Ð¿ÐŸÐ»ÑÑÐžÑÑ ÐŒÐ°ÐºÑÐžÐŒÐ°Ð»ÑÐœÑÑ
 Ð¿ÑÐŸÐžÐ·Ð²ÐŸÐŽÐžÑÐµÐ»ÑÐœÐŸÑÑÑ. ÐÐµÐºÐŸÑÐŸÑÐŸÐµ ÐœÐµÑÐŽÐŸÐ±ÑÑÐ²ÐŸ directx ÐŽÐ»Ñ Ð¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÐµÐ»ÐµÐ¹
-Windows Vista Ð·Ð°ÐºÐ»ÑÑÐ°ÐµÑÑÑ Ð² ÑÐŸÐŒ, ÑÑÐŸ Ð¿ÑÐž ÐµÐ³ÐŸ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÐœÐžÐž ÐŸÑÐºÐ»ÑÑÐ°ÐµÑÑÑ Aero.
-<p>
-x11 Ðž directx:noaccel â ÑÑÑÑÐŸÐ¹ÑÑÐ²Ð° Ð²ÑÐ²ÐŸÐŽÐ° Ð±ÐµÐ· Ð°Ð¿Ð¿Ð°ÑÐ°ÑÐœÐŸÐ³ÐŸ ÑÑÐºÐŸÑÐµÐœÐžÑ. ÐÐ°ÑÑ
+Windows Vista Ð·Ð°ÐºÐ»ÑÑÐ°ÐµÑÑÑ Ð² ÑÐŸÐŒ, ÑÑÐŸ Ð¿ÑÐž ÐµÐ³ÐŸ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÐœÐžÐž ÐŸÑÐºÐ»ÑÑÐ°ÐµÑÑÑ Aero.</p>
+<p>x11 Ðž directx:noaccel â ÑÑÑÑÐŸÐ¹ÑÑÐ²Ð° Ð²ÑÐ²ÐŸÐŽÐ° Ð±ÐµÐ· Ð°Ð¿Ð¿Ð°ÑÐ°ÑÐœÐŸÐ³ÐŸ ÑÑÐºÐŸÑÐµÐœÐžÑ. ÐÐ°ÑÑ
 ÑÐ°ÐŒÑÑ Ñ
 ÑÐŽÑÑÑ Ð¿ÑÐŸÐžÐ·Ð²ÐŸÐŽÐžÑÐµÐ»ÑÐœÐŸÑÑÑ. ÐÐŸÐ»ÐµÐµ ÑÐŸÐ³ÐŸ, directx:noaccel ÐŽÐ°ÑÑ Ð¿Ð»ÐŸÑ
 ÐŸÐµ
-ÐºÐ°ÑÐµÑÑÐ²ÐŸ Ð² Ð¿ÐŸÐ»ÐœÐŸÑÐºÑÐ°ÐœÐœÐŸÐŒ ÑÐµÐ¶ÐžÐŒÐµ.
-<p>
-gl Ðž gl2 Ð±ÑÐŽÑÑ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÑ 3D-ÑÑÐºÐŸÑÐµÐœÐžÐµ Ð³ÑÐ°ÑÐžÑÐµÑÐºÐžÑ
+ÐºÐ°ÑÐµÑÑÐ²ÐŸ Ð² Ð¿ÐŸÐ»ÐœÐŸÑÐºÑÐ°ÐœÐœÐŸÐŒ ÑÐµÐ¶ÐžÐŒÐµ.</p>
+<p>gl Ðž gl2 Ð±ÑÐŽÑÑ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÑ 3D-ÑÑÐºÐŸÑÐµÐœÐžÐµ Ð³ÑÐ°ÑÐžÑÐµÑÐºÐžÑ
  ÐºÐ°ÑÑ, Ðž ÐŽÐ°ÐŽÑÑ Ð»ÑÑÑÑÑ
 Ð¿ÑÐŸÐžÐ·Ð²ÐŸÐŽÐžÑÐµÐ»ÑÐœÐŸÑÑÑ, ÑÐµÐŒ directx:noaccel ÐžÐ»Ðž x11, ÐœÐŸ ÐœÐµ ÑÐ°ÐºÑÑ Ñ
 ÐŸÑÐŸÑÑÑ, ÐºÐ°Ðº
-directx ÐžÐ»Ðž xv. ÐÐŸÑÑÐŸÐŒÑ gl/gl2 ÐŒÐŸÐ³ÑÑ ÐŸÐºÐ°Ð·Ð°ÑÑÑÑ Ð¿ÐŸÐ»ÐµÐ·ÐœÑ ÐŽÐ»Ñ Ð¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÐµÐ»ÐµÐ¹ Windows Vista.
-<p>
-ÐÐ»Ñ Ð²ÑÐ²ÐŸÐŽÐ° Ð·Ð²ÑÐºÐ° ÐŸÐ±ÑÑÐœÐŸ ÐŒÐŸÐ¶ÐœÐŸ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÑ oss ÐžÐ»Ðž alsa Ð² Linux. Ð¥ÑÐŽÑÐžÐ¹ Ð²Ð°ÑÐžÐ°ÐœÑ - 
-esd Ðž arts, ÑÐ°Ðº ÐºÐ°Ðº ÐŸÐœÐž ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÑÑ Ð±ÐŸÐ»ÑÑÐµ ÑÐµÑÑÑÑÐŸÐ² Ð¿ÑÐŸÑÐµÑÑÐŸÑÐ°.
-<p>
-Ð Windows Ð·Ð²ÑÐºÐŸÐ²ÑÐµ ÑÑÑÑÐŸÐ¹ÑÑÐ²Ð° â dsound Ðž win32. ÐÑÑÑ Ð²ÐµÑÐŸÑÑÐœÐŸÑÑÑ, ÑÑÐŸ dsound ÐŒÐŸÐ¶ÐµÑ
+directx ÐžÐ»Ðž xv. ÐÐŸÑÑÐŸÐŒÑ gl/gl2 ÐŒÐŸÐ³ÑÑ ÐŸÐºÐ°Ð·Ð°ÑÑÑÑ Ð¿ÐŸÐ»ÐµÐ·ÐœÑ ÐŽÐ»Ñ Ð¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÐµÐ»ÐµÐ¹ Windows Vista.</p>
+<p>ÐÐ»Ñ Ð²ÑÐ²ÐŸÐŽÐ° Ð·Ð²ÑÐºÐ° ÐŸÐ±ÑÑÐœÐŸ ÐŒÐŸÐ¶ÐœÐŸ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÑ oss ÐžÐ»Ðž alsa Ð² Linux. Ð¥ÑÐŽÑÐžÐ¹ Ð²Ð°ÑÐžÐ°ÐœÑ - 
+esd Ðž arts, ÑÐ°Ðº ÐºÐ°Ðº ÐŸÐœÐž ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÑÑ Ð±ÐŸÐ»ÑÑÐµ ÑÐµÑÑÑÑÐŸÐ² Ð¿ÑÐŸÑÐµÑÑÐŸÑÐ°.</p>
+<p>Ð Windows Ð·Ð²ÑÐºÐŸÐ²ÑÐµ ÑÑÑÑÐŸÐ¹ÑÑÐ²Ð° â dsound Ðž win32. ÐÑÑÑ Ð²ÐµÑÐŸÑÑÐœÐŸÑÑÑ, ÑÑÐŸ dsound ÐŒÐŸÐ¶ÐµÑ
 Ð²ÑÐ·ÑÐ²Ð°ÑÑ ÐœÐµÐºÐŸÑÐŸÑÑÐµ Ð¿ÑÐŸÐ±Ð»ÐµÐŒÑ Ñ ÑÐžÐœÑ
 ÑÐŸÐœÐžÐ·Ð°ÑÐžÐµÐ¹ Ð°ÑÐŽÐžÐŸ-Ð²ÐžÐŽÐµÐŸ. ÐÑÐ»Ðž Ð²Ñ Ð·Ð°ÐŒÐµÑÐžÐ»Ðž
-Ð¿ÐŸÐŽÐŸÐ±ÐœÑÐµ Ð¿ÑÐŸÐ±Ð»ÐµÐŒÑ, Ð¿ÐŸÐ¿ÑÐŸÐ±ÑÐ¹ÑÐµ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÑ win32.
-<p>
-ÐÑÑÐ³ÐžÐµ ÑÑÑÑÐŸÐ¹ÑÑÐ²Ð° Ð²ÑÐ²ÐŸÐŽÐ° Ð¿ÐŸÐ·Ð²ÐŸÐ»ÑÑÑ Ð²Ð°ÐŒ ÑÐŸÑ
+Ð¿ÐŸÐŽÐŸÐ±ÐœÑÐµ Ð¿ÑÐŸÐ±Ð»ÐµÐŒÑ, Ð¿ÐŸÐ¿ÑÐŸÐ±ÑÐ¹ÑÐµ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÑ win32.</p>
+<p>ÐÑÑÐ³ÐžÐµ ÑÑÑÑÐŸÐ¹ÑÑÐ²Ð° Ð²ÑÐ²ÐŸÐŽÐ° Ð¿ÐŸÐ·Ð²ÐŸÐ»ÑÑÑ Ð²Ð°ÐŒ ÑÐŸÑ
 ÑÐ°ÐœÑÑÑ Ð²ÐžÐŽÐµÐŸ ÐºÐ°Ðº ÑÐ°Ð¹Ð»Ñ ÐžÐ·ÐŸÐ±ÑÐ°Ð¶ÐµÐœÐžÐ¹ ÐžÐ»Ðž
 ÑÐŸÑ
@@ -129,103 +296,61 @@
 ÐÑÐ¿ÐŸÐ»ÑÐ·ÑÐ¹ÑÐµ ÐžÑ
  ÐœÐ° ÑÐ²ÐŸÐ¹ ÑÑÑÐ°Ñ
- Ðž ÑÐžÑÐº, ÐµÑÐ»Ðž ÑÐ°ÐŒÐž Ð·ÐœÐ°ÐµÑÐµ ÑÑÐŸ Ð²Ñ ÐŽÐµÐ»Ð°ÐµÑÐµ.
-</li>
-
-<li><a name="screenshot"></a>
-<b>Ð¯ Ð¿ÑÑÐ°ÑÑÑ ÑÐŽÐµÐ»Ð°ÑÑ ÑÐœÐžÐŒÐŸÐº ÑÐºÑÐ°ÐœÐ°, ÐœÐŸ ÐŸÐ¿ÑÐžÑ ÐœÐµÐŽÐŸÑÑÑÐ¿ÐœÐ°, Ð¿ÐŸÑÐµÐŒÑ?</b>
-<p>
-ÐÑ ÐœÐµ Ð²ÑÐ±ÑÐ°Ð»Ðž ÐºÐ°ÑÐ°Ð»ÐŸÐ³ ÐŽÐ»Ñ ÑÐŸÑ
+ Ðž ÑÐžÑÐº, ÐµÑÐ»Ðž ÑÐ°ÐŒÐž Ð·ÐœÐ°ÐµÑÐµ ÑÑÐŸ Ð²Ñ ÐŽÐµÐ»Ð°ÐµÑÐµ.</p>
+
+<h4><span id="screenshot">Ð¯ Ð¿ÑÑÐ°ÑÑÑ ÑÐŽÐµÐ»Ð°ÑÑ ÑÐœÐžÐŒÐŸÐº ÑÐºÑÐ°ÐœÐ°, ÐœÐŸ ÐŸÐ¿ÑÐžÑ ÐœÐµÐŽÐŸÑÑÑÐ¿ÐœÐ°, Ð¿ÐŸÑÐµÐŒÑ?</span></h4>
+<p>ÐÑ ÐœÐµ Ð²ÑÐ±ÑÐ°Ð»Ðž ÐºÐ°ÑÐ°Ð»ÐŸÐ³ ÐŽÐ»Ñ ÑÐŸÑ
 ÑÐ°ÐœÐµÐœÐžÑ ÑÐœÐžÐŒÐºÐŸÐ² ÑÐºÑÐ°ÐœÐ°. Ð¡ÐŽÐµÐ»Ð°Ð¹ÑÐµ ÑÑÐŸ Ð²
-<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -> ÐÑÐœÐŸÐ²ÐœÑÐµ</i>, Ðž ÐŸÐ¿ÑÐžÑ ÑÑÐ°ÐœÐµÑ ÐŽÐŸÑÑÑÐ¿ÐœÐ°.
-</li>
-
-<li><a name="audio_track"></a>
-<b>Ð¯ Ð¿ÑÑÐ°ÑÑÑ ÑÐŒÐµÐœÐžÑÑ Ð·Ð²ÑÐºÐŸÐ²ÑÑ ÐŽÐŸÑÐŸÐ¶ÐºÑ, ÐœÐŸ ÐŸÐ¿ÑÐžÑ ÐœÐµ ÑÑÐ°Ð±Ð°ÑÑÐ²Ð°ÐµÑ, ÐŽÐŸÑÐŸÐ¶ÐºÐ° ÐŸÑÑÐ°ÑÑÑÑ
+<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -&gt; ÐÑÐœÐŸÐ²ÐœÑÐµ</i>, Ðž ÐŸÐ¿ÑÐžÑ ÑÑÐ°ÐœÐµÑ ÐŽÐŸÑÑÑÐ¿ÐœÐ°.</p>
+
+<h4><span id="audio_track">Ð¯ Ð¿ÑÑÐ°ÑÑÑ ÑÐŒÐµÐœÐžÑÑ Ð·Ð²ÑÐºÐŸÐ²ÑÑ ÐŽÐŸÑÐŸÐ¶ÐºÑ, ÐœÐŸ ÐŸÐ¿ÑÐžÑ ÐœÐµ ÑÑÐ°Ð±Ð°ÑÑÐ²Ð°ÐµÑ, ÐŽÐŸÑÐŸÐ¶ÐºÐ° ÐŸÑÑÐ°ÑÑÑÑ
 ÑÐŸÐ¹ Ð¶Ðµ ÑÐ°ÐŒÐŸÐ¹. Ð¯ Ð²ÑÐœÑÐ¶ÐŽÐµÐœ ÐŸÑÑÐ°ÐœÐ°Ð²Ð»ÐžÐ²Ð°ÑÑ Ð²ÐžÐŽÐµÐŸ Ðž Ð·Ð°Ð¿ÑÑÐºÐ°ÑÑ ÐµÐ³ÐŸ ÐŸÐ¿ÑÑÑ ÑÑÐŸÐ±Ñ
-ÑÐŒÐµÐœÐžÑÑ Ð°ÑÐŽÐžÐŸÐŽÐŸÑÐŸÐ¶ÐºÑ. ÐÐŸÑÐµÐŒÑ?</b>
-<p>
-Ð ÐœÐµÐºÐŸÑÐŸÑÑÑ
+ÑÐŒÐµÐœÐžÑÑ Ð°ÑÐŽÐžÐŸÐŽÐŸÑÐŸÐ¶ÐºÑ. ÐÐŸÑÐµÐŒÑ?</span></h4>
+<p>Ð ÐœÐµÐºÐŸÑÐŸÑÑÑ
  ÑÐŸÑÐŒÐ°ÑÐ°Ñ
  (Ð²ÑÐŸÐŽÐµ mp4 ÐžÐ»Ðž ogm) MPlayer ÐœÐµ ÑÐŒÐµÐµÑ ÐŒÐµÐœÑÑÑ Ð·Ð²ÑÐºÐŸÐ²ÑÑ
 ÐŽÐŸÑÐŸÐ¶ÐºÑ ÐœÐ° Ð»ÐµÑÑ. Ð£Ð±ÑÐ°Ð² ÐŸÐ¿ÑÐžÑ "ÐÑÑÑÑÐŸÐµ Ð¿ÐµÑÐµÐºÐ»ÑÑÐµÐœÐžÐµ Ð·Ð²ÑÐºÐŸÐ²ÑÑ
  ÐŽÐŸÑÐŸÐ¶ÐµÐº"
-(<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -> ÐÑÐŸÐžÐ·Ð²ÐŸÐŽÐžÑÐµÐ»ÑÐœÐŸÑÑÑ</i>)
-, Ð²Ñ Ð¿ÐŸÐ»ÑÑÐžÑÐµ Ð²ÐŸÐ·ÐŒÐŸÐ¶ÐœÐŸÑÑÑ ÐŒÐµÐœÑÑÑ Ð°ÑÐŽÐžÐŸÐŽÐŸÑÐŸÐ¶ÐºÑ ÐŽÐ»Ñ ÑÑÐžÑ
- ÑÐŸÑÐŒÐ°ÑÐŸÐ².
-</li>
-
-<li><a name="shortcuts"></a>
-<b>ÐÐ°Ðº Ñ ÐŒÐŸÐ³Ñ ÑÐŒÐµÐœÐžÑÑ ÑÐŸÑÐµÑÐ°ÐœÐžÑ ÐºÐ»Ð°Ð²ÐžÑ?</b>
-<p>
-<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐ° -> ÐÐ»Ð°Ð²ÐžÐ°ÑÑÑÐ° Ðž ÐŒÑÑÑ</i>. ÐÑ ÐŒÐŸÐ¶ÐµÑÐµ Ð¿ÐŸÐŒÐµÐœÑÑÑ Ð±ÐŸÐ»ÑÑÐžÐœÑÑÐ²ÐŸ ÑÐŸÑÐµÑÐ°ÐœÐžÐ¹
-ÐºÐ»Ð°Ð²ÐžÑ.
-</li>
-
-<li><a name="qt"></a>
-<b>Ð¯ ÑÑÐŸ-ÑÐŸ Ð¿ÑÐŸÑÐžÑÐ°Ð» Ð¿ÑÐŸ Qt, ÑÑÐŸ ÑÑÐŸ ÑÐ°ÐºÐŸÐµ?</b>
-<p>
-SMPlayer Ð±ÑÐ» ÑÐ°Ð·ÑÐ°Ð±ÐŸÑÐ°Ðœ Ñ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÐœÐžÐµÐŒ Qt â Ð±ÐžÐ±Ð»ÐžÐŸÑÐµÐºÐž ÐœÐ° C++, ÐºÐŸÑÐŸÑÐ°Ñ
-Ð¿ÐŸÐ·Ð²ÐŸÐ»ÑÐµÑ ÐºÑÐŸÑÑÐ¿Ð»Ð°ÑÑÐŸÑÐŒÐµÐœÐœÑÑ ÑÐ°Ð·ÑÐ°Ð±ÐŸÑÐºÑ. ÐÐŽÐžÐœ Ðž ÑÐŸÑ Ð¶Ðµ ÐžÑÑ
-ÐŸÐŽÐœÑÐ¹ ÐºÐŸÐŽ ÐŒÐŸÐ¶ÐµÑ
-Ð±ÑÑÑ ÑÐºÐŸÐŒÐ¿ÐžÐ»ÐžÑÐŸÐ²Ð°Ðœ ÐŽÐ»Ñ Windows, Linux Ðž Mac OS.
-ÐÐŸÐ¿ÐŸÐ»ÐœÐžÑÐµÐ»ÑÐœÐ°Ñ ÐžÐœÑÐŸÑÐŒÐ°ÑÐžÑ:
-<a href="http://trolltech.com/products/qt">http://trolltech.com/products/qt</a>
-</li>
-
-<li><a name="codecs"></a>
-<b>Ð¡ ÐœÐµÐºÐŸÑÐŸÑÑÐŒÐž ÑÐŸÑÐŒÐ°ÑÐ°ÐŒÐž Ð²ÐžÐŽÐµÐŸ Ñ ÑÐ»ÑÑÑ ÑÐŸÐ»ÑÐºÐŸ Ð·Ð²ÑÐº, Ð±ÐµÐ· ÐžÐ·ÐŸÐ±ÑÐ°Ð¶ÐµÐœÐžÑ.
-ÐÐŸÑÐµÐŒÑ? ÐÐœÐµ ÐœÑÐ¶ÐœÑ ÐºÐ°ÐºÐžÐµ-ÑÐŸ ÐºÐŸÐŽÐµÐºÐž?</b>
-<p>
-MPlayer ÐŒÐŸÐ¶ÐµÑ Ð¿ÑÐŸÐžÐ³ÑÐ°ÑÑ Ð±ÐŸÐ»ÑÑÐžÐœÑÑÐ²ÐŸ ÑÐŸÑÐŒÐ°ÑÐŸÐ² "ÐžÐ· ÐºÐŸÑÐŸÐ±ÐºÐž". ÐÐŸ ÐŽÐ»Ñ ÐºÐŸÐŽÐµÐºÐŸÐ²,
+(<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -&gt; ÐÑÐŸÐžÐ·Ð²ÐŸÐŽÐžÑÐµÐ»ÑÐœÐŸÑÑÑ</i>), Ð²Ñ Ð¿ÐŸÐ»ÑÑÐžÑÐµ Ð²ÐŸÐ·ÐŒÐŸÐ¶ÐœÐŸÑÑÑ
+ÐŒÐµÐœÑÑÑ Ð°ÑÐŽÐžÐŸÐŽÐŸÑÐŸÐ¶ÐºÑ ÐŽÐ»Ñ ÑÑÐžÑ
+ ÑÐŸÑÐŒÐ°ÑÐŸÐ².</p>
+
+<h4><span id="shortcuts">ÐÐ°Ðº Ñ ÐŒÐŸÐ³Ñ ÑÐŒÐµÐœÐžÑÑ ÑÐŸÑÐµÑÐ°ÐœÐžÑ ÐºÐ»Ð°Ð²ÐžÑ?</span></h4>
+<p><i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐ° -&gt; ÐÐ»Ð°Ð²ÐžÐ°ÑÑÑÐ° Ðž ÐŒÑÑÑ</i>. ÐÑ ÐŒÐŸÐ¶ÐµÑÐµ Ð¿ÐŸÐŒÐµÐœÑÑÑ Ð±ÐŸÐ»ÑÑÐžÐœÑÑÐ²ÐŸ ÑÐŸÑÐµÑÐ°ÐœÐžÐ¹
+ÐºÐ»Ð°Ð²ÐžÑ.</p>
+
+<h4><span id="codecs">Ð¡ ÐœÐµÐºÐŸÑÐŸÑÑÐŒÐž ÑÐŸÑÐŒÐ°ÑÐ°ÐŒÐž Ð²ÐžÐŽÐµÐŸ Ñ ÑÐ»ÑÑÑ ÑÐŸÐ»ÑÐºÐŸ Ð·Ð²ÑÐº, Ð±ÐµÐ· ÐžÐ·ÐŸÐ±ÑÐ°Ð¶ÐµÐœÐžÑ.
+ÐÐŸÑÐµÐŒÑ? ÐÐœÐµ ÐœÑÐ¶ÐœÑ ÐºÐ°ÐºÐžÐµ-ÑÐŸ ÐºÐŸÐŽÐµÐºÐž?</span></h4>
+<p>MPlayer ÐŒÐŸÐ¶ÐµÑ Ð¿ÑÐŸÐžÐ³ÑÐ°ÑÑ Ð±ÐŸÐ»ÑÑÐžÐœÑÑÐ²ÐŸ ÑÐŸÑÐŒÐ°ÑÐŸÐ² "ÐžÐ· ÐºÐŸÑÐŸÐ±ÐºÐž". ÐÐŸ ÐŽÐ»Ñ ÐºÐŸÐŽÐµÐºÐŸÐ²,
 ÐºÐŸÑÐŸÑÑÐµ ÐœÐµ Ð²ÑÑÑÐŸÐµÐœÑ Ð² ÐœÐµÐ³ÐŸ, ÐœÑÐ¶ÐœÐŸ ÑÑÑÐ°ÐœÐŸÐ²ÐžÑÑ Ð¿Ð°ÐºÐµÑ Ñ Ð±ÐžÐœÐ°ÑÐœÑÐŒÐž ÐºÐŸÐŽÐµÐºÐ°ÐŒÐž. ÐÑ
 ÐŒÐŸÐ¶ÐµÑÐµ ÑÐºÐ°ÑÐ°ÑÑ ÐµÐ³ÐŸ ÑÐŸ 
-<a href="http://www.mplayerhq.hu/design7/dload.html">ÑÑÑÐ°ÐœÐžÑÑ Ð·Ð°Ð³ÑÑÐ·ÐŸÐº MPlayer</a>.
-<p> 
-Ð Windows ÑÑÑÐ°ÐœÐŸÐ²ÐžÑÐµ ÐºÐŸÐŽÐµÐºÐž Ð² mplayer/codecs ÐºÐ°ÑÐ°Ð»ÐŸÐ³.
+<a href="http://www.mplayerhq.hu/design7/dload.html">ÑÑÑÐ°ÐœÐžÑÑ Ð·Ð°Ð³ÑÑÐ·ÐŸÐº MPlayer</a>.</p>
+<p>Ð Windows ÑÑÑÐ°ÐœÐŸÐ²ÐžÑÐµ ÐºÐŸÐŽÐµÐºÐž Ð² mplayer/codecs ÐºÐ°ÑÐ°Ð»ÐŸÐ³.
 Ð ÐŽÐžÑÑÑÐžÐ±ÑÑÐžÐ²Ð°Ñ
  Linux ÐºÐŸÐŽÐµÐºÐž ÐŒÐŸÐ³ÑÑ Ð±ÑÑÑ ÐŽÐŸÑÑÑÐ¿ÐµÐœ ÐºÐ°Ðº ÐŸÐ±ÑÑÐœÑÐ¹ Ð¿Ð°ÐºÐµÑ,
-Ð²ÐŸÐ·ÐŒÐŸÐ¶ÐœÐŸ Ñ ÐœÐ°Ð·Ð²Ð°ÐœÐžÐµÐŒ w32codecs ÐžÐ»Ðž Ð¿ÐŸÐŽÐŸÐ±ÐœÑÐŒ.
-</li>
-
-<li><a name="open_quit"></a>
-<b>Ð ÑÑÐŒ ÑÐ°Ð·ÐœÐžÑÐ° ÐŒÐµÐ¶ÐŽÑ <i>ÐÑÐºÑÑÑÑ -> ÐÐ°ÐºÑÑÑÑ</i> Ðž <i>ÐÑÐºÑÑÑÑ -> ÐÑÑ
-ÐŸÐŽ</i>? 
-Ð­ÑÐŸ ÐœÐµ ÐŸÐŽÐœÐŸ Ðž ÑÐŸ Ð¶Ðµ?</b>
-<p>
-ÐÑÐ»Ðž ÐœÐµ Ð²ÑÐ±ÑÐ°ÐœÐ° ÐœÐ°ÑÑÑÐŸÐ¹ÐºÐ° "ÐÐŸÐºÐ°Ð·Ð°ÑÑ Ð·ÐœÐ°ÑÐŸÐº Ð² ÑÐžÑÑÐµÐŒÐœÐŸÐŒ Ð»ÐŸÑÐºÐµ", ÑÐŸÐ³ÐŽÐ° ÐŽÐ°,
-ÑÑÐž ÐŽÐ²Ðµ ÐŸÐ¿ÑÐžÐž ÐŽÐµÐ»Ð°ÑÑ ÐŸÐŽÐœÐŸ Ðž ÑÐŸ Ð¶Ðµ: Ð·Ð°Ð²ÐµÑÑÐ°ÑÑ ÑÐ°Ð±ÐŸÑÑ Ð¿ÑÐŸÐ³ÑÐ°ÐŒÐŒÑ.
-<p>
-ÐÐŸ ÐµÑÐ»Ðž ÑÑÐ° ÐœÐ°ÑÑÑÐŸÐ¹ÐºÐ° Ð²ÑÐ±ÑÐ°ÐœÐ°, ÑÐŸÐ³ÐŽÐ° <i>ÐÑÐºÑÑÑÑ -> ÐÐ°ÐºÑÑÑÑ</i> ÑÐ¿ÑÑÑÐµÑ Ð¿ÑÐŸÐ³ÑÐ°ÐŒÐŒÑ
+Ð²ÐŸÐ·ÐŒÐŸÐ¶ÐœÐŸ Ñ ÐœÐ°Ð·Ð²Ð°ÐœÐžÐµÐŒ w32codecs ÐžÐ»Ðž Ð¿ÐŸÐŽÐŸÐ±ÐœÑÐŒ.</p>
+
+<h4><span id="open_quit">Ð ÑÑÐŒ ÑÐ°Ð·ÐœÐžÑÐ° ÐŒÐµÐ¶ÐŽÑ <i>ÐÑÐºÑÑÑÑ -&gt; ÐÐ°ÐºÑÑÑÑ</i> Ðž <i>ÐÑÐºÑÑÑÑ -&gt; ÐÑÑ
+ÐŸÐŽ</i>?
+Ð­ÑÐŸ ÐœÐµ ÐŸÐŽÐœÐŸ Ðž ÑÐŸ Ð¶Ðµ?</span></h4>
+<p>ÐÑÐ»Ðž ÐœÐµ Ð²ÑÐ±ÑÐ°ÐœÐ° ÐœÐ°ÑÑÑÐŸÐ¹ÐºÐ° "ÐÐŸÐºÐ°Ð·Ð°ÑÑ Ð·ÐœÐ°ÑÐŸÐº Ð² ÑÐžÑÑÐµÐŒÐœÐŸÐŒ Ð»ÐŸÑÐºÐµ", ÑÐŸÐ³ÐŽÐ° ÐŽÐ°,
+ÑÑÐž ÐŽÐ²Ðµ ÐŸÐ¿ÑÐžÐž ÐŽÐµÐ»Ð°ÑÑ ÐŸÐŽÐœÐŸ Ðž ÑÐŸ Ð¶Ðµ: Ð·Ð°Ð²ÐµÑÑÐ°ÑÑ ÑÐ°Ð±ÐŸÑÑ Ð¿ÑÐŸÐ³ÑÐ°ÐŒÐŒÑ.</p>
+<p>ÐÐŸ ÐµÑÐ»Ðž ÑÑÐ° ÐœÐ°ÑÑÑÐŸÐ¹ÐºÐ° Ð²ÑÐ±ÑÐ°ÐœÐ°, ÑÐŸÐ³ÐŽÐ° <i>ÐÑÐºÑÑÑÑ -&gt; ÐÐ°ÐºÑÑÑÑ</i> ÑÐ¿ÑÑÑÐµÑ Ð¿ÑÐŸÐ³ÑÐ°ÐŒÐŒÑ
 (Ðž ÐŸÑÑÐ°ÐœÐŸÐ²ÐžÑ ÑÐµÐºÑÑÐžÐ¹ ÑÐ°Ð¹Ð»), ÐœÐŸ SMPlayer Ð±ÑÐŽÐµÑ Ð²ÑÑ ÐµÑÑ Ð·Ð°Ð¿ÑÑÐµÐœ.
-<i>ÐÑÐºÑÑÑÑ -> ÐÑÑ
+<i>ÐÑÐºÑÑÑÑ -&gt; ÐÑÑ
 ÐŸÐŽ</i> Ð·Ð°Ð²ÐµÑÑÐ°ÑÑ ÑÐ°Ð±ÐŸÑÑ Ð¿ÑÐŸÐ³ÑÐ°ÐŒÐŒÑ, ÐœÐµÐ·Ð°Ð²ÐžÑÐžÐŒÐŸ ÐŸÑ ÑÐŸÐ³ÐŸ,
-Ð²ÐºÐ»ÑÑÐµÐœÐ° ÐžÐºÐŸÐœÐºÐ° Ð² ÑÐžÑÑÐµÐŒÐœÐŸÐŒ ÑÑÐµÐµ ÐžÐ»Ðž ÐœÐµÑ.
-</li>
-
-<li><a name="audio_cd"></a>
-<b>ÐÐ°Ðº Ñ ÐŒÐŸÐ³Ñ Ð¿ÑÐŸÐžÐ³ÑÑÐ²Ð°ÑÑ Ð°ÑÐŽÐžÐŸÐŽÐžÑÐºÐž?</b>
-<p>
-ÐÐŸÐŽÐŽÐµÑÐ¶ÐºÐ° Ð°ÑÐŽÐžÐŸ CD Ð±ÑÐ»Ð° Ð²ÐºÐ»ÑÑÐµÐœÐ° Ñ Ð²ÐµÑÑÐžÐž 0.5.18.
-<p>
-ÐÐŸÐŽ Windows Ð¿ÐŸÐºÐ° Ð²ÑÑ ÐµÑÑ ÐœÐµÐ»ÑÐ·Ñ Ð¿ÑÐŸÐžÐ³ÑÑÐ²Ð°ÑÑ Ð°ÑÐŽÐžÐŸÐŽÐžÑÐºÐž Ñ Ð¿ÐŸÐŒÐŸÑÑÑ SMPlayer.
-</li>
-
-<li><a name="bookmark"></a>
-<b>ÐÐŽÐµ Ð·Ð°ÐºÐ»Ð°ÐŽÐºÐž?</b>
-<p>
-ÐÐŸÐºÐ° ÐµÑÑ ÐœÐµ ÑÐµÐ°Ð»ÐžÐ·ÐŸÐ²Ð°ÐœÑ.
-</li>
-
-<li><a name="mplayer_errors"></a>
-<b>Ð¯ Ð¿ÑÑÐ°ÑÑÑ Ð²ÐŸÑÐ¿ÑÐŸÐžÐ·Ð²ÐµÑÑÐž ÑÐ°Ð¹Ð», ÐœÐŸ ÐœÐžÑÐµÐ³ÐŸ ÐœÐµ Ð¿ÑÐŸÐžÑÑ
-ÐŸÐŽÐžÑ. ÐÐŸÑÐµÐŒÑ?</b>
-<p>
-ÐÐµÑÐŸÑÑÐœÐŸ MPlayer ÐœÐµ ÐŒÐŸÐ¶ÐµÑ Ð²ÐŸÑÐ¿ÑÐŸÐžÐ·Ð²ÐµÑÑÐž ÑÑÐŸÑ ÑÐ°Ð¹Ð». ÐÑÐºÑÐŸÐ¹ÑÐž ÐŸÑÑÑÑ Mplayer
-(<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -> Ð¡ÐŒÐŸÑÑÐµÑÑ ÐŸÑÑÑÑÑ -> MPlayer</i>) Ðž, Ð²ÐµÑÐŸÑÑÐœÐµÐµ Ð²ÑÐµÐ³ÐŸ, Ð²Ñ ÐœÐ°Ð¹ÐŽÑÑÐµ
+Ð²ÐºÐ»ÑÑÐµÐœÐ° ÐžÐºÐŸÐœÐºÐ° Ð² ÑÐžÑÑÐµÐŒÐœÐŸÐŒ ÑÑÐµÐµ ÐžÐ»Ðž ÐœÐµÑ.</p>
+
+<h4><span id="audio_cd">ÐÐ°Ðº Ñ ÐŒÐŸÐ³Ñ Ð¿ÑÐŸÐžÐ³ÑÑÐ²Ð°ÑÑ Ð°ÑÐŽÐžÐŸÐŽÐžÑÐºÐž?</span></h4>
+<p>ÐÐŸÐŽÐŽÐµÑÐ¶ÐºÐ° Ð°ÑÐŽÐžÐŸ CD Ð±ÑÐ»Ð° Ð²ÐºÐ»ÑÑÐµÐœÐ° Ñ Ð²ÐµÑÑÐžÐž 0.5.18.</p>
+<p>ÐÐŸÐŽ Windows Ð¿ÐŸÐºÐ° Ð²ÑÑ ÐµÑÑ ÐœÐµÐ»ÑÐ·Ñ Ð¿ÑÐŸÐžÐ³ÑÑÐ²Ð°ÑÑ Ð°ÑÐŽÐžÐŸÐŽÐžÑÐºÐž Ñ Ð¿ÐŸÐŒÐŸÑÑÑ SMPlayer.</p>
+
+<h4><span id="mplayer_errors">Ð¯ Ð¿ÑÑÐ°ÑÑÑ Ð²ÐŸÑÐ¿ÑÐŸÐžÐ·Ð²ÐµÑÑÐž ÑÐ°Ð¹Ð», ÐœÐŸ ÐœÐžÑÐµÐ³ÐŸ ÐœÐµ Ð¿ÑÐŸÐžÑÑ
+ÐŸÐŽÐžÑ. ÐÐŸÑÐµÐŒÑ?</span></h4>
+<p>ÐÐµÑÐŸÑÑÐœÐŸ MPlayer ÐœÐµ ÐŒÐŸÐ¶ÐµÑ Ð²ÐŸÑÐ¿ÑÐŸÐžÐ·Ð²ÐµÑÑÐž ÑÑÐŸÑ ÑÐ°Ð¹Ð». ÐÑÐºÑÐŸÐ¹ÑÐž ÐŸÑÑÑÑ Mplayer
+(<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -&gt; Ð¡ÐŒÐŸÑÑÐµÑÑ ÐŸÑÑÑÑÑ -&gt; MPlayer</i>) Ðž, Ð²ÐµÑÐŸÑÑÐœÐµÐµ Ð²ÑÐµÐ³ÐŸ, Ð²Ñ ÐœÐ°Ð¹ÐŽÑÑÐµ
 ÑÐŸÐŸÐ±ÑÐµÐœÐžÐµ ÐŸÐ± ÐŸÑÐžÐ±ÐºÐµ Ð³ÐŽÐµ-ÑÐŸ Ð² Ð¿ÐŸÑÐ»ÐµÐŽÐœÐžÑ
  ÑÑÑÐŸÐºÐ°Ñ
- ÐŸÑÑÑÑÐ°.
-<p>
-ÐÐŸÐŽ Windows Ð²Ð¿ÐŸÐ»ÐœÐµ Ð²ÐŸÐ·ÐŒÐŸÐ¶ÐœÐŸ, ÑÑÐŸ ÐœÐµÐºÐŸÑÐŸÑÑÐµ ÑÐ±ÐŸÑÐºÐž MPlayer Ð¿Ð°ÐŽÐ°ÑÑ, Ð¿ÐŸÑÐŸÐŒÑ
+ ÐŸÑÑÑÑÐ°.</p>
+<p>ÐÐŸÐŽ Windows Ð²Ð¿ÐŸÐ»ÐœÐµ Ð²ÐŸÐ·ÐŒÐŸÐ¶ÐœÐŸ, ÑÑÐŸ ÐœÐµÐºÐŸÑÐŸÑÑÐµ ÑÐ±ÐŸÑÐºÐž MPlayer Ð¿Ð°ÐŽÐ°ÑÑ, Ð¿ÐŸÑÐŸÐŒÑ
 ÑÑÐŸ ÐŸÐœÐž ÑÐŸÐ±ÐžÑÐ°ÑÑÑÑ Ð±ÐµÐ· Ð¿ÐŸÐŽÐŽÐµÑÐ¶ÐºÐž ÐœÐµÐºÐŸÑÐŸÑÑÑ
  ÐŸÐ¿ÑÐžÐ¹, ÐºÐŸÑÐŸÑÑÐµ Ð¿ÑÑÐ°ÐµÑÑÑ
@@ -233,133 +358,77 @@
  Ð¿ÐŸÐŒÐŸÐ¶ÐµÑ Ð¿ÐŸÐœÑÑÑ Ð² ÑÑÐŒ ÐŽÐµÐ»ÐŸ. ÐÑÐ»Ðž
 Ð² ÐŸÑÑÑÑÐµ Ð³ÐŸÐ²ÐŸÑÐžÑÑÑ ÑÑÐŸ-ÑÐŸ ÐŸ ÐºÑÑÐµ, Ð¿ÐŸÐ¿ÑÑÐ°Ð¹ÑÐµÑÑ ÐŸÑÐºÐ»ÑÑÐžÑÑ ÐºÑÑÐžÑÐŸÐ²Ð°ÐœÐžÐµ Ð²
-<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -> ÐÑÐŸÐžÐ·Ð²ÐŸÐŽÐžÑÐµÐ»ÑÐœÐŸÑÑÑ</i>. ÐÑÐ»Ðž ÐŸÑÐžÐ±ÐºÐ° ÐºÐ°ÑÐ°ÐµÑÑÑ fontconfig,
-Ð¿ÐŸÐ¿ÑÑÐ°Ð¹ÑÐµÑÑ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÑ ttf-ÑÑÐžÑÑ Ð²ÐŒÐµÑÑÐŸ ÑÐžÑÑÐµÐŒÐœÐŸÐ³ÐŸ.
-</li>
-
-<li><a name="tv"></a>
-<b>ÐÑ ÑÐŸÐ±ÐžÑÐ°ÐµÑÐµÑÑ ÐŽÐŸÐ±Ð°Ð²ÐžÑÑ Ð¿ÐŸÐŽÐŽÐµÑÐ¶ÐºÑ TV?</b>
-<p>
-Ð­ÑÐŸ Ð±ÑÐ»ÐŸ Ð±Ñ, ÐºÐŸÐœÐµÑÐœÐŸ, Ð·Ð°ÐŒÐµÑÐ°ÑÐµÐ»ÑÐœÐŸ, ÐœÐŸ Ð¿ÐŸÐŽÐŽÐµÑÐ¶ÐºÐ° TV Ð¿ÐŸÐºÐ° ÐœÐµ Ð¿Ð»Ð°ÐœÐžÑÑÐµÑÑÑ.
-ÐÐ° ÑÐµÐºÑÑÐžÐ¹ ÐŒÐŸÐŒÐµÐœÑ Ñ ÐŒÐµÐœÑ ÐœÐµÑ TV-ÑÑÐœÐµÑÐ°, Ð¿ÐŸÑÑÐŸÐŒÑ Ñ ÐœÐµ ÐŒÐŸÐ³Ñ ÑÐµÐ°Ð»ÐžÐ·ÐŸÐ²Ð°ÑÑ
-ÑÑÑ ÑÑÐœÐºÑÐžÐŸÐœÐ°Ð»ÑÐœÐŸÑÑÑ.
-</li>
-
-<li><a name="mplayer_restart"></a>
-<b>ÐÑÐ·ÐŸÐ² ÐŒÐœÐŸÐ³ÐžÑ
- ÑÑÐœÐºÑÐžÐ¹ ÐŒÐµÐœÑ Ð²ÑÐ·ÑÐ²Ð°ÐµÑ ÐºÑÐ°ÑÐºÐŸÐ²ÑÐµÐŒÐµÐœÐœÐŸÐµ Ð¿ÑÐµÑÑÐ²Ð°ÐœÐžÐµ Ð²ÐžÐŽÐµÐŸ. ÐÐŸÑÐµÐŒÑ?</b>
-<p>
-ÐÐµÐºÐŸÑÐŸÑÑÐµ ÐŸÐ¿ÑÐžÐž ÑÑÐµÐ±ÑÑÑ ÐŸÑÑÐ°ÐœÐŸÐ²ÐºÐž Ð¿ÑÐŸÑÐµÑÑÐ° MPlayer Ðž ÐµÐ³ÐŸ Ð¿ÐµÑÐµÐ·Ð°Ð¿ÑÑÐºÐ° Ñ ÐœÐŸÐ²ÑÐŒÐž
-Ð¿Ð°ÑÐ°ÐŒÐµÑÑÐ°ÐŒÐž. ÐÐŸÑÑÐŸÐŒÑ Ðž Ð²ÐŸÐ·ÐœÐžÐºÐ°ÐµÑ ÐºÑÐ°ÑÐºÐŸÐ²ÑÐµÐŒÐµÐœÐœÐŸÐµ Ð¿ÑÐµÑÑÐ²Ð°ÐœÐžÐµ.
-</li>
-
-<li><a name="crash"></a>
-<b>SMPlayer Ð·Ð°Ð²ÐµÑÑÐžÐ»ÑÑ Ñ ÐŸÑÐžÐ±ÐºÐŸÐ¹, ÐœÐŸ Ð°ÑÐŽÐžÐŸ Ð¿ÑÐŸÐŽÐŸÐ»Ð¶Ð°ÐµÑ Ð·Ð²ÑÑÐ°ÑÑ, Ð¿ÐŸÑÐµÐŒÑ?</b>
-<p>
-SMPlayer ÑÐ¿Ð°Ð», ÐœÐŸ MPlayer Ð²ÑÑ ÐµÑÑ ÑÐ°Ð±ÐŸÑÐ°ÐµÑ. ÐÐ°Ð²ÐµÑÑÐžÑÐµ ÐµÐ³ÐŸ Ð¿ÑÐŸÑÐµÑÑ Ñ Ð¿ÐŸÐŒÐŸÑÑÑ
-ÐŽÐžÑÐ¿ÐµÑÑÐµÑÐ° Ð·Ð°ÐŽÐ°Ñ.
-<p>
-ÐÑÑÐºÐžÐ¹ ÑÐ»ÑÑÐ°Ð¹ Ð¿Ð°ÐŽÐµÐœÐžÑ SMPlayer â ÑÑÐŸ ÑÐµÑÑÑÐ·ÐœÑÐ¹ Ð±Ð°Ð³. ÐÐŸÐ¶Ð°Ð»ÑÐ¹ÑÑÐ°, Ð¿ÑÐžÑÐ»ÐžÑÐµ
-ÐŸÑÑÑÑ ÐŸÐ± ÑÑÐŸÐŒ.
-</li>
-
-<li><a name="playlist_problem"></a>
-<b>ÐÐŸÐ³ÐŽÐ° Ñ Ð²ÐŸÑÐ¿ÑÐŸÐžÐ·Ð²ÐŸÐ¶Ñ Ð¿Ð»ÐµÐ¹Ð»ÐžÑÑ, ÐºÐŸÐ³ÐŽÐ° ÑÐ°Ð¹Ð» Ð·Ð°ÐºÐ°ÐœÑÐžÐ²Ð°ÐµÑÑÑ, MPlayer ÐœÐµ
-Ð¿ÐµÑÐµÑ
-ÐŸÐŽÐžÑ ÐœÐ° ÑÐ»ÐµÐŽÑÑÑÐžÐ¹ ÑÐ°Ð¹Ð» Ð°Ð²ÑÐŸÐŒÐ°ÑÐžÑÐµÑÐºÐž, Ð¿ÐŸÑÐµÐŒÑ?</b>
-<p>
-Ð£Ð±ÐµÐŽÐžÑÐµÑÑ, ÑÑÐŸ Ð²Ñ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÐµÑÐµ ÐºÐ°Ðº ÐŒÐžÐœÐžÐŒÑÐŒ SMPlayer 0.6.5 Ðž MPlayer SVN r28066.
-</li>
-
-<li><a name="mplayer_recommended"></a>
-<b>ÐÐ°ÐºÐ°Ñ Ð²ÐµÑÑÐžÑ MPlayer ÑÐµÐºÐŸÐŒÐµÐœÐŽÐŸÐ²Ð°ÐœÐ°?</b>
-<p>
-Ð ÐµÐºÐŸÐŒÐµÐœÐŽÑÐµÑÑÑ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÑ MPlayer SVN r25843 (ÐŸÑ 23.01.2008), ÐœÐŸ Ð² Ð»ÑÐ±ÐŸÐŒ ÑÐ»ÑÑÐ°Ðµ
-ÑÐ²ÐµÐ¶Ð°Ñ Ð²ÐµÑÑÐžÑ ÐžÐ· SVN Ð±ÑÐŽÐµÑ Ð»ÑÑÑÐµ.
-<p>
-SMPlayer Ð±ÑÐŽÐµÑ Ð¿ÑÑÐ°ÑÑÑÑ ÑÐ°Ð±ÐŸÑÐ°ÑÑ Ðž Ñ Ð±ÐŸÐ»ÐµÐµ ÑÑÐ°ÑÑÐŒÐž Ð²ÐµÑÑÐžÑÐŒÐž, ÐœÐŸ ÐœÐµÐºÐŸÑÐŸÑÑÐµ ÐŸÐ¿ÑÐžÐž
-ÐŒÐŸÐ³ÑÑ ÐœÐµ ÑÐ°Ð±ÐŸÑÐ°ÑÑ.
-</li>
-
-<li><a name="subtitles_border"></a>
-<b>Ð¯ Ñ
+<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -&gt; ÐÑÐŸÐžÐ·Ð²ÐŸÐŽÐžÑÐµÐ»ÑÐœÐŸÑÑÑ</i>. ÐÑÐ»Ðž ÐŸÑÐžÐ±ÐºÐ° ÐºÐ°ÑÐ°ÐµÑÑÑ fontconfig,
+Ð¿ÐŸÐ¿ÑÑÐ°Ð¹ÑÐµÑÑ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÑ ttf-ÑÑÐžÑÑ Ð²ÐŒÐµÑÑÐŸ ÑÐžÑÑÐµÐŒÐœÐŸÐ³ÐŸ.</p>
+
+<h4><span id="mplayer_restart">ÐÑÐ·ÐŸÐ² ÐŒÐœÐŸÐ³ÐžÑ
+ ÑÑÐœÐºÑÐžÐ¹ ÐŒÐµÐœÑ Ð²ÑÐ·ÑÐ²Ð°ÐµÑ ÐºÑÐ°ÑÐºÐŸÐ²ÑÐµÐŒÐµÐœÐœÐŸÐµ Ð¿ÑÐµÑÑÐ²Ð°ÐœÐžÐµ Ð²ÐžÐŽÐµÐŸ. ÐÐŸÑÐµÐŒÑ?</span></h4>
+<p>ÐÐµÐºÐŸÑÐŸÑÑÐµ ÐŸÐ¿ÑÐžÐž ÑÑÐµÐ±ÑÑÑ ÐŸÑÑÐ°ÐœÐŸÐ²ÐºÐž Ð¿ÑÐŸÑÐµÑÑÐ° MPlayer Ðž ÐµÐ³ÐŸ Ð¿ÐµÑÐµÐ·Ð°Ð¿ÑÑÐºÐ° Ñ ÐœÐŸÐ²ÑÐŒÐž
+Ð¿Ð°ÑÐ°ÐŒÐµÑÑÐ°ÐŒÐž. ÐÐŸÑÑÐŸÐŒÑ Ðž Ð²ÐŸÐ·ÐœÐžÐºÐ°ÐµÑ ÐºÑÐ°ÑÐºÐŸÐ²ÑÐµÐŒÐµÐœÐœÐŸÐµ Ð¿ÑÐµÑÑÐ²Ð°ÐœÐžÐµ.</p>
+
+<h4><span id="crash">SMPlayer Ð·Ð°Ð²ÐµÑÑÐžÐ»ÑÑ Ñ ÐŸÑÐžÐ±ÐºÐŸÐ¹, ÐœÐŸ Ð°ÑÐŽÐžÐŸ Ð¿ÑÐŸÐŽÐŸÐ»Ð¶Ð°ÐµÑ Ð·Ð²ÑÑÐ°ÑÑ, Ð¿ÐŸÑÐµÐŒÑ?</span></h4>
+<p>SMPlayer ÑÐ¿Ð°Ð», ÐœÐŸ MPlayer Ð²ÑÑ ÐµÑÑ ÑÐ°Ð±ÐŸÑÐ°ÐµÑ. ÐÐ°Ð²ÐµÑÑÐžÑÐµ ÐµÐ³ÐŸ Ð¿ÑÐŸÑÐµÑÑ Ñ Ð¿ÐŸÐŒÐŸÑÑÑ
+ÐŽÐžÑÐ¿ÐµÑÑÐµÑÐ° Ð·Ð°ÐŽÐ°Ñ.</p>
+<p>ÐÑÑÐºÐžÐ¹ ÑÐ»ÑÑÐ°Ð¹ Ð¿Ð°ÐŽÐµÐœÐžÑ SMPlayer â ÑÑÐŸ ÑÐµÑÑÑÐ·ÐœÑÐ¹ Ð±Ð°Ð³. ÐÐŸÐ¶Ð°Ð»ÑÐ¹ÑÑÐ°, Ð¿ÑÐžÑÐ»ÐžÑÐµ
+ÐŸÑÑÑÑ ÐŸÐ± ÑÑÐŸÐŒ.</p>
+
+<h4><span id="mplayer_recommended">ÐÐ°ÐºÐ°Ñ Ð²ÐµÑÑÐžÑ MPlayer ÑÐµÐºÐŸÐŒÐµÐœÐŽÐŸÐ²Ð°ÐœÐ°?</span></h4>
+<p>Ð ÐµÐºÐŸÐŒÐµÐœÐŽÑÐµÑÑÑ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÑ MPlayer SVN r33216 (ÐŸÑ 05.04.2011), ÐœÐŸ Ð² Ð»ÑÐ±ÐŸÐŒ ÑÐ»ÑÑÐ°Ðµ
+ÑÐ²ÐµÐ¶Ð°Ñ Ð²ÐµÑÑÐžÑ ÐžÐ· SVN Ð±ÑÐŽÐµÑ Ð»ÑÑÑÐµ Ñ ÑÐŸÑÐºÐž Ð·ÑÐµÐœÐžÑ Ð¿ÐŸÐŽÐŽÐµÑÐ¶ÐºÐž ÐºÐŸÐŽÐµÐºÐŸÐ² Ðž ÐžÑÐ¿ÑÐ°Ð²Ð»ÐµÐœÐœÑÑ
+ ÐŸÑÐžÐ±ÐŸÐº.</p>
+<p>SMPlayer Ð±ÑÐŽÐµÑ Ð¿ÑÑÐ°ÑÑÑÑ ÑÐ°Ð±ÐŸÑÐ°ÑÑ Ðž Ñ Ð±ÐŸÐ»ÐµÐµ ÑÑÐ°ÑÑÐŒÐž Ð²ÐµÑÑÐžÑÐŒÐž, ÐœÐŸ ÐœÐµÐºÐŸÑÐŸÑÑÐµ ÐŸÐ¿ÑÐžÐž
+ÐŒÐŸÐ³ÑÑ ÐœÐµ ÑÐ°Ð±ÐŸÑÐ°ÑÑ.</p>
+
+<h4><span id="subtitles_border">Ð¯ Ñ
 ÐŸÑÑ, ÑÑÐŸÐ±Ñ ÑÑÐ±ÑÐžÑÑÑ ÐŸÑÐŸÐ±ÑÐ°Ð¶Ð°Ð»ÐžÑÑ ÐœÐ° ÑÑÑÐœÐŸÐ¹ Ð¿ÐŸÐ»ÐŸÑÐµ, Ð° ÐœÐµ ÑÐ°ÐŒÐŸÐŒ Ð²ÐžÐŽÐµÐŸ,
-ÐºÐ°Ðº ÐŒÐœÐµ ÑÑÐŸ ÑÐŽÐµÐ»Ð°ÑÑ?</b>
-<p>
-<i>ÐÐžÐŽÐµÐŸ -> ÑÐžÐ»ÑÑÑÑ -> ÐÐŸÐ±Ð°Ð²ÐžÑÑ ÑÑÑÐœÑÐµ Ð¿ÐŸÐ»ÐŸÑÑ</i>
-<p>
-</li>
-
-<li><a name="expand_filter"></a>
-<b>Ð¯ Ñ
+ÐºÐ°Ðº ÐŒÐœÐµ ÑÑÐŸ ÑÐŽÐµÐ»Ð°ÑÑ?</span></h4>
+<p><i>ÐÐžÐŽÐµÐŸ -&gt; ÑÐžÐ»ÑÑÑÑ -&gt; ÐÐŸÐ±Ð°Ð²ÐžÑÑ ÑÑÑÐœÑÐµ Ð¿ÐŸÐ»ÐŸÑÑ</i></p>
+
+<h4><span id="expand_filter">Ð¯ Ñ
 ÐŸÑÑ, ÑÑÐŸÐ±Ñ ÑÑÐ±ÑÐžÑÑÑ ÐŸÑÐŸÐ±ÑÐ°Ð¶Ð°Ð»ÐžÑÑ ÐœÐ° ÑÑÑÐœÐŸÐ¹ Ð¿ÐŸÐ»ÐŸÑÐµ ÐŽÐ»Ñ Ð²ÑÐµÑ
  Ð²ÐžÐŽÐµÐŸÑÐ°Ð¹Ð»ÐŸÐ²,
-ÑÑÐŸ Ð²ÐŸÐ·ÐŒÐŸÐ¶ÐœÐŸ?</b>
-<p>
-ÐÑ ÐŒÐŸÐ¶ÐµÑÐµ ÐŽÐŸÐ±Ð°Ð²ÐžÑÑ Ð²ÐžÐŽÐµÐŸÑÐžÐ»ÑÑÑ Ð²ÑÐŸÐŽÐµ <b>expand=:::::4/3 Ð²</b> <i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -> ÐÐŸÐ¿ÐŸÐ»ÐœÐžÑÐµÐ»ÑÐœÐŸ ->
-ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž MPlayer</i>.
-<p>
+ÑÑÐŸ Ð²ÐŸÐ·ÐŒÐŸÐ¶ÐœÐŸ?</span></h4>
+<p>ÐÑ ÐŒÐŸÐ¶ÐµÑÐµ ÐŽÐŸÐ±Ð°Ð²ÐžÑÑ Ð²ÐžÐŽÐµÐŸÑÐžÐ»ÑÑÑ Ð²ÑÐŸÐŽÐµ <b>expand=:::::4/3 Ð²</b> <i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -&gt; ÐÐŸÐ¿ÐŸÐ»ÐœÐžÑÐµÐ»ÑÐœÐŸ -&gt;
+ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž MPlayer</i>.</p>
 ÐÑÑÐ³ÐžÐµ ÑÐ¿ÐŸÑÐŸÐ±Ñ:
 <ul>
-<li>Ð²ÐºÐ»ÑÑÐžÑÐµ ÐŸÐ¿ÑÐžÑ <b>ÐÐŸÐ±Ð°Ð²ÐžÑÑ ÑÑÑÐœÑÐµ Ð¿ÐŸÐ»ÐŸÑÑ Ð² Ð¿ÐŸÐ»ÐœÐŸÑÐºÑÐ°ÐœÐœÐŸÐŒ ÑÐµÐ¶ÐžÐŒÐµ</b> Ð² <i> ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž ->
-ÐÑÐœÐŸÐ²ÐœÑÐµ -> ÐÐžÐŽÐµÐŸ</i></li>
-<li>ÐŽÐŸÐ±Ð°Ð²ÑÑÐµ <b>add_letterbox true</b> Ð² Ð¿ÐŸÐ»Ðµ ÐŽÐ»Ñ ÑÐ¿ÐžÑÐºÐ° ÐŽÐµÐ¹ÑÑÐ²ÐžÐ¹ Ð² <i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -> ÐÐŸÐ¿ÐŸÐ»ÐœÐžÑÐµÐ»ÑÐœÐŸ</i></li>
-<p></ul>
-</li>
-
-<li><a name="monitors"></a>
-<b>(Windows) ÐÐºÐœÐŸ Ð²ÐžÐŽÐµÐŸ ÐŸÑÐŸÐ±ÑÐ°Ð¶Ð°ÐµÑÑÑ ÑÐŸÐ»ÑÐºÐŸ ÐœÐ° Ð¿ÐµÑÐ²ÐŸÐŒ ÐŒÐŸÐœÐžÑÐŸÑÐµ, ÐœÐŸ ÐœÐµ ÐœÐ° Ð²ÑÐŸÑÐŸÐŒ, Ð¿ÐŸÑÐµÐŒÑ?</b>
-<p>
-ÐÐŸÐ³ÐŽÐ° Ð²Ñ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÐµÑÐµ <i>directx</i> Ð² ÐºÐ°ÑÐµÑÑÐ²Ðµ ÑÑÑÑÐŸÐ¹ÑÑÐ²Ð° Ð²ÑÐ²ÐŸÐŽÐ° (<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -> ÐÑÐœÐŸÐ²ÐœÑÐµ -> ÐÐžÐŽÐµÐŸ</i>),
-Ð²ÐžÐŽÐµÐŸ ÐŒÐŸÐ¶ÐµÑ ÐŸÑÐŸÐ±ÑÐ°Ð¶Ð°ÑÑÑÑ ÑÐŸÐ»ÑÐºÐŸ ÐœÐ° ÐŸÐŽÐœÐŸÐŒ ÐŒÐŸÐœÐžÑÐŸÑÐµ. ÐÑÐ»Ðž Ð²Ñ Ð²ÑÐ²ÐŸÐŽÐžÑÐµ Ð²ÐžÐŽÐµÐŸ Ñ Ð¿ÐŸÐŒÐŸÑÑÑ
-<i>gl</i>, <i>gl2</i> ÐžÐ»Ðž <i>direct3d</i>, Ð²ÐžÐŽÐµÐŸ ÐŒÐŸÐ¶ÐµÑ Ð±ÑÑÑ Ð²ÑÐ²ÐµÐŽÐµÐœÐŸ ÐœÐ° Ð»ÑÐ±ÐŸÐ¹ ÐŒÐŸÐœÐžÑÐŸÑ.
-<p>
-Ð Ð»ÑÐ±ÐŸÐŒ ÑÐ»ÑÑÐ°Ðµ, ÐµÑÐ»Ðž Ð²Ñ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÐµÑÐµ directx, Ð²Ñ ÐŒÐŸÐ¶ÐµÑÐµ Ð²ÑÐ±ÑÐ°ÑÑ ÑÐºÑÐ°Ðœ ÐŽÐ»Ñ ÐŸÑÐŸÐ±ÑÐ°Ð¶ÐµÐœÐžÑ
-Ð²ÐžÐŽÐµÐŸ Ð² ÐŒÐµÐœÑ <i>ÐÐžÐŽÐµÐŸ -> Ð­ÐºÑÐ°Ðœ</i>.
-<p>
-</li>
-
-<li><a name="screensaver1"></a>
-<b>Ð¥ÑÐ°ÐœÐžÑÐµÐ»Ñ ÑÐºÑÐ°ÐœÐ° ÐœÐµ Ð²ÑÐºÐ»ÑÑÐ°ÐµÑÑÑ, Ð² ÑÑÐŒ ÐŽÐµÐ»ÐŸ?</b>
-<p>
-ÐÑÐ»Ðž Ð²Ñ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÐµÑÐµ ÐŽÐŸÑÑÐ°ÑÐŸÑÐœÐŸ ÑÐ²ÐµÐ¶ÑÑ Ð²ÐµÑÑÐžÑ MPlayer, ÑÐŸ Ð²ÐŸÐ·ÐŒÐŸÐ¶ÐœÐŸ Ð¿ÐŸÑÑÐµÐ±ÑÐµÑÑÑ ÐŽÐŸÐ±Ð°Ð²ÐžÑÑ
+<li>Ð²ÐºÐ»ÑÑÐžÑÐµ ÐŸÐ¿ÑÐžÑ <b>ÐÐŸÐ±Ð°Ð²ÐžÑÑ ÑÑÑÐœÑÐµ Ð¿ÐŸÐ»ÐŸÑÑ Ð² Ð¿ÐŸÐ»ÐœÐŸÑÐºÑÐ°ÐœÐœÐŸÐŒ ÑÐµÐ¶ÐžÐŒÐµ</b> Ð² <i> ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -&gt;
+ÐÑÐœÐŸÐ²ÐœÑÐµ -&gt; ÐÐžÐŽÐµÐŸ</i></li>
+<li>ÐŽÐŸÐ±Ð°Ð²ÑÑÐµ <b>add_letterbox true</b> Ð² Ð¿ÐŸÐ»Ðµ ÐŽÐ»Ñ ÑÐ¿ÐžÑÐºÐ° ÐŽÐµÐ¹ÑÑÐ²ÐžÐ¹ Ð² <i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -&gt; ÐÐŸÐ¿ÐŸÐ»ÐœÐžÑÐµÐ»ÑÐœÐŸ</i></li>
+</ul>
+
+<h4><span id="screensaver1">Ð¥ÑÐ°ÐœÐžÑÐµÐ»Ñ ÑÐºÑÐ°ÐœÐ° ÐœÐµ Ð²ÑÐºÐ»ÑÑÐ°ÐµÑÑÑ, Ð² ÑÑÐŒ ÐŽÐµÐ»ÐŸ?</span></h4>
+<p>ÐÑÐ»Ðž Ð²Ñ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÐµÑÐµ ÐŽÐŸÑÑÐ°ÑÐŸÑÐœÐŸ ÑÐ²ÐµÐ¶ÑÑ Ð²ÐµÑÑÐžÑ MPlayer, ÑÐŸ Ð²ÐŸÐ·ÐŒÐŸÐ¶ÐœÐŸ Ð¿ÐŸÑÑÐµÐ±ÑÐµÑÑÑ ÐŽÐŸÐ±Ð°Ð²ÐžÑÑ
 ÑÐ»ÐµÐŽÑÑÑÑÑ ÑÑÑÐŸÐºÑ Ð² Ð²Ð°Ñ ~./mplayer/config:
-<p>
-(gnome)
-<pre>heartbeat-cmd="gnome-screensaver-command -p &>/dev/null"</pre>
-<p>
-(kde)
-<pre>heartbeat-cmd="dcop kdesktop KScreensaverIface enable false &>/dev/null && dcop kdesktop KScreensaverIface enable true &>/dev/null"</pre>
-<p>
-ÐÐŸÐ¶Ð°Ð»ÑÐ¹ÑÑÐ°, ÐŸÐ±ÑÐ°ÑÐžÑÐµÑÑ Ðº ÑÑÑÐ°ÐœÐžÑÐ°ÐŒ ÑÑÐºÐŸÐ²ÐŸÐŽÑÑÐ²Ð° MPlayer ÐŽÐ»Ñ Ð±ÐŸÐ»ÐµÐµ Ð¿ÐŸÐŽÑÐŸÐ±ÐœÐŸÐ¹ ÐžÐœÑÐŸÑÐŒÐ°ÑÐžÐž.
-</li>
-
-<li><a name="volume_loud"></a>
-<b>Ð ÑÐ°ÐŒÐŸÐŒ ÐœÐ°ÑÐ°Ð»Ðµ Ð²ÐŸÑÐ¿ÑÐŸÐžÐ·Ð²ÐµÐŽÐµÐœÐžÑ ÐœÐ°Ð±Ð»ÑÐŽÐ°ÐµÑÑÑ ÑÐºÐ°ÑÐŸÐº Ð³ÑÐŸÐŒÐºÐŸÑÑÐž, ÐºÐ°Ðº ÑÑÐŸ ÐŒÐŸÐ¶ÐœÐŸ ÐžÑÐ¿ÑÐ°Ð²ÐžÑÑ?</b>
-<p>
-ÐÑÐ±ÐµÑÐžÑÐµ ÐŸÐ¿ÑÐžÑ <i>ÐÐ·ÐŒÐµÐœÑÑÑ Ð³ÑÐŸÐŒÐºÐŸÑÑÑ ÐœÐµÐ¿ÐŸÑÑÐµÐŽÑÑÐ²ÐµÐœÐœÐŸ Ð¿ÐµÑÐµÐŽ Ð¿ÑÐŸÐžÐ³ÑÑÐ²Ð°ÐœÐžÐµÐŒ</i> Ð² <i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž ->
-ÐÑÐœÐŸÐ²ÐœÑÐµ -> ÐÐ²ÑÐº</i>.
-<p>
-ÐÐ¿ÑÐžÑ ÑÑÐµÐ±ÑÐµÑ ÐºÐ°Ðº ÐŒÐžÐœÐžÐŒÑÐŒ MPlayer SVN r27872.
-</li>
-
-<li><a name="vista"></a>
-<b>(Windows) Ð¯ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÑ Windows Vista Ðž Ð²ÑÑÐºÐžÐ¹ ÑÐ°Ð· Ð¿ÑÐž Ð²ÐŸÑÐ¿ÑÐŸÐžÐ·Ð²ÐµÐŽÐµÐœÐžÐž Ð²ÐžÐŽÐµÐŸ
-Aero ÐŸÑÐºÐ»ÑÑÐ°ÐµÑÑÑ, Ð¿ÐŸÑÐµÐŒÑ?</b>
-<p>
-Ð­ÑÐŸ ÐŒÐŸÐ¶ÐµÑ ÑÐ»ÑÑÐžÑÑÑÑ, ÐµÑÐ»Ðž Ð²Ñ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÐµÑÐµ <i>directx</i> Ð² ÐºÐ°ÑÐµÑÑÐ²Ðµ ÑÑÑÑÐŸÐ¹ÑÑÐ²Ð° Ð²ÑÐ²ÐŸÐŽÐ° Ð²ÐžÐŽÐµÐŸ.
-(<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -> ÐÑÐœÐŸÐ²ÐœÑÐµ -> ÐÐžÐŽÐµÐŸ</i>). ÐÑ ÐŒÐŸÐ¶ÐµÑÐµ ÐžÐ·ÐŒÐµÐœÐžÑÑ ÐµÐ³ÐŸ ÐœÐ° <i>gl</i>, <i>gl2</i> ÐžÐ»Ðž <i>direct3d</i>.
-</li>
-
-<li><a name="config_file"></a>
+<p>(gnome)</p>
+<pre>heartbeat-cmd="gnome-screensaver-command -p &amp;>/dev/null"</pre>
+<p>(kde3)</p>
+<pre>heartbeat-cmd="dcop kdesktop KScreensaverIface enable false &amp;>/dev/null &amp;&amp; dcop kdesktop KScreensaverIface enable true &amp;>/dev/null"</pre>
+<p>ÐÐŸÐ¶Ð°Ð»ÑÐ¹ÑÑÐ°, ÐŸÐ±ÑÐ°ÑÐžÑÐµÑÑ Ðº ÑÑÑÐ°ÐœÐžÑÐ°ÐŒ ÑÑÐºÐŸÐ²ÐŸÐŽÑÑÐ²Ð° MPlayer ÐŽÐ»Ñ Ð±ÐŸÐ»ÐµÐµ Ð¿ÐŸÐŽÑÐŸÐ±ÐœÐŸÐ¹ ÐžÐœÑÐŸÑÐŒÐ°ÑÐžÐž.</p>
+
+<h4><span id="multithread">MPlayer ÐŒÐœÐŸÐ³ÐŸÐ¿ÐŸÑÐŸÑÐµÐœ? ÐÐŸÐ³Ñ Ð»Ðž Ñ Ð²ÐžÐŽÐµÑÑ Ð²ÑÐžÐ³ÑÑÑ ÐŸÑ Ð²ÑÐµÑ
+ ÑÐŽÐµÑ ÐŒÐŸÐµÐ³ÐŸ CPU?</span></h4>
+<p>ÐÐœÐŸÐ³ÐŸÐ¿ÐŸÑÐŸÑÐœÐŸÐµ ÐŽÐµÐºÐŸÐŽÐžÑÐŸÐ²Ð°ÐœÐžÐµ ÑÑÐµÐ±ÑÐµÑ Ð¿ÐŸÑÐ»ÐµÐŽÐœÐžÑ
+ ÑÐ±ÐŸÑÐŸÐº MPlayer ÐžÐ»Ðž FFmpeg-mt Ð² Linux. MPlayer2 Ð°Ð²ÑÐŸÐŒÐ°ÑÐžÑÐµÑÐºÐž
+ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÐµÑ Ð²ÑÐµ ÑÐŽÑÐ°, ÐœÐŸ MPlayer ÑÑÐµÐ±ÑÐµÑ ÑÑÑÐœÐŸÐ¹ ÐœÐ°ÑÑÑÐŸÐ¹ÐºÐž. ÐÑ ÐŒÐŸÐ¶ÐµÑÐµ ÑÑÑÐ°ÐœÐŸÐ²ÐžÑÑ ÐºÐŸÐ»ÐžÑÐµÑÑÐ²ÐŸ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÐµÐŒÑÑ
+ ÐŽÐ»Ñ ÐŽÐµÐºÐŸÐŽÐžÑÐŸÐ²Ð°ÐœÐžÑ Ð¿ÐŸÑÐŸÐºÐŸÐ² Ð² <i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -&gt; ÐÑÐŸÐžÐ·Ð²ÐŸÐŽÐžÑÐµÐ»ÑÐœÐŸÑÑÑ</i>.</p>
+<p>Ð£ÑÑÐ°ÐœÐŸÐ²ÐžÑÐµ ÑÑÑ ÐŸÐ¿ÑÐžÑ Ð² Ð·ÐœÐ°ÑÐµÐœÐžÐµ ÑÐ°Ð²ÐœÐŸÐµ ÐžÐ»Ðž ÐŒÐµÐœÑÑÐµÐµ, ÑÐµÐŒ ÐºÐŸÐ»ÐžÑÐµÑÑÐ²ÐŸ ÑÐŽÐµÑ (Ðž Ð¿ÐŸÑÐŸÐºÐŸÐ² Ð² Intel-Ð¿ÑÐŸÑÐµÑÑÐŸÑÐ°Ñ
+ Ñ Ð¿ÐŸÐŽÐŽÐµÑÐ¶ÐºÐŸÐ¹ HyperThreading) Ð²Ð°ÑÐµÐ³ÐŸ CPU. Ð£ÑÑÐ°ÐœÐŸÐ²ÐºÐ° Ð±ÐŸÐ»ÑÑÐžÑ
+ Ð·ÐœÐ°ÑÐµÐœÐžÐ¹, ÑÐµÐŒ ÐŒÐŸÐ¶ÐµÑ Ð²Ð°Ñ CPU, ÐœÐµ ÐŽÐ°ÑÑ ÑÑÑÐµÐºÑÐ°.</p>
+
+<h4><span id="osdfontsize">ÐÐ°Ðº Ñ ÐŒÐŸÐ³Ñ Ð¿ÐŸÐŽÐŸÐ³ÐœÐ°ÑÑ ÑÐ°Ð·ÐŒÐµÑ OSD (Onscreen Display)?</span></h4>
+<p>ÐÐ»Ñ ÐºÐŸÑÑÐµÐºÑÐžÐž ÑÐ°Ð·ÐŒÐµÑÐ° ÑÑÐžÑÑÐ° OSDÐ± ÐŸÑÐŸÐ±ÑÐ°Ð¶Ð°ÐµÐŒÐŸÐ³ÐŸ Ð²ÑÐµÐŒÑ Ðž Ð¿ÑÐŸÑÐžÐµ ÑÐŸÐŸÐ±ÑÐµÐœÐžÑ MPlayer Ð² Ð²ÐµÑÑ
+ÐœÐµÐŒ Ð»ÐµÐ²ÐŸÐŒ ÑÐ³Ð»Ñ, Ð² <i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -&gt; ÐÐŸÐ¿ÐŸÐ»ÐœÐžÑÐµÐ»ÑÐœÐŸ -&gt; ÐÐ¿ÑÐžÐž ÐŽÐ»Ñ MPlayer</i>, Ð² Ð¿ÐŸÐ»Ðµ <b>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž:</b>, ÐŽÐŸÐ±Ð°Ð²ÑÑÐµ ÑÐ»ÐµÐŽÑÑÑÐµÐµ:</p>
+<pre>-subfont-autoscale 0 -subfont-osd-scale <i>y</i></pre>
+<p>ÐÐŽÐµÑÑ <i>y</i> â Ð¿ÑÐµÐŽÐ¿ÐŸÑÐžÑÐ°ÐµÐŒÑÐ¹ ÑÐ°Ð·ÐŒÐµÑ. ÐÐŸ ÑÐŒÐŸÐ»ÑÐ°ÐœÐžÑ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÐµÑÑÑ Ð·ÐœÐ°ÑÐµÐœÐžÐµ <i>-subfont-osd-scale</i>, ÑÐ°Ð²ÐœÐŸÐµ 20.</p>
+
+<h4><span id="config_file"></span></h4>
 <b>ÐÐŽÐµ ÐœÐ°Ñ
 ÐŸÐŽÑÑÑÑ ÑÐ°Ð¹Ð»Ñ ÐœÐ°ÑÑÑÐŸÐµÐº?</b>
-<p>
-SMPlayer ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÐµÑ ÐŽÐ»Ñ Ñ
+<p>SMPlayer ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÐµÑ ÐŽÐ»Ñ Ñ
 ÑÐ°ÐœÐµÐœÐžÑ ÐœÐ°ÑÑÑÐŸÐµÐº ÐŽÐ²Ð° ÑÐ°Ð¹Ð»Ð°: <i>smplayer.ini</i> Ðž <i>smplayer_files.ini</i>. ÐÐ±Ð° ÐŸÐœÐž ÐœÐ°Ñ
 ÐŸÐŽÑÑÑÑ
 Ð¿ÐŸ ÑÐŒÐŸÐ»ÑÐ°ÐœÐžÑ Ð² <i>$HOME/.config/smplayer</i> (Linux) ÐžÐ»Ðž
-<i>C:\Documents and Settings\Ð²Ð°Ñ_Ð¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÐµÐ»Ñ\.smplayer</i> (WindowsXP).
-<p>
-ÐÑ ÐŒÐŸÐ¶ÐµÑÐµ ÑÐ°ÐºÐ¶Ðµ ÑÐ²ÐžÐŽÐµÑÑ Ð¿ÑÑÐž Ðº ÑÐ°Ð¹Ð»Ð°ÐŒ ÐœÐ°ÑÑÑÐŸÐµÐº Ð² ÐŸÑÑÑÑÐµ SMPlayer (<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -> Ð¡ÐŒÐŸÑÑÐµÑÑ ÐŸÑÑÑÑÑ)</i>,
+<i>C:\Documents and Settings\Ð²Ð°Ñ_Ð¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÑÐµÐ»Ñ\.smplayer</i> (WindowsXP).</p>
+<p>ÐÑ ÐŒÐŸÐ¶ÐµÑÐµ ÑÐ°ÐºÐ¶Ðµ ÑÐ²ÐžÐŽÐµÑÑ Ð¿ÑÑÐž Ðº ÑÐ°Ð¹Ð»Ð°ÐŒ ÐœÐ°ÑÑÑÐŸÐµÐº Ð² ÐŸÑÑÑÑÐµ SMPlayer (<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -&gt; Ð¡ÐŒÐŸÑÑÐµÑÑ ÐŸÑÑÑÑÑ)</i>,
 Ð² ÑÑÑÐŸÐºÐ°Ñ
  Ð¿ÑÐžÐ±Ð»ÐžÐ·ÐžÑÐµÐ»ÑÐœÐŸ ÑÐ°ÐºÐŸÐ³ÐŸ Ð²ÐžÐŽÐ°:
@@ -367,20 +436,20 @@
  * ini path: '/home/ricardo/.config/smplayer'
 </pre>
-<i>smplayer.ini</i> Ñ
+<p><i>smplayer.ini</i> Ñ
 ÑÐ°ÐœÐžÑ ÐœÐ°ÑÑÑÐŸÐ¹ÐºÐž SMPlayer, <i>smplayer_files.ini</i> Ñ
 ÑÐ°ÐœÐžÑ ÐœÐ°ÑÑÑÐŸÐ¹ÐºÐž ÑÐ°Ð¹Ð»ÐŸÐ²,
-ÐºÐŸÑÐŸÑÑÐµ Ð²Ñ Ð¿ÑÐŸÐžÐ³ÑÑÐ²Ð°Ð»Ðž.
-<p>
-</li>
-
-<!--
-<li>
-<b></b>
-<p>
-<p>
-</li>
--->
-
-</ol>
+ÐºÐŸÑÐŸÑÑÐµ Ð²Ñ Ð¿ÑÐŸÐžÐ³ÑÑÐ²Ð°Ð»Ðž.</p>
+
+<h4><span id="win_multimonitors">(Windows) ÐÐžÐŽÐµÐŸ ÐŸÑÐŸÐ±ÑÐ°Ð¶Ð°ÐµÑÑÑ ÑÐŸÐ»ÑÐºÐŸ ÐœÐ° Ð¿ÐµÑÐ²ÐŸÐŒ ÐŒÐŸÐœÐžÑÐŸÑÐµ, ÐœÐŸ ÐœÐµ ÐœÐ° Ð²ÑÐŸÑÐŸÐŒ, Ð¿ÐŸÑÐµÐŒÑ?</span></h4>
+<p>ÐÑÐ»Ðž Ð²Ñ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÐµÑÐµ <i>directx</i> Ð² ÐºÐ°ÑÐµÑÑÐ²Ðµ ÑÑÑÑÐŸÐ¹ÑÑÐ²Ð° Ð²ÑÐ²ÐŸÐŽÐ° Ð²ÐžÐŽÐµÐŸ (<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -&gt; ÐÑÐœÐŸÐ²ÐœÑÐµ -&gt; ÐÐžÐŽÐµÐŸ</i>) Ð²ÐžÐŽÐµÐŸ ÐŒÐŸÐ¶ÐµÑ ÐŸÑÐŸÐ±ÑÐ°Ð¶Ð°ÑÑÑÑ ÑÐŸÐ»ÑÐºÐŸ ÐœÐ° Ð¿ÐµÑÐ²ÐŸÐŒ ÐŒÐŸÐœÐžÑÐŸÑÐµ. ÐÑÐž ÐžÑÐ¿ÐŸÐ»ÑÐ·ÐŸÐ²Ð°ÐœÐžÐž <i>gl</i>, <i>gl2</i> ÐžÐ»Ðž <i>direct3d</i> Ð²ÐžÐŽÐµÐŸ ÐŒÐŸÐ¶ÐœÐŸ Ð²ÑÐ²ÐµÑÑÐž ÐœÐ° Ð»ÑÐ±ÐŸÐ¹ ÐŒÐŸÐœÐžÑÐŸÑ.</p>
+<p>ÐÐŽÐœÐ°ÐºÐŸ, ÐµÑÐ»Ðž Ð²Ñ Ð²ÑÑ Ð¶Ðµ Ð¿ÑÐµÐŽÐ¿ÐŸÑÐžÑÐ°ÐµÑÐµ <i>directx</i>, Ð²Ñ ÐŒÐŸÐ¶ÐµÑÐµ Ð²ÑÐ±ÑÐ°ÑÑ ÑÐºÑÐ°Ðœ, ÐœÐ° ÐºÐŸÑÐŸÑÑÐ¹ Ð±ÑÐŽÐµÑ Ð²ÑÐ²ÐŸÐŽÐžÑÑÑÑ Ð²ÐžÐŽÐµÐŸ, Ð² ÐŒÐµÐœÑ <i>ÐÐžÐŽÐµÐŸ -&gt; Ð­ÐºÑÐ°Ðœ</i>.</p>
+
+<h4><span id="win_aero">(Windows) Ð¯ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÑ Windows Vista ÐžÐ»Ðž ÐœÐŸÐ²ÐµÐµ, Ðž Ð²ÑÑÐºÐžÐ¹ ÑÐ°Ð· Ð¿ÑÐž Ð²ÐŸÑÐ¿ÑÐŸÐžÐ·Ð²ÐµÐŽÐµÐœÐžÐž Ð²ÐžÐŽÐµÐŸ Aero ÐŸÑÐºÐ»ÑÑÐ°ÐµÑÑÑ, Ð¿ÐŸÑÐµÐŒÑ?</span></h4>
+<p>Ð­ÑÐŸ ÐŒÐŸÐ¶ÐµÑ ÑÐ»ÑÑÐžÑÑÑÑ, ÐµÑÐ»Ðž Ð²Ñ ÐžÑÐ¿ÐŸÐ»ÑÐ·ÑÐµÑÐµ	 <i>directx</i> Ð² ÐºÐ°ÑÐµÑÑÐ²Ðµ ÑÑÑÑÐŸÐ¹ÑÑÐ²Ð° Ð²ÑÐ²ÐŸÐŽÐ° Ð²ÐžÐŽÐµÐŸ (<i>ÐÐ°ÑÑÑÐŸÐ¹ÐºÐž -&gt; ÐÑÐœÐŸÐ²ÐœÑÐµ -&gt; ÐÐžÐŽÐµÐŸ</i>). ÐÑ ÐŒÐŸÐ¶ÐµÑÐµ ÐžÐ·ÐŒÐµÐœÐžÑÑ ÐµÐ³ÐŸ ÐœÐ° <i>gl</i>, <i>gl2</i> ÐžÐ»Ðž <i>direct3d</i>.</p>
+
+<h4><span id="win_shortnames">(Windows) Ð£ ÐŒÐµÐœÑ ÐœÐµ Ð²ÑÑ
+ÐŸÐŽÐžÑ ÐŸÑÐºÑÑÑÑ ÑÐ°Ð¹Ð»Ñ ÑÐŸ ÑÐ¿ÐµÑÐžÐ°Ð»ÑÐœÑÐŒÐž ÐžÐ»Ðž ÐœÐµÐ»Ð°ÑÐžÐœÑÐºÐžÐŒÐž ÑÐžÐŒÐ²ÐŸÐ»Ð°ÐŒÐž Ð² ÐžÐŒÐµÐœÐž, Ð¿ÐŸÑÐµÐŒÑ?</span></h4>
+<p>ÐÑÐ»Ðž Ñ Ð²Ð°Ñ ÐœÐµ Ð²ÑÑ
+ÐŸÐŽÐžÑ ÐŸÑÐºÑÑÑÑ ÑÐ°Ð¹Ð»Ñ ÑÐŸ ÑÐ¿ÐµÑÐžÐ°Ð»ÑÐœÑÐŒÐž ÐžÐ»Ðž ÐœÐµÐ»Ð°ÑÐžÐœÑÐºÐžÐŒÐž ÑÐžÐŒÐ²ÐŸÐ»Ð°ÐŒÐž, Ð²ÐºÐ»ÑÑÐžÑÐµ <i>ÐÐµÑÐµÐŽÐ°Ð²Ð°ÑÑ ÐºÐŸÑÐŸÑÐºÐžÐµ ÐžÐŒÐµÐœÐ° (8+3) Ð² MPlayer</i> Ð² ÐÐ°ÑÑÑÑÐŸÐ¹ÐºÐž -&gt; ÐÐŸÐ¿ÐŸÐ»ÐœÐžÑÐµÐ»ÑÐœÐŸ ÐŽÐ»Ñ ÑÐµÑÐµÐœÐžÑ ÑÑÐŸÐ¹ Ð¿ÑÐŸÐ±Ð»ÐµÐŒÑ.</p>
 
 </body>
Index: /smplayer/vendor/current/docs/zh_CN/faq.html
===================================================================
--- /smplayer/vendor/current/docs/zh_CN/faq.html	(revision 132)
+++ /smplayer/vendor/current/docs/zh_CN/faq.html	(revision 133)
@@ -1,190 +1,377 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!DOCTYPE html>
 <html>
 <head>
-<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=gb2312">
-<title>SMPlayer FAQ</title>
+<meta http-equiv="content-type" content="text/html; charset=UTF-8">
+<style type="text/css">
+html, body {
+  background-color: #fff;
+}
+h1,
+h2,
+h3,
+h4,
+h5,
+h6,
+p,
+blockquote,
+pre,
+a,
+abbr,
+acronym,
+address,
+cite,
+code,
+del,
+dfn,
+em,
+img,
+q,
+s,
+samp,
+small,
+strike,
+strong,
+sub,
+sup,
+tt,
+var,
+dd,
+dl,
+dt,
+li,
+ol,
+ul,
+fieldset,
+form,
+label,
+legend,
+button,
+table,
+caption,
+tbody,
+tfoot,
+thead,
+tr,
+th,
+td {
+  margin: 0;
+  padding: 0;
+  border: 0;
+  font-weight: normal;
+  font-style: normal;
+  font-size: 100%;
+  line-height: 1;
+  font-family: inherit;
+}
+body {
+  margin: 18px;
+  font-family: "Helvetica Neue", Helvetica, Arial, sans-serif;
+  font-size: 13px;
+  font-weight: normal;
+  line-height: 18px;
+  color: #000000;
+}
+a {
+  color: #0069d6;
+  text-decoration: none;
+  line-height: inherit;
+  font-weight: inherit;
+}
+a:hover {
+  color: #0050a3;
+  text-decoration: underline;
+}
+p {
+  font-size: 13px;
+  font-weight: normal;
+  line-height:18px;
+  margin-bottom: 9px;
+}
+p small {
+  font-size: 11px;
+  color: #bfbfbf;
+}
+h1,
+h2,
+h3,
+h4,
+h5,
+h6 {
+  font-weight: bold;
+  color: #202020;
+}
+h1 small,
+h2 small,
+h3 small,
+h4 small,
+h5 small,
+h6 small {
+  color: #bfbfbf;
+}
+h1 {
+  margin-bottom: 18px;
+  font-size: 30px;
+  line-height: 36px;
+}
+h1 small {
+  font-size: 18px;
+}
+h2 {
+  font-size: 24px;
+  line-height: 36px;
+}
+h2 small {
+  font-size: 14px;
+}
+h3,
+h4,
+h5,
+h6 {
+  line-height: 36px;
+}
+h3 {
+  font-size: 18px;
+}
+h3 small {
+  font-size: 14px;
+}
+h4 {
+  font-size: 16px;
+}
+h4 small {
+  font-size: 12px;
+}
+h5 {
+  font-size: 14px;
+}
+h6 {
+  font-size: 13px;
+  color: #bfbfbf;
+  text-transform: uppercase;
+}
+ul, ol {
+  margin: 0 0 18px 25px;
+}
+ul ul,
+ul ol,
+ol ol,
+ol ul {
+  margin-bottom: 0;
+}
+ul {
+  list-style: disc;
+}
+ol {
+  list-style: decimal;
+}
+li {
+  line-height: 18px;
+  color: #000;
+}
+pre {
+  background-color: #E0E0E0;
+  padding: 6px;
+  width: 950px;
+  font-family: Consolas,monospace;
+  line-height: 19px;
+}
+</style>
+<title>SMPlayer - åžžè§é®é¢è§£ç­</title>
 </head>
-
 <body>
-<h1>SMPlayer - ³£ŒûÎÊÌâœâŽð</h1>
-
+
+<h1>SMPlayer - åžžè§é®é¢è§£ç­</h1>
 <ol>
-<li><a href="#smplayer_mplayer">SMPlayer ºÍ MPlayer Ö®ŒäµÄ¹ØÏµÊÇÊ²ÃŽ? ËüÃÇÊÇÒ»ÑùµÄÂð?</a></li>
-<li><a href="#dvd_menus">DVD ²Ëµ¥ÔÚÄÄÀï?</a></li>
-<li><a href="#output_drivers">¡°Êä³öÇý¶¯¡±(directx, xv, x11, gl, alsa, oss...) ÊÇÊ²ÃŽ? Ñ¡ÄÄžö×îºÃ?</a></li>
-<li><a href="#screenshot">ÎÒ³¢ÊÔœØÍŒ£¬µ«žÃÑ¡Ïî±»œûÓÃ£¬ÎªÊ²ÃŽ?</a></li>
-<li><a href="#audio_track">ÎÒ³¢ÊÔžüžÄÒô¹ì£¬µ«Ã»ÓÐÐ§¹û£¬ÒôÆµÈÔÈ»Ã»±ä¡£ÎÒÒªÍ£Ö¹ÊÓÆµ²¢ÔÙŽÎ²¥·Å²Å¿ÉÒÔžüžÄÒôÆµ¡£ÎªÊ²ÃŽ?</a></li>
-<li><a href="#shortcuts">ÎÒÈçºÎžüžÄ¿ìœÝŒü?</a></li>
-<li><a href="#qt">ÎÒ¿ŽµœÒ»Ð©¹ØÓÚ Qt µÄ¶«Î÷£¬ÄÇÊÇÊ²ÃŽ?</a></li>
-<li><a href="#codecs">¶ÔÓÚÄ³Ð©ÊÓÆµžñÊœÎÒÖ»ÄÜÌýµœÒôÆµ£¬Ã»ÓÐÊÓÆµ¡£ÎªÊ²ÃŽ? ÎÒÐèÒªÒ»Ð©±àœâÂëÆ÷?</a></li>
-<li><a href="#open_quit">¡°Žò¿ª->¹Ø±Õ¡±ºÍ¡°Žò¿ª->ÍË³ö¡±Ö®ŒäÓÐÊ²ÃŽÇø±ð?ËüÃÇÒ»ÑùÂð?</a></li>
-<li><a href="#audio_cd">ÎÒ¿ÉÒÔ²¥·ÅÒôÆµCDÂð?</a></li>
-<li><a href="#bookmark">ÊéÇ©ÔÚÄÄÀï?</a></li>
-<li><a href="#mplayer_errors">ÎÒ³¢ÊÔ²¥·ÅÒ»žöÎÄŒþµ«Ã»ÓÐÈÎºÎ·ŽÓŠ£¬ÎªÊ²ÃŽ?</a></li>
-<li><a href="#preferences_delay">µ±ÎÒÊ×ŽÎŽò¿ªÊ×Ñ¡Ïî¶Ô»°¿òÊ±£¬ÐèÒªÊýÃë²ÅÄÜÏÔÊŸ³öÀŽ£¬ÎªÊ²ÃŽ?</a></li>
-<li><a href="#tv">ÄãÒªÔöŒÓÖ§³ÖµçÊÓÂð?</a></li>
-<li><a href="#mplayer_restart">ºÜ¶à²Ëµ¥Ñ¡Ïî»áÈÃÕýÔÚ²¥·ÅµÄÊÓÆµË²Œä±ä³É¿Õ°×¡£ÎªÊ²ÃŽ?</a></li>
-<li><a href="#crash">SMPlayer ±ÀÀ£ÒÔºó£¬ÒôÆµ»¹Ã»ÓÐÍ£Ö¹£¬ÎªÊ²ÃŽ?</a></li>
-<li><a href="#playlist_problem">ÎÒÔÚ²¥·ÅÒ»žö²¥·ÅÁÐ±í£¬µ±Ò»žöÎÄŒþ²¥·ÅœáÊøÊ±£¬SMPlayer ²»×Ô¶¯²¥·ÅÏÂÒ»žöÎÄŒþ£¬ÎªÊ²ÃŽ?</a></li>
-<li><a href="#mplayer_recommended">œšÒéÊ¹ÓÃÄÄžö MPlayer °æ±Ÿ?</a></li>
-<li><a href="#subtitles_border">ÎÒÏëÈÃ×ÖÄ»ÔÚºÚÉ«±ß¿òÉÏÏÔÊŸ£¬¶ø²»ÊÇÍŒÏñÉÏ£¬ÎÒžÃÔõÃŽ°ì?</a></li>
-<li><a href="#expand_filter">ÎÒÏëÈÃËùÓÐÊÓÆµµÄ×ÖÄ»¶ŒÏÔÊŸÔÚºÚÉ«±ß¿òÉÏ£¬Õâ¿ÉÄÜÂð?</a></li>
-<li><a href="#monitors">(Windows) ÊÓÆµÖ»ÏÔÊŸÔÚµÚÒ»ÏÔÊŸÆ÷£¬ÎÞ·šÏÔÊŸÔÚµÚ¶þÏÔÊŸÆ÷ÉÏ£¬ÎªÊ²ÃŽ?</a></li>
-<li><a href="#screensaver1">ÆÁÄ»±£»€³ÌÐòÃ»ÓÐ¹Ø±Õ£¬ÎªÊ²ÃŽ?</a></li>
-<li><a href="#vista">(Windows) ÎÒÓÃµÄÊÇ Windows Vista£¬Ã¿ŽÎ²¥·ÅÊÓÆµÊ± Aero »á±»œûÓÃ£¬ÎªÊ²ÃŽ?</a></li>
-<li><a href="#config_file">ÅäÖÃÎÄŒþÔÚÄÄÀï?</a></li>
+<li><a href="#smplayer_mplayer">ææ¶åæè¯» SMPlayerïŒææ¶åè¯» MPlayerïŒå®ä»¬æ¯ä»ä¹ïŒå®ä»¬æ¯çžåçåïŒ</a></li>
+<li><a href="#mplayer2">MPlayer2 æ¯ä»ä¹ïŒ</a></li>
+<li><a href="#qt">æçå°äžäºå
+³äº Qt çäžè¥¿ïŒé£æ¯ä»ä¹ïŒ</a></li>
+<li><a href="#dvd_menus">DVD èåïŒå®åšåªéïŒ</a></li>
+<li><a href="#output_drivers">èŸåºé©±åšïŒdirectx, xv, x11, gl, alsa, oss...ïŒæ¯ä»ä¹å¢ïŒåªäžäžªæ¯æå¥œçïŒ</a></li>
+<li><a href="#screenshot">æå°è¯æªåŸïŒäœè¯¥éé¡¹è¢«çŠçšïŒäžºä»ä¹ïŒ</a></li>
+<li><a href="#audio_track">æå°è¯æŽæ¹é³èœšïŒäœæ²¡æææïŒé³é¢ä»ç¶æ²¡åãæèŠåæ­¢è§é¢å¹¶åæ¬¡æ­æŸæå¯ä»¥æŽæ¹é³é¢ãäžºä»ä¹ïŒ</a></li>
+<li><a href="#shortcuts">æåŠäœæŽæ¹å¿«æ·é®ïŒ</a></li>
+<li><a href="#codecs">æäºè§é¢æ ŒåŒæåªèœå¬å°é³é¢ïŒæ²¡æè§é¢ãäžºä»ä¹ïŒæéèŠäžäºçŒè§£ç åšïŒ</a></li>
+<li><a href="#open_quit">âæåŒ -> å
+³é­â å âæåŒ -> éåºâ ä¹éŽçåºå«æ¯ä»ä¹ïŒå®ä»¬æ¯åŠéœäžæ ·ïŒ</a></li>
+<li><a href="#audio_cd">æææ ·æèœæ­æŸé³é¢ CD å¢ïŒ</a></li>
+<li><a href="#mplayer_errors">æå°è¯æ­æŸäžäžªæä»¶äœæ²¡æä»»äœååºãäžºä»ä¹ïŒ</a></li>
+<li><a href="#mplayer_restart">åŸå€èåéé¡¹äŒè®©æ­£åšæ­æŸçè§é¢ç¬éŽåæç©ºçœãäžºä»ä¹ïŒ</a></li>
+<li><a href="#crash">SMPlayer åŽ©æºä»¥åïŒé³é¢è¿æ²¡æåæ­¢ïŒäžºä»ä¹ïŒ</a></li>
+<li><a href="#mplayer_recommended">å»ºè®®äœ¿çšä»ä¹çæ¬ç MPlayerïŒ</a></li>
+<li><a href="#subtitles_border">ææ³è®©å­å¹åšé»è²èŸ¹æ¡äžæŸç€ºïŒèäžæ¯åŸåäžïŒæè¯¥æä¹åïŒ</a></li>
+<li><a href="#expand_filter">ææ³è®©ææè§é¢çå­å¹éœæŸç€ºåšé»è²èŸ¹æ¡äžïŒè¿å¯èœåïŒ</a></li>
+<li><a href="#screensaver1">å±å¹ä¿æ€çšåºæ²¡æå
+³é­ïŒäžºä»ä¹ïŒ</a></li>
+<li><a href="#multithread">MPlayer æ¯å€çº¿çšçåïŒææä¹æèœå
+
+åå©çšæææç CPU æ žå¿ïŒ</a></li>
+<li><a href="#osdfontsize">æææ ·æèœè°æŽ OSDïŒåšå±å¹äžæŸç€ºïŒçå­äœå€§å°ïŒ</a></li>
+<li><a href="#config_file">é
+çœ®æä»¶åšåªéïŒ</a></li>
+<li><a href="#win_multimonitors">ïŒWindowsïŒè§é¢åªæŸç€ºåšç¬¬äžæŸç€ºåšïŒæ æ³æŸç€ºåšç¬¬äºæŸç€ºåšäžïŒäžºä»ä¹ïŒ</a></li>
+<li><a href="#win_aero">ïŒWindowsïŒææ¯æ¬¡æ­æŸè§é¢ Aero éœäŒè¢«çŠçšïŒäžºä»ä¹ïŒ</a></li>
+<li><a href="#win_shortnames">ïŒWindowsïŒææ æ³æåŒå«æç¹æ®æéè±æå­ç¬Šçæä»¶ïŒäžºä»ä¹ïŒ</a></li>
 </ol>
 
 <hr>
 
-<ol>
-<li><a name="smplayer_mplayer"></a>
-<b>SMPlayer ºÍ MPlayer Ö®ŒäµÄ¹ØÏµÊÇÊ²ÃŽ? ËüÃÇÊÇÒ»ÑùµÄÂð?</b>
-<p>²»£¬ËüÃÇÊÇÁœžö²»Í¬µÄÓŠÓÃ³ÌÐò¡£MPlayer ÊÇÒ»žö¶àÃœÌå²¥·ÅÆ÷£¬×î³õÊÇÎª Linux ¿ª·¢µÄ£¬ºóÀŽ±»ÒÆÖ²µœÆäËûµÄ²Ù×÷ÏµÍ³¡£Ëü·Ç³£°ô£¬ËüŒžºõ¿ÉÒÔ²¥·ÅÒ»ÇÐ£¬²¢ÇÒËüÓÐºÜ¶à¹ŠÄÜ(ÀýÈç¹ýÂËÆ÷)¡£µ«Žó¶àÊýÓÃ»§¿ÉÄÜ»á·¢ÏÖºÜÄÑÊ¹ÓÃËü¡£</p>
-<p>ÐÒÔËµÄÊÇ MPlayer ¿ÉÒÔÓëÆäËûÓŠÓÃ³ÌÐòÒ»Æð¹€×÷(ËüµÄÊÓÆµŽ°¿Ú¿ÉÒÔ±»Ç¶ÈëµœÆäËûÓŠÓÃ³ÌÐòµÄÍŒÐÎÓÃ»§œçÃæÖÐ£¬Ëü»¹ÄÜÖŽÐÐžÃÓŠÓÃ³ÌÐò·¢ËÍµÄÃüÁî)£¬ÒòŽË SMPlayer Ö»ÊÇÒ»žöÊ¹ÓÃ MPlayer ²¥·ÅÊÓÆµµÄÇ°¶Ë³ÌÐò¡£</p>
-<p>SMPlayer ŸÍÊÇÄúËù¿ŽµœµÄŽ°¿Ú¡¢²Ëµ¥ºÍÊ×Ñ¡Ïî¶Ô»°¿ò...(»¹ÓÐÆäËûÄúÃ»ÓÐ¿ŽµœµÄ¶«Î÷£¬ÀýÈç¿ØÖÆ MPlayer µÄ¹ŠÄÜ)£¬µ« SMPlayer ¶ÔÓÚÕýÔÚ²¥·ÅµÄÎÄŒþÒ»ÎÞËùÖª£¬ËüÉõÖÁ²»ÖªµÀÊ²ÃŽÊÇ±àœâÂëÆ÷¡£ÁíÒ»·œÃæ£¬MPlayer ÔòÔÚŽò¿ªÎÄŒþ¡¢œâÂëËüÃÇ¡¢ÏÔÊŸÊÓÆµºÍ²¥·ÅÒôÆµ£¬²¢¶ÁÈ¡ºÍ·ÖÎö×ÖÄ»£¬œ«ËüÃÇÏÔÊŸÔÚÆÁÄ»ÉÏ¡£</p>
-</li>
-
-<li><a name="dvd_menus"></a>
-<b>DVD ²Ëµ¥ÔÚÄÄÀï?</b>
-<p>Ä¿Ç° DVD ²Ëµ¥¹ŠÄÜ»¹ÔÚ¿ª·¢²âÊÔÖÐ£¬Äú¿ÉÒÔŽÓ¡°<i>Ê×Ñ¡Ïî -> Çý¶¯Æ÷</i>¡±Ñ¡Ïî¿šÖÐÆôÓÃ DVD ²Ëµ¥£¬µ«Çë×¢ÒâÈç¹ûÄúÏÖÔÚÆôÓÃËü¿ÉÄÜ»áÓöµœºÜ¶àÎÊÌâ¡£</p>
-<p>ÎÞÂÛÈçºÎ£¬ŒŽÊ¹Ã»ÓÐ DVD ²Ëµ¥£¬ÄúÒÀÈ»¿ÉÒÔÍš¹ý SMPlayer ²Ëµ¥Ñ¡ÔñÄúÏëÒª²¥·Å/²é¿ŽµÄ±êÌâ¡¢ÕÂœÚ¡¢Òô¹ìºÍ×ÖÄ»µÈ...</p>
-</li>
-
-<li><a name="output_drivers"></a>
-<b>¡°Êä³öÇý¶¯¡±(directx, xv, x11, gl, alsa, oss...)ÊÇÊ²ÃŽ? Ñ¡ÄÄžö×îºÃ?</b>
-<p>MPlayer ÓÐÒ»Ð©ÓÃÓÚÊÓÆµºÍÒôÆµµÄÊä³öÇý¶¯¡£SMPlayer ÔÊÐíÄúÔÚÆäÖÐÑ¡ÔñÒ»žö(<i>Ê×Ñ¡Ïî -> ³£¹æ -> ÊÓÆµ/ÒôÆµ</i>)¡£</p>
-<p>¶ÔÓÚÊÓÆµ£¬œšÒéÄúÊ¹ÓÃ xv (Linux) »ò directx (Windows)¡£ËüÃÇÊ¹ÓÃÓ²ŒþŒÓËÙ£¬¿ÉÒÔ»ñµÃ×îŒÑµÄÐÔÄÜ¡£µ«Õâ¶ÔÓÚ Windows Vista ÓÃ»§²»±ãµÄÊÇ£¬Ê¹ÓÃ directx »áµŒÖÂœûÓÃ Aero£¬È»¶øÄú¿ÉÒÔ³¢ÊÔÊ¹ÓÃ direct3d¡£</p> 
-<p>x11 ºÍ directx (œûÓÃŒÓËÙ) Çý¶¯¶ŒÃ»ÓÐÓ²ŒþŒÓËÙ£¬ËüÃÇµÄÐÔÄÜ×î²î£¬ŽËÍâ directx (œûÓÃŒÓËÙ)ÔÚÈ«ÆÁÄ£ÊœÏÂµÄÖÊÁ¿Ò²ºÜ²î¡£</p>
-<p>gl ºÍ gl2 œ«Ê¹ÓÃÍŒÐÎ¿šµÄ 3D ŒÓËÙ£¬ËüÃÇÌá¹©µÄÐÔÄÜÓÅÓÚ directx (œûÓÃŒÓËÙ)ºÍ x11£¬µ«Ñ·É«ÓÚ directx »ò xv ¡£Windows Vista ÓÃ»§¿ÉÒÔÊ¹ÓÃ gl/gl2£¬³ýŽËÖ®Íâ»¹¿ÉÒÔ³¢ÊÔ direct3d (Ò²ÐíÕâÊÇžüºÃµÄÑ¡Ôñ)¡£</p>
-<p>¶ÔÓÚÉùÒô£¬ÔÚ Linux ÖÐÄúÍš³£ÓŠžÃÊ¹ÓÃ oss »ò alsa¡£ÎÒ²»Ï²»¶ esd »ò arts£¬ËüÃÇÐèÒªÊ¹ÓÃžü¶àµÄ CPU¡£</p>
-<p>ÔÚ Windows ÖÐµÄÉùÒôÇý¶¯ÊÇ dsound ºÍ win32¡£ÎÒÁËœâµœ dsound ÓÐÊ±¿ÉÄÜ»áµŒÖÂ¡°ÒôÆµ-ÊÓÆµ (A-V)¡±Í¬²œµÄÎÊÌâ£¬Èç¹ûÄú·¢ÏÖŽËÎÊÌâ£¬Çë³¢ÊÔÊ¹ÓÃ win32 ŽúÌæ¡£</p>
-<p>ÆäËûÇý¶¯ÔÊÐíÄú±£ŽæÊÓÆµÎªÍŒÏñÎÄŒþ»òœ«ÉùÒôÐŽÈëµœŽÅÅÌ¡£SMPlayer ²»ÕýÊœÖ§³ÖÕâÐ©Çý¶¯¡£ÇëÔÚÄúÖªµÀ×ÔŒºÔÚ×öÊ²ÃŽµÄÇé¿öÏÂÊ¹ÓÃËüÃÇ¡£</p>
-</li>
-
-<li><a name="screenshot"></a>
-<b>ÎÒ³¢ÊÔœØÍŒ£¬µ«žÃÑ¡Ïî±»œûÓÃ£¬ÎªÊ²ÃŽ?</b>
-<p>ÄúÃ»ÓÐÑ¡ÔñÒ»žöÓÃÓÚŽæŽ¢ÆÁÄ»œØÍŒµÄÎÄŒþŒÐ¡£ÔÚ <i>Ê×Ñ¡Ïî -> ³£¹æ</i> ÖÐÉèÖÃºó£¬œØÍŒÑ¡Ïîœ«±»ÆôÓÃ¡£</p>
-</li>
-
-<li><a name="audio_track"></a>
-<b>ÎÒ³¢ÊÔžüžÄÒô¹ì£¬µ«Ã»ÓÐÐ§¹û£¬ÒôÆµÈÔÈ»Ã»±ä¡£ÎÒÒªÍ£Ö¹ÊÓÆµ²¢ÔÙŽÎ²¥·Å²Å¿ÉÒÔžüžÄÒôÆµ¡£ÎªÊ²ÃŽ?</b>
-<p>¶ÔÓÚÄ³Ð©žñÊœ(ÀýÈç mp4 »ò ogm)£¬MPlayer ÎÞ·šÔÚÔËÐÐÊ±žüžÄÒô¹ì¡£Íš¹ýœ«¡°¿ìËÙÇÐ»»Òô¹ì¡±(<i>Ê×Ñ¡Ïî -> Ê×Ñ¡Ïî</i>)Ñ¡ÏîÉèÖÃÎª¡°×Ô¶¯¡±»ò¡°·ñ¡±£¬ÄúŸÍ¿ÉÒÔžüžÄÕâÐ©žñÊœµÄÒôÆµ¡£</p>
-</li>
-
-<li><a name="shortcuts"></a>
-<b>ÎÒÈçºÎžüžÄ¿ìœÝŒü?</b>
-<p>Äú¿ÉÒÔÔÚ <i>Ê×Ñ¡Ïî -> ŒüÅÌºÍÊó±ê</i> ÖÐÉèÖÃ¿ìœÝŒü¡£</p>
-</li>
-
-<li><a name="qt"></a>
-<b>ÎÒ¿ŽµœÒ»Ð©¹ØÓÚ Qt µÄ¶«Î÷£¬ÄÇÊÇÊ²ÃŽ?</b>
-<p>SMPlayer ÊÇÊ¹ÓÃ Qt ¿ª·¢µÄ£¬ÕâÊÇÒ»žöÔÊÐí¿çÆœÌš¿ª·¢µÄ C++ ¿â¡£ ËüÌá¹©ÁËµ¥Ò»ÔŽŽúÂë¿ÉÔÚ Windows¡¢Linux ºÍ Mac OS ¶àÏµÍ³ÆœÌšÉÏ±àÒëµÄ¿ÉÒÆÖ²ÐÔ¡£žü¶àÐÅÏ¢: <a href="http://trolltech.com/products/qt">http://trolltech.com/products/qt</a></p>
-</li>
-
-<li><a name="codecs"></a>
-<b>¶ÔÓÚÄ³Ð©ÊÓÆµžñÊœÎÒÖ»ÄÜÌýµœÒôÆµ£¬Ã»ÓÐÊÓÆµ¡£ÎªÊ²ÃŽ? ÎÒÐèÒªÒ»Ð©±àœâÂëÆ÷?</b>
-<p>MPlayer ¿ÉÒÔ¡°¿ªÏäŒŽÓÃ¡±²¥·Å³£ŒûµÄžñÊœ¡£µ«¶ÔÓÚÄÇÐ©Ô­±ŸÎŽÖ§³ÖµÄžñÊœ£¬±ØÐë°²×°¶þœøÖÆ±àœâÂëÆ÷°ü¡£Äú¿ÉÒÔŽÓ <a href="http://www.mplayerhq.hu/design7/dload.html">MPlayer ÏÂÔØÒ³Ãæ</a> ÉÏ»ñÈ¡¡£</p>
-<p>ÔÚ Windows ÏµÍ³»·Ÿ³ÏÂ£¬ÇëÔÚÏÂÔØºóÇëœ«±àœâÂëÆ÷°²×°µœ mplayer/codecs ×ÓÄ¿ÂŒ¡£ÔÚ Linux ÏµÍ³»·Ÿ³£¬·¢ÐÐ°æµÄÈíŒþ°üÖÐ³£·â×°ÓÐËü£¬Ëü¿ÉÄÜÊÇ w32codecs »òÀàËÆµÄÃû³Æ¡£</p>
-</li>
-
-<li><a name="open_quit"></a>
-<b><i>Žò¿ª->¹Ø±Õ</i> ºÍ <i>Žò¿ª->ÍË³ö</i> Ö®ŒäÓÐÊ²ÃŽÇø±ð? ËüÃÇÒ»ÑùÂð?</b>
-<p>Èç¹û¡°ÔÚÏµÍ³ÍÐÅÌÉÏÏÔÊŸÍŒ±ê¡±(ÔÚ <i>Ñ¡Ïî</i> ²Ëµ¥ÖÐ)Ñ¡ÏîÃ»ÓÐ±»Ñ¡ÖÐ£¬ÄÇÃŽÊÇµÄ£¬ÕâÁœžöÑ¡Ïî¶ŒÏàÍ¬: ÍË³öÓŠÓÃ³ÌÐò¡£</p>
-<p>µ«Èç¹ûžÃÑ¡Ïî±»ÆôÓÃ£¬<i>Žò¿ª -> ¹Ø±Õ</i> œ«Ö»Òþ²ØÓŠÓÃ³ÌÐò(²¢Í£Ö¹µ±Ç°ÕýÔÚ²¥·ÅµÄÎÄŒþ)£¬µ« SMPlayer ÈÔÔÚÔËÐÐ¡£ÕâÊ±Ê¹ÓÃ <i>Žò¿ª -> ÍË³ö</i> ²ÅÄÜÍË³öÓŠÓÃ³ÌÐò£¬ÎÞÂÛ¡°ÔÚÏµÍ³ÍÐÅÌÉÏÏÔÊŸÍŒ±ê¡±Ñ¡ÏîÊÇ·ñÆôÓÃ¡£</p>
-</li>
-
-<li><a name="audio_cd"></a>
-<b>ÎÒ¿ÉÒÔ²¥·ÅÒôÆµCDÂð?</b>
-<p>0.5.18 (»òÒÔÉÏ°æ±Ÿ)ÒÑÔöŒÓ¶ÔÒôÆµ CD µÄÖ§³Ö</p>
-<p>µ«ÔÚ Windows ÏÂËü¿ÉÄÜÎÞ·š²¥·ÅÒôÆµCD¡£</p>
-</li>
-
-<li><a name="bookmark"></a>
-<b>ÊéÇ©ÔÚÄÄÀï?</b>
-<p>ÉÐÎŽÊµÏÖ¡£</p>
-</li>
-
-<li><a name="mplayer_errors"></a>
-<b>ÎÒ³¢ÊÔ²¥·ÅÒ»žöÎÄŒþµ«Ã»ÓÐÈÎºÎ·ŽÓŠ£¬ÎªÊ²ÃŽ?</b>
-<p>¿ÉÄÜÊÇ MPlayer ÎÞ·š²¥·ÅžÃÎÄŒþ¡£Žò¿ª MPlayer ÈÕÖŸ(<i>Ñ¡Ïî -> ²é¿ŽÈÕÖŸ -> MPlayer</i>)£¬ÔÚ×îÐÂµÄÐÐÖÐÄú¿ÉÄÜ»áÕÒµœÒ»ÌõŽíÎóÐÅÏ¢¡£</p>
-<p>Ò»Ð©ÎÞÐ§µÄ MPlayer ±àÒë°æ ÔÚ Windows ÖÐÏàµ±ÆÕ±é£¬ÒòÎªËüÃÇÔÚ±àÒëÊ±Ã»ÓÐÖ§³ÖÒ»Ð© SMPlayer ³¢ÊÔÊ¹ÓÃµÄ¹ŠÄÜ£¬žÃŽíÎóÐÅÏ¢¿ÉÄÜ»ážøÄúÒ»Ð©ÏßË÷¡£Èç¹ûÊÇ»ºŽæ (cache) ÎÊÌâ£¬Äú¿ÉÒÔ³¢ÊÔÔÚ <i>Ê×Ñ¡Ïî -> Ê×Ñ¡Ïî -> »ºŽæ</i> ÖÐœûÓÃ»ºŽæ¡£Èç¹ûÊÇ×ÖÌåÅäÖÃ (fontconfig) µÄÎÊÌâ£¬ÇëÊ¹ÓÃÒ»žöÏµÍ³ÖÐµÄ TTF ×ÖÌåŽúÌæ(<i>Ê×Ñ¡Ïî -> ×ÖÄ» -> ×ÖÌåºÍÑÕÉ«</i>)¡£</p>
-</li>
-
-
-<li><a name="preferences_delay"></a>
-<b>µ±ÎÒÊ×ŽÎŽò¿ªÊ×Ñ¡Ïî¶Ô»°¿òÊ±£¬ÐèÒªÊýÃë²ÅÄÜÏÔÊŸ³öÀŽ£¬ÎªÊ²ÃŽ?</b>
-<p>ÄÇÒ»¿Ì SMPlayer ÔÚµ÷ÓÃŽÓ MPlayer µÃµœµÄÒ»Ð©ÐÅÏ¢(ÀýÈç Êä³öÇý¶¯)¡£ÔÚŽò¿ª <i>Ñ¡Ïî -> ²é¿ŽÐÅÏ¢ºÍÊôÐÔ...</i> ¶Ô»°¿òÊ±Ò²ÊÇÈçŽË¡£</p>
-</li>
-
-<li><a name="tv"></a>
-<b>ÄãÒªÔöŒÓÖ§³ÖµçÊÓÂð?</b>
-<p>ÄÇÌýÆðÀŽºÜºÃ£¬µ«µçÊÓÖ§³Ö²¢²»ÊÇÏÖÔÚµÄŒÆ»®¡£Ä¿Ç°ÎÒÃ»ÓÐµçÊÓ¿š£¬ËùÒÔÎÒÎÞ·šÊµÏÖËü¡£</p>
-</li>
-
-<li><a name="mplayer_restart"></a>
-<b>ºÜ¶à²Ëµ¥Ñ¡Ïî»áÈÃÕýÔÚ²¥·ÅµÄÊÓÆµË²Œä±ä³É¿Õ°×¡£ÎªÊ²ÃŽ?</b>
-<p>Ò»Ð©Ñ¡ÏîÐèÒªÍ£Ö¹ MPlayer œø³Ì£¬²¢ÒÔÐÂµÄ²ÎÊýÖØÐÂÆô¶¯Ëü¡£ÕâŸÍÊÇÎªÊ²ÃŽ²¥·ÅÊ±»áË²ŒäÖÐ¶Ï¡£</p>
-</li>
-
-<li><a name="crash"></a>
-<b>SMPlayer ±ÀÀ£ÒÔºó£¬ÒôÆµ»¹Ã»ÓÐÍ£Ö¹£¬ÎªÊ²ÃŽ?</b>
-<p>ÒòÎª SMPlayer ±ÀÀ£ºó£¬MPlayer ÈÔÔÚÔËÐÐ¡£Äú¿ÉÒÔÔÚÈÎÎñ¹ÜÀíÆ÷ÖÐœáÊø MPlayer œø³Ì¡£</p>
-<p>ÎÞÂÛÈçºÎ£¬Èç¹û SMPlayer ±ÀÀ££¬ËµÃ÷ÕâÊÇÒ»žöÑÏÖØµÄŽíÎó (bug)£¬ËüÓŠžÃ±»ÐÞžŽ¡£Çë±šžæËü¡£</p>
-</li>
-
-<li><a name="playlist_problem"></a>
-<b>ÎÒÔÚ²¥·ÅÒ»žö²¥·ÅÁÐ±í£¬µ±Ò»žöÎÄŒþ²¥·ÅœáÊøÊ±£¬SMPlayer ²»×Ô¶¯²¥·ÅÏÂÒ»žöÎÄŒþ£¬ÎªÊ²ÃŽ?</b>
-<p>ÇëÈ·±£ÄúÖÁÉÙÊ¹ÓÃµÄÊÇ SMPlayer 0.6.5 ºÍ MPlayer SVN r28066 ¡£</p>
-</li>
-
-<li><a name="mplayer_recommended"></a>
-<b>œšÒéÊ¹ÓÃÄÄžö MPlayer °æ±Ÿ?</b>
-<p>ÎÒœšÒéÖÁÉÙÊ¹ÓÃ MPlayer SVN r25843 (2008-01-23)£¬ËäÈ» SVN ÖÐµÄ×îÐÂ°æ±Ÿ»ážüºÃ¡£</p>
-<p>SMPlayer œ«³¢ÊÔŒæÈÝŸÉµÄ°æ±Ÿ£¬µ«ÓÐÐ©Ñ¡Ïî¿ÉÄÜÎÞ·š¹€×÷¡£</p>
-</li>
-
-<li><a name="subtitles_border"></a>
-<b>ÎÒÏëÈÃ×ÖÄ»ÔÚºÚÉ«±ß¿òÉÏÏÔÊŸ£¬¶ø²»ÊÇÍŒÏñÉÏ£¬ÎÒžÃÔõÃŽ°ì?</b>
-<p><i>ÊÓÆµ -> ¹ýÂËÆ÷ -> ÌíŒÓºÚÉ«±ß¿ò</i></p>
-</li>
-
-<li><a name="expand_filter"></a>
-<b>ÎÒÏëÈÃËùÓÐÊÓÆµµÄ×ÖÄ»¶ŒÏÔÊŸÔÚºÚÉ«±ß¿òÉÏ£¬Õâ¿ÉÄÜÂð?</b>
-<p>Äú¿ÉÒÔÔÚ <i>Ê×Ñ¡Ïî -> žßŒ¶ -> MPlayer Ñ¡Ïî</i> ÖÐÌíŒÓÒ»žöÊÓÆµ¹ýÂËÆ÷£¬ÀýÈç <b>expand=:::::4/3</b>¡£</p>
-<p>ÆäËûÑ¡Ïî/·œ·š:
+<h4><span id="smplayer_mplayer">ææ¶åæè¯» SMPlayerïŒææ¶åè¯» MPlayerïŒå®ä»¬æ¯ä»ä¹ïŒå®ä»¬æ¯çžåçåïŒ</span></h4>
+<p>äžïŒå®ä»¬æ¯äž€äžªäžåçåºçšçšåºãMPlayer æ¯äžäžªå€åªäœæ­æŸåšïŒæåæ¯äžº Linux åŒåçïŒåæ¥è¢«ç§»æ€å°å
+¶ä»çæäœç³»ç»ãå®éåžžæ£ïŒå®å ä¹å¯ä»¥æ­æŸäžåïŒå¹¶äžå®æåŸå€åèœïŒäŸåŠè¿æ»€åšïŒãäœå€§å€æ°çšæ·å¯èœäŒåç°åŸéŸäœ¿çšå®ã</p>
+
+<p>å¹žè¿çæ¯ MPlayer å¯ä»¥äžå
+¶ä»åºçšçšåºäžèµ·å·¥äœïŒå®çè§é¢çªå£å¯ä»¥è¢«åµå
+¥å°å
+¶ä»åºçšçšåºçåŸåœ¢çšæ·çé¢äž­ïŒå®è¿èœæ§è¡è¯¥åºçšçšåºåéçåœä»€ïŒïŒå æ­€ SMPlayer åªæ¯äžäžªäœ¿çš MPlayer æ­æŸè§é¢çåç«¯çšåºã</p>
+
+<p>SMPlayer å°±æ¯æšæçå°ççªå£ãèååéŠéé¡¹å¯¹è¯æ¡...ïŒè¿æå
+¶ä»æšæ²¡æçå°çäžè¥¿ïŒäŸåŠæ§å¶ MPlayer çåèœïŒïŒäœ SMPlayer å¯¹äºæ­£åšæ­æŸçæä»¶äžæ æç¥ïŒå®çè³äžç¥éä»ä¹æ¯çŒè§£ç åšãåŠäžæ¹é¢ïŒMPlayer ååšæåŒæä»¶ãè§£ç å®ä»¬ãæŸç€ºè§é¢åæ­æŸé³é¢ïŒå¹¶è¯»åååæå­å¹ïŒå°å®ä»¬æŸç€ºåšå±å¹äžã</p>
+
+<h4><span id="mplayer2">MPlayer2 æ¯ä»ä¹ïŒ</span></h4>
+<p>MPlayer2 æ¯äžäžª MPlayer çåæ¯ãMPlayer2 æäŸçäžäº <a href="http://www.mplayer2.org/comparison.html">æ¹è¿ååèœ</a> è¶
+è¿äº MPlayer äž SMPlayer çå
+Œå®¹æ§ã</p>
+
+<h4><span id="qt">æçå°äžäºå
+³äº Qt çäžè¥¿ïŒé£æ¯ä»ä¹ïŒ</span></h4>
+<p>SMPlayer æ¯äœ¿çš Qt åŒåçïŒè¿æ¯äžäžªå
+è®žè·šå¹³å°åŒåç C++ åºã å®æäŸäºåäžæºä»£ç å¯åš WindowsãLinux å Mac OS å€ç³»ç»å¹³å°äžçŒè¯çå¯ç§»æ€æ§ãæŽå€ä¿¡æ¯ïŒ<a href="http://qt.nokia.com/products/">http://qt.nokia.com/products/</a>ã</p>
+
+<h4><span id="dvd_menus">DVD èåïŒå®åšåªéïŒ</span></h4>
+<p>åš SMPlayer ç âé©±åšåšâ éŠéé¡¹ïŒéé¡¹ - éŠéé¡¹ - é©±åšåšïŒäž­ïŒå¯çš âå¯çš DVD èåïŒè¯éªïŒâ éé¡¹ïŒå¹¶è®Ÿçœ®æšç DVD é©±åšåšãè¯¥åèœéèŠäžäžªæè¿æå»ºççŒè¯æ libdvdnav æ¯æç MPlayerã</p>
+
+<h4><span id="output_drivers">èŸåºé©±åšïŒdirectx, xv, x11, gl, alsa, oss...ïŒæ¯ä»ä¹å¢ïŒåªäžäžªæ¯æå¥œçïŒ</span></h4>
+<p>MPlayer æäžäºçšäºè§é¢åé³é¢çèŸåºé©±åšãSMPlayer å
+è®žæšåšå
+¶äž­éæ©äžäžªïŒ<i>éŠéé¡¹ -> åžžè§ -> è§é¢/é³é¢</i>ïŒã</p>
+<p>å¯¹äºè§é¢ïŒå»ºè®®æšäœ¿çš xvïŒLinuxïŒæ directxïŒWindowsïŒãå®ä»¬äœ¿çšç¡¬ä»¶å éïŒå¯ä»¥è·åŸæäœ³çæ§èœãäœè¿å¯¹äº Windows Vista åæŽé«çæ¬çšæ·çäžäŸ¿ä¹å€æ¯ïŒäœ¿çš directx äŒå¯ŒèŽçŠçš Aeroã</p>
+<p>x11 å directxïŒçŠçšå éïŒé©±åšéœæ²¡æç¡¬ä»¶å éïŒå®ä»¬çæ§èœæå·®ïŒæ­€å€ directxïŒçŠçšå éïŒåšå
+šå±æš¡åŒäžçèŽšéä¹åŸå·®ã</p>
+<p>gl å gl2 å°äœ¿çšåŸåœ¢å¡ç 3D å éïŒå®ä»¬æäŸçæ§èœäŒäº directxïŒçŠçšå éïŒå x11ïŒäœéè²äº directx æ xv ãWindows Vista åæŽé«çæ¬ççšæ·å¯ä»¥äœ¿çš gl/gl2ã</p>
+<p>å¯¹äºå£°é³ïŒåš Linux äž­æšéåžžåºè¯¥äœ¿çš alsaãæäžåæ¬¢ esd æ artsïŒå®ä»¬éèŠäœ¿çšæŽå€ç CPUã</p>
+<p>åš Windows äž­çå£°é³é©±åšæ¯ dsound å win32ãæäºè§£å° dsound ææ¶å¯èœäŒå¯ŒèŽ âé³é¢ - è§é¢ïŒA-VïŒâ åæ­¥çé®é¢ïŒåŠææšåç°æ­€é®é¢ïŒè¯·å°è¯äœ¿çš win32 ä»£æ¿ã</p>
+<p>å
+¶ä»é©±åšå
+è®žæšä¿å­è§é¢äžºåŸåæä»¶æå°å£°é³åå
+¥å°ç£çãSMPlayer äžæ­£åŒæ¯æè¿äºé©±åšãè¯·åšæšç¥éèªå·±åšåä»ä¹çæ
+åµäžäœ¿çšå®ä»¬ã</p>
+
+<h4><span id="screenshot">æå°è¯æªåŸïŒäœè¯¥éé¡¹è¢«çŠçšïŒäžºä»ä¹ïŒ</span></h4>
+<p>æšæ²¡æéæ©äžäžªçšäºå­åšå±å¹æªåŸçæä»¶å€¹ãåš <i>éŠéé¡¹ -> åžžè§</i> äž­è®Ÿçœ®åïŒæªåŸéé¡¹å°è¢«å¯çšã</p>
+
+<h4><span id="audio_track">æå°è¯æŽæ¹é³èœšïŒäœæ²¡æææïŒé³é¢ä»ç¶æ²¡åãæèŠåæ­¢è§é¢å¹¶åæ¬¡æ­æŸæå¯ä»¥æŽæ¹é³é¢ãäžºä»ä¹ïŒ</span></h4>
+<p>å¯¹äºæäºæ ŒåŒïŒäŸåŠ mp4 æ ogmïŒïŒMPlayer æ æ³åšè¿è¡æ¶æŽæ¹é³èœšãéè¿å° âå¿«éåæ¢é³èœšâïŒ<i>éŠéé¡¹ -> éŠéé¡¹</i>ïŒéé¡¹è®Ÿçœ®äžº âèªåšâ æ âåŠâïŒæšå°±å¯ä»¥æŽæ¹è¿äºæ ŒåŒçé³é¢ã</p>
+
+<h4><span id="shortcuts">æåŠäœæŽæ¹å¿«æ·é®ïŒ</span></h4>
+<p>éŠéé¡¹ -> é®çåéŒ æ ãæšå°èœå€æŽæ¹å€§å€æ°å¿«æ·é®ã</p>
+
+<h4><span id="codecs">æäºè§é¢æ ŒåŒæåªèœå¬å°é³é¢ïŒæ²¡æè§é¢ãäžºä»ä¹ïŒæéèŠäžäºçŒè§£ç åšïŒ</span></h4>
+<p>MPlayer å¯ä»¥ âåŒç®±å³çšâ æ­æŸåžžè§çæ ŒåŒãäœå¯¹äºé£äºåæ¬æªæ¯æçæ ŒåŒïŒå¿
+é¡»å®è£
+äºè¿å¶çŒè§£ç åšå
+ãæšå¯ä»¥ä» <a href="http://www.mplayerhq.hu/design7/dload.html">MPlayer äžèœœé¡µé¢</a> äžè·åã</p>
+<p>åš Windows äžïŒå®è£
+çŒè§£ç åšå° mplayer\codecs å­ç®åœãåš Linux åè¡çäžïŒèœ¯ä»¶å
+äž­åžžåžžæå®ïŒå®å¯èœæ¯ w32codecs æç±»äŒŒçåç§°ã</p>
+
+<h4><span id="open_quit"><i>âæåŒ -> å
+³é­â</i> å <i>âæåŒ -> éåºâ</i> ä¹éŽçåºå«æ¯ä»ä¹ïŒå®ä»¬æ¯åŠéœäžæ ·ïŒ</span></h4>
+<p>åŠæ âåšç³»ç»æçäžæŸç€ºåŸæ âïŒåš éé¡¹ èåäž­ïŒéé¡¹æ²¡æè¢«éäž­ïŒé£ä¹æ¯çïŒè¿äž€äžªéé¡¹éœçžåïŒéåºåºçšçšåºã</p>
+<p>äœåŠæè¯¥éé¡¹è¢«å¯çšïŒ<i>æåŒ -> å
+³é­</i> å°åªéèåºçšçšåºïŒå¹¶åæ­¢åœåæ­£åšæ­æŸçæä»¶ïŒïŒäœ SMPlayer ä»åšè¿è¡ãè¿æ¶äœ¿çš <i>æåŒ -> éåº</i> æèœéåºåºçšçšåºïŒæ è®º âåšç³»ç»æçäžæŸç€ºåŸæ â éé¡¹æ¯åŠå¯çšã</p>
+
+<h4><span id="audio_cd">æææ ·æèœæ­æŸé³é¢ CD å¢ïŒ</span></h4>
+<p>0.5.18ïŒæä»¥äžçæ¬ïŒå·²å¢å å¯¹é³é¢ CD çæ¯æã</p>
+<p>äœåš Windows äžæ æ³æ­æŸé³é¢ CDã</p>
+
+<h4><span id="mplayer_errors">æå°è¯æ­æŸäžäžªæä»¶äœæ²¡æä»»äœååºãäžºä»ä¹ïŒ</span></h4>
+<p>å¯èœæ¯ MPlayer æ æ³æ­æŸè¯¥æä»¶ãæåŒ MPlayer æ¥å¿ïŒ<i>éé¡¹ -> æ¥çæ¥å¿ -> MPlayer</i>ïŒïŒåšææ°çè¡äž­æšå¯èœäŒæŸå°äžæ¡éè¯¯ä¿¡æ¯ã</p>
+<p>äžäºæ æç MPlayer çŒè¯ç åš Windows äž­çžåœæ®éïŒå äžºå®ä»¬åšçŒè¯æ¶æ²¡ææ¯æäžäº SMPlayer å°è¯äœ¿çšçåèœïŒè¯¥éè¯¯ä¿¡æ¯å¯èœäŒç»æšäžäºçº¿çŽ¢ãåŠææ¯çŒå­ïŒcacheïŒé®é¢ïŒæšå¯ä»¥å°è¯åš <i>éŠéé¡¹ -> éŠéé¡¹ -> çŒå­</i> äž­çŠçšçŒå­ãåŠææ¯å­äœé
+çœ®ïŒfontconfigïŒçé®é¢ïŒè¯·äœ¿çšäžäžªç³»ç»äž­ç TTF å­äœä»£æ¿ïŒ<i>éŠéé¡¹ -> å­å¹ -> å­äœåé¢è²</i>ïŒã</p>
+
+<h4><span id="mplayer_restart">åŸå€èåéé¡¹äŒè®©æ­£åšæ­æŸçè§é¢ç¬éŽåæç©ºçœãäžºä»ä¹ïŒ</span></h4>
+<p>äžäºéé¡¹éèŠåæ­¢ MPlayer è¿çšïŒå¹¶ä»¥æ°çåæ°éæ°å¯åšå®ãè¿å°±æ¯äžºä»ä¹æ­æŸæ¶äŒç¬éŽäž­æ­ã</p>
+
+<h4><span id="crash">SMPlayer åŽ©æºä»¥åïŒé³é¢è¿æ²¡æåæ­¢ïŒäžºä»ä¹ïŒ</span></h4>
+<p>SMPlayer åŽ©æºåïŒMPlayer ä»åšè¿è¡ãæšå¯ä»¥åšä»»å¡ç®¡çåšäž­ç»æ MPlayer è¿çšã</p>
+<p>æ è®ºåŠäœïŒåŠæ SMPlayer åŽ©æºïŒè¯Žæè¿æ¯äžäžªäž¥éçéè¯¯ïŒbugïŒïŒå®åºè¯¥è¢«ä¿®å€ãè¯·æ¥åå®ã</p>
+
+<h4><span id="mplayer_recommended">å»ºè®®äœ¿çšä»ä¹çæ¬ç MPlayerïŒ</span></h4>
+<p>æå»ºè®®è³å°äœ¿çš MPlayer SVN r33216ïŒ2011-04-05ïŒæ MPlayer2ïŒå°œç®¡ä» SVN/git è·åçææ°çæ¬äŒæŽå¥œå°æ¹è¿çŒè§£ç åšæ¯æåéè¯¯ä¿®æ­£ã</p>
+<p>SMPlayer å°å°œåå
+Œå®¹æ§ççæ¬ïŒäœæäºéé¡¹å¯èœæ æ³å·¥äœã</p>
+
+<h4><span id="subtitles_border">ææ³è®©å­å¹åšé»è²èŸ¹æ¡äžæŸç€ºïŒèäžæ¯åŸåäžïŒæè¯¥æä¹åïŒ</span></h4>
+<p><i>è§é¢è¿æ»€åš -> æ·»å é»è²èŸ¹æ¡</i></p>
+
+<h4><span id="expand_filter">ææ³è®©ææè§é¢çå­å¹éœæŸç€ºåšé»è²èŸ¹æ¡äžïŒè¿å¯èœåïŒ</span></h4>
+<p>æšå¯ä»¥åš <i>éŠéé¡¹ -> é«çº§ -> MPlayer éé¡¹</i> äž­æ·»å äžäžªè§é¢è¿æ»€åšïŒäŸåŠ <b>expand=:::::4/3</b>ã</p>
+å
+¶ä»å¯èœçéé¡¹ïŒ
 <ul>
-<li>Žò¿ª <i>Ê×Ñ¡Ïî -> ³£¹æ -> ÊÓÆµ</i>£¬Ñ¡ÖÐ <b>È«ÆÁÊ±ÌíŒÓºÚÉ«±ß¿ò</b></li>
-<li>ÔÚ <i>Ê×Ñ¡Ïî -> žßŒ¶ -> žßŒ¶</i> ÖÐµÄ¶¯×÷ÁÐ±íÎÄ±Ÿ¿òÖÐÌíŒÓ <b>add_letterbox true</b></li>
-</ul></p>
-</li>
-
-<li><a name="monitors"></a>
-<b>(Windows) ÊÓÆµÖ»ÏÔÊŸÔÚµÚÒ»ÏÔÊŸÆ÷£¬ÎÞ·šÏÔÊŸÔÚµÚ¶þÏÔÊŸÆ÷ÉÏ£¬ÎªÊ²ÃŽ?</b>
-<p>µ±ÄúÊ¹ÓÃ <i>directx</i> ×÷ÎªÊÓÆµÇý¶¯(<i>Ê×Ñ¡Ïî -> ³£¹æ -> ÊÓÆµ</i>)Ê±£¬ÊÓÆµÖ»ÄÜ±»ÏÔÊŸÔÚÒ»ÌšÏÔÊŸÆ÷ÉÏ¡£Èç¹ûÄúÊ¹ÓÃ <i>gl</i>¡¢<i>gl2</i> »ò <i>direct3d</i> ŽúÌæ£¬ÊÓÆµœ«¿ÉÒÔ±»ÏÔÊŸÔÚÈÎºÎÏÔÊŸÆ÷¡£</p>
-<p>ÎÞÂÛÈçºÎ£¬Èç¹ûÄúžüÏ²»¶Ê¹ÓÃ <i>directx</i>£¬Äú¿ÉÒÔÍš¹ý²Ëµ¥(<i>ÊÓÆµ -> ÆÁÄ»</i>)Ñ¡ÔñÒªÏÔÊŸÊÓÆµµÄÏÔÊŸÆ÷¡£</p>
-</li>
-
-<li><a name="screensaver1"></a>
-<b>ÆÁÄ»±£»€³ÌÐòÃ»ÓÐ¹Ø±Õ£¬ÎªÊ²ÃŽ?</b>
-<p>Èç¹ûÄúÊ¹ÓÃµÄÊÇ×îÐÂ°æ±ŸµÄ MPlayer£¬Äú¿ÉÒÔÐèÒªÔÚÄúµÄ ~/.mplayer/config ÖÐÌíŒÓÕâÑùÒ»ÐÐ:</p>
-<p>(GNOME »·Ÿ³)<pre>heartbeat-cmd="gnome-screensaver-command -p &>/dev/null" </pre></p>
-<p>(KDE »·Ÿ³)<pre>heartbeat-cmd="dcop kdesktop KScreensaverIface enable false &>/dev/null && dcop kdesktop KScreensaverIface enable true &>/dev/null" </pre></p>
-<p>žü¶àÐÅÏ¢Çëµœ MPlayer µÄÁª»ú°ïÖúÖÐ¿ŽÒ»ÏÂ¡£</p>
-</li>
-
-<li><a name="vista"></a>
-<b>(Windows) ÎÒÓÃµÄÊÇ Windows Vista£¬Ã¿ŽÎ²¥·ÅÊÓÆµÊ± Aero »á±»œûÓÃ£¬ÎªÊ²ÃŽ?</b>
-<p>ÕâÖÖÇé¿ö»áÔÚÄúÊ¹ÓÃ <i>directx</i> ×÷ÎªÊÓÆµÇý¶¯(<i>Ê×Ñ¡Ïî -> ³£¹æ -> ÊÓÆµ</i>)Ê±·¢Éú¡£Äú¿ÉÒÔœ«ËüžüžÄÎª <i>gl</i>¡¢<i>gl2</i> »ò <i>direct3d</i>¡£</p>
-</li>
-
-<li><a name="config_file"></a>
-<b>ÅäÖÃÎÄŒþÔÚÄÄÀï?</b>
-<p>SMPlayer Ê¹ÓÃÁœžö <i>ini</i> ÎÄŒþ: smplayer.ini ºÍ smplayer_files.ini¡£Ä¬ÈÏÇé¿öÏÂ¶ŒŽæŽ¢ÔÚ <i>$HOME/.config/smplayer</i> (Linux) »ò <i>C:\Documents and Settings\ÄúµÄÓÃ»§Ãû\.smplayer</i> (Windows XP)¡¢<i>C:\Users\ÄúµÄÓÃ»§Ãû</i>\.smplayer (Windows Vista¡¢7)¡£</p>
-<p>ÄúÒ²¿ÉÒÔÔÚ SMPlayer ÈÕÖŸ(<i>Ñ¡Ïî -> ²é¿ŽÈÕÖŸ -> SMPlayer</i>) ÖÐ¿ŽµœËüµÄÂ·Ÿ¶£¬ŸÍÏñÕâÐÐ: <pre> * ini path: '/home/ricardo/.config/smplayer' </pre>
-<i>smplayer.ini</i> ŽæŽ¢ SMPlayer µÄÅäÖÃ£¬Í¬Ê± <i>smplayer_files.ini</i> ŽæŽ¢Äú²¥·Å¹ýµÄÎÄŒþµÄÉèÖÃ¡£</p>
-</li>
-
-</ol>
+<li>æåŒ <i>éŠéé¡¹ -> åžžè§ -> è§é¢</i>ïŒéäž­ <b>å
+šå±æ¶æ·»å é»è²èŸ¹æ¡</b></li>
+<li>åš <i>éŠéé¡¹ -> é«çº§ -> é«çº§</i> äž­çåšäœåè¡šææ¬æ¡äž­æ·»å  <b>add_letterbox true</b></li>
+</ul>
+
+<h4><span id="screensaver1">å±å¹ä¿æ€çšåºæ²¡æå
+³é­ïŒäžºä»ä¹ïŒ</span></h4>
+åŠææšäœ¿çšçæ¯ææ°çæ¬ç MPlayerïŒæšå¯èœéèŠåšæšç ~/.mplayer/config äž­æ·»å è¿æ ·äžè¡ïŒ
+<p></p>
+(gnome) 
+<p></p>
+<pre>heartbeat-cmd="gnome-screensaver-command -p &amp;>/dev/null"</pre>
+<p></p>
+(kde)
+<p></p>
+<pre>heartbeat-cmd="dcop kdesktop KScreensaverIface enable false &amp;>/dev/null &amp;&amp; dcop kdesktop KScreensaverIface enable true &amp;>/dev/null"</pre>
+<p></p>
+<p>æŽå€ä¿¡æ¯è¯·å° MPlayer çèæºåž®å©äž­çäžäžã</p>
+
+<h4><span id="multithread">MPlayer æ¯å€çº¿çšçåïŒææä¹æèœå
+
+åå©çšæææç CPU æ žå¿ïŒ</span></h4>
+<p>å€çº¿çšè§£ç éèŠäžäžªæè¿æå»ºç MPlayer æ FFmpeg-mtïŒLinuxïŒãMPlayer2 èªåšäœ¿çšæææ žå¿ïŒäœ MPlayer éèŠæåšè°æŽãæšå¯ä»¥åš <i>éŠéé¡¹ -> éŠéé¡¹</i> äž­è°æŽè§£ç çº¿çšæ°ãå°å®è®Ÿçœ®äžºç­äºæå°äºæšçå€çåšçæ žå¿æ°éïŒæè¶
+çº¿çš Inter CPU æ
+åµäžççº¿çšæ°ïŒãè®Ÿçœ®å®å€§äºæšç CPU å®é
+æ°éå°æ²¡æä»»äœææã</p>
+
+<h4><span id="osdfontsize">æææ ·æèœè°æŽ OSDïŒåšå±å¹äžæŸç€ºïŒçå­äœå€§å°ïŒ</span></h4>
+<p>èŠè°æŽ OSDïŒMPlayer åšå·Šäžè§æŸç€ºçæ¶éŽåå
+¶ä»ä¿¡æ¯ïŒçå­äœå€§å°ïŒè¯·åš <i>éŠéé¡¹ -&gt; é«çº§ -&gt; MPlayer éé¡¹</i> ç <b>éé¡¹:</b> å­æ®µäž­æ·»å ä»¥äžïŒ
+<pre>-subfont-autoscale 0 -subfont-osd-scale <i>y</i></pre>
+<p></p>
+<p>å
+¶äž­ <i>y</i> æ¯æšåå¥œçå€§å°ã<i>-subfont-osd-scale</i> çé»è®€åŒäžº 20ã</p>
+
+<h4><span id="config_file">é
+çœ®æä»¶åšåªéïŒ</span></h4>
+<p>äž»èŠç SMPlayer é
+çœ®æä»¶æ¯ <i>smplayer.ini</i>ãæ ¹æ®æšçé
+çœ®ïŒåäžªæä»¶çè®Ÿçœ®ä¿å­åš <i>smplayer_files.ini</i>ïŒäžäžª ini æä»¶ïŒæå­ç®åœ <i>file_settings</i>ïŒå€äžª ini æä»¶ïŒäž­ãæ ¹æ®æšçæäœç³»ç»å®ä»¬äœäºïŒ</p>
+<pre><b>Linux</b> 	                        $HOME/.config/smplayer
+<b>Windows 2000/XP</b> 	        C:\Documents and Settings\&lt;your_username&gt;\.smplayer
+<b>Windows Vista/7</b>    	        C:\Users\&lt;your_username&gt;\.smplayer</pre>
+<p></p>
+<p>æšè¿å¯ä»¥åš SMPlayer æ¥å¿ïŒ<i>éé¡¹ -> æ¥çæ¥å¿ -> SMPlayer</i>ïŒäž­çå°å®çè·¯åŸïŒå°±åè¿è¡ïŒ</p>
+<pre>
+ * ini path: '/home/ricardo/.config/smplayer'
+</pre>
+<p></p>
+<p><i>smplayer.ini</i> å­åš SMPlayer çé
+çœ®ïŒè <i>smplayer_files.ini</i> å­åšæšæ­æŸè¿çæä»¶çè®Ÿçœ®ã</p>
+<p>æ³šæïŒåš Linux äžïŒ<i>.config</i> é»è®€å¯èœäŒè¢«éèãè¯·ç¡®å®æšçæä»¶ç®¡çåšæ¯åŠå¯çšäºéèæä»¶ææä»¶å€¹ã</p>
+
+<h4><span id="win_multimonitors">ïŒWindowsïŒè§é¢åªæŸç€ºåšç¬¬äžæŸç€ºåšïŒæ æ³æŸç€ºåšç¬¬äºæŸç€ºåšäžïŒäžºä»ä¹ïŒ</span></h4>
+<p>åœæšäœ¿çš <i>directx</i> äœäžºè§é¢é©±åšïŒ<i>éŠéé¡¹ -> åžžè§ -> è§é¢</i>ïŒæ¶ïŒè§é¢åªèœè¢«æŸç€ºåšäžå°æŸç€ºåšäžãåŠææšäœ¿çš <i>gl</i>ã<i>gl2</i> æ <i>direct3d</i> ä»£æ¿ïŒè§é¢å°å¯ä»¥è¢«æŸç€ºåšä»»äœæŸç€ºåšã</p>
+<p>æ è®ºåŠäœïŒåŠææšæŽåæ¬¢äœ¿çš <i>directx</i>ïŒæšå¯ä»¥éè¿èåïŒ<i>è§é¢ -> å±å¹</i>ïŒéæ©èŠæŸç€ºè§é¢çæŸç€ºåšã</p>
+
+<h4><span id="win_aero">ïŒWindowsïŒæäœ¿çš Windows Vista ææŽæ°çæ¬æ¶ïŒææ¯æ¬¡æ­æŸè§é¢ Aero éœäŒè¢«çŠçšïŒäžºä»ä¹ïŒ</span></h4>
+<p>è¿ç§æ
+åµäŒåšæšäœ¿çš <i>directx</i> äœäžºè§é¢é©±åšïŒ<i>éŠéé¡¹ -> åžžè§ -> è§é¢</i>ïŒæ¶åçãæšå¯ä»¥å°å®æŽæ¹äžº <i>gl</i>ã<i>gl2</i> æ <i>direct3d</i>ã</p>
+
+<h4><span id="win_shortnames">ïŒWindowsïŒææ æ³æåŒå«æç¹æ®æéè±æå­ç¬Šçæä»¶ïŒäžºä»ä¹ïŒ</span></h4>
+<p>åŠææšæ æ³æåŒå«æç¹æ®æéè±æå­ç¬Šçæä»¶ïŒè¯·åš éé¡¹ -&gt; éŠéé¡¹ -&gt; é«çº§ äž­å¯çš <i>äŒ éç­æä»¶å (8+3) è³ MPlayer</i> æ¥è§£å³è¿äžªé®é¢ã</p>
 
 </body>
Index: /smplayer/vendor/current/setup/scripts/install_smplayer.cmd
===================================================================
--- /smplayer/vendor/current/setup/scripts/install_smplayer.cmd	(revision 132)
+++ /smplayer/vendor/current/setup/scripts/install_smplayer.cmd	(revision 133)
@@ -24,5 +24,5 @@
 copy %SMPLAYER_DIR%\src\release\smplayer.exe %OUTPUT_DIR%
 copy %SMPLAYER_DIR%\dxlist\release\dxlist.exe %OUTPUT_DIR%
-copy %SMPLAYER_DIR%\zlib-1.2.6\zlib1.dll %OUTPUT_DIR%
+copy %SMPLAYER_DIR%\zlib\zlib1.dll %OUTPUT_DIR%
 copy %SMPLAYER_DIR%\*.txt %OUTPUT_DIR%
 copy %QT_DIR%\bin\QtCore4.dll %OUTPUT_DIR%
Index: /smplayer/vendor/current/setup/scripts/make_pkgs.cmd
===================================================================
--- /smplayer/vendor/current/setup/scripts/make_pkgs.cmd	(revision 132)
+++ /smplayer/vendor/current/setup/scripts/make_pkgs.cmd	(revision 133)
@@ -13,16 +13,24 @@
 echo * Release Packages
 echo.
-echo 1 - Portable SMPlayer Package
-echo 2 - SMPlayer Package w/o MPlayer
-echo 3 - MPlayer Package
+echo 1 - NSIS SMPlayer Packages
+echo 2 - Portable SMPlayer Package
+echo 3 - SMPlayer Package w/o MPlayer
+echo 4 - MPlayer Package
 echo.
 echo * Update Packages
 echo.
-echo 4 - SMPlayer SVN Update Package
-echo 5 - Qt DLL Package
-
-echo.
-
+echo 5 - SMPlayer SVN Update Package
+echo 6 - Qt DLL Package
+
+echo.
+
+:: Relative directory of all the source files to this script
 set TOP_LEVEL_DIR=..
+
+:: Reset in case ran again in same command prompt instance
+set SMPLAYER_VER=
+
+:: NSIS path
+set NSIS_PATH="C:\Program Files (x86)\NSIS\Unicode"
 
 set SMPLAYER_DIR=%TOP_LEVEL_DIR%\smplayer-build
@@ -36,10 +44,66 @@
 echo.
 
-if "%USER_CHOICE%" == "1"     goto portable
-if "%USER_CHOICE%" == "2"     goto nomplayer
-if "%USER_CHOICE%" == "3"     goto mplayer
-if "%USER_CHOICE%" == "4"     goto svn_updpkg
-if "%USER_CHOICE%" == "5"     goto qtdlls
-if "%USER_CHOICE%" == ""      goto end
+if "%USER_CHOICE%" == "1" (
+  goto nsispkg
+
+) else if "%USER_CHOICE%" == "2" (
+  goto portable
+
+) else if "%USER_CHOICE%" == "3" (
+  goto nomplayer
+
+) else if "%USER_CHOICE%" == "4" (
+  goto mplayer
+
+) else if "%USER_CHOICE%" == "5" (
+  goto svn_updpkg
+
+) else if "%USER_CHOICE%" == "6" (
+  goto qtdlls
+
+) else (
+  goto reask
+)
+
+:nsispkg
+
+echo --- Creating SMPlayer NSIS Packages ---
+echo.
+echo Format: VER_MAJOR.VER_MINOR.VER_BUILD.VER_REVISION
+echo Example: 0.8.1.0
+echo.
+echo Note: VER_REVISION must be defined as '0' if not used
+echo.
+
+:: Reset in case ran again in same command prompt instance
+set VER_MAJOR=
+set VER_MINOR=
+set VER_BUILD=
+set VER_REVISION=
+
+set /P VER_MAJOR="VER_MAJOR: "
+set /P VER_MINOR="VER_MINOR: "
+set /P VER_BUILD="VER_BUILD: "
+set /P VER_REVISION="VER_REVISION: "
+
+echo.
+
+if %VER_REVISION% neq 0 (
+
+%NSIS_PATH%\makensis.exe /DVER_MAJOR=%VER_MAJOR% /DVER_MINOR=%VER_MINOR% /DVER_BUILD=%VER_BUILD% /DVER_REVISION=%VER_REVISION% %TOP_LEVEL_DIR%\smplayer.nsi
+rem %NSIS_PATH%\makensis.exe /DVER_MAJOR=%VER_MAJOR% /DVER_MINOR=%VER_MINOR% /DVER_BUILD=%VER_BUILD% /DVER_REVISION=%VER_REVISION% /DWIN64 %TOP_LEVEL_DIR%\smplayer.nsi
+rem %NSIS_PATH%\makensis.exe /DVER_MAJOR=%VER_MAJOR% /DVER_MINOR=%VER_MINOR% /DVER_BUILD=%VER_BUILD% /DVER_REVISION=%VER_REVISION% /DWIN64 %TOP_LEVEL_DIR%\smplayer.full.nsi
+
+) else (
+
+%NSIS_PATH%\makensis.exe /DVER_MAJOR=%VER_MAJOR% /DVER_MINOR=%VER_MINOR% /DVER_BUILD=%VER_BUILD% %TOP_LEVEL_DIR%\smplayer.nsi
+rem %NSIS_PATH%\makensis.exe /DVER_MAJOR=%VER_MAJOR% /DVER_MINOR=%VER_MINOR% /DVER_BUILD=%VER_BUILD% /DWIN64 %TOP_LEVEL_DIR%\smplayer.nsi
+rem %NSIS_PATH%\makensis.exe /DVER_MAJOR=%VER_MAJOR% /DVER_MINOR=%VER_MINOR% /DVER_BUILD=%VER_BUILD% /DWIN64 %TOP_LEVEL_DIR%\smplayer.full.nsi
+
+)
+
+echo.
+
+goto end
 
 :portable
@@ -48,9 +112,25 @@
 
 set /P SMPLAYER_VER="SMPlayer Version: "
-if "%SMPLAYER_VER%"=="" exit
-echo.
+if "%SMPLAYER_VER%"=="" goto end
+echo.
+
+:: Check for portable exes
+if not exist %PORTABLE_EXE_DIR%\smplayer-portable.exe (
+  echo SMPlayer portable EXE not found!
+	goto end
+)
+
+if not exist %PORTABLE_EXE_DIR%\smtube-portable.exe (
+  echo SMTube portable EXE not found!
+	goto end
+)
 
 ren %SMPLAYER_DIR% smplayer-portable-%SMPLAYER_VER%
-set SMPLAYER_DIR=%TOP_LEVEL_DIR%\smplayer-portable-%SMPLAYER_VER%
+set SMPLAYER_PORTABLE_DIR=%TOP_LEVEL_DIR%\smplayer-portable-%SMPLAYER_VER%
+
+if not exist %TOP_LEVEL_DIR%\smplayer-portable-%SMPLAYER_VER% (
+  echo Oops! Unable to find renamed directory, make sure no files are opened.
+	goto end
+)
 
 echo.
@@ -58,6 +138,7 @@
 echo.
 
-ren %SMPLAYER_DIR%\smplayer.exe smplayer.bak
-ren %SMPLAYER_DIR%\mplayer\mplayer\config config.bak
+ren %SMPLAYER_PORTABLE_DIR%\smplayer.exe smplayer.bak
+ren %SMPLAYER_PORTABLE_DIR%\smtube.exe smtube.bak
+ren %SMPLAYER_PORTABLE_DIR%\mplayer\mplayer\config config.bak
 
 echo.
@@ -65,5 +146,5 @@
 echo.
 
-mkdir %SMPLAYER_DIR%\screenshots
+mkdir %SMPLAYER_PORTABLE_DIR%\screenshots
 
 echo.
@@ -71,9 +152,9 @@
 echo.
 
-echo [%%General]>> %SMPLAYER_DIR%\smplayer.ini
-echo screenshot_directory=.\\screenshots>> %SMPLAYER_DIR%\smplayer.ini
-echo.>> %SMPLAYER_DIR%\smplayer.ini
-echo [advanced]>> %SMPLAYER_DIR%\smplayer.ini
-echo mplayer_additional_options=-nofontconfig>> %SMPLAYER_DIR%\smplayer.ini
+echo [%%General]>> %SMPLAYER_PORTABLE_DIR%\smplayer.ini
+echo screenshot_directory=.\\screenshots>> %SMPLAYER_PORTABLE_DIR%\smplayer.ini
+echo.>> %SMPLAYER_PORTABLE_DIR%\smplayer.ini
+echo [advanced]>> %SMPLAYER_PORTABLE_DIR%\smplayer.ini
+echo mplayer_additional_options=-nofontconfig>> %SMPLAYER_PORTABLE_DIR%\smplayer.ini
 
 echo.
@@ -81,9 +162,9 @@
 echo.
 
-echo [%%General]>> %SMPLAYER_DIR%\smplayer_orig.ini
-echo screenshot_directory=.\\screenshots>> %SMPLAYER_DIR%\smplayer_orig.ini
-echo.>> %SMPLAYER_DIR%\smplayer_orig.ini
-echo [advanced]>> %SMPLAYER_DIR%\smplayer_orig.ini
-echo mplayer_additional_options=-nofontconfig>> %SMPLAYER_DIR%\smplayer_orig.ini
+echo [%%General]>> %SMPLAYER_PORTABLE_DIR%\smplayer_orig.ini
+echo screenshot_directory=.\\screenshots>> %SMPLAYER_PORTABLE_DIR%\smplayer_orig.ini
+echo.>> %SMPLAYER_PORTABLE_DIR%\smplayer_orig.ini
+echo [advanced]>> %SMPLAYER_PORTABLE_DIR%\smplayer_orig.ini
+echo mplayer_additional_options=-nofontconfig>> %SMPLAYER_PORTABLE_DIR%\smplayer_orig.ini
 
 echo.
@@ -91,8 +172,8 @@
 echo.
 
-echo ## MPlayer Windows configuration>> %SMPLAYER_DIR%\mplayer\mplayer\config
-echo.>> %SMPLAYER_DIR%\mplayer\mplayer\config
-echo subfont=c:\windows\fonts\arial.ttf>> %SMPLAYER_DIR%\mplayer\mplayer\config
-echo ^<cachedir^>../fontconfig^</cachedir^>> %SMPLAYER_DIR%\mplayer\fonts\local.conf
+echo ## MPlayer Windows configuration>> %SMPLAYER_PORTABLE_DIR%\mplayer\mplayer\config
+echo.>> %SMPLAYER_PORTABLE_DIR%\mplayer\mplayer\config
+echo subfont=c:\windows\fonts\arial.ttf>> %SMPLAYER_PORTABLE_DIR%\mplayer\mplayer\config
+echo ^<cachedir^>../fontconfig^</cachedir^>> %SMPLAYER_PORTABLE_DIR%\mplayer\fonts\local.conf
 
 echo.
@@ -100,23 +181,26 @@
 echo.
 
-copy /y %PORTABLE_EXE_DIR%\smplayer-portable.exe %SMPLAYER_DIR%\smplayer.exe
+copy /y %PORTABLE_EXE_DIR%\smplayer-portable.exe %SMPLAYER_PORTABLE_DIR%\smplayer.exe
+copy /y %PORTABLE_EXE_DIR%\smtube-portable.exe %SMPLAYER_PORTABLE_DIR%\smtube.exe
 
 echo.
 echo ######  Creating portable package  #######
 echo.
-7za a -t7z %OUTPUT_DIR%\smplayer-portable-%SMPLAYER_VER%.7z %SMPLAYER_DIR% -xr!*.bak -xr!qxtcore.dll -mx9
+7za a -t7z %OUTPUT_DIR%\smplayer-portable-%SMPLAYER_VER%.7z %SMPLAYER_PORTABLE_DIR% -xr!*.bak -xr!qxtcore.dll -mx9
 
 echo.
 echo Restoring source folder(s) back to its original state...
 echo.
-rmdir %SMPLAYER_DIR%\screenshots
-del %SMPLAYER_DIR%\smplayer.ini
-del %SMPLAYER_DIR%\smplayer_orig.ini
-del %SMPLAYER_DIR%\smplayer.exe
-del %SMPLAYER_DIR%\mplayer\mplayer\config
-del %SMPLAYER_DIR%\mplayer\fonts\local.conf
-ren %SMPLAYER_DIR%\smplayer.bak smplayer.exe
-ren %SMPLAYER_DIR%\mplayer\mplayer\config.bak config
-ren %SMPLAYER_DIR% smplayer-build
+rmdir %SMPLAYER_PORTABLE_DIR%\screenshots
+del %SMPLAYER_PORTABLE_DIR%\smplayer.ini
+del %SMPLAYER_PORTABLE_DIR%\smplayer_orig.ini
+del %SMPLAYER_PORTABLE_DIR%\smplayer.exe
+del %SMPLAYER_PORTABLE_DIR%\smtube.exe
+del %SMPLAYER_PORTABLE_DIR%\mplayer\mplayer\config
+del %SMPLAYER_PORTABLE_DIR%\mplayer\fonts\local.conf
+ren %SMPLAYER_PORTABLE_DIR%\smplayer.bak smplayer.exe
+ren %SMPLAYER_PORTABLE_DIR%\smtube.bak smtube.exe
+ren %SMPLAYER_PORTABLE_DIR%\mplayer\mplayer\config.bak config
+ren %SMPLAYER_PORTABLE_DIR% smplayer-build
 
 goto end
@@ -127,5 +211,5 @@
 
 set /P SMPLAYER_VER="SMPlayer Version: "
-if "%SMPLAYER_VER%"=="" exit
+if "%SMPLAYER_VER%"=="" goto end
 echo.
 
@@ -152,5 +236,5 @@
 set MPLAYER_DIR=%TOP_LEVEL_DIR%\mplayer-svn-%MP_REV%
 
-7za a -t7z %OUTPUT_DIR%\mplayer-svn-%MP_REV%.7z %MPLAYER_DIR% -mx9
+7za a -t7z %OUTPUT_DIR%\mplayer-svn-%MP_REV%.7z %MPLAYER_DIR% -xr!mencoder.exe -mx9
 
 ren %MPLAYER_DIR% mplayer
@@ -168,5 +252,5 @@
 
 set /P SMPLAYER_SVN="SMPlayer SVN Revision: "
-if "%SMPLAYER_SVN%"=="" exit
+if "%SMPLAYER_SVN%"=="" goto end
 
 7za a -t7z %OUTPUT_DIR%\smplayer_update_svn_r%SMPLAYER_SVN%.7z %SMPLAYER_DIR%\smplayer.exe %SMPLAYER_DIR%\translations -mx9
@@ -177,5 +261,5 @@
 
 set /P QTVER="Qt Version: "
-if "%QTVER%"=="" exit
+if "%QTVER%"=="" goto end
 
 echo.
Index: /smplayer/vendor/current/setup/smplayer.nsi
===================================================================
--- /smplayer/vendor/current/setup/smplayer.nsi	(revision 132)
+++ /smplayer/vendor/current/setup/smplayer.nsi	(revision 133)
@@ -1,5 +1,5 @@
-﻿; Installer script for win32 SMPlayer
+﻿; Installer script for win32/win64 SMPlayer
 ; Written by redxii (redxii@users.sourceforge.net)
-; Tested/Developed with Unicode NSIS 2.46.4
+; Tested/Developed with Unicode NSIS 2.46.5
 
 !ifndef VER_MAJOR | VER_MINOR | VER_BUILD
@@ -50,12 +50,4 @@
 !endif
 
-!ifndef WITH_MPLAYER
-
-  !ifndef DEFAULT_MPLAYER_VERSION
-    !define DEFAULT_MPLAYER_VERSION "mplayer-svn-33216"
-  !endif
-
-!endif
-
   ;Version control
 !ifndef VERSION_FILE_URL
@@ -70,17 +62,7 @@
   BrandingText "SMPlayer for Windows v${SMPLAYER_VERSION}"
 !ifdef WIN64
-  !ifdef WITH_MPLAYER
-    OutFile "smplayer-${SMPLAYER_VERSION}-x64.exe"
-  !else ifndef WITH_MPLAYER
-    OutFile "smplayer-${SMPLAYER_VERSION}-dl-x64.exe"
-  !endif
+  OutFile "output\smplayer-${SMPLAYER_VERSION}-x86_64.exe"
 !else
-  !ifdef WITH_MPLAYER
-    ;OutFile "smplayer-${SMPLAYER_VERSION}-x86.exe"
-    OutFile "smplayer-${SMPLAYER_VERSION}-win32.exe"
-  !else ifndef WITH_MPLAYER
-    ;OutFile "smplayer-${SMPLAYER_VERSION}-dl-x86.exe"
-    OutFile "smplayer-${SMPLAYER_VERSION}-webdl.exe"
-  !endif
+  OutFile "output\smplayer-${SMPLAYER_VERSION}-x86.exe"
 !endif
 
@@ -92,17 +74,7 @@
   VIAddVersionKey "LegalCopyright" ""
 !ifdef WIN64
-  !ifdef WITH_MPLAYER
-    VIAddVersionKey "FileDescription" "SMPlayer Installer x64 (Offline)"
-  !else ifndef WITH_MPLAYER
-    VIAddVersionKey "FileDescription" "SMPlayer Installer x64 (Web Downloader)"
-  !endif
+  VIAddVersionKey "FileDescription" "SMPlayer Installer (64-bit)"
 !else
-  !ifdef WITH_MPLAYER
-    ;VIAddVersionKey "FileDescription" "SMPlayer Installer x86 (Offline)"
-    VIAddVersionKey "FileDescription" "SMPlayer Installer (Offline)"
-  !else ifndef WITH_MPLAYER
-    ;VIAddVersionKey "FileDescription" "SMPlayer Installer x86 (Web Downloader)"
-    VIAddVersionKey "FileDescription" "SMPlayer Installer (Web Downloader)"
-  !endif
+  VIAddVersionKey "FileDescription" "SMPlayer Installer (32-bit)"
 !endif
 
@@ -126,5 +98,4 @@
 ;Variables
 
-  Var Codec_Version
   Var Dialog_Reinstall
   Var Inst_Type
@@ -140,4 +111,5 @@
   Var Reinstall_UninstallButton_State
   Var SMPlayer_Path
+  Var SMPlayer_UnStrPath
   Var SMPlayer_StartMenuFolder
 
@@ -307,11 +279,11 @@
 
     ${If} $Reinstall_UninstallButton_State == 1
-      Exec '"$SMPlayer_Path\uninst.exe" /X'
+      Exec '"$SMPlayer_UnStrPath" /X'
       Quit
     ${ElseIf} $Reinstall_OverwriteButton_State == 1
       ${If} "$INSTDIR" == "$SMPlayer_Path"
-        ExecWait '"$SMPlayer_Path\uninst.exe" /S /R _?=$SMPlayer_Path'
+        ExecWait '"$SMPlayer_UnStrPath" /S /R _?=$SMPlayer_Path'
       ${Else}
-        ExecWait '"$SMPlayer_Path\uninst.exe" /S /R'
+        ExecWait '"$SMPlayer_UnStrPath" /S /R'
       ${EndIf}
     ${EndIf}
@@ -354,5 +326,5 @@
 SectionGroup $(ShortcutGroupTitle)
 
-  ${MementoUnselectedSection} $(Section_DesktopShortcut) SecDesktopShortcut
+  ${MementoSection} $(Section_DesktopShortcut) SecDesktopShortcut
 
     SetOutPath "$INSTDIR"
@@ -368,5 +340,5 @@
       CreateShortCut "$SMPROGRAMS\$SMPlayer_StartMenuFolder\SMPlayer.lnk" "$INSTDIR\smplayer.exe"
       CreateShortCut "$SMPROGRAMS\$SMPlayer_StartMenuFolder\SMTube.lnk" "$INSTDIR\smtube.exe"
-      WriteINIStr    "$SMPROGRAMS\$SMPlayer_StartMenuFolder\SMPlayer on the Web.url" "InternetShortcut" "URL" "http://smplayer.sf.net"
+      WriteINIStr    "$SMPROGRAMS\$SMPlayer_StartMenuFolder\SMPlayer on the Web.url" "InternetShortcut" "URL" "http://smplayer.sourceforge.net"
       CreateShortCut "$SMPROGRAMS\$SMPlayer_StartMenuFolder\Uninstall SMPlayer.lnk" "$INSTDIR\${SMPLAYER_UNINST_EXE}"
     !insertmacro MUI_STARTMENU_WRITE_END
@@ -384,55 +356,9 @@
     SectionIn RO
 
-!ifdef WITH_MPLAYER
     SetOutPath "$INSTDIR\mplayer"
     File /r "${SMPLAYER_BUILD_DIR}\mplayer\*.*"
 
     WriteRegDWORD HKLM "${SMPLAYER_REG_KEY}" Installed_MPlayer 0x1
-!else ifndef WITH_MPLAYER
-    AddSize 16800
-
-    Var /GLOBAL MPlayer_Version
-
-    Call GetVerInfo
-
-    /* Read from version-info
-    If it was unable to download, set version to that defined in the
-    beginning of the script. */
-    ${If} ${FileExists} "$PLUGINSDIR\version-info"
-      ReadINIStr $MPlayer_Version "$PLUGINSDIR\version-info" smplayer mplayer
-    ${Else}
-      StrCpy $MPlayer_Version ${DEFAULT_MPLAYER_VERSION}
-    ${EndIf}
-
-    retry_mplayer:
-
-    DetailPrint $(MPlayer_DL_Msg)
-    inetc::get /CONNECTTIMEOUT 15000 /RESUME "" /BANNER $(MPlayer_DL_Msg) /CAPTION $(MPlayer_DL_Msg) \"http://downloads.sourceforge.net/smplayer/$MPlayer_Version.7z?big_mirror=0" \
-    "$PLUGINSDIR\$MPlayer_Version.7z" /END
-    Pop $R0
-    StrCmp $R0 OK 0 check_mplayer
-
-    DetailPrint $(Info_Files_Extract)
-    nsExec::Exec '"$PLUGINSDIR\7za.exe" x "$PLUGINSDIR\$MPlayer_Version.7z" -y -o"$PLUGINSDIR"'
-
-    CreateDirectory "$INSTDIR\mplayer"
-    CopyFiles /SILENT "$PLUGINSDIR\$MPlayer_Version\*" "$INSTDIR\mplayer"
-
-    check_mplayer:
-
-    ${If} $R0 != "OK"
-      DetailPrint $(MPlayer_DL_Failed)
-    ${EndIf}
-
-    IfFileExists "$INSTDIR\mplayer\mplayer.exe" mplayerInstSuccess mplayerInstFailed
-      mplayerInstSuccess:
-        WriteRegDWORD HKLM "${SMPLAYER_REG_KEY}" Installed_MPlayer 0x1
-        Goto done
-      mplayerInstFailed:
-        MessageBox MB_RETRYCANCEL|MB_ICONEXCLAMATION $(MPlayer_DL_Retry) /SD IDCANCEL IDRETRY retry_mplayer
-        Abort $(MPlayer_Inst_Failed)
-
-    done:
-!endif
+
   SectionEnd
 
@@ -440,4 +366,6 @@
 
     AddSize 22300
+
+    Var /GLOBAL Codec_Version
 
     Call GetVerInfo
@@ -534,9 +462,9 @@
   WriteRegStr HKLM "${SMPLAYER_UNINST_KEY}" "DisplayIcon" "$INSTDIR\smplayer.exe"
   WriteRegStr HKLM "${SMPLAYER_UNINST_KEY}" "DisplayVersion" "${SMPLAYER_VERSION}"
-  WriteRegStr HKLM "${SMPLAYER_UNINST_KEY}" "HelpLink" "http://smplayer.berlios.de/forum"
+  WriteRegStr HKLM "${SMPLAYER_UNINST_KEY}" "HelpLink" "http://smplayer.sourceforge.net/forum"
   WriteRegStr HKLM "${SMPLAYER_UNINST_KEY}" "Publisher" "Ricardo Villalba"
   WriteRegStr HKLM "${SMPLAYER_UNINST_KEY}" "UninstallString" "$INSTDIR\${SMPLAYER_UNINST_EXE}"
-  WriteRegStr HKLM "${SMPLAYER_UNINST_KEY}" "URLInfoAbout" "http://smplayer.sf.net"
-  WriteRegStr HKLM "${SMPLAYER_UNINST_KEY}" "URLUpdateInfo" "http://smplayer.sf.net"
+  WriteRegStr HKLM "${SMPLAYER_UNINST_KEY}" "URLInfoAbout" "http://smplayer.sourceforge.net"
+  WriteRegStr HKLM "${SMPLAYER_UNINST_KEY}" "URLUpdateInfo" "http://smplayer.sourceforge.net"
   WriteRegDWORD HKLM "${SMPLAYER_UNINST_KEY}" "NoModify" "1"
   WriteRegDWORD HKLM "${SMPLAYER_UNINST_KEY}" "NoRepair" "1"
@@ -583,5 +511,7 @@
   !insertmacro ${_action} ".m3u"
   !insertmacro ${_action} ".m3u8"
+  !insertmacro ${_action} ".m4a"
   !insertmacro ${_action} ".m4v"
+  !insertmacro ${_action} ".mka"
   !insertmacro ${_action} ".mkv"
   !insertmacro ${_action} ".mov"
@@ -593,7 +523,9 @@
   !insertmacro ${_action} ".mqv"
   !insertmacro ${_action} ".nsv"
+  !insertmacro ${_action} ".oga"
   !insertmacro ${_action} ".ogg"
   !insertmacro ${_action} ".ogm"
   !insertmacro ${_action} ".ogv"
+  !insertmacro ${_action} ".ogx"
   !insertmacro ${_action} ".pls"
   !insertmacro ${_action} ".ra"
@@ -613,4 +545,5 @@
   !insertmacro ${_action} ".wma"
   !insertmacro ${_action} ".wmv"
+  !insertmacro ${_action} ".wtv"
 !macroend
 
@@ -677,8 +610,8 @@
 
   retry_runcheck:
-  FindProcDLL::FindProc "smplayer.exe"
-  IntCmp $R0 1 0 +3
-    MessageBox MB_RETRYCANCEL|MB_ICONEXCLAMATION $(SMPlayer_Is_Running) /SD IDCANCEL IDRETRY retry_runcheck
-    Abort
+	FindProcDLL::FindProc "smplayer.exe"
+	IntCmp $R0 1 0 +3
+		MessageBox MB_RETRYCANCEL|MB_ICONEXCLAMATION $(SMPlayer_Is_Running) /SD IDCANCEL IDRETRY retry_runcheck
+		Abort
 
 FunctionEnd
@@ -691,4 +624,10 @@
 
 Function .onInit
+
+  ${Unless} ${AtLeastWinXP}
+    MessageBox MB_YESNO|MB_ICONSTOP $(OS_Not_Supported) /SD IDNO IDYES installonoldwindows
+    Abort
+	installonoldwindows:
+  ${EndIf}
 
 !ifdef WIN64
@@ -721,8 +660,4 @@
 !endif
 
-  !ifdef PRE_RELEASE
-    MessageBox MB_OK|MB_ICONINFORMATION "This is a pre-release version of SMPlayer. Please report all issues."
-  !endif
-
   ;Check if setup is already running
   System::Call 'kernel32::CreateMutexW(i 0, i 0, t "SMPlayerSetup") i .r1 ?e'
@@ -778,4 +713,5 @@
   ClearErrors
   ReadRegStr $Previous_Version HKLM "${SMPLAYER_REG_KEY}" "Version"
+  ReadRegStr $SMPlayer_UnStrPath HKLM "${SMPLAYER_UNINST_KEY}" "UninstallString"
   ReadRegStr $SMPlayer_Path HKLM "${SMPLAYER_REG_KEY}" "Path"
 
@@ -1007,5 +943,5 @@
 !ifdef WIN64
   ${IfNot} ${RunningX64}
-    MessageBox MB_OK|MB_ICONSTOP "This installation can only be uninstalled on 64-bit Windows."
+    MessageBox MB_OK|MB_ICONSTOP $(Uninstaller_64bitOnly)
     Abort
   ${EndIf}
Index: /smplayer/vendor/current/setup/translations/basque.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/basque.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/basque.nsh	(revision 133)
@@ -5,14 +5,15 @@
 ;
 
-!insertmacro LANGFILE "Basque" "Euskera"
+!insertmacro LANGFILE "Basque" "Euskara"
 
 ; Startup
 ${LangFileString} Installer_Is_Running "Ezartzailea jadanik lanean dago."
 ${LangFileString} Installer_No_Admin "Administratzaile bezala saioa hasita egon behar duzu programa hau ezartzerakoan."
-${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
+${LangFileString} SMPlayer_Is_Running "SMPlayerren eskabide bat lanean ari da. Mesedez irten SMPlayerretik eta saiatu berriro."
 
-${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
-${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
-${LangFileString} Existing_64bitInst "An existing 64-bit installation of SMPlayer exists. You must uninstall 64-bit SMPlayer first."
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
+${LangFileString} Win64_Required "64-biteko Windows sistema eragile bat behar da software hau ezartzeko."
+${LangFileString} Existing_32bitInst "32-biteko SMPlayer ezarpen bat dago. Lehenik 32-biteko SMPlayer kendu behar duzu."
+${LangFileString} Existing_64bitInst "64-biteko SMPlayer ezarpen bat dago. Lehenik 64-biteko SMPlayer kendu behar duzu."
 
 ; Components Page
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (beharrezkoa)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; beharrezkoa irakurketarako."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; beharrezkoa irakurketarako. (Internet Elkarketa beharrezkoa da ezarpenerako)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Kodek Binarioak"
@@ -45,30 +42,30 @@
 ${LangFileString} Section_MEncoder_Desc "MPlayer laguntzen duen programa bat erabili daiteke kodeatzeko edo eraldatzeko sostengatutako audio edo bideo jarioak."
 
-${LangFileString} Section_IconThemes "Ikono Gaiak"
-${LangFileString} Section_IconThemes_Desc "SMPlayer-entzako ikono gai gehigarriak."
+${LangFileString} Section_IconThemes "Ikur Gaiak"
+${LangFileString} Section_IconThemes_Desc "SMPlayer-entzako ikur gai gehigarriak."
 
 ${LangFileString} Section_Translations "Hizkuntzak"
 ${LangFileString} Section_Translations_Desc "SMPlayer-entzako Ez Ingelerazko hizkuntza agiriak."
 
-${LangFileString} MPlayer_Codec_Msg "Kodek binario paketeek jatorrizkoan ez dauden kodek sostengua gehitzen dute, RealVideo aldaera berrienak eta formato ez arrunt asko bezalakoak.$\nOhartu hauek ez direla beharrezkoak formato arruntenak irakurtzeko, DVD, MPEG-1/2/4, etab."
+${LangFileString} MPlayer_Codec_Msg "Kodek binario paketeek jatorrizkoan ez dauden kodek sostengua gehitzen dute, RealVideo aldaera berrienak eta formato ez arrunt asko bezalakoak.$\nOhartu hauek ez direla beharrezkoak heuskarri arruntenak irakurtzeko, DVD, MPEG-1/2/4, etab."
 
 ; Upgrade/Reinstall Page
-${LangFileString} Reinstall_Header_Text "Select Install Type"
-${LangFileString} Reinstall_Header_SubText "Select Overwrite or Uninstall mode."
+${LangFileString} Reinstall_Header_Text "Hautatu Ezarpen Mota"
+${LangFileString} Reinstall_Header_SubText "Hautatu Gainidatzi edo Kendu modua."
 
-${LangFileString} Reinstall_Msg1 "You have an existing installation of SMPlayer in the following folder:"
-${LangFileString} Reinstall_Msg2 "Please select how to proceed:"
-${LangFileString} Reinstall_Overwrite "Overwrite ($Inst_Type) the existing installation"
-${LangFileString} Reinstall_Uninstall "Uninstall (remove) the existing installation"
-${LangFileString} Reinstall_Msg3_1 "Click Start when ready to proceed."
-${LangFileString} Reinstall_Msg3_2 "Click Next when ready to proceed."
-${LangFileString} Reinstall_Msg3_3 "Click Uninstall when ready to proceed."
-${LangFileString} Reinstall_Msg4 "Change Installation Settings"
+${LangFileString} Reinstall_Msg1 "Jadanik baduzu SMPlayerren ezarpen bat agiritegi honetan:"
+${LangFileString} Reinstall_Msg2 "Mesedez hautatu nola jarraitu:"
+${LangFileString} Reinstall_Overwrite "Gainidatzi ($Inst_Type) dagoen ezarpena"
+${LangFileString} Reinstall_Uninstall "Kendu (kendu) dagoen ezarpena"
+${LangFileString} Reinstall_Msg3_1 "Klikatu Hasi jarraitzeko gertu zaudenean."
+${LangFileString} Reinstall_Msg3_2 "Klikatu Hurrengoa jarraitzeko gertu zaudenean."
+${LangFileString} Reinstall_Msg3_3 "Klikatu Kendu jarraitzeko gertu zaudenean."
+${LangFileString} Reinstall_Msg4 "Aldatu Ezarpenaren Hobespenak"
 
-${LangFileString} Type_Reinstall "reinstall"
-${LangFileString} Type_Downgrade "downgrade"
-${LangFileString} Type_Upgrade "upgrade"
+${LangFileString} Type_Reinstall "berrezarri"
+${LangFileString} Type_Downgrade "aurrekoratu"
+${LangFileString} Type_Upgrade "eguneratu"
 
-${LangFileString} StartBtn "Start"
+${LangFileString} StartBtn "Hasi"
 
 ; MPlayer Section
@@ -89,7 +86,8 @@
 
 ; Uninstaller
-${LangFileString} Uninstaller_No_Admin "Ezarpen hau administrari eskubidea duen erabiltzaileak bakarrik kendu dezake."
+${LangFileString} Uninstaller_No_Admin "Ezarpen hau administratzaile eskubidea duen erabiltzaileak bakarrik kendu dezake."
 ${LangFileString} Uninstaller_Aborted "Kentzea erabiltzaileak utzita."
 ${LangFileString} Uninstaller_NotInstalled "Ez da agertzen SMPlayer zuzenbidean ezarrita dagoenik '$INSTDIR'.$\r$\nJarraitu horrela ere (ez da gomendagarria)?"
+${LangFileString} Uninstaller_64bitOnly "Ezarpen hau 64-biteko Windowsetik bakarrik kendu daiteke."
 
 ; Vista & Later Default Programs Registration
@@ -101,4 +99,4 @@
 ${LangFileString} Info_Del_Shortcuts "Lasterbideak Ezabatzen..."
 ${LangFileString} Info_Rest_Assoc "Agiri elkarketak birrezartzen..."
-${LangFileString} Info_RollBack "Rolling back changes..."
+${LangFileString} Info_RollBack "Aldaketak desegiten..."
 ${LangFileString} Info_Files_Extract "Agiriak ateratzen..."
Index: /smplayer/vendor/current/setup/translations/catalan.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/catalan.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/catalan.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (required)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback. (Internet Connection required for installation)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binary Codecs"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Uninstall aborted by user."
 ${LangFileString} Uninstaller_NotInstalled "It does not appear that SMPlayer is installed in the directory '$INSTDIR'.$\r$\nContinue anyway (not recommended)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/croatian.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/croatian.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/croatian.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (required)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback. (Internet Connection required for installation)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binary Codecs"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Uninstall aborted by user."
 ${LangFileString} Uninstaller_NotInstalled "It does not appear that SMPlayer is installed in the directory '$INSTDIR'.$\r$\nContinue anyway (not recommended)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/czech.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/czech.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/czech.nsh	(revision 133)
@@ -12,7 +12,8 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
-${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
-${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
-${LangFileString} Existing_64bitInst "An existing 64-bit installation of SMPlayer exists. You must uninstall 64-bit SMPlayer first."
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
+${LangFileString} Win64_Required "Pro instalaci tohoto software je zapotřebí mít 64-bitový oprační systém Windows."
+${LangFileString} Existing_32bitInst "Máte nainstalovánu 32-bitovou verzi SMPlayeru. Musíte nejprve odinstalovat 32-bitový SMPlayer."
+${LangFileString} Existing_64bitInst "Máte nainstalovánu 64-bitovou verzi SMPlayeru. Musíte nejprve odinstalovat 64-bitový SMPlayer."
 
 ; Components Page
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (vyžadován)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; vyžadován pro přehrávání."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; vyžadován pro přehrávání. (Pro instalaci je potřeba připojení k Internetu)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binární kodeky"
@@ -43,5 +40,5 @@
 !endif
 
-${LangFileString} Section_MEncoder_Desc "A companion program to MPlayer that can be used to encode or transform supported audio or video streams."
+${LangFileString} Section_MEncoder_Desc "Dodatkový program pro MPlayer, který se využívá k enkódování nebo transformaci audio/video souborů."
 
 ${LangFileString} Section_IconThemes "Témata ikon"
@@ -54,17 +51,17 @@
 
 ; Upgrade/Reinstall Page
-${LangFileString} Reinstall_Header_Text "Select Install Type"
-${LangFileString} Reinstall_Header_SubText "Select Overwrite or Uninstall mode."
+${LangFileString} Reinstall_Header_Text "Vyberte typ instalace"
+${LangFileString} Reinstall_Header_SubText "Vyberte přepsání nebo odinstalaci."
 
-${LangFileString} Reinstall_Msg1 "You have an existing installation of SMPlayer in the following folder:"
-${LangFileString} Reinstall_Msg2 "Please select how to proceed:"
-${LangFileString} Reinstall_Overwrite "Overwrite ($Inst_Type) the existing installation"
-${LangFileString} Reinstall_Uninstall "Uninstall (remove) the existing installation"
-${LangFileString} Reinstall_Msg3_1 "Click Start when ready to proceed."
-${LangFileString} Reinstall_Msg3_2 "Click Next when ready to proceed."
-${LangFileString} Reinstall_Msg3_3 "Click Uninstall when ready to proceed."
-${LangFileString} Reinstall_Msg4 "Change Installation Settings"
+${LangFileString} Reinstall_Msg1 "SMPlayer již máte nainstalován v tomto adresáři:"
+${LangFileString} Reinstall_Msg2 "Prosím vyberte jak pokračovat:"
+${LangFileString} Reinstall_Overwrite "Přepsat ($Inst_Type) existující instalaci"
+${LangFileString} Reinstall_Uninstall "Odinstalovat (odebrat) existující instalaci"
+${LangFileString} Reinstall_Msg3_1 "Stiskněte Start jste-li připraveni."
+${LangFileString} Reinstall_Msg3_2 "Stiskněte Další jste-li připraveni."
+${LangFileString} Reinstall_Msg3_3 "Stiskněte Odinstalovat jste-li připraveni."
+${LangFileString} Reinstall_Msg4 "Změnit nastavení instalace"
 
-${LangFileString} Type_Reinstall "reinstall"
+${LangFileString} Type_Reinstall "reinstalovat"
 ${LangFileString} Type_Downgrade "downgrade"
 ${LangFileString} Type_Upgrade "upgrade"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Odinstalace přerušena uživatelem."
 ${LangFileString} Uninstaller_NotInstalled "V adresáři '$INSTDIR' není SMPlayer nainstalován .$\r$\nPokračovat (nedoporučeno)?"
+${LangFileString} Uninstaller_64bitOnly "Tato instalace jde odinstalovat pouze na 64-bitové verzi Windows."
 
 ; Vista & Later Default Programs Registration
@@ -97,8 +95,8 @@
 
 ; Misc
-${LangFileString} Info_Del_Files "Deleting Files..."
-${LangFileString} Info_Del_Registry "Deleting Registry Keys..."
-${LangFileString} Info_Del_Shortcuts "Deleting Shortcuts..."
-${LangFileString} Info_Rest_Assoc "Restoring file associations..."
-${LangFileString} Info_RollBack "Rolling back changes..."
-${LangFileString} Info_Files_Extract "Extracting files..."
+${LangFileString} Info_Del_Files "Mažu soubory..."
+${LangFileString} Info_Del_Registry "Mažu záznamy registru..."
+${LangFileString} Info_Del_Shortcuts "Mažu zástupce..."
+${LangFileString} Info_Rest_Assoc "Obnovuji asociace souborů..."
+${LangFileString} Info_RollBack "Beru zpět změny..."
+${LangFileString} Info_Files_Extract "Extrahuji soubory..."
Index: /smplayer/vendor/current/setup/translations/danish.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/danish.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/danish.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (required)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback. (Internet Connection required for installation)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binary Codecs"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Uninstall aborted by user."
 ${LangFileString} Uninstaller_NotInstalled "It does not appear that SMPlayer is installed in the directory '$INSTDIR'.$\r$\nContinue anyway (not recommended)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/dutch.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/dutch.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/dutch.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (required)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback. (Internet Connection required for installation)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binary Codecs"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Uninstall aborted by user."
 ${LangFileString} Uninstaller_NotInstalled "It does not appear that SMPlayer is installed in the directory '$INSTDIR'.$\r$\nContinue anyway (not recommended)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/english.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/english.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/english.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (required)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback. (Internet Connection required for installation)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binary Codecs"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Uninstall aborted by user."
 ${LangFileString} Uninstaller_NotInstalled "It does not appear that SMPlayer is installed in the directory '$INSTDIR'.$\r$\nContinue anyway (not recommended)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/finnish.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/finnish.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/finnish.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (required)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback. (Internet Connection required for installation)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binary Codecs"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Uninstall aborted by user."
 ${LangFileString} Uninstaller_NotInstalled "It does not appear that SMPlayer is installed in the directory '$INSTDIR'.$\r$\nContinue anyway (not recommended)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/french.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/french.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/french.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (required)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback. (Internet Connection required for installation)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binary Codecs"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Uninstall aborted by user."
 ${LangFileString} Uninstaller_NotInstalled "It does not appear that SMPlayer is installed in the directory '$INSTDIR'.$\r$\nContinue anyway (not recommended)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/german.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/german.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/german.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (erforderlich)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer – benötigt für die Wiedergabe."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer – benötigt für die Wiedergabe. (Internetverbindung benötigt für Installation)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binärcodecs"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Die Deinstallation ist vom Benutzer abgebrochen worden."
 ${LangFileString} Uninstaller_NotInstalled "Es scheint, dass SMPlayer nicht im Verzeichnis '$INSTDIR' installiert ist.$\r$\nTrotzdem fortfahren (nicht empfohlen)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/hebrew.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/hebrew.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/hebrew.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (required)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback. (Internet Connection required for installation)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binary Codecs"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Uninstall aborted by user."
 ${LangFileString} Uninstaller_NotInstalled "It does not appear that SMPlayer is installed in the directory '$INSTDIR'.$\r$\nContinue anyway (not recommended)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/hungarian.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/hungarian.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/hungarian.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (required)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback. (Internet Connection required for installation)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binary Codecs"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Az eltávolítást a felhasználó megszakította."
 ${LangFileString} Uninstaller_NotInstalled "Nem úgy néz ki, mint ha az SMPlayer ebbe a könyvtárba lett volna telepítve: '$INSTDIR'.$\r$\nMégis folytassam (nem ajánlott)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/italian.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/italian.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/italian.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (essenziale)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; essenziale per la riproduzione."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; essenziale per la riproduzione. (Connessione a Internet richiesta per l'installazione)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Codec binari"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Disinstallazione annullata dall'utente."
 ${LangFileString} Uninstaller_NotInstalled "Sembra che SMPlayer non sia installato nella cartella '$INSTDIR'.$\r$\nContinua comunque (non raccomandato)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/japanese.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/japanese.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/japanese.nsh	(revision 133)
@@ -12,7 +12,8 @@
 ${LangFileString} SMPlayer_Is_Running "SMPlayer のインスタンスが実行中です。SMPlayer を終了してやり直してください。"
 
-${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
-${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
-${LangFileString} Existing_64bitInst "An existing 64-bit installation of SMPlayer exists. You must uninstall 64-bit SMPlayer first."
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
+${LangFileString} Win64_Required "このソフトウェアをインストールするには 64 ビットの Windows オペレーティング システムが必要です。"
+${LangFileString} Existing_32bitInst "32 ビットの SMPlayer が既にインストールされています。先に 32 ビットの SMPlayer をアンインストールする必要があります。"
+${LangFileString} Existing_64bitInst "64 ビットの SMPlayer が既にインストールされています。先に 64 ビットの SMPlayer をアンインストールする必要があります。"
 
 ; Components Page
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (必須)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "再生のために必要な MPlayer です。"
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "再生のために必要な MPlayer です。(インストールにはインターネット接続が必要です)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "バイナリ コーデック"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "アンインストールはユーザーによって中止されました。"
 ${LangFileString} Uninstaller_NotInstalled "ディレクトリ '$INSTDIR' に SMPlayer がインストールされているように見えません。$\r$\nこのまま続行しますか (推奨されません)?"
+${LangFileString} Uninstaller_64bitOnly "このインストールは 64 ビットの Windows でのみアンインストールできます。"
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/korean.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/korean.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/korean.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (required)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback. (Internet Connection required for installation)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binary Codecs"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Uninstall aborted by user."
 ${LangFileString} Uninstaller_NotInstalled "It does not appear that SMPlayer is installed in the directory '$INSTDIR'.$\r$\nContinue anyway (not recommended)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/norwegian.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/norwegian.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/norwegian.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (required)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback. (Internet Connection required for installation)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binary Codecs"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Uninstall aborted by user."
 ${LangFileString} Uninstaller_NotInstalled "It does not appear that SMPlayer is installed in the directory '$INSTDIR'.$\r$\nContinue anyway (not recommended)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/polish.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/polish.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/polish.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (wymagane)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; wymagany do odtwarzania filmów."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; wymagany do odtwarzania filmów. (Wymagane połączenie z internetem)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Kodeki"
@@ -91,4 +88,5 @@
 ${LangFileString} Uninstaller_Aborted "Usuwanie anulowane przez użytkownika."
 ${LangFileString} Uninstaller_NotInstalled "Wygląda na to, że SMPlayer nie został zainstalowany w katalogu '$INSTDIR'.$\r$\nKontynuować mimo to (nie zalecane)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/portuguese.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/portuguese.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/portuguese.nsh	(revision 133)
@@ -12,7 +12,8 @@
 ${LangFileString} SMPlayer_Is_Running "Já existe uma instância SMPlayer em execução. Feche o SMPlayer e tente novamente."
 
-${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
-${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
-${LangFileString} Existing_64bitInst "An existing 64-bit installation of SMPlayer exists. You must uninstall 64-bit SMPlayer first."
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
+${LangFileString} Win64_Required "Para instalar esta versão, tem que possuir um sistema de 64 bits."
+${LangFileString} Existing_32bitInst "Já existe uma instalação 32 bits do SMPlayer. Tem que a desinstalar antes de uma nova instalação."
+${LangFileString} Existing_64bitInst "Já existe uma instalação 64 bits do SMPlayer. Tem que a desinstalar antes de uma nova instalação."
 
 ; Components Page
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (obrigatório)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; necessário para a reprodução."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; necessário para a reprodução. (Precisa de uma ligação à Internet)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Codificadores"
@@ -40,5 +37,5 @@
 ${LangFileString} Section_MPlayerCodecs_Desc "Codificadores opcionais para o MPlayer."
 !else ifndef WITH_CODECS
-${LangFileString} Section_MPlayerCodecs_Desc "Codificadores opcionais para o MPlayer. (Precisa de uma ligação à Internet)"
+${LangFileString} Section_MPlayerCodecs_Desc "Codificadores opcionais para o MPlayer. (precisa de uma ligação à Internet)"
 !endif
 
@@ -51,5 +48,5 @@
 ${LangFileString} Section_Translations_Desc "Idiomas adicionais para o SMPlayer."
 
-${LangFileString} MPlayer_Codec_Msg "O pacote de codificadores adiciona suporte para os formatos que ainda não foram implementados no MPlayer, tais como as novas variantes RealVideo e outros formatos não usuais.$\nNote que estes não serão necessários para os formatos mais comuns como DVDs, MPEG-1/2/4, etc."
+${LangFileString} MPlayer_Codec_Msg "O pacote de codificadores adiciona suporte para os formatos que ainda não foram implementados no MPlayer, tais como as novas variantes RealVideo e outros formatos.$\nEstes codificadores não são necessários para os formatos mais comuns como DVDs, MPEG-1/2/4, etc."
 
 ; Upgrade/Reinstall Page
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Desinstalação cancelada pelo utilizador."
 ${LangFileString} Uninstaller_NotInstalled "Parece que o SMPlayer não está instalado no diretório '$INSTDIR'.$\r$\nContinuar (não recomendado)?"
+${LangFileString} Uninstaller_64bitOnly "Esta instalação só pode ser desinstalada num sistema Windows de 64 bits."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/russian.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/russian.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/russian.nsh	(revision 133)
@@ -9,70 +9,67 @@
 ; Startup
 ${LangFileString} Installer_Is_Running "Программа установки уже запущена."
-${LangFileString} Installer_No_Admin "You must be logged in as an administrator when installing this program."
-${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
+${LangFileString} Installer_No_Admin "Для установки программы необходимо войти в систему как администратор."
+${LangFileString} SMPlayer_Is_Running "Экземпляр SMPlayer запущен. Пожалуйста, закройте SMPlayer и попытайтесь снова."
 
-${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
-${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
-${LangFileString} Existing_64bitInst "An existing 64-bit installation of SMPlayer exists. You must uninstall 64-bit SMPlayer first."
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
+${LangFileString} Win64_Required "Для установки данного ПО требуется 64-битная ОС Windows."
+${LangFileString} Existing_32bitInst "Существует 32-битная установка SMPlayer. Сначала далите 32-битный SMPlayer."
+${LangFileString} Existing_64bitInst "Существует 64-битная установка SMPlayer. Сначала далите 64-битный SMPlayer."
 
 ; Components Page
-${LangFileString} ShortcutGroupTitle "Shortcuts"
-${LangFileString} MPlayerGroupTitle "MPlayer Components"
+${LangFileString} ShortcutGroupTitle "Ярлыки"
+${LangFileString} MPlayerGroupTitle "Компоненты MPlayer"
 
-${LangFileString} Section_SMPlayer "SMPlayer (required)"
-${LangFileString} Section_SMPlayer_Desc "SMPlayer, shared libraries, and documentation."
+${LangFileString} Section_SMPlayer "SMPlayer (необходимо)"
+${LangFileString} Section_SMPlayer_Desc "SMPlayer, разделяемые библиотеки и документация."
 
-${LangFileString} Section_DesktopShortcut "Desktop"
-${LangFileString} Section_DesktopShortcut_Desc "Creates a shortcut to SMPlayer on the desktop."
+${LangFileString} Section_DesktopShortcut "Рабочий стол"
+${LangFileString} Section_DesktopShortcut_Desc "Создаёт ярлыки SMPlayer на рабочем столе."
 
-${LangFileString} Section_StartMenu "Start Menu"
-${LangFileString} Section_StartMenu_Desc "Create a Start Menu entry for SMPlayer."
+${LangFileString} Section_StartMenu "Стартовое меню"
+${LangFileString} Section_StartMenu_Desc "Создаёт ярлыки SMPlayer в стартовом меню."
 
-${LangFileString} Section_MPlayer "MPlayer (required)"
-!ifdef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback. (Internet Connection required for installation)"
+${LangFileString} Section_MPlayer "MPlayer (необходимо)"
+${LangFileString} Section_MPlayer_Desc "MPlayer; необходимо для воспроизведения."
+
+${LangFileString} Section_MPlayerCodecs "Бинарные кодеки"
+!ifdef WITH_CODECS
+${LangFileString} Section_MPlayerCodecs_Desc "Дополнительные кодеки для MPlayer."
+!else ifndef WITH_CODECS
+${LangFileString} Section_MPlayerCodecs_Desc "Дополнительные кодеки для MPlayer. (Для установки требуется подключение к сети Интернет)"
 !endif
 
-${LangFileString} Section_MPlayerCodecs "Binary Codecs"
-!ifdef WITH_CODECS
-${LangFileString} Section_MPlayerCodecs_Desc "Optional codecs for MPlayer."
-!else ifndef WITH_CODECS
-${LangFileString} Section_MPlayerCodecs_Desc "Optional codecs for MPlayer. (Internet Connection required for installation)"
-!endif
+${LangFileString} Section_MEncoder_Desc "Сопутствующая MPlayer программа, которую можно использовать для кодирования и преобразования поддерживаемых аудио и видео потоков."
 
-${LangFileString} Section_MEncoder_Desc "A companion program to MPlayer that can be used to encode or transform supported audio or video streams."
+${LangFileString} Section_IconThemes "Темы иконок"
+${LangFileString} Section_IconThemes_Desc "Дополнительные темы иконок для SMPlayer."
 
-${LangFileString} Section_IconThemes "Icon Themes"
-${LangFileString} Section_IconThemes_Desc "Additional icon themes for SMPlayer."
-
-${LangFileString} Section_Translations "Languages"
-${LangFileString} Section_Translations_Desc "Non-English language files for SMPlayer."
+${LangFileString} Section_Translations "Переводы"
+${LangFileString} Section_Translations_Desc "Языковые файлы SMPlayer, помимо английского."
 
 ${LangFileString} MPlayer_Codec_Msg "Пакеты с бинарными кодеками добавляют поддержку кодеков, не встроенных в mplayer, например, RealVideo и других нестандартных форматов.$\nОбратите внимание, что эти кодеки не нужны для воспроизведения большинства обычных форматов вроде DVD, MPEG-1/2/4 и т.п."
 
 ; Upgrade/Reinstall Page
-${LangFileString} Reinstall_Header_Text "Select Install Type"
-${LangFileString} Reinstall_Header_SubText "Select Overwrite or Uninstall mode."
+${LangFileString} Reinstall_Header_Text "Выберите тип установки"
+${LangFileString} Reinstall_Header_SubText "Выберите режим установки поверх или удаления."
 
-${LangFileString} Reinstall_Msg1 "You have an existing installation of SMPlayer in the following folder:"
-${LangFileString} Reinstall_Msg2 "Please select how to proceed:"
-${LangFileString} Reinstall_Overwrite "Overwrite ($Inst_Type) the existing installation"
-${LangFileString} Reinstall_Uninstall "Uninstall (remove) the existing installation"
-${LangFileString} Reinstall_Msg3_1 "Click Start when ready to proceed."
-${LangFileString} Reinstall_Msg3_2 "Click Next when ready to proceed."
-${LangFileString} Reinstall_Msg3_3 "Click Uninstall when ready to proceed."
-${LangFileString} Reinstall_Msg4 "Change Installation Settings"
+${LangFileString} Reinstall_Msg1 "Существует установка SMPlayer в следующем каталоге:"
+${LangFileString} Reinstall_Msg2 "Выберите метод для продолжения:"
+${LangFileString} Reinstall_Overwrite "Перезаписать ($Inst_Type) существующую установку"
+${LangFileString} Reinstall_Uninstall "Удалить существующую установку"
+${LangFileString} Reinstall_Msg3_1 "Нажмите Старт для продолжения."
+${LangFileString} Reinstall_Msg3_2 "Нажмите Далее для продолжения."
+${LangFileString} Reinstall_Msg3_3 "Нажмите Удалить для продолжения."
+${LangFileString} Reinstall_Msg4 "Изменить настройки установки"
 
-${LangFileString} Type_Reinstall "reinstall"
-${LangFileString} Type_Downgrade "downgrade"
-${LangFileString} Type_Upgrade "upgrade"
+${LangFileString} Type_Reinstall "переустановить"
+${LangFileString} Type_Downgrade "откатить"
+${LangFileString} Type_Upgrade "обновить"
 
-${LangFileString} StartBtn "Start"
+${LangFileString} StartBtn "Старт"
 
 ; MPlayer Section
 ${LangFileString} MPlayer_DL_Msg "Загрузка MPlayer..."
-${LangFileString} MPlayer_DL_Retry "MPlayer was not successfully installed. Retry?"
+${LangFileString} MPlayer_DL_Retry "Не удалось успешно установить MPlayer. Попытаться ещё раз?"
 ${LangFileString} MPlayer_DL_Failed "Не удалось загрузить MPlayer: '$R0'."
 ${LangFileString} MPlayer_Inst_Failed "Ошибка при установке MPlayer. MPlayer требуется для воспроизведения."
@@ -80,5 +77,5 @@
 ; Codecs Section
 ${LangFileString} Codecs_DL_Msg "Загрузка бинарных кодеков для MPlayer..."
-${LangFileString} Codecs_DL_Retry "MPlayer codecs were not successfully installed. Retry?"
+${LangFileString} Codecs_DL_Retry "Не удалось успешно установить кодеки MPlayer. Попытаться ещё раз?"
 ${LangFileString} Codecs_DL_Failed "Не удалось загрузить бинарные кодеки для MPlayer: '$R0'."
 ${LangFileString} Codecs_Inst_Failed "Ошибка при установке бинарных кодеков для MPlayer."
@@ -86,10 +83,11 @@
 ; Version information
 ${LangFileString} VerInfo_DL_Msg "Загрузка информации о версии..."
-${LangFileString} VerInfo_DL_Failed "Не удалось загрузить информацию о версии: '$R0'. Using a default version."
+${LangFileString} VerInfo_DL_Failed "Не удалось загрузить информацию о версии: '$R0'. Будет использована версия по умолчанию."
 
 ; Uninstaller
-${LangFileString} Uninstaller_No_Admin "This installation can only be uninstalled by a user with administrator privileges."
+${LangFileString} Uninstaller_No_Admin "Эта установка может быть удалена только пользователем с правами администратора."
 ${LangFileString} Uninstaller_Aborted "Удаление прервано пользователем."
 ${LangFileString} Uninstaller_NotInstalled "Не похоже, что SMPlayer установлен в каталог '$INSTDIR'.$\r$\nПродолжить всё равно (не рекомендуется)?"
+${LangFileString} Uninstaller_64bitOnly "Эта установка может быть удалена только на 64-битной Windows."
 
 ; Vista & Later Default Programs Registration
@@ -97,8 +95,8 @@
 
 ; Misc
-${LangFileString} Info_Del_Files "Deleting Files..."
-${LangFileString} Info_Del_Registry "Deleting Registry Keys..."
-${LangFileString} Info_Del_Shortcuts "Deleting Shortcuts..."
-${LangFileString} Info_Rest_Assoc "Restoring file associations..."
-${LangFileString} Info_RollBack "Rolling back changes..."
-${LangFileString} Info_Files_Extract "Extracting files..."
+${LangFileString} Info_Del_Files "Удаление файлов..."
+${LangFileString} Info_Del_Registry "Удаление ключей реестра..."
+${LangFileString} Info_Del_Shortcuts "Удаление ярлыков..."
+${LangFileString} Info_Rest_Assoc "Восстановление ассоциаций файлов..."
+${LangFileString} Info_RollBack "Откат изменений..."
+${LangFileString} Info_Files_Extract "Извлечение файлов..."
Index: /smplayer/vendor/current/setup/translations/simpchinese.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/simpchinese.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/simpchinese.nsh	(revision 133)
@@ -12,7 +12,8 @@
 ${LangFileString} SMPlayer_Is_Running "一个 SMPlayer 实例正在运行。请退出 SMPlayer，然后再试一次。"
 
-${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
-${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
-${LangFileString} Existing_64bitInst "An existing 64-bit installation of SMPlayer exists. You must uninstall 64-bit SMPlayer first."
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
+${LangFileString} Win64_Required "安装本软件需要 64 位 Windows 操作系统。"
+${LangFileString} Existing_32bitInst "一个 SMPlayer 的 32 位安装已经存在。您必须先卸载 32 位 SMPlayer。"
+${LangFileString} Existing_64bitInst "一个 SMPlayer 的 64 位安装已经存在。您必须先卸载 64 位 SMPlayer。"
 
 ; Components Page
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (必需)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "播放媒体文件所必需的 MPlayer 内核。"
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "播放媒体文件所必需的 MPlayer 内核。(安装需要使用网络连接)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "二进制编解码器"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "卸载由用户中止。"
 ${LangFileString} Uninstaller_NotInstalled "没有发现 SMPlayer 被安装在目录 '$INSTDIR' 中。$\r$\n仍要继续吗? (不推荐)"
+${LangFileString} Uninstaller_64bitOnly "本安装只能在 64 位 Windows 中卸载。"
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/slovak.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/slovak.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/slovak.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (required)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback. (Internet Connection required for installation)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binary Codecs"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Uninstall aborted by user."
 ${LangFileString} Uninstaller_NotInstalled "It does not appear that SMPlayer is installed in the directory '$INSTDIR'.$\r$\nContinue anyway (not recommended)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/slovenian.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/slovenian.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/slovenian.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (required)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback. (Internet Connection required for installation)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binary Codecs"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Uninstall aborted by user."
 ${LangFileString} Uninstaller_NotInstalled "It does not appear that SMPlayer is installed in the directory '$INSTDIR'.$\r$\nContinue anyway (not recommended)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/spanish.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/spanish.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/spanish.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "SMPlayer se está ejecutando. Por favor, ciérralo e inténtalo de nuevo."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "Se necesita un Windows de 64 bits para instalar este programa."
 ${LangFileString} Existing_32bitInst "Existe una versión de 32 bits instalada. Debes desinstalarla primero."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (requerido)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; requerido para la reproducción multimedia."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; requerido para la reproducción multimedia. (Se necesita conexión a internet para la instalación)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Códecs Binarios"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Desinstalación cancelada por el usuario."
 ${LangFileString} Uninstaller_NotInstalled "No parece que el SMPlayer esté instalado en el directorio '$INSTDIR'.$\r$\n¿Continuar de todos modos (no recomendado)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/setup/translations/tradchinese.nsh
===================================================================
--- /smplayer/vendor/current/setup/translations/tradchinese.nsh	(revision 132)
+++ /smplayer/vendor/current/setup/translations/tradchinese.nsh	(revision 133)
@@ -12,4 +12,5 @@
 ${LangFileString} SMPlayer_Is_Running "An instance of SMPlayer is running. Please exit SMPlayer and try again."
 
+${LangFileString} OS_Not_Supported "Unsupported operating system.$\nSMPlayer ${SMPLAYER_VERSION} requires at least Windows XP and may not work correctly on your system.$\nDo you really want to continue with the installation?"
 ${LangFileString} Win64_Required "A 64-bit Windows operating system is required to install this software."
 ${LangFileString} Existing_32bitInst "An existing 32-bit installation of SMPlayer exists. You must uninstall 32-bit SMPlayer first."
@@ -30,9 +31,5 @@
 
 ${LangFileString} Section_MPlayer "MPlayer (required)"
-!ifdef WITH_MPLAYER
 ${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback."
-!else ifndef WITH_MPLAYER
-${LangFileString} Section_MPlayer_Desc "MPlayer; required for playback. (Internet Connection required for installation)"
-!endif
 
 ${LangFileString} Section_MPlayerCodecs "Binary Codecs"
@@ -92,4 +89,5 @@
 ${LangFileString} Uninstaller_Aborted "Uninstall aborted by user."
 ${LangFileString} Uninstaller_NotInstalled "It does not appear that SMPlayer is installed in the directory '$INSTDIR'.$\r$\nContinue anyway (not recommended)?"
+${LangFileString} Uninstaller_64bitOnly "This installation can only be uninstalled on 64-bit Windows."
 
 ; Vista & Later Default Programs Registration
Index: /smplayer/vendor/current/smplayer.spec
===================================================================
--- /smplayer/vendor/current/smplayer.spec	(revision 132)
+++ /smplayer/vendor/current/smplayer.spec	(revision 133)
@@ -1,4 +1,4 @@
 %define name    smplayer
-%define version 0.8.0
+%define version 0.8.1
 %define release rvm
 
Index: /smplayer/vendor/current/src/basegui.cpp
===================================================================
--- /smplayer/vendor/current/src/basegui.cpp	(revision 132)
+++ /smplayer/vendor/current/src/basegui.cpp	(revision 133)
@@ -309,10 +309,4 @@
              this, SLOT(openAudioCD()) );
 
-#ifdef Q_OS_WIN
-	// VCD's and Audio CD's seem they don't work on windows
-	//openVCDAct->setEnabled(pref->enable_vcd_on_windows);
-	openAudioCDAct->setEnabled(pref->enable_audiocd_on_windows);
-#endif
-
 	openDVDAct = new MyAction( this, "open_dvd" );
 	connect( openDVDAct, SIGNAL(triggered()),
@@ -1903,4 +1897,7 @@
              this, SLOT(exitFullscreenOnStop()) );
 
+	connect( core, SIGNAL(mediaStoppedByUser()),
+             mplayerwindow, SLOT(showLogo()) );
+
 	connect( core, SIGNAL(mediaLoaded()),
              this, SLOT(enableActionsOnPlaying()) );
@@ -1967,4 +1964,8 @@
 #endif
 	mplayerwindow->allowVideoMovement( pref->allow_video_movement );
+
+#if LOGO_ANIMATION
+	mplayerwindow->setAnimatedLogo( pref->animated_logo);
+#endif
 
 	QHBoxLayout * layout = new QHBoxLayout;
@@ -2061,4 +2062,8 @@
 	connect( playlist, SIGNAL(playlistEnded()),
              this, SLOT(playlistHasFinished()) );
+
+	connect( playlist, SIGNAL(playlistEnded()),
+             mplayerwindow, SLOT(showLogo()) );
+
 	/*
 	connect( playlist, SIGNAL(visibilityChanged()),
@@ -3090,4 +3095,8 @@
 			// Let's see if it looks like a file (no dvd://1 or something)
 			if (fullname.indexOf(QRegExp("^.*://.*")) == -1) filename = fi.fileName();
+
+			if (filename.size() > 85) {
+				filename = filename.left(80) + "...";
+			}
 
 			QAction * a = recentfiles_menu->addAction( QString("%1. " + filename ).arg( i.insert( i.size()-1, '&' ), 3, ' ' ));
Index: /smplayer/vendor/current/src/config.h
===================================================================
--- /smplayer/vendor/current/src/config.h	(revision 132)
+++ /smplayer/vendor/current/src/config.h	(revision 133)
@@ -134,3 +134,9 @@
 #define USE_MPLAYER_PANSCAN 0
 
+
+// If 1, the background logo will be animated
+#if QT_VERSION >= 0x040600
+/* #define LOGO_ANIMATION 1 */
 #endif
+
+#endif
Index: /smplayer/vendor/current/src/core.cpp
===================================================================
--- /smplayer/vendor/current/src/core.cpp	(revision 132)
+++ /smplayer/vendor/current/src/core.cpp	(revision 133)
@@ -794,4 +794,6 @@
 		if (name.startsWith("y2u.be")) name = "http://" + name;
 		yt->setPreferredQuality( (RetrieveYoutubeUrl::Quality) pref->yt_quality );
+		qDebug("Core::openStream: user_agent: '%s'", pref->yt_user_agent.toUtf8().constData());
+		if (!pref->yt_user_agent.isEmpty()) yt->setUserAgent(pref->yt_user_agent);
 		yt->fetchPage(name);
 		return;
@@ -2170,5 +2172,7 @@
 	}
 
-end_video_filters:
+#ifndef Q_OS_WIN
+	end_video_filters:
+#endif
 
 	// slices
Index: /smplayer/vendor/current/src/defaultgui.cpp
===================================================================
--- /smplayer/vendor/current/src/defaultgui.cpp	(revision 132)
+++ /smplayer/vendor/current/src/defaultgui.cpp	(revision 133)
@@ -440,4 +440,5 @@
 
 	time_display = new QLabel( statusBar() );
+	time_display->setObjectName("time_display");
 	time_display->setAlignment(Qt::AlignRight);
 	time_display->setFrameShape(QFrame::NoFrame);
@@ -446,4 +447,5 @@
 
 	frame_display = new QLabel( statusBar() );
+	frame_display->setObjectName("frame_display");
 	frame_display->setAlignment(Qt::AlignRight);
 	frame_display->setFrameShape(QFrame::NoFrame);
@@ -452,4 +454,5 @@
 
 	ab_section_display = new QLabel( statusBar() );
+	ab_section_display->setObjectName("ab_section_display");
 	ab_section_display->setAlignment(Qt::AlignRight);
 	ab_section_display->setFrameShape(QFrame::NoFrame);
@@ -458,4 +461,5 @@
 
 	video_info_display = new QLabel( statusBar() );
+	video_info_display->setObjectName("video_info_display");
 	video_info_display->setAlignment(Qt::AlignRight);
 	video_info_display->setFrameShape(QFrame::NoFrame);
Index: /smplayer/vendor/current/src/extensions.cpp
===================================================================
--- /smplayer/vendor/current/src/extensions.cpp	(revision 132)
+++ /smplayer/vendor/current/src/extensions.cpp	(revision 133)
@@ -47,13 +47,13 @@
            << "mov" << "mp4" << "m4v" << "mqv"
            << "dat" << "vcd"
-           << "ogg" << "ogm" << "ogv"
+           << "ogg" << "ogm" << "ogv" << "ogx"
            << "asf" << "wmv"
            << "bin" << "iso" << "vob"
            << "mkv" << "nsv" << "ram" << "flv"
            << "rm" << "swf"
-           << "ts" << "rmvb" << "dvr-ms" << "m2t" << "m2ts" << "rec"
+           << "ts" << "rmvb" << "dvr-ms" << "m2t" << "m2ts" << "rec" << "wtv"
            << "f4v" << "hdmov" << "webm" << "vp8" ;
 
-	_audio << "mp3" << "ogg" << "wav" << "wma" <<  "ac3" << "ra" << "ape" << "flac" << "thd";
+	_audio << "mp3" << "ogg" << "oga" << "wav" << "wma" <<  "ac3" << "ra" << "ape" << "flac" << "thd" << "mka" << "m4a";
 
 	_subtitles << "srt" << "sub" << "ssa" << "ass" << "idx" << "txt" << "smi"
Index: /smplayer/vendor/current/src/favorites.cpp
===================================================================
--- /smplayer/vendor/current/src/favorites.cpp	(revision 132)
+++ /smplayer/vendor/current/src/favorites.cpp	(revision 133)
@@ -175,6 +175,22 @@
 }
 
+bool Favorites::anyItemAvailable() {
+	if (f_list.isEmpty()) return false;
+
+	bool item_available = false;
+	for (int n = 0; n < f_list.count(); n++) {
+		if (!f_list[n].isSubentry()) {
+			item_available = true;
+			break;
+		}
+	}
+
+	return item_available;
+}
+
 void Favorites::next() {
 	qDebug("Favorites::next");
+
+	if (!anyItemAvailable()) return;
 
 	int current = findFile(current_file);
@@ -197,4 +213,6 @@
 void Favorites::previous() {
 	qDebug("Favorites::previous");
+
+	if (!anyItemAvailable()) return;
 
 	int current = findFile(current_file);
Index: /smplayer/vendor/current/src/favorites.h
===================================================================
--- /smplayer/vendor/current/src/favorites.h	(revision 132)
+++ /smplayer/vendor/current/src/favorites.h	(revision 133)
@@ -90,4 +90,5 @@
 	// Mark current action in the menu
 	void markCurrent();
+	bool anyItemAvailable();
 
 protected slots:
Index: /smplayer/vendor/current/src/helper.cpp
===================================================================
--- /smplayer/vendor/current/src/helper.cpp	(revision 132)
+++ /smplayer/vendor/current/src/helper.cpp	(revision 133)
@@ -91,5 +91,5 @@
 // http://docs.scribus.net/devel/util_8cpp-source.html#l00112
 QString Helper::shortPathName(QString long_path) {
-	if ((QSysInfo::WindowsVersion >= QSysInfo::WV_NT) && (QFile::exists(long_path))) {
+	if (QFile::exists(long_path)) {
 		QString short_path = long_path;
 
Index: /smplayer/vendor/current/src/inforeader.cpp
===================================================================
--- /smplayer/vendor/current/src/inforeader.cpp	(revision 132)
+++ /smplayer/vendor/current/src/inforeader.cpp	(revision 133)
@@ -123,4 +123,5 @@
 static QRegExp rx_driver("\\t(.*)\\t(.*)");
 static QRegExp rx_demuxer("^\\s+([A-Z,a-z,0-9]+)\\s+(\\d+)\\s+(\\S.*)");
+static QRegExp rx_demuxer2("^\\s+([A-Z,a-z,0-9]+)\\s+(\\S.*)");
 static QRegExp rx_codec("^([A-Z,a-z,0-9]+)\\s+([A-Z,a-z,0-9]+)\\s+([A-Z,a-z,0-9]+)\\s+(\\S.*)");
 
@@ -132,43 +133,61 @@
 #endif
 
+	if (line.isEmpty()) return;
+
 	qDebug("InfoReader::readLine: line: '%s'", line.toUtf8().data());
 	//qDebug("waiting_for_key: %d", waiting_for_key);
 
 	if (!waiting_for_key) {
-		if ( rx_driver.indexIn(line) > -1 ) {
-			QString name = rx_driver.cap(1);
-			QString desc = rx_driver.cap(2);
-			qDebug("InfoReader::readLine: found driver: '%s' '%s'", name.toUtf8().data(), desc.toUtf8().data());
-			if (reading_type==VO) {
-				vo_list.append( InfoData(name, desc) );
-			} 
-			else
-			if (reading_type==AO) {
-				ao_list.append( InfoData(name, desc) );
-			}
-			else
-			qWarning("InfoReader::readLine: Unknown type! Ignoring");
+		if ((reading_type == VO) || (reading_type == AO)) {
+			if ( rx_driver.indexIn(line) > -1 ) {
+				QString name = rx_driver.cap(1);
+				QString desc = rx_driver.cap(2);
+				qDebug("InfoReader::readLine: found driver: '%s' '%s'", name.toUtf8().data(), desc.toUtf8().data());
+				if (reading_type==VO) {
+					vo_list.append( InfoData(name, desc) );
+				} 
+				else
+				if (reading_type==AO) {
+					ao_list.append( InfoData(name, desc) );
+				}
+			} else {
+				qWarning("InfoReader::readLine: can't parse output driver from line '%s'", line.toUtf8().constData());
+			}
 		}
 		else
-		if ( rx_demuxer.indexIn(line) > -1 ) {
-			QString name = rx_demuxer.cap(1);
-			QString desc = rx_demuxer.cap(3);
-			qDebug("InfoReader::readLine: found demuxer: '%s' '%s'", name.toUtf8().data(), desc.toUtf8().data());
-			demuxer_list.append( InfoData(name, desc) );
+		if (reading_type == DEMUXER) {
+			if ( rx_demuxer.indexIn(line) > -1 ) {
+				QString name = rx_demuxer.cap(1);
+				QString desc = rx_demuxer.cap(3);
+				qDebug("InfoReader::readLine: found demuxer: '%s' '%s'", name.toUtf8().data(), desc.toUtf8().data());
+				demuxer_list.append( InfoData(name, desc) );
+			}
+			else 
+			if ( rx_demuxer2.indexIn(line) > -1 ) {
+				QString name = rx_demuxer2.cap(1);
+				QString desc = rx_demuxer2.cap(2);
+				qDebug("InfoReader::readLine: found demuxer: '%s' '%s'", name.toUtf8().data(), desc.toUtf8().data());
+				demuxer_list.append( InfoData(name, desc) );
+			}
+			else {
+				qWarning("InfoReader::readLine: can't parse demuxer from line '%s'", line.toUtf8().constData());
+			}
 		}
 		else
-		if ( rx_codec.indexIn(line) > -1 ) {
-			QString name = rx_codec.cap(1);
-			QString desc = rx_codec.cap(4);
-			qDebug("InfoReader::readLine: found codec: '%s' '%s'", name.toUtf8().data(), desc.toUtf8().data());
-			if (reading_type==VC) {
-				vc_list.append( InfoData(name, desc) );
-			} 
-			else
-			if (reading_type==AC) {
-				ac_list.append( InfoData(name, desc) );
-			}
-			else
-			qWarning("InfoReader::readLine: Unknown type! Ignoring");
+		if ((reading_type == VC) || (reading_type == AC)) {
+			if ( rx_codec.indexIn(line) > -1 ) {
+				QString name = rx_codec.cap(1);
+				QString desc = rx_codec.cap(4);
+				qDebug("InfoReader::readLine: found codec: '%s' '%s'", name.toUtf8().data(), desc.toUtf8().data());
+				if (reading_type==VC) {
+					vc_list.append( InfoData(name, desc) );
+				} 
+				else
+				if (reading_type==AC) {
+					ac_list.append( InfoData(name, desc) );
+				}
+			} else {
+				qWarning("InfoReader::readLine: can't parse codec from line '%s'", line.toUtf8().constData());
+			}
 		}
 	}
Index: /smplayer/vendor/current/src/mplayerprocess.cpp
===================================================================
--- /smplayer/vendor/current/src/mplayerprocess.cpp	(revision 132)
+++ /smplayer/vendor/current/src/mplayerprocess.cpp	(revision 133)
@@ -301,4 +301,5 @@
 		// Emulates mplayer version in Ubuntu:
 		//if (line.startsWith("MPlayer 1.0rc1")) line = "MPlayer 2:1.0~rc1-0ubuntu13.1 (C) 2000-2006 MPlayer Team";
+		//if (line.startsWith("MPlayer2")) line = "mplayer2 d0305da (C) 2000-2012 MPlayer & mplayer2 teams";
 
 		// Emulates unknown version
@@ -472,5 +473,5 @@
 		}
 
-		if ( (mplayer_svn == -1) && ((line.startsWith("MPlayer ")) || (line.startsWith("MPlayer2 "))) ) {
+		if ( (mplayer_svn == -1) && ((line.startsWith("MPlayer ")) || (line.startsWith("MPlayer2 ", Qt::CaseInsensitive))) ) {
 			mplayer_svn = MplayerVersion::mplayerVersion(line);
 			qDebug("MplayerProcess::parseLine: MPlayer SVN: %d", mplayer_svn);
Index: /smplayer/vendor/current/src/mplayerversion.cpp
===================================================================
--- /smplayer/vendor/current/src/mplayerversion.cpp	(revision 132)
+++ /smplayer/vendor/current/src/mplayerversion.cpp	(revision 133)
@@ -34,5 +34,5 @@
 	static QRegExp rx_mplayer_git("^MPlayer GIT(.*)", Qt::CaseInsensitive);
 	static QRegExp rx_mplayer_version_final("1.0rc([0-9])");
-	static QRegExp rx_mplayer2_version("^MPlayer2 (.*) \\(C\\).*");
+	static QRegExp rx_mplayer2_version("^MPlayer2 (.*) \\(C\\).*", Qt::CaseInsensitive);
 #ifndef Q_OS_WIN
 	static QRegExp rx_mplayer_version_ubuntu("^MPlayer (\\d):(\\d)\\.(\\d)~(.*)");
Index: /smplayer/vendor/current/src/mplayerwindow.cpp
===================================================================
--- /smplayer/vendor/current/src/mplayerwindow.cpp	(revision 132)
+++ /smplayer/vendor/current/src/mplayerwindow.cpp	(revision 133)
@@ -36,4 +36,8 @@
 #if DELAYED_RESIZE
 #include <QTimer>
+#endif
+
+#if LOGO_ANIMATION
+#include <QPropertyAnimation>
 #endif
 
@@ -263,5 +267,30 @@
 
 void MplayerWindow::setLogoVisible( bool b) {
+#if !LOGO_ANIMATION
 	logo->setVisible(b);
+#else
+	if (!animated_logo) {
+		logo->setVisible(b);
+	} else {
+		if (b) {
+			logo->show();
+			QPropertyAnimation * animation = new QPropertyAnimation(logo, "pos");
+			animation->setDuration(200);
+			animation->setEasingCurve(QEasingCurve::OutBounce);
+			animation->setStartValue(QPoint(logo->x(), 0 - logo->y()));
+			animation->setEndValue(logo->pos());
+			animation->start();
+		} else {
+			QPropertyAnimation * animation = new QPropertyAnimation(logo, "pos");
+			animation->setDuration(200);
+			animation->setEasingCurve(QEasingCurve::OutBounce);
+			animation->setEndValue(QPoint(width(), logo->y()));
+			animation->setStartValue(logo->pos());
+			animation->start();
+			connect(animation, SIGNAL(finished()), logo, SLOT(hide()));
+			//logo->hide();
+		}
+	}
+#endif
 }
 
Index: /smplayer/vendor/current/src/mplayerwindow.h
===================================================================
--- /smplayer/vendor/current/src/mplayerwindow.h	(revision 132)
+++ /smplayer/vendor/current/src/mplayerwindow.h	(revision 133)
@@ -164,8 +164,16 @@
 	virtual bool eventFilter( QObject * watched, QEvent * event );
 
+#if LOGO_ANIMATION
+	bool animatedLogo() { return animated_logo; }
+#endif
+
 public slots:
 	void setLogoVisible(bool b);
 	void showLogo() { setLogoVisible(true); };
 	void hideLogo() { setLogoVisible(false); };
+
+#if LOGO_ANIMATION
+	void setAnimatedLogo(bool b) { animated_logo = b; };
+#endif
 
 	void moveLeft();
@@ -226,4 +234,8 @@
 	QTimer * resize_timer;
 #endif
+
+#if LOGO_ANIMATION
+	bool animated_logo;
+#endif
 };
 
Index: /smplayer/vendor/current/src/prefdrives.cpp
===================================================================
--- /smplayer/vendor/current/src/prefdrives.cpp	(revision 132)
+++ /smplayer/vendor/current/src/prefdrives.cpp	(revision 133)
@@ -30,13 +30,8 @@
 
 bool isCDDevice(QString drive) {
-	if (QSysInfo::WindowsVersion >= QSysInfo::WV_NT) {
 		unsigned int r =  GetDriveTypeW((LPCWSTR) drive.utf16());
 		qDebug("isCDDevice: '%s' r: %d", drive.toUtf8().data(), r);
 		return (r == DRIVE_CDROM);
-	} else {
-		//Win98
-		return true;
 	}
-}
 
 #endif
Index: /smplayer/vendor/current/src/preferences.cpp
===================================================================
--- /smplayer/vendor/current/src/preferences.cpp	(revision 132)
+++ /smplayer/vendor/current/src/preferences.cpp	(revision 133)
@@ -39,4 +39,6 @@
 #endif
 
+#define CURRENT_CONFIG_VERSION 1
+
 using namespace Global;
 
@@ -67,4 +69,6 @@
        General
        ******* */
+
+	config_version = CURRENT_CONFIG_VERSION;
 
 #if defined(Q_OS_WIN) || defined(Q_OS_OS2)
@@ -194,4 +198,5 @@
 #ifdef YOUTUBE_SUPPORT
 	yt_quality = RetrieveYoutubeUrl::MP4_720p;
+	yt_user_agent = QString::null;
 #endif
 
@@ -384,4 +389,8 @@
 	add_to_playlist_consecutive_files = false;
 
+#if LOGO_ANIMATION
+	animated_logo = true;
+#endif
+
 
     /* ********
@@ -401,5 +410,5 @@
 	latest_dir = QDir::homePath();
 	last_dvd_directory="";
-
+	save_dirs = true;
 
     /* **************
@@ -492,4 +501,6 @@
 	set->beginGroup( "general");
 
+	set->setValue("config_version", config_version);
+
 	set->setValue("mplayer_bin", mplayer_bin);
 	set->setValue("driver/vo", vo);
@@ -605,9 +616,12 @@
 	set->setValue("cache_for_tv", cache_for_tv);
 
+	set->endGroup(); // performance
+
 #ifdef YOUTUBE_SUPPORT
-	set->setValue("youtube_quality", yt_quality);
-#endif
-
-	set->endGroup(); // performance
+	set->beginGroup("youtube");
+	set->setValue("quality", yt_quality);
+	set->setValue("user_agent", yt_user_agent);
+	set->endGroup();
+#endif
 
 
@@ -786,6 +800,10 @@
 #endif
 
-    set->setValue("auto_add_to_playlist", auto_add_to_playlist);
-    set->setValue("add_to_playlist_consecutive_files", add_to_playlist_consecutive_files);
+	set->setValue("auto_add_to_playlist", auto_add_to_playlist);
+	set->setValue("add_to_playlist_consecutive_files", add_to_playlist_consecutive_files);
+
+#if LOGO_ANIMATION
+	set->setValue("animated_logo", animated_logo);
+#endif
 
 	set->endGroup(); // gui
@@ -808,6 +826,12 @@
 
 	set->beginGroup( "directories");
-	set->setValue("latest_dir", latest_dir);
-	set->setValue("last_dvd_directory", last_dvd_directory);
+	if (save_dirs) {
+		set->setValue("latest_dir", latest_dir);
+		set->setValue("last_dvd_directory", last_dvd_directory);
+	} else {
+		set->setValue("latest_dir", "");
+		set->setValue("last_dvd_directory", "");
+	}
+	set->setValue("save_dirs", save_dirs);
 	set->endGroup(); // directories
 
@@ -918,4 +942,6 @@
 	set->beginGroup( "general");
 
+	config_version = set->value("config_version", 0).toInt();
+
 	mplayer_bin = set->value("mplayer_bin", mplayer_bin).toString();
 	vo = set->value("driver/vo", vo).toString();
@@ -1033,9 +1059,12 @@
 	cache_for_tv = set->value("cache_for_tv", cache_for_tv).toInt();
 
+	set->endGroup(); // performance
+
 #ifdef YOUTUBE_SUPPORT
-	yt_quality = set->value("youtube_quality", yt_quality).toInt();
-#endif
-
-	set->endGroup(); // performance
+	set->beginGroup("youtube");
+	yt_quality = set->value("quality", yt_quality).toInt();
+	yt_user_agent = set->value("user_agent", yt_user_agent).toString();
+	set->endGroup();
+#endif
 
 
@@ -1222,4 +1251,8 @@
 	add_to_playlist_consecutive_files = set->value("add_to_playlist_consecutive_files", add_to_playlist_consecutive_files).toBool();
 
+#if LOGO_ANIMATION
+	animated_logo = set->value("animated_logo", animated_logo).toBool();
+#endif
+
 	set->endGroup(); // gui
 
@@ -1242,6 +1275,9 @@
 
 	set->beginGroup( "directories");
-	latest_dir = set->value("latest_dir", latest_dir).toString();
-	last_dvd_directory = set->value("last_dvd_directory", last_dvd_directory).toString();
+	save_dirs = set->value("save_dirs", save_dirs).toBool();
+	if (save_dirs) {
+		latest_dir = set->value("latest_dir", latest_dir).toString();
+		last_dvd_directory = set->value("last_dvd_directory", last_dvd_directory).toString();
+	}
 	set->endGroup(); // directories
 
@@ -1339,4 +1375,14 @@
 
 	filters->load(set);
+
+	// Fix some values if config is old
+	if (config_version < CURRENT_CONFIG_VERSION) {
+		qDebug("Preferences::load: config version is old, updating it");
+		config_version = CURRENT_CONFIG_VERSION;
+		/*
+		iconset = "Nuvola";
+		yt_user_agent = "Mozilla/5.0 (compatible; Googlebot/2.1; +http://www.google.com/bot.html)";
+		*/
+	}
 }
 
Index: /smplayer/vendor/current/src/preferences.h
===================================================================
--- /smplayer/vendor/current/src/preferences.h	(revision 132)
+++ /smplayer/vendor/current/src/preferences.h	(revision 133)
@@ -68,4 +68,6 @@
        ******* */
 
+	int config_version;
+
 	QString mplayer_bin;
 	QString vo; // video output
@@ -180,4 +182,5 @@
 #ifdef YOUTUBE_SUPPORT
 	int yt_quality;
+	QString yt_user_agent;
 #endif
 
@@ -385,4 +388,8 @@
 	bool add_to_playlist_consecutive_files;
 
+#if LOGO_ANIMATION
+	bool animated_logo;
+#endif
+
 
     /* ********
@@ -402,5 +409,5 @@
 	QString latest_dir; //!< Directory of the latest file loaded
 	QString last_dvd_directory;
-
+	bool save_dirs; // Save or not the latest dirs
 
     /* **************
Index: /smplayer/vendor/current/src/smplayer.cpp
===================================================================
--- /smplayer/vendor/current/src/smplayer.cpp	(revision 132)
+++ /smplayer/vendor/current/src/smplayer.cpp	(revision 133)
@@ -392,9 +392,4 @@
 	QString win_ver;
 	switch (QSysInfo::WindowsVersion) {
-		case QSysInfo::WV_32s: win_ver = "Windows 3.1"; break;
-		case QSysInfo::WV_95: win_ver = "Windows 95"; break;
-		case QSysInfo::WV_98: win_ver = "Windows 98"; break;
-		case QSysInfo::WV_Me: win_ver = "Windows Me"; break;
-		case QSysInfo::WV_NT: win_ver = "Windows NT"; break;
 		case QSysInfo::WV_2000: win_ver = "Windows 2000"; break;
 		case QSysInfo::WV_XP: win_ver = "Windows XP"; break;
@@ -403,4 +398,7 @@
 		#if QT_VERSION >= 0x040501
 		case QSysInfo::WV_WINDOWS7: win_ver = "Windows 7"; break;
+		#endif
+		#if QT_VERSION >= 0x040803
+		case QSysInfo::WV_WINDOWS8: win_ver = "Windows 8"; break;
 		#endif
 		default: win_ver = QString("other: %1").arg(QSysInfo::WindowsVersion);
Index: /smplayer/vendor/current/src/smplayer.pro
===================================================================
--- /smplayer/vendor/current/src/smplayer.pro	(revision 132)
+++ /smplayer/vendor/current/src/smplayer.pro	(revision 133)
@@ -286,6 +286,6 @@
 	
 	win32 {
-		INCLUDEPATH += ..\\zlib-1.2.6
-		LIBS += -L..\\zlib-1.2.6
+		INCLUDEPATH += ..\\zlib
+		LIBS += -L..\\zlib
 	}
 }
Index: /smplayer/vendor/current/src/smplayer.rc
===================================================================
--- /smplayer/vendor/current/src/smplayer.rc	(revision 132)
+++ /smplayer/vendor/current/src/smplayer.rc	(revision 133)
@@ -1,6 +1,6 @@
 #include <winver.h>
 
-#define SMPLAYER_FILEVERSION 0,7,1,0
-#define SMPLAYER_PRODVERSION "0.7.1.0\0"
+#define SMPLAYER_FILEVERSION 0,8,1,0
+#define SMPLAYER_PRODVERSION "0.8.1.0\0"
 
 VS_VERSION_INFO     VERSIONINFO
@@ -24,5 +24,9 @@
       VALUE "LegalCopyright", "Copyright (c) Ricardo Villalba\0"
       VALUE "OriginalFilename", "smplayer.exe\0"
-      VALUE "ProductName", "SMPlayer for Windows\0"
+			#if defined( _WIN64 )
+      VALUE "ProductName", "SMPlayer for Windows (64-bit)\0"
+			#elif defined( _WIN32 )
+      VALUE "ProductName", "SMPlayer for Windows (32-bit)\0"
+			#endif
       VALUE "ProductVersion", SMPLAYER_PRODVERSION
     }
Index: /smplayer/vendor/current/src/translations/smplayer_cs.ts
===================================================================
--- /smplayer/vendor/current/src/translations/smplayer_cs.ts	(revision 132)
+++ /smplayer/vendor/current/src/translations/smplayer_cs.ts	(revision 133)
@@ -17,5 +17,5 @@
         <location filename="../about.cpp" line="143"/>
         <source>Spanish</source>
-        <translation type="unfinished">Å panÄlÅ¡tina</translation>
+        <translation>Å panÄlskÃ¡</translation>
     </message>
     <message>
@@ -285,35 +285,35 @@
         <location filename="../about.cpp" line="204"/>
         <source>Croatian</source>
-        <translation type="unfinished">ChorvatÅ¡tina</translation>
+        <translation>ChorvatskÃ¡</translation>
     </message>
     <message>
         <location filename="../about.cpp" line="46"/>
         <source>Using MPlayer2 %1</source>
-        <translation type="unfinished"></translation>
+        <translation>PouÅŸÃ­vÃ¡ Mplayer2 %1</translation>
     </message>
     <message>
         <location filename="../about.cpp" line="70"/>
         <source>SMPlayer uses the award-winning MPlayer as playback engine. See %1</source>
-        <translation type="unfinished"></translation>
+        <translation>SMPlayer pouÅŸÃ­vÃ¡ ocenÄnÃœ pÅehrÃ¡vaÄ MPlayer jako pÅehrÃ¡vacÃ­ engine. Viz %1</translation>
     </message>
     <message>
         <location filename="../about.cpp" line="85"/>
         <source>Read the entire license</source>
-        <translation type="unfinished"></translation>
+        <translation>PÅeÄtÄte si celou licenci</translation>
     </message>
     <message>
         <location filename="../about.cpp" line="93"/>
         <source>Read a translation</source>
-        <translation type="unfinished"></translation>
+        <translation>PÅeÄtÄte si pÅeklad</translation>
     </message>
     <message>
         <location filename="../about.cpp" line="105"/>
         <source>Packages for Windows created by %1</source>
-        <translation type="unfinished"></translation>
+        <translation>BalÃ­Äky pro Windows vytvoÅil %1</translation>
     </message>
     <message>
         <location filename="../about.cpp" line="106"/>
         <source>Many other people contributed with patches. See the Changelog for details.</source>
-        <translation type="unfinished"></translation>
+        <translation>Mnoho dalÅ¡Ã­ch licÃ­ pÅispÄlo pomocÃ­ patchÅ¯. Viz Changelog.</translation>
     </message>
 </context>
@@ -584,10 +584,10 @@
         <source>&amp;Off</source>
         <comment>closed captions menu</comment>
-        <translation type="unfinished">&amp;Vypnuto</translation>
+        <translation>&amp;Vypnuto</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1550"/>
         <source>&amp;YouTube browser</source>
-        <translation type="unfinished"></translation>
+        <translation>ProhlÃ­ÅŸeÄ &amp;YouTube</translation>
     </message>
     <message>
@@ -599,30 +599,30 @@
         <location filename="../basegui.cpp" line="1822"/>
         <source>SMPlayer - MPlayer log</source>
-        <translation type="unfinished"></translation>
+        <translation>SMPlayer - log MPlayeru</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1825"/>
         <source>SMPlayer - SMPlayer log</source>
-        <translation type="unfinished"></translation>
+        <translation>SMPlayer - log SMPlayeru</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="2714"/>
         <source>Information</source>
-        <translation type="unfinished">Informace</translation>
+        <translation>Informace</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="2715"/>
         <source>You need to restart SMPlayer to use the new GUI.</source>
-        <translation type="unfinished"></translation>
+        <translation>K zobrazenÃ­ novÃ©ho GUI musÃ­te restartovat SMPlayer.</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="4661"/>
         <source>An error happened - SMPlayer</source>
-        <translation type="unfinished"></translation>
+        <translation>Nastala chyba - SMPlayer</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="4661"/>
         <source>The YouTube Browser couldn&apos;t be launched</source>
-        <translation type="unfinished"></translation>
+        <translation>ProhlÃ­ÅŸeÄ YouTube se nepodaÅilo spustit</translation>
     </message>
     <message>
@@ -769,5 +769,5 @@
         <location filename="../basegui.cpp" line="1493"/>
         <source>Debanding (&amp;gradfun)</source>
-        <translation type="unfinished"></translation>
+        <translation>Debanding (&amp;gradfun)</translation>
     </message>
     <message>
@@ -844,10 +844,10 @@
         <location filename="../basegui.cpp" line="1704"/>
         <source>De&amp;noise</source>
-        <translation type="unfinished"></translation>
+        <translation>OdstranÄnÃ­ Å¡&amp;umu</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1707"/>
         <source>Blur/S&amp;harp</source>
-        <translation type="unfinished"></translation>
+        <translation>RozmazÃ¡nÃ­/&amp;zaostÅenÃ­</translation>
     </message>
     <message>
@@ -871,5 +871,5 @@
         <source>&amp;Off</source>
         <comment>denoise menu</comment>
-        <translation type="unfinished">&amp;Vypnuto</translation>
+        <translation>&amp;Vypnuto</translation>
     </message>
     <message>
@@ -877,5 +877,5 @@
         <source>&amp;Normal</source>
         <comment>denoise menu</comment>
-        <translation type="unfinished"></translation>
+        <translation>&amp;NormÃ¡lnÃ­</translation>
     </message>
     <message>
@@ -883,5 +883,5 @@
         <source>&amp;Soft</source>
         <comment>denoise menu</comment>
-        <translation type="unfinished"></translation>
+        <translation>&amp;JemnÃ©</translation>
     </message>
     <message>
@@ -889,5 +889,5 @@
         <source>&amp;None</source>
         <comment>unsharp menu</comment>
-        <translation type="unfinished">ÅœÃ¡&amp;dnÃ©</translation>
+        <translation>ÅœÃ¡&amp;dnÃ©</translation>
     </message>
     <message>
@@ -895,5 +895,5 @@
         <source>&amp;Blur</source>
         <comment>unsharp menu</comment>
-        <translation type="unfinished"></translation>
+        <translation>&amp;Rozmazat</translation>
     </message>
     <message>
@@ -901,5 +901,5 @@
         <source>&amp;Sharpen</source>
         <comment>unsharp menu</comment>
-        <translation type="unfinished"></translation>
+        <translation>&amp;ZaostÅit</translation>
     </message>
     <message>
@@ -1738,45 +1738,45 @@
         <location filename="../basegui.cpp" line="1564"/>
         <source>&amp;Donate</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;PÅispÄt</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1778"/>
         <source>&amp;Closed captions</source>
-        <translation type="unfinished"></translation>
+        <translation>S&amp;krytÃ© titulky</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="3689"/>
         <source>Donate</source>
-        <translation type="unfinished"></translation>
+        <translation>PÅispÄt</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="3690"/>
         <source>If you like SMPlayer, a really good way to support it is by sending a donation, even the smallest one is highly appreciated.</source>
-        <translation type="unfinished"></translation>
+        <translation>MÃ¡te-li rÃ¡di SMPlayer, mÅ¯ÅŸete svou podporu vyjÃ¡dÅit zaslÃ¡nÃ­m pÅÃ­spÄvku, i malÃœ pÅÃ­spÄvek je vÃ­tÃ¡n.</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="3691"/>
         <source>You can send your donation using %1.</source>
-        <translation type="unfinished"></translation>
+        <translation>PÅÃ­spÄvek mÅ¯ÅŸete zaslat pomocÃ­ %1.</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="3691"/>
         <source>this form</source>
-        <translation type="unfinished"></translation>
+        <translation>tohoto formulÃ¡Åe</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1650"/>
         <source>&amp;Disc</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;Disk</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1654"/>
         <source>F&amp;avorites</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;OblÃ­benÃ©</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1563"/>
         <source>Check for &amp;updates</source>
-        <translation type="unfinished"></translation>
+        <translation>Zkontrolovat a&amp;ktualizace</translation>
     </message>
 </context>
@@ -1940,15 +1940,15 @@
         <location filename="../core.cpp" line="504"/>
         <source>Connecting to %1</source>
-        <translation type="unfinished"></translation>
+        <translation>PÅipojuji se k %1</translation>
     </message>
     <message>
         <location filename="../core.cpp" line="508"/>
         <source>Unable to retrieve youtube page</source>
-        <translation type="unfinished"></translation>
+        <translation>NepodaÅilo se zÃ­skat strÃ¡nku youtube</translation>
     </message>
     <message>
         <location filename="../core.cpp" line="512"/>
         <source>Unable to locate the url of the video</source>
-        <translation type="unfinished"></translation>
+        <translation>NepodaÅilo se zÃ­skat url videa</translation>
     </message>
 </context>
@@ -1988,20 +1988,20 @@
         <location filename="../defaultgui.cpp" line="515"/>
         <source>Edit main &amp;toolbar</source>
-        <translation type="unfinished"></translation>
+        <translation>Upravit hlavnÃ­ liÅ¡&amp;tu</translation>
     </message>
     <message>
         <location filename="../defaultgui.cpp" line="516"/>
         <source>Edit &amp;control bar</source>
-        <translation type="unfinished"></translation>
+        <translation>Upravit ovlÃ¡dacÃ­ &amp;panel</translation>
     </message>
     <message>
         <location filename="../defaultgui.cpp" line="517"/>
         <source>Edit m&amp;ini control bar</source>
-        <translation type="unfinished"></translation>
+        <translation>Upravit &amp;mini ovlÃ¡dacÃ­ panel</translation>
     </message>
     <message>
         <location filename="../defaultgui.cpp" line="518"/>
         <source>Edit &amp;floating control</source>
-        <translation type="unfinished"></translation>
+        <translation>Upravit &amp;plovoucÃ­ ovlÃ¡dÃ¡nÃ­</translation>
     </message>
     <message>
@@ -2147,10 +2147,10 @@
         <location filename="../favoriteeditor.ui" line="51"/>
         <source>&amp;New item</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;NovÃ¡ poloÅŸka</translation>
     </message>
     <message>
         <location filename="../favoriteeditor.ui" line="85"/>
         <source>New &amp;submenu</source>
-        <translation type="unfinished"></translation>
+        <translation>NovÃ© &amp;podmenu</translation>
     </message>
 </context>
@@ -2170,25 +2170,25 @@
         <location filename="../favorites.cpp" line="89"/>
         <source>&amp;Edit...</source>
-        <translation type="unfinished">&amp;Upravit...</translation>
+        <translation>&amp;Upravit...</translation>
     </message>
     <message>
         <location filename="../favorites.cpp" line="90"/>
         <source>&amp;Jump...</source>
-        <translation type="unfinished">&amp;Jdi na...</translation>
+        <translation>&amp;Jdi na...</translation>
     </message>
     <message>
         <location filename="../favorites.cpp" line="91"/>
         <source>&amp;Next</source>
-        <translation type="unfinished">&amp;DalÅ¡Ã­</translation>
+        <translation>&amp;DalÅ¡Ã­</translation>
     </message>
     <message>
         <location filename="../favorites.cpp" line="92"/>
         <source>&amp;Previous</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;PÅedchozÃ­</translation>
     </message>
     <message>
         <location filename="../favorites.cpp" line="93"/>
         <source>&amp;Add current media</source>
-        <translation type="unfinished"></translation>
+        <translation>PÅidat aktuÃ¡lnÃ­ &amp;mÃ©dium</translation>
     </message>
 </context>
@@ -2198,5 +2198,5 @@
         <location filename="../filechooser.cpp" line="54"/>
         <source>Click to select a file or folder</source>
-        <translation type="unfinished"></translation>
+        <translation>KliknÄte pro vÃœbÄr souboru nebo adresÃ¡Åe</translation>
     </message>
 </context>
@@ -2402,10 +2402,10 @@
         <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="20"/>
         <source>Server</source>
-        <translation type="unfinished"></translation>
+        <translation>Server</translation>
     </message>
     <message>
         <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="26"/>
         <source>&amp;Opensubtitles server:</source>
-        <translation type="unfinished"></translation>
+        <translation>Server &amp;Opensubtitles:</translation>
     </message>
     <message>
@@ -2480,5 +2480,5 @@
         <location filename="../findsubtitles/findsubtitleswindow.cpp" line="215"/>
         <source>Portuguese - Brasil</source>
-        <translation type="unfinished"></translation>
+        <translation>PortugalÅ¡tina - BrazÃ­lie</translation>
     </message>
     <message>
@@ -2495,8 +2495,8 @@
         <location filename="../findsubtitles/findsubtitleswindow.cpp" line="564"/>
         <source>%n subtitle(s) extracted</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
-            <numerusform></numerusform>
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>zÃ­skÃ¡ny %n titulky</numerusform>
+            <numerusform>zÃ­skÃ¡ny %n titulky</numerusform>
+            <numerusform>zÃ­skÃ¡ny %n titulkÅ¯</numerusform>
         </translation>
     </message>
@@ -2504,5 +2504,5 @@
         <location filename="../findsubtitles/findsubtitleswindow.cpp" line="623"/>
         <source>Error fixing the subtitle lines</source>
-        <translation type="unfinished"></translation>
+        <translation>Chyba pÅi opravÄ ÅÃ¡dkÅ¯ titulkÅ¯</translation>
     </message>
     <message>
@@ -3325,5 +3325,5 @@
         <location filename="../languages.cpp" line="141"/>
         <source>Norwegian Nynorsk</source>
-        <translation type="unfinished"></translation>
+        <translation>NorÅ¡tina Nynorsk</translation>
     </message>
     <message>
@@ -4091,10 +4091,10 @@
         <location filename="../minigui.cpp" line="160"/>
         <source>Edit &amp;control bar</source>
-        <translation type="unfinished"></translation>
+        <translation>Upravit &amp;ovlÃ¡dacÃ­ panel</translation>
     </message>
     <message>
         <location filename="../minigui.cpp" line="161"/>
         <source>Edit &amp;floating control</source>
-        <translation type="unfinished"></translation>
+        <translation>Upravit &amp;plovoucÃ­ ovlÃ¡dÃ¡nÃ­</translation>
     </message>
 </context>
@@ -4109,5 +4109,5 @@
         <location filename="../mpcgui/mpcgui.cpp" line="134"/>
         <source>Seek bar</source>
-        <translation type="unfinished"></translation>
+        <translation>SeekovÃ¡nÃ­</translation>
     </message>
     <message>
@@ -4294,5 +4294,5 @@
         <location filename="../playlist.cpp" line="1020"/>
         <source>Multimedia</source>
-        <translation type="unfinished">MultimÃ©dia</translation>
+        <translation>MultimÃ©dia</translation>
     </message>
 </context>
@@ -4403,10 +4403,10 @@
         <location filename="../prefadvanced.ui" line="526"/>
         <source>MPlayer</source>
-        <translation type="unfinished"></translation>
+        <translation>MPlayer</translation>
     </message>
     <message>
         <location filename="../prefadvanced.ui" line="591"/>
         <source>SMPlayer</source>
-        <translation type="unfinished"></translation>
+        <translation>SMPlayer</translation>
     </message>
     <message>
@@ -4698,15 +4698,15 @@
         <location filename="../prefadvanced.cpp" line="456"/>
         <source>Show tag info in window title</source>
-        <translation type="unfinished"></translation>
+        <translation>Zobrazit informace o tagu v nÃ¡zvu okna</translation>
     </message>
     <message>
         <location filename="../prefadvanced.cpp" line="457"/>
         <source>If this option is enabled, information from tags will be shown in window title. Otherwise only the filename will be shown.</source>
-        <translation type="unfinished"></translation>
+        <translation>Je-li tato poloÅŸka zaÄkrtnuta, informace z tagÅ¯ bude zobrazena v nÃ¡zvu okna. Jinak se zobrazÃ­ pouze nÃ¡zev souboru.</translation>
     </message>
     <message>
         <location filename="../prefadvanced.ui" line="261"/>
         <source>Show tag in&amp;fo in window title</source>
-        <translation type="unfinished"></translation>
+        <translation>Zobrazit in&amp;formace v nÃ¡zvu okna</translation>
     </message>
 </context>
@@ -5661,30 +5661,30 @@
         <location filename="../prefgeneral.cpp" line="337"/>
         <source>snap mode</source>
-        <translation type="unfinished"></translation>
+        <translation>snap mÃ³d</translation>
     </message>
     <message>
         <location filename="../prefgeneral.cpp" line="338"/>
         <source>slower dive mode</source>
-        <translation type="unfinished"></translation>
+        <translation>slower dive mÃ³d</translation>
     </message>
     <message>
         <location filename="../prefgeneral.cpp" line="388"/>
         <source>uniaud mode</source>
-        <translation type="unfinished"></translation>
+        <translation>uniaud mÃ³d</translation>
     </message>
     <message>
         <location filename="../prefgeneral.cpp" line="389"/>
         <source>dart mode</source>
-        <translation type="unfinished"></translation>
+        <translation>dart mÃ³d</translation>
     </message>
     <message>
         <location filename="../prefgeneral.cpp" line="985"/>
         <source>%1 is the recommended one. %2 is only available on older MPlayer (before version %3)</source>
-        <translation type="unfinished"></translation>
+        <translation>%1 je doporuÄenÃ© nastavenÃ­. %2 je dostupnÃ© pouze ve starÅ¡Ã­ verzi MPlayeru (starÅ¡Ã­ neÅŸ %3)</translation>
     </message>
     <message>
         <location filename="../prefgeneral.ui" line="257"/>
         <source>Configu&amp;re...</source>
-        <translation type="unfinished"></translation>
+        <translation>Nasta&amp;vit...</translation>
     </message>
 </context>
@@ -6589,35 +6589,35 @@
         <location filename="../prefinterface.cpp" line="527"/>
         <source>Hide video window when playing audio files</source>
-        <translation type="unfinished"></translation>
+        <translation>SkrÃœt okno videa pÅi pÅehrÃ¡vÃ¡nÃ­ zvukovÃœch souborÅ¯</translation>
     </message>
     <message>
         <location filename="../prefinterface.cpp" line="528"/>
         <source>If this option is enabled the video window will be hidden when playing audio files.</source>
-        <translation type="unfinished"></translation>
+        <translation>Je-li tato moÅŸnost zaÅ¡krtnuta, okno vide nebude pÅi pÅehrÃ¡vÃ¡nÃ­ zvukovÃœch souborÅ¯ vidÄt.</translation>
     </message>
     <message>
         <location filename="../prefinterface.ui" line="108"/>
         <source>&amp;Hide video window when playing audio files</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;SkrÃœt okna videa pÅi pÅehrÃ¡vÃ¡nÃ­ zvukovÃœch souborÅ¯</translation>
     </message>
     <message>
         <location filename="../prefinterface.cpp" line="583"/>
         <source>Precise seeking</source>
-        <translation type="unfinished"></translation>
+        <translation>PÅesnÃ© seekovÃ¡nÃ­</translation>
     </message>
     <message>
         <location filename="../prefinterface.cpp" line="584"/>
         <source>If this option is enabled, seeks are more accurate but they can be a little bit slower. May not work with some video formats.</source>
-        <translation type="unfinished"></translation>
+        <translation>Je-li tato moÅŸnost zaÅ¡krtnuta, seekovÃ¡nÃ­ bude pÅesnÄjÅ¡Ã­, ale mÅ¯ÅŸe bÃœt pomalejÅ¡Ã­. Pro nÄkterÃ© formÃ¡ty nemusÃ­ fungovat.</translation>
     </message>
     <message>
         <location filename="../prefinterface.cpp" line="586"/>
         <source>Note: this option only works with MPlayer2</source>
-        <translation type="unfinished"></translation>
+        <translation>PoznÃ¡mka: tato moÅŸnost funguje pouze pro MPlayer2</translation>
     </message>
     <message>
         <location filename="../prefinterface.ui" line="561"/>
         <source>&amp;Precise seeking</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;PÅesnÃ© seekovÃ¡nÃ­</translation>
     </message>
 </context>
@@ -6939,15 +6939,15 @@
         <location filename="../prefperformance.cpp" line="333"/>
         <source>Youtube quality</source>
-        <translation type="unfinished"></translation>
+        <translation>Kvalita YouTube</translation>
     </message>
     <message>
         <location filename="../prefperformance.cpp" line="334"/>
         <source>Select the preferred quality for youtube videos.</source>
-        <translation type="unfinished"></translation>
+        <translation>Vyberte preferovanou kvalitu videÃ­ z YouTube.</translation>
     </message>
     <message>
         <location filename="../prefperformance.ui" line="348"/>
         <source>Youtube &amp;quality</source>
-        <translation type="unfinished"></translation>
+        <translation>Kvalita &amp;YouTube</translation>
     </message>
 </context>
@@ -7923,8 +7923,8 @@
         <location filename="../helper.cpp" line="83"/>
         <source>%n second(s)</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
-            <numerusform></numerusform>
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>%n sekundu</numerusform>
+            <numerusform>%n sekundy</numerusform>
+            <numerusform>%n sekund</numerusform>
         </translation>
     </message>
@@ -7933,8 +7933,8 @@
         <location filename="../helper.cpp" line="82"/>
         <source>%n minute(s)</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
-            <numerusform></numerusform>
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>%n minut</numerusform>
+            <numerusform>%n minuty</numerusform>
+            <numerusform>%n minut</numerusform>
         </translation>
     </message>
@@ -7995,5 +7995,5 @@
         <location filename="../clhelp.cpp" line="172"/>
         <source>&apos;media&apos; is any kind of file that SMPlayer can open. It can be a local file, a DVD (e.g. dvd://1), an Internet stream (e.g. mms://....) or a local playlist in format m3u or pls.</source>
-        <translation type="unfinished"></translation>
+        <translation>&apos;mÃ©dia&apos; znamenÃ¡ jakÃœkoli soubor, kterÃœ SMPlayer dokÃ¡ÅŸe otevÅÃ­t. MÅ¯ÅŸe se jednat o soubor na disku, DVD (napÅ. dvd://1), internetovÃœ pÅenos (napÅ. mms://) nebo playlist ve formÃ¡tu m3u nebo pls.</translation>
     </message>
 </context>
@@ -8096,40 +8096,40 @@
         <location filename="../toolbareditor.ui" line="14"/>
         <source>Toolbar Editor</source>
-        <translation type="unfinished"></translation>
+        <translation>Editor nÃ¡strojovÃ© liÅ¡ty</translation>
     </message>
     <message>
         <location filename="../toolbareditor.ui" line="22"/>
         <source>&amp;Available actions:</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;MoÅŸnÃ© akce:</translation>
     </message>
     <message>
         <location filename="../toolbareditor.ui" line="57"/>
         <source>&amp;Left</source>
-        <translation type="unfinished"></translation>
+        <translation>Do&amp;leva</translation>
     </message>
     <message>
         <location filename="../toolbareditor.ui" line="67"/>
         <source>&amp;Right</source>
-        <translation type="unfinished"></translation>
+        <translation>Dop&amp;rava</translation>
     </message>
     <message>
         <location filename="../toolbareditor.ui" line="77"/>
         <source>&amp;Down</source>
-        <translation type="unfinished">&amp;DolÅ¯</translation>
+        <translation>&amp;DolÅ¯</translation>
     </message>
     <message>
         <location filename="../toolbareditor.ui" line="87"/>
         <source>&amp;Up</source>
-        <translation type="unfinished">N&amp;ahoru</translation>
+        <translation>&amp;Nahoru</translation>
     </message>
     <message>
         <location filename="../toolbareditor.ui" line="113"/>
         <source>Curre&amp;nt actions:</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;AktuÃ¡lnÃ­ akce:</translation>
     </message>
     <message>
         <location filename="../toolbareditor.ui" line="143"/>
         <source>Add &amp;separator</source>
-        <translation type="unfinished"></translation>
+        <translation>PÅidat &amp;oddÄlovaÄ</translation>
     </message>
     <message>
@@ -8137,30 +8137,30 @@
         <location filename="../toolbareditor.cpp" line="180"/>
         <source>(separator)</source>
-        <translation type="unfinished"></translation>
+        <translation>(oddÄlovaÄ)</translation>
     </message>
     <message>
         <location filename="../toolbareditor.cpp" line="239"/>
         <source>Time slider</source>
-        <translation type="unfinished"></translation>
+        <translation>PosuvnÃ­k Äasu</translation>
     </message>
     <message>
         <location filename="../toolbareditor.cpp" line="241"/>
         <source>Volume slider</source>
-        <translation type="unfinished"></translation>
+        <translation>PosuvnÃ­k hlasitosti</translation>
     </message>
     <message>
         <location filename="../toolbareditor.cpp" line="243"/>
         <source>Display time</source>
-        <translation type="unfinished"></translation>
+        <translation>ZobrazenÃ­ Äasu</translation>
     </message>
     <message>
         <location filename="../toolbareditor.cpp" line="245"/>
         <source>3 in 1 rewind</source>
-        <translation type="unfinished"></translation>
+        <translation>3 na 1 zpÄt</translation>
     </message>
     <message>
         <location filename="../toolbareditor.cpp" line="247"/>
         <source>3 in 1 forward</source>
-        <translation type="unfinished"></translation>
+        <translation>3 na 1 vpÅed</translation>
     </message>
 </context>
@@ -8188,40 +8188,40 @@
         <location filename="../vdpauproperties.ui" line="13"/>
         <source>VDPAU Properties</source>
-        <translation type="unfinished"></translation>
+        <translation>NastavenÃ­ VDPAU</translation>
     </message>
     <message>
         <location filename="../vdpauproperties.ui" line="19"/>
         <source>Select the vdpau codecs to use. Not all of them may work.</source>
-        <translation type="unfinished"></translation>
+        <translation>Vyberte VDPAU kodeky, kterÃ© se majÃ­ pouÅŸÃ­t. Ne vÅ¡echny musejÃ­ fungovat.</translation>
     </message>
     <message>
         <location filename="../vdpauproperties.ui" line="29"/>
         <source>ffh&amp;264vdpau</source>
-        <translation type="unfinished"></translation>
+        <translation>ffh&amp;264vdpau</translation>
     </message>
     <message>
         <location filename="../vdpauproperties.ui" line="36"/>
         <source>ff&amp;mpeg12vdpau</source>
-        <translation type="unfinished"></translation>
+        <translation>ff&amp;mpeg12vdpau</translation>
     </message>
     <message>
         <location filename="../vdpauproperties.ui" line="43"/>
         <source>ff&amp;wmv3vdpau</source>
-        <translation type="unfinished"></translation>
+        <translation>ff&amp;wmv3vdpau</translation>
     </message>
     <message>
         <location filename="../vdpauproperties.ui" line="50"/>
         <source>ff&amp;vc1vdpau</source>
-        <translation type="unfinished"></translation>
+        <translation>ff&amp;vc1vdpau</translation>
     </message>
     <message>
         <location filename="../vdpauproperties.ui" line="57"/>
         <source>ffodiv&amp;xvdpau</source>
-        <translation type="unfinished"></translation>
+        <translation>ffodiv&amp;xvdpau</translation>
     </message>
     <message>
         <location filename="../vdpauproperties.ui" line="71"/>
         <source>&amp;Disable software video filters</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;ZakÃ¡zat softwareovÃ© video filtry</translation>
     </message>
 </context>
Index: /smplayer/vendor/current/src/translations/smplayer_eu.ts
===================================================================
--- /smplayer/vendor/current/src/translations/smplayer_eu.ts	(revision 132)
+++ /smplayer/vendor/current/src/translations/smplayer_eu.ts	(revision 133)
@@ -567,5 +567,5 @@
         <location filename="../basegui.cpp" line="1397"/>
         <source>&amp;URL...</source>
-        <translation>&amp;URL-a...</translation>
+        <translation>UR&amp;L-a...</translation>
     </message>
     <message>
@@ -708,5 +708,5 @@
         <location filename="../basegui.cpp" line="1690"/>
         <source>F&amp;ilters</source>
-        <translation>I&amp;ragazkiak</translation>
+        <translation>I&amp;ragazkiak </translation>
     </message>
     <message>
@@ -723,5 +723,5 @@
         <location filename="../basegui.cpp" line="1696"/>
         <source>S&amp;tay on top</source>
-        <translation>E&amp;duki goian</translation>
+        <translation>E&amp;duki gainean</translation>
     </message>
     <message>
@@ -738,5 +738,5 @@
         <location filename="../basegui.cpp" line="1756"/>
         <source>&amp;Filters</source>
-        <translation>I&amp;ragazkiak</translation>
+        <translation>&amp;Iragazkiak</translation>
     </message>
     <message>
@@ -808,5 +808,5 @@
         <location filename="../basegui.cpp" line="1517"/>
         <source>&amp;Load...</source>
-        <translation>&amp;Gertatu...</translation>
+        <translation>Gertatu&amp;...</translation>
     </message>
     <message>
@@ -858,10 +858,10 @@
         <location filename="../basegui.cpp" line="1809"/>
         <source>&amp;OSD</source>
-        <translation>&amp;OSD</translation>
+        <translation>&amp;IGE (Ikusleiho Gaineko Erakuspena)</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1813"/>
         <source>&amp;View logs</source>
-        <translation>&amp;Ikusi oharrak</translation>
+        <translation>Ik&amp;usi oharrak</translation>
     </message>
     <message>
@@ -1075,5 +1075,5 @@
         <location filename="../basegui.cpp" line="1590"/>
         <source>OSD - Next level</source>
-        <translation>OSD - Hurrengo maila</translation>
+        <translation>IGE - Hurrengo maila</translation>
     </message>
     <message>
@@ -1316,10 +1316,10 @@
         <location filename="../basegui.cpp" line="1562"/>
         <source>&amp;Command line options</source>
-        <translation>&amp;Komando lerroko aukerak</translation>
+        <translation>Agindu lerroko au&amp;kerak</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="3677"/>
         <source>SMPlayer command line options</source>
-        <translation>SMPlayer-en komando lerroko aukerak</translation>
+        <translation>SMPlayer-en agindu lerroko aukerak</translation>
     </message>
     <message>
@@ -1528,5 +1528,5 @@
         <location filename="../basegui.cpp" line="1467"/>
         <source>Pre&amp;view...</source>
-        <translation>Aurrekoa&amp;...</translation>
+        <translation>Aurr&amp;eikuspena...</translation>
     </message>
     <message>
@@ -1628,5 +1628,5 @@
         <location filename="../basegui.cpp" line="1746"/>
         <source>Toggle stay on top</source>
-        <translation>Aldatu eduki goianra</translation>
+        <translation>Aldatu eduki gainean-ra</translation>
     </message>
     <message>
@@ -1704,5 +1704,5 @@
         <location filename="../basegui.cpp" line="1613"/>
         <source>Show filename on OSD</source>
-        <translation>Erakutsi agirizena OSD-an</translation>
+        <translation>Erakutsi agirizena IGE-an</translation>
     </message>
     <message>
@@ -1802,5 +1802,5 @@
         <location filename="../baseguiplus.cpp" line="208"/>
         <source>&amp;Quit</source>
-        <translation>A&amp;maitu</translation>
+        <translation>&amp;Utzi</translation>
     </message>
     <message>
@@ -1953,5 +1953,5 @@
         <location filename="../defaultgui.cpp" line="480"/>
         <source>Welcome to SMPlayer</source>
-        <translation>Ongi etorri SMPlayerrera</translation>
+        <translation>Ongi etorri SM Irakurgailura</translation>
     </message>
     <message>
@@ -2283,5 +2283,5 @@
         <translation>Bideo iragazki gehigarriak ere bidali ahal dizkiozu.
 Bereizi itzazu &quot;,&quot; bidez. Ez erabili zuriunerik!
-Adibidez: scale=512:-2.eq2=1.1</translation>
+Adibidez: scale=512:-2,eq2=1.1</translation>
     </message>
     <message>
@@ -4468,5 +4468,5 @@
         <location filename="../prefadvanced.cpp" line="468"/>
         <source>Here you can add video filters for MPlayer. Write them separated by commas. Don&apos;t use spaces!</source>
-        <translation>Hemen MPlayerrentzako bideo iragazkiak gehitu ditzakezu. Idatzi itzazu kakotxaz banandute. Ez erabili tarterik!</translation>
+        <translation>Hemen MPlayerrentzako bideo iragazkiak gehitu ditzakezu. Idatzi itzazu kakotxaz bananduta. Ez erabili tarterik!</translation>
     </message>
     <message>
@@ -4478,5 +4478,5 @@
         <location filename="../prefadvanced.cpp" line="472"/>
         <source>Here you can add audio filters for MPlayer. Write them separated by commas. Don&apos;t use spaces!</source>
-        <translation>Hemen MPlayerrentzako audio iragazkiak gehitu ditzakezu. Idatzi itzazu kakotxaz banandute. Ez erabili tarterik!</translation>
+        <translation>Hemen MPlayerrentzako audio iragazkiak gehitu ditzakezu. Idatzi itzazu kakotxaz bananduta. Ez erabili tarterik!</translation>
     </message>
     <message>
@@ -4553,5 +4553,5 @@
         <location filename="../prefadvanced.cpp" line="518"/>
         <source>This option allows to filter the SMPlayer messages that will be stored in the log. Here you can write any regular expression.&lt;br&gt;For instance: &lt;i&gt;^Core::.*&lt;/i&gt; will display only the lines starting with &lt;i&gt;Core::&lt;/i&gt;</source>
-        <translation>Aukera honek ahalbidetzen du iragaztea oharren gordeko diren SMPlayerren mezuak. Hemen edozein adierazpen arrunt idatzi dezakezu.&lt;br&gt;Eskabidea: &lt;i&gt;^Core::.*&lt;/i&gt; honela hitz horrekin hasten diren lerroak bakarrik erakutsiko ditu &lt;i&gt;Core::&lt;/i&gt;</translation>
+        <translation>Aukera honek ahalbidetzen du iragaztea oharrean gordeko diren SMPlayerren mezuak. Hemen edozein adierazpen arrunt idatzi dezakezu.&lt;br&gt;Eskabidea: &lt;i&gt;^Core::.*&lt;/i&gt; honela hitz horrekin hasten diren lerroak bakarrik erakutsiko ditu &lt;i&gt;Core::&lt;/i&gt;</translation>
     </message>
     <message>
@@ -4623,5 +4623,5 @@
         <location filename="../prefadvanced.cpp" line="494"/>
         <source>If this option is checked, the SMPlayer log wil be recorded to %1</source>
-        <translation>Aukera hau hautatua bada, SMPlayer oharr hemen grabatuko da: %1</translation>
+        <translation>Aukera hau hautatua bada, SMPlayer oharra hemen grabatuko da: %1</translation>
     </message>
     <message>
@@ -4671,5 +4671,5 @@
         <location filename="../prefassociations.cpp" line="225"/>
         <source>Check all file types in the list</source>
-        <translation>Egiaztatu zerrendako agiri mota guztiak</translation>
+        <translation>Hautatu zerrendako agiri mota guztiak</translation>
     </message>
     <message>
@@ -4706,5 +4706,5 @@
         <location filename="../prefassociations.cpp" line="231"/>
         <source>Check the media file extensions you would like SMPlayer to handle. When you click Apply, the checked files will be associated with SMPlayer. If you uncheck a media type, the file association will be restored.</source>
-        <translation>SMPlayerrek kudeatzea nahi duzun agiri hedapenak egiaztatu. Ezarri sakatzean egiaztatuko agiriak SMPlayerrekin lotuko dira. Multimedia agiri bat desmarkatuaz agiri lotura berrezarriko da.</translation>
+        <translation>SMPlayerrek kudeatzea nahi duzun agiri hedapenak hautatu. Ezarri sakatzean hautatutako agiriak SMPlayerrekin lotuko dira. Multimedia agiri bat deshautatuz agiri lotura leheneratuko da.</translation>
     </message>
     <message>
@@ -4897,5 +4897,5 @@
         <location filename="../prefgeneral.cpp" line="924"/>
         <source>You can check this option if video equalizer is not supported by your graphic card or the selected video output driver.&lt;br&gt;&lt;b&gt;Note:&lt;/b&gt; this option can be incompatible with some video output drivers.</source>
-        <translation>Aukera hau hautatu dezakezu zure txartel grafikoak edo hautatutako bideo kontrolatzaileak ez badu bideo ekualizagailua onartzen.&lt;br&gt;&lt;b&gt;Oharra:&lt;/b&gt; aukera hau zenbait bideo irteera gidagailuarekin bateraezina izan daiteke.</translation>
+        <translation>Aukera hau hautatu dezakezu zure txartel grafikoak edo hautatutako bideo irteera gidagailuak ez badu bideo ekualizagailua onartzen.&lt;br&gt;&lt;b&gt;Oharra:&lt;/b&gt; aukera hau zenbait bideo irteera gidagailuarekin bateraezina izan daiteke.</translation>
     </message>
     <message>
@@ -4992,5 +4992,5 @@
         <location filename="../prefgeneral.cpp" line="935"/>
         <source>Double buffering fixes flicker by storing two frames in memory, and displaying one while decoding another. If disabled it can affect OSD negatively, but often removes OSD flickering.</source>
-        <translation>Buferreratze bikoitzak dirdir arazoak konpontzen ditu oroimenean bi frame gorde eta bat dekodetzen den bitartean bestea azaltzen. Ezgaituz gero OSD-an okerra eragin dezake, baina hala ere OSD dirdira konpontzen du.</translation>
+        <translation>Buferreratze bikoitzak dirdir arazoak konpontzen ditu oroimenean bi frame gorde eta bat dekodetzen den bitartean bestea azaltzen. Ezgaituz gero IGE-an okerra eragin dezake, baina hala ere IGE-ko dirdira konpontzen du.</translation>
     </message>
     <message>
@@ -5132,5 +5132,5 @@
         <location filename="../prefgeneral.cpp" line="132"/>
         <source>Here you can type your preferred language for the audio and subtitle streams. When a media with multiple audio or subtitle streams is found, SMPlayer will try to use your preferred language. This only will work with media that offer info about the language of audio and subtitle streams, like DVDs or mkv files.&lt;br&gt;These fields accept regular expressions. Example: &lt;b&gt;es|esp|spa&lt;/b&gt; will select the track if it matches with &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; or &lt;i&gt;spa&lt;/i&gt;.</source>
-        <translation>Hemen audio eta azpidatzi jarioentzat hobetsiriko hizkuntza zehaztu dezakezu. Azpidatzi edo audio jario anitz dituen multimedia bat aurkitzean, smplayer hobetsiriko hizkuntza erabiltzen saiatuko da.&lt;br&gt;Honek, DVD-ak edo mkv agiriak bezala,  azpidatzi eta audio jarioei buruzko argibideak eskeintzen dituzten multimediekin jarduten du.&lt;br&gt;Eremu honek adierazpen arruntak onartzen ditu. Adibidez &lt;b&gt;eu|eus|baq&lt;/b&gt; erabiliaz &lt;i&gt;eu&lt;/i&gt;, &lt;i&gt;eus&lt;/i&gt; edo &lt;i&gt;baq&lt;/i&gt;-rekin parekatzen den jarioa erabiliko da.</translation>
+        <translation>Hemen audio eta azpidatzi jarioentzat hobetsiriko hizkuntza zehaztu dezakezu. Azpidatzi edo audio jario anitz dituen multimedia bat aurkitzean, smplayer hobetsiriko hizkuntza erabiltzen saiatuko da.&lt;br&gt;Honek, DVD-ak edo mkv agiriak bezala,  azpidatzi eta audio jarioei buruzko argibideak eskaintzen dituzten multimediekin jarduten du.&lt;br&gt;Eremu honek adierazpen arruntak onartzen ditu. Adibidez &lt;b&gt;eu|eus|baq&lt;/b&gt; erabiliaz &lt;i&gt;eu&lt;/i&gt;, &lt;i&gt;eus&lt;/i&gt; edo &lt;i&gt;baq&lt;/i&gt;-rekin parekatzen den jarioa erabiliko da.</translation>
     </message>
     <message>
@@ -5324,5 +5324,5 @@
         <location filename="../prefgeneral.cpp" line="886"/>
         <source>Select the video output driver. %1 provides the best performance.</source>
-        <translation>Hautatu bideo irteera gigagailua. %1 ematen etekin hoberena.</translation>
+        <translation>Hautatu bideo irteera gigagailua. %1-ek ematen du etekin hoberena.</translation>
     </message>
     <message>
@@ -5344,15 +5344,15 @@
         <location filename="../prefgeneral.cpp" line="972"/>
         <source>Check this option to disable the screensaver while playing.&lt;br&gt;The screensaver will enabled again when play finishes.</source>
-        <translation>Hautatu aukera hau ikusleiho-babeslea ezgaitzeko irakurketan zehar. &lt;br&gt;Ikusleihobabeslea berriro gaituko da irakurketa amaitzean.</translation>
+        <translation>Hautatu aukera hau ikusleiho-babeslea ezgaitzeko irakurketan zehar. &lt;br&gt;Ikusleiho-babeslea berriro gaituko da irakurketa amaitzean.</translation>
     </message>
     <message>
         <location filename="../prefgeneral.cpp" line="1053"/>
         <source>Here you can type your preferred language for the audio streams. When a media with multiple audio streams is found, SMPlayer will try to use your preferred language.&lt;br&gt;This only will work with media that offer info about the language of the audio streams, like DVDs or mkv files.&lt;br&gt;This field accepts regular expressions. Example: &lt;b&gt;es|esp|spa&lt;/b&gt; will select the audio track if it matches with &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; or &lt;i&gt;spa&lt;/i&gt;.</source>
-        <translation>Hemen azpidatzien jariorako hizkuntza hobetsia idatzi dezakezu. Azpidatzi jario anitz dituen multimedia bat aurkitzen denean, SMPlayer saiatuko da erabiltzen zuk hobetsitako hizkuntza. &lt;br&gt;Honek bakarrik lan egingo du azpidatzi jarioaren argibideak ematen dituen multimediekin, DVD-ak edo mkv agiriak adibidez.&lt;br&gt;Eremu honek adierazpen arruntak onartzen ditu. Adibidez: &lt;b&gt;es|esp|spa&lt;/b&gt;idatziz gero &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; edo &lt;i&gt;spa&lt;/i&gt;-rekin bat datorren azpidatzi jarioa hautatuko du.</translation>
+        <translation>Hemen azpidatzien jariorako hizkuntza hobetsia idatzi dezakezu. Azpidatzi jario anitz dituen multimedia bat aurkitzen denean, SMPlayer saiatuko da erabiltzen zuk hobetsitako hizkuntza. &lt;br&gt;Honek bakarrik lan egingo du azpidatzi jarioaren argibideak ematen dituzten multimediekin, DVD-ak edo mkv agiriak adibidez.&lt;br&gt;Eremu honek adierazpen arruntak onartzen ditu. Adibidez: &lt;b&gt;eu|eus|baq&lt;/b&gt; idatziz gero &lt;i&gt;eu&lt;/i&gt;, &lt;i&gt;eus&lt;/i&gt; edo &lt;i&gt;baq&lt;/i&gt;-rekin bat datorren azpidatzi jarioa hautatuko du.</translation>
     </message>
     <message>
         <location filename="../prefgeneral.cpp" line="1063"/>
         <source>Here you can type your preferred language for the subtitle stream. When a media with multiple subtitle streams is found, SMPlayer will try to use your preferred language.&lt;br&gt;This only will work with media that offer info about the language of the subtitle streams, like DVDs or mkv files.&lt;br&gt;This field accepts regular expressions. Example: &lt;b&gt;es|esp|spa&lt;/b&gt; will select the subtitle stream if it matches with &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; or &lt;i&gt;spa&lt;/i&gt;.</source>
-        <translation>Hemen azpidatzien jariorako hizkuntza hobetsia idatzi dezakezu. Azpidatzi jario anitz dituen multimedia bat aurkitzen denean, SMPlayer saiatuko da erabiltzen zuk hobetsitako hizkuntza. &lt;br&gt;Honek bakarrik lan egingo du azpidatzi jarioaren argibideak ematen dituen multimediekin, DVD-ak edo mkv agiriak adibidez.&lt;br&gt;Eremu honek adierazpen arruntak onartzen ditu. Adibidez: &lt;b&gt;es|esp|spa&lt;/b&gt;idatziz gero &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; edo &lt;i&gt;spa&lt;/i&gt;-rekin bat datorren azpidatzi jarioa hautatuko du.</translation>
+        <translation>Hemen azpidatzien jariorako hizkuntza hobetsia idatzi dezakezu. Azpidatzi jario anitz dituen multimedia bat aurkitzen denean, SMPlayer saiatuko da erabiltzen zuk hobetsitako hizkuntza. &lt;br&gt;Honek bakarrik lan egingo du azpidatzi jarioaren argibideak ematen dituzten multimediekin, DVD-ak edo mkv agiriak adibidez.&lt;br&gt;Eremu honek adierazpen arruntak onartzen ditu. Adibidez: &lt;b&gt;eu|eus|baq&lt;/b&gt; idatziz gero &lt;i&gt;eu&lt;/i&gt;, &lt;i&gt;eus&lt;/i&gt; edo &lt;i&gt;baq&lt;/i&gt;-rekin bat datorren azpidatzi jarioa hautatuko du.</translation>
     </message>
     <message>
@@ -5424,10 +5424,10 @@
         <location filename="../prefgeneral.cpp" line="930"/>
         <source>If checked, turns on direct rendering (not supported by all codecs and video outputs)&lt;br&gt;&lt;b&gt;Warning:&lt;/b&gt; May cause OSD/SUB corruption!</source>
-        <translation>Hautatuta badago, zuzeneko aurkezpenera itzultzen da (ez dago sostengaturik kodek eta bideo irteera guztietan) &lt;br&gt;&lt;b&gt;Kontuz:&lt;/b&gt; Eragin dezake OSD/SUB-ren hondatzea!</translation>
+        <translation>Hautatuta badago, zuzeneko aurkezpenera itzultzen da (ez dago sostengaturik kodek eta bideo irteera guztietan) &lt;br&gt;&lt;b&gt;Kontuz:&lt;/b&gt; IGE/SUB-ren hondatzea eragin dezake!</translation>
     </message>
     <message>
         <location filename="../prefgeneral.cpp" line="1009"/>
         <source>Requests the number of playback channels. MPlayer asks the decoder to decode the audio into as many channels as specified. Then it is up to the decoder to fulfill the requirement. This is usually only important when playing videos with AC3 audio (like DVDs). In that case liba52 does the decoding by default and correctly downmixes the audio into the requested number of channels. &lt;b&gt;Note&lt;/b&gt;: This option is honored by codecs (AC3 only), filters (surround) and audio output drivers (OSS at least).</source>
-        <translation>Galdetzen du irakurketa bide zenbatekoa. MPlayerrek galdetzen dio dekoatzaileari audioa adierazitako haina bideetan dekodeatzeko. Orduan gertu dago dekodeaketa eskabidea betetzeko. Hau garrantzitsua da bakarik AC3 audioa duten bideoak irakurtzerakoan (DVD-ak adibidez). Honelakoetan liba52-k egiten du dekodeaketa eta audioa behar bezala nahasten du eskatutako audio bide zenbatekoan. &lt;b&gt;Oharra&lt;/b&gt;: Aukera hau eskertzen dute kodek-ek (AC3 bakarrik), iragazkiek (ingurusoinua) eta audio irteera gidagailuak (OSS-k gutxienez).</translation>
+        <translation>Galdetzen du irakurketa bide zenbatekoa. MPlayerrek galdetzen dio dekodeatzaileari audioa adierazitako haina bideetan dekodeatzeko. Orduan gertu dago dekodeaketa eskabidea betetzeko. Hau garrantzitsua da bakarik AC3 audioa duten bideoak irakurtzerakoan (DVD-ak adibidez). Honelakoetan liba52-k egiten du dekodeaketa eta audioa behar bezala nahasten du eskatutako audio bide zenbatekoan. &lt;b&gt;Oharra&lt;/b&gt;: Aukera hau eskertzen dute kodek-ek (AC3 bakarrik), iragazkiek (ingurusoinua) eta audio irteera gidagailuak (OSS-k gutxienez).</translation>
     </message>
     <message>
@@ -5494,15 +5494,15 @@
         <location filename="../prefgeneral.cpp" line="959"/>
         <source>This option switches the screensaver off just before starting to play a file and switches it on when playback finishes. If this option is enabled, the screensaver won&apos;t appear even if playing audio files or when a file is paused.</source>
-        <translation>Aukera honek aldatzen du ikusleiho-babeslea ezgaitura agiria irakurketa hastera doanean eta birgaitu egiten du irakurketa amaitutakoan. Aukera hau gaiturik badago, ikusleihobabeslea ez da agertuko audio agiriak irakurtzerakoan edo agiria pausatuta dagoenean.</translation>
+        <translation>Aukera honek aldatzen du ikusleiho-babeslea ezgaitura agiria irakurketa hastera doanean eta birgaitu egiten du irakurketa amaitutakoan. Aukera hau gaiturik badago, ikusleiho-babeslea ez da agertuko audio agiriak irakurtzerakoan edo agiria pausatuta dagoenean.</translation>
     </message>
     <message>
         <location filename="../prefgeneral.cpp" line="964"/>
         <source>Avoid screensaver</source>
-        <translation>Sahiestu ikusleiho-babeslea</translation>
+        <translation>Saihestu ikusleiho-babeslea</translation>
     </message>
     <message>
         <location filename="../prefgeneral.cpp" line="965"/>
         <source>When this option is checked, SMPlayer will try to prevent the screensaver to be shown when playing a video file. The screensaver will be allowed to be shown if playing an audio file or in pause mode. This option only works if the SMPlayer window is in the foreground.</source>
-        <translation>Aukera hau hautatu dagoenean, SMPlayer saiatuko da ikusleiho-babeslea ez erakusten bideo agiri bat irakurtzen ari denean. Ikusleihobabeslea ahalbidetuko da audio agiri bat irakurtzerakoan edo pausatuta moduan. Aukera honek lan egiten du baldin eta SMPlayer leihoa lehen planoan badago.</translation>
+        <translation>Aukera hau hautatu dagoenean, SMPlayer saiatuko da ikusleiho-babeslea ez erakusten bideo agiri bat irakurtzen ari denean. Ikusleiho-babeslea ahalbidetuko da audio agiri bat irakurtzerakoan edo pausatuta moduan. Aukera honek lan egiten du baldin eta SMPlayer leihoa lehen planoan badago.</translation>
     </message>
     <message>
@@ -5519,5 +5519,5 @@
         <location filename="../prefgeneral.ui" line="537"/>
         <source>Avoid &amp;screensaver</source>
-        <translation>Sahiestu ikusleiho&amp;-babeslea</translation>
+        <translation>Saihestu ikusleiho&amp;-babeslea</translation>
     </message>
     <message>
@@ -5667,5 +5667,5 @@
         <location filename="../prefinput.ui" line="86"/>
         <source>Here you can change any key shortcut. To do it double click or press enter over a shortcut cell. Optionally you can also save the list to share it with other people or load it in another computer.</source>
-        <translation>Hemen edozein lastertekla aldatu dezakezu. Horretarako klik bikoitza egin edo sartu sakatu lastertekla gelaxka batean. Aukeran zerrenda gorde dezakezu beste jendearekin elkarbanatu edo beste ordenagailu batean gertatzeko.</translation>
+        <translation>Hemen edozein lastertekla aldatu dezakezu. Horretarako klik bikoitza egin edo sakatu sartu lastertekla gelaxka batean. Aukeran zerrenda gorde dezakezu beste jendearekin elkarbanatu edo beste ordenagailu batean gertatzeko.</translation>
     </message>
     <message>
@@ -5697,5 +5697,5 @@
         <location filename="../prefinput.cpp" line="310"/>
         <source>This table allows you to change the key shortcuts of most available actions. Double click or press enter on a item, or press the &lt;b&gt;Change shortcut&lt;/b&gt; button to enter in the &lt;i&gt;Modify shortcut&lt;/i&gt; dialog. There are two ways to change a shortcut: if the &lt;b&gt;Capture&lt;/b&gt; button is on then just press the new key or combination of keys that you want to assign for the action (unfortunately this doesn&apos;t work for all keys). If the &lt;b&gt;Capture&lt;/b&gt; button is off then you could enter the full name of the key.</source>
-        <translation>Taula honek ekintza arruntenentzat lasterteklak aldatzeko aukera ematen dizu. Sartu sakatu edo klik bikoitza egin gai batean edo sakatu &lt;b&gt;Aldatu lastermarka&lt;/b&gt; botoia sakatu &lt;i&gt;Eraldatu lastermarka&lt;/i&gt; leihoan. Bi modu daude lasterteklak aldatzeko: &lt;b&gt;Harpena&lt;/b&gt; botoia gaiturik badago, ezarri nahi duzun tekla konbinazio berria sakatu (zoritxarrez honek ez du tekla guztiekin jarduten). &lt;b&gt;Harpena&lt;/b&gt; botoia ezgaiturik badago, teklaren izen osoa sartu behar duzu.</translation>
+        <translation>Taula honek ekintza arruntenentzat lasterteklak aldatzeko aukera ematen dizu. Sakatu sartu edo klik bikoitza egin gai batean edo sakatu &lt;b&gt;Aldatu lastermarka&lt;/b&gt; botoia &lt;i&gt;Eraldatu lastermarka&lt;/i&gt; leihoan sartzeko. Bi modu daude lasterteklak aldatzeko: &lt;b&gt;Harpena&lt;/b&gt; botoia gaiturik badago, ezarri nahi duzun tekla konbinazio berria sakatu (zoritxarrez honek ez du tekla guztiekin jarduten). &lt;b&gt;Harpena&lt;/b&gt; botoia ezgaiturik badago, teklaren izen osoa sartu behar duzu.</translation>
     </message>
     <message>
@@ -5887,5 +5887,5 @@
         <location filename="../prefinput.cpp" line="74"/>
         <source>OSD - Next level</source>
-        <translation>OSD - Hurrengo maila</translation>
+        <translation>IGE - Hurrengo maila</translation>
     </message>
     <message>
@@ -5942,15 +5942,15 @@
         <location filename="../prefinput.cpp" line="70"/>
         <source>Always on top</source>
-        <translation>Betik goian</translation>
+        <translation>Betik gainean</translation>
     </message>
     <message>
         <location filename="../prefinput.cpp" line="71"/>
         <source>Never on top</source>
-        <translation>Inoiz ez goian</translation>
+        <translation>Inoiz ez gainean</translation>
     </message>
     <message>
         <location filename="../prefinput.cpp" line="72"/>
         <source>On top while playing</source>
-        <translation>Goian irakurketan</translation>
+        <translation>Gainean irakurketan</translation>
     </message>
     <message>
@@ -6160,5 +6160,5 @@
         <location filename="../prefinterface.ui" line="218"/>
         <source>Ico&amp;n set:</source>
-        <translation>Iko&amp;no ezarpenak:</translation>
+        <translation>Ikur ezarpe&amp;nak:</translation>
     </message>
     <message>
@@ -6175,5 +6175,5 @@
         <location filename="../prefinterface.ui" line="66"/>
         <source>Auto&amp;resize:</source>
-        <translation>Be&amp;rez-irneurriratu:</translation>
+        <translation>Be&amp;rez-birneurriratu:</translation>
     </message>
     <message>
@@ -6370,5 +6370,5 @@
         <location filename="../prefinterface.cpp" line="545"/>
         <source>Select the GUI you prefer for the application. Currently there are two available: Default GUI and Mini GUI.&lt;br&gt;The &lt;b&gt;Default GUI&lt;/b&gt; provides the traditional GUI, with the toolbar and control bar. The &lt;b&gt;Mini GUI&lt;/b&gt; provides a more simple GUI, without toolbar and a control bar with few buttons.&lt;br&gt;&lt;b&gt;Note:&lt;/b&gt; this option will take effect the next time you run SMPlayer.</source>
-        <translation>Hautatu aplikaziorako nahiago duzun EIG. Arrunt bi daude eskuragarri. Berezko GUI-a eta Mini GUI-a. &lt;br&gt;Berezko &lt;b&gt;GUI-ak&lt;/b&gt; GUI tradizionala eskaintzen du, tresna-barrarekin eta aginte-barrarekin. &lt;b&gt;Mini GUI-ak&lt;/b&gt; GUI arruntago bat eskaintzen du, tresna-barra gabe eta botoi gutxi batzuko aginte-barrarekin. &lt;br&gt;&lt;b&gt;Oharra:&lt;/b&gt; aukera honek SMPlayer abiarazten duzun hurrengoan izango du eragina.</translation>
+        <translation>Hautatu aplikaziorako nahiago duzun EIG. Arrunt bi daude eskuragarri. Berezko EIG-a eta EIG Txikia. &lt;br&gt;Berezko &lt;b&gt;EIG-k&lt;/b&gt; EIG tradizionala eskaintzen du, tresna-barrarekin eta aginte-barrarekin. &lt;b&gt;EIG Txikiak&lt;/b&gt; EIG arruntago bat eskaintzen du, tresna-barra gabe eta botoi gutxi batzuko aginte-barrarekin. &lt;br&gt;&lt;b&gt;Oharra:&lt;/b&gt; aukera honek SMPlayer abiarazten duzun hurrengoan izango du eragina.</translation>
     </message>
     <message>
@@ -6658,5 +6658,5 @@
         <location filename="../prefperformance.cpp" line="301"/>
         <source>Skip loop filter</source>
-        <translation>Ahaztu begizta iragazkia</translation>
+        <translation>Jauzi bigizta iragazkia</translation>
     </message>
     <message>
@@ -6738,10 +6738,10 @@
         <location filename="../prefperformance.ui" line="249"/>
         <source>Loop &amp;filter</source>
-        <translation>Begizta i&amp;ragazkia</translation>
+        <translation>Bigizta i&amp;ragazkia</translation>
     </message>
     <message>
         <location filename="../prefperformance.cpp" line="302"/>
         <source>This option allows to skips the loop filter (AKA deblocking) during H.264 decoding. Since the filtered frame is supposed to be used as reference for decoding dependent frames this has a worse effect on quality than not doing deblocking on e.g. MPEG-2 video. But at least for high bitrate HDTV this provides a big speedup with no visible quality loss.</source>
-        <translation>Honek ahalbidetzen du jauzi egitea begizta iragazkia (AKA deblokeaketa) H.264 dekodeaketan zehar. Iragazkiriko framea menpeko frameen dekodeaketarako xehetasun bezala erabili dela suposatzen den unetik honek deblokeaketa ez egitea baino eragin txarragoa du, adib. MPEG-2 bideoan. Baina gutxienez bitneurri handiko HDTV-rako honek bizkortasun handia ematen du kalitate galera ohargarririk gabe.</translation>
+        <translation>Honek ahalbidetzen du jauzi egitea bigizta iragazkia (AKA deblokeaketa) H.264 dekodeaketan zehar. Iragazkiriko framea menpeko frameen dekodeaketarako xehetasun bezala erabili dela suposatzen den unetik honek deblokeaketa ez egitea baino eragin txarragoa du, adib. MPEG-2 bideoan. Baina gutxienez bitneurri handiko HDTV-rako honek bizkortasun handia ematen du kalitate galera ohargarririk gabe.</translation>
     </message>
     <message>
@@ -6753,15 +6753,15 @@
         <location filename="../prefperformance.cpp" line="310"/>
         <source>&lt;b&gt;Enabled&lt;/b&gt;: the loop filter is not skipped</source>
-        <translation>&lt;b&gt;Gaiturik&lt;/b&gt;: begizta iragazkia ez da baztertuko</translation>
+        <translation>&lt;b&gt;Gaiturik&lt;/b&gt;: bigizta iragazkia ez da baztertuko</translation>
     </message>
     <message>
         <location filename="../prefperformance.cpp" line="311"/>
         <source>&lt;b&gt;Skip (always)&lt;/b&gt;: the loop filter is skipped no matter the resolution of the video</source>
-        <translation>&lt;b&gt;Jauzi (betik)&lt;/b&gt;: begizta iragazkia jauzi egingo da bideo bereizmena begiratu gabe</translation>
+        <translation>&lt;b&gt;Jauzi (betik)&lt;/b&gt;: bigizta iragazkia jauzi egingo da bideo bereizmena begiratu gabe</translation>
     </message>
     <message>
         <location filename="../prefperformance.cpp" line="313"/>
         <source>&lt;b&gt;Skip only on HD videos&lt;/b&gt;: the loop filter will be skipped only on videos which height is %1 or greater.</source>
-        <translation>&lt;b&gt;Jauzi HD bideoetan bakarrik&lt;/b&gt;: begizta iragazkiak %1 edo handiagoak diren bideoetan bakarrik jauziko da.</translation>
+        <translation>&lt;b&gt;Jauzi HD bideoetan bakarrik&lt;/b&gt;: bigizta iragazkiak %1 edo handiagoak diren bideoetan bakarrik jauziko da.</translation>
     </message>
     <message>
@@ -6808,15 +6808,15 @@
         <location filename="../prefperformance.cpp" line="295"/>
         <source>Sets the number of threads to use for decoding. Only for MPEG-1/2 and H.264</source>
-        <translation>Ezartzen du dekodeaketarako gai zenbatekoa. MPEG-1/2 eta H.264 bakarrik</translation>
+        <translation>Ezartzen du dekodeaketarako hari zenbatekoa. MPEG-1/2 eta H.264 bakarrik</translation>
     </message>
     <message>
         <location filename="../prefperformance.ui" line="188"/>
         <source>&amp;Threads for decoding (MPEG-1/2 and H.264 only):</source>
-        <translation>&amp;Dekodeaketa gaiak (MPEG-1/2 and H.264 bakarrik):</translation>
+        <translation>&amp;Dekodeaketa hariak (MPEG-1/2 eta H.264 bakarrik):</translation>
     </message>
     <message>
         <location filename="../prefperformance.cpp" line="282"/>
         <source>Set process priority for mplayer according to the predefined priorities available under Windows.&lt;br&gt;&lt;b&gt;Warning:&lt;/b&gt; Using realtime priority can cause system lockup.</source>
-        <translation>Garapen lehentasuna ezartzen du mplayerrentzat Windowsekin eskuragarri diren lehentasun aurre-zehazpenekin. &lt;br&gt;&lt;b&gt;Kontuz:&lt;/b&gt; Egizkodenbora lehentasuna erabiliz sistemaren istea eragin dezake.</translation>
+        <translation>Garapen lehentasuna ezartzen du mplayerrentzat Windowsekin eskuragarri diren lehentasun aurre-zehazpenekin. &lt;br&gt;&lt;b&gt;Kontuz:&lt;/b&gt; Egizko denbora lehentasuna erabiliz sistemaren istea eragin dezake.</translation>
     </message>
     <message>
@@ -7009,5 +7009,5 @@
         <location filename="../prefsubtitles.ui" line="388"/>
         <source>Select the font which will be used for subtitles (and OSD):</source>
-        <translation>Hautatu azpidatzietan (eta OSD-en) erabiliko den hizki mota:</translation>
+        <translation>Hautatu azpidatzietan (eta IGE-an) erabiliko den hizki mota:</translation>
     </message>
     <message>
@@ -7114,5 +7114,5 @@
         <location filename="../prefsubtitles.cpp" line="475"/>
         <source>Here you can select a system font to be used for the subtitles and OSD. &lt;b&gt;Note:&lt;/b&gt; requires a MPlayer with fontconfig support.</source>
-        <translation>Hemen azpidatzientzako eta OSD-an erabiliko den sistema hizkia hautatu dezakezu. &lt;b&gt;Oharra:&lt;/b&gt; fontconfig duen MPlayerra behar du.</translation>
+        <translation>Hemen azpidatzientzako eta IGE-an erabiliko den sistema hizkia hautatu dezakezu. &lt;b&gt;Oharra:&lt;/b&gt; fontconfig duen MPlayerra behar du.</translation>
     </message>
     <message>
@@ -7264,5 +7264,5 @@
         <location filename="../prefsubtitles.cpp" line="540"/>
         <source>Horizontal alignment</source>
-        <translation>Etzenako lerrokapena</translation>
+        <translation>Etzaneko lerrokapena</translation>
     </message>
     <message>
@@ -7597,5 +7597,5 @@
         <location filename="../prefsubtitles.cpp" line="561"/>
         <source>If this option is checked, the style defined above will be applied to ass subtitles too.</source>
-        <translation>Aukera hau hautatu bada, azpian zehaztutako estiloa ass azpidatziei ere ezarriko zaie.</translation>
+        <translation>Aukera hau hautatu bada, gainean zehaztutako estiloa ass azpidatziei ere ezarriko zaie.</translation>
     </message>
     <message>
@@ -8401,5 +8401,5 @@
         <location filename="../videopreview/videopreviewconfigdialog.cpp" line="49"/>
         <source>Usually the first frames are black, so it&apos;s a good idea to skip some seconds at the beginning of the video. This option allows to specify how many seconds will be skipped.</source>
-        <translation>Arrunt lehen framea beltza da, baina ideia hona da bideoaren hasierako segundu batzuk ahazteko. Aukera honek ahalbidetzen du adieraztea zenbat segundu ahaztuko diren.</translation>
+        <translation>Arrunt lehen framea beltza da, baina ideia hona da bideoaren hasierako segundu batzuk ahazteko. Aukera honek ahalbidetzen du adieraztea zenbat segundu jauziko diren.</translation>
     </message>
     <message>
@@ -8421,5 +8421,5 @@
         <location filename="../videopreview/videopreviewconfigdialog.ui" line="249"/>
         <source>&amp;Extract frames as</source>
-        <translation>&amp;Atera frameak honela</translation>
+        <translation>Atera &amp;frameak honela</translation>
     </message>
     <message>
Index: /smplayer/vendor/current/src/translations/smplayer_hr.ts
===================================================================
--- /smplayer/vendor/current/src/translations/smplayer_hr.ts	(revision 132)
+++ /smplayer/vendor/current/src/translations/smplayer_hr.ts	(revision 133)
@@ -1,5 +1,3 @@
-<?xml version="1.0" encoding="utf-8"?>
-<!DOCTYPE TS>
-<TS version="2.0">
+<!DOCTYPE TS><TS>
 <context>
     <name>About</name>
@@ -1405,17 +1403,17 @@
     <message>
         <source>SMPlayer - MPlayer log</source>
-        <translation type="unfinished"></translation>
+        <translation>SMPlayer - MPlayer log</translation>
     </message>
     <message>
         <source>SMPlayer - SMPlayer log</source>
-        <translation type="unfinished"></translation>
+        <translation>SMPlayer - SMPlayer log</translation>
     </message>
     <message>
         <source>Information</source>
-        <translation type="unfinished">Informacije</translation>
+        <translation>Informacije</translation>
     </message>
     <message>
         <source>You need to restart SMPlayer to use the new GUI.</source>
-        <translation type="unfinished"></translation>
+        <translation>Morate ponovo pokrenuti SMPlayer da bi koristili novo suÄelje.</translation>
     </message>
 </context>
@@ -2061,12 +2059,11 @@
         <translation>Titlovi spremljeni kao %1</translation>
     </message>
-    <message numerus="yes">
+    <message>
         <source>%1 subtitle(s) extracted</source>
-        <translation type="obsolete">
-            <numerusform>%1 titl(ova) otpakirano
+        <translation type="obsolete">%1 titl(ova) otpakirano
         
         
         
-        </numerusform>
+        
         </translation>
     </message>
@@ -2105,14 +2102,13 @@
     <message>
         <source>Portuguese - Brasil</source>
-        <translation type="unfinished"></translation>
+        <translation>Portugalski - Brazil</translation>
     </message>
     <message>
         <source>Error fixing the subtitle lines</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message numerus="yes">
+        <translation>PogreÅ¡ka pri popravljanju linija titlova</translation>
+    </message>
+    <message>
         <source>%n subtitle(s) extracted</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
+        <translation>%n titlova otpakirano
         </translation>
     </message>
@@ -3078,5 +3074,5 @@
         <translation>Marshallese</translation>
     </message>
-    <message utf8="true">
+    <message encoding="UTF-8">
         <source>BokmÃ¥l</source>
         <translation>BokmÃ¥l</translation>
@@ -3166,5 +3162,5 @@
         <translation>Venda</translation>
     </message>
-    <message utf8="true">
+    <message encoding="UTF-8">
         <source>VolapÃŒk</source>
         <translation>VolapÃŒk</translation>
@@ -3180,5 +3176,5 @@
     <message>
         <source>Norwegian Nynorsk</source>
-        <translation type="unfinished"></translation>
+        <translation>NorveÅ¡ki Nynorsk</translation>
     </message>
 </context>
@@ -3266,5 +3262,5 @@
     <message>
         <source>Seek bar</source>
-        <translation type="unfinished"></translation>
+        <translation>KlizaÄ za premotavanje</translation>
     </message>
 </context>
@@ -3733,9 +3729,9 @@
     <message>
         <source>MPlayer</source>
-        <translation type="unfinished"></translation>
+        <translation>MPlayer</translation>
     </message>
     <message>
         <source>SMPlayer</source>
-        <translation type="unfinished"></translation>
+        <translation>SMPlayer</translation>
     </message>
 </context>
@@ -6329,18 +6325,14 @@
         <translation>&apos;medij&apos; je svaka vrsta datoteke koju SMPlayer moÅŸe otvoriti. To moÅŸe biti lokalna datoteka, DVD, internet streaming (npr. mms://...) ili lokalna playlista u .m3u ili .pls formatu.</translation>
     </message>
-    <message numerus="yes">
+    <message>
         <source>%n second(s)</source>
-        <translation type="unfinished">
-            <numerusform>%n sekundi
+        <translation>%n sekundi      
         
-        </numerusform>
         </translation>
     </message>
-    <message numerus="yes">
+    <message>
         <source>%n minute(s)</source>
-        <translation type="unfinished">
-            <numerusform>%n minuta
+        <translation>%n minuta       
         
-        </numerusform>
         </translation>
     </message>
Index: /smplayer/vendor/current/src/translations/smplayer_ru_RU.ts
===================================================================
--- /smplayer/vendor/current/src/translations/smplayer_ru_RU.ts	(revision 132)
+++ /smplayer/vendor/current/src/translations/smplayer_ru_RU.ts	(revision 133)
@@ -2525,5 +2525,5 @@
         <location filename="../findsubtitles/findsubtitleswindow.cpp" line="215"/>
         <source>Portuguese - Brasil</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐŸÑÑÑÐ³Ð°Ð»ÑÑÐºÐžÐ¹ (ÐÑÐ°Ð·ÐžÐ»ÐžÑ)</translation>
     </message>
     <message>
@@ -2540,8 +2540,8 @@
         <location filename="../findsubtitles/findsubtitleswindow.cpp" line="564"/>
         <source>%n subtitle(s) extracted</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
-            <numerusform></numerusform>
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>%n ÑÑÐ±ÑÐžÑÑ ÐžÐ·Ð²Ð»ÐµÑÑÐœ</numerusform>
+            <numerusform>%n ÑÑÐ±ÑÐžÑÑÐ° ÐžÐ·Ð²Ð»ÐµÑÑÐœÑ</numerusform>
+            <numerusform>%n ÑÑÐ±ÑÐžÑÑÐŸÐ² ÐžÐ·Ð²Ð»ÐµÑÐµÐœÐŸ</numerusform>
         </translation>
     </message>
@@ -2549,5 +2549,5 @@
         <location filename="../findsubtitles/findsubtitleswindow.cpp" line="623"/>
         <source>Error fixing the subtitle lines</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÑÐžÐ±ÐºÐ° Ð¿ÑÐž ÐžÑÐ¿ÑÐ°Ð²Ð»ÐµÐœÐžÐž ÑÑÑÐŸÐº ÑÑÐ±ÑÐžÑÑÐŸÐ²</translation>
     </message>
     <message>
@@ -3380,5 +3380,5 @@
         <location filename="../languages.cpp" line="141"/>
         <source>Norwegian Nynorsk</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐŸÑÐ²ÐµÐ¶ÑÐºÐžÐ¹ (ÐÑÐœÐŸÑÐº)</translation>
     </message>
     <message>
Index: /smplayer/vendor/current/src/translations/smplayer_uk_UA.ts
===================================================================
--- /smplayer/vendor/current/src/translations/smplayer_uk_UA.ts	(revision 132)
+++ /smplayer/vendor/current/src/translations/smplayer_uk_UA.ts	(revision 133)
@@ -17,5 +17,5 @@
         <location filename="../about.cpp" line="143"/>
         <source>Spanish</source>
-        <translation type="unfinished">ÐÑÐ¿Ð°ÐœÑÑÐºÐ°</translation>
+        <translation>ÐÑÐ¿Ð°ÐœÑÑÐºÐ°</translation>
     </message>
     <message>
@@ -285,35 +285,35 @@
         <location filename="../about.cpp" line="204"/>
         <source>Croatian</source>
-        <translation type="unfinished">Ð¥ÐŸÑÐ²Ð°ÑÑÑÐºÐ°</translation>
+        <translation>Ð¥ÐŸÑÐ²Ð°ÑÑÑÐºÐ°</translation>
     </message>
     <message>
         <location filename="../about.cpp" line="46"/>
         <source>Using MPlayer2 %1</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐžÐºÐŸÑÐžÑÑÐŸÐ²ÑÑÑÑÑÑ MPlayer2 %1</translation>
     </message>
     <message>
         <location filename="../about.cpp" line="70"/>
         <source>SMPlayer uses the award-winning MPlayer as playback engine. See %1</source>
-        <translation type="unfinished"></translation>
+        <translation>SMPlayer Ð²ÐžÐºÐŸÑÐžÑÑÐŸÐ²ÑÑ Ð·Ð°ÑÐ»ÑÐ¶ÐµÐœÐŸ Ð²ÑÐŽÐŸÐŒÐžÐ¹ MPlayer ÐŽÐ»Ñ Ð²ÑÐŽÑÐ²ÐŸÑÐµÐœÐœÑ. ÐÐžÐ²ÑÑÑÑÑ %1</translation>
     </message>
     <message>
         <location filename="../about.cpp" line="85"/>
         <source>Read the entire license</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð§ÐžÑÐ°ÑÐž Ð¿ÐŸÐ²ÐœÑ Ð»ÑÑÐµÐœÐ·ÑÑ</translation>
     </message>
     <message>
         <location filename="../about.cpp" line="93"/>
         <source>Read a translation</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð§ÐžÑÐ°ÑÐž Ð¿ÐµÑÐµÐºÐ»Ð°ÐŽ</translation>
     </message>
     <message>
         <location filename="../about.cpp" line="105"/>
         <source>Packages for Windows created by %1</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐ°ÐºÐµÑÐž ÐŽÐ»Ñ Windows ÑÑÐ²ÐŸÑÐµÐœÐŸ %1</translation>
     </message>
     <message>
         <location filename="../about.cpp" line="106"/>
         <source>Many other people contributed with patches. See the Changelog for details.</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐ°Ð³Ð°ÑÐŸ Ð»ÑÐŽÐµÐ¹ Ð²ÐœÐµÑÐ»Ðž ÑÐ²ÑÐ¹ Ð²ÐºÐ»Ð°ÐŽ ÑÐ²ÐŸÑÐŒÐž Ð¿Ð°ÑÑÐ°ÐŒÐž. ÐÑÐ»ÑÑ ÐŽÐµÑÐ°Ð»ÑÐœÐŸ Ð¿ÐµÑÐµÐ³Ð»ÑÐœÑÑÐµ Changelog.</translation>
     </message>
 </context>
@@ -1062,10 +1062,10 @@
         <location filename="../basegui.cpp" line="1493"/>
         <source>Debanding (&amp;gradfun)</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐŒÐµÐœÑÐžÑÐž Ð¿ÐŸÐ»ÐŸÑÐ°ÑÑÑÑÑ (&amp;gradfun)</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1550"/>
         <source>&amp;YouTube browser</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐµÑÐµÐ³Ð»ÑÐŽÐ°Ñ &amp;YouTube</translation>
     </message>
     <message>
@@ -1147,10 +1147,10 @@
         <location filename="../basegui.cpp" line="1704"/>
         <source>De&amp;noise</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐœÐžÐ¶ÐµÐœÐœÑ Ñ&amp;ÑÐŒÑÐ²</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1707"/>
         <source>Blur/S&amp;harp</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð ÐŸÐ·ÐŒÐžÑÑÑ/Ð§&amp;ÑÑÐºÑÑÑÑ</translation>
     </message>
     <message>
@@ -1158,5 +1158,5 @@
         <source>&amp;Off</source>
         <comment>denoise menu</comment>
-        <translation type="unfinished">&amp;ÐÐžÐŒÐº</translation>
+        <translation>&amp;ÐÐžÐŒÐºÐœÐµÐœÐŸ</translation>
     </message>
     <message>
@@ -1164,5 +1164,5 @@
         <source>&amp;Normal</source>
         <comment>denoise menu</comment>
-        <translation type="unfinished"></translation>
+        <translation>&amp;ÐÐŸÑÐŒÐ°Ð»ÑÐœÐµ</translation>
     </message>
     <message>
@@ -1170,5 +1170,5 @@
         <source>&amp;Soft</source>
         <comment>denoise menu</comment>
-        <translation type="unfinished"></translation>
+        <translation>&amp;ÐÑÐŸÐ³ÑÐ°ÐŒÐœÐµ</translation>
     </message>
     <message>
@@ -1176,5 +1176,5 @@
         <source>&amp;None</source>
         <comment>unsharp menu</comment>
-        <translation type="unfinished">&amp;ÐÐµÐŒÐ°Ñ</translation>
+        <translation>&amp;ÐÐµÐŒÐ°Ñ</translation>
     </message>
     <message>
@@ -1182,5 +1182,5 @@
         <source>&amp;Blur</source>
         <comment>unsharp menu</comment>
-        <translation type="unfinished"></translation>
+        <translation>&amp;Ð ÐŸÐ·ÐŒÐžÑÑÑ</translation>
     </message>
     <message>
@@ -1188,35 +1188,36 @@
         <source>&amp;Sharpen</source>
         <comment>unsharp menu</comment>
-        <translation type="unfinished"></translation>
+        <translation>&amp;Ð§ÑÑÐºÑÑÑÑ</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1822"/>
         <source>SMPlayer - MPlayer log</source>
-        <translation type="unfinished"></translation>
+        <translation>SMPlayer - Ð¶ÑÑÐœÐ°Ð» mplayer</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1825"/>
         <source>SMPlayer - SMPlayer log</source>
-        <translation type="unfinished"></translation>
+        <translation>SMPlayer - Ð¶ÑÑÐœÐ°Ð»Ðž smplayer</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="2714"/>
         <source>Information</source>
-        <translation type="unfinished">ÐÑÐŽÐŸÐŒÐŸÑÑÑ</translation>
+        <translation>ÐÑÐŽÐŸÐŒÐŸÑÑÑ</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="2715"/>
         <source>You need to restart SMPlayer to use the new GUI.</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐµÐŸÐ±Ñ
+ÑÐŽÐœÐŸ Ð¿ÐµÑÐµÐ·Ð°Ð¿ÑÑÑÐžÑÐž SMPlayer ÐŽÐ»Ñ Ð²ÐžÐºÐŸÑÐžÑÑÐ°ÐœÐœÑ ÐœÐŸÐ²ÐŸÐ³ÐŸ ÑÐœÑÐµÑÑÐµÐ¹ÑÑ.</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="4661"/>
         <source>An error happened - SMPlayer</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐžÐœÐžÐºÐ»Ð° Ð¿ÐŸÐŒÐžÐ»ÐºÐ° - SMPlayer</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="4661"/>
         <source>The YouTube Browser couldn&apos;t be launched</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐ°Ð¿ÑÑÐº Ð¿ÐµÑÐµÐ³Ð»ÑÐŽÐ°ÑÐ° YouTube ÐœÐµÐŒÐŸÐ¶Ð»ÐžÐ²ÐžÐ¹</translation>
     </message>
     <message>
@@ -1341,5 +1342,5 @@
         <source>&amp;Off</source>
         <comment>closed captions menu</comment>
-        <translation type="unfinished">&amp;ÐÐžÐŒÐº</translation>
+        <translation>&amp;ÐÐžÐŒÐºÐœÐµÐœÐŸ</translation>
     </message>
     <message>
@@ -1356,5 +1357,5 @@
         <location filename="../basegui.cpp" line="1737"/>
         <source>&amp;Off</source>
-        <translation>&amp;ÐÐžÐŒÐº</translation>
+        <translation>&amp;ÐÐžÐŒÐºÐœÐµÐœÐŸ</translation>
     </message>
     <message>
@@ -1751,45 +1752,45 @@
         <location filename="../basegui.cpp" line="1564"/>
         <source>&amp;Donate</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;ÐÑÐŸÐ±ÐžÑÐž Ð¿ÐŸÐ¶ÐµÑÑÐ²Ñ</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1778"/>
         <source>&amp;Closed captions</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;ÐÐ°ÐºÑÐžÑÑ ÑÑÐ±ÑÐžÑÑÐž</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="3689"/>
         <source>Donate</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÑÐŸÐ±ÐžÑÐž Ð¿ÐŸÐ¶ÐµÑÑÐ²Ñ</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="3690"/>
         <source>If you like SMPlayer, a really good way to support it is by sending a donation, even the smallest one is highly appreciated.</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð¯ÐºÑÐŸ ÐÐ°ÐŒ Ð¿ÐŸÐŽÐŸÐ±Ð°ÑÑÑÑÑ SMPlayer, ÐœÐ°Ð¹ÐºÑÐ°ÑÐžÐ¹ ÑÐ¿ÐŸÑÑÐ± Ð¿ÑÐŽÑÑÐžÐŒÐ°ÑÐž Ð¹ÐŸÐ³ÐŸ - Ð·ÑÐŸÐ±ÐžÑÐž Ð¿ÐŸÐ¶ÐµÑÑÐ²Ñ, ÐœÐ°Ð²ÑÑÑ ÐœÐµÐ²ÐµÐ»ÐžÑÐºÐžÐ¹ Ð²ÐœÐµÑÐŸÐº Ð²ÐžÑÐŸÐºÐŸ ÑÑÐœÑÑÑÑÑÑ.</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="3691"/>
         <source>You can send your donation using %1.</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐž ÐŒÐŸÐ¶ÐµÑÐµ Ð²ÑÐŽÐ¿ÑÐ°Ð²ÐžÑÐž Ð²Ð°ÑÑ Ð¿ÐŸÐ¶ÐµÑÑÐ²Ñ, Ð²ÐžÐºÐŸÑÐžÑÑÐŸÐ²ÑÑÑÐž %1.</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="3691"/>
         <source>this form</source>
-        <translation type="unfinished"></translation>
+        <translation>ÑÑ ÑÐŸÑÐŒÑ</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1650"/>
         <source>&amp;Disc</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;ÐÐžÑÐº</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1654"/>
         <source>F&amp;avorites</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;Ð£Ð»ÑÐ±Ð»ÐµÐœÐµ</translation>
     </message>
     <message>
         <location filename="../basegui.cpp" line="1563"/>
         <source>Check for &amp;updates</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐµÑÐµÐ²ÑÑÐžÑÐž &amp;ÐŸÐœÐŸÐ²Ð»ÐµÐœÐœÑ</translation>
     </message>
 </context>
@@ -1956,15 +1957,15 @@
         <location filename="../core.cpp" line="504"/>
         <source>Connecting to %1</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð&apos;ÑÐŽÐœÐ°ÐœÐœÑ Ð· %1</translation>
     </message>
     <message>
         <location filename="../core.cpp" line="508"/>
         <source>Unable to retrieve youtube page</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐµ Ð²ÐŽÐ°ÑÑÑÑÑ Ð²ÐžÑÑÐ³ÑÐž ÑÑÐŸÑÑÐœÐºÑ youtube</translation>
     </message>
     <message>
         <location filename="../core.cpp" line="512"/>
         <source>Unable to locate the url of the video</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐµ Ð²ÐŽÐ°ÑÑÑÑÑ Ð²ÐžÐ·ÐœÐ°ÑÐžÑÐž url Ð²ÑÐŽÐµÐŸ</translation>
     </message>
 </context>
@@ -2029,20 +2030,20 @@
         <location filename="../defaultgui.cpp" line="515"/>
         <source>Edit main &amp;toolbar</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð ÐµÐŽÐ°Ð³ÑÐ²Ð°ÑÐž Ð³ÐŸÐ»ÐŸÐ²ÐœÑ &amp;Ð¿Ð°ÐœÐµÐ»Ñ</translation>
     </message>
     <message>
         <location filename="../defaultgui.cpp" line="516"/>
         <source>Edit &amp;control bar</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð ÐµÐŽÐ°Ð³ÑÐ²Ð°ÑÐž Ð¿Ð°ÐœÐµÐ»Ñ &amp;ÐºÐµÑÑÐ²Ð°ÐœÐœÑ</translation>
     </message>
     <message>
         <location filename="../defaultgui.cpp" line="517"/>
         <source>Edit m&amp;ini control bar</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð ÐµÐŽÐ°Ð³ÑÐ²Ð°ÑÐž &amp;ÐŒÑÐœÑ-Ð¿Ð°ÐœÐµÐ»Ñ ÐºÐµÑÑÐ²Ð°ÐœÐœÑ</translation>
     </message>
     <message>
         <location filename="../defaultgui.cpp" line="518"/>
         <source>Edit &amp;floating control</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð ÐµÐŽÐ°Ð³ÑÐ²Ð°ÑÐž Ñ&amp;Ð¿Ð»ÐžÐ²Ð°ÑÑÑ Ð¿Ð°ÐœÐµÐ»Ñ</translation>
     </message>
     <message>
@@ -2166,10 +2167,10 @@
         <location filename="../favoriteeditor.ui" line="51"/>
         <source>&amp;New item</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;ÐÐŸÐ²ÐžÐ¹ ÐµÐ»ÐµÐŒÐµÐœÑ</translation>
     </message>
     <message>
         <location filename="../favoriteeditor.ui" line="85"/>
         <source>New &amp;submenu</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐŸÐ²ÐžÐ¹ &amp;ÑÑÐ±ÐµÐ»ÐµÐŒÐµÐœÑ</translation>
     </message>
 </context>
@@ -2190,25 +2191,25 @@
         <location filename="../favorites.cpp" line="89"/>
         <source>&amp;Edit...</source>
-        <translation type="unfinished">&amp;Ð ÐµÐŽÐ°Ð³ÑÐ²Ð°ÑÐž...</translation>
+        <translation>&amp;Ð ÐµÐŽÐ°Ð³ÑÐ²Ð°ÑÐž...</translation>
     </message>
     <message>
         <location filename="../favorites.cpp" line="90"/>
         <source>&amp;Jump...</source>
-        <translation type="unfinished">&amp;ÐÐµÑÐµÐ¹ÑÐž...</translation>
+        <translation>&amp;ÐÐµÑÐµÐ¹ÑÐž...</translation>
     </message>
     <message>
         <location filename="../favorites.cpp" line="91"/>
         <source>&amp;Next</source>
-        <translation type="unfinished">&amp;ÐÐ°ÑÑÑÐ¿ÐœÐžÐ¹</translation>
+        <translation>&amp;ÐÐ°ÑÑÑÐ¿ÐœÐžÐ¹</translation>
     </message>
     <message>
         <location filename="../favorites.cpp" line="92"/>
         <source>&amp;Previous</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;ÐÐŸÐ¿ÐµÑÐµÐŽÐœÑÐ¹</translation>
     </message>
     <message>
         <location filename="../favorites.cpp" line="93"/>
         <source>&amp;Add current media</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;ÐÐŸÐŽÐ°ÑÐž Ð¿ÐŸÑÐŸÑÐœÐµ ÐŒÐµÐŽÑÐ°</translation>
     </message>
 </context>
@@ -2218,5 +2219,5 @@
         <location filename="../filechooser.cpp" line="54"/>
         <source>Click to select a file or folder</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐ»ÑÐºÐœÑÑÑ ÐŽÐ»Ñ Ð²ÐžÐ±ÐŸÑÑ ÑÐ°Ð¹Ð»Ð° ÑÐž ÑÐµÐºÐž</translation>
     </message>
 </context>
@@ -2423,10 +2424,10 @@
         <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="20"/>
         <source>Server</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð¡ÐµÑÐ²ÐµÑ</translation>
     </message>
     <message>
         <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="26"/>
         <source>&amp;Opensubtitles server:</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð¡&amp;ÐµÑÐ²ÐµÑ Opensubtitles:</translation>
     </message>
     <message>
@@ -2501,5 +2502,5 @@
         <location filename="../findsubtitles/findsubtitleswindow.cpp" line="215"/>
         <source>Portuguese - Brasil</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐŸÑÑÑÐ³Ð°Ð»ÑÑÑÐºÐžÐ¹ (ÐÑÐ°Ð·ÐžÐ»ÑÑ)</translation>
     </message>
     <message>
@@ -2516,8 +2517,8 @@
         <location filename="../findsubtitles/findsubtitleswindow.cpp" line="564"/>
         <source>%n subtitle(s) extracted</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
-            <numerusform></numerusform>
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>%n ÑÑÐ±ÑÐžÑÑ Ð²ÐžÑÑÐ³ÐœÑÑÐžÐ¹</numerusform>
+            <numerusform>%n ÑÑÐ±ÑÐžÑÑÐ° Ð²ÐžÑÑÐ³ÐœÑÑÑ</numerusform>
+            <numerusform>%n ÑÑÐ±ÑÐžÑÑÑÐ² Ð²ÐžÑÑÐ³ÐœÑÑÐŸ</numerusform>
         </translation>
     </message>
@@ -2525,5 +2526,5 @@
         <location filename="../findsubtitles/findsubtitleswindow.cpp" line="623"/>
         <source>Error fixing the subtitle lines</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐŸÐŒÐžÐ»ÐºÐ° Ð²ÐžÐ¿ÑÐ°Ð²Ð»ÐµÐœÐœÑ ÑÑÐŽÐºÑÐ² ÑÑÐ±ÑÐžÑÑÑÐ²</translation>
     </message>
     <message>
@@ -3351,5 +3352,5 @@
         <location filename="../languages.cpp" line="141"/>
         <source>Norwegian Nynorsk</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐŸÑÐ²ÐµÐ·ÑÐºÐ° ÐÑÐœÐŸÑÐº</translation>
     </message>
     <message>
@@ -4124,10 +4125,10 @@
         <location filename="../minigui.cpp" line="160"/>
         <source>Edit &amp;control bar</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð ÐµÐŽÐ°Ð³ÑÐ²Ð°ÑÐž Ð¿Ð°ÐœÐµÐ»Ñ &amp;ÐºÐµÑÑÐ²Ð°ÐœÐœÑ</translation>
     </message>
     <message>
         <location filename="../minigui.cpp" line="161"/>
         <source>Edit &amp;floating control</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð ÐµÐŽÐ°Ð³ÑÐ²Ð°ÑÐž Ñ&amp;Ð¿Ð»ÐžÐ²Ð°ÑÑÑ Ð¿Ð°ÐœÐµÐ»Ñ</translation>
     </message>
 </context>
@@ -4142,5 +4143,5 @@
         <location filename="../mpcgui/mpcgui.cpp" line="134"/>
         <source>Seek bar</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐŸÐ»ÐŸÑÐ° Ð¿ÐµÑÐµÐŒÐŸÑÐºÐž</translation>
     </message>
     <message>
@@ -4327,5 +4328,5 @@
         <location filename="../playlist.cpp" line="1020"/>
         <source>Multimedia</source>
-        <translation type="unfinished">ÐÑÐ»ÑÑÐžÐŒÐµÐŽÑÐ°</translation>
+        <translation>ÐÑÐ»ÑÑÐžÐŒÐµÐŽÑÐ°</translation>
     </message>
 </context>
@@ -4439,10 +4440,10 @@
         <location filename="../prefadvanced.ui" line="526"/>
         <source>MPlayer</source>
-        <translation type="unfinished"></translation>
+        <translation>MPlayer</translation>
     </message>
     <message>
         <location filename="../prefadvanced.ui" line="591"/>
         <source>SMPlayer</source>
-        <translation type="unfinished"></translation>
+        <translation>SMPlayer</translation>
     </message>
     <message>
@@ -4751,15 +4752,15 @@
         <location filename="../prefadvanced.cpp" line="456"/>
         <source>Show tag info in window title</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÑÐŽÐŸÐ±ÑÐ°Ð¶Ð°ÑÐž ÑÐœÑÐŸÑÐŒÐ°ÑÑÑ Ð· ÑÐµÐ³ÑÐ² Ñ Ð·Ð°Ð³ÐŸÐ»ÐŸÐ²ÐºÑ Ð²ÑÐºÐœÐ°</translation>
     </message>
     <message>
         <location filename="../prefadvanced.cpp" line="457"/>
         <source>If this option is enabled, information from tags will be shown in window title. Otherwise only the filename will be shown.</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð¯ÐºÑÐŸ ÑÑ ÐŸÐ¿ÑÑÑ Ð²Ð²ÑÐŒÐºÐœÐµÐœÐ°, Ð² Ð·Ð°Ð³ÐŸÐ»ÐŸÐ²ÐºÑ Ð²ÑÐºÐœÐ° Ð±ÑÐŽÐµ Ð²ÑÐŽÐŸÐ±ÑÐ°Ð¶ÐµÐœÐ° ÑÐœÑÐŸÑÐŒÐ°ÑÑÑ Ð· ÑÐµÐ³ÑÐ². Ð¯ÐºÑÐŸ ÐœÑ - Ð±ÑÐŽÐµ Ð¿ÐŸÐºÐ°Ð·Ð°ÐœÐŸ Ð»ÐžÑÐµ ÑÐŒ&apos;Ñ ÑÐ°Ð¹Ð»Ð°.</translation>
     </message>
     <message>
         <location filename="../prefadvanced.ui" line="261"/>
         <source>Show tag in&amp;fo in window title</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÑÐŽÐŸÐ±ÑÐ°Ð¶Ð°ÑÐž ÑÐœÑÐŸÑÐŒÐ°ÑÑÑ Ð· ÑÐµÐ³ÑÐ² Ñ &amp;Ð·Ð°Ð³ÐŸÐ»ÐŸÐ²ÐºÑ Ð²ÑÐºÐœÐ°</translation>
     </message>
 </context>
@@ -5757,30 +5758,33 @@
         <location filename="../prefgeneral.cpp" line="337"/>
         <source>snap mode</source>
-        <translation type="unfinished"></translation>
+        <translation>ÑÐµÐ¶ÐžÐŒ Ð·ÐœÑÐŒÐºÑÐ²</translation>
     </message>
     <message>
         <location filename="../prefgeneral.cpp" line="338"/>
         <source>slower dive mode</source>
-        <translation type="unfinished"></translation>
+        <translation>ÑÐµÐ¶ÐžÐŒ Ð¿ÐŸÐ²ÑÐ»ÑÐœÐžÑ
+ ÑÐºÐ°ÑÐºÑÐ²</translation>
     </message>
     <message>
         <location filename="../prefgeneral.cpp" line="388"/>
         <source>uniaud mode</source>
-        <translation type="unfinished"></translation>
+        <translation>ÑÐµÐ¶ÐžÐŒ uniaud</translation>
     </message>
     <message>
         <location filename="../prefgeneral.cpp" line="389"/>
         <source>dart mode</source>
-        <translation type="unfinished"></translation>
+        <translation>ÑÐµÐ¶ÐžÐŒ ÑÐžÐ²ÐºÑÐ²</translation>
     </message>
     <message>
         <location filename="../prefgeneral.cpp" line="985"/>
         <source>%1 is the recommended one. %2 is only available on older MPlayer (before version %3)</source>
-        <translation type="unfinished"></translation>
+        <translation>%1 ÑÐµÐºÐŸÐŒÐµÐœÐŽÐŸÐ²Ð°ÐœÐžÐ¹ ÑÐµÐ¶ÐžÐŒ. %2 ÐŽÐŸÑÑÑÐ¿ÐœÐžÐ¹ ÑÑÐ»ÑÐºÐž ÐœÐ° ÑÑÐ°ÑÐžÑ
+ Ð²ÐµÑÑÑÑÑ
+ MPlayer (ÐŽÐŸ Ð²ÐµÑÑÑÑ %3)</translation>
     </message>
     <message>
         <location filename="../prefgeneral.ui" line="257"/>
         <source>Configu&amp;re...</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;ÐÐ°Ð»Ð°ÑÑÑÐ²Ð°ÐœÐœÑ...</translation>
     </message>
 </context>
@@ -6695,35 +6699,36 @@
         <location filename="../prefinterface.cpp" line="527"/>
         <source>Hide video window when playing audio files</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð¥ÐŸÐ²Ð°ÑÐž Ð²ÑÐºÐœÐŸ Ð²ÑÐŽÐµÐŸ Ð¿ÑÐž Ð²ÑÐŽÑÐ²ÐŸÑÐµÐœÐœÑ Ð°ÑÐŽÑÐŸÑÐ°Ð¹Ð»ÑÐ²</translation>
     </message>
     <message>
         <location filename="../prefinterface.cpp" line="528"/>
         <source>If this option is enabled the video window will be hidden when playing audio files.</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÑÐž Ð²Ð²ÑÐŒÐºÐœÐµÐœÐœÑ ÑÑÑÑ ÐŸÐ¿ÑÑÑ Ð¿ÑÐž Ð²ÑÐŽÑÐ²ÐŸÑÐµÐœÐœÑ Ð°ÑÐŽÑÐŸÑÐ°Ð¹Ð»Ð° Ð²ÑÐºÐœÐŸ Ð²ÑÐŽÐµÐŸ Ð±ÑÐŽÐµ ÑÑ
+ÐŸÐ²Ð°ÐœÐŸ.</translation>
     </message>
     <message>
         <location filename="../prefinterface.ui" line="108"/>
         <source>&amp;Hide video window when playing audio files</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;Ð¥ÐŸÐ²Ð°ÑÐž Ð²ÑÐºÐœÐŸ Ð²ÑÐŽÐµÐŸ Ð¿ÑÐž Ð²ÑÐŽÑÐ²ÐŸÑÐµÐœÐœÑ Ð°ÑÐŽÑÐŸÑÐ°Ð¹Ð»ÑÐ²</translation>
     </message>
     <message>
         <location filename="../prefinterface.cpp" line="583"/>
         <source>Precise seeking</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð¢ÐŸÑÐœÐµ Ð¿ÐŸÐ·ÐžÑÑÐŸÐœÑÐ²Ð°ÐœÐœÑ</translation>
     </message>
     <message>
         <location filename="../prefinterface.cpp" line="584"/>
         <source>If this option is enabled, seeks are more accurate but they can be a little bit slower. May not work with some video formats.</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÑÐž Ð²Ð²ÑÐŒÐºÐœÐµÐœÐœÑ ÑÑÑÑ ÐŸÐ¿ÑÑÑ, Ð¿ÐµÑÐµÐŒÐŸÑÐºÐ° Ð±ÑÐŽÐµ Ð±ÑÐ»ÑÑ ÑÐŸÑÐœÐŸÑ, Ð°Ð»Ðµ ÐŒÐŸÐ¶Ðµ Ð±ÑÑÐž ÑÑÑÑÐºÐž Ð¿ÐŸÐ²ÑÐ»ÑÐœÑÑÐŸÑ. ÐÐŸÐ¶Ðµ ÐœÐµ Ð¿ÑÐ°ÑÑÐ²Ð°ÑÐž Ð· ÐŽÐµÑÐºÐžÐŒÐž ÑÐŸÑÐŒÐ°ÑÐ°ÐŒÐž Ð²ÑÐŽÐµÐŸ.</translation>
     </message>
     <message>
         <location filename="../prefinterface.cpp" line="586"/>
         <source>Note: this option only works with MPlayer2</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð£Ð²Ð°Ð³Ð°: ÑÑ ÐŸÐ¿ÑÑÑ Ð¿ÑÐ°ÑÑÑ ÑÑÐ»ÑÐºÐž Ð· MPlayer2</translation>
     </message>
     <message>
         <location filename="../prefinterface.ui" line="561"/>
         <source>&amp;Precise seeking</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;Ð¢ÐŸÑÐœÐµ Ð¿ÐŸÐ·ÐžÑÑÐŸÐœÑÐ²Ð°ÐœÐœÑ</translation>
     </message>
 </context>
@@ -7060,15 +7065,15 @@
         <location filename="../prefperformance.cpp" line="333"/>
         <source>Youtube quality</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð¯ÐºÑÑÑÑ Ð²ÑÐŽÐµÐŸ Ð· YouTube</translation>
     </message>
     <message>
         <location filename="../prefperformance.cpp" line="334"/>
         <source>Select the preferred quality for youtube videos.</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐžÐ±ÐµÑÑÑÑ Ð±Ð°Ð¶Ð°ÐœÑ ÑÐºÑÑÑÑ ÐŽÐ»Ñ Ð²ÑÐŽÐµÐŸ Ð· YouTube.</translation>
     </message>
     <message>
         <location filename="../prefperformance.ui" line="348"/>
         <source>Youtube &amp;quality</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð¯ÐºÑÑÑÑ Ð²ÑÐŽÐµÐŸ Ð· &amp;YouTube</translation>
     </message>
 </context>
@@ -8072,8 +8077,8 @@
         <location filename="../helper.cpp" line="83"/>
         <source>%n second(s)</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
-            <numerusform></numerusform>
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>%n ÑÐµÐºÑÐœÐŽÐ°</numerusform>
+            <numerusform>%n ÑÐµÐºÑÐœÐŽÐž</numerusform>
+            <numerusform>%n ÑÐµÐºÑÐœÐŽ</numerusform>
         </translation>
     </message>
@@ -8082,8 +8087,11 @@
         <location filename="../helper.cpp" line="82"/>
         <source>%n minute(s)</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
-            <numerusform></numerusform>
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>%n Ñ
+Ð²ÐžÐ»ÐžÐœÐ°</numerusform>
+            <numerusform>%n Ñ
+Ð²ÐžÐ»ÐžÐœÐž</numerusform>
+            <numerusform>%n Ñ
+Ð²ÐžÐ»ÐžÐœ</numerusform>
         </translation>
     </message>
@@ -8144,5 +8152,5 @@
         <location filename="../clhelp.cpp" line="172"/>
         <source>&apos;media&apos; is any kind of file that SMPlayer can open. It can be a local file, a DVD (e.g. dvd://1), an Internet stream (e.g. mms://....) or a local playlist in format m3u or pls.</source>
-        <translation type="unfinished"></translation>
+        <translation>&apos;ÐµÐ»ÐµÐŒÐµÐœÑ&apos; â Ð±ÑÐŽÑ-ÑÐºÐžÐ¹ ÑÐžÐ¿ ÑÐ°Ð¹Ð»Ð°, ÑÐºÐžÐ¹ ÐŒÐŸÐ¶Ðµ Ð²ÑÐŽÐºÑÐžÑÐž SMPlayer. ÐŠÐµ ÐŒÐŸÐ¶Ðµ Ð±ÑÑÐž ÑÐ°Ð¹Ð», DVD (ÐœÐ°Ð¿Ñ. dvd://1), ÑÐœÑÐµÑÐœÐµÑ-Ð¿ÐŸÑÑÐº (ÐœÐ°Ð¿Ñ. mms://....) ÑÐž Ð»ÐŸÐºÐ°Ð»ÑÐœÐžÐ¹ ÑÐ¿ÐžÑÐŸÐº Ñ ÑÐŸÑÐŒÐ°ÑÑ m3u ÑÐž pls.</translation>
     </message>
 </context>
@@ -8249,40 +8257,40 @@
         <location filename="../toolbareditor.ui" line="14"/>
         <source>Toolbar Editor</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð ÐµÐŽÐ°ÐºÑÐŸÑ Ð¿Ð°ÐœÐµÐ»ÑÐ² ÑÐœÑÑÑÑÐŒÐµÐœÑÑÐ²</translation>
     </message>
     <message>
         <location filename="../toolbareditor.ui" line="22"/>
         <source>&amp;Available actions:</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;ÐÐŸÑÑÑÐ¿ÐœÑ ÐŽÑÑ:</translation>
     </message>
     <message>
         <location filename="../toolbareditor.ui" line="57"/>
         <source>&amp;Left</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð&amp;Ð»ÑÐ²ÐŸ</translation>
     </message>
     <message>
         <location filename="../toolbareditor.ui" line="67"/>
         <source>&amp;Right</source>
-        <translation type="unfinished"></translation>
+        <translation>Ð&amp;Ð¿ÑÐ°Ð²ÐŸ</translation>
     </message>
     <message>
         <location filename="../toolbareditor.ui" line="77"/>
         <source>&amp;Down</source>
-        <translation type="unfinished">Ð&amp;ÐœÐžÐ·</translation>
+        <translation>Ð&amp;ÐœÐžÐ·</translation>
     </message>
     <message>
         <location filename="../toolbareditor.ui" line="87"/>
         <source>&amp;Up</source>
-        <translation type="unfinished">Ð&amp;Ð³ÐŸÑÑ</translation>
+        <translation>Ð&amp;Ð³ÐŸÑÑ</translation>
     </message>
     <message>
         <location filename="../toolbareditor.ui" line="113"/>
         <source>Curre&amp;nt actions:</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;ÐÐŸÑÐŸÑÐœÑ ÐŽÑÑ:</translation>
     </message>
     <message>
         <location filename="../toolbareditor.ui" line="143"/>
         <source>Add &amp;separator</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐŸÐŽÐ°ÑÐž &amp;ÑÐŸÐ·ÐŽÑÐ»ÑÐ²Ð°Ñ</translation>
     </message>
     <message>
@@ -8290,30 +8298,30 @@
         <location filename="../toolbareditor.cpp" line="180"/>
         <source>(separator)</source>
-        <translation type="unfinished"></translation>
+        <translation>(ÑÐŸÐ·ÐŽÑÐ»ÑÐ²Ð°Ñ)</translation>
     </message>
     <message>
         <location filename="../toolbareditor.cpp" line="239"/>
         <source>Time slider</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐŸÐ²ÐœÑÐœÐŸÐº ÑÐ°ÑÑ</translation>
     </message>
     <message>
         <location filename="../toolbareditor.cpp" line="241"/>
         <source>Volume slider</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐŸÐ²ÐœÑÐœÐŸÐº Ð³ÑÑÐœÐŸÑÑÑ</translation>
     </message>
     <message>
         <location filename="../toolbareditor.cpp" line="243"/>
         <source>Display time</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÑÐŽÐŸÐ±ÑÐ°Ð¶ÐµÐœÐœÑ ÑÐ°ÑÑ</translation>
     </message>
     <message>
         <location filename="../toolbareditor.cpp" line="245"/>
         <source>3 in 1 rewind</source>
-        <translation type="unfinished"></translation>
+        <translation>3 Ð² 1 Ð¿ÐµÑÐµÐŒÐŸÑÐºÐ° ÐœÐ°Ð·Ð°ÐŽ</translation>
     </message>
     <message>
         <location filename="../toolbareditor.cpp" line="247"/>
         <source>3 in 1 forward</source>
-        <translation type="unfinished"></translation>
+        <translation>3 Ð² 1 Ð¿ÐµÑÐµÐŒÐŸÑÐºÐ° Ð²Ð¿ÐµÑÐµÐŽ</translation>
     </message>
 </context>
@@ -8341,40 +8349,40 @@
         <location filename="../vdpauproperties.ui" line="13"/>
         <source>VDPAU Properties</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐ°Ð»Ð°ÑÑÑÐ²Ð°ÐœÐœÑ VDPAU</translation>
     </message>
     <message>
         <location filename="../vdpauproperties.ui" line="19"/>
         <source>Select the vdpau codecs to use. Not all of them may work.</source>
-        <translation type="unfinished"></translation>
+        <translation>ÐÐºÐ°Ð¶ÑÑÑ ÐºÐŸÐŽÐµÐºÐž vdpau ÐŽÐ»Ñ Ð²ÐžÐºÐŸÑÐžÑÑÐ°ÐœÐœÑ. ÐÐµÑÐºÑ ÐŒÐŸÐ¶ÑÑÑ ÐœÐµ Ð¿ÑÐ°ÑÑÐ²Ð°ÑÐž.</translation>
     </message>
     <message>
         <location filename="../vdpauproperties.ui" line="29"/>
         <source>ffh&amp;264vdpau</source>
-        <translation type="unfinished"></translation>
+        <translation>ffh&amp;264vdpau</translation>
     </message>
     <message>
         <location filename="../vdpauproperties.ui" line="36"/>
         <source>ff&amp;mpeg12vdpau</source>
-        <translation type="unfinished"></translation>
+        <translation>ff&amp;mpeg12vdpau</translation>
     </message>
     <message>
         <location filename="../vdpauproperties.ui" line="43"/>
         <source>ff&amp;wmv3vdpau</source>
-        <translation type="unfinished"></translation>
+        <translation>ff&amp;wmv3vdpau</translation>
     </message>
     <message>
         <location filename="../vdpauproperties.ui" line="50"/>
         <source>ff&amp;vc1vdpau</source>
-        <translation type="unfinished"></translation>
+        <translation>ff&amp;vc1vdpau</translation>
     </message>
     <message>
         <location filename="../vdpauproperties.ui" line="57"/>
         <source>ffodiv&amp;xvdpau</source>
-        <translation type="unfinished"></translation>
+        <translation>ffodiv&amp;xvdpau</translation>
     </message>
     <message>
         <location filename="../vdpauproperties.ui" line="71"/>
         <source>&amp;Disable software video filters</source>
-        <translation type="unfinished"></translation>
+        <translation>&amp;ÐÐžÐŒÐºÐœÑÑÐž Ð¿ÑÐŸÐ³ÑÐ°ÐŒÐœÑ Ð²ÑÐŽÐµÐŸÑÑÐ»ÑÑÑÐž</translation>
     </message>
 </context>
Index: /smplayer/vendor/current/src/translations/smplayer_zh_CN.ts
===================================================================
--- /smplayer/vendor/current/src/translations/smplayer_zh_CN.ts	(revision 132)
+++ /smplayer/vendor/current/src/translations/smplayer_zh_CN.ts	(revision 133)
@@ -1,8859 +1,8580 @@
-<?xml version="1.0" encoding="utf-8"?>
+﻿<?xml version="1.0" encoding="utf-8"?>
 <!DOCTYPE TS>
 <TS version="2.0" language="zh_CN">
-<context>
+  <context>
     <name>About</name>
     <message>
-        <location filename="../about.ui" line="13"/>
-        <source>About SMPlayer</source>
-        <translation>å
-³äº SMPlayer</translation>
-    </message>
-    <message>
-        <location filename="../about.ui" line="32"/>
-        <source>&amp;Info</source>
-        <translation>ä¿¡æ¯(&amp;I)</translation>
-    </message>
-    <message>
-        <location filename="../about.ui" line="52"/>
-        <location filename="../about.ui" line="108"/>
-        <location filename="../about.ui" line="164"/>
-        <location filename="../about.ui" line="220"/>
-        <source>icon</source>
-        <translation>icon</translation>
-    </message>
-    <message>
-        <location filename="../about.ui" line="88"/>
-        <source>&amp;Contributions</source>
-        <translation>èŽ¡ç®(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../about.ui" line="144"/>
-        <source>&amp;Translators</source>
-        <translation>ç¿»è¯(&amp;T)</translation>
-    </message>
-    <message>
-        <location filename="../about.ui" line="200"/>
-        <source>&amp;License</source>
-        <translation>è®žå¯è¯(&amp;L)</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="46"/>
-        <source>Using MPlayer2 %1</source>
-        <translation>äœ¿çš MPlayer2 %1</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="48"/>
-        <source>Using MPlayer %1</source>
-        <translation>äœ¿çš MPlayer %1</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="55"/>
-        <source>Version: %1</source>
-        <translation>çæ¬: %1</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="57"/>
-        <source>Portable Edition</source>
-        <translation>äŸ¿æºç</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="63"/>
-        <source>Using Qt %1 (compiled with Qt %2)</source>
-        <translation>äœ¿çš Qt %1 (ç± Qt %2 çŒè¯)</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="65"/>
-        <source>Visit our web for updates:</source>
-        <translation>è®¿é®æä»¬ççœç«è·åæŽæ°ä¿¡æ¯:</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="68"/>
-        <source>Get help in our forum:</source>
-        <translation>ä»æä»¬çè®ºåè·ååž®å©:</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="104"/>
-        <source>SMPlayer logo by %1</source>
-        <translation>SMPlayer åŸœæ ç± %1 æäŸ</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="141"/>
-        <source>The following people have contributed with translations:</source>
-        <translation>ä»¥äžäººåèŽ¡ç®äºç¿»è¯:</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="143"/>
-        <source>Spanish</source>
-        <translation>è¥¿ç­çè¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="144"/>
-        <source>German</source>
-        <translation>åŸ·è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="145"/>
-        <source>Slovak</source>
-        <translation>æ¯æŽäŒå
-è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="146"/>
-        <source>Italian</source>
-        <translation>æå€§å©è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="149"/>
-        <source>French</source>
-        <translation>æ³è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="153"/>
-        <source>Simplified-Chinese</source>
-        <translation>ç®äœäž­æ</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="156"/>
-        <source>Russian</source>
-        <translation>ä¿è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="157"/>
-        <source>Hungarian</source>
-        <translation>åçå©è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="160"/>
-        <source>Polish</source>
-        <translation>æ³¢å
-°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="164"/>
-        <source>Japanese</source>
-        <translation>æ¥è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="165"/>
-        <source>Dutch</source>
-        <translation>è·å
-°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="169"/>
-        <source>Ukrainian</source>
-        <translation>ä¹å
-å
-°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="172"/>
-        <source>Portuguese - Brazil</source>
-        <translation>è¡èçè¯­-å·Žè¥¿</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="173"/>
-        <source>Georgian</source>
-        <translation>æ Œé²åäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="174"/>
-        <source>Czech</source>
-        <translation>æ·å
-è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="177"/>
-        <source>Bulgarian</source>
-        <translation>ä¿å å©äºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="178"/>
-        <source>Turkish</source>
-        <translation>åè³å
-¶è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="179"/>
-        <source>Swedish</source>
-        <translation>çå
-žè¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="180"/>
-        <source>Serbian</source>
-        <translation>å¡å°ç»Žäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="181"/>
-        <source>Traditional Chinese</source>
-        <translation>ç¹äœäž­æ</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="182"/>
-        <source>Romanian</source>
-        <translation>çœé©¬å°Œäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="183"/>
-        <source>Portuguese - Portugal</source>
-        <translation>è¡èçè¯­-è¡èç</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="186"/>
-        <source>Greek</source>
-        <translation>åžè
-è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="187"/>
-        <source>Finnish</source>
-        <translation>è¬å
-°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="188"/>
-        <source>Korean</source>
-        <translation>é©åœè¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="189"/>
-        <source>Macedonian</source>
-        <translation>é©¬å
-¶é¡¿è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="190"/>
-        <source>Basque</source>
-        <translation>å·Žæ¯å
-è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="193"/>
-        <source>Catalan</source>
-        <translation>å æ³°çœå°Œäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="194"/>
-        <source>Slovenian</source>
-        <translation>æ¯æŽæå°Œäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="195"/>
-        <source>Arabic</source>
-        <translation>é¿æäŒ¯è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="196"/>
-        <source>Kurdish</source>
-        <translation>åºå°åŸ·è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="197"/>
-        <source>Galician</source>
-        <translation>å å©è¥¿äºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="198"/>
-        <source>Vietnamese</source>
-        <translation>è¶åè¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="199"/>
-        <source>Estonian</source>
-        <translation>ç±æ²å°Œäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="200"/>
-        <source>Lithuanian</source>
-        <translation>ç«é¶å®è¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="203"/>
-        <source>Danish</source>
-        <translation>äž¹éºŠè¯­</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="204"/>
-        <source>Croatian</source>
-        <translation>å
-çœå°äºè¯­</translation>
-    </message>
-    <message>
-        <source>%1 and %2</source>
-        <translation type="obsolete">%1 å %2</translation>
-    </message>
-    <message>
-        <source>%1, %2 and %3</source>
-        <translation type="obsolete">%1, %2 å %3</translation>
-    </message>
-    <message>
-        <source>%1, %2, %3 and %4</source>
-        <translation type="obsolete">%1, %2, %3 å %4</translation>
-    </message>
-    <message>
-        <source>%1, %2, %3, %4 and %5</source>
-        <translation type="obsolete">%1, %2, %3, %4 å %5</translation>
-    </message>
-    <message>
-        <source>&lt;b&gt;%1&lt;/b&gt;: %2</source>
-        <translation type="obsolete">&lt;b&gt;%1&lt;/b&gt;: %2</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="228"/>
-        <source>&lt;b&gt;%1&lt;/b&gt; (%2)</source>
-        <translation>&lt;b&gt;%1&lt;/b&gt; (%2)</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="70"/>
-        <source>SMPlayer uses the award-winning MPlayer as playback engine. See %1</source>
-        <translation>SMPlayer äœ¿çšå±¡è·æ®è£ç MPlayer äœäžºæ­æŸåŒæãè¯Šè§ %1</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="85"/>
-        <source>Read the entire license</source>
-        <translation>é
-è¯»æŽäžªè®žå¯è¯</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="93"/>
-        <source>Read a translation</source>
-        <translation>é
-è¯»ç¿»è¯</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="105"/>
-        <source>Packages for Windows created by %1</source>
-        <translation>çšäº Windows çèœ¯ä»¶å
-ç± %1 åå»º</translation>
-    </message>
-    <message>
-        <location filename="../about.cpp" line="106"/>
-        <source>Many other people contributed with patches. See the Changelog for details.</source>
-        <translation>è®žå€å
-¶ä»äººèŽ¡ç®äºè¡¥äžãè¯Šè§åæŽæ¥å¿ã</translation>
-    </message>
-</context>
-<context>
+      <location filename="../about.ui" line="13"/>
+      <source>About SMPlayer</source>
+      <translation>关于 SMPlayer</translation>
+    </message>
+    <message>
+      <location filename="../about.ui" line="32"/>
+      <source>&amp;Info</source>
+      <translation>信息(&amp;I)</translation>
+    </message>
+    <message>
+      <location filename="../about.ui" line="52"/>
+      <location filename="../about.ui" line="108"/>
+      <location filename="../about.ui" line="164"/>
+      <location filename="../about.ui" line="220"/>
+      <source>icon</source>
+      <translation>icon</translation>
+    </message>
+    <message>
+      <location filename="../about.ui" line="88"/>
+      <source>&amp;Contributions</source>
+      <translation>贡献(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../about.ui" line="144"/>
+      <source>&amp;Translators</source>
+      <translation>翻译(&amp;T)</translation>
+    </message>
+    <message>
+      <location filename="../about.ui" line="200"/>
+      <source>&amp;License</source>
+      <translation>许可证(&amp;L)</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="46"/>
+      <source>Using MPlayer2 %1</source>
+      <translation>使用 MPlayer2 %1</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="48"/>
+      <source>Using MPlayer %1</source>
+      <translation>使用 MPlayer %1</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="55"/>
+      <source>Version: %1</source>
+      <translation>版本: %1</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="57"/>
+      <source>Portable Edition</source>
+      <translation>便携版</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="63"/>
+      <source>Using Qt %1 (compiled with Qt %2)</source>
+      <translation>使用 Qt %1 (由 Qt %2 编译)</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="65"/>
+      <source>Visit our web for updates:</source>
+      <translation>访问我们的网站获取更新信息:</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="68"/>
+      <source>Get help in our forum:</source>
+      <translation>从我们的论坛获取帮助:</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="104"/>
+      <source>SMPlayer logo by %1</source>
+      <translation>SMPlayer 徽标由 %1 提供</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="141"/>
+      <source>The following people have contributed with translations:</source>
+      <translation>以下人员贡献了翻译:</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="143"/>
+      <source>Spanish</source>
+      <translation>西班牙语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="144"/>
+      <source>German</source>
+      <translation>德语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="145"/>
+      <source>Slovak</source>
+      <translation>斯洛伐克语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="146"/>
+      <source>Italian</source>
+      <translation>意大利语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="149"/>
+      <source>French</source>
+      <translation>法语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="153"/>
+      <source>Simplified-Chinese</source>
+      <translation>简体中文</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="156"/>
+      <source>Russian</source>
+      <translation>俄语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="157"/>
+      <source>Hungarian</source>
+      <translation>匈牙利语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="160"/>
+      <source>Polish</source>
+      <translation>波兰语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="164"/>
+      <source>Japanese</source>
+      <translation>日语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="165"/>
+      <source>Dutch</source>
+      <translation>荷兰语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="169"/>
+      <source>Ukrainian</source>
+      <translation>乌克兰语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="172"/>
+      <source>Portuguese - Brazil</source>
+      <translation>葡萄牙语-巴西</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="173"/>
+      <source>Georgian</source>
+      <translation>格鲁吉亚语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="174"/>
+      <source>Czech</source>
+      <translation>捷克语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="177"/>
+      <source>Bulgarian</source>
+      <translation>保加利亚语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="178"/>
+      <source>Turkish</source>
+      <translation>土耳其语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="179"/>
+      <source>Swedish</source>
+      <translation>瑞典语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="180"/>
+      <source>Serbian</source>
+      <translation>塞尔维亚语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="181"/>
+      <source>Traditional Chinese</source>
+      <translation>繁体中文</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="182"/>
+      <source>Romanian</source>
+      <translation>罗马尼亚语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="183"/>
+      <source>Portuguese - Portugal</source>
+      <translation>葡萄牙语-葡萄牙</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="186"/>
+      <source>Greek</source>
+      <translation>希腊语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="187"/>
+      <source>Finnish</source>
+      <translation>芬兰语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="188"/>
+      <source>Korean</source>
+      <translation>韩国语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="189"/>
+      <source>Macedonian</source>
+      <translation>马其顿语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="190"/>
+      <source>Basque</source>
+      <translation>巴斯克语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="193"/>
+      <source>Catalan</source>
+      <translation>加泰罗尼亚语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="194"/>
+      <source>Slovenian</source>
+      <translation>斯洛文尼亚语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="195"/>
+      <source>Arabic</source>
+      <translation>阿拉伯语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="196"/>
+      <source>Kurdish</source>
+      <translation>库尔德语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="197"/>
+      <source>Galician</source>
+      <translation>加利西亚语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="198"/>
+      <source>Vietnamese</source>
+      <translation>越南语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="199"/>
+      <source>Estonian</source>
+      <translation>爱沙尼亚语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="200"/>
+      <source>Lithuanian</source>
+      <translation>立陶宛语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="203"/>
+      <source>Danish</source>
+      <translation>丹麦语</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="204"/>
+      <source>Croatian</source>
+      <translation>克罗地亚语</translation>
+    </message>
+    <message>
+      <source>%1 and %2</source>
+      <translation>%1 和 %2</translation>
+    </message>
+    <message>
+      <source>%1, %2 and %3</source>
+      <translation>%1, %2 和 %3</translation>
+    </message>
+    <message>
+      <source>%1, %2, %3 and %4</source>
+      <translation>%1, %2, %3 和 %4</translation>
+    </message>
+    <message>
+      <source>%1, %2, %3, %4 and %5</source>
+      <translation>%1, %2, %3, %4 和 %5</translation>
+    </message>
+    <message>
+      <source>&lt;b&gt;%1&lt;/b&gt;: %2</source>
+      <translation>&lt;b&gt;%1&lt;/b&gt;: %2</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="228"/>
+      <source>&lt;b&gt;%1&lt;/b&gt; (%2)</source>
+      <translation>&lt;b&gt;%1&lt;/b&gt; (%2)</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="70"/>
+      <source>SMPlayer uses the award-winning MPlayer as playback engine. See %1</source>
+      <translation>SMPlayer 使用屡获殊荣的 MPlayer 作为播放引擎。详见 %1</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="85"/>
+      <source>Read the entire license</source>
+      <translation>阅读整个许可证</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="93"/>
+      <source>Read a translation</source>
+      <translation>阅读翻译</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="105"/>
+      <source>Packages for Windows created by %1</source>
+      <translation>用于 Windows 的软件包由 %1 创建</translation>
+    </message>
+    <message>
+      <location filename="../about.cpp" line="106"/>
+      <source>Many other people contributed with patches. See the Changelog for details.</source>
+      <translation>许多其他人贡献了补丁。详见变更日志。</translation>
+    </message>
+  </context>
+  <context>
     <name>ActionsEditor</name>
     <message>
-        <location filename="../actionseditor.cpp" line="207"/>
-        <source>Shortcut</source>
-        <translation>å¿«æ·é®</translation>
-    </message>
-    <message>
-        <location filename="../actionseditor.cpp" line="207"/>
-        <source>Description</source>
-        <translation>æè¿°</translation>
-    </message>
-    <message>
-        <location filename="../actionseditor.cpp" line="207"/>
-        <source>Name</source>
-        <translation>åç§°</translation>
-    </message>
-    <message>
-        <location filename="../actionseditor.cpp" line="209"/>
-        <source>&amp;Save</source>
-        <translation>ä¿å­(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../actionseditor.cpp" line="212"/>
-        <source>&amp;Load</source>
-        <translation>å èœœ(&amp;L)</translation>
-    </message>
-    <message>
-        <location filename="../actionseditor.cpp" line="216"/>
-        <source>&amp;Change shortcut...</source>
-        <translation>æŽæ¹å¿«æ·é®(&amp;C)...</translation>
-    </message>
-    <message>
-        <location filename="../actionseditor.cpp" line="428"/>
-        <source>Choose a filename</source>
-        <translation>éæ©äžäžªæä»¶å</translation>
-    </message>
-    <message>
-        <location filename="../actionseditor.cpp" line="430"/>
-        <location filename="../actionseditor.cpp" line="480"/>
-        <source>Key files</source>
-        <translation>é®æä»¶</translation>
-    </message>
-    <message>
-        <location filename="../actionseditor.cpp" line="439"/>
-        <source>Confirm overwrite?</source>
-        <translation>ç¡®è®€èŠç?</translation>
-    </message>
-    <message>
-        <location filename="../actionseditor.cpp" line="440"/>
-        <source>The file %1 already exists.
+      <location filename="../actionseditor.cpp" line="207"/>
+      <source>Shortcut</source>
+      <translation>快捷键</translation>
+    </message>
+    <message>
+      <location filename="../actionseditor.cpp" line="207"/>
+      <source>Description</source>
+      <translation>描述</translation>
+    </message>
+    <message>
+      <location filename="../actionseditor.cpp" line="207"/>
+      <source>Name</source>
+      <translation>名称</translation>
+    </message>
+    <message>
+      <location filename="../actionseditor.cpp" line="209"/>
+      <source>&amp;Save</source>
+      <translation>保存(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../actionseditor.cpp" line="212"/>
+      <source>&amp;Load</source>
+      <translation>加载(&amp;L)</translation>
+    </message>
+    <message>
+      <location filename="../actionseditor.cpp" line="216"/>
+      <source>&amp;Change shortcut...</source>
+      <translation>更改快捷键(&amp;C)...</translation>
+    </message>
+    <message>
+      <location filename="../actionseditor.cpp" line="428"/>
+      <source>Choose a filename</source>
+      <translation>选择一个文件名</translation>
+    </message>
+    <message>
+      <location filename="../actionseditor.cpp" line="430"/>
+      <location filename="../actionseditor.cpp" line="480"/>
+      <source>Key files</source>
+      <translation>键文件</translation>
+    </message>
+    <message>
+      <location filename="../actionseditor.cpp" line="439"/>
+      <source>Confirm overwrite?</source>
+      <translation>确认覆盖?</translation>
+    </message>
+    <message>
+      <location filename="../actionseditor.cpp" line="440"/>
+      <source>The file %1 already exists.
 Do you want to overwrite?</source>
-        <translation>æä»¶ %1 å·²ç»å­åšã
-æ¯åŠèŠç?</translation>
-    </message>
-    <message>
-        <location filename="../actionseditor.cpp" line="452"/>
-        <location filename="../actionseditor.cpp" line="486"/>
-        <source>Error</source>
-        <translation>éè¯¯</translation>
-    </message>
-    <message>
-        <location filename="../actionseditor.cpp" line="453"/>
-        <source>The file couldn&apos;t be saved</source>
-        <translation>æ æ³ä¿å­è¯¥æä»¶</translation>
-    </message>
-    <message>
-        <location filename="../actionseditor.cpp" line="479"/>
-        <source>Choose a file</source>
-        <translation>éæ©äžäžªæä»¶</translation>
-    </message>
-    <message>
-        <location filename="../actionseditor.cpp" line="487"/>
-        <source>The file couldn&apos;t be loaded</source>
-        <translation>æ æ³å èœœè¯¥æä»¶</translation>
-    </message>
-</context>
-<context>
+      <translation>文件 %1 已经存在。
+是否覆盖?</translation>
+    </message>
+    <message>
+      <location filename="../actionseditor.cpp" line="452"/>
+      <location filename="../actionseditor.cpp" line="486"/>
+      <source>Error</source>
+      <translation>错误</translation>
+    </message>
+    <message>
+      <location filename="../actionseditor.cpp" line="453"/>
+      <source>The file couldn&apos;t be saved</source>
+      <translation>无法保存该文件</translation>
+    </message>
+    <message>
+      <location filename="../actionseditor.cpp" line="479"/>
+      <source>Choose a file</source>
+      <translation>选择一个文件</translation>
+    </message>
+    <message>
+      <location filename="../actionseditor.cpp" line="487"/>
+      <source>The file couldn&apos;t be loaded</source>
+      <translation>无法加载该文件</translation>
+    </message>
+  </context>
+  <context>
     <name>AudioEqualizer</name>
     <message>
-        <location filename="../audioequalizer.cpp" line="71"/>
-        <source>Audio Equalizer</source>
-        <translation>é³é¢åè¡¡åš</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="74"/>
-        <source>31.25 Hz</source>
-        <translation>31.25 Hz</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="75"/>
-        <source>62.50 Hz</source>
-        <translation>62.50 Hz</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="76"/>
-        <source>125.0 Hz</source>
-        <translation>125.0 Hz</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="77"/>
-        <source>250.0 Hz</source>
-        <translation>250.0 Hz</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="78"/>
-        <source>500.0 Hz</source>
-        <translation>500.0 Hz</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="79"/>
-        <source>1.000 kHz</source>
-        <translation>1.000 kHz</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="80"/>
-        <source>2.000 kHz</source>
-        <translation>2.000 kHz</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="81"/>
-        <source>4.000 kHz</source>
-        <translation>4.000 kHz</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="82"/>
-        <source>8.000 kHz</source>
-        <translation>8.000 kHz</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="83"/>
-        <source>16.00 kHz</source>
-        <translation>16.00 kHz</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="85"/>
-        <source>&amp;Apply</source>
-        <translation>åºçš(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="86"/>
-        <source>&amp;Reset</source>
-        <translation>éçœ®(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="87"/>
-        <source>&amp;Set as default values</source>
-        <translation>è®Ÿäžºé»è®€åŒ(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="91"/>
-        <source>Use the current values as default values for new videos.</source>
-        <translation>äœ¿çšåœåè®Ÿçœ®çåŒäœäžºæ­æŸæ°è§é¢æ¶çé»è®€åŒã</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="93"/>
-        <source>Set all controls to zero.</source>
-        <translation>å
-šéšæ§å¶è®Ÿçœ®äžºé¶ã</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="110"/>
-        <source>Information</source>
-        <translation>ä¿¡æ¯</translation>
-    </message>
-    <message>
-        <location filename="../audioequalizer.cpp" line="111"/>
-        <source>The current values have been stored to be used as default.</source>
-        <translation>åœåçåŒå·²è¢«åšå­å°åšé»è®€æ
-åµäžäœ¿çšã</translation>
-    </message>
-</context>
-<context>
+      <location filename="../audioequalizer.cpp" line="71"/>
+      <source>Audio Equalizer</source>
+      <translation>音频均衡器</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="74"/>
+      <source>31.25 Hz</source>
+      <translation>31.25 Hz</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="75"/>
+      <source>62.50 Hz</source>
+      <translation>62.50 Hz</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="76"/>
+      <source>125.0 Hz</source>
+      <translation>125.0 Hz</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="77"/>
+      <source>250.0 Hz</source>
+      <translation>250.0 Hz</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="78"/>
+      <source>500.0 Hz</source>
+      <translation>500.0 Hz</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="79"/>
+      <source>1.000 kHz</source>
+      <translation>1.000 kHz</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="80"/>
+      <source>2.000 kHz</source>
+      <translation>2.000 kHz</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="81"/>
+      <source>4.000 kHz</source>
+      <translation>4.000 kHz</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="82"/>
+      <source>8.000 kHz</source>
+      <translation>8.000 kHz</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="83"/>
+      <source>16.00 kHz</source>
+      <translation>16.00 kHz</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="85"/>
+      <source>&amp;Apply</source>
+      <translation>应用(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="86"/>
+      <source>&amp;Reset</source>
+      <translation>重置(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="87"/>
+      <source>&amp;Set as default values</source>
+      <translation>设为默认值(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="91"/>
+      <source>Use the current values as default values for new videos.</source>
+      <translation>使用当前设置的值作为播放新视频时的默认值。</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="93"/>
+      <source>Set all controls to zero.</source>
+      <translation>全部控制设置为零。</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="110"/>
+      <source>Information</source>
+      <translation>信息</translation>
+    </message>
+    <message>
+      <location filename="../audioequalizer.cpp" line="111"/>
+      <source>The current values have been stored to be used as default.</source>
+      <translation>当前的值已被储存将在默认情况下使用。</translation>
+    </message>
+  </context>
+  <context>
     <name>BaseGui</name>
     <message>
-        <location filename="../basegui.cpp" line="1347"/>
-        <source>Video filters are disabled when using vdpau</source>
-        <translation>äœ¿çš VDPAU æ¶è§é¢è¿æ»€åšå°è¢«çŠçš</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1390"/>
-        <source>&amp;File...</source>
-        <translation>æä»¶(&amp;F)...</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1391"/>
-        <source>D&amp;irectory...</source>
-        <translation>ç®åœ(&amp;I)...</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1392"/>
-        <source>&amp;Playlist...</source>
-        <translation>æ­æŸåè¡š(&amp;P)...</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1393"/>
-        <source>V&amp;CD</source>
-        <translation>VCD(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1394"/>
-        <source>&amp;Audio CD</source>
-        <translation>é³é¢ CD(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1395"/>
-        <source>&amp;DVD from drive</source>
-        <translation>ä»é©±åšåšæ­æŸ DVD(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1396"/>
-        <source>D&amp;VD from folder...</source>
-        <translation>ä»æä»¶å€¹æ­æŸ DVD(&amp;V)...</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1397"/>
-        <source>&amp;URL...</source>
-        <translation>URL å°å(&amp;U)...</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1398"/>
-        <source>C&amp;lose</source>
-        <translation>å
-³é­(&amp;L)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1421"/>
-        <source>P&amp;lay</source>
-        <translation>æ­æŸ(&amp;L)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1427"/>
-        <source>&amp;Pause</source>
-        <translation>æå(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1428"/>
-        <source>&amp;Stop</source>
-        <translation>åæ­¢(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1429"/>
-        <source>&amp;Frame step</source>
-        <translation>éåž§æ­¥è¿(&amp;F)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1431"/>
-        <source>Play / Pause</source>
-        <translation>æ­æŸ / æå</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1437"/>
-        <source>Pause / Frame step</source>
-        <translation>æå / éåž§æ­¥è¿</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1442"/>
-        <source>Set &amp;A marker</source>
-        <translation>è®Ÿçœ® A æ è®°(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1443"/>
-        <source>Set &amp;B marker</source>
-        <translation>è®Ÿçœ® B æ è®°(&amp;B)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1444"/>
-        <source>&amp;Clear A-B markers</source>
-        <translation>æž
-é€ A-B æ è®°(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1445"/>
-        <source>&amp;Repeat</source>
-        <translation>éå€(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1447"/>
-        <source>&amp;Jump to...</source>
-        <translation>è·³èœ¬å°(&amp;J)...</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1450"/>
-        <source>&amp;Normal speed</source>
-        <translation>æ®ééåºŠ(&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1451"/>
-        <source>&amp;Halve speed</source>
-        <translation>åé(&amp;H)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1452"/>
-        <source>&amp;Double speed</source>
-        <translation>åé(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1453"/>
-        <source>Speed &amp;-10%</source>
-        <translation>éåºŠ -10%(&amp;-)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1454"/>
-        <source>Speed &amp;+10%</source>
-        <translation>éåºŠ +10%(&amp;+)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1455"/>
-        <source>Speed -&amp;4%</source>
-        <translation>éåºŠ -4%(&amp;4)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1456"/>
-        <source>&amp;Speed +4%</source>
-        <translation>éåºŠ +4%(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1457"/>
-        <source>Speed -&amp;1%</source>
-        <translation>éåºŠ -1%(&amp;1)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1458"/>
-        <source>S&amp;peed +1%</source>
-        <translation>éåºŠ +1%(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1461"/>
-        <source>&amp;Fullscreen</source>
-        <translation>å
-šå±(&amp;F)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1462"/>
-        <source>&amp;Compact mode</source>
-        <translation>çŽ§åæš¡åŒ(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1463"/>
-        <source>&amp;Equalizer</source>
-        <translation>åè¡¡åš(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1464"/>
-        <source>&amp;Screenshot</source>
-        <translation>å±å¹æªåŸ(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1465"/>
-        <source>Start/stop takin&amp;g screenshots</source>
-        <translation>åŒå§/åæ­¢èªåšå±å¹æªåŸ(&amp;G)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1467"/>
-        <source>Pre&amp;view...</source>
-        <translation>é¢è§åŸå(&amp;V)...</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1469"/>
-        <source>Fli&amp;p image</source>
-        <translation>åçŽéå(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1470"/>
-        <source>Mirr&amp;or image</source>
-        <translation>æ°Žå¹³éå(&amp;O)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1472"/>
-        <source>Zoom &amp;-</source>
-        <translation>çŒ©å°(&amp;-)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1473"/>
-        <source>Zoom &amp;+</source>
-        <translation>æŸå€§(&amp;+)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1474"/>
-        <source>&amp;Reset</source>
-        <translation>éçœ®(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1475"/>
-        <source>&amp;Auto zoom</source>
-        <translation>èªåšçŒ©æŸ(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1476"/>
-        <source>Zoom for &amp;16:9</source>
-        <translation>çŒ©æŸäžº 16:9 (&amp;1)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1477"/>
-        <source>Zoom for &amp;2.35:1</source>
-        <translation>çŒ©æŸäžº 2.35:1 (&amp;2)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1478"/>
-        <source>Move &amp;left</source>
-        <translation>åå·Šç§»åš(&amp;L)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1479"/>
-        <source>Move &amp;right</source>
-        <translation>åå³ç§»åš(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1480"/>
-        <source>Move &amp;up</source>
-        <translation>åäžç§»åš(&amp;U)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1481"/>
-        <source>Move &amp;down</source>
-        <translation>åäžç§»åš(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1489"/>
-        <source>&amp;Postprocessing</source>
-        <translation>åå€ç(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1490"/>
-        <source>&amp;Autodetect phase</source>
-        <translation>èªåšæ£æµçžäœ(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1491"/>
-        <source>&amp;Deblock</source>
-        <translation>å»å(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1492"/>
-        <source>De&amp;ring</source>
-        <translation>å»ç¯ç¶å(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1493"/>
-        <source>Debanding (&amp;gradfun)</source>
-        <translation>å»åžŠ(Gradfun)(&amp;G)</translation>
-    </message>
-    <message>
-        <source>B&amp;lur</source>
-        <translation type="obsolete">æš¡ç³(&amp;L)</translation>
-    </message>
-    <message>
-        <source>S&amp;harpen</source>
-        <translation type="obsolete">éå(&amp;H)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1494"/>
-        <source>Add n&amp;oise</source>
-        <translation>æ·»å åªç¹(&amp;O)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1495"/>
-        <source>Add &amp;black borders</source>
-        <translation>æ·»å é»è²èŸ¹æ¡(&amp;B)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1496"/>
-        <source>Soft&amp;ware scaling</source>
-        <translation>èœ¯ä»¶çŒ©æŸ(&amp;W)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1499"/>
-        <source>E&amp;qualizer</source>
-        <translation>åè¡¡åš(&amp;Q)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1502"/>
-        <source>&amp;Mute</source>
-        <translation>éé³(&amp;M)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1503"/>
-        <source>Volume &amp;-</source>
-        <translation>é³é -(&amp;-)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1504"/>
-        <source>Volume &amp;+</source>
-        <translation>é³é +(&amp;+)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1505"/>
-        <source>&amp;Delay -</source>
-        <translation>å»¶æ¶ -(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1506"/>
-        <source>D&amp;elay +</source>
-        <translation>å»¶æ¶ +(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1507"/>
-        <source>Set dela&amp;y...</source>
-        <translation>è®Ÿçœ®å»¶æ¶(&amp;Y)...</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1508"/>
-        <source>&amp;Load external file...</source>
-        <translation>å èœœå€éšæä»¶(&amp;L)...</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1509"/>
-        <location filename="../basegui.cpp" line="1518"/>
-        <source>U&amp;nload</source>
-        <translation>åžèœœ(&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1512"/>
-        <source>&amp;Extrastereo</source>
-        <translation>å¢åŒºç«äœå£°(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1513"/>
-        <source>&amp;Karaoke</source>
-        <translation>å¡æOK(&amp;K)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1514"/>
-        <source>Volume &amp;normalization</source>
-        <translation>é³éæ åå(&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1517"/>
-        <source>&amp;Load...</source>
-        <translation>å èœœ(&amp;L)...</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1519"/>
-        <source>Delay &amp;-</source>
-        <translation>å»¶æ¶ -(&amp;-)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1520"/>
-        <source>Delay &amp;+</source>
-        <translation>å»¶æ¶ +(&amp;+)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1521"/>
-        <source>Se&amp;t delay...</source>
-        <translation>è®Ÿçœ®å»¶æ¶(&amp;T)...</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1522"/>
-        <source>&amp;Up</source>
-        <translation>åäž(&amp;U)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1523"/>
-        <source>&amp;Down</source>
-        <translation>åäž(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1524"/>
-        <source>S&amp;ize -</source>
-        <translation>å€§å° -(&amp;I)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1525"/>
-        <source>Si&amp;ze +</source>
-        <translation>å€§å° +(&amp;Z)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1527"/>
-        <source>&amp;Previous line in subtitles</source>
-        <translation>åäžè¡å­å¹(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1529"/>
-        <source>N&amp;ext line in subtitles</source>
-        <translation>åäžè¡å­å¹(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1530"/>
-        <source>Use SSA/&amp;ASS library</source>
-        <translation>äœ¿çš SSA/ASS åº(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1531"/>
-        <source>&amp;Forced subtitles only</source>
-        <translation>ä»
-åŒºå¶å­å¹(&amp;F)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1533"/>
-        <source>Subtitle &amp;visibility</source>
-        <translation>å­å¹å¯è§(&amp;V)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1536"/>
-        <source>Find subtitles on &amp;OpenSubtitles.org...</source>
-        <translation>åš OpenSubtitles.org äžæ¥æŸå­å¹(&amp;O)...</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1537"/>
-        <source>Upload su&amp;btitles to OpenSubtitles.org...</source>
-        <translation>äžäŒ å­å¹å° OpenSubtitles.org (&amp;B)...</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1729"/>
-        <source>&amp;Off</source>
-        <comment>denoise menu</comment>
-        <translation>å
-³(&amp;O)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1730"/>
-        <source>&amp;Normal</source>
-        <comment>denoise menu</comment>
-        <translation>æ®é(&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1731"/>
-        <source>&amp;Soft</source>
-        <comment>denoise menu</comment>
-        <translation>èœ¯ä»¶(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1733"/>
-        <source>&amp;None</source>
-        <comment>unsharp menu</comment>
-        <translation>æ (&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1734"/>
-        <source>&amp;Blur</source>
-        <comment>unsharp menu</comment>
-        <translation>æš¡ç³(&amp;B)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1735"/>
-        <source>&amp;Sharpen</source>
-        <comment>unsharp menu</comment>
-        <translation>éå(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1737"/>
-        <source>&amp;Off</source>
-        <translation>å
-³(&amp;O)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1547"/>
-        <source>&amp;Playlist</source>
-        <translation>æ­æŸåè¡š(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1540"/>
-        <source>&amp;Off</source>
-        <comment>closed captions menu</comment>
-        <translation>å
-³(&amp;O)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1548"/>
-        <source>View &amp;info and properties...</source>
-        <translation>æ¥çä¿¡æ¯åå±æ§(&amp;I)...</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1549"/>
-        <source>P&amp;references</source>
-        <translation>éŠéé¡¹(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1550"/>
-        <source>&amp;YouTube browser</source>
-        <translation>YouTube æµè§åš(&amp;Y)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1561"/>
-        <source>&amp;FAQ</source>
-        <translation>FAQ(&amp;F)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1562"/>
-        <source>&amp;Command line options</source>
-        <translation>åœä»€è¡éé¡¹(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1564"/>
-        <source>&amp;Donate</source>
-        <translation>æèµ (&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1565"/>
-        <source>About &amp;Qt</source>
-        <translation>å
-³äº Qt(&amp;Q)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1566"/>
-        <source>About &amp;SMPlayer</source>
-        <translation>å
-³äº SMPlayer(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1569"/>
-        <source>&amp;Next</source>
-        <translation>äžäžäžª(&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1570"/>
-        <source>Pre&amp;vious</source>
-        <translation>äžäžäžª(&amp;V)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1584"/>
-        <source>Dec volume (2)</source>
-        <translation>éäœé³é(2)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1585"/>
-        <source>Inc volume (2)</source>
-        <translation>æé«é³é(2)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1588"/>
-        <source>Exit fullscreen</source>
-        <translation>éåºå
-šå±</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1590"/>
-        <source>OSD - Next level</source>
-        <translation>OSD - äžäžæš¡åŒ</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1591"/>
-        <source>Dec contrast</source>
-        <translation>éäœå¯¹æ¯åºŠ</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1592"/>
-        <source>Inc contrast</source>
-        <translation>æé«å¯¹æ¯åºŠ</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1593"/>
-        <source>Dec brightness</source>
-        <translation>éäœäº®åºŠ</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1594"/>
-        <source>Inc brightness</source>
-        <translation>å¢å äº®åºŠ</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1595"/>
-        <source>Dec hue</source>
-        <translation>åå°è²è°</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1596"/>
-        <source>Inc hue</source>
-        <translation>å¢å è²è°</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1597"/>
-        <source>Dec saturation</source>
-        <translation>éäœé¥±ååºŠ</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1598"/>
-        <source>Inc saturation</source>
-        <translation>å¢å é¥±ååºŠ</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1599"/>
-        <source>Dec gamma</source>
-        <translation>åå°äŒœç</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1600"/>
-        <source>Inc gamma</source>
-        <translation>å¢å äŒœç</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1601"/>
-        <source>Next video</source>
-        <translation>äžäžè§é¢</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1602"/>
-        <source>Next audio</source>
-        <translation>äžäžé³èœš</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1603"/>
-        <source>Next subtitle</source>
-        <translation>äžäžå­å¹</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1604"/>
-        <source>Next chapter</source>
-        <translation>äžäžç« è</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1605"/>
-        <source>Previous chapter</source>
-        <translation>åäžç« è</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1606"/>
-        <source>&amp;Toggle double size</source>
-        <translation>åæ¢ååå€§å°(&amp;T)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1607"/>
-        <source>Reset video equalizer</source>
-        <translation>éçœ®è§é¢åè¡¡åš</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1608"/>
-        <source>Reset audio equalizer</source>
-        <translation>éçœ®é³é¢åè¡¡åš</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1609"/>
-        <source>Show context menu</source>
-        <translation>æŸç€ºäžäžæèå</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1610"/>
-        <source>Next aspect ratio</source>
-        <translation>äžäžäžªçºµæšªæ¯</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1611"/>
-        <source>Next wheel function</source>
-        <translation>äžäžäžªæ»èœ®åšäœ</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1613"/>
-        <source>Show filename on OSD</source>
-        <translation>åš OSD äžæŸç€ºæä»¶å</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1614"/>
-        <source>Toggle deinterlacing</source>
-        <translation>åæ¢åäº€é</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1618"/>
-        <source>Subtitles onl&amp;y</source>
-        <translation>ä»
-å­å¹(&amp;Y)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1619"/>
-        <source>Volume + &amp;Seek</source>
-        <translation>é³é+å®äœ(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1620"/>
-        <source>Volume + Seek + &amp;Timer</source>
-        <translation>é³é+å®äœ+è®¡æ¶åš(&amp;T)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1621"/>
-        <source>Volume + Seek + Timer + T&amp;otal time</source>
-        <translation>é³é+å®äœ+è®¡æ¶åš+æ»è®¡æ¶éŽ(&amp;O)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1625"/>
-        <source>&amp;Open</source>
-        <translation>æåŒ(&amp;O)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1626"/>
-        <source>&amp;Play</source>
-        <translation>æ­æŸ(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1627"/>
-        <source>&amp;Video</source>
-        <translation>è§é¢(&amp;V)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1628"/>
-        <source>&amp;Audio</source>
-        <translation>é³é¢(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1629"/>
-        <source>&amp;Subtitles</source>
-        <translation>å­å¹(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1630"/>
-        <source>&amp;Browse</source>
-        <translation>æµè§(&amp;B)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1631"/>
-        <source>Op&amp;tions</source>
-        <translation>éé¡¹(&amp;T)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1632"/>
-        <source>&amp;Help</source>
-        <translation>åž®å©(&amp;H)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1646"/>
-        <source>&amp;Recent files</source>
-        <translation>æè¿è®¿é®çæä»¶(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1648"/>
-        <source>&amp;Clear</source>
-        <translation>æž
-é€(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1650"/>
-        <source>&amp;Disc</source>
-        <translation>å
-ç(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1654"/>
-        <source>F&amp;avorites</source>
-        <translation>æ¶è(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1657"/>
-        <source>&amp;TV</source>
-        <translation>çµè§(&amp;T)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1660"/>
-        <source>Radi&amp;o</source>
-        <translation>å¹¿æ­(&amp;O)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1664"/>
-        <source>Sp&amp;eed</source>
-        <translation>éåºŠ(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1667"/>
-        <source>&amp;A-B section</source>
-        <translation>A-B æ®µ(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1671"/>
-        <source>&amp;Track</source>
-        <comment>video</comment>
-        <translation>è§èœš(&amp;T)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1674"/>
-        <source>Si&amp;ze</source>
-        <translation>å€§å°(&amp;Z)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1681"/>
-        <source>Zoo&amp;m</source>
-        <translation>çŒ©æŸ(&amp;M)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1684"/>
-        <source>&amp;Aspect ratio</source>
-        <translation>çºµæšªæ¯(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1687"/>
-        <source>&amp;Deinterlace</source>
-        <translation>åäº€é(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1690"/>
-        <source>F&amp;ilters</source>
-        <translation>è¿æ»€åš(&amp;I)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1693"/>
-        <source>&amp;Rotate</source>
-        <translation>æèœ¬(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1696"/>
-        <source>S&amp;tay on top</source>
-        <translation>æ»åšæåç«¯(&amp;T)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1700"/>
-        <source>Scree&amp;n</source>
-        <translation>å±å¹(&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1704"/>
-        <source>De&amp;noise</source>
-        <translation>éåª(&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1707"/>
-        <source>Blur/S&amp;harp</source>
-        <translation>æš¡ç³/éå(&amp;H)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1710"/>
-        <source>&amp;Auto</source>
-        <translation>èªåš(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1720"/>
-        <source>&amp;Disabled</source>
-        <translation>çŠçš(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1722"/>
-        <location filename="../basegui.cpp" line="2951"/>
-        <source>&amp;None</source>
-        <translation>æ (&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1723"/>
-        <source>&amp;Lowpass5</source>
-        <translation>Lowpass5 åäº€é(&amp;L)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1724"/>
-        <source>&amp;Yadif (normal)</source>
-        <translation>Yadif åäº€é(æ®é)(&amp;Y)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1725"/>
-        <source>Y&amp;adif (double framerate)</source>
-        <translation>Yadif åäº€é(åååž§ç)(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1726"/>
-        <source>Linear &amp;Blend</source>
-        <translation>çº¿æ§æ··å(&amp;B)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1727"/>
-        <source>&amp;Kerndeint</source>
-        <translation>Kerndeint èªéåºåäº€é(&amp;K)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1822"/>
-        <source>SMPlayer - MPlayer log</source>
-        <translation>SMPlayer - MPlayer æ¥å¿</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1825"/>
-        <source>SMPlayer - SMPlayer log</source>
-        <translation>SMPlayer - SMPlayer æ¥å¿</translation>
-    </message>
-    <message>
-        <source>Denoise o&amp;ff</source>
-        <translation type="obsolete">éåª(å
-³)(&amp;F)</translation>
-    </message>
-    <message>
-        <source>Denoise nor&amp;mal</source>
-        <translation type="obsolete">éåª(æ®é)(&amp;M)</translation>
-    </message>
-    <message>
-        <source>Denoise &amp;soft</source>
-        <translation type="obsolete">éåª(èœ¯ä»¶)(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1738"/>
-        <source>&amp;Rotate by 90 degrees clockwise and flip</source>
-        <translation>é¡ºæ¶éæèœ¬90åºŠå¹¶åçŽéå(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1739"/>
-        <source>Rotate by 90 degrees &amp;clockwise</source>
-        <translation>é¡ºæ¶éæèœ¬90åºŠ(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1740"/>
-        <source>Rotate by 90 degrees counterclock&amp;wise</source>
-        <translation>éæ¶éæèœ¬90åºŠ(&amp;W)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1741"/>
-        <source>Rotate by 90 degrees counterclockwise and &amp;flip</source>
-        <translation>éæ¶éæèœ¬90åºŠå¹¶åçŽéå(&amp;F)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1743"/>
-        <source>&amp;Always</source>
-        <translation>å§ç»(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1744"/>
-        <source>&amp;Never</source>
-        <translation>ä»äž(&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1745"/>
-        <source>While &amp;playing</source>
-        <translation>åœæ­æŸæ¶(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1746"/>
-        <source>Toggle stay on top</source>
-        <translation>åæ¢æ¯åŠæ»åšæåç«¯æŸç€º</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1749"/>
-        <source>&amp;Default</source>
-        <translation>é»è®€(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1753"/>
-        <source>&amp;Track</source>
-        <comment>audio</comment>
-        <translation>é³èœš(&amp;T)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1756"/>
-        <source>&amp;Filters</source>
-        <translation>è¿æ»€åš(&amp;F)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1759"/>
-        <source>&amp;Channels</source>
-        <translation>å£°é(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1762"/>
-        <source>&amp;Stereo mode</source>
-        <translation>ç«äœå£°æš¡åŒ(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1766"/>
-        <location filename="../basegui.cpp" line="1770"/>
-        <source>&amp;Stereo</source>
-        <translation>ç«äœå£°(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1767"/>
-        <source>&amp;4.0 Surround</source>
-        <translation>4.0 ç¯ç»(&amp;4)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1768"/>
-        <source>&amp;5.1 Surround</source>
-        <translation>5.1 ç¯ç»(&amp;5)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1771"/>
-        <source>&amp;Left channel</source>
-        <translation>å·Šå£°é(&amp;L)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1772"/>
-        <source>&amp;Right channel</source>
-        <translation>å³å£°é(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1775"/>
-        <source>&amp;Select</source>
-        <translation>éæ©(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1778"/>
-        <source>&amp;Closed captions</source>
-        <translation>éèåŒå­å¹(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1782"/>
-        <source>&amp;Title</source>
-        <translation>æ é¢(&amp;T)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1785"/>
-        <source>&amp;Chapter</source>
-        <translation>ç« è(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1788"/>
-        <source>&amp;Angle</source>
-        <translation>è§åºŠ(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1792"/>
-        <source>P&amp;rogram</source>
-        <comment>program</comment>
-        <translation>çšåº(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1798"/>
-        <source>DVD menu, move up</source>
-        <translation>DVD èåïŒäžç§»</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1799"/>
-        <source>DVD menu, move down</source>
-        <translation>DVD èåïŒäžç§»</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1800"/>
-        <source>DVD menu, move left</source>
-        <translation>DVD èåïŒå·Šç§»</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1801"/>
-        <source>DVD menu, move right</source>
-        <translation>DVD èåïŒå³ç§»</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1802"/>
-        <source>DVD &amp;menu</source>
-        <translation>DVD èå(&amp;M)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1803"/>
-        <source>DVD menu, select option</source>
-        <translation>DVD èåïŒéé¡¹</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1804"/>
-        <source>DVD &amp;previous menu</source>
-        <translation>DVD åäžèå(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1805"/>
-        <source>DVD menu, mouse click</source>
-        <translation>DVD èåïŒéŒ æ åå»</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1809"/>
-        <source>&amp;OSD</source>
-        <translation>OSD(&amp;O)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1813"/>
-        <source>&amp;View logs</source>
-        <translation>æ¥çæ¥å¿(&amp;V)</translation>
-    </message>
-    <message>
-        <source>SMPlayer - mplayer log</source>
-        <translation type="obsolete">SMPlayer - MPlayer æ¥å¿</translation>
-    </message>
-    <message>
-        <source>SMPlayer - smplayer log</source>
-        <translation type="obsolete">SMPlayer - SMPlayer æ¥å¿</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1838"/>
-        <location filename="../basegui.cpp" line="1839"/>
-        <location filename="../basegui.cpp" line="1840"/>
-        <source>-%1</source>
-        <translation>-%1</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1842"/>
-        <location filename="../basegui.cpp" line="1843"/>
-        <location filename="../basegui.cpp" line="1844"/>
-        <source>+%1</source>
-        <translation>+%1</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="2714"/>
-        <source>Information</source>
-        <translation>ä¿¡æ¯</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="2715"/>
-        <source>You need to restart SMPlayer to use the new GUI.</source>
-        <translation>æšéèŠéæ°å¯åš SMPlayer ä»¥äœ¿çšæ°çåŸåœ¢çšæ·çé¢ã</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="2965"/>
-        <location filename="../basegui.cpp" line="2981"/>
-        <location filename="../basegui.cpp" line="2997"/>
-        <location filename="../basegui.cpp" line="3012"/>
-        <location filename="../basegui.cpp" line="3044"/>
-        <location filename="../basegui.cpp" line="3064"/>
-        <location filename="../basegui.cpp" line="3100"/>
-        <source>&lt;empty&gt;</source>
-        <translation>&lt;ç©º&gt;</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3468"/>
-        <location filename="../basegui.cpp" line="3638"/>
-        <location filename="../basegui.cpp" line="3659"/>
-        <source>Choose a file</source>
-        <translation>éæ©äžäžªæä»¶</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3469"/>
-        <source>Multimedia</source>
-        <translation>å€åªäœ</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3470"/>
-        <source>Video</source>
-        <translation>è§é¢</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3471"/>
-        <location filename="../basegui.cpp" line="3661"/>
-        <source>Audio</source>
-        <translation>é³é¢</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3472"/>
-        <source>Playlists</source>
-        <translation>æ­æŸåè¡š</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3473"/>
-        <location filename="../basegui.cpp" line="3641"/>
-        <location filename="../basegui.cpp" line="3662"/>
-        <source>All files</source>
-        <translation>æææä»¶</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3520"/>
-        <source>SMPlayer - Information</source>
-        <translation>SMPlayer - ä¿¡æ¯</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3521"/>
-        <source>The CDROM / DVD drives are not configured yet.
+      <location filename="../basegui.cpp" line="1347"/>
+      <source>Video filters are disabled when using vdpau</source>
+      <translation>使用 VDPAU 时视频过滤器将被禁用</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1390"/>
+      <source>&amp;File...</source>
+      <translation>文件(&amp;F)...</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1391"/>
+      <source>D&amp;irectory...</source>
+      <translation>目录(&amp;I)...</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1392"/>
+      <source>&amp;Playlist...</source>
+      <translation>播放列表(&amp;P)...</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1393"/>
+      <source>V&amp;CD</source>
+      <translation>VCD(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1394"/>
+      <source>&amp;Audio CD</source>
+      <translation>音频 CD(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1395"/>
+      <source>&amp;DVD from drive</source>
+      <translation>从驱动器播放 DVD(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1396"/>
+      <source>D&amp;VD from folder...</source>
+      <translation>从文件夹播放 DVD(&amp;V)...</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1397"/>
+      <source>&amp;URL...</source>
+      <translation>URL 地址(&amp;U)...</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1398"/>
+      <source>C&amp;lose</source>
+      <translation>关闭(&amp;L)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1421"/>
+      <source>P&amp;lay</source>
+      <translation>播放(&amp;L)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1427"/>
+      <source>&amp;Pause</source>
+      <translation>暂停(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1428"/>
+      <source>&amp;Stop</source>
+      <translation>停止(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1429"/>
+      <source>&amp;Frame step</source>
+      <translation>逐帧步进(&amp;F)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1431"/>
+      <source>Play / Pause</source>
+      <translation>播放 / 暂停</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1437"/>
+      <source>Pause / Frame step</source>
+      <translation>暂停 / 逐帧步进</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1442"/>
+      <source>Set &amp;A marker</source>
+      <translation>设置 A 标记(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1443"/>
+      <source>Set &amp;B marker</source>
+      <translation>设置 B 标记(&amp;B)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1444"/>
+      <source>&amp;Clear A-B markers</source>
+      <translation>清除 A-B 标记(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1445"/>
+      <source>&amp;Repeat</source>
+      <translation>重复(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1447"/>
+      <source>&amp;Jump to...</source>
+      <translation>跳转到(&amp;J)...</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1450"/>
+      <source>&amp;Normal speed</source>
+      <translation>普通速度(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1451"/>
+      <source>&amp;Halve speed</source>
+      <translation>半速(&amp;H)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1452"/>
+      <source>&amp;Double speed</source>
+      <translation>双速(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1453"/>
+      <source>Speed &amp;-10%</source>
+      <translation>速度 -10%(&amp;-)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1454"/>
+      <source>Speed &amp;+10%</source>
+      <translation>速度 +10%(&amp;+)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1455"/>
+      <source>Speed -&amp;4%</source>
+      <translation>速度 -4%(&amp;4)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1456"/>
+      <source>&amp;Speed +4%</source>
+      <translation>速度 +4%(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1457"/>
+      <source>Speed -&amp;1%</source>
+      <translation>速度 -1%(&amp;1)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1458"/>
+      <source>S&amp;peed +1%</source>
+      <translation>速度 +1%(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1461"/>
+      <source>&amp;Fullscreen</source>
+      <translation>全屏(&amp;F)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1462"/>
+      <source>&amp;Compact mode</source>
+      <translation>紧凑模式(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1463"/>
+      <source>&amp;Equalizer</source>
+      <translation>均衡器(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1464"/>
+      <source>&amp;Screenshot</source>
+      <translation>屏幕截图(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1465"/>
+      <source>Start/stop takin&amp;g screenshots</source>
+      <translation>开始/停止自动屏幕截图(&amp;G)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1467"/>
+      <source>Pre&amp;view...</source>
+      <translation>预览图像(&amp;V)...</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1469"/>
+      <source>Fli&amp;p image</source>
+      <translation>垂直镜像(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1470"/>
+      <source>Mirr&amp;or image</source>
+      <translation>水平镜像(&amp;O)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1472"/>
+      <source>Zoom &amp;-</source>
+      <translation>缩小(&amp;-)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1473"/>
+      <source>Zoom &amp;+</source>
+      <translation>放大(&amp;+)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1474"/>
+      <source>&amp;Reset</source>
+      <translation>重置(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1475"/>
+      <source>&amp;Auto zoom</source>
+      <translation>自动缩放(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1476"/>
+      <source>Zoom for &amp;16:9</source>
+      <translation>缩放为 16:9 (&amp;1)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1477"/>
+      <source>Zoom for &amp;2.35:1</source>
+      <translation>缩放为 2.35:1 (&amp;2)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1478"/>
+      <source>Move &amp;left</source>
+      <translation>向左移动(&amp;L)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1479"/>
+      <source>Move &amp;right</source>
+      <translation>向右移动(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1480"/>
+      <source>Move &amp;up</source>
+      <translation>向上移动(&amp;U)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1481"/>
+      <source>Move &amp;down</source>
+      <translation>向下移动(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1489"/>
+      <source>&amp;Postprocessing</source>
+      <translation>后处理(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1490"/>
+      <source>&amp;Autodetect phase</source>
+      <translation>自动检测相位(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1491"/>
+      <source>&amp;Deblock</source>
+      <translation>去块(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1492"/>
+      <source>De&amp;ring</source>
+      <translation>去环状块(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1493"/>
+      <source>Debanding (&amp;gradfun)</source>
+      <translation>去带(Gradfun)(&amp;G)</translation>
+    </message>
+    <message>
+      <source>B&amp;lur</source>
+      <translation>模糊(&amp;L)</translation>
+    </message>
+    <message>
+      <source>S&amp;harpen</source>
+      <translation>锐化(&amp;H)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1494"/>
+      <source>Add n&amp;oise</source>
+      <translation>添加噪点(&amp;O)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1495"/>
+      <source>Add &amp;black borders</source>
+      <translation>添加黑色边框(&amp;B)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1496"/>
+      <source>Soft&amp;ware scaling</source>
+      <translation>软件缩放(&amp;W)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1499"/>
+      <source>E&amp;qualizer</source>
+      <translation>均衡器(&amp;Q)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1502"/>
+      <source>&amp;Mute</source>
+      <translation>静音(&amp;M)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1503"/>
+      <source>Volume &amp;-</source>
+      <translation>音量 -(&amp;-)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1504"/>
+      <source>Volume &amp;+</source>
+      <translation>音量 +(&amp;+)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1505"/>
+      <source>&amp;Delay -</source>
+      <translation>延时 -(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1506"/>
+      <source>D&amp;elay +</source>
+      <translation>延时 +(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1507"/>
+      <source>Set dela&amp;y...</source>
+      <translation>设置延时(&amp;Y)...</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1508"/>
+      <source>&amp;Load external file...</source>
+      <translation>加载外部文件(&amp;L)...</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1509"/>
+      <location filename="../basegui.cpp" line="1518"/>
+      <source>U&amp;nload</source>
+      <translation>卸载(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1512"/>
+      <source>&amp;Extrastereo</source>
+      <translation>增强立体声(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1513"/>
+      <source>&amp;Karaoke</source>
+      <translation>卡拉OK(&amp;K)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1514"/>
+      <source>Volume &amp;normalization</source>
+      <translation>音量标准化(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1517"/>
+      <source>&amp;Load...</source>
+      <translation>加载(&amp;L)...</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1519"/>
+      <source>Delay &amp;-</source>
+      <translation>延时 -(&amp;-)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1520"/>
+      <source>Delay &amp;+</source>
+      <translation>延时 +(&amp;+)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1521"/>
+      <source>Se&amp;t delay...</source>
+      <translation>设置延时(&amp;T)...</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1522"/>
+      <source>&amp;Up</source>
+      <translation>向上(&amp;U)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1523"/>
+      <source>&amp;Down</source>
+      <translation>向下(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1524"/>
+      <source>S&amp;ize -</source>
+      <translation>大小 -(&amp;I)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1525"/>
+      <source>Si&amp;ze +</source>
+      <translation>大小 +(&amp;Z)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1527"/>
+      <source>&amp;Previous line in subtitles</source>
+      <translation>前一行字幕(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1529"/>
+      <source>N&amp;ext line in subtitles</source>
+      <translation>后一行字幕(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1530"/>
+      <source>Use SSA/&amp;ASS library</source>
+      <translation>使用 SSA/ASS 库(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1531"/>
+      <source>&amp;Forced subtitles only</source>
+      <translation>仅强制字幕(&amp;F)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1533"/>
+      <source>Subtitle &amp;visibility</source>
+      <translation>字幕可见(&amp;V)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1536"/>
+      <source>Find subtitles on &amp;OpenSubtitles.org...</source>
+      <translation>在 OpenSubtitles.org 上查找字幕(&amp;O)...</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1537"/>
+      <source>Upload su&amp;btitles to OpenSubtitles.org...</source>
+      <translation>上传字幕到 OpenSubtitles.org (&amp;B)...</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1729"/>
+      <source>&amp;Off</source>
+      <comment>denoise menu</comment>
+      <translation>关(&amp;O)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1730"/>
+      <source>&amp;Normal</source>
+      <comment>denoise menu</comment>
+      <translation>普通(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1731"/>
+      <source>&amp;Soft</source>
+      <comment>denoise menu</comment>
+      <translation>软件(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1733"/>
+      <source>&amp;None</source>
+      <comment>unsharp menu</comment>
+      <translation>无(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1734"/>
+      <source>&amp;Blur</source>
+      <comment>unsharp menu</comment>
+      <translation>模糊(&amp;B)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1735"/>
+      <source>&amp;Sharpen</source>
+      <comment>unsharp menu</comment>
+      <translation>锐化(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1737"/>
+      <source>&amp;Off</source>
+      <translation>关(&amp;O)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1547"/>
+      <source>&amp;Playlist</source>
+      <translation>播放列表(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1540"/>
+      <source>&amp;Off</source>
+      <comment>closed captions menu</comment>
+      <translation>关(&amp;O)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1548"/>
+      <source>View &amp;info and properties...</source>
+      <translation>查看信息和属性(&amp;I)...</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1549"/>
+      <source>P&amp;references</source>
+      <translation>首选项(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1550"/>
+      <source>&amp;YouTube browser</source>
+      <translation>YouTube 浏览器(&amp;Y)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1561"/>
+      <source>&amp;FAQ</source>
+      <translation>FAQ(&amp;F)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1562"/>
+      <source>&amp;Command line options</source>
+      <translation>命令行选项(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1564"/>
+      <source>&amp;Donate</source>
+      <translation>捐赠(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1565"/>
+      <source>About &amp;Qt</source>
+      <translation>关于 Qt(&amp;Q)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1566"/>
+      <source>About &amp;SMPlayer</source>
+      <translation>关于 SMPlayer(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1569"/>
+      <source>&amp;Next</source>
+      <translation>下一个(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1570"/>
+      <source>Pre&amp;vious</source>
+      <translation>上一个(&amp;V)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1584"/>
+      <source>Dec volume (2)</source>
+      <translation>降低音量(2)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1585"/>
+      <source>Inc volume (2)</source>
+      <translation>提高音量(2)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1588"/>
+      <source>Exit fullscreen</source>
+      <translation>退出全屏</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1590"/>
+      <source>OSD - Next level</source>
+      <translation>OSD - 下一模式</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1591"/>
+      <source>Dec contrast</source>
+      <translation>降低对比度</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1592"/>
+      <source>Inc contrast</source>
+      <translation>提高对比度</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1593"/>
+      <source>Dec brightness</source>
+      <translation>降低亮度</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1594"/>
+      <source>Inc brightness</source>
+      <translation>增加亮度</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1595"/>
+      <source>Dec hue</source>
+      <translation>减少色调</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1596"/>
+      <source>Inc hue</source>
+      <translation>增加色调</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1597"/>
+      <source>Dec saturation</source>
+      <translation>降低饱和度</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1598"/>
+      <source>Inc saturation</source>
+      <translation>增加饱和度</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1599"/>
+      <source>Dec gamma</source>
+      <translation>减少伽玛</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1600"/>
+      <source>Inc gamma</source>
+      <translation>增加伽玛</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1601"/>
+      <source>Next video</source>
+      <translation>下一视频</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1602"/>
+      <source>Next audio</source>
+      <translation>下一音轨</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1603"/>
+      <source>Next subtitle</source>
+      <translation>下一字幕</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1604"/>
+      <source>Next chapter</source>
+      <translation>下一章节</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1605"/>
+      <source>Previous chapter</source>
+      <translation>前一章节</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1606"/>
+      <source>&amp;Toggle double size</source>
+      <translation>切换双倍大小(&amp;T)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1607"/>
+      <source>Reset video equalizer</source>
+      <translation>重置视频均衡器</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1608"/>
+      <source>Reset audio equalizer</source>
+      <translation>重置音频均衡器</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1609"/>
+      <source>Show context menu</source>
+      <translation>显示上下文菜单</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1610"/>
+      <source>Next aspect ratio</source>
+      <translation>下一个纵横比</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1611"/>
+      <source>Next wheel function</source>
+      <translation>下一个滚轮动作</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1613"/>
+      <source>Show filename on OSD</source>
+      <translation>在 OSD 上显示文件名</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1614"/>
+      <source>Toggle deinterlacing</source>
+      <translation>切换反交错</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1618"/>
+      <source>Subtitles onl&amp;y</source>
+      <translation>仅字幕(&amp;Y)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1619"/>
+      <source>Volume + &amp;Seek</source>
+      <translation>音量+定位(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1620"/>
+      <source>Volume + Seek + &amp;Timer</source>
+      <translation>音量+定位+计时器(&amp;T)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1621"/>
+      <source>Volume + Seek + Timer + T&amp;otal time</source>
+      <translation>音量+定位+计时器+总计时间(&amp;O)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1625"/>
+      <source>&amp;Open</source>
+      <translation>打开(&amp;O)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1626"/>
+      <source>&amp;Play</source>
+      <translation>播放(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1627"/>
+      <source>&amp;Video</source>
+      <translation>视频(&amp;V)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1628"/>
+      <source>&amp;Audio</source>
+      <translation>音频(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1629"/>
+      <source>&amp;Subtitles</source>
+      <translation>字幕(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1630"/>
+      <source>&amp;Browse</source>
+      <translation>浏览(&amp;B)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1631"/>
+      <source>Op&amp;tions</source>
+      <translation>选项(&amp;T)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1632"/>
+      <source>&amp;Help</source>
+      <translation>帮助(&amp;H)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1646"/>
+      <source>&amp;Recent files</source>
+      <translation>最近访问的文件(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1648"/>
+      <source>&amp;Clear</source>
+      <translation>清除(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1650"/>
+      <source>&amp;Disc</source>
+      <translation>光盘(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1654"/>
+      <source>F&amp;avorites</source>
+      <translation>收藏(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1657"/>
+      <source>&amp;TV</source>
+      <translation>电视(&amp;T)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1660"/>
+      <source>Radi&amp;o</source>
+      <translation>广播(&amp;O)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1664"/>
+      <source>Sp&amp;eed</source>
+      <translation>速度(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1667"/>
+      <source>&amp;A-B section</source>
+      <translation>A-B 段(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1671"/>
+      <source>&amp;Track</source>
+      <comment>video</comment>
+      <translation>视轨(&amp;T)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1674"/>
+      <source>Si&amp;ze</source>
+      <translation>大小(&amp;Z)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1681"/>
+      <source>Zoo&amp;m</source>
+      <translation>缩放(&amp;M)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1684"/>
+      <source>&amp;Aspect ratio</source>
+      <translation>纵横比(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1687"/>
+      <source>&amp;Deinterlace</source>
+      <translation>反交错(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1690"/>
+      <source>F&amp;ilters</source>
+      <translation>过滤器(&amp;I)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1693"/>
+      <source>&amp;Rotate</source>
+      <translation>旋转(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1696"/>
+      <source>S&amp;tay on top</source>
+      <translation>总在最前端(&amp;T)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1700"/>
+      <source>Scree&amp;n</source>
+      <translation>屏幕(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1704"/>
+      <source>De&amp;noise</source>
+      <translation>降噪(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1707"/>
+      <source>Blur/S&amp;harp</source>
+      <translation>模糊/锐化(&amp;H)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1710"/>
+      <source>&amp;Auto</source>
+      <translation>自动(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1720"/>
+      <source>&amp;Disabled</source>
+      <translation>禁用(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1722"/>
+      <location filename="../basegui.cpp" line="2951"/>
+      <source>&amp;None</source>
+      <translation>无(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1723"/>
+      <source>&amp;Lowpass5</source>
+      <translation>Lowpass5 反交错(&amp;L)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1724"/>
+      <source>&amp;Yadif (normal)</source>
+      <translation>Yadif 反交错(普通)(&amp;Y)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1725"/>
+      <source>Y&amp;adif (double framerate)</source>
+      <translation>Yadif 反交错(双倍帧率)(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1726"/>
+      <source>Linear &amp;Blend</source>
+      <translation>线性混合(&amp;B)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1727"/>
+      <source>&amp;Kerndeint</source>
+      <translation>Kerndeint 自适应反交错(&amp;K)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1822"/>
+      <source>SMPlayer - MPlayer log</source>
+      <translation>SMPlayer - MPlayer 日志</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1825"/>
+      <source>SMPlayer - SMPlayer log</source>
+      <translation>SMPlayer - SMPlayer 日志</translation>
+    </message>
+    <message>
+      <source>Denoise o&amp;ff</source>
+      <translation>降噪(关)(&amp;F)</translation>
+    </message>
+    <message>
+      <source>Denoise nor&amp;mal</source>
+      <translation>降噪(普通)(&amp;M)</translation>
+    </message>
+    <message>
+      <source>Denoise &amp;soft</source>
+      <translation>降噪(软件)(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1738"/>
+      <source>&amp;Rotate by 90 degrees clockwise and flip</source>
+      <translation>顺时针旋转90度并垂直镜像(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1739"/>
+      <source>Rotate by 90 degrees &amp;clockwise</source>
+      <translation>顺时针旋转90度(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1740"/>
+      <source>Rotate by 90 degrees counterclock&amp;wise</source>
+      <translation>逆时针旋转90度(&amp;W)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1741"/>
+      <source>Rotate by 90 degrees counterclockwise and &amp;flip</source>
+      <translation>逆时针旋转90度并垂直镜像(&amp;F)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1743"/>
+      <source>&amp;Always</source>
+      <translation>始终(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1744"/>
+      <source>&amp;Never</source>
+      <translation>从不(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1745"/>
+      <source>While &amp;playing</source>
+      <translation>当播放时(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1746"/>
+      <source>Toggle stay on top</source>
+      <translation>切换是否总在最前端显示</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1749"/>
+      <source>&amp;Default</source>
+      <translation>默认(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1753"/>
+      <source>&amp;Track</source>
+      <comment>audio</comment>
+      <translation>音轨(&amp;T)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1756"/>
+      <source>&amp;Filters</source>
+      <translation>过滤器(&amp;F)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1759"/>
+      <source>&amp;Channels</source>
+      <translation>声道(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1762"/>
+      <source>&amp;Stereo mode</source>
+      <translation>立体声模式(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1766"/>
+      <location filename="../basegui.cpp" line="1770"/>
+      <source>&amp;Stereo</source>
+      <translation>立体声(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1767"/>
+      <source>&amp;4.0 Surround</source>
+      <translation>4.0 环绕(&amp;4)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1768"/>
+      <source>&amp;5.1 Surround</source>
+      <translation>5.1 环绕(&amp;5)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1771"/>
+      <source>&amp;Left channel</source>
+      <translation>左声道(&amp;L)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1772"/>
+      <source>&amp;Right channel</source>
+      <translation>右声道(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1775"/>
+      <source>&amp;Select</source>
+      <translation>选择(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1778"/>
+      <source>&amp;Closed captions</source>
+      <translation>隐藏式字幕(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1782"/>
+      <source>&amp;Title</source>
+      <translation>标题(&amp;T)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1785"/>
+      <source>&amp;Chapter</source>
+      <translation>章节(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1788"/>
+      <source>&amp;Angle</source>
+      <translation>角度(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1792"/>
+      <source>P&amp;rogram</source>
+      <comment>program</comment>
+      <translation>程序(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1798"/>
+      <source>DVD menu, move up</source>
+      <translation>DVD 菜单，上移</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1799"/>
+      <source>DVD menu, move down</source>
+      <translation>DVD 菜单，下移</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1800"/>
+      <source>DVD menu, move left</source>
+      <translation>DVD 菜单，左移</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1801"/>
+      <source>DVD menu, move right</source>
+      <translation>DVD 菜单，右移</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1802"/>
+      <source>DVD &amp;menu</source>
+      <translation>DVD 菜单(&amp;M)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1803"/>
+      <source>DVD menu, select option</source>
+      <translation>DVD 菜单，选项</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1804"/>
+      <source>DVD &amp;previous menu</source>
+      <translation>DVD 前一菜单(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1805"/>
+      <source>DVD menu, mouse click</source>
+      <translation>DVD 菜单，鼠标单击</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1809"/>
+      <source>&amp;OSD</source>
+      <translation>OSD(&amp;O)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1813"/>
+      <source>&amp;View logs</source>
+      <translation>查看日志(&amp;V)</translation>
+    </message>
+    <message>
+      <source>SMPlayer - mplayer log</source>
+      <translation>SMPlayer - MPlayer 日志</translation>
+    </message>
+    <message>
+      <source>SMPlayer - smplayer log</source>
+      <translation>SMPlayer - SMPlayer 日志</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1838"/>
+      <location filename="../basegui.cpp" line="1839"/>
+      <location filename="../basegui.cpp" line="1840"/>
+      <source>-%1</source>
+      <translation>-%1</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1842"/>
+      <location filename="../basegui.cpp" line="1843"/>
+      <location filename="../basegui.cpp" line="1844"/>
+      <source>+%1</source>
+      <translation>+%1</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="2714"/>
+      <source>Information</source>
+      <translation>信息</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="2715"/>
+      <source>You need to restart SMPlayer to use the new GUI.</source>
+      <translation>您需要重新启动 SMPlayer 以使用新的图形用户界面。</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="2965"/>
+      <location filename="../basegui.cpp" line="2981"/>
+      <location filename="../basegui.cpp" line="2997"/>
+      <location filename="../basegui.cpp" line="3012"/>
+      <location filename="../basegui.cpp" line="3044"/>
+      <location filename="../basegui.cpp" line="3064"/>
+      <location filename="../basegui.cpp" line="3100"/>
+      <source>&lt;empty&gt;</source>
+      <translation>&lt;空&gt;</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3468"/>
+      <location filename="../basegui.cpp" line="3638"/>
+      <location filename="../basegui.cpp" line="3659"/>
+      <source>Choose a file</source>
+      <translation>选择一个文件</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3469"/>
+      <source>Multimedia</source>
+      <translation>多媒体</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3470"/>
+      <source>Video</source>
+      <translation>视频</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3471"/>
+      <location filename="../basegui.cpp" line="3661"/>
+      <source>Audio</source>
+      <translation>音频</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3472"/>
+      <source>Playlists</source>
+      <translation>播放列表</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3473"/>
+      <location filename="../basegui.cpp" line="3641"/>
+      <location filename="../basegui.cpp" line="3662"/>
+      <source>All files</source>
+      <translation>所有文件</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3520"/>
+      <source>SMPlayer - Information</source>
+      <translation>SMPlayer - 信息</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3521"/>
+      <source>The CDROM / DVD drives are not configured yet.
 The configuration dialog will be shown now, so you can do it.</source>
-        <translation>è¿æ²¡æé
-çœ® CDROM / DVD é©±åšåšã
-è¯·åå»ç¡®å®ä»¥æåŒé
-çœ®å¯¹è¯æ¡æ¥æå®æšçé©±åšåšã</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3604"/>
-        <source>Choose a directory</source>
-        <translation>éæ©äžäžªç®åœ</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3640"/>
-        <source>Subtitles</source>
-        <translation>å­å¹</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3677"/>
-        <source>SMPlayer command line options</source>
-        <translation>SMPlayer åœä»€è¡éé¡¹</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3689"/>
-        <source>Donate</source>
-        <translation>æèµ </translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3690"/>
-        <source>If you like SMPlayer, a really good way to support it is by sending a donation, even the smallest one is highly appreciated.</source>
-        <translation>åŠææšåæ¬¢ SMPlayerïŒéè¿æèµ æ¥æ¯æå®æ¯äžäžªåŸå¥œçæ¹åŒïŒå³äœ¿æ¯æå°çäžäžªæèµ ä¹äžèææ¿ã</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3691"/>
-        <source>You can send your donation using %1.</source>
-        <translation>æšå¯ä»¥äœ¿çš %1 è¿è¡æèµ ã</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3691"/>
-        <source>this form</source>
-        <translation>è¿ç§åœ¢åŒ</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3703"/>
-        <source>About Qt</source>
-        <translation>å
-³äº Qt</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3708"/>
-        <source>&amp;Jump to:</source>
-        <translation>è·³èœ¬å°(&amp;J):</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3709"/>
-        <source>SMPlayer - Seek</source>
-        <translation>SMPlayer - å®äœ</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3719"/>
-        <source>SMPlayer - Audio delay</source>
-        <translation>SMPlayer - é³é¢å»¶æ¶</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3720"/>
-        <source>Audio delay (in milliseconds):</source>
-        <translation>é³é¢å»¶æ¶(æ¯«ç§):</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3729"/>
-        <source>SMPlayer - Subtitle delay</source>
-        <translation>SMPlayer - å­å¹å»¶æ¶</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3730"/>
-        <source>Subtitle delay (in milliseconds):</source>
-        <translation>å­å¹å»¶æ¶(æ¯«ç§):</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3997"/>
-        <source>Warning - Using old MPlayer</source>
-        <translation>è­Šå - æ­£åšäœ¿çšæ§ç MPlayer</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="3998"/>
-        <source>The version of MPlayer (%1) installed on your system is obsolete. SMPlayer can&apos;t work well with it: some options won&apos;t work, subtitle selection may fail...</source>
-        <translation>å®è£
-åšæšç³»ç»äž­ç MPlayer (%1) çæ¬å·²ç»è¿æ¶ãSMPlayer äžèœåå®äžèµ·åŸå¥œå°å·¥äœ: äžäºéé¡¹å°æ æ³å·¥äœïŒå­å¹éæ©å¯èœäŒå€±æ...</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="4003"/>
-        <source>Please, update your MPlayer.</source>
-        <translation>è¯·æŽæ°æšç MPlayerã</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="4005"/>
-        <source>(This warning won&apos;t be displayed anymore)</source>
-        <translation>(æ­€è­Šåå°äžäŒåæŸç€º)</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="4175"/>
-        <source>Playing %1</source>
-        <translation>æ­£åšæ­æŸ %1</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="4176"/>
-        <source>Pause</source>
-        <translation>æå</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="4177"/>
-        <source>Stop</source>
-        <translation>åæ­¢</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="4297"/>
-        <source>Jump to %1</source>
-        <translation>è·³èœ¬å° %1</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="4560"/>
-        <source>MPlayer has finished unexpectedly.</source>
-        <translation>MPlayer æå€ç»æã</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="4561"/>
-        <source>Exit code: %1</source>
-        <translation>éåºä»£ç : %1</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="4580"/>
-        <source>MPlayer failed to start.</source>
-        <translation>MPlayer å¯åšå€±èŽ¥ã</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="4581"/>
-        <source>Please check the MPlayer path in preferences.</source>
-        <translation>è¯·æ£æ¥éŠéé¡¹äž­ç MPlayer è·¯åŸã</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="4583"/>
-        <source>MPlayer has crashed.</source>
-        <translation>MPlayer å·²ç»åŽ©æºã</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="4584"/>
-        <source>See the log for more info.</source>
-        <translation>æ¥çæ¥å¿å¯è·åæŽå€ä¿¡æ¯ã</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="4661"/>
-        <source>An error happened - SMPlayer</source>
-        <translation>åçéè¯¯ - SMPlayer</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="4661"/>
-        <source>The YouTube Browser couldn&apos;t be launched</source>
-        <translation>YouTube æµè§åšæ æ³å¯åš</translation>
-    </message>
-    <message>
-        <location filename="../basegui.cpp" line="1563"/>
-        <source>Check for &amp;updates</source>
-        <translation>æ£æ¥æŽæ°(&amp;U)</translation>
-    </message>
-</context>
-<context>
+      <translation>还没有配置 CDROM / DVD 驱动器。
+请单击确定以打开配置对话框来指定您的驱动器。</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3604"/>
+      <source>Choose a directory</source>
+      <translation>选择一个目录</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3640"/>
+      <source>Subtitles</source>
+      <translation>字幕</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3677"/>
+      <source>SMPlayer command line options</source>
+      <translation>SMPlayer 命令行选项</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3689"/>
+      <source>Donate</source>
+      <translation>捐赠</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3690"/>
+      <source>If you like SMPlayer, a really good way to support it is by sending a donation, even the smallest one is highly appreciated.</source>
+      <translation>如果您喜欢 SMPlayer，通过捐赠来支持它是一个很好的方式，即使是最小的一个捐赠也不胜感激。</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3691"/>
+      <source>You can send your donation using %1.</source>
+      <translation>您可以使用 %1 进行捐赠。</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3691"/>
+      <source>this form</source>
+      <translation>这种形式</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3703"/>
+      <source>About Qt</source>
+      <translation>关于 Qt</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3708"/>
+      <source>&amp;Jump to:</source>
+      <translation>跳转到(&amp;J):</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3709"/>
+      <source>SMPlayer - Seek</source>
+      <translation>SMPlayer - 定位</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3719"/>
+      <source>SMPlayer - Audio delay</source>
+      <translation>SMPlayer - 音频延时</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3720"/>
+      <source>Audio delay (in milliseconds):</source>
+      <translation>音频延时(毫秒):</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3729"/>
+      <source>SMPlayer - Subtitle delay</source>
+      <translation>SMPlayer - 字幕延时</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3730"/>
+      <source>Subtitle delay (in milliseconds):</source>
+      <translation>字幕延时(毫秒):</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3997"/>
+      <source>Warning - Using old MPlayer</source>
+      <translation>警告 - 正在使用旧的 MPlayer</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="3998"/>
+      <source>The version of MPlayer (%1) installed on your system is obsolete. SMPlayer can&apos;t work well with it: some options won&apos;t work, subtitle selection may fail...</source>
+      <translation>安装在您系统中的 MPlayer (%1) 版本已经过时。SMPlayer 不能和它一起很好地工作: 一些选项将无法工作，字幕选择可能会失效...</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="4003"/>
+      <source>Please, update your MPlayer.</source>
+      <translation>请更新您的 MPlayer。</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="4005"/>
+      <source>(This warning won&apos;t be displayed anymore)</source>
+      <translation>(此警告将不会再显示)</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="4175"/>
+      <source>Playing %1</source>
+      <translation>正在播放 %1</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="4176"/>
+      <source>Pause</source>
+      <translation>暂停</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="4177"/>
+      <source>Stop</source>
+      <translation>停止</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="4297"/>
+      <source>Jump to %1</source>
+      <translation>跳转到 %1</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="4560"/>
+      <source>MPlayer has finished unexpectedly.</source>
+      <translation>MPlayer 意外结束。</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="4561"/>
+      <source>Exit code: %1</source>
+      <translation>退出代码: %1</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="4580"/>
+      <source>MPlayer failed to start.</source>
+      <translation>MPlayer 启动失败。</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="4581"/>
+      <source>Please check the MPlayer path in preferences.</source>
+      <translation>请检查首选项中的 MPlayer 路径。</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="4583"/>
+      <source>MPlayer has crashed.</source>
+      <translation>MPlayer 已经崩溃。</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="4584"/>
+      <source>See the log for more info.</source>
+      <translation>查看日志可获取更多信息。</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="4661"/>
+      <source>An error happened - SMPlayer</source>
+      <translation>发生错误 - SMPlayer</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="4661"/>
+      <source>The YouTube Browser couldn&apos;t be launched</source>
+      <translation>YouTube 浏览器无法启动</translation>
+    </message>
+    <message>
+      <location filename="../basegui.cpp" line="1563"/>
+      <source>Check for &amp;updates</source>
+      <translation>检查更新(&amp;U)</translation>
+    </message>
+  </context>
+  <context>
     <name>BaseGuiPlus</name>
     <message>
-        <location filename="../baseguiplus.cpp" line="188"/>
-        <source>SMPlayer is still running here</source>
-        <translation>SMPlayer ä»åšè¿è¡</translation>
-    </message>
-    <message>
-        <location filename="../baseguiplus.cpp" line="208"/>
-        <source>&amp;Quit</source>
-        <translation>éåº(&amp;Q)</translation>
-    </message>
-    <message>
-        <location filename="../baseguiplus.cpp" line="209"/>
-        <source>S&amp;how icon in system tray</source>
-        <translation>åšç³»ç»æçäžæŸç€ºåŸæ (&amp;H)</translation>
-    </message>
-    <message>
-        <location filename="../baseguiplus.cpp" line="214"/>
-        <source>Playlist</source>
-        <translation>æ­æŸåè¡š</translation>
-    </message>
-    <message>
-        <location filename="../baseguiplus.cpp" line="220"/>
-        <source>&amp;Hide</source>
-        <translation>éè(&amp;H)</translation>
-    </message>
-    <message>
-        <location filename="../baseguiplus.cpp" line="222"/>
-        <source>&amp;Restore</source>
-        <translation>è¿å(&amp;R)</translation>
-    </message>
-</context>
-<context>
+      <location filename="../baseguiplus.cpp" line="188"/>
+      <source>SMPlayer is still running here</source>
+      <translation>SMPlayer 仍在运行</translation>
+    </message>
+    <message>
+      <location filename="../baseguiplus.cpp" line="208"/>
+      <source>&amp;Quit</source>
+      <translation>退出(&amp;Q)</translation>
+    </message>
+    <message>
+      <location filename="../baseguiplus.cpp" line="209"/>
+      <source>S&amp;how icon in system tray</source>
+      <translation>在系统托盘上显示图标(&amp;H)</translation>
+    </message>
+    <message>
+      <location filename="../baseguiplus.cpp" line="214"/>
+      <source>Playlist</source>
+      <translation>播放列表</translation>
+    </message>
+    <message>
+      <location filename="../baseguiplus.cpp" line="220"/>
+      <source>&amp;Hide</source>
+      <translation>隐藏(&amp;H)</translation>
+    </message>
+    <message>
+      <location filename="../baseguiplus.cpp" line="222"/>
+      <source>&amp;Restore</source>
+      <translation>还原(&amp;R)</translation>
+    </message>
+  </context>
+  <context>
     <name>Core</name>
     <message>
-        <location filename="../core.cpp" line="1239"/>
-        <source>Screenshot NOT taken, folder not configured</source>
-        <translation>æ æ³è¿è¡å±å¹æªåŸïŒæ²¡æé
-çœ®æä»¶å€¹</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="1252"/>
-        <source>Screenshots NOT taken, folder not configured</source>
-        <translation>æ æ³è¿è¡èªåšå±å¹æªåŸïŒæ²¡æé
-çœ®æä»¶å€¹</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="2466"/>
-        <source>&quot;A&quot; marker set to %1</source>
-        <translation>âAâæ è®°è®Ÿçœ®äžº %1</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="2483"/>
-        <source>&quot;B&quot; marker set to %1</source>
-        <translation>âBâæ è®°è®Ÿçœ®äžº %1</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="2498"/>
-        <source>A-B markers cleared</source>
-        <translation>A-B æ è®°å·²æž
-é€</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="2731"/>
-        <source>Brightness: %1</source>
-        <translation>äº®åºŠ: %1</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="2746"/>
-        <source>Contrast: %1</source>
-        <translation>å¯¹æ¯åºŠ: %1</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="2760"/>
-        <source>Gamma: %1</source>
-        <translation>äŒœç: %1</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="2774"/>
-        <source>Hue: %1</source>
-        <translation>è²è°: %1</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="2788"/>
-        <source>Saturation: %1</source>
-        <translation>é¥±ååºŠ: %1</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="2842"/>
-        <source>Speed: %1</source>
-        <translation>éåºŠ: %1</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="2917"/>
-        <source>Volume: %1</source>
-        <translation>é³é: %1</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="2959"/>
-        <source>Subtitle delay: %1 ms</source>
-        <translation>å­å¹å»¶æ¶: %1 æ¯«ç§</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="2976"/>
-        <source>Audio delay: %1 ms</source>
-        <translation>é³é¢å»¶æ¶: %1 æ¯«ç§</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="3033"/>
-        <location filename="../core.cpp" line="3045"/>
-        <source>Font scale: %1</source>
-        <translation>å­äœæ¯äŸ: %1</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="3088"/>
-        <source>Subtitles on</source>
-        <translation>åŒå¯å­å¹</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="3090"/>
-        <source>Subtitles off</source>
-        <translation>å
-³é­å­å¹</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="3552"/>
-        <source>Aspect ratio: %1</source>
-        <translation>çºµæšªæ¯: %1</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="3599"/>
-        <source>Mouse wheel seeks now</source>
-        <translation>éŒ æ æ»èœ®å³æ¶å®äœ</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="3602"/>
-        <source>Mouse wheel changes volume now</source>
-        <translation>éŒ æ æ»èœ®å³æ¶æŽæ¹é³é</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="3605"/>
-        <source>Mouse wheel changes zoom level now</source>
-        <translation>éŒ æ æ»èœ®å³æ¶æŽæ¹çŒ©æŸç­çº§</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="3608"/>
-        <source>Mouse wheel changes speed now</source>
-        <translation>éŒ æ æ»èœ®å³æ¶æŽæ¹éåºŠ</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="3681"/>
-        <source>Zoom: %1</source>
-        <translation>çŒ©æŸ: %1</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="3924"/>
-        <source>Updating the font cache. This may take some seconds...</source>
-        <translation>æ­£åšæŽæ°å­äœçŒå­ãè¿å¯èœéèŠå ç§é...</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="504"/>
-        <source>Connecting to %1</source>
-        <translation>æ­£åšè¿æ¥å° 1%</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="508"/>
-        <source>Unable to retrieve youtube page</source>
-        <translation>æ æ³æ£çŽ¢ Youtube é¡µé¢</translation>
-    </message>
-    <message>
-        <location filename="../core.cpp" line="512"/>
-        <source>Unable to locate the url of the video</source>
-        <translation>æ æ³ç¡®å®è§é¢ç URL</translation>
-    </message>
-</context>
-<context>
+      <location filename="../core.cpp" line="1239"/>
+      <source>Screenshot NOT taken, folder not configured</source>
+      <translation>无法进行屏幕截图，没有配置文件夹</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="1252"/>
+      <source>Screenshots NOT taken, folder not configured</source>
+      <translation>无法进行自动屏幕截图，没有配置文件夹</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="2466"/>
+      <source>&quot;A&quot; marker set to %1</source>
+      <translation>“A”标记设置为 %1</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="2483"/>
+      <source>&quot;B&quot; marker set to %1</source>
+      <translation>“B”标记设置为 %1</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="2498"/>
+      <source>A-B markers cleared</source>
+      <translation>A-B 标记已清除</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="2731"/>
+      <source>Brightness: %1</source>
+      <translation>亮度: %1</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="2746"/>
+      <source>Contrast: %1</source>
+      <translation>对比度: %1</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="2760"/>
+      <source>Gamma: %1</source>
+      <translation>伽玛: %1</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="2774"/>
+      <source>Hue: %1</source>
+      <translation>色调: %1</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="2788"/>
+      <source>Saturation: %1</source>
+      <translation>饱和度: %1</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="2842"/>
+      <source>Speed: %1</source>
+      <translation>速度: %1</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="2917"/>
+      <source>Volume: %1</source>
+      <translation>音量: %1</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="2959"/>
+      <source>Subtitle delay: %1 ms</source>
+      <translation>字幕延时: %1 毫秒</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="2976"/>
+      <source>Audio delay: %1 ms</source>
+      <translation>音频延时: %1 毫秒</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="3033"/>
+      <location filename="../core.cpp" line="3045"/>
+      <source>Font scale: %1</source>
+      <translation>字体比例: %1</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="3088"/>
+      <source>Subtitles on</source>
+      <translation>开启字幕</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="3090"/>
+      <source>Subtitles off</source>
+      <translation>关闭字幕</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="3552"/>
+      <source>Aspect ratio: %1</source>
+      <translation>纵横比: %1</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="3599"/>
+      <source>Mouse wheel seeks now</source>
+      <translation>鼠标滚轮即时定位</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="3602"/>
+      <source>Mouse wheel changes volume now</source>
+      <translation>鼠标滚轮即时更改音量</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="3605"/>
+      <source>Mouse wheel changes zoom level now</source>
+      <translation>鼠标滚轮即时更改缩放等级</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="3608"/>
+      <source>Mouse wheel changes speed now</source>
+      <translation>鼠标滚轮即时更改速度</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="3681"/>
+      <source>Zoom: %1</source>
+      <translation>缩放: %1</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="3924"/>
+      <source>Updating the font cache. This may take some seconds...</source>
+      <translation>正在更新字体缓存。这可能需要几秒钟...</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="504"/>
+      <source>Connecting to %1</source>
+      <translation>正在连接到 1%</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="508"/>
+      <source>Unable to retrieve youtube page</source>
+      <translation>无法检索 Youtube 页面</translation>
+    </message>
+    <message>
+      <location filename="../core.cpp" line="512"/>
+      <source>Unable to locate the url of the video</source>
+      <translation>无法确定视频的 URL</translation>
+    </message>
+  </context>
+  <context>
     <name>DefaultGui</name>
     <message>
-        <location filename="../defaultgui.cpp" line="480"/>
-        <source>Welcome to SMPlayer</source>
-        <translation>æ¬¢è¿äœ¿çš SMPlayer</translation>
-    </message>
-    <message>
-        <location filename="../defaultgui.cpp" line="496"/>
-        <source>&amp;Toolbars</source>
-        <translation>å·¥å
-·æ (&amp;T)</translation>
-    </message>
-    <message>
-        <location filename="../defaultgui.cpp" line="499"/>
-        <source>Status&amp;bar</source>
-        <translation>ç¶ææ (&amp;B)</translation>
-    </message>
-    <message>
-        <location filename="../defaultgui.cpp" line="502"/>
-        <source>&amp;Main toolbar</source>
-        <translation>äž»å·¥å
-·æ (&amp;M)</translation>
-    </message>
-    <message>
-        <location filename="../defaultgui.cpp" line="505"/>
-        <source>&amp;Language toolbar</source>
-        <translation>è¯­èšå·¥å
-·æ (&amp;L)</translation>
-    </message>
-    <message>
-        <location filename="../defaultgui.cpp" line="508"/>
-        <source>Audio</source>
-        <translation>é³é¢</translation>
-    </message>
-    <message>
-        <location filename="../defaultgui.cpp" line="509"/>
-        <source>Subtitle</source>
-        <translation>å­å¹</translation>
-    </message>
-    <message>
-        <location filename="../defaultgui.cpp" line="511"/>
-        <source>&amp;Video info</source>
-        <translation>è§é¢ä¿¡æ¯(&amp;V)</translation>
-    </message>
-    <message>
-        <location filename="../defaultgui.cpp" line="512"/>
-        <source>&amp;Frame counter</source>
-        <translation>åž§è®¡æ°åš(&amp;F)</translation>
-    </message>
-    <message>
-        <location filename="../defaultgui.cpp" line="515"/>
-        <source>Edit main &amp;toolbar</source>
-        <translation>çŒèŸäž»å·¥å
-·æ (&amp;T)</translation>
-    </message>
-    <message>
-        <location filename="../defaultgui.cpp" line="516"/>
-        <source>Edit &amp;control bar</source>
-        <translation>çŒèŸæ§å¶æ (&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../defaultgui.cpp" line="517"/>
-        <source>Edit m&amp;ini control bar</source>
-        <translation>çŒè¯è¿·äœ æ§å¶æ (&amp;I)</translation>
-    </message>
-    <message>
-        <location filename="../defaultgui.cpp" line="518"/>
-        <source>Edit &amp;floating control</source>
-        <translation>çŒèŸæµ®åšæ§ä»¶(&amp;F)</translation>
-    </message>
-    <message>
-        <location filename="../defaultgui.cpp" line="536"/>
-        <source>A:%1</source>
-        <translation>A:%1</translation>
-    </message>
-    <message>
-        <location filename="../defaultgui.cpp" line="540"/>
-        <source>B:%1</source>
-        <translation>B:%1</translation>
-    </message>
-    <message>
-        <location filename="../defaultgui.cpp" line="549"/>
-        <source>%1x%2 %3 fps</source>
-        <comment>width + height + fps</comment>
-        <translation>%1x%2 %3åž§</translation>
-    </message>
-</context>
-<context>
+      <location filename="../defaultgui.cpp" line="480"/>
+      <source>Welcome to SMPlayer</source>
+      <translation>欢迎使用 SMPlayer</translation>
+    </message>
+    <message>
+      <location filename="../defaultgui.cpp" line="496"/>
+      <source>&amp;Toolbars</source>
+      <translation>工具栏(&amp;T)</translation>
+    </message>
+    <message>
+      <location filename="../defaultgui.cpp" line="499"/>
+      <source>Status&amp;bar</source>
+      <translation>状态栏(&amp;B)</translation>
+    </message>
+    <message>
+      <location filename="../defaultgui.cpp" line="502"/>
+      <source>&amp;Main toolbar</source>
+      <translation>主工具栏(&amp;M)</translation>
+    </message>
+    <message>
+      <location filename="../defaultgui.cpp" line="505"/>
+      <source>&amp;Language toolbar</source>
+      <translation>语言工具栏(&amp;L)</translation>
+    </message>
+    <message>
+      <location filename="../defaultgui.cpp" line="508"/>
+      <source>Audio</source>
+      <translation>音频</translation>
+    </message>
+    <message>
+      <location filename="../defaultgui.cpp" line="509"/>
+      <source>Subtitle</source>
+      <translation>字幕</translation>
+    </message>
+    <message>
+      <location filename="../defaultgui.cpp" line="511"/>
+      <source>&amp;Video info</source>
+      <translation>视频信息(&amp;V)</translation>
+    </message>
+    <message>
+      <location filename="../defaultgui.cpp" line="512"/>
+      <source>&amp;Frame counter</source>
+      <translation>帧计数器(&amp;F)</translation>
+    </message>
+    <message>
+      <location filename="../defaultgui.cpp" line="515"/>
+      <source>Edit main &amp;toolbar</source>
+      <translation>编辑主工具栏(&amp;T)</translation>
+    </message>
+    <message>
+      <location filename="../defaultgui.cpp" line="516"/>
+      <source>Edit &amp;control bar</source>
+      <translation>编辑控制栏(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../defaultgui.cpp" line="517"/>
+      <source>Edit m&amp;ini control bar</source>
+      <translation>编译迷你控制栏(&amp;I)</translation>
+    </message>
+    <message>
+      <location filename="../defaultgui.cpp" line="518"/>
+      <source>Edit &amp;floating control</source>
+      <translation>编辑浮动控件(&amp;F)</translation>
+    </message>
+    <message>
+      <location filename="../defaultgui.cpp" line="536"/>
+      <source>A:%1</source>
+      <translation>A:%1</translation>
+    </message>
+    <message>
+      <location filename="../defaultgui.cpp" line="540"/>
+      <source>B:%1</source>
+      <translation>B:%1</translation>
+    </message>
+    <message>
+      <location filename="../defaultgui.cpp" line="549"/>
+      <source>%1x%2 %3 fps</source>
+      <comment>width + height + fps</comment>
+      <translation>%1x%2 %3帧</translation>
+    </message>
+  </context>
+  <context>
     <name>EqSlider</name>
     <message>
-        <location filename="../eqslider.ui" line="22"/>
-        <source>icon</source>
-        <translation>icon</translation>
-    </message>
-</context>
-<context>
+      <location filename="../eqslider.ui" line="22"/>
+      <source>icon</source>
+      <translation>icon</translation>
+    </message>
+  </context>
+  <context>
     <name>ErrorDialog</name>
     <message>
-        <location filename="../errordialog.ui" line="13"/>
-        <source>MPlayer Error</source>
-        <translation>MPlayer éè¯¯</translation>
-    </message>
-    <message>
-        <location filename="../errordialog.ui" line="41"/>
-        <source>icon</source>
-        <translation>icon</translation>
-    </message>
-    <message>
-        <location filename="../errordialog.ui" line="67"/>
-        <source>Error</source>
-        <translation>éè¯¯</translation>
-    </message>
-    <message>
-        <location filename="../errordialog.ui" line="87"/>
-        <location filename="../errordialog.cpp" line="57"/>
-        <source>Show log</source>
-        <translation>æŸç€ºæ¥å¿</translation>
-    </message>
-    <message>
-        <location filename="../errordialog.cpp" line="55"/>
-        <source>Hide log</source>
-        <translation>éèæ¥å¿</translation>
-    </message>
-</context>
-<context>
+      <location filename="../errordialog.ui" line="13"/>
+      <source>MPlayer Error</source>
+      <translation>MPlayer 错误</translation>
+    </message>
+    <message>
+      <location filename="../errordialog.ui" line="41"/>
+      <source>icon</source>
+      <translation>icon</translation>
+    </message>
+    <message>
+      <location filename="../errordialog.ui" line="67"/>
+      <source>Error</source>
+      <translation>错误</translation>
+    </message>
+    <message>
+      <location filename="../errordialog.ui" line="87"/>
+      <location filename="../errordialog.cpp" line="57"/>
+      <source>Show log</source>
+      <translation>显示日志</translation>
+    </message>
+    <message>
+      <location filename="../errordialog.cpp" line="55"/>
+      <source>Hide log</source>
+      <translation>隐藏日志</translation>
+    </message>
+  </context>
+  <context>
     <name>FavoriteEditor</name>
     <message>
-        <location filename="../favoriteeditor.ui" line="18"/>
-        <source>icon</source>
-        <translation>icon</translation>
-    </message>
-    <message>
-        <location filename="../favoriteeditor.ui" line="34"/>
-        <location filename="../favoriteeditor.cpp" line="109"/>
-        <location filename="../favoriteeditor.cpp" line="168"/>
-        <location filename="../favoriteeditor.cpp" line="268"/>
-        <source>Favorite list</source>
-        <translation>æ¶èåè¡š</translation>
-    </message>
-    <message>
-        <location filename="../favoriteeditor.ui" line="51"/>
-        <source>&amp;New item</source>
-        <translation>æ°å»ºé¡¹ç®(&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../favoriteeditor.ui" line="71"/>
-        <source>D&amp;elete</source>
-        <translation>å é€(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../favoriteeditor.ui" line="78"/>
-        <source>&amp;Up</source>
-        <translation>åäž(&amp;U)</translation>
-    </message>
-    <message>
-        <location filename="../favoriteeditor.ui" line="85"/>
-        <source>New &amp;submenu</source>
-        <translation>æ°å»ºå­èå(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../favoriteeditor.ui" line="105"/>
-        <source>Delete &amp;all</source>
-        <translation>å é€å
-šéš(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../favoriteeditor.ui" line="112"/>
-        <source>&amp;Down</source>
-        <translation>åäž(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../favoriteeditor.cpp" line="94"/>
-        <source>Icon</source>
-        <translation>åŸæ </translation>
-    </message>
-    <message>
-        <location filename="../favoriteeditor.cpp" line="94"/>
-        <source>Name</source>
-        <translation>åç§°</translation>
-    </message>
-    <message>
-        <location filename="../favoriteeditor.cpp" line="94"/>
-        <source>Media</source>
-        <translation>åªäœ</translation>
-    </message>
-    <message>
-        <location filename="../favoriteeditor.cpp" line="107"/>
-        <source>Favorite editor</source>
-        <translation>æ¶èçŒèŸåš</translation>
-    </message>
-    <message>
-        <location filename="../favoriteeditor.cpp" line="110"/>
-        <source>You can edit, delete, sort or add new items. Double click on a cell to edit its contents.</source>
-        <translation>æšå¯ä»¥çŒèŸãå é€ãæåºææ·»å æ°çé¡¹ç®ãåå»äžäžªåå
-æ Œå¯ä»¥çŒèŸå
-¶å
-å®¹ã</translation>
-    </message>
-    <message>
-        <location filename="../favoriteeditor.cpp" line="341"/>
-        <source>Select an icon file</source>
-        <translation>éæ©äžäžªåŸæ æä»¶</translation>
-    </message>
-    <message>
-        <location filename="../favoriteeditor.cpp" line="343"/>
-        <source>Images</source>
-        <translation>åŸå</translation>
-    </message>
-</context>
-<context>
+      <location filename="../favoriteeditor.ui" line="18"/>
+      <source>icon</source>
+      <translation>icon</translation>
+    </message>
+    <message>
+      <location filename="../favoriteeditor.ui" line="34"/>
+      <location filename="../favoriteeditor.cpp" line="109"/>
+      <location filename="../favoriteeditor.cpp" line="168"/>
+      <location filename="../favoriteeditor.cpp" line="268"/>
+      <source>Favorite list</source>
+      <translation>收藏列表</translation>
+    </message>
+    <message>
+      <location filename="../favoriteeditor.ui" line="51"/>
+      <source>&amp;New item</source>
+      <translation>新建项目(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../favoriteeditor.ui" line="71"/>
+      <source>D&amp;elete</source>
+      <translation>删除(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../favoriteeditor.ui" line="78"/>
+      <source>&amp;Up</source>
+      <translation>向上(&amp;U)</translation>
+    </message>
+    <message>
+      <location filename="../favoriteeditor.ui" line="85"/>
+      <source>New &amp;submenu</source>
+      <translation>新建子菜单(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../favoriteeditor.ui" line="105"/>
+      <source>Delete &amp;all</source>
+      <translation>删除全部(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../favoriteeditor.ui" line="112"/>
+      <source>&amp;Down</source>
+      <translation>向下(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../favoriteeditor.cpp" line="94"/>
+      <source>Icon</source>
+      <translation>图标</translation>
+    </message>
+    <message>
+      <location filename="../favoriteeditor.cpp" line="94"/>
+      <source>Name</source>
+      <translation>名称</translation>
+    </message>
+    <message>
+      <location filename="../favoriteeditor.cpp" line="94"/>
+      <source>Media</source>
+      <translation>媒体</translation>
+    </message>
+    <message>
+      <location filename="../favoriteeditor.cpp" line="107"/>
+      <source>Favorite editor</source>
+      <translation>收藏编辑器</translation>
+    </message>
+    <message>
+      <location filename="../favoriteeditor.cpp" line="110"/>
+      <source>You can edit, delete, sort or add new items. Double click on a cell to edit its contents.</source>
+      <translation>您可以编辑、删除、排序或添加新的项目。双击一个单元格可以编辑其内容。</translation>
+    </message>
+    <message>
+      <location filename="../favoriteeditor.cpp" line="341"/>
+      <source>Select an icon file</source>
+      <translation>选择一个图标文件</translation>
+    </message>
+    <message>
+      <location filename="../favoriteeditor.cpp" line="343"/>
+      <source>Images</source>
+      <translation>图像</translation>
+    </message>
+  </context>
+  <context>
     <name>Favorites</name>
     <message>
-        <location filename="../favorites.cpp" line="89"/>
-        <source>&amp;Edit...</source>
-        <translation>çŒèŸ(&amp;E)...</translation>
-    </message>
-    <message>
-        <location filename="../favorites.cpp" line="90"/>
-        <source>&amp;Jump...</source>
-        <translation>è·³èœ¬(&amp;J)...</translation>
-    </message>
-    <message>
-        <location filename="../favorites.cpp" line="91"/>
-        <source>&amp;Next</source>
-        <translation>äžäžäžª(&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../favorites.cpp" line="92"/>
-        <source>&amp;Previous</source>
-        <translation>äžäžäžª(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../favorites.cpp" line="93"/>
-        <source>&amp;Add current media</source>
-        <translation>æ·»å åœååªäœ(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../favorites.cpp" line="348"/>
-        <source>Jump to item</source>
-        <translation>è·³èœ¬å°é¡¹ç®</translation>
-    </message>
-    <message>
-        <location filename="../favorites.cpp" line="349"/>
-        <source>Enter the number of the item in the list to jump:</source>
-        <translation>èŸå
-¥éèŠåšåè¡šäž­è·³èœ¬å°çé¡¹ç®åºå·:</translation>
-    </message>
-</context>
-<context>
+      <location filename="../favorites.cpp" line="89"/>
+      <source>&amp;Edit...</source>
+      <translation>编辑(&amp;E)...</translation>
+    </message>
+    <message>
+      <location filename="../favorites.cpp" line="90"/>
+      <source>&amp;Jump...</source>
+      <translation>跳转(&amp;J)...</translation>
+    </message>
+    <message>
+      <location filename="../favorites.cpp" line="91"/>
+      <source>&amp;Next</source>
+      <translation>下一个(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../favorites.cpp" line="92"/>
+      <source>&amp;Previous</source>
+      <translation>上一个(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../favorites.cpp" line="93"/>
+      <source>&amp;Add current media</source>
+      <translation>添加当前媒体(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../favorites.cpp" line="348"/>
+      <source>Jump to item</source>
+      <translation>跳转到项目</translation>
+    </message>
+    <message>
+      <location filename="../favorites.cpp" line="349"/>
+      <source>Enter the number of the item in the list to jump:</source>
+      <translation>输入需要在列表中跳转到的项目序号:</translation>
+    </message>
+  </context>
+  <context>
     <name>FileChooser</name>
     <message>
-        <location filename="../filechooser.cpp" line="54"/>
-        <source>Click to select a file or folder</source>
-        <translation>åå»éæ©äžäžªæä»¶ææä»¶å€¹</translation>
-    </message>
-</context>
-<context>
+      <location filename="../filechooser.cpp" line="54"/>
+      <source>Click to select a file or folder</source>
+      <translation>单击选择一个文件或文件夹</translation>
+    </message>
+  </context>
+  <context>
     <name>FileDownloader</name>
     <message>
-        <location filename="../findsubtitles/filedownloader/filedownloader.cpp" line="40"/>
-        <source>Downloading...</source>
-        <translation>æ­£åšäžèœœ...</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/filedownloader/filedownloader.cpp" line="66"/>
-        <source>Downloading %1</source>
-        <translation>æ­£åšäžèœœ %1</translation>
-    </message>
-</context>
-<context>
+      <location filename="../findsubtitles/filedownloader/filedownloader.cpp" line="40"/>
+      <source>Downloading...</source>
+      <translation>正在下载...</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/filedownloader/filedownloader.cpp" line="66"/>
+      <source>Downloading %1</source>
+      <translation>正在下载 %1</translation>
+    </message>
+  </context>
+  <context>
     <name>FilePropertiesDialog</name>
     <message>
-        <location filename="../filepropertiesdialog.ui" line="14"/>
-        <source>SMPlayer - File properties</source>
-        <translation>SMPlayer - æä»¶å±æ§</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="33"/>
-        <source>&amp;Information</source>
-        <translation>ä¿¡æ¯(&amp;I)</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="53"/>
-        <source>&amp;Demuxer</source>
-        <translation>åçŠ»åš(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="65"/>
-        <source>&amp;Select the demuxer that will be used for this file:</source>
-        <translation>éæ©å°çšäºè¯¥æä»¶çåçŠ»åš(&amp;S):</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="105"/>
-        <location filename="../filepropertiesdialog.ui" line="167"/>
-        <location filename="../filepropertiesdialog.ui" line="229"/>
-        <source>&amp;Reset</source>
-        <translation>éçœ®(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="115"/>
-        <source>&amp;Video codec</source>
-        <translation>è§é¢çŒè§£ç åš(&amp;V)</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="127"/>
-        <source>&amp;Select the video codec:</source>
-        <translation>éæ©è§é¢çŒè§£ç åš(&amp;S):</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="177"/>
-        <source>A&amp;udio codec</source>
-        <translation>é³é¢çŒè§£ç åš(&amp;U)</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="189"/>
-        <source>&amp;Select the audio codec:</source>
-        <translation>éæ©é³é¢çŒè§£ç åš(&amp;S):</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="239"/>
-        <source>&amp;MPlayer options</source>
-        <translation>MPlayer éé¡¹(&amp;M)</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="251"/>
-        <source>Additional Options for MPlayer</source>
-        <translation>MPlayer éå éé¡¹</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="263"/>
-        <source>Here you can pass extra options to MPlayer.
+      <location filename="../filepropertiesdialog.ui" line="14"/>
+      <source>SMPlayer - File properties</source>
+      <translation>SMPlayer - 文件属性</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="33"/>
+      <source>&amp;Information</source>
+      <translation>信息(&amp;I)</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="53"/>
+      <source>&amp;Demuxer</source>
+      <translation>分离器(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="65"/>
+      <source>&amp;Select the demuxer that will be used for this file:</source>
+      <translation>选择将用于该文件的分离器(&amp;S):</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="105"/>
+      <location filename="../filepropertiesdialog.ui" line="167"/>
+      <location filename="../filepropertiesdialog.ui" line="229"/>
+      <source>&amp;Reset</source>
+      <translation>重置(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="115"/>
+      <source>&amp;Video codec</source>
+      <translation>视频编解码器(&amp;V)</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="127"/>
+      <source>&amp;Select the video codec:</source>
+      <translation>选择视频编解码器(&amp;S):</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="177"/>
+      <source>A&amp;udio codec</source>
+      <translation>音频编解码器(&amp;U)</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="189"/>
+      <source>&amp;Select the audio codec:</source>
+      <translation>选择音频编解码器(&amp;S):</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="239"/>
+      <source>&amp;MPlayer options</source>
+      <translation>MPlayer 选项(&amp;M)</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="251"/>
+      <source>Additional Options for MPlayer</source>
+      <translation>MPlayer 附加选项</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="263"/>
+      <source>Here you can pass extra options to MPlayer.
 Write them separated by spaces.
 Example: -flip -nosound</source>
-        <translation>åšè¿éæšå¯ä»¥äŒ ééå éé¡¹è³ MPlayerã
-è¯·çšç©ºæ ŒååŒåå
-¥å®ä»¬ã
-å®äŸ: -flip -nosound</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="286"/>
-        <source>&amp;Options:</source>
-        <translation>éé¡¹(&amp;O):</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="325"/>
-        <source>You can also pass additional video filters.
+      <translation>在这里您可以传送附加选项至 MPlayer。
+请用空格分开写入它们。
+实例: -flip -nosound</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="286"/>
+      <source>&amp;Options:</source>
+      <translation>选项(&amp;O):</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="325"/>
+      <source>You can also pass additional video filters.
 Separate them with &quot;,&quot;. Do not use spaces!
 Example: scale=512:-2,eq2=1.1</source>
-        <translation>æšè¿å¯ä»¥äŒ ééå çè§é¢è¿æ»€åšã
-è¯·çšâ,âåéå®ä»¬ãäžèŠäœ¿çšç©ºæ Œ!
-å®äŸ: scale=512:-2,eq2=1.1</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="348"/>
-        <source>V&amp;ideo filters:</source>
-        <translation>è§é¢è¿æ»€åš(&amp;I):</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="387"/>
-        <source>And finally audio filters. Same rule as for video filters.
+      <translation>您还可以传送附加的视频过滤器。
+请用“,”分隔它们。不要使用空格!
+实例: scale=512:-2,eq2=1.1</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="348"/>
+      <source>V&amp;ideo filters:</source>
+      <translation>视频过滤器(&amp;I):</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="387"/>
+      <source>And finally audio filters. Same rule as for video filters.
 Example: resample=44100:0:0,volnorm</source>
-        <translation>æåæ¯é³é¢è¿æ»€åšãåè§é¢è¿æ»€åšçè§åäžæ ·ã
-å®äŸ: resample=44100:0:0,volnorm</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.ui" line="409"/>
-        <source>Audio &amp;filters:</source>
-        <translation>é³é¢è¿æ»€åš(&amp;F):</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.cpp" line="70"/>
-        <source>OK</source>
-        <translation>ç¡®å®</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.cpp" line="71"/>
-        <source>Cancel</source>
-        <translation>åæ¶</translation>
-    </message>
-    <message>
-        <location filename="../filepropertiesdialog.cpp" line="72"/>
-        <source>Apply</source>
-        <translation>åºçš</translation>
-    </message>
-</context>
-<context>
+      <translation>最后是音频过滤器。和视频过滤器的规则一样。
+实例: resample=44100:0:0,volnorm</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.ui" line="409"/>
+      <source>Audio &amp;filters:</source>
+      <translation>音频过滤器(&amp;F):</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.cpp" line="70"/>
+      <source>OK</source>
+      <translation>确定</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.cpp" line="71"/>
+      <source>Cancel</source>
+      <translation>取消</translation>
+    </message>
+    <message>
+      <location filename="../filepropertiesdialog.cpp" line="72"/>
+      <source>Apply</source>
+      <translation>应用</translation>
+    </message>
+  </context>
+  <context>
     <name>Filters</name>
     <message>
-        <source>add noise</source>
-        <translation type="obsolete">æ·»å åªç¹</translation>
-    </message>
-    <message>
-        <source>deblock</source>
-        <translation type="obsolete">å»å</translation>
-    </message>
-    <message>
-        <source>gradfun</source>
-        <translation type="obsolete">Gradfun</translation>
-    </message>
-    <message>
-        <source>normal denoise</source>
-        <translation type="obsolete">éåª(æ®é)</translation>
-    </message>
-    <message>
-        <source>soft denoise</source>
-        <translation type="obsolete">éåª(èœ¯ä»¶)</translation>
-    </message>
-    <message>
-        <source>blur</source>
-        <translation type="obsolete">æš¡ç³</translation>
-    </message>
-    <message>
-        <source>sharpen</source>
-        <translation type="obsolete">éå</translation>
-    </message>
-    <message>
-        <source>volume normalization</source>
-        <translation type="obsolete">é³éæ åå</translation>
-    </message>
-</context>
-<context>
+      <source>add noise</source>
+      <translation>添加噪点</translation>
+    </message>
+    <message>
+      <source>deblock</source>
+      <translation>去块</translation>
+    </message>
+    <message>
+      <source>gradfun</source>
+      <translation>Gradfun</translation>
+    </message>
+    <message>
+      <source>normal denoise</source>
+      <translation>降噪(普通)</translation>
+    </message>
+    <message>
+      <source>soft denoise</source>
+      <translation>降噪(软件)</translation>
+    </message>
+    <message>
+      <source>blur</source>
+      <translation>模糊</translation>
+    </message>
+    <message>
+      <source>sharpen</source>
+      <translation>锐化</translation>
+    </message>
+    <message>
+      <source>volume normalization</source>
+      <translation>音量标准化</translation>
+    </message>
+  </context>
+  <context>
     <name>FindSubtitlesConfigDialog</name>
     <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="14"/>
-        <source>Advanced options</source>
-        <translation>é«çº§éé¡¹</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="20"/>
-        <source>Server</source>
-        <translation>æå¡åš</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="26"/>
-        <source>&amp;Opensubtitles server:</source>
-        <translation>Opensubtitles æå¡åš(&amp;O):</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="42"/>
-        <source>Proxy</source>
-        <translation>ä»£ç</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="48"/>
-        <source>&amp;Enable proxy</source>
-        <translation>å¯çšä»£ç(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="61"/>
-        <source>&amp;Host:</source>
-        <translation>äž»æº(&amp;H):</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="74"/>
-        <source>&amp;Port:</source>
-        <translation>ç«¯å£(&amp;P):</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="94"/>
-        <source>&amp;Username:</source>
-        <translation>çšæ·å(&amp;U):</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="107"/>
-        <source>Pa&amp;ssword:</source>
-        <translation>å¯ç (&amp;S):</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="124"/>
-        <source>&amp;Type:</source>
-        <translation>ç±»å(&amp;T):</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="27"/>
-        <source>Http</source>
-        <translation>Http</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="28"/>
-        <source>Socks5</source>
-        <translation>Socks5</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="30"/>
-        <source>Enable/disable the use of the proxy.</source>
-        <translation>å¯çš/çŠçšä»£çã</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="31"/>
-        <source>The host name of the proxy.</source>
-        <translation>ä»£çæå¡åšçäž»æºåã</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="32"/>
-        <source>The port of the proxy.</source>
-        <translation>ä»£çæå¡åšçç«¯å£ã</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="33"/>
-        <source>If the proxy requires authentication, this sets the username.</source>
-        <translation>åŠæä»£çéèŠèº«ä»œéªè¯ïŒåšæ­€è®Ÿçœ®çšæ·åã</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="35"/>
-        <source>The password for the proxy. &lt;b&gt;Warning:&lt;/b&gt; the password will be saved as plain text in the configuration file.</source>
-        <translation>ä»£ççå¯ç ã&lt;b&gt;è­Šå:&lt;/b&gt; å¯ç å°è¢«äœäžºçº¯ææ¬ä¿å­åšé
-çœ®æä»¶äž­ã</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="37"/>
-        <source>Select the proxy type to be used.</source>
-        <translation>éæ©èŠäœ¿çšçä»£ççç±»åã</translation>
-    </message>
-</context>
-<context>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="14"/>
+      <source>Advanced options</source>
+      <translation>高级选项</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="20"/>
+      <source>Server</source>
+      <translation>服务器</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="26"/>
+      <source>&amp;Opensubtitles server:</source>
+      <translation>Opensubtitles 服务器(&amp;O):</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="42"/>
+      <source>Proxy</source>
+      <translation>代理</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="48"/>
+      <source>&amp;Enable proxy</source>
+      <translation>启用代理(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="61"/>
+      <source>&amp;Host:</source>
+      <translation>主机(&amp;H):</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="74"/>
+      <source>&amp;Port:</source>
+      <translation>端口(&amp;P):</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="94"/>
+      <source>&amp;Username:</source>
+      <translation>用户名(&amp;U):</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="107"/>
+      <source>Pa&amp;ssword:</source>
+      <translation>密码(&amp;S):</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.ui" line="124"/>
+      <source>&amp;Type:</source>
+      <translation>类型(&amp;T):</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="27"/>
+      <source>Http</source>
+      <translation>Http</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="28"/>
+      <source>Socks5</source>
+      <translation>Socks5</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="30"/>
+      <source>Enable/disable the use of the proxy.</source>
+      <translation>启用/禁用代理。</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="31"/>
+      <source>The host name of the proxy.</source>
+      <translation>代理服务器的主机名。</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="32"/>
+      <source>The port of the proxy.</source>
+      <translation>代理服务器的端口。</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="33"/>
+      <source>If the proxy requires authentication, this sets the username.</source>
+      <translation>如果代理需要身份验证，在此设置用户名。</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="35"/>
+      <source>The password for the proxy. &lt;b&gt;Warning:&lt;/b&gt; the password will be saved as plain text in the configuration file.</source>
+      <translation>代理的密码。&lt;b&gt;警告:&lt;/b&gt; 密码将被作为纯文本保存在配置文件中。</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitlesconfigdialog.cpp" line="37"/>
+      <source>Select the proxy type to be used.</source>
+      <translation>选择要使用的代理的类型。</translation>
+    </message>
+  </context>
+  <context>
     <name>FindSubtitlesWindow</name>
     <message>
-        <location filename="../findsubtitles/findsubtitleswindow.ui" line="13"/>
-        <source>Find Subtitles</source>
-        <translation>æ¥æŸå­å¹</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.ui" line="51"/>
-        <source>&amp;Subtitles for</source>
-        <translation>å­å¹çšäº(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.ui" line="86"/>
-        <source>&amp;Language:</source>
-        <translation>è¯­èš(&amp;L):</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.ui" line="116"/>
-        <source>&amp;Options</source>
-        <translation>éé¡¹(&amp;O)</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.ui" line="126"/>
-        <source>&amp;Refresh</source>
-        <translation>å·æ°(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.ui" line="136"/>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="239"/>
-        <source>&amp;Download</source>
-        <translation>äžèœœ(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="199"/>
-        <source>Language</source>
-        <translation>è¯­èš</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="199"/>
-        <source>Name</source>
-        <translation>åç§°</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="199"/>
-        <source>Format</source>
-        <translation>æ ŒåŒ</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="200"/>
-        <source>Files</source>
-        <translation>æä»¶</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="200"/>
-        <source>Date</source>
-        <translation>æ¥æ</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="200"/>
-        <source>Uploaded by</source>
-        <translation>äžäŒ è
-</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="215"/>
-        <source>Portuguese - Brasil</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="228"/>
-        <source>All</source>
-        <translation>å
-šéš</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="235"/>
-        <source>Close</source>
-        <translation>å
-³é­</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="240"/>
-        <source>&amp;Copy link to clipboard</source>
-        <translation>å€å¶éŸæ¥å°åªèŽŽæ¿(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="319"/>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="490"/>
-        <source>Download failed</source>
-        <translation>äžèœœå€±èŽ¥</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="321"/>
-        <source>Error</source>
-        <translation>éè¯¯</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="322"/>
-        <source>Download failed: %1.</source>
-        <translation>äžèœœå€±èŽ¥: %1ã</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="327"/>
-        <source>Connecting to %1...</source>
-        <translation>æ­£åšè¿æ¥å° %1 ...</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="333"/>
-        <source>Downloading...</source>
-        <translation>æ­£åšäžèœœ...</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="341"/>
-        <source>Done.</source>
-        <translation>å®æã</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="387"/>
-        <source>%1 files available</source>
-        <translation>%1 äžªæä»¶å¯çš</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="396"/>
-        <source>Failed to parse the received data.</source>
-        <translation>æ æ³åææ¥æ¶å°çæ°æ®ã</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="474"/>
-        <source>Temporary file %1</source>
-        <translation>äžŽæ¶æä»¶ %1</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="496"/>
-        <source>Error saving file</source>
-        <translation>ä¿å­æä»¶æ¶åºé</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="497"/>
-        <source>It wasn&apos;t possible to save the downloaded
+      <location filename="../findsubtitles/findsubtitleswindow.ui" line="13"/>
+      <source>Find Subtitles</source>
+      <translation>查找字幕</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.ui" line="51"/>
+      <source>&amp;Subtitles for</source>
+      <translation>字幕用于(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.ui" line="86"/>
+      <source>&amp;Language:</source>
+      <translation>语言(&amp;L):</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.ui" line="116"/>
+      <source>&amp;Options</source>
+      <translation>选项(&amp;O)</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.ui" line="126"/>
+      <source>&amp;Refresh</source>
+      <translation>刷新(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.ui" line="136"/>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="239"/>
+      <source>&amp;Download</source>
+      <translation>下载(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="199"/>
+      <source>Language</source>
+      <translation>语言</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="199"/>
+      <source>Name</source>
+      <translation>名称</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="199"/>
+      <source>Format</source>
+      <translation>格式</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="200"/>
+      <source>Files</source>
+      <translation>文件</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="200"/>
+      <source>Date</source>
+      <translation>日期</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="200"/>
+      <source>Uploaded by</source>
+      <translation>上传者</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="215"/>
+      <source>Portuguese - Brasil</source>
+      <translation>葡萄牙语 - 巴西</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="228"/>
+      <source>All</source>
+      <translation>全部</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="235"/>
+      <source>Close</source>
+      <translation>关闭</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="240"/>
+      <source>&amp;Copy link to clipboard</source>
+      <translation>复制链接到剪贴板(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="319"/>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="490"/>
+      <source>Download failed</source>
+      <translation>下载失败</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="321"/>
+      <source>Error</source>
+      <translation>错误</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="322"/>
+      <source>Download failed: %1.</source>
+      <translation>下载失败: %1。</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="327"/>
+      <source>Connecting to %1...</source>
+      <translation>正在连接到 %1 ...</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="333"/>
+      <source>Downloading...</source>
+      <translation>正在下载...</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="341"/>
+      <source>Done.</source>
+      <translation>完成。</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="387"/>
+      <source>%1 files available</source>
+      <translation>%1 个文件可用</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="396"/>
+      <source>Failed to parse the received data.</source>
+      <translation>无法分析接收到的数据。</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="474"/>
+      <source>Temporary file %1</source>
+      <translation>临时文件 %1</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="496"/>
+      <source>Error saving file</source>
+      <translation>保存文件时出错</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="497"/>
+      <source>It wasn&apos;t possible to save the downloaded
 file in folder %1
 Please check the permissions of that folder.</source>
-        <translation>æ æ³å°äžèœœçæä»¶ä¿å­å°æä»¶å€¹
+      <translation>无法将下载的文件保存到文件夹
 %1
-è¯·æ£æ¥è¯¥æä»¶å€¹çæéã</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="541"/>
-        <source>Subtitle saved as %1</source>
-        <translation>å­å¹è¢«ä¿å­äžº %1</translation>
+请检查该文件夹的权限。</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="541"/>
+      <source>Subtitle saved as %1</source>
+      <translation>字幕被保存为 %1</translation>
     </message>
     <message numerus="yes">
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="564"/>
-        <source>%n subtitle(s) extracted</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
-        </translation>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="564"/>
+      <source>%n subtitle(s) extracted</source>
+      <translation>
+        <numerusform>%n 个字幕被提取</numerusform>
+      </translation>
     </message>
     <message numerus="yes">
-        <source>%1 subtitle(s) extracted</source>
-        <translation type="obsolete">
-            <numerusform>%1 äžªå­å¹è¢«æå</numerusform>
-        </translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="578"/>
-        <source>Overwrite?</source>
-        <translation>æ¯åŠèŠç?</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="579"/>
-        <source>The file %1 already exits, overwrite?</source>
-        <translation>æä»¶ %1 å·±å­åšïŒæ¯åŠèŠç?</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/findsubtitleswindow.cpp" line="623"/>
-        <source>Error fixing the subtitle lines</source>
-        <translation type="unfinished"></translation>
-    </message>
-</context>
-<context>
+      <source>%1 subtitle(s) extracted</source>
+      <translation>
+        <numerusform>%1 个字幕被提取</numerusform>
+      </translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="578"/>
+      <source>Overwrite?</source>
+      <translation>是否覆盖?</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="579"/>
+      <source>The file %1 already exits, overwrite?</source>
+      <translation>文件 %1 己存在，是否覆盖?</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/findsubtitleswindow.cpp" line="623"/>
+      <source>Error fixing the subtitle lines</source>
+      <translation>修复字幕线错误</translation>
+    </message>
+  </context>
+  <context>
     <name>InfoFile</name>
     <message>
-        <location filename="../infofile.cpp" line="62"/>
-        <source>General</source>
-        <translation>åžžè§</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="65"/>
-        <source>File</source>
-        <translation>æä»¶</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="66"/>
-        <source>Size</source>
-        <translation>å€§å°</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="66"/>
-        <source>%1 KB (%2 MB)</source>
-        <translation>%1 KB (%2 MB)</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="70"/>
-        <source>URL</source>
-        <translation>URL å°å</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="72"/>
-        <source>Length</source>
-        <translation>é¿åºŠ</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="73"/>
-        <source>Demuxer</source>
-        <translation>åçŠ»åš</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="78"/>
-        <location filename="../infofile.cpp" line="124"/>
-        <location filename="../infofile.cpp" line="149"/>
-        <source>Name</source>
-        <translation>åç§°</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="79"/>
-        <source>Artist</source>
-        <translation>èºæ¯å®¶</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="80"/>
-        <source>Author</source>
-        <translation>äœè
-</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="81"/>
-        <source>Album</source>
-        <translation>äžèŸ</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="82"/>
-        <source>Genre</source>
-        <translation>æµæŽŸ</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="83"/>
-        <source>Date</source>
-        <translation>æ¥æ</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="84"/>
-        <source>Track</source>
-        <translation>é³èœš</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="85"/>
-        <source>Copyright</source>
-        <translation>çæ</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="86"/>
-        <source>Comment</source>
-        <translation>æ³šé</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="87"/>
-        <source>Software</source>
-        <translation>èœ¯ä»¶</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="88"/>
-        <source>Stream title</source>
-        <translation>æµæ é¢</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="89"/>
-        <source>Stream URL</source>
-        <translation>æµ URL å°å</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="92"/>
-        <source>Clip info</source>
-        <translation>åªèŸä¿¡æ¯</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="99"/>
-        <source>Video</source>
-        <translation>è§é¢</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="100"/>
-        <source>Resolution</source>
-        <translation>åèŸšç</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="101"/>
-        <source>Aspect ratio</source>
-        <translation>çºµæšªæ¯</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="102"/>
-        <location filename="../infofile.cpp" line="111"/>
-        <source>Format</source>
-        <translation>æ ŒåŒ</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="103"/>
-        <location filename="../infofile.cpp" line="112"/>
-        <source>Bitrate</source>
-        <translation>æ¯ç¹ç</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="103"/>
-        <location filename="../infofile.cpp" line="112"/>
-        <source>%1 kbps</source>
-        <translation>%1 kbps</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="104"/>
-        <source>Frames per second</source>
-        <translation>åž§(æ¯ç§)</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="105"/>
-        <location filename="../infofile.cpp" line="115"/>
-        <source>Selected codec</source>
-        <translation>å·²éæ©ççŒè§£ç åš</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="110"/>
-        <source>Initial Audio Stream</source>
-        <translation>åå§é³é¢æµ</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="113"/>
-        <source>Rate</source>
-        <translation>æ¯ç</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="113"/>
-        <source>%1 Hz</source>
-        <translation>%1 Hz</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="114"/>
-        <source>Channels</source>
-        <translation>å£°é</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="120"/>
-        <source>Audio Streams</source>
-        <translation>é³é¢æµ</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="123"/>
-        <location filename="../infofile.cpp" line="147"/>
-        <source>#</source>
-        <comment>Info for translators: this is a abbreviation for number</comment>
-        <translation>#</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="124"/>
-        <location filename="../infofile.cpp" line="149"/>
-        <source>Language</source>
-        <translation>è¯­èš</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="125"/>
-        <location filename="../infofile.cpp" line="150"/>
-        <source>ID</source>
-        <comment>Info for translators: this is a identification code</comment>
-        <translation>ID</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="131"/>
-        <location filename="../infofile.cpp" line="133"/>
-        <location filename="../infofile.cpp" line="162"/>
-        <location filename="../infofile.cpp" line="164"/>
-        <source>empty</source>
-        <translation>ç©º</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="144"/>
-        <source>Subtitles</source>
-        <translation>å­å¹</translation>
-    </message>
-    <message>
-        <location filename="../infofile.cpp" line="148"/>
-        <source>Type</source>
-        <translation>ç±»å</translation>
-    </message>
-</context>
-<context>
+      <location filename="../infofile.cpp" line="62"/>
+      <source>General</source>
+      <translation>常规</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="65"/>
+      <source>File</source>
+      <translation>文件</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="66"/>
+      <source>Size</source>
+      <translation>大小</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="66"/>
+      <source>%1 KB (%2 MB)</source>
+      <translation>%1 KB (%2 MB)</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="70"/>
+      <source>URL</source>
+      <translation>URL 地址</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="72"/>
+      <source>Length</source>
+      <translation>长度</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="73"/>
+      <source>Demuxer</source>
+      <translation>分离器</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="78"/>
+      <location filename="../infofile.cpp" line="124"/>
+      <location filename="../infofile.cpp" line="149"/>
+      <source>Name</source>
+      <translation>名称</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="79"/>
+      <source>Artist</source>
+      <translation>艺术家</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="80"/>
+      <source>Author</source>
+      <translation>作者</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="81"/>
+      <source>Album</source>
+      <translation>专辑</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="82"/>
+      <source>Genre</source>
+      <translation>流派</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="83"/>
+      <source>Date</source>
+      <translation>日期</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="84"/>
+      <source>Track</source>
+      <translation>音轨</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="85"/>
+      <source>Copyright</source>
+      <translation>版权</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="86"/>
+      <source>Comment</source>
+      <translation>注释</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="87"/>
+      <source>Software</source>
+      <translation>软件</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="88"/>
+      <source>Stream title</source>
+      <translation>流标题</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="89"/>
+      <source>Stream URL</source>
+      <translation>流 URL 地址</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="92"/>
+      <source>Clip info</source>
+      <translation>剪辑信息</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="99"/>
+      <source>Video</source>
+      <translation>视频</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="100"/>
+      <source>Resolution</source>
+      <translation>分辨率</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="101"/>
+      <source>Aspect ratio</source>
+      <translation>纵横比</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="102"/>
+      <location filename="../infofile.cpp" line="111"/>
+      <source>Format</source>
+      <translation>格式</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="103"/>
+      <location filename="../infofile.cpp" line="112"/>
+      <source>Bitrate</source>
+      <translation>比特率</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="103"/>
+      <location filename="../infofile.cpp" line="112"/>
+      <source>%1 kbps</source>
+      <translation>%1 kbps</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="104"/>
+      <source>Frames per second</source>
+      <translation>帧(每秒)</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="105"/>
+      <location filename="../infofile.cpp" line="115"/>
+      <source>Selected codec</source>
+      <translation>已选择的编解码器</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="110"/>
+      <source>Initial Audio Stream</source>
+      <translation>初始音频流</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="113"/>
+      <source>Rate</source>
+      <translation>比率</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="113"/>
+      <source>%1 Hz</source>
+      <translation>%1 Hz</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="114"/>
+      <source>Channels</source>
+      <translation>声道</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="120"/>
+      <source>Audio Streams</source>
+      <translation>音频流</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="123"/>
+      <location filename="../infofile.cpp" line="147"/>
+      <source>#</source>
+      <comment>Info for translators: this is a abbreviation for number</comment>
+      <translation>#</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="124"/>
+      <location filename="../infofile.cpp" line="149"/>
+      <source>Language</source>
+      <translation>语言</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="125"/>
+      <location filename="../infofile.cpp" line="150"/>
+      <source>ID</source>
+      <comment>Info for translators: this is a identification code</comment>
+      <translation>ID</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="131"/>
+      <location filename="../infofile.cpp" line="133"/>
+      <location filename="../infofile.cpp" line="162"/>
+      <location filename="../infofile.cpp" line="164"/>
+      <source>empty</source>
+      <translation>空</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="144"/>
+      <source>Subtitles</source>
+      <translation>字幕</translation>
+    </message>
+    <message>
+      <location filename="../infofile.cpp" line="148"/>
+      <source>Type</source>
+      <translation>类型</translation>
+    </message>
+  </context>
+  <context>
     <name>InputDVDDirectory</name>
     <message>
-        <location filename="../inputdvddirectory.ui" line="13"/>
-        <source>SMPlayer - Play a DVD from a folder</source>
-        <translation>SMPlayer - ä»æä»¶å€¹æ­æŸ DVD</translation>
-    </message>
-    <message>
-        <location filename="../inputdvddirectory.ui" line="36"/>
-        <source>You can play a dvd from your hard disc. Just select the folder which contains the VIDEO_TS and AUDIO_TS directories.</source>
-        <translation>æšå¯ä»¥ä»æšçç¡¬çäž­æ­æŸ DVDãåªééæ©å
-å« VIDEO_TS å AUDIO_TS ç®åœçæä»¶å€¹å³å¯ã</translation>
-    </message>
-    <message>
-        <location filename="../inputdvddirectory.ui" line="69"/>
-        <source>Choose a directory...</source>
-        <translation>éæ©äžäžªç®åœ...</translation>
-    </message>
-    <message>
-        <location filename="../inputdvddirectory.cpp" line="43"/>
-        <source>Choose a directory</source>
-        <translation>éæ©äžäžªç®åœ</translation>
-    </message>
-</context>
-<context>
+      <location filename="../inputdvddirectory.ui" line="13"/>
+      <source>SMPlayer - Play a DVD from a folder</source>
+      <translation>SMPlayer - 从文件夹播放 DVD</translation>
+    </message>
+    <message>
+      <location filename="../inputdvddirectory.ui" line="36"/>
+      <source>You can play a dvd from your hard disc. Just select the folder which contains the VIDEO_TS and AUDIO_TS directories.</source>
+      <translation>您可以从您的硬盘中播放 DVD。只需选择包含 VIDEO_TS 和 AUDIO_TS 目录的文件夹即可。</translation>
+    </message>
+    <message>
+      <location filename="../inputdvddirectory.ui" line="69"/>
+      <source>Choose a directory...</source>
+      <translation>选择一个目录...</translation>
+    </message>
+    <message>
+      <location filename="../inputdvddirectory.cpp" line="43"/>
+      <source>Choose a directory</source>
+      <translation>选择一个目录</translation>
+    </message>
+  </context>
+  <context>
     <name>InputMplayerVersion</name>
     <message>
-        <location filename="../inputmplayerversion.ui" line="14"/>
-        <source>SMPlayer - Enter the MPlayer version</source>
-        <translation>SMPlayer - èŸå
-¥ MPlayer çæ¬</translation>
-    </message>
-    <message>
-        <location filename="../inputmplayerversion.ui" line="35"/>
-        <source>SMPlayer couldn&apos;t identify the MPlayer version you&apos;re using.</source>
-        <translation>SMPlayer æ æ³è¯å«æšæ­£åšäœ¿çšç MPlayer çæ¬ã</translation>
-    </message>
-    <message>
-        <location filename="../inputmplayerversion.ui" line="58"/>
-        <source>Version reported by MPlayer:</source>
-        <translation>MPlayer æ¥åççæ¬:</translation>
-    </message>
-    <message>
-        <location filename="../inputmplayerversion.ui" line="102"/>
-        <source>Please, &amp;select the correct version:</source>
-        <translation>è¯·éæ©æ­£ç¡®ççæ¬(&amp;S):</translation>
-    </message>
-    <message>
-        <location filename="../inputmplayerversion.ui" line="113"/>
-        <source>1.0rc1 or older</source>
-        <translation>1.0rc1 ææŽæ§</translation>
-    </message>
-    <message>
-        <location filename="../inputmplayerversion.ui" line="118"/>
-        <source>1.0rc2</source>
-        <translation>1.0rc2</translation>
-    </message>
-    <message>
-        <location filename="../inputmplayerversion.ui" line="123"/>
-        <source>1.0rc3 or newer</source>
-        <translation>10rc3 ææŽæ°</translation>
-    </message>
-</context>
-<context>
+      <location filename="../inputmplayerversion.ui" line="14"/>
+      <source>SMPlayer - Enter the MPlayer version</source>
+      <translation>SMPlayer - 输入 MPlayer 版本</translation>
+    </message>
+    <message>
+      <location filename="../inputmplayerversion.ui" line="35"/>
+      <source>SMPlayer couldn&apos;t identify the MPlayer version you&apos;re using.</source>
+      <translation>SMPlayer 无法识别您正在使用的 MPlayer 版本。</translation>
+    </message>
+    <message>
+      <location filename="../inputmplayerversion.ui" line="58"/>
+      <source>Version reported by MPlayer:</source>
+      <translation>MPlayer 报告的版本:</translation>
+    </message>
+    <message>
+      <location filename="../inputmplayerversion.ui" line="102"/>
+      <source>Please, &amp;select the correct version:</source>
+      <translation>请选择正确的版本(&amp;S):</translation>
+    </message>
+    <message>
+      <location filename="../inputmplayerversion.ui" line="113"/>
+      <source>1.0rc1 or older</source>
+      <translation>1.0rc1 或更旧</translation>
+    </message>
+    <message>
+      <location filename="../inputmplayerversion.ui" line="118"/>
+      <source>1.0rc2</source>
+      <translation>1.0rc2</translation>
+    </message>
+    <message>
+      <location filename="../inputmplayerversion.ui" line="123"/>
+      <source>1.0rc3 or newer</source>
+      <translation>10rc3 或更新</translation>
+    </message>
+  </context>
+  <context>
     <name>InputURL</name>
     <message>
-        <location filename="../inputurl.ui" line="13"/>
-        <source>SMPlayer - Enter URL</source>
-        <translation>SMPlayer - èŸå
-¥ URL å°å</translation>
-    </message>
-    <message>
-        <location filename="../inputurl.ui" line="64"/>
-        <source>&amp;URL:</source>
-        <translation>URL å°å(&amp;U):</translation>
-    </message>
-</context>
-<context>
+      <location filename="../inputurl.ui" line="13"/>
+      <source>SMPlayer - Enter URL</source>
+      <translation>SMPlayer - 输入 URL 地址</translation>
+    </message>
+    <message>
+      <location filename="../inputurl.ui" line="64"/>
+      <source>&amp;URL:</source>
+      <translation>URL 地址(&amp;U):</translation>
+    </message>
+  </context>
+  <context>
     <name>Languages</name>
     <message>
-        <location filename="../languages.cpp" line="24"/>
-        <source>Afar</source>
-        <translation>é¿æ³å°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="25"/>
-        <source>Abkhazian</source>
-        <translation>é¿åžåå
-¹è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="26"/>
-        <source>Avestan</source>
-        <translation>é¿ç»Žæ¯éè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="27"/>
-        <source>Afrikaans</source>
-        <translation>åéè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="28"/>
-        <source>Akan</source>
-        <translation>é¿åè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="29"/>
-        <source>Amharic</source>
-        <translation>é¿å§åæè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="30"/>
-        <source>Aragonese</source>
-        <translation>é¿æèŽ¡è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="31"/>
-        <location filename="../languages.cpp" line="235"/>
-        <location filename="../languages.cpp" line="288"/>
-        <source>Arabic</source>
-        <translation>é¿æäŒ¯è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="32"/>
-        <source>Assamese</source>
-        <translation>é¿èšå§è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="33"/>
-        <source>Avaric</source>
-        <translation>é¿çŠå°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="34"/>
-        <source>Aymara</source>
-        <translation>èŸé©¬æè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="35"/>
-        <source>Azerbaijani</source>
-        <translation>é¿å¡æçè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="36"/>
-        <source>Bashkir</source>
-        <translation>å·Žä»åºå°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="37"/>
-        <source>Belarusian</source>
-        <translation>çœä¿çœæ¯è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="38"/>
-        <location filename="../languages.cpp" line="236"/>
-        <source>Bulgarian</source>
-        <translation>ä¿å å©äºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="39"/>
-        <source>Bihari</source>
-        <translation>æ¯åå°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="40"/>
-        <source>Bislama</source>
-        <translation>æ¯æ¯æé©¬è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="41"/>
-        <source>Bambara</source>
-        <translation>ç­å·Žæè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="42"/>
-        <source>Bengali</source>
-        <translation>å­å æè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="43"/>
-        <source>Tibetan</source>
-        <translation>èè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="44"/>
-        <source>Breton</source>
-        <translation>åžåå¡å°Œè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="45"/>
-        <source>Bosnian</source>
-        <translation>æ³¢æ¯å°Œäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="46"/>
-        <location filename="../languages.cpp" line="237"/>
-        <source>Catalan</source>
-        <translation>å æ³°çœå°Œäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="47"/>
-        <source>Chechen</source>
-        <translation>èœŠè£è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="48"/>
-        <source>Corsican</source>
-        <translation>ç§è¥¿åè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="49"/>
-        <source>Cree</source>
-        <translation>å
-éè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="50"/>
-        <location filename="../languages.cpp" line="238"/>
-        <source>Czech</source>
-        <translation>æ·å
-è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="51"/>
-        <source>Church</source>
-        <translation>å€æäŒæ¯æå€«è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="52"/>
-        <source>Chuvash</source>
-        <translation>æ¥çŠä»è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="53"/>
-        <source>Welsh</source>
-        <translation>åšå°å£«è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="54"/>
-        <location filename="../languages.cpp" line="239"/>
-        <source>Danish</source>
-        <translation>äž¹éºŠè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="55"/>
-        <location filename="../languages.cpp" line="216"/>
-        <location filename="../languages.cpp" line="240"/>
-        <source>German</source>
-        <translation>åŸ·è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="56"/>
-        <source>Divehi</source>
-        <translation>è¿ªç»Žåžè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="57"/>
-        <source>Dzongkha</source>
-        <translation>å®å¡è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="58"/>
-        <source>Ewe</source>
-        <translation>åç»Žè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="59"/>
-        <location filename="../languages.cpp" line="241"/>
-        <source>Greek</source>
-        <translation>åžè
-è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="60"/>
-        <location filename="../languages.cpp" line="217"/>
-        <location filename="../languages.cpp" line="242"/>
-        <source>English</source>
-        <translation>è±è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="61"/>
-        <source>Esperanto</source>
-        <translation>äžçè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="62"/>
-        <location filename="../languages.cpp" line="218"/>
-        <location filename="../languages.cpp" line="243"/>
-        <source>Spanish</source>
-        <translation>è¥¿ç­çè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="63"/>
-        <location filename="../languages.cpp" line="244"/>
-        <source>Estonian</source>
-        <translation>ç±æ²å°Œäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="64"/>
-        <location filename="../languages.cpp" line="245"/>
-        <source>Basque</source>
-        <translation>å·Žæ¯å
-è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="65"/>
-        <source>Persian</source>
-        <translation>æ³¢æ¯è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="66"/>
-        <source>Fulah</source>
-        <translation>å¯æè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="67"/>
-        <location filename="../languages.cpp" line="219"/>
-        <location filename="../languages.cpp" line="246"/>
-        <source>Finnish</source>
-        <translation>è¬å
-°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="68"/>
-        <source>Fijian</source>
-        <translation>ææµè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="69"/>
-        <source>Faroese</source>
-        <translation>æ³çœè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="70"/>
-        <location filename="../languages.cpp" line="220"/>
-        <location filename="../languages.cpp" line="247"/>
-        <source>French</source>
-        <translation>æ³è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="71"/>
-        <source>Frisian</source>
-        <translation>åŒéè¥¿äºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="72"/>
-        <source>Irish</source>
-        <translation>ç±å°å
-°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="73"/>
-        <source>Gaelic</source>
-        <translation>èæ Œå
-°çå°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="74"/>
-        <location filename="../languages.cpp" line="248"/>
-        <source>Galician</source>
-        <translation>å å©è¥¿äºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="75"/>
-        <source>Guarani</source>
-        <translation>çæå°Œè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="76"/>
-        <source>Gujarati</source>
-        <translation>å€åæç¹è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="77"/>
-        <source>Manx</source>
-        <translation>é©¬æ©å²è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="78"/>
-        <source>Hausa</source>
-        <translation>è±ªèšè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="79"/>
-        <source>Hebrew</source>
-        <translation>åžäŒ¯æ¥è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="80"/>
-        <source>Hindi</source>
-        <translation>å°å°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="81"/>
-        <source>Hiri</source>
-        <translation>åžéè«åŸè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="82"/>
-        <location filename="../languages.cpp" line="249"/>
-        <source>Croatian</source>
-        <translation>å
-çœå°äºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="83"/>
-        <source>Haitian</source>
-        <translation>æµ·å°å
-éå¥¥å°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="84"/>
-        <location filename="../languages.cpp" line="250"/>
-        <source>Hungarian</source>
-        <translation>åçå©è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="85"/>
-        <source>Armenian</source>
-        <translation>äºçŸå°Œäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="86"/>
-        <source>Herero</source>
-        <translation>èµ«é·çœè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="87"/>
-        <source>Chamorro</source>
-        <translation>æ¥è«çœè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="88"/>
-        <source>Interlingua</source>
-        <translation>åœé
-è¯­A</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="89"/>
-        <source>Indonesian</source>
-        <translation>å°åºŠå°Œè¥¿äºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="90"/>
-        <source>Interlingue</source>
-        <translation>åœé
-è¯­E</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="91"/>
-        <source>Igbo</source>
-        <translation>äŒåè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="92"/>
-        <source>Sichuan</source>
-        <translation>åå·åœè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="93"/>
-        <source>Inupiaq</source>
-        <translation>äŸåªåºå
-è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="94"/>
-        <source>Ido</source>
-        <translation>äŒå€è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="95"/>
-        <source>Icelandic</source>
-        <translation>å°å²è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="96"/>
-        <location filename="../languages.cpp" line="221"/>
-        <location filename="../languages.cpp" line="251"/>
-        <source>Italian</source>
-        <translation>æå€§å©è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="97"/>
-        <source>Inuktitut</source>
-        <translation>å çºœç¹è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="98"/>
-        <location filename="../languages.cpp" line="222"/>
-        <location filename="../languages.cpp" line="252"/>
-        <source>Japanese</source>
-        <translation>æ¥è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="99"/>
-        <source>Javanese</source>
-        <translation>çªåè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="100"/>
-        <location filename="../languages.cpp" line="253"/>
-        <source>Georgian</source>
-        <translation>æ Œé²åäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="101"/>
-        <source>Kongo</source>
-        <translation>åæè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="102"/>
-        <source>Kikuyu</source>
-        <translation>åºåºå°€è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="103"/>
-        <source>Kuanyama</source>
-        <translation>å®œäºçè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="104"/>
-        <source>Kazakh</source>
-        <translation>åèšå
-è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="105"/>
-        <source>Greenlandic</source>
-        <translation>æ Œéµå
-°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="106"/>
-        <source>Khmer</source>
-        <translation>é«æ£è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="107"/>
-        <source>Kannada</source>
-        <translation>å¡çº³èŸŸè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="108"/>
-        <location filename="../languages.cpp" line="254"/>
-        <source>Korean</source>
-        <translation>é©åœè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="109"/>
-        <source>Kanuri</source>
-        <translation>å¡åªéè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="110"/>
-        <source>Kashmiri</source>
-        <translation>å
-ä»ç±³å°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="111"/>
-        <location filename="../languages.cpp" line="255"/>
-        <source>Kurdish</source>
-        <translation>åºå°åŸ·è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="112"/>
-        <source>Komi</source>
-        <translation>ç§ç±³è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="113"/>
-        <source>Cornish</source>
-        <translation>åº·çŠå°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="114"/>
-        <source>Kirghiz</source>
-        <translation>åå°åæ¯è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="115"/>
-        <source>Latin</source>
-        <translation>æäžè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="116"/>
-        <source>Luxembourgish</source>
-        <translation>å¢æ£®å ¡è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="117"/>
-        <source>Ganda</source>
-        <translation>å¢å¹²èŸŸè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="118"/>
-        <source>Limburgan</source>
-        <translation>æå ¡è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="119"/>
-        <source>Lingala</source>
-        <translation>æå æè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="120"/>
-        <source>Lao</source>
-        <translation>èæè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="121"/>
-        <location filename="../languages.cpp" line="256"/>
-        <source>Lithuanian</source>
-        <translation>ç«é¶å®è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="122"/>
-        <source>Luba-Katanga</source>
-        <translation>å¢å·Ž-å äž¹å è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="123"/>
-        <source>Latvian</source>
-        <translation>æè±ç»Žäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="124"/>
-        <source>Malagasy</source>
-        <translation>é©¬èŸŸå æ¯å è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="125"/>
-        <source>Marshallese</source>
-        <translation>é©¬ç»å°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="126"/>
-        <source>Maori</source>
-        <translation>æ¯å©è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="127"/>
-        <location filename="../languages.cpp" line="257"/>
-        <source>Macedonian</source>
-        <translation>é©¬å
-¶é¡¿è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="128"/>
-        <source>Malayalam</source>
-        <translation>é©¬æé
-æå§è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="129"/>
-        <source>Mongolian</source>
-        <translation>èå€è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="130"/>
-        <source>Moldavian</source>
-        <translation>æ©å°èŸŸç»Žäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="131"/>
-        <source>Marathi</source>
-        <translation>é©¬æå°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="132"/>
-        <source>Malay</source>
-        <translation>é©¬æ¥è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="133"/>
-        <source>Maltese</source>
-        <translation>é©¬è³ä»è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="134"/>
-        <source>Burmese</source>
-        <translation>çŒ
-çžè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="135"/>
-        <source>Nauru</source>
-        <translation>çé²è¯­</translation>
+      <location filename="../languages.cpp" line="24"/>
+      <source>Afar</source>
+      <translation>阿法尔语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="25"/>
+      <source>Abkhazian</source>
+      <translation>阿布哈兹语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="26"/>
+      <source>Avestan</source>
+      <translation>阿维斯陀语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="27"/>
+      <source>Afrikaans</source>
+      <translation>南非语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="28"/>
+      <source>Akan</source>
+      <translation>阿坎语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="29"/>
+      <source>Amharic</source>
+      <translation>阿姆哈拉语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="30"/>
+      <source>Aragonese</source>
+      <translation>阿拉贡语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="31"/>
+      <location filename="../languages.cpp" line="235"/>
+      <location filename="../languages.cpp" line="288"/>
+      <source>Arabic</source>
+      <translation>阿拉伯语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="32"/>
+      <source>Assamese</source>
+      <translation>阿萨姆语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="33"/>
+      <source>Avaric</source>
+      <translation>阿瓦尔语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="34"/>
+      <source>Aymara</source>
+      <translation>艾马拉语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="35"/>
+      <source>Azerbaijani</source>
+      <translation>阿塞拜疆语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="36"/>
+      <source>Bashkir</source>
+      <translation>巴什基尔语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="37"/>
+      <source>Belarusian</source>
+      <translation>白俄罗斯语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="38"/>
+      <location filename="../languages.cpp" line="236"/>
+      <source>Bulgarian</source>
+      <translation>保加利亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="39"/>
+      <source>Bihari</source>
+      <translation>比哈尔语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="40"/>
+      <source>Bislama</source>
+      <translation>比斯拉马语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="41"/>
+      <source>Bambara</source>
+      <translation>班巴拉语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="42"/>
+      <source>Bengali</source>
+      <translation>孟加拉语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="43"/>
+      <source>Tibetan</source>
+      <translation>藏语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="44"/>
+      <source>Breton</source>
+      <translation>布列塔尼语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="45"/>
+      <source>Bosnian</source>
+      <translation>波斯尼亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="46"/>
+      <location filename="../languages.cpp" line="237"/>
+      <source>Catalan</source>
+      <translation>加泰罗尼亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="47"/>
+      <source>Chechen</source>
+      <translation>车臣语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="48"/>
+      <source>Corsican</source>
+      <translation>科西嘉语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="49"/>
+      <source>Cree</source>
+      <translation>克里语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="50"/>
+      <location filename="../languages.cpp" line="238"/>
+      <source>Czech</source>
+      <translation>捷克语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="51"/>
+      <source>Church</source>
+      <translation>古教会斯拉夫语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="52"/>
+      <source>Chuvash</source>
+      <translation>楚瓦什语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="53"/>
+      <source>Welsh</source>
+      <translation>威尔士语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="54"/>
+      <location filename="../languages.cpp" line="239"/>
+      <source>Danish</source>
+      <translation>丹麦语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="55"/>
+      <location filename="../languages.cpp" line="216"/>
+      <location filename="../languages.cpp" line="240"/>
+      <source>German</source>
+      <translation>德语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="56"/>
+      <source>Divehi</source>
+      <translation>迪维希语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="57"/>
+      <source>Dzongkha</source>
+      <translation>宗卡语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="58"/>
+      <source>Ewe</source>
+      <translation>埃维语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="59"/>
+      <location filename="../languages.cpp" line="241"/>
+      <source>Greek</source>
+      <translation>希腊语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="60"/>
+      <location filename="../languages.cpp" line="217"/>
+      <location filename="../languages.cpp" line="242"/>
+      <source>English</source>
+      <translation>英语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="61"/>
+      <source>Esperanto</source>
+      <translation>世界语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="62"/>
+      <location filename="../languages.cpp" line="218"/>
+      <location filename="../languages.cpp" line="243"/>
+      <source>Spanish</source>
+      <translation>西班牙语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="63"/>
+      <location filename="../languages.cpp" line="244"/>
+      <source>Estonian</source>
+      <translation>爱沙尼亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="64"/>
+      <location filename="../languages.cpp" line="245"/>
+      <source>Basque</source>
+      <translation>巴斯克语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="65"/>
+      <source>Persian</source>
+      <translation>波斯语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="66"/>
+      <source>Fulah</source>
+      <translation>富拉语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="67"/>
+      <location filename="../languages.cpp" line="219"/>
+      <location filename="../languages.cpp" line="246"/>
+      <source>Finnish</source>
+      <translation>芬兰语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="68"/>
+      <source>Fijian</source>
+      <translation>斐济语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="69"/>
+      <source>Faroese</source>
+      <translation>法罗语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="70"/>
+      <location filename="../languages.cpp" line="220"/>
+      <location filename="../languages.cpp" line="247"/>
+      <source>French</source>
+      <translation>法语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="71"/>
+      <source>Frisian</source>
+      <translation>弗里西亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="72"/>
+      <source>Irish</source>
+      <translation>爱尔兰语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="73"/>
+      <source>Gaelic</source>
+      <translation>苏格兰盖尔语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="74"/>
+      <location filename="../languages.cpp" line="248"/>
+      <source>Galician</source>
+      <translation>加利西亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="75"/>
+      <source>Guarani</source>
+      <translation>瓜拉尼语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="76"/>
+      <source>Gujarati</source>
+      <translation>古吉拉特语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="77"/>
+      <source>Manx</source>
+      <translation>马恩岛语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="78"/>
+      <source>Hausa</source>
+      <translation>豪萨语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="79"/>
+      <source>Hebrew</source>
+      <translation>希伯来语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="80"/>
+      <source>Hindi</source>
+      <translation>印地语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="81"/>
+      <source>Hiri</source>
+      <translation>希里莫图语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="82"/>
+      <location filename="../languages.cpp" line="249"/>
+      <source>Croatian</source>
+      <translation>克罗地亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="83"/>
+      <source>Haitian</source>
+      <translation>海地克里奥尔语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="84"/>
+      <location filename="../languages.cpp" line="250"/>
+      <source>Hungarian</source>
+      <translation>匈牙利语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="85"/>
+      <source>Armenian</source>
+      <translation>亚美尼亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="86"/>
+      <source>Herero</source>
+      <translation>赫雷罗语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="87"/>
+      <source>Chamorro</source>
+      <translation>查莫罗语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="88"/>
+      <source>Interlingua</source>
+      <translation>国际语A</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="89"/>
+      <source>Indonesian</source>
+      <translation>印度尼西亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="90"/>
+      <source>Interlingue</source>
+      <translation>国际语E</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="91"/>
+      <source>Igbo</source>
+      <translation>伊博语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="92"/>
+      <source>Sichuan</source>
+      <translation>四川彝语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="93"/>
+      <source>Inupiaq</source>
+      <translation>依努庇克语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="94"/>
+      <source>Ido</source>
+      <translation>伊多语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="95"/>
+      <source>Icelandic</source>
+      <translation>冰岛语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="96"/>
+      <location filename="../languages.cpp" line="221"/>
+      <location filename="../languages.cpp" line="251"/>
+      <source>Italian</source>
+      <translation>意大利语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="97"/>
+      <source>Inuktitut</source>
+      <translation>因纽特语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="98"/>
+      <location filename="../languages.cpp" line="222"/>
+      <location filename="../languages.cpp" line="252"/>
+      <source>Japanese</source>
+      <translation>日语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="99"/>
+      <source>Javanese</source>
+      <translation>爪哇语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="100"/>
+      <location filename="../languages.cpp" line="253"/>
+      <source>Georgian</source>
+      <translation>格鲁吉亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="101"/>
+      <source>Kongo</source>
+      <translation>刚果语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="102"/>
+      <source>Kikuyu</source>
+      <translation>基库尤语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="103"/>
+      <source>Kuanyama</source>
+      <translation>宽亚玛语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="104"/>
+      <source>Kazakh</source>
+      <translation>哈萨克语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="105"/>
+      <source>Greenlandic</source>
+      <translation>格陵兰语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="106"/>
+      <source>Khmer</source>
+      <translation>高棉语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="107"/>
+      <source>Kannada</source>
+      <translation>卡纳达语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="108"/>
+      <location filename="../languages.cpp" line="254"/>
+      <source>Korean</source>
+      <translation>韩国语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="109"/>
+      <source>Kanuri</source>
+      <translation>卡努里语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="110"/>
+      <source>Kashmiri</source>
+      <translation>克什米尔语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="111"/>
+      <location filename="../languages.cpp" line="255"/>
+      <source>Kurdish</source>
+      <translation>库尔德语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="112"/>
+      <source>Komi</source>
+      <translation>科米语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="113"/>
+      <source>Cornish</source>
+      <translation>康瓦尔语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="114"/>
+      <source>Kirghiz</source>
+      <translation>吉尔吉斯语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="115"/>
+      <source>Latin</source>
+      <translation>拉丁语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="116"/>
+      <source>Luxembourgish</source>
+      <translation>卢森堡语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="117"/>
+      <source>Ganda</source>
+      <translation>卢干达语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="118"/>
+      <source>Limburgan</source>
+      <translation>林堡语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="119"/>
+      <source>Lingala</source>
+      <translation>林加拉语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="120"/>
+      <source>Lao</source>
+      <translation>老挝语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="121"/>
+      <location filename="../languages.cpp" line="256"/>
+      <source>Lithuanian</source>
+      <translation>立陶宛语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="122"/>
+      <source>Luba-Katanga</source>
+      <translation>卢巴-加丹加语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="123"/>
+      <source>Latvian</source>
+      <translation>拉脱维亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="124"/>
+      <source>Malagasy</source>
+      <translation>马达加斯加语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="125"/>
+      <source>Marshallese</source>
+      <translation>马绍尔语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="126"/>
+      <source>Maori</source>
+      <translation>毛利语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="127"/>
+      <location filename="../languages.cpp" line="257"/>
+      <source>Macedonian</source>
+      <translation>马其顿语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="128"/>
+      <source>Malayalam</source>
+      <translation>马拉雅拉姆语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="129"/>
+      <source>Mongolian</source>
+      <translation>蒙古语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="130"/>
+      <source>Moldavian</source>
+      <translation>摩尔达维亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="131"/>
+      <source>Marathi</source>
+      <translation>马拉地语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="132"/>
+      <source>Malay</source>
+      <translation>马来语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="133"/>
+      <source>Maltese</source>
+      <translation>马耳他语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="134"/>
+      <source>Burmese</source>
+      <translation>缅甸语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="135"/>
+      <source>Nauru</source>
+      <translation>瑙鲁语</translation>
     </message>
     <message utf8="true">
-        <location filename="../languages.cpp" line="136"/>
-        <source>BokmÃ¥l</source>
-        <translation>æ³¢å
-è«å°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="137"/>
-        <location filename="../languages.cpp" line="143"/>
-        <source>Ndebele</source>
-        <translation>åæ©åŸ·èŽåè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="138"/>
-        <source>Nepali</source>
-        <translation>å°Œæ³å°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="139"/>
-        <source>Ndonga</source>
-        <translation>æ©æŠå è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="140"/>
-        <location filename="../languages.cpp" line="223"/>
-        <location filename="../languages.cpp" line="258"/>
-        <source>Dutch</source>
-        <translation>è·å
-°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="141"/>
-        <source>Norwegian Nynorsk</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="142"/>
-        <location filename="../languages.cpp" line="224"/>
-        <source>Norwegian</source>
-        <translation>æªåšè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="144"/>
-        <source>Navajo</source>
-        <translation>çº³çŠéè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="145"/>
-        <source>Chichewa</source>
-        <translation>å°Œæ¬èŽŸè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="146"/>
-        <source>Occitan</source>
-        <translation>å¥¥å
-è¥¿åè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="147"/>
-        <source>Ojibwa</source>
-        <translation>å¥¥ååžçŠè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="148"/>
-        <source>Oromo</source>
-        <translation>å¥¥çœè«è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="149"/>
-        <source>Oriya</source>
-        <translation>å¥¥éäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="150"/>
-        <source>Ossetian</source>
-        <translation>å¥¥å¡æ¢¯è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="151"/>
-        <source>Panjabi</source>
-        <translation>æé®æ®è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="152"/>
-        <source>Pali</source>
-        <translation>å·Žå©è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="153"/>
-        <location filename="../languages.cpp" line="259"/>
-        <source>Polish</source>
-        <translation>æ³¢å
-°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="154"/>
-        <source>Pushto</source>
-        <translation>æ®ä»åŸè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="155"/>
-        <location filename="../languages.cpp" line="225"/>
-        <source>Portuguese</source>
-        <translation>è¡èçè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="156"/>
-        <source>Quechua</source>
-        <translation>å
-äžäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="157"/>
-        <source>Romansh</source>
-        <translation>çœæŒä»è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="158"/>
-        <source>Rundi</source>
-        <translation>åºéè¿ªè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="159"/>
-        <location filename="../languages.cpp" line="262"/>
-        <source>Romanian</source>
-        <translation>çœé©¬å°Œäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="160"/>
-        <location filename="../languages.cpp" line="226"/>
-        <location filename="../languages.cpp" line="263"/>
-        <location filename="../languages.cpp" line="294"/>
-        <source>Russian</source>
-        <translation>ä¿è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="161"/>
-        <source>Kinyarwanda</source>
-        <translation>å¢æºèŸŸè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="162"/>
-        <source>Sanskrit</source>
-        <translation>æ¢µè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="163"/>
-        <source>Sardinian</source>
-        <translation>èšäžå°Œäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="164"/>
-        <source>Sindhi</source>
-        <translation>ä¿¡åŸ·è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="165"/>
-        <source>Sami</source>
-        <translation>åèšç±³è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="166"/>
-        <source>Sango</source>
-        <translation>æ¡æè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="167"/>
-        <source>Sinhala</source>
-        <translation>å§å çœè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="168"/>
-        <location filename="../languages.cpp" line="264"/>
-        <source>Slovak</source>
-        <translation>æ¯æŽäŒå
-è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="169"/>
-        <location filename="../languages.cpp" line="265"/>
-        <source>Slovenian</source>
-        <translation>æ¯æŽæå°Œäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="170"/>
-        <source>Samoan</source>
-        <translation>èšæ©äºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="171"/>
-        <source>Shona</source>
-        <translation>ç»çº³è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="172"/>
-        <source>Somali</source>
-        <translation>çŽ¢é©¬éè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="173"/>
-        <source>Albanian</source>
-        <translation>é¿å°å·Žå°Œäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="174"/>
-        <location filename="../languages.cpp" line="266"/>
-        <source>Serbian</source>
-        <translation>å¡å°ç»Žäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="175"/>
-        <source>Swati</source>
-        <translation>æ¯çŠç¹è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="176"/>
-        <source>Sotho</source>
-        <translation>åçŽ¢æè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="177"/>
-        <source>Sundanese</source>
-        <translation>å·œä»è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="178"/>
-        <location filename="../languages.cpp" line="227"/>
-        <location filename="../languages.cpp" line="267"/>
-        <source>Swedish</source>
-        <translation>çå
-žè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="179"/>
-        <source>Swahili</source>
-        <translation>æ¯çŠåžéè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="180"/>
-        <source>Tamil</source>
-        <translation>æ³°ç±³å°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="181"/>
-        <source>Telugu</source>
-        <translation>æ³°å¢åºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="182"/>
-        <source>Tajik</source>
-        <translation>å¡åå
-è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="183"/>
-        <source>Thai</source>
-        <translation>æ³°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="184"/>
-        <source>Tigrinya</source>
-        <translation>ææ Œéå°Œäºè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="185"/>
-        <source>Turkmen</source>
-        <translation>ååºæŒè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="186"/>
-        <source>Tagalog</source>
-        <translation>å¡å æŽè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="187"/>
-        <source>Tswana</source>
-        <translation>èšçŠçº³è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="188"/>
-        <source>Tonga</source>
-        <translation>æ±€å è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="189"/>
-        <location filename="../languages.cpp" line="268"/>
-        <location filename="../languages.cpp" line="290"/>
-        <source>Turkish</source>
-        <translation>åè³å
-¶è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="190"/>
-        <source>Tsonga</source>
-        <translation>èªå è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="191"/>
-        <source>Tatar</source>
-        <translation>å¡å¡å°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="192"/>
-        <source>Twi</source>
-        <translation>å¥ç»Žè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="193"/>
-        <source>Tahitian</source>
-        <translation>å¡åžæè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="194"/>
-        <source>Uighur</source>
-        <translation>ç»ŽåŸå°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="195"/>
-        <location filename="../languages.cpp" line="269"/>
-        <source>Ukrainian</source>
-        <translation>ä¹å
-å
-°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="196"/>
-        <source>Urdu</source>
-        <translation>ä¹å°éœè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="197"/>
-        <source>Uzbek</source>
-        <translation>ä¹å
-¹å«å
-è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="198"/>
-        <source>Venda</source>
-        <translation>æèŸŸè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="199"/>
-        <location filename="../languages.cpp" line="270"/>
-        <source>Vietnamese</source>
-        <translation>è¶åè¯­</translation>
+      <location filename="../languages.cpp" line="136"/>
+      <source>Bokmål</source>
+      <translation>波克莫尔语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="137"/>
+      <location filename="../languages.cpp" line="143"/>
+      <source>Ndebele</source>
+      <translation>南恩德贝勒语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="138"/>
+      <source>Nepali</source>
+      <translation>尼泊尔语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="139"/>
+      <source>Ndonga</source>
+      <translation>恩敦加语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="140"/>
+      <location filename="../languages.cpp" line="223"/>
+      <location filename="../languages.cpp" line="258"/>
+      <source>Dutch</source>
+      <translation>荷兰语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="141"/>
+      <source>Norwegian Nynorsk</source>
+      <translation>耐诺斯克挪威语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="142"/>
+      <location filename="../languages.cpp" line="224"/>
+      <source>Norwegian</source>
+      <translation>挪威语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="144"/>
+      <source>Navajo</source>
+      <translation>纳瓦霍语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="145"/>
+      <source>Chichewa</source>
+      <translation>尼扬贾语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="146"/>
+      <source>Occitan</source>
+      <translation>奥克西唐语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="147"/>
+      <source>Ojibwa</source>
+      <translation>奥吉布瓦语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="148"/>
+      <source>Oromo</source>
+      <translation>奥罗莫语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="149"/>
+      <source>Oriya</source>
+      <translation>奥里亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="150"/>
+      <source>Ossetian</source>
+      <translation>奥塞梯语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="151"/>
+      <source>Panjabi</source>
+      <translation>旁遮普语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="152"/>
+      <source>Pali</source>
+      <translation>巴利语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="153"/>
+      <location filename="../languages.cpp" line="259"/>
+      <source>Polish</source>
+      <translation>波兰语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="154"/>
+      <source>Pushto</source>
+      <translation>普什图语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="155"/>
+      <location filename="../languages.cpp" line="225"/>
+      <source>Portuguese</source>
+      <translation>葡萄牙语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="156"/>
+      <source>Quechua</source>
+      <translation>克丘亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="157"/>
+      <source>Romansh</source>
+      <translation>罗曼什语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="158"/>
+      <source>Rundi</source>
+      <translation>基隆迪语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="159"/>
+      <location filename="../languages.cpp" line="262"/>
+      <source>Romanian</source>
+      <translation>罗马尼亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="160"/>
+      <location filename="../languages.cpp" line="226"/>
+      <location filename="../languages.cpp" line="263"/>
+      <location filename="../languages.cpp" line="294"/>
+      <source>Russian</source>
+      <translation>俄语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="161"/>
+      <source>Kinyarwanda</source>
+      <translation>卢旺达语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="162"/>
+      <source>Sanskrit</source>
+      <translation>梵语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="163"/>
+      <source>Sardinian</source>
+      <translation>萨丁尼亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="164"/>
+      <source>Sindhi</source>
+      <translation>信德语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="165"/>
+      <source>Sami</source>
+      <translation>北萨米语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="166"/>
+      <source>Sango</source>
+      <translation>桑戈语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="167"/>
+      <source>Sinhala</source>
+      <translation>僧加罗语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="168"/>
+      <location filename="../languages.cpp" line="264"/>
+      <source>Slovak</source>
+      <translation>斯洛伐克语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="169"/>
+      <location filename="../languages.cpp" line="265"/>
+      <source>Slovenian</source>
+      <translation>斯洛文尼亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="170"/>
+      <source>Samoan</source>
+      <translation>萨摩亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="171"/>
+      <source>Shona</source>
+      <translation>绍纳语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="172"/>
+      <source>Somali</source>
+      <translation>索马里语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="173"/>
+      <source>Albanian</source>
+      <translation>阿尔巴尼亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="174"/>
+      <location filename="../languages.cpp" line="266"/>
+      <source>Serbian</source>
+      <translation>塞尔维亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="175"/>
+      <source>Swati</source>
+      <translation>斯瓦特语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="176"/>
+      <source>Sotho</source>
+      <translation>南索托语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="177"/>
+      <source>Sundanese</source>
+      <translation>巽他语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="178"/>
+      <location filename="../languages.cpp" line="227"/>
+      <location filename="../languages.cpp" line="267"/>
+      <source>Swedish</source>
+      <translation>瑞典语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="179"/>
+      <source>Swahili</source>
+      <translation>斯瓦希里语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="180"/>
+      <source>Tamil</source>
+      <translation>泰米尔语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="181"/>
+      <source>Telugu</source>
+      <translation>泰卢固语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="182"/>
+      <source>Tajik</source>
+      <translation>塔吉克语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="183"/>
+      <source>Thai</source>
+      <translation>泰语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="184"/>
+      <source>Tigrinya</source>
+      <translation>提格里尼亚语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="185"/>
+      <source>Turkmen</source>
+      <translation>土库曼语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="186"/>
+      <source>Tagalog</source>
+      <translation>塔加洛语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="187"/>
+      <source>Tswana</source>
+      <translation>茨瓦纳语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="188"/>
+      <source>Tonga</source>
+      <translation>汤加语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="189"/>
+      <location filename="../languages.cpp" line="268"/>
+      <location filename="../languages.cpp" line="290"/>
+      <source>Turkish</source>
+      <translation>土耳其语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="190"/>
+      <source>Tsonga</source>
+      <translation>聪加语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="191"/>
+      <source>Tatar</source>
+      <translation>塔塔尔语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="192"/>
+      <source>Twi</source>
+      <translation>契维语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="193"/>
+      <source>Tahitian</source>
+      <translation>塔希提语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="194"/>
+      <source>Uighur</source>
+      <translation>维吾尔语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="195"/>
+      <location filename="../languages.cpp" line="269"/>
+      <source>Ukrainian</source>
+      <translation>乌克兰语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="196"/>
+      <source>Urdu</source>
+      <translation>乌尔都语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="197"/>
+      <source>Uzbek</source>
+      <translation>乌兹别克语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="198"/>
+      <source>Venda</source>
+      <translation>文达语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="199"/>
+      <location filename="../languages.cpp" line="270"/>
+      <source>Vietnamese</source>
+      <translation>越南语</translation>
     </message>
     <message utf8="true">
-        <location filename="../languages.cpp" line="200"/>
-        <source>VolapÃŒk</source>
-        <translation>æ²ææ®å
-è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="201"/>
-        <source>Walloon</source>
-        <translation>çŠéŸè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="202"/>
-        <source>Wolof</source>
-        <translation>æ²æŽå€«è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="203"/>
-        <source>Xhosa</source>
-        <translation>ç§èšè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="204"/>
-        <source>Yiddish</source>
-        <translation>äŸå°è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="205"/>
-        <source>Yoruba</source>
-        <translation>çºŠé²å·Žè¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="206"/>
-        <source>Zhuang</source>
-        <translation>å£®è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="207"/>
-        <location filename="../languages.cpp" line="228"/>
-        <source>Chinese</source>
-        <translation>æ±è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="208"/>
-        <source>Zulu</source>
-        <translation>ç¥é²è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="260"/>
-        <source>Portuguese - Brazil</source>
-        <translation>è¡èçè¯­ - å·Žè¥¿</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="261"/>
-        <source>Portuguese - Portugal</source>
-        <translation>è¡èçè¯­ - è¡èç</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="271"/>
-        <source>Simplified-Chinese</source>
-        <translation>ç®äœäž­æ</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="272"/>
-        <source>Traditional Chinese</source>
-        <translation>ç¹äœäž­æ</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="280"/>
-        <source>Unicode</source>
-        <translation>Unicode</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="281"/>
-        <source>UTF-8</source>
-        <translation>UTF-8</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="282"/>
-        <source>Western European Languages</source>
-        <translation>è¥¿æ¬§</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="283"/>
-        <source>Western European Languages with Euro</source>
-        <translation>è¥¿æ¬§ïŒæ¬§çïŒ</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="284"/>
-        <source>Slavic/Central European Languages</source>
-        <translation>æ¯æå€«è¯­/äž­æ¬§</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="285"/>
-        <source>Esperanto, Galician, Maltese, Turkish</source>
-        <translation>äžçè¯­ïŒå å©è¥¿äºïŒé©¬è³ä»ïŒåè³å
-¶</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="286"/>
-        <source>Old Baltic charset</source>
-        <translation>æ§æ³¢çœçæµ·å­ç¬Šé</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="287"/>
-        <source>Cyrillic</source>
-        <translation>è¥¿éå°æ</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="289"/>
-        <source>Modern Greek</source>
-        <translation>ç°ä»£åžè
-è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="291"/>
-        <source>Baltic</source>
-        <translation>æ³¢çœçæµ·è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="292"/>
-        <source>Celtic</source>
-        <translation>å¯å°ç¹è¯­</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="293"/>
-        <source>Hebrew charsets</source>
-        <translation>åžäŒ¯æ¥è¯­å­ç¬Šé</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="295"/>
-        <source>Ukrainian, Belarusian</source>
-        <translation>ä¹å
-å
-°è¯­ïŒçœä¿çœæ¯</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="296"/>
-        <source>Simplified Chinese charset</source>
-        <translation>ç®äœäž­æå­ç¬Šé</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="297"/>
-        <source>Traditional Chinese charset</source>
-        <translation>ç¹äœäž­æå­ç¬Šé</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="298"/>
-        <source>Japanese charsets</source>
-        <translation>æ¥è¯­å­ç¬Šé</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="299"/>
-        <source>Korean charset</source>
-        <translation>æé²è¯­å­ç¬Šé</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="300"/>
-        <source>Thai charset</source>
-        <translation>æ³°è¯­å­ç¬Šé</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="301"/>
-        <source>Cyrillic Windows</source>
-        <translation>è¥¿éå°æ Windows</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="302"/>
-        <source>Slavic/Central European Windows</source>
-        <translation>æ¯æå€«è¯­/äž­æ¬§ Windows</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="303"/>
-        <source>Arabic Windows</source>
-        <translation>é¿æäŒ¯è¯­ Windows</translation>
-    </message>
-    <message>
-        <location filename="../languages.cpp" line="304"/>
-        <source>Modern Greek Windows</source>
-        <translation>ç°ä»£åžè
-è¯­ Windows</translation>
-    </message>
-</context>
-<context>
+      <location filename="../languages.cpp" line="200"/>
+      <source>Volapük</source>
+      <translation>沃拉普克语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="201"/>
+      <source>Walloon</source>
+      <translation>瓦龙语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="202"/>
+      <source>Wolof</source>
+      <translation>沃洛夫语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="203"/>
+      <source>Xhosa</source>
+      <translation>科萨语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="204"/>
+      <source>Yiddish</source>
+      <translation>依地语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="205"/>
+      <source>Yoruba</source>
+      <translation>约鲁巴语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="206"/>
+      <source>Zhuang</source>
+      <translation>壮语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="207"/>
+      <location filename="../languages.cpp" line="228"/>
+      <source>Chinese</source>
+      <translation>汉语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="208"/>
+      <source>Zulu</source>
+      <translation>祖鲁语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="260"/>
+      <source>Portuguese - Brazil</source>
+      <translation>葡萄牙语 - 巴西</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="261"/>
+      <source>Portuguese - Portugal</source>
+      <translation>葡萄牙语 - 葡萄牙</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="271"/>
+      <source>Simplified-Chinese</source>
+      <translation>简体中文</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="272"/>
+      <source>Traditional Chinese</source>
+      <translation>繁体中文</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="280"/>
+      <source>Unicode</source>
+      <translation>Unicode</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="281"/>
+      <source>UTF-8</source>
+      <translation>UTF-8</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="282"/>
+      <source>Western European Languages</source>
+      <translation>西欧</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="283"/>
+      <source>Western European Languages with Euro</source>
+      <translation>西欧（欧盟）</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="284"/>
+      <source>Slavic/Central European Languages</source>
+      <translation>斯拉夫语/中欧</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="285"/>
+      <source>Esperanto, Galician, Maltese, Turkish</source>
+      <translation>世界语，加利西亚，马耳他，土耳其</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="286"/>
+      <source>Old Baltic charset</source>
+      <translation>旧波罗的海字符集</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="287"/>
+      <source>Cyrillic</source>
+      <translation>西里尔文</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="289"/>
+      <source>Modern Greek</source>
+      <translation>现代希腊语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="291"/>
+      <source>Baltic</source>
+      <translation>波罗的海语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="292"/>
+      <source>Celtic</source>
+      <translation>凯尔特语</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="293"/>
+      <source>Hebrew charsets</source>
+      <translation>希伯来语字符集</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="295"/>
+      <source>Ukrainian, Belarusian</source>
+      <translation>乌克兰语，白俄罗斯</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="296"/>
+      <source>Simplified Chinese charset</source>
+      <translation>简体中文字符集</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="297"/>
+      <source>Traditional Chinese charset</source>
+      <translation>繁体中文字符集</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="298"/>
+      <source>Japanese charsets</source>
+      <translation>日语字符集</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="299"/>
+      <source>Korean charset</source>
+      <translation>朝鲜语字符集</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="300"/>
+      <source>Thai charset</source>
+      <translation>泰语字符集</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="301"/>
+      <source>Cyrillic Windows</source>
+      <translation>西里尔文 Windows</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="302"/>
+      <source>Slavic/Central European Windows</source>
+      <translation>斯拉夫语/中欧 Windows</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="303"/>
+      <source>Arabic Windows</source>
+      <translation>阿拉伯语 Windows</translation>
+    </message>
+    <message>
+      <location filename="../languages.cpp" line="304"/>
+      <source>Modern Greek Windows</source>
+      <translation>现代希腊语 Windows</translation>
+    </message>
+  </context>
+  <context>
     <name>LogWindow</name>
     <message>
-        <location filename="../logwindow.cpp" line="99"/>
-        <source>Choose a filename to save under</source>
-        <translation>åšäžé¢éæ©èŠä¿å­çæä»¶å</translation>
-    </message>
-    <message>
-        <location filename="../logwindow.cpp" line="100"/>
-        <source>Logs</source>
-        <translation>æ¥å¿</translation>
-    </message>
-    <message>
-        <location filename="../logwindow.cpp" line="105"/>
-        <source>Confirm overwrite?</source>
-        <translation>ç¡®è®€èŠç?</translation>
-    </message>
-    <message>
-        <location filename="../logwindow.cpp" line="106"/>
-        <source>The file already exists.
+      <location filename="../logwindow.cpp" line="99"/>
+      <source>Choose a filename to save under</source>
+      <translation>在下面选择要保存的文件名</translation>
+    </message>
+    <message>
+      <location filename="../logwindow.cpp" line="100"/>
+      <source>Logs</source>
+      <translation>日志</translation>
+    </message>
+    <message>
+      <location filename="../logwindow.cpp" line="105"/>
+      <source>Confirm overwrite?</source>
+      <translation>确认覆盖?</translation>
+    </message>
+    <message>
+      <location filename="../logwindow.cpp" line="106"/>
+      <source>The file already exists.
 Do you want to overwrite?</source>
-        <translation>æä»¶å·±å­åšã
-æ¯åŠèŠç?</translation>
-    </message>
-    <message>
-        <location filename="../logwindow.cpp" line="125"/>
-        <source>Error saving file</source>
-        <translation>ä¿å­æä»¶æ¶åºé</translation>
-    </message>
-    <message>
-        <location filename="../logwindow.cpp" line="126"/>
-        <source>The log couldn&apos;t be saved</source>
-        <translation>æ¥å¿äžèœè¢«ä¿å­</translation>
-    </message>
-</context>
-<context>
+      <translation>文件己存在。
+是否覆盖?</translation>
+    </message>
+    <message>
+      <location filename="../logwindow.cpp" line="125"/>
+      <source>Error saving file</source>
+      <translation>保存文件时出错</translation>
+    </message>
+    <message>
+      <location filename="../logwindow.cpp" line="126"/>
+      <source>The log couldn&apos;t be saved</source>
+      <translation>日志不能被保存</translation>
+    </message>
+  </context>
+  <context>
     <name>LogWindowBase</name>
     <message>
-        <location filename="../logwindowbase.ui" line="14"/>
-        <source>Log Window</source>
-        <translation>æ¥å¿çªå£</translation>
-    </message>
-    <message>
-        <location filename="../logwindowbase.ui" line="57"/>
-        <location filename="../logwindowbase.ui" line="60"/>
-        <source>Save</source>
-        <translation>ä¿å­</translation>
-    </message>
-    <message>
-        <location filename="../logwindowbase.ui" line="67"/>
-        <location filename="../logwindowbase.ui" line="70"/>
-        <source>Copy to clipboard</source>
-        <translation>å€å¶å°åªèŽŽæ¿</translation>
-    </message>
-    <message>
-        <location filename="../logwindowbase.ui" line="77"/>
-        <source>Close</source>
-        <translation>å
-³é­</translation>
-    </message>
-    <message>
-        <location filename="../logwindowbase.ui" line="80"/>
-        <source>&amp;Close</source>
-        <translation>å
-³é­(&amp;C)</translation>
-    </message>
-</context>
-<context>
+      <location filename="../logwindowbase.ui" line="14"/>
+      <source>Log Window</source>
+      <translation>日志窗口</translation>
+    </message>
+    <message>
+      <location filename="../logwindowbase.ui" line="57"/>
+      <location filename="../logwindowbase.ui" line="60"/>
+      <source>Save</source>
+      <translation>保存</translation>
+    </message>
+    <message>
+      <location filename="../logwindowbase.ui" line="67"/>
+      <location filename="../logwindowbase.ui" line="70"/>
+      <source>Copy to clipboard</source>
+      <translation>复制到剪贴板</translation>
+    </message>
+    <message>
+      <location filename="../logwindowbase.ui" line="77"/>
+      <source>Close</source>
+      <translation>关闭</translation>
+    </message>
+    <message>
+      <location filename="../logwindowbase.ui" line="80"/>
+      <source>&amp;Close</source>
+      <translation>关闭(&amp;C)</translation>
+    </message>
+  </context>
+  <context>
     <name>MiniGui</name>
     <message>
-        <location filename="../minigui.cpp" line="157"/>
-        <source>Control bar</source>
-        <translation>æ§å¶æ </translation>
-    </message>
-    <message>
-        <location filename="../minigui.cpp" line="160"/>
-        <source>Edit &amp;control bar</source>
-        <translation>çŒèŸæ§å¶æ (&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../minigui.cpp" line="161"/>
-        <source>Edit &amp;floating control</source>
-        <translation>çŒèŸæµ®åšæ§ä»¶(&amp;F)</translation>
-    </message>
-</context>
-<context>
+      <location filename="../minigui.cpp" line="157"/>
+      <source>Control bar</source>
+      <translation>控制栏</translation>
+    </message>
+    <message>
+      <location filename="../minigui.cpp" line="160"/>
+      <source>Edit &amp;control bar</source>
+      <translation>编辑控制栏(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../minigui.cpp" line="161"/>
+      <source>Edit &amp;floating control</source>
+      <translation>编辑浮动控件(&amp;F)</translation>
+    </message>
+  </context>
+  <context>
     <name>MpcGui</name>
     <message>
-        <location filename="../mpcgui/mpcgui.cpp" line="133"/>
-        <source>Control bar</source>
-        <translation>æ§å¶æ </translation>
-    </message>
-    <message>
-        <location filename="../mpcgui/mpcgui.cpp" line="134"/>
-        <source>Seek bar</source>
-        <translation>å®äœæ </translation>
-    </message>
-    <message>
-        <location filename="../mpcgui/mpcgui.cpp" line="427"/>
-        <location filename="../mpcgui/mpcgui.cpp" line="428"/>
-        <location filename="../mpcgui/mpcgui.cpp" line="429"/>
-        <source>-%1</source>
-        <translation>-%1</translation>
-    </message>
-    <message>
-        <location filename="../mpcgui/mpcgui.cpp" line="431"/>
-        <location filename="../mpcgui/mpcgui.cpp" line="432"/>
-        <location filename="../mpcgui/mpcgui.cpp" line="433"/>
-        <source>+%1</source>
-        <translation>+%1</translation>
-    </message>
-</context>
-<context>
+      <location filename="../mpcgui/mpcgui.cpp" line="133"/>
+      <source>Control bar</source>
+      <translation>控制栏</translation>
+    </message>
+    <message>
+      <location filename="../mpcgui/mpcgui.cpp" line="134"/>
+      <source>Seek bar</source>
+      <translation>定位栏</translation>
+    </message>
+    <message>
+      <location filename="../mpcgui/mpcgui.cpp" line="427"/>
+      <location filename="../mpcgui/mpcgui.cpp" line="428"/>
+      <location filename="../mpcgui/mpcgui.cpp" line="429"/>
+      <source>-%1</source>
+      <translation>-%1</translation>
+    </message>
+    <message>
+      <location filename="../mpcgui/mpcgui.cpp" line="431"/>
+      <location filename="../mpcgui/mpcgui.cpp" line="432"/>
+      <location filename="../mpcgui/mpcgui.cpp" line="433"/>
+      <source>+%1</source>
+      <translation>+%1</translation>
+    </message>
+  </context>
+  <context>
     <name>Playlist</name>
     <message>
-        <location filename="../playlist.cpp" line="281"/>
-        <source>Name</source>
-        <translation>åç§°</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="281"/>
-        <source>Length</source>
-        <translation>é¿åºŠ</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="283"/>
-        <source>&amp;Load</source>
-        <translation>å èœœ(&amp;L)</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="284"/>
-        <source>&amp;Save</source>
-        <translation>ä¿å­(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="286"/>
-        <source>&amp;Play</source>
-        <translation>æ­æŸ(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="288"/>
-        <source>&amp;Next</source>
-        <translation>äžäžäžª(&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="289"/>
-        <source>Pre&amp;vious</source>
-        <translation>äžäžäžª(&amp;V)</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="301"/>
-        <source>Move &amp;up</source>
-        <translation>åäžç§»åš(&amp;U)</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="302"/>
-        <source>Move &amp;down</source>
-        <translation>åäžç§»åš(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="304"/>
-        <source>&amp;Repeat</source>
-        <translation>éå€(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="305"/>
-        <source>S&amp;huffle</source>
-        <translation>ä¹±åº(&amp;H)</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="308"/>
-        <source>Add &amp;current file</source>
-        <translation>æ·»å åœåæä»¶(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="309"/>
-        <source>Add &amp;file(s)</source>
-        <translation>æ·»å æä»¶(&amp;F)</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="310"/>
-        <source>Add &amp;directory</source>
-        <translation>æ·»å ç®åœ(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="313"/>
-        <source>Remove &amp;selected</source>
-        <translation>å é€éå®(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="314"/>
-        <source>Remove &amp;all</source>
-        <translation>å é€å
-šéš(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="317"/>
-        <source>&amp;Edit</source>
-        <translation>çŒèŸ(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="321"/>
-        <source>Add...</source>
-        <translation>æ·»å ...</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="323"/>
-        <source>Remove...</source>
-        <translation>å é€...</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="327"/>
-        <source>SMPlayer - Playlist</source>
-        <translation>SMPlayer - æ­æŸåè¡š</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="804"/>
-        <source>Choose a file</source>
-        <translation>éæ©äžäžªæä»¶</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="806"/>
-        <location filename="../playlist.cpp" line="824"/>
-        <source>Playlists</source>
-        <translation>æ­æŸåè¡š</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="822"/>
-        <source>Choose a filename</source>
-        <translation>éæ©äžäžªæä»¶å</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="833"/>
-        <source>Confirm overwrite?</source>
-        <translation>ç¡®è®€èŠç?</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="834"/>
-        <source>The file %1 already exists.
+      <location filename="../playlist.cpp" line="281"/>
+      <source>Name</source>
+      <translation>名称</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="281"/>
+      <source>Length</source>
+      <translation>长度</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="283"/>
+      <source>&amp;Load</source>
+      <translation>加载(&amp;L)</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="284"/>
+      <source>&amp;Save</source>
+      <translation>保存(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="286"/>
+      <source>&amp;Play</source>
+      <translation>播放(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="288"/>
+      <source>&amp;Next</source>
+      <translation>下一个(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="289"/>
+      <source>Pre&amp;vious</source>
+      <translation>上一个(&amp;V)</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="301"/>
+      <source>Move &amp;up</source>
+      <translation>向上移动(&amp;U)</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="302"/>
+      <source>Move &amp;down</source>
+      <translation>向下移动(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="304"/>
+      <source>&amp;Repeat</source>
+      <translation>重复(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="305"/>
+      <source>S&amp;huffle</source>
+      <translation>乱序(&amp;H)</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="308"/>
+      <source>Add &amp;current file</source>
+      <translation>添加当前文件(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="309"/>
+      <source>Add &amp;file(s)</source>
+      <translation>添加文件(&amp;F)</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="310"/>
+      <source>Add &amp;directory</source>
+      <translation>添加目录(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="313"/>
+      <source>Remove &amp;selected</source>
+      <translation>删除选定(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="314"/>
+      <source>Remove &amp;all</source>
+      <translation>删除全部(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="317"/>
+      <source>&amp;Edit</source>
+      <translation>编辑(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="321"/>
+      <source>Add...</source>
+      <translation>添加...</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="323"/>
+      <source>Remove...</source>
+      <translation>删除...</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="327"/>
+      <source>SMPlayer - Playlist</source>
+      <translation>SMPlayer - 播放列表</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="804"/>
+      <source>Choose a file</source>
+      <translation>选择一个文件</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="806"/>
+      <location filename="../playlist.cpp" line="824"/>
+      <source>Playlists</source>
+      <translation>播放列表</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="822"/>
+      <source>Choose a filename</source>
+      <translation>选择一个文件名</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="833"/>
+      <source>Confirm overwrite?</source>
+      <translation>确认覆盖?</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="834"/>
+      <source>The file %1 already exists.
 Do you want to overwrite?</source>
-        <translation>æä»¶ %1 å·±å­åšã
-æ¯åŠèŠç?</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="859"/>
-        <source>Playlist modified</source>
-        <translation>æ­æŸåè¡šå·±ä¿®æ¹</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="860"/>
-        <source>There are unsaved changes, do you want to save the playlist?</source>
-        <translation>ææªä¿å­çæŽæ¹ïŒæšèŠä¿å­æ­æŸåè¡šå?</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="1018"/>
-        <source>Select one or more files to open</source>
-        <translation>éæ©äžäžªæå€äžªæä»¶æåŒ</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="1020"/>
-        <source>Multimedia</source>
-        <translation>å€åªäœ</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="1021"/>
-        <source>All files</source>
-        <translation>æææä»¶</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="1074"/>
-        <source>Choose a directory</source>
-        <translation>éæ©äžäžªç®åœ</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="1274"/>
-        <source>Edit name</source>
-        <translation>çŒèŸåç§°</translation>
-    </message>
-    <message>
-        <location filename="../playlist.cpp" line="1275"/>
-        <source>Type the name that will be displayed in the playlist for this file:</source>
-        <translation>ç»è¯¥æä»¶é®å
-¥äžäžªå°æŸç€ºåšæ­æŸåè¡šäž­çåç§°:</translation>
-    </message>
-</context>
-<context>
+      <translation>文件 %1 己存在。
+是否覆盖?</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="859"/>
+      <source>Playlist modified</source>
+      <translation>播放列表己修改</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="860"/>
+      <source>There are unsaved changes, do you want to save the playlist?</source>
+      <translation>有未保存的更改，您要保存播放列表吗?</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="1018"/>
+      <source>Select one or more files to open</source>
+      <translation>选择一个或多个文件打开</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="1020"/>
+      <source>Multimedia</source>
+      <translation>多媒体</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="1021"/>
+      <source>All files</source>
+      <translation>所有文件</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="1074"/>
+      <source>Choose a directory</source>
+      <translation>选择一个目录</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="1274"/>
+      <source>Edit name</source>
+      <translation>编辑名称</translation>
+    </message>
+    <message>
+      <location filename="../playlist.cpp" line="1275"/>
+      <source>Type the name that will be displayed in the playlist for this file:</source>
+      <translation>给该文件键入一个将显示在播放列表中的名称:</translation>
+    </message>
+  </context>
+  <context>
     <name>PrefAdvanced</name>
     <message>
-        <location filename="../prefadvanced.ui" line="24"/>
-        <source>&amp;Advanced</source>
-        <translation>é«çº§(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="38"/>
-        <source>icon</source>
-        <translation>icon</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="48"/>
-        <source>&amp;Monitor aspect:</source>
-        <translation>æŸç€ºåšçºµæšªæ¯(&amp;M):</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="105"/>
-        <source>&amp;Run MPlayer in its own window</source>
-        <translation>è®© MPlayer åšèªå·±ççªå£äž­è¿è¡(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="112"/>
-        <source>Rebuild &amp;index if needed</source>
-        <translation>éèŠæ¶éå»ºçŽ¢åŒ(&amp;I)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="121"/>
-        <source>C&amp;orrect PTS:</source>
-        <translation>ä¿®æ­£ PTS(&amp;O):</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="149"/>
-        <source>&amp;Pass short filenames (8+3) to MPlayer</source>
-        <translation>äŒ éç­æä»¶å (8+3) è³ MPlayer (&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="156"/>
-        <source>Repaint the backgroun&amp;d of the video window</source>
-        <translation>éç»è§é¢çªå£èæ¯(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="176"/>
-        <source>R&amp;un the following actions every time a file is opened. The actions must be separated with spaces:</source>
-        <translation>æ¯æ¬¡æåŒæä»¶æ¶æ§è¡ä»¥äžåšäœãåšäœä¹éŽå¿
-éçšç©ºæ ŒéåŒ(&amp;U):</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="213"/>
-        <source>&amp;Colorkey:</source>
-        <translation>è²é®(&amp;C):</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="236"/>
-        <source>C&amp;hange...</source>
-        <translation>æŽæ¹(&amp;H)...</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="261"/>
-        <source>Show tag in&amp;fo in window title</source>
-        <translation>åšçªå£æ é¢äžæŸç€ºæ ç­Ÿä¿¡æ¯(&amp;F)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="285"/>
-        <source>Options for MP&amp;layer</source>
-        <translation>MPlayer éé¡¹(&amp;L)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="297"/>
-        <source>Here you can pass extra options to MPlayer.
+      <location filename="../prefadvanced.ui" line="24"/>
+      <source>&amp;Advanced</source>
+      <translation>高级(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="38"/>
+      <source>icon</source>
+      <translation>icon</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="48"/>
+      <source>&amp;Monitor aspect:</source>
+      <translation>显示器纵横比(&amp;M):</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="105"/>
+      <source>&amp;Run MPlayer in its own window</source>
+      <translation>让 MPlayer 在自己的窗口中运行(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="112"/>
+      <source>Rebuild &amp;index if needed</source>
+      <translation>需要时重建索引(&amp;I)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="121"/>
+      <source>C&amp;orrect PTS:</source>
+      <translation>修正 PTS(&amp;O):</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="149"/>
+      <source>&amp;Pass short filenames (8+3) to MPlayer</source>
+      <translation>传送短文件名 (8+3) 至 MPlayer (&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="156"/>
+      <source>Repaint the backgroun&amp;d of the video window</source>
+      <translation>重绘视频窗口背景(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="176"/>
+      <source>R&amp;un the following actions every time a file is opened. The actions must be separated with spaces:</source>
+      <translation>每次打开文件时执行以下动作。动作之间必需用空格隔开(&amp;U):</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="213"/>
+      <source>&amp;Colorkey:</source>
+      <translation>色键(&amp;C):</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="236"/>
+      <source>C&amp;hange...</source>
+      <translation>更改(&amp;H)...</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="261"/>
+      <source>Show tag in&amp;fo in window title</source>
+      <translation>在窗口标题上显示标签信息(&amp;F)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="285"/>
+      <source>Options for MP&amp;layer</source>
+      <translation>MPlayer 选项(&amp;L)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="297"/>
+      <source>Here you can pass extra options to MPlayer.
 Write them separated by spaces.
 Example: -flip -nosound</source>
-        <translation>åšè¿éæšå¯ä»¥äŒ ééå éé¡¹è³ MPlayerã
-è¯·çšç©ºæ ŒååŒåå
-¥å®ä»¬ã
-å®äŸ: -flip -nosound</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="320"/>
-        <source>&amp;Options:</source>
-        <translation>éé¡¹(&amp;O):</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="357"/>
-        <source>You can also pass additional video filters.
+      <translation>在这里您可以传送附加选项至 MPlayer。
+请用空格分开写入它们。
+实例: -flip -nosound</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="320"/>
+      <source>&amp;Options:</source>
+      <translation>选项(&amp;O):</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="357"/>
+      <source>You can also pass additional video filters.
 Separate them with &quot;,&quot;. Do not use spaces!
 Example: scale=512:-2,eq2=1.1</source>
-        <translation>æšè¿å¯ä»¥äŒ ééå çè§é¢è¿æ»€åšã
-è¯·çšâ,âåéå®ä»¬ãäžèŠäœ¿çšç©ºæ Œ!
-å®äŸ: scale=512:-2,eq2=1.1</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="380"/>
-        <source>V&amp;ideo filters:</source>
-        <translation>è§é¢è¿æ»€åš(&amp;I):</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="417"/>
-        <source>And finally audio filters. Same rule as for video filters.
+      <translation>您还可以传送附加的视频过滤器。
+请用“,”分隔它们。不要使用空格!
+实例: scale=512:-2,eq2=1.1</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="380"/>
+      <source>V&amp;ideo filters:</source>
+      <translation>视频过滤器(&amp;I):</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="417"/>
+      <source>And finally audio filters. Same rule as for video filters.
 Example: resample=44100:0:0,volnorm</source>
-        <translation>æåæ¯é³é¢è¿æ»€åšãåè§é¢è¿æ»€åšçè§åäžæ ·ã
-å®äŸ: resample=44100:0:0,volnorm</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="439"/>
-        <source>Audio &amp;filters:</source>
-        <translation>é³é¢è¿æ»€åš(&amp;F):</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="471"/>
-        <source>&amp;Network</source>
-        <translation>çœç»(&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="477"/>
-        <source>Network Connection</source>
-        <translation>çœç»è¿æ¥</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="489"/>
-        <source>IPv&amp;4</source>
-        <translation>IPv4(&amp;4)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="496"/>
-        <source>IPv&amp;6</source>
-        <translation>IPv6(&amp;6)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="520"/>
-        <source>Lo&amp;gs</source>
-        <translation>æ¥å¿(&amp;G)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="526"/>
-        <source>MPlayer</source>
-        <translation>MPlayer</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="591"/>
-        <source>SMPlayer</source>
-        <translation>SMPlayer</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="597"/>
-        <source>Log &amp;SMPlayer output</source>
-        <translation>è®°åœ SMPlayer èŸåº(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="629"/>
-        <source>Sa&amp;ve SMPlayer log to a file</source>
-        <translation>ä¿å­ SMPlayer æ¥å¿å°äžäžªæä»¶(&amp;V)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="532"/>
-        <source>Log MPlayer &amp;output</source>
-        <translation>è®°åœ MPlayer èŸåº(&amp;O)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="564"/>
-        <source>&amp;Verbose</source>
-        <translation>è¯Šç»ä¿¡æ¯(&amp;V)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="571"/>
-        <source>A&amp;utosave MPlayer log to file</source>
-        <translation>èªåšä¿å­ MPlayer æ¥å¿å°æä»¶(&amp;U)</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="658"/>
-        <source>This option is mainly intended for debugging the application.</source>
-        <translation>è¿äžªéé¡¹äž»èŠçšäºè°è¯åºçšçšåºã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.ui" line="668"/>
-        <source>&amp;Filter for SMPlayer logs:</source>
-        <translation>è¿æ»€ SMPlayer æ¥å¿(&amp;F):</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="74"/>
-        <location filename="../prefadvanced.cpp" line="392"/>
-        <source>Advanced</source>
-        <translation>é«çº§</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="87"/>
-        <source>Auto</source>
-        <translation>èªåš</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="394"/>
-        <source>Monitor aspect</source>
-        <translation>æŸç€ºåšçºµæšªæ¯</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="395"/>
-        <source>Select the aspect ratio of your monitor.</source>
-        <translation>éæ©æšçæŸç€ºåšççºµæšªæ¯ã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="397"/>
-        <source>Run MPlayer in its own window</source>
-        <translation>è®© MPlayer åšèªå·±ççªå£äž­è¿è¡</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="398"/>
-        <source>If you check this option, the MPlayer video window won&apos;t be embedded in SMPlayer&apos;s main window but instead it will use its own window. Note that mouse and keyboard events will be handled directly by MPlayer, that means key shortcuts and mouse clicks probably won&apos;t work as expected when the MPlayer window has the focus.</source>
-        <translation>åŠæéäž­æ­€éé¡¹ïŒMPlayer çè§é¢çªå£å°äžäŒè¢«åµå
-¥å° SMPlayer çäž»çªå£äž­ïŒå®äŒäœ¿çšå
-¶èªå·±ççªå£ãè¯·æ³šæïŒé®çåéŒ æ äºä»¶å°å¯çŽæ¥ç± MPlayer å€çïŒè¿æå³çåœçŠç¹åš MPlayer çªå£æ¶å¿«æ·é®åéŒ æ ç¹å»åšäœåŸå¯èœæ æ³æé¢æå·¥äœã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="405"/>
-        <source>Rebuild index if needed</source>
-        <translation>éèŠæ¶éå»ºçŽ¢åŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="406"/>
-        <source>Rebuilds index of files if no index was found, allowing seeking. Useful with broken/incomplete downloads, or badly created files. This option only works if the underlying media supports seeking (i.e. not with stdin, pipe, etc).&lt;br&gt; &lt;b&gt;Note:&lt;/b&gt; the creation of the index may take some time.</source>
-        <translation>åšæ²¡ææŸå°çŽ¢åŒçæ
-åµäžéå»ºçŽ¢åŒæä»¶ïŒä»èå
-è®žå®äœãå¯¹äºæå/æªå®æäžèœœæå¶äœäœå£çæä»¶æçšãæ­€éé¡¹ä»
-å¯¹åæ¬æ¯æå®äœçåªäœææ(å³äžèœæ¯ stdin, pipe ç­)ã&lt;br&gt;&lt;b&gt;æ³šæ:&lt;/b&gt; åå»ºçŽ¢åŒå¯èœéèŠäžäºæ¶éŽã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="412"/>
-        <source>Correct pts</source>
-        <translation>ä¿®æ­£ PTS</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="413"/>
-        <source>Switches MPlayer to an experimental mode where timestamps for video frames are calculated differently and video filters which add new frames or modify timestamps of existing ones are supported. The more accurate timestamps can be visible for example when playing subtitles timed to scene changes with the SSA/ASS library enabled. Without correct pts the subtitle timing will typically be off by some frames. This option does not work correctly with some demuxers and codecs.</source>
-        <translation>åæ¢ MPlayer å°è¯éªæš¡åŒïŒå
-¶äž­è§é¢åž§çæ¶éŽæ³è®¡ç®äžåïŒäžæ¯æè§é¢è¿æ»€åšæ·»å æ°çåž§æä¿®æ¹å·²æçæ¶éŽæ³ãå¯ä»¥çå°æŽç²Ÿç¡®çæ¶éŽæ³ïŒäŸåŠéè¿å¯çš SSA/ASS åºä¿®æ¹æ­æŸå­å¹äžåºæ¯åæ­¥ãåŠææ²¡æä¿®æ­£ PTSïŒå­å¹åæ­¥éåžžäŒè¢«æäºåž§å
-³é­ãæ­€éé¡¹äžèœäžæäºåçŠ»åšåçŒè§£ç åšäžèµ·æ­£åžžå·¥äœã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="423"/>
-        <source>Pass short filenames (8+3) to MPlayer</source>
-        <translation>äŒ éç­æä»¶å (8+3) è³ MPlayer</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="424"/>
-        <source>Currently MPlayer can&apos;t open filenames which contains characters outside the local codepage. Checking this option will make SMPlayer to pass to MPlayer the short version of the filenames, and thus it will able to open them.</source>
-        <translation>ç®å MPlayer æ æ³æåŒå
-å«æ¬å°ä»£ç é¡µä»¥å€å­ç¬Šçæä»¶åãéäž­æ­€éé¡¹ SMPlayer å°çæç­æççæä»¶åäŒ éè³ MPlayerïŒä»èäœ¿å
-¶èœå€æåŒå®ä»¬ã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="432"/>
-        <source>Repaint the background of the video window</source>
-        <translation>éç»è§é¢çªå£èæ¯</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="433"/>
-        <source>Checking this option may reduce flickering, but it also might produce that the video won&apos;t be displayed properly.</source>
-        <translation>éäž­æ­€éé¡¹å¯èœäŒåå°éªçïŒäœå®ä¹å¯èœå¯ŒèŽè§é¢æ æ³æ­£ç¡®æŸç€ºã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="438"/>
-        <source>Colorkey</source>
-        <translation>è²é®</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="439"/>
-        <source>If you see parts of the video over any other window, you can change the colorkey to fix it. Try to select a color close to black.</source>
-        <translation>åŠææšçå°è§é¢éšååºç°åšä»»äœå
-¶ä»çªå£äžïŒæšå¯ä»¥éè¿æŽæ¹è²é®æ¥ä¿®å€å®ãè¯·å°œééäž­æ¥è¿é»è²çé¢è²ã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="444"/>
-        <source>Actions list</source>
-        <translation>åšäœåè¡š</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="445"/>
-        <source>Here you can specify a list of &lt;i&gt;actions&lt;/i&gt; which will be run every time a file is opened. You&apos;ll find all available actions in the key shortcut editor in the &lt;b&gt;Keyboard and mouse&lt;/b&gt; section. The actions must be separated by spaces. Checkable actions can be followed by &lt;i&gt;true&lt;/i&gt; or &lt;i&gt;false&lt;/i&gt; to enable or disable the action.</source>
-        <translation>åšè¿éæšå¯ä»¥æå®åšæ¯äžªæä»¶è¢«æåŒæ¶å°æ§è¡ç&lt;i&gt;åšäœ&lt;/i&gt;åè¡šãæšå¯ä»¥åš&lt;b&gt;é®çåéŒ æ &lt;/b&gt;çå¿«æ·é®çŒèŸåšäž­æ¥æŸææå¯çšçåšäœãåšäœä¹éŽå¿
-éçšç©ºæ ŒéåŒãå¯ä»¥åšåšäœåé¢çš &lt;i&gt;true&lt;/i&gt; æ &lt;i&gt;false&lt;/i&gt; æ¥å¯çšæçŠçšå®ä»¬ã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="451"/>
-        <source>Example:</source>
-        <translation>å®äŸ:</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="452"/>
-        <source>Limitation: the actions are run only when a file is opened and not when the mplayer process is restarted (e.g. you select an audio or video filter).</source>
-        <translation>éå¶: åªæåœæä»¶è¢«æåŒæ¶æäŒæ§è¡åšäœïŒMPlayer è¿çšéå¯æ¶åšäœæ¯æ æç(äŸåŠæšéæ©é³é¢æè§é¢è¿æ»€åšæ¶)ã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="456"/>
-        <source>Show tag info in window title</source>
-        <translation>åšçªå£æ é¢äžæŸç€ºæ ç­Ÿä¿¡æ¯</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="457"/>
-        <source>If this option is enabled, information from tags will be shown in window title. Otherwise only the filename will be shown.</source>
-        <translation>åŠæå¯çšæ­€éé¡¹ïŒæ ç­Ÿä¿¡æ¯å°æŸç€ºåšçªå£æ é¢äžãåŠåå°åªäŒæŸç€ºæä»¶åã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="461"/>
-        <source>Options for MPlayer</source>
-        <translation>MPlayer éé¡¹</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="463"/>
-        <source>Options</source>
-        <translation>éé¡¹</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="464"/>
-        <source>Here you can type options for MPlayer. Write them separated by spaces.</source>
-        <translation>æšå¯ä»¥åšè¿éé®å
-¥ MPlayer éé¡¹ãè¯·çšç©ºæ ŒååŒåå
-¥å®ä»¬ã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="467"/>
-        <source>Video filters</source>
-        <translation>è§é¢è¿æ»€åš</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="468"/>
-        <source>Here you can add video filters for MPlayer. Write them separated by commas. Don&apos;t use spaces!</source>
-        <translation>æšå¯ä»¥åšè¿éæ·»å  MPlayer è§é¢è¿æ»€åšãè¯·çšéå·ååŒåå
-¥å®ä»¬ãäžèŠäœ¿çšç©ºæ Œ!</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="471"/>
-        <source>Audio filters</source>
-        <translation>é³é¢è¿æ»€åš</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="472"/>
-        <source>Here you can add audio filters for MPlayer. Write them separated by commas. Don&apos;t use spaces!</source>
-        <translation>æšå¯ä»¥åšè¿éæ·»å  MPlayer é³é¢è¿æ»€åšãè¯·çšéå·ååŒåå
-¥å®ä»¬ãäžèŠäœ¿çšç©ºæ Œ!</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="475"/>
-        <source>Network</source>
-        <translation>çœç»</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="477"/>
-        <source>IPv4</source>
-        <translation>IPv4</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="478"/>
-        <source>Use IPv4 on network connections. Falls back on IPv6 automatically.</source>
-        <translation>äœ¿çš IPv4 çœç»è¿æ¥ãå€±èŽ¥åèªåšäœ¿çš IPv6ã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="480"/>
-        <source>IPv6</source>
-        <translation>IPv6</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="481"/>
-        <source>Use IPv6 on network connections. Falls back on IPv4 automatically.</source>
-        <translation>äœ¿çš IPv6 çœç»è¿æ¥ãå€±èŽ¥åèªåšäœ¿çš IPv4ã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="483"/>
-        <source>Logs</source>
-        <translation>æ¥å¿</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="486"/>
-        <source>Log SMPlayer output</source>
-        <translation>è®°åœ SMPlayer èŸåº</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="487"/>
-        <source>If this option is checked, SMPlayer will store the debugging messages that SMPlayer outputs (you can see the log in &lt;b&gt;Options -&gt; View logs -&gt; SMPlayer&lt;/b&gt;). This information can be very useful for the developer in case you find a bug.</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«éäž­ïŒSMPlayer å°å­åšå
-¶èŸåºçè°è¯ä¿¡æ¯(æšå¯ä»¥éè¿æåŒ &lt;b&gt;éé¡¹-&gt;æ¥çæ¥å¿-&gt;SMPlayer&lt;/b&gt; çå°å®)ãåŠææšæŸå°äºäžäžª BugïŒè¿äºä¿¡æ¯å°å¯¹åŒåäººååŸæçšã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="493"/>
-        <source>Save SMPlayer log to file</source>
-        <translation>ä¿å­ SMPlayer æ¥å¿å°æä»¶</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="494"/>
-        <source>If this option is checked, the SMPlayer log wil be recorded to %1</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«éäž­ïŒSMPlayer æ¥å¿å°è¢«è®°åœå° %1</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="499"/>
-        <source>Log MPlayer output</source>
-        <translation>è®°åœ MPlayer èŸåº</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="500"/>
-        <source>If checked, SMPlayer will store the output of MPlayer (you can see it in &lt;b&gt;Options -&gt; View logs -&gt; MPlayer&lt;/b&gt;). In case of problems this log can contain important information, so it&apos;s recommended to keep this option checked.</source>
-        <translation>åŠæéäž­ïŒSMPlayer å°å­åš MPlayer çèŸåº(æšå¯ä»¥éè¿æåŒ &lt;b&gt;éé¡¹-&gt;æ¥çæ¥å¿-&gt;MPlayer&lt;/b&gt; çå°å®)ãåŠæåºç°é®é¢ïŒè¿äžªæ¥å¿äž­å
-å«æå¯å€æ¥çšçéèŠä¿¡æ¯ïŒå æ­€å»ºè®®ä¿çéäž­æ­€éé¡¹ã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="505"/>
-        <source>Autosave MPlayer log</source>
-        <translation>èªåšä¿å­ MPlayer æ¥å¿</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="506"/>
-        <source>If this option is checked, the MPlayer log will be saved to the specified file every time a new file starts to play. It&apos;s intended for external applications, so they can get info about the file you&apos;re playing.</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«éäž­ïŒæ¯æ¬¡åŒå§æ­æŸæ°æä»¶æ¶ MPlayer æ¥å¿å°è¢«ä¿å­å°æå®çæä»¶ãå®æ¯çšäºå€éšçšåºçïŒè¿æ ·å€éšçšåºå¯ä»¥è·åæå
-³æšæ­£åšæ­æŸæä»¶çä¿¡æ¯ã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="511"/>
-        <source>Autosave MPlayer log filename</source>
-        <translation>èªåšä¿å­ MPlayer æ¥å¿çæä»¶å</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="512"/>
-        <source>Enter here the path and filename that will be used to save the MPlayer log.</source>
-        <translation>åšæ­€èŸå
-¥å°è¢«çšäºä¿å­ MPlayer æ¥å¿çè·¯åŸåæä»¶åã</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="517"/>
-        <source>Filter for SMPlayer logs</source>
-        <translation>è¿æ»€ SMPlayer æ¥å¿</translation>
-    </message>
-    <message>
-        <location filename="../prefadvanced.cpp" line="518"/>
-        <source>This option allows to filter the SMPlayer messages that will be stored in the log. Here you can write any regular expression.&lt;br&gt;For instance: &lt;i&gt;^Core::.*&lt;/i&gt; will display only the lines starting with &lt;i&gt;Core::&lt;/i&gt;</source>
-        <translation>æ­€éé¡¹å
-è®žè¿æ»€å°èŠè¢«å­åšåšæ¥å¿äž­ç SMPlayer ä¿¡æ¯ãæšå¯ä»¥åšè¿éåå
-¥ä»»äœæ­£åè¡šèŸŸåŒã&lt;br&gt;äŸåŠ: &lt;i&gt;^Core::..*&lt;/i&gt; å°åªæŸç€ºä»¥ &lt;i&gt;Core::&lt;/i&gt; åŒå§çè¡</translation>
-    </message>
-</context>
-<context>
+      <translation>最后是音频过滤器。和视频过滤器的规则一样。
+实例: resample=44100:0:0,volnorm</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="439"/>
+      <source>Audio &amp;filters:</source>
+      <translation>音频过滤器(&amp;F):</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="471"/>
+      <source>&amp;Network</source>
+      <translation>网络(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="477"/>
+      <source>Network Connection</source>
+      <translation>网络连接</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="489"/>
+      <source>IPv&amp;4</source>
+      <translation>IPv4(&amp;4)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="496"/>
+      <source>IPv&amp;6</source>
+      <translation>IPv6(&amp;6)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="520"/>
+      <source>Lo&amp;gs</source>
+      <translation>日志(&amp;G)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="526"/>
+      <source>MPlayer</source>
+      <translation>MPlayer</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="591"/>
+      <source>SMPlayer</source>
+      <translation>SMPlayer</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="597"/>
+      <source>Log &amp;SMPlayer output</source>
+      <translation>记录 SMPlayer 输出(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="629"/>
+      <source>Sa&amp;ve SMPlayer log to a file</source>
+      <translation>保存 SMPlayer 日志到一个文件(&amp;V)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="532"/>
+      <source>Log MPlayer &amp;output</source>
+      <translation>记录 MPlayer 输出(&amp;O)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="564"/>
+      <source>&amp;Verbose</source>
+      <translation>详细信息(&amp;V)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="571"/>
+      <source>A&amp;utosave MPlayer log to file</source>
+      <translation>自动保存 MPlayer 日志到文件(&amp;U)</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="658"/>
+      <source>This option is mainly intended for debugging the application.</source>
+      <translation>这个选项主要用于调试应用程序。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.ui" line="668"/>
+      <source>&amp;Filter for SMPlayer logs:</source>
+      <translation>过滤 SMPlayer 日志(&amp;F):</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="74"/>
+      <location filename="../prefadvanced.cpp" line="392"/>
+      <source>Advanced</source>
+      <translation>高级</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="87"/>
+      <source>Auto</source>
+      <translation>自动</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="394"/>
+      <source>Monitor aspect</source>
+      <translation>显示器纵横比</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="395"/>
+      <source>Select the aspect ratio of your monitor.</source>
+      <translation>选择您的显示器的纵横比。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="397"/>
+      <source>Run MPlayer in its own window</source>
+      <translation>让 MPlayer 在自己的窗口中运行</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="398"/>
+      <source>If you check this option, the MPlayer video window won&apos;t be embedded in SMPlayer&apos;s main window but instead it will use its own window. Note that mouse and keyboard events will be handled directly by MPlayer, that means key shortcuts and mouse clicks probably won&apos;t work as expected when the MPlayer window has the focus.</source>
+      <translation>如果选中此选项，MPlayer 的视频窗口将不会被嵌入到 SMPlayer 的主窗口中，它会使用其自己的窗口。请注意，键盘和鼠标事件将可直接由 MPlayer 处理，这意味着当焦点在 MPlayer 窗口时快捷键和鼠标点击动作很可能无法按预期工作。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="405"/>
+      <source>Rebuild index if needed</source>
+      <translation>需要时重建索引</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="406"/>
+      <source>Rebuilds index of files if no index was found, allowing seeking. Useful with broken/incomplete downloads, or badly created files. This option only works if the underlying media supports seeking (i.e. not with stdin, pipe, etc).&lt;br&gt; &lt;b&gt;Note:&lt;/b&gt; the creation of the index may take some time.</source>
+      <translation>在没有找到索引的情况下重建索引文件，从而允许定位。对于损坏/未完成下载或制作低劣的文件有用。此选项仅对原本支持定位的媒体有效(即不能是 stdin, pipe 等)。&lt;br&gt;&lt;b&gt;注意:&lt;/b&gt; 创建索引可能需要一些时间。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="412"/>
+      <source>Correct pts</source>
+      <translation>修正 PTS</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="413"/>
+      <source>Switches MPlayer to an experimental mode where timestamps for video frames are calculated differently and video filters which add new frames or modify timestamps of existing ones are supported. The more accurate timestamps can be visible for example when playing subtitles timed to scene changes with the SSA/ASS library enabled. Without correct pts the subtitle timing will typically be off by some frames. This option does not work correctly with some demuxers and codecs.</source>
+      <translation>切换 MPlayer 到试验模式，其中视频帧的时间戳计算不同，且支持视频过滤器添加新的帧或修改已有的时间戳。可以看到更精确的时间戳，例如通过启用 SSA/ASS 库修改播放字幕与场景同步。如果没有修正 PTS，字幕同步通常会被某些帧关闭。此选项不能与某些分离器和编解码器一起正常工作。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="423"/>
+      <source>Pass short filenames (8+3) to MPlayer</source>
+      <translation>传送短文件名 (8+3) 至 MPlayer</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="424"/>
+      <source>Currently MPlayer can&apos;t open filenames which contains characters outside the local codepage. Checking this option will make SMPlayer to pass to MPlayer the short version of the filenames, and thus it will able to open them.</source>
+      <translation>目前 MPlayer 无法打开包含本地代码页以外字符的文件名。选中此选项 SMPlayer 将生成短文版的文件名传送至 MPlayer，从而使其能够打开它们。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="432"/>
+      <source>Repaint the background of the video window</source>
+      <translation>重绘视频窗口背景</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="433"/>
+      <source>Checking this option may reduce flickering, but it also might produce that the video won&apos;t be displayed properly.</source>
+      <translation>选中此选项可能会减少闪烁，但它也可能导致视频无法正确显示。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="438"/>
+      <source>Colorkey</source>
+      <translation>色键</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="439"/>
+      <source>If you see parts of the video over any other window, you can change the colorkey to fix it. Try to select a color close to black.</source>
+      <translation>如果您看到视频部分出现在任何其他窗口上，您可以通过更改色键来修复它。请尽量选中接近黑色的颜色。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="444"/>
+      <source>Actions list</source>
+      <translation>动作列表</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="445"/>
+      <source>Here you can specify a list of &lt;i&gt;actions&lt;/i&gt; which will be run every time a file is opened. You&apos;ll find all available actions in the key shortcut editor in the &lt;b&gt;Keyboard and mouse&lt;/b&gt; section. The actions must be separated by spaces. Checkable actions can be followed by &lt;i&gt;true&lt;/i&gt; or &lt;i&gt;false&lt;/i&gt; to enable or disable the action.</source>
+      <translation>在这里您可以指定在每个文件被打开时将执行的&lt;i&gt;动作&lt;/i&gt;列表。您可以在&lt;b&gt;键盘和鼠标&lt;/b&gt;的快捷键编辑器中查找所有可用的动作。动作之间必需用空格隔开。可以在动作后面用 &lt;i&gt;true&lt;/i&gt; 或 &lt;i&gt;false&lt;/i&gt; 来启用或禁用它们。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="451"/>
+      <source>Example:</source>
+      <translation>实例:</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="452"/>
+      <source>Limitation: the actions are run only when a file is opened and not when the mplayer process is restarted (e.g. you select an audio or video filter).</source>
+      <translation>限制: 只有当文件被打开时才会执行动作，MPlayer 进程重启时动作是无效的(例如您选择音频或视频过滤器时)。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="456"/>
+      <source>Show tag info in window title</source>
+      <translation>在窗口标题上显示标签信息</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="457"/>
+      <source>If this option is enabled, information from tags will be shown in window title. Otherwise only the filename will be shown.</source>
+      <translation>如果启用此选项，标签信息将显示在窗口标题上。否则将只会显示文件名。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="461"/>
+      <source>Options for MPlayer</source>
+      <translation>MPlayer 选项</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="463"/>
+      <source>Options</source>
+      <translation>选项</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="464"/>
+      <source>Here you can type options for MPlayer. Write them separated by spaces.</source>
+      <translation>您可以在这里键入 MPlayer 选项。请用空格分开写入它们。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="467"/>
+      <source>Video filters</source>
+      <translation>视频过滤器</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="468"/>
+      <source>Here you can add video filters for MPlayer. Write them separated by commas. Don&apos;t use spaces!</source>
+      <translation>您可以在这里添加 MPlayer 视频过滤器。请用逗号分开写入它们。不要使用空格!</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="471"/>
+      <source>Audio filters</source>
+      <translation>音频过滤器</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="472"/>
+      <source>Here you can add audio filters for MPlayer. Write them separated by commas. Don&apos;t use spaces!</source>
+      <translation>您可以在这里添加 MPlayer 音频过滤器。请用逗号分开写入它们。不要使用空格!</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="475"/>
+      <source>Network</source>
+      <translation>网络</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="477"/>
+      <source>IPv4</source>
+      <translation>IPv4</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="478"/>
+      <source>Use IPv4 on network connections. Falls back on IPv6 automatically.</source>
+      <translation>使用 IPv4 网络连接。失败后自动使用 IPv6。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="480"/>
+      <source>IPv6</source>
+      <translation>IPv6</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="481"/>
+      <source>Use IPv6 on network connections. Falls back on IPv4 automatically.</source>
+      <translation>使用 IPv6 网络连接。失败后自动使用 IPv4。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="483"/>
+      <source>Logs</source>
+      <translation>日志</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="486"/>
+      <source>Log SMPlayer output</source>
+      <translation>记录 SMPlayer 输出</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="487"/>
+      <source>If this option is checked, SMPlayer will store the debugging messages that SMPlayer outputs (you can see the log in &lt;b&gt;Options -&gt; View logs -&gt; SMPlayer&lt;/b&gt;). This information can be very useful for the developer in case you find a bug.</source>
+      <translation>如果这个选项被选中，SMPlayer 将存储其输出的调试信息(您可以通过打开 &lt;b&gt;选项-&gt;查看日志-&gt;SMPlayer&lt;/b&gt; 看到它)。如果您找到了一个 Bug，这些信息将对开发人员很有用。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="493"/>
+      <source>Save SMPlayer log to file</source>
+      <translation>保存 SMPlayer 日志到文件</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="494"/>
+      <source>If this option is checked, the SMPlayer log wil be recorded to %1</source>
+      <translation>如果这个选项被选中，SMPlayer 日志将被记录到 %1</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="499"/>
+      <source>Log MPlayer output</source>
+      <translation>记录 MPlayer 输出</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="500"/>
+      <source>If checked, SMPlayer will store the output of MPlayer (you can see it in &lt;b&gt;Options -&gt; View logs -&gt; MPlayer&lt;/b&gt;). In case of problems this log can contain important information, so it&apos;s recommended to keep this option checked.</source>
+      <translation>如果选中，SMPlayer 将存储 MPlayer 的输出(您可以通过打开 &lt;b&gt;选项-&gt;查看日志-&gt;MPlayer&lt;/b&gt; 看到它)。如果出现问题，这个日志中包含有可备查用的重要信息，因此建议保留选中此选项。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="505"/>
+      <source>Autosave MPlayer log</source>
+      <translation>自动保存 MPlayer 日志</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="506"/>
+      <source>If this option is checked, the MPlayer log will be saved to the specified file every time a new file starts to play. It&apos;s intended for external applications, so they can get info about the file you&apos;re playing.</source>
+      <translation>如果这个选项被选中，每次开始播放新文件时 MPlayer 日志将被保存到指定的文件。它是用于外部程序的，这样外部程序可以获取有关您正在播放文件的信息。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="511"/>
+      <source>Autosave MPlayer log filename</source>
+      <translation>自动保存 MPlayer 日志的文件名</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="512"/>
+      <source>Enter here the path and filename that will be used to save the MPlayer log.</source>
+      <translation>在此输入将被用于保存 MPlayer 日志的路径和文件名。</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="517"/>
+      <source>Filter for SMPlayer logs</source>
+      <translation>过滤 SMPlayer 日志</translation>
+    </message>
+    <message>
+      <location filename="../prefadvanced.cpp" line="518"/>
+      <source>This option allows to filter the SMPlayer messages that will be stored in the log. Here you can write any regular expression.&lt;br&gt;For instance: &lt;i&gt;^Core::.*&lt;/i&gt; will display only the lines starting with &lt;i&gt;Core::&lt;/i&gt;</source>
+      <translation>此选项允许过滤将要被存储在日志中的 SMPlayer 信息。您可以在这里写入任何正则表达式。&lt;br&gt;例如: &lt;i&gt;^Core::..*&lt;/i&gt; 将只显示以 &lt;i&gt;Core::&lt;/i&gt; 开始的行</translation>
+    </message>
+  </context>
+  <context>
     <name>PrefAssociations</name>
     <message>
-        <location filename="../prefassociations.ui" line="26"/>
-        <source>File types</source>
-        <translation>æä»¶ç±»å</translation>
-    </message>
-    <message>
-        <location filename="../prefassociations.ui" line="38"/>
-        <source>Media files handled by SMPlayer:</source>
-        <translation>ç± SMPlayer å€ççåªäœæä»¶:</translation>
-    </message>
-    <message>
-        <location filename="../prefassociations.ui" line="91"/>
-        <source>Select All</source>
-        <translation>éæ©å
-šéš</translation>
-    </message>
-    <message>
-        <location filename="../prefassociations.ui" line="98"/>
-        <source>Select None</source>
-        <translation>åæ¶éæ©</translation>
-    </message>
-    <message>
-        <location filename="../prefassociations.cpp" line="196"/>
-        <source>Warning</source>
-        <translation>è­Šå</translation>
-    </message>
-    <message>
-        <location filename="../prefassociations.cpp" line="197"/>
-        <source>Not all files could be associated. Please check your security permissions and retry.</source>
-        <translation>å¹¶éæææä»¶éœè¢«å
-³èãè¯·æ£æ¥æšçå®å
-šæéå¹¶éè¯ã</translation>
-    </message>
-    <message>
-        <location filename="../prefassociations.cpp" line="207"/>
-        <source>File Types</source>
-        <translation>æä»¶ç±»å</translation>
-    </message>
-    <message>
-        <location filename="../prefassociations.cpp" line="224"/>
-        <source>Select all</source>
-        <translation>éæ©å
-šéš</translation>
-    </message>
-    <message>
-        <location filename="../prefassociations.cpp" line="225"/>
-        <source>Check all file types in the list</source>
-        <translation>éäž­åè¡šäž­çæææä»¶ç±»å</translation>
-    </message>
-    <message>
-        <location filename="../prefassociations.cpp" line="227"/>
-        <source>Select none</source>
-        <translation>åæ¶éæ©</translation>
-    </message>
-    <message>
-        <location filename="../prefassociations.cpp" line="228"/>
-        <source>Uncheck all file types in the list</source>
-        <translation>åæ¶éäž­åè¡šäž­çæææä»¶ç±»å</translation>
-    </message>
-    <message>
-        <location filename="../prefassociations.cpp" line="230"/>
-        <source>List of file types</source>
-        <translation>æä»¶ç±»ååè¡š</translation>
-    </message>
-    <message>
-        <location filename="../prefassociations.cpp" line="231"/>
-        <source>Check the media file extensions you would like SMPlayer to handle. When you click Apply, the checked files will be associated with SMPlayer. If you uncheck a media type, the file association will be restored.</source>
-        <translation>éæ©æšæ³äœ¿çš SMPlayer å€ççåªäœæä»¶æ©å±åãåœæšåå»åºçšåéäž­çæä»¶å°è¢«å
-³èè³ SMPlayerãåŠææšåæ¶éæ©äžç§åªäœç±»åïŒè¯¥æä»¶å
-³èå°è¢«æ¢å€ã</translation>
-    </message>
-    <message>
-        <location filename="../prefassociations.cpp" line="235"/>
-        <source> &lt;b&gt;Note:&lt;/b&gt; (Restoration doesn&apos;t work on Windows Vista).</source>
-        <translation> &lt;b&gt;æ³šæ:&lt;/b&gt; (æ¢å€åèœåš Windows Vista äž­å¯èœæ æ³å·¥äœ)ã</translation>
-    </message>
-</context>
-<context>
+      <location filename="../prefassociations.ui" line="26"/>
+      <source>File types</source>
+      <translation>文件类型</translation>
+    </message>
+    <message>
+      <location filename="../prefassociations.ui" line="38"/>
+      <source>Media files handled by SMPlayer:</source>
+      <translation>由 SMPlayer 处理的媒体文件:</translation>
+    </message>
+    <message>
+      <location filename="../prefassociations.ui" line="91"/>
+      <source>Select All</source>
+      <translation>选择全部</translation>
+    </message>
+    <message>
+      <location filename="../prefassociations.ui" line="98"/>
+      <source>Select None</source>
+      <translation>取消选择</translation>
+    </message>
+    <message>
+      <location filename="../prefassociations.cpp" line="196"/>
+      <source>Warning</source>
+      <translation>警告</translation>
+    </message>
+    <message>
+      <location filename="../prefassociations.cpp" line="197"/>
+      <source>Not all files could be associated. Please check your security permissions and retry.</source>
+      <translation>并非所有文件都被关联。请检查您的安全权限并重试。</translation>
+    </message>
+    <message>
+      <location filename="../prefassociations.cpp" line="207"/>
+      <source>File Types</source>
+      <translation>文件类型</translation>
+    </message>
+    <message>
+      <location filename="../prefassociations.cpp" line="224"/>
+      <source>Select all</source>
+      <translation>选择全部</translation>
+    </message>
+    <message>
+      <location filename="../prefassociations.cpp" line="225"/>
+      <source>Check all file types in the list</source>
+      <translation>选中列表中的所有文件类型</translation>
+    </message>
+    <message>
+      <location filename="../prefassociations.cpp" line="227"/>
+      <source>Select none</source>
+      <translation>取消选择</translation>
+    </message>
+    <message>
+      <location filename="../prefassociations.cpp" line="228"/>
+      <source>Uncheck all file types in the list</source>
+      <translation>取消选中列表中的所有文件类型</translation>
+    </message>
+    <message>
+      <location filename="../prefassociations.cpp" line="230"/>
+      <source>List of file types</source>
+      <translation>文件类型列表</translation>
+    </message>
+    <message>
+      <location filename="../prefassociations.cpp" line="231"/>
+      <source>Check the media file extensions you would like SMPlayer to handle. When you click Apply, the checked files will be associated with SMPlayer. If you uncheck a media type, the file association will be restored.</source>
+      <translation>选择您想使用 SMPlayer 处理的媒体文件扩展名。当您单击应用后选中的文件将被关联至 SMPlayer。如果您取消选择一种媒体类型，该文件关联将被恢复。</translation>
+    </message>
+    <message>
+      <location filename="../prefassociations.cpp" line="235"/>
+      <source> &lt;b&gt;Note:&lt;/b&gt; (Restoration doesn&apos;t work on Windows Vista).</source>
+      <translation> &lt;b&gt;注意:&lt;/b&gt; (恢复功能在 Windows Vista 中可能无法工作)。</translation>
+    </message>
+  </context>
+  <context>
     <name>PrefDrives</name>
     <message>
-        <location filename="../prefdrives.ui" line="35"/>
-        <location filename="../prefdrives.cpp" line="73"/>
-        <source>Drives</source>
-        <translation>é©±åšåš</translation>
-    </message>
-    <message>
-        <location filename="../prefdrives.ui" line="56"/>
-        <source>SMPlayer does not choose any CDROM or DVD devices by default. So before you can actually play a CD or DVD you have to select the devices you want to use (they can be the same).</source>
-        <translation>SMPlayer é»è®€äžéæ©ä»»äœ CDROM æ DVD é©±åšåšãå æ­€åšæšå®é
-æ­æŸ CD æ DVD ä»¥åæšå¿
-é¡»éæ©æšæ³èŠäœ¿çšçé©±åšåš(å®ä»¬å¯ä»¥æ¯çžåç)ã</translation>
-    </message>
-    <message>
-        <location filename="../prefdrives.ui" line="86"/>
-        <location filename="../prefdrives.ui" line="202"/>
-        <source>icon</source>
-        <translation>icon</translation>
-    </message>
-    <message>
-        <location filename="../prefdrives.ui" line="113"/>
-        <source>Select your &amp;CD device:</source>
-        <translation>éæ©æšç CD é©±åšåš(&amp;C):</translation>
-    </message>
-    <message>
-        <location filename="../prefdrives.ui" line="157"/>
-        <source>&amp;Scan for CD/DVD drives</source>
-        <translation>æ«æ CD/DVD é©±åšåš(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../prefdrives.ui" line="229"/>
-        <source>Select your &amp;DVD device:</source>
-        <translation>éæ©æšç DVD é©±åšåš(&amp;D):</translation>
-    </message>
-    <message>
-        <location filename="../prefdrives.ui" line="278"/>
-        <source>&amp;Enable DVD menus (experimental)</source>
-        <translation>å¯çš DVD èå (è¯éª)(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../prefdrives.cpp" line="185"/>
-        <source>CD device</source>
-        <translation>CD é©±åšåš</translation>
-    </message>
-    <message>
-        <location filename="../prefdrives.cpp" line="186"/>
-        <source>Choose your CDROM device. It will be used to play VCDs and Audio CDs.</source>
-        <translation>éæ©æšç CDROM é©±åšåšãå®å°è¢«çšæ¥æ­æŸ VCD åé³é¢ CDã</translation>
-    </message>
-    <message>
-        <location filename="../prefdrives.cpp" line="189"/>
-        <source>DVD device</source>
-        <translation>DVD é©±åšåš</translation>
-    </message>
-    <message>
-        <location filename="../prefdrives.cpp" line="190"/>
-        <source>Choose your DVD device. It will be used to play DVDs.</source>
-        <translation>éæ©æšç DVD é©±åšåšãå®å°è¢«çšæ¥æ­æŸ DVDã</translation>
-    </message>
-    <message>
-        <location filename="../prefdrives.cpp" line="193"/>
-        <source>Enable DVD menus</source>
-        <translation>å¯çš DVD èå</translation>
-    </message>
-    <message>
-        <location filename="../prefdrives.cpp" line="194"/>
-        <source>If this option is checked, smplayer will play DVDs using dvdnav. Requires a recent version of mplayer compiled with dvdnav support.</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«éäž­ïŒSMPlayer å°äœ¿çš DVDNav æ­æŸ DVDãéèŠææ°çæ¬å·²çŒè¯æ DVDNav æ¯æç MPlayerã</translation>
-    </message>
-    <message>
-        <location filename="../prefdrives.cpp" line="197"/>
-        <source>&lt;b&gt;Note 1&lt;/b&gt;: cache will be disabled, this can affect performance.</source>
-        <translation>&lt;b&gt;æ³šæ1&lt;/b&gt;: çŒå­å°è¢«çŠçšïŒè¿å¯èœäŒåœ±åæ§èœã</translation>
-    </message>
-    <message>
-        <location filename="../prefdrives.cpp" line="198"/>
-        <source>&lt;b&gt;Note 2&lt;/b&gt;: you may want to assign the action &quot;activate option in DVD menus&quot; to one of the mouse buttons.</source>
-        <translation>&lt;b&gt;æ³šæ2&lt;/b&gt;: æšå¯èœéèŠææŽŸâæ¿æŽ» DVD èåéé¡¹âåšäœå°æäžéŒ æ æé®ã</translation>
-    </message>
-    <message>
-        <location filename="../prefdrives.cpp" line="200"/>
-        <source>&lt;b&gt;Note 3&lt;/b&gt;: this feature is under development, expect a lot of issues with it.</source>
-        <translation>&lt;b&gt;æ³šæ3&lt;/b&gt;: æ­€ç¹æ§æ­£åšåŒåäž­ïŒå¯èœäŒæåŸå€é®é¢ã</translation>
-    </message>
-</context>
-<context>
+      <location filename="../prefdrives.ui" line="35"/>
+      <location filename="../prefdrives.cpp" line="73"/>
+      <source>Drives</source>
+      <translation>驱动器</translation>
+    </message>
+    <message>
+      <location filename="../prefdrives.ui" line="56"/>
+      <source>SMPlayer does not choose any CDROM or DVD devices by default. So before you can actually play a CD or DVD you have to select the devices you want to use (they can be the same).</source>
+      <translation>SMPlayer 默认不选择任何 CDROM 或 DVD 驱动器。因此在您实际播放 CD 或 DVD 以前您必须选择您想要使用的驱动器(它们可以是相同的)。</translation>
+    </message>
+    <message>
+      <location filename="../prefdrives.ui" line="86"/>
+      <location filename="../prefdrives.ui" line="202"/>
+      <source>icon</source>
+      <translation>icon</translation>
+    </message>
+    <message>
+      <location filename="../prefdrives.ui" line="113"/>
+      <source>Select your &amp;CD device:</source>
+      <translation>选择您的 CD 驱动器(&amp;C):</translation>
+    </message>
+    <message>
+      <location filename="../prefdrives.ui" line="157"/>
+      <source>&amp;Scan for CD/DVD drives</source>
+      <translation>扫描 CD/DVD 驱动器(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../prefdrives.ui" line="229"/>
+      <source>Select your &amp;DVD device:</source>
+      <translation>选择您的 DVD 驱动器(&amp;D):</translation>
+    </message>
+    <message>
+      <location filename="../prefdrives.ui" line="278"/>
+      <source>&amp;Enable DVD menus (experimental)</source>
+      <translation>启用 DVD 菜单 (试验)(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../prefdrives.cpp" line="185"/>
+      <source>CD device</source>
+      <translation>CD 驱动器</translation>
+    </message>
+    <message>
+      <location filename="../prefdrives.cpp" line="186"/>
+      <source>Choose your CDROM device. It will be used to play VCDs and Audio CDs.</source>
+      <translation>选择您的 CDROM 驱动器。它将被用来播放 VCD 和音频 CD。</translation>
+    </message>
+    <message>
+      <location filename="../prefdrives.cpp" line="189"/>
+      <source>DVD device</source>
+      <translation>DVD 驱动器</translation>
+    </message>
+    <message>
+      <location filename="../prefdrives.cpp" line="190"/>
+      <source>Choose your DVD device. It will be used to play DVDs.</source>
+      <translation>选择您的 DVD 驱动器。它将被用来播放 DVD。</translation>
+    </message>
+    <message>
+      <location filename="../prefdrives.cpp" line="193"/>
+      <source>Enable DVD menus</source>
+      <translation>启用 DVD 菜单</translation>
+    </message>
+    <message>
+      <location filename="../prefdrives.cpp" line="194"/>
+      <source>If this option is checked, smplayer will play DVDs using dvdnav. Requires a recent version of mplayer compiled with dvdnav support.</source>
+      <translation>如果这个选项被选中，SMPlayer 将使用 DVDNav 播放 DVD。需要最新版本已编译有 DVDNav 支持的 MPlayer。</translation>
+    </message>
+    <message>
+      <location filename="../prefdrives.cpp" line="197"/>
+      <source>&lt;b&gt;Note 1&lt;/b&gt;: cache will be disabled, this can affect performance.</source>
+      <translation>&lt;b&gt;注意1&lt;/b&gt;: 缓存将被禁用，这可能会影响性能。</translation>
+    </message>
+    <message>
+      <location filename="../prefdrives.cpp" line="198"/>
+      <source>&lt;b&gt;Note 2&lt;/b&gt;: you may want to assign the action &quot;activate option in DVD menus&quot; to one of the mouse buttons.</source>
+      <translation>&lt;b&gt;注意2&lt;/b&gt;: 您可能需要指派“激活 DVD 菜单选项”动作到某一鼠标按钮。</translation>
+    </message>
+    <message>
+      <location filename="../prefdrives.cpp" line="200"/>
+      <source>&lt;b&gt;Note 3&lt;/b&gt;: this feature is under development, expect a lot of issues with it.</source>
+      <translation>&lt;b&gt;注意3&lt;/b&gt;: 此特性正在开发中，可能会有很多问题。</translation>
+    </message>
+  </context>
+  <context>
     <name>PrefGeneral</name>
     <message>
-        <location filename="../prefgeneral.ui" line="35"/>
-        <source>&amp;General</source>
-        <translation>åžžè§(&amp;G)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="43"/>
-        <source>&amp;MPlayer executable:</source>
-        <translation>MPlayer å¯æ§è¡æä»¶(&amp;M):</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="61"/>
-        <source>Media settings</source>
-        <translation>åªäœè®Ÿçœ®</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="67"/>
-        <source>&amp;Remember settings for all files (audio track, subtitles...)</source>
-        <translation>è®°äœæææä»¶çè®Ÿçœ® (é³èœšïŒå­å¹...)(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="101"/>
-        <source>Remember &amp;time position</source>
-        <translation>è®°äœæ¶éŽäœçœ®(&amp;T)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="113"/>
-        <source>&amp;Store settings in</source>
-        <translation>å­åšè®Ÿçœ®äº(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="150"/>
-        <source>Screenshots</source>
-        <translation>å±å¹æªåŸ</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="156"/>
-        <source>&amp;Enable screenshots</source>
-        <translation>å¯çšå±å¹æªåŸ(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="166"/>
-        <source>&amp;Folder:</source>
-        <translation>æä»¶å€¹(&amp;F):</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="189"/>
-        <source>&amp;Close when finished playback</source>
-        <translation>å®ææ­æŸåå
-³é­(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="196"/>
-        <source>&amp;Pause when minimized</source>
-        <translation>æå°åæ¶æå(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="220"/>
-        <source>&amp;Video</source>
-        <translation>è§é¢(&amp;V)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="228"/>
-        <location filename="../prefgeneral.ui" line="569"/>
-        <source>Ou&amp;tput driver:</source>
-        <translation>èŸåºé©±åš(&amp;T):</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="257"/>
-        <source>Configu&amp;re...</source>
-        <translation>é
-çœ®(&amp;R)...</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="309"/>
-        <source>&amp;Enable postprocessing by default</source>
-        <translation>é»è®€å¯çšåå€ç(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="329"/>
-        <source>&amp;Quality:</source>
-        <translation>èŽšé(&amp;Q):</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="371"/>
-        <source>Dei&amp;nterlace by default (except for TV):</source>
-        <translation>é»è®€åäº€é(çµè§é€å€)(&amp;N):</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="408"/>
-        <source>Default &amp;zoom:</source>
-        <translation>é»è®€çŒ©æŸ(&amp;Z):</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="462"/>
-        <source>Use s&amp;oftware video equalizer</source>
-        <translation>äœ¿çšèœ¯ä»¶è§é¢åè¡¡åš(&amp;O)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="469"/>
-        <source>D&amp;irect rendering</source>
-        <translation>çŽæ¥æž²æ(&amp;I)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="476"/>
-        <source>Dou&amp;ble buffering</source>
-        <translation>åçŒå²(&amp;B)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="483"/>
-        <source>Dra&amp;w video using slices</source>
-        <translation>äœ¿çšåçæ¹åŒç»å¶è§é¢(&amp;W)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="503"/>
-        <source>Start videos in &amp;fullscreen</source>
-        <translation>ä»¥å
-šå±å¯åšè§é¢(&amp;F)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="510"/>
-        <source>&amp;Add black borders on fullscreen</source>
-        <translation>å
-šå±æ¶æ·»å é»è²èŸ¹æ¡(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="517"/>
-        <source>Disable &amp;screensaver</source>
-        <translation>çŠçšå±å¹ä¿æ€çšåº(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="524"/>
-        <source>Screensaver</source>
-        <translation>å±å¹ä¿æ€çšåº</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="530"/>
-        <source>Swit&amp;ch screensaver off</source>
-        <translation>åæ¢å
-³é­å±å¹ä¿æ€çšåº(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="537"/>
-        <source>Avoid &amp;screensaver</source>
-        <translation>é¿å
-å±å¹ä¿æ€çšåº(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="561"/>
-        <source>A&amp;udio</source>
-        <translation>é³é¢(&amp;U)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="626"/>
-        <source>&amp;Enable the audio equalizer</source>
-        <translation>å¯çšé³é¢åè¡¡åš(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="633"/>
-        <source>&amp;AC3/DTS pass-through S/PDIF</source>
-        <translation>AC3/DTS éè¿ S/PDIF èŸåº(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="657"/>
-        <source>C&amp;hannels by default:</source>
-        <translation>é»è®€éé(&amp;H):</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="702"/>
-        <source>High speed &amp;playback without altering pitch</source>
-        <translation>é«éæ­æŸ(äžæ¹åéŽé)(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="737"/>
-        <source>Volume</source>
-        <translation>é³é</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="755"/>
-        <source>Glo&amp;bal volume</source>
-        <translation>å
-šå±é³é(&amp;B)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="779"/>
-        <source>Use s&amp;oftware volume control</source>
-        <translation>äœ¿çšèœ¯ä»¶é³éæ§å¶(&amp;O)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="802"/>
-        <source>Ma&amp;x. Amplification:</source>
-        <translation>æå€§æŸå€§ç(&amp;X):</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="830"/>
-        <source>Volume &amp;normalization by default</source>
-        <translation>é»è®€é³éæ åå(&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="840"/>
-        <source>Synchronization</source>
-        <translation>åæ­¥</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="860"/>
-        <source>Audio/video auto &amp;synchronization</source>
-        <translation>é³é¢/è§é¢ èªåšåæ­¥(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="886"/>
-        <source>&amp;Factor:</source>
-        <translation>å å­(&amp;F):</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="922"/>
-        <source>A-V sync &amp;correction</source>
-        <translation>A-V åæ­¥ä¿®æ­£(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="945"/>
-        <source>&amp;Max. correction:</source>
-        <translation>æå€§ä¿®æ­£(&amp;M):</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="990"/>
-        <source>Preferre&amp;d audio and subtitles</source>
-        <translation>éŠéé³é¢åå­å¹(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="1011"/>
-        <source>&lt;Here it goes an explanation text&gt;
+      <location filename="../prefgeneral.ui" line="35"/>
+      <source>&amp;General</source>
+      <translation>常规(&amp;G)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="43"/>
+      <source>&amp;MPlayer executable:</source>
+      <translation>MPlayer 可执行文件(&amp;M):</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="61"/>
+      <source>Media settings</source>
+      <translation>媒体设置</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="67"/>
+      <source>&amp;Remember settings for all files (audio track, subtitles...)</source>
+      <translation>记住所有文件的设置 (音轨，字幕...)(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="101"/>
+      <source>Remember &amp;time position</source>
+      <translation>记住时间位置(&amp;T)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="113"/>
+      <source>&amp;Store settings in</source>
+      <translation>存储设置于(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="150"/>
+      <source>Screenshots</source>
+      <translation>屏幕截图</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="156"/>
+      <source>&amp;Enable screenshots</source>
+      <translation>启用屏幕截图(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="166"/>
+      <source>&amp;Folder:</source>
+      <translation>文件夹(&amp;F):</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="189"/>
+      <source>&amp;Close when finished playback</source>
+      <translation>完成播放后关闭(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="196"/>
+      <source>&amp;Pause when minimized</source>
+      <translation>最小化时暂停(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="220"/>
+      <source>&amp;Video</source>
+      <translation>视频(&amp;V)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="228"/>
+      <location filename="../prefgeneral.ui" line="569"/>
+      <source>Ou&amp;tput driver:</source>
+      <translation>输出驱动(&amp;T):</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="257"/>
+      <source>Configu&amp;re...</source>
+      <translation>配置(&amp;R)...</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="309"/>
+      <source>&amp;Enable postprocessing by default</source>
+      <translation>默认启用后处理(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="329"/>
+      <source>&amp;Quality:</source>
+      <translation>质量(&amp;Q):</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="371"/>
+      <source>Dei&amp;nterlace by default (except for TV):</source>
+      <translation>默认反交错(电视除外)(&amp;N):</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="408"/>
+      <source>Default &amp;zoom:</source>
+      <translation>默认缩放(&amp;Z):</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="462"/>
+      <source>Use s&amp;oftware video equalizer</source>
+      <translation>使用软件视频均衡器(&amp;O)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="469"/>
+      <source>D&amp;irect rendering</source>
+      <translation>直接渲染(&amp;I)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="476"/>
+      <source>Dou&amp;ble buffering</source>
+      <translation>双缓冲(&amp;B)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="483"/>
+      <source>Dra&amp;w video using slices</source>
+      <translation>使用切片方式绘制视频(&amp;W)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="503"/>
+      <source>Start videos in &amp;fullscreen</source>
+      <translation>以全屏启动视频(&amp;F)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="510"/>
+      <source>&amp;Add black borders on fullscreen</source>
+      <translation>全屏时添加黑色边框(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="517"/>
+      <source>Disable &amp;screensaver</source>
+      <translation>禁用屏幕保护程序(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="524"/>
+      <source>Screensaver</source>
+      <translation>屏幕保护程序</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="530"/>
+      <source>Swit&amp;ch screensaver off</source>
+      <translation>切换关闭屏幕保护程序(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="537"/>
+      <source>Avoid &amp;screensaver</source>
+      <translation>避免屏幕保护程序(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="561"/>
+      <source>A&amp;udio</source>
+      <translation>音频(&amp;U)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="626"/>
+      <source>&amp;Enable the audio equalizer</source>
+      <translation>启用音频均衡器(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="633"/>
+      <source>&amp;AC3/DTS pass-through S/PDIF</source>
+      <translation>AC3/DTS 通过 S/PDIF 输出(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="657"/>
+      <source>C&amp;hannels by default:</source>
+      <translation>默认通道(&amp;H):</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="702"/>
+      <source>High speed &amp;playback without altering pitch</source>
+      <translation>高速播放(不改变间隔)(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="737"/>
+      <source>Volume</source>
+      <translation>音量</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="755"/>
+      <source>Glo&amp;bal volume</source>
+      <translation>全局音量(&amp;B)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="779"/>
+      <source>Use s&amp;oftware volume control</source>
+      <translation>使用软件音量控制(&amp;O)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="802"/>
+      <source>Ma&amp;x. Amplification:</source>
+      <translation>最大放大率(&amp;X):</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="830"/>
+      <source>Volume &amp;normalization by default</source>
+      <translation>默认音量标准化(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="840"/>
+      <source>Synchronization</source>
+      <translation>同步</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="860"/>
+      <source>Audio/video auto &amp;synchronization</source>
+      <translation>音频/视频 自动同步(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="886"/>
+      <source>&amp;Factor:</source>
+      <translation>因子(&amp;F):</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="922"/>
+      <source>A-V sync &amp;correction</source>
+      <translation>A-V 同步修正(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="945"/>
+      <source>&amp;Max. correction:</source>
+      <translation>最大修正(&amp;M):</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="990"/>
+      <source>Preferre&amp;d audio and subtitles</source>
+      <translation>首选音频和字幕(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="1011"/>
+      <source>&lt;Here it goes an explanation text&gt;
 For translators: don&apos;t translate this text, it will be replaced with another one at runtime.</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="1084"/>
-        <source>&amp;Audio:</source>
-        <translation>é³é¢(&amp;A):</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="1103"/>
-        <source>Su&amp;btitles:</source>
-        <translation>å­å¹(&amp;B):</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="1119"/>
-        <source>Preferred language:</source>
-        <translation>éŠéè¯­èš:</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="1165"/>
-        <source>Audi&amp;o:</source>
-        <translation>é³é¢(&amp;O):</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="1178"/>
-        <source>&amp;Subtitle:</source>
-        <translation>å­å¹(&amp;S):</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.ui" line="1224"/>
-        <source>Or choose a track number:</source>
-        <translation>æéæ©äžäžªèœšéå·:</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="85"/>
-        <location filename="../prefgeneral.cpp" line="835"/>
-        <source>General</source>
-        <translation>åžžè§</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="95"/>
-        <source>2 (Stereo)</source>
-        <translation>2 (ç«äœå£°)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="96"/>
-        <source>4 (4.0 Surround)</source>
-        <translation>4 (4.0 ç¯ç»)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="97"/>
-        <source>6 (5.1 Surround)</source>
-        <translation>6 (5.1 ç¯ç»)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="101"/>
-        <source>None</source>
-        <translation>æ </translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="102"/>
-        <source>Lowpass5</source>
-        <translation>Lowpass5 åäº€é</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="103"/>
-        <source>Yadif (normal)</source>
-        <translation>Yadif åäº€é(æ®é)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="104"/>
-        <source>Yadif (double framerate)</source>
-        <translation>Yadif åäº€é(åååž§ç)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="105"/>
-        <source>Linear Blend</source>
-        <translation>çº¿æ§æ··å</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="106"/>
-        <source>Kerndeint</source>
-        <translation>Kerndeint èªéåºåäº€é</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="111"/>
-        <source>one ini file</source>
-        <translation>äžäžª ini æä»¶</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="112"/>
-        <source>multiple ini files</source>
-        <translation>å€äžª ini æä»¶</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="123"/>
-        <source>Select the mplayer executable</source>
-        <translation>éæ© MPlayer å¯æ§è¡æä»¶</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="125"/>
-        <source>Executables</source>
-        <translation>å¯æ§è¡æä»¶</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="127"/>
-        <source>All files</source>
-        <translation>æææä»¶</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="129"/>
-        <source>Select a directory</source>
-        <translation>éæ©äžäžªç®åœ</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="132"/>
-        <source>Here you can type your preferred language for the audio and subtitle streams. When a media with multiple audio or subtitle streams is found, SMPlayer will try to use your preferred language. This only will work with media that offer info about the language of audio and subtitle streams, like DVDs or mkv files.&lt;br&gt;These fields accept regular expressions. Example: &lt;b&gt;es|esp|spa&lt;/b&gt; will select the track if it matches with &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; or &lt;i&gt;spa&lt;/i&gt;.</source>
-        <translation>åšè¿éå¯ä»¥é®å
-¥æšçé³é¢åå­å¹æµçéŠéè¯­èšãåœåšåªäœäž­åç°å€éé³é¢æå­å¹æµæ¶ïŒSMPlayer å°å°è¯äœ¿çšæšçéŠéè¯­èšãè¿ä»
-å·¥äœäºæäŸæå
-³é³é¢åå­å¹æµè¯­èšä¿¡æ¯çåªäœïŒæ¯åŠ DVD æ MKV æä»¶ã&lt;br&gt;è¿äºå­æ®µæ¥åæ­£åè¡šèŸŸåŒãå®äŸ: &lt;b&gt;es|esp|spa&lt;/b&gt; å°éæ©å¹é
- &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; æ &lt;i&gt;spa&lt;/i&gt; çèœšéã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="329"/>
-        <location filename="../prefgeneral.cpp" line="336"/>
-        <location filename="../prefgeneral.cpp" line="362"/>
-        <source>fast</source>
-        <translation>å¯çšå é</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="330"/>
-        <location filename="../prefgeneral.cpp" line="358"/>
-        <source>slow</source>
-        <translation>çŠçšå é</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="337"/>
-        <source>snap mode</source>
-        <translation>æææš¡åŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="338"/>
-        <source>slower dive mode</source>
-        <translation>èŸæ
-¢ç DIVE æš¡åŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="363"/>
-        <source>fast - ATI cards</source>
-        <translation>å¯çšå é - ATI å¡</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="380"/>
-        <location filename="../prefgeneral.cpp" line="409"/>
-        <source>User defined...</source>
-        <translation>çšæ·å®ä¹...</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="388"/>
-        <source>uniaud mode</source>
-        <translation>UNIAUD æš¡åŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="389"/>
-        <source>dart mode</source>
-        <translation>DART æš¡åŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="837"/>
-        <source>MPlayer executable</source>
-        <translation>MPlayer å¯æ§è¡æä»¶</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="838"/>
-        <source>Here you must specify the mplayer executable that SMPlayer will use.&lt;br&gt;SMPlayer requires at least MPlayer 1.0rc1 (although a recent revision from SVN is highly recommended).</source>
-        <translation>åšè¿éæšå¿
-é¡»æå® SMPlayer å°äœ¿çšç MPlayer å¯æ§è¡æä»¶ã&lt;br&gt;SMPlayer è³å°éèŠ MPlayer 1.0rc1 (äœæ¯åŒºçæšè SVN ææ°ä¿®è®¢ç)ã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="842"/>
-        <source>If this setting is wrong, SMPlayer won&apos;t be able to play anything!</source>
-        <translation>åŠææ­€è®Ÿçœ®æ¯éè¯¯çïŒSMPlayer å°äžèœæ­æŸä»»äœäžè¥¿!</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="845"/>
-        <source>Remember settings</source>
-        <translation>è®°äœè®Ÿçœ®</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="846"/>
-        <source>Usually SMPlayer will remember the settings for each file you play (audio track selected, volume, filters...). Disable this option if you don&apos;t like this feature.</source>
-        <translation>éåžž SMPlayer äŒè®°äœæšæ­æŸæ¯äžªæä»¶çè®Ÿçœ®(é³èœšéæ©ãé³éãè¿æ»€åš...)ãåŠææšäžåæ¬¢è¿äžªåèœå¯çŠçšæ­€éé¡¹ã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="850"/>
-        <source>Remember time position</source>
-        <translation>è®°äœæ¶éŽäœçœ®</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="851"/>
-        <source>If you check this option, SMPlayer will remember the last position of the file when you open it again. This option works only with regular files (not with DVDs, CDs, URLs...).</source>
-        <translation>åŠæéäž­æ­€éé¡¹ïŒSMPlayer å°è®°äœæä»¶çæåæ­æŸäœçœ®ïŒåœæšåæ¬¡æåŒå®æ¶å¯ç±æ­€äœçœ®åŒå§æ­æŸãæ­€éé¡¹ä»
-å¯çšäºåžžè§æä»¶(äžå
-æ¬ DVD, CD, URL å°å...)ã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="855"/>
-        <source>Method to store the file settings</source>
-        <translation>å­åšæä»¶è®Ÿçœ®çæ¹æ³</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="856"/>
-        <source>This option allows to change the way the file settings would be stored. The following options are available:</source>
-        <translation>è¿äžªéé¡¹å
-è®žæŽæ¹æä»¶è®Ÿçœ®çå­åšæ¹åŒãäžåéé¡¹å¯çš:</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="858"/>
-        <source>&lt;b&gt;one ini file&lt;/b&gt;: the settings for all played files will be saved in a single ini file (%1)</source>
-        <translation>&lt;b&gt;äžäžª ini æä»¶&lt;/b&gt;: æææ­æŸæä»¶çè®Ÿçœ®å°è¢«ä¿å­äºåäžª ini æä»¶äž­ (%1)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="860"/>
-        <source>&lt;b&gt;multiple ini files&lt;/b&gt;: one ini file will be used for each played file. Those ini files will be saved in the folder %1</source>
-        <translation>&lt;b&gt;å€äžª ini æä»¶&lt;/b&gt;: æ¯äžªæ­æŸæä»¶çè®Ÿçœ®éœå°è¢«åå«ä¿å­äºå
-¶åèªç ini æä»¶äž­ãè¿äº ini æä»¶å°è¢«ä¿å­åšæä»¶å€¹ %1</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="862"/>
-        <source>The latter method could be faster if there is info for a lot of files.</source>
-        <translation>åŠææå€§éæä»¶çä¿¡æ¯ïŒåäžç§æ¹æ³å¯ä»¥æŽå¿«ã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="864"/>
-        <source>Enable screenshots</source>
-        <translation>å¯çšå±å¹æªåŸ</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="865"/>
-        <source>You can use this option to enable or disable the possibility to take screenshots.</source>
-        <translation>æšå¯ä»¥äœ¿çšè¯¥éé¡¹å¯çšæçŠçšæ¯åŠå¯ä»¥è¿è¡å±å¹æªåŸã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="868"/>
-        <source>Screenshots folder</source>
-        <translation>å±å¹æªåŸæä»¶å€¹</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="869"/>
-        <source>Here you can specify a folder where the screenshots taken by SMPlayer will be stored. If the folder is not valid the screenshot feature will be disabled.</source>
-        <translation>åšè¿éæšå¯ä»¥æå®äžäžªå°è¢« SMPlayer çšæ¥å­åšå±å¹æªåŸçæä»¶å€¹ãåŠæè¯¥æä»¶å€¹æ¯æ æçïŒå±å¹æªåŸåèœå°è¢«çŠçšã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="873"/>
-        <source>Close when finished</source>
-        <translation>å®æåå
-³é­</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="874"/>
-        <source>If this option is checked, the main window will be automatically closed when the current file/playlist finishes.</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«éäž­ïŒäž»çªå£å°åšåœåæä»¶/æ­æŸåè¡šæ­æŸå®æåèªåšå
-³é­ã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="877"/>
-        <source>Pause when minimized</source>
-        <translation>æå°åæ¶æå</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="878"/>
-        <source>If this option is enabled, the file will be paused when the main window is hidden. When the window is restored, playback will be resumed.</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«å¯çšïŒåœäž»çªå£è¢«éèæ¶æä»¶å°è¢«æåæ­æŸãçªå£è¿åæ¶ïŒå°æ¢å€æ­æŸã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="883"/>
-        <source>Video</source>
-        <translation>è§é¢</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="885"/>
-        <source>Video output driver</source>
-        <translation>è§é¢èŸåºé©±åš</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="886"/>
-        <source>Select the video output driver. %1 provides the best performance.</source>
-        <translation>éæ©è§é¢èŸåºé©±åšã%1 å¯æäŸæäœ³æ§èœã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="906"/>
-        <source>Enable postprocessing by default</source>
-        <translation>é»è®€å¯çšåå€ç</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="907"/>
-        <source>Postprocessing will be used by default on new opened files.</source>
-        <translation>æ°æåŒæä»¶æ¶åå€çå°è¢«é»è®€äœ¿çšã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="909"/>
-        <source>Postprocessing quality</source>
-        <translation>åå€çèŽšé</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="910"/>
-        <source>Dynamically changes the level of postprocessing depending on the available spare CPU time. The number you specify will be the maximum level used. Usually you can use some big number.</source>
-        <translation>æ ¹æ®å¯çšç CPU ç©ºé²æ¶éŽåšææŽæ¹åå€çççº§å«ãæšæå®çæ°å­å°è¢«äœäžºæé«çº§å«äœ¿çšãéåžžæšå¯ä»¥äœ¿çšå€§äžäºçæ°å­ä»¥æé«çº§å«ã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="914"/>
-        <source>Deinterlace by default</source>
-        <translation>é»è®€åäº€é</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="915"/>
-        <source>Select the deinterlace filter that you want to be used for new videos opened.</source>
-        <translation>éæ©æšæ³åšæåŒæ°è§é¢æ¶äœ¿çšçåäº€éè¿æ»€åšã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="917"/>
-        <source>&lt;b&gt;Note:&lt;/b&gt; This option won&apos;t be used for TV channels.</source>
-        <translation>&lt;b&gt;æ³šæ:&lt;/b&gt; æ­€éé¡¹äžäŒè¢«çšäºçµè§é¢éã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="919"/>
-        <source>Default zoom</source>
-        <translation>é»è®€çŒ©æŸ</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="920"/>
-        <source>This option sets the default zoom which will be used for new videos.</source>
-        <translation>è¿äžªéé¡¹å¯è®Ÿçœ®å°è¢«æ°è§é¢äœ¿çšçé»è®€çŒ©æŸã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="923"/>
-        <source>Software video equalizer</source>
-        <translation>èœ¯ä»¶è§é¢åè¡¡åš</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="924"/>
-        <source>You can check this option if video equalizer is not supported by your graphic card or the selected video output driver.&lt;br&gt;&lt;b&gt;Note:&lt;/b&gt; this option can be incompatible with some video output drivers.</source>
-        <translation>åŠææšçæŸç€ºå¡æéæ©çè§é¢èŸåºé©±åšäžæ¯æè§é¢åè¡¡åšïŒæšå¯ä»¥éäž­æ­€éé¡¹ã&lt;br&gt;&lt;b&gt;æ³šæ:&lt;/b&gt; æ­€éé¡¹å¯èœäžæäºè§é¢èŸåºé©±åšäžå
-Œå®¹ã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="929"/>
-        <source>Direct rendering</source>
-        <translation>çŽæ¥æž²æ</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="930"/>
-        <source>If checked, turns on direct rendering (not supported by all codecs and video outputs)&lt;br&gt;&lt;b&gt;Warning:&lt;/b&gt; May cause OSD/SUB corruption!</source>
-        <translation>åŠæéäž­ïŒå°æåŒçŽæ¥æž²æ(è¿äžè¢«ææççŒè§£ç åšåè§é¢èŸåºæ¯æ)&lt;br&gt;&lt;b&gt;è­Šå:&lt;/b&gt; å¯èœå¯ŒèŽ OSD/å­å¹ æå!</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="934"/>
-        <source>Double buffering</source>
-        <translation>åçŒå²</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="935"/>
-        <source>Double buffering fixes flicker by storing two frames in memory, and displaying one while decoding another. If disabled it can affect OSD negatively, but often removes OSD flickering.</source>
-        <translation>åçŒå²éè¿åšå
-å­äž­å­åšäž€åž§æ¥è§£å³éªçé®é¢ïŒåšæŸç€ºäžåž§çåæ¶è§£ç åŠäžåž§ãåŠæçŠçšå®äŒèŽé¢åœ±å OSDïŒäœåžžåžžèœå»é€ OSD çéªçã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="939"/>
-        <source>Draw video using slices</source>
-        <translation>äœ¿çšåçæ¹åŒç»å¶è§é¢</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="940"/>
-        <source>Enable/disable drawing video by 16-pixel height slices/bands. If disabled, the whole frame is drawn in a single run. May be faster or slower, depending on video card and available cache. It has effect only with libmpeg2 and libavcodec codecs.</source>
-        <translation>å¯çš/çŠçš 16-åçŽ é«ç ç/åžŠ æ¹åŒç»å¶è§é¢ãåŠæçŠçšïŒå°äžæ¬¡è¿è¡ç»å¶æŽäžªåž§ãå¯èœæŽå¿«ææŽæ
-¢ïŒè¿åå³äºæŸå¡åå¯çšççŒå­ãå®åªå¯¹ libmpeg2 å libavcodec çŒè§£ç åšæææã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="945"/>
-        <source>Start videos in fullscreen</source>
-        <translation>ä»¥å
-šå±å¯åšè§é¢</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="946"/>
-        <source>If this option is checked, all videos will start to play in fullscreen mode.</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«éäž­ïŒææè§é¢å°ä»¥å
-šå±æš¡åŒå¯åšæ­æŸã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="949"/>
-        <source>Add black borders on fullscreen</source>
-        <translation>å
-šå±æ¶æ·»å é»è²èŸ¹æ¡</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="950"/>
-        <source>If this option is enabled, black borders will be added to the image in fullscreen mode. This allows subtitles to be displayed on the black borders.</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«å¯çšïŒé»è²èŸ¹æ¡å°è¢«æ·»å å°å
-šå±æš¡åŒçåŸåäž­ãè¿å°å
-è®žå­å¹åšé»è²èŸ¹æ¡äžæŸç€ºã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="958"/>
-        <source>Switch screensaver off</source>
-        <translation>åæ¢å
-³é­å±å¹ä¿æ€çšåº</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="959"/>
-        <source>This option switches the screensaver off just before starting to play a file and switches it on when playback finishes. If this option is enabled, the screensaver won&apos;t appear even if playing audio files or when a file is paused.</source>
-        <translation>æ­€éé¡¹åšåŒå§æ­æŸæä»¶ä¹ååæ¢å
-³é­å±å¹ä¿æ€çšåºïŒåœæ­æŸå®æååæ¢åŒå¯å±å¹ä¿æ€çšåºãåŠæå¯çšè¯¥éé¡¹ïŒå³äœ¿æ­æŸé³é¢æä»¶ææä»¶æåæ¶å±å¹ä¿æ€çšåºéœäžäŒåºç°ã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="964"/>
-        <source>Avoid screensaver</source>
-        <translation>é¿å
-å±å¹ä¿æ€çšåº</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="965"/>
-        <source>When this option is checked, SMPlayer will try to prevent the screensaver to be shown when playing a video file. The screensaver will be allowed to be shown if playing an audio file or in pause mode. This option only works if the SMPlayer window is in the foreground.</source>
-        <translation>åœè¿äžªéé¡¹è¢«éäž­ïŒSMPlayer å°è¯åŸé»æ­¢å±å¹ä¿æ€çšåºåšæ­æŸè§é¢æä»¶æ¶æŸç€ºãåŠææ­æŸé³é¢æä»¶æå€äºæåæš¡åŒïŒå±å¹ä¿æ€çšåºå°è¢«å
-è®žæŸç€ºãæ­€éé¡¹ä»
-åš SMPlayer çªå£äœäºåå°æ¶ææã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="971"/>
-        <source>Disable screensaver</source>
-        <translation>çŠçšå±å¹ä¿æ€çšåº</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="972"/>
-        <source>Check this option to disable the screensaver while playing.&lt;br&gt;The screensaver will enabled again when play finishes.</source>
-        <translation>éäž­æ­€éé¡¹å¯åšæ­æŸæ¶çŠçšå±å¹ä¿æ€çšåºã&lt;br&gt;æ­æŸå®æåå°åæ¬¡å¯çšå±å¹ä¿æ€çšåºã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="978"/>
-        <source>Audio</source>
-        <translation>é³é¢</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="980"/>
-        <source>Audio output driver</source>
-        <translation>é³é¢èŸåºé©±åš</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="981"/>
-        <source>Select the audio output driver.</source>
-        <translation>éæ©é³é¢èŸåºé©±åšã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="985"/>
-        <source>%1 is the recommended one. %2 is only available on older MPlayer (before version %3)</source>
-        <translation>%1 æ¯å»ºè®®ä¹äžã%2 ä»
-éçšäºæ§ç MPlayerïŒ%3 ä¹åççæ¬ïŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="991"/>
-        <source>%1 is the recommended one. Try to avoid %2 and %3, they are slow and can have an impact on performance.</source>
-        <translation>%1 æ¯å»ºè®®ä¹äžãå°œéé¿å
- %2 å %3 ïŒå®ä»¬éåºŠåŸæ
-¢ïŒäžäŒåœ±åæ§èœã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1000"/>
-        <source>Enable the audio equalizer</source>
-        <translation>å¯çšé³é¢åè¡¡åš</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1001"/>
-        <source>Check this option if you want to use the audio equalizer.</source>
-        <translation>åŠææšæ³äœ¿çšé³é¢åè¡¡åšè¯·éäž­æ­€é¡¹ã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1003"/>
-        <source>AC3/DTS pass-through S/PDIF</source>
-        <translation>AC3/DTS éè¿ S/PDIF èŸåº</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1004"/>
-        <source>Uses hardware AC3 passthrough.</source>
-        <translation>äœ¿çš AC3 éè¿ S/PDIF èŸåºã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1005"/>
-        <source>&lt;b&gt;Note:&lt;/b&gt; none of the audio filters will be used when this option is enabled.</source>
-        <translation>&lt;b&gt;æ³šæ:&lt;/b&gt; åœè¯¥éé¡¹è¢«å¯çšæ¶å°äžäŒäœ¿çšé³é¢è¿æ»€åšã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1008"/>
-        <source>Channels by default</source>
-        <translation>é»è®€éé</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1009"/>
-        <source>Requests the number of playback channels. MPlayer asks the decoder to decode the audio into as many channels as specified. Then it is up to the decoder to fulfill the requirement. This is usually only important when playing videos with AC3 audio (like DVDs). In that case liba52 does the decoding by default and correctly downmixes the audio into the requested number of channels. &lt;b&gt;Note&lt;/b&gt;: This option is honored by codecs (AC3 only), filters (surround) and audio output drivers (OSS at least).</source>
-        <translation>è¯·æ±æ­æŸçå£°éæ°ãMPlayer èŠæ±è§£ç åšæé³é¢è§£ç å°æå®æ°éçå£°éãç¶åç±è§£ç åšæ¥å®ç°è¿äžªèŠæ±ãæ­€éé¡¹éåžžåªæåšæ­æŸåžŠ AC-3 é³é¢(æ¯åŠ DVD) çè§é¢æ¶ææŸåŸéèŠãåšé£æ¶é»è®€äœ¿çš liba52 è§£ç å¹¶æé³é¢æ­£ç¡®å°æ··åå°éèŠçå£°éæ°ã&lt;b&gt;æ³šæ&lt;/b&gt;: æ­€éé¡¹å¯ä»¥è¢«è§£ç åš(ä»
-éçšäº AC3)ïŒè¿æ»€åš(ç¯ç»ç«äœå£°)åé³é¢èŸåºé©±åš(è³å° OSS å¯ä»¥)æ¥åã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1019"/>
-        <source>High speed playback without altering pitch</source>
-        <translation>é«éæ­æŸ(äžæ¹åéŽé)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1020"/>
-        <source>Allows to change the playback speed without altering pitch. Requires at least MPlayer dev-SVN-r24924.</source>
-        <translation>å
-è®žæ¹åæ­æŸéåºŠ(äžæ¹åéŽé)ãè³å°éèŠ MPlayer dev-SVN-r24924ã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1023"/>
-        <source>Global volume</source>
-        <translation>å
-šå±é³é</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1024"/>
-        <source>If this option is checked, the same volume will be used for all files you play. If the option is not checked each file uses its own volume.</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«éäž­ïŒæšæ­æŸçæææä»¶éœå°äœ¿çšçžåçé³éãåŠæè¯¥éé¡¹æªè¢«éäž­ïŒæ¯äžªæä»¶å°äœ¿çšèªå·±çé³éã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1027"/>
-        <source>This option also applies for the mute control.</source>
-        <translation>è¿äžªéé¡¹åæ ·éçšäºéé³æ§å¶ã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1029"/>
-        <source>Software volume control</source>
-        <translation>èœ¯ä»¶é³éæ§å¶</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1030"/>
-        <source>Check this option to use the software mixer, instead of using the sound card mixer.</source>
-        <translation>éäž­æ­€éé¡¹å¯äœ¿çšèœ¯ä»¶æ··é³åšïŒè¿å°æ¿ä»£å£°å¡æ··é³åšã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1033"/>
-        <source>Max. Amplification</source>
-        <translation>æå€§æŸå€§ç</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1034"/>
-        <source>Sets the maximum amplification level in percent (default: 110). A value of 200 will allow you to adjust the volume up to a maximum of double the current level. With values below 100 the initial volume (which is 100%) will be above the maximum, which e.g. the OSD cannot display correctly.</source>
-        <translation>ä»¥çŸåæ¯è®Ÿçœ®æå€§æŸå€§ççº§å«(é»è®€: 110)ãè¯¥åŒäžº200æ¶å
-è®žæšè°æŽçé³éæå€§èŸŸå°ç®åçº§å«çäž€åãè¯¥åŒäœäº100æ¶ïŒåå§é³é(äžº100%)äŒé«äºè®Ÿçœ®çæå€§åŒïŒè¿æ¶äŸåŠ OSD å°äžèœæ­£ç¡®æŸç€ºã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1040"/>
-        <source>Volume normalization by default</source>
-        <translation>é»è®€é³éæ åå</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1041"/>
-        <source>Maximizes the volume without distorting the sound.</source>
-        <translation>å£°é³æ²¡æå€±ççæå€§é³éã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1043"/>
-        <source>Audio/video auto synchronization</source>
-        <translation>é³é¢/è§é¢ èªåšåæ­¥</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1044"/>
-        <source>Gradually adjusts the A/V sync based on audio delay measurements.</source>
-        <translation>åºäºé³é¢å»¶è¿çæ£æµéæ­¥è°æŽ A/V åæ­¥ã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1047"/>
-        <source>A-V sync correction</source>
-        <translation>A-V åæ­¥ä¿®æ­£</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1048"/>
-        <source>Maximum A-V sync correction per frame (in seconds)</source>
-        <translation>æ¯åž§çæå€§ A-V åæ­¥ä¿®æ­£(ä»¥ç§äžºåäœ)</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1050"/>
-        <source>Preferred audio and subtitles</source>
-        <translation>éŠéé³é¢åå­å¹</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1052"/>
-        <source>Preferred audio language</source>
-        <translation>éŠéé³é¢è¯­èš</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1053"/>
-        <source>Here you can type your preferred language for the audio streams. When a media with multiple audio streams is found, SMPlayer will try to use your preferred language.&lt;br&gt;This only will work with media that offer info about the language of the audio streams, like DVDs or mkv files.&lt;br&gt;This field accepts regular expressions. Example: &lt;b&gt;es|esp|spa&lt;/b&gt; will select the audio track if it matches with &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; or &lt;i&gt;spa&lt;/i&gt;.</source>
-        <translation>åšè¿éæšå¯ä»¥é®å
-¥æšçé³é¢æµéŠéè¯­èšãåœåšåªäœäž­åç°å€éé³é¢æµæ¶ïŒSMPlayer å°å°è¯äœ¿çšæšçéŠéè¯­èšã&lt;br&gt;è¿ä»
-å·¥äœäºæäŸæå
-³é³é¢æµè¯­èšä¿¡æ¯çåªäœïŒæ¯åŠ DVD æ MKV æä»¶ã&lt;br&gt;è¿äºå­æ®µæ¥åæ­£åè¡šèŸŸåŒãå®äŸ: &lt;b&gt;es|esp|spa&lt;/b&gt; å°éæ©å¹é
- &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; æ &lt;i&gt;spa&lt;/i&gt; çé³èœšã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1062"/>
-        <source>Preferred subtitle language</source>
-        <translation>éŠéå­å¹è¯­èš</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1063"/>
-        <source>Here you can type your preferred language for the subtitle stream. When a media with multiple subtitle streams is found, SMPlayer will try to use your preferred language.&lt;br&gt;This only will work with media that offer info about the language of the subtitle streams, like DVDs or mkv files.&lt;br&gt;This field accepts regular expressions. Example: &lt;b&gt;es|esp|spa&lt;/b&gt; will select the subtitle stream if it matches with &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; or &lt;i&gt;spa&lt;/i&gt;.</source>
-        <translation>åšè¿éæšå¯ä»¥é®å
-¥æšçå­å¹æµéŠéè¯­èšãåœåšåªäœäž­åç°å€éå­å¹æµæ¶ïŒSMPlayer å°å°è¯äœ¿çšæšçéŠéè¯­èšã&lt;br&gt;è¿ä»
-å·¥äœäºæäŸæå
-³å­å¹æµè¯­èšä¿¡æ¯çåªäœïŒæ¯åŠ DVD æ MKV æä»¶ã&lt;br&gt;è¿äºå­æ®µæ¥åæ­£åè¡šèŸŸåŒãå®äŸ: &lt;b&gt;es|esp|spa&lt;/b&gt; å°éæ©å¹é
- &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; æ &lt;i&gt;spa&lt;/i&gt; çå­å¹æµã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1072"/>
-        <source>Audio track</source>
-        <translation>é³èœš</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1073"/>
-        <source>Specifies the default audio track which will be used when playing new files. If the track doesn&apos;t exist, the first one will be used. &lt;br&gt;&lt;b&gt;Note:&lt;/b&gt; the &lt;i&gt;&quot;preferred audio language&quot;&lt;/i&gt; has preference over this option.</source>
-        <translation>æå®æ­æŸæ°æä»¶æ¶å°è¢«äœ¿çšçé»è®€é³èœšãåŠææéèœšéäžå­åšïŒå°äœ¿çšç¬¬äžäžªèœšéã&lt;br&gt;&lt;b&gt;æ³šæ:&lt;/b&gt; &lt;i&gt;âéŠéé³é¢è¯­èšâ&lt;/i&gt;äŒå
-äºæ­€éé¡¹ã</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1078"/>
-        <source>Subtitle track</source>
-        <translation>å­å¹èœšé</translation>
-    </message>
-    <message>
-        <location filename="../prefgeneral.cpp" line="1079"/>
-        <source>Specifies the default subtitle track which will be used when playing new files. If the track doesn&apos;t exist, the first one will be used. &lt;br&gt;&lt;b&gt;Note:&lt;/b&gt; the &lt;i&gt;&quot;preferred subtitle language&quot;&lt;/i&gt; has preference over this option.</source>
-        <translation>æå®æ­æŸæ°æä»¶æ¶å°è¢«äœ¿çšçé»è®€å­å¹èœšéãåŠææéèœšéäžå­åšïŒå°äœ¿çšç¬¬äžäžªèœšéã&lt;br&gt;&lt;b&gt;æ³šæ:&lt;/b&gt; &lt;i&gt;âéŠéå­å¹è¯­èšâäŒå
-äºæ­€éé¡¹ã</translation>
-    </message>
-</context>
-<context>
+      <translation type="unfinished"></translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="1084"/>
+      <source>&amp;Audio:</source>
+      <translation>音频(&amp;A):</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="1103"/>
+      <source>Su&amp;btitles:</source>
+      <translation>字幕(&amp;B):</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="1119"/>
+      <source>Preferred language:</source>
+      <translation>首选语言:</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="1165"/>
+      <source>Audi&amp;o:</source>
+      <translation>音频(&amp;O):</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="1178"/>
+      <source>&amp;Subtitle:</source>
+      <translation>字幕(&amp;S):</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.ui" line="1224"/>
+      <source>Or choose a track number:</source>
+      <translation>或选择一个轨道号:</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="85"/>
+      <location filename="../prefgeneral.cpp" line="835"/>
+      <source>General</source>
+      <translation>常规</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="95"/>
+      <source>2 (Stereo)</source>
+      <translation>2 (立体声)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="96"/>
+      <source>4 (4.0 Surround)</source>
+      <translation>4 (4.0 环绕)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="97"/>
+      <source>6 (5.1 Surround)</source>
+      <translation>6 (5.1 环绕)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="101"/>
+      <source>None</source>
+      <translation>无</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="102"/>
+      <source>Lowpass5</source>
+      <translation>Lowpass5 反交错</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="103"/>
+      <source>Yadif (normal)</source>
+      <translation>Yadif 反交错(普通)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="104"/>
+      <source>Yadif (double framerate)</source>
+      <translation>Yadif 反交错(双倍帧率)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="105"/>
+      <source>Linear Blend</source>
+      <translation>线性混合</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="106"/>
+      <source>Kerndeint</source>
+      <translation>Kerndeint 自适应反交错</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="111"/>
+      <source>one ini file</source>
+      <translation>一个 ini 文件</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="112"/>
+      <source>multiple ini files</source>
+      <translation>多个 ini 文件</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="123"/>
+      <source>Select the mplayer executable</source>
+      <translation>选择 MPlayer 可执行文件</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="125"/>
+      <source>Executables</source>
+      <translation>可执行文件</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="127"/>
+      <source>All files</source>
+      <translation>所有文件</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="129"/>
+      <source>Select a directory</source>
+      <translation>选择一个目录</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="132"/>
+      <source>Here you can type your preferred language for the audio and subtitle streams. When a media with multiple audio or subtitle streams is found, SMPlayer will try to use your preferred language. This only will work with media that offer info about the language of audio and subtitle streams, like DVDs or mkv files.&lt;br&gt;These fields accept regular expressions. Example: &lt;b&gt;es|esp|spa&lt;/b&gt; will select the track if it matches with &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; or &lt;i&gt;spa&lt;/i&gt;.</source>
+      <translation>在这里可以键入您的音频和字幕流的首选语言。当在媒体中发现多重音频或字幕流时，SMPlayer 将尝试使用您的首选语言。这仅工作于提供有关音频和字幕流语言信息的媒体，比如 DVD 或 MKV 文件。&lt;br&gt;这些字段接受正则表达式。实例: &lt;b&gt;es|esp|spa&lt;/b&gt; 将选择匹配 &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; 或 &lt;i&gt;spa&lt;/i&gt; 的轨道。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="329"/>
+      <location filename="../prefgeneral.cpp" line="336"/>
+      <location filename="../prefgeneral.cpp" line="362"/>
+      <source>fast</source>
+      <translation>启用加速</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="330"/>
+      <location filename="../prefgeneral.cpp" line="358"/>
+      <source>slow</source>
+      <translation>禁用加速</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="337"/>
+      <source>snap mode</source>
+      <translation>捕捉模式</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="338"/>
+      <source>slower dive mode</source>
+      <translation>较慢的 DIVE 模式</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="363"/>
+      <source>fast - ATI cards</source>
+      <translation>启用加速 - ATI 卡</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="380"/>
+      <location filename="../prefgeneral.cpp" line="409"/>
+      <source>User defined...</source>
+      <translation>用户定义...</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="388"/>
+      <source>uniaud mode</source>
+      <translation>UNIAUD 模式</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="389"/>
+      <source>dart mode</source>
+      <translation>DART 模式</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="837"/>
+      <source>MPlayer executable</source>
+      <translation>MPlayer 可执行文件</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="838"/>
+      <source>Here you must specify the mplayer executable that SMPlayer will use.&lt;br&gt;SMPlayer requires at least MPlayer 1.0rc1 (although a recent revision from SVN is highly recommended).</source>
+      <translation>在这里您必须指定 SMPlayer 将使用的 MPlayer 可执行文件。&lt;br&gt;SMPlayer 至少需要 MPlayer 1.0rc1 (但是强烈推荐 SVN 最新修订版)。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="842"/>
+      <source>If this setting is wrong, SMPlayer won&apos;t be able to play anything!</source>
+      <translation>如果此设置是错误的，SMPlayer 将不能播放任何东西!</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="845"/>
+      <source>Remember settings</source>
+      <translation>记住设置</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="846"/>
+      <source>Usually SMPlayer will remember the settings for each file you play (audio track selected, volume, filters...). Disable this option if you don&apos;t like this feature.</source>
+      <translation>通常 SMPlayer 会记住您播放每个文件的设置(音轨选择、音量、过滤器...)。如果您不喜欢这个功能可禁用此选项。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="850"/>
+      <source>Remember time position</source>
+      <translation>记住时间位置</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="851"/>
+      <source>If you check this option, SMPlayer will remember the last position of the file when you open it again. This option works only with regular files (not with DVDs, CDs, URLs...).</source>
+      <translation>如果选中此选项，SMPlayer 将记住文件的最后播放位置，当您再次打开它时可由此位置开始播放。此选项仅可用于常规文件(不包括 DVD, CD, URL 地址...)。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="855"/>
+      <source>Method to store the file settings</source>
+      <translation>存储文件设置的方法</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="856"/>
+      <source>This option allows to change the way the file settings would be stored. The following options are available:</source>
+      <translation>这个选项允许更改文件设置的存储方式。下列选项可用:</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="858"/>
+      <source>&lt;b&gt;one ini file&lt;/b&gt;: the settings for all played files will be saved in a single ini file (%1)</source>
+      <translation>&lt;b&gt;一个 ini 文件&lt;/b&gt;: 所有播放文件的设置将被保存于单个 ini 文件中 (%1)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="860"/>
+      <source>&lt;b&gt;multiple ini files&lt;/b&gt;: one ini file will be used for each played file. Those ini files will be saved in the folder %1</source>
+      <translation>&lt;b&gt;多个 ini 文件&lt;/b&gt;: 每个播放文件的设置都将被分别保存于其各自的 ini 文件中。这些 ini 文件将被保存在文件夹 %1</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="862"/>
+      <source>The latter method could be faster if there is info for a lot of files.</source>
+      <translation>如果有大量文件的信息，后一种方法可以更快。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="864"/>
+      <source>Enable screenshots</source>
+      <translation>启用屏幕截图</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="865"/>
+      <source>You can use this option to enable or disable the possibility to take screenshots.</source>
+      <translation>您可以使用该选项启用或禁用是否可以进行屏幕截图。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="868"/>
+      <source>Screenshots folder</source>
+      <translation>屏幕截图文件夹</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="869"/>
+      <source>Here you can specify a folder where the screenshots taken by SMPlayer will be stored. If the folder is not valid the screenshot feature will be disabled.</source>
+      <translation>在这里您可以指定一个将被 SMPlayer 用来存储屏幕截图的文件夹。如果该文件夹是无效的，屏幕截图功能将被禁用。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="873"/>
+      <source>Close when finished</source>
+      <translation>完成后关闭</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="874"/>
+      <source>If this option is checked, the main window will be automatically closed when the current file/playlist finishes.</source>
+      <translation>如果这个选项被选中，主窗口将在当前文件/播放列表播放完成后自动关闭。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="877"/>
+      <source>Pause when minimized</source>
+      <translation>最小化时暂停</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="878"/>
+      <source>If this option is enabled, the file will be paused when the main window is hidden. When the window is restored, playback will be resumed.</source>
+      <translation>如果这个选项被启用，当主窗口被隐藏时文件将被暂停播放。窗口还原时，将恢复播放。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="883"/>
+      <source>Video</source>
+      <translation>视频</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="885"/>
+      <source>Video output driver</source>
+      <translation>视频输出驱动</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="886"/>
+      <source>Select the video output driver. %1 provides the best performance.</source>
+      <translation>选择视频输出驱动。%1 可提供最佳性能。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="906"/>
+      <source>Enable postprocessing by default</source>
+      <translation>默认启用后处理</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="907"/>
+      <source>Postprocessing will be used by default on new opened files.</source>
+      <translation>新打开文件时后处理将被默认使用。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="909"/>
+      <source>Postprocessing quality</source>
+      <translation>后处理质量</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="910"/>
+      <source>Dynamically changes the level of postprocessing depending on the available spare CPU time. The number you specify will be the maximum level used. Usually you can use some big number.</source>
+      <translation>根据可用的 CPU 空闲时间动态更改后处理的级别。您指定的数字将被作为最高级别使用。通常您可以使用大一些的数字以提高级别。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="914"/>
+      <source>Deinterlace by default</source>
+      <translation>默认反交错</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="915"/>
+      <source>Select the deinterlace filter that you want to be used for new videos opened.</source>
+      <translation>选择您想在打开新视频时使用的反交错过滤器。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="917"/>
+      <source>&lt;b&gt;Note:&lt;/b&gt; This option won&apos;t be used for TV channels.</source>
+      <translation>&lt;b&gt;注意:&lt;/b&gt; 此选项不会被用于电视频道。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="919"/>
+      <source>Default zoom</source>
+      <translation>默认缩放</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="920"/>
+      <source>This option sets the default zoom which will be used for new videos.</source>
+      <translation>这个选项可设置将被新视频使用的默认缩放。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="923"/>
+      <source>Software video equalizer</source>
+      <translation>软件视频均衡器</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="924"/>
+      <source>You can check this option if video equalizer is not supported by your graphic card or the selected video output driver.&lt;br&gt;&lt;b&gt;Note:&lt;/b&gt; this option can be incompatible with some video output drivers.</source>
+      <translation>如果您的显示卡或选择的视频输出驱动不支持视频均衡器，您可以选中此选项。&lt;br&gt;&lt;b&gt;注意:&lt;/b&gt; 此选项可能与某些视频输出驱动不兼容。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="929"/>
+      <source>Direct rendering</source>
+      <translation>直接渲染</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="930"/>
+      <source>If checked, turns on direct rendering (not supported by all codecs and video outputs)&lt;br&gt;&lt;b&gt;Warning:&lt;/b&gt; May cause OSD/SUB corruption!</source>
+      <translation>如果选中，将打开直接渲染(还不被所有的编解码器和视频输出支持)&lt;br&gt;&lt;b&gt;警告:&lt;/b&gt; 可能导致 OSD/字幕 损坏!</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="934"/>
+      <source>Double buffering</source>
+      <translation>双缓冲</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="935"/>
+      <source>Double buffering fixes flicker by storing two frames in memory, and displaying one while decoding another. If disabled it can affect OSD negatively, but often removes OSD flickering.</source>
+      <translation>双缓冲通过在内存中存储两帧来解决闪烁问题，在显示一帧的同时解码另一帧。如果禁用它会负面影响 OSD，但常常能去除 OSD 的闪烁。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="939"/>
+      <source>Draw video using slices</source>
+      <translation>使用切片方式绘制视频</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="940"/>
+      <source>Enable/disable drawing video by 16-pixel height slices/bands. If disabled, the whole frame is drawn in a single run. May be faster or slower, depending on video card and available cache. It has effect only with libmpeg2 and libavcodec codecs.</source>
+      <translation>启用/禁用 16-像素高的 片/带 方式绘制视频。如果禁用，将一次运行绘制整个帧。可能更快或更慢，这取决于显卡和可用的缓存。它只对 libmpeg2 和 libavcodec 编解码器有效果。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="945"/>
+      <source>Start videos in fullscreen</source>
+      <translation>以全屏启动视频</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="946"/>
+      <source>If this option is checked, all videos will start to play in fullscreen mode.</source>
+      <translation>如果这个选项被选中，所有视频将以全屏模式启动播放。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="949"/>
+      <source>Add black borders on fullscreen</source>
+      <translation>全屏时添加黑色边框</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="950"/>
+      <source>If this option is enabled, black borders will be added to the image in fullscreen mode. This allows subtitles to be displayed on the black borders.</source>
+      <translation>如果这个选项被启用，黑色边框将被添加到全屏模式的图像中。这将允许字幕在黑色边框上显示。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="958"/>
+      <source>Switch screensaver off</source>
+      <translation>切换关闭屏幕保护程序</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="959"/>
+      <source>This option switches the screensaver off just before starting to play a file and switches it on when playback finishes. If this option is enabled, the screensaver won&apos;t appear even if playing audio files or when a file is paused.</source>
+      <translation>此选项在开始播放文件之前切换关闭屏幕保护程序，当播放完成后切换开启屏幕保护程序。如果启用该选项，即使播放音频文件或文件暂停时屏幕保护程序都不会出现。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="964"/>
+      <source>Avoid screensaver</source>
+      <translation>避免屏幕保护程序</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="965"/>
+      <source>When this option is checked, SMPlayer will try to prevent the screensaver to be shown when playing a video file. The screensaver will be allowed to be shown if playing an audio file or in pause mode. This option only works if the SMPlayer window is in the foreground.</source>
+      <translation>当这个选项被选中，SMPlayer 将试图阻止屏幕保护程序在播放视频文件时显示。如果播放音频文件或处于暂停模式，屏幕保护程序将被允许显示。此选项仅在 SMPlayer 窗口位于前台时有效。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="971"/>
+      <source>Disable screensaver</source>
+      <translation>禁用屏幕保护程序</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="972"/>
+      <source>Check this option to disable the screensaver while playing.&lt;br&gt;The screensaver will enabled again when play finishes.</source>
+      <translation>选中此选项可在播放时禁用屏幕保护程序。&lt;br&gt;播放完成后将再次启用屏幕保护程序。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="978"/>
+      <source>Audio</source>
+      <translation>音频</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="980"/>
+      <source>Audio output driver</source>
+      <translation>音频输出驱动</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="981"/>
+      <source>Select the audio output driver.</source>
+      <translation>选择音频输出驱动。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="985"/>
+      <source>%1 is the recommended one. %2 is only available on older MPlayer (before version %3)</source>
+      <translation>%1 是建议之一。%2 仅适用于旧版 MPlayer（%3 之前的版本）</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="991"/>
+      <source>%1 is the recommended one. Try to avoid %2 and %3, they are slow and can have an impact on performance.</source>
+      <translation>%1 是建议之一。尽量避免 %2 和 %3 ，它们速度很慢，且会影响性能。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1000"/>
+      <source>Enable the audio equalizer</source>
+      <translation>启用音频均衡器</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1001"/>
+      <source>Check this option if you want to use the audio equalizer.</source>
+      <translation>如果您想使用音频均衡器请选中此项。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1003"/>
+      <source>AC3/DTS pass-through S/PDIF</source>
+      <translation>AC3/DTS 通过 S/PDIF 输出</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1004"/>
+      <source>Uses hardware AC3 passthrough.</source>
+      <translation>使用 AC3 通过 S/PDIF 输出。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1005"/>
+      <source>&lt;b&gt;Note:&lt;/b&gt; none of the audio filters will be used when this option is enabled.</source>
+      <translation>&lt;b&gt;注意:&lt;/b&gt; 当该选项被启用时将不会使用音频过滤器。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1008"/>
+      <source>Channels by default</source>
+      <translation>默认通道</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1009"/>
+      <source>Requests the number of playback channels. MPlayer asks the decoder to decode the audio into as many channels as specified. Then it is up to the decoder to fulfill the requirement. This is usually only important when playing videos with AC3 audio (like DVDs). In that case liba52 does the decoding by default and correctly downmixes the audio into the requested number of channels. &lt;b&gt;Note&lt;/b&gt;: This option is honored by codecs (AC3 only), filters (surround) and audio output drivers (OSS at least).</source>
+      <translation>请求播放的声道数。MPlayer 要求解码器把音频解码到指定数量的声道。然后由解码器来实现这个要求。此选项通常只有在播放带 AC-3 音频(比如 DVD) 的视频时才显得重要。在那时默认使用 liba52 解码并把音频正确地混合到需要的声道数。&lt;b&gt;注意&lt;/b&gt;: 此选项可以被解码器(仅适用于 AC3)，过滤器(环绕立体声)和音频输出驱动(至少 OSS 可以)接受。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1019"/>
+      <source>High speed playback without altering pitch</source>
+      <translation>高速播放(不改变间隔)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1020"/>
+      <source>Allows to change the playback speed without altering pitch. Requires at least MPlayer dev-SVN-r24924.</source>
+      <translation>允许改变播放速度(不改变间隔)。至少需要 MPlayer dev-SVN-r24924。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1023"/>
+      <source>Global volume</source>
+      <translation>全局音量</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1024"/>
+      <source>If this option is checked, the same volume will be used for all files you play. If the option is not checked each file uses its own volume.</source>
+      <translation>如果这个选项被选中，您播放的所有文件都将使用相同的音量。如果该选项未被选中，每个文件将使用自己的音量。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1027"/>
+      <source>This option also applies for the mute control.</source>
+      <translation>这个选项同样适用于静音控制。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1029"/>
+      <source>Software volume control</source>
+      <translation>软件音量控制</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1030"/>
+      <source>Check this option to use the software mixer, instead of using the sound card mixer.</source>
+      <translation>选中此选项可使用软件混音器，这将替代声卡混音器。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1033"/>
+      <source>Max. Amplification</source>
+      <translation>最大放大率</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1034"/>
+      <source>Sets the maximum amplification level in percent (default: 110). A value of 200 will allow you to adjust the volume up to a maximum of double the current level. With values below 100 the initial volume (which is 100%) will be above the maximum, which e.g. the OSD cannot display correctly.</source>
+      <translation>以百分比设置最大放大率级别(默认: 110)。该值为200时允许您调整的音量最大达到目前级别的两倍。该值低于100时，初始音量(为100%)会高于设置的最大值，这时例如 OSD 将不能正确显示。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1040"/>
+      <source>Volume normalization by default</source>
+      <translation>默认音量标准化</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1041"/>
+      <source>Maximizes the volume without distorting the sound.</source>
+      <translation>声音没有失真的最大音量。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1043"/>
+      <source>Audio/video auto synchronization</source>
+      <translation>音频/视频 自动同步</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1044"/>
+      <source>Gradually adjusts the A/V sync based on audio delay measurements.</source>
+      <translation>基于音频延迟的检测逐步调整 A/V 同步。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1047"/>
+      <source>A-V sync correction</source>
+      <translation>A-V 同步修正</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1048"/>
+      <source>Maximum A-V sync correction per frame (in seconds)</source>
+      <translation>每帧的最大 A-V 同步修正(以秒为单位)</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1050"/>
+      <source>Preferred audio and subtitles</source>
+      <translation>首选音频和字幕</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1052"/>
+      <source>Preferred audio language</source>
+      <translation>首选音频语言</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1053"/>
+      <source>Here you can type your preferred language for the audio streams. When a media with multiple audio streams is found, SMPlayer will try to use your preferred language.&lt;br&gt;This only will work with media that offer info about the language of the audio streams, like DVDs or mkv files.&lt;br&gt;This field accepts regular expressions. Example: &lt;b&gt;es|esp|spa&lt;/b&gt; will select the audio track if it matches with &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; or &lt;i&gt;spa&lt;/i&gt;.</source>
+      <translation>在这里您可以键入您的音频流首选语言。当在媒体中发现多重音频流时，SMPlayer 将尝试使用您的首选语言。&lt;br&gt;这仅工作于提供有关音频流语言信息的媒体，比如 DVD 或 MKV 文件。&lt;br&gt;这些字段接受正则表达式。实例: &lt;b&gt;es|esp|spa&lt;/b&gt; 将选择匹配 &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; 或 &lt;i&gt;spa&lt;/i&gt; 的音轨。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1062"/>
+      <source>Preferred subtitle language</source>
+      <translation>首选字幕语言</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1063"/>
+      <source>Here you can type your preferred language for the subtitle stream. When a media with multiple subtitle streams is found, SMPlayer will try to use your preferred language.&lt;br&gt;This only will work with media that offer info about the language of the subtitle streams, like DVDs or mkv files.&lt;br&gt;This field accepts regular expressions. Example: &lt;b&gt;es|esp|spa&lt;/b&gt; will select the subtitle stream if it matches with &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; or &lt;i&gt;spa&lt;/i&gt;.</source>
+      <translation>在这里您可以键入您的字幕流首选语言。当在媒体中发现多重字幕流时，SMPlayer 将尝试使用您的首选语言。&lt;br&gt;这仅工作于提供有关字幕流语言信息的媒体，比如 DVD 或 MKV 文件。&lt;br&gt;这些字段接受正则表达式。实例: &lt;b&gt;es|esp|spa&lt;/b&gt; 将选择匹配 &lt;i&gt;es&lt;/i&gt;, &lt;i&gt;esp&lt;/i&gt; 或 &lt;i&gt;spa&lt;/i&gt; 的字幕流。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1072"/>
+      <source>Audio track</source>
+      <translation>音轨</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1073"/>
+      <source>Specifies the default audio track which will be used when playing new files. If the track doesn&apos;t exist, the first one will be used. &lt;br&gt;&lt;b&gt;Note:&lt;/b&gt; the &lt;i&gt;&quot;preferred audio language&quot;&lt;/i&gt; has preference over this option.</source>
+      <translation>指定播放新文件时将被使用的默认音轨。如果所选轨道不存在，将使用第一个轨道。&lt;br&gt;&lt;b&gt;注意:&lt;/b&gt; &lt;i&gt;“首选音频语言”&lt;/i&gt;优先于此选项。</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1078"/>
+      <source>Subtitle track</source>
+      <translation>字幕轨道</translation>
+    </message>
+    <message>
+      <location filename="../prefgeneral.cpp" line="1079"/>
+      <source>Specifies the default subtitle track which will be used when playing new files. If the track doesn&apos;t exist, the first one will be used. &lt;br&gt;&lt;b&gt;Note:&lt;/b&gt; the &lt;i&gt;&quot;preferred subtitle language&quot;&lt;/i&gt; has preference over this option.</source>
+      <translation>指定播放新文件时将被使用的默认字幕轨道。如果所选轨道不存在，将使用第一个轨道。&lt;br&gt;&lt;b&gt;注意:&lt;/b&gt; &lt;i&gt;“首选字幕语言”优先于此选项。</translation>
+    </message>
+  </context>
+  <context>
     <name>PrefInput</name>
     <message>
-        <location filename="../prefinput.ui" line="32"/>
-        <source>&amp;Keyboard</source>
-        <translation>é®ç(&amp;K)</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="70"/>
-        <location filename="../prefinput.ui" line="344"/>
-        <source>icon</source>
-        <translation>icon</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="86"/>
-        <source>Here you can change any key shortcut. To do it double click or press enter over a shortcut cell. Optionally you can also save the list to share it with other people or load it in another computer.</source>
-        <translation>åšè¿éæšå¯ä»¥æŽæ¹ä»»äœå¿«æ·é®ãèŠåå°è¿äžç¹ïŒè¯·åšäžäžªå¿«æ·é®åå
-æ Œäžåå»ä»¥åŒå§é®å
-¥ãæšä¹å¯ä»¥éæ©æ§å°ä¿å­æ­€åè¡šæ¥äžä»äººåäº«ïŒæåšåŠäžå°è®¡ç®æºäžå èœœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="112"/>
-        <source>&amp;Mouse</source>
-        <translation>éŒ æ (&amp;M)</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="136"/>
-        <source>Button functions:</source>
-        <translation>æé®åèœ:</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="172"/>
-        <source>&amp;Double click</source>
-        <translation>åå»(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="217"/>
-        <source>M&amp;iddle click</source>
-        <translation>äž­é®åå»(&amp;I)</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="243"/>
-        <source>X Button &amp;1</source>
-        <translation>X æé® 1(&amp;1)</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="269"/>
-        <source>X Button &amp;2</source>
-        <translation>X æé® 2(&amp;2)</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="314"/>
-        <source>&amp;Left click</source>
-        <translation>å·Šé®åå»(&amp;L)</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="392"/>
-        <source>&amp;Wheel function:</source>
-        <translation>æ»èœ®åèœ(&amp;W):</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="431"/>
-        <source>R&amp;everse wheel media seeking</source>
-        <translation>ååéŒ æ æ»èœ®å®äœ(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="450"/>
-        <source>&amp;Right click</source>
-        <translation>å³é®åå»(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="490"/>
-        <source>M&amp;ouse wheel functions</source>
-        <translation>éŒ æ æ»èœ®åèœ(&amp;O)</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="502"/>
-        <source>Select the actions that should be cycled through when using the &quot;Change function of wheel&quot; option.</source>
-        <translation>éæ©äœ¿çšâæŽæ¹æ»èœ®åèœâéé¡¹æ¶åºè¢«åŸªç¯çåšäœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="512"/>
-        <location filename="../prefinput.cpp" line="149"/>
-        <source>Media &amp;seeking</source>
-        <translation>åªäœå®äœ(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="519"/>
-        <location filename="../prefinput.cpp" line="151"/>
-        <source>&amp;Volume control</source>
-        <translation>é³éæ§å¶(&amp;V)</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="526"/>
-        <location filename="../prefinput.cpp" line="150"/>
-        <source>&amp;Zoom video</source>
-        <translation>çŒ©æŸè§é¢(&amp;Z)</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.ui" line="533"/>
-        <location filename="../prefinput.cpp" line="152"/>
-        <source>&amp;Change speed</source>
-        <translation>æŽæ¹éåºŠ(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="38"/>
-        <source>Keyboard and mouse</source>
-        <translation>é®çåéŒ æ </translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="53"/>
-        <source>None</source>
-        <translation>æ </translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="54"/>
-        <source>Play</source>
-        <translation>æ­æŸ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="55"/>
-        <source>Play / Pause</source>
-        <translation>æ­æŸ / æå</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="56"/>
-        <source>Pause</source>
-        <translation>æå</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="57"/>
-        <source>Pause / Frame step</source>
-        <translation>æå / éåž§æ­¥è¿</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="58"/>
-        <source>Stop</source>
-        <translation>åæ­¢</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="59"/>
-        <source>Go backward (short)</source>
-        <translation>åéïŒç­ïŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="60"/>
-        <source>Go backward (medium)</source>
-        <translation>åéïŒäž­ïŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="61"/>
-        <source>Go backward (long)</source>
-        <translation>åéïŒé¿ïŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="62"/>
-        <source>Go forward (short)</source>
-        <translation>åè¿ïŒç­ïŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="63"/>
-        <source>Go forward (medium)</source>
-        <translation>åè¿ïŒäž­ïŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="64"/>
-        <source>Go forward (long)</source>
-        <translation>åè¿ïŒé¿ïŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="65"/>
-        <source>Increase volume</source>
-        <translation>æé«é³é</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="66"/>
-        <source>Decrease volume</source>
-        <translation>éäœé³é</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="67"/>
-        <source>Fullscreen</source>
-        <translation>å
-šå±</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="68"/>
-        <source>Compact</source>
-        <translation>çŽ§åæš¡åŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="69"/>
-        <source>Screenshot</source>
-        <translation>å±å¹æªåŸ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="70"/>
-        <source>Always on top</source>
-        <translation>å§ç»åšæåç«¯</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="71"/>
-        <source>Never on top</source>
-        <translation>ä»äžåšæåç«¯</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="72"/>
-        <source>On top while playing</source>
-        <translation>åœæ­æŸæ¶åšæåç«¯</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="73"/>
-        <source>Mute</source>
-        <translation>éé³</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="74"/>
-        <source>OSD - Next level</source>
-        <translation>OSD - äžäžæš¡åŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="75"/>
-        <source>Playlist</source>
-        <translation>æ­æŸåè¡š</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="76"/>
-        <source>Reset zoom</source>
-        <translation>éçœ®çŒ©æŸ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="77"/>
-        <source>Exit fullscreen</source>
-        <translation>éåºå
-šå±</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="78"/>
-        <source>Normal speed</source>
-        <translation>æ®ééåºŠ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="79"/>
-        <source>Frame counter</source>
-        <translation>åž§è®¡æ°åš</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="80"/>
-        <source>Preferences</source>
-        <translation>éŠéé¡¹</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="81"/>
-        <source>Double size</source>
-        <translation>ååå€§å°</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="82"/>
-        <source>Show video equalizer</source>
-        <translation>æŸç€ºè§é¢åè¡¡åš</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="83"/>
-        <source>Show audio equalizer</source>
-        <translation>æŸç€ºé³é¢åè¡¡åš</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="84"/>
-        <source>Show context menu</source>
-        <translation>æŸç€ºäžäžæèå</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="85"/>
-        <source>Change function of wheel</source>
-        <translation>æŽæ¹æ»èœ®åèœ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="87"/>
-        <source>Activate option under mouse in DVD menus</source>
-        <translation>DVD èåäžæ¿æŽ»éŒ æ éé¡¹</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="88"/>
-        <source>Return to main DVD menu</source>
-        <translation>è¿å DVD äž»èå</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="89"/>
-        <source>Return to previous menu in DVD menus</source>
-        <translation>è¿ååäžäžª DVD èå</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="90"/>
-        <source>Move cursor up in DVD menus</source>
-        <translation>DVD èåäž­åäžç§»åšå
-æ </translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="91"/>
-        <source>Move cursor down in DVD menus</source>
-        <translation>DVD èåäž­åäžç§»åšå
-æ </translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="92"/>
-        <source>Move cursor left in DVD menus</source>
-        <translation>DVD èåäž­åå·Šç§»åšå
-æ </translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="93"/>
-        <source>Move cursor right in DVD menus</source>
-        <translation>DVD èåäž­åå³ç§»åšå
-æ </translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="94"/>
-        <source>Activate highlighted option in DVD menus</source>
-        <translation>æ¿æŽ» DVD èåé«äº®éé¡¹</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="142"/>
-        <source>No function</source>
-        <translation>æ åèœ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="143"/>
-        <location filename="../prefinput.cpp" line="342"/>
-        <source>Media seeking</source>
-        <translation>åªäœå®äœ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="144"/>
-        <location filename="../prefinput.cpp" line="345"/>
-        <source>Volume control</source>
-        <translation>é³éæ§å¶</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="145"/>
-        <location filename="../prefinput.cpp" line="348"/>
-        <source>Zoom video</source>
-        <translation>çŒ©æŸè§é¢</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="146"/>
-        <location filename="../prefinput.cpp" line="351"/>
-        <source>Change speed</source>
-        <translation>æŽæ¹éåºŠ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="156"/>
-        <source>Here you can change any key shortcut. To do it double click or start typing over a shortcut cell. Optionally you can also save the list to share it with other people or load it in another computer.</source>
-        <translation>åšè¿éæšå¯ä»¥æŽæ¹ä»»äœå¿«æ·é®ãèŠåå°è¿äžç¹ïŒè¯·åšäžäžªå¿«æ·é®åå
-æ Œäžåå»ä»¥åŒå§é®å
-¥ãæšä¹å¯ä»¥éæ©æ§å°ä¿å­æ­€åè¡šæ¥äžä»äººåäº«ïŒæåšåŠäžå°è®¡ç®æºäžå èœœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="307"/>
-        <source>Keyboard</source>
-        <translation>é®ç</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="309"/>
-        <source>Shortcut editor</source>
-        <translation>å¿«æ·é®çŒèŸåš</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="310"/>
-        <source>This table allows you to change the key shortcuts of most available actions. Double click or press enter on a item, or press the &lt;b&gt;Change shortcut&lt;/b&gt; button to enter in the &lt;i&gt;Modify shortcut&lt;/i&gt; dialog. There are two ways to change a shortcut: if the &lt;b&gt;Capture&lt;/b&gt; button is on then just press the new key or combination of keys that you want to assign for the action (unfortunately this doesn&apos;t work for all keys). If the &lt;b&gt;Capture&lt;/b&gt; button is off then you could enter the full name of the key.</source>
-        <translation>è¯¥è¡šæ Œå
-è®žæšæŽæ¹å€§å€æ°å¯çšåšäœçå¿«æ·é®ãåå»ææåèœŠæåŒäžäžªé¡¹ç®ïŒä¹å¯æ&lt;b&gt;æŽæ¹å¿«æ·é®&lt;/b&gt;æé®ä»¥è¿å
-¥&lt;i&gt;ä¿®æ¹å¿«æ·é®&lt;/i&gt;å¯¹è¯æ¡ãæäž€ç§æ¹æ³æ¥æŽæ¹å¿«æ·é®: åŠæ&lt;b&gt;ææ&lt;/b&gt;æé®å·²æåŒïŒé£ä¹åªèŠæäžæšæ³èŠåé
-çšäºæ­€åšäœçæ°æé®ææé®ç»å(åŸéæŸè¿äžéçšäºæææé®)ãåŠæ&lt;b&gt;ææ&lt;/b&gt;å·²å
-³é­ïŒé£ä¹æšå¯ä»¥èŸå
-¥æé®çå®æŽåç§°ã</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="320"/>
-        <source>Mouse</source>
-        <translation>éŒ æ </translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="322"/>
-        <source>Left click</source>
-        <translation>å·Šé®åå»</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="323"/>
-        <source>Select the action for left click on the mouse.</source>
-        <translation>éæ©çšäºéŒ æ å·Šé®åå»çåšäœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="325"/>
-        <source>Double click</source>
-        <translation>åå»</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="326"/>
-        <source>Select the action for double click on the mouse.</source>
-        <translation>éæ©çšäºéŒ æ åå»çåšäœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="328"/>
-        <source>Middle click</source>
-        <translation>äž­é®åå»</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="329"/>
-        <source>Select the action for middle click on the mouse.</source>
-        <translation>éæ©çšäºéŒ æ äž­é®åå»çåšäœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="331"/>
-        <source>X Button 1</source>
-        <translation>X æé® 1</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="332"/>
-        <source>Select the action for the X button 1.</source>
-        <translation>éæ©çšäº X æé® 1 çåšäœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="334"/>
-        <source>X Button 2</source>
-        <translation>X æé® 2</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="335"/>
-        <source>Select the action for the X button 2.</source>
-        <translation>éæ©çšäº X æé® 2 çåšäœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="337"/>
-        <source>Wheel function</source>
-        <translation>æ»èœ®åèœ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="338"/>
-        <source>Select the action for the mouse wheel.</source>
-        <translation>éæ©çšäºéŒ æ æ»èœ®çåšäœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="340"/>
-        <source>Mouse wheel functions</source>
-        <translation>éŒ æ æ»èœ®åèœ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="343"/>
-        <source>Check it to enable seeking as one function.</source>
-        <translation>éåå®ä»¥å¯çšå®äœäœäžºäžäžªåèœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="346"/>
-        <source>Check it to enable changing volume as one function.</source>
-        <translation>éåå®ä»¥å¯çšæŽæ¹é³éäœäžºäžäžªåèœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="349"/>
-        <source>Check it to enable zooming as one function.</source>
-        <translation>éåå®ä»¥å¯çšçŒ©æŸäœäžºäžäžªåèœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="352"/>
-        <source>Check it to enable changing speed as one function.</source>
-        <translation>éåå®ä»¥å¯çšæŽæ¹éåºŠäœäžºäžäžªåèœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="354"/>
-        <source>Reverse mouse wheel seeking</source>
-        <translation>ååéŒ æ æ»èœ®å®äœ</translation>
-    </message>
-    <message>
-        <location filename="../prefinput.cpp" line="355"/>
-        <source>Check it to seek in the opposite direction.</source>
-        <translation>éäž­å®ä»¥å¯çšçžåæ¹åçå®äœã</translation>
-    </message>
-</context>
-<context>
+      <location filename="../prefinput.ui" line="32"/>
+      <source>&amp;Keyboard</source>
+      <translation>键盘(&amp;K)</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="70"/>
+      <location filename="../prefinput.ui" line="344"/>
+      <source>icon</source>
+      <translation>icon</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="86"/>
+      <source>Here you can change any key shortcut. To do it double click or press enter over a shortcut cell. Optionally you can also save the list to share it with other people or load it in another computer.</source>
+      <translation>在这里您可以更改任何快捷键。要做到这一点，请在一个快捷键单元格上双击以开始键入。您也可以选择性地保存此列表来与他人分享，或在另一台计算机上加载。</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="112"/>
+      <source>&amp;Mouse</source>
+      <translation>鼠标(&amp;M)</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="136"/>
+      <source>Button functions:</source>
+      <translation>按钮功能:</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="172"/>
+      <source>&amp;Double click</source>
+      <translation>双击(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="217"/>
+      <source>M&amp;iddle click</source>
+      <translation>中键单击(&amp;I)</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="243"/>
+      <source>X Button &amp;1</source>
+      <translation>X 按钮 1(&amp;1)</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="269"/>
+      <source>X Button &amp;2</source>
+      <translation>X 按钮 2(&amp;2)</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="314"/>
+      <source>&amp;Left click</source>
+      <translation>左键单击(&amp;L)</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="392"/>
+      <source>&amp;Wheel function:</source>
+      <translation>滚轮功能(&amp;W):</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="431"/>
+      <source>R&amp;everse wheel media seeking</source>
+      <translation>反向鼠标滚轮定位(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="450"/>
+      <source>&amp;Right click</source>
+      <translation>右键单击(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="490"/>
+      <source>M&amp;ouse wheel functions</source>
+      <translation>鼠标滚轮功能(&amp;O)</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="502"/>
+      <source>Select the actions that should be cycled through when using the &quot;Change function of wheel&quot; option.</source>
+      <translation>选择使用“更改滚轮功能”选项时应被循环的动作。</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="512"/>
+      <location filename="../prefinput.cpp" line="149"/>
+      <source>Media &amp;seeking</source>
+      <translation>媒体定位(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="519"/>
+      <location filename="../prefinput.cpp" line="151"/>
+      <source>&amp;Volume control</source>
+      <translation>音量控制(&amp;V)</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="526"/>
+      <location filename="../prefinput.cpp" line="150"/>
+      <source>&amp;Zoom video</source>
+      <translation>缩放视频(&amp;Z)</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.ui" line="533"/>
+      <location filename="../prefinput.cpp" line="152"/>
+      <source>&amp;Change speed</source>
+      <translation>更改速度(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="38"/>
+      <source>Keyboard and mouse</source>
+      <translation>键盘和鼠标</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="53"/>
+      <source>None</source>
+      <translation>无</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="54"/>
+      <source>Play</source>
+      <translation>播放</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="55"/>
+      <source>Play / Pause</source>
+      <translation>播放 / 暂停</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="56"/>
+      <source>Pause</source>
+      <translation>暂停</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="57"/>
+      <source>Pause / Frame step</source>
+      <translation>暂停 / 逐帧步进</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="58"/>
+      <source>Stop</source>
+      <translation>停止</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="59"/>
+      <source>Go backward (short)</source>
+      <translation>后退（短）</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="60"/>
+      <source>Go backward (medium)</source>
+      <translation>后退（中）</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="61"/>
+      <source>Go backward (long)</source>
+      <translation>后退（长）</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="62"/>
+      <source>Go forward (short)</source>
+      <translation>前进（短）</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="63"/>
+      <source>Go forward (medium)</source>
+      <translation>前进（中）</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="64"/>
+      <source>Go forward (long)</source>
+      <translation>前进（长）</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="65"/>
+      <source>Increase volume</source>
+      <translation>提高音量</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="66"/>
+      <source>Decrease volume</source>
+      <translation>降低音量</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="67"/>
+      <source>Fullscreen</source>
+      <translation>全屏</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="68"/>
+      <source>Compact</source>
+      <translation>紧凑模式</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="69"/>
+      <source>Screenshot</source>
+      <translation>屏幕截图</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="70"/>
+      <source>Always on top</source>
+      <translation>始终在最前端</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="71"/>
+      <source>Never on top</source>
+      <translation>从不在最前端</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="72"/>
+      <source>On top while playing</source>
+      <translation>当播放时在最前端</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="73"/>
+      <source>Mute</source>
+      <translation>静音</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="74"/>
+      <source>OSD - Next level</source>
+      <translation>OSD - 下一模式</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="75"/>
+      <source>Playlist</source>
+      <translation>播放列表</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="76"/>
+      <source>Reset zoom</source>
+      <translation>重置缩放</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="77"/>
+      <source>Exit fullscreen</source>
+      <translation>退出全屏</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="78"/>
+      <source>Normal speed</source>
+      <translation>普通速度</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="79"/>
+      <source>Frame counter</source>
+      <translation>帧计数器</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="80"/>
+      <source>Preferences</source>
+      <translation>首选项</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="81"/>
+      <source>Double size</source>
+      <translation>双倍大小</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="82"/>
+      <source>Show video equalizer</source>
+      <translation>显示视频均衡器</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="83"/>
+      <source>Show audio equalizer</source>
+      <translation>显示音频均衡器</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="84"/>
+      <source>Show context menu</source>
+      <translation>显示上下文菜单</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="85"/>
+      <source>Change function of wheel</source>
+      <translation>更改滚轮功能</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="87"/>
+      <source>Activate option under mouse in DVD menus</source>
+      <translation>DVD 菜单下激活鼠标选项</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="88"/>
+      <source>Return to main DVD menu</source>
+      <translation>返回 DVD 主菜单</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="89"/>
+      <source>Return to previous menu in DVD menus</source>
+      <translation>返回前一个 DVD 菜单</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="90"/>
+      <source>Move cursor up in DVD menus</source>
+      <translation>DVD 菜单中向上移动光标</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="91"/>
+      <source>Move cursor down in DVD menus</source>
+      <translation>DVD 菜单中向下移动光标</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="92"/>
+      <source>Move cursor left in DVD menus</source>
+      <translation>DVD 菜单中向左移动光标</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="93"/>
+      <source>Move cursor right in DVD menus</source>
+      <translation>DVD 菜单中向右移动光标</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="94"/>
+      <source>Activate highlighted option in DVD menus</source>
+      <translation>激活 DVD 菜单高亮选项</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="142"/>
+      <source>No function</source>
+      <translation>无功能</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="143"/>
+      <location filename="../prefinput.cpp" line="342"/>
+      <source>Media seeking</source>
+      <translation>媒体定位</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="144"/>
+      <location filename="../prefinput.cpp" line="345"/>
+      <source>Volume control</source>
+      <translation>音量控制</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="145"/>
+      <location filename="../prefinput.cpp" line="348"/>
+      <source>Zoom video</source>
+      <translation>缩放视频</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="146"/>
+      <location filename="../prefinput.cpp" line="351"/>
+      <source>Change speed</source>
+      <translation>更改速度</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="156"/>
+      <source>Here you can change any key shortcut. To do it double click or start typing over a shortcut cell. Optionally you can also save the list to share it with other people or load it in another computer.</source>
+      <translation>在这里您可以更改任何快捷键。要做到这一点，请在一个快捷键单元格上双击以开始键入。您也可以选择性地保存此列表来与他人分享，或在另一台计算机上加载。</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="307"/>
+      <source>Keyboard</source>
+      <translation>键盘</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="309"/>
+      <source>Shortcut editor</source>
+      <translation>快捷键编辑器</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="310"/>
+      <source>This table allows you to change the key shortcuts of most available actions. Double click or press enter on a item, or press the &lt;b&gt;Change shortcut&lt;/b&gt; button to enter in the &lt;i&gt;Modify shortcut&lt;/i&gt; dialog. There are two ways to change a shortcut: if the &lt;b&gt;Capture&lt;/b&gt; button is on then just press the new key or combination of keys that you want to assign for the action (unfortunately this doesn&apos;t work for all keys). If the &lt;b&gt;Capture&lt;/b&gt; button is off then you could enter the full name of the key.</source>
+      <translation>该表格允许您更改大多数可用动作的快捷键。双击或按回车打开一个项目，也可按&lt;b&gt;更改快捷键&lt;/b&gt;按钮以进入&lt;i&gt;修改快捷键&lt;/i&gt;对话框。有两种方法来更改快捷键: 如果&lt;b&gt;捕捉&lt;/b&gt;按钮已打开，那么只要按下您想要分配用于此动作的新按键或按键组合(很遗憾这不适用于所有按键)。如果&lt;b&gt;捕捉&lt;/b&gt;已关闭，那么您可以输入按键的完整名称。</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="320"/>
+      <source>Mouse</source>
+      <translation>鼠标</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="322"/>
+      <source>Left click</source>
+      <translation>左键单击</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="323"/>
+      <source>Select the action for left click on the mouse.</source>
+      <translation>选择用于鼠标左键单击的动作。</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="325"/>
+      <source>Double click</source>
+      <translation>双击</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="326"/>
+      <source>Select the action for double click on the mouse.</source>
+      <translation>选择用于鼠标双击的动作。</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="328"/>
+      <source>Middle click</source>
+      <translation>中键单击</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="329"/>
+      <source>Select the action for middle click on the mouse.</source>
+      <translation>选择用于鼠标中键单击的动作。</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="331"/>
+      <source>X Button 1</source>
+      <translation>X 按钮 1</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="332"/>
+      <source>Select the action for the X button 1.</source>
+      <translation>选择用于 X 按钮 1 的动作。</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="334"/>
+      <source>X Button 2</source>
+      <translation>X 按钮 2</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="335"/>
+      <source>Select the action for the X button 2.</source>
+      <translation>选择用于 X 按钮 2 的动作。</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="337"/>
+      <source>Wheel function</source>
+      <translation>滚轮功能</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="338"/>
+      <source>Select the action for the mouse wheel.</source>
+      <translation>选择用于鼠标滚轮的动作。</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="340"/>
+      <source>Mouse wheel functions</source>
+      <translation>鼠标滚轮功能</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="343"/>
+      <source>Check it to enable seeking as one function.</source>
+      <translation>选取它以启用定位作为一个功能。</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="346"/>
+      <source>Check it to enable changing volume as one function.</source>
+      <translation>选取它以启用更改音量作为一个功能。</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="349"/>
+      <source>Check it to enable zooming as one function.</source>
+      <translation>选取它以启用缩放作为一个功能。</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="352"/>
+      <source>Check it to enable changing speed as one function.</source>
+      <translation>选取它以启用更改速度作为一个功能。</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="354"/>
+      <source>Reverse mouse wheel seeking</source>
+      <translation>反向鼠标滚轮定位</translation>
+    </message>
+    <message>
+      <location filename="../prefinput.cpp" line="355"/>
+      <source>Check it to seek in the opposite direction.</source>
+      <translation>选中它以启用相反方向的定位。</translation>
+    </message>
+  </context>
+  <context>
     <name>PrefInterface</name>
     <message>
-        <location filename="../prefinterface.ui" line="27"/>
-        <source>&amp;Interface</source>
-        <translation>çé¢(&amp;I)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="39"/>
-        <source>Main window</source>
-        <translation>äž»çªå£</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="51"/>
-        <location filename="../prefinterface.ui" line="577"/>
-        <source>TextLabel</source>
-        <translation>TextLabel</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="66"/>
-        <source>Auto&amp;resize:</source>
-        <translation>èªåšè°æŽå€§å°(&amp;R):</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="83"/>
-        <source>Never</source>
-        <translation>ä»äž</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="88"/>
-        <source>Whenever it&apos;s needed</source>
-        <translation>åœéèŠæ¶</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="93"/>
-        <source>Only after loading a new video</source>
-        <translation>ä»
-åšå èœœæ°è§é¢å</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="101"/>
-        <source>R&amp;emember position and size</source>
-        <translation>è®°äœäœçœ®åå€§å°(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="108"/>
-        <source>&amp;Hide video window when playing audio files</source>
-        <translation>æ­æŸé³é¢æä»¶æ¶éèè§é¢çªå£(&amp;H)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="133"/>
-        <location filename="../prefinterface.cpp" line="530"/>
-        <source>Recent files</source>
-        <translation>æè¿è®¿é®çæä»¶</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="145"/>
-        <source>Ma&amp;x. items</source>
-        <translation>æå€§é¡¹ç®(&amp;X)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="205"/>
-        <source>L&amp;anguage:</source>
-        <translation>è¯­èš(&amp;A):</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="218"/>
-        <source>Ico&amp;n set:</source>
-        <translation>åŸæ é(&amp;N):</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="264"/>
-        <source>St&amp;yle:</source>
-        <translation>æ ·åŒ(&amp;Y):</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="313"/>
-        <source>&amp;GUI</source>
-        <translation>GUI(&amp;G)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="369"/>
-        <source>Default font:</source>
-        <translation>é»è®€å­äœ:</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="383"/>
-        <source>&amp;Change...</source>
-        <translation>æŽæ¹(&amp;C)...</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="406"/>
-        <source>&amp;Seeking</source>
-        <translation>å®äœ(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="468"/>
-        <source>&amp;Behaviour of time slider:</source>
-        <translation>æ¶éŽæ»åšåè¡äžº(&amp;B):</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="485"/>
-        <source>Seek to position while dragging</source>
-        <translation>å®äœå°æåšæ¶çäœçœ®</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="490"/>
-        <source>Seek to position when released</source>
-        <translation>å®äœå°æŸåŒæ¶çäœçœ®</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="513"/>
-        <location filename="../prefinterface.cpp" line="578"/>
-        <source>Seeking method</source>
-        <translation>å®äœæ¹æ³</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="525"/>
-        <source>&amp;Absolute seeking</source>
-        <translation>ç»å¯¹å®äœ(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="538"/>
-        <source>&amp;Relative seeking</source>
-        <translation>çžå¯¹å®äœ(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="561"/>
-        <source>&amp;Precise seeking</source>
-        <translation>ç²Ÿç¡®å®äœ(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="569"/>
-        <source>Ins&amp;tances</source>
-        <translation>å®äŸ(&amp;T)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="584"/>
-        <source>&amp;Use only one running instance of SMPlayer</source>
-        <translation>ä»
-äœ¿çšäžäžªæ­£åšè¿è¡ç SMPlayer å®äŸ(&amp;U)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="620"/>
-        <source>&amp;Floating control</source>
-        <translation>æµ®åšæ§ä»¶(&amp;F)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="626"/>
-        <source>The floating control appears in fullscreen mode when the mouse is moved to the bottom of the screen.</source>
-        <translation>å
-šå±æš¡åŒäž­åœéŒ æ ç§»åšå°å±å¹åºéšæ¶æµ®åšæ§ä»¶å°äŒåºç°ã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="636"/>
-        <source>&amp;Animated</source>
-        <translation>åšç»(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="645"/>
-        <source>&amp;Width:</source>
-        <translation>å®œåºŠ(&amp;W):</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="671"/>
-        <location filename="../prefinterface.ui" line="704"/>
-        <source>0</source>
-        <translation>0</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="678"/>
-        <source>&amp;Margin:</source>
-        <translation>èŸ¹è·(&amp;M):</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="713"/>
-        <source>Display in &amp;compact mode too</source>
-        <translation>çŽ§åæš¡åŒäž­ä¹æŸç€º(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.ui" line="720"/>
-        <source>&amp;Bypass window manager</source>
-        <translation>ç»è¿çªå£ç®¡çåš(&amp;B)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="88"/>
-        <location filename="../prefinterface.cpp" line="517"/>
-        <source>Interface</source>
-        <translation>çé¢</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="103"/>
-        <source>&lt;Autodetect&gt;</source>
-        <translation>&lt;èªåšæ£æµ&gt;</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="132"/>
-        <source>&amp;Short jump</source>
-        <translation>ç­è·³èœ¬(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="133"/>
-        <source>&amp;Medium jump</source>
-        <translation>äž­ç­è·³èœ¬(&amp;M)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="134"/>
-        <source>&amp;Long jump</source>
-        <translation>é¿è·³èœ¬(&amp;L)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="135"/>
-        <source>Mouse &amp;wheel jump</source>
-        <translation>éŒ æ æ»èœ®è·³èœ¬(&amp;W)</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="154"/>
-        <location filename="../prefinterface.cpp" line="157"/>
-        <source>Default</source>
-        <translation>é»è®€</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="162"/>
-        <source>Default GUI</source>
-        <translation>é»è®€åŸåœ¢çšæ·çé¢</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="163"/>
-        <source>Mini GUI</source>
-        <translation>è¿·äœ åŸåœ¢çšæ·çé¢</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="164"/>
-        <source>Mpc GUI</source>
-        <translation>MPC åŸåœ¢çšæ·çé¢</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="519"/>
-        <source>Autoresize</source>
-        <translation>èªåšè°æŽå€§å°</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="520"/>
-        <source>The main window can be resized automatically. Select the option you prefer.</source>
-        <translation>äž»çªå£å¯ä»¥è¢«èªåšè°æŽå€§å°ãè¯·éæ©æšéèŠçéé¡¹ã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="523"/>
-        <source>Remember position and size</source>
-        <translation>è®°äœäœçœ®åå€§å°</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="524"/>
-        <source>If you check this option, the position and size of the main window will be saved and restored when you run SMPlayer again.</source>
-        <translation>åŠææšéäž­æ­€éé¡¹ïŒäž»çªå£çäœçœ®åå€§å°å°è¢«ä¿å­å¹¶åšæšåæ¬¡è¿è¡ SMPlayer æ¶æ¢å€å®ä»¬ã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="527"/>
-        <source>Hide video window when playing audio files</source>
-        <translation>æ­æŸé³é¢æä»¶æ¶éèè§é¢çªå£</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="528"/>
-        <source>If this option is enabled the video window will be hidden when playing audio files.</source>
-        <translation>åŠæå¯çšæ­€éé¡¹ïŒæ­æŸé³é¢æä»¶æ¶è§é¢çªå£å°è¢«éèã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="531"/>
-        <source>Select the maximum number of items that will be shown in the &lt;b&gt;Open-&gt;Recent files&lt;/b&gt; submenu. If you set it to 0 that menu won&apos;t be shown at all.</source>
-        <translation>éæ© &lt;b&gt;æåŒ -&gt; æè¿è®¿é®çæä»¶&lt;/b&gt; å­èåäž­å°æŸç€ºé¡¹ç®çæå€§æ°éãåŠææšæå®è®Ÿçœ®äžº 0 å³è¡šç€ºèåå°äžäŒæŸç€ºã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="535"/>
-        <source>Language</source>
-        <translation>è¯­èš</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="536"/>
-        <source>Here you can change the language of the application.</source>
-        <translation>åšè¿éæšå¯ä»¥æŽæ¹åºçšçšåºçè¯­èšã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="538"/>
-        <source>Icon set</source>
-        <translation>åŸæ é</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="539"/>
-        <source>Select the icon set you prefer for the application.</source>
-        <translation>éæ©æšåæ¬¢çåºçšçšåºåŸæ éã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="541"/>
-        <source>Style</source>
-        <translation>æ ·åŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="542"/>
-        <source>Select the style you prefer for the application.</source>
-        <translation>éæ©æšåæ¬¢çåºçšçšåºæ ·åŒã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="544"/>
-        <source>GUI</source>
-        <translation>GUI</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="545"/>
-        <source>Select the GUI you prefer for the application. Currently there are two available: Default GUI and Mini GUI.&lt;br&gt;The &lt;b&gt;Default GUI&lt;/b&gt; provides the traditional GUI, with the toolbar and control bar. The &lt;b&gt;Mini GUI&lt;/b&gt; provides a more simple GUI, without toolbar and a control bar with few buttons.&lt;br&gt;&lt;b&gt;Note:&lt;/b&gt; this option will take effect the next time you run SMPlayer.</source>
-        <translation>éæ©æšåæ¬¢çåºçšçšåºçšæ·åŸåœ¢çé¢ (GUI)ãç®åæäžäžªå¯äŸéæ©: é»è®€åŸåœ¢çšæ·çé¢ïŒè¿·äœ åŸåœ¢çšæ·çé¢ å MPC åŸåœ¢çšæ·çé¢ã&lt;br&gt;&lt;b&gt;é»è®€åŸåœ¢çšæ·çé¢&lt;/b&gt; æäŸäŒ ç»çåŸåœ¢çšæ·çé¢ïŒå
-æ¬å·¥å
-·æ åæ§å¶æ ã&lt;b&gt;è¿·äœ åŸåœ¢çšæ·çé¢&lt;/b&gt; æäŸæŽå ç®æççšæ·åŸåœ¢çé¢ïŒå
-æ¬å äžªæé®ïŒæ²¡æå·¥å
-·æ åæ§å¶æ ã&lt;b&gt;MPC åŸåœ¢çšæ·çé¢&lt;/b&gt; æäŸäžäžªäž Media Player Classic æ­æŸåšç±»äŒŒççšæ·åŸåœ¢çé¢ã&lt;br&gt;&lt;b&gt;æ³šæ:&lt;/b&gt; æ­€éé¡¹å°åšæšäžæ¬¡è¿è¡ SMPlayer æ¶çæã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="554"/>
-        <source>Default font</source>
-        <translation>é»è®€å­äœ</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="555"/>
-        <source>You can change here the application&apos;s font.</source>
-        <translation>åšè¿éæšå¯ä»¥æŽæ¹åºçšçšåºçå­äœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="557"/>
-        <source>Seeking</source>
-        <translation>å®äœ</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="559"/>
-        <source>Short jump</source>
-        <translation>ç­è·³èœ¬</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="560"/>
-        <location filename="../prefinterface.cpp" line="564"/>
-        <location filename="../prefinterface.cpp" line="568"/>
-        <source>Select the time that should be go forward or backward when you choose the %1 action.</source>
-        <translation>éæ©æšéå® %1 åšäœååºåè¿æåéçæ¶éŽã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="561"/>
-        <source>short jump</source>
-        <translation>ç­è·³èœ¬</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="563"/>
-        <source>Medium jump</source>
-        <translation>äž­ç­è·³èœ¬</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="565"/>
-        <source>medium jump</source>
-        <translation>äž­ç­è·³èœ¬</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="567"/>
-        <source>Long jump</source>
-        <translation>é¿è·³èœ¬</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="569"/>
-        <source>long jump</source>
-        <translation>é¿è·³èœ¬</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="571"/>
-        <source>Mouse wheel jump</source>
-        <translation>éŒ æ æ»èœ®è·³èœ¬</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="572"/>
-        <source>Select the time that should be go forward or backward when you move the mouse wheel.</source>
-        <translation>éæ©æšæ»åšéŒ æ æ»èœ®æ¶åºåè¿æåéçæ¶éŽã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="575"/>
-        <source>Behaviour of time slider</source>
-        <translation>æ¶éŽæ»åšåè¡äžº</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="576"/>
-        <source>Select what to do when dragging the time slider.</source>
-        <translation>éæ©æåšæ¶éŽæ»åšåæ¶è¯¥åä»ä¹ã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="579"/>
-        <source>Sets the method to be used when seeking with the slider. Absolute seeking may be a little bit more accurate, while relative seeking may work better with files with a wrong length.</source>
-        <translation>è®Ÿçœ®çšæ»åå®äœæ¶å°äœ¿çšçæ¹æ³ãç»å¯¹å®äœå¯ä»¥æŽç²Ÿç¡®äžç¹ïŒèçžå¯¹å®äœå¯ä»¥åšæä»¶æéè¯¯é¿åºŠæ¶æŽå¥œå°å·¥äœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="583"/>
-        <source>Precise seeking</source>
-        <translation>ç²Ÿç¡®å®äœ</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="584"/>
-        <source>If this option is enabled, seeks are more accurate but they can be a little bit slower. May not work with some video formats.</source>
-        <translation>åŠæå¯çšæ­€éé¡¹ïŒå®äœäŒæŽç²Ÿç¡®ïŒäœå®çšæç¹æ
-¢ãäžäºè§é¢æ ŒåŒå¯èœæ æ³å·¥äœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="586"/>
-        <source>Note: this option only works with MPlayer2</source>
-        <translation>æ³šæ: æ­€éé¡¹ä»
-å·¥äœäº MPlayer2</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="589"/>
-        <source>Instances</source>
-        <translation>å®äŸ</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="592"/>
-        <source>Use only one running instance of SMPlayer</source>
-        <translation>ä»
-äœ¿çšäžäžªæ­£åšè¿è¡ç SMPlayer å®äŸ</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="593"/>
-        <source>Check this option if you want to use an already running instance of SMPlayer when opening other files.</source>
-        <translation>åŠææšæ³èŠåšæåŒå
-¶ä»æä»¶æ¶äœ¿çšäžäžªå·²ç»è¿è¡ç SMPlayer å®äŸïŒè¯·éäž­æ­€éé¡¹ã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="597"/>
-        <source>Floating control</source>
-        <translation>æµ®åšæ§ä»¶</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="599"/>
-        <source>Animated</source>
-        <translation>åšç»</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="600"/>
-        <source>If this option is enabled, the floating control will appear with an animation.</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«å¯çšïŒæµ®åšæ§ä»¶å°ä»¥åšç»åœ¢åŒåºç°ã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="603"/>
-        <source>Width</source>
-        <translation>å®œåºŠ</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="604"/>
-        <source>Specifies the width of the control (as a percentage).</source>
-        <translation>æå®æ§ä»¶çå®œåºŠ(çŸåæ¯)ã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="606"/>
-        <source>Margin</source>
-        <translation>èŸ¹è·</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="607"/>
-        <source>This option sets the number of pixels that the floating control will be away from the bottom of the screen. Useful when the screen is a TV, as the overscan might prevent the control to be visible.</source>
-        <translation>è¿äžªéé¡¹è®Ÿçœ®æµ®åšæ§ä»¶äžå±å¹åºéšè·çŠ»çåçŽ æ°ãåœå±å¹æ¯çµè§æ¶æçšïŒå äžº è¿æ«æ å¯èœäŒé»æ­¢å¯¹æ§ä»¶çå¯è§ã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="612"/>
-        <source>Display in compact mode too</source>
-        <translation>çŽ§åæš¡åŒäž­ä¹æŸç€º</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="613"/>
-        <source>If this option is enabled, the floating control will appear in compact mode too. &lt;b&gt;Warning:&lt;/b&gt; the floating control has not been designed for compact mode and it might not work properly.</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«å¯çšïŒæµ®åšæ§ä»¶åšçŽ§åæš¡åŒäž­ä¹å°åºç°ã&lt;b&gt;è­Šå:&lt;/b&gt; æµ®åšæ§ä»¶å¹¶äžæ¯äžºçŽ§åæš¡åŒèè®Ÿè®¡çïŒå®å¯èœæ æ³æ­£åžžå·¥äœã</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="618"/>
-        <source>Bypass window manager</source>
-        <translation>ç»è¿çªå£ç®¡çåš</translation>
-    </message>
-    <message>
-        <location filename="../prefinterface.cpp" line="619"/>
-        <source>If this option is checked, the control is displayed bypassing the window manager. Disable this option if the floating control doesn&apos;t work well with your window manager.</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«éäž­ïŒæ§ä»¶å°äŒç»è¿çªå£ç®¡çåšæŸç€ºãåŠææµ®åšæ§ä»¶æ æ³äžæšççªå£ç®¡çåšåŸå¥œçå·¥äœïŒè¯·çŠçšæ­€éé¡¹ã</translation>
-    </message>
-</context>
-<context>
+      <location filename="../prefinterface.ui" line="27"/>
+      <source>&amp;Interface</source>
+      <translation>界面(&amp;I)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="39"/>
+      <source>Main window</source>
+      <translation>主窗口</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="51"/>
+      <location filename="../prefinterface.ui" line="577"/>
+      <source>TextLabel</source>
+      <translation>TextLabel</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="66"/>
+      <source>Auto&amp;resize:</source>
+      <translation>自动调整大小(&amp;R):</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="83"/>
+      <source>Never</source>
+      <translation>从不</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="88"/>
+      <source>Whenever it&apos;s needed</source>
+      <translation>当需要时</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="93"/>
+      <source>Only after loading a new video</source>
+      <translation>仅在加载新视频后</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="101"/>
+      <source>R&amp;emember position and size</source>
+      <translation>记住位置和大小(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="108"/>
+      <source>&amp;Hide video window when playing audio files</source>
+      <translation>播放音频文件时隐藏视频窗口(&amp;H)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="133"/>
+      <location filename="../prefinterface.cpp" line="530"/>
+      <source>Recent files</source>
+      <translation>最近访问的文件</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="145"/>
+      <source>Ma&amp;x. items</source>
+      <translation>最大项目(&amp;X)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="205"/>
+      <source>L&amp;anguage:</source>
+      <translation>语言(&amp;A):</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="218"/>
+      <source>Ico&amp;n set:</source>
+      <translation>图标集(&amp;N):</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="264"/>
+      <source>St&amp;yle:</source>
+      <translation>样式(&amp;Y):</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="313"/>
+      <source>&amp;GUI</source>
+      <translation>GUI(&amp;G)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="369"/>
+      <source>Default font:</source>
+      <translation>默认字体:</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="383"/>
+      <source>&amp;Change...</source>
+      <translation>更改(&amp;C)...</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="406"/>
+      <source>&amp;Seeking</source>
+      <translation>定位(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="468"/>
+      <source>&amp;Behaviour of time slider:</source>
+      <translation>时间滑动块行为(&amp;B):</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="485"/>
+      <source>Seek to position while dragging</source>
+      <translation>定位到拖动时的位置</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="490"/>
+      <source>Seek to position when released</source>
+      <translation>定位到放开时的位置</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="513"/>
+      <location filename="../prefinterface.cpp" line="578"/>
+      <source>Seeking method</source>
+      <translation>定位方法</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="525"/>
+      <source>&amp;Absolute seeking</source>
+      <translation>绝对定位(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="538"/>
+      <source>&amp;Relative seeking</source>
+      <translation>相对定位(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="561"/>
+      <source>&amp;Precise seeking</source>
+      <translation>精确定位(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="569"/>
+      <source>Ins&amp;tances</source>
+      <translation>实例(&amp;T)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="584"/>
+      <source>&amp;Use only one running instance of SMPlayer</source>
+      <translation>仅使用一个正在运行的 SMPlayer 实例(&amp;U)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="620"/>
+      <source>&amp;Floating control</source>
+      <translation>浮动控件(&amp;F)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="626"/>
+      <source>The floating control appears in fullscreen mode when the mouse is moved to the bottom of the screen.</source>
+      <translation>全屏模式中当鼠标移动到屏幕底部时浮动控件将会出现。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="636"/>
+      <source>&amp;Animated</source>
+      <translation>动画(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="645"/>
+      <source>&amp;Width:</source>
+      <translation>宽度(&amp;W):</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="671"/>
+      <location filename="../prefinterface.ui" line="704"/>
+      <source>0</source>
+      <translation>0</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="678"/>
+      <source>&amp;Margin:</source>
+      <translation>边距(&amp;M):</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="713"/>
+      <source>Display in &amp;compact mode too</source>
+      <translation>紧凑模式中也显示(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.ui" line="720"/>
+      <source>&amp;Bypass window manager</source>
+      <translation>绕过窗口管理器(&amp;B)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="88"/>
+      <location filename="../prefinterface.cpp" line="517"/>
+      <source>Interface</source>
+      <translation>界面</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="103"/>
+      <source>&lt;Autodetect&gt;</source>
+      <translation>&lt;自动检测&gt;</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="132"/>
+      <source>&amp;Short jump</source>
+      <translation>短跳转(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="133"/>
+      <source>&amp;Medium jump</source>
+      <translation>中等跳转(&amp;M)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="134"/>
+      <source>&amp;Long jump</source>
+      <translation>长跳转(&amp;L)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="135"/>
+      <source>Mouse &amp;wheel jump</source>
+      <translation>鼠标滚轮跳转(&amp;W)</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="154"/>
+      <location filename="../prefinterface.cpp" line="157"/>
+      <source>Default</source>
+      <translation>默认</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="162"/>
+      <source>Default GUI</source>
+      <translation>默认图形用户界面</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="163"/>
+      <source>Mini GUI</source>
+      <translation>迷你图形用户界面</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="164"/>
+      <source>Mpc GUI</source>
+      <translation>MPC 图形用户界面</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="519"/>
+      <source>Autoresize</source>
+      <translation>自动调整大小</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="520"/>
+      <source>The main window can be resized automatically. Select the option you prefer.</source>
+      <translation>主窗口可以被自动调整大小。请选择您需要的选项。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="523"/>
+      <source>Remember position and size</source>
+      <translation>记住位置和大小</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="524"/>
+      <source>If you check this option, the position and size of the main window will be saved and restored when you run SMPlayer again.</source>
+      <translation>如果您选中此选项，主窗口的位置和大小将被保存并在您再次运行 SMPlayer 时恢复它们。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="527"/>
+      <source>Hide video window when playing audio files</source>
+      <translation>播放音频文件时隐藏视频窗口</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="528"/>
+      <source>If this option is enabled the video window will be hidden when playing audio files.</source>
+      <translation>如果启用此选项，播放音频文件时视频窗口将被隐藏。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="531"/>
+      <source>Select the maximum number of items that will be shown in the &lt;b&gt;Open-&gt;Recent files&lt;/b&gt; submenu. If you set it to 0 that menu won&apos;t be shown at all.</source>
+      <translation>选择 &lt;b&gt;打开 -&gt; 最近访问的文件&lt;/b&gt; 子菜单中将显示项目的最大数量。如果您把它设置为 0 即表示菜单将不会显示。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="535"/>
+      <source>Language</source>
+      <translation>语言</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="536"/>
+      <source>Here you can change the language of the application.</source>
+      <translation>在这里您可以更改应用程序的语言。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="538"/>
+      <source>Icon set</source>
+      <translation>图标集</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="539"/>
+      <source>Select the icon set you prefer for the application.</source>
+      <translation>选择您喜欢的应用程序图标集。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="541"/>
+      <source>Style</source>
+      <translation>样式</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="542"/>
+      <source>Select the style you prefer for the application.</source>
+      <translation>选择您喜欢的应用程序样式。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="544"/>
+      <source>GUI</source>
+      <translation>GUI</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="545"/>
+      <source>Select the GUI you prefer for the application. Currently there are two available: Default GUI and Mini GUI.&lt;br&gt;The &lt;b&gt;Default GUI&lt;/b&gt; provides the traditional GUI, with the toolbar and control bar. The &lt;b&gt;Mini GUI&lt;/b&gt; provides a more simple GUI, without toolbar and a control bar with few buttons.&lt;br&gt;&lt;b&gt;Note:&lt;/b&gt; this option will take effect the next time you run SMPlayer.</source>
+      <translation>选择您喜欢的应用程序用户图形界面 (GUI)。目前有三个可供选择: 默认图形用户界面，迷你图形用户界面 和 MPC 图形用户界面。&lt;br&gt;&lt;b&gt;默认图形用户界面&lt;/b&gt; 提供传统的图形用户界面，包括工具栏和控制栏。&lt;b&gt;迷你图形用户界面&lt;/b&gt; 提供更加简易的用户图形界面，包括几个按钮，没有工具栏和控制栏。&lt;b&gt;MPC 图形用户界面&lt;/b&gt; 提供一个与 Media Player Classic 播放器类似的用户图形界面。&lt;br&gt;&lt;b&gt;注意:&lt;/b&gt; 此选项将在您下次运行 SMPlayer 时生效。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="554"/>
+      <source>Default font</source>
+      <translation>默认字体</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="555"/>
+      <source>You can change here the application&apos;s font.</source>
+      <translation>在这里您可以更改应用程序的字体。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="557"/>
+      <source>Seeking</source>
+      <translation>定位</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="559"/>
+      <source>Short jump</source>
+      <translation>短跳转</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="560"/>
+      <location filename="../prefinterface.cpp" line="564"/>
+      <location filename="../prefinterface.cpp" line="568"/>
+      <source>Select the time that should be go forward or backward when you choose the %1 action.</source>
+      <translation>选择您选定 %1 动作后应前进或后退的时间。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="561"/>
+      <source>short jump</source>
+      <translation>短跳转</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="563"/>
+      <source>Medium jump</source>
+      <translation>中等跳转</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="565"/>
+      <source>medium jump</source>
+      <translation>中等跳转</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="567"/>
+      <source>Long jump</source>
+      <translation>长跳转</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="569"/>
+      <source>long jump</source>
+      <translation>长跳转</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="571"/>
+      <source>Mouse wheel jump</source>
+      <translation>鼠标滚轮跳转</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="572"/>
+      <source>Select the time that should be go forward or backward when you move the mouse wheel.</source>
+      <translation>选择您滚动鼠标滚轮时应前进或后退的时间。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="575"/>
+      <source>Behaviour of time slider</source>
+      <translation>时间滑动块行为</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="576"/>
+      <source>Select what to do when dragging the time slider.</source>
+      <translation>选择拖动时间滑动块时该做什么。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="579"/>
+      <source>Sets the method to be used when seeking with the slider. Absolute seeking may be a little bit more accurate, while relative seeking may work better with files with a wrong length.</source>
+      <translation>设置用滑块定位时将使用的方法。绝对定位可以更精确一点，而相对定位可以在文件有错误长度时更好地工作。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="583"/>
+      <source>Precise seeking</source>
+      <translation>精确定位</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="584"/>
+      <source>If this option is enabled, seeks are more accurate but they can be a little bit slower. May not work with some video formats.</source>
+      <translation>如果启用此选项，定位会更精确，但它稍有点慢。一些视频格式可能无法工作。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="586"/>
+      <source>Note: this option only works with MPlayer2</source>
+      <translation>注意: 此选项仅工作于 MPlayer2</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="589"/>
+      <source>Instances</source>
+      <translation>实例</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="592"/>
+      <source>Use only one running instance of SMPlayer</source>
+      <translation>仅使用一个正在运行的 SMPlayer 实例</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="593"/>
+      <source>Check this option if you want to use an already running instance of SMPlayer when opening other files.</source>
+      <translation>如果您想要在打开其他文件时使用一个已经运行的 SMPlayer 实例，请选中此选项。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="597"/>
+      <source>Floating control</source>
+      <translation>浮动控件</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="599"/>
+      <source>Animated</source>
+      <translation>动画</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="600"/>
+      <source>If this option is enabled, the floating control will appear with an animation.</source>
+      <translation>如果这个选项被启用，浮动控件将以动画形式出现。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="603"/>
+      <source>Width</source>
+      <translation>宽度</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="604"/>
+      <source>Specifies the width of the control (as a percentage).</source>
+      <translation>指定控件的宽度(百分比)。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="606"/>
+      <source>Margin</source>
+      <translation>边距</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="607"/>
+      <source>This option sets the number of pixels that the floating control will be away from the bottom of the screen. Useful when the screen is a TV, as the overscan might prevent the control to be visible.</source>
+      <translation>这个选项设置浮动控件与屏幕底部距离的像素数。当屏幕是电视时有用，因为 过扫描 可能会阻止对控件的可见。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="612"/>
+      <source>Display in compact mode too</source>
+      <translation>紧凑模式中也显示</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="613"/>
+      <source>If this option is enabled, the floating control will appear in compact mode too. &lt;b&gt;Warning:&lt;/b&gt; the floating control has not been designed for compact mode and it might not work properly.</source>
+      <translation>如果这个选项被启用，浮动控件在紧凑模式中也将出现。&lt;b&gt;警告:&lt;/b&gt; 浮动控件并不是为紧凑模式而设计的，它可能无法正常工作。</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="618"/>
+      <source>Bypass window manager</source>
+      <translation>绕过窗口管理器</translation>
+    </message>
+    <message>
+      <location filename="../prefinterface.cpp" line="619"/>
+      <source>If this option is checked, the control is displayed bypassing the window manager. Disable this option if the floating control doesn&apos;t work well with your window manager.</source>
+      <translation>如果这个选项被选中，控件将会绕过窗口管理器显示。如果浮动控件无法与您的窗口管理器很好的工作，请禁用此选项。</translation>
+    </message>
+  </context>
+  <context>
     <name>PrefPerformance</name>
     <message>
-        <location filename="../prefperformance.ui" line="35"/>
-        <source>&amp;Performance</source>
-        <translation>éŠéé¡¹(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="41"/>
-        <location filename="../prefperformance.cpp" line="281"/>
-        <source>Priority</source>
-        <translation>äŒå
-çº§</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="62"/>
-        <source>Select the priority for the MPlayer process.</source>
-        <translation>éæ©çšäº MPlayer è¿çšçäŒå
-çº§ã</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="89"/>
-        <source>Priorit&amp;y:</source>
-        <translation>äŒå
-çº§(&amp;Y):</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="103"/>
-        <source>realtime</source>
-        <translation>å®æ¶</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="108"/>
-        <source>high</source>
-        <translation>é«</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="113"/>
-        <source>abovenormal</source>
-        <translation>é«äºæ®é</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="118"/>
-        <source>normal</source>
-        <translation>æ®é</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="123"/>
-        <source>belownormal</source>
-        <translation>äœäºæ®é</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="128"/>
-        <source>idle</source>
-        <translation>ç©ºé²</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="157"/>
-        <source>&amp;Allow frame drop</source>
-        <translation>å
-è®žäž¢åž§(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="164"/>
-        <source>Allow &amp;hard frame drop (can lead to image distortion)</source>
-        <translation>å
-è®žåŒºå¶äž¢åž§(äŒå¯ŒèŽåŸåå€±ç)(&amp;H)</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="188"/>
-        <source>&amp;Threads for decoding (MPEG-1/2 and H.264 only):</source>
-        <translation>è§£ç çº¿çš(ä»
-çšäº MPEG-1/2 å H.264)(&amp;T):</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="226"/>
-        <source>H.264</source>
-        <translation>H.264</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="249"/>
-        <source>Loop &amp;filter</source>
-        <translation>åŸªç¯è¿æ»€åš(&amp;F)</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="277"/>
-        <source>&amp;Use CoreAVC if no other codec specified</source>
-        <translation>æ²¡ææå®å
-¶ä»çŒè§£ç åšæ¶äœ¿çš CoreAVC(&amp;U)</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="304"/>
-        <source>&amp;Fast audio track switching</source>
-        <translation>å¿«éåæ¢é³èœš(&amp;F)</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="332"/>
-        <source>Fast &amp;seek to chapters in dvds</source>
-        <translation>å¿«éå®äœ DVD ç« è(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="348"/>
-        <source>Youtube &amp;quality</source>
-        <translation>Youtube èŽšé(&amp;Q)</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="390"/>
-        <source>&amp;Cache</source>
-        <translation>çŒå­(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="396"/>
-        <source>Setting a cache may improve performance on slow media</source>
-        <translation>è®Ÿçœ®çŒå­å¯ä»¥æé«æ­æŸæ
-¢éåªäœçæ§èœ</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="406"/>
-        <source>Cache for &amp;local files:</source>
-        <translation>æ¬å°æä»¶çŒå­(&amp;L):</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="423"/>
-        <location filename="../prefperformance.ui" line="460"/>
-        <location filename="../prefperformance.ui" line="497"/>
-        <location filename="../prefperformance.ui" line="534"/>
-        <location filename="../prefperformance.ui" line="571"/>
-        <location filename="../prefperformance.ui" line="608"/>
-        <source>KB</source>
-        <translation>KB</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="443"/>
-        <source>Cache for &amp;streams:</source>
-        <translation>æµçŒå­(&amp;S):</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="480"/>
-        <source>Cache for &amp;DVDs:</source>
-        <translation>DVD çŒå­(&amp;D):</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="517"/>
-        <source>Cache for &amp;audio CDs:</source>
-        <translation>é³é¢ CD çŒå­(&amp;A):</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="554"/>
-        <source>Cache for &amp;VCDs:</source>
-        <translation>VCD çŒå­(&amp;V):</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.ui" line="591"/>
-        <source>Cache for &amp;TV:</source>
-        <translation>çµè§çŒå­(&amp;T):</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="74"/>
-        <location filename="../prefperformance.cpp" line="277"/>
-        <source>Performance</source>
-        <translation>éŠéé¡¹</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="89"/>
-        <source>Enabled</source>
-        <translation>å¯çš</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="90"/>
-        <source>Skip (always)</source>
-        <translation>è·³è¿(å§ç»)</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="91"/>
-        <source>Skip only on HD videos</source>
-        <translation>ä»
-è·³è¿é«æž
-è§é¢</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="282"/>
-        <source>Set process priority for mplayer according to the predefined priorities available under Windows.&lt;br&gt;&lt;b&gt;Warning:&lt;/b&gt; Using realtime priority can cause system lockup.</source>
-        <translation>æ ¹æ® Windows äžå¯çšçé¢å®ä¹äŒå
-é¡ºåºè®Ÿçœ® MPlayer è¿çšçäŒå
-çº§ã&lt;br&gt;&lt;b&gt;è­Šå:&lt;/b&gt; äœ¿çšå®æ¶äŒå
-çº§äŒåŒèµ·ç³»ç»éæ­»ã</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="287"/>
-        <source>Allow frame drop</source>
-        <translation>å
-è®žäž¢åž§</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="288"/>
-        <source>Skip displaying some frames to maintain A/V sync on slow systems.</source>
-        <translation>è·³è¿æŸç€ºäžäºåž§ä»èåšçŒæ
-¢ç³»ç»äž­ä¿æ A/V åæ­¥ã</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="290"/>
-        <source>Allow hard frame drop</source>
-        <translation>å
-è®žå€§éäž¢åž§</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="291"/>
-        <source>More intense frame dropping (breaks decoding). Leads to image distortion!</source>
-        <translation>æŽå å¯éçäž¢åž§(äž­æ­è§£ç è¿çš)ãå°å¯ŒèŽåŸåå€±ç!</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="294"/>
-        <source>Threads for decoding</source>
-        <translation>è§£ç çº¿çš</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="295"/>
-        <source>Sets the number of threads to use for decoding. Only for MPEG-1/2 and H.264</source>
-        <translation>è®Ÿçœ®è§£ç äœ¿çšççº¿çšæ°ãä»
-çšäº MPEG-1/2 å H.264</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="298"/>
-        <source>Use CoreAVC if no other codec specified</source>
-        <translation>æ²¡ææå®å
-¶ä»çŒè§£ç åšæ¶äœ¿çš CoreAVC</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="299"/>
-        <source>Try to use non-free CoreAVC codec with no other codec is specified and non-VDPAU video output selected. Requires MPlayer build with CoreAVC support.</source>
-        <translation>æ²¡ææå®å
-¶ä»çŒè§£ç åšåéæ©é VDPAU è§é¢èŸåºæ¶å°è¯äœ¿çšéèªç±èœ¯ä»¶ CoreAVC çŒè§£ç åšãéèŠ MPlayer çŒè¯æ CoreAVC æ¯æã</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="301"/>
-        <source>Skip loop filter</source>
-        <translation>è·³è¿åŸªç¯è¿æ»€åš</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="302"/>
-        <source>This option allows to skips the loop filter (AKA deblocking) during H.264 decoding. Since the filtered frame is supposed to be used as reference for decoding dependent frames this has a worse effect on quality than not doing deblocking on e.g. MPEG-2 video. But at least for high bitrate HDTV this provides a big speedup with no visible quality loss.</source>
-        <translation>æ­€éé¡¹å
-è®žåš H.264 è§£ç æéŽè·³è¿åŸªç¯è¿æ»€åš(äºŠç§°äžºâå»åâ)ãæ¢ç¶è¢«è¿æ»€çåž§è¢«åœäœè§£ç äŸèµåž§çåŒçšïŒåšåèŽšäžè¿æ¯äžè¿è¡å»åæ­¥éª€ïŒåŠäžå¯¹ MPEG-2 è§é¢å»åïŒæææŽå·®ãäœæ¯è³å°å¯¹é«æ¯ç¹æµç HDTV æäŸäºå€§çæéäžäžæå€±è§è§åèŽšã</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="309"/>
-        <source>Possible values:</source>
-        <translation>å¯èœçåŒ:</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="310"/>
-        <source>&lt;b&gt;Enabled&lt;/b&gt;: the loop filter is not skipped</source>
-        <translation>&lt;b&gt;å¯çš&lt;/b&gt;: äžè·³è¿åŸªç¯è¿æ»€åš</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="311"/>
-        <source>&lt;b&gt;Skip (always)&lt;/b&gt;: the loop filter is skipped no matter the resolution of the video</source>
-        <translation>&lt;b&gt;è·³è¿ïŒå§ç»ïŒ&lt;/b&gt;: è·³è¿åŸªç¯è¿æ»€åšïŒäžè®ºè§é¢çåèŸšç</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="313"/>
-        <source>&lt;b&gt;Skip only on HD videos&lt;/b&gt;: the loop filter will be skipped only on videos which height is %1 or greater.</source>
-        <translation>&lt;b&gt;ä»
-è·³è¿é«æž
-è§é¢&lt;/b&gt;: åŸªç¯è¿æ»€åšå°ä»
-è·³è¿é«åºŠæ¯ %1 ææŽå€§çè§é¢ã</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="317"/>
-        <source>Fast audio track switching</source>
-        <translation>å¿«éåæ¢é³èœš</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="318"/>
-        <source>Possible values:&lt;br&gt; &lt;b&gt;Yes&lt;/b&gt;: it will try the fastest method to switch the audio track (it might not work with some formats).&lt;br&gt; &lt;b&gt;No&lt;/b&gt;: the MPlayer process will be restarted whenever you change the audio track.&lt;br&gt; &lt;b&gt;Auto&lt;/b&gt;: SMPlayer will decide what to do according to the MPlayer version.</source>
-        <translation>å¯èœçåŒ:&lt;br&gt; &lt;b&gt;æ¯&lt;/b&gt;: å®äŒå°è¯ä»¥æå¿«çæ¹æ³æ¥åæ¢é³èœš(å®å¯èœæ æ³å·¥äœäºæäºæ ŒåŒ)ã&lt;br&gt; &lt;b&gt;åŠ&lt;/b&gt;: æ¯åœæšæŽæ¹é³èœšïŒMPlayer è¿çšå°è¢«éæ°å¯åšã&lt;br&gt; &lt;b&gt;èªåš&lt;/b&gt;: SMPlayer å°æ ¹æ® MPlayer çæ¬æ¥å³å®åä»ä¹ã</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="327"/>
-        <source>Fast seek to chapters in dvds</source>
-        <translation>å¿«éå®äœ DVD ç« è</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="328"/>
-        <source>If checked, it will try the fastest method to seek to chapters but it might not work with some discs.</source>
-        <translation>åŠæéäž­ïŒå®å°å°è¯ä»¥æå¿«çæ¹æ³å®äœç« èïŒäœå®å¯èœæ æ³å·¥äœäºæäºå
-çã</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="333"/>
-        <source>Youtube quality</source>
-        <translation>Youtube èŽšé</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="334"/>
-        <source>Select the preferred quality for youtube videos.</source>
-        <translation>éæ©çšäº Youtube è§é¢çéŠéèŽšéã</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="337"/>
-        <source>Cache</source>
-        <translation>çŒå­</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="339"/>
-        <source>Cache for files</source>
-        <translation>æä»¶çŒå­</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="340"/>
-        <source>This option specifies how much memory (in kBytes) to use when precaching a file.</source>
-        <translation>æ­€éé¡¹æå®é¢çŒå­æä»¶æ¶äœ¿çšå€å°å
-å­(ä»¥ KB äžºåäœ)ã</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="343"/>
-        <source>Cache for streams</source>
-        <translation>æµçŒå­</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="344"/>
-        <source>This option specifies how much memory (in kBytes) to use when precaching a URL.</source>
-        <translation>æ­€éé¡¹æå®é¢çŒå­ URL å°åæ¶äœ¿çšå€å°å
-å­(ä»¥ KB äžºåäœ)ã</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="347"/>
-        <source>Cache for DVDs</source>
-        <translation>DVD çŒå­</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="348"/>
-        <source>This option specifies how much memory (in kBytes) to use when precaching a DVD.&lt;br&gt;&lt;b&gt;Warning:&lt;/b&gt; Seeking might not work properly (including chapter switching) when using a cache for DVDs.</source>
-        <translation>æ­€éé¡¹æå®é¢çŒå­ DVD æ¶äœ¿çšå€å°å
-å­(ä»¥ KB äžºåäœ)ã&lt;br&gt;&lt;b&gt;è­Šå:&lt;/b&gt; äœ¿çšçŒå­ DVD æ¶å®äœå¯èœæ æ³æ­£åžžå·¥äœ(å
-æ¬åæ¢ç« è)ã</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="352"/>
-        <source>Cache for audio CDs</source>
-        <translation>é³é¢ CD çŒå­</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="353"/>
-        <source>This option specifies how much memory (in kBytes) to use when precaching an audio CD.</source>
-        <translation>æ­€éé¡¹æå®é¢çŒå­é³é¢ CD æ¶äœ¿çšå€å°å
-å­(ä»¥ KB äžºåäœ)ã</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="356"/>
-        <source>Cache for VCDs</source>
-        <translation>VCD çŒå­</translation>
-    </message>
-    <message>
-        <location filename="../prefperformance.cpp" line="357"/>
-        <source>This option specifies how much memory (in kBytes) to use when precaching a VCD.</source>
-        <translation>æ­€éé¡¹æå®é¢çŒå­ VCD æ¶äœ¿çšå€å°å
-å­(ä»¥ KB äžºåäœ)ã</translation>
-    </message>
-</context>
-<context>
+      <location filename="../prefperformance.ui" line="35"/>
+      <source>&amp;Performance</source>
+      <translation>首选项(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="41"/>
+      <location filename="../prefperformance.cpp" line="281"/>
+      <source>Priority</source>
+      <translation>优先级</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="62"/>
+      <source>Select the priority for the MPlayer process.</source>
+      <translation>选择用于 MPlayer 进程的优先级。</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="89"/>
+      <source>Priorit&amp;y:</source>
+      <translation>优先级(&amp;Y):</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="103"/>
+      <source>realtime</source>
+      <translation>实时</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="108"/>
+      <source>high</source>
+      <translation>高</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="113"/>
+      <source>abovenormal</source>
+      <translation>高于普通</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="118"/>
+      <source>normal</source>
+      <translation>普通</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="123"/>
+      <source>belownormal</source>
+      <translation>低于普通</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="128"/>
+      <source>idle</source>
+      <translation>空闲</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="157"/>
+      <source>&amp;Allow frame drop</source>
+      <translation>允许丢帧(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="164"/>
+      <source>Allow &amp;hard frame drop (can lead to image distortion)</source>
+      <translation>允许强制丢帧(会导致图像失真)(&amp;H)</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="188"/>
+      <source>&amp;Threads for decoding (MPEG-1/2 and H.264 only):</source>
+      <translation>解码线程(仅用于 MPEG-1/2 和 H.264)(&amp;T):</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="226"/>
+      <source>H.264</source>
+      <translation>H.264</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="249"/>
+      <source>Loop &amp;filter</source>
+      <translation>循环过滤器(&amp;F)</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="277"/>
+      <source>&amp;Use CoreAVC if no other codec specified</source>
+      <translation>没有指定其他编解码器时使用 CoreAVC(&amp;U)</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="304"/>
+      <source>&amp;Fast audio track switching</source>
+      <translation>快速切换音轨(&amp;F)</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="332"/>
+      <source>Fast &amp;seek to chapters in dvds</source>
+      <translation>快速定位 DVD 章节(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="348"/>
+      <source>Youtube &amp;quality</source>
+      <translation>Youtube 质量(&amp;Q)</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="390"/>
+      <source>&amp;Cache</source>
+      <translation>缓存(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="396"/>
+      <source>Setting a cache may improve performance on slow media</source>
+      <translation>设置缓存可以提高播放慢速媒体的性能</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="406"/>
+      <source>Cache for &amp;local files:</source>
+      <translation>本地文件缓存(&amp;L):</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="423"/>
+      <location filename="../prefperformance.ui" line="460"/>
+      <location filename="../prefperformance.ui" line="497"/>
+      <location filename="../prefperformance.ui" line="534"/>
+      <location filename="../prefperformance.ui" line="571"/>
+      <location filename="../prefperformance.ui" line="608"/>
+      <source>KB</source>
+      <translation>KB</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="443"/>
+      <source>Cache for &amp;streams:</source>
+      <translation>流缓存(&amp;S):</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="480"/>
+      <source>Cache for &amp;DVDs:</source>
+      <translation>DVD 缓存(&amp;D):</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="517"/>
+      <source>Cache for &amp;audio CDs:</source>
+      <translation>音频 CD 缓存(&amp;A):</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="554"/>
+      <source>Cache for &amp;VCDs:</source>
+      <translation>VCD 缓存(&amp;V):</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.ui" line="591"/>
+      <source>Cache for &amp;TV:</source>
+      <translation>电视缓存(&amp;T):</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="74"/>
+      <location filename="../prefperformance.cpp" line="277"/>
+      <source>Performance</source>
+      <translation>首选项</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="89"/>
+      <source>Enabled</source>
+      <translation>启用</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="90"/>
+      <source>Skip (always)</source>
+      <translation>跳过(始终)</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="91"/>
+      <source>Skip only on HD videos</source>
+      <translation>仅跳过高清视频</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="282"/>
+      <source>Set process priority for mplayer according to the predefined priorities available under Windows.&lt;br&gt;&lt;b&gt;Warning:&lt;/b&gt; Using realtime priority can cause system lockup.</source>
+      <translation>根据 Windows 下可用的预定义优先顺序设置 MPlayer 进程的优先级。&lt;br&gt;&lt;b&gt;警告:&lt;/b&gt; 使用实时优先级会引起系统锁死。</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="287"/>
+      <source>Allow frame drop</source>
+      <translation>允许丢帧</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="288"/>
+      <source>Skip displaying some frames to maintain A/V sync on slow systems.</source>
+      <translation>跳过显示一些帧从而在缓慢系统中保持 A/V 同步。</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="290"/>
+      <source>Allow hard frame drop</source>
+      <translation>允许大量丢帧</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="291"/>
+      <source>More intense frame dropping (breaks decoding). Leads to image distortion!</source>
+      <translation>更加密集的丢帧(中断解码过程)。将导致图像失真!</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="294"/>
+      <source>Threads for decoding</source>
+      <translation>解码线程</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="295"/>
+      <source>Sets the number of threads to use for decoding. Only for MPEG-1/2 and H.264</source>
+      <translation>设置解码使用的线程数。仅用于 MPEG-1/2 和 H.264</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="298"/>
+      <source>Use CoreAVC if no other codec specified</source>
+      <translation>没有指定其他编解码器时使用 CoreAVC</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="299"/>
+      <source>Try to use non-free CoreAVC codec with no other codec is specified and non-VDPAU video output selected. Requires MPlayer build with CoreAVC support.</source>
+      <translation>没有指定其他编解码器和选择非 VDPAU 视频输出时尝试使用非自由软件 CoreAVC 编解码器。需要 MPlayer 编译有 CoreAVC 支持。</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="301"/>
+      <source>Skip loop filter</source>
+      <translation>跳过循环过滤器</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="302"/>
+      <source>This option allows to skips the loop filter (AKA deblocking) during H.264 decoding. Since the filtered frame is supposed to be used as reference for decoding dependent frames this has a worse effect on quality than not doing deblocking on e.g. MPEG-2 video. But at least for high bitrate HDTV this provides a big speedup with no visible quality loss.</source>
+      <translation>此选项允许在 H.264 解码期间跳过循环过滤器(亦称为“去块”)。既然被过滤的帧被当作解码依赖帧的引用，在品质上这比不进行去块步骤，如不对 MPEG-2 视频去块，效果更差。但是至少对高比特流的 HDTV 提供了大的提速且不损失视觉品质。</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="309"/>
+      <source>Possible values:</source>
+      <translation>可能的值:</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="310"/>
+      <source>&lt;b&gt;Enabled&lt;/b&gt;: the loop filter is not skipped</source>
+      <translation>&lt;b&gt;启用&lt;/b&gt;: 不跳过循环过滤器</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="311"/>
+      <source>&lt;b&gt;Skip (always)&lt;/b&gt;: the loop filter is skipped no matter the resolution of the video</source>
+      <translation>&lt;b&gt;跳过（始终）&lt;/b&gt;: 跳过循环过滤器，不论视频的分辨率</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="313"/>
+      <source>&lt;b&gt;Skip only on HD videos&lt;/b&gt;: the loop filter will be skipped only on videos which height is %1 or greater.</source>
+      <translation>&lt;b&gt;仅跳过高清视频&lt;/b&gt;: 循环过滤器将仅跳过高度是 %1 或更大的视频。</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="317"/>
+      <source>Fast audio track switching</source>
+      <translation>快速切换音轨</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="318"/>
+      <source>Possible values:&lt;br&gt; &lt;b&gt;Yes&lt;/b&gt;: it will try the fastest method to switch the audio track (it might not work with some formats).&lt;br&gt; &lt;b&gt;No&lt;/b&gt;: the MPlayer process will be restarted whenever you change the audio track.&lt;br&gt; &lt;b&gt;Auto&lt;/b&gt;: SMPlayer will decide what to do according to the MPlayer version.</source>
+      <translation>可能的值:&lt;br&gt; &lt;b&gt;是&lt;/b&gt;: 它会尝试以最快的方法来切换音轨(它可能无法工作于某些格式)。&lt;br&gt; &lt;b&gt;否&lt;/b&gt;: 每当您更改音轨，MPlayer 进程将被重新启动。&lt;br&gt; &lt;b&gt;自动&lt;/b&gt;: SMPlayer 将根据 MPlayer 版本来决定做什么。</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="327"/>
+      <source>Fast seek to chapters in dvds</source>
+      <translation>快速定位 DVD 章节</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="328"/>
+      <source>If checked, it will try the fastest method to seek to chapters but it might not work with some discs.</source>
+      <translation>如果选中，它将尝试以最快的方法定位章节，但它可能无法工作于某些光盘。</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="333"/>
+      <source>Youtube quality</source>
+      <translation>Youtube 质量</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="334"/>
+      <source>Select the preferred quality for youtube videos.</source>
+      <translation>选择用于 Youtube 视频的首选质量。</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="337"/>
+      <source>Cache</source>
+      <translation>缓存</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="339"/>
+      <source>Cache for files</source>
+      <translation>文件缓存</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="340"/>
+      <source>This option specifies how much memory (in kBytes) to use when precaching a file.</source>
+      <translation>此选项指定预缓存文件时使用多少内存(以 KB 为单位)。</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="343"/>
+      <source>Cache for streams</source>
+      <translation>流缓存</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="344"/>
+      <source>This option specifies how much memory (in kBytes) to use when precaching a URL.</source>
+      <translation>此选项指定预缓存 URL 地址时使用多少内存(以 KB 为单位)。</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="347"/>
+      <source>Cache for DVDs</source>
+      <translation>DVD 缓存</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="348"/>
+      <source>This option specifies how much memory (in kBytes) to use when precaching a DVD.&lt;br&gt;&lt;b&gt;Warning:&lt;/b&gt; Seeking might not work properly (including chapter switching) when using a cache for DVDs.</source>
+      <translation>此选项指定预缓存 DVD 时使用多少内存(以 KB 为单位)。&lt;br&gt;&lt;b&gt;警告:&lt;/b&gt; 使用缓存 DVD 时定位可能无法正常工作(包括切换章节)。</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="352"/>
+      <source>Cache for audio CDs</source>
+      <translation>音频 CD 缓存</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="353"/>
+      <source>This option specifies how much memory (in kBytes) to use when precaching an audio CD.</source>
+      <translation>此选项指定预缓存音频 CD 时使用多少内存(以 KB 为单位)。</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="356"/>
+      <source>Cache for VCDs</source>
+      <translation>VCD 缓存</translation>
+    </message>
+    <message>
+      <location filename="../prefperformance.cpp" line="357"/>
+      <source>This option specifies how much memory (in kBytes) to use when precaching a VCD.</source>
+      <translation>此选项指定预缓存 VCD 时使用多少内存(以 KB 为单位)。</translation>
+    </message>
+  </context>
+  <context>
     <name>PrefPlaylist</name>
     <message>
-        <location filename="../prefplaylist.ui" line="32"/>
-        <source>&amp;Playlist</source>
-        <translation>æ­æŸåè¡š(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../prefplaylist.ui" line="38"/>
-        <source>&amp;Automatically add files to playlist</source>
-        <translation>èªåšå°æä»¶æ·»å å°æ­æŸåè¡š(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../prefplaylist.ui" line="72"/>
-        <source>Add &amp;consecutive files</source>
-        <translation>æ·»å è¿ç»­æä»¶(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../prefplaylist.ui" line="94"/>
-        <source>P&amp;lay files from start</source>
-        <translation>ä»èµ·ç¹æ­æŸæä»¶(&amp;L)</translation>
-    </message>
-    <message>
-        <location filename="../prefplaylist.ui" line="101"/>
-        <source>Add files in directories &amp;recursively</source>
-        <translation>éåœæ·»å ç®åœäž­çæä»¶(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../prefplaylist.ui" line="108"/>
-        <source>Get &amp;info automatically about files added (slow)</source>
-        <translation>èªåšè·åæå
-³è¢«æ·»å æä»¶çä¿¡æ¯(æ
-¢)(&amp;I)</translation>
-    </message>
-    <message>
-        <location filename="../prefplaylist.ui" line="115"/>
-        <source>&amp;Save copy of playlist on exit</source>
-        <translation>éåºæ¶ä¿å­æ­æŸåè¡šå¯æ¬(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../prefplaylist.cpp" line="36"/>
-        <source>Playlist</source>
-        <translation>æ­æŸåè¡š</translation>
-    </message>
-    <message>
-        <location filename="../prefplaylist.cpp" line="111"/>
-        <source>Automatically add files to playlist</source>
-        <translation>èªåšå°æä»¶æ·»å å°æ­æŸåè¡š</translation>
-    </message>
-    <message>
-        <location filename="../prefplaylist.cpp" line="112"/>
-        <source>If this option is enabled, every time a file is opened, SMPlayer will first clear the playlist and then add the file to it. In case of DVDs, CDs and VCDs, all titles in the disc will be added to the playlist.</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«å¯çšïŒæ¯åœæåŒæä»¶æ¶ïŒSMPlayer å°éŠå
-æž
-é€æ­æŸåè¡šç¶ååæ·»å è¯¥æä»¶ãè¥æåŒçæ¯ DVD, CD å VCDïŒå
-çäžçæææ é¢éœå°è¢«æ·»å å°æ­æŸåè¡šã</translation>
-    </message>
-    <message>
-        <location filename="../prefplaylist.cpp" line="117"/>
-        <source>Add consecutive files</source>
-        <translation>æ·»å è¿ç»­æä»¶</translation>
-    </message>
-    <message>
-        <location filename="../prefplaylist.cpp" line="118"/>
-        <source>If this option is enabled, SMPlayer will look for consecutive files (e.g. video_1.avi, video_2.avi...) and if found, they&apos;ll be added to the playlist.</source>
-        <translation>åŠæè¯¥éé¡¹è¢«å¯çšïŒSMPlayer å°äŒå¯»æŸè¿ç»­çæä»¶(äŸåŠ video_1.avi, video_2.avi...)ïŒåŠææŸå°ïŒå®ä»¬å°è¢«æ·»å å°æ­æŸåè¡šã</translation>
-    </message>
-    <message>
-        <location filename="../prefplaylist.cpp" line="122"/>
-        <source>Add files in directories recursively</source>
-        <translation>éåœæ·»å ç®åœäž­çæä»¶</translation>
-    </message>
-    <message>
-        <location filename="../prefplaylist.cpp" line="123"/>
-        <source>Check this option if you want that adding a directory will also add the files in subdirectories recursively. Otherwise only the files in the selected directory will be added.</source>
-        <translation>åŠææšæ³åšæ·»å äžäžªç®åœæ¶ä¹éåœæ·»å å­ç®åœäž­çæä»¶ïŒè¯·éäž­æ­€éé¡¹ãåŠåå°åªæ·»å éå®ç®åœäž­çæä»¶ã</translation>
-    </message>
-    <message>
-        <location filename="../prefplaylist.cpp" line="127"/>
-        <source>Add info automatically about files added</source>
-        <translation>èªåšæ·»å æå
-³è¢«æ·»å æä»¶çä¿¡æ¯</translation>
-    </message>
-    <message>
-        <location filename="../prefplaylist.cpp" line="128"/>
-        <source>Check this option to inquire the files to be added to the playlist for some info. That allows to show the title name (if available) and length of the files. Otherwise this info won&apos;t be available until the file is actually played. Beware: this option can be slow, specially if you add many files.</source>
-        <translation>éäž­æ­€éé¡¹å¯ä»¥æ¥è¯¢è¢«æ·»å å°æ­æŸåè¡šäž­çæä»¶çäžäºä¿¡æ¯ãè¿å°å
-è®žé¢æŸç€ºæä»¶çæ é¢åç§°(åŠæå¯çš)åé¿åºŠãåŠååªæåšæä»¶è¢«å®é
-æ­æŸæ¶è¿äºä¿¡æ¯æäŒæŸç€ºãè¯·æ³šæ: æ­€éé¡¹å¯èœäŒåŸæ
-¢ïŒç¹å«æ¯åŠææšæ·»å çæä»¶è¿å€æ¶ã</translation>
-    </message>
-</context>
-<context>
+      <location filename="../prefplaylist.ui" line="32"/>
+      <source>&amp;Playlist</source>
+      <translation>播放列表(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../prefplaylist.ui" line="38"/>
+      <source>&amp;Automatically add files to playlist</source>
+      <translation>自动将文件添加到播放列表(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../prefplaylist.ui" line="72"/>
+      <source>Add &amp;consecutive files</source>
+      <translation>添加连续文件(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../prefplaylist.ui" line="94"/>
+      <source>P&amp;lay files from start</source>
+      <translation>从起点播放文件(&amp;L)</translation>
+    </message>
+    <message>
+      <location filename="../prefplaylist.ui" line="101"/>
+      <source>Add files in directories &amp;recursively</source>
+      <translation>递归添加目录中的文件(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../prefplaylist.ui" line="108"/>
+      <source>Get &amp;info automatically about files added (slow)</source>
+      <translation>自动获取有关被添加文件的信息(慢)(&amp;I)</translation>
+    </message>
+    <message>
+      <location filename="../prefplaylist.ui" line="115"/>
+      <source>&amp;Save copy of playlist on exit</source>
+      <translation>退出时保存播放列表副本(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../prefplaylist.cpp" line="36"/>
+      <source>Playlist</source>
+      <translation>播放列表</translation>
+    </message>
+    <message>
+      <location filename="../prefplaylist.cpp" line="111"/>
+      <source>Automatically add files to playlist</source>
+      <translation>自动将文件添加到播放列表</translation>
+    </message>
+    <message>
+      <location filename="../prefplaylist.cpp" line="112"/>
+      <source>If this option is enabled, every time a file is opened, SMPlayer will first clear the playlist and then add the file to it. In case of DVDs, CDs and VCDs, all titles in the disc will be added to the playlist.</source>
+      <translation>如果这个选项被启用，每当打开文件时，SMPlayer 将首先清除播放列表然后再添加该文件。若打开的是 DVD, CD 和 VCD，光盘上的所有标题都将被添加到播放列表。</translation>
+    </message>
+    <message>
+      <location filename="../prefplaylist.cpp" line="117"/>
+      <source>Add consecutive files</source>
+      <translation>添加连续文件</translation>
+    </message>
+    <message>
+      <location filename="../prefplaylist.cpp" line="118"/>
+      <source>If this option is enabled, SMPlayer will look for consecutive files (e.g. video_1.avi, video_2.avi...) and if found, they&apos;ll be added to the playlist.</source>
+      <translation>如果该选项被启用，SMPlayer 将会寻找连续的文件(例如 video_1.avi, video_2.avi...)，如果找到，它们将被添加到播放列表。</translation>
+    </message>
+    <message>
+      <location filename="../prefplaylist.cpp" line="122"/>
+      <source>Add files in directories recursively</source>
+      <translation>递归添加目录中的文件</translation>
+    </message>
+    <message>
+      <location filename="../prefplaylist.cpp" line="123"/>
+      <source>Check this option if you want that adding a directory will also add the files in subdirectories recursively. Otherwise only the files in the selected directory will be added.</source>
+      <translation>如果您想在添加一个目录时也递归添加子目录中的文件，请选中此选项。否则将只添加选定目录中的文件。</translation>
+    </message>
+    <message>
+      <location filename="../prefplaylist.cpp" line="127"/>
+      <source>Add info automatically about files added</source>
+      <translation>自动添加有关被添加文件的信息</translation>
+    </message>
+    <message>
+      <location filename="../prefplaylist.cpp" line="128"/>
+      <source>Check this option to inquire the files to be added to the playlist for some info. That allows to show the title name (if available) and length of the files. Otherwise this info won&apos;t be available until the file is actually played. Beware: this option can be slow, specially if you add many files.</source>
+      <translation>选中此选项可以查询被添加到播放列表中的文件的一些信息。这将允许预显示文件的标题名称(如果可用)和长度。否则只有在文件被实际播放时这些信息才会显示。请注意: 此选项可能会很慢，特别是如果您添加的文件过多时。</translation>
+    </message>
+  </context>
+  <context>
     <name>PrefSubtitles</name>
     <message>
-        <location filename="../prefsubtitles.ui" line="35"/>
-        <source>&amp;Subtitles</source>
-        <translation>å­å¹(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="44"/>
-        <location filename="../prefsubtitles.cpp" line="413"/>
-        <source>Autoload</source>
-        <translation>èªåšå èœœ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="68"/>
-        <source>Au&amp;toload subtitles files (*.srt, *.sub...):</source>
-        <translation>èªåšå èœœå­å¹æä»¶ (*.srt, *.sub...)(&amp;T):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="81"/>
-        <source>S&amp;elect first available subtitle</source>
-        <translation>éæ©éŠäžªå¯çšçå­å¹(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="89"/>
-        <source>Same name as movie</source>
-        <translation>åçµåœ±çåç§°çžå</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="94"/>
-        <source>All subs containing movie name</source>
-        <translation>ææå
-å«çµåœ±åç§°çå­å¹</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="99"/>
-        <source>All subs in directory</source>
-        <translation>ç®åœäž­çææå­å¹</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="126"/>
-        <source>Encoding</source>
-        <translation>çŒç </translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="149"/>
-        <source>&amp;Default subtitle encoding:</source>
-        <translation>é»è®€å­å¹çŒç (&amp;D):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="198"/>
-        <source>Try to a&amp;utodetect for this language:</source>
-        <translation>å°è¯èªåšæ£æµæ­€è¯­èš(&amp;U):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="236"/>
-        <source>&amp;Include subtitles on screenshots</source>
-        <translation>å±å¹æªåŸæ¶å
-å«å­å¹(&amp;I)</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="256"/>
-        <source>Freet&amp;ype support</source>
-        <translation>Freetype æ¯æ(&amp;Y)</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="280"/>
-        <source>&amp;Font and colors</source>
-        <translation>å­äœåé¢è²(&amp;F)</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="286"/>
-        <source>Enable &amp;normal subtitles</source>
-        <translation>å¯çšæ®éå­å¹(&amp;N)</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="299"/>
-        <source>Enable SSA/&amp;ASS subtitles</source>
-        <translation>å¯çš SSA/ASS å­å¹(&amp;A)</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="344"/>
-        <location filename="../prefsubtitles.ui" line="804"/>
-        <location filename="../prefsubtitles.cpp" line="448"/>
-        <location filename="../prefsubtitles.cpp" line="510"/>
-        <source>Font</source>
-        <translation>å­äœ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="388"/>
-        <source>Select the font which will be used for subtitles (and OSD):</source>
-        <translation>éæ©å°è¢«åºçšäºå­å¹(å OSD)çå­äœ:</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="398"/>
-        <source>S&amp;ystem font:</source>
-        <translation>ç³»ç»å­äœ(&amp;Y):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="418"/>
-        <source>&amp;TTF font:</source>
-        <translation>TTF å­äœ(&amp;T):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="428"/>
-        <location filename="../prefsubtitles.cpp" line="513"/>
-        <source>Size</source>
-        <translation>å€§å°</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="469"/>
-        <source>A&amp;utoscale:</source>
-        <translation>èªåšçŒ©æŸ(&amp;U):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="483"/>
-        <source>No autoscale</source>
-        <translation>äžèªåšçŒ©æŸ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="488"/>
-        <source>Proportional to movie height</source>
-        <translation>çµåœ±é«åºŠææ¯äŸ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="493"/>
-        <source>Proportional to movie width</source>
-        <translation>çµåœ±å®œåºŠææ¯äŸ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="498"/>
-        <source>Proportional to movie diagonal</source>
-        <translation>çµåœ±å¯¹è§çº¿ææ¯äŸ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="544"/>
-        <source>Default s&amp;cale:</source>
-        <translation>é»è®€æ¯äŸ(&amp;C):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="560"/>
-        <source>Position</source>
-        <translation>äœçœ®</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="581"/>
-        <source>Default &amp;position of the subtitles on screen</source>
-        <translation>åšå±å¹äžå­å¹çé»è®€äœçœ®(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="636"/>
-        <source>0</source>
-        <translation>0</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="665"/>
-        <source>Top</source>
-        <translation>é¡¶éš</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="691"/>
-        <source>Bottom</source>
-        <translation>åºéš</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="725"/>
-        <source>Defa&amp;ult scale:</source>
-        <translation>é»è®€æ¯äŸ(&amp;U):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="764"/>
-        <source>&amp;Line spacing:</source>
-        <translation>è¡è·(&amp;L):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="831"/>
-        <source>Si&amp;ze:</source>
-        <translation>å€§å°(&amp;Z):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="873"/>
-        <source>Bol&amp;d</source>
-        <translation>ç²äœ(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="880"/>
-        <source>&amp;Italic</source>
-        <translation>æäœ(&amp;I)</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="892"/>
-        <source>Colors</source>
-        <translation>é¢è²</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="910"/>
-        <source>&amp;Text:</source>
-        <translation>ææ¬(&amp;T):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="936"/>
-        <source>&amp;Border:</source>
-        <translation>èŸ¹æ¡(&amp;B):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="962"/>
-        <source>Shadow:</source>
-        <translation>éŽåœ±:</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="988"/>
-        <source>Margins</source>
-        <translation>èŸ¹è·</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="1006"/>
-        <source>L&amp;eft:</source>
-        <translation>å·Š(&amp;E):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="1022"/>
-        <source>&amp;Right:</source>
-        <translation>å³(&amp;R):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="1038"/>
-        <source>Verti&amp;cal:</source>
-        <translation>åçŽ(&amp;C):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="1070"/>
-        <source>Alignment</source>
-        <translation>å¯¹éœ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="1088"/>
-        <source>&amp;Horizontal:</source>
-        <translation>æ°Žå¹³(&amp;H):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="1104"/>
-        <source>&amp;Vertical:</source>
-        <translation>åçŽ(&amp;V):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="1125"/>
-        <source>Border st&amp;yle:</source>
-        <translation>èŸ¹æ¡æ ·åŒ(&amp;Y):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="1151"/>
-        <source>&amp;Outline:</source>
-        <translation>èœ®å»(&amp;O):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="1171"/>
-        <source>Shado&amp;w:</source>
-        <translation>éŽåœ±(&amp;W):</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="1211"/>
-        <source>A&amp;pply style to ass files too</source>
-        <translation>åºçšæ ·åŒå° ASS æä»¶(&amp;P)</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.ui" line="1234"/>
-        <source>Custo&amp;mize...</source>
-        <translation>èªå®ä¹(&amp;M)...</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="51"/>
-        <location filename="../prefsubtitles.cpp" line="411"/>
-        <source>Subtitles</source>
-        <translation>å­å¹</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="94"/>
-        <source>Choose a ttf file</source>
-        <translation>éæ©äžäžª TTF æä»¶</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="95"/>
-        <source>Truetype Fonts</source>
-        <translation>Truetype å­äœ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="100"/>
-        <source>Left</source>
-        <comment>horizontal alignment</comment>
-        <translation>å·Š</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="101"/>
-        <source>Centered</source>
-        <comment>horizontal alignment</comment>
-        <translation>å±
-äž­</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="102"/>
-        <source>Right</source>
-        <comment>horizontal alignment</comment>
-        <translation>å³</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="107"/>
-        <source>Bottom</source>
-        <comment>vertical alignment</comment>
-        <translation>åºéš</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="108"/>
-        <source>Middle</source>
-        <comment>vertical alignment</comment>
-        <translation>äž­éš</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="109"/>
-        <source>Top</source>
-        <comment>vertical alignment</comment>
-        <translation>é¡¶éš</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="114"/>
-        <source>Outline</source>
-        <comment>border style</comment>
-        <translation>èœ®å»</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="115"/>
-        <source>Opaque box</source>
-        <comment>border style</comment>
-        <translation>äžéææ¡</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="381"/>
-        <source>Customize SSA/ASS style</source>
-        <translation>èªå®ä¹ SSA/ASS æ ·åŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="382"/>
-        <source>Here you can enter your customized SSA/ASS style.</source>
-        <translation>åšè¿éæšå¯ä»¥èŸå
-¥æšçèªå®ä¹ SSA/ASS æ ·åŒã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="383"/>
-        <source>Clear the edit line to disable the customized style.</source>
-        <translation>æž
-é€çŒèŸè¡å¯çŠçšèªå®ä¹æ ·åŒã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="414"/>
-        <source>Select the subtitle autoload method.</source>
-        <translation>éæ©å­å¹èªåšå èœœçæ¹æ³ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="416"/>
-        <source>Select first available subtitle</source>
-        <translation>éæ©éŠäžªå¯çšçå­å¹</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="417"/>
-        <source>If there are one or more subtitle tracks available, one of them will be automatically selected, usually the first one, although if one of them matches the user&apos;s preferred language that one will be used instead.</source>
-        <translation>åŠææäžäžªæå€äžªå¯çšçå­å¹ïŒå
-¶äž­äžäžªå°è¢«èªåšéæ©ïŒéåžžæ¯ç¬¬äžäžªïŒäœåŠæå
-¶äž­äžäžªå¹é
-çšæ·çéŠéè¯­èšïŒè¯¥å­å¹å°è¢«äœ¿çšã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="422"/>
-        <source>Default subtitle encoding</source>
-        <translation>é»è®€å­å¹çŒç </translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="423"/>
-        <source>Select the encoding which will be used for subtitle files by default.</source>
-        <translation>éæ©å°åºçšäºå­å¹æä»¶çé»è®€çŒç ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="426"/>
-        <source>Try to autodetect for this language</source>
-        <translation>å°è¯èªåšæ£æµæ­€è¯­èš</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="427"/>
-        <source>When this option is on, the encoding of the subtitles will be tried to be autodetected for the given language. It will fall back to the default encoding if the autodetection fails. This option requires a MPlayer compiled with ENCA support.</source>
-        <translation>åœæ­€éé¡¹åŒå¯æ¶ïŒå­å¹å°è¢«è®Ÿæ³èªåšæ£æµç¹å®è¯­èšççŒç ãåŠæèªåšæ£æµå€±èŽ¥ïŒå®å°éåå°é»è®€çŒç ãæ­€éé¡¹éèŠ MPlayer å·²çŒè¯æ ENCA æ¯æã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="433"/>
-        <source>Subtitle language</source>
-        <translation>å­å¹è¯­èš</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="434"/>
-        <source>Select the language for which you want the encoding to be guessed automatically.</source>
-        <translation>éæ©èŠè¢«èªåšçæµçŒç çè¯­èšã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="438"/>
-        <source>Include subtitles on screenshots</source>
-        <translation>å±å¹æªåŸæ¶å
-å«å­å¹</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="439"/>
-        <source>If this option is checked, the subtitles will appear in the screenshots. &lt;b&gt;Note:&lt;/b&gt; it may cause some troubles sometimes.</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«éäž­ïŒå­å¹å°äŒåºç°åšå±å¹æªåŸäž­ã&lt;b&gt;æ³šæ:&lt;/b&gt; å®ææ¶å¯èœäŒé æäžäºéº»çŠã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="442"/>
-        <source>Freetype support</source>
-        <translation>Freetype æ¯æ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="443"/>
-        <source>You should normally not disable this option. Do it only if your MPlayer is compiled without freetype support. &lt;b&gt;Disabling this option could make that subtitles won&apos;t work at all!&lt;/b&gt;</source>
-        <translation>æšéåžžäžåºçŠçšæ­€éé¡¹ïŒé€éæšç MPlayer æ²¡æçŒè¯æ Freetype æ¯æã&lt;b&gt;çŠçšæ­€éé¡¹å¯èŽäœ¿å­å¹æ æ³å·¥äœ!&lt;/b&gt;</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="450"/>
-        <source>Enable normal subtitles</source>
-        <translation>å¯çšæ®éå­å¹</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="451"/>
-        <source>Click this button to select the normal/traditional subtitles. This kind of subtitles can only display white subtitles.</source>
-        <translation>ç¹å»è¿äžªæé®ä»¥éæ© æ®é/äŒ ç» å­å¹ãè¿ç§å­å¹åªèœæŸç€ºçœè²å­å¹ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="454"/>
-        <source>Enable SSA/ASS subtitles</source>
-        <translation>å¯çš SSA/ASS å­å¹</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="455"/>
-        <source>Click this button to enable the new SSA/ASS library. This allows to display subtitles with multiple colors, fonts...</source>
-        <translation>ç¹å»æ­€æé®ä»¥å¯çšæ°åŒ SSA/ASS åºãè¿å
-è®žæŸç€ºå€ç§é¢è²ïŒå­äœçå­å¹...</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="458"/>
-        <source>Normal subtitles</source>
-        <translation>æ®éå­å¹</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="460"/>
-        <source>TTF font</source>
-        <translation>TTF å­äœ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="461"/>
-        <source>Here you can select a ttf font to be used for the subtitles. Usually you&apos;ll find a lot of ttf fonts in %1</source>
-        <translation>åšè¿éæšå¯ä»¥éæ©äžäžªçšäºå­å¹ç TTF å­äœãéåžžåš %1 äž­æšäŒåç°å€§éç TTF å­äœ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="474"/>
-        <source>System font</source>
-        <translation>ç³»ç»å­äœ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="475"/>
-        <source>Here you can select a system font to be used for the subtitles and OSD. &lt;b&gt;Note:&lt;/b&gt; requires a MPlayer with fontconfig support.</source>
-        <translation>åšè¿éæšå¯ä»¥éæ©è¢«åºçšäºå­å¹å OSD çç³»ç»å­äœã&lt;b&gt;æ³šæ:&lt;/b&gt; éèŠ MPlayer æ fontconfig æ¯æã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="478"/>
-        <source>Autoscale</source>
-        <translation>èªåšçŒ©æŸ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="479"/>
-        <source>Select the subtitle autoscaling method.</source>
-        <translation>éæ©å­å¹èªåšå èœœçæ¹æ³ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="481"/>
-        <source>This option does NOT change the size of the subtitles in the current video. To do so, use the options &lt;i&gt;Size+&lt;/i&gt; and &lt;i&gt;Size-&lt;/i&gt; in the subtitles menu.</source>
-        <translation>æ­€éé¡¹äžæ¹ååœåè§é¢å­å¹çå€§å°ãäžºæ­€å¯ä»¥äœ¿çšå­å¹èåäž­ç &lt;i&gt;å€§å°+&lt;/i&gt; å &lt;i&gt;å€§å°-&lt;/i&gt; éé¡¹ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="485"/>
-        <location filename="../prefsubtitles.cpp" line="497"/>
-        <source>Default scale</source>
-        <translation>é»è®€æ¯äŸ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="486"/>
-        <source>This option specifies the default font scale for normal subtitles which will be used for new opened files.</source>
-        <translation>æ­€éé¡¹å¯äžºå°è¢«æ°æåŒçæä»¶æå®çšäºæ®éå­å¹çé»è®€å­äœæ¯äŸã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="490"/>
-        <source>Subtitle position</source>
-        <translation>å­å¹äœçœ®</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="491"/>
-        <source>This option specifies the position of the subtitles over the video window. &lt;i&gt;100&lt;/i&gt; means the bottom, while &lt;i&gt;0&lt;/i&gt; means the top.</source>
-        <translation>æ­€éé¡¹æå®åšè§é¢çªå£äž­çå­å¹äœçœ®ã&lt;i&gt;100&lt;/i&gt; æåºéšïŒ&lt;i&gt;0&lt;/i&gt; æé¡¶éšã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="495"/>
-        <source>SSA/ASS subtitles</source>
-        <translation>SSA/ASS å­å¹</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="498"/>
-        <source>This option specifies the default font scale for SSA/ASS subtitles which will be used for new opened files.</source>
-        <translation>æ­€éé¡¹å¯äžºå°è¢«æ°æåŒçæä»¶æå®çšäº SSA/ASS å­å¹çé»è®€å­äœæ¯äŸã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="502"/>
-        <source>Line spacing</source>
-        <translation>è¡è·</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="503"/>
-        <source>This specifies the spacing that will be used to separate multiple lines. It can have negative values.</source>
-        <translation>æå®å°è¢«çšæ¥åéå€è¡çéŽè·ãå®å¯ä»¥æèŽåŒã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="506"/>
-        <source>SSA/ASS style</source>
-        <translation>SSA/ASS æ ·åŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="507"/>
-        <source>The following options allows you to define the style to be used for non-styled subtitles (srt, sub...).</source>
-        <translation>äžé¢çéé¡¹å
-è®žæšå®ä¹çšäºæ æ ·åŒå­å¹ (srtïŒsub...) çæ ·åŒã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="511"/>
-        <source>Select the font for the subtitles.</source>
-        <translation>éæ©å­å¹å­äœã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="514"/>
-        <source>The size in pixels.</source>
-        <translation>ä»¥åçŽ äžºåäœçå€§å°ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="516"/>
-        <source>Bold</source>
-        <translation>ç²äœ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="517"/>
-        <source>If checked, the text will be displayed in &lt;b&gt;bold&lt;/b&gt;.</source>
-        <translation>åŠæéäž­ïŒææ¬å°è¢«æŸç€ºäžº&lt;b&gt;ç²äœ&lt;/b&gt;ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="519"/>
-        <source>Italic</source>
-        <translation>æäœ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="520"/>
-        <source>If checked, the text will be displayed in &lt;i&gt;italic&lt;/i&gt;.</source>
-        <translation>åŠæéäž­ïŒææ¬å°è¢«æŸç€ºäžº&lt;i&gt;æäœ&lt;/i&gt;ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="522"/>
-        <source>Text color</source>
-        <translation>ææ¬é¢è²</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="523"/>
-        <source>Select the color for the text of the subtitles.</source>
-        <translation>éæ©çšäºå­å¹ææ¬çé¢è²ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="525"/>
-        <source>Border color</source>
-        <translation>èŸ¹æ¡é¢è²</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="526"/>
-        <source>Select the color for the border of the subtitles.</source>
-        <translation>éæ©çšäºå­å¹çèŸ¹æ¡é¢è²ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="528"/>
-        <source>Shadow color</source>
-        <translation>éŽåœ±é¢è²</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="529"/>
-        <source>This color will be used for the shadow of the subtitles.</source>
-        <translation>è¯¥é¢è²å°çšäºå­å¹çéŽåœ±ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="531"/>
-        <source>Left margin</source>
-        <translation>å·ŠèŸ¹è·</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="532"/>
-        <source>Specifies the left margin in pixels.</source>
-        <translation>ä»¥åçŽ äžºåäœæå®å·ŠèŸ¹è·ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="534"/>
-        <source>Right margin</source>
-        <translation>å³èŸ¹è·</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="535"/>
-        <source>Specifies the right margin in pixels.</source>
-        <translation>ä»¥åçŽ äžºåäœæå®å³èŸ¹è·ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="537"/>
-        <source>Vertical margin</source>
-        <translation>åçŽèŸ¹è·</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="538"/>
-        <source>Specifies the vertical margin in pixels.</source>
-        <translation>ä»¥åçŽ äžºåäœæå®åçŽèŸ¹è·ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="540"/>
-        <source>Horizontal alignment</source>
-        <translation>æ°Žå¹³å¯¹éœ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="541"/>
-        <source>Specifies the horizontal alignment. Possible values are left, centered and right.</source>
-        <translation>æå®æ°Žå¹³å¯¹éœæ¹åŒãå¯ååŒæ å·ŠïŒå±
-äž­åå³ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="544"/>
-        <source>Vertical alignment</source>
-        <translation>åçŽå¯¹éœ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="545"/>
-        <source>Specifies the vertical alignment. Possible values: bottom, middle and top.</source>
-        <translation>æå®åçŽå¯¹éœæ¹åŒãå¯ååŒ: åºéšïŒäž­éšåé¡¶éšã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="548"/>
-        <source>Border style</source>
-        <translation>èŸ¹æ¡æ ·åŒ</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="549"/>
-        <source>Specifies the border style. Possible values: outline and opaque box.</source>
-        <translation>æå®èŸ¹æ¡æ ·åŒãå¯ååŒ: èœ®å»åäžéææ¡ã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="552"/>
-        <source>Outline</source>
-        <translation>èœ®å»</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="553"/>
-        <source>If border style is set to &lt;i&gt;outline&lt;/i&gt;, this option specifies the width of the outline around the text in pixels.</source>
-        <translation>åŠæèŸ¹æ¡æ ·åŒè®Ÿçœ®äžº&lt;i&gt;èœ®å»&lt;/i&gt;ïŒæ­€éé¡¹ä»¥åçŽ äžºåäœæå®ææ¬åšåŽèœ®å»çå®œåºŠã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="556"/>
-        <source>Shadow</source>
-        <translation>éŽåœ±</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="557"/>
-        <source>If border style is set to &lt;i&gt;outline&lt;/i&gt;, this option specifies the depth of the drop shadow behind the text in pixels.</source>
-        <translation>åŠæèŸ¹æ¡æ ·åŒè®Ÿçœ®äžº&lt;i&gt;èœ®å»&lt;/i&gt;ïŒæ­€éé¡¹ä»¥åçŽ äžºåäœæå®ææ¬åé¢éŽåœ±ææçæ·±åºŠã</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="560"/>
-        <source>Apply style to ass files too</source>
-        <translation>åºçšæ ·åŒå° ASS æä»¶</translation>
-    </message>
-    <message>
-        <location filename="../prefsubtitles.cpp" line="561"/>
-        <source>If this option is checked, the style defined above will be applied to ass subtitles too.</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«éäž­ïŒäžé¢å®ä¹çæ ·åŒä¹å°è¢«åºçšå° ASS å­å¹ã</translation>
-    </message>
-</context>
-<context>
+      <location filename="../prefsubtitles.ui" line="35"/>
+      <source>&amp;Subtitles</source>
+      <translation>字幕(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="44"/>
+      <location filename="../prefsubtitles.cpp" line="413"/>
+      <source>Autoload</source>
+      <translation>自动加载</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="68"/>
+      <source>Au&amp;toload subtitles files (*.srt, *.sub...):</source>
+      <translation>自动加载字幕文件 (*.srt, *.sub...)(&amp;T):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="81"/>
+      <source>S&amp;elect first available subtitle</source>
+      <translation>选择首个可用的字幕(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="89"/>
+      <source>Same name as movie</source>
+      <translation>和电影的名称相同</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="94"/>
+      <source>All subs containing movie name</source>
+      <translation>所有包含电影名称的字幕</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="99"/>
+      <source>All subs in directory</source>
+      <translation>目录中的所有字幕</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="126"/>
+      <source>Encoding</source>
+      <translation>编码</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="149"/>
+      <source>&amp;Default subtitle encoding:</source>
+      <translation>默认字幕编码(&amp;D):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="198"/>
+      <source>Try to a&amp;utodetect for this language:</source>
+      <translation>尝试自动检测此语言(&amp;U):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="236"/>
+      <source>&amp;Include subtitles on screenshots</source>
+      <translation>屏幕截图时包含字幕(&amp;I)</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="256"/>
+      <source>Freet&amp;ype support</source>
+      <translation>Freetype 支持(&amp;Y)</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="280"/>
+      <source>&amp;Font and colors</source>
+      <translation>字体和颜色(&amp;F)</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="286"/>
+      <source>Enable &amp;normal subtitles</source>
+      <translation>启用普通字幕(&amp;N)</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="299"/>
+      <source>Enable SSA/&amp;ASS subtitles</source>
+      <translation>启用 SSA/ASS 字幕(&amp;A)</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="344"/>
+      <location filename="../prefsubtitles.ui" line="804"/>
+      <location filename="../prefsubtitles.cpp" line="448"/>
+      <location filename="../prefsubtitles.cpp" line="510"/>
+      <source>Font</source>
+      <translation>字体</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="388"/>
+      <source>Select the font which will be used for subtitles (and OSD):</source>
+      <translation>选择将被应用于字幕(和 OSD)的字体:</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="398"/>
+      <source>S&amp;ystem font:</source>
+      <translation>系统字体(&amp;Y):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="418"/>
+      <source>&amp;TTF font:</source>
+      <translation>TTF 字体(&amp;T):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="428"/>
+      <location filename="../prefsubtitles.cpp" line="513"/>
+      <source>Size</source>
+      <translation>大小</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="469"/>
+      <source>A&amp;utoscale:</source>
+      <translation>自动缩放(&amp;U):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="483"/>
+      <source>No autoscale</source>
+      <translation>不自动缩放</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="488"/>
+      <source>Proportional to movie height</source>
+      <translation>电影高度成比例</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="493"/>
+      <source>Proportional to movie width</source>
+      <translation>电影宽度成比例</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="498"/>
+      <source>Proportional to movie diagonal</source>
+      <translation>电影对角线成比例</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="544"/>
+      <source>Default s&amp;cale:</source>
+      <translation>默认比例(&amp;C):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="560"/>
+      <source>Position</source>
+      <translation>位置</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="581"/>
+      <source>Default &amp;position of the subtitles on screen</source>
+      <translation>在屏幕上字幕的默认位置(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="636"/>
+      <source>0</source>
+      <translation>0</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="665"/>
+      <source>Top</source>
+      <translation>顶部</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="691"/>
+      <source>Bottom</source>
+      <translation>底部</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="725"/>
+      <source>Defa&amp;ult scale:</source>
+      <translation>默认比例(&amp;U):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="764"/>
+      <source>&amp;Line spacing:</source>
+      <translation>行距(&amp;L):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="831"/>
+      <source>Si&amp;ze:</source>
+      <translation>大小(&amp;Z):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="873"/>
+      <source>Bol&amp;d</source>
+      <translation>粗体(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="880"/>
+      <source>&amp;Italic</source>
+      <translation>斜体(&amp;I)</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="892"/>
+      <source>Colors</source>
+      <translation>颜色</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="910"/>
+      <source>&amp;Text:</source>
+      <translation>文本(&amp;T):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="936"/>
+      <source>&amp;Border:</source>
+      <translation>边框(&amp;B):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="962"/>
+      <source>Shadow:</source>
+      <translation>阴影:</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="988"/>
+      <source>Margins</source>
+      <translation>边距</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="1006"/>
+      <source>L&amp;eft:</source>
+      <translation>左(&amp;E):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="1022"/>
+      <source>&amp;Right:</source>
+      <translation>右(&amp;R):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="1038"/>
+      <source>Verti&amp;cal:</source>
+      <translation>垂直(&amp;C):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="1070"/>
+      <source>Alignment</source>
+      <translation>对齐</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="1088"/>
+      <source>&amp;Horizontal:</source>
+      <translation>水平(&amp;H):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="1104"/>
+      <source>&amp;Vertical:</source>
+      <translation>垂直(&amp;V):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="1125"/>
+      <source>Border st&amp;yle:</source>
+      <translation>边框样式(&amp;Y):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="1151"/>
+      <source>&amp;Outline:</source>
+      <translation>轮廓(&amp;O):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="1171"/>
+      <source>Shado&amp;w:</source>
+      <translation>阴影(&amp;W):</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="1211"/>
+      <source>A&amp;pply style to ass files too</source>
+      <translation>应用样式到 ASS 文件(&amp;P)</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.ui" line="1234"/>
+      <source>Custo&amp;mize...</source>
+      <translation>自定义(&amp;M)...</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="51"/>
+      <location filename="../prefsubtitles.cpp" line="411"/>
+      <source>Subtitles</source>
+      <translation>字幕</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="94"/>
+      <source>Choose a ttf file</source>
+      <translation>选择一个 TTF 文件</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="95"/>
+      <source>Truetype Fonts</source>
+      <translation>Truetype 字体</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="100"/>
+      <source>Left</source>
+      <comment>horizontal alignment</comment>
+      <translation>左</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="101"/>
+      <source>Centered</source>
+      <comment>horizontal alignment</comment>
+      <translation>居中</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="102"/>
+      <source>Right</source>
+      <comment>horizontal alignment</comment>
+      <translation>右</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="107"/>
+      <source>Bottom</source>
+      <comment>vertical alignment</comment>
+      <translation>底部</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="108"/>
+      <source>Middle</source>
+      <comment>vertical alignment</comment>
+      <translation>中部</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="109"/>
+      <source>Top</source>
+      <comment>vertical alignment</comment>
+      <translation>顶部</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="114"/>
+      <source>Outline</source>
+      <comment>border style</comment>
+      <translation>轮廓</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="115"/>
+      <source>Opaque box</source>
+      <comment>border style</comment>
+      <translation>不透明框</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="381"/>
+      <source>Customize SSA/ASS style</source>
+      <translation>自定义 SSA/ASS 样式</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="382"/>
+      <source>Here you can enter your customized SSA/ASS style.</source>
+      <translation>在这里您可以输入您的自定义 SSA/ASS 样式。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="383"/>
+      <source>Clear the edit line to disable the customized style.</source>
+      <translation>清除编辑行可禁用自定义样式。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="414"/>
+      <source>Select the subtitle autoload method.</source>
+      <translation>选择字幕自动加载的方法。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="416"/>
+      <source>Select first available subtitle</source>
+      <translation>选择首个可用的字幕</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="417"/>
+      <source>If there are one or more subtitle tracks available, one of them will be automatically selected, usually the first one, although if one of them matches the user&apos;s preferred language that one will be used instead.</source>
+      <translation>如果有一个或多个可用的字幕，其中一个将被自动选择，通常是第一个，但如果其中一个匹配用户的首选语言，该字幕将被使用。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="422"/>
+      <source>Default subtitle encoding</source>
+      <translation>默认字幕编码</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="423"/>
+      <source>Select the encoding which will be used for subtitle files by default.</source>
+      <translation>选择将应用于字幕文件的默认编码。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="426"/>
+      <source>Try to autodetect for this language</source>
+      <translation>尝试自动检测此语言</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="427"/>
+      <source>When this option is on, the encoding of the subtitles will be tried to be autodetected for the given language. It will fall back to the default encoding if the autodetection fails. This option requires a MPlayer compiled with ENCA support.</source>
+      <translation>当此选项开启时，字幕将被设法自动检测特定语言的编码。如果自动检测失败，它将退回到默认编码。此选项需要 MPlayer 已编译有 ENCA 支持。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="433"/>
+      <source>Subtitle language</source>
+      <translation>字幕语言</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="434"/>
+      <source>Select the language for which you want the encoding to be guessed automatically.</source>
+      <translation>选择要被自动猜测编码的语言。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="438"/>
+      <source>Include subtitles on screenshots</source>
+      <translation>屏幕截图时包含字幕</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="439"/>
+      <source>If this option is checked, the subtitles will appear in the screenshots. &lt;b&gt;Note:&lt;/b&gt; it may cause some troubles sometimes.</source>
+      <translation>如果这个选项被选中，字幕将会出现在屏幕截图中。&lt;b&gt;注意:&lt;/b&gt; 它有时可能会造成一些麻烦。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="442"/>
+      <source>Freetype support</source>
+      <translation>Freetype 支持</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="443"/>
+      <source>You should normally not disable this option. Do it only if your MPlayer is compiled without freetype support. &lt;b&gt;Disabling this option could make that subtitles won&apos;t work at all!&lt;/b&gt;</source>
+      <translation>您通常不应禁用此选项，除非您的 MPlayer 没有编译有 Freetype 支持。&lt;b&gt;禁用此选项可致使字幕无法工作!&lt;/b&gt;</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="450"/>
+      <source>Enable normal subtitles</source>
+      <translation>启用普通字幕</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="451"/>
+      <source>Click this button to select the normal/traditional subtitles. This kind of subtitles can only display white subtitles.</source>
+      <translation>点击这个按钮以选择 普通/传统 字幕。这种字幕只能显示白色字幕。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="454"/>
+      <source>Enable SSA/ASS subtitles</source>
+      <translation>启用 SSA/ASS 字幕</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="455"/>
+      <source>Click this button to enable the new SSA/ASS library. This allows to display subtitles with multiple colors, fonts...</source>
+      <translation>点击此按钮以启用新式 SSA/ASS 库。这允许显示多种颜色，字体的字幕...</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="458"/>
+      <source>Normal subtitles</source>
+      <translation>普通字幕</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="460"/>
+      <source>TTF font</source>
+      <translation>TTF 字体</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="461"/>
+      <source>Here you can select a ttf font to be used for the subtitles. Usually you&apos;ll find a lot of ttf fonts in %1</source>
+      <translation>在这里您可以选择一个用于字幕的 TTF 字体。通常在 %1 中您会发现大量的 TTF 字体</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="474"/>
+      <source>System font</source>
+      <translation>系统字体</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="475"/>
+      <source>Here you can select a system font to be used for the subtitles and OSD. &lt;b&gt;Note:&lt;/b&gt; requires a MPlayer with fontconfig support.</source>
+      <translation>在这里您可以选择被应用于字幕和 OSD 的系统字体。&lt;b&gt;注意:&lt;/b&gt; 需要 MPlayer 有 fontconfig 支持。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="478"/>
+      <source>Autoscale</source>
+      <translation>自动缩放</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="479"/>
+      <source>Select the subtitle autoscaling method.</source>
+      <translation>选择字幕自动加载的方法。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="481"/>
+      <source>This option does NOT change the size of the subtitles in the current video. To do so, use the options &lt;i&gt;Size+&lt;/i&gt; and &lt;i&gt;Size-&lt;/i&gt; in the subtitles menu.</source>
+      <translation>此选项不改变当前视频字幕的大小。为此可以使用字幕菜单中的 &lt;i&gt;大小+&lt;/i&gt; 和 &lt;i&gt;大小-&lt;/i&gt; 选项。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="485"/>
+      <location filename="../prefsubtitles.cpp" line="497"/>
+      <source>Default scale</source>
+      <translation>默认比例</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="486"/>
+      <source>This option specifies the default font scale for normal subtitles which will be used for new opened files.</source>
+      <translation>此选项可为将被新打开的文件指定用于普通字幕的默认字体比例。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="490"/>
+      <source>Subtitle position</source>
+      <translation>字幕位置</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="491"/>
+      <source>This option specifies the position of the subtitles over the video window. &lt;i&gt;100&lt;/i&gt; means the bottom, while &lt;i&gt;0&lt;/i&gt; means the top.</source>
+      <translation>此选项指定在视频窗口中的字幕位置。&lt;i&gt;100&lt;/i&gt; 指底部，&lt;i&gt;0&lt;/i&gt; 指顶部。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="495"/>
+      <source>SSA/ASS subtitles</source>
+      <translation>SSA/ASS 字幕</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="498"/>
+      <source>This option specifies the default font scale for SSA/ASS subtitles which will be used for new opened files.</source>
+      <translation>此选项可为将被新打开的文件指定用于 SSA/ASS 字幕的默认字体比例。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="502"/>
+      <source>Line spacing</source>
+      <translation>行距</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="503"/>
+      <source>This specifies the spacing that will be used to separate multiple lines. It can have negative values.</source>
+      <translation>指定将被用来分隔多行的间距。它可以有负值。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="506"/>
+      <source>SSA/ASS style</source>
+      <translation>SSA/ASS 样式</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="507"/>
+      <source>The following options allows you to define the style to be used for non-styled subtitles (srt, sub...).</source>
+      <translation>下面的选项允许您定义用于无样式字幕 (srt，sub...) 的样式。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="511"/>
+      <source>Select the font for the subtitles.</source>
+      <translation>选择字幕字体。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="514"/>
+      <source>The size in pixels.</source>
+      <translation>以像素为单位的大小。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="516"/>
+      <source>Bold</source>
+      <translation>粗体</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="517"/>
+      <source>If checked, the text will be displayed in &lt;b&gt;bold&lt;/b&gt;.</source>
+      <translation>如果选中，文本将被显示为&lt;b&gt;粗体&lt;/b&gt;。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="519"/>
+      <source>Italic</source>
+      <translation>斜体</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="520"/>
+      <source>If checked, the text will be displayed in &lt;i&gt;italic&lt;/i&gt;.</source>
+      <translation>如果选中，文本将被显示为&lt;i&gt;斜体&lt;/i&gt;。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="522"/>
+      <source>Text color</source>
+      <translation>文本颜色</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="523"/>
+      <source>Select the color for the text of the subtitles.</source>
+      <translation>选择用于字幕文本的颜色。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="525"/>
+      <source>Border color</source>
+      <translation>边框颜色</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="526"/>
+      <source>Select the color for the border of the subtitles.</source>
+      <translation>选择用于字幕的边框颜色。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="528"/>
+      <source>Shadow color</source>
+      <translation>阴影颜色</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="529"/>
+      <source>This color will be used for the shadow of the subtitles.</source>
+      <translation>该颜色将用于字幕的阴影。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="531"/>
+      <source>Left margin</source>
+      <translation>左边距</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="532"/>
+      <source>Specifies the left margin in pixels.</source>
+      <translation>以像素为单位指定左边距。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="534"/>
+      <source>Right margin</source>
+      <translation>右边距</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="535"/>
+      <source>Specifies the right margin in pixels.</source>
+      <translation>以像素为单位指定右边距。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="537"/>
+      <source>Vertical margin</source>
+      <translation>垂直边距</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="538"/>
+      <source>Specifies the vertical margin in pixels.</source>
+      <translation>以像素为单位指定垂直边距。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="540"/>
+      <source>Horizontal alignment</source>
+      <translation>水平对齐</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="541"/>
+      <source>Specifies the horizontal alignment. Possible values are left, centered and right.</source>
+      <translation>指定水平对齐方式。可取值有 左，居中和右。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="544"/>
+      <source>Vertical alignment</source>
+      <translation>垂直对齐</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="545"/>
+      <source>Specifies the vertical alignment. Possible values: bottom, middle and top.</source>
+      <translation>指定垂直对齐方式。可取值: 底部，中部和顶部。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="548"/>
+      <source>Border style</source>
+      <translation>边框样式</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="549"/>
+      <source>Specifies the border style. Possible values: outline and opaque box.</source>
+      <translation>指定边框样式。可取值: 轮廓和不透明框。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="552"/>
+      <source>Outline</source>
+      <translation>轮廓</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="553"/>
+      <source>If border style is set to &lt;i&gt;outline&lt;/i&gt;, this option specifies the width of the outline around the text in pixels.</source>
+      <translation>如果边框样式设置为&lt;i&gt;轮廓&lt;/i&gt;，此选项以像素为单位指定文本周围轮廓的宽度。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="556"/>
+      <source>Shadow</source>
+      <translation>阴影</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="557"/>
+      <source>If border style is set to &lt;i&gt;outline&lt;/i&gt;, this option specifies the depth of the drop shadow behind the text in pixels.</source>
+      <translation>如果边框样式设置为&lt;i&gt;轮廓&lt;/i&gt;，此选项以像素为单位指定文本后面阴影效果的深度。</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="560"/>
+      <source>Apply style to ass files too</source>
+      <translation>应用样式到 ASS 文件</translation>
+    </message>
+    <message>
+      <location filename="../prefsubtitles.cpp" line="561"/>
+      <source>If this option is checked, the style defined above will be applied to ass subtitles too.</source>
+      <translation>如果这个选项被选中，上面定义的样式也将被应用到 ASS 字幕。</translation>
+    </message>
+  </context>
+  <context>
     <name>PrefTV</name>
     <message>
-        <location filename="../preftv.ui" line="32"/>
-        <source>&amp;TV and radio</source>
-        <translation>çµè§åå¹¿æ­(&amp;T)</translation>
-    </message>
-    <message>
-        <location filename="../preftv.ui" line="55"/>
-        <source>Dei&amp;nterlace by default for TV:</source>
-        <translation>é»è®€çµè§åäº€é(&amp;N):</translation>
-    </message>
-    <message>
-        <location filename="../preftv.ui" line="90"/>
-        <source>&amp;Check for new channels on startup</source>
-        <translation>å¯åšæ¶æ£æ¥æ°é¢é(&amp;C)</translation>
-    </message>
-    <message>
-        <location filename="../preftv.cpp" line="41"/>
-        <source>TV and radio</source>
-        <translation>çµè§åå¹¿æ­</translation>
-    </message>
-    <message>
-        <location filename="../preftv.cpp" line="53"/>
-        <source>None</source>
-        <translation>æ </translation>
-    </message>
-    <message>
-        <location filename="../preftv.cpp" line="54"/>
-        <source>Lowpass5</source>
-        <translation>Lowpass5 åäº€é</translation>
-    </message>
-    <message>
-        <location filename="../preftv.cpp" line="55"/>
-        <source>Yadif (normal)</source>
-        <translation>Yadif åäº€é(æ®é)</translation>
-    </message>
-    <message>
-        <location filename="../preftv.cpp" line="56"/>
-        <source>Yadif (double framerate)</source>
-        <translation>Yadif åäº€é(åååž§ç)</translation>
-    </message>
-    <message>
-        <location filename="../preftv.cpp" line="57"/>
-        <source>Linear Blend</source>
-        <translation>çº¿æ§æ··å</translation>
-    </message>
-    <message>
-        <location filename="../preftv.cpp" line="58"/>
-        <source>Kerndeint</source>
-        <translation>Kerndeint èªéåºåäº€é</translation>
-    </message>
-    <message>
-        <location filename="../preftv.cpp" line="105"/>
-        <source>Deinterlace by default for TV</source>
-        <translation>é»è®€çµè§åäº€é</translation>
-    </message>
-    <message>
-        <location filename="../preftv.cpp" line="106"/>
-        <source>Select the deinterlace filter that you want to be used for TV channels.</source>
-        <translation>éæ©çµè§é¢éäœ¿çšçåäº€éè¿æ»€åšã</translation>
-    </message>
-    <message>
-        <location filename="../preftv.cpp" line="109"/>
-        <source>Rescan ~/.mplayer/channels.conf on startup</source>
-        <translation>å¯åšæ¶éæ°æ«æ ~/.mplayer/channels.conf</translation>
-    </message>
-    <message>
-        <location filename="../preftv.cpp" line="110"/>
-        <source>If this option is enabled, SMPlayer will look for new TV and radio channels on ~/.mplayer/channels.conf.ter or ~/.mplayer/channels.conf.</source>
-        <translation>åŠæè¿äžªéé¡¹è¢«å¯çšïŒSMPlayer å°åš ~/.mplayer/channels.conf.ter æ ~/.mplayer/channels.conf äž­å¯»æŸæ°ççµè§åå¹¿æ­é¢éã</translation>
-    </message>
-</context>
-<context>
+      <location filename="../preftv.ui" line="32"/>
+      <source>&amp;TV and radio</source>
+      <translation>电视和广播(&amp;T)</translation>
+    </message>
+    <message>
+      <location filename="../preftv.ui" line="55"/>
+      <source>Dei&amp;nterlace by default for TV:</source>
+      <translation>默认电视反交错(&amp;N):</translation>
+    </message>
+    <message>
+      <location filename="../preftv.ui" line="90"/>
+      <source>&amp;Check for new channels on startup</source>
+      <translation>启动时检查新频道(&amp;C)</translation>
+    </message>
+    <message>
+      <location filename="../preftv.cpp" line="41"/>
+      <source>TV and radio</source>
+      <translation>电视和广播</translation>
+    </message>
+    <message>
+      <location filename="../preftv.cpp" line="53"/>
+      <source>None</source>
+      <translation>无</translation>
+    </message>
+    <message>
+      <location filename="../preftv.cpp" line="54"/>
+      <source>Lowpass5</source>
+      <translation>Lowpass5 反交错</translation>
+    </message>
+    <message>
+      <location filename="../preftv.cpp" line="55"/>
+      <source>Yadif (normal)</source>
+      <translation>Yadif 反交错(普通)</translation>
+    </message>
+    <message>
+      <location filename="../preftv.cpp" line="56"/>
+      <source>Yadif (double framerate)</source>
+      <translation>Yadif 反交错(双倍帧率)</translation>
+    </message>
+    <message>
+      <location filename="../preftv.cpp" line="57"/>
+      <source>Linear Blend</source>
+      <translation>线性混合</translation>
+    </message>
+    <message>
+      <location filename="../preftv.cpp" line="58"/>
+      <source>Kerndeint</source>
+      <translation>Kerndeint 自适应反交错</translation>
+    </message>
+    <message>
+      <location filename="../preftv.cpp" line="105"/>
+      <source>Deinterlace by default for TV</source>
+      <translation>默认电视反交错</translation>
+    </message>
+    <message>
+      <location filename="../preftv.cpp" line="106"/>
+      <source>Select the deinterlace filter that you want to be used for TV channels.</source>
+      <translation>选择电视频道使用的反交错过滤器。</translation>
+    </message>
+    <message>
+      <location filename="../preftv.cpp" line="109"/>
+      <source>Rescan ~/.mplayer/channels.conf on startup</source>
+      <translation>启动时重新扫描 ~/.mplayer/channels.conf</translation>
+    </message>
+    <message>
+      <location filename="../preftv.cpp" line="110"/>
+      <source>If this option is enabled, SMPlayer will look for new TV and radio channels on ~/.mplayer/channels.conf.ter or ~/.mplayer/channels.conf.</source>
+      <translation>如果这个选项被启用，SMPlayer 将在 ~/.mplayer/channels.conf.ter 或 ~/.mplayer/channels.conf 中寻找新的电视和广播频道。</translation>
+    </message>
+  </context>
+  <context>
     <name>PreferencesDialog</name>
     <message>
-        <location filename="../preferencesdialog.ui" line="13"/>
-        <source>SMPlayer - Preferences</source>
-        <translation>SMPlayer - éŠéé¡¹</translation>
-    </message>
-    <message>
-        <location filename="../preferencesdialog.cpp" line="64"/>
-        <location filename="../preferencesdialog.cpp" line="130"/>
-        <source>SMPlayer - Help</source>
-        <translation>SMPlayer - åž®å©</translation>
-    </message>
-    <message>
-        <location filename="../preferencesdialog.cpp" line="134"/>
-        <source>OK</source>
-        <translation>ç¡®å®</translation>
-    </message>
-    <message>
-        <location filename="../preferencesdialog.cpp" line="135"/>
-        <source>Cancel</source>
-        <translation>åæ¶</translation>
-    </message>
-    <message>
-        <location filename="../preferencesdialog.cpp" line="136"/>
-        <source>Apply</source>
-        <translation>åºçš</translation>
-    </message>
-    <message>
-        <location filename="../preferencesdialog.cpp" line="137"/>
-        <source>Help</source>
-        <translation>åž®å©</translation>
-    </message>
-</context>
-<context>
+      <location filename="../preferencesdialog.ui" line="13"/>
+      <source>SMPlayer - Preferences</source>
+      <translation>SMPlayer - 首选项</translation>
+    </message>
+    <message>
+      <location filename="../preferencesdialog.cpp" line="64"/>
+      <location filename="../preferencesdialog.cpp" line="130"/>
+      <source>SMPlayer - Help</source>
+      <translation>SMPlayer - 帮助</translation>
+    </message>
+    <message>
+      <location filename="../preferencesdialog.cpp" line="134"/>
+      <source>OK</source>
+      <translation>确定</translation>
+    </message>
+    <message>
+      <location filename="../preferencesdialog.cpp" line="135"/>
+      <source>Cancel</source>
+      <translation>取消</translation>
+    </message>
+    <message>
+      <location filename="../preferencesdialog.cpp" line="136"/>
+      <source>Apply</source>
+      <translation>应用</translation>
+    </message>
+    <message>
+      <location filename="../preferencesdialog.cpp" line="137"/>
+      <source>Help</source>
+      <translation>帮助</translation>
+    </message>
+  </context>
+  <context>
     <name>QObject</name>
     <message>
-        <location filename="../clhelp.cpp" line="93"/>
-        <source>directory</source>
-        <translation>ç®åœ</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="94"/>
-        <source>action_name</source>
-        <translation>action_name</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="95"/>
-        <source>action_list</source>
-        <translation>action_list</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="96"/>
-        <source>subtitle_file</source>
-        <translation>subtitle_file</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="97"/>
-        <source>width</source>
-        <translation>å®œåºŠ</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="97"/>
-        <source>height</source>
-        <translation>é«åºŠ</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="98"/>
-        <location filename="../clhelp.cpp" line="172"/>
-        <source>media</source>
-        <translation>åªäœ</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="103"/>
-        <location filename="../clhelp.cpp" line="106"/>
-        <source>Usage:</source>
-        <translation>çšæ³:</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="111"/>
-        <source>Restores the old associations and cleans up the registry.</source>
-        <translation>æ¢å€æ§çå
-³èå¹¶æž
-çæ³šåè¡šã</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="114"/>
-        <source>opens the mini gui instead of the default one.</source>
-        <translation>æåŒè¿·äœ åŸåœ¢çšæ·çé¢èäžæ¯é»è®€çé¢ã</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="117"/>
-        <source>opens the mpc gui.</source>
-        <translation>æåŒ MPC åŸåœ¢çšæ·çé¢ã</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="120"/>
-        <source>opens the default gui.</source>
-        <translation>æåŒé»è®€åŸåœ¢çšæ·çé¢ã</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="123"/>
-        <source>specifies the directory where smplayer will store its configuration files (smplayer.ini, smplayer_files.ini...)</source>
-        <translation>æå® SMPlayer å°å­åšå
-¶é
-çœ®æä»¶ (smplayer.iniãsmplayer_files.ini...) çç®åœ</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="127"/>
-        <source>tries to make a connection to another running instance and send to it the specified action. Example: -send-action pause The rest of options (if any) will be ignored and the application will exit. It will return 0 on success or -1 on failure.</source>
-        <translation>å°è¯å»ºç«è¿æ¥å°åŠäžäžªæ­£åšè¿è¡çå®äŸïŒå¹¶åéç»å®æå®çåšäœãäŸåŠ: -send-action pause å
-¶äœçéé¡¹(åŠææçè¯)å°è¢«å¿œç¥ïŒåºçšçšåºå°éåºãå®äŒåšæåæ¶è¿ååŒ 0ïŒå€±èŽ¥æ¶è¿å -1ã</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="134"/>
-        <source>action_list is a list of actions separated by spaces. The actions will be executed just after loading the file (if any) in the same order you entered. For checkable actions you can pass true or false as parameter. Example: -actions &quot;fullscreen compact true&quot;. Quotes are necessary in case you pass more than one action.</source>
-        <translation>action_list æ¯äžªç±ç©ºæ ŒéåŒçåšäœåè¡šãæä»¶(åŠæ)å èœœåæšèŸå
-¥çäžäºæä»€åšäœå°è¢«æ§è¡ãæšå¯ä»¥äŒ é true æ false åæ°çšäºå¯éåšäœãäŸåŠ: -actions &quot;fullscreen compact true&quot;ãæšäŒ éäžäžªä»¥äžçåšäœæ¶å¿
-é¡»èŠçšåŒå·ã</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="142"/>
-        <source>the main window will be closed when the file/playlist finishes.</source>
-        <translation>åœ æä»¶/æ­æŸåè¡š å®æåäž»çªå£å°è¢«å
-³é­ã</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="145"/>
-        <source>the main window won&apos;t be closed when the file/playlist finishes.</source>
-        <translation>åœ æä»¶/æ­æŸåè¡š å®ææ¶äž»çªå£äžäŒè¢«å
-³é­ã</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="148"/>
-        <source>the video will be played in fullscreen mode.</source>
-        <translation>è§é¢å°è¢«åšå
-šå±æš¡åŒäž­æ­æŸã</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="151"/>
-        <source>the video will be played in window mode.</source>
-        <translation>è§é¢å°è¢«åšçªå£æš¡åŒäž­æ­æŸã</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="154"/>
-        <source>specifies the subtitle file to be loaded for the first video.</source>
-        <translation>æå®éŠäžªè§é¢èŠå èœœçå­å¹æä»¶ã</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="157"/>
-        <source>specifies the coordinates where the main window will be displayed.</source>
-        <translation>æå®å°æŸç€ºäž»çªå£çåæ äœçœ®ã</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="160"/>
-        <source>specifies the size of the main window.</source>
-        <translation>æå®äž»çªå£çå€§å°ã</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="163"/>
-        <source>will show this message and then will exit.</source>
-        <translation>å°æŸç€ºæ­€ä¿¡æ¯ïŒç¶åå°éåºã</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="166"/>
-        <source>if there&apos;s another instance running, the media will be added to that instance&apos;s playlist. If there&apos;s no other instance, this option will be ignored and the files will be opened in a new instance.</source>
-        <translation>åŠææåŠå€äžäžªå®äŸæ­£åšè¿è¡ïŒåªäœå°è¢«æ·»å å°è¯¥å®äŸçæ­æŸåè¡šãåŠææ²¡æå
-¶ä»å®äŸïŒæ­€éé¡¹å°è¢«å¿œç¥ïŒæä»¶å°è¢«åšäžäžªæ°çå®äŸäž­æåŒã</translation>
-    </message>
-    <message>
-        <location filename="../clhelp.cpp" line="172"/>
-        <source>&apos;media&apos; is any kind of file that SMPlayer can open. It can be a local file, a DVD (e.g. dvd://1), an Internet stream (e.g. mms://....) or a local playlist in format m3u or pls.</source>
-        <translation>âåªäœâ æ¯ SMPlayer å¯ä»¥æåŒçä»»äœç±»åçæä»¶ãå®å¯ä»¥æ¯æ¬å°æä»¶ãDVDïŒäŸåŠ dvd://1ïŒãçœç»æµïŒäŸåŠ mms://....ïŒæ m3u/pls æ ŒåŒçæ¬å°æ­æŸåè¡šã</translation>
+      <location filename="../clhelp.cpp" line="93"/>
+      <source>directory</source>
+      <translation>目录</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="94"/>
+      <source>action_name</source>
+      <translation>action_name</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="95"/>
+      <source>action_list</source>
+      <translation>action_list</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="96"/>
+      <source>subtitle_file</source>
+      <translation>subtitle_file</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="97"/>
+      <source>width</source>
+      <translation>宽度</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="97"/>
+      <source>height</source>
+      <translation>高度</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="98"/>
+      <location filename="../clhelp.cpp" line="172"/>
+      <source>media</source>
+      <translation>媒体</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="103"/>
+      <location filename="../clhelp.cpp" line="106"/>
+      <source>Usage:</source>
+      <translation>用法:</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="111"/>
+      <source>Restores the old associations and cleans up the registry.</source>
+      <translation>恢复旧的关联并清理注册表。</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="114"/>
+      <source>opens the mini gui instead of the default one.</source>
+      <translation>打开迷你图形用户界面而不是默认界面。</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="117"/>
+      <source>opens the mpc gui.</source>
+      <translation>打开 MPC 图形用户界面。</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="120"/>
+      <source>opens the default gui.</source>
+      <translation>打开默认图形用户界面。</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="123"/>
+      <source>specifies the directory where smplayer will store its configuration files (smplayer.ini, smplayer_files.ini...)</source>
+      <translation>指定 SMPlayer 将存储其配置文件 (smplayer.ini、smplayer_files.ini...) 的目录</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="127"/>
+      <source>tries to make a connection to another running instance and send to it the specified action. Example: -send-action pause The rest of options (if any) will be ignored and the application will exit. It will return 0 on success or -1 on failure.</source>
+      <translation>尝试建立连接到另一个正在运行的实例，并发送给它指定的动作。例如: -send-action pause 其余的选项(如果有的话)将被忽略，应用程序将退出。它会在成功时返回值 0，失败时返回 -1。</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="134"/>
+      <source>action_list is a list of actions separated by spaces. The actions will be executed just after loading the file (if any) in the same order you entered. For checkable actions you can pass true or false as parameter. Example: -actions &quot;fullscreen compact true&quot;. Quotes are necessary in case you pass more than one action.</source>
+      <translation>action_list 是个由空格隔开的动作列表。文件(如有)加载后您输入的一些指令动作将被执行。您可以传送 true 或 false 参数用于可选动作。例如: -actions &quot;fullscreen compact true&quot;。您传送一个以上的动作时必须要用引号。</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="142"/>
+      <source>the main window will be closed when the file/playlist finishes.</source>
+      <translation>当 文件/播放列表 完成后主窗口将被关闭。</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="145"/>
+      <source>the main window won&apos;t be closed when the file/playlist finishes.</source>
+      <translation>当 文件/播放列表 完成时主窗口不会被关闭。</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="148"/>
+      <source>the video will be played in fullscreen mode.</source>
+      <translation>视频将被在全屏模式中播放。</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="151"/>
+      <source>the video will be played in window mode.</source>
+      <translation>视频将被在窗口模式中播放。</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="154"/>
+      <source>specifies the subtitle file to be loaded for the first video.</source>
+      <translation>指定首个视频要加载的字幕文件。</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="157"/>
+      <source>specifies the coordinates where the main window will be displayed.</source>
+      <translation>指定将显示主窗口的坐标位置。</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="160"/>
+      <source>specifies the size of the main window.</source>
+      <translation>指定主窗口的大小。</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="163"/>
+      <source>will show this message and then will exit.</source>
+      <translation>将显示此信息，然后将退出。</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="166"/>
+      <source>if there&apos;s another instance running, the media will be added to that instance&apos;s playlist. If there&apos;s no other instance, this option will be ignored and the files will be opened in a new instance.</source>
+      <translation>如果有另外一个实例正在运行，媒体将被添加到该实例的播放列表。如果没有其他实例，此选项将被忽略，文件将被在一个新的实例中打开。</translation>
+    </message>
+    <message>
+      <location filename="../clhelp.cpp" line="172"/>
+      <source>&apos;media&apos; is any kind of file that SMPlayer can open. It can be a local file, a DVD (e.g. dvd://1), an Internet stream (e.g. mms://....) or a local playlist in format m3u or pls.</source>
+      <translation>“媒体” 是 SMPlayer 可以打开的任何类型的文件。它可以是本地文件、DVD（例如 dvd://1）、网络流（例如 mms://....）或 m3u/pls 格式的本地播放列表。</translation>
     </message>
     <message numerus="yes">
-        <location filename="../helper.cpp" line="77"/>
-        <location filename="../helper.cpp" line="83"/>
-        <source>%n second(s)</source>
-        <translation>
-            <numerusform>%n ç§</numerusform>
-        </translation>
+      <location filename="../helper.cpp" line="77"/>
+      <location filename="../helper.cpp" line="83"/>
+      <source>%n second(s)</source>
+      <translation>
+        <numerusform>%n 秒</numerusform>
+      </translation>
     </message>
     <message numerus="yes">
-        <location filename="../helper.cpp" line="80"/>
-        <location filename="../helper.cpp" line="82"/>
-        <source>%n minute(s)</source>
-        <translation>
-            <numerusform>%n å</numerusform>
-        </translation>
-    </message>
-    <message>
-        <location filename="../helper.cpp" line="84"/>
-        <source>%1 and %2</source>
-        <translation>%1 å %2</translation>
-    </message>
-    <message>
-        <location filename="../mediasettings.cpp" line="157"/>
-        <source>disabled</source>
-        <comment>aspect_ratio</comment>
-        <translation>çŠçš</translation>
-    </message>
-    <message>
-        <location filename="../mediasettings.cpp" line="167"/>
-        <source>auto</source>
-        <comment>aspect_ratio</comment>
-        <translation>èªåš</translation>
-    </message>
-    <message>
-        <location filename="../mediasettings.cpp" line="168"/>
-        <source>unknown</source>
-        <comment>aspect_ratio</comment>
-        <translation>æªç¥</translation>
-    </message>
-    <message>
-        <location filename="../smplayer.cpp" line="409"/>
-        <source>This is SMPlayer v. %1 running on %2</source>
-        <translation>è¿æ¯åš %2 äžè¿è¡ç SMPlayer v. %1</translation>
-    </message>
-    <message>
-        <location filename="../winfileassoc.cpp" line="305"/>
-        <source>Enqueue in SMPlayer</source>
-        <translation>æ·»å å° SMPlayer éå</translation>
-    </message>
-</context>
-<context>
+      <location filename="../helper.cpp" line="80"/>
+      <location filename="../helper.cpp" line="82"/>
+      <source>%n minute(s)</source>
+      <translation>
+        <numerusform>%n 分</numerusform>
+      </translation>
+    </message>
+    <message>
+      <location filename="../helper.cpp" line="84"/>
+      <source>%1 and %2</source>
+      <translation>%1 和 %2</translation>
+    </message>
+    <message>
+      <location filename="../mediasettings.cpp" line="157"/>
+      <source>disabled</source>
+      <comment>aspect_ratio</comment>
+      <translation>禁用</translation>
+    </message>
+    <message>
+      <location filename="../mediasettings.cpp" line="167"/>
+      <source>auto</source>
+      <comment>aspect_ratio</comment>
+      <translation>自动</translation>
+    </message>
+    <message>
+      <location filename="../mediasettings.cpp" line="168"/>
+      <source>unknown</source>
+      <comment>aspect_ratio</comment>
+      <translation>未知</translation>
+    </message>
+    <message>
+      <location filename="../smplayer.cpp" line="409"/>
+      <source>This is SMPlayer v. %1 running on %2</source>
+      <translation>这是在 %2 上运行的 SMPlayer v. %1</translation>
+    </message>
+    <message>
+      <location filename="../winfileassoc.cpp" line="305"/>
+      <source>Enqueue in SMPlayer</source>
+      <translation>添加到 SMPlayer 队列</translation>
+    </message>
+  </context>
+  <context>
     <name>QuaZipFile</name>
     <message>
-        <location filename="../findsubtitles/quazip/quazipfile.cpp" line="141"/>
-        <source>ZIP/UNZIP API error %1</source>
-        <translation>ZIP/UNZIP API éè¯¯ %1</translation>
-    </message>
-</context>
-<context>
+      <location filename="../findsubtitles/quazip/quazipfile.cpp" line="141"/>
+      <source>ZIP/UNZIP API error %1</source>
+      <translation>ZIP/UNZIP API 错误 %1</translation>
+    </message>
+  </context>
+  <context>
     <name>SeekWidget</name>
     <message>
-        <location filename="../seekwidget.ui" line="22"/>
-        <source>icon</source>
-        <translation>icon</translation>
-    </message>
-    <message>
-        <location filename="../seekwidget.ui" line="40"/>
-        <source>label</source>
-        <translation>label</translation>
-    </message>
-</context>
-<context>
+      <location filename="../seekwidget.ui" line="22"/>
+      <source>icon</source>
+      <translation>icon</translation>
+    </message>
+    <message>
+      <location filename="../seekwidget.ui" line="40"/>
+      <source>label</source>
+      <translation>label</translation>
+    </message>
+  </context>
+  <context>
     <name>ShortcutGetter</name>
     <message>
-        <location filename="../shortcutgetter.cpp" line="268"/>
-        <source>Modify shortcut</source>
-        <translation>ä¿®æ¹å¿«æ·é®</translation>
-    </message>
-    <message>
-        <location filename="../shortcutgetter.cpp" line="276"/>
-        <source>Press the key combination you want to assign</source>
-        <translation>æäžæšèŠææŽŸçç»åé®</translation>
-    </message>
-    <message>
-        <location filename="../shortcutgetter.cpp" line="291"/>
-        <source>Clear</source>
-        <translation>æž
-é€</translation>
-    </message>
-    <message>
-        <location filename="../shortcutgetter.cpp" line="293"/>
-        <source>Capture</source>
-        <translation>ææ</translation>
-    </message>
-    <message>
-        <location filename="../shortcutgetter.cpp" line="294"/>
-        <source>Capture keystrokes</source>
-        <translation>æææé®</translation>
-    </message>
-</context>
-<context>
+      <location filename="../shortcutgetter.cpp" line="268"/>
+      <source>Modify shortcut</source>
+      <translation>修改快捷键</translation>
+    </message>
+    <message>
+      <location filename="../shortcutgetter.cpp" line="276"/>
+      <source>Press the key combination you want to assign</source>
+      <translation>按下您要指派的组合键</translation>
+    </message>
+    <message>
+      <location filename="../shortcutgetter.cpp" line="291"/>
+      <source>Clear</source>
+      <translation>清除</translation>
+    </message>
+    <message>
+      <location filename="../shortcutgetter.cpp" line="293"/>
+      <source>Capture</source>
+      <translation>捕捉</translation>
+    </message>
+    <message>
+      <location filename="../shortcutgetter.cpp" line="294"/>
+      <source>Capture keystrokes</source>
+      <translation>捕捉按键</translation>
+    </message>
+  </context>
+  <context>
     <name>SubChooserDialog</name>
     <message>
-        <location filename="../findsubtitles/subchooserdialog.ui" line="13"/>
-        <source>Subtitle selection</source>
-        <translation>å­å¹éæ©</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/subchooserdialog.ui" line="19"/>
-        <source>This archive contains more than one subtitle file. Please choose the ones you want to extract.</source>
-        <translation>æ­€å­æ¡£å
-å«å€äžªå­å¹æä»¶ãè¯·éæ©äžäžªæšèŠæåçã</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/subchooserdialog.ui" line="68"/>
-        <source>Select All</source>
-        <translation>éæ©å
-šéš</translation>
-    </message>
-    <message>
-        <location filename="../findsubtitles/subchooserdialog.ui" line="75"/>
-        <source>Select None</source>
-        <translation>åæ¶éæ©</translation>
-    </message>
-</context>
-<context>
+      <location filename="../findsubtitles/subchooserdialog.ui" line="13"/>
+      <source>Subtitle selection</source>
+      <translation>字幕选择</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/subchooserdialog.ui" line="19"/>
+      <source>This archive contains more than one subtitle file. Please choose the ones you want to extract.</source>
+      <translation>此存档包含多个字幕文件。请选择一个您要提取的。</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/subchooserdialog.ui" line="68"/>
+      <source>Select All</source>
+      <translation>选择全部</translation>
+    </message>
+    <message>
+      <location filename="../findsubtitles/subchooserdialog.ui" line="75"/>
+      <source>Select None</source>
+      <translation>取消选择</translation>
+    </message>
+  </context>
+  <context>
     <name>TVList</name>
     <message>
-        <location filename="../tvlist.cpp" line="94"/>
-        <source>Channel editor</source>
-        <translation>é¢éçŒèŸåš</translation>
-    </message>
-    <message>
-        <location filename="../tvlist.cpp" line="95"/>
-        <source>TV/Radio list</source>
-        <translation>çµè§/å¹¿æ­ åè¡š</translation>
-    </message>
-</context>
-<context>
+      <location filename="../tvlist.cpp" line="94"/>
+      <source>Channel editor</source>
+      <translation>频道编辑器</translation>
+    </message>
+    <message>
+      <location filename="../tvlist.cpp" line="95"/>
+      <source>TV/Radio list</source>
+      <translation>电视/广播 列表</translation>
+    </message>
+  </context>
+  <context>
     <name>TimeDialog</name>
     <message>
-        <location filename="../timedialog.ui" line="54"/>
-        <source>&amp;Jump to:</source>
-        <translation>è·³èœ¬å°(&amp;J):</translation>
-    </message>
-</context>
-<context>
+      <location filename="../timedialog.ui" line="54"/>
+      <source>&amp;Jump to:</source>
+      <translation>跳转到(&amp;J):</translation>
+    </message>
+  </context>
+  <context>
     <name>ToolbarEditor</name>
     <message>
-        <location filename="../toolbareditor.ui" line="14"/>
-        <source>Toolbar Editor</source>
-        <translation>å·¥å
-·æ çŒèŸåš</translation>
-    </message>
-    <message>
-        <location filename="../toolbareditor.ui" line="22"/>
-        <source>&amp;Available actions:</source>
-        <translation>å¯çšåšäœ(&amp;A):</translation>
-    </message>
-    <message>
-        <location filename="../toolbareditor.ui" line="57"/>
-        <source>&amp;Left</source>
-        <translation>åå·Š(&amp;L)</translation>
-    </message>
-    <message>
-        <location filename="../toolbareditor.ui" line="67"/>
-        <source>&amp;Right</source>
-        <translation>åå³(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../toolbareditor.ui" line="77"/>
-        <source>&amp;Down</source>
-        <translation>åäž(&amp;D)</translation>
-    </message>
-    <message>
-        <location filename="../toolbareditor.ui" line="87"/>
-        <source>&amp;Up</source>
-        <translation>åäž(&amp;U)</translation>
-    </message>
-    <message>
-        <location filename="../toolbareditor.ui" line="113"/>
-        <source>Curre&amp;nt actions:</source>
-        <translation>åœååšäœ(&amp;N):</translation>
-    </message>
-    <message>
-        <location filename="../toolbareditor.ui" line="143"/>
-        <source>Add &amp;separator</source>
-        <translation>æ·»å åéç¬Š(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../toolbareditor.cpp" line="87"/>
-        <location filename="../toolbareditor.cpp" line="180"/>
-        <source>(separator)</source>
-        <translation>(åéç¬Š)</translation>
-    </message>
-    <message>
-        <location filename="../toolbareditor.cpp" line="239"/>
-        <source>Time slider</source>
-        <translation>æ¶éŽæ»å</translation>
-    </message>
-    <message>
-        <location filename="../toolbareditor.cpp" line="241"/>
-        <source>Volume slider</source>
-        <translation>é³éæ»å</translation>
-    </message>
-    <message>
-        <location filename="../toolbareditor.cpp" line="243"/>
-        <source>Display time</source>
-        <translation>æŸç€ºæ¶éŽ</translation>
-    </message>
-    <message>
-        <location filename="../toolbareditor.cpp" line="245"/>
-        <source>3 in 1 rewind</source>
-        <translation>3å1åé</translation>
-    </message>
-    <message>
-        <location filename="../toolbareditor.cpp" line="247"/>
-        <source>3 in 1 forward</source>
-        <translation>3å1åè¿</translation>
-    </message>
-</context>
-<context>
+      <location filename="../toolbareditor.ui" line="14"/>
+      <source>Toolbar Editor</source>
+      <translation>工具栏编辑器</translation>
+    </message>
+    <message>
+      <location filename="../toolbareditor.ui" line="22"/>
+      <source>&amp;Available actions:</source>
+      <translation>可用动作(&amp;A):</translation>
+    </message>
+    <message>
+      <location filename="../toolbareditor.ui" line="57"/>
+      <source>&amp;Left</source>
+      <translation>向左(&amp;L)</translation>
+    </message>
+    <message>
+      <location filename="../toolbareditor.ui" line="67"/>
+      <source>&amp;Right</source>
+      <translation>向右(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../toolbareditor.ui" line="77"/>
+      <source>&amp;Down</source>
+      <translation>向下(&amp;D)</translation>
+    </message>
+    <message>
+      <location filename="../toolbareditor.ui" line="87"/>
+      <source>&amp;Up</source>
+      <translation>向上(&amp;U)</translation>
+    </message>
+    <message>
+      <location filename="../toolbareditor.ui" line="113"/>
+      <source>Curre&amp;nt actions:</source>
+      <translation>当前动作(&amp;N):</translation>
+    </message>
+    <message>
+      <location filename="../toolbareditor.ui" line="143"/>
+      <source>Add &amp;separator</source>
+      <translation>添加分隔符(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../toolbareditor.cpp" line="87"/>
+      <location filename="../toolbareditor.cpp" line="180"/>
+      <source>(separator)</source>
+      <translation>(分隔符)</translation>
+    </message>
+    <message>
+      <location filename="../toolbareditor.cpp" line="239"/>
+      <source>Time slider</source>
+      <translation>时间滑块</translation>
+    </message>
+    <message>
+      <location filename="../toolbareditor.cpp" line="241"/>
+      <source>Volume slider</source>
+      <translation>音量滑块</translation>
+    </message>
+    <message>
+      <location filename="../toolbareditor.cpp" line="243"/>
+      <source>Display time</source>
+      <translation>显示时间</translation>
+    </message>
+    <message>
+      <location filename="../toolbareditor.cpp" line="245"/>
+      <source>3 in 1 rewind</source>
+      <translation>3合1后退</translation>
+    </message>
+    <message>
+      <location filename="../toolbareditor.cpp" line="247"/>
+      <source>3 in 1 forward</source>
+      <translation>3合1前进</translation>
+    </message>
+  </context>
+  <context>
     <name>TristateCombo</name>
     <message>
-        <location filename="../tristatecombo.cpp" line="34"/>
-        <source>Auto</source>
-        <translation>èªåš</translation>
-    </message>
-    <message>
-        <location filename="../tristatecombo.cpp" line="35"/>
-        <source>Yes</source>
-        <translation>æ¯</translation>
-    </message>
-    <message>
-        <location filename="../tristatecombo.cpp" line="36"/>
-        <source>No</source>
-        <translation>åŠ</translation>
-    </message>
-</context>
-<context>
+      <location filename="../tristatecombo.cpp" line="34"/>
+      <source>Auto</source>
+      <translation>自动</translation>
+    </message>
+    <message>
+      <location filename="../tristatecombo.cpp" line="35"/>
+      <source>Yes</source>
+      <translation>是</translation>
+    </message>
+    <message>
+      <location filename="../tristatecombo.cpp" line="36"/>
+      <source>No</source>
+      <translation>否</translation>
+    </message>
+  </context>
+  <context>
     <name>VDPAUProperties</name>
     <message>
-        <location filename="../vdpauproperties.ui" line="13"/>
-        <source>VDPAU Properties</source>
-        <translation>VDPAU å±æ§</translation>
-    </message>
-    <message>
-        <location filename="../vdpauproperties.ui" line="19"/>
-        <source>Select the vdpau codecs to use. Not all of them may work.</source>
-        <translation>éæ©èŠäœ¿çšç VDPAU çŒè§£ç åšãå®ä»¬å¹¶ééœèœå·¥äœã</translation>
-    </message>
-    <message>
-        <location filename="../vdpauproperties.ui" line="29"/>
-        <source>ffh&amp;264vdpau</source>
-        <translation>ffh264vdpau(&amp;2)</translation>
-    </message>
-    <message>
-        <location filename="../vdpauproperties.ui" line="36"/>
-        <source>ff&amp;mpeg12vdpau</source>
-        <translation>ffmpeg12vdpau(&amp;M)</translation>
-    </message>
-    <message>
-        <location filename="../vdpauproperties.ui" line="43"/>
-        <source>ff&amp;wmv3vdpau</source>
-        <translation>ffwmv3vdpau(&amp;W)</translation>
-    </message>
-    <message>
-        <location filename="../vdpauproperties.ui" line="50"/>
-        <source>ff&amp;vc1vdpau</source>
-        <translation>ffvc1vdpau(&amp;V)</translation>
-    </message>
-    <message>
-        <location filename="../vdpauproperties.ui" line="57"/>
-        <source>ffodiv&amp;xvdpau</source>
-        <translation>ffodivxvdpau(&amp;X)</translation>
-    </message>
-    <message>
-        <location filename="../vdpauproperties.ui" line="71"/>
-        <source>&amp;Disable software video filters</source>
-        <translation>çŠçšèœ¯ä»¶è§é¢è¿æ»€åš(&amp;D)</translation>
-    </message>
-</context>
-<context>
+      <location filename="../vdpauproperties.ui" line="13"/>
+      <source>VDPAU Properties</source>
+      <translation>VDPAU 属性</translation>
+    </message>
+    <message>
+      <location filename="../vdpauproperties.ui" line="19"/>
+      <source>Select the vdpau codecs to use. Not all of them may work.</source>
+      <translation>选择要使用的 VDPAU 编解码器。它们并非都能工作。</translation>
+    </message>
+    <message>
+      <location filename="../vdpauproperties.ui" line="29"/>
+      <source>ffh&amp;264vdpau</source>
+      <translation>ffh264vdpau(&amp;2)</translation>
+    </message>
+    <message>
+      <location filename="../vdpauproperties.ui" line="36"/>
+      <source>ff&amp;mpeg12vdpau</source>
+      <translation>ffmpeg12vdpau(&amp;M)</translation>
+    </message>
+    <message>
+      <location filename="../vdpauproperties.ui" line="43"/>
+      <source>ff&amp;wmv3vdpau</source>
+      <translation>ffwmv3vdpau(&amp;W)</translation>
+    </message>
+    <message>
+      <location filename="../vdpauproperties.ui" line="50"/>
+      <source>ff&amp;vc1vdpau</source>
+      <translation>ffvc1vdpau(&amp;V)</translation>
+    </message>
+    <message>
+      <location filename="../vdpauproperties.ui" line="57"/>
+      <source>ffodiv&amp;xvdpau</source>
+      <translation>ffodivxvdpau(&amp;X)</translation>
+    </message>
+    <message>
+      <location filename="../vdpauproperties.ui" line="71"/>
+      <source>&amp;Disable software video filters</source>
+      <translation>禁用软件视频过滤器(&amp;D)</translation>
+    </message>
+  </context>
+  <context>
     <name>VideoEqualizer</name>
     <message>
-        <location filename="../videoequalizer.cpp" line="69"/>
-        <source>Video Equalizer</source>
-        <translation>è§é¢åè¡¡åš</translation>
-    </message>
-    <message>
-        <location filename="../videoequalizer.cpp" line="72"/>
-        <location filename="../videoequalizer.cpp" line="73"/>
-        <source>Contrast</source>
-        <translation>å¯¹æ¯åºŠ</translation>
-    </message>
-    <message>
-        <location filename="../videoequalizer.cpp" line="76"/>
-        <location filename="../videoequalizer.cpp" line="77"/>
-        <source>Brightness</source>
-        <translation>äº®åºŠ</translation>
-    </message>
-    <message>
-        <location filename="../videoequalizer.cpp" line="80"/>
-        <location filename="../videoequalizer.cpp" line="81"/>
-        <source>Hue</source>
-        <translation>è²è°</translation>
-    </message>
-    <message>
-        <location filename="../videoequalizer.cpp" line="84"/>
-        <location filename="../videoequalizer.cpp" line="85"/>
-        <source>Saturation</source>
-        <translation>é¥±ååºŠ</translation>
-    </message>
-    <message>
-        <location filename="../videoequalizer.cpp" line="88"/>
-        <location filename="../videoequalizer.cpp" line="89"/>
-        <source>Gamma</source>
-        <translation>äŒœç</translation>
-    </message>
-    <message>
-        <location filename="../videoequalizer.cpp" line="92"/>
-        <source>&amp;Reset</source>
-        <translation>éçœ®(&amp;R)</translation>
-    </message>
-    <message>
-        <location filename="../videoequalizer.cpp" line="93"/>
-        <source>&amp;Set as default values</source>
-        <translation>è®Ÿäžºé»è®€åŒ(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../videoequalizer.cpp" line="97"/>
-        <source>Use the current values as default values for new videos.</source>
-        <translation>äœ¿çšåœååŒäœäžºæ°è§é¢çé»è®€åŒã</translation>
-    </message>
-    <message>
-        <location filename="../videoequalizer.cpp" line="99"/>
-        <source>Set all controls to zero.</source>
-        <translation>å
-šéšæ§å¶è®Ÿçœ®äžºé¶ã</translation>
-    </message>
-    <message>
-        <location filename="../videoequalizer.cpp" line="118"/>
-        <source>Information</source>
-        <translation>ä¿¡æ¯</translation>
-    </message>
-    <message>
-        <location filename="../videoequalizer.cpp" line="119"/>
-        <source>The current values have been stored to be used as default.</source>
-        <translation>åœåçåŒå·²è¢«åšå­å°åšé»è®€æ
-åµäžäœ¿çšã</translation>
-    </message>
-</context>
-<context>
+      <location filename="../videoequalizer.cpp" line="69"/>
+      <source>Video Equalizer</source>
+      <translation>视频均衡器</translation>
+    </message>
+    <message>
+      <location filename="../videoequalizer.cpp" line="72"/>
+      <location filename="../videoequalizer.cpp" line="73"/>
+      <source>Contrast</source>
+      <translation>对比度</translation>
+    </message>
+    <message>
+      <location filename="../videoequalizer.cpp" line="76"/>
+      <location filename="../videoequalizer.cpp" line="77"/>
+      <source>Brightness</source>
+      <translation>亮度</translation>
+    </message>
+    <message>
+      <location filename="../videoequalizer.cpp" line="80"/>
+      <location filename="../videoequalizer.cpp" line="81"/>
+      <source>Hue</source>
+      <translation>色调</translation>
+    </message>
+    <message>
+      <location filename="../videoequalizer.cpp" line="84"/>
+      <location filename="../videoequalizer.cpp" line="85"/>
+      <source>Saturation</source>
+      <translation>饱和度</translation>
+    </message>
+    <message>
+      <location filename="../videoequalizer.cpp" line="88"/>
+      <location filename="../videoequalizer.cpp" line="89"/>
+      <source>Gamma</source>
+      <translation>伽玛</translation>
+    </message>
+    <message>
+      <location filename="../videoequalizer.cpp" line="92"/>
+      <source>&amp;Reset</source>
+      <translation>重置(&amp;R)</translation>
+    </message>
+    <message>
+      <location filename="../videoequalizer.cpp" line="93"/>
+      <source>&amp;Set as default values</source>
+      <translation>设为默认值(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../videoequalizer.cpp" line="97"/>
+      <source>Use the current values as default values for new videos.</source>
+      <translation>使用当前值作为新视频的默认值。</translation>
+    </message>
+    <message>
+      <location filename="../videoequalizer.cpp" line="99"/>
+      <source>Set all controls to zero.</source>
+      <translation>全部控制设置为零。</translation>
+    </message>
+    <message>
+      <location filename="../videoequalizer.cpp" line="118"/>
+      <source>Information</source>
+      <translation>信息</translation>
+    </message>
+    <message>
+      <location filename="../videoequalizer.cpp" line="119"/>
+      <source>The current values have been stored to be used as default.</source>
+      <translation>当前的值已被储存将在默认情况下使用。</translation>
+    </message>
+  </context>
+  <context>
     <name>VideoPreview</name>
     <message>
-        <location filename="../videopreview/videopreview.cpp" line="134"/>
-        <location filename="../videopreview/videopreview.cpp" line="395"/>
-        <source>Video preview</source>
-        <translation>è§é¢é¢è§åŸå</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="135"/>
-        <source>Cancel</source>
-        <translation>åæ¶</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="137"/>
-        <source>Generated by SMPlayer</source>
-        <translation>ç± SMPlayer çæ</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="182"/>
-        <source>Error</source>
-        <translation>éè¯¯</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="183"/>
-        <source>The following error has occurred while creating the thumbnails:</source>
-        <translation>åå»ºçŒ©ç¥åŸæ¶åçä»¥äžéè¯¯:</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="200"/>
-        <source>The length of the video is 0</source>
-        <translation>è§é¢çé¿åºŠäžº 0</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="209"/>
-        <source>The temporary directory (%1) can&apos;t be created</source>
-        <translation>äžŽæ¶ç®åœ (%1) æ æ³åå»º</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="226"/>
-        <source>Creating thumbnails...</source>
-        <translation>æ­£åšåå»ºçŒ©ç¥åŸ...</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="244"/>
-        <source>The file %1 doesn&apos;t exist</source>
-        <translation>æä»¶ %1 äžå­åš</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="304"/>
-        <source>The mplayer process didn&apos;t run</source>
-        <translation>MPlayer è¿çšæ²¡æè¿è¡</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="322"/>
-        <source>The file %1 can&apos;t be loaded</source>
-        <translation>æä»¶ %1 æ æ³å èœœ</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="368"/>
-        <source>No info</source>
-        <translation>æ ä¿¡æ¯</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="371"/>
-        <location filename="../videopreview/videopreview.cpp" line="372"/>
-        <source>%1 kbps</source>
-        <translation>%1 Kbps</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="373"/>
-        <source>%1 Hz</source>
-        <translation>%1 Hz</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="379"/>
-        <source>Size: %1 MB</source>
-        <translation>å€§å°: %1 MB</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="380"/>
-        <source>Resolution: %1x%2</source>
-        <translation>åèŸšç: %1x%2</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="381"/>
-        <source>Length: %1</source>
-        <translation>é¿åºŠ: %1</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="384"/>
-        <source>Video format: %1</source>
-        <translation>è§é¢æ ŒåŒ: %1</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="385"/>
-        <source>Frames per second: %1</source>
-        <translation>æ¯ç§åž§æ°: %1</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="386"/>
-        <source>Aspect ratio: %1</source>
-        <translation>çºµæšªæ¯: %1</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="389"/>
-        <source>Video bitrate: %1</source>
-        <translation>è§é¢æ¯ç¹ç: %1</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="390"/>
-        <source>Audio bitrate: %1</source>
-        <translation>é³é¢æ¯ç¹ç: %1</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="391"/>
-        <source>Audio rate: %1</source>
-        <translation>é³é¢æ¯ç: %1</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="421"/>
-        <source>No filename</source>
-        <translation>æ²¡ææä»¶å</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="481"/>
-        <source>The mplayer process didn&apos;t start while trying to get info about the video</source>
-        <translation>è¯åŸè·åè§é¢ä¿¡æ¯æ¶ MPlayer çè¿çšæ²¡æå¯åš</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="523"/>
-        <source>Save file</source>
-        <translation>ä¿å­æä»¶</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="524"/>
-        <source>Images</source>
-        <translation>åŸå</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="531"/>
-        <source>Error saving file</source>
-        <translation>ä¿å­æä»¶æ¶åºé</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreview.cpp" line="532"/>
-        <source>The file couldn&apos;t be saved</source>
-        <translation>è¯¥æä»¶æ æ³ä¿å­</translation>
-    </message>
-</context>
-<context>
+      <location filename="../videopreview/videopreview.cpp" line="134"/>
+      <location filename="../videopreview/videopreview.cpp" line="395"/>
+      <source>Video preview</source>
+      <translation>视频预览图像</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="135"/>
+      <source>Cancel</source>
+      <translation>取消</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="137"/>
+      <source>Generated by SMPlayer</source>
+      <translation>由 SMPlayer 生成</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="182"/>
+      <source>Error</source>
+      <translation>错误</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="183"/>
+      <source>The following error has occurred while creating the thumbnails:</source>
+      <translation>创建缩略图时发生以下错误:</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="200"/>
+      <source>The length of the video is 0</source>
+      <translation>视频的长度为 0</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="209"/>
+      <source>The temporary directory (%1) can&apos;t be created</source>
+      <translation>临时目录 (%1) 无法创建</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="226"/>
+      <source>Creating thumbnails...</source>
+      <translation>正在创建缩略图...</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="244"/>
+      <source>The file %1 doesn&apos;t exist</source>
+      <translation>文件 %1 不存在</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="304"/>
+      <source>The mplayer process didn&apos;t run</source>
+      <translation>MPlayer 进程没有运行</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="322"/>
+      <source>The file %1 can&apos;t be loaded</source>
+      <translation>文件 %1 无法加载</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="368"/>
+      <source>No info</source>
+      <translation>无信息</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="371"/>
+      <location filename="../videopreview/videopreview.cpp" line="372"/>
+      <source>%1 kbps</source>
+      <translation>%1 Kbps</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="373"/>
+      <source>%1 Hz</source>
+      <translation>%1 Hz</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="379"/>
+      <source>Size: %1 MB</source>
+      <translation>大小: %1 MB</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="380"/>
+      <source>Resolution: %1x%2</source>
+      <translation>分辨率: %1x%2</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="381"/>
+      <source>Length: %1</source>
+      <translation>长度: %1</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="384"/>
+      <source>Video format: %1</source>
+      <translation>视频格式: %1</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="385"/>
+      <source>Frames per second: %1</source>
+      <translation>每秒帧数: %1</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="386"/>
+      <source>Aspect ratio: %1</source>
+      <translation>纵横比: %1</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="389"/>
+      <source>Video bitrate: %1</source>
+      <translation>视频比特率: %1</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="390"/>
+      <source>Audio bitrate: %1</source>
+      <translation>音频比特率: %1</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="391"/>
+      <source>Audio rate: %1</source>
+      <translation>音频比率: %1</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="421"/>
+      <source>No filename</source>
+      <translation>没有文件名</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="481"/>
+      <source>The mplayer process didn&apos;t start while trying to get info about the video</source>
+      <translation>试图获取视频信息时 MPlayer 的进程没有启动</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="523"/>
+      <source>Save file</source>
+      <translation>保存文件</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="524"/>
+      <source>Images</source>
+      <translation>图像</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="531"/>
+      <source>Error saving file</source>
+      <translation>保存文件时出错</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreview.cpp" line="532"/>
+      <source>The file couldn&apos;t be saved</source>
+      <translation>该文件无法保存</translation>
+    </message>
+  </context>
+  <context>
     <name>VideoPreviewConfigDialog</name>
     <message>
-        <location filename="../videopreview/videopreviewconfigdialog.ui" line="13"/>
-        <source>Video Preview</source>
-        <translation>è§é¢é¢è§åŸå</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.ui" line="21"/>
-        <source>&amp;File:</source>
-        <translation>æä»¶(&amp;F):</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.ui" line="38"/>
-        <source>&amp;DVD device:</source>
-        <translation>DVD é©±åšåš(&amp;D):</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.ui" line="55"/>
-        <source>&amp;Columns:</source>
-        <translation>å(&amp;C):</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.ui" line="91"/>
-        <source>&amp;Rows:</source>
-        <translation>è¡(&amp;R):</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.ui" line="113"/>
-        <source>Add playing &amp;time to thumbnails</source>
-        <translation>æ·»å æ­æŸæ¶éŽå°çŒ©ç¥åŸ(&amp;T)</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.ui" line="135"/>
-        <source>&amp;Aspect ratio:</source>
-        <translation>çºµæšªæ¯(&amp;A):</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.ui" line="165"/>
-        <source>&amp;Seconds to skip at the beginnning:</source>
-        <translation>åŒå§æ¶è·³è¿çç§æ°(&amp;S):</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.ui" line="199"/>
-        <source>&amp;Maximum width:</source>
-        <translation>æå€§å®œåºŠ(&amp;M):</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.ui" line="249"/>
-        <source>&amp;Extract frames as</source>
-        <translation>æååž§äžº(&amp;E)</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.ui" line="290"/>
-        <source>Remember folder used to &amp;save the preview</source>
-        <translation>è®°äœçšæ¥ä¿å­é¢è§åŸåçæä»¶å€¹(&amp;S)</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.cpp" line="33"/>
-        <source>Default</source>
-        <translation>é»è®€</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.cpp" line="43"/>
-        <source>The preview will be created for the video you specify here.</source>
-        <translation>æšåšè¿éæå®çè§é¢å°è¢«åå»ºé¢è§åŸåã</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.cpp" line="44"/>
-        <source>Enter here the DVD device or a folder with a DVD image.</source>
-        <translation>åšè¿éèŸå
-¥ DVD é©±åšåšæåžŠæ DVD æ åçæä»¶å€¹ã</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.cpp" line="45"/>
-        <location filename="../videopreview/videopreviewconfigdialog.cpp" line="46"/>
-        <source>The thumbnails will be arranged on a table.</source>
-        <translation>çŒ©ç¥åŸå°è¢«æååšäžäžªè¡šæ Œäž­ã</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.cpp" line="45"/>
-        <source>This option specifies the number of columns of the table.</source>
-        <translation>æ­€éé¡¹æå®è¡šæ Œçåæ°ã</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.cpp" line="46"/>
-        <source>This option specifies the number of rows of the table.</source>
-        <translation>æ­€éé¡¹æå®è¡šæ Œçè¡æ°ã</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.cpp" line="47"/>
-        <source>If you check this option, the playing time will be displayed at the bottom of each thumbnail.</source>
-        <translation>åŠæéäž­æ­€éé¡¹ïŒæ­æŸæ¶éŽå°è¢«æŸç€ºåšæ¯äžªçŒ©ç¥åŸçåºéšã</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.cpp" line="48"/>
-        <source>If the aspect ratio of the video is wrong, you can specify a different one here.</source>
-        <translation>åŠæè§é¢ççºµæšªæ¯æ¯éçïŒæšå¯ä»¥åšè¿éæå®åŠäžäžªã</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.cpp" line="49"/>
-        <source>Usually the first frames are black, so it&apos;s a good idea to skip some seconds at the beginning of the video. This option allows to specify how many seconds will be skipped.</source>
-        <translation>éåžžæ
-åµäžè§é¢çéŠåž§éœæ¯é»è²çïŒå æ­€è·³è¿è§é¢åŒå§çå ç§éæ¯äžªå¥œäž»æãè¿äžªéé¡¹å
-è®žæå®å€å°ç§å°è¢«è·³è¿ã</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.cpp" line="51"/>
-        <source>This option specifies the maximum width in pixels that the generated preview image will have.</source>
-        <translation>æ­€éé¡¹æå®çæé¢è§åŸåæ¶ä»¥åçŽ äžºåäœçæå€§å®œåºŠã</translation>
-    </message>
-    <message>
-        <location filename="../videopreview/videopreviewconfigdialog.cpp" line="52"/>
-        <source>Some frames will be extracted from the video in order to create the preview. Here you can choose the image format for the extracted frames. PNG may give better quality.</source>
-        <translation>åå»ºé¢è§åŸåæ¶äžäºåž§å°è¢«ä»è§é¢äž­æåãåšè¿éæšå¯ä»¥éæ©çšäºæååž§çåŸåæ ŒåŒãPNG å¯æäŸæŽå¥œçèŽšéã</translation>
-    </message>
-</context>
-<context>
+      <location filename="../videopreview/videopreviewconfigdialog.ui" line="13"/>
+      <source>Video Preview</source>
+      <translation>视频预览图像</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.ui" line="21"/>
+      <source>&amp;File:</source>
+      <translation>文件(&amp;F):</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.ui" line="38"/>
+      <source>&amp;DVD device:</source>
+      <translation>DVD 驱动器(&amp;D):</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.ui" line="55"/>
+      <source>&amp;Columns:</source>
+      <translation>列(&amp;C):</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.ui" line="91"/>
+      <source>&amp;Rows:</source>
+      <translation>行(&amp;R):</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.ui" line="113"/>
+      <source>Add playing &amp;time to thumbnails</source>
+      <translation>添加播放时间到缩略图(&amp;T)</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.ui" line="135"/>
+      <source>&amp;Aspect ratio:</source>
+      <translation>纵横比(&amp;A):</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.ui" line="165"/>
+      <source>&amp;Seconds to skip at the beginnning:</source>
+      <translation>开始时跳过的秒数(&amp;S):</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.ui" line="199"/>
+      <source>&amp;Maximum width:</source>
+      <translation>最大宽度(&amp;M):</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.ui" line="249"/>
+      <source>&amp;Extract frames as</source>
+      <translation>提取帧为(&amp;E)</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.ui" line="290"/>
+      <source>Remember folder used to &amp;save the preview</source>
+      <translation>记住用来保存预览图像的文件夹(&amp;S)</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.cpp" line="33"/>
+      <source>Default</source>
+      <translation>默认</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.cpp" line="43"/>
+      <source>The preview will be created for the video you specify here.</source>
+      <translation>您在这里指定的视频将被创建预览图像。</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.cpp" line="44"/>
+      <source>Enter here the DVD device or a folder with a DVD image.</source>
+      <translation>在这里输入 DVD 驱动器或带有 DVD 映像的文件夹。</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.cpp" line="45"/>
+      <location filename="../videopreview/videopreviewconfigdialog.cpp" line="46"/>
+      <source>The thumbnails will be arranged on a table.</source>
+      <translation>缩略图将被排列在一个表格中。</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.cpp" line="45"/>
+      <source>This option specifies the number of columns of the table.</source>
+      <translation>此选项指定表格的列数。</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.cpp" line="46"/>
+      <source>This option specifies the number of rows of the table.</source>
+      <translation>此选项指定表格的行数。</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.cpp" line="47"/>
+      <source>If you check this option, the playing time will be displayed at the bottom of each thumbnail.</source>
+      <translation>如果选中此选项，播放时间将被显示在每个缩略图的底部。</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.cpp" line="48"/>
+      <source>If the aspect ratio of the video is wrong, you can specify a different one here.</source>
+      <translation>如果视频的纵横比是错的，您可以在这里指定另一个。</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.cpp" line="49"/>
+      <source>Usually the first frames are black, so it&apos;s a good idea to skip some seconds at the beginning of the video. This option allows to specify how many seconds will be skipped.</source>
+      <translation>通常情况下视频的首帧都是黑色的，因此跳过视频开始的几秒钟是个好主意。这个选项允许指定多少秒将被跳过。</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.cpp" line="51"/>
+      <source>This option specifies the maximum width in pixels that the generated preview image will have.</source>
+      <translation>此选项指定生成预览图像时以像素为单位的最大宽度。</translation>
+    </message>
+    <message>
+      <location filename="../videopreview/videopreviewconfigdialog.cpp" line="52"/>
+      <source>Some frames will be extracted from the video in order to create the preview. Here you can choose the image format for the extracted frames. PNG may give better quality.</source>
+      <translation>创建预览图像时一些帧将被从视频中提取。在这里您可以选择用于提取帧的图像格式。PNG 可提供更好的质量。</translation>
+    </message>
+  </context>
+  <context>
     <name>VolumeSliderAction</name>
     <message>
-        <location filename="../widgetactions.cpp" line="182"/>
-        <source>Volume</source>
-        <translation>é³é</translation>
-    </message>
-</context>
+      <location filename="../widgetactions.cpp" line="182"/>
+      <source>Volume</source>
+      <translation>音量</translation>
+    </message>
+  </context>
 </TS>
Index: /smplayer/vendor/current/src/version.cpp
===================================================================
--- /smplayer/vendor/current/src/version.cpp	(revision 132)
+++ /smplayer/vendor/current/src/version.cpp	(revision 133)
@@ -21,5 +21,5 @@
 #define USE_SVN_VERSIONS 0
 
-#define VERSION "0.8.0"
+#define VERSION "0.8.1"
 
 #if USE_SVN_VERSIONS
@@ -27,9 +27,25 @@
 #endif
 
+#ifdef Q_OS_WIN
+#if defined( _WIN64 )
+#define SMPWIN_ARCH "(64-bit)"
+#elif defined( _WIN32 )
+#define SMPWIN_ARCH "(32-bit)"
+#endif
+#endif
+
 QString smplayerVersion() {
 #if USE_SVN_VERSIONS
-	return QString(QString(VERSION) + "+" + QString(SVN_REVISION));
+#ifdef Q_OS_WIN
+    return QString(QString(VERSION) + "+" + QString(SVN_REVISION) + " " + QString(SMPWIN_ARCH));
 #else
-	return QString(VERSION);
+    return QString(QString(VERSION) + "+" + QString(SVN_REVISION));
+#endif
+#else
+#ifdef Q_OS_WIN
+    return QString(QString(VERSION) + " " + QString(SMPWIN_ARCH));
+#else
+    return QString(VERSION);
+#endif
 #endif
 }
Index: /smplayer/vendor/current/src/widgetactions.cpp
===================================================================
--- /smplayer/vendor/current/src/widgetactions.cpp	(revision 132)
+++ /smplayer/vendor/current/src/widgetactions.cpp	(revision 133)
@@ -205,4 +205,5 @@
 QWidget * TimeLabelAction::createWidget ( QWidget * parent ) {
 	QLabel * time_label = new QLabel(parent);
+	time_label->setObjectName("time_label");
     time_label->setAlignment(Qt::AlignVCenter | Qt::AlignHCenter);
     time_label->setAutoFillBackground(true);
Index: /smplayer/vendor/current/src/winfileassoc.cpp
===================================================================
--- /smplayer/vendor/current/src/winfileassoc.cpp	(revision 132)
+++ /smplayer/vendor/current/src/winfileassoc.cpp	(revision 133)
@@ -16,8 +16,7 @@
     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 
-
 	Winfileassoc.cpp
 
-	Handles file associations in Windows Vista/XP/2000/NT/ME/98/95.
+	Handles file associations in Windows 7/Vista/XP/2000.
 	We assume that the code is run without administrator privileges, so the associations are done for current user only.
 	System-wide associations require writing to HKEY_CLASSES_ROOT and we don't want to get our hands dirty with that.
@@ -25,12 +24,13 @@
 
 	Optionally, during uninstall, it would be a good idea to call RestoreFileAssociations for all media types so
-	that we can clean up the registry and restore the old associations for current user. 
+	that we can clean up the registry and restore the old associations for current user.
 
 	Vista:
-	The code can only register the app as default program for selected extensions and check if it is the default. 
+	The code can only register the app as default program for selected extensions and check if it is the default.
 	It cannot restore 'old' default application, since this doesn't seem to be possible with the current Vista API.
 
-	Tested on: Win98, Win2000, WinXP, Vista. 
-	NOT tested on: Win95, ME and NT 4.0 (it should work on 95, ME; Not sure about NT 4.0).
+	Add libole32.a library if compiling with MinGW. In smplayer.pro, under 'win32 {': LIBS += libole32
+
+	Tested on: WinXP, Vista, Win7.
 
 	Author: Florin Braghis (florin@libertv.ro)
@@ -41,409 +41,331 @@
 #include <QApplication>
 #include <QFileInfo>
-
-WinFileAssoc::WinFileAssoc( const QString ClassId, const QString AppName )
-{
-	m_ClassId = ClassId;
-	m_AppName = AppName; 
-	m_ClassId2 = QFileInfo(QApplication::applicationFilePath()).fileName(); 
-}
-
-//Associates all extensions in the fileExtensions list with current app.
-//Returns number of extensions processed successfully. 
-int WinFileAssoc::CreateFileAssociations(const QStringList& fileExtensions)
-{
-	if (QSysInfo::WindowsVersion >= QSysInfo::WV_VISTA)
-	{
-		return VistaSetAppsAsDefault(fileExtensions); 
-	}
-
-	QSettings RegCR ("HKEY_CLASSES_ROOT", QSettings::NativeFormat); //Read only on NT+
-	QSettings RegCU ("HKEY_CURRENT_USER", QSettings::NativeFormat);
-
-	if (!RegCU.isWritable() || RegCU.status() != QSettings::NoError)
-		return 0; 
-
-	if (RegCR.status() != QSettings::NoError)
-		return 0; 
-
-	if (QSysInfo::WindowsVersion < QSysInfo::WV_NT && !RegCR.isWritable())	//Win98
-		return 0; 
-
-	//Check if classId exists in the registry
-	if (!RegCR.contains(m_ClassId) && !RegCU.contains("Software/Classes/" + m_ClassId))
-	{
-		//If doesn't exist (user didn't run the setup program), try to create the ClassId for current user.
-		if (!CreateClassId(QApplication::applicationFilePath(), "SMPlayer Media Player"))
-			return 0; 
-	}
-	
-	int count = 0; 
-	foreach(const QString& fileExtension, fileExtensions)
-	{
-		QString ExtKeyName = QString("Software/Microsoft/Windows/CurrentVersion/Explorer/FileExts/.%1").arg(fileExtension);
-		QString ClassesKeyName = m_ClassId;
-
-		QString BackupKeyName = ClassesKeyName + "/" + fileExtension; 
-		QString CUKeyName = "Software/Classes/." + fileExtension; 
-
-		//Save current ClassId for current user
-		QString KeyVal = RegCU.value(CUKeyName + "/.").toString(); 
-
-		if (KeyVal.length() == 0 || KeyVal == m_ClassId)
-		{
-			//No registered app for this extension for current user.
-			//Check the system-wide (HKEY_CLASSES_ROOT) ClassId for this extension 
-			KeyVal = RegCR.value("." + fileExtension + "/.").toString();
-		}
-
-		if (KeyVal != m_ClassId)
-			RegCU.setValue(CUKeyName + "/MPlayer_Backup", KeyVal); 
-
-		//Save last ProgId and Application values from the Exts key
-		KeyVal = RegCU.value(ExtKeyName + "/Progid").toString();
-		
-		if (KeyVal != m_ClassId && KeyVal != m_ClassId2)
-			RegCU.setValue(ExtKeyName + "/MPlayer_Backup_ProgId", KeyVal);
-
-		KeyVal = RegCU.value(ExtKeyName + "/Application").toString(); 
-		if (KeyVal != m_ClassId || KeyVal != m_ClassId2) 
-			RegCU.setValue(ExtKeyName + "/MPlayer_Backup_Application", KeyVal); 
-
-		//Create the associations
-		if (QSysInfo::WindowsVersion >= QSysInfo::WV_NT)
-		{
-			RegCU.setValue(CUKeyName + "/.", m_ClassId); 		//Extension class
-			RegCU.setValue(ExtKeyName + "/Progid", m_ClassId);	//Explorer FileExt association
-
-		}
-		else
-		{
-			//Windows ME/98/95 support
-			RegCR.setValue("." + fileExtension + "/.", m_ClassId); 
-		}
-
-		if (RegCU.status() == QSettings::NoError && RegCR.status() == QSettings::NoError)
-			count++; 
-	}
-
-	return count; 
-}
-
-//Checks if extensions in extensionsToCheck are registered with this application. Returns a list of registered extensions. 
-//Returns false if there was an error accessing the registry. 
-//Returns true and 0 elements in registeredExtensions if no extension is associated with current app.
-bool WinFileAssoc::GetRegisteredExtensions( const QStringList& extensionsToCheck, QStringList& registeredExtensions)
-{
-	registeredExtensions.clear(); 
-
-	if (QSysInfo::WindowsVersion >= QSysInfo::WV_VISTA)
-	{
-		return VistaGetDefaultApps(extensionsToCheck, registeredExtensions); 
-	}
-
-	QSettings RegCR ("HKEY_CLASSES_ROOT", QSettings::NativeFormat);
-	QSettings RegCU ("HKEY_CURRENT_USER", QSettings::NativeFormat);
-
-	if (RegCR.status() != QSettings::NoError)
-		return false; 
-
-	if (RegCU.status() != QSettings::NoError)
-		return false; 
-
-	foreach(const QString& fileExtension, extensionsToCheck)
-	{
-		bool bRegistered = false; 
-		//Check the explorer extension (Always use this program to open this kind of file...)
-
-		if (QSysInfo::WindowsVersion >= QSysInfo::WV_NT)
-		{
-			QString FileExtsKey = QString("Software/Microsoft/Windows/CurrentVersion/Explorer/FileExts/.%1").arg(fileExtension);
-			QString CurClassId = RegCU.value(FileExtsKey + "/Progid").toString(); 
-			QString CurAppId = RegCU.value(FileExtsKey + "/Application").toString();
-
-			if (CurClassId.size())	//Registered with Open With... / ProgId ?
-			{
-				bRegistered = (CurClassId == m_ClassId) || (0 == CurClassId.compare(m_ClassId2, Qt::CaseInsensitive));
-			}
-			else
-			if (CurAppId.size())
-			{
-				//If user uses Open With..., explorer creates it's own ClassId under Application, usually "smplayer.exe"
-				bRegistered = (CurAppId == m_ClassId) || (0 == CurAppId.compare(m_ClassId2, Qt::CaseInsensitive)); 
-			}
-			else
-			{
-				//No classId means that no associations exists in Default Programs or Explorer
-				//Check the default per-user association 
-				bRegistered = RegCU.value("Software/Classes/." + fileExtension + "/.").toString() == m_ClassId; 
-			}
-		}
-		
-		//Finally, check the system-wide association
-		if (!bRegistered)
-			bRegistered = RegCR.value("." + fileExtension + "/.").toString() == m_ClassId;
-
-
-		if (bRegistered)
-			registeredExtensions.append(fileExtension); 
-	}
-	
-	return true; 
-}
-
-//Restores file associations to old defaults (if any) for all extensions in the fileExtensions list.
-//Cleans up our backup keys from the registry.
-//Returns number of extensions successfully processed (error if fileExtensions.count() != return value && count > 0).
-int WinFileAssoc::RestoreFileAssociations(const QStringList& fileExtensions)
-{
-	if (QSysInfo::WindowsVersion >= QSysInfo::WV_VISTA)
-		return 0; //Not supported by the API
-
-	QSettings RegCR ("HKEY_CLASSES_ROOT", QSettings::NativeFormat);
-	QSettings RegCU ("HKEY_CURRENT_USER", QSettings::NativeFormat);
-
-	if (!RegCU.isWritable() || RegCU.status() != QSettings::NoError)
-		return 0; 
-
-	if (RegCR.status() != QSettings::NoError)
-		return 0; 
-
-	if (QSysInfo::WindowsVersion < QSysInfo::WV_NT && !RegCR.isWritable())	//Win98
-		return 0; 
-
-	int count = 0; 
-	foreach(const QString& fileExtension, fileExtensions)
-	{
-		QString ExtKeyName = QString("Software/Microsoft/Windows/CurrentVersion/Explorer/FileExts/.%1").arg(fileExtension);
-		QString OldProgId = RegCU.value(ExtKeyName + "/MPlayer_Backup_ProgId").toString(); 
-		QString OldApp  = RegCU.value(ExtKeyName + "/MPlayer_Backup_Application").toString(); 
-		QString OldClassId = RegCU.value("Software/Classes/." + fileExtension + "/MPlayer_Backup").toString(); 
-
-		//Restore old explorer ProgId
-		if (!OldProgId.isEmpty() && OldProgId != m_ClassId)
-			RegCU.setValue(ExtKeyName + "/Progid", OldProgId);
-		else
-		{
-			QString CurProgId = RegCU.value(ExtKeyName + "/Progid").toString();
-			if ((CurProgId == m_ClassId) || (0 == CurProgId.compare(m_ClassId2, Qt::CaseInsensitive))) //Only remove if we own it
-				RegCU.remove(ExtKeyName + "/Progid");	
-		}
-
-		//Restore old explorer Application 
-		if (!OldApp.isEmpty() && OldApp != m_ClassId)
-			RegCU.setValue(ExtKeyName + "/Application", OldApp); 
-		else
-		{
-			QString CurApp = RegCU.value(ExtKeyName + "/Application").toString();
-			if ((CurApp == m_ClassId) || (0 == CurApp.compare(m_ClassId2, Qt::CaseInsensitive))) //Only remove if we own it
-				RegCU.remove(ExtKeyName + "/Application"); 
-		}
-
-		if (QSysInfo::WindowsVersion >= QSysInfo::WV_NT)
-		{
-			//Restore old association for current user
-			if (!OldClassId.isEmpty() && OldClassId != m_ClassId)
-				RegCU.setValue("Software/Classes/." + fileExtension + "/.", OldClassId); 
-			else
-			{
-				if (RegCU.value("Software/Classes/." + fileExtension + "/.").toString() == m_ClassId) //Only remove if we own it
-					RegCU.remove("Software/Classes/." + fileExtension); 
-			}
-		}
-		else
-		{
-			//Windows 98 ==> Write to HKCR
-			if (!OldClassId.isEmpty() && OldClassId != m_ClassId)
-				RegCR.setValue("." + fileExtension + "/.", OldClassId); 
-			else
-			{
-				if (RegCR.value("." + fileExtension + "/.").toString() == m_ClassId)
-					RegCR.remove("." + fileExtension); 
-			}
-		}
-
-		//Remove our keys:
-		//CurrentUserClasses/.ext/MPlayerBackup
-		//Explorer: Backup_Application and Backup_ProgId
-		RegCU.remove("Software/Classes/." + fileExtension + "/MPlayer_Backup"); 
-		RegCU.remove(ExtKeyName + "/MPlayer_Backup_Application"); 
-		RegCU.remove(ExtKeyName + "/MPlayer_Backup_ProgId"); 
-	}
-	return count; 
-}
-
-//Creates a ClassId for current application. 
-//Note: It's better to create the classId from the installation program.
-bool WinFileAssoc::CreateClassId(const QString& executablePath, const QString& friendlyName)
-{
-	QString RootKeyName;
-	QString classId; 
-
-	if (QSysInfo::WindowsVersion >= QSysInfo::WV_NT) 
-	{
-		classId = "Software/Classes/" + m_ClassId; 
-		RootKeyName = "HKEY_CURRENT_USER";
-	}
-	else 
-	{
-		classId = m_ClassId; 
-		RootKeyName = "HKEY_CLASSES_ROOT";	//Windows 95/98/ME
-	}
-
-	QSettings Reg (RootKeyName, QSettings::NativeFormat);
-	if (!Reg.isWritable() || Reg.status() != QSettings::NoError)
-		return false; 
-
-	QString appPath = executablePath;
-	appPath.replace('/', '\\'); //Explorer gives 'Access Denied' if we write the path with forward slashes to the registry
-
-	//Add our ProgId to the HKCR classes
-	Reg.setValue(classId + "/shell/open/FriendlyAppName", friendlyName);
-	Reg.setValue(classId + "/shell/open/command/.", QString("\"%1\" \"%2\"").arg(appPath, "%1"));
-	Reg.setValue(classId + "/DefaultIcon/.", QString("\"%1\",1").arg(appPath));
-	//Add "Enqueue" command
-	Reg.setValue(classId + "/shell/enqueue/.", QObject::tr("Enqueue in SMPlayer"));
-	Reg.setValue(classId + "/shell/enqueue/command/.", QString("\"%1\" -add-to-playlist \"%2\"").arg(appPath, "%1"));
-	return true; 
-}
-//Remove ClassId from the registry.
-//Called when no associations exist. Note: It's better to do this in the Setup program.
+#include <windows.h>
+
+WinFileAssoc::WinFileAssoc(const QString ClassId, const QString AppName)
+{
+    m_ClassId = ClassId;
+    m_AppName = AppName;
+    m_ClassId2 = QFileInfo(QApplication::applicationFilePath()).fileName();
+}
+
+// Associates all extensions in the fileExtensions list with current app.
+// Returns number of extensions processed successfully.
+int WinFileAssoc::CreateFileAssociations(const QStringList &fileExtensions)
+{
+    if (QSysInfo::WindowsVersion >= QSysInfo::WV_VISTA) {
+        return VistaSetAppsAsDefault(fileExtensions);
+    }
+
+    QSettings RegCR("HKEY_CLASSES_ROOT", QSettings::NativeFormat);  //Read only on NT+
+    QSettings RegCU("HKEY_CURRENT_USER", QSettings::NativeFormat);
+
+    if (!RegCU.isWritable() || RegCU.status() != QSettings::NoError)
+        return 0;
+
+    if (RegCR.status() != QSettings::NoError)
+        return 0;
+
+    // Check if classId exists in the registry
+    if (!RegCR.contains(m_ClassId) && !RegCU.contains("Software/Classes/" + m_ClassId)) {
+        // If doesn't exist (user didn't run the setup program), try to create the ClassId for current user.
+        if (!CreateClassId(QApplication::applicationFilePath(), "SMPlayer Media Player"))
+            return 0;
+    }
+
+    int count = 0;
+    foreach(const QString & fileExtension, fileExtensions) {
+        QString ExtKeyName = QString("Software/Microsoft/Windows/CurrentVersion/Explorer/FileExts/.%1").arg(fileExtension);
+        QString ClassesKeyName = m_ClassId;
+
+        QString BackupKeyName = ClassesKeyName + "/" + fileExtension;
+        QString CUKeyName = "Software/Classes/." + fileExtension;
+
+        // Save current ClassId for current user
+        QString KeyVal = RegCU.value(CUKeyName + "/.").toString();
+
+        if (KeyVal.length() == 0 || KeyVal == m_ClassId) {
+            // No registered app for this extension for current user.
+            // Check the system-wide (HKEY_CLASSES_ROOT) ClassId for this extension
+            KeyVal = RegCR.value("." + fileExtension + "/.").toString();
+        }
+
+        if (KeyVal != m_ClassId)
+            RegCU.setValue(CUKeyName + "/MPlayer_Backup", KeyVal);
+
+        // Save last ProgId and Application values from the Exts key
+        KeyVal = RegCU.value(ExtKeyName + "/Progid").toString();
+
+        if (KeyVal != m_ClassId && KeyVal != m_ClassId2)
+            RegCU.setValue(ExtKeyName + "/MPlayer_Backup_ProgId", KeyVal);
+
+        KeyVal = RegCU.value(ExtKeyName + "/Application").toString();
+
+        if (KeyVal != m_ClassId || KeyVal != m_ClassId2)
+            RegCU.setValue(ExtKeyName + "/MPlayer_Backup_Application", KeyVal);
+
+        // Create the associations
+        RegCU.setValue(CUKeyName + "/.", m_ClassId); 		// Extension class
+        RegCU.setValue(ExtKeyName + "/Progid", m_ClassId);	// Explorer FileExt association
+
+        if (RegCU.status() == QSettings::NoError && RegCR.status() == QSettings::NoError)
+            count++;
+    }
+
+    return count;
+}
+
+// Checks if extensions in extensionsToCheck are registered with this application. Returns a list of registered extensions.
+// Returns false if there was an error accessing the registry.
+// Returns true and 0 elements in registeredExtensions if no extension is associated with current app.
+bool WinFileAssoc::GetRegisteredExtensions(const QStringList &extensionsToCheck, QStringList &registeredExtensions)
+{
+    registeredExtensions.clear();
+
+    if (QSysInfo::WindowsVersion >= QSysInfo::WV_VISTA) {
+        return VistaGetDefaultApps(extensionsToCheck, registeredExtensions);
+    }
+
+    QSettings RegCR("HKEY_CLASSES_ROOT", QSettings::NativeFormat);
+    QSettings RegCU("HKEY_CURRENT_USER", QSettings::NativeFormat);
+
+    if (RegCR.status() != QSettings::NoError)
+        return false;
+
+    if (RegCU.status() != QSettings::NoError)
+        return false;
+
+    foreach(const QString & fileExtension, extensionsToCheck) {
+        bool bRegistered = false;
+        // Check the Explorer extension (Always use this program to open this kind of file...)
+
+        QString FileExtsKey = QString("Software/Microsoft/Windows/CurrentVersion/Explorer/FileExts/.%1").arg(fileExtension);
+        QString CurClassId = RegCU.value(FileExtsKey + "/Progid").toString();
+        QString CurAppId = RegCU.value(FileExtsKey + "/Application").toString();
+
+        if (CurClassId.size()) {	// Registered with Open With... / ProgId ?
+            bRegistered = (CurClassId == m_ClassId) || (0 == CurClassId.compare(m_ClassId2, Qt::CaseInsensitive));
+        } else if (CurAppId.size()) {
+            // If user uses Open With..., explorer creates it's own ClassId under Application, usually "smplayer.exe"
+            bRegistered = (CurAppId == m_ClassId) || (0 == CurAppId.compare(m_ClassId2, Qt::CaseInsensitive));
+        } else {
+            // No classId means that no associations exists in Default Programs or Explorer
+            // Check the default per-user association
+            bRegistered = RegCU.value("Software/Classes/." + fileExtension + "/.").toString() == m_ClassId;
+        }
+
+        // Finally, check the system-wide association
+        if (!bRegistered)
+            bRegistered = RegCR.value("." + fileExtension + "/.").toString() == m_ClassId;
+
+        if (bRegistered)
+            registeredExtensions.append(fileExtension);
+    }
+
+    return true;
+}
+
+// Restores file associations to old defaults (if any) for all extensions in the fileExtensions list.
+// Cleans up our backup keys from the registry.
+// Returns number of extensions successfully processed (error if fileExtensions.count() != return value && count > 0).
+int WinFileAssoc::RestoreFileAssociations(const QStringList &fileExtensions)
+{
+    if (QSysInfo::WindowsVersion >= QSysInfo::WV_VISTA)
+        return 0; // Not supported by the API
+
+    QSettings RegCR("HKEY_CLASSES_ROOT", QSettings::NativeFormat);
+    QSettings RegCU("HKEY_CURRENT_USER", QSettings::NativeFormat);
+
+    if (!RegCU.isWritable() || RegCU.status() != QSettings::NoError)
+        return 0;
+
+    if (RegCR.status() != QSettings::NoError)
+        return 0;
+
+    int count = 0;
+    foreach(const QString & fileExtension, fileExtensions) {
+        QString ExtKeyName = QString("Software/Microsoft/Windows/CurrentVersion/Explorer/FileExts/.%1").arg(fileExtension);
+        QString OldProgId = RegCU.value(ExtKeyName + "/MPlayer_Backup_ProgId").toString();
+        QString OldApp  = RegCU.value(ExtKeyName + "/MPlayer_Backup_Application").toString();
+        QString OldClassId = RegCU.value("Software/Classes/." + fileExtension + "/MPlayer_Backup").toString();
+
+        // Restore old explorer ProgId
+        if (!OldProgId.isEmpty() && OldProgId != m_ClassId)
+            RegCU.setValue(ExtKeyName + "/Progid", OldProgId);
+        else {
+            QString CurProgId = RegCU.value(ExtKeyName + "/Progid").toString();
+
+            if ((CurProgId == m_ClassId) || (0 == CurProgId.compare(m_ClassId2, Qt::CaseInsensitive))) //Only remove if we own it
+                RegCU.remove(ExtKeyName + "/Progid");
+        }
+
+        // Restore old explorer Application
+        if (!OldApp.isEmpty() && OldApp != m_ClassId)
+            RegCU.setValue(ExtKeyName + "/Application", OldApp);
+        else {
+            QString CurApp = RegCU.value(ExtKeyName + "/Application").toString();
+
+            if ((CurApp == m_ClassId) || (0 == CurApp.compare(m_ClassId2, Qt::CaseInsensitive))) //Only remove if we own it
+                RegCU.remove(ExtKeyName + "/Application");
+        }
+
+        // Restore old association for current user
+        if (!OldClassId.isEmpty() && OldClassId != m_ClassId)
+            RegCU.setValue("Software/Classes/." + fileExtension + "/.", OldClassId);
+        else {
+            if (RegCU.value("Software/Classes/." + fileExtension + "/.").toString() == m_ClassId) //Only remove if we own it
+                RegCU.remove("Software/Classes/." + fileExtension);
+        }
+
+        // Remove our keys:
+        // CurrentUserClasses/.ext/MPlayerBackup
+        // Explorer: Backup_Application and Backup_ProgId
+        RegCU.remove("Software/Classes/." + fileExtension + "/MPlayer_Backup");
+        RegCU.remove(ExtKeyName + "/MPlayer_Backup_Application");
+        RegCU.remove(ExtKeyName + "/MPlayer_Backup_ProgId");
+    }
+    return count;
+}
+
+// Creates a ClassId for current application.
+// Note: It's better to create the classId from the installation program.
+bool WinFileAssoc::CreateClassId(const QString &executablePath, const QString &friendlyName)
+{
+    QString RootKeyName;
+    QString classId;
+
+    classId = "Software/Classes/" + m_ClassId;
+    RootKeyName = "HKEY_CURRENT_USER";
+
+    QSettings Reg(RootKeyName, QSettings::NativeFormat);
+
+    if (!Reg.isWritable() || Reg.status() != QSettings::NoError)
+        return false;
+
+    QString appPath = executablePath;
+    appPath.replace('/', '\\'); // Explorer gives 'Access Denied' if we write the path with forward slashes to the registry
+
+    // Add our ProgId to the HKCR classes
+    Reg.setValue(classId + "/shell/open/FriendlyAppName", friendlyName);
+    Reg.setValue(classId + "/shell/open/command/.", QString("\"%1\" \"%2\"").arg(appPath, "%1"));
+    Reg.setValue(classId + "/DefaultIcon/.", QString("\"%1\",1").arg(appPath));
+
+    // Add "Enqueue" command
+    Reg.setValue(classId + "/shell/enqueue/.", QObject::tr("Enqueue in SMPlayer"));
+    Reg.setValue(classId + "/shell/enqueue/command/.", QString("\"%1\" -add-to-playlist \"%2\"").arg(appPath, "%1"));
+    return true;
+}
+
+// Remove ClassId from the registry.
+// Called when no associations exist. Note: It's better to do this in the Setup program.
 bool WinFileAssoc::RemoveClassId()
 {
-	QString RootKeyName;
-	QString classId; 
-
-	if (QSysInfo::WindowsVersion >= QSysInfo::WV_NT) 
-	{
-		classId = "Software/Classes/" + m_ClassId; 
-		RootKeyName = "HKEY_CURRENT_USER";
-	}
-	else 
-	{
-		classId = m_ClassId; 
-		RootKeyName = "HKEY_CLASSES_ROOT";	//Windows 95/98/ME
-	}
-
-	QSettings RegCU (RootKeyName, QSettings::NativeFormat);
-
-	if (!RegCU.isWritable() || RegCU.status() != QSettings::NoError)
-		return false; 
-
-	RegCU.remove(classId);
-	return true; 
-}
-
-//Windows Vista specific implementation
-//Add libole32.a library if compiling with mingw.
-//In smplayer.pro, under win32{ :
-//	LIBS += libole32
-#ifdef WIN32
-#include <windows.h>
+    QString RootKeyName;
+    QString classId;
+
+    classId = "Software/Classes/" + m_ClassId;
+    RootKeyName = "HKEY_CURRENT_USER";
+
+    QSettings RegCU(RootKeyName, QSettings::NativeFormat);
+
+    if (!RegCU.isWritable() || RegCU.status() != QSettings::NoError)
+        return false;
+
+    RegCU.remove(classId);
+    return true;
+}
+
+// Windows Vista specific implementation
 
 #if !defined(IApplicationAssociationRegistration)
 
-typedef enum tagASSOCIATIONLEVEL
-{
-	AL_MACHINE,
-	AL_EFFECTIVE,
-	AL_USER
+typedef enum tagASSOCIATIONLEVEL {
+    AL_MACHINE,
+    AL_EFFECTIVE,
+    AL_USER
 } ASSOCIATIONLEVEL;
 
-typedef enum tagASSOCIATIONTYPE
-{
-	AT_FILEEXTENSION,
-	AT_URLPROTOCOL,
-	AT_STARTMENUCLIENT,
-	AT_MIMETYPE
+typedef enum tagASSOCIATIONTYPE {
+    AT_FILEEXTENSION,
+    AT_URLPROTOCOL,
+    AT_STARTMENUCLIENT,
+    AT_MIMETYPE
 } ASSOCIATIONTYPE;
 
 MIDL_INTERFACE("4e530b0a-e611-4c77-a3ac-9031d022281b")
-IApplicationAssociationRegistration : public IUnknown
-{
+IApplicationAssociationRegistration :
+public IUnknown {
 public:
-	virtual HRESULT STDMETHODCALLTYPE QueryCurrentDefault(LPCWSTR pszQuery,
-		ASSOCIATIONTYPE atQueryType,
-		ASSOCIATIONLEVEL alQueryLevel,
-		LPWSTR *ppszAssociation) = 0;
-	virtual HRESULT STDMETHODCALLTYPE QueryAppIsDefault(LPCWSTR pszQuery,
-		ASSOCIATIONTYPE atQueryType,
-		ASSOCIATIONLEVEL alQueryLevel,
-		LPCWSTR pszAppRegistryName,
-		BOOL *pfDefault) = 0;
-	virtual HRESULT STDMETHODCALLTYPE QueryAppIsDefaultAll(ASSOCIATIONLEVEL alQueryLevel,
-		LPCWSTR pszAppRegistryName,
-		BOOL *pfDefault) = 0;
-	virtual HRESULT STDMETHODCALLTYPE SetAppAsDefault(LPCWSTR pszAppRegistryName,
-		LPCWSTR pszSet,
-		ASSOCIATIONTYPE atSetType) = 0;
-	virtual HRESULT STDMETHODCALLTYPE SetAppAsDefaultAll(LPCWSTR pszAppRegistryName) = 0;
-	virtual HRESULT STDMETHODCALLTYPE ClearUserAssociations( void) = 0;
+    virtual HRESULT STDMETHODCALLTYPE QueryCurrentDefault(LPCWSTR pszQuery,
+    ASSOCIATIONTYPE atQueryType,
+    ASSOCIATIONLEVEL alQueryLevel,
+    LPWSTR * ppszAssociation) = 0;
+    virtual HRESULT STDMETHODCALLTYPE QueryAppIsDefault(LPCWSTR pszQuery,
+    ASSOCIATIONTYPE atQueryType,
+    ASSOCIATIONLEVEL alQueryLevel,
+    LPCWSTR pszAppRegistryName,
+    BOOL * pfDefault) = 0;
+    virtual HRESULT STDMETHODCALLTYPE QueryAppIsDefaultAll(ASSOCIATIONLEVEL alQueryLevel,
+    LPCWSTR pszAppRegistryName,
+    BOOL * pfDefault) = 0;
+    virtual HRESULT STDMETHODCALLTYPE SetAppAsDefault(LPCWSTR pszAppRegistryName,
+    LPCWSTR pszSet,
+    ASSOCIATIONTYPE atSetType) = 0;
+    virtual HRESULT STDMETHODCALLTYPE SetAppAsDefaultAll(LPCWSTR pszAppRegistryName) = 0;
+    virtual HRESULT STDMETHODCALLTYPE ClearUserAssociations(void) = 0;
 };
 #endif
 
-static const CLSID CLSID_ApplicationAssociationReg = {0x591209C7,0x767B,0x42B2,{0x9F,0xBA,0x44,0xEE,0x46,0x15,0xF2,0xC7}};
-static const IID   IID_IApplicationAssociationReg  = {0x4e530b0a,0xe611,0x4c77,{0xa3,0xac,0x90,0x31,0xd0,0x22,0x28,0x1b}};
-
-int WinFileAssoc::VistaSetAppsAsDefault(const QStringList& fileExtensions)
-{
-	IApplicationAssociationRegistration* pAAR;
-	HRESULT hr = CoCreateInstance(CLSID_ApplicationAssociationReg,
-		NULL, CLSCTX_INPROC, IID_IApplicationAssociationReg,	(void**)&pAAR);
-
-	int count = 0; 
-	if (SUCCEEDED(hr) && (pAAR != NULL))
-	{
-		foreach(const QString& fileExtension, fileExtensions)
-		{
-			hr = pAAR->SetAppAsDefault((const WCHAR*)m_AppName.utf16(),
-				(const WCHAR*)QString("." + fileExtension).utf16(),
-				AT_FILEEXTENSION);
-
-			if (SUCCEEDED(hr)) 
-				count++; 
-		}
-		pAAR->Release(); 
-	}
-	return count; 
-}
-
-bool WinFileAssoc::VistaGetDefaultApps(const QStringList &extensions, QStringList& registeredExt)
-{
-	IApplicationAssociationRegistration* pAAR;
-
-	HRESULT hr = CoCreateInstance(CLSID_ApplicationAssociationReg,
-		NULL, CLSCTX_INPROC, IID_IApplicationAssociationReg,	(void**)&pAAR);
-
-	if (SUCCEEDED(hr) && (pAAR != NULL))
-	{
-		foreach(const QString& fileExtension, extensions)
-		{
-			BOOL bIsDefault = FALSE; 
-			hr = pAAR->QueryAppIsDefault((const WCHAR*)QString("." + fileExtension).utf16(),
-				AT_FILEEXTENSION,
-				AL_EFFECTIVE,
-				(const WCHAR*)m_AppName.utf16(),
-				&bIsDefault);
-			if (SUCCEEDED(hr) && bIsDefault)
-			{
-				registeredExt.append(fileExtension); 
-			}
-		}
-
-		pAAR->Release();
-		return true;
-	}
-	return false;
-}
-#else
-bool WinFileAssoc::VistaGetDefaultApps(const QStringList &extensions, QStringList& registeredExt)
-{
-	return false; 
-}
-
-int WinFileAssoc::VistaSetAppsAsDefault(const QStringList& extensions)
-{
-	return 0; 
-}
-#endif
-
+static const CLSID CLSID_ApplicationAssociationReg = {0x591209C7, 0x767B, 0x42B2, {0x9F, 0xBA, 0x44, 0xEE, 0x46, 0x15, 0xF2, 0xC7}};
+static const IID   IID_IApplicationAssociationReg  = {0x4e530b0a, 0xe611, 0x4c77, {0xa3, 0xac, 0x90, 0x31, 0xd0, 0x22, 0x28, 0x1b}};
+
+int WinFileAssoc::VistaSetAppsAsDefault(const QStringList &fileExtensions)
+{
+    IApplicationAssociationRegistration *pAAR;
+    HRESULT hr = CoCreateInstance(CLSID_ApplicationAssociationReg,
+                                  NULL, CLSCTX_INPROC, IID_IApplicationAssociationReg,	(void **)&pAAR);
+
+    int count = 0;
+
+    if (SUCCEEDED(hr) && (pAAR != NULL)) {
+        foreach(const QString & fileExtension, fileExtensions) {
+            hr = pAAR->SetAppAsDefault((const WCHAR *)m_AppName.utf16(),
+                                       (const WCHAR *)QString("." + fileExtension).utf16(),
+                                       AT_FILEEXTENSION);
+
+            if (SUCCEEDED(hr))
+                count++;
+        }
+        pAAR->Release();
+    }
+
+    return count;
+}
+
+bool WinFileAssoc::VistaGetDefaultApps(const QStringList &extensions, QStringList &registeredExt)
+{
+    IApplicationAssociationRegistration *pAAR;
+
+    HRESULT hr = CoCreateInstance(CLSID_ApplicationAssociationReg,
+                                  NULL, CLSCTX_INPROC, IID_IApplicationAssociationReg,	(void **)&pAAR);
+
+    if (SUCCEEDED(hr) && (pAAR != NULL)) {
+        foreach(const QString & fileExtension, extensions) {
+            BOOL bIsDefault = FALSE;
+            hr = pAAR->QueryAppIsDefault((const WCHAR *)QString("." + fileExtension).utf16(),
+                                         AT_FILEEXTENSION,
+                                         AL_EFFECTIVE,
+                                         (const WCHAR *)m_AppName.utf16(),
+                                         &bIsDefault);
+
+            if (SUCCEEDED(hr) && bIsDefault) {
+                registeredExt.append(fileExtension);
+            }
+        }
+
+        pAAR->Release();
+        return true;
+    }
+
+    return false;
+}
Index: /smplayer/vendor/current/src/youtube/retrieveyoutubeurl.cpp
===================================================================
--- /smplayer/vendor/current/src/youtube/retrieveyoutubeurl.cpp	(revision 132)
+++ /smplayer/vendor/current/src/youtube/retrieveyoutubeurl.cpp	(revision 133)
@@ -27,6 +27,4 @@
 
 	preferred_quality = FLV_360p;
-
-	setUserAgent("Mozilla/5.0 (compatible; Googlebot/2.1; +http://www.google.com/bot.html)");
 }
 
@@ -57,5 +55,5 @@
     QRegExp regex("\\\"url_encoded_fmt_stream_map\\\"\\s*:\\s*\\\"([^\\\"]*)");
     regex.indexIn(replyString);
-    QString fmtArray = regex.cap(1);    
+    QString fmtArray = regex.cap(1);
     fmtArray = sanitizeForUnicodePoint(fmtArray);
     fmtArray.replace(QRegExp("\\\\(.)"), "\\1");
@@ -65,7 +63,11 @@
     foreach(QString code, codeList)
     {
-        code.remove(0, 4);
         QUrl url(code);
-        urlMap[url.queryItemValue("itag").toInt()] = code.remove(QRegExp("&itag=\\d+$"));
+        int itag = url.queryItemValue("itag").toInt();
+        //qDebug("itag: %d", itag);
+        code.remove(QRegExp("itag=(\\d+)&url="));
+        code.replace("&sig=", "&signature=");
+        urlMap[itag] = code;
+        //qDebug("code: '%s'", code.toUtf8().constData());
     }
 
Index: /smplayer/vendor/current/zlib/CMakeLists.txt
===================================================================
--- /smplayer/vendor/current/zlib/CMakeLists.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/CMakeLists.txt	(revision 133)
@@ -0,0 +1,211 @@
+cmake_minimum_required(VERSION 2.4.4)
+set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS ON)
+
+project(zlib C)
+
+set(VERSION "1.2.7")
+
+set(INSTALL_BIN_DIR "${CMAKE_INSTALL_PREFIX}/bin" CACHE PATH "Installation directory for executables")
+set(INSTALL_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib" CACHE PATH "Installation directory for libraries")
+set(INSTALL_INC_DIR "${CMAKE_INSTALL_PREFIX}/include" CACHE PATH "Installation directory for headers")
+set(INSTALL_MAN_DIR "${CMAKE_INSTALL_PREFIX}/share/man" CACHE PATH "Installation directory for manual pages")
+set(INSTALL_PKGCONFIG_DIR "${CMAKE_INSTALL_PREFIX}/share/pkgconfig" CACHE PATH "Installation directory for pkgconfig (.pc) files")
+
+include(CheckTypeSize)
+include(CheckFunctionExists)
+include(CheckIncludeFile)
+include(CheckCSourceCompiles)
+enable_testing()
+
+check_include_file(sys/types.h HAVE_SYS_TYPES_H)
+check_include_file(stdint.h    HAVE_STDINT_H)
+check_include_file(stddef.h    HAVE_STDDEF_H)
+
+#
+# Check to see if we have large file support
+#
+set(CMAKE_REQUIRED_DEFINITIONS -D_LARGEFILE64_SOURCE=1)
+# We add these other definitions here because CheckTypeSize.cmake
+# in CMake 2.4.x does not automatically do so and we want
+# compatibility with CMake 2.4.x.
+if(HAVE_SYS_TYPES_H)
+    list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_SYS_TYPES_H)
+endif()
+if(HAVE_STDINT_H)
+    list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDINT_H)
+endif()
+if(HAVE_STDDEF_H)
+    list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDDEF_H)
+endif()
+check_type_size(off64_t OFF64_T)
+if(HAVE_OFF64_T)
+   add_definitions(-D_LARGEFILE64_SOURCE=1)
+endif()
+set(CMAKE_REQUIRED_DEFINITIONS) # clear variable
+
+#
+# Check for fseeko
+#
+check_function_exists(fseeko HAVE_FSEEKO)
+if(NOT HAVE_FSEEKO)
+    add_definitions(-DNO_FSEEKO)
+endif()
+
+#
+# Check for unistd.h
+#
+check_include_file(unistd.h Z_HAVE_UNISTD_H)
+
+if(MSVC)
+    set(CMAKE_DEBUG_POSTFIX "d")
+    add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
+    add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE)
+    include_directories(${CMAKE_CURRENT_SOURCE_DIR})
+endif()
+
+if(NOT CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR)
+    # If we're doing an out of source build and the user has a zconf.h
+    # in their source tree...
+    if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h)
+        message(STATUS "Renaming")
+        message(STATUS "    ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h")
+        message(STATUS "to 'zconf.h.included' because this file is included with zlib")
+        message(STATUS "but CMake generates it automatically in the build directory.")
+        file(RENAME ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h.included)
+  endif()
+endif()
+
+set(ZLIB_PC ${CMAKE_CURRENT_BINARY_DIR}/zlib.pc)
+configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/zlib.pc.cmakein
+		${ZLIB_PC} @ONLY)
+configure_file(	${CMAKE_CURRENT_SOURCE_DIR}/zconf.h.cmakein
+		${CMAKE_CURRENT_BINARY_DIR}/zconf.h @ONLY)
+include_directories(${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_SOURCE_DIR})
+
+
+#============================================================================
+# zlib
+#============================================================================
+
+set(ZLIB_PUBLIC_HDRS
+    ${CMAKE_CURRENT_BINARY_DIR}/zconf.h
+    zlib.h
+)
+set(ZLIB_PRIVATE_HDRS
+    crc32.h
+    deflate.h
+    gzguts.h
+    inffast.h
+    inffixed.h
+    inflate.h
+    inftrees.h
+    trees.h
+    zutil.h
+)
+set(ZLIB_SRCS
+    adler32.c
+    compress.c
+    crc32.c
+    deflate.c
+    gzclose.c
+    gzlib.c
+    gzread.c
+    gzwrite.c
+    inflate.c
+    infback.c
+    inftrees.c
+    inffast.c
+    trees.c
+    uncompr.c
+    zutil.c
+)
+
+if(NOT MINGW)
+    set(ZLIB_SRCS ${ZLIB_SRCS}
+        win32/zlib1.rc # If present will override custom build rule below.
+    )
+endif()
+
+# parse the full version number from zlib.h and include in ZLIB_FULL_VERSION
+file(READ ${CMAKE_CURRENT_SOURCE_DIR}/zlib.h _zlib_h_contents)
+string(REGEX REPLACE ".*#define[ \t]+ZLIB_VERSION[ \t]+\"([-0-9A-Za-z.]+)\".*"
+    "\\1" ZLIB_FULL_VERSION ${_zlib_h_contents})
+
+if(MINGW)
+    # This gets us DLL resource information when compiling on MinGW.
+    if(NOT CMAKE_RC_COMPILER)
+        SET(CMAKE_RC_COMPILER windres.exe)
+    endif()
+
+    add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj
+                       COMMAND ${CMAKE_RC_COMPILER}
+                            -D GCC_WINDRES
+                            -I ${CMAKE_CURRENT_SOURCE_DIR}
+                            -I ${CMAKE_CURRENT_BINARY_DIR}
+                            -o ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj
+                            -i ${CMAKE_CURRENT_SOURCE_DIR}/win32/zlib1.rc)
+    set(ZLIB_SRCS ${ZLIB_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj)
+endif(MINGW)
+
+add_library(zlib SHARED ${ZLIB_SRCS} ${ZLIB_PUBLIC_HDRS} ${ZLIB_PRIVATE_HDRS})
+add_library(zlibstatic STATIC ${ZLIB_SRCS} ${ZLIB_PUBLIC_HDRS} ${ZLIB_PRIVATE_HDRS})
+set_target_properties(zlib PROPERTIES DEFINE_SYMBOL ZLIB_DLL)
+set_target_properties(zlib PROPERTIES SOVERSION 1)
+
+if(NOT CYGWIN)
+    # This property causes shared libraries on Linux to have the full version
+    # encoded into their final filename.  We disable this on Cygwin because
+    # it causes cygz-${ZLIB_FULL_VERSION}.dll to be created when cygz.dll
+    # seems to be the default.
+    #
+    # This has no effect with MSVC, on that platform the version info for
+    # the DLL comes from the resource file win32/zlib1.rc
+    set_target_properties(zlib PROPERTIES VERSION ${ZLIB_FULL_VERSION})
+endif()
+
+if(UNIX)
+    # On unix-like platforms the library is almost always called libz
+   set_target_properties(zlib zlibstatic PROPERTIES OUTPUT_NAME z)
+   set_target_properties(zlib PROPERTIES LINK_FLAGS "-Wl,--version-script,${CMAKE_CURRENT_SOURCE_DIR}/zlib.map")
+elseif(BUILD_SHARED_LIBS AND WIN32)
+    # Creates zlib1.dll when building shared library version
+    set_target_properties(zlib PROPERTIES SUFFIX "1.dll")
+endif()
+
+if(NOT SKIP_INSTALL_LIBRARIES AND NOT SKIP_INSTALL_ALL )
+    install(TARGETS zlib zlibstatic
+        RUNTIME DESTINATION "${INSTALL_BIN_DIR}"
+        ARCHIVE DESTINATION "${INSTALL_LIB_DIR}"
+        LIBRARY DESTINATION "${INSTALL_LIB_DIR}" )
+endif()
+if(NOT SKIP_INSTALL_HEADERS AND NOT SKIP_INSTALL_ALL )
+    install(FILES ${ZLIB_PUBLIC_HDRS} DESTINATION "${INSTALL_INC_DIR}")
+endif()
+if(NOT SKIP_INSTALL_FILES AND NOT SKIP_INSTALL_ALL )
+    install(FILES zlib.3 DESTINATION "${INSTALL_MAN_DIR}/man3")
+endif()
+if(NOT SKIP_INSTALL_FILES AND NOT SKIP_INSTALL_ALL )
+    install(FILES ${ZLIB_PC} DESTINATION "${INSTALL_PKGCONFIG_DIR}")
+endif()
+
+#============================================================================
+# Example binaries
+#============================================================================
+
+add_executable(example test/example.c)
+target_link_libraries(example zlib)
+add_test(example example)
+
+add_executable(minigzip test/minigzip.c)
+target_link_libraries(minigzip zlib)
+
+if(HAVE_OFF64_T)
+    add_executable(example64 test/example.c)
+    target_link_libraries(example64 zlib)
+    set_target_properties(example64 PROPERTIES COMPILE_FLAGS "-D_FILE_OFFSET_BITS=64")
+    add_test(example64 example64)
+
+    add_executable(minigzip64 test/minigzip.c)
+    target_link_libraries(minigzip64 zlib)
+    set_target_properties(minigzip64 PROPERTIES COMPILE_FLAGS "-D_FILE_OFFSET_BITS=64")
+endif()
Index: /smplayer/vendor/current/zlib/ChangeLog
===================================================================
--- /smplayer/vendor/current/zlib/ChangeLog	(revision 133)
+++ /smplayer/vendor/current/zlib/ChangeLog	(revision 133)
@@ -0,0 +1,1409 @@
+
+                ChangeLog file for zlib
+
+Changes in 1.2.7 (2 May 2012)
+- Replace use of memmove() with a simple copy for portability
+- Test for existence of strerror
+- Restore gzgetc_ for backward compatibility with 1.2.6
+- Fix build with non-GNU make on Solaris
+- Require gcc 4.0 or later on Mac OS X to use the hidden attribute
+- Include unistd.h for Watcom C
+- Use __WATCOMC__ instead of __WATCOM__
+- Do not use the visibility attribute if NO_VIZ defined
+- Improve the detection of no hidden visibility attribute
+- Avoid using __int64 for gcc or solo compilation
+- Cast to char * in gzprintf to avoid warnings [Zinser]
+- Fix make_vms.com for VAX [Zinser]
+- Don't use library or built-in byte swaps
+- Simplify test and use of gcc hidden attribute
+- Fix bug in gzclose_w() when gzwrite() fails to allocate memory
+- Add "x" (O_EXCL) and "e" (O_CLOEXEC) modes support to gzopen()
+- Fix bug in test/minigzip.c for configure --solo
+- Fix contrib/vstudio project link errors [Mohanathas]
+- Add ability to choose the builder in make_vms.com [Schweda]
+- Add DESTDIR support to mingw32 win32/Makefile.gcc
+- Fix comments in win32/Makefile.gcc for proper usage
+- Allow overriding the default install locations for cmake
+- Generate and install the pkg-config file with cmake
+- Build both a static and a shared version of zlib with cmake
+- Include version symbols for cmake builds
+- If using cmake with MSVC, add the source directory to the includes
+- Remove unneeded EXTRA_CFLAGS from win32/Makefile.gcc [Truta]
+- Move obsolete emx makefile to old [Truta]
+- Allow the use of -Wundef when compiling or using zlib
+- Avoid the use of the -u option with mktemp
+- Improve inflate() documentation on the use of Z_FINISH
+- Recognize clang as gcc
+- Add gzopen_w() in Windows for wide character path names
+- Rename zconf.h in CMakeLists.txt to move it out of the way
+- Add source directory in CMakeLists.txt for building examples
+- Look in build directory for zlib.pc in CMakeLists.txt
+- Remove gzflags from zlibvc.def in vc9 and vc10
+- Fix contrib/minizip compilation in the MinGW environment
+- Update ./configure for Solaris, support --64 [Mooney]
+- Remove -R. from Solaris shared build (possible security issue)
+- Avoid race condition for parallel make (-j) running example
+- Fix type mismatch between get_crc_table() and crc_table
+- Fix parsing of version with "-" in CMakeLists.txt [Snider, Ziegler]
+- Fix the path to zlib.map in CMakeLists.txt
+- Force the native libtool in Mac OS X to avoid GNU libtool [Beebe]
+- Add instructions to win32/Makefile.gcc for shared install [Torri]
+
+Changes in 1.2.6.1 (12 Feb 2012)
+- Avoid the use of the Objective-C reserved name "id"
+- Include io.h in gzguts.h for Microsoft compilers
+- Fix problem with ./configure --prefix and gzgetc macro
+- Include gz_header definition when compiling zlib solo
+- Put gzflags() functionality back in zutil.c
+- Avoid library header include in crc32.c for Z_SOLO
+- Use name in GCC_CLASSIC as C compiler for coverage testing, if set
+- Minor cleanup in contrib/minizip/zip.c [Vollant]
+- Update make_vms.com [Zinser]
+- Remove unnecessary gzgetc_ function
+- Use optimized byte swap operations for Microsoft and GNU [Snyder]
+- Fix minor typo in zlib.h comments [Rzesniowiecki]
+
+Changes in 1.2.6 (29 Jan 2012)
+- Update the Pascal interface in contrib/pascal
+- Fix function numbers for gzgetc_ in zlibvc.def files
+- Fix configure.ac for contrib/minizip [Schiffer]
+- Fix large-entry detection in minizip on 64-bit systems [Schiffer]
+- Have ./configure use the compiler return code for error indication
+- Fix CMakeLists.txt for cross compilation [McClure]
+- Fix contrib/minizip/zip.c for 64-bit architectures [Dalsnes]
+- Fix compilation of contrib/minizip on FreeBSD [Marquez]
+- Correct suggested usages in win32/Makefile.msc [Shachar, Horvath]
+- Include io.h for Turbo C / Borland C on all platforms [Truta]
+- Make version explicit in contrib/minizip/configure.ac [Bosmans]
+- Avoid warning for no encryption in contrib/minizip/zip.c [Vollant]
+- Minor cleanup up contrib/minizip/unzip.c [Vollant]
+- Fix bug when compiling minizip with C++ [Vollant]
+- Protect for long name and extra fields in contrib/minizip [Vollant]
+- Avoid some warnings in contrib/minizip [Vollant]
+- Add -I../.. -L../.. to CFLAGS for minizip and miniunzip
+- Add missing libs to minizip linker command
+- Add support for VPATH builds in contrib/minizip
+- Add an --enable-demos option to contrib/minizip/configure
+- Add the generation of configure.log by ./configure
+- Exit when required parameters not provided to win32/Makefile.gcc
+- Have gzputc return the character written instead of the argument
+- Use the -m option on ldconfig for BSD systems [Tobias]
+- Correct in zlib.map when deflateResetKeep was added
+
+Changes in 1.2.5.3 (15 Jan 2012)
+- Restore gzgetc function for binary compatibility
+- Do not use _lseeki64 under Borland C++ [Truta]
+- Update win32/Makefile.msc to build test/*.c [Truta]
+- Remove old/visualc6 given CMakefile and other alternatives
+- Update AS400 build files and documentation [Monnerat]
+- Update win32/Makefile.gcc to build test/*.c [Truta]
+- Permit stronger flushes after Z_BLOCK flushes
+- Avoid extraneous empty blocks when doing empty flushes
+- Permit Z_NULL arguments to deflatePending
+- Allow deflatePrime() to insert bits in the middle of a stream
+- Remove second empty static block for Z_PARTIAL_FLUSH
+- Write out all of the available bits when using Z_BLOCK
+- Insert the first two strings in the hash table after a flush
+
+Changes in 1.2.5.2 (17 Dec 2011)
+- fix ld error: unable to find version dependency 'ZLIB_1.2.5'
+- use relative symlinks for shared libs
+- Avoid searching past window for Z_RLE strategy
+- Assure that high-water mark initialization is always applied in deflate
+- Add assertions to fill_window() in deflate.c to match comments
+- Update python link in README
+- Correct spelling error in gzread.c
+- Fix bug in gzgets() for a concatenated empty gzip stream
+- Correct error in comment for gz_make()
+- Change gzread() and related to ignore junk after gzip streams
+- Allow gzread() and related to continue after gzclearerr()
+- Allow gzrewind() and gzseek() after a premature end-of-file
+- Simplify gzseek() now that raw after gzip is ignored
+- Change gzgetc() to a macro for speed (~40% speedup in testing)
+- Fix gzclose() to return the actual error last encountered
+- Always add large file support for windows
+- Include zconf.h for windows large file support
+- Include zconf.h.cmakein for windows large file support
+- Update zconf.h.cmakein on make distclean
+- Merge vestigial vsnprintf determination from zutil.h to gzguts.h
+- Clarify how gzopen() appends in zlib.h comments
+- Correct documentation of gzdirect() since junk at end now ignored
+- Add a transparent write mode to gzopen() when 'T' is in the mode
+- Update python link in zlib man page
+- Get inffixed.h and MAKEFIXED result to match
+- Add a ./config --solo option to make zlib subset with no libary use
+- Add undocumented inflateResetKeep() function for CAB file decoding
+- Add --cover option to ./configure for gcc coverage testing
+- Add #define ZLIB_CONST option to use const in the z_stream interface
+- Add comment to gzdopen() in zlib.h to use dup() when using fileno()
+- Note behavior of uncompress() to provide as much data as it can
+- Add files in contrib/minizip to aid in building libminizip
+- Split off AR options in Makefile.in and configure
+- Change ON macro to Z_ARG to avoid application conflicts
+- Facilitate compilation with Borland C++ for pragmas and vsnprintf
+- Include io.h for Turbo C / Borland C++
+- Move example.c and minigzip.c to test/
+- Simplify incomplete code table filling in inflate_table()
+- Remove code from inflate.c and infback.c that is impossible to execute
+- Test the inflate code with full coverage
+- Allow deflateSetDictionary, inflateSetDictionary at any time (in raw)
+- Add deflateResetKeep and fix inflateResetKeep to retain dictionary
+- Fix gzwrite.c to accommodate reduced memory zlib compilation
+- Have inflate() with Z_FINISH avoid the allocation of a window
+- Do not set strm->adler when doing raw inflate
+- Fix gzeof() to behave just like feof() when read is not past end of file
+- Fix bug in gzread.c when end-of-file is reached
+- Avoid use of Z_BUF_ERROR in gz* functions except for premature EOF
+- Document gzread() capability to read concurrently written files
+- Remove hard-coding of resource compiler in CMakeLists.txt [Blammo]
+
+Changes in 1.2.5.1 (10 Sep 2011)
+- Update FAQ entry on shared builds (#13)
+- Avoid symbolic argument to chmod in Makefile.in
+- Fix bug and add consts in contrib/puff [Oberhumer]
+- Update contrib/puff/zeros.raw test file to have all block types
+- Add full coverage test for puff in contrib/puff/Makefile
+- Fix static-only-build install in Makefile.in
+- Fix bug in unzGetCurrentFileInfo() in contrib/minizip [Kuno]
+- Add libz.a dependency to shared in Makefile.in for parallel builds
+- Spell out "number" (instead of "nb") in zlib.h for total_in, total_out
+- Replace $(...) with `...` in configure for non-bash sh [Bowler]
+- Add darwin* to Darwin* and solaris* to SunOS\ 5* in configure [Groffen]
+- Add solaris* to Linux* in configure to allow gcc use [Groffen]
+- Add *bsd* to Linux* case in configure [Bar-Lev]
+- Add inffast.obj to dependencies in win32/Makefile.msc
+- Correct spelling error in deflate.h [Kohler]
+- Change libzdll.a again to libz.dll.a (!) in win32/Makefile.gcc
+- Add test to configure for GNU C looking for gcc in output of $cc -v
+- Add zlib.pc generation to win32/Makefile.gcc [Weigelt]
+- Fix bug in zlib.h for _FILE_OFFSET_BITS set and _LARGEFILE64_SOURCE not
+- Add comment in zlib.h that adler32_combine with len2 < 0 makes no sense
+- Make NO_DIVIDE option in adler32.c much faster (thanks to John Reiser)
+- Make stronger test in zconf.h to include unistd.h for LFS
+- Apply Darwin patches for 64-bit file offsets to contrib/minizip [Slack]
+- Fix zlib.h LFS support when Z_PREFIX used
+- Add updated as400 support (removed from old) [Monnerat]
+- Avoid deflate sensitivity to volatile input data
+- Avoid division in adler32_combine for NO_DIVIDE
+- Clarify the use of Z_FINISH with deflateBound() amount of space
+- Set binary for output file in puff.c
+- Use u4 type for crc_table to avoid conversion warnings
+- Apply casts in zlib.h to avoid conversion warnings
+- Add OF to prototypes for adler32_combine_ and crc32_combine_ [Miller]
+- Improve inflateSync() documentation to note indeterminancy
+- Add deflatePending() function to return the amount of pending output
+- Correct the spelling of "specification" in FAQ [Randers-Pehrson]
+- Add a check in configure for stdarg.h, use for gzprintf()
+- Check that pointers fit in ints when gzprint() compiled old style
+- Add dummy name before $(SHAREDLIBV) in Makefile [Bar-Lev, Bowler]
+- Delete line in configure that adds -L. libz.a to LDFLAGS [Weigelt]
+- Add debug records in assmebler code [Londer]
+- Update RFC references to use http://tools.ietf.org/html/... [Li]
+- Add --archs option, use of libtool to configure for Mac OS X [Borstel]
+
+Changes in 1.2.5 (19 Apr 2010)
+- Disable visibility attribute in win32/Makefile.gcc [Bar-Lev]
+- Default to libdir as sharedlibdir in configure [Nieder]
+- Update copyright dates on modified source files
+- Update trees.c to be able to generate modified trees.h
+- Exit configure for MinGW, suggesting win32/Makefile.gcc
+- Check for NULL path in gz_open [Homurlu]
+
+Changes in 1.2.4.5 (18 Apr 2010)
+- Set sharedlibdir in configure [Torok]
+- Set LDFLAGS in Makefile.in [Bar-Lev]
+- Avoid mkdir objs race condition in Makefile.in [Bowler]
+- Add ZLIB_INTERNAL in front of internal inter-module functions and arrays
+- Define ZLIB_INTERNAL to hide internal functions and arrays for GNU C
+- Don't use hidden attribute when it is a warning generator (e.g. Solaris)
+
+Changes in 1.2.4.4 (18 Apr 2010)
+- Fix CROSS_PREFIX executable testing, CHOST extract, mingw* [Torok]
+- Undefine _LARGEFILE64_SOURCE in zconf.h if it is zero, but not if empty
+- Try to use bash or ksh regardless of functionality of /bin/sh
+- Fix configure incompatibility with NetBSD sh
+- Remove attempt to run under bash or ksh since have better NetBSD fix
+- Fix win32/Makefile.gcc for MinGW [Bar-Lev]
+- Add diagnostic messages when using CROSS_PREFIX in configure
+- Added --sharedlibdir option to configure [Weigelt]
+- Use hidden visibility attribute when available [Frysinger]
+
+Changes in 1.2.4.3 (10 Apr 2010)
+- Only use CROSS_PREFIX in configure for ar and ranlib if they exist
+- Use CROSS_PREFIX for nm [Bar-Lev]
+- Assume _LARGEFILE64_SOURCE defined is equivalent to true
+- Avoid use of undefined symbols in #if with && and ||
+- Make *64 prototypes in gzguts.h consistent with functions
+- Add -shared load option for MinGW in configure [Bowler]
+- Move z_off64_t to public interface, use instead of off64_t
+- Remove ! from shell test in configure (not portable to Solaris)
+- Change +0 macro tests to -0 for possibly increased portability
+
+Changes in 1.2.4.2 (9 Apr 2010)
+- Add consistent carriage returns to readme.txt's in masmx86 and masmx64
+- Really provide prototypes for *64 functions when building without LFS
+- Only define unlink() in minigzip.c if unistd.h not included
+- Update README to point to contrib/vstudio project files
+- Move projects/vc6 to old/ and remove projects/
+- Include stdlib.h in minigzip.c for setmode() definition under WinCE
+- Clean up assembler builds in win32/Makefile.msc [Rowe]
+- Include sys/types.h for Microsoft for off_t definition
+- Fix memory leak on error in gz_open()
+- Symbolize nm as $NM in configure [Weigelt]
+- Use TEST_LDSHARED instead of LDSHARED to link test programs [Weigelt]
+- Add +0 to _FILE_OFFSET_BITS and _LFS64_LARGEFILE in case not defined
+- Fix bug in gzeof() to take into account unused input data
+- Avoid initialization of structures with variables in puff.c
+- Updated win32/README-WIN32.txt [Rowe]
+
+Changes in 1.2.4.1 (28 Mar 2010)
+- Remove the use of [a-z] constructs for sed in configure [gentoo 310225]
+- Remove $(SHAREDLIB) from LIBS in Makefile.in [Creech]
+- Restore "for debugging" comment on sprintf() in gzlib.c
+- Remove fdopen for MVS from gzguts.h
+- Put new README-WIN32.txt in win32 [Rowe]
+- Add check for shell to configure and invoke another shell if needed
+- Fix big fat stinking bug in gzseek() on uncompressed files
+- Remove vestigial F_OPEN64 define in zutil.h
+- Set and check the value of _LARGEFILE_SOURCE and _LARGEFILE64_SOURCE
+- Avoid errors on non-LFS systems when applications define LFS macros
+- Set EXE to ".exe" in configure for MINGW [Kahle]
+- Match crc32() in crc32.c exactly to the prototype in zlib.h [Sherrill]
+- Add prefix for cross-compilation in win32/makefile.gcc [Bar-Lev]
+- Add DLL install in win32/makefile.gcc [Bar-Lev]
+- Allow Linux* or linux* from uname in configure [Bar-Lev]
+- Allow ldconfig to be redefined in configure and Makefile.in [Bar-Lev]
+- Add cross-compilation prefixes to configure [Bar-Lev]
+- Match type exactly in gz_load() invocation in gzread.c
+- Match type exactly of zcalloc() in zutil.c to zlib.h alloc_func
+- Provide prototypes for *64 functions when building zlib without LFS
+- Don't use -lc when linking shared library on MinGW
+- Remove errno.h check in configure and vestigial errno code in zutil.h
+
+Changes in 1.2.4 (14 Mar 2010)
+- Fix VER3 extraction in configure for no fourth subversion
+- Update zlib.3, add docs to Makefile.in to make .pdf out of it
+- Add zlib.3.pdf to distribution
+- Don't set error code in gzerror() if passed pointer is NULL
+- Apply destination directory fixes to CMakeLists.txt [Lowman]
+- Move #cmakedefine's to a new zconf.in.cmakein
+- Restore zconf.h for builds that don't use configure or cmake
+- Add distclean to dummy Makefile for convenience
+- Update and improve INDEX, README, and FAQ
+- Update CMakeLists.txt for the return of zconf.h [Lowman]
+- Update contrib/vstudio/vc9 and vc10 [Vollant]
+- Change libz.dll.a back to libzdll.a in win32/Makefile.gcc
+- Apply license and readme changes to contrib/asm686 [Raiter]
+- Check file name lengths and add -c option in minigzip.c [Li]
+- Update contrib/amd64 and contrib/masmx86/ [Vollant]
+- Avoid use of "eof" parameter in trees.c to not shadow library variable
+- Update make_vms.com for removal of zlibdefs.h [Zinser]
+- Update assembler code and vstudio projects in contrib [Vollant]
+- Remove outdated assembler code contrib/masm686 and contrib/asm586
+- Remove old vc7 and vc8 from contrib/vstudio
+- Update win32/Makefile.msc, add ZLIB_VER_SUBREVISION [Rowe]
+- Fix memory leaks in gzclose_r() and gzclose_w(), file leak in gz_open()
+- Add contrib/gcc_gvmat64 for longest_match and inflate_fast [Vollant]
+- Remove *64 functions from win32/zlib.def (they're not 64-bit yet)
+- Fix bug in void-returning vsprintf() case in gzwrite.c
+- Fix name change from inflate.h in contrib/inflate86/inffas86.c
+- Check if temporary file exists before removing in make_vms.com [Zinser]
+- Fix make install and uninstall for --static option
+- Fix usage of _MSC_VER in gzguts.h and zutil.h [Truta]
+- Update readme.txt in contrib/masmx64 and masmx86 to assemble
+
+Changes in 1.2.3.9 (21 Feb 2010)
+- Expunge gzio.c
+- Move as400 build information to old
+- Fix updates in contrib/minizip and contrib/vstudio
+- Add const to vsnprintf test in configure to avoid warnings [Weigelt]
+- Delete zconf.h (made by configure) [Weigelt]
+- Change zconf.in.h to zconf.h.in per convention [Weigelt]
+- Check for NULL buf in gzgets()
+- Return empty string for gzgets() with len == 1 (like fgets())
+- Fix description of gzgets() in zlib.h for end-of-file, NULL return
+- Update minizip to 1.1 [Vollant]
+- Avoid MSVC loss of data warnings in gzread.c, gzwrite.c
+- Note in zlib.h that gzerror() should be used to distinguish from EOF
+- Remove use of snprintf() from gzlib.c
+- Fix bug in gzseek()
+- Update contrib/vstudio, adding vc9 and vc10 [Kuno, Vollant]
+- Fix zconf.h generation in CMakeLists.txt [Lowman]
+- Improve comments in zconf.h where modified by configure
+
+Changes in 1.2.3.8 (13 Feb 2010)
+- Clean up text files (tabs, trailing whitespace, etc.) [Oberhumer]
+- Use z_off64_t in gz_zero() and gz_skip() to match state->skip
+- Avoid comparison problem when sizeof(int) == sizeof(z_off64_t)
+- Revert to Makefile.in from 1.2.3.6 (live with the clutter)
+- Fix missing error return in gzflush(), add zlib.h note
+- Add *64 functions to zlib.map [Levin]
+- Fix signed/unsigned comparison in gz_comp()
+- Use SFLAGS when testing shared linking in configure
+- Add --64 option to ./configure to use -m64 with gcc
+- Fix ./configure --help to correctly name options
+- Have make fail if a test fails [Levin]
+- Avoid buffer overrun in contrib/masmx64/gvmat64.asm [Simpson]
+- Remove assembler object files from contrib
+
+Changes in 1.2.3.7 (24 Jan 2010)
+- Always gzopen() with O_LARGEFILE if available
+- Fix gzdirect() to work immediately after gzopen() or gzdopen()
+- Make gzdirect() more precise when the state changes while reading
+- Improve zlib.h documentation in many places
+- Catch memory allocation failure in gz_open()
+- Complete close operation if seek forward in gzclose_w() fails
+- Return Z_ERRNO from gzclose_r() if close() fails
+- Return Z_STREAM_ERROR instead of EOF for gzclose() being passed NULL
+- Return zero for gzwrite() errors to match zlib.h description
+- Return -1 on gzputs() error to match zlib.h description
+- Add zconf.in.h to allow recovery from configure modification [Weigelt]
+- Fix static library permissions in Makefile.in [Weigelt]
+- Avoid warnings in configure tests that hide functionality [Weigelt]
+- Add *BSD and DragonFly to Linux case in configure [gentoo 123571]
+- Change libzdll.a to libz.dll.a in win32/Makefile.gcc [gentoo 288212]
+- Avoid access of uninitialized data for first inflateReset2 call [Gomes]
+- Keep object files in subdirectories to reduce the clutter somewhat
+- Remove default Makefile and zlibdefs.h, add dummy Makefile
+- Add new external functions to Z_PREFIX, remove duplicates, z_z_ -> z_
+- Remove zlibdefs.h completely -- modify zconf.h instead
+
+Changes in 1.2.3.6 (17 Jan 2010)
+- Avoid void * arithmetic in gzread.c and gzwrite.c
+- Make compilers happier with const char * for gz_error message
+- Avoid unused parameter warning in inflate.c
+- Avoid signed-unsigned comparison warning in inflate.c
+- Indent #pragma's for traditional C
+- Fix usage of strwinerror() in glib.c, change to gz_strwinerror()
+- Correct email address in configure for system options
+- Update make_vms.com and add make_vms.com to contrib/minizip [Zinser]
+- Update zlib.map [Brown]
+- Fix Makefile.in for Solaris 10 make of example64 and minizip64 [Torok]
+- Apply various fixes to CMakeLists.txt [Lowman]
+- Add checks on len in gzread() and gzwrite()
+- Add error message for no more room for gzungetc()
+- Remove zlib version check in gzwrite()
+- Defer compression of gzprintf() result until need to
+- Use snprintf() in gzdopen() if available
+- Remove USE_MMAP configuration determination (only used by minigzip)
+- Remove examples/pigz.c (available separately)
+- Update examples/gun.c to 1.6
+
+Changes in 1.2.3.5 (8 Jan 2010)
+- Add space after #if in zutil.h for some compilers
+- Fix relatively harmless bug in deflate_fast() [Exarevsky]
+- Fix same problem in deflate_slow()
+- Add $(SHAREDLIBV) to LIBS in Makefile.in [Brown]
+- Add deflate_rle() for faster Z_RLE strategy run-length encoding
+- Add deflate_huff() for faster Z_HUFFMAN_ONLY encoding
+- Change name of "write" variable in inffast.c to avoid library collisions
+- Fix premature EOF from gzread() in gzio.c [Brown]
+- Use zlib header window size if windowBits is 0 in inflateInit2()
+- Remove compressBound() call in deflate.c to avoid linking compress.o
+- Replace use of errno in gz* with functions, support WinCE [Alves]
+- Provide alternative to perror() in minigzip.c for WinCE [Alves]
+- Don't use _vsnprintf on later versions of MSVC [Lowman]
+- Add CMake build script and input file [Lowman]
+- Update contrib/minizip to 1.1 [Svensson, Vollant]
+- Moved nintendods directory from contrib to .
+- Replace gzio.c with a new set of routines with the same functionality
+- Add gzbuffer(), gzoffset(), gzclose_r(), gzclose_w() as part of above
+- Update contrib/minizip to 1.1b
+- Change gzeof() to return 0 on error instead of -1 to agree with zlib.h
+
+Changes in 1.2.3.4 (21 Dec 2009)
+- Use old school .SUFFIXES in Makefile.in for FreeBSD compatibility
+- Update comments in configure and Makefile.in for default --shared
+- Fix test -z's in configure [Marquess]
+- Build examplesh and minigzipsh when not testing
+- Change NULL's to Z_NULL's in deflate.c and in comments in zlib.h
+- Import LDFLAGS from the environment in configure
+- Fix configure to populate SFLAGS with discovered CFLAGS options
+- Adapt make_vms.com to the new Makefile.in [Zinser]
+- Add zlib2ansi script for C++ compilation [Marquess]
+- Add _FILE_OFFSET_BITS=64 test to make test (when applicable)
+- Add AMD64 assembler code for longest match to contrib [Teterin]
+- Include options from $SFLAGS when doing $LDSHARED
+- Simplify 64-bit file support by introducing z_off64_t type
+- Make shared object files in objs directory to work around old Sun cc
+- Use only three-part version number for Darwin shared compiles
+- Add rc option to ar in Makefile.in for when ./configure not run
+- Add -WI,-rpath,. to LDFLAGS for OSF 1 V4*
+- Set LD_LIBRARYN32_PATH for SGI IRIX shared compile
+- Protect against _FILE_OFFSET_BITS being defined when compiling zlib
+- Rename Makefile.in targets allstatic to static and allshared to shared
+- Fix static and shared Makefile.in targets to be independent
+- Correct error return bug in gz_open() by setting state [Brown]
+- Put spaces before ;;'s in configure for better sh compatibility
+- Add pigz.c (parallel implementation of gzip) to examples/
+- Correct constant in crc32.c to UL [Leventhal]
+- Reject negative lengths in crc32_combine()
+- Add inflateReset2() function to work like inflateEnd()/inflateInit2()
+- Include sys/types.h for _LARGEFILE64_SOURCE [Brown]
+- Correct typo in doc/algorithm.txt [Janik]
+- Fix bug in adler32_combine() [Zhu]
+- Catch missing-end-of-block-code error in all inflates and in puff
+    Assures that random input to inflate eventually results in an error
+- Added enough.c (calculation of ENOUGH for inftrees.h) to examples/
+- Update ENOUGH and its usage to reflect discovered bounds
+- Fix gzerror() error report on empty input file [Brown]
+- Add ush casts in trees.c to avoid pedantic runtime errors
+- Fix typo in zlib.h uncompress() description [Reiss]
+- Correct inflate() comments with regard to automatic header detection
+- Remove deprecation comment on Z_PARTIAL_FLUSH (it stays)
+- Put new version of gzlog (2.0) in examples with interruption recovery
+- Add puff compile option to permit invalid distance-too-far streams
+- Add puff TEST command options, ability to read piped input
+- Prototype the *64 functions in zlib.h when _FILE_OFFSET_BITS == 64, but
+  _LARGEFILE64_SOURCE not defined
+- Fix Z_FULL_FLUSH to truly erase the past by resetting s->strstart
+- Fix deflateSetDictionary() to use all 32K for output consistency
+- Remove extraneous #define MIN_LOOKAHEAD in deflate.c (in deflate.h)
+- Clear bytes after deflate lookahead to avoid use of uninitialized data
+- Change a limit in inftrees.c to be more transparent to Coverity Prevent
+- Update win32/zlib.def with exported symbols from zlib.h
+- Correct spelling errors in zlib.h [Willem, Sobrado]
+- Allow Z_BLOCK for deflate() to force a new block
+- Allow negative bits in inflatePrime() to delete existing bit buffer
+- Add Z_TREES flush option to inflate() to return at end of trees
+- Add inflateMark() to return current state information for random access
+- Add Makefile for NintendoDS to contrib [Costa]
+- Add -w in configure compile tests to avoid spurious warnings [Beucler]
+- Fix typos in zlib.h comments for deflateSetDictionary()
+- Fix EOF detection in transparent gzread() [Maier]
+
+Changes in 1.2.3.3 (2 October 2006)
+- Make --shared the default for configure, add a --static option
+- Add compile option to permit invalid distance-too-far streams
+- Add inflateUndermine() function which is required to enable above
+- Remove use of "this" variable name for C++ compatibility [Marquess]
+- Add testing of shared library in make test, if shared library built
+- Use ftello() and fseeko() if available instead of ftell() and fseek()
+- Provide two versions of all functions that use the z_off_t type for
+  binary compatibility -- a normal version and a 64-bit offset version,
+  per the Large File Support Extension when _LARGEFILE64_SOURCE is
+  defined; use the 64-bit versions by default when _FILE_OFFSET_BITS
+  is defined to be 64
+- Add a --uname= option to configure to perhaps help with cross-compiling
+
+Changes in 1.2.3.2 (3 September 2006)
+- Turn off silly Borland warnings [Hay]
+- Use off64_t and define _LARGEFILE64_SOURCE when present
+- Fix missing dependency on inffixed.h in Makefile.in
+- Rig configure --shared to build both shared and static [Teredesai, Truta]
+- Remove zconf.in.h and instead create a new zlibdefs.h file
+- Fix contrib/minizip/unzip.c non-encrypted after encrypted [Vollant]
+- Add treebuild.xml (see http://treebuild.metux.de/) [Weigelt]
+
+Changes in 1.2.3.1 (16 August 2006)
+- Add watcom directory with OpenWatcom make files [Daniel]
+- Remove #undef of FAR in zconf.in.h for MVS [Fedtke]
+- Update make_vms.com [Zinser]
+- Use -fPIC for shared build in configure [Teredesai, Nicholson]
+- Use only major version number for libz.so on IRIX and OSF1 [Reinholdtsen]
+- Use fdopen() (not _fdopen()) for Interix in zutil.h [Bck]
+- Add some FAQ entries about the contrib directory
+- Update the MVS question in the FAQ
+- Avoid extraneous reads after EOF in gzio.c [Brown]
+- Correct spelling of "successfully" in gzio.c [Randers-Pehrson]
+- Add comments to zlib.h about gzerror() usage [Brown]
+- Set extra flags in gzip header in gzopen() like deflate() does
+- Make configure options more compatible with double-dash conventions
+  [Weigelt]
+- Clean up compilation under Solaris SunStudio cc [Rowe, Reinholdtsen]
+- Fix uninstall target in Makefile.in [Truta]
+- Add pkgconfig support [Weigelt]
+- Use $(DESTDIR) macro in Makefile.in [Reinholdtsen, Weigelt]
+- Replace set_data_type() with a more accurate detect_data_type() in
+  trees.c, according to the txtvsbin.txt document [Truta]
+- Swap the order of #include <stdio.h> and #include "zlib.h" in
+  gzio.c, example.c and minigzip.c [Truta]
+- Shut up annoying VS2005 warnings about standard C deprecation [Rowe,
+  Truta] (where?)
+- Fix target "clean" from win32/Makefile.bor [Truta]
+- Create .pdb and .manifest files in win32/makefile.msc [Ziegler, Rowe]
+- Update zlib www home address in win32/DLL_FAQ.txt [Truta]
+- Update contrib/masmx86/inffas32.asm for VS2005 [Vollant, Van Wassenhove]
+- Enable browse info in the "Debug" and "ASM Debug" configurations in
+  the Visual C++ 6 project, and set (non-ASM) "Debug" as default [Truta]
+- Add pkgconfig support [Weigelt]
+- Add ZLIB_VER_MAJOR, ZLIB_VER_MINOR and ZLIB_VER_REVISION in zlib.h,
+  for use in win32/zlib1.rc [Polushin, Rowe, Truta]
+- Add a document that explains the new text detection scheme to
+  doc/txtvsbin.txt [Truta]
+- Add rfc1950.txt, rfc1951.txt and rfc1952.txt to doc/ [Truta]
+- Move algorithm.txt into doc/ [Truta]
+- Synchronize FAQ with website
+- Fix compressBound(), was low for some pathological cases [Fearnley]
+- Take into account wrapper variations in deflateBound()
+- Set examples/zpipe.c input and output to binary mode for Windows
+- Update examples/zlib_how.html with new zpipe.c (also web site)
+- Fix some warnings in examples/gzlog.c and examples/zran.c (it seems
+  that gcc became pickier in 4.0)
+- Add zlib.map for Linux: "All symbols from zlib-1.1.4 remain
+  un-versioned, the patch adds versioning only for symbols introduced in
+  zlib-1.2.0 or later.  It also declares as local those symbols which are
+  not designed to be exported." [Levin]
+- Update Z_PREFIX list in zconf.in.h, add --zprefix option to configure
+- Do not initialize global static by default in trees.c, add a response
+  NO_INIT_GLOBAL_POINTERS to initialize them if needed [Marquess]
+- Don't use strerror() in gzio.c under WinCE [Yakimov]
+- Don't use errno.h in zutil.h under WinCE [Yakimov]
+- Move arguments for AR to its usage to allow replacing ar [Marot]
+- Add HAVE_VISIBILITY_PRAGMA in zconf.in.h for Mozilla [Randers-Pehrson]
+- Improve inflateInit() and inflateInit2() documentation
+- Fix structure size comment in inflate.h
+- Change configure help option from --h* to --help [Santos]
+
+Changes in 1.2.3 (18 July 2005)
+- Apply security vulnerability fixes to contrib/infback9 as well
+- Clean up some text files (carriage returns, trailing space)
+- Update testzlib, vstudio, masmx64, and masmx86 in contrib [Vollant]
+
+Changes in 1.2.2.4 (11 July 2005)
+- Add inflatePrime() function for starting inflation at bit boundary
+- Avoid some Visual C warnings in deflate.c
+- Avoid more silly Visual C warnings in inflate.c and inftrees.c for 64-bit
+  compile
+- Fix some spelling errors in comments [Betts]
+- Correct inflateInit2() error return documentation in zlib.h
+- Add zran.c example of compressed data random access to examples
+  directory, shows use of inflatePrime()
+- Fix cast for assignments to strm->state in inflate.c and infback.c
+- Fix zlibCompileFlags() in zutil.c to use 1L for long shifts [Oberhumer]
+- Move declarations of gf2 functions to right place in crc32.c [Oberhumer]
+- Add cast in trees.c t avoid a warning [Oberhumer]
+- Avoid some warnings in fitblk.c, gun.c, gzjoin.c in examples [Oberhumer]
+- Update make_vms.com [Zinser]
+- Initialize state->write in inflateReset() since copied in inflate_fast()
+- Be more strict on incomplete code sets in inflate_table() and increase
+  ENOUGH and MAXD -- this repairs a possible security vulnerability for
+  invalid inflate input.  Thanks to Tavis Ormandy and Markus Oberhumer for
+  discovering the vulnerability and providing test cases.
+- Add ia64 support to configure for HP-UX [Smith]
+- Add error return to gzread() for format or i/o error [Levin]
+- Use malloc.h for OS/2 [Necasek]
+
+Changes in 1.2.2.3 (27 May 2005)
+- Replace 1U constants in inflate.c and inftrees.c for 64-bit compile
+- Typecast fread() return values in gzio.c [Vollant]
+- Remove trailing space in minigzip.c outmode (VC++ can't deal with it)
+- Fix crc check bug in gzread() after gzungetc() [Heiner]
+- Add the deflateTune() function to adjust internal compression parameters
+- Add a fast gzip decompressor, gun.c, to examples (use of inflateBack)
+- Remove an incorrect assertion in examples/zpipe.c
+- Add C++ wrapper in infback9.h [Donais]
+- Fix bug in inflateCopy() when decoding fixed codes
+- Note in zlib.h how much deflateSetDictionary() actually uses
+- Remove USE_DICT_HEAD in deflate.c (would mess up inflate if used)
+- Add _WIN32_WCE to define WIN32 in zconf.in.h [Spencer]
+- Don't include stderr.h or errno.h for _WIN32_WCE in zutil.h [Spencer]
+- Add gzdirect() function to indicate transparent reads
+- Update contrib/minizip [Vollant]
+- Fix compilation of deflate.c when both ASMV and FASTEST [Oberhumer]
+- Add casts in crc32.c to avoid warnings [Oberhumer]
+- Add contrib/masmx64 [Vollant]
+- Update contrib/asm586, asm686, masmx86, testzlib, vstudio [Vollant]
+
+Changes in 1.2.2.2 (30 December 2004)
+- Replace structure assignments in deflate.c and inflate.c with zmemcpy to
+  avoid implicit memcpy calls (portability for no-library compilation)
+- Increase sprintf() buffer size in gzdopen() to allow for large numbers
+- Add INFLATE_STRICT to check distances against zlib header
+- Improve WinCE errno handling and comments [Chang]
+- Remove comment about no gzip header processing in FAQ
+- Add Z_FIXED strategy option to deflateInit2() to force fixed trees
+- Add updated make_vms.com [Coghlan], update README
+- Create a new "examples" directory, move gzappend.c there, add zpipe.c,
+  fitblk.c, gzlog.[ch], gzjoin.c, and zlib_how.html.
+- Add FAQ entry and comments in deflate.c on uninitialized memory access
+- Add Solaris 9 make options in configure [Gilbert]
+- Allow strerror() usage in gzio.c for STDC
+- Fix DecompressBuf in contrib/delphi/ZLib.pas [ManChesTer]
+- Update contrib/masmx86/inffas32.asm and gvmat32.asm [Vollant]
+- Use z_off_t for adler32_combine() and crc32_combine() lengths
+- Make adler32() much faster for small len
+- Use OS_CODE in deflate() default gzip header
+
+Changes in 1.2.2.1 (31 October 2004)
+- Allow inflateSetDictionary() call for raw inflate
+- Fix inflate header crc check bug for file names and comments
+- Add deflateSetHeader() and gz_header structure for custom gzip headers
+- Add inflateGetheader() to retrieve gzip headers
+- Add crc32_combine() and adler32_combine() functions
+- Add alloc_func, free_func, in_func, out_func to Z_PREFIX list
+- Use zstreamp consistently in zlib.h (inflate_back functions)
+- Remove GUNZIP condition from definition of inflate_mode in inflate.h
+  and in contrib/inflate86/inffast.S [Truta, Anderson]
+- Add support for AMD64 in contrib/inflate86/inffas86.c [Anderson]
+- Update projects/README.projects and projects/visualc6 [Truta]
+- Update win32/DLL_FAQ.txt [Truta]
+- Avoid warning under NO_GZCOMPRESS in gzio.c; fix typo [Truta]
+- Deprecate Z_ASCII; use Z_TEXT instead [Truta]
+- Use a new algorithm for setting strm->data_type in trees.c [Truta]
+- Do not define an exit() prototype in zutil.c unless DEBUG defined
+- Remove prototype of exit() from zutil.c, example.c, minigzip.c [Truta]
+- Add comment in zlib.h for Z_NO_FLUSH parameter to deflate()
+- Fix Darwin build version identification [Peterson]
+
+Changes in 1.2.2 (3 October 2004)
+- Update zlib.h comments on gzip in-memory processing
+- Set adler to 1 in inflateReset() to support Java test suite [Walles]
+- Add contrib/dotzlib [Ravn]
+- Update win32/DLL_FAQ.txt [Truta]
+- Update contrib/minizip [Vollant]
+- Move contrib/visual-basic.txt to old/ [Truta]
+- Fix assembler builds in projects/visualc6/ [Truta]
+
+Changes in 1.2.1.2 (9 September 2004)
+- Update INDEX file
+- Fix trees.c to update strm->data_type (no one ever noticed!)
+- Fix bug in error case in inflate.c, infback.c, and infback9.c [Brown]
+- Add "volatile" to crc table flag declaration (for DYNAMIC_CRC_TABLE)
+- Add limited multitasking protection to DYNAMIC_CRC_TABLE
+- Add NO_vsnprintf for VMS in zutil.h [Mozilla]
+- Don't declare strerror() under VMS [Mozilla]
+- Add comment to DYNAMIC_CRC_TABLE to use get_crc_table() to initialize
+- Update contrib/ada [Anisimkov]
+- Update contrib/minizip [Vollant]
+- Fix configure to not hardcode directories for Darwin [Peterson]
+- Fix gzio.c to not return error on empty files [Brown]
+- Fix indentation; update version in contrib/delphi/ZLib.pas and
+  contrib/pascal/zlibpas.pas [Truta]
+- Update mkasm.bat in contrib/masmx86 [Truta]
+- Update contrib/untgz [Truta]
+- Add projects/README.projects [Truta]
+- Add project for MS Visual C++ 6.0 in projects/visualc6 [Cadieux, Truta]
+- Update win32/DLL_FAQ.txt [Truta]
+- Update list of Z_PREFIX symbols in zconf.h [Randers-Pehrson, Truta]
+- Remove an unnecessary assignment to curr in inftrees.c [Truta]
+- Add OS/2 to exe builds in configure [Poltorak]
+- Remove err dummy parameter in zlib.h [Kientzle]
+
+Changes in 1.2.1.1 (9 January 2004)
+- Update email address in README
+- Several FAQ updates
+- Fix a big fat bug in inftrees.c that prevented decoding valid
+  dynamic blocks with only literals and no distance codes --
+  Thanks to "Hot Emu" for the bug report and sample file
+- Add a note to puff.c on no distance codes case.
+
+Changes in 1.2.1 (17 November 2003)
+- Remove a tab in contrib/gzappend/gzappend.c
+- Update some interfaces in contrib for new zlib functions
+- Update zlib version number in some contrib entries
+- Add Windows CE definition for ptrdiff_t in zutil.h [Mai, Truta]
+- Support shared libraries on Hurd and KFreeBSD [Brown]
+- Fix error in NO_DIVIDE option of adler32.c
+
+Changes in 1.2.0.8 (4 November 2003)
+- Update version in contrib/delphi/ZLib.pas and contrib/pascal/zlibpas.pas
+- Add experimental NO_DIVIDE #define in adler32.c
+    - Possibly faster on some processors (let me know if it is)
+- Correct Z_BLOCK to not return on first inflate call if no wrap
+- Fix strm->data_type on inflate() return to correctly indicate EOB
+- Add deflatePrime() function for appending in the middle of a byte
+- Add contrib/gzappend for an example of appending to a stream
+- Update win32/DLL_FAQ.txt [Truta]
+- Delete Turbo C comment in README [Truta]
+- Improve some indentation in zconf.h [Truta]
+- Fix infinite loop on bad input in configure script [Church]
+- Fix gzeof() for concatenated gzip files [Johnson]
+- Add example to contrib/visual-basic.txt [Michael B.]
+- Add -p to mkdir's in Makefile.in [vda]
+- Fix configure to properly detect presence or lack of printf functions
+- Add AS400 support [Monnerat]
+- Add a little Cygwin support [Wilson]
+
+Changes in 1.2.0.7 (21 September 2003)
+- Correct some debug formats in contrib/infback9
+- Cast a type in a debug statement in trees.c
+- Change search and replace delimiter in configure from % to # [Beebe]
+- Update contrib/untgz to 0.2 with various fixes [Truta]
+- Add build support for Amiga [Nikl]
+- Remove some directories in old that have been updated to 1.2
+- Add dylib building for Mac OS X in configure and Makefile.in
+- Remove old distribution stuff from Makefile
+- Update README to point to DLL_FAQ.txt, and add comment on Mac OS X
+- Update links in README
+
+Changes in 1.2.0.6 (13 September 2003)
+- Minor FAQ updates
+- Update contrib/minizip to 1.00 [Vollant]
+- Remove test of gz functions in example.c when GZ_COMPRESS defined [Truta]
+- Update POSTINC comment for 68060 [Nikl]
+- Add contrib/infback9 with deflate64 decoding (unsupported)
+- For MVS define NO_vsnprintf and undefine FAR [van Burik]
+- Add pragma for fdopen on MVS [van Burik]
+
+Changes in 1.2.0.5 (8 September 2003)
+- Add OF to inflateBackEnd() declaration in zlib.h
+- Remember start when using gzdopen in the middle of a file
+- Use internal off_t counters in gz* functions to properly handle seeks
+- Perform more rigorous check for distance-too-far in inffast.c
+- Add Z_BLOCK flush option to return from inflate at block boundary
+- Set strm->data_type on return from inflate
+    - Indicate bits unused, if at block boundary, and if in last block
+- Replace size_t with ptrdiff_t in crc32.c, and check for correct size
+- Add condition so old NO_DEFLATE define still works for compatibility
+- FAQ update regarding the Windows DLL [Truta]
+- INDEX update: add qnx entry, remove aix entry [Truta]
+- Install zlib.3 into mandir [Wilson]
+- Move contrib/zlib_dll_FAQ.txt to win32/DLL_FAQ.txt; update [Truta]
+- Adapt the zlib interface to the new DLL convention guidelines [Truta]
+- Introduce ZLIB_WINAPI macro to allow the export of functions using
+  the WINAPI calling convention, for Visual Basic [Vollant, Truta]
+- Update msdos and win32 scripts and makefiles [Truta]
+- Export symbols by name, not by ordinal, in win32/zlib.def [Truta]
+- Add contrib/ada [Anisimkov]
+- Move asm files from contrib/vstudio/vc70_32 to contrib/asm386 [Truta]
+- Rename contrib/asm386 to contrib/masmx86 [Truta, Vollant]
+- Add contrib/masm686 [Truta]
+- Fix offsets in contrib/inflate86 and contrib/masmx86/inffas32.asm
+  [Truta, Vollant]
+- Update contrib/delphi; rename to contrib/pascal; add example [Truta]
+- Remove contrib/delphi2; add a new contrib/delphi [Truta]
+- Avoid inclusion of the nonstandard <memory.h> in contrib/iostream,
+  and fix some method prototypes [Truta]
+- Fix the ZCR_SEED2 constant to avoid warnings in contrib/minizip
+  [Truta]
+- Avoid the use of backslash (\) in contrib/minizip [Vollant]
+- Fix file time handling in contrib/untgz; update makefiles [Truta]
+- Update contrib/vstudio/vc70_32 to comply with the new DLL guidelines
+  [Vollant]
+- Remove contrib/vstudio/vc15_16 [Vollant]
+- Rename contrib/vstudio/vc70_32 to contrib/vstudio/vc7 [Truta]
+- Update README.contrib [Truta]
+- Invert the assignment order of match_head and s->prev[...] in
+  INSERT_STRING [Truta]
+- Compare TOO_FAR with 32767 instead of 32768, to avoid 16-bit warnings
+  [Truta]
+- Compare function pointers with 0, not with NULL or Z_NULL [Truta]
+- Fix prototype of syncsearch in inflate.c [Truta]
+- Introduce ASMINF macro to be enabled when using an ASM implementation
+  of inflate_fast [Truta]
+- Change NO_DEFLATE to NO_GZCOMPRESS [Truta]
+- Modify test_gzio in example.c to take a single file name as a
+  parameter [Truta]
+- Exit the example.c program if gzopen fails [Truta]
+- Add type casts around strlen in example.c [Truta]
+- Remove casting to sizeof in minigzip.c; give a proper type
+  to the variable compared with SUFFIX_LEN [Truta]
+- Update definitions of STDC and STDC99 in zconf.h [Truta]
+- Synchronize zconf.h with the new Windows DLL interface [Truta]
+- Use SYS16BIT instead of __32BIT__ to distinguish between
+  16- and 32-bit platforms [Truta]
+- Use far memory allocators in small 16-bit memory models for
+  Turbo C [Truta]
+- Add info about the use of ASMV, ASMINF and ZLIB_WINAPI in
+  zlibCompileFlags [Truta]
+- Cygwin has vsnprintf [Wilson]
+- In Windows16, OS_CODE is 0, as in MSDOS [Truta]
+- In Cygwin, OS_CODE is 3 (Unix), not 11 (Windows32) [Wilson]
+
+Changes in 1.2.0.4 (10 August 2003)
+- Minor FAQ updates
+- Be more strict when checking inflateInit2's windowBits parameter
+- Change NO_GUNZIP compile option to NO_GZIP to cover deflate as well
+- Add gzip wrapper option to deflateInit2 using windowBits
+- Add updated QNX rule in configure and qnx directory [Bonnefoy]
+- Make inflate distance-too-far checks more rigorous
+- Clean up FAR usage in inflate
+- Add casting to sizeof() in gzio.c and minigzip.c
+
+Changes in 1.2.0.3 (19 July 2003)
+- Fix silly error in gzungetc() implementation [Vollant]
+- Update contrib/minizip and contrib/vstudio [Vollant]
+- Fix printf format in example.c
+- Correct cdecl support in zconf.in.h [Anisimkov]
+- Minor FAQ updates
+
+Changes in 1.2.0.2 (13 July 2003)
+- Add ZLIB_VERNUM in zlib.h for numerical preprocessor comparisons
+- Attempt to avoid warnings in crc32.c for pointer-int conversion
+- Add AIX to configure, remove aix directory [Bakker]
+- Add some casts to minigzip.c
+- Improve checking after insecure sprintf() or vsprintf() calls
+- Remove #elif's from crc32.c
+- Change leave label to inf_leave in inflate.c and infback.c to avoid
+  library conflicts
+- Remove inflate gzip decoding by default--only enable gzip decoding by
+  special request for stricter backward compatibility
+- Add zlibCompileFlags() function to return compilation information
+- More typecasting in deflate.c to avoid warnings
+- Remove leading underscore from _Capital #defines [Truta]
+- Fix configure to link shared library when testing
+- Add some Windows CE target adjustments [Mai]
+- Remove #define ZLIB_DLL in zconf.h [Vollant]
+- Add zlib.3 [Rodgers]
+- Update RFC URL in deflate.c and algorithm.txt [Mai]
+- Add zlib_dll_FAQ.txt to contrib [Truta]
+- Add UL to some constants [Truta]
+- Update minizip and vstudio [Vollant]
+- Remove vestigial NEED_DUMMY_RETURN from zconf.in.h
+- Expand use of NO_DUMMY_DECL to avoid all dummy structures
+- Added iostream3 to contrib [Schwardt]
+- Replace rewind() with fseek() for WinCE [Truta]
+- Improve setting of zlib format compression level flags
+    - Report 0 for huffman and rle strategies and for level == 0 or 1
+    - Report 2 only for level == 6
+- Only deal with 64K limit when necessary at compile time [Truta]
+- Allow TOO_FAR check to be turned off at compile time [Truta]
+- Add gzclearerr() function [Souza]
+- Add gzungetc() function
+
+Changes in 1.2.0.1 (17 March 2003)
+- Add Z_RLE strategy for run-length encoding [Truta]
+    - When Z_RLE requested, restrict matches to distance one
+    - Update zlib.h, minigzip.c, gzopen(), gzdopen() for Z_RLE
+- Correct FASTEST compilation to allow level == 0
+- Clean up what gets compiled for FASTEST
+- Incorporate changes to zconf.in.h [Vollant]
+    - Refine detection of Turbo C need for dummy returns
+    - Refine ZLIB_DLL compilation
+    - Include additional header file on VMS for off_t typedef
+- Try to use _vsnprintf where it supplants vsprintf [Vollant]
+- Add some casts in inffast.c
+- Enchance comments in zlib.h on what happens if gzprintf() tries to
+  write more than 4095 bytes before compression
+- Remove unused state from inflateBackEnd()
+- Remove exit(0) from minigzip.c, example.c
+- Get rid of all those darn tabs
+- Add "check" target to Makefile.in that does the same thing as "test"
+- Add "mostlyclean" and "maintainer-clean" targets to Makefile.in
+- Update contrib/inflate86 [Anderson]
+- Update contrib/testzlib, contrib/vstudio, contrib/minizip [Vollant]
+- Add msdos and win32 directories with makefiles [Truta]
+- More additions and improvements to the FAQ
+
+Changes in 1.2.0 (9 March 2003)
+- New and improved inflate code
+    - About 20% faster
+    - Does not allocate 32K window unless and until needed
+    - Automatically detects and decompresses gzip streams
+    - Raw inflate no longer needs an extra dummy byte at end
+    - Added inflateBack functions using a callback interface--even faster
+      than inflate, useful for file utilities (gzip, zip)
+    - Added inflateCopy() function to record state for random access on
+      externally generated deflate streams (e.g. in gzip files)
+    - More readable code (I hope)
+- New and improved crc32()
+    - About 50% faster, thanks to suggestions from Rodney Brown
+- Add deflateBound() and compressBound() functions
+- Fix memory leak in deflateInit2()
+- Permit setting dictionary for raw deflate (for parallel deflate)
+- Fix const declaration for gzwrite()
+- Check for some malloc() failures in gzio.c
+- Fix bug in gzopen() on single-byte file 0x1f
+- Fix bug in gzread() on concatenated file with 0x1f at end of buffer
+  and next buffer doesn't start with 0x8b
+- Fix uncompress() to return Z_DATA_ERROR on truncated input
+- Free memory at end of example.c
+- Remove MAX #define in trees.c (conflicted with some libraries)
+- Fix static const's in deflate.c, gzio.c, and zutil.[ch]
+- Declare malloc() and free() in gzio.c if STDC not defined
+- Use malloc() instead of calloc() in zutil.c if int big enough
+- Define STDC for AIX
+- Add aix/ with approach for compiling shared library on AIX
+- Add HP-UX support for shared libraries in configure
+- Add OpenUNIX support for shared libraries in configure
+- Use $cc instead of gcc to build shared library
+- Make prefix directory if needed when installing
+- Correct Macintosh avoidance of typedef Byte in zconf.h
+- Correct Turbo C memory allocation when under Linux
+- Use libz.a instead of -lz in Makefile (assure use of compiled library)
+- Update configure to check for snprintf or vsnprintf functions and their
+  return value, warn during make if using an insecure function
+- Fix configure problem with compile-time knowledge of HAVE_UNISTD_H that
+  is lost when library is used--resolution is to build new zconf.h
+- Documentation improvements (in zlib.h):
+    - Document raw deflate and inflate
+    - Update RFCs URL
+    - Point out that zlib and gzip formats are different
+    - Note that Z_BUF_ERROR is not fatal
+    - Document string limit for gzprintf() and possible buffer overflow
+    - Note requirement on avail_out when flushing
+    - Note permitted values of flush parameter of inflate()
+- Add some FAQs (and even answers) to the FAQ
+- Add contrib/inflate86/ for x86 faster inflate
+- Add contrib/blast/ for PKWare Data Compression Library decompression
+- Add contrib/puff/ simple inflate for deflate format description
+
+Changes in 1.1.4 (11 March 2002)
+- ZFREE was repeated on same allocation on some error conditions.
+  This creates a security problem described in
+  http://www.zlib.org/advisory-2002-03-11.txt
+- Returned incorrect error (Z_MEM_ERROR) on some invalid data
+- Avoid accesses before window for invalid distances with inflate window
+  less than 32K.
+- force windowBits > 8 to avoid a bug in the encoder for a window size
+  of 256 bytes. (A complete fix will be available in 1.1.5).
+
+Changes in 1.1.3 (9 July 1998)
+- fix "an inflate input buffer bug that shows up on rare but persistent
+  occasions" (Mark)
+- fix gzread and gztell for concatenated .gz files (Didier Le Botlan)
+- fix gzseek(..., SEEK_SET) in write mode
+- fix crc check after a gzeek (Frank Faubert)
+- fix miniunzip when the last entry in a zip file is itself a zip file
+  (J Lillge)
+- add contrib/asm586 and contrib/asm686 (Brian Raiter)
+  See http://www.muppetlabs.com/~breadbox/software/assembly.html
+- add support for Delphi 3 in contrib/delphi (Bob Dellaca)
+- add support for C++Builder 3 and Delphi 3 in contrib/delphi2 (Davide Moretti)
+- do not exit prematurely in untgz if 0 at start of block (Magnus Holmgren)
+- use macro EXTERN instead of extern to support DLL for BeOS (Sander Stoks)
+- added a FAQ file
+
+- Support gzdopen on Mac with Metrowerks (Jason Linhart)
+- Do not redefine Byte on Mac (Brad Pettit & Jason Linhart)
+- define SEEK_END too if SEEK_SET is not defined (Albert Chin-A-Young)
+- avoid some warnings with Borland C (Tom Tanner)
+- fix a problem in contrib/minizip/zip.c for 16-bit MSDOS (Gilles Vollant)
+- emulate utime() for WIN32 in contrib/untgz  (Gilles Vollant)
+- allow several arguments to configure (Tim Mooney, Frodo Looijaard)
+- use libdir and includedir in Makefile.in (Tim Mooney)
+- support shared libraries on OSF1 V4 (Tim Mooney)
+- remove so_locations in "make clean"  (Tim Mooney)
+- fix maketree.c compilation error (Glenn, Mark)
+- Python interface to zlib now in Python 1.5 (Jeremy Hylton)
+- new Makefile.riscos (Rich Walker)
+- initialize static descriptors in trees.c for embedded targets (Nick Smith)
+- use "foo-gz" in example.c for RISCOS and VMS (Nick Smith)
+- add the OS/2 files in Makefile.in too (Andrew Zabolotny)
+- fix fdopen and halloc macros for Microsoft C 6.0 (Tom Lane)
+- fix maketree.c to allow clean compilation of inffixed.h (Mark)
+- fix parameter check in deflateCopy (Gunther Nikl)
+- cleanup trees.c, use compressed_len only in debug mode (Christian Spieler)
+- Many portability patches by Christian Spieler:
+  . zutil.c, zutil.h: added "const" for zmem*
+  . Make_vms.com: fixed some typos
+  . Make_vms.com: msdos/Makefile.*: removed zutil.h from some dependency lists
+  . msdos/Makefile.msc: remove "default rtl link library" info from obj files
+  . msdos/Makefile.*: use model-dependent name for the built zlib library
+  . msdos/Makefile.emx, nt/Makefile.emx, nt/Makefile.gcc:
+     new makefiles, for emx (DOS/OS2), emx&rsxnt and mingw32 (Windows 9x / NT)
+- use define instead of typedef for Bytef also for MSC small/medium (Tom Lane)
+- replace __far with _far for better portability (Christian Spieler, Tom Lane)
+- fix test for errno.h in configure (Tim Newsham)
+
+Changes in 1.1.2 (19 March 98)
+- added contrib/minzip, mini zip and unzip based on zlib (Gilles Vollant)
+  See http://www.winimage.com/zLibDll/unzip.html
+- preinitialize the inflate tables for fixed codes, to make the code
+  completely thread safe (Mark)
+- some simplifications and slight speed-up to the inflate code (Mark)
+- fix gzeof on non-compressed files (Allan Schrum)
+- add -std1 option in configure for OSF1 to fix gzprintf (Martin Mokrejs)
+- use default value of 4K for Z_BUFSIZE for 16-bit MSDOS (Tim Wegner + Glenn)
+- added os2/Makefile.def and os2/zlib.def (Andrew Zabolotny)
+- add shared lib support for UNIX_SV4.2MP (MATSUURA Takanori)
+- do not wrap extern "C" around system includes (Tom Lane)
+- mention zlib binding for TCL in README (Andreas Kupries)
+- added amiga/Makefile.pup for Amiga powerUP SAS/C PPC (Andreas Kleinert)
+- allow "make install prefix=..." even after configure (Glenn Randers-Pehrson)
+- allow "configure --prefix $HOME" (Tim Mooney)
+- remove warnings in example.c and gzio.c (Glenn Randers-Pehrson)
+- move Makefile.sas to amiga/Makefile.sas
+
+Changes in 1.1.1 (27 Feb 98)
+- fix macros _tr_tally_* in deflate.h for debug mode  (Glenn Randers-Pehrson)
+- remove block truncation heuristic which had very marginal effect for zlib
+  (smaller lit_bufsize than in gzip 1.2.4) and degraded a little the
+  compression ratio on some files. This also allows inlining _tr_tally for
+  matches in deflate_slow.
+- added msdos/Makefile.w32 for WIN32 Microsoft Visual C++ (Bob Frazier)
+
+Changes in 1.1.0 (24 Feb 98)
+- do not return STREAM_END prematurely in inflate (John Bowler)
+- revert to the zlib 1.0.8 inflate to avoid the gcc 2.8.0 bug (Jeremy Buhler)
+- compile with -DFASTEST to get compression code optimized for speed only
+- in minigzip, try mmap'ing the input file first (Miguel Albrecht)
+- increase size of I/O buffers in minigzip.c and gzio.c (not a big gain
+  on Sun but significant on HP)
+
+- add a pointer to experimental unzip library in README (Gilles Vollant)
+- initialize variable gcc in configure (Chris Herborth)
+
+Changes in 1.0.9 (17 Feb 1998)
+- added gzputs and gzgets functions
+- do not clear eof flag in gzseek (Mark Diekhans)
+- fix gzseek for files in transparent mode (Mark Diekhans)
+- do not assume that vsprintf returns the number of bytes written (Jens Krinke)
+- replace EXPORT with ZEXPORT to avoid conflict with other programs
+- added compress2 in zconf.h, zlib.def, zlib.dnt
+- new asm code from Gilles Vollant in contrib/asm386
+- simplify the inflate code (Mark):
+ . Replace ZALLOC's in huft_build() with single ZALLOC in inflate_blocks_new()
+ . ZALLOC the length list in inflate_trees_fixed() instead of using stack
+ . ZALLOC the value area for huft_build() instead of using stack
+ . Simplify Z_FINISH check in inflate()
+
+- Avoid gcc 2.8.0 comparison bug a little differently than zlib 1.0.8
+- in inftrees.c, avoid cc -O bug on HP (Farshid Elahi)
+- in zconf.h move the ZLIB_DLL stuff earlier to avoid problems with
+  the declaration of FAR (Gilles VOllant)
+- install libz.so* with mode 755 (executable) instead of 644 (Marc Lehmann)
+- read_buf buf parameter of type Bytef* instead of charf*
+- zmemcpy parameters are of type Bytef*, not charf* (Joseph Strout)
+- do not redeclare unlink in minigzip.c for WIN32 (John Bowler)
+- fix check for presence of directories in "make install" (Ian Willis)
+
+Changes in 1.0.8 (27 Jan 1998)
+- fixed offsets in contrib/asm386/gvmat32.asm (Gilles Vollant)
+- fix gzgetc and gzputc for big endian systems (Markus Oberhumer)
+- added compress2() to allow setting the compression level
+- include sys/types.h to get off_t on some systems (Marc Lehmann & QingLong)
+- use constant arrays for the static trees in trees.c instead of computing
+  them at run time (thanks to Ken Raeburn for this suggestion). To create
+  trees.h, compile with GEN_TREES_H and run "make test".
+- check return code of example in "make test" and display result
+- pass minigzip command line options to file_compress
+- simplifying code of inflateSync to avoid gcc 2.8 bug
+
+- support CC="gcc -Wall" in configure -s (QingLong)
+- avoid a flush caused by ftell in gzopen for write mode (Ken Raeburn)
+- fix test for shared library support to avoid compiler warnings
+- zlib.lib -> zlib.dll in msdos/zlib.rc (Gilles Vollant)
+- check for TARGET_OS_MAC in addition to MACOS (Brad Pettit)
+- do not use fdopen for Metrowerks on Mac (Brad Pettit))
+- add checks for gzputc and gzputc in example.c
+- avoid warnings in gzio.c and deflate.c (Andreas Kleinert)
+- use const for the CRC table (Ken Raeburn)
+- fixed "make uninstall" for shared libraries
+- use Tracev instead of Trace in infblock.c
+- in example.c use correct compressed length for test_sync
+- suppress +vnocompatwarnings in configure for HPUX (not always supported)
+
+Changes in 1.0.7 (20 Jan 1998)
+- fix gzseek which was broken in write mode
+- return error for gzseek to negative absolute position
+- fix configure for Linux (Chun-Chung Chen)
+- increase stack space for MSC (Tim Wegner)
+- get_crc_table and inflateSyncPoint are EXPORTed (Gilles Vollant)
+- define EXPORTVA for gzprintf (Gilles Vollant)
+- added man page zlib.3 (Rick Rodgers)
+- for contrib/untgz, fix makedir() and improve Makefile
+
+- check gzseek in write mode in example.c
+- allocate extra buffer for seeks only if gzseek is actually called
+- avoid signed/unsigned comparisons (Tim Wegner, Gilles Vollant)
+- add inflateSyncPoint in zconf.h
+- fix list of exported functions in nt/zlib.dnt and mdsos/zlib.def
+
+Changes in 1.0.6 (19 Jan 1998)
+- add functions gzprintf, gzputc, gzgetc, gztell, gzeof, gzseek, gzrewind and
+  gzsetparams (thanks to Roland Giersig and Kevin Ruland for some of this code)
+- Fix a deflate bug occurring only with compression level 0 (thanks to
+  Andy Buckler for finding this one).
+- In minigzip, pass transparently also the first byte for .Z files.
+- return Z_BUF_ERROR instead of Z_OK if output buffer full in uncompress()
+- check Z_FINISH in inflate (thanks to Marc Schluper)
+- Implement deflateCopy (thanks to Adam Costello)
+- make static libraries by default in configure, add --shared option.
+- move MSDOS or Windows specific files to directory msdos
+- suppress the notion of partial flush to simplify the interface
+  (but the symbol Z_PARTIAL_FLUSH is kept for compatibility with 1.0.4)
+- suppress history buffer provided by application to simplify the interface
+  (this feature was not implemented anyway in 1.0.4)
+- next_in and avail_in must be initialized before calling inflateInit or
+  inflateInit2
+- add EXPORT in all exported functions (for Windows DLL)
+- added Makefile.nt (thanks to Stephen Williams)
+- added the unsupported "contrib" directory:
+   contrib/asm386/ by Gilles Vollant <info@winimage.com>
+        386 asm code replacing longest_match().
+   contrib/iostream/ by Kevin Ruland <kevin@rodin.wustl.edu>
+        A C++ I/O streams interface to the zlib gz* functions
+   contrib/iostream2/  by Tyge Løvset <Tyge.Lovset@cmr.no>
+        Another C++ I/O streams interface
+   contrib/untgz/  by "Pedro A. Aranda Guti\irrez" <paag@tid.es>
+        A very simple tar.gz file extractor using zlib
+   contrib/visual-basic.txt by Carlos Rios <c_rios@sonda.cl>
+        How to use compress(), uncompress() and the gz* functions from VB.
+- pass params -f (filtered data), -h (huffman only), -1 to -9 (compression
+  level) in minigzip (thanks to Tom Lane)
+
+- use const for rommable constants in deflate
+- added test for gzseek and gztell in example.c
+- add undocumented function inflateSyncPoint() (hack for Paul Mackerras)
+- add undocumented function zError to convert error code to string
+  (for Tim Smithers)
+- Allow compilation of gzio with -DNO_DEFLATE to avoid the compression code.
+- Use default memcpy for Symantec MSDOS compiler.
+- Add EXPORT keyword for check_func (needed for Windows DLL)
+- add current directory to LD_LIBRARY_PATH for "make test"
+- create also a link for libz.so.1
+- added support for FUJITSU UXP/DS (thanks to Toshiaki Nomura)
+- use $(SHAREDLIB) instead of libz.so in Makefile.in (for HPUX)
+- added -soname for Linux in configure (Chun-Chung Chen,
+- assign numbers to the exported functions in zlib.def (for Windows DLL)
+- add advice in zlib.h for best usage of deflateSetDictionary
+- work around compiler bug on Atari (cast Z_NULL in call of s->checkfn)
+- allow compilation with ANSI keywords only enabled for TurboC in large model
+- avoid "versionString"[0] (Borland bug)
+- add NEED_DUMMY_RETURN for Borland
+- use variable z_verbose for tracing in debug mode (L. Peter Deutsch).
+- allow compilation with CC
+- defined STDC for OS/2 (David Charlap)
+- limit external names to 8 chars for MVS (Thomas Lund)
+- in minigzip.c, use static buffers only for 16-bit systems
+- fix suffix check for "minigzip -d foo.gz"
+- do not return an error for the 2nd of two consecutive gzflush() (Felix Lee)
+- use _fdopen instead of fdopen for MSC >= 6.0 (Thomas Fanslau)
+- added makelcc.bat for lcc-win32 (Tom St Denis)
+- in Makefile.dj2, use copy and del instead of install and rm (Frank Donahoe)
+- Avoid expanded $Id$. Use "rcs -kb" or "cvs admin -kb" to avoid Id expansion.
+- check for unistd.h in configure (for off_t)
+- remove useless check parameter in inflate_blocks_free
+- avoid useless assignment of s->check to itself in inflate_blocks_new
+- do not flush twice in gzclose (thanks to Ken Raeburn)
+- rename FOPEN as F_OPEN to avoid clash with /usr/include/sys/file.h
+- use NO_ERRNO_H instead of enumeration of operating systems with errno.h
+- work around buggy fclose on pipes for HP/UX
+- support zlib DLL with BORLAND C++ 5.0 (thanks to Glenn Randers-Pehrson)
+- fix configure if CC is already equal to gcc
+
+Changes in 1.0.5 (3 Jan 98)
+- Fix inflate to terminate gracefully when fed corrupted or invalid data
+- Use const for rommable constants in inflate
+- Eliminate memory leaks on error conditions in inflate
+- Removed some vestigial code in inflate
+- Update web address in README
+
+Changes in 1.0.4 (24 Jul 96)
+- In very rare conditions, deflate(s, Z_FINISH) could fail to produce an EOF
+  bit, so the decompressor could decompress all the correct data but went
+  on to attempt decompressing extra garbage data. This affected minigzip too.
+- zlibVersion and gzerror return const char* (needed for DLL)
+- port to RISCOS (no fdopen, no multiple dots, no unlink, no fileno)
+- use z_error only for DEBUG (avoid problem with DLLs)
+
+Changes in 1.0.3 (2 Jul 96)
+- use z_streamp instead of z_stream *, which is now a far pointer in MSDOS
+  small and medium models; this makes the library incompatible with previous
+  versions for these models. (No effect in large model or on other systems.)
+- return OK instead of BUF_ERROR if previous deflate call returned with
+  avail_out as zero but there is nothing to do
+- added memcmp for non STDC compilers
+- define NO_DUMMY_DECL for more Mac compilers (.h files merged incorrectly)
+- define __32BIT__ if __386__ or i386 is defined (pb. with Watcom and SCO)
+- better check for 16-bit mode MSC (avoids problem with Symantec)
+
+Changes in 1.0.2 (23 May 96)
+- added Windows DLL support
+- added a function zlibVersion (for the DLL support)
+- fixed declarations using Bytef in infutil.c (pb with MSDOS medium model)
+- Bytef is define's instead of typedef'd only for Borland C
+- avoid reading uninitialized memory in example.c
+- mention in README that the zlib format is now RFC1950
+- updated Makefile.dj2
+- added algorithm.doc
+
+Changes in 1.0.1 (20 May 96) [1.0 skipped to avoid confusion]
+- fix array overlay in deflate.c which sometimes caused bad compressed data
+- fix inflate bug with empty stored block
+- fix MSDOS medium model which was broken in 0.99
+- fix deflateParams() which could generated bad compressed data.
+- Bytef is define'd instead of typedef'ed (work around Borland bug)
+- added an INDEX file
+- new makefiles for DJGPP (Makefile.dj2), 32-bit Borland (Makefile.b32),
+  Watcom (Makefile.wat), Amiga SAS/C (Makefile.sas)
+- speed up adler32 for modern machines without auto-increment
+- added -ansi for IRIX in configure
+- static_init_done in trees.c is an int
+- define unlink as delete for VMS
+- fix configure for QNX
+- add configure branch for SCO and HPUX
+- avoid many warnings (unused variables, dead assignments, etc...)
+- no fdopen for BeOS
+- fix the Watcom fix for 32 bit mode (define FAR as empty)
+- removed redefinition of Byte for MKWERKS
+- work around an MWKERKS bug (incorrect merge of all .h files)
+
+Changes in 0.99 (27 Jan 96)
+- allow preset dictionary shared between compressor and decompressor
+- allow compression level 0 (no compression)
+- add deflateParams in zlib.h: allow dynamic change of compression level
+  and compression strategy.
+- test large buffers and deflateParams in example.c
+- add optional "configure" to build zlib as a shared library
+- suppress Makefile.qnx, use configure instead
+- fixed deflate for 64-bit systems (detected on Cray)
+- fixed inflate_blocks for 64-bit systems (detected on Alpha)
+- declare Z_DEFLATED in zlib.h (possible parameter for deflateInit2)
+- always return Z_BUF_ERROR when deflate() has nothing to do
+- deflateInit and inflateInit are now macros to allow version checking
+- prefix all global functions and types with z_ with -DZ_PREFIX
+- make falloc completely reentrant (inftrees.c)
+- fixed very unlikely race condition in ct_static_init
+- free in reverse order of allocation to help memory manager
+- use zlib-1.0/* instead of zlib/* inside the tar.gz
+- make zlib warning-free with "gcc -O3 -Wall -Wwrite-strings -Wpointer-arith
+  -Wconversion -Wstrict-prototypes -Wmissing-prototypes"
+- allow gzread on concatenated .gz files
+- deflateEnd now returns Z_DATA_ERROR if it was premature
+- deflate is finally (?) fully deterministic (no matches beyond end of input)
+- Document Z_SYNC_FLUSH
+- add uninstall in Makefile
+- Check for __cpluplus in zlib.h
+- Better test in ct_align for partial flush
+- avoid harmless warnings for Borland C++
+- initialize hash_head in deflate.c
+- avoid warning on fdopen (gzio.c) for HP cc -Aa
+- include stdlib.h for STDC compilers
+- include errno.h for Cray
+- ignore error if ranlib doesn't exist
+- call ranlib twice for NeXTSTEP
+- use exec_prefix instead of prefix for libz.a
+- renamed ct_* as _tr_* to avoid conflict with applications
+- clear z->msg in inflateInit2 before any error return
+- initialize opaque in example.c, gzio.c, deflate.c and inflate.c
+- fixed typo in zconf.h (_GNUC__ => __GNUC__)
+- check for WIN32 in zconf.h and zutil.c (avoid farmalloc in 32-bit mode)
+- fix typo in Make_vms.com (f$trnlnm -> f$getsyi)
+- in fcalloc, normalize pointer if size > 65520 bytes
+- don't use special fcalloc for 32 bit Borland C++
+- use STDC instead of __GO32__ to avoid redeclaring exit, calloc, etc...
+- use Z_BINARY instead of BINARY
+- document that gzclose after gzdopen will close the file
+- allow "a" as mode in gzopen.
+- fix error checking in gzread
+- allow skipping .gz extra-field on pipes
+- added reference to Perl interface in README
+- put the crc table in FAR data (I dislike more and more the medium model :)
+- added get_crc_table
+- added a dimension to all arrays (Borland C can't count).
+- workaround Borland C bug in declaration of inflate_codes_new & inflate_fast
+- guard against multiple inclusion of *.h (for precompiled header on Mac)
+- Watcom C pretends to be Microsoft C small model even in 32 bit mode.
+- don't use unsized arrays to avoid silly warnings by Visual C++:
+     warning C4746: 'inflate_mask' : unsized array treated as  '__far'
+     (what's wrong with far data in far model?).
+- define enum out of inflate_blocks_state to allow compilation with C++
+
+Changes in 0.95 (16 Aug 95)
+- fix MSDOS small and medium model (now easier to adapt to any compiler)
+- inlined send_bits
+- fix the final (:-) bug for deflate with flush (output was correct but
+  not completely flushed in rare occasions).
+- default window size is same for compression and decompression
+  (it's now sufficient to set MAX_WBITS in zconf.h).
+- voidp -> voidpf and voidnp -> voidp (for consistency with other
+  typedefs and because voidnp was not near in large model).
+
+Changes in 0.94 (13 Aug 95)
+- support MSDOS medium model
+- fix deflate with flush (could sometimes generate bad output)
+- fix deflateReset (zlib header was incorrectly suppressed)
+- added support for VMS
+- allow a compression level in gzopen()
+- gzflush now calls fflush
+- For deflate with flush, flush even if no more input is provided.
+- rename libgz.a as libz.a
+- avoid complex expression in infcodes.c triggering Turbo C bug
+- work around a problem with gcc on Alpha (in INSERT_STRING)
+- don't use inline functions (problem with some gcc versions)
+- allow renaming of Byte, uInt, etc... with #define.
+- avoid warning about (unused) pointer before start of array in deflate.c
+- avoid various warnings in gzio.c, example.c, infblock.c, adler32.c, zutil.c
+- avoid reserved word 'new' in trees.c
+
+Changes in 0.93 (25 June 95)
+- temporarily disable inline functions
+- make deflate deterministic
+- give enough lookahead for PARTIAL_FLUSH
+- Set binary mode for stdin/stdout in minigzip.c for OS/2
+- don't even use signed char in inflate (not portable enough)
+- fix inflate memory leak for segmented architectures
+
+Changes in 0.92 (3 May 95)
+- don't assume that char is signed (problem on SGI)
+- Clear bit buffer when starting a stored block
+- no memcpy on Pyramid
+- suppressed inftest.c
+- optimized fill_window, put longest_match inline for gcc
+- optimized inflate on stored blocks.
+- untabify all sources to simplify patches
+
+Changes in 0.91 (2 May 95)
+- Default MEM_LEVEL is 8 (not 9 for Unix) as documented in zlib.h
+- Document the memory requirements in zconf.h
+- added "make install"
+- fix sync search logic in inflateSync
+- deflate(Z_FULL_FLUSH) now works even if output buffer too short
+- after inflateSync, don't scare people with just "lo world"
+- added support for DJGPP
+
+Changes in 0.9 (1 May 95)
+- don't assume that zalloc clears the allocated memory (the TurboC bug
+  was Mark's bug after all :)
+- let again gzread copy uncompressed data unchanged (was working in 0.71)
+- deflate(Z_FULL_FLUSH), inflateReset and inflateSync are now fully implemented
+- added a test of inflateSync in example.c
+- moved MAX_WBITS to zconf.h because users might want to change that.
+- document explicitly that zalloc(64K) on MSDOS must return a normalized
+  pointer (zero offset)
+- added Makefiles for Microsoft C, Turbo C, Borland C++
+- faster crc32()
+
+Changes in 0.8 (29 April 95)
+- added fast inflate (inffast.c)
+- deflate(Z_FINISH) now returns Z_STREAM_END when done. Warning: this
+  is incompatible with previous versions of zlib which returned Z_OK.
+- work around a TurboC compiler bug (bad code for b << 0, see infutil.h)
+  (actually that was not a compiler bug, see 0.81 above)
+- gzread no longer reads one extra byte in certain cases
+- In gzio destroy(), don't reference a freed structure
+- avoid many warnings for MSDOS
+- avoid the ERROR symbol which is used by MS Windows
+
+Changes in 0.71 (14 April 95)
+- Fixed more MSDOS compilation problems :( There is still a bug with
+  TurboC large model.
+
+Changes in 0.7 (14 April 95)
+- Added full inflate support.
+- Simplified the crc32() interface. The pre- and post-conditioning
+  (one's complement) is now done inside crc32(). WARNING: this is
+  incompatible with previous versions; see zlib.h for the new usage.
+
+Changes in 0.61 (12 April 95)
+- workaround for a bug in TurboC. example and minigzip now work on MSDOS.
+
+Changes in 0.6 (11 April 95)
+- added minigzip.c
+- added gzdopen to reopen a file descriptor as gzFile
+- added transparent reading of non-gziped files in gzread.
+- fixed bug in gzread (don't read crc as data)
+- fixed bug in destroy (gzio.c) (don't return Z_STREAM_END for gzclose).
+- don't allocate big arrays in the stack (for MSDOS)
+- fix some MSDOS compilation problems
+
+Changes in 0.5:
+- do real compression in deflate.c. Z_PARTIAL_FLUSH is supported but
+  not yet Z_FULL_FLUSH.
+- support decompression but only in a single step (forced Z_FINISH)
+- added opaque object for zalloc and zfree.
+- added deflateReset and inflateReset
+- added a variable zlib_version for consistency checking.
+- renamed the 'filter' parameter of deflateInit2 as 'strategy'.
+  Added Z_FILTERED and Z_HUFFMAN_ONLY constants.
+
+Changes in 0.4:
+- avoid "zip" everywhere, use zlib instead of ziplib.
+- suppress Z_BLOCK_FLUSH, interpret Z_PARTIAL_FLUSH as block flush
+  if compression method == 8.
+- added adler32 and crc32
+- renamed deflateOptions as deflateInit2, call one or the other but not both
+- added the method parameter for deflateInit2.
+- added inflateInit2
+- simplied considerably deflateInit and inflateInit by not supporting
+  user-provided history buffer. This is supported only in deflateInit2
+  and inflateInit2.
+
+Changes in 0.3:
+- prefix all macro names with Z_
+- use Z_FINISH instead of deflateEnd to finish compression.
+- added Z_HUFFMAN_ONLY
+- added gzerror()
Index: /smplayer/vendor/current/zlib/FAQ
===================================================================
--- /smplayer/vendor/current/zlib/FAQ	(revision 133)
+++ /smplayer/vendor/current/zlib/FAQ	(revision 133)
@@ -0,0 +1,368 @@
+
+                Frequently Asked Questions about zlib
+
+
+If your question is not there, please check the zlib home page
+http://zlib.net/ which may have more recent information.
+The lastest zlib FAQ is at http://zlib.net/zlib_faq.html
+
+
+ 1. Is zlib Y2K-compliant?
+
+    Yes. zlib doesn't handle dates.
+
+ 2. Where can I get a Windows DLL version?
+
+    The zlib sources can be compiled without change to produce a DLL.  See the
+    file win32/DLL_FAQ.txt in the zlib distribution.  Pointers to the
+    precompiled DLL are found in the zlib web site at http://zlib.net/ .
+
+ 3. Where can I get a Visual Basic interface to zlib?
+
+    See
+        * http://marknelson.us/1997/01/01/zlib-engine/
+        * win32/DLL_FAQ.txt in the zlib distribution
+
+ 4. compress() returns Z_BUF_ERROR.
+
+    Make sure that before the call of compress(), the length of the compressed
+    buffer is equal to the available size of the compressed buffer and not
+    zero.  For Visual Basic, check that this parameter is passed by reference
+    ("as any"), not by value ("as long").
+
+ 5. deflate() or inflate() returns Z_BUF_ERROR.
+
+    Before making the call, make sure that avail_in and avail_out are not zero.
+    When setting the parameter flush equal to Z_FINISH, also make sure that
+    avail_out is big enough to allow processing all pending input.  Note that a
+    Z_BUF_ERROR is not fatal--another call to deflate() or inflate() can be
+    made with more input or output space.  A Z_BUF_ERROR may in fact be
+    unavoidable depending on how the functions are used, since it is not
+    possible to tell whether or not there is more output pending when
+    strm.avail_out returns with zero.  See http://zlib.net/zlib_how.html for a
+    heavily annotated example.
+
+ 6. Where's the zlib documentation (man pages, etc.)?
+
+    It's in zlib.h .  Examples of zlib usage are in the files test/example.c
+    and test/minigzip.c, with more in examples/ .
+
+ 7. Why don't you use GNU autoconf or libtool or ...?
+
+    Because we would like to keep zlib as a very small and simple package.
+    zlib is rather portable and doesn't need much configuration.
+
+ 8. I found a bug in zlib.
+
+    Most of the time, such problems are due to an incorrect usage of zlib.
+    Please try to reproduce the problem with a small program and send the
+    corresponding source to us at zlib@gzip.org .  Do not send multi-megabyte
+    data files without prior agreement.
+
+ 9. Why do I get "undefined reference to gzputc"?
+
+    If "make test" produces something like
+
+       example.o(.text+0x154): undefined reference to `gzputc'
+
+    check that you don't have old files libz.* in /usr/lib, /usr/local/lib or
+    /usr/X11R6/lib. Remove any old versions, then do "make install".
+
+10. I need a Delphi interface to zlib.
+
+    See the contrib/delphi directory in the zlib distribution.
+
+11. Can zlib handle .zip archives?
+
+    Not by itself, no.  See the directory contrib/minizip in the zlib
+    distribution.
+
+12. Can zlib handle .Z files?
+
+    No, sorry.  You have to spawn an uncompress or gunzip subprocess, or adapt
+    the code of uncompress on your own.
+
+13. How can I make a Unix shared library?
+
+    By default a shared (and a static) library is built for Unix.  So:
+
+    make distclean
+    ./configure
+    make
+
+14. How do I install a shared zlib library on Unix?
+
+    After the above, then:
+
+    make install
+
+    However, many flavors of Unix come with a shared zlib already installed.
+    Before going to the trouble of compiling a shared version of zlib and
+    trying to install it, you may want to check if it's already there!  If you
+    can #include <zlib.h>, it's there.  The -lz option will probably link to
+    it.  You can check the version at the top of zlib.h or with the
+    ZLIB_VERSION symbol defined in zlib.h .
+
+15. I have a question about OttoPDF.
+
+    We are not the authors of OttoPDF. The real author is on the OttoPDF web
+    site: Joel Hainley, jhainley@myndkryme.com.
+
+16. Can zlib decode Flate data in an Adobe PDF file?
+
+    Yes. See http://www.pdflib.com/ . To modify PDF forms, see
+    http://sourceforge.net/projects/acroformtool/ .
+
+17. Why am I getting this "register_frame_info not found" error on Solaris?
+
+    After installing zlib 1.1.4 on Solaris 2.6, running applications using zlib
+    generates an error such as:
+
+        ld.so.1: rpm: fatal: relocation error: file /usr/local/lib/libz.so:
+        symbol __register_frame_info: referenced symbol not found
+
+    The symbol __register_frame_info is not part of zlib, it is generated by
+    the C compiler (cc or gcc).  You must recompile applications using zlib
+    which have this problem.  This problem is specific to Solaris.  See
+    http://www.sunfreeware.com for Solaris versions of zlib and applications
+    using zlib.
+
+18. Why does gzip give an error on a file I make with compress/deflate?
+
+    The compress and deflate functions produce data in the zlib format, which
+    is different and incompatible with the gzip format.  The gz* functions in
+    zlib on the other hand use the gzip format.  Both the zlib and gzip formats
+    use the same compressed data format internally, but have different headers
+    and trailers around the compressed data.
+
+19. Ok, so why are there two different formats?
+
+    The gzip format was designed to retain the directory information about a
+    single file, such as the name and last modification date.  The zlib format
+    on the other hand was designed for in-memory and communication channel
+    applications, and has a much more compact header and trailer and uses a
+    faster integrity check than gzip.
+
+20. Well that's nice, but how do I make a gzip file in memory?
+
+    You can request that deflate write the gzip format instead of the zlib
+    format using deflateInit2().  You can also request that inflate decode the
+    gzip format using inflateInit2().  Read zlib.h for more details.
+
+21. Is zlib thread-safe?
+
+    Yes.  However any library routines that zlib uses and any application-
+    provided memory allocation routines must also be thread-safe.  zlib's gz*
+    functions use stdio library routines, and most of zlib's functions use the
+    library memory allocation routines by default.  zlib's *Init* functions
+    allow for the application to provide custom memory allocation routines.
+
+    Of course, you should only operate on any given zlib or gzip stream from a
+    single thread at a time.
+
+22. Can I use zlib in my commercial application?
+
+    Yes.  Please read the license in zlib.h.
+
+23. Is zlib under the GNU license?
+
+    No.  Please read the license in zlib.h.
+
+24. The license says that altered source versions must be "plainly marked". So
+    what exactly do I need to do to meet that requirement?
+
+    You need to change the ZLIB_VERSION and ZLIB_VERNUM #defines in zlib.h.  In
+    particular, the final version number needs to be changed to "f", and an
+    identification string should be appended to ZLIB_VERSION.  Version numbers
+    x.x.x.f are reserved for modifications to zlib by others than the zlib
+    maintainers.  For example, if the version of the base zlib you are altering
+    is "1.2.3.4", then in zlib.h you should change ZLIB_VERNUM to 0x123f, and
+    ZLIB_VERSION to something like "1.2.3.f-zachary-mods-v3".  You can also
+    update the version strings in deflate.c and inftrees.c.
+
+    For altered source distributions, you should also note the origin and
+    nature of the changes in zlib.h, as well as in ChangeLog and README, along
+    with the dates of the alterations.  The origin should include at least your
+    name (or your company's name), and an email address to contact for help or
+    issues with the library.
+
+    Note that distributing a compiled zlib library along with zlib.h and
+    zconf.h is also a source distribution, and so you should change
+    ZLIB_VERSION and ZLIB_VERNUM and note the origin and nature of the changes
+    in zlib.h as you would for a full source distribution.
+
+25. Will zlib work on a big-endian or little-endian architecture, and can I
+    exchange compressed data between them?
+
+    Yes and yes.
+
+26. Will zlib work on a 64-bit machine?
+
+    Yes.  It has been tested on 64-bit machines, and has no dependence on any
+    data types being limited to 32-bits in length.  If you have any
+    difficulties, please provide a complete problem report to zlib@gzip.org
+
+27. Will zlib decompress data from the PKWare Data Compression Library?
+
+    No.  The PKWare DCL uses a completely different compressed data format than
+    does PKZIP and zlib.  However, you can look in zlib's contrib/blast
+    directory for a possible solution to your problem.
+
+28. Can I access data randomly in a compressed stream?
+
+    No, not without some preparation.  If when compressing you periodically use
+    Z_FULL_FLUSH, carefully write all the pending data at those points, and
+    keep an index of those locations, then you can start decompression at those
+    points.  You have to be careful to not use Z_FULL_FLUSH too often, since it
+    can significantly degrade compression.  Alternatively, you can scan a
+    deflate stream once to generate an index, and then use that index for
+    random access.  See examples/zran.c .
+
+29. Does zlib work on MVS, OS/390, CICS, etc.?
+
+    It has in the past, but we have not heard of any recent evidence.  There
+    were working ports of zlib 1.1.4 to MVS, but those links no longer work.
+    If you know of recent, successful applications of zlib on these operating
+    systems, please let us know.  Thanks.
+
+30. Is there some simpler, easier to read version of inflate I can look at to
+    understand the deflate format?
+
+    First off, you should read RFC 1951.  Second, yes.  Look in zlib's
+    contrib/puff directory.
+
+31. Does zlib infringe on any patents?
+
+    As far as we know, no.  In fact, that was originally the whole point behind
+    zlib.  Look here for some more information:
+
+    http://www.gzip.org/#faq11
+
+32. Can zlib work with greater than 4 GB of data?
+
+    Yes.  inflate() and deflate() will process any amount of data correctly.
+    Each call of inflate() or deflate() is limited to input and output chunks
+    of the maximum value that can be stored in the compiler's "unsigned int"
+    type, but there is no limit to the number of chunks.  Note however that the
+    strm.total_in and strm_total_out counters may be limited to 4 GB.  These
+    counters are provided as a convenience and are not used internally by
+    inflate() or deflate().  The application can easily set up its own counters
+    updated after each call of inflate() or deflate() to count beyond 4 GB.
+    compress() and uncompress() may be limited to 4 GB, since they operate in a
+    single call.  gzseek() and gztell() may be limited to 4 GB depending on how
+    zlib is compiled.  See the zlibCompileFlags() function in zlib.h.
+
+    The word "may" appears several times above since there is a 4 GB limit only
+    if the compiler's "long" type is 32 bits.  If the compiler's "long" type is
+    64 bits, then the limit is 16 exabytes.
+
+33. Does zlib have any security vulnerabilities?
+
+    The only one that we are aware of is potentially in gzprintf().  If zlib is
+    compiled to use sprintf() or vsprintf(), then there is no protection
+    against a buffer overflow of an 8K string space (or other value as set by
+    gzbuffer()), other than the caller of gzprintf() assuring that the output
+    will not exceed 8K.  On the other hand, if zlib is compiled to use
+    snprintf() or vsnprintf(), which should normally be the case, then there is
+    no vulnerability.  The ./configure script will display warnings if an
+    insecure variation of sprintf() will be used by gzprintf().  Also the
+    zlibCompileFlags() function will return information on what variant of
+    sprintf() is used by gzprintf().
+
+    If you don't have snprintf() or vsnprintf() and would like one, you can
+    find a portable implementation here:
+
+        http://www.ijs.si/software/snprintf/
+
+    Note that you should be using the most recent version of zlib.  Versions
+    1.1.3 and before were subject to a double-free vulnerability, and versions
+    1.2.1 and 1.2.2 were subject to an access exception when decompressing
+    invalid compressed data.
+
+34. Is there a Java version of zlib?
+
+    Probably what you want is to use zlib in Java. zlib is already included
+    as part of the Java SDK in the java.util.zip package. If you really want
+    a version of zlib written in the Java language, look on the zlib home
+    page for links: http://zlib.net/ .
+
+35. I get this or that compiler or source-code scanner warning when I crank it
+    up to maximally-pedantic. Can't you guys write proper code?
+
+    Many years ago, we gave up attempting to avoid warnings on every compiler
+    in the universe.  It just got to be a waste of time, and some compilers
+    were downright silly as well as contradicted each other.  So now, we simply
+    make sure that the code always works.
+
+36. Valgrind (or some similar memory access checker) says that deflate is
+    performing a conditional jump that depends on an uninitialized value.
+    Isn't that a bug?
+
+    No.  That is intentional for performance reasons, and the output of deflate
+    is not affected.  This only started showing up recently since zlib 1.2.x
+    uses malloc() by default for allocations, whereas earlier versions used
+    calloc(), which zeros out the allocated memory.  Even though the code was
+    correct, versions 1.2.4 and later was changed to not stimulate these
+    checkers.
+
+37. Will zlib read the (insert any ancient or arcane format here) compressed
+    data format?
+
+    Probably not. Look in the comp.compression FAQ for pointers to various
+    formats and associated software.
+
+38. How can I encrypt/decrypt zip files with zlib?
+
+    zlib doesn't support encryption.  The original PKZIP encryption is very
+    weak and can be broken with freely available programs.  To get strong
+    encryption, use GnuPG, http://www.gnupg.org/ , which already includes zlib
+    compression.  For PKZIP compatible "encryption", look at
+    http://www.info-zip.org/
+
+39. What's the difference between the "gzip" and "deflate" HTTP 1.1 encodings?
+
+    "gzip" is the gzip format, and "deflate" is the zlib format.  They should
+    probably have called the second one "zlib" instead to avoid confusion with
+    the raw deflate compressed data format.  While the HTTP 1.1 RFC 2616
+    correctly points to the zlib specification in RFC 1950 for the "deflate"
+    transfer encoding, there have been reports of servers and browsers that
+    incorrectly produce or expect raw deflate data per the deflate
+    specification in RFC 1951, most notably Microsoft.  So even though the
+    "deflate" transfer encoding using the zlib format would be the more
+    efficient approach (and in fact exactly what the zlib format was designed
+    for), using the "gzip" transfer encoding is probably more reliable due to
+    an unfortunate choice of name on the part of the HTTP 1.1 authors.
+
+    Bottom line: use the gzip format for HTTP 1.1 encoding.
+
+40. Does zlib support the new "Deflate64" format introduced by PKWare?
+
+    No.  PKWare has apparently decided to keep that format proprietary, since
+    they have not documented it as they have previous compression formats.  In
+    any case, the compression improvements are so modest compared to other more
+    modern approaches, that it's not worth the effort to implement.
+
+41. I'm having a problem with the zip functions in zlib, can you help?
+
+    There are no zip functions in zlib.  You are probably using minizip by
+    Giles Vollant, which is found in the contrib directory of zlib.  It is not
+    part of zlib.  In fact none of the stuff in contrib is part of zlib.  The
+    files in there are not supported by the zlib authors.  You need to contact
+    the authors of the respective contribution for help.
+
+42. The match.asm code in contrib is under the GNU General Public License.
+    Since it's part of zlib, doesn't that mean that all of zlib falls under the
+    GNU GPL?
+
+    No.  The files in contrib are not part of zlib.  They were contributed by
+    other authors and are provided as a convenience to the user within the zlib
+    distribution.  Each item in contrib has its own license.
+
+43. Is zlib subject to export controls?  What is its ECCN?
+
+    zlib is not subject to export controls, and so is classified as EAR99.
+
+44. Can you please sign these lengthy legal documents and fax them back to us
+    so that we can use your software in our product?
+
+    No. Go away. Shoo.
Index: /smplayer/vendor/current/zlib/INDEX
===================================================================
--- /smplayer/vendor/current/zlib/INDEX	(revision 133)
+++ /smplayer/vendor/current/zlib/INDEX	(revision 133)
@@ -0,0 +1,68 @@
+CMakeLists.txt  cmake build file
+ChangeLog       history of changes
+FAQ             Frequently Asked Questions about zlib
+INDEX           this file
+Makefile        dummy Makefile that tells you to ./configure
+Makefile.in     template for Unix Makefile
+README          guess what
+configure       configure script for Unix
+make_vms.com    makefile for VMS
+test/example.c  zlib usages examples for build testing
+test/minigzip.c minimal gzip-like functionality for build testing
+test/infcover.c inf*.c code coverage for build coverage testing
+treebuild.xml   XML description of source file dependencies
+zconf.h.cmakein zconf.h template for cmake
+zconf.h.in      zconf.h template for configure
+zlib.3          Man page for zlib
+zlib.3.pdf      Man page in PDF format
+zlib.map        Linux symbol information
+zlib.pc.in      Template for pkg-config descriptor
+zlib.pc.cmakein zlib.pc template for cmake
+zlib2ansi       perl script to convert source files for C++ compilation
+
+amiga/          makefiles for Amiga SAS C
+as400/          makefiles for AS/400
+doc/            documentation for formats and algorithms
+msdos/          makefiles for MSDOS
+nintendods/     makefile for Nintendo DS
+old/            makefiles for various architectures and zlib documentation
+                files that have not yet been updated for zlib 1.2.x
+qnx/            makefiles for QNX
+watcom/         makefiles for OpenWatcom
+win32/          makefiles for Windows
+
+                zlib public header files (required for library use):
+zconf.h
+zlib.h
+
+                private source files used to build the zlib library:
+adler32.c
+compress.c
+crc32.c
+crc32.h
+deflate.c
+deflate.h
+gzclose.c
+gzguts.h
+gzlib.c
+gzread.c
+gzwrite.c
+infback.c
+inffast.c
+inffast.h
+inffixed.h
+inflate.c
+inflate.h
+inftrees.c
+inftrees.h
+trees.c
+trees.h
+uncompr.c
+zutil.c
+zutil.h
+
+                source files for sample programs
+See examples/README.examples
+
+                unsupported contributions by third parties
+See contrib/README.contrib
Index: /smplayer/vendor/current/zlib/Makefile
===================================================================
--- /smplayer/vendor/current/zlib/Makefile	(revision 133)
+++ /smplayer/vendor/current/zlib/Makefile	(revision 133)
@@ -0,0 +1,5 @@
+all:
+	-@echo "Please use ./configure first.  Thank you."
+
+distclean:
+	make -f Makefile.in distclean
Index: /smplayer/vendor/current/zlib/Makefile.in
===================================================================
--- /smplayer/vendor/current/zlib/Makefile.in	(revision 133)
+++ /smplayer/vendor/current/zlib/Makefile.in	(revision 133)
@@ -0,0 +1,288 @@
+# Makefile for zlib
+# Copyright (C) 1995-2011 Jean-loup Gailly.
+# For conditions of distribution and use, see copyright notice in zlib.h
+
+# To compile and test, type:
+#    ./configure; make test
+# Normally configure builds both a static and a shared library.
+# If you want to build just a static library, use: ./configure --static
+
+# To use the asm code, type:
+#    cp contrib/asm?86/match.S ./match.S
+#    make LOC=-DASMV OBJA=match.o
+
+# To install /usr/local/lib/libz.* and /usr/local/include/zlib.h, type:
+#    make install
+# To install in $HOME instead of /usr/local, use:
+#    make install prefix=$HOME
+
+CC=cc
+
+CFLAGS=-O
+#CFLAGS=-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7
+#CFLAGS=-g -DDEBUG
+#CFLAGS=-O3 -Wall -Wwrite-strings -Wpointer-arith -Wconversion \
+#           -Wstrict-prototypes -Wmissing-prototypes
+
+SFLAGS=-O
+LDFLAGS=
+TEST_LDFLAGS=-L. libz.a
+LDSHARED=$(CC)
+CPP=$(CC) -E
+
+STATICLIB=libz.a
+SHAREDLIB=libz.so
+SHAREDLIBV=libz.so.1.2.7
+SHAREDLIBM=libz.so.1
+LIBS=$(STATICLIB) $(SHAREDLIBV)
+
+AR=ar
+ARFLAGS=rc
+RANLIB=ranlib
+LDCONFIG=ldconfig
+LDSHAREDLIBC=-lc
+TAR=tar
+SHELL=/bin/sh
+EXE=
+
+prefix = /usr/local
+exec_prefix = ${prefix}
+libdir = ${exec_prefix}/lib
+sharedlibdir = ${libdir}
+includedir = ${prefix}/include
+mandir = ${prefix}/share/man
+man3dir = ${mandir}/man3
+pkgconfigdir = ${libdir}/pkgconfig
+
+OBJZ = adler32.o crc32.o deflate.o infback.o inffast.o inflate.o inftrees.o trees.o zutil.o
+OBJG = compress.o uncompr.o gzclose.o gzlib.o gzread.o gzwrite.o
+OBJC = $(OBJZ) $(OBJG)
+
+PIC_OBJZ = adler32.lo crc32.lo deflate.lo infback.lo inffast.lo inflate.lo inftrees.lo trees.lo zutil.lo
+PIC_OBJG = compress.lo uncompr.lo gzclose.lo gzlib.lo gzread.lo gzwrite.lo
+PIC_OBJC = $(PIC_OBJZ) $(PIC_OBJG)
+
+# to use the asm code: make OBJA=match.o, PIC_OBJA=match.lo
+OBJA =
+PIC_OBJA =
+
+OBJS = $(OBJC) $(OBJA)
+
+PIC_OBJS = $(PIC_OBJC) $(PIC_OBJA)
+
+all: static shared
+
+static: example$(EXE) minigzip$(EXE)
+
+shared: examplesh$(EXE) minigzipsh$(EXE)
+
+all64: example64$(EXE) minigzip64$(EXE)
+
+check: test
+
+test: all teststatic testshared
+
+teststatic: static
+	@TMPST=`mktemp fooXXXXXX`; \
+	if echo hello world | ./minigzip | ./minigzip -d && ./example $$TMPST ; then \
+	  echo '		*** zlib test OK ***'; \
+	else \
+	  echo '		*** zlib test FAILED ***'; false; \
+	fi; \
+	rm -f $$TMPST
+
+testshared: shared
+	@LD_LIBRARY_PATH=`pwd`:$(LD_LIBRARY_PATH) ; export LD_LIBRARY_PATH; \
+	LD_LIBRARYN32_PATH=`pwd`:$(LD_LIBRARYN32_PATH) ; export LD_LIBRARYN32_PATH; \
+	DYLD_LIBRARY_PATH=`pwd`:$(DYLD_LIBRARY_PATH) ; export DYLD_LIBRARY_PATH; \
+	SHLIB_PATH=`pwd`:$(SHLIB_PATH) ; export SHLIB_PATH; \
+	TMPSH=`mktemp fooXXXXXX`; \
+	if echo hello world | ./minigzipsh | ./minigzipsh -d && ./examplesh $$TMPSH; then \
+	  echo '		*** zlib shared test OK ***'; \
+	else \
+	  echo '		*** zlib shared test FAILED ***'; false; \
+	fi; \
+	rm -f $$TMPSH
+
+test64: all64
+	@TMP64=`mktemp fooXXXXXX`; \
+	if echo hello world | ./minigzip64 | ./minigzip64 -d && ./example64 $$TMP64; then \
+	  echo '		*** zlib 64-bit test OK ***'; \
+	else \
+	  echo '		*** zlib 64-bit test FAILED ***'; false; \
+	fi; \
+	rm -f $$TMP64
+
+infcover.o: test/infcover.c zlib.h zconf.h
+	$(CC) $(CFLAGS) -I. -c -o $@ test/infcover.c
+
+infcover: infcover.o libz.a
+	$(CC) $(CFLAGS) -o $@ infcover.o libz.a
+
+cover: infcover
+	rm -f *.gcda
+	./infcover
+	gcov inf*.c
+
+libz.a: $(OBJS)
+	$(AR) $(ARFLAGS) $@ $(OBJS)
+	-@ ($(RANLIB) $@ || true) >/dev/null 2>&1
+
+match.o: match.S
+	$(CPP) match.S > _match.s
+	$(CC) -c _match.s
+	mv _match.o match.o
+	rm -f _match.s
+
+match.lo: match.S
+	$(CPP) match.S > _match.s
+	$(CC) -c -fPIC _match.s
+	mv _match.o match.lo
+	rm -f _match.s
+
+example.o: test/example.c zlib.h zconf.h
+	$(CC) $(CFLAGS) -I. -c -o $@ test/example.c
+
+minigzip.o: test/minigzip.c zlib.h zconf.h
+	$(CC) $(CFLAGS) -I. -c -o $@ test/minigzip.c
+
+example64.o: test/example.c zlib.h zconf.h
+	$(CC) $(CFLAGS) -I. -D_FILE_OFFSET_BITS=64 -c -o $@ test/example.c
+
+minigzip64.o: test/minigzip.c zlib.h zconf.h
+	$(CC) $(CFLAGS) -I. -D_FILE_OFFSET_BITS=64 -c -o $@ test/minigzip.c
+
+.SUFFIXES: .lo
+
+.c.lo:
+	-@mkdir objs 2>/dev/null || test -d objs
+	$(CC) $(SFLAGS) -DPIC -c -o objs/$*.o $<
+	-@mv objs/$*.o $@
+
+placebo $(SHAREDLIBV): $(PIC_OBJS) libz.a
+	$(LDSHARED) $(SFLAGS) -o $@ $(PIC_OBJS) $(LDSHAREDLIBC) $(LDFLAGS)
+	rm -f $(SHAREDLIB) $(SHAREDLIBM)
+	ln -s $@ $(SHAREDLIB)
+	ln -s $@ $(SHAREDLIBM)
+	-@rmdir objs
+
+example$(EXE): example.o $(STATICLIB)
+	$(CC) $(CFLAGS) -o $@ example.o $(TEST_LDFLAGS)
+
+minigzip$(EXE): minigzip.o $(STATICLIB)
+	$(CC) $(CFLAGS) -o $@ minigzip.o $(TEST_LDFLAGS)
+
+examplesh$(EXE): example.o $(SHAREDLIBV)
+	$(CC) $(CFLAGS) -o $@ example.o -L. $(SHAREDLIBV)
+
+minigzipsh$(EXE): minigzip.o $(SHAREDLIBV)
+	$(CC) $(CFLAGS) -o $@ minigzip.o -L. $(SHAREDLIBV)
+
+example64$(EXE): example64.o $(STATICLIB)
+	$(CC) $(CFLAGS) -o $@ example64.o $(TEST_LDFLAGS)
+
+minigzip64$(EXE): minigzip64.o $(STATICLIB)
+	$(CC) $(CFLAGS) -o $@ minigzip64.o $(TEST_LDFLAGS)
+
+install-libs: $(LIBS)
+	-@if [ ! -d $(DESTDIR)$(exec_prefix)  ]; then mkdir -p $(DESTDIR)$(exec_prefix); fi
+	-@if [ ! -d $(DESTDIR)$(libdir)       ]; then mkdir -p $(DESTDIR)$(libdir); fi
+	-@if [ ! -d $(DESTDIR)$(sharedlibdir) ]; then mkdir -p $(DESTDIR)$(sharedlibdir); fi
+	-@if [ ! -d $(DESTDIR)$(man3dir)      ]; then mkdir -p $(DESTDIR)$(man3dir); fi
+	-@if [ ! -d $(DESTDIR)$(pkgconfigdir) ]; then mkdir -p $(DESTDIR)$(pkgconfigdir); fi
+	cp $(STATICLIB) $(DESTDIR)$(libdir)
+	chmod 644 $(DESTDIR)$(libdir)/$(STATICLIB)
+	-@($(RANLIB) $(DESTDIR)$(libdir)/libz.a || true) >/dev/null 2>&1
+	-@if test -n "$(SHAREDLIBV)"; then \
+	  cp $(SHAREDLIBV) $(DESTDIR)$(sharedlibdir); \
+	  echo "cp $(SHAREDLIBV) $(DESTDIR)$(sharedlibdir)"; \
+	  chmod 755 $(DESTDIR)$(sharedlibdir)/$(SHAREDLIBV); \
+	  echo "chmod 755 $(DESTDIR)$(sharedlibdir)/$(SHAREDLIBV)"; \
+	  rm -f $(DESTDIR)$(sharedlibdir)/$(SHAREDLIB) $(DESTDIR)$(sharedlibdir)/$(SHAREDLIBM); \
+	  ln -s $(SHAREDLIBV) $(DESTDIR)$(sharedlibdir)/$(SHAREDLIB); \
+	  ln -s $(SHAREDLIBV) $(DESTDIR)$(sharedlibdir)/$(SHAREDLIBM); \
+	  ($(LDCONFIG) || true)  >/dev/null 2>&1; \
+	fi
+	cp zlib.3 $(DESTDIR)$(man3dir)
+	chmod 644 $(DESTDIR)$(man3dir)/zlib.3
+	cp zlib.pc $(DESTDIR)$(pkgconfigdir)
+	chmod 644 $(DESTDIR)$(pkgconfigdir)/zlib.pc
+# The ranlib in install is needed on NeXTSTEP which checks file times
+# ldconfig is for Linux
+
+install: install-libs
+	-@if [ ! -d $(DESTDIR)$(includedir)   ]; then mkdir -p $(DESTDIR)$(includedir); fi
+	cp zlib.h zconf.h $(DESTDIR)$(includedir)
+	chmod 644 $(DESTDIR)$(includedir)/zlib.h $(DESTDIR)$(includedir)/zconf.h
+
+uninstall:
+	cd $(DESTDIR)$(includedir); rm -f zlib.h zconf.h
+	cd $(DESTDIR)$(libdir); rm -f libz.a; \
+	if test -n "$(SHAREDLIBV)" -a -f $(SHAREDLIBV); then \
+	  rm -f $(SHAREDLIBV) $(SHAREDLIB) $(SHAREDLIBM); \
+	fi
+	cd $(DESTDIR)$(man3dir); rm -f zlib.3
+	cd $(DESTDIR)$(pkgconfigdir); rm -f zlib.pc
+
+docs: zlib.3.pdf
+
+zlib.3.pdf: zlib.3
+	groff -mandoc -f H -T ps zlib.3 | ps2pdf - zlib.3.pdf
+
+zconf.h.cmakein: zconf.h.in
+	-@ TEMPFILE=`mktemp __XXXXXX`; \
+	echo "/#define ZCONF_H/ a\\\\\n#cmakedefine Z_PREFIX\\\\\n#cmakedefine Z_HAVE_UNISTD_H\n" >> $$TEMPFILE &&\
+	sed -f $$TEMPFILE zconf.h.in > zconf.h.cmakein &&\
+	touch -r zconf.h.in zconf.h.cmakein &&\
+	rm $$TEMPFILE
+
+zconf: zconf.h.in
+	cp -p zconf.h.in zconf.h
+
+mostlyclean: clean
+clean:
+	rm -f *.o *.lo *~ \
+	   example$(EXE) minigzip$(EXE) examplesh$(EXE) minigzipsh$(EXE) \
+	   example64$(EXE) minigzip64$(EXE) \
+	   infcover \
+	   libz.* foo.gz so_locations \
+	   _match.s maketree contrib/infback9/*.o
+	rm -rf objs
+	rm -f *.gcda *.gcno *.gcov
+	rm -f contrib/infback9/*.gcda contrib/infback9/*.gcno contrib/infback9/*.gcov
+
+maintainer-clean: distclean
+distclean: clean zconf zconf.h.cmakein docs
+	rm -f Makefile zlib.pc configure.log
+	-@rm -f .DS_Store
+	-@printf 'all:\n\t-@echo "Please use ./configure first.  Thank you."\n' > Makefile
+	-@printf '\ndistclean:\n\tmake -f Makefile.in distclean\n' >> Makefile
+	-@touch -r Makefile.in Makefile
+
+tags:
+	etags *.[ch]
+
+depend:
+	makedepend -- $(CFLAGS) -- *.[ch]
+
+# DO NOT DELETE THIS LINE -- make depend depends on it.
+
+adler32.o zutil.o: zutil.h zlib.h zconf.h
+gzclose.o gzlib.o gzread.o gzwrite.o: zlib.h zconf.h gzguts.h
+compress.o example.o minigzip.o uncompr.o: zlib.h zconf.h
+crc32.o: zutil.h zlib.h zconf.h crc32.h
+deflate.o: deflate.h zutil.h zlib.h zconf.h
+infback.o inflate.o: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h inffixed.h
+inffast.o: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h
+inftrees.o: zutil.h zlib.h zconf.h inftrees.h
+trees.o: deflate.h zutil.h zlib.h zconf.h trees.h
+
+adler32.lo zutil.lo: zutil.h zlib.h zconf.h
+gzclose.lo gzlib.lo gzread.lo gzwrite.lo: zlib.h zconf.h gzguts.h
+compress.lo example.lo minigzip.lo uncompr.lo: zlib.h zconf.h
+crc32.lo: zutil.h zlib.h zconf.h crc32.h
+deflate.lo: deflate.h zutil.h zlib.h zconf.h
+infback.lo inflate.lo: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h inffixed.h
+inffast.lo: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h
+inftrees.lo: zutil.h zlib.h zconf.h inftrees.h
+trees.lo: deflate.h zutil.h zlib.h zconf.h trees.h
Index: /smplayer/vendor/current/zlib/README
===================================================================
--- /smplayer/vendor/current/zlib/README	(revision 133)
+++ /smplayer/vendor/current/zlib/README	(revision 133)
@@ -0,0 +1,115 @@
+ZLIB DATA COMPRESSION LIBRARY
+
+zlib 1.2.7 is a general purpose data compression library.  All the code is
+thread safe.  The data format used by the zlib library is described by RFCs
+(Request for Comments) 1950 to 1952 in the files
+http://tools.ietf.org/html/rfc1950 (zlib format), rfc1951 (deflate format) and
+rfc1952 (gzip format).
+
+All functions of the compression library are documented in the file zlib.h
+(volunteer to write man pages welcome, contact zlib@gzip.org).  A usage example
+of the library is given in the file test/example.c which also tests that
+the library is working correctly.  Another example is given in the file
+test/minigzip.c.  The compression library itself is composed of all source
+files in the root directory.
+
+To compile all files and run the test program, follow the instructions given at
+the top of Makefile.in.  In short "./configure; make test", and if that goes
+well, "make install" should work for most flavors of Unix.  For Windows, use
+one of the special makefiles in win32/ or contrib/vstudio/ .  For VMS, use
+make_vms.com.
+
+Questions about zlib should be sent to <zlib@gzip.org>, or to Gilles Vollant
+<info@winimage.com> for the Windows DLL version.  The zlib home page is
+http://zlib.net/ .  Before reporting a problem, please check this site to
+verify that you have the latest version of zlib; otherwise get the latest
+version and check whether the problem still exists or not.
+
+PLEASE read the zlib FAQ http://zlib.net/zlib_faq.html before asking for help.
+
+Mark Nelson <markn@ieee.org> wrote an article about zlib for the Jan.  1997
+issue of Dr.  Dobb's Journal; a copy of the article is available at
+http://marknelson.us/1997/01/01/zlib-engine/ .
+
+The changes made in version 1.2.7 are documented in the file ChangeLog.
+
+Unsupported third party contributions are provided in directory contrib/ .
+
+zlib is available in Java using the java.util.zip package, documented at
+http://java.sun.com/developer/technicalArticles/Programming/compression/ .
+
+A Perl interface to zlib written by Paul Marquess <pmqs@cpan.org> is available
+at CPAN (Comprehensive Perl Archive Network) sites, including
+http://search.cpan.org/~pmqs/IO-Compress-Zlib/ .
+
+A Python interface to zlib written by A.M. Kuchling <amk@amk.ca> is
+available in Python 1.5 and later versions, see
+http://docs.python.org/library/zlib.html .
+
+zlib is built into tcl: http://wiki.tcl.tk/4610 .
+
+An experimental package to read and write files in .zip format, written on top
+of zlib by Gilles Vollant <info@winimage.com>, is available in the
+contrib/minizip directory of zlib.
+
+
+Notes for some targets:
+
+- For Windows DLL versions, please see win32/DLL_FAQ.txt
+
+- For 64-bit Irix, deflate.c must be compiled without any optimization. With
+  -O, one libpng test fails. The test works in 32 bit mode (with the -n32
+  compiler flag). The compiler bug has been reported to SGI.
+
+- zlib doesn't work with gcc 2.6.3 on a DEC 3000/300LX under OSF/1 2.1 it works
+  when compiled with cc.
+
+- On Digital Unix 4.0D (formely OSF/1) on AlphaServer, the cc option -std1 is
+  necessary to get gzprintf working correctly. This is done by configure.
+
+- zlib doesn't work on HP-UX 9.05 with some versions of /bin/cc. It works with
+  other compilers. Use "make test" to check your compiler.
+
+- gzdopen is not supported on RISCOS or BEOS.
+
+- For PalmOs, see http://palmzlib.sourceforge.net/
+
+
+Acknowledgments:
+
+  The deflate format used by zlib was defined by Phil Katz.  The deflate and
+  zlib specifications were written by L.  Peter Deutsch.  Thanks to all the
+  people who reported problems and suggested various improvements in zlib; they
+  are too numerous to cite here.
+
+Copyright notice:
+
+ (C) 1995-2012 Jean-loup Gailly and Mark Adler
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+
+  Jean-loup Gailly        Mark Adler
+  jloup@gzip.org          madler@alumni.caltech.edu
+
+If you use the zlib library in a product, we would appreciate *not* receiving
+lengthy legal documents to sign.  The sources are provided for free but without
+warranty of any kind.  The library has been entirely written by Jean-loup
+Gailly and Mark Adler; it does not include third-party code.
+
+If you redistribute modified sources, we would appreciate that you include in
+the file ChangeLog history information documenting your changes.  Please read
+the FAQ for more information on the distribution of modified source versions.
Index: /smplayer/vendor/current/zlib/adler32.c
===================================================================
--- /smplayer/vendor/current/zlib/adler32.c	(revision 133)
+++ /smplayer/vendor/current/zlib/adler32.c	(revision 133)
@@ -0,0 +1,179 @@
+/* adler32.c -- compute the Adler-32 checksum of a data stream
+ * Copyright (C) 1995-2011 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#include "zutil.h"
+
+#define local static
+
+local uLong adler32_combine_ OF((uLong adler1, uLong adler2, z_off64_t len2));
+
+#define BASE 65521      /* largest prime smaller than 65536 */
+#define NMAX 5552
+/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
+
+#define DO1(buf,i)  {adler += (buf)[i]; sum2 += adler;}
+#define DO2(buf,i)  DO1(buf,i); DO1(buf,i+1);
+#define DO4(buf,i)  DO2(buf,i); DO2(buf,i+2);
+#define DO8(buf,i)  DO4(buf,i); DO4(buf,i+4);
+#define DO16(buf)   DO8(buf,0); DO8(buf,8);
+
+/* use NO_DIVIDE if your processor does not do division in hardware --
+   try it both ways to see which is faster */
+#ifdef NO_DIVIDE
+/* note that this assumes BASE is 65521, where 65536 % 65521 == 15
+   (thank you to John Reiser for pointing this out) */
+#  define CHOP(a) \
+    do { \
+        unsigned long tmp = a >> 16; \
+        a &= 0xffffUL; \
+        a += (tmp << 4) - tmp; \
+    } while (0)
+#  define MOD28(a) \
+    do { \
+        CHOP(a); \
+        if (a >= BASE) a -= BASE; \
+    } while (0)
+#  define MOD(a) \
+    do { \
+        CHOP(a); \
+        MOD28(a); \
+    } while (0)
+#  define MOD63(a) \
+    do { /* this assumes a is not negative */ \
+        z_off64_t tmp = a >> 32; \
+        a &= 0xffffffffL; \
+        a += (tmp << 8) - (tmp << 5) + tmp; \
+        tmp = a >> 16; \
+        a &= 0xffffL; \
+        a += (tmp << 4) - tmp; \
+        tmp = a >> 16; \
+        a &= 0xffffL; \
+        a += (tmp << 4) - tmp; \
+        if (a >= BASE) a -= BASE; \
+    } while (0)
+#else
+#  define MOD(a) a %= BASE
+#  define MOD28(a) a %= BASE
+#  define MOD63(a) a %= BASE
+#endif
+
+/* ========================================================================= */
+uLong ZEXPORT adler32(adler, buf, len)
+    uLong adler;
+    const Bytef *buf;
+    uInt len;
+{
+    unsigned long sum2;
+    unsigned n;
+
+    /* split Adler-32 into component sums */
+    sum2 = (adler >> 16) & 0xffff;
+    adler &= 0xffff;
+
+    /* in case user likes doing a byte at a time, keep it fast */
+    if (len == 1) {
+        adler += buf[0];
+        if (adler >= BASE)
+            adler -= BASE;
+        sum2 += adler;
+        if (sum2 >= BASE)
+            sum2 -= BASE;
+        return adler | (sum2 << 16);
+    }
+
+    /* initial Adler-32 value (deferred check for len == 1 speed) */
+    if (buf == Z_NULL)
+        return 1L;
+
+    /* in case short lengths are provided, keep it somewhat fast */
+    if (len < 16) {
+        while (len--) {
+            adler += *buf++;
+            sum2 += adler;
+        }
+        if (adler >= BASE)
+            adler -= BASE;
+        MOD28(sum2);            /* only added so many BASE's */
+        return adler | (sum2 << 16);
+    }
+
+    /* do length NMAX blocks -- requires just one modulo operation */
+    while (len >= NMAX) {
+        len -= NMAX;
+        n = NMAX / 16;          /* NMAX is divisible by 16 */
+        do {
+            DO16(buf);          /* 16 sums unrolled */
+            buf += 16;
+        } while (--n);
+        MOD(adler);
+        MOD(sum2);
+    }
+
+    /* do remaining bytes (less than NMAX, still just one modulo) */
+    if (len) {                  /* avoid modulos if none remaining */
+        while (len >= 16) {
+            len -= 16;
+            DO16(buf);
+            buf += 16;
+        }
+        while (len--) {
+            adler += *buf++;
+            sum2 += adler;
+        }
+        MOD(adler);
+        MOD(sum2);
+    }
+
+    /* return recombined sums */
+    return adler | (sum2 << 16);
+}
+
+/* ========================================================================= */
+local uLong adler32_combine_(adler1, adler2, len2)
+    uLong adler1;
+    uLong adler2;
+    z_off64_t len2;
+{
+    unsigned long sum1;
+    unsigned long sum2;
+    unsigned rem;
+
+    /* for negative len, return invalid adler32 as a clue for debugging */
+    if (len2 < 0)
+        return 0xffffffffUL;
+
+    /* the derivation of this formula is left as an exercise for the reader */
+    MOD63(len2);                /* assumes len2 >= 0 */
+    rem = (unsigned)len2;
+    sum1 = adler1 & 0xffff;
+    sum2 = rem * sum1;
+    MOD(sum2);
+    sum1 += (adler2 & 0xffff) + BASE - 1;
+    sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
+    if (sum1 >= BASE) sum1 -= BASE;
+    if (sum1 >= BASE) sum1 -= BASE;
+    if (sum2 >= (BASE << 1)) sum2 -= (BASE << 1);
+    if (sum2 >= BASE) sum2 -= BASE;
+    return sum1 | (sum2 << 16);
+}
+
+/* ========================================================================= */
+uLong ZEXPORT adler32_combine(adler1, adler2, len2)
+    uLong adler1;
+    uLong adler2;
+    z_off_t len2;
+{
+    return adler32_combine_(adler1, adler2, len2);
+}
+
+uLong ZEXPORT adler32_combine64(adler1, adler2, len2)
+    uLong adler1;
+    uLong adler2;
+    z_off64_t len2;
+{
+    return adler32_combine_(adler1, adler2, len2);
+}
Index: /smplayer/vendor/current/zlib/amiga/Makefile.pup
===================================================================
--- /smplayer/vendor/current/zlib/amiga/Makefile.pup	(revision 133)
+++ /smplayer/vendor/current/zlib/amiga/Makefile.pup	(revision 133)
@@ -0,0 +1,69 @@
+# Amiga powerUP (TM) Makefile
+# makefile for libpng and SAS C V6.58/7.00 PPC compiler
+# Copyright (C) 1998 by Andreas R. Kleinert
+
+LIBNAME	= libzip.a
+
+CC	= scppc
+CFLAGS	= NOSTKCHK NOSINT OPTIMIZE OPTGO OPTPEEP OPTINLOCAL OPTINL \
+	  OPTLOOP OPTRDEP=8 OPTDEP=8 OPTCOMP=8 NOVER
+AR	= ppc-amigaos-ar cr
+RANLIB	= ppc-amigaos-ranlib
+LD	= ppc-amigaos-ld -r
+LDFLAGS	= -o
+LDLIBS	= LIB:scppc.a LIB:end.o
+RM	= delete quiet
+
+OBJS = adler32.o compress.o crc32.o gzclose.o gzlib.o gzread.o gzwrite.o \
+       uncompr.o deflate.o trees.o zutil.o inflate.o infback.o inftrees.o inffast.o
+
+TEST_OBJS = example.o minigzip.o
+
+all: example minigzip
+
+check: test
+test: all
+	example
+	echo hello world | minigzip | minigzip -d
+
+$(LIBNAME): $(OBJS)
+	$(AR) $@ $(OBJS)
+	-$(RANLIB) $@
+
+example: example.o $(LIBNAME)
+	$(LD) $(LDFLAGS) $@ LIB:c_ppc.o $@.o $(LIBNAME) $(LDLIBS)
+
+minigzip: minigzip.o $(LIBNAME)
+	$(LD) $(LDFLAGS) $@ LIB:c_ppc.o $@.o $(LIBNAME) $(LDLIBS)
+
+mostlyclean: clean
+clean:
+	$(RM) *.o example minigzip $(LIBNAME) foo.gz
+
+zip:
+	zip -ul9 zlib README ChangeLog Makefile Make????.??? Makefile.?? \
+	  descrip.mms *.[ch]
+
+tgz:
+	cd ..; tar cfz zlib/zlib.tgz zlib/README zlib/ChangeLog zlib/Makefile \
+	  zlib/Make????.??? zlib/Makefile.?? zlib/descrip.mms zlib/*.[ch]
+
+# DO NOT DELETE THIS LINE -- make depend depends on it.
+
+adler32.o: zlib.h zconf.h
+compress.o: zlib.h zconf.h
+crc32.o: crc32.h zlib.h zconf.h
+deflate.o: deflate.h zutil.h zlib.h zconf.h
+example.o: zlib.h zconf.h
+gzclose.o: zlib.h zconf.h gzguts.h
+gzlib.o: zlib.h zconf.h gzguts.h
+gzread.o: zlib.h zconf.h gzguts.h
+gzwrite.o: zlib.h zconf.h gzguts.h
+inffast.o: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h
+inflate.o: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h
+infback.o: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h
+inftrees.o: zutil.h zlib.h zconf.h inftrees.h
+minigzip.o: zlib.h zconf.h
+trees.o: deflate.h zutil.h zlib.h zconf.h trees.h
+uncompr.o: zlib.h zconf.h
+zutil.o: zutil.h zlib.h zconf.h
Index: /smplayer/vendor/current/zlib/amiga/Makefile.sas
===================================================================
--- /smplayer/vendor/current/zlib/amiga/Makefile.sas	(revision 133)
+++ /smplayer/vendor/current/zlib/amiga/Makefile.sas	(revision 133)
@@ -0,0 +1,68 @@
+# SMakefile for zlib
+# Modified from the standard UNIX Makefile Copyright Jean-loup Gailly
+# Osma Ahvenlampi <Osma.Ahvenlampi@hut.fi>
+# Amiga, SAS/C 6.56 & Smake
+
+CC=sc
+CFLAGS=OPT
+#CFLAGS=OPT CPU=68030
+#CFLAGS=DEBUG=LINE
+LDFLAGS=LIB z.lib
+
+SCOPTIONS=OPTSCHED OPTINLINE OPTALIAS OPTTIME OPTINLOCAL STRMERGE \
+       NOICONS PARMS=BOTH NOSTACKCHECK UTILLIB NOVERSION ERRORREXX \
+       DEF=POSTINC
+
+OBJS = adler32.o compress.o crc32.o gzclose.o gzlib.o gzread.o gzwrite.o \
+       uncompr.o deflate.o trees.o zutil.o inflate.o infback.o inftrees.o inffast.o
+
+TEST_OBJS = example.o minigzip.o
+
+all: SCOPTIONS example minigzip
+
+check: test
+test: all
+	example
+	echo hello world | minigzip | minigzip -d
+
+install: z.lib
+	copy clone zlib.h zconf.h INCLUDE:
+	copy clone z.lib LIB:
+
+z.lib: $(OBJS)
+	oml z.lib r $(OBJS)
+
+example: example.o z.lib
+	$(CC) $(CFLAGS) LINK TO $@ example.o $(LDFLAGS)
+
+minigzip: minigzip.o z.lib
+	$(CC) $(CFLAGS) LINK TO $@ minigzip.o $(LDFLAGS)
+
+mostlyclean: clean
+clean:
+	-delete force quiet example minigzip *.o z.lib foo.gz *.lnk SCOPTIONS
+
+SCOPTIONS: Makefile.sas
+	copy to $@ <from <
+$(SCOPTIONS)
+<
+
+# DO NOT DELETE THIS LINE -- make depend depends on it.
+
+adler32.o: zlib.h zconf.h
+compress.o: zlib.h zconf.h
+crc32.o: crc32.h zlib.h zconf.h
+deflate.o: deflate.h zutil.h zlib.h zconf.h
+example.o: zlib.h zconf.h
+gzclose.o: zlib.h zconf.h gzguts.h
+gzlib.o: zlib.h zconf.h gzguts.h
+gzread.o: zlib.h zconf.h gzguts.h
+gzwrite.o: zlib.h zconf.h gzguts.h
+inffast.o: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h
+inflate.o: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h
+infback.o: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h
+inftrees.o: zutil.h zlib.h zconf.h inftrees.h
+minigzip.o: zlib.h zconf.h
+trees.o: deflate.h zutil.h zlib.h zconf.h trees.h
+uncompr.o: zlib.h zconf.h
+zutil.o: zutil.h zlib.h zconf.h
Index: /smplayer/vendor/current/zlib/as400/bndsrc
===================================================================
--- /smplayer/vendor/current/zlib/as400/bndsrc	(revision 133)
+++ /smplayer/vendor/current/zlib/as400/bndsrc	(revision 133)
@@ -0,0 +1,205 @@
+STRPGMEXP PGMLVL(*CURRENT) SIGNATURE('ZLIB')
+
+/*@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@*/
+/*   Version 1.1.3 entry points.                                    */
+/*@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@*/
+
+/********************************************************************/
+/*   *MODULE      ADLER32      ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("adler32")
+
+/********************************************************************/
+/*   *MODULE      COMPRESS     ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("compress")
+  EXPORT SYMBOL("compress2")
+
+/********************************************************************/
+/*   *MODULE      CRC32        ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("crc32")
+  EXPORT SYMBOL("get_crc_table")
+
+/********************************************************************/
+/*   *MODULE      DEFLATE      ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("deflate")
+  EXPORT SYMBOL("deflateEnd")
+  EXPORT SYMBOL("deflateSetDictionary")
+  EXPORT SYMBOL("deflateCopy")
+  EXPORT SYMBOL("deflateReset")
+  EXPORT SYMBOL("deflateParams")
+  EXPORT SYMBOL("deflatePrime")
+  EXPORT SYMBOL("deflateInit_")
+  EXPORT SYMBOL("deflateInit2_")
+
+/********************************************************************/
+/*   *MODULE      GZIO         ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("gzopen")
+  EXPORT SYMBOL("gzdopen")
+  EXPORT SYMBOL("gzsetparams")
+  EXPORT SYMBOL("gzread")
+  EXPORT SYMBOL("gzwrite")
+  EXPORT SYMBOL("gzprintf")
+  EXPORT SYMBOL("gzputs")
+  EXPORT SYMBOL("gzgets")
+  EXPORT SYMBOL("gzputc")
+  EXPORT SYMBOL("gzgetc")
+  EXPORT SYMBOL("gzflush")
+  EXPORT SYMBOL("gzseek")
+  EXPORT SYMBOL("gzrewind")
+  EXPORT SYMBOL("gztell")
+  EXPORT SYMBOL("gzeof")
+  EXPORT SYMBOL("gzclose")
+  EXPORT SYMBOL("gzerror")
+
+/********************************************************************/
+/*   *MODULE      INFLATE      ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("inflate")
+  EXPORT SYMBOL("inflateEnd")
+  EXPORT SYMBOL("inflateSetDictionary")
+  EXPORT SYMBOL("inflateSync")
+  EXPORT SYMBOL("inflateReset")
+  EXPORT SYMBOL("inflateInit_")
+  EXPORT SYMBOL("inflateInit2_")
+  EXPORT SYMBOL("inflateSyncPoint")
+
+/********************************************************************/
+/*   *MODULE      UNCOMPR      ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("uncompress")
+
+/********************************************************************/
+/*   *MODULE      ZUTIL        ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("zlibVersion")
+  EXPORT SYMBOL("zError")
+
+/*@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@*/
+/*   Version 1.2.1 additional entry points.                         */
+/*@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@*/
+
+/********************************************************************/
+/*   *MODULE      COMPRESS     ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("compressBound")
+
+/********************************************************************/
+/*   *MODULE      DEFLATE      ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("deflateBound")
+
+/********************************************************************/
+/*   *MODULE      GZIO         ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("gzungetc")
+  EXPORT SYMBOL("gzclearerr")
+
+/********************************************************************/
+/*   *MODULE      INFBACK      ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("inflateBack")
+  EXPORT SYMBOL("inflateBackEnd")
+  EXPORT SYMBOL("inflateBackInit_")
+
+/********************************************************************/
+/*   *MODULE      INFLATE      ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("inflateCopy")
+
+/********************************************************************/
+/*   *MODULE      ZUTIL        ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("zlibCompileFlags")
+
+/*@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@*/
+/*   Version 1.2.5 additional entry points.                         */
+/*@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@*/
+
+/********************************************************************/
+/*   *MODULE      ADLER32      ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("adler32_combine")
+  EXPORT SYMBOL("adler32_combine64")
+
+/********************************************************************/
+/*   *MODULE      CRC32        ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("crc32_combine")
+  EXPORT SYMBOL("crc32_combine64")
+
+/********************************************************************/
+/*   *MODULE      GZLIB        ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("gzbuffer")
+  EXPORT SYMBOL("gzoffset")
+  EXPORT SYMBOL("gzoffset64")
+  EXPORT SYMBOL("gzopen64")
+  EXPORT SYMBOL("gzseek64")
+  EXPORT SYMBOL("gztell64")
+
+/********************************************************************/
+/*   *MODULE      GZREAD       ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("gzclose_r")
+
+/********************************************************************/
+/*   *MODULE      GZWRITE      ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("gzclose_w")
+
+/********************************************************************/
+/*   *MODULE      INFLATE      ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("inflateMark")
+  EXPORT SYMBOL("inflatePrime")
+  EXPORT SYMBOL("inflateReset2")
+  EXPORT SYMBOL("inflateUndermine")
+
+/*@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@*/
+/*   Version 1.2.6 additional entry points.                         */
+/*@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@*/
+
+/********************************************************************/
+/*   *MODULE      DEFLATE      ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("deflateResetKeep")
+  EXPORT SYMBOL("deflatePending")
+
+/********************************************************************/
+/*   *MODULE      GZWRITE      ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("gzgetc_")
+
+/********************************************************************/
+/*   *MODULE      INFLATE      ZLIB         01/02/01  00:15:09      */
+/********************************************************************/
+
+  EXPORT SYMBOL("inflateResetKeep")
+
+ENDPGMEXP
Index: /smplayer/vendor/current/zlib/as400/compile.clp
===================================================================
--- /smplayer/vendor/current/zlib/as400/compile.clp	(revision 133)
+++ /smplayer/vendor/current/zlib/as400/compile.clp	(revision 133)
@@ -0,0 +1,110 @@
+/******************************************************************************/
+/*                                                                            */
+/*  ZLIB                                                                      */
+/*                                                                            */
+/*    Compile sources into modules and link them into a service program.      */
+/*                                                                            */
+/******************************************************************************/
+
+             PGM
+
+/*      Configuration adjustable parameters.                                  */
+
+             DCL        VAR(&SRCLIB) TYPE(*CHAR) LEN(10) +
+                          VALUE('ZLIB')                         /* Source library. */
+             DCL        VAR(&SRCFILE) TYPE(*CHAR) LEN(10) +
+                          VALUE('SOURCES')                      /* Source member file. */
+             DCL        VAR(&CTLFILE) TYPE(*CHAR) LEN(10) +
+                          VALUE('TOOLS')                        /* Control member file. */
+
+             DCL        VAR(&MODLIB) TYPE(*CHAR) LEN(10) +
+                          VALUE('ZLIB')                         /* Module library. */
+
+             DCL        VAR(&SRVLIB) TYPE(*CHAR) LEN(10) +
+                          VALUE('LGPL')                         /* Service program library. */
+
+             DCL        VAR(&CFLAGS) TYPE(*CHAR) +
+                          VALUE('OPTIMIZE(40)')                 /* Compile options. */
+
+             DCL        VAR(&TGTRLS) TYPE(*CHAR) +
+                          VALUE('V5R3M0')                       /* Target release. */
+
+
+/*      Working storage.                                                      */
+
+             DCL        VAR(&CMDLEN) TYPE(*DEC) LEN(15 5) VALUE(300)    /* Command length. */
+             DCL        VAR(&CMD) TYPE(*CHAR) LEN(512)
+             DCL        VAR(&FIXDCMD) TYPE(*CHAR) LEN(512)
+
+
+/*      Compile sources into modules.                                         */
+
+             CHGVAR     VAR(&FIXDCMD) VALUE('CRTCMOD' *BCAT &CFLAGS *BCAT      +
+                        'SYSIFCOPT(*IFS64IO)' *BCAT                            +
+                        'DEFINE(''_LARGEFILE64_SOURCE''' *BCAT                 +
+                        '''_LFS64_LARGEFILE=1'') TGTRLS(' *TCAT &TGTRLS *TCAT  +
+                        ') SRCFILE(' *TCAT &SRCLIB *TCAT '/' *TCAT             +
+                        &SRCFILE *TCAT ') MODULE(' *TCAT &MODLIB *TCAT '/')
+
+
+             CHGVAR     VAR(&CMD) VALUE(&FIXDCMD *TCAT 'ADLER32)')
+             CALL       PGM(QCMDEXC) PARM(&CMD &CMDLEN)
+
+             CHGVAR     VAR(&CMD) VALUE(&FIXDCMD *TCAT 'COMPRESS)')
+             CALL       PGM(QCMDEXC) PARM(&CMD &CMDLEN)
+
+             CHGVAR     VAR(&CMD) VALUE(&FIXDCMD *TCAT 'CRC32)')
+             CALL       PGM(QCMDEXC) PARM(&CMD &CMDLEN)
+
+             CHGVAR     VAR(&CMD) VALUE(&FIXDCMD *TCAT 'DEFLATE)')
+             CALL       PGM(QCMDEXC) PARM(&CMD &CMDLEN)
+
+             CHGVAR     VAR(&CMD) VALUE(&FIXDCMD *TCAT 'GZCLOSE)')
+             CALL       PGM(QCMDEXC) PARM(&CMD &CMDLEN)
+
+             CHGVAR     VAR(&CMD) VALUE(&FIXDCMD *TCAT 'GZLIB)')
+             CALL       PGM(QCMDEXC) PARM(&CMD &CMDLEN)
+
+             CHGVAR     VAR(&CMD) VALUE(&FIXDCMD *TCAT 'GZREAD)')
+             CALL       PGM(QCMDEXC) PARM(&CMD &CMDLEN)
+
+             CHGVAR     VAR(&CMD) VALUE(&FIXDCMD *TCAT 'GZWRITE)')
+             CALL       PGM(QCMDEXC) PARM(&CMD &CMDLEN)
+
+             CHGVAR     VAR(&CMD) VALUE(&FIXDCMD *TCAT 'INFBACK)')
+             CALL       PGM(QCMDEXC) PARM(&CMD &CMDLEN)
+
+             CHGVAR     VAR(&CMD) VALUE(&FIXDCMD *TCAT 'INFFAST)')
+             CALL       PGM(QCMDEXC) PARM(&CMD &CMDLEN)
+
+             CHGVAR     VAR(&CMD) VALUE(&FIXDCMD *TCAT 'INFLATE)')
+             CALL       PGM(QCMDEXC) PARM(&CMD &CMDLEN)
+
+             CHGVAR     VAR(&CMD) VALUE(&FIXDCMD *TCAT 'INFTREES)')
+             CALL       PGM(QCMDEXC) PARM(&CMD &CMDLEN)
+
+             CHGVAR     VAR(&CMD) VALUE(&FIXDCMD *TCAT 'TREES)')
+             CALL       PGM(QCMDEXC) PARM(&CMD &CMDLEN)
+
+             CHGVAR     VAR(&CMD) VALUE(&FIXDCMD *TCAT 'UNCOMPR)')
+             CALL       PGM(QCMDEXC) PARM(&CMD &CMDLEN)
+
+             CHGVAR     VAR(&CMD) VALUE(&FIXDCMD *TCAT 'ZUTIL)')
+             CALL       PGM(QCMDEXC) PARM(&CMD &CMDLEN)
+
+
+/*      Link modules into a service program.                                  */
+
+             CRTSRVPGM  SRVPGM(&SRVLIB/ZLIB) +
+                          MODULE(&MODLIB/ADLER32     &MODLIB/COMPRESS    +
+                                 &MODLIB/CRC32       &MODLIB/DEFLATE     +
+                                 &MODLIB/GZCLOSE     &MODLIB/GZLIB       +
+                                 &MODLIB/GZREAD      &MODLIB/GZWRITE     +
+                                 &MODLIB/INFBACK     &MODLIB/INFFAST     +
+                                 &MODLIB/INFLATE     &MODLIB/INFTREES    +
+                                 &MODLIB/TREES       &MODLIB/UNCOMPR     +
+                                 &MODLIB/ZUTIL)                          +
+                          SRCFILE(&SRCLIB/&CTLFILE) SRCMBR(BNDSRC)       +
+                          TEXT('ZLIB 1.2.7') TGTRLS(&TGTRLS)
+
+             ENDPGM
Index: /smplayer/vendor/current/zlib/as400/readme.txt
===================================================================
--- /smplayer/vendor/current/zlib/as400/readme.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/as400/readme.txt	(revision 133)
@@ -0,0 +1,115 @@
+        ZLIB version 1.2.7 for AS400 installation instructions
+
+I) From an AS400 *SAVF file:
+
+1)      Unpacking archive to an AS400 save file
+
+On the AS400:
+
+_       Create the ZLIB AS400 library:
+
+        CRTLIB LIB(ZLIB) TYPE(*PROD) TEXT('ZLIB compression API library')
+
+_       Create a work save file, for example:
+
+                CRTSAVF FILE(ZLIB/ZLIBSAVF)
+
+On a PC connected to the target AS400:
+
+_       Unpack the save file image to a PC file "ZLIBSAVF"
+_       Upload this file into the save file on the AS400, for example
+                using ftp in BINARY mode.
+
+
+2)      Populating the ZLIB AS400 source library
+
+On the AS400:
+
+_       Extract the saved objects into the ZLIB AS400 library using:
+
+RSTOBJ OBJ(*ALL) SAVLIB(ZLIB) DEV(*SAVF) SAVF(ZLIB/ZLIBSAVF) RSTLIB(ZLIB)
+
+
+3)      Customize installation:
+
+_       Edit CL member ZLIB/TOOLS(COMPILE) and change parameters if needed,
+                according to the comments.
+
+_       Compile this member with:
+
+        CRTCLPGM PGM(ZLIB/COMPILE) SRCFILE(ZLIB/TOOLS) SRCMBR(COMPILE)
+
+
+4)      Compile and generate the service program:
+
+_       This can now be done by executing:
+
+        CALL PGM(ZLIB/COMPILE)
+
+
+
+II) From the original source distribution:
+
+1)      On the AS400, create the source library:
+
+        CRTLIB LIB(ZLIB) TYPE(*PROD) TEXT('ZLIB compression API library')
+
+2)      Create the source files:
+
+        CRTSRCPF FILE(ZLIB/SOURCES) RCDLEN(112) TEXT('ZLIB library modules')
+        CRTSRCPF FILE(ZLIB/H)       RCDLEN(112) TEXT('ZLIB library includes')
+        CRTSRCPF FILE(ZLIB/TOOLS)   RCDLEN(112) TEXT('ZLIB library control utilities')
+
+3)      From the machine hosting the distribution files, upload them (with
+                FTP in text mode, for example) according to the following table:
+
+    Original    AS400   AS400    AS400 AS400
+    file        file    member   type  description
+                SOURCES                Original ZLIB C subprogram sources
+    adler32.c           ADLER32  C     ZLIB - Compute the Adler-32 checksum of a dta strm
+    compress.c          COMPRESS C     ZLIB - Compress a memory buffer
+    crc32.c             CRC32    C     ZLIB - Compute the CRC-32 of a data stream
+    deflate.c           DEFLATE  C     ZLIB - Compress data using the deflation algorithm
+    gzclose.c           GZCLOSE  C     ZLIB - Close .gz files
+    gzlib.c             GZLIB    C     ZLIB - Miscellaneous .gz files IO support
+    gzread.c            GZREAD   C     ZLIB - Read .gz files
+    gzwrite.c           GZWRITE  C     ZLIB - Write .gz files
+    infback.c           INFBACK  C     ZLIB - Inflate using a callback interface
+    inffast.c           INFFAST  C     ZLIB - Fast proc. literals & length/distance pairs
+    inflate.c           INFLATE  C     ZLIB - Interface to inflate modules
+    inftrees.c          INFTREES C     ZLIB - Generate Huffman trees for efficient decode
+    trees.c             TREES    C     ZLIB - Output deflated data using Huffman coding
+    uncompr.c           UNCOMPR  C     ZLIB - Decompress a memory buffer
+    zutil.c             ZUTIL    C     ZLIB - Target dependent utility functions
+                H                      Original ZLIB C and ILE/RPG include files
+    crc32.h             CRC32    C     ZLIB - CRC32 tables
+    deflate.h           DEFLATE  C     ZLIB - Internal compression state
+    gzguts.h            GZGUTS   C     ZLIB - Definitions for the gzclose module
+    inffast.h           INFFAST  C     ZLIB - Header to use inffast.c
+    inffixed.h          INFFIXED C     ZLIB - Table for decoding fixed codes
+    inflate.h           INFLATE  C     ZLIB - Internal inflate state definitions
+    inftrees.h          INFTREES C     ZLIB - Header to use inftrees.c
+    trees.h             TREES    C     ZLIB - Created automatically with -DGEN_TREES_H
+    zconf.h             ZCONF    C     ZLIB - Compression library configuration
+    zlib.h              ZLIB     C     ZLIB - Compression library C user interface
+    as400/zlib.inc      ZLIB.INC RPGLE ZLIB - Compression library ILE RPG user interface
+    zutil.h             ZUTIL    C     ZLIB - Internal interface and configuration
+                TOOLS                  Building source software & AS/400 README
+    as400/bndsrc        BNDSRC         Entry point exportation list
+    as400/compile.clp   COMPILE  CLP   Compile sources & generate service program
+    as400/readme.txt    README   TXT   Installation instructions
+
+4)      Continue as in I)3).
+
+
+
+
+Notes:  For AS400 ILE RPG programmers, a /copy member defining the ZLIB
+                API prototypes for ILE RPG can be found in ZLIB/H(ZLIB.INC).
+                Please read comments in this member for more information.
+
+        Remember that most foreign textual data are ASCII coded: this
+                implementation does not handle conversion from/to ASCII, so
+                text data code conversions must be done explicitely.
+
+        Mainly for the reason above, always open zipped files in binary mode.
Index: /smplayer/vendor/current/zlib/as400/zlib.inc
===================================================================
--- /smplayer/vendor/current/zlib/as400/zlib.inc	(revision 133)
+++ /smplayer/vendor/current/zlib/as400/zlib.inc	(revision 133)
@@ -0,0 +1,445 @@
+      *  ZLIB.INC - Interface to the general purpose compression library
+      *
+      *  ILE RPG400 version by Patrick Monnerat, DATASPHERE.
+      *  Version 1.2.7
+      *
+      *
+      *  WARNING:
+      *     Procedures inflateInit(), inflateInit2(), deflateInit(),
+      *         deflateInit2() and inflateBackInit() need to be called with
+      *         two additional arguments:
+      *         the package version string and the stream control structure.
+      *         size. This is needed because RPG lacks some macro feature.
+      *         Call these procedures as:
+      *             inflateInit(...: ZLIB_VERSION: %size(z_stream))
+      *
+      /if not defined(ZLIB_H_)
+      /define ZLIB_H_
+      *
+      **************************************************************************
+      *                               Constants
+      **************************************************************************
+      *
+      *  Versioning information.
+      *
+     D ZLIB_VERSION    C                   '1.2.7'
+     D ZLIB_VERNUM     C                   X'1270'
+     D ZLIB_VER_MAJOR  C                   1
+     D ZLIB_VER_MINOR  C                   2
+     D ZLIB_VER_REVISION...
+     D                 C                   7
+     D ZLIB_VER_SUBREVISION...
+     D                 C                   0
+      *
+      *  Other equates.
+      *
+     D Z_NO_FLUSH      C                   0
+     D Z_PARTIAL_FLUSH...
+     D                 C                   1
+     D Z_SYNC_FLUSH    C                   2
+     D Z_FULL_FLUSH    C                   3
+     D Z_FINISH        C                   4
+     D Z_BLOCK         C                   5
+     D Z_TREES         C                   6
+      *
+     D Z_OK            C                   0
+     D Z_STREAM_END    C                   1
+     D Z_NEED_DICT     C                   2
+     D Z_ERRNO         C                   -1
+     D Z_STREAM_ERROR  C                   -2
+     D Z_DATA_ERROR    C                   -3
+     D Z_MEM_ERROR     C                   -4
+     D Z_BUF_ERROR     C                   -5
+     DZ_VERSION_ERROR  C                   -6
+      *
+     D Z_NO_COMPRESSION...
+     D                 C                   0
+     D Z_BEST_SPEED    C                   1
+     D Z_BEST_COMPRESSION...
+     D                 C                   9
+     D Z_DEFAULT_COMPRESSION...
+     D                 C                   -1
+      *
+     D Z_FILTERED      C                   1
+     D Z_HUFFMAN_ONLY  C                   2
+     D Z_RLE           C                   3
+     D Z_DEFAULT_STRATEGY...
+     D                 C                   0
+      *
+     D Z_BINARY        C                   0
+     D Z_ASCII         C                   1
+     D Z_UNKNOWN       C                   2
+      *
+     D Z_DEFLATED      C                   8
+      *
+     D Z_NULL          C                   0
+      *
+      **************************************************************************
+      *                                 Types
+      **************************************************************************
+      *
+     D z_streamp       S               *                                        Stream struct ptr
+     D gzFile          S               *                                        File pointer
+     D z_off_t         S             10i 0                                      Stream offsets
+     D z_off64_t       S             20i 0                                      Stream offsets
+      *
+      **************************************************************************
+      *                               Structures
+      **************************************************************************
+      *
+      *  The GZIP encode/decode stream support structure.
+      *
+     D z_stream        DS                  align based(z_streamp)
+     D  zs_next_in                     *                                        Next input byte
+     D  zs_avail_in                  10U 0                                      Byte cnt at next_in
+     D  zs_total_in                  10U 0                                      Total bytes read
+     D  zs_next_out                    *                                        Output buffer ptr
+     D  zs_avail_out                 10U 0                                      Room left @ next_out
+     D  zs_total_out                 10U 0                                      Total bytes written
+     D  zs_msg                         *                                        Last errmsg or null
+     D  zs_state                       *                                        Internal state
+     D  zs_zalloc                      *   procptr                              Int. state allocator
+     D  zs_free                        *   procptr                              Int. state dealloc.
+     D  zs_opaque                      *                                        Private alloc. data
+     D  zs_data_type                 10i 0                                      ASC/BIN best guess
+     D  zs_adler                     10u 0                                      Uncompr. adler32 val
+     D                               10U 0                                      Reserved
+     D                               10U 0                                      Ptr. alignment
+      *
+      **************************************************************************
+      *                     Utility function prototypes
+      **************************************************************************
+      *
+     D compress        PR            10I 0 extproc('compress')
+     D  dest                      65535    options(*varsize)                    Destination buffer
+     D  destLen                      10U 0                                      Destination length
+     D  source                    65535    const options(*varsize)              Source buffer
+     D  sourceLen                    10u 0 value                                Source length
+      *
+     D compress2       PR            10I 0 extproc('compress2')
+     D  dest                      65535    options(*varsize)                    Destination buffer
+     D  destLen                      10U 0                                      Destination length
+     D  source                    65535    const options(*varsize)              Source buffer
+     D  sourceLen                    10U 0 value                                Source length
+     D  level                        10I 0 value                                Compression level
+      *
+     D compressBound   PR            10U 0 extproc('compressBound')
+     D  sourceLen                    10U 0 value
+      *
+     D uncompress      PR            10I 0 extproc('uncompress')
+     D  dest                      65535    options(*varsize)                    Destination buffer
+     D  destLen                      10U 0                                      Destination length
+     D  source                    65535    const options(*varsize)              Source buffer
+     D  sourceLen                    10U 0 value                                Source length
+      *
+      /if not defined(LARGE_FILES)
+     D gzopen          PR                  extproc('gzopen')
+     D                                     like(gzFile)
+     D  path                           *   value options(*string)               File pathname
+     D  mode                           *   value options(*string)               Open mode
+      /else
+     D gzopen          PR                  extproc('gzopen64')
+     D                                     like(gzFile)
+     D  path                           *   value options(*string)               File pathname
+     D  mode                           *   value options(*string)               Open mode
+      *
+     D gzopen64        PR                  extproc('gzopen64')
+     D                                     like(gzFile)
+     D  path                           *   value options(*string)               File pathname
+     D  mode                           *   value options(*string)               Open mode
+      /endif
+      *
+     D gzdopen         PR                  extproc('gzdopen')
+     D                                     like(gzFile)
+     D  fd                           10I 0 value                                File descriptor
+     D  mode                           *   value options(*string)               Open mode
+      *
+     D gzbuffer        PR            10I 0 extproc('gzbuffer')
+     D  file                               value like(gzFile)                   File pointer
+     D  size                         10U 0 value
+      *
+     D gzsetparams     PR            10I 0 extproc('gzsetparams')
+     D  file                               value like(gzFile)                   File pointer
+     D  level                        10I 0 value
+     D  strategy                     10I 0 value
+      *
+     D gzread          PR            10I 0 extproc('gzread')
+     D  file                               value like(gzFile)                   File pointer
+     D  buf                       65535    options(*varsize)                    Buffer
+     D  len                          10u 0 value                                Buffer length
+      *
+     D gzwrite         PR            10I 0 extproc('gzwrite')
+     D  file                               value like(gzFile)                   File pointer
+     D  buf                       65535    const options(*varsize)              Buffer
+     D  len                          10u 0 value                                Buffer length
+      *
+     D gzputs          PR            10I 0 extproc('gzputs')
+     D  file                               value like(gzFile)                   File pointer
+     D  s                              *   value options(*string)               String to output
+      *
+     D gzgets          PR              *   extproc('gzgets')
+     D  file                               value like(gzFile)                   File pointer
+     D  buf                       65535    options(*varsize)                    Read buffer
+     D  len                          10i 0 value                                Buffer length
+      *
+     D gzputc          PR            10i 0 extproc('gzputc')
+     D  file                               value like(gzFile)                   File pointer
+     D  c                            10I 0 value                                Character to write
+      *
+     D gzgetc          PR            10i 0 extproc('gzgetc')
+     D  file                               value like(gzFile)                   File pointer
+      *
+     D gzgetc_         PR            10i 0 extproc('gzgetc_')
+     D  file                               value like(gzFile)                   File pointer
+      *
+     D gzungetc        PR            10i 0 extproc('gzungetc')
+     D  c                            10I 0 value                                Character to push
+     D  file                               value like(gzFile)                   File pointer
+      *
+     D gzflush         PR            10i 0 extproc('gzflush')
+     D  file                               value like(gzFile)                   File pointer
+     D  flush                        10I 0 value                                Type of flush
+      *
+      /if not defined(LARGE_FILES)
+     D gzseek          PR                  extproc('gzseek')
+     D                                     like(z_off_t)
+     D  file                               value like(gzFile)                   File pointer
+     D  offset                             value like(z_off_t)                  Offset
+     D  whence                       10i 0 value                                Origin
+      /else
+     D gzseek          PR                  extproc('gzseek64')
+     D                                     like(z_off_t)
+     D  file                               value like(gzFile)                   File pointer
+     D  offset                             value like(z_off_t)                  Offset
+     D  whence                       10i 0 value                                Origin
+      *
+     D gzseek64        PR                  extproc('gzseek64')
+     D                                     like(z_off64_t)
+     D  file                               value like(gzFile)                   File pointer
+     D  offset                             value like(z_off64_t)                Offset
+     D  whence                       10i 0 value                                Origin
+      /endif
+      *
+     D gzrewind        PR            10i 0 extproc('gzrewind')
+     D  file                               value like(gzFile)                   File pointer
+      *
+      /if not defined(LARGE_FILES)
+     D gztell          PR                  extproc('gztell')
+     D                                     like(z_off_t)
+     D  file                               value like(gzFile)                   File pointer
+      /else
+     D gztell          PR                  extproc('gztell64')
+     D                                     like(z_off_t)
+     D  file                               value like(gzFile)                   File pointer
+      *
+     D gztell64        PR                  extproc('gztell64')
+     D                                     like(z_off64_t)
+     D  file                               value like(gzFile)                   File pointer
+      /endif
+      *
+      /if not defined(LARGE_FILES)
+     D gzoffset        PR                  extproc('gzoffset')
+     D                                     like(z_off_t)
+     D  file                               value like(gzFile)                   File pointer
+      /else
+     D gzoffset        PR                  extproc('gzoffset64')
+     D                                     like(z_off_t)
+     D  file                               value like(gzFile)                   File pointer
+      *
+     D gzoffset64      PR                  extproc('gzoffset64')
+     D                                     like(z_off64_t)
+     D  file                               value like(gzFile)                   File pointer
+      /endif
+      *
+     D gzeof           PR            10i 0 extproc('gzeof')
+     D  file                               value like(gzFile)                   File pointer
+      *
+     D gzclose_r       PR            10i 0 extproc('gzclose_r')
+     D  file                               value like(gzFile)                   File pointer
+      *
+     D gzclose_w       PR            10i 0 extproc('gzclose_w')
+     D  file                               value like(gzFile)                   File pointer
+      *
+     D gzclose         PR            10i 0 extproc('gzclose')
+     D  file                               value like(gzFile)                   File pointer
+      *
+     D gzerror         PR              *   extproc('gzerror')                   Error string
+     D  file                               value like(gzFile)                   File pointer
+     D  errnum                       10I 0                                      Error code
+      *
+     D gzclearerr      PR                  extproc('gzclearerr')
+     D  file                               value like(gzFile)                   File pointer
+      *
+      **************************************************************************
+      *                        Basic function prototypes
+      **************************************************************************
+      *
+     D zlibVersion     PR              *   extproc('zlibVersion')               Version string
+      *
+     D deflateInit     PR            10I 0 extproc('deflateInit_')              Init. compression
+     D  strm                               like(z_stream)                       Compression stream
+     D  level                        10I 0 value                                Compression level
+     D  version                        *   value options(*string)               Version string
+     D  stream_size                  10i 0 value                                Stream struct. size
+      *
+     D deflate         PR            10I 0 extproc('deflate')                   Compress data
+     D  strm                               like(z_stream)                       Compression stream
+     D  flush                        10I 0 value                                Flush type required
+      *
+     D deflateEnd      PR            10I 0 extproc('deflateEnd')                Termin. compression
+     D  strm                               like(z_stream)                       Compression stream
+      *
+     D inflateInit     PR            10I 0 extproc('inflateInit_')              Init. expansion
+     D  strm                               like(z_stream)                       Expansion stream
+     D  version                        *   value options(*string)               Version string
+     D  stream_size                  10i 0 value                                Stream struct. size
+      *
+     D inflate         PR            10I 0 extproc('inflate')                   Expand data
+     D  strm                               like(z_stream)                       Expansion stream
+     D  flush                        10I 0 value                                Flush type required
+      *
+     D inflateEnd      PR            10I 0 extproc('inflateEnd')                Termin. expansion
+     D  strm                               like(z_stream)                       Expansion stream
+      *
+      **************************************************************************
+      *                        Advanced function prototypes
+      **************************************************************************
+      *
+     D deflateInit2    PR            10I 0 extproc('deflateInit2_')             Init. compression
+     D  strm                               like(z_stream)                       Compression stream
+     D  level                        10I 0 value                                Compression level
+     D  method                       10I 0 value                                Compression method
+     D  windowBits                   10I 0 value                                log2(window size)
+     D  memLevel                     10I 0 value                                Mem/cmpress tradeoff
+     D  strategy                     10I 0 value                                Compression stategy
+     D  version                        *   value options(*string)               Version string
+     D  stream_size                  10i 0 value                                Stream struct. size
+      *
+     D deflateSetDictionary...
+     D                 PR            10I 0 extproc('deflateSetDictionary')      Init. dictionary
+     D  strm                               like(z_stream)                       Compression stream
+     D  dictionary                65535    const options(*varsize)              Dictionary bytes
+     D  dictLength                   10U 0 value                                Dictionary length
+      *
+     D deflateCopy     PR            10I 0 extproc('deflateCopy')               Compress strm 2 strm
+     D  dest                               like(z_stream)                       Destination stream
+     D  source                             like(z_stream)                       Source stream
+      *
+     D deflateReset    PR            10I 0 extproc('deflateReset')              End and init. stream
+     D  strm                               like(z_stream)                       Compression stream
+      *
+     D deflateParams   PR            10I 0 extproc('deflateParams')             Change level & strat
+     D  strm                               like(z_stream)                       Compression stream
+     D  level                        10I 0 value                                Compression level
+     D  strategy                     10I 0 value                                Compression stategy
+      *
+     D deflateBound    PR            10U 0 extproc('deflateBound')              Change level & strat
+     D  strm                               like(z_stream)                       Compression stream
+     D  sourcelen                    10U 0 value                                Compression level
+      *
+     D deflatePending  PR            10I 0 extproc('deflatePending')            Change level & strat
+     D  strm                               like(z_stream)                       Compression stream
+     D  pending                      10U 0                                      Pending bytes
+     D  bits                         10I 0                                      Pending bits
+      *
+     D deflatePrime    PR            10I 0 extproc('deflatePrime')              Change level & strat
+     D  strm                               like(z_stream)                       Compression stream
+     D  bits                         10I 0 value                                # of bits to insert
+     D  value                        10I 0 value                                Bits to insert
+      *
+     D inflateInit2    PR            10I 0 extproc('inflateInit2_')             Init. expansion
+     D  strm                               like(z_stream)                       Expansion stream
+     D  windowBits                   10I 0 value                                log2(window size)
+     D  version                        *   value options(*string)               Version string
+     D  stream_size                  10i 0 value                                Stream struct. size
+      *
+     D inflateSetDictionary...
+     D                 PR            10I 0 extproc('inflateSetDictionary')      Init. dictionary
+     D  strm                               like(z_stream)                       Expansion stream
+     D  dictionary                65535    const options(*varsize)              Dictionary bytes
+     D  dictLength                   10U 0 value                                Dictionary length
+      *
+     D inflateSync     PR            10I 0 extproc('inflateSync')               Sync. expansion
+     D  strm                               like(z_stream)                       Expansion stream
+      *
+     D inflateCopy     PR            10I 0 extproc('inflateCopy')
+     D  dest                               like(z_stream)                       Destination stream
+     D  source                             like(z_stream)                       Source stream
+      *
+     D inflateReset    PR            10I 0 extproc('inflateReset')              End and init. stream
+     D  strm                               like(z_stream)                       Expansion stream
+      *
+     D inflateReset2   PR            10I 0 extproc('inflateReset2')             End and init. stream
+     D  strm                               like(z_stream)                       Expansion stream
+     D  windowBits                   10I 0 value                                Log2(buffer size)
+      *
+     D inflatePrime    PR            10I 0 extproc('inflatePrime')              Insert bits
+     D  strm                               like(z_stream)                       Expansion stream
+     D  bits                         10I 0 value                                Bit count
+     D  value                        10I 0 value                                Bits to insert
+      *
+     D inflateMark     PR            10I 0 extproc('inflateMark')               Get inflate info
+     D  strm                               like(z_stream)                       Expansion stream
+      *
+     D inflateBackInit...
+     D                 PR            10I 0 extproc('inflateBackInit_')
+     D  strm                               like(z_stream)                       Expansion stream
+     D  windowBits                   10I 0 value                                Log2(buffer size)
+     D  window                    65535    options(*varsize)                    Buffer
+     D  version                        *   value options(*string)               Version string
+     D  stream_size                  10i 0 value                                Stream struct. size
+      *
+     D inflateBack     PR            10I 0 extproc('inflateBack')
+     D  strm                               like(z_stream)                       Expansion stream
+     D  in                             *   value procptr                        Input function
+     D  in_desc                        *   value                                Input descriptor
+     D  out                            *   value procptr                        Output function
+     D  out_desc                       *   value                                Output descriptor
+      *
+     D inflateBackEnd  PR            10I 0 extproc('inflateBackEnd')
+     D  strm                               like(z_stream)                       Expansion stream
+      *
+     D zlibCompileFlags...
+     D                 PR            10U 0 extproc('zlibCompileFlags')
+      *
+      **************************************************************************
+      *                        Checksum function prototypes
+      **************************************************************************
+      *
+     D adler32         PR            10U 0 extproc('adler32')                   New checksum
+     D  adler                        10U 0 value                                Old checksum
+     D  buf                       65535    const options(*varsize)              Bytes to accumulate
+     D  len                          10U 0 value                                Buffer length
+      *
+     D crc32           PR            10U 0 extproc('crc32')                     New checksum
+     D  crc                          10U 0 value                                Old checksum
+     D  buf                       65535    const options(*varsize)              Bytes to accumulate
+     D  len                          10U 0 value                                Buffer length
+      *
+      **************************************************************************
+      *                     Miscellaneous function prototypes
+      **************************************************************************
+      *
+     D zError          PR              *   extproc('zError')                    Error string
+     D  err                          10I 0 value                                Error code
+      *
+     D inflateSyncPoint...
+     D                 PR            10I 0 extproc('inflateSyncPoint')
+     D  strm                               like(z_stream)                       Expansion stream
+      *
+     D get_crc_table   PR              *   extproc('get_crc_table')             Ptr to ulongs
+      *
+     D inflateUndermine...
+     D                 PR            10I 0 extproc('inflateUndermine')
+     D  strm                               like(z_stream)                       Expansion stream
+     D  arg                          10I 0 value                                Error code
+      *
+     D inflateResetKeep...
+     D                 PR            10I 0 extproc('inflateResetKeep')          End and init. stream
+     D  strm                               like(z_stream)                       Expansion stream
+      *
+     D deflateResetKeep...
+     D                 PR            10I 0 extproc('deflateResetKeep')          End and init. stream
+     D  strm                               like(z_stream)                       Expansion stream
+      *
+      /endif
Index: /smplayer/vendor/current/zlib/compress.c
===================================================================
--- /smplayer/vendor/current/zlib/compress.c	(revision 133)
+++ /smplayer/vendor/current/zlib/compress.c	(revision 133)
@@ -0,0 +1,80 @@
+/* compress.c -- compress a memory buffer
+ * Copyright (C) 1995-2005 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#define ZLIB_INTERNAL
+#include "zlib.h"
+
+/* ===========================================================================
+     Compresses the source buffer into the destination buffer. The level
+   parameter has the same meaning as in deflateInit.  sourceLen is the byte
+   length of the source buffer. Upon entry, destLen is the total size of the
+   destination buffer, which must be at least 0.1% larger than sourceLen plus
+   12 bytes. Upon exit, destLen is the actual size of the compressed buffer.
+
+     compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_BUF_ERROR if there was not enough room in the output buffer,
+   Z_STREAM_ERROR if the level parameter is invalid.
+*/
+int ZEXPORT compress2 (dest, destLen, source, sourceLen, level)
+    Bytef *dest;
+    uLongf *destLen;
+    const Bytef *source;
+    uLong sourceLen;
+    int level;
+{
+    z_stream stream;
+    int err;
+
+    stream.next_in = (Bytef*)source;
+    stream.avail_in = (uInt)sourceLen;
+#ifdef MAXSEG_64K
+    /* Check for source > 64K on 16-bit machine: */
+    if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
+#endif
+    stream.next_out = dest;
+    stream.avail_out = (uInt)*destLen;
+    if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
+
+    stream.zalloc = (alloc_func)0;
+    stream.zfree = (free_func)0;
+    stream.opaque = (voidpf)0;
+
+    err = deflateInit(&stream, level);
+    if (err != Z_OK) return err;
+
+    err = deflate(&stream, Z_FINISH);
+    if (err != Z_STREAM_END) {
+        deflateEnd(&stream);
+        return err == Z_OK ? Z_BUF_ERROR : err;
+    }
+    *destLen = stream.total_out;
+
+    err = deflateEnd(&stream);
+    return err;
+}
+
+/* ===========================================================================
+ */
+int ZEXPORT compress (dest, destLen, source, sourceLen)
+    Bytef *dest;
+    uLongf *destLen;
+    const Bytef *source;
+    uLong sourceLen;
+{
+    return compress2(dest, destLen, source, sourceLen, Z_DEFAULT_COMPRESSION);
+}
+
+/* ===========================================================================
+     If the default memLevel or windowBits for deflateInit() is changed, then
+   this function needs to be updated.
+ */
+uLong ZEXPORT compressBound (sourceLen)
+    uLong sourceLen;
+{
+    return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) +
+           (sourceLen >> 25) + 13;
+}
Index: /smplayer/vendor/current/zlib/configure
===================================================================
--- /smplayer/vendor/current/zlib/configure	(revision 133)
+++ /smplayer/vendor/current/zlib/configure	(revision 133)
@@ -0,0 +1,818 @@
+#!/bin/sh
+# configure script for zlib.
+#
+# Normally configure builds both a static and a shared library.
+# If you want to build just a static library, use: ./configure --static
+#
+# To impose specific compiler or flags or install directory, use for example:
+#    prefix=$HOME CC=cc CFLAGS="-O4" ./configure
+# or for csh/tcsh users:
+#    (setenv prefix $HOME; setenv CC cc; setenv CFLAGS "-O4"; ./configure)
+
+# Incorrect settings of CC or CFLAGS may prevent creating a shared library.
+# If you have problems, try without defining CC and CFLAGS before reporting
+# an error.
+
+# start off configure.log
+echo -------------------- >> configure.log
+echo $0 $* >> configure.log
+date >> configure.log
+
+# set command prefix for cross-compilation
+if [ -n "${CHOST}" ]; then
+    uname="`echo "${CHOST}" | sed -e 's/^[^-]*-\([^-]*\)$/\1/' -e 's/^[^-]*-[^-]*-\([^-]*\)$/\1/' -e 's/^[^-]*-[^-]*-\([^-]*\)-.*$/\1/'`"
+    CROSS_PREFIX="${CHOST}-"
+fi
+
+# destination name for static library
+STATICLIB=libz.a
+
+# extract zlib version numbers from zlib.h
+VER=`sed -n -e '/VERSION "/s/.*"\(.*\)".*/\1/p' < zlib.h`
+VER3=`sed -n -e '/VERSION "/s/.*"\([0-9]*\\.[0-9]*\\.[0-9]*\).*/\1/p' < zlib.h`
+VER2=`sed -n -e '/VERSION "/s/.*"\([0-9]*\\.[0-9]*\)\\..*/\1/p' < zlib.h`
+VER1=`sed -n -e '/VERSION "/s/.*"\([0-9]*\)\\..*/\1/p' < zlib.h`
+
+# establish commands for library building
+if "${CROSS_PREFIX}ar" --version >/dev/null 2>/dev/null || test $? -lt 126; then
+    AR=${AR-"${CROSS_PREFIX}ar"}
+    test -n "${CROSS_PREFIX}" && echo Using ${AR} | tee -a configure.log
+else
+    AR=${AR-"ar"}
+    test -n "${CROSS_PREFIX}" && echo Using ${AR} | tee -a configure.log
+fi
+ARFLAGS=${ARFLAGS-"rc"}
+if "${CROSS_PREFIX}ranlib" --version >/dev/null 2>/dev/null || test $? -lt 126; then
+    RANLIB=${RANLIB-"${CROSS_PREFIX}ranlib"}
+    test -n "${CROSS_PREFIX}" && echo Using ${RANLIB} | tee -a configure.log
+else
+    RANLIB=${RANLIB-"ranlib"}
+fi
+if "${CROSS_PREFIX}nm" --version >/dev/null 2>/dev/null || test $? -lt 126; then
+    NM=${NM-"${CROSS_PREFIX}nm"}
+    test -n "${CROSS_PREFIX}" && echo Using ${NM} | tee -a configure.log
+else
+    NM=${NM-"nm"}
+fi
+
+# set defaults before processing command line options
+LDCONFIG=${LDCONFIG-"ldconfig"}
+LDSHAREDLIBC="${LDSHAREDLIBC--lc}"
+ARCHS=
+prefix=${prefix-/usr/local}
+exec_prefix=${exec_prefix-'${prefix}'}
+libdir=${libdir-'${exec_prefix}/lib'}
+sharedlibdir=${sharedlibdir-'${libdir}'}
+includedir=${includedir-'${prefix}/include'}
+mandir=${mandir-'${prefix}/share/man'}
+shared_ext='.so'
+shared=1
+solo=0
+cover=0
+zprefix=0
+build64=0
+gcc=0
+old_cc="$CC"
+old_cflags="$CFLAGS"
+OBJC='$(OBJZ) $(OBJG)'
+PIC_OBJC='$(PIC_OBJZ) $(PIC_OBJG)'
+
+# process command line options
+while test $# -ge 1
+do
+case "$1" in
+    -h* | --help)
+      echo 'usage:' | tee -a configure.log
+      echo '  configure [--zprefix] [--prefix=PREFIX]  [--eprefix=EXPREFIX]' | tee -a configure.log
+      echo '    [--static] [--64] [--libdir=LIBDIR] [--sharedlibdir=LIBDIR]' | tee -a configure.log
+      echo '    [--includedir=INCLUDEDIR] [--archs="-arch i386 -arch x86_64"]' | tee -a configure.log
+        exit 0 ;;
+    -p*=* | --prefix=*) prefix=`echo $1 | sed 's/.*=//'`; shift ;;
+    -e*=* | --eprefix=*) exec_prefix=`echo $1 | sed 's/.*=//'`; shift ;;
+    -l*=* | --libdir=*) libdir=`echo $1 | sed 's/.*=//'`; shift ;;
+    --sharedlibdir=*) sharedlibdir=`echo $1 | sed 's/.*=//'`; shift ;;
+    -i*=* | --includedir=*) includedir=`echo $1 | sed 's/.*=//'`;shift ;;
+    -u*=* | --uname=*) uname=`echo $1 | sed 's/.*=//'`;shift ;;
+    -p* | --prefix) prefix="$2"; shift; shift ;;
+    -e* | --eprefix) exec_prefix="$2"; shift; shift ;;
+    -l* | --libdir) libdir="$2"; shift; shift ;;
+    -i* | --includedir) includedir="$2"; shift; shift ;;
+    -s* | --shared | --enable-shared) shared=1; shift ;;
+    -t | --static) shared=0; shift ;;
+    --solo) solo=1; shift ;;
+    --cover) cover=1; shift ;;
+    -z* | --zprefix) zprefix=1; shift ;;
+    -6* | --64) build64=1; shift ;;
+    -a*=* | --archs=*) ARCHS=`echo $1 | sed 's/.*=//'`; shift ;;
+    --sysconfdir=*) echo "ignored option: --sysconfdir" | tee -a configure.log; shift ;;
+    --localstatedir=*) echo "ignored option: --localstatedir" | tee -a configure.log; shift ;;
+    *) echo "unknown option: $1"; echo "$0 --help for help" | tee -a configure.log; exit 1 ;;
+    esac
+done
+
+# define functions for testing compiler and library characteristics and logging the results
+test=ztest$$
+
+show()
+{
+  case "$*" in
+    *$test.c*)
+      echo === $test.c === >> configure.log
+      cat $test.c >> configure.log
+      echo === >> configure.log;;
+  esac
+  echo $* >> configure.log
+}
+
+cat > $test.c <<EOF
+#error error
+EOF
+if ($CC -c $CFLAGS $test.c) 2>/dev/null; then
+  try()
+  {
+    show $*
+    test "`( $* ) 2>&1 | tee -a configure.log`" = ""
+  }
+  echo - using any output from compiler to indicate an error >> configure.log
+else
+  try()
+  {
+    show $*
+    ( $* ) >> configure.log 2>&1
+    ret=$?
+    if test $ret -ne 0; then
+      echo "(exit code "$ret")" >> configure.log
+    fi
+    return $ret
+  }
+fi
+
+tryboth()
+{
+  show $*
+  got=`( $* ) 2>&1`
+  ret=$?
+  printf %s "$got" >> configure.log
+  if test $ret -ne 0; then
+    return $ret
+  fi
+  test "$got" = ""
+}
+
+echo >> configure.log
+
+# check for gcc vs. cc and set compile and link flags based on the system identified by uname
+cat > $test.c <<EOF
+extern int getchar();
+int hello() {return getchar();}
+EOF
+
+test -z "$CC" && echo Checking for ${CROSS_PREFIX}gcc... | tee -a configure.log
+cc=${CC-${CROSS_PREFIX}gcc}
+cflags=${CFLAGS-"-O3"}
+# to force the asm version use: CFLAGS="-O3 -DASMV" ./configure
+case "$cc" in
+  *gcc*) gcc=1 ;;
+  *clang*) gcc=1 ;;
+esac
+case `$cc -v 2>&1` in
+  *gcc*) gcc=1 ;;
+esac
+
+show $cc -c $cflags $test.c
+if test "$gcc" -eq 1 && ($cc -c $cflags $test.c) >> configure.log 2>&1; then
+  echo ... using gcc >> configure.log
+  CC="$cc"
+  CFLAGS="${CFLAGS--O3} ${ARCHS}"
+  SFLAGS="${CFLAGS--O3} -fPIC"
+  LDFLAGS="${LDFLAGS} ${ARCHS}"
+  if test $build64 -eq 1; then
+    CFLAGS="${CFLAGS} -m64"
+    SFLAGS="${SFLAGS} -m64"
+  fi
+  if test "${ZLIBGCCWARN}" = "YES"; then
+    CFLAGS="${CFLAGS} -Wall -Wextra -pedantic"
+  fi
+  if test -z "$uname"; then
+    uname=`(uname -s || echo unknown) 2>/dev/null`
+  fi
+  case "$uname" in
+  Linux* | linux* | GNU | GNU/* | solaris*)
+        LDSHARED=${LDSHARED-"$cc -shared -Wl,-soname,libz.so.1,--version-script,zlib.map"} ;;
+  *BSD | *bsd* | DragonFly)
+        LDSHARED=${LDSHARED-"$cc -shared -Wl,-soname,libz.so.1,--version-script,zlib.map"}
+        LDCONFIG="ldconfig -m" ;;
+  CYGWIN* | Cygwin* | cygwin* | OS/2*)
+        EXE='.exe' ;;
+  MINGW* | mingw*)
+# temporary bypass
+        rm -f $test.[co] $test $test$shared_ext
+        echo "Please use win32/Makefile.gcc instead." | tee -a configure.log
+        exit 1
+        LDSHARED=${LDSHARED-"$cc -shared"}
+        LDSHAREDLIBC=""
+        EXE='.exe' ;;
+  QNX*)  # This is for QNX6. I suppose that the QNX rule below is for QNX2,QNX4
+         # (alain.bonnefoy@icbt.com)
+                 LDSHARED=${LDSHARED-"$cc -shared -Wl,-hlibz.so.1"} ;;
+  HP-UX*)
+         LDSHARED=${LDSHARED-"$cc -shared $SFLAGS"}
+         case `(uname -m || echo unknown) 2>/dev/null` in
+         ia64)
+                 shared_ext='.so'
+                 SHAREDLIB='libz.so' ;;
+         *)
+                 shared_ext='.sl'
+                 SHAREDLIB='libz.sl' ;;
+         esac ;;
+  Darwin* | darwin*)
+             shared_ext='.dylib'
+             SHAREDLIB=libz$shared_ext
+             SHAREDLIBV=libz.$VER$shared_ext
+             SHAREDLIBM=libz.$VER1$shared_ext
+             LDSHARED=${LDSHARED-"$cc -dynamiclib -install_name $libdir/$SHAREDLIBM -compatibility_version $VER1 -current_version $VER3"}
+             AR="/usr/bin/libtool"
+             ARFLAGS="-o" ;;
+  *)             LDSHARED=${LDSHARED-"$cc -shared"} ;;
+  esac
+else
+  # find system name and corresponding cc options
+  CC=${CC-cc}
+  gcc=0
+  echo ... using $CC >> configure.log
+  if test -z "$uname"; then
+    uname=`(uname -sr || echo unknown) 2>/dev/null`
+  fi
+  case "$uname" in
+  HP-UX*)    SFLAGS=${CFLAGS-"-O +z"}
+             CFLAGS=${CFLAGS-"-O"}
+#            LDSHARED=${LDSHARED-"ld -b +vnocompatwarnings"}
+             LDSHARED=${LDSHARED-"ld -b"}
+         case `(uname -m || echo unknown) 2>/dev/null` in
+         ia64)
+             shared_ext='.so'
+             SHAREDLIB='libz.so' ;;
+         *)
+             shared_ext='.sl'
+             SHAREDLIB='libz.sl' ;;
+         esac ;;
+  IRIX*)     SFLAGS=${CFLAGS-"-ansi -O2 -rpath ."}
+             CFLAGS=${CFLAGS-"-ansi -O2"}
+             LDSHARED=${LDSHARED-"cc -shared -Wl,-soname,libz.so.1"} ;;
+  OSF1\ V4*) SFLAGS=${CFLAGS-"-O -std1"}
+             CFLAGS=${CFLAGS-"-O -std1"}
+             LDFLAGS="${LDFLAGS} -Wl,-rpath,."
+             LDSHARED=${LDSHARED-"cc -shared  -Wl,-soname,libz.so -Wl,-msym -Wl,-rpath,$(libdir) -Wl,-set_version,${VER}:1.0"} ;;
+  OSF1*)     SFLAGS=${CFLAGS-"-O -std1"}
+             CFLAGS=${CFLAGS-"-O -std1"}
+             LDSHARED=${LDSHARED-"cc -shared -Wl,-soname,libz.so.1"} ;;
+  QNX*)      SFLAGS=${CFLAGS-"-4 -O"}
+             CFLAGS=${CFLAGS-"-4 -O"}
+             LDSHARED=${LDSHARED-"cc"}
+             RANLIB=${RANLIB-"true"}
+             AR="cc"
+             ARFLAGS="-A" ;;
+  SCO_SV\ 3.2*) SFLAGS=${CFLAGS-"-O3 -dy -KPIC "}
+             CFLAGS=${CFLAGS-"-O3"}
+             LDSHARED=${LDSHARED-"cc -dy -KPIC -G"} ;;
+  SunOS\ 5* | solaris*)
+         LDSHARED=${LDSHARED-"cc -G -h libz$shared_ext.$VER1"}
+         SFLAGS=${CFLAGS-"-fast -KPIC"}
+         CFLAGS=${CFLAGS-"-fast"}
+         if test $build64 -eq 1; then
+             # old versions of SunPRO/Workshop/Studio don't support -m64,
+             # but newer ones do.  Check for it.
+             flag64=`$CC -flags | egrep -- '^-m64'`
+             if test x"$flag64" != x"" ; then
+                 CFLAGS="${CFLAGS} -m64"
+                 SFLAGS="${SFLAGS} -m64"
+             else
+                 case `(uname -m || echo unknown) 2>/dev/null` in
+                   i86*)
+                     SFLAGS="$SFLAGS -xarch=amd64"
+                     CFLAGS="$CFLAGS -xarch=amd64" ;;
+                   *)
+                     SFLAGS="$SFLAGS -xarch=v9"
+                     CFLAGS="$CFLAGS -xarch=v9" ;;
+                 esac
+             fi
+         fi
+         ;;
+  SunOS\ 4*) SFLAGS=${CFLAGS-"-O2 -PIC"}
+             CFLAGS=${CFLAGS-"-O2"}
+             LDSHARED=${LDSHARED-"ld"} ;;
+  SunStudio\ 9*) SFLAGS=${CFLAGS-"-fast -xcode=pic32 -xtarget=ultra3 -xarch=v9b"}
+             CFLAGS=${CFLAGS-"-fast -xtarget=ultra3 -xarch=v9b"}
+             LDSHARED=${LDSHARED-"cc -xarch=v9b"} ;;
+  UNIX_System_V\ 4.2.0)
+             SFLAGS=${CFLAGS-"-KPIC -O"}
+             CFLAGS=${CFLAGS-"-O"}
+             LDSHARED=${LDSHARED-"cc -G"} ;;
+  UNIX_SV\ 4.2MP)
+             SFLAGS=${CFLAGS-"-Kconform_pic -O"}
+             CFLAGS=${CFLAGS-"-O"}
+             LDSHARED=${LDSHARED-"cc -G"} ;;
+  OpenUNIX\ 5)
+             SFLAGS=${CFLAGS-"-KPIC -O"}
+             CFLAGS=${CFLAGS-"-O"}
+             LDSHARED=${LDSHARED-"cc -G"} ;;
+  AIX*)  # Courtesy of dbakker@arrayasolutions.com
+             SFLAGS=${CFLAGS-"-O -qmaxmem=8192"}
+             CFLAGS=${CFLAGS-"-O -qmaxmem=8192"}
+             LDSHARED=${LDSHARED-"xlc -G"} ;;
+  # send working options for other systems to zlib@gzip.org
+  *)         SFLAGS=${CFLAGS-"-O"}
+             CFLAGS=${CFLAGS-"-O"}
+             LDSHARED=${LDSHARED-"cc -shared"} ;;
+  esac
+fi
+
+# destination names for shared library if not defined above
+SHAREDLIB=${SHAREDLIB-"libz$shared_ext"}
+SHAREDLIBV=${SHAREDLIBV-"libz$shared_ext.$VER"}
+SHAREDLIBM=${SHAREDLIBM-"libz$shared_ext.$VER1"}
+
+echo >> configure.log
+
+# see if shared library build supported
+if test $shared -eq 1; then
+  echo Checking for shared library support... | tee -a configure.log
+  # we must test in two steps (cc then ld), required at least on SunOS 4.x
+  if try $CC -w -c $SFLAGS $test.c &&
+     try $LDSHARED $SFLAGS -o $test$shared_ext $test.o; then
+    echo Building shared library $SHAREDLIBV with $CC. | tee -a configure.log
+  elif test -z "$old_cc" -a -z "$old_cflags"; then
+    echo No shared library support. | tee -a configure.log
+    shared=0;
+  else
+    echo 'No shared library support; try without defining CC and CFLAGS' | tee -a configure.log
+    shared=0;
+  fi
+fi
+if test $shared -eq 0; then
+  LDSHARED="$CC"
+  ALL="static"
+  TEST="all teststatic"
+  SHAREDLIB=""
+  SHAREDLIBV=""
+  SHAREDLIBM=""
+  echo Building static library $STATICLIB version $VER with $CC. | tee -a configure.log
+else
+  ALL="static shared"
+  TEST="all teststatic testshared"
+fi
+
+echo >> configure.log
+
+# check for underscores in external names for use by assembler code
+CPP=${CPP-"$CC -E"}
+case $CFLAGS in
+  *ASMV*)
+    echo >> configure.log
+    show "$NM $test.o | grep _hello"
+    if test "`$NM $test.o | grep _hello | tee -a configure.log`" = ""; then
+      CPP="$CPP -DNO_UNDERLINE"
+      echo Checking for underline in external names... No. | tee -a configure.log
+    else
+      echo Checking for underline in external names... Yes. | tee -a configure.log
+    fi ;;
+esac
+
+echo >> configure.log
+
+# check for large file support, and if none, check for fseeko()
+cat > $test.c <<EOF
+#include <sys/types.h>
+off64_t dummy = 0;
+EOF
+if try $CC -c $CFLAGS -D_LARGEFILE64_SOURCE=1 $test.c; then
+  CFLAGS="${CFLAGS} -D_LARGEFILE64_SOURCE=1"
+  SFLAGS="${SFLAGS} -D_LARGEFILE64_SOURCE=1"
+  ALL="${ALL} all64"
+  TEST="${TEST} test64"
+  echo "Checking for off64_t... Yes." | tee -a configure.log
+  echo "Checking for fseeko... Yes." | tee -a configure.log
+else
+  echo "Checking for off64_t... No." | tee -a configure.log
+  echo >> configure.log
+  cat > $test.c <<EOF
+#include <stdio.h>
+int main(void) {
+  fseeko(NULL, 0, 0);
+  return 0;
+}
+EOF
+  if try $CC $CFLAGS -o $test $test.c; then
+    echo "Checking for fseeko... Yes." | tee -a configure.log
+  else
+    CFLAGS="${CFLAGS} -DNO_FSEEKO"
+    SFLAGS="${SFLAGS} -DNO_FSEEKO"
+    echo "Checking for fseeko... No." | tee -a configure.log
+  fi
+fi
+
+echo >> configure.log
+
+# check for strerror() for use by gz* functions
+cat > $test.c <<EOF
+#include <string.h>
+#include <errno.h>
+int main() { return strlen(strerror(errno)); }
+EOF
+if try $CC $CFLAGS -o $test $test.c; then
+  echo "Checking for strerror... Yes." | tee -a configure.log
+else
+  CFLAGS="${CFLAGS} -DNO_STRERROR"
+  SFLAGS="${SFLAGS} -DNO_STRERROR"
+  echo "Checking for strerror... No." | tee -a configure.log
+fi
+
+# copy clean zconf.h for subsequent edits
+cp -p zconf.h.in zconf.h
+
+echo >> configure.log
+
+# check for unistd.h and save result in zconf.h
+cat > $test.c <<EOF
+#include <unistd.h>
+int main() { return 0; }
+EOF
+if try $CC -c $CFLAGS $test.c; then
+  sed < zconf.h "/^#ifdef HAVE_UNISTD_H.* may be/s/def HAVE_UNISTD_H\(.*\) may be/ 1\1 was/" > zconf.temp.h
+  mv zconf.temp.h zconf.h
+  echo "Checking for unistd.h... Yes." | tee -a configure.log
+else
+  echo "Checking for unistd.h... No." | tee -a configure.log
+fi
+
+echo >> configure.log
+
+# check for stdarg.h and save result in zconf.h
+cat > $test.c <<EOF
+#include <stdarg.h>
+int main() { return 0; }
+EOF
+if try $CC -c $CFLAGS $test.c; then
+  sed < zconf.h "/^#ifdef HAVE_STDARG_H.* may be/s/def HAVE_STDARG_H\(.*\) may be/ 1\1 was/" > zconf.temp.h
+  mv zconf.temp.h zconf.h
+  echo "Checking for stdarg.h... Yes." | tee -a configure.log
+else
+  echo "Checking for stdarg.h... No." | tee -a configure.log
+fi
+
+# if the z_ prefix was requested, save that in zconf.h
+if test $zprefix -eq 1; then
+  sed < zconf.h "/#ifdef Z_PREFIX.* may be/s/def Z_PREFIX\(.*\) may be/ 1\1 was/" > zconf.temp.h
+  mv zconf.temp.h zconf.h
+  echo >> configure.log
+  echo "Using z_ prefix on all symbols." | tee -a configure.log
+fi
+
+# if --solo compilation was requested, save that in zconf.h and remove gz stuff from object lists
+if test $solo -eq 1; then
+  sed '/#define ZCONF_H/a\
+#define Z_SOLO
+
+' < zconf.h > zconf.temp.h
+  mv zconf.temp.h zconf.h
+OBJC='$(OBJZ)'
+PIC_OBJC='$(PIC_OBJZ)'
+fi
+
+# if code coverage testing was requested, use older gcc if defined, e.g. "gcc-4.2" on Mac OS X
+if test $cover -eq 1; then
+  CFLAGS="${CFLAGS} -fprofile-arcs -ftest-coverage"
+  if test -n "$GCC_CLASSIC"; then
+    CC=$GCC_CLASSIC
+  fi
+fi
+
+echo >> configure.log
+
+# conduct a series of tests to resolve eight possible cases of using "vs" or "s" printf functions
+# (using stdarg or not), with or without "n" (proving size of buffer), and with or without a
+# return value.  The most secure result is vsnprintf() with a return value.  snprintf() with a
+# return value is secure as well, but then gzprintf() will be limited to 20 arguments.
+cat > $test.c <<EOF
+#include <stdio.h>
+#include <stdarg.h>
+#include "zconf.h"
+int main()
+{
+#ifndef STDC
+  choke me
+#endif
+  return 0;
+}
+EOF
+if try $CC -c $CFLAGS $test.c; then
+  echo "Checking whether to use vs[n]printf() or s[n]printf()... using vs[n]printf()." | tee -a configure.log
+
+  echo >> configure.log
+  cat > $test.c <<EOF
+#include <stdio.h>
+#include <stdarg.h>
+int mytest(const char *fmt, ...)
+{
+  char buf[20];
+  va_list ap;
+  va_start(ap, fmt);
+  vsnprintf(buf, sizeof(buf), fmt, ap);
+  va_end(ap);
+  return 0;
+}
+int main()
+{
+  return (mytest("Hello%d\n", 1));
+}
+EOF
+  if try $CC $CFLAGS -o $test $test.c; then
+    echo "Checking for vsnprintf() in stdio.h... Yes." | tee -a configure.log
+
+    echo >> configure.log
+    cat >$test.c <<EOF
+#include <stdio.h>
+#include <stdarg.h>
+int mytest(const char *fmt, ...)
+{
+  int n;
+  char buf[20];
+  va_list ap;
+  va_start(ap, fmt);
+  n = vsnprintf(buf, sizeof(buf), fmt, ap);
+  va_end(ap);
+  return n;
+}
+int main()
+{
+  return (mytest("Hello%d\n", 1));
+}
+EOF
+
+    if try $CC -c $CFLAGS $test.c; then
+      echo "Checking for return value of vsnprintf()... Yes." | tee -a configure.log
+    else
+      CFLAGS="$CFLAGS -DHAS_vsnprintf_void"
+      SFLAGS="$SFLAGS -DHAS_vsnprintf_void"
+      echo "Checking for return value of vsnprintf()... No." | tee -a configure.log
+      echo "  WARNING: apparently vsnprintf() does not return a value. zlib" | tee -a configure.log
+      echo "  can build but will be open to possible string-format security" | tee -a configure.log
+      echo "  vulnerabilities." | tee -a configure.log
+    fi
+  else
+    CFLAGS="$CFLAGS -DNO_vsnprintf"
+    SFLAGS="$SFLAGS -DNO_vsnprintf"
+    echo "Checking for vsnprintf() in stdio.h... No." | tee -a configure.log
+    echo "  WARNING: vsnprintf() not found, falling back to vsprintf(). zlib" | tee -a configure.log
+    echo "  can build but will be open to possible buffer-overflow security" | tee -a configure.log
+    echo "  vulnerabilities." | tee -a configure.log
+
+    echo >> configure.log
+    cat >$test.c <<EOF
+#include <stdio.h>
+#include <stdarg.h>
+int mytest(const char *fmt, ...)
+{
+  int n;
+  char buf[20];
+  va_list ap;
+  va_start(ap, fmt);
+  n = vsprintf(buf, fmt, ap);
+  va_end(ap);
+  return n;
+}
+int main()
+{
+  return (mytest("Hello%d\n", 1));
+}
+EOF
+
+    if try $CC -c $CFLAGS $test.c; then
+      echo "Checking for return value of vsprintf()... Yes." | tee -a configure.log
+    else
+      CFLAGS="$CFLAGS -DHAS_vsprintf_void"
+      SFLAGS="$SFLAGS -DHAS_vsprintf_void"
+      echo "Checking for return value of vsprintf()... No." | tee -a configure.log
+      echo "  WARNING: apparently vsprintf() does not return a value. zlib" | tee -a configure.log
+      echo "  can build but will be open to possible string-format security" | tee -a configure.log
+      echo "  vulnerabilities." | tee -a configure.log
+    fi
+  fi
+else
+  echo "Checking whether to use vs[n]printf() or s[n]printf()... using s[n]printf()." | tee -a configure.log
+
+  echo >> configure.log
+  cat >$test.c <<EOF
+#include <stdio.h>
+int mytest()
+{
+  char buf[20];
+  snprintf(buf, sizeof(buf), "%s", "foo");
+  return 0;
+}
+int main()
+{
+  return (mytest());
+}
+EOF
+
+  if try $CC $CFLAGS -o $test $test.c; then
+    echo "Checking for snprintf() in stdio.h... Yes." | tee -a configure.log
+
+    echo >> configure.log
+    cat >$test.c <<EOF
+#include <stdio.h>
+int mytest()
+{
+  char buf[20];
+  return snprintf(buf, sizeof(buf), "%s", "foo");
+}
+int main()
+{
+  return (mytest());
+}
+EOF
+
+    if try $CC -c $CFLAGS $test.c; then
+      echo "Checking for return value of snprintf()... Yes." | tee -a configure.log
+    else
+      CFLAGS="$CFLAGS -DHAS_snprintf_void"
+      SFLAGS="$SFLAGS -DHAS_snprintf_void"
+      echo "Checking for return value of snprintf()... No." | tee -a configure.log
+      echo "  WARNING: apparently snprintf() does not return a value. zlib" | tee -a configure.log
+      echo "  can build but will be open to possible string-format security" | tee -a configure.log
+      echo "  vulnerabilities." | tee -a configure.log
+    fi
+  else
+    CFLAGS="$CFLAGS -DNO_snprintf"
+    SFLAGS="$SFLAGS -DNO_snprintf"
+    echo "Checking for snprintf() in stdio.h... No." | tee -a configure.log
+    echo "  WARNING: snprintf() not found, falling back to sprintf(). zlib" | tee -a configure.log
+    echo "  can build but will be open to possible buffer-overflow security" | tee -a configure.log
+    echo "  vulnerabilities." | tee -a configure.log
+
+    echo >> configure.log
+    cat >$test.c <<EOF
+#include <stdio.h>
+int mytest()
+{
+  char buf[20];
+  return sprintf(buf, "%s", "foo");
+}
+int main()
+{
+  return (mytest());
+}
+EOF
+
+    if try $CC -c $CFLAGS $test.c; then
+      echo "Checking for return value of sprintf()... Yes." | tee -a configure.log
+    else
+      CFLAGS="$CFLAGS -DHAS_sprintf_void"
+      SFLAGS="$SFLAGS -DHAS_sprintf_void"
+      echo "Checking for return value of sprintf()... No." | tee -a configure.log
+      echo "  WARNING: apparently sprintf() does not return a value. zlib" | tee -a configure.log
+      echo "  can build but will be open to possible string-format security" | tee -a configure.log
+      echo "  vulnerabilities." | tee -a configure.log
+    fi
+  fi
+fi
+
+# see if we can hide zlib internal symbols that are linked between separate source files
+if test "$gcc" -eq 1; then
+  echo >> configure.log
+  cat > $test.c <<EOF
+#define ZLIB_INTERNAL __attribute__((visibility ("hidden")))
+int ZLIB_INTERNAL foo;
+int main()
+{
+  return 0;
+}
+EOF
+  if tryboth $CC -c $CFLAGS $test.c; then
+    CFLAGS="$CFLAGS -DHAVE_HIDDEN"
+    SFLAGS="$SFLAGS -DHAVE_HIDDEN"
+    echo "Checking for attribute(visibility) support... Yes." | tee -a configure.log
+  else
+    echo "Checking for attribute(visibility) support... No." | tee -a configure.log
+  fi
+fi
+
+echo >> configure.log
+
+# find a four-byte unsiged integer type for crc calculations
+cat > $test.c <<EOF
+#include <stdio.h>
+#define is32(n,t) for(n=1,k=0;n;n<<=1,k++);if(k==32){puts(t);return 0;}
+int main() {
+    int k;
+    unsigned i;
+    unsigned long l;
+    unsigned short s;
+    is32(i, "unsigned")
+    is32(l, "unsigned long")
+    is32(s, "unsigned short")
+    return 1;
+}
+EOF
+Z_U4=""
+if try $CC $CFLAGS $test.c -o $test && Z_U4=`./$test` && test -n "$Z_U4"; then
+  sed < zconf.h "/#define Z_U4/s/\/\* \.\/configure may/#define Z_U4 $Z_U4   \/* .\/configure put the/" > zconf.temp.h
+  mv zconf.temp.h zconf.h
+  echo "Looking for a four-byte integer type... Found." | tee -a configure.log
+else
+  echo "Looking for a four-byte integer type... Not found." | tee -a configure.log
+fi
+
+# clean up files produced by running the compiler and linker
+rm -f $test.[co] $test $test$shared_ext $test.gcno
+
+# show the results in the log
+echo >> configure.log
+echo ALL = $ALL >> configure.log
+echo AR = $AR >> configure.log
+echo ARFLAGS = $ARFLAGS >> configure.log
+echo CC = $CC >> configure.log
+echo CFLAGS = $CFLAGS >> configure.log
+echo CPP = $CPP >> configure.log
+echo EXE = $EXE >> configure.log
+echo LDCONFIG = $LDCONFIG >> configure.log
+echo LDFLAGS = $LDFLAGS >> configure.log
+echo LDSHARED = $LDSHARED >> configure.log
+echo LDSHAREDLIBC = $LDSHAREDLIBC >> configure.log
+echo OBJC = $OBJC >> configure.log
+echo PIC_OBJC = $PIC_OBJC >> configure.log
+echo RANLIB = $RANLIB >> configure.log
+echo SFLAGS = $SFLAGS >> configure.log
+echo SHAREDLIB = $SHAREDLIB >> configure.log
+echo SHAREDLIBM = $SHAREDLIBM >> configure.log
+echo SHAREDLIBV = $SHAREDLIBV >> configure.log
+echo STATICLIB = $STATICLIB >> configure.log
+echo TEST = $TEST >> configure.log
+echo VER = $VER >> configure.log
+echo Z_U4 = $Z_U4 >> configure.log
+echo exec_prefix = $exec_prefix >> configure.log
+echo includedir = $includedir >> configure.log
+echo libdir = $libdir >> configure.log
+echo mandir = $mandir >> configure.log
+echo prefix = $prefix >> configure.log
+echo sharedlibdir = $sharedlibdir >> configure.log
+echo uname = $uname >> configure.log
+echo -------------------- >> configure.log
+echo >> configure.log
+echo >> configure.log
+
+# udpate Makefile with the configure results
+sed < Makefile.in "
+/^CC *=/s#=.*#=$CC#
+/^CFLAGS *=/s#=.*#=$CFLAGS#
+/^SFLAGS *=/s#=.*#=$SFLAGS#
+/^LDFLAGS *=/s#=.*#=$LDFLAGS#
+/^LDSHARED *=/s#=.*#=$LDSHARED#
+/^CPP *=/s#=.*#=$CPP#
+/^STATICLIB *=/s#=.*#=$STATICLIB#
+/^SHAREDLIB *=/s#=.*#=$SHAREDLIB#
+/^SHAREDLIBV *=/s#=.*#=$SHAREDLIBV#
+/^SHAREDLIBM *=/s#=.*#=$SHAREDLIBM#
+/^AR *=/s#=.*#=$AR#
+/^ARFLAGS *=/s#=.*#=$ARFLAGS#
+/^RANLIB *=/s#=.*#=$RANLIB#
+/^LDCONFIG *=/s#=.*#=$LDCONFIG#
+/^LDSHAREDLIBC *=/s#=.*#=$LDSHAREDLIBC#
+/^EXE *=/s#=.*#=$EXE#
+/^prefix *=/s#=.*#=$prefix#
+/^exec_prefix *=/s#=.*#=$exec_prefix#
+/^libdir *=/s#=.*#=$libdir#
+/^sharedlibdir *=/s#=.*#=$sharedlibdir#
+/^includedir *=/s#=.*#=$includedir#
+/^mandir *=/s#=.*#=$mandir#
+/^OBJC *=/s#=.*#= $OBJC#
+/^PIC_OBJC *=/s#=.*#= $PIC_OBJC#
+/^all: */s#:.*#: $ALL#
+/^test: */s#:.*#: $TEST#
+" > Makefile
+
+# create zlib.pc with the configure results
+sed < zlib.pc.in "
+/^CC *=/s#=.*#=$CC#
+/^CFLAGS *=/s#=.*#=$CFLAGS#
+/^CPP *=/s#=.*#=$CPP#
+/^LDSHARED *=/s#=.*#=$LDSHARED#
+/^STATICLIB *=/s#=.*#=$STATICLIB#
+/^SHAREDLIB *=/s#=.*#=$SHAREDLIB#
+/^SHAREDLIBV *=/s#=.*#=$SHAREDLIBV#
+/^SHAREDLIBM *=/s#=.*#=$SHAREDLIBM#
+/^AR *=/s#=.*#=$AR#
+/^ARFLAGS *=/s#=.*#=$ARFLAGS#
+/^RANLIB *=/s#=.*#=$RANLIB#
+/^EXE *=/s#=.*#=$EXE#
+/^prefix *=/s#=.*#=$prefix#
+/^exec_prefix *=/s#=.*#=$exec_prefix#
+/^libdir *=/s#=.*#=$libdir#
+/^sharedlibdir *=/s#=.*#=$sharedlibdir#
+/^includedir *=/s#=.*#=$includedir#
+/^mandir *=/s#=.*#=$mandir#
+/^LDFLAGS *=/s#=.*#=$LDFLAGS#
+" | sed -e "
+s/\@VERSION\@/$VER/g;
+" > zlib.pc
Index: /smplayer/vendor/current/zlib/contrib/README.contrib
===================================================================
--- /smplayer/vendor/current/zlib/contrib/README.contrib	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/README.contrib	(revision 133)
@@ -0,0 +1,77 @@
+All files under this contrib directory are UNSUPPORTED. There were
+provided by users of zlib and were not tested by the authors of zlib.
+Use at your own risk. Please contact the authors of the contributions
+for help about these, not the zlib authors. Thanks.
+
+
+ada/        by Dmitriy Anisimkov <anisimkov@yahoo.com>
+        Support for Ada
+        See http://zlib-ada.sourceforge.net/
+
+amd64/      by Mikhail Teterin <mi@ALDAN.algebra.com>
+        asm code for AMD64
+        See patch at http://www.freebsd.org/cgi/query-pr.cgi?pr=bin/96393
+
+asm686/     by Brian Raiter <breadbox@muppetlabs.com>
+        asm code for Pentium and PPro/PII, using the AT&T (GNU as) syntax
+        See http://www.muppetlabs.com/~breadbox/software/assembly.html
+
+blast/      by Mark Adler <madler@alumni.caltech.edu>
+        Decompressor for output of PKWare Data Compression Library (DCL)
+
+delphi/     by Cosmin Truta <cosmint@cs.ubbcluj.ro>
+        Support for Delphi and C++ Builder
+
+dotzlib/    by Henrik Ravn <henrik@ravn.com>
+        Support for Microsoft .Net and Visual C++ .Net
+
+gcc_gvmat64/by Gilles Vollant <info@winimage.com>
+        GCC Version of x86 64-bit (AMD64 and Intel EM64t) code for x64
+        assembler to replace longest_match() and inflate_fast()
+
+infback9/   by Mark Adler <madler@alumni.caltech.edu>
+        Unsupported diffs to infback to decode the deflate64 format
+
+inflate86/  by Chris Anderson <christop@charm.net>
+        Tuned x86 gcc asm code to replace inflate_fast()
+
+iostream/   by Kevin Ruland <kevin@rodin.wustl.edu>
+        A C++ I/O streams interface to the zlib gz* functions
+
+iostream2/  by Tyge Løvset <Tyge.Lovset@cmr.no>
+        Another C++ I/O streams interface
+
+iostream3/  by Ludwig Schwardt <schwardt@sun.ac.za>
+            and Kevin Ruland <kevin@rodin.wustl.edu>
+        Yet another C++ I/O streams interface
+
+masmx64/    by Gilles Vollant <info@winimage.com>
+        x86 64-bit (AMD64 and Intel EM64t) code for x64 assembler to
+        replace longest_match() and inflate_fast(),  also masm x86
+        64-bits translation of Chris Anderson inflate_fast()
+
+masmx86/    by Gilles Vollant <info@winimage.com>
+        x86 asm code to replace longest_match() and inflate_fast(),
+        for Visual C++ and MASM (32 bits).
+        Based on Brian Raiter (asm686) and Chris Anderson (inflate86)
+
+minizip/    by Gilles Vollant <info@winimage.com>
+        Mini zip and unzip based on zlib
+        Includes Zip64 support by Mathias Svensson <mathias@result42.com>
+        See http://www.winimage.com/zLibDll/unzip.html
+
+pascal/     by Bob Dellaca <bobdl@xtra.co.nz> et al.
+        Support for Pascal
+
+puff/       by Mark Adler <madler@alumni.caltech.edu>
+        Small, low memory usage inflate.  Also serves to provide an
+        unambiguous description of the deflate format.
+
+testzlib/   by Gilles Vollant <info@winimage.com>
+        Example of the use of zlib
+
+untgz/      by Pedro A. Aranda Gutierrez <paag@tid.es>
+        A very simple tar.gz file extractor using zlib
+
+vstudio/    by Gilles Vollant <info@winimage.com>
+        Building a minizip-enhanced zlib with Microsoft Visual Studio
Index: /smplayer/vendor/current/zlib/contrib/ada/buffer_demo.adb
===================================================================
--- /smplayer/vendor/current/zlib/contrib/ada/buffer_demo.adb	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/ada/buffer_demo.adb	(revision 133)
@@ -0,0 +1,106 @@
+----------------------------------------------------------------
+--  ZLib for Ada thick binding.                               --
+--                                                            --
+--  Copyright (C) 2002-2004 Dmitriy Anisimkov                 --
+--                                                            --
+--  Open source license information is in the zlib.ads file.  --
+----------------------------------------------------------------
+--
+--  $Id: buffer_demo.adb,v 1.3 2004/09/06 06:55:35 vagul Exp $
+
+--  This demo program provided by Dr Steve Sangwine <sjs@essex.ac.uk>
+--
+--  Demonstration of a problem with Zlib-Ada (already fixed) when a buffer
+--  of exactly the correct size is used for decompressed data, and the last
+--  few bytes passed in to Zlib are checksum bytes.
+
+--  This program compresses a string of text, and then decompresses the
+--  compressed text into a buffer of the same size as the original text.
+
+with Ada.Streams; use Ada.Streams;
+with Ada.Text_IO;
+
+with ZLib; use ZLib;
+
+procedure Buffer_Demo is
+   EOL  : Character renames ASCII.LF;
+   Text : constant String
+     := "Four score and seven years ago our fathers brought forth," & EOL &
+        "upon this continent, a new nation, conceived in liberty," & EOL &
+        "and dedicated to the proposition that `all men are created equal'.";
+
+   Source : Stream_Element_Array (1 .. Text'Length);
+   for Source'Address use Text'Address;
+
+begin
+   Ada.Text_IO.Put (Text);
+   Ada.Text_IO.New_Line;
+   Ada.Text_IO.Put_Line
+     ("Uncompressed size : " & Positive'Image (Text'Length) & " bytes");
+
+   declare
+      Compressed_Data : Stream_Element_Array (1 .. Text'Length);
+      L               : Stream_Element_Offset;
+   begin
+      Compress : declare
+         Compressor : Filter_Type;
+         I : Stream_Element_Offset;
+      begin
+         Deflate_Init (Compressor);
+
+         --  Compress the whole of T at once.
+
+         Translate (Compressor, Source, I, Compressed_Data, L, Finish);
+         pragma Assert (I = Source'Last);
+
+         Close (Compressor);
+
+         Ada.Text_IO.Put_Line
+           ("Compressed size :   "
+            & Stream_Element_Offset'Image (L) & " bytes");
+      end Compress;
+
+      --  Now we decompress the data, passing short blocks of data to Zlib
+      --  (because this demonstrates the problem - the last block passed will
+      --  contain checksum information and there will be no output, only a
+      --  check inside Zlib that the checksum is correct).
+
+      Decompress : declare
+         Decompressor : Filter_Type;
+
+         Uncompressed_Data : Stream_Element_Array (1 .. Text'Length);
+
+         Block_Size : constant := 4;
+         --  This makes sure that the last block contains
+         --  only Adler checksum data.
+
+         P : Stream_Element_Offset := Compressed_Data'First - 1;
+         O : Stream_Element_Offset;
+      begin
+         Inflate_Init (Decompressor);
+
+         loop
+            Translate
+              (Decompressor,
+               Compressed_Data
+                 (P + 1 .. Stream_Element_Offset'Min (P + Block_Size, L)),
+               P,
+               Uncompressed_Data
+                 (Total_Out (Decompressor) + 1 .. Uncompressed_Data'Last),
+               O,
+               No_Flush);
+
+               Ada.Text_IO.Put_Line
+                 ("Total in : " & Count'Image (Total_In (Decompressor)) &
+                  ", out : " & Count'Image (Total_Out (Decompressor)));
+
+               exit when P = L;
+         end loop;
+
+         Ada.Text_IO.New_Line;
+         Ada.Text_IO.Put_Line
+           ("Decompressed text matches original text : "
+             & Boolean'Image (Uncompressed_Data = Source));
+      end Decompress;
+   end;
+end Buffer_Demo;
Index: /smplayer/vendor/current/zlib/contrib/ada/mtest.adb
===================================================================
--- /smplayer/vendor/current/zlib/contrib/ada/mtest.adb	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/ada/mtest.adb	(revision 133)
@@ -0,0 +1,156 @@
+----------------------------------------------------------------
+--  ZLib for Ada thick binding.                               --
+--                                                            --
+--  Copyright (C) 2002-2003 Dmitriy Anisimkov                 --
+--                                                            --
+--  Open source license information is in the zlib.ads file.  --
+----------------------------------------------------------------
+--  Continuous test for ZLib multithreading. If the test would fail
+--  we should provide thread safe allocation routines for the Z_Stream.
+--
+--  $Id: mtest.adb,v 1.4 2004/07/23 07:49:54 vagul Exp $
+
+with ZLib;
+with Ada.Streams;
+with Ada.Numerics.Discrete_Random;
+with Ada.Text_IO;
+with Ada.Exceptions;
+with Ada.Task_Identification;
+
+procedure MTest is
+   use Ada.Streams;
+   use ZLib;
+
+   Stop : Boolean := False;
+
+   pragma Atomic (Stop);
+
+   subtype Visible_Symbols is Stream_Element range 16#20# .. 16#7E#;
+
+   package Random_Elements is
+      new Ada.Numerics.Discrete_Random (Visible_Symbols);
+
+   task type Test_Task;
+
+   task body Test_Task is
+      Buffer : Stream_Element_Array (1 .. 100_000);
+      Gen : Random_Elements.Generator;
+
+      Buffer_First  : Stream_Element_Offset;
+      Compare_First : Stream_Element_Offset;
+
+      Deflate : Filter_Type;
+      Inflate : Filter_Type;
+
+      procedure Further (Item : in Stream_Element_Array);
+
+      procedure Read_Buffer
+        (Item : out Ada.Streams.Stream_Element_Array;
+         Last : out Ada.Streams.Stream_Element_Offset);
+
+      -------------
+      -- Further --
+      -------------
+
+      procedure Further (Item : in Stream_Element_Array) is
+
+         procedure Compare (Item : in Stream_Element_Array);
+
+         -------------
+         -- Compare --
+         -------------
+
+         procedure Compare (Item : in Stream_Element_Array) is
+            Next_First : Stream_Element_Offset := Compare_First + Item'Length;
+         begin
+            if Buffer (Compare_First .. Next_First - 1) /= Item then
+               raise Program_Error;
+            end if;
+
+            Compare_First := Next_First;
+         end Compare;
+
+         procedure Compare_Write is new ZLib.Write (Write => Compare);
+      begin
+         Compare_Write (Inflate, Item, No_Flush);
+      end Further;
+
+      -----------------
+      -- Read_Buffer --
+      -----------------
+
+      procedure Read_Buffer
+        (Item : out Ada.Streams.Stream_Element_Array;
+         Last : out Ada.Streams.Stream_Element_Offset)
+      is
+         Buff_Diff   : Stream_Element_Offset := Buffer'Last - Buffer_First;
+         Next_First : Stream_Element_Offset;
+      begin
+         if Item'Length <= Buff_Diff then
+            Last := Item'Last;
+
+            Next_First := Buffer_First + Item'Length;
+
+            Item := Buffer (Buffer_First .. Next_First - 1);
+
+            Buffer_First := Next_First;
+         else
+            Last := Item'First + Buff_Diff;
+            Item (Item'First .. Last) := Buffer (Buffer_First .. Buffer'Last);
+            Buffer_First := Buffer'Last + 1;
+         end if;
+      end Read_Buffer;
+
+      procedure Translate is new Generic_Translate
+                                   (Data_In  => Read_Buffer,
+                                    Data_Out => Further);
+
+   begin
+      Random_Elements.Reset (Gen);
+
+      Buffer := (others => 20);
+
+      Main : loop
+         for J in Buffer'Range loop
+            Buffer (J) := Random_Elements.Random (Gen);
+
+            Deflate_Init (Deflate);
+            Inflate_Init (Inflate);
+
+            Buffer_First  := Buffer'First;
+            Compare_First := Buffer'First;
+
+            Translate (Deflate);
+
+            if Compare_First /= Buffer'Last + 1 then
+               raise Program_Error;
+            end if;
+
+            Ada.Text_IO.Put_Line
+              (Ada.Task_Identification.Image
+                 (Ada.Task_Identification.Current_Task)
+               & Stream_Element_Offset'Image (J)
+               & ZLib.Count'Image (Total_Out (Deflate)));
+
+            Close (Deflate);
+            Close (Inflate);
+
+            exit Main when Stop;
+         end loop;
+      end loop Main;
+   exception
+      when E : others =>
+         Ada.Text_IO.Put_Line (Ada.Exceptions.Exception_Information (E));
+         Stop := True;
+   end Test_Task;
+
+   Test : array (1 .. 4) of Test_Task;
+
+   pragma Unreferenced (Test);
+
+   Dummy : Character;
+
+begin
+   Ada.Text_IO.Get_Immediate (Dummy);
+   Stop := True;
+end MTest;
Index: /smplayer/vendor/current/zlib/contrib/ada/read.adb
===================================================================
--- /smplayer/vendor/current/zlib/contrib/ada/read.adb	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/ada/read.adb	(revision 133)
@@ -0,0 +1,156 @@
+----------------------------------------------------------------
+--  ZLib for Ada thick binding.                               --
+--                                                            --
+--  Copyright (C) 2002-2003 Dmitriy Anisimkov                 --
+--                                                            --
+--  Open source license information is in the zlib.ads file.  --
+----------------------------------------------------------------
+
+--  $Id: read.adb,v 1.8 2004/05/31 10:53:40 vagul Exp $
+
+--  Test/demo program for the generic read interface.
+
+with Ada.Numerics.Discrete_Random;
+with Ada.Streams;
+with Ada.Text_IO;
+
+with ZLib;
+
+procedure Read is
+
+   use Ada.Streams;
+
+   ------------------------------------
+   --  Test configuration parameters --
+   ------------------------------------
+
+   File_Size   : Stream_Element_Offset := 100_000;
+
+   Continuous  : constant Boolean          := False;
+   --  If this constant is True, the test would be repeated again and again,
+   --  with increment File_Size for every iteration.
+
+   Header      : constant ZLib.Header_Type := ZLib.Default;
+   --  Do not use Header other than Default in ZLib versions 1.1.4 and older.
+
+   Init_Random : constant := 8;
+   --  We are using the same random sequence, in case of we catch bug,
+   --  so we would be able to reproduce it.
+
+   -- End --
+
+   Pack_Size : Stream_Element_Offset;
+   Offset    : Stream_Element_Offset;
+
+   Filter     : ZLib.Filter_Type;
+
+   subtype Visible_Symbols
+      is Stream_Element range 16#20# .. 16#7E#;
+
+   package Random_Elements is new
+      Ada.Numerics.Discrete_Random (Visible_Symbols);
+
+   Gen : Random_Elements.Generator;
+   Period  : constant Stream_Element_Offset := 200;
+   --  Period constant variable for random generator not to be very random.
+   --  Bigger period, harder random.
+
+   Read_Buffer : Stream_Element_Array (1 .. 2048);
+   Read_First  : Stream_Element_Offset;
+   Read_Last   : Stream_Element_Offset;
+
+   procedure Reset;
+
+   procedure Read
+     (Item : out Stream_Element_Array;
+      Last : out Stream_Element_Offset);
+   --  this procedure is for generic instantiation of
+   --  ZLib.Read
+   --  reading data from the File_In.
+
+   procedure Read is new ZLib.Read
+                           (Read,
+                            Read_Buffer,
+                            Rest_First => Read_First,
+                            Rest_Last  => Read_Last);
+
+   ----------
+   -- Read --
+   ----------
+
+   procedure Read
+     (Item : out Stream_Element_Array;
+      Last : out Stream_Element_Offset) is
+   begin
+      Last := Stream_Element_Offset'Min
+               (Item'Last,
+                Item'First + File_Size - Offset);
+
+      for J in Item'First .. Last loop
+         if J < Item'First + Period then
+            Item (J) := Random_Elements.Random (Gen);
+         else
+            Item (J) := Item (J - Period);
+         end if;
+
+         Offset   := Offset + 1;
+      end loop;
+   end Read;
+
+   -----------
+   -- Reset --
+   -----------
+
+   procedure Reset is
+   begin
+      Random_Elements.Reset (Gen, Init_Random);
+      Pack_Size := 0;
+      Offset := 1;
+      Read_First := Read_Buffer'Last + 1;
+      Read_Last  := Read_Buffer'Last;
+   end Reset;
+
+begin
+   Ada.Text_IO.Put_Line ("ZLib " & ZLib.Version);
+
+   loop
+      for Level in ZLib.Compression_Level'Range loop
+
+         Ada.Text_IO.Put ("Level ="
+            & ZLib.Compression_Level'Image (Level));
+
+         --  Deflate using generic instantiation.
+
+         ZLib.Deflate_Init
+               (Filter,
+                Level,
+                Header => Header);
+
+         Reset;
+
+         Ada.Text_IO.Put
+           (Stream_Element_Offset'Image (File_Size) & " ->");
+
+         loop
+            declare
+               Buffer : Stream_Element_Array (1 .. 1024);
+               Last   : Stream_Element_Offset;
+            begin
+               Read (Filter, Buffer, Last);
+
+               Pack_Size := Pack_Size + Last - Buffer'First + 1;
+
+               exit when Last < Buffer'Last;
+            end;
+         end loop;
+
+         Ada.Text_IO.Put_Line (Stream_Element_Offset'Image (Pack_Size));
+
+         ZLib.Close (Filter);
+      end loop;
+
+      exit when not Continuous;
+
+      File_Size := File_Size + 1;
+   end loop;
+end Read;
Index: /smplayer/vendor/current/zlib/contrib/ada/readme.txt
===================================================================
--- /smplayer/vendor/current/zlib/contrib/ada/readme.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/ada/readme.txt	(revision 133)
@@ -0,0 +1,65 @@
+                        ZLib for Ada thick binding (ZLib.Ada)
+                        Release 1.3
+
+ZLib.Ada is a thick binding interface to the popular ZLib data
+compression library, available at http://www.gzip.org/zlib/.
+It provides Ada-style access to the ZLib C library.
+
+
+        Here are the main changes since ZLib.Ada 1.2:
+
+- Attension: ZLib.Read generic routine have a initialization requirement
+  for Read_Last parameter now. It is a bit incompartible with previous version,
+  but extends functionality, we could use new parameters Allow_Read_Some and
+  Flush now.
+
+- Added Is_Open routines to ZLib and ZLib.Streams packages.
+
+- Add pragma Assert to check Stream_Element is 8 bit.
+
+- Fix extraction to buffer with exact known decompressed size. Error reported by
+  Steve Sangwine.
+
+- Fix definition of ULong (changed to unsigned_long), fix regression on 64 bits
+  computers. Patch provided by Pascal Obry.
+
+- Add Status_Error exception definition.
+
+- Add pragma Assertion that Ada.Streams.Stream_Element size is 8 bit.
+
+
+        How to build ZLib.Ada under GNAT
+
+You should have the ZLib library already build on your computer, before
+building ZLib.Ada. Make the directory of ZLib.Ada sources current and
+issue the command:
+
+  gnatmake test -largs -L<directory where libz.a is> -lz
+
+Or use the GNAT project file build for GNAT 3.15 or later:
+
+  gnatmake -Pzlib.gpr -L<directory where libz.a is>
+
+
+        How to build ZLib.Ada under Aonix ObjectAda for Win32 7.2.2
+
+1. Make a project with all *.ads and *.adb files from the distribution.
+2. Build the libz.a library from the ZLib C sources.
+3. Rename libz.a to z.lib.
+4. Add the library z.lib to the project.
+5. Add the libc.lib library from the ObjectAda distribution to the project.
+6. Build the executable using test.adb as a main procedure.
+
+
+        How to use ZLib.Ada
+
+The source files test.adb and read.adb are small demo programs that show
+the main functionality of ZLib.Ada.
+
+The routines from the package specifications are commented.
+
+
+Homepage: http://zlib-ada.sourceforge.net/
+Author: Dmitriy Anisimkov <anisimkov@yahoo.com>
+
+Contributors: Pascal Obry <pascal@obry.org>, Steve Sangwine <sjs@essex.ac.uk>
Index: /smplayer/vendor/current/zlib/contrib/ada/test.adb
===================================================================
--- /smplayer/vendor/current/zlib/contrib/ada/test.adb	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/ada/test.adb	(revision 133)
@@ -0,0 +1,463 @@
+----------------------------------------------------------------
+--  ZLib for Ada thick binding.                               --
+--                                                            --
+--  Copyright (C) 2002-2003 Dmitriy Anisimkov                 --
+--                                                            --
+--  Open source license information is in the zlib.ads file.  --
+----------------------------------------------------------------
+
+--  $Id: test.adb,v 1.17 2003/08/12 12:13:30 vagul Exp $
+
+--  The program has a few aims.
+--  1. Test ZLib.Ada95 thick binding functionality.
+--  2. Show the example of use main functionality of the ZLib.Ada95 binding.
+--  3. Build this program automatically compile all ZLib.Ada95 packages under
+--     GNAT Ada95 compiler.
+
+with ZLib.Streams;
+with Ada.Streams.Stream_IO;
+with Ada.Numerics.Discrete_Random;
+
+with Ada.Text_IO;
+
+with Ada.Calendar;
+
+procedure Test is
+
+   use Ada.Streams;
+   use Stream_IO;
+
+   ------------------------------------
+   --  Test configuration parameters --
+   ------------------------------------
+
+   File_Size   : Count   := 100_000;
+   Continuous  : constant Boolean := False;
+
+   Header      : constant ZLib.Header_Type := ZLib.Default;
+                                              --  ZLib.None;
+                                              --  ZLib.Auto;
+                                              --  ZLib.GZip;
+   --  Do not use Header other then Default in ZLib versions 1.1.4
+   --  and older.
+
+   Strategy    : constant ZLib.Strategy_Type := ZLib.Default_Strategy;
+   Init_Random : constant := 10;
+
+   -- End --
+
+   In_File_Name  : constant String := "testzlib.in";
+   --  Name of the input file
+
+   Z_File_Name   : constant String := "testzlib.zlb";
+   --  Name of the compressed file.
+
+   Out_File_Name : constant String := "testzlib.out";
+   --  Name of the decompressed file.
+
+   File_In   : File_Type;
+   File_Out  : File_Type;
+   File_Back : File_Type;
+   File_Z    : ZLib.Streams.Stream_Type;
+
+   Filter : ZLib.Filter_Type;
+
+   Time_Stamp : Ada.Calendar.Time;
+
+   procedure Generate_File;
+   --  Generate file of spetsified size with some random data.
+   --  The random data is repeatable, for the good compression.
+
+   procedure Compare_Streams
+     (Left, Right : in out Root_Stream_Type'Class);
+   --  The procedure compearing data in 2 streams.
+   --  It is for compare data before and after compression/decompression.
+
+   procedure Compare_Files (Left, Right : String);
+   --  Compare files. Based on the Compare_Streams.
+
+   procedure Copy_Streams
+     (Source, Target : in out Root_Stream_Type'Class;
+      Buffer_Size    : in     Stream_Element_Offset := 1024);
+   --  Copying data from one stream to another. It is for test stream
+   --  interface of the library.
+
+   procedure Data_In
+     (Item : out Stream_Element_Array;
+      Last : out Stream_Element_Offset);
+   --  this procedure is for generic instantiation of
+   --  ZLib.Generic_Translate.
+   --  reading data from the File_In.
+
+   procedure Data_Out (Item : in Stream_Element_Array);
+   --  this procedure is for generic instantiation of
+   --  ZLib.Generic_Translate.
+   --  writing data to the File_Out.
+
+   procedure Stamp;
+   --  Store the timestamp to the local variable.
+
+   procedure Print_Statistic (Msg : String; Data_Size : ZLib.Count);
+   --  Print the time statistic with the message.
+
+   procedure Translate is new ZLib.Generic_Translate
+                                (Data_In  => Data_In,
+                                 Data_Out => Data_Out);
+   --  This procedure is moving data from File_In to File_Out
+   --  with compression or decompression, depend on initialization of
+   --  Filter parameter.
+
+   -------------------
+   -- Compare_Files --
+   -------------------
+
+   procedure Compare_Files (Left, Right : String) is
+      Left_File, Right_File : File_Type;
+   begin
+      Open (Left_File, In_File, Left);
+      Open (Right_File, In_File, Right);
+      Compare_Streams (Stream (Left_File).all, Stream (Right_File).all);
+      Close (Left_File);
+      Close (Right_File);
+   end Compare_Files;
+
+   ---------------------
+   -- Compare_Streams --
+   ---------------------
+
+   procedure Compare_Streams
+     (Left, Right : in out Ada.Streams.Root_Stream_Type'Class)
+   is
+      Left_Buffer, Right_Buffer : Stream_Element_Array (0 .. 16#FFF#);
+      Left_Last, Right_Last : Stream_Element_Offset;
+   begin
+      loop
+         Read (Left, Left_Buffer, Left_Last);
+         Read (Right, Right_Buffer, Right_Last);
+
+         if Left_Last /= Right_Last then
+            Ada.Text_IO.Put_Line ("Compare error :"
+              & Stream_Element_Offset'Image (Left_Last)
+              & " /= "
+              & Stream_Element_Offset'Image (Right_Last));
+
+            raise Constraint_Error;
+
+         elsif Left_Buffer (0 .. Left_Last)
+               /= Right_Buffer (0 .. Right_Last)
+         then
+            Ada.Text_IO.Put_Line ("ERROR: IN and OUT files is not equal.");
+            raise Constraint_Error;
+
+         end if;
+
+         exit when Left_Last < Left_Buffer'Last;
+      end loop;
+   end Compare_Streams;
+
+   ------------------
+   -- Copy_Streams --
+   ------------------
+
+   procedure Copy_Streams
+     (Source, Target : in out Ada.Streams.Root_Stream_Type'Class;
+      Buffer_Size    : in     Stream_Element_Offset := 1024)
+   is
+      Buffer : Stream_Element_Array (1 .. Buffer_Size);
+      Last   : Stream_Element_Offset;
+   begin
+      loop
+         Read  (Source, Buffer, Last);
+         Write (Target, Buffer (1 .. Last));
+
+         exit when Last < Buffer'Last;
+      end loop;
+   end Copy_Streams;
+
+   -------------
+   -- Data_In --
+   -------------
+
+   procedure Data_In
+     (Item : out Stream_Element_Array;
+      Last : out Stream_Element_Offset) is
+   begin
+      Read (File_In, Item, Last);
+   end Data_In;
+
+   --------------
+   -- Data_Out --
+   --------------
+
+   procedure Data_Out (Item : in Stream_Element_Array) is
+   begin
+      Write (File_Out, Item);
+   end Data_Out;
+
+   -------------------
+   -- Generate_File --
+   -------------------
+
+   procedure Generate_File is
+      subtype Visible_Symbols is Stream_Element range 16#20# .. 16#7E#;
+
+      package Random_Elements is
+         new Ada.Numerics.Discrete_Random (Visible_Symbols);
+
+      Gen    : Random_Elements.Generator;
+      Buffer : Stream_Element_Array := (1 .. 77 => 16#20#) & 10;
+
+      Buffer_Count : constant Count := File_Size / Buffer'Length;
+      --  Number of same buffers in the packet.
+
+      Density : constant Count := 30; --  from 0 to Buffer'Length - 2;
+
+      procedure Fill_Buffer (J, D : in Count);
+      --  Change the part of the buffer.
+
+      -----------------
+      -- Fill_Buffer --
+      -----------------
+
+      procedure Fill_Buffer (J, D : in Count) is
+      begin
+         for K in 0 .. D loop
+            Buffer
+              (Stream_Element_Offset ((J + K) mod (Buffer'Length - 1) + 1))
+             := Random_Elements.Random (Gen);
+
+         end loop;
+      end Fill_Buffer;
+
+   begin
+      Random_Elements.Reset (Gen, Init_Random);
+
+      Create (File_In, Out_File, In_File_Name);
+
+      Fill_Buffer (1, Buffer'Length - 2);
+
+      for J in 1 .. Buffer_Count loop
+         Write (File_In, Buffer);
+
+         Fill_Buffer (J, Density);
+      end loop;
+
+      --  fill remain size.
+
+      Write
+        (File_In,
+         Buffer
+           (1 .. Stream_Element_Offset
+                   (File_Size - Buffer'Length * Buffer_Count)));
+
+      Flush (File_In);
+      Close (File_In);
+   end Generate_File;
+
+   ---------------------
+   -- Print_Statistic --
+   ---------------------
+
+   procedure Print_Statistic (Msg : String; Data_Size : ZLib.Count) is
+      use Ada.Calendar;
+      use Ada.Text_IO;
+
+      package Count_IO is new Integer_IO (ZLib.Count);
+
+      Curr_Dur : Duration := Clock - Time_Stamp;
+   begin
+      Put (Msg);
+
+      Set_Col (20);
+      Ada.Text_IO.Put ("size =");
+
+      Count_IO.Put
+        (Data_Size,
+         Width => Stream_IO.Count'Image (File_Size)'Length);
+
+      Put_Line (" duration =" & Duration'Image (Curr_Dur));
+   end Print_Statistic;
+
+   -----------
+   -- Stamp --
+   -----------
+
+   procedure Stamp is
+   begin
+      Time_Stamp := Ada.Calendar.Clock;
+   end Stamp;
+
+begin
+   Ada.Text_IO.Put_Line ("ZLib " & ZLib.Version);
+
+   loop
+      Generate_File;
+
+      for Level in ZLib.Compression_Level'Range loop
+
+         Ada.Text_IO.Put_Line ("Level ="
+            & ZLib.Compression_Level'Image (Level));
+
+         --  Test generic interface.
+         Open   (File_In, In_File, In_File_Name);
+         Create (File_Out, Out_File, Z_File_Name);
+
+         Stamp;
+
+         --  Deflate using generic instantiation.
+
+         ZLib.Deflate_Init
+               (Filter   => Filter,
+                Level    => Level,
+                Strategy => Strategy,
+                Header   => Header);
+
+         Translate (Filter);
+         Print_Statistic ("Generic compress", ZLib.Total_Out (Filter));
+         ZLib.Close (Filter);
+
+         Close (File_In);
+         Close (File_Out);
+
+         Open   (File_In, In_File, Z_File_Name);
+         Create (File_Out, Out_File, Out_File_Name);
+
+         Stamp;
+
+         --  Inflate using generic instantiation.
+
+         ZLib.Inflate_Init (Filter, Header => Header);
+
+         Translate (Filter);
+         Print_Statistic ("Generic decompress", ZLib.Total_Out (Filter));
+
+         ZLib.Close (Filter);
+
+         Close (File_In);
+         Close (File_Out);
+
+         Compare_Files (In_File_Name, Out_File_Name);
+
+         --  Test stream interface.
+
+         --  Compress to the back stream.
+
+         Open   (File_In, In_File, In_File_Name);
+         Create (File_Back, Out_File, Z_File_Name);
+
+         Stamp;
+
+         ZLib.Streams.Create
+           (Stream          => File_Z,
+            Mode            => ZLib.Streams.Out_Stream,
+            Back            => ZLib.Streams.Stream_Access
+                                 (Stream (File_Back)),
+            Back_Compressed => True,
+            Level           => Level,
+            Strategy        => Strategy,
+            Header          => Header);
+
+         Copy_Streams
+           (Source => Stream (File_In).all,
+            Target => File_Z);
+
+         --  Flushing internal buffers to the back stream.
+
+         ZLib.Streams.Flush (File_Z, ZLib.Finish);
+
+         Print_Statistic ("Write compress",
+                          ZLib.Streams.Write_Total_Out (File_Z));
+
+         ZLib.Streams.Close (File_Z);
+
+         Close (File_In);
+         Close (File_Back);
+
+         --  Compare reading from original file and from
+         --  decompression stream.
+
+         Open (File_In,   In_File, In_File_Name);
+         Open (File_Back, In_File, Z_File_Name);
+
+         ZLib.Streams.Create
+           (Stream          => File_Z,
+            Mode            => ZLib.Streams.In_Stream,
+            Back            => ZLib.Streams.Stream_Access
+                                 (Stream (File_Back)),
+            Back_Compressed => True,
+            Header          => Header);
+
+         Stamp;
+         Compare_Streams (Stream (File_In).all, File_Z);
+
+         Print_Statistic ("Read decompress",
+                          ZLib.Streams.Read_Total_Out (File_Z));
+
+         ZLib.Streams.Close (File_Z);
+         Close (File_In);
+         Close (File_Back);
+
+         --  Compress by reading from compression stream.
+
+         Open (File_Back, In_File, In_File_Name);
+         Create (File_Out, Out_File, Z_File_Name);
+
+         ZLib.Streams.Create
+           (Stream          => File_Z,
+            Mode            => ZLib.Streams.In_Stream,
+            Back            => ZLib.Streams.Stream_Access
+                                 (Stream (File_Back)),
+            Back_Compressed => False,
+            Level           => Level,
+            Strategy        => Strategy,
+            Header          => Header);
+
+         Stamp;
+         Copy_Streams
+           (Source => File_Z,
+            Target => Stream (File_Out).all);
+
+         Print_Statistic ("Read compress",
+                          ZLib.Streams.Read_Total_Out (File_Z));
+
+         ZLib.Streams.Close (File_Z);
+
+         Close (File_Out);
+         Close (File_Back);
+
+         --  Decompress to decompression stream.
+
+         Open   (File_In,   In_File, Z_File_Name);
+         Create (File_Back, Out_File, Out_File_Name);
+
+         ZLib.Streams.Create
+           (Stream          => File_Z,
+            Mode            => ZLib.Streams.Out_Stream,
+            Back            => ZLib.Streams.Stream_Access
+                                 (Stream (File_Back)),
+            Back_Compressed => False,
+            Header          => Header);
+
+         Stamp;
+
+         Copy_Streams
+           (Source => Stream (File_In).all,
+            Target => File_Z);
+
+         Print_Statistic ("Write decompress",
+                          ZLib.Streams.Write_Total_Out (File_Z));
+
+         ZLib.Streams.Close (File_Z);
+         Close (File_In);
+         Close (File_Back);
+
+         Compare_Files (In_File_Name, Out_File_Name);
+      end loop;
+
+      Ada.Text_IO.Put_Line (Count'Image (File_Size) & " Ok.");
+
+      exit when not Continuous;
+
+      File_Size := File_Size + 1;
+   end loop;
+end Test;
Index: /smplayer/vendor/current/zlib/contrib/ada/zlib-streams.adb
===================================================================
--- /smplayer/vendor/current/zlib/contrib/ada/zlib-streams.adb	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/ada/zlib-streams.adb	(revision 133)
@@ -0,0 +1,225 @@
+----------------------------------------------------------------
+--  ZLib for Ada thick binding.                               --
+--                                                            --
+--  Copyright (C) 2002-2003 Dmitriy Anisimkov                 --
+--                                                            --
+--  Open source license information is in the zlib.ads file.  --
+----------------------------------------------------------------
+
+--  $Id: zlib-streams.adb,v 1.10 2004/05/31 10:53:40 vagul Exp $
+
+with Ada.Unchecked_Deallocation;
+
+package body ZLib.Streams is
+
+   -----------
+   -- Close --
+   -----------
+
+   procedure Close (Stream : in out Stream_Type) is
+      procedure Free is new Ada.Unchecked_Deallocation
+         (Stream_Element_Array, Buffer_Access);
+   begin
+      if Stream.Mode = Out_Stream or Stream.Mode = Duplex then
+         --  We should flush the data written by the writer.
+
+         Flush (Stream, Finish);
+
+         Close (Stream.Writer);
+      end if;
+
+      if Stream.Mode = In_Stream or Stream.Mode = Duplex then
+         Close (Stream.Reader);
+         Free (Stream.Buffer);
+      end if;
+   end Close;
+
+   ------------
+   -- Create --
+   ------------
+
+   procedure Create
+     (Stream            :    out Stream_Type;
+      Mode              : in     Stream_Mode;
+      Back              : in     Stream_Access;
+      Back_Compressed   : in     Boolean;
+      Level             : in     Compression_Level := Default_Compression;
+      Strategy          : in     Strategy_Type     := Default_Strategy;
+      Header            : in     Header_Type       := Default;
+      Read_Buffer_Size  : in     Ada.Streams.Stream_Element_Offset
+                                    := Default_Buffer_Size;
+      Write_Buffer_Size : in     Ada.Streams.Stream_Element_Offset
+                                    := Default_Buffer_Size)
+   is
+
+      subtype Buffer_Subtype is Stream_Element_Array (1 .. Read_Buffer_Size);
+
+      procedure Init_Filter
+         (Filter   : in out Filter_Type;
+          Compress : in     Boolean);
+
+      -----------------
+      -- Init_Filter --
+      -----------------
+
+      procedure Init_Filter
+         (Filter   : in out Filter_Type;
+          Compress : in     Boolean) is
+      begin
+         if Compress then
+            Deflate_Init
+              (Filter, Level, Strategy, Header => Header);
+         else
+            Inflate_Init (Filter, Header => Header);
+         end if;
+      end Init_Filter;
+
+   begin
+      Stream.Back := Back;
+      Stream.Mode := Mode;
+
+      if Mode = Out_Stream or Mode = Duplex then
+         Init_Filter (Stream.Writer, Back_Compressed);
+         Stream.Buffer_Size := Write_Buffer_Size;
+      else
+         Stream.Buffer_Size := 0;
+      end if;
+
+      if Mode = In_Stream or Mode = Duplex then
+         Init_Filter (Stream.Reader, not Back_Compressed);
+
+         Stream.Buffer     := new Buffer_Subtype;
+         Stream.Rest_First := Stream.Buffer'Last + 1;
+         Stream.Rest_Last  := Stream.Buffer'Last;
+      end if;
+   end Create;
+
+   -----------
+   -- Flush --
+   -----------
+
+   procedure Flush
+     (Stream : in out Stream_Type;
+      Mode   : in     Flush_Mode := Sync_Flush)
+   is
+      Buffer : Stream_Element_Array (1 .. Stream.Buffer_Size);
+      Last   : Stream_Element_Offset;
+   begin
+      loop
+         Flush (Stream.Writer, Buffer, Last, Mode);
+
+         Ada.Streams.Write (Stream.Back.all, Buffer (1 .. Last));
+
+         exit when Last < Buffer'Last;
+      end loop;
+   end Flush;
+
+   -------------
+   -- Is_Open --
+   -------------
+
+   function Is_Open (Stream : Stream_Type) return Boolean is
+   begin
+      return Is_Open (Stream.Reader) or else Is_Open (Stream.Writer);
+   end Is_Open;
+
+   ----------
+   -- Read --
+   ----------
+
+   procedure Read
+     (Stream : in out Stream_Type;
+      Item   :    out Stream_Element_Array;
+      Last   :    out Stream_Element_Offset)
+   is
+
+      procedure Read
+        (Item : out Stream_Element_Array;
+         Last : out Stream_Element_Offset);
+
+      ----------
+      -- Read --
+      ----------
+
+      procedure Read
+        (Item : out Stream_Element_Array;
+         Last : out Stream_Element_Offset) is
+      begin
+         Ada.Streams.Read (Stream.Back.all, Item, Last);
+      end Read;
+
+      procedure Read is new ZLib.Read
+         (Read       => Read,
+          Buffer     => Stream.Buffer.all,
+          Rest_First => Stream.Rest_First,
+          Rest_Last  => Stream.Rest_Last);
+
+   begin
+      Read (Stream.Reader, Item, Last);
+   end Read;
+
+   -------------------
+   -- Read_Total_In --
+   -------------------
+
+   function Read_Total_In (Stream : in Stream_Type) return Count is
+   begin
+      return Total_In (Stream.Reader);
+   end Read_Total_In;
+
+   --------------------
+   -- Read_Total_Out --
+   --------------------
+
+   function Read_Total_Out (Stream : in Stream_Type) return Count is
+   begin
+      return Total_Out (Stream.Reader);
+   end Read_Total_Out;
+
+   -----------
+   -- Write --
+   -----------
+
+   procedure Write
+     (Stream : in out Stream_Type;
+      Item   : in     Stream_Element_Array)
+   is
+
+      procedure Write (Item : in Stream_Element_Array);
+
+      -----------
+      -- Write --
+      -----------
+
+      procedure Write (Item : in Stream_Element_Array) is
+      begin
+         Ada.Streams.Write (Stream.Back.all, Item);
+      end Write;
+
+      procedure Write is new ZLib.Write
+         (Write       => Write,
+          Buffer_Size => Stream.Buffer_Size);
+
+   begin
+      Write (Stream.Writer, Item, No_Flush);
+   end Write;
+
+   --------------------
+   -- Write_Total_In --
+   --------------------
+
+   function Write_Total_In (Stream : in Stream_Type) return Count is
+   begin
+      return Total_In (Stream.Writer);
+   end Write_Total_In;
+
+   ---------------------
+   -- Write_Total_Out --
+   ---------------------
+
+   function Write_Total_Out (Stream : in Stream_Type) return Count is
+   begin
+      return Total_Out (Stream.Writer);
+   end Write_Total_Out;
+
+end ZLib.Streams;
Index: /smplayer/vendor/current/zlib/contrib/ada/zlib-streams.ads
===================================================================
--- /smplayer/vendor/current/zlib/contrib/ada/zlib-streams.ads	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/ada/zlib-streams.ads	(revision 133)
@@ -0,0 +1,114 @@
+----------------------------------------------------------------
+--  ZLib for Ada thick binding.                               --
+--                                                            --
+--  Copyright (C) 2002-2003 Dmitriy Anisimkov                 --
+--                                                            --
+--  Open source license information is in the zlib.ads file.  --
+----------------------------------------------------------------
+
+--  $Id: zlib-streams.ads,v 1.12 2004/05/31 10:53:40 vagul Exp $
+
+package ZLib.Streams is
+
+   type Stream_Mode is (In_Stream, Out_Stream, Duplex);
+
+   type Stream_Access is access all Ada.Streams.Root_Stream_Type'Class;
+
+   type Stream_Type is
+      new Ada.Streams.Root_Stream_Type with private;
+
+   procedure Read
+     (Stream : in out Stream_Type;
+      Item   :    out Ada.Streams.Stream_Element_Array;
+      Last   :    out Ada.Streams.Stream_Element_Offset);
+
+   procedure Write
+     (Stream : in out Stream_Type;
+      Item   : in     Ada.Streams.Stream_Element_Array);
+
+   procedure Flush
+     (Stream : in out Stream_Type;
+      Mode   : in     Flush_Mode := Sync_Flush);
+   --  Flush the written data to the back stream,
+   --  all data placed to the compressor is flushing to the Back stream.
+   --  Should not be used untill necessary, becouse it is decreasing
+   --  compression.
+
+   function Read_Total_In (Stream : in Stream_Type) return Count;
+   pragma Inline (Read_Total_In);
+   --  Return total number of bytes read from back stream so far.
+
+   function Read_Total_Out (Stream : in Stream_Type) return Count;
+   pragma Inline (Read_Total_Out);
+   --  Return total number of bytes read so far.
+
+   function Write_Total_In (Stream : in Stream_Type) return Count;
+   pragma Inline (Write_Total_In);
+   --  Return total number of bytes written so far.
+
+   function Write_Total_Out (Stream : in Stream_Type) return Count;
+   pragma Inline (Write_Total_Out);
+   --  Return total number of bytes written to the back stream.
+
+   procedure Create
+     (Stream            :    out Stream_Type;
+      Mode              : in     Stream_Mode;
+      Back              : in     Stream_Access;
+      Back_Compressed   : in     Boolean;
+      Level             : in     Compression_Level := Default_Compression;
+      Strategy          : in     Strategy_Type     := Default_Strategy;
+      Header            : in     Header_Type       := Default;
+      Read_Buffer_Size  : in     Ada.Streams.Stream_Element_Offset
+                                    := Default_Buffer_Size;
+      Write_Buffer_Size : in     Ada.Streams.Stream_Element_Offset
+                                    := Default_Buffer_Size);
+   --  Create the Comression/Decompression stream.
+   --  If mode is In_Stream then Write operation is disabled.
+   --  If mode is Out_Stream then Read operation is disabled.
+
+   --  If Back_Compressed is true then
+   --  Data written to the Stream is compressing to the Back stream
+   --  and data read from the Stream is decompressed data from the Back stream.
+
+   --  If Back_Compressed is false then
+   --  Data written to the Stream is decompressing to the Back stream
+   --  and data read from the Stream is compressed data from the Back stream.
+
+   --  !!! When the Need_Header is False ZLib-Ada is using undocumented
+   --  ZLib 1.1.4 functionality to do not create/wait for ZLib headers.
+
+   function Is_Open (Stream : Stream_Type) return Boolean;
+
+   procedure Close (Stream : in out Stream_Type);
+
+private
+
+   use Ada.Streams;
+
+   type Buffer_Access is access all Stream_Element_Array;
+
+   type Stream_Type
+     is new Root_Stream_Type with
+   record
+      Mode       : Stream_Mode;
+
+      Buffer     : Buffer_Access;
+      Rest_First : Stream_Element_Offset;
+      Rest_Last  : Stream_Element_Offset;
+      --  Buffer for Read operation.
+      --  We need to have this buffer in the record
+      --  becouse not all read data from back stream
+      --  could be processed during the read operation.
+
+      Buffer_Size : Stream_Element_Offset;
+      --  Buffer size for write operation.
+      --  We do not need to have this buffer
+      --  in the record becouse all data could be
+      --  processed in the write operation.
+
+      Back       : Stream_Access;
+      Reader     : Filter_Type;
+      Writer     : Filter_Type;
+   end record;
+
+end ZLib.Streams;
Index: /smplayer/vendor/current/zlib/contrib/ada/zlib-thin.adb
===================================================================
--- /smplayer/vendor/current/zlib/contrib/ada/zlib-thin.adb	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/ada/zlib-thin.adb	(revision 133)
@@ -0,0 +1,141 @@
+----------------------------------------------------------------
+--  ZLib for Ada thick binding.                               --
+--                                                            --
+--  Copyright (C) 2002-2003 Dmitriy Anisimkov                 --
+--                                                            --
+--  Open source license information is in the zlib.ads file.  --
+----------------------------------------------------------------
+
+--  $Id: zlib-thin.adb,v 1.8 2003/12/14 18:27:31 vagul Exp $
+
+package body ZLib.Thin is
+
+   ZLIB_VERSION  : constant Chars_Ptr := zlibVersion;
+
+   Z_Stream_Size : constant Int := Z_Stream'Size / System.Storage_Unit;
+
+   --------------
+   -- Avail_In --
+   --------------
+
+   function Avail_In (Strm : in Z_Stream) return UInt is
+   begin
+      return Strm.Avail_In;
+   end Avail_In;
+
+   ---------------
+   -- Avail_Out --
+   ---------------
+
+   function Avail_Out (Strm : in Z_Stream) return UInt is
+   begin
+      return Strm.Avail_Out;
+   end Avail_Out;
+
+   ------------------
+   -- Deflate_Init --
+   ------------------
+
+   function Deflate_Init
+     (strm       : Z_Streamp;
+      level      : Int;
+      method     : Int;
+      windowBits : Int;
+      memLevel   : Int;
+      strategy   : Int)
+      return       Int is
+   begin
+      return deflateInit2
+               (strm,
+                level,
+                method,
+                windowBits,
+                memLevel,
+                strategy,
+                ZLIB_VERSION,
+                Z_Stream_Size);
+   end Deflate_Init;
+
+   ------------------
+   -- Inflate_Init --
+   ------------------
+
+   function Inflate_Init (strm : Z_Streamp; windowBits : Int) return Int is
+   begin
+      return inflateInit2 (strm, windowBits, ZLIB_VERSION, Z_Stream_Size);
+   end Inflate_Init;
+
+   ------------------------
+   -- Last_Error_Message --
+   ------------------------
+
+   function Last_Error_Message (Strm : in Z_Stream) return String is
+      use Interfaces.C.Strings;
+   begin
+      if Strm.msg = Null_Ptr then
+         return "";
+      else
+         return Value (Strm.msg);
+      end if;
+   end Last_Error_Message;
+
+   ------------
+   -- Set_In --
+   ------------
+
+   procedure Set_In
+     (Strm   : in out Z_Stream;
+      Buffer : in     Voidp;
+      Size   : in     UInt) is
+   begin
+      Strm.Next_In  := Buffer;
+      Strm.Avail_In := Size;
+   end Set_In;
+
+   ------------------
+   -- Set_Mem_Func --
+   ------------------
+
+   procedure Set_Mem_Func
+     (Strm   : in out Z_Stream;
+      Opaque : in     Voidp;
+      Alloc  : in     alloc_func;
+      Free   : in     free_func) is
+   begin
+      Strm.opaque := Opaque;
+      Strm.zalloc := Alloc;
+      Strm.zfree  := Free;
+   end Set_Mem_Func;
+
+   -------------
+   -- Set_Out --
+   -------------
+
+   procedure Set_Out
+     (Strm   : in out Z_Stream;
+      Buffer : in     Voidp;
+      Size   : in     UInt) is
+   begin
+      Strm.Next_Out  := Buffer;
+      Strm.Avail_Out := Size;
+   end Set_Out;
+
+   --------------
+   -- Total_In --
+   --------------
+
+   function Total_In (Strm : in Z_Stream) return ULong is
+   begin
+      return Strm.Total_In;
+   end Total_In;
+
+   ---------------
+   -- Total_Out --
+   ---------------
+
+   function Total_Out (Strm : in Z_Stream) return ULong is
+   begin
+      return Strm.Total_Out;
+   end Total_Out;
+
+end ZLib.Thin;
Index: /smplayer/vendor/current/zlib/contrib/ada/zlib-thin.ads
===================================================================
--- /smplayer/vendor/current/zlib/contrib/ada/zlib-thin.ads	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/ada/zlib-thin.ads	(revision 133)
@@ -0,0 +1,450 @@
+----------------------------------------------------------------
+--  ZLib for Ada thick binding.                               --
+--                                                            --
+--  Copyright (C) 2002-2003 Dmitriy Anisimkov                 --
+--                                                            --
+--  Open source license information is in the zlib.ads file.  --
+----------------------------------------------------------------
+
+--  $Id: zlib-thin.ads,v 1.11 2004/07/23 06:33:11 vagul Exp $
+
+with Interfaces.C.Strings;
+
+with System;
+
+private package ZLib.Thin is
+
+   --  From zconf.h
+
+   MAX_MEM_LEVEL : constant := 9;         --  zconf.h:105
+                                          --  zconf.h:105
+   MAX_WBITS : constant := 15;      --  zconf.h:115
+                                    --  32K LZ77 window
+                                    --  zconf.h:115
+   SEEK_SET : constant := 8#0000#;  --  zconf.h:244
+                                    --  Seek from beginning of file.
+                                    --  zconf.h:244
+   SEEK_CUR : constant := 1;        --  zconf.h:245
+                                    --  Seek from current position.
+                                    --  zconf.h:245
+   SEEK_END : constant := 2;        --  zconf.h:246
+                                    --  Set file pointer to EOF plus "offset"
+                                    --  zconf.h:246
+
+   type Byte is new Interfaces.C.unsigned_char; --  8 bits
+                                                --  zconf.h:214
+   type UInt is new Interfaces.C.unsigned;      --  16 bits or more
+                                                --  zconf.h:216
+   type Int is new Interfaces.C.int;
+
+   type ULong is new Interfaces.C.unsigned_long;     --  32 bits or more
+                                                     --  zconf.h:217
+   subtype Chars_Ptr is Interfaces.C.Strings.chars_ptr;
+
+   type ULong_Access is access ULong;
+   type Int_Access is access Int;
+
+   subtype Voidp is System.Address;            --  zconf.h:232
+
+   subtype Byte_Access is Voidp;
+
+   Nul : constant Voidp := System.Null_Address;
+   --  end from zconf
+
+   Z_NO_FLUSH : constant := 8#0000#;   --  zlib.h:125
+                                       --  zlib.h:125
+   Z_PARTIAL_FLUSH : constant := 1;       --  zlib.h:126
+                                          --  will be removed, use
+                                          --  Z_SYNC_FLUSH instead
+                                          --  zlib.h:126
+   Z_SYNC_FLUSH : constant := 2;       --  zlib.h:127
+                                       --  zlib.h:127
+   Z_FULL_FLUSH : constant := 3;       --  zlib.h:128
+                                       --  zlib.h:128
+   Z_FINISH : constant := 4;        --  zlib.h:129
+                                    --  zlib.h:129
+   Z_OK : constant := 8#0000#;   --  zlib.h:132
+                                 --  zlib.h:132
+   Z_STREAM_END : constant := 1;       --  zlib.h:133
+                                       --  zlib.h:133
+   Z_NEED_DICT : constant := 2;        --  zlib.h:134
+                                       --  zlib.h:134
+   Z_ERRNO : constant := -1;        --  zlib.h:135
+                                    --  zlib.h:135
+   Z_STREAM_ERROR : constant := -2;       --  zlib.h:136
+                                          --  zlib.h:136
+   Z_DATA_ERROR : constant := -3;      --  zlib.h:137
+                                       --  zlib.h:137
+   Z_MEM_ERROR : constant := -4;       --  zlib.h:138
+                                       --  zlib.h:138
+   Z_BUF_ERROR : constant := -5;       --  zlib.h:139
+                                       --  zlib.h:139
+   Z_VERSION_ERROR : constant := -6;      --  zlib.h:140
+                                          --  zlib.h:140
+   Z_NO_COMPRESSION : constant := 8#0000#;   --  zlib.h:145
+                                             --  zlib.h:145
+   Z_BEST_SPEED : constant := 1;       --  zlib.h:146
+                                       --  zlib.h:146
+   Z_BEST_COMPRESSION : constant := 9;       --  zlib.h:147
+                                             --  zlib.h:147
+   Z_DEFAULT_COMPRESSION : constant := -1;      --  zlib.h:148
+                                                --  zlib.h:148
+   Z_FILTERED : constant := 1;      --  zlib.h:151
+                                    --  zlib.h:151
+   Z_HUFFMAN_ONLY : constant := 2;        --  zlib.h:152
+                                          --  zlib.h:152
+   Z_DEFAULT_STRATEGY : constant := 8#0000#; --  zlib.h:153
+                                             --  zlib.h:153
+   Z_BINARY : constant := 8#0000#;  --  zlib.h:156
+                                    --  zlib.h:156
+   Z_ASCII : constant := 1;      --  zlib.h:157
+                                 --  zlib.h:157
+   Z_UNKNOWN : constant := 2;       --  zlib.h:158
+                                    --  zlib.h:158
+   Z_DEFLATED : constant := 8;      --  zlib.h:161
+                                    --  zlib.h:161
+   Z_NULL : constant := 8#0000#; --  zlib.h:164
+                                 --  for initializing zalloc, zfree, opaque
+                                 --  zlib.h:164
+   type gzFile is new Voidp;                  --  zlib.h:646
+
+   type Z_Stream is private;
+
+   type Z_Streamp is access all Z_Stream;     --  zlib.h:89
+
+   type alloc_func is access function
+     (Opaque : Voidp;
+      Items  : UInt;
+      Size   : UInt)
+      return Voidp; --  zlib.h:63
+
+   type free_func is access procedure (opaque : Voidp; address : Voidp);
+
+   function zlibVersion return Chars_Ptr;
+
+   function Deflate (strm : Z_Streamp; flush : Int) return Int;
+
+   function DeflateEnd (strm : Z_Streamp) return Int;
+
+   function Inflate (strm : Z_Streamp; flush : Int) return Int;
+
+   function InflateEnd (strm : Z_Streamp) return Int;
+
+   function deflateSetDictionary
+     (strm       : Z_Streamp;
+      dictionary : Byte_Access;
+      dictLength : UInt)
+      return       Int;
+
+   function deflateCopy (dest : Z_Streamp; source : Z_Streamp) return Int;
+   --  zlib.h:478
+
+   function deflateReset (strm : Z_Streamp) return Int; -- zlib.h:495
+
+   function deflateParams
+     (strm     : Z_Streamp;
+      level    : Int;
+      strategy : Int)
+      return     Int;       -- zlib.h:506
+
+   function inflateSetDictionary
+     (strm       : Z_Streamp;
+      dictionary : Byte_Access;
+      dictLength : UInt)
+      return       Int; --  zlib.h:548
+
+   function inflateSync (strm : Z_Streamp) return Int;  --  zlib.h:565
+
+   function inflateReset (strm : Z_Streamp) return Int; --  zlib.h:580
+
+   function compress
+     (dest      : Byte_Access;
+      destLen   : ULong_Access;
+      source    : Byte_Access;
+      sourceLen : ULong)
+      return      Int;           -- zlib.h:601
+
+   function compress2
+     (dest      : Byte_Access;
+      destLen   : ULong_Access;
+      source    : Byte_Access;
+      sourceLen : ULong;
+      level     : Int)
+      return      Int;          -- zlib.h:615
+
+   function uncompress
+     (dest      : Byte_Access;
+      destLen   : ULong_Access;
+      source    : Byte_Access;
+      sourceLen : ULong)
+      return      Int;
+
+   function gzopen (path : Chars_Ptr; mode : Chars_Ptr) return gzFile;
+
+   function gzdopen (fd : Int; mode : Chars_Ptr) return gzFile;
+
+   function gzsetparams
+     (file     : gzFile;
+      level    : Int;
+      strategy : Int)
+      return     Int;
+
+   function gzread
+     (file : gzFile;
+      buf  : Voidp;
+      len  : UInt)
+      return Int;
+
+   function gzwrite
+     (file : in gzFile;
+      buf  : in Voidp;
+      len  : in UInt)
+      return Int;
+
+   function gzprintf (file : in gzFile; format : in Chars_Ptr) return Int;
+
+   function gzputs (file : in gzFile; s : in Chars_Ptr) return Int;
+
+   function gzgets
+     (file : gzFile;
+      buf  : Chars_Ptr;
+      len  : Int)
+      return Chars_Ptr;
+
+   function gzputc (file : gzFile; char : Int) return Int;
+
+   function gzgetc (file : gzFile) return Int;
+
+   function gzflush (file : gzFile; flush : Int) return Int;
+
+   function gzseek
+     (file   : gzFile;
+      offset : Int;
+      whence : Int)
+      return   Int;
+
+   function gzrewind (file : gzFile) return Int;
+
+   function gztell (file : gzFile) return Int;
+
+   function gzeof (file : gzFile) return Int;
+
+   function gzclose (file : gzFile) return Int;
+
+   function gzerror (file : gzFile; errnum : Int_Access) return Chars_Ptr;
+
+   function adler32
+     (adler : ULong;
+      buf   : Byte_Access;
+      len   : UInt)
+      return  ULong;
+
+   function crc32
+     (crc  : ULong;
+      buf  : Byte_Access;
+      len  : UInt)
+      return ULong;
+
+   function deflateInit
+     (strm        : Z_Streamp;
+      level       : Int;
+      version     : Chars_Ptr;
+      stream_size : Int)
+      return        Int;
+
+   function deflateInit2
+     (strm        : Z_Streamp;
+      level       : Int;
+      method      : Int;
+      windowBits  : Int;
+      memLevel    : Int;
+      strategy    : Int;
+      version     : Chars_Ptr;
+      stream_size : Int)
+      return        Int;
+
+   function Deflate_Init
+     (strm       : Z_Streamp;
+      level      : Int;
+      method     : Int;
+      windowBits : Int;
+      memLevel   : Int;
+      strategy   : Int)
+      return       Int;
+   pragma Inline (Deflate_Init);
+
+   function inflateInit
+     (strm        : Z_Streamp;
+      version     : Chars_Ptr;
+      stream_size : Int)
+      return        Int;
+
+   function inflateInit2
+     (strm        : in Z_Streamp;
+      windowBits  : in Int;
+      version     : in Chars_Ptr;
+      stream_size : in Int)
+      return      Int;
+
+   function inflateBackInit
+     (strm        : in Z_Streamp;
+      windowBits  : in Int;
+      window      : in Byte_Access;
+      version     : in Chars_Ptr;
+      stream_size : in Int)
+      return      Int;
+   --  Size of window have to be 2**windowBits.
+
+   function Inflate_Init (strm : Z_Streamp; windowBits : Int) return Int;
+   pragma Inline (Inflate_Init);
+
+   function zError (err : Int) return Chars_Ptr;
+
+   function inflateSyncPoint (z : Z_Streamp) return Int;
+
+   function get_crc_table return ULong_Access;
+
+   --  Interface to the available fields of the z_stream structure.
+   --  The application must update next_in and avail_in when avail_in has
+   --  dropped to zero. It must update next_out and avail_out when avail_out
+   --  has dropped to zero. The application must initialize zalloc, zfree and
+   --  opaque before calling the init function.
+
+   procedure Set_In
+     (Strm   : in out Z_Stream;
+      Buffer : in Voidp;
+      Size   : in UInt);
+   pragma Inline (Set_In);
+
+   procedure Set_Out
+     (Strm   : in out Z_Stream;
+      Buffer : in Voidp;
+      Size   : in UInt);
+   pragma Inline (Set_Out);
+
+   procedure Set_Mem_Func
+     (Strm   : in out Z_Stream;
+      Opaque : in Voidp;
+      Alloc  : in alloc_func;
+      Free   : in free_func);
+   pragma Inline (Set_Mem_Func);
+
+   function Last_Error_Message (Strm : in Z_Stream) return String;
+   pragma Inline (Last_Error_Message);
+
+   function Avail_Out (Strm : in Z_Stream) return UInt;
+   pragma Inline (Avail_Out);
+
+   function Avail_In (Strm : in Z_Stream) return UInt;
+   pragma Inline (Avail_In);
+
+   function Total_In (Strm : in Z_Stream) return ULong;
+   pragma Inline (Total_In);
+
+   function Total_Out (Strm : in Z_Stream) return ULong;
+   pragma Inline (Total_Out);
+
+   function inflateCopy
+     (dest   : in Z_Streamp;
+      Source : in Z_Streamp)
+      return Int;
+
+   function compressBound (Source_Len : in ULong) return ULong;
+
+   function deflateBound
+     (Strm       : in Z_Streamp;
+      Source_Len : in ULong)
+      return     ULong;
+
+   function gzungetc (C : in Int; File : in  gzFile) return Int;
+
+   function zlibCompileFlags return ULong;
+
+private
+
+   type Z_Stream is record            -- zlib.h:68
+      Next_In   : Voidp      := Nul;  -- next input byte
+      Avail_In  : UInt       := 0;    -- number of bytes available at next_in
+      Total_In  : ULong      := 0;    -- total nb of input bytes read so far
+      Next_Out  : Voidp      := Nul;  -- next output byte should be put there
+      Avail_Out : UInt       := 0;    -- remaining free space at next_out
+      Total_Out : ULong      := 0;    -- total nb of bytes output so far
+      msg       : Chars_Ptr;          -- last error message, NULL if no error
+      state     : Voidp;              -- not visible by applications
+      zalloc    : alloc_func := null; -- used to allocate the internal state
+      zfree     : free_func  := null; -- used to free the internal state
+      opaque    : Voidp;              -- private data object passed to
+                                      --  zalloc and zfree
+      data_type : Int;                -- best guess about the data type:
+                                      --  ascii or binary
+      adler     : ULong;              -- adler32 value of the uncompressed
+                                      --  data
+      reserved  : ULong;              -- reserved for future use
+   end record;
+
+   pragma Convention (C, Z_Stream);
+
+   pragma Import (C, zlibVersion, "zlibVersion");
+   pragma Import (C, Deflate, "deflate");
+   pragma Import (C, DeflateEnd, "deflateEnd");
+   pragma Import (C, Inflate, "inflate");
+   pragma Import (C, InflateEnd, "inflateEnd");
+   pragma Import (C, deflateSetDictionary, "deflateSetDictionary");
+   pragma Import (C, deflateCopy, "deflateCopy");
+   pragma Import (C, deflateReset, "deflateReset");
+   pragma Import (C, deflateParams, "deflateParams");
+   pragma Import (C, inflateSetDictionary, "inflateSetDictionary");
+   pragma Import (C, inflateSync, "inflateSync");
+   pragma Import (C, inflateReset, "inflateReset");
+   pragma Import (C, compress, "compress");
+   pragma Import (C, compress2, "compress2");
+   pragma Import (C, uncompress, "uncompress");
+   pragma Import (C, gzopen, "gzopen");
+   pragma Import (C, gzdopen, "gzdopen");
+   pragma Import (C, gzsetparams, "gzsetparams");
+   pragma Import (C, gzread, "gzread");
+   pragma Import (C, gzwrite, "gzwrite");
+   pragma Import (C, gzprintf, "gzprintf");
+   pragma Import (C, gzputs, "gzputs");
+   pragma Import (C, gzgets, "gzgets");
+   pragma Import (C, gzputc, "gzputc");
+   pragma Import (C, gzgetc, "gzgetc");
+   pragma Import (C, gzflush, "gzflush");
+   pragma Import (C, gzseek, "gzseek");
+   pragma Import (C, gzrewind, "gzrewind");
+   pragma Import (C, gztell, "gztell");
+   pragma Import (C, gzeof, "gzeof");
+   pragma Import (C, gzclose, "gzclose");
+   pragma Import (C, gzerror, "gzerror");
+   pragma Import (C, adler32, "adler32");
+   pragma Import (C, crc32, "crc32");
+   pragma Import (C, deflateInit, "deflateInit_");
+   pragma Import (C, inflateInit, "inflateInit_");
+   pragma Import (C, deflateInit2, "deflateInit2_");
+   pragma Import (C, inflateInit2, "inflateInit2_");
+   pragma Import (C, zError, "zError");
+   pragma Import (C, inflateSyncPoint, "inflateSyncPoint");
+   pragma Import (C, get_crc_table, "get_crc_table");
+
+   --  since zlib 1.2.0:
+
+   pragma Import (C, inflateCopy, "inflateCopy");
+   pragma Import (C, compressBound, "compressBound");
+   pragma Import (C, deflateBound, "deflateBound");
+   pragma Import (C, gzungetc, "gzungetc");
+   pragma Import (C, zlibCompileFlags, "zlibCompileFlags");
+
+   pragma Import (C, inflateBackInit, "inflateBackInit_");
+
+   --  I stopped binding the inflateBack routines, becouse realize that
+   --  it does not support zlib and gzip headers for now, and have no
+   --  symmetric deflateBack routines.
+   --  ZLib-Ada is symmetric regarding deflate/inflate data transformation
+   --  and has a similar generic callback interface for the
+   --  deflate/inflate transformation based on the regular Deflate/Inflate
+   --  routines.
+
+   --  pragma Import (C, inflateBack, "inflateBack");
+   --  pragma Import (C, inflateBackEnd, "inflateBackEnd");
+
+end ZLib.Thin;
Index: /smplayer/vendor/current/zlib/contrib/ada/zlib.adb
===================================================================
--- /smplayer/vendor/current/zlib/contrib/ada/zlib.adb	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/ada/zlib.adb	(revision 133)
@@ -0,0 +1,701 @@
+----------------------------------------------------------------
+--  ZLib for Ada thick binding.                               --
+--                                                            --
+--  Copyright (C) 2002-2004 Dmitriy Anisimkov                 --
+--                                                            --
+--  Open source license information is in the zlib.ads file.  --
+----------------------------------------------------------------
+
+--  $Id: zlib.adb,v 1.31 2004/09/06 06:53:19 vagul Exp $
+
+with Ada.Exceptions;
+with Ada.Unchecked_Conversion;
+with Ada.Unchecked_Deallocation;
+
+with Interfaces.C.Strings;
+
+with ZLib.Thin;
+
+package body ZLib is
+
+   use type Thin.Int;
+
+   type Z_Stream is new Thin.Z_Stream;
+
+   type Return_Code_Enum is
+      (OK,
+       STREAM_END,
+       NEED_DICT,
+       ERRNO,
+       STREAM_ERROR,
+       DATA_ERROR,
+       MEM_ERROR,
+       BUF_ERROR,
+       VERSION_ERROR);
+
+   type Flate_Step_Function is access
+     function (Strm : in Thin.Z_Streamp; Flush : in Thin.Int) return Thin.Int;
+   pragma Convention (C, Flate_Step_Function);
+
+   type Flate_End_Function is access
+      function (Ctrm : in Thin.Z_Streamp) return Thin.Int;
+   pragma Convention (C, Flate_End_Function);
+
+   type Flate_Type is record
+      Step : Flate_Step_Function;
+      Done : Flate_End_Function;
+   end record;
+
+   subtype Footer_Array is Stream_Element_Array (1 .. 8);
+
+   Simple_GZip_Header : constant Stream_Element_Array (1 .. 10)
+     := (16#1f#, 16#8b#,                 --  Magic header
+         16#08#,                         --  Z_DEFLATED
+         16#00#,                         --  Flags
+         16#00#, 16#00#, 16#00#, 16#00#, --  Time
+         16#00#,                         --  XFlags
+         16#03#                          --  OS code
+        );
+   --  The simplest gzip header is not for informational, but just for
+   --  gzip format compatibility.
+   --  Note that some code below is using assumption
+   --  Simple_GZip_Header'Last > Footer_Array'Last, so do not make
+   --  Simple_GZip_Header'Last <= Footer_Array'Last.
+
+   Return_Code : constant array (Thin.Int range <>) of Return_Code_Enum
+     := (0 => OK,
+         1 => STREAM_END,
+         2 => NEED_DICT,
+        -1 => ERRNO,
+        -2 => STREAM_ERROR,
+        -3 => DATA_ERROR,
+        -4 => MEM_ERROR,
+        -5 => BUF_ERROR,
+        -6 => VERSION_ERROR);
+
+   Flate : constant array (Boolean) of Flate_Type
+     := (True  => (Step => Thin.Deflate'Access,
+                   Done => Thin.DeflateEnd'Access),
+         False => (Step => Thin.Inflate'Access,
+                   Done => Thin.InflateEnd'Access));
+
+   Flush_Finish : constant array (Boolean) of Flush_Mode
+     := (True => Finish, False => No_Flush);
+
+   procedure Raise_Error (Stream : in Z_Stream);
+   pragma Inline (Raise_Error);
+
+   procedure Raise_Error (Message : in String);
+   pragma Inline (Raise_Error);
+
+   procedure Check_Error (Stream : in Z_Stream; Code : in Thin.Int);
+
+   procedure Free is new Ada.Unchecked_Deallocation
+      (Z_Stream, Z_Stream_Access);
+
+   function To_Thin_Access is new Ada.Unchecked_Conversion
+     (Z_Stream_Access, Thin.Z_Streamp);
+
+   procedure Translate_GZip
+     (Filter    : in out Filter_Type;
+      In_Data   : in     Ada.Streams.Stream_Element_Array;
+      In_Last   :    out Ada.Streams.Stream_Element_Offset;
+      Out_Data  :    out Ada.Streams.Stream_Element_Array;
+      Out_Last  :    out Ada.Streams.Stream_Element_Offset;
+      Flush     : in     Flush_Mode);
+   --  Separate translate routine for make gzip header.
+
+   procedure Translate_Auto
+     (Filter    : in out Filter_Type;
+      In_Data   : in     Ada.Streams.Stream_Element_Array;
+      In_Last   :    out Ada.Streams.Stream_Element_Offset;
+      Out_Data  :    out Ada.Streams.Stream_Element_Array;
+      Out_Last  :    out Ada.Streams.Stream_Element_Offset;
+      Flush     : in     Flush_Mode);
+   --  translate routine without additional headers.
+
+   -----------------
+   -- Check_Error --
+   -----------------
+
+   procedure Check_Error (Stream : in Z_Stream; Code : in Thin.Int) is
+      use type Thin.Int;
+   begin
+      if Code /= Thin.Z_OK then
+         Raise_Error
+            (Return_Code_Enum'Image (Return_Code (Code))
+              & ": " & Last_Error_Message (Stream));
+      end if;
+   end Check_Error;
+
+   -----------
+   -- Close --
+   -----------
+
+   procedure Close
+     (Filter       : in out Filter_Type;
+      Ignore_Error : in     Boolean := False)
+   is
+      Code : Thin.Int;
+   begin
+      if not Ignore_Error and then not Is_Open (Filter) then
+         raise Status_Error;
+      end if;
+
+      Code := Flate (Filter.Compression).Done (To_Thin_Access (Filter.Strm));
+
+      if Ignore_Error or else Code = Thin.Z_OK then
+         Free (Filter.Strm);
+      else
+         declare
+            Error_Message : constant String
+              := Last_Error_Message (Filter.Strm.all);
+         begin
+            Free (Filter.Strm);
+            Ada.Exceptions.Raise_Exception
+               (ZLib_Error'Identity,
+                Return_Code_Enum'Image (Return_Code (Code))
+                  & ": " & Error_Message);
+         end;
+      end if;
+   end Close;
+
+   -----------
+   -- CRC32 --
+   -----------
+
+   function CRC32
+     (CRC  : in Unsigned_32;
+      Data : in Ada.Streams.Stream_Element_Array)
+      return Unsigned_32
+   is
+      use Thin;
+   begin
+      return Unsigned_32 (crc32 (ULong (CRC),
+                                 Data'Address,
+                                 Data'Length));
+   end CRC32;
+
+   procedure CRC32
+     (CRC  : in out Unsigned_32;
+      Data : in     Ada.Streams.Stream_Element_Array) is
+   begin
+      CRC := CRC32 (CRC, Data);
+   end CRC32;
+
+   ------------------
+   -- Deflate_Init --
+   ------------------
+
+   procedure Deflate_Init
+     (Filter       : in out Filter_Type;
+      Level        : in     Compression_Level  := Default_Compression;
+      Strategy     : in     Strategy_Type      := Default_Strategy;
+      Method       : in     Compression_Method := Deflated;
+      Window_Bits  : in     Window_Bits_Type   := Default_Window_Bits;
+      Memory_Level : in     Memory_Level_Type  := Default_Memory_Level;
+      Header       : in     Header_Type        := Default)
+   is
+      use type Thin.Int;
+      Win_Bits : Thin.Int := Thin.Int (Window_Bits);
+   begin
+      if Is_Open (Filter) then
+         raise Status_Error;
+      end if;
+
+      --  We allow ZLib to make header only in case of default header type.
+      --  Otherwise we would either do header by ourselfs, or do not do
+      --  header at all.
+
+      if Header = None or else Header = GZip then
+         Win_Bits := -Win_Bits;
+      end if;
+
+      --  For the GZip CRC calculation and make headers.
+
+      if Header = GZip then
+         Filter.CRC    := 0;
+         Filter.Offset := Simple_GZip_Header'First;
+      else
+         Filter.Offset := Simple_GZip_Header'Last + 1;
+      end if;
+
+      Filter.Strm        := new Z_Stream;
+      Filter.Compression := True;
+      Filter.Stream_End  := False;
+      Filter.Header      := Header;
+
+      if Thin.Deflate_Init
+           (To_Thin_Access (Filter.Strm),
+            Level      => Thin.Int (Level),
+            method     => Thin.Int (Method),
+            windowBits => Win_Bits,
+            memLevel   => Thin.Int (Memory_Level),
+            strategy   => Thin.Int (Strategy)) /= Thin.Z_OK
+      then
+         Raise_Error (Filter.Strm.all);
+      end if;
+   end Deflate_Init;
+
+   -----------
+   -- Flush --
+   -----------
+
+   procedure Flush
+     (Filter    : in out Filter_Type;
+      Out_Data  :    out Ada.Streams.Stream_Element_Array;
+      Out_Last  :    out Ada.Streams.Stream_Element_Offset;
+      Flush     : in     Flush_Mode)
+   is
+      No_Data : Stream_Element_Array := (1 .. 0 => 0);
+      Last    : Stream_Element_Offset;
+   begin
+      Translate (Filter, No_Data, Last, Out_Data, Out_Last, Flush);
+   end Flush;
+
+   -----------------------
+   -- Generic_Translate --
+   -----------------------
+
+   procedure Generic_Translate
+     (Filter          : in out ZLib.Filter_Type;
+      In_Buffer_Size  : in     Integer := Default_Buffer_Size;
+      Out_Buffer_Size : in     Integer := Default_Buffer_Size)
+   is
+      In_Buffer  : Stream_Element_Array
+                     (1 .. Stream_Element_Offset (In_Buffer_Size));
+      Out_Buffer : Stream_Element_Array
+                     (1 .. Stream_Element_Offset (Out_Buffer_Size));
+      Last       : Stream_Element_Offset;
+      In_Last    : Stream_Element_Offset;
+      In_First   : Stream_Element_Offset;
+      Out_Last   : Stream_Element_Offset;
+   begin
+      Main : loop
+         Data_In (In_Buffer, Last);
+
+         In_First := In_Buffer'First;
+
+         loop
+            Translate
+              (Filter   => Filter,
+               In_Data  => In_Buffer (In_First .. Last),
+               In_Last  => In_Last,
+               Out_Data => Out_Buffer,
+               Out_Last => Out_Last,
+               Flush    => Flush_Finish (Last < In_Buffer'First));
+
+            if Out_Buffer'First <= Out_Last then
+               Data_Out (Out_Buffer (Out_Buffer'First .. Out_Last));
+            end if;
+
+            exit Main when Stream_End (Filter);
+
+            --  The end of in buffer.
+
+            exit when In_Last = Last;
+
+            In_First := In_Last + 1;
+         end loop;
+      end loop Main;
+
+   end Generic_Translate;
+
+   ------------------
+   -- Inflate_Init --
+   ------------------
+
+   procedure Inflate_Init
+     (Filter      : in out Filter_Type;
+      Window_Bits : in     Window_Bits_Type := Default_Window_Bits;
+      Header      : in     Header_Type      := Default)
+   is
+      use type Thin.Int;
+      Win_Bits : Thin.Int := Thin.Int (Window_Bits);
+
+      procedure Check_Version;
+      --  Check the latest header types compatibility.
+
+      procedure Check_Version is
+      begin
+         if Version <= "1.1.4" then
+            Raise_Error
+              ("Inflate header type " & Header_Type'Image (Header)
+               & " incompatible with ZLib version " & Version);
+         end if;
+      end Check_Version;
+
+   begin
+      if Is_Open (Filter) then
+         raise Status_Error;
+      end if;
+
+      case Header is
+         when None =>
+            Check_Version;
+
+            --  Inflate data without headers determined
+            --  by negative Win_Bits.
+
+            Win_Bits := -Win_Bits;
+         when GZip =>
+            Check_Version;
+
+            --  Inflate gzip data defined by flag 16.
+
+            Win_Bits := Win_Bits + 16;
+         when Auto =>
+            Check_Version;
+
+            --  Inflate with automatic detection
+            --  of gzip or native header defined by flag 32.
+
+            Win_Bits := Win_Bits + 32;
+         when Default => null;
+      end case;
+
+      Filter.Strm        := new Z_Stream;
+      Filter.Compression := False;
+      Filter.Stream_End  := False;
+      Filter.Header      := Header;
+
+      if Thin.Inflate_Init
+         (To_Thin_Access (Filter.Strm), Win_Bits) /= Thin.Z_OK
+      then
+         Raise_Error (Filter.Strm.all);
+      end if;
+   end Inflate_Init;
+
+   -------------
+   -- Is_Open --
+   -------------
+
+   function Is_Open (Filter : in Filter_Type) return Boolean is
+   begin
+      return Filter.Strm /= null;
+   end Is_Open;
+
+   -----------------
+   -- Raise_Error --
+   -----------------
+
+   procedure Raise_Error (Message : in String) is
+   begin
+      Ada.Exceptions.Raise_Exception (ZLib_Error'Identity, Message);
+   end Raise_Error;
+
+   procedure Raise_Error (Stream : in Z_Stream) is
+   begin
+      Raise_Error (Last_Error_Message (Stream));
+   end Raise_Error;
+
+   ----------
+   -- Read --
+   ----------
+
+   procedure Read
+     (Filter : in out Filter_Type;
+      Item   :    out Ada.Streams.Stream_Element_Array;
+      Last   :    out Ada.Streams.Stream_Element_Offset;
+      Flush  : in     Flush_Mode := No_Flush)
+   is
+      In_Last    : Stream_Element_Offset;
+      Item_First : Ada.Streams.Stream_Element_Offset := Item'First;
+      V_Flush    : Flush_Mode := Flush;
+
+   begin
+      pragma Assert (Rest_First in Buffer'First .. Buffer'Last + 1);
+      pragma Assert (Rest_Last in Buffer'First - 1 .. Buffer'Last);
+
+      loop
+         if Rest_Last = Buffer'First - 1 then
+            V_Flush := Finish;
+
+         elsif Rest_First > Rest_Last then
+            Read (Buffer, Rest_Last);
+            Rest_First := Buffer'First;
+
+            if Rest_Last < Buffer'First then
+               V_Flush := Finish;
+            end if;
+         end if;
+
+         Translate
+           (Filter   => Filter,
+            In_Data  => Buffer (Rest_First .. Rest_Last),
+            In_Last  => In_Last,
+            Out_Data => Item (Item_First .. Item'Last),
+            Out_Last => Last,
+            Flush    => V_Flush);
+
+         Rest_First := In_Last + 1;
+
+         exit when Stream_End (Filter)
+           or else Last = Item'Last
+           or else (Last >= Item'First and then Allow_Read_Some);
+
+         Item_First := Last + 1;
+      end loop;
+   end Read;
+
+   ----------------
+   -- Stream_End --
+   ----------------
+
+   function Stream_End (Filter : in Filter_Type) return Boolean is
+   begin
+      if Filter.Header = GZip and Filter.Compression then
+         return Filter.Stream_End
+            and then Filter.Offset = Footer_Array'Last + 1;
+      else
+         return Filter.Stream_End;
+      end if;
+   end Stream_End;
+
+   --------------
+   -- Total_In --
+   --------------
+
+   function Total_In (Filter : in Filter_Type) return Count is
+   begin
+      return Count (Thin.Total_In (To_Thin_Access (Filter.Strm).all));
+   end Total_In;
+
+   ---------------
+   -- Total_Out --
+   ---------------
+
+   function Total_Out (Filter : in Filter_Type) return Count is
+   begin
+      return Count (Thin.Total_Out (To_Thin_Access (Filter.Strm).all));
+   end Total_Out;
+
+   ---------------
+   -- Translate --
+   ---------------
+
+   procedure Translate
+     (Filter    : in out Filter_Type;
+      In_Data   : in     Ada.Streams.Stream_Element_Array;
+      In_Last   :    out Ada.Streams.Stream_Element_Offset;
+      Out_Data  :    out Ada.Streams.Stream_Element_Array;
+      Out_Last  :    out Ada.Streams.Stream_Element_Offset;
+      Flush     : in     Flush_Mode) is
+   begin
+      if Filter.Header = GZip and then Filter.Compression then
+         Translate_GZip
+           (Filter   => Filter,
+            In_Data  => In_Data,
+            In_Last  => In_Last,
+            Out_Data => Out_Data,
+            Out_Last => Out_Last,
+            Flush    => Flush);
+      else
+         Translate_Auto
+           (Filter   => Filter,
+            In_Data  => In_Data,
+            In_Last  => In_Last,
+            Out_Data => Out_Data,
+            Out_Last => Out_Last,
+            Flush    => Flush);
+      end if;
+   end Translate;
+
+   --------------------
+   -- Translate_Auto --
+   --------------------
+
+   procedure Translate_Auto
+     (Filter    : in out Filter_Type;
+      In_Data   : in     Ada.Streams.Stream_Element_Array;
+      In_Last   :    out Ada.Streams.Stream_Element_Offset;
+      Out_Data  :    out Ada.Streams.Stream_Element_Array;
+      Out_Last  :    out Ada.Streams.Stream_Element_Offset;
+      Flush     : in     Flush_Mode)
+   is
+      use type Thin.Int;
+      Code : Thin.Int;
+
+   begin
+      if not Is_Open (Filter) then
+         raise Status_Error;
+      end if;
+
+      if Out_Data'Length = 0 and then In_Data'Length = 0 then
+         raise Constraint_Error;
+      end if;
+
+      Set_Out (Filter.Strm.all, Out_Data'Address, Out_Data'Length);
+      Set_In  (Filter.Strm.all, In_Data'Address, In_Data'Length);
+
+      Code := Flate (Filter.Compression).Step
+        (To_Thin_Access (Filter.Strm),
+         Thin.Int (Flush));
+
+      if Code = Thin.Z_STREAM_END then
+         Filter.Stream_End := True;
+      else
+         Check_Error (Filter.Strm.all, Code);
+      end if;
+
+      In_Last  := In_Data'Last
+         - Stream_Element_Offset (Avail_In (Filter.Strm.all));
+      Out_Last := Out_Data'Last
+         - Stream_Element_Offset (Avail_Out (Filter.Strm.all));
+   end Translate_Auto;
+
+   --------------------
+   -- Translate_GZip --
+   --------------------
+
+   procedure Translate_GZip
+     (Filter    : in out Filter_Type;
+      In_Data   : in     Ada.Streams.Stream_Element_Array;
+      In_Last   :    out Ada.Streams.Stream_Element_Offset;
+      Out_Data  :    out Ada.Streams.Stream_Element_Array;
+      Out_Last  :    out Ada.Streams.Stream_Element_Offset;
+      Flush     : in     Flush_Mode)
+   is
+      Out_First : Stream_Element_Offset;
+
+      procedure Add_Data (Data : in Stream_Element_Array);
+      --  Add data to stream from the Filter.Offset till necessary,
+      --  used for add gzip headr/footer.
+
+      procedure Put_32
+        (Item : in out Stream_Element_Array;
+         Data : in     Unsigned_32);
+      pragma Inline (Put_32);
+
+      --------------
+      -- Add_Data --
+      --------------
+
+      procedure Add_Data (Data : in Stream_Element_Array) is
+         Data_First : Stream_Element_Offset renames Filter.Offset;
+         Data_Last  : Stream_Element_Offset;
+         Data_Len   : Stream_Element_Offset; --  -1
+         Out_Len    : Stream_Element_Offset; --  -1
+      begin
+         Out_First := Out_Last + 1;
+
+         if Data_First > Data'Last then
+            return;
+         end if;
+
+         Data_Len  := Data'Last     - Data_First;
+         Out_Len   := Out_Data'Last - Out_First;
+
+         if Data_Len <= Out_Len then
+            Out_Last  := Out_First  + Data_Len;
+            Data_Last := Data'Last;
+         else
+            Out_Last  := Out_Data'Last;
+            Data_Last := Data_First + Out_Len;
+         end if;
+
+         Out_Data (Out_First .. Out_Last) := Data (Data_First .. Data_Last);
+
+         Data_First := Data_Last + 1;
+         Out_First  := Out_Last + 1;
+      end Add_Data;
+
+      ------------
+      -- Put_32 --
+      ------------
+
+      procedure Put_32
+        (Item : in out Stream_Element_Array;
+         Data : in     Unsigned_32)
+      is
+         D : Unsigned_32 := Data;
+      begin
+         for J in Item'First .. Item'First + 3 loop
+            Item (J) := Stream_Element (D and 16#FF#);
+            D := Shift_Right (D, 8);
+         end loop;
+      end Put_32;
+
+   begin
+      Out_Last := Out_Data'First - 1;
+
+      if not Filter.Stream_End then
+         Add_Data (Simple_GZip_Header);
+
+         Translate_Auto
+           (Filter   => Filter,
+            In_Data  => In_Data,
+            In_Last  => In_Last,
+            Out_Data => Out_Data (Out_First .. Out_Data'Last),
+            Out_Last => Out_Last,
+            Flush    => Flush);
+
+         CRC32 (Filter.CRC, In_Data (In_Data'First .. In_Last));
+      end if;
+
+      if Filter.Stream_End and then Out_Last <= Out_Data'Last then
+         --  This detection method would work only when
+         --  Simple_GZip_Header'Last > Footer_Array'Last
+
+         if Filter.Offset = Simple_GZip_Header'Last + 1 then
+            Filter.Offset := Footer_Array'First;
+         end if;
+
+         declare
+            Footer : Footer_Array;
+         begin
+            Put_32 (Footer, Filter.CRC);
+            Put_32 (Footer (Footer'First + 4 .. Footer'Last),
+                    Unsigned_32 (Total_In (Filter)));
+            Add_Data (Footer);
+         end;
+      end if;
+   end Translate_GZip;
+
+   -------------
+   -- Version --
+   -------------
+
+   function Version return String is
+   begin
+      return Interfaces.C.Strings.Value (Thin.zlibVersion);
+   end Version;
+
+   -----------
+   -- Write --
+   -----------
+
+   procedure Write
+     (Filter : in out Filter_Type;
+      Item   : in     Ada.Streams.Stream_Element_Array;
+      Flush  : in     Flush_Mode := No_Flush)
+   is
+      Buffer   : Stream_Element_Array (1 .. Buffer_Size);
+      In_Last  : Stream_Element_Offset;
+      Out_Last : Stream_Element_Offset;
+      In_First : Stream_Element_Offset := Item'First;
+   begin
+      if Item'Length = 0 and Flush = No_Flush then
+         return;
+      end if;
+
+      loop
+         Translate
+           (Filter   => Filter,
+            In_Data  => Item (In_First .. Item'Last),
+            In_Last  => In_Last,
+            Out_Data => Buffer,
+            Out_Last => Out_Last,
+            Flush    => Flush);
+
+         if Out_Last >= Buffer'First then
+            Write (Buffer (1 .. Out_Last));
+         end if;
+
+         exit when In_Last = Item'Last or Stream_End (Filter);
+
+         In_First := In_Last + 1;
+      end loop;
+   end Write;
+
+end ZLib;
Index: /smplayer/vendor/current/zlib/contrib/ada/zlib.ads
===================================================================
--- /smplayer/vendor/current/zlib/contrib/ada/zlib.ads	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/ada/zlib.ads	(revision 133)
@@ -0,0 +1,328 @@
+------------------------------------------------------------------------------
+--                      ZLib for Ada thick binding.                         --
+--                                                                          --
+--              Copyright (C) 2002-2004 Dmitriy Anisimkov                   --
+--                                                                          --
+--  This library is free software; you can redistribute it and/or modify    --
+--  it under the terms of the GNU General Public License as published by    --
+--  the Free Software Foundation; either version 2 of the License, or (at   --
+--  your option) any later version.                                         --
+--                                                                          --
+--  This library is distributed in the hope that it will be useful, but     --
+--  WITHOUT ANY WARRANTY; without even the implied warranty of              --
+--  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU       --
+--  General Public License for more details.                                --
+--                                                                          --
+--  You should have received a copy of the GNU General Public License       --
+--  along with this library; if not, write to the Free Software Foundation, --
+--  Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.          --
+--                                                                          --
+--  As a special exception, if other files instantiate generics from this   --
+--  unit, or you link this unit with other files to produce an executable,  --
+--  this  unit  does not  by itself cause  the resulting executable to be   --
+--  covered by the GNU General Public License. This exception does not      --
+--  however invalidate any other reasons why the executable file  might be  --
+--  covered by the  GNU Public License.                                     --
+------------------------------------------------------------------------------
+
+--  $Id: zlib.ads,v 1.26 2004/09/06 06:53:19 vagul Exp $
+
+with Ada.Streams;
+
+with Interfaces;
+
+package ZLib is
+
+   ZLib_Error   : exception;
+   Status_Error : exception;
+
+   type Compression_Level is new Integer range -1 .. 9;
+
+   type Flush_Mode is private;
+
+   type Compression_Method is private;
+
+   type Window_Bits_Type is new Integer range 8 .. 15;
+
+   type Memory_Level_Type is new Integer range 1 .. 9;
+
+   type Unsigned_32 is new Interfaces.Unsigned_32;
+
+   type Strategy_Type is private;
+
+   type Header_Type is (None, Auto, Default, GZip);
+   --  Header type usage have a some limitation for inflate.
+   --  See comment for Inflate_Init.
+
+   subtype Count is Ada.Streams.Stream_Element_Count;
+
+   Default_Memory_Level : constant Memory_Level_Type := 8;
+   Default_Window_Bits  : constant Window_Bits_Type  := 15;
+
+   ----------------------------------
+   -- Compression method constants --
+   ----------------------------------
+
+   Deflated : constant Compression_Method;
+   --  Only one method allowed in this ZLib version
+
+   ---------------------------------
+   -- Compression level constants --
+   ---------------------------------
+
+   No_Compression      : constant Compression_Level := 0;
+   Best_Speed          : constant Compression_Level := 1;
+   Best_Compression    : constant Compression_Level := 9;
+   Default_Compression : constant Compression_Level := -1;
+
+   --------------------------
+   -- Flush mode constants --
+   --------------------------
+
+   No_Flush      : constant Flush_Mode;
+   --  Regular way for compression, no flush
+
+   Partial_Flush : constant Flush_Mode;
+   --  Will be removed, use Z_SYNC_FLUSH instead
+
+   Sync_Flush    : constant Flush_Mode;
+   --  All pending output is flushed to the output buffer and the output
+   --  is aligned on a byte boundary, so that the decompressor can get all
+   --  input data available so far. (In particular avail_in is zero after the
+   --  call if enough output space has been provided  before the call.)
+   --  Flushing may degrade compression for some compression algorithms and so
+   --  it should be used only when necessary.
+
+   Block_Flush   : constant Flush_Mode;
+   --  Z_BLOCK requests that inflate() stop
+   --  if and when it get to the next deflate block boundary. When decoding the
+   --  zlib or gzip format, this will cause inflate() to return immediately
+   --  after the header and before the first block. When doing a raw inflate,
+   --  inflate() will go ahead and process the first block, and will return
+   --  when it gets to the end of that block, or when it runs out of data.
+
+   Full_Flush    : constant Flush_Mode;
+   --  All output is flushed as with SYNC_FLUSH, and the compression state
+   --  is reset so that decompression can restart from this point if previous
+   --  compressed data has been damaged or if random access is desired. Using
+   --  Full_Flush too often can seriously degrade the compression.
+
+   Finish        : constant Flush_Mode;
+   --  Just for tell the compressor that input data is complete.
+
+   ------------------------------------
+   -- Compression strategy constants --
+   ------------------------------------
+
+   --  RLE stategy could be used only in version 1.2.0 and later.
+
+   Filtered         : constant Strategy_Type;
+   Huffman_Only     : constant Strategy_Type;
+   RLE              : constant Strategy_Type;
+   Default_Strategy : constant Strategy_Type;
+
+   Default_Buffer_Size : constant := 4096;
+
+   type Filter_Type is tagged limited private;
+   --  The filter is for compression and for decompression.
+   --  The usage of the type is depend of its initialization.
+
+   function Version return String;
+   pragma Inline (Version);
+   --  Return string representation of the ZLib version.
+
+   procedure Deflate_Init
+     (Filter       : in out Filter_Type;
+      Level        : in     Compression_Level  := Default_Compression;
+      Strategy     : in     Strategy_Type      := Default_Strategy;
+      Method       : in     Compression_Method := Deflated;
+      Window_Bits  : in     Window_Bits_Type   := Default_Window_Bits;
+      Memory_Level : in     Memory_Level_Type  := Default_Memory_Level;
+      Header       : in     Header_Type        := Default);
+   --  Compressor initialization.
+   --  When Header parameter is Auto or Default, then default zlib header
+   --  would be provided for compressed data.
+   --  When Header is GZip, then gzip header would be set instead of
+   --  default header.
+   --  When Header is None, no header would be set for compressed data.
+
+   procedure Inflate_Init
+     (Filter      : in out Filter_Type;
+      Window_Bits : in     Window_Bits_Type := Default_Window_Bits;
+      Header      : in     Header_Type      := Default);
+   --  Decompressor initialization.
+   --  Default header type mean that ZLib default header is expecting in the
+   --  input compressed stream.
+   --  Header type None mean that no header is expecting in the input stream.
+   --  GZip header type mean that GZip header is expecting in the
+   --  input compressed stream.
+   --  Auto header type mean that header type (GZip or Native) would be
+   --  detected automatically in the input stream.
+   --  Note that header types parameter values None, GZip and Auto are
+   --  supported for inflate routine only in ZLib versions 1.2.0.2 and later.
+   --  Deflate_Init is supporting all header types.
+
+   function Is_Open (Filter : in Filter_Type) return Boolean;
+   pragma Inline (Is_Open);
+   --  Is the filter opened for compression or decompression.
+
+   procedure Close
+     (Filter       : in out Filter_Type;
+      Ignore_Error : in     Boolean := False);
+   --  Closing the compression or decompressor.
+   --  If stream is closing before the complete and Ignore_Error is False,
+   --  The exception would be raised.
+
+   generic
+      with procedure Data_In
+        (Item : out Ada.Streams.Stream_Element_Array;
+         Last : out Ada.Streams.Stream_Element_Offset);
+      with procedure Data_Out
+        (Item : in Ada.Streams.Stream_Element_Array);
+   procedure Generic_Translate
+     (Filter          : in out Filter_Type;
+      In_Buffer_Size  : in     Integer := Default_Buffer_Size;
+      Out_Buffer_Size : in     Integer := Default_Buffer_Size);
+   --  Compress/decompress data fetch from Data_In routine and pass the result
+   --  to the Data_Out routine. User should provide Data_In and Data_Out
+   --  for compression/decompression data flow.
+   --  Compression or decompression depend on Filter initialization.
+
+   function Total_In (Filter : in Filter_Type) return Count;
+   pragma Inline (Total_In);
+   --  Returns total number of input bytes read so far
+
+   function Total_Out (Filter : in Filter_Type) return Count;
+   pragma Inline (Total_Out);
+   --  Returns total number of bytes output so far
+
+   function CRC32
+     (CRC    : in Unsigned_32;
+      Data   : in Ada.Streams.Stream_Element_Array)
+      return Unsigned_32;
+   pragma Inline (CRC32);
+   --  Compute CRC32, it could be necessary for make gzip format
+
+   procedure CRC32
+     (CRC  : in out Unsigned_32;
+      Data : in     Ada.Streams.Stream_Element_Array);
+   pragma Inline (CRC32);
+   --  Compute CRC32, it could be necessary for make gzip format
+
+   -------------------------------------------------
+   --  Below is more complex low level routines.  --
+   -------------------------------------------------
+
+   procedure Translate
+     (Filter    : in out Filter_Type;
+      In_Data   : in     Ada.Streams.Stream_Element_Array;
+      In_Last   :    out Ada.Streams.Stream_Element_Offset;
+      Out_Data  :    out Ada.Streams.Stream_Element_Array;
+      Out_Last  :    out Ada.Streams.Stream_Element_Offset;
+      Flush     : in     Flush_Mode);
+   --  Compress/decompress the In_Data buffer and place the result into
+   --  Out_Data. In_Last is the index of last element from In_Data accepted by
+   --  the Filter. Out_Last is the last element of the received data from
+   --  Filter. To tell the filter that incoming data are complete put the
+   --  Flush parameter to Finish.
+
+   function Stream_End (Filter : in Filter_Type) return Boolean;
+   pragma Inline (Stream_End);
+   --  Return the true when the stream is complete.
+
+   procedure Flush
+     (Filter    : in out Filter_Type;
+      Out_Data  :    out Ada.Streams.Stream_Element_Array;
+      Out_Last  :    out Ada.Streams.Stream_Element_Offset;
+      Flush     : in     Flush_Mode);
+   pragma Inline (Flush);
+   --  Flushing the data from the compressor.
+
+   generic
+      with procedure Write
+        (Item : in Ada.Streams.Stream_Element_Array);
+      --  User should provide this routine for accept
+      --  compressed/decompressed data.
+
+      Buffer_Size : in Ada.Streams.Stream_Element_Offset
+         := Default_Buffer_Size;
+      --  Buffer size for Write user routine.
+
+   procedure Write
+     (Filter  : in out Filter_Type;
+      Item    : in     Ada.Streams.Stream_Element_Array;
+      Flush   : in     Flush_Mode := No_Flush);
+   --  Compress/Decompress data from Item to the generic parameter procedure
+   --  Write. Output buffer size could be set in Buffer_Size generic parameter.
+
+   generic
+      with procedure Read
+        (Item : out Ada.Streams.Stream_Element_Array;
+         Last : out Ada.Streams.Stream_Element_Offset);
+      --  User should provide data for compression/decompression
+      --  thru this routine.
+
+      Buffer : in out Ada.Streams.Stream_Element_Array;
+      --  Buffer for keep remaining data from the previous
+      --  back read.
+
+      Rest_First, Rest_Last : in out Ada.Streams.Stream_Element_Offset;
+      --  Rest_First have to be initialized to Buffer'Last + 1
+      --  Rest_Last have to be initialized to Buffer'Last
+      --  before usage.
+
+      Allow_Read_Some : in Boolean := False;
+      --  Is it allowed to return Last < Item'Last before end of data.
+
+   procedure Read
+     (Filter : in out Filter_Type;
+      Item   :    out Ada.Streams.Stream_Element_Array;
+      Last   :    out Ada.Streams.Stream_Element_Offset;
+      Flush  : in     Flush_Mode := No_Flush);
+   --  Compress/Decompress data from generic parameter procedure Read to the
+   --  Item. User should provide Buffer and initialized Rest_First, Rest_Last
+   --  indicators. If Allow_Read_Some is True, Read routines could return
+   --  Last < Item'Last only at end of stream.
+
+private
+
+   use Ada.Streams;
+
+   pragma Assert (Ada.Streams.Stream_Element'Size    =    8);
+   pragma Assert (Ada.Streams.Stream_Element'Modulus = 2**8);
+
+   type Flush_Mode is new Integer range 0 .. 5;
+
+   type Compression_Method is new Integer range 8 .. 8;
+
+   type Strategy_Type is new Integer range 0 .. 3;
+
+   No_Flush      : constant Flush_Mode := 0;
+   Partial_Flush : constant Flush_Mode := 1;
+   Sync_Flush    : constant Flush_Mode := 2;
+   Full_Flush    : constant Flush_Mode := 3;
+   Finish        : constant Flush_Mode := 4;
+   Block_Flush   : constant Flush_Mode := 5;
+
+   Filtered         : constant Strategy_Type := 1;
+   Huffman_Only     : constant Strategy_Type := 2;
+   RLE              : constant Strategy_Type := 3;
+   Default_Strategy : constant Strategy_Type := 0;
+
+   Deflated : constant Compression_Method := 8;
+
+   type Z_Stream;
+
+   type Z_Stream_Access is access all Z_Stream;
+
+   type Filter_Type is tagged limited record
+      Strm        : Z_Stream_Access;
+      Compression : Boolean;
+      Stream_End  : Boolean;
+      Header      : Header_Type;
+      CRC         : Unsigned_32;
+      Offset      : Stream_Element_Offset;
+      --  Offset for gzip header/footer output.
+   end record;
+
+end ZLib;
Index: /smplayer/vendor/current/zlib/contrib/ada/zlib.gpr
===================================================================
--- /smplayer/vendor/current/zlib/contrib/ada/zlib.gpr	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/ada/zlib.gpr	(revision 133)
@@ -0,0 +1,20 @@
+project Zlib is
+
+   for Languages use ("Ada");
+   for Source_Dirs use (".");
+   for Object_Dir use ".";
+   for Main use ("test.adb", "mtest.adb", "read.adb", "buffer_demo");
+
+   package Compiler is
+      for Default_Switches ("ada") use ("-gnatwcfilopru", "-gnatVcdfimorst", "-gnatyabcefhiklmnoprst");
+   end Compiler;
+
+   package Linker is
+      for Default_Switches ("ada") use ("-lz");
+   end Linker;
+
+   package Builder is
+      for Default_Switches ("ada") use ("-s", "-gnatQ");
+   end Builder;
+
+end Zlib;
Index: /smplayer/vendor/current/zlib/contrib/amd64/amd64-match.S
===================================================================
--- /smplayer/vendor/current/zlib/contrib/amd64/amd64-match.S	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/amd64/amd64-match.S	(revision 133)
@@ -0,0 +1,452 @@
+/*
+ * match.S -- optimized version of longest_match()
+ * based on the similar work by Gilles Vollant, and Brian Raiter, written 1998
+ *
+ * This is free software; you can redistribute it and/or modify it
+ * under the terms of the BSD License. Use by owners of Che Guevarra
+ * parafernalia is prohibited, where possible, and highly discouraged
+ * elsewhere.
+ */
+
+#ifndef NO_UNDERLINE
+#	define	match_init	_match_init
+#	define	longest_match	_longest_match
+#endif
+
+#define	scanend		ebx
+#define	scanendw	bx
+#define	chainlenwmask	edx /* high word: current chain len low word: s->wmask */
+#define	curmatch	rsi
+#define	curmatchd	esi
+#define	windowbestlen	r8
+#define	scanalign	r9
+#define	scanalignd	r9d
+#define	window		r10
+#define	bestlen		r11
+#define	bestlend	r11d
+#define	scanstart	r12d
+#define	scanstartw	r12w
+#define scan		r13
+#define nicematch	r14d
+#define	limit		r15
+#define	limitd		r15d
+#define prev		rcx
+
+/*
+ * The 258 is a "magic number, not a parameter -- changing it
+ * breaks the hell loose
+ */
+#define	MAX_MATCH	(258)
+#define	MIN_MATCH	(3)
+#define	MIN_LOOKAHEAD	(MAX_MATCH + MIN_MATCH + 1)
+#define	MAX_MATCH_8	((MAX_MATCH + 7) & ~7)
+
+/* stack frame offsets */
+#define	LocalVarsSize	(112)
+#define _chainlenwmask	( 8-LocalVarsSize)(%rsp)
+#define _windowbestlen	(16-LocalVarsSize)(%rsp)
+#define save_r14        (24-LocalVarsSize)(%rsp)
+#define save_rsi        (32-LocalVarsSize)(%rsp)
+#define save_rbx        (40-LocalVarsSize)(%rsp)
+#define save_r12        (56-LocalVarsSize)(%rsp)
+#define save_r13        (64-LocalVarsSize)(%rsp)
+#define save_r15        (80-LocalVarsSize)(%rsp)
+
+
+.globl	match_init, longest_match
+
+/*
+ * On AMD64 the first argument of a function (in our case -- the pointer to
+ * deflate_state structure) is passed in %rdi, hence our offsets below are
+ * all off of that.
+ */
+
+/* you can check the structure offset by running
+
+#include <stdlib.h>
+#include <stdio.h>
+#include "deflate.h"
+
+void print_depl()
+{
+deflate_state ds;
+deflate_state *s=&ds;
+printf("size pointer=%u\n",(int)sizeof(void*));
+
+printf("#define dsWSize         (%3u)(%%rdi)\n",(int)(((char*)&(s->w_size))-((char*)s)));
+printf("#define dsWMask         (%3u)(%%rdi)\n",(int)(((char*)&(s->w_mask))-((char*)s)));
+printf("#define dsWindow        (%3u)(%%rdi)\n",(int)(((char*)&(s->window))-((char*)s)));
+printf("#define dsPrev          (%3u)(%%rdi)\n",(int)(((char*)&(s->prev))-((char*)s)));
+printf("#define dsMatchLen      (%3u)(%%rdi)\n",(int)(((char*)&(s->match_length))-((char*)s)));
+printf("#define dsPrevMatch     (%3u)(%%rdi)\n",(int)(((char*)&(s->prev_match))-((char*)s)));
+printf("#define dsStrStart      (%3u)(%%rdi)\n",(int)(((char*)&(s->strstart))-((char*)s)));
+printf("#define dsMatchStart    (%3u)(%%rdi)\n",(int)(((char*)&(s->match_start))-((char*)s)));
+printf("#define dsLookahead     (%3u)(%%rdi)\n",(int)(((char*)&(s->lookahead))-((char*)s)));
+printf("#define dsPrevLen       (%3u)(%%rdi)\n",(int)(((char*)&(s->prev_length))-((char*)s)));
+printf("#define dsMaxChainLen   (%3u)(%%rdi)\n",(int)(((char*)&(s->max_chain_length))-((char*)s)));
+printf("#define dsGoodMatch     (%3u)(%%rdi)\n",(int)(((char*)&(s->good_match))-((char*)s)));
+printf("#define dsNiceMatch     (%3u)(%%rdi)\n",(int)(((char*)&(s->nice_match))-((char*)s)));
+}
+
+*/
+
+
+/*
+  to compile for XCode 3.2 on MacOSX x86_64
+  - run "gcc -g -c -DXCODE_MAC_X64_STRUCTURE amd64-match.S"
+ */
+
+
+#ifndef CURRENT_LINX_XCODE_MAC_X64_STRUCTURE
+#define dsWSize		( 68)(%rdi)
+#define dsWMask		( 76)(%rdi)
+#define dsWindow	( 80)(%rdi)
+#define dsPrev		( 96)(%rdi)
+#define dsMatchLen	(144)(%rdi)
+#define dsPrevMatch	(148)(%rdi)
+#define dsStrStart	(156)(%rdi)
+#define dsMatchStart	(160)(%rdi)
+#define dsLookahead	(164)(%rdi)
+#define dsPrevLen	(168)(%rdi)
+#define dsMaxChainLen	(172)(%rdi)
+#define dsGoodMatch	(188)(%rdi)
+#define dsNiceMatch	(192)(%rdi)
+
+#else 
+
+#ifndef STRUCT_OFFSET
+#	define STRUCT_OFFSET	(0)
+#endif
+
+
+#define dsWSize		( 56 + STRUCT_OFFSET)(%rdi)
+#define dsWMask		( 64 + STRUCT_OFFSET)(%rdi)
+#define dsWindow	( 72 + STRUCT_OFFSET)(%rdi)
+#define dsPrev		( 88 + STRUCT_OFFSET)(%rdi)
+#define dsMatchLen	(136 + STRUCT_OFFSET)(%rdi)
+#define dsPrevMatch	(140 + STRUCT_OFFSET)(%rdi)
+#define dsStrStart	(148 + STRUCT_OFFSET)(%rdi)
+#define dsMatchStart	(152 + STRUCT_OFFSET)(%rdi)
+#define dsLookahead	(156 + STRUCT_OFFSET)(%rdi)
+#define dsPrevLen	(160 + STRUCT_OFFSET)(%rdi)
+#define dsMaxChainLen	(164 + STRUCT_OFFSET)(%rdi)
+#define dsGoodMatch	(180 + STRUCT_OFFSET)(%rdi)
+#define dsNiceMatch	(184 + STRUCT_OFFSET)(%rdi)
+
+#endif
+
+
+
+
+.text
+
+/* uInt longest_match(deflate_state *deflatestate, IPos curmatch) */
+
+longest_match:
+/*
+ * Retrieve the function arguments. %curmatch will hold cur_match
+ * throughout the entire function (passed via rsi on amd64).
+ * rdi will hold the pointer to the deflate_state (first arg on amd64)
+ */
+		mov     %rsi, save_rsi
+		mov     %rbx, save_rbx
+		mov	%r12, save_r12
+		mov     %r13, save_r13
+		mov     %r14, save_r14
+		mov     %r15, save_r15
+
+/* uInt wmask = s->w_mask;						*/
+/* unsigned chain_length = s->max_chain_length;				*/
+/* if (s->prev_length >= s->good_match) {				*/
+/*     chain_length >>= 2;						*/
+/* }									*/
+
+		movl	dsPrevLen, %eax
+		movl	dsGoodMatch, %ebx
+		cmpl	%ebx, %eax
+		movl	dsWMask, %eax
+		movl	dsMaxChainLen, %chainlenwmask
+		jl	LastMatchGood
+		shrl	$2, %chainlenwmask
+LastMatchGood:
+
+/* chainlen is decremented once beforehand so that the function can	*/
+/* use the sign flag instead of the zero flag for the exit test.	*/
+/* It is then shifted into the high word, to make room for the wmask	*/
+/* value, which it will always accompany.				*/
+
+		decl	%chainlenwmask
+		shll	$16, %chainlenwmask
+		orl	%eax, %chainlenwmask
+
+/* if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;	*/
+
+		movl	dsNiceMatch, %eax
+		movl	dsLookahead, %ebx
+		cmpl	%eax, %ebx
+		jl	LookaheadLess
+		movl	%eax, %ebx
+LookaheadLess:	movl	%ebx, %nicematch
+
+/* register Bytef *scan = s->window + s->strstart;			*/
+
+		mov	dsWindow, %window
+		movl	dsStrStart, %limitd
+		lea	(%limit, %window), %scan
+
+/* Determine how many bytes the scan ptr is off from being		*/
+/* dword-aligned.							*/
+
+		mov	%scan, %scanalign
+		negl	%scanalignd
+		andl	$3, %scanalignd
+
+/* IPos limit = s->strstart > (IPos)MAX_DIST(s) ?			*/
+/*     s->strstart - (IPos)MAX_DIST(s) : NIL;				*/
+
+		movl	dsWSize, %eax
+		subl	$MIN_LOOKAHEAD, %eax
+		xorl	%ecx, %ecx
+		subl	%eax, %limitd
+		cmovng	%ecx, %limitd
+
+/* int best_len = s->prev_length;					*/
+
+		movl	dsPrevLen, %bestlend
+
+/* Store the sum of s->window + best_len in %windowbestlen locally, and in memory.	*/
+
+		lea	(%window, %bestlen), %windowbestlen
+		mov	%windowbestlen, _windowbestlen
+
+/* register ush scan_start = *(ushf*)scan;				*/
+/* register ush scan_end   = *(ushf*)(scan+best_len-1);			*/
+/* Posf *prev = s->prev;						*/
+
+		movzwl	(%scan), %scanstart
+		movzwl	-1(%scan, %bestlen), %scanend
+		mov	dsPrev, %prev
+
+/* Jump into the main loop.						*/
+
+		movl	%chainlenwmask, _chainlenwmask
+		jmp	LoopEntry
+
+.balign 16
+
+/* do {
+ *     match = s->window + cur_match;
+ *     if (*(ushf*)(match+best_len-1) != scan_end ||
+ *         *(ushf*)match != scan_start) continue;
+ *     [...]
+ * } while ((cur_match = prev[cur_match & wmask]) > limit
+ *          && --chain_length != 0);
+ *
+ * Here is the inner loop of the function. The function will spend the
+ * majority of its time in this loop, and majority of that time will
+ * be spent in the first ten instructions.
+ */
+LookupLoop:
+		andl	%chainlenwmask, %curmatchd
+		movzwl	(%prev, %curmatch, 2), %curmatchd
+		cmpl	%limitd, %curmatchd
+		jbe	LeaveNow
+		subl	$0x00010000, %chainlenwmask
+		js	LeaveNow
+LoopEntry:	cmpw	-1(%windowbestlen, %curmatch), %scanendw
+		jne	LookupLoop
+		cmpw	%scanstartw, (%window, %curmatch)
+		jne	LookupLoop
+
+/* Store the current value of chainlen.					*/
+		movl	%chainlenwmask, _chainlenwmask
+
+/* %scan is the string under scrutiny, and %prev to the string we	*/
+/* are hoping to match it up with. In actuality, %esi and %edi are	*/
+/* both pointed (MAX_MATCH_8 - scanalign) bytes ahead, and %edx is	*/
+/* initialized to -(MAX_MATCH_8 - scanalign).				*/
+
+		mov	$(-MAX_MATCH_8), %rdx
+		lea	(%curmatch, %window), %windowbestlen
+		lea	MAX_MATCH_8(%windowbestlen, %scanalign), %windowbestlen
+		lea	MAX_MATCH_8(%scan, %scanalign), %prev
+
+/* the prefetching below makes very little difference... */
+		prefetcht1	(%windowbestlen, %rdx)
+		prefetcht1	(%prev, %rdx)
+
+/*
+ * Test the strings for equality, 8 bytes at a time. At the end,
+ * adjust %rdx so that it is offset to the exact byte that mismatched.
+ *
+ * It should be confessed that this loop usually does not represent
+ * much of the total running time. Replacing it with a more
+ * straightforward "rep cmpsb" would not drastically degrade
+ * performance -- unrolling it, for example, makes no difference.
+ */
+
+#undef USE_SSE	/* works, but is 6-7% slower, than non-SSE... */
+
+LoopCmps:
+#ifdef USE_SSE
+		/* Preload the SSE registers */
+		movdqu	  (%windowbestlen, %rdx), %xmm1
+		movdqu	  (%prev, %rdx), %xmm2
+		pcmpeqb	%xmm2, %xmm1
+		movdqu	16(%windowbestlen, %rdx), %xmm3
+		movdqu	16(%prev, %rdx), %xmm4
+		pcmpeqb	%xmm4, %xmm3
+		movdqu	32(%windowbestlen, %rdx), %xmm5
+		movdqu	32(%prev, %rdx), %xmm6
+		pcmpeqb	%xmm6, %xmm5
+		movdqu	48(%windowbestlen, %rdx), %xmm7
+		movdqu	48(%prev, %rdx), %xmm8
+		pcmpeqb	%xmm8, %xmm7
+
+		/* Check the comparisions' results */
+		pmovmskb %xmm1, %rax
+		notw	%ax
+		bsfw	%ax, %ax
+		jnz	LeaveLoopCmps
+		
+		/* this is the only iteration of the loop with a possibility of having
+		   incremented rdx by 0x108 (each loop iteration add 16*4 = 0x40 
+		   and (0x40*4)+8=0x108 */
+		add	$8, %rdx
+		jz LenMaximum
+		add	$8, %rdx
+
+		
+		pmovmskb %xmm3, %rax
+		notw	%ax
+		bsfw	%ax, %ax
+		jnz	LeaveLoopCmps
+		
+		
+		add	$16, %rdx
+
+
+		pmovmskb %xmm5, %rax
+		notw	%ax
+		bsfw	%ax, %ax
+		jnz	LeaveLoopCmps
+		
+		add	$16, %rdx
+
+
+		pmovmskb %xmm7, %rax
+		notw	%ax
+		bsfw	%ax, %ax
+		jnz	LeaveLoopCmps
+		
+		add	$16, %rdx
+		
+		jmp	LoopCmps
+LeaveLoopCmps:	add	%rax, %rdx
+#else
+		mov	(%windowbestlen, %rdx), %rax
+		xor	(%prev, %rdx), %rax
+		jnz	LeaveLoopCmps
+		
+		mov	8(%windowbestlen, %rdx), %rax
+		xor	8(%prev, %rdx), %rax
+		jnz	LeaveLoopCmps8
+
+		mov	16(%windowbestlen, %rdx), %rax
+		xor	16(%prev, %rdx), %rax
+		jnz	LeaveLoopCmps16
+				
+		add	$24, %rdx
+		jnz	LoopCmps
+		jmp	LenMaximum
+#	if 0
+/*
+ * This three-liner is tantalizingly simple, but bsf is a slow instruction,
+ * and the complicated alternative down below is quite a bit faster. Sad...
+ */
+
+LeaveLoopCmps:	bsf	%rax, %rax /* find the first non-zero bit */
+		shrl	$3, %eax /* divide by 8 to get the byte */
+		add	%rax, %rdx
+#	else
+LeaveLoopCmps16:
+		add	$8, %rdx
+LeaveLoopCmps8:
+		add	$8, %rdx
+LeaveLoopCmps:	testl   $0xFFFFFFFF, %eax /* Check the first 4 bytes */
+		jnz     Check16
+		add     $4, %rdx
+		shr     $32, %rax
+Check16:        testw   $0xFFFF, %ax
+		jnz     LenLower
+		add	$2, %rdx
+		shrl	$16, %eax
+LenLower:	subb	$1, %al
+		adc	$0, %rdx
+#	endif
+#endif
+
+/* Calculate the length of the match. If it is longer than MAX_MATCH,	*/
+/* then automatically accept it as the best possible match and leave.	*/
+
+		lea	(%prev, %rdx), %rax
+		sub	%scan, %rax
+		cmpl	$MAX_MATCH, %eax
+		jge	LenMaximum
+
+/* If the length of the match is not longer than the best match we	*/
+/* have so far, then forget it and return to the lookup loop.		*/
+
+		cmpl	%bestlend, %eax
+		jg	LongerMatch
+		mov	_windowbestlen, %windowbestlen
+		mov	dsPrev, %prev
+		movl	_chainlenwmask, %edx
+		jmp	LookupLoop
+
+/*         s->match_start = cur_match;					*/
+/*         best_len = len;						*/
+/*         if (len >= nice_match) break;				*/
+/*         scan_end = *(ushf*)(scan+best_len-1);			*/
+
+LongerMatch:
+		movl	%eax, %bestlend
+		movl	%curmatchd, dsMatchStart
+		cmpl	%nicematch, %eax
+		jge	LeaveNow
+
+		lea	(%window, %bestlen), %windowbestlen
+		mov	%windowbestlen, _windowbestlen
+
+		movzwl	-1(%scan, %rax), %scanend
+		mov	dsPrev, %prev
+		movl	_chainlenwmask, %chainlenwmask
+		jmp	LookupLoop
+
+/* Accept the current string, with the maximum possible length.		*/
+
+LenMaximum:
+		movl	$MAX_MATCH, %bestlend
+		movl	%curmatchd, dsMatchStart
+
+/* if ((uInt)best_len <= s->lookahead) return (uInt)best_len;		*/
+/* return s->lookahead;							*/
+
+LeaveNow:
+		movl	dsLookahead, %eax
+		cmpl	%eax, %bestlend
+		cmovngl	%bestlend, %eax
+LookaheadRet:
+
+/* Restore the registers and return from whence we came.			*/
+
+	mov	save_rsi, %rsi
+	mov	save_rbx, %rbx
+	mov	save_r12, %r12
+	mov	save_r13, %r13
+	mov	save_r14, %r14
+	mov	save_r15, %r15
+
+	ret
+
+match_init:	ret
Index: /smplayer/vendor/current/zlib/contrib/asm686/README.686
===================================================================
--- /smplayer/vendor/current/zlib/contrib/asm686/README.686	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/asm686/README.686	(revision 133)
@@ -0,0 +1,51 @@
+This is a patched version of zlib, modified to use
+Pentium-Pro-optimized assembly code in the deflation algorithm. The
+files changed/added by this patch are:
+
+README.686
+match.S
+
+The speedup that this patch provides varies, depending on whether the
+compiler used to build the original version of zlib falls afoul of the
+PPro's speed traps. My own tests show a speedup of around 10-20% at
+the default compression level, and 20-30% using -9, against a version
+compiled using gcc 2.7.2.3. Your mileage may vary.
+
+Note that this code has been tailored for the PPro/PII in particular,
+and will not perform particuarly well on a Pentium.
+
+If you are using an assembler other than GNU as, you will have to
+translate match.S to use your assembler's syntax. (Have fun.)
+
+Brian Raiter
+breadbox@muppetlabs.com
+April, 1998
+
+
+Added for zlib 1.1.3:
+
+The patches come from
+http://www.muppetlabs.com/~breadbox/software/assembly.html
+
+To compile zlib with this asm file, copy match.S to the zlib directory
+then do:
+
+CFLAGS="-O3 -DASMV" ./configure
+make OBJA=match.o
+
+
+Update:
+
+I've been ignoring these assembly routines for years, believing that
+gcc's generated code had caught up with it sometime around gcc 2.95
+and the major rearchitecting of the Pentium 4. However, I recently
+learned that, despite what I believed, this code still has some life
+in it. On the Pentium 4 and AMD64 chips, it continues to run about 8%
+faster than the code produced by gcc 4.1.
+
+In acknowledgement of its continuing usefulness, I've altered the
+license to match that of the rest of zlib. Share and Enjoy!
+
+Brian Raiter
+breadbox@muppetlabs.com
+April, 2007
Index: /smplayer/vendor/current/zlib/contrib/asm686/match.S
===================================================================
--- /smplayer/vendor/current/zlib/contrib/asm686/match.S	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/asm686/match.S	(revision 133)
@@ -0,0 +1,357 @@
+/* match.S -- x86 assembly version of the zlib longest_match() function.
+ * Optimized for the Intel 686 chips (PPro and later).
+ *
+ * Copyright (C) 1998, 2007 Brian Raiter <breadbox@muppetlabs.com>
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the author be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ */
+
+#ifndef NO_UNDERLINE
+#define	match_init	_match_init
+#define	longest_match	_longest_match
+#endif
+
+#define	MAX_MATCH	(258)
+#define	MIN_MATCH	(3)
+#define	MIN_LOOKAHEAD	(MAX_MATCH + MIN_MATCH + 1)
+#define	MAX_MATCH_8	((MAX_MATCH + 7) & ~7)
+
+/* stack frame offsets */
+
+#define	chainlenwmask		0	/* high word: current chain len	*/
+					/* low word: s->wmask		*/
+#define	window			4	/* local copy of s->window	*/
+#define	windowbestlen		8	/* s->window + bestlen		*/
+#define	scanstart		16	/* first two bytes of string	*/
+#define	scanend			12	/* last two bytes of string	*/
+#define	scanalign		20	/* dword-misalignment of string	*/
+#define	nicematch		24	/* a good enough match size	*/
+#define	bestlen			28	/* size of best match so far	*/
+#define	scan			32	/* ptr to string wanting match	*/
+
+#define	LocalVarsSize		(36)
+/*	saved ebx		36 */
+/*	saved edi		40 */
+/*	saved esi		44 */
+/*	saved ebp		48 */
+/*	return address		52 */
+#define	deflatestate		56	/* the function arguments	*/
+#define	curmatch		60
+
+/* All the +zlib1222add offsets are due to the addition of fields
+ *  in zlib in the deflate_state structure since the asm code was first written
+ * (if you compile with zlib 1.0.4 or older, use "zlib1222add equ (-4)").
+ * (if you compile with zlib between 1.0.5 and 1.2.2.1, use "zlib1222add equ 0").
+ * if you compile with zlib 1.2.2.2 or later , use "zlib1222add equ 8").
+ */
+
+#define zlib1222add		(8)
+
+#define	dsWSize			(36+zlib1222add)
+#define	dsWMask			(44+zlib1222add)
+#define	dsWindow		(48+zlib1222add)
+#define	dsPrev			(56+zlib1222add)
+#define	dsMatchLen		(88+zlib1222add)
+#define	dsPrevMatch		(92+zlib1222add)
+#define	dsStrStart		(100+zlib1222add)
+#define	dsMatchStart		(104+zlib1222add)
+#define	dsLookahead		(108+zlib1222add)
+#define	dsPrevLen		(112+zlib1222add)
+#define	dsMaxChainLen		(116+zlib1222add)
+#define	dsGoodMatch		(132+zlib1222add)
+#define	dsNiceMatch		(136+zlib1222add)
+
+
+.file "match.S"
+
+.globl	match_init, longest_match
+
+.text
+
+/* uInt longest_match(deflate_state *deflatestate, IPos curmatch) */
+.cfi_sections	.debug_frame
+
+longest_match:
+
+.cfi_startproc
+/* Save registers that the compiler may be using, and adjust %esp to	*/
+/* make room for our stack frame.					*/
+
+		pushl	%ebp
+		.cfi_def_cfa_offset 8
+		.cfi_offset ebp, -8
+		pushl	%edi
+		.cfi_def_cfa_offset 12
+		pushl	%esi
+		.cfi_def_cfa_offset 16
+		pushl	%ebx
+		.cfi_def_cfa_offset 20
+		subl	$LocalVarsSize, %esp
+		.cfi_def_cfa_offset LocalVarsSize+20
+
+/* Retrieve the function arguments. %ecx will hold cur_match		*/
+/* throughout the entire function. %edx will hold the pointer to the	*/
+/* deflate_state structure during the function's setup (before		*/
+/* entering the main loop).						*/
+
+		movl	deflatestate(%esp), %edx
+		movl	curmatch(%esp), %ecx
+
+/* uInt wmask = s->w_mask;						*/
+/* unsigned chain_length = s->max_chain_length;				*/
+/* if (s->prev_length >= s->good_match) {				*/
+/*     chain_length >>= 2;						*/
+/* }									*/
+ 
+		movl	dsPrevLen(%edx), %eax
+		movl	dsGoodMatch(%edx), %ebx
+		cmpl	%ebx, %eax
+		movl	dsWMask(%edx), %eax
+		movl	dsMaxChainLen(%edx), %ebx
+		jl	LastMatchGood
+		shrl	$2, %ebx
+LastMatchGood:
+
+/* chainlen is decremented once beforehand so that the function can	*/
+/* use the sign flag instead of the zero flag for the exit test.	*/
+/* It is then shifted into the high word, to make room for the wmask	*/
+/* value, which it will always accompany.				*/
+
+		decl	%ebx
+		shll	$16, %ebx
+		orl	%eax, %ebx
+		movl	%ebx, chainlenwmask(%esp)
+
+/* if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;	*/
+
+		movl	dsNiceMatch(%edx), %eax
+		movl	dsLookahead(%edx), %ebx
+		cmpl	%eax, %ebx
+		jl	LookaheadLess
+		movl	%eax, %ebx
+LookaheadLess:	movl	%ebx, nicematch(%esp)
+
+/* register Bytef *scan = s->window + s->strstart;			*/
+
+		movl	dsWindow(%edx), %esi
+		movl	%esi, window(%esp)
+		movl	dsStrStart(%edx), %ebp
+		lea	(%esi,%ebp), %edi
+		movl	%edi, scan(%esp)
+
+/* Determine how many bytes the scan ptr is off from being		*/
+/* dword-aligned.							*/
+
+		movl	%edi, %eax
+		negl	%eax
+		andl	$3, %eax
+		movl	%eax, scanalign(%esp)
+
+/* IPos limit = s->strstart > (IPos)MAX_DIST(s) ?			*/
+/*     s->strstart - (IPos)MAX_DIST(s) : NIL;				*/
+
+		movl	dsWSize(%edx), %eax
+		subl	$MIN_LOOKAHEAD, %eax
+		subl	%eax, %ebp
+		jg	LimitPositive
+		xorl	%ebp, %ebp
+LimitPositive:
+
+/* int best_len = s->prev_length;					*/
+
+		movl	dsPrevLen(%edx), %eax
+		movl	%eax, bestlen(%esp)
+
+/* Store the sum of s->window + best_len in %esi locally, and in %esi.	*/
+
+		addl	%eax, %esi
+		movl	%esi, windowbestlen(%esp)
+
+/* register ush scan_start = *(ushf*)scan;				*/
+/* register ush scan_end   = *(ushf*)(scan+best_len-1);			*/
+/* Posf *prev = s->prev;						*/
+
+		movzwl	(%edi), %ebx
+		movl	%ebx, scanstart(%esp)
+		movzwl	-1(%edi,%eax), %ebx
+		movl	%ebx, scanend(%esp)
+		movl	dsPrev(%edx), %edi
+
+/* Jump into the main loop.						*/
+
+		movl	chainlenwmask(%esp), %edx
+		jmp	LoopEntry
+
+.balign 16
+
+/* do {
+ *     match = s->window + cur_match;
+ *     if (*(ushf*)(match+best_len-1) != scan_end ||
+ *         *(ushf*)match != scan_start) continue;
+ *     [...]
+ * } while ((cur_match = prev[cur_match & wmask]) > limit
+ *          && --chain_length != 0);
+ *
+ * Here is the inner loop of the function. The function will spend the
+ * majority of its time in this loop, and majority of that time will
+ * be spent in the first ten instructions.
+ *
+ * Within this loop:
+ * %ebx = scanend
+ * %ecx = curmatch
+ * %edx = chainlenwmask - i.e., ((chainlen << 16) | wmask)
+ * %esi = windowbestlen - i.e., (window + bestlen)
+ * %edi = prev
+ * %ebp = limit
+ */
+LookupLoop:
+		andl	%edx, %ecx
+		movzwl	(%edi,%ecx,2), %ecx
+		cmpl	%ebp, %ecx
+		jbe	LeaveNow
+		subl	$0x00010000, %edx
+		js	LeaveNow
+LoopEntry:	movzwl	-1(%esi,%ecx), %eax
+		cmpl	%ebx, %eax
+		jnz	LookupLoop
+		movl	window(%esp), %eax
+		movzwl	(%eax,%ecx), %eax
+		cmpl	scanstart(%esp), %eax
+		jnz	LookupLoop
+
+/* Store the current value of chainlen.					*/
+
+		movl	%edx, chainlenwmask(%esp)
+
+/* Point %edi to the string under scrutiny, and %esi to the string we	*/
+/* are hoping to match it up with. In actuality, %esi and %edi are	*/
+/* both pointed (MAX_MATCH_8 - scanalign) bytes ahead, and %edx is	*/
+/* initialized to -(MAX_MATCH_8 - scanalign).				*/
+
+		movl	window(%esp), %esi
+		movl	scan(%esp), %edi
+		addl	%ecx, %esi
+		movl	scanalign(%esp), %eax
+		movl	$(-MAX_MATCH_8), %edx
+		lea	MAX_MATCH_8(%edi,%eax), %edi
+		lea	MAX_MATCH_8(%esi,%eax), %esi
+
+/* Test the strings for equality, 8 bytes at a time. At the end,
+ * adjust %edx so that it is offset to the exact byte that mismatched.
+ *
+ * We already know at this point that the first three bytes of the
+ * strings match each other, and they can be safely passed over before
+ * starting the compare loop. So what this code does is skip over 0-3
+ * bytes, as much as necessary in order to dword-align the %edi
+ * pointer. (%esi will still be misaligned three times out of four.)
+ *
+ * It should be confessed that this loop usually does not represent
+ * much of the total running time. Replacing it with a more
+ * straightforward "rep cmpsb" would not drastically degrade
+ * performance.
+ */
+LoopCmps:
+		movl	(%esi,%edx), %eax
+		xorl	(%edi,%edx), %eax
+		jnz	LeaveLoopCmps
+		movl	4(%esi,%edx), %eax
+		xorl	4(%edi,%edx), %eax
+		jnz	LeaveLoopCmps4
+		addl	$8, %edx
+		jnz	LoopCmps
+		jmp	LenMaximum
+LeaveLoopCmps4:	addl	$4, %edx
+LeaveLoopCmps:	testl	$0x0000FFFF, %eax
+		jnz	LenLower
+		addl	$2, %edx
+		shrl	$16, %eax
+LenLower:	subb	$1, %al
+		adcl	$0, %edx
+
+/* Calculate the length of the match. If it is longer than MAX_MATCH,	*/
+/* then automatically accept it as the best possible match and leave.	*/
+
+		lea	(%edi,%edx), %eax
+		movl	scan(%esp), %edi
+		subl	%edi, %eax
+		cmpl	$MAX_MATCH, %eax
+		jge	LenMaximum
+
+/* If the length of the match is not longer than the best match we	*/
+/* have so far, then forget it and return to the lookup loop.		*/
+
+		movl	deflatestate(%esp), %edx
+		movl	bestlen(%esp), %ebx
+		cmpl	%ebx, %eax
+		jg	LongerMatch
+		movl	windowbestlen(%esp), %esi
+		movl	dsPrev(%edx), %edi
+		movl	scanend(%esp), %ebx
+		movl	chainlenwmask(%esp), %edx
+		jmp	LookupLoop
+
+/*         s->match_start = cur_match;					*/
+/*         best_len = len;						*/
+/*         if (len >= nice_match) break;				*/
+/*         scan_end = *(ushf*)(scan+best_len-1);			*/
+
+LongerMatch:	movl	nicematch(%esp), %ebx
+		movl	%eax, bestlen(%esp)
+		movl	%ecx, dsMatchStart(%edx)
+		cmpl	%ebx, %eax
+		jge	LeaveNow
+		movl	window(%esp), %esi
+		addl	%eax, %esi
+		movl	%esi, windowbestlen(%esp)
+		movzwl	-1(%edi,%eax), %ebx
+		movl	dsPrev(%edx), %edi
+		movl	%ebx, scanend(%esp)
+		movl	chainlenwmask(%esp), %edx
+		jmp	LookupLoop
+
+/* Accept the current string, with the maximum possible length.		*/
+
+LenMaximum:	movl	deflatestate(%esp), %edx
+		movl	$MAX_MATCH, bestlen(%esp)
+		movl	%ecx, dsMatchStart(%edx)
+
+/* if ((uInt)best_len <= s->lookahead) return (uInt)best_len;		*/
+/* return s->lookahead;							*/
+
+LeaveNow:
+		movl	deflatestate(%esp), %edx
+		movl	bestlen(%esp), %ebx
+		movl	dsLookahead(%edx), %eax
+		cmpl	%eax, %ebx
+		jg	LookaheadRet
+		movl	%ebx, %eax
+LookaheadRet:
+
+/* Restore the stack and return from whence we came.			*/
+
+		addl	$LocalVarsSize, %esp
+		.cfi_def_cfa_offset 20
+		popl	%ebx
+		.cfi_def_cfa_offset 16
+		popl	%esi
+		.cfi_def_cfa_offset 12
+		popl	%edi
+		.cfi_def_cfa_offset 8
+		popl	%ebp
+		.cfi_def_cfa_offset 4
+.cfi_endproc
+match_init:	ret
Index: /smplayer/vendor/current/zlib/contrib/blast/Makefile
===================================================================
--- /smplayer/vendor/current/zlib/contrib/blast/Makefile	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/blast/Makefile	(revision 133)
@@ -0,0 +1,8 @@
+blast: blast.c blast.h
+	cc -DTEST -o blast blast.c
+
+test: blast
+	blast < test.pk | cmp - test.txt
+
+clean:
+	rm -f blast blast.o
Index: /smplayer/vendor/current/zlib/contrib/blast/README
===================================================================
--- /smplayer/vendor/current/zlib/contrib/blast/README	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/blast/README	(revision 133)
@@ -0,0 +1,4 @@
+Read blast.h for purpose and usage.
+
+Mark Adler
+madler@alumni.caltech.edu
Index: /smplayer/vendor/current/zlib/contrib/blast/blast.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/blast/blast.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/blast/blast.c	(revision 133)
@@ -0,0 +1,444 @@
+/* blast.c
+ * Copyright (C) 2003 Mark Adler
+ * For conditions of distribution and use, see copyright notice in blast.h
+ * version 1.1, 16 Feb 2003
+ *
+ * blast.c decompresses data compressed by the PKWare Compression Library.
+ * This function provides functionality similar to the explode() function of
+ * the PKWare library, hence the name "blast".
+ *
+ * This decompressor is based on the excellent format description provided by
+ * Ben Rudiak-Gould in comp.compression on August 13, 2001.  Interestingly, the
+ * example Ben provided in the post is incorrect.  The distance 110001 should
+ * instead be 111000.  When corrected, the example byte stream becomes:
+ *
+ *    00 04 82 24 25 8f 80 7f
+ *
+ * which decompresses to "AIAIAIAIAIAIA" (without the quotes).
+ */
+
+/*
+ * Change history:
+ *
+ * 1.0  12 Feb 2003     - First version
+ * 1.1  16 Feb 2003     - Fixed distance check for > 4 GB uncompressed data
+ */
+
+#include <setjmp.h>             /* for setjmp(), longjmp(), and jmp_buf */
+#include "blast.h"              /* prototype for blast() */
+
+#define local static            /* for local function definitions */
+#define MAXBITS 13              /* maximum code length */
+#define MAXWIN 4096             /* maximum window size */
+
+/* input and output state */
+struct state {
+    /* input state */
+    blast_in infun;             /* input function provided by user */
+    void *inhow;                /* opaque information passed to infun() */
+    unsigned char *in;          /* next input location */
+    unsigned left;              /* available input at in */
+    int bitbuf;                 /* bit buffer */
+    int bitcnt;                 /* number of bits in bit buffer */
+
+    /* input limit error return state for bits() and decode() */
+    jmp_buf env;
+
+    /* output state */
+    blast_out outfun;           /* output function provided by user */
+    void *outhow;               /* opaque information passed to outfun() */
+    unsigned next;              /* index of next write location in out[] */
+    int first;                  /* true to check distances (for first 4K) */
+    unsigned char out[MAXWIN];  /* output buffer and sliding window */
+};
+
+/*
+ * Return need bits from the input stream.  This always leaves less than
+ * eight bits in the buffer.  bits() works properly for need == 0.
+ *
+ * Format notes:
+ *
+ * - Bits are stored in bytes from the least significant bit to the most
+ *   significant bit.  Therefore bits are dropped from the bottom of the bit
+ *   buffer, using shift right, and new bytes are appended to the top of the
+ *   bit buffer, using shift left.
+ */
+local int bits(struct state *s, int need)
+{
+    int val;            /* bit accumulator */
+
+    /* load at least need bits into val */
+    val = s->bitbuf;
+    while (s->bitcnt < need) {
+        if (s->left == 0) {
+            s->left = s->infun(s->inhow, &(s->in));
+            if (s->left == 0) longjmp(s->env, 1);       /* out of input */
+        }
+        val |= (int)(*(s->in)++) << s->bitcnt;          /* load eight bits */
+        s->left--;
+        s->bitcnt += 8;
+    }
+
+    /* drop need bits and update buffer, always zero to seven bits left */
+    s->bitbuf = val >> need;
+    s->bitcnt -= need;
+
+    /* return need bits, zeroing the bits above that */
+    return val & ((1 << need) - 1);
+}
+
+/*
+ * Huffman code decoding tables.  count[1..MAXBITS] is the number of symbols of
+ * each length, which for a canonical code are stepped through in order.
+ * symbol[] are the symbol values in canonical order, where the number of
+ * entries is the sum of the counts in count[].  The decoding process can be
+ * seen in the function decode() below.
+ */
+struct huffman {
+    short *count;       /* number of symbols of each length */
+    short *symbol;      /* canonically ordered symbols */
+};
+
+/*
+ * Decode a code from the stream s using huffman table h.  Return the symbol or
+ * a negative value if there is an error.  If all of the lengths are zero, i.e.
+ * an empty code, or if the code is incomplete and an invalid code is received,
+ * then -9 is returned after reading MAXBITS bits.
+ *
+ * Format notes:
+ *
+ * - The codes as stored in the compressed data are bit-reversed relative to
+ *   a simple integer ordering of codes of the same lengths.  Hence below the
+ *   bits are pulled from the compressed data one at a time and used to
+ *   build the code value reversed from what is in the stream in order to
+ *   permit simple integer comparisons for decoding.
+ *
+ * - The first code for the shortest length is all ones.  Subsequent codes of
+ *   the same length are simply integer decrements of the previous code.  When
+ *   moving up a length, a one bit is appended to the code.  For a complete
+ *   code, the last code of the longest length will be all zeros.  To support
+ *   this ordering, the bits pulled during decoding are inverted to apply the
+ *   more "natural" ordering starting with all zeros and incrementing.
+ */
+local int decode(struct state *s, struct huffman *h)
+{
+    int len;            /* current number of bits in code */
+    int code;           /* len bits being decoded */
+    int first;          /* first code of length len */
+    int count;          /* number of codes of length len */
+    int index;          /* index of first code of length len in symbol table */
+    int bitbuf;         /* bits from stream */
+    int left;           /* bits left in next or left to process */
+    short *next;        /* next number of codes */
+
+    bitbuf = s->bitbuf;
+    left = s->bitcnt;
+    code = first = index = 0;
+    len = 1;
+    next = h->count + 1;
+    while (1) {
+        while (left--) {
+            code |= (bitbuf & 1) ^ 1;   /* invert code */
+            bitbuf >>= 1;
+            count = *next++;
+            if (code < first + count) { /* if length len, return symbol */
+                s->bitbuf = bitbuf;
+                s->bitcnt = (s->bitcnt - len) & 7;
+                return h->symbol[index + (code - first)];
+            }
+            index += count;             /* else update for next length */
+            first += count;
+            first <<= 1;
+            code <<= 1;
+            len++;
+        }
+        left = (MAXBITS+1) - len;
+        if (left == 0) break;
+        if (s->left == 0) {
+            s->left = s->infun(s->inhow, &(s->in));
+            if (s->left == 0) longjmp(s->env, 1);       /* out of input */
+        }
+        bitbuf = *(s->in)++;
+        s->left--;
+        if (left > 8) left = 8;
+    }
+    return -9;                          /* ran out of codes */
+}
+
+/*
+ * Given a list of repeated code lengths rep[0..n-1], where each byte is a
+ * count (high four bits + 1) and a code length (low four bits), generate the
+ * list of code lengths.  This compaction reduces the size of the object code.
+ * Then given the list of code lengths length[0..n-1] representing a canonical
+ * Huffman code for n symbols, construct the tables required to decode those
+ * codes.  Those tables are the number of codes of each length, and the symbols
+ * sorted by length, retaining their original order within each length.  The
+ * return value is zero for a complete code set, negative for an over-
+ * subscribed code set, and positive for an incomplete code set.  The tables
+ * can be used if the return value is zero or positive, but they cannot be used
+ * if the return value is negative.  If the return value is zero, it is not
+ * possible for decode() using that table to return an error--any stream of
+ * enough bits will resolve to a symbol.  If the return value is positive, then
+ * it is possible for decode() using that table to return an error for received
+ * codes past the end of the incomplete lengths.
+ */
+local int construct(struct huffman *h, const unsigned char *rep, int n)
+{
+    int symbol;         /* current symbol when stepping through length[] */
+    int len;            /* current length when stepping through h->count[] */
+    int left;           /* number of possible codes left of current length */
+    short offs[MAXBITS+1];      /* offsets in symbol table for each length */
+    short length[256];  /* code lengths */
+
+    /* convert compact repeat counts into symbol bit length list */
+    symbol = 0;
+    do {
+        len = *rep++;
+        left = (len >> 4) + 1;
+        len &= 15;
+        do {
+            length[symbol++] = len;
+        } while (--left);
+    } while (--n);
+    n = symbol;
+
+    /* count number of codes of each length */
+    for (len = 0; len <= MAXBITS; len++)
+        h->count[len] = 0;
+    for (symbol = 0; symbol < n; symbol++)
+        (h->count[length[symbol]])++;   /* assumes lengths are within bounds */
+    if (h->count[0] == n)               /* no codes! */
+        return 0;                       /* complete, but decode() will fail */
+
+    /* check for an over-subscribed or incomplete set of lengths */
+    left = 1;                           /* one possible code of zero length */
+    for (len = 1; len <= MAXBITS; len++) {
+        left <<= 1;                     /* one more bit, double codes left */
+        left -= h->count[len];          /* deduct count from possible codes */
+        if (left < 0) return left;      /* over-subscribed--return negative */
+    }                                   /* left > 0 means incomplete */
+
+    /* generate offsets into symbol table for each length for sorting */
+    offs[1] = 0;
+    for (len = 1; len < MAXBITS; len++)
+        offs[len + 1] = offs[len] + h->count[len];
+
+    /*
+     * put symbols in table sorted by length, by symbol order within each
+     * length
+     */
+    for (symbol = 0; symbol < n; symbol++)
+        if (length[symbol] != 0)
+            h->symbol[offs[length[symbol]]++] = symbol;
+
+    /* return zero for complete set, positive for incomplete set */
+    return left;
+}
+
+/*
+ * Decode PKWare Compression Library stream.
+ *
+ * Format notes:
+ *
+ * - First byte is 0 if literals are uncoded or 1 if they are coded.  Second
+ *   byte is 4, 5, or 6 for the number of extra bits in the distance code.
+ *   This is the base-2 logarithm of the dictionary size minus six.
+ *
+ * - Compressed data is a combination of literals and length/distance pairs
+ *   terminated by an end code.  Literals are either Huffman coded or
+ *   uncoded bytes.  A length/distance pair is a coded length followed by a
+ *   coded distance to represent a string that occurs earlier in the
+ *   uncompressed data that occurs again at the current location.
+ *
+ * - A bit preceding a literal or length/distance pair indicates which comes
+ *   next, 0 for literals, 1 for length/distance.
+ *
+ * - If literals are uncoded, then the next eight bits are the literal, in the
+ *   normal bit order in th stream, i.e. no bit-reversal is needed. Similarly,
+ *   no bit reversal is needed for either the length extra bits or the distance
+ *   extra bits.
+ *
+ * - Literal bytes are simply written to the output.  A length/distance pair is
+ *   an instruction to copy previously uncompressed bytes to the output.  The
+ *   copy is from distance bytes back in the output stream, copying for length
+ *   bytes.
+ *
+ * - Distances pointing before the beginning of the output data are not
+ *   permitted.
+ *
+ * - Overlapped copies, where the length is greater than the distance, are
+ *   allowed and common.  For example, a distance of one and a length of 518
+ *   simply copies the last byte 518 times.  A distance of four and a length of
+ *   twelve copies the last four bytes three times.  A simple forward copy
+ *   ignoring whether the length is greater than the distance or not implements
+ *   this correctly.
+ */
+local int decomp(struct state *s)
+{
+    int lit;            /* true if literals are coded */
+    int dict;           /* log2(dictionary size) - 6 */
+    int symbol;         /* decoded symbol, extra bits for distance */
+    int len;            /* length for copy */
+    int dist;           /* distance for copy */
+    int copy;           /* copy counter */
+    unsigned char *from, *to;   /* copy pointers */
+    static int virgin = 1;                              /* build tables once */
+    static short litcnt[MAXBITS+1], litsym[256];        /* litcode memory */
+    static short lencnt[MAXBITS+1], lensym[16];         /* lencode memory */
+    static short distcnt[MAXBITS+1], distsym[64];       /* distcode memory */
+    static struct huffman litcode = {litcnt, litsym};   /* length code */
+    static struct huffman lencode = {lencnt, lensym};   /* length code */
+    static struct huffman distcode = {distcnt, distsym};/* distance code */
+        /* bit lengths of literal codes */
+    static const unsigned char litlen[] = {
+        11, 124, 8, 7, 28, 7, 188, 13, 76, 4, 10, 8, 12, 10, 12, 10, 8, 23, 8,
+        9, 7, 6, 7, 8, 7, 6, 55, 8, 23, 24, 12, 11, 7, 9, 11, 12, 6, 7, 22, 5,
+        7, 24, 6, 11, 9, 6, 7, 22, 7, 11, 38, 7, 9, 8, 25, 11, 8, 11, 9, 12,
+        8, 12, 5, 38, 5, 38, 5, 11, 7, 5, 6, 21, 6, 10, 53, 8, 7, 24, 10, 27,
+        44, 253, 253, 253, 252, 252, 252, 13, 12, 45, 12, 45, 12, 61, 12, 45,
+        44, 173};
+        /* bit lengths of length codes 0..15 */
+    static const unsigned char lenlen[] = {2, 35, 36, 53, 38, 23};
+        /* bit lengths of distance codes 0..63 */
+    static const unsigned char distlen[] = {2, 20, 53, 230, 247, 151, 248};
+    static const short base[16] = {     /* base for length codes */
+        3, 2, 4, 5, 6, 7, 8, 9, 10, 12, 16, 24, 40, 72, 136, 264};
+    static const char extra[16] = {     /* extra bits for length codes */
+        0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8};
+
+    /* set up decoding tables (once--might not be thread-safe) */
+    if (virgin) {
+        construct(&litcode, litlen, sizeof(litlen));
+        construct(&lencode, lenlen, sizeof(lenlen));
+        construct(&distcode, distlen, sizeof(distlen));
+        virgin = 0;
+    }
+
+    /* read header */
+    lit = bits(s, 8);
+    if (lit > 1) return -1;
+    dict = bits(s, 8);
+    if (dict < 4 || dict > 6) return -2;
+
+    /* decode literals and length/distance pairs */
+    do {
+        if (bits(s, 1)) {
+            /* get length */
+            symbol = decode(s, &lencode);
+            len = base[symbol] + bits(s, extra[symbol]);
+            if (len == 519) break;              /* end code */
+
+            /* get distance */
+            symbol = len == 2 ? 2 : dict;
+            dist = decode(s, &distcode) << symbol;
+            dist += bits(s, symbol);
+            dist++;
+            if (s->first && dist > s->next)
+                return -3;              /* distance too far back */
+
+            /* copy length bytes from distance bytes back */
+            do {
+                to = s->out + s->next;
+                from = to - dist;
+                copy = MAXWIN;
+                if (s->next < dist) {
+                    from += copy;
+                    copy = dist;
+                }
+                copy -= s->next;
+                if (copy > len) copy = len;
+                len -= copy;
+                s->next += copy;
+                do {
+                    *to++ = *from++;
+                } while (--copy);
+                if (s->next == MAXWIN) {
+                    if (s->outfun(s->outhow, s->out, s->next)) return 1;
+                    s->next = 0;
+                    s->first = 0;
+                }
+            } while (len != 0);
+        }
+        else {
+            /* get literal and write it */
+            symbol = lit ? decode(s, &litcode) : bits(s, 8);
+            s->out[s->next++] = symbol;
+            if (s->next == MAXWIN) {
+                if (s->outfun(s->outhow, s->out, s->next)) return 1;
+                s->next = 0;
+                s->first = 0;
+            }
+        }
+    } while (1);
+    return 0;
+}
+
+/* See comments in blast.h */
+int blast(blast_in infun, void *inhow, blast_out outfun, void *outhow)
+{
+    struct state s;             /* input/output state */
+    int err;                    /* return value */
+
+    /* initialize input state */
+    s.infun = infun;
+    s.inhow = inhow;
+    s.left = 0;
+    s.bitbuf = 0;
+    s.bitcnt = 0;
+
+    /* initialize output state */
+    s.outfun = outfun;
+    s.outhow = outhow;
+    s.next = 0;
+    s.first = 1;
+
+    /* return if bits() or decode() tries to read past available input */
+    if (setjmp(s.env) != 0)             /* if came back here via longjmp(), */
+        err = 2;                        /*  then skip decomp(), return error */
+    else
+        err = decomp(&s);               /* decompress */
+
+    /* write any leftover output and update the error code if needed */
+    if (err != 1 && s.next && s.outfun(s.outhow, s.out, s.next) && err == 0)
+        err = 1;
+    return err;
+}
+
+#ifdef TEST
+/* Example of how to use blast() */
+#include <stdio.h>
+#include <stdlib.h>
+
+#define CHUNK 16384
+
+local unsigned inf(void *how, unsigned char **buf)
+{
+    static unsigned char hold[CHUNK];
+
+    *buf = hold;
+    return fread(hold, 1, CHUNK, (FILE *)how);
+}
+
+local int outf(void *how, unsigned char *buf, unsigned len)
+{
+    return fwrite(buf, 1, len, (FILE *)how) != len;
+}
+
+/* Decompress a PKWare Compression Library stream from stdin to stdout */
+int main(void)
+{
+    int ret, n;
+
+    /* decompress to stdout */
+    ret = blast(inf, stdin, outf, stdout);
+    if (ret != 0) fprintf(stderr, "blast error: %d\n", ret);
+
+    /* see if there are any leftover bytes */
+    n = 0;
+    while (getchar() != EOF) n++;
+    if (n) fprintf(stderr, "blast warning: %d unused bytes of input\n", n);
+
+    /* return blast() error code */
+    return ret;
+}
+#endif
Index: /smplayer/vendor/current/zlib/contrib/blast/blast.h
===================================================================
--- /smplayer/vendor/current/zlib/contrib/blast/blast.h	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/blast/blast.h	(revision 133)
@@ -0,0 +1,71 @@
+/* blast.h -- interface for blast.c
+  Copyright (C) 2003 Mark Adler
+  version 1.1, 16 Feb 2003
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the author be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+
+  Mark Adler    madler@alumni.caltech.edu
+ */
+
+
+/*
+ * blast() decompresses the PKWare Data Compression Library (DCL) compressed
+ * format.  It provides the same functionality as the explode() function in
+ * that library.  (Note: PKWare overused the "implode" verb, and the format
+ * used by their library implode() function is completely different and
+ * incompatible with the implode compression method supported by PKZIP.)
+ */
+
+
+typedef unsigned (*blast_in)(void *how, unsigned char **buf);
+typedef int (*blast_out)(void *how, unsigned char *buf, unsigned len);
+/* Definitions for input/output functions passed to blast().  See below for
+ * what the provided functions need to do.
+ */
+
+
+int blast(blast_in infun, void *inhow, blast_out outfun, void *outhow);
+/* Decompress input to output using the provided infun() and outfun() calls.
+ * On success, the return value of blast() is zero.  If there is an error in
+ * the source data, i.e. it is not in the proper format, then a negative value
+ * is returned.  If there is not enough input available or there is not enough
+ * output space, then a positive error is returned.
+ *
+ * The input function is invoked: len = infun(how, &buf), where buf is set by
+ * infun() to point to the input buffer, and infun() returns the number of
+ * available bytes there.  If infun() returns zero, then blast() returns with
+ * an input error.  (blast() only asks for input if it needs it.)  inhow is for
+ * use by the application to pass an input descriptor to infun(), if desired.
+ *
+ * The output function is invoked: err = outfun(how, buf, len), where the bytes
+ * to be written are buf[0..len-1].  If err is not zero, then blast() returns
+ * with an output error.  outfun() is always called with len <= 4096.  outhow
+ * is for use by the application to pass an output descriptor to outfun(), if
+ * desired.
+ *
+ * The return codes are:
+ *
+ *   2:  ran out of input before completing decompression
+ *   1:  output error before completing decompression
+ *   0:  successful decompression
+ *  -1:  literal flag not zero or one
+ *  -2:  dictionary size not in 4..6
+ *  -3:  distance is too far back
+ *
+ * At the bottom of blast.c is an example program that uses blast() that can be
+ * compiled to produce a command-line decompression filter by defining TEST.
+ */
Index: /smplayer/vendor/current/zlib/contrib/blast/test.txt
===================================================================
--- /smplayer/vendor/current/zlib/contrib/blast/test.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/blast/test.txt	(revision 133)
@@ -0,0 +1,1 @@
+AIAIAIAIAIAIA
Index: /smplayer/vendor/current/zlib/contrib/delphi/ZLib.pas
===================================================================
--- /smplayer/vendor/current/zlib/contrib/delphi/ZLib.pas	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/delphi/ZLib.pas	(revision 133)
@@ -0,0 +1,557 @@
+{*******************************************************}
+{                                                       }
+{       Borland Delphi Supplemental Components          }
+{       ZLIB Data Compression Interface Unit            }
+{                                                       }
+{       Copyright (c) 1997,99 Borland Corporation       }
+{                                                       }
+{*******************************************************}
+
+{ Updated for zlib 1.2.x by Cosmin Truta <cosmint@cs.ubbcluj.ro> }
+
+unit ZLib;
+
+interface
+
+uses SysUtils, Classes;
+
+type
+  TAlloc = function (AppData: Pointer; Items, Size: Integer): Pointer; cdecl;
+  TFree = procedure (AppData, Block: Pointer); cdecl;
+
+  // Internal structure.  Ignore.
+  TZStreamRec = packed record
+    next_in: PChar;       // next input byte
+    avail_in: Integer;    // number of bytes available at next_in
+    total_in: Longint;    // total nb of input bytes read so far
+
+    next_out: PChar;      // next output byte should be put here
+    avail_out: Integer;   // remaining free space at next_out
+    total_out: Longint;   // total nb of bytes output so far
+
+    msg: PChar;           // last error message, NULL if no error
+    internal: Pointer;    // not visible by applications
+
+    zalloc: TAlloc;       // used to allocate the internal state
+    zfree: TFree;         // used to free the internal state
+    AppData: Pointer;     // private data object passed to zalloc and zfree
+
+    data_type: Integer;   // best guess about the data type: ascii or binary
+    adler: Longint;       // adler32 value of the uncompressed data
+    reserved: Longint;    // reserved for future use
+  end;
+
+  // Abstract ancestor class
+  TCustomZlibStream = class(TStream)
+  private
+    FStrm: TStream;
+    FStrmPos: Integer;
+    FOnProgress: TNotifyEvent;
+    FZRec: TZStreamRec;
+    FBuffer: array [Word] of Char;
+  protected
+    procedure Progress(Sender: TObject); dynamic;
+    property OnProgress: TNotifyEvent read FOnProgress write FOnProgress;
+    constructor Create(Strm: TStream);
+  end;
+
+{ TCompressionStream compresses data on the fly as data is written to it, and
+  stores the compressed data to another stream.
+
+  TCompressionStream is write-only and strictly sequential. Reading from the
+  stream will raise an exception. Using Seek to move the stream pointer
+  will raise an exception.
+
+  Output data is cached internally, written to the output stream only when
+  the internal output buffer is full.  All pending output data is flushed
+  when the stream is destroyed.
+
+  The Position property returns the number of uncompressed bytes of
+  data that have been written to the stream so far.
+
+  CompressionRate returns the on-the-fly percentage by which the original
+  data has been compressed:  (1 - (CompressedBytes / UncompressedBytes)) * 100
+  If raw data size = 100 and compressed data size = 25, the CompressionRate
+  is 75%
+
+  The OnProgress event is called each time the output buffer is filled and
+  written to the output stream.  This is useful for updating a progress
+  indicator when you are writing a large chunk of data to the compression
+  stream in a single call.}
+
+
+  TCompressionLevel = (clNone, clFastest, clDefault, clMax);
+
+  TCompressionStream = class(TCustomZlibStream)
+  private
+    function GetCompressionRate: Single;
+  public
+    constructor Create(CompressionLevel: TCompressionLevel; Dest: TStream);
+    destructor Destroy; override;
+    function Read(var Buffer; Count: Longint): Longint; override;
+    function Write(const Buffer; Count: Longint): Longint; override;
+    function Seek(Offset: Longint; Origin: Word): Longint; override;
+    property CompressionRate: Single read GetCompressionRate;
+    property OnProgress;
+  end;
+
+{ TDecompressionStream decompresses data on the fly as data is read from it.
+
+  Compressed data comes from a separate source stream.  TDecompressionStream
+  is read-only and unidirectional; you can seek forward in the stream, but not
+  backwards.  The special case of setting the stream position to zero is
+  allowed.  Seeking forward decompresses data until the requested position in
+  the uncompressed data has been reached.  Seeking backwards, seeking relative
+  to the end of the stream, requesting the size of the stream, and writing to
+  the stream will raise an exception.
+
+  The Position property returns the number of bytes of uncompressed data that
+  have been read from the stream so far.
+
+  The OnProgress event is called each time the internal input buffer of
+  compressed data is exhausted and the next block is read from the input stream.
+  This is useful for updating a progress indicator when you are reading a
+  large chunk of data from the decompression stream in a single call.}
+
+  TDecompressionStream = class(TCustomZlibStream)
+  public
+    constructor Create(Source: TStream);
+    destructor Destroy; override;
+    function Read(var Buffer; Count: Longint): Longint; override;
+    function Write(const Buffer; Count: Longint): Longint; override;
+    function Seek(Offset: Longint; Origin: Word): Longint; override;
+    property OnProgress;
+  end;
+
+
+
+{ CompressBuf compresses data, buffer to buffer, in one call.
+   In: InBuf = ptr to compressed data
+       InBytes = number of bytes in InBuf
+  Out: OutBuf = ptr to newly allocated buffer containing decompressed data
+       OutBytes = number of bytes in OutBuf   }
+procedure CompressBuf(const InBuf: Pointer; InBytes: Integer;
+                      out OutBuf: Pointer; out OutBytes: Integer);
+
+
+{ DecompressBuf decompresses data, buffer to buffer, in one call.
+   In: InBuf = ptr to compressed data
+       InBytes = number of bytes in InBuf
+       OutEstimate = zero, or est. size of the decompressed data
+  Out: OutBuf = ptr to newly allocated buffer containing decompressed data
+       OutBytes = number of bytes in OutBuf   }
+procedure DecompressBuf(const InBuf: Pointer; InBytes: Integer;
+ OutEstimate: Integer; out OutBuf: Pointer; out OutBytes: Integer);
+
+{ DecompressToUserBuf decompresses data, buffer to buffer, in one call.
+   In: InBuf = ptr to compressed data
+       InBytes = number of bytes in InBuf
+  Out: OutBuf = ptr to user-allocated buffer to contain decompressed data
+       BufSize = number of bytes in OutBuf   }
+procedure DecompressToUserBuf(const InBuf: Pointer; InBytes: Integer;
+  const OutBuf: Pointer; BufSize: Integer);
+
+const
+  zlib_version = '1.2.7';
+
+type
+  EZlibError = class(Exception);
+  ECompressionError = class(EZlibError);
+  EDecompressionError = class(EZlibError);
+
+implementation
+
+uses ZLibConst;
+
+const
+  Z_NO_FLUSH      = 0;
+  Z_PARTIAL_FLUSH = 1;
+  Z_SYNC_FLUSH    = 2;
+  Z_FULL_FLUSH    = 3;
+  Z_FINISH        = 4;
+
+  Z_OK            = 0;
+  Z_STREAM_END    = 1;
+  Z_NEED_DICT     = 2;
+  Z_ERRNO         = (-1);
+  Z_STREAM_ERROR  = (-2);
+  Z_DATA_ERROR    = (-3);
+  Z_MEM_ERROR     = (-4);
+  Z_BUF_ERROR     = (-5);
+  Z_VERSION_ERROR = (-6);
+
+  Z_NO_COMPRESSION       =   0;
+  Z_BEST_SPEED           =   1;
+  Z_BEST_COMPRESSION     =   9;
+  Z_DEFAULT_COMPRESSION  = (-1);
+
+  Z_FILTERED            = 1;
+  Z_HUFFMAN_ONLY        = 2;
+  Z_RLE                 = 3;
+  Z_DEFAULT_STRATEGY    = 0;
+
+  Z_BINARY   = 0;
+  Z_ASCII    = 1;
+  Z_UNKNOWN  = 2;
+
+  Z_DEFLATED = 8;
+
+
+{$L adler32.obj}
+{$L compress.obj}
+{$L crc32.obj}
+{$L deflate.obj}
+{$L infback.obj}
+{$L inffast.obj}
+{$L inflate.obj}
+{$L inftrees.obj}
+{$L trees.obj}
+{$L uncompr.obj}
+{$L zutil.obj}
+
+procedure adler32; external;
+procedure compressBound; external;
+procedure crc32; external;
+procedure deflateInit2_; external;
+procedure deflateParams; external;
+
+function _malloc(Size: Integer): Pointer; cdecl;
+begin
+  Result := AllocMem(Size);
+end;
+
+procedure _free(Block: Pointer); cdecl;
+begin
+  FreeMem(Block);
+end;
+
+procedure _memset(P: Pointer; B: Byte; count: Integer); cdecl;
+begin
+  FillChar(P^, count, B);
+end;
+
+procedure _memcpy(dest, source: Pointer; count: Integer); cdecl;
+begin
+  Move(source^, dest^, count);
+end;
+
+
+
+// deflate compresses data
+function deflateInit_(var strm: TZStreamRec; level: Integer; version: PChar;
+  recsize: Integer): Integer; external;
+function deflate(var strm: TZStreamRec; flush: Integer): Integer; external;
+function deflateEnd(var strm: TZStreamRec): Integer; external;
+
+// inflate decompresses data
+function inflateInit_(var strm: TZStreamRec; version: PChar;
+  recsize: Integer): Integer; external;
+function inflate(var strm: TZStreamRec; flush: Integer): Integer; external;
+function inflateEnd(var strm: TZStreamRec): Integer; external;
+function inflateReset(var strm: TZStreamRec): Integer; external;
+
+
+function zlibAllocMem(AppData: Pointer; Items, Size: Integer): Pointer; cdecl;
+begin
+//  GetMem(Result, Items*Size);
+  Result := AllocMem(Items * Size);
+end;
+
+procedure zlibFreeMem(AppData, Block: Pointer); cdecl;
+begin
+  FreeMem(Block);
+end;
+
+{function zlibCheck(code: Integer): Integer;
+begin
+  Result := code;
+  if code < 0 then
+    raise EZlibError.Create('error');    //!!
+end;}
+
+function CCheck(code: Integer): Integer;
+begin
+  Result := code;
+  if code < 0 then
+    raise ECompressionError.Create('error'); //!!
+end;
+
+function DCheck(code: Integer): Integer;
+begin
+  Result := code;
+  if code < 0 then
+    raise EDecompressionError.Create('error');  //!!
+end;
+
+procedure CompressBuf(const InBuf: Pointer; InBytes: Integer;
+                      out OutBuf: Pointer; out OutBytes: Integer);
+var
+  strm: TZStreamRec;
+  P: Pointer;
+begin
+  FillChar(strm, sizeof(strm), 0);
+  strm.zalloc := zlibAllocMem;
+  strm.zfree := zlibFreeMem;
+  OutBytes := ((InBytes + (InBytes div 10) + 12) + 255) and not 255;
+  GetMem(OutBuf, OutBytes);
+  try
+    strm.next_in := InBuf;
+    strm.avail_in := InBytes;
+    strm.next_out := OutBuf;
+    strm.avail_out := OutBytes;
+    CCheck(deflateInit_(strm, Z_BEST_COMPRESSION, zlib_version, sizeof(strm)));
+    try
+      while CCheck(deflate(strm, Z_FINISH)) <> Z_STREAM_END do
+      begin
+        P := OutBuf;
+        Inc(OutBytes, 256);
+        ReallocMem(OutBuf, OutBytes);
+        strm.next_out := PChar(Integer(OutBuf) + (Integer(strm.next_out) - Integer(P)));
+        strm.avail_out := 256;
+      end;
+    finally
+      CCheck(deflateEnd(strm));
+    end;
+    ReallocMem(OutBuf, strm.total_out);
+    OutBytes := strm.total_out;
+  except
+    FreeMem(OutBuf);
+    raise
+  end;
+end;
+
+
+procedure DecompressBuf(const InBuf: Pointer; InBytes: Integer;
+  OutEstimate: Integer; out OutBuf: Pointer; out OutBytes: Integer);
+var
+  strm: TZStreamRec;
+  P: Pointer;
+  BufInc: Integer;
+begin
+  FillChar(strm, sizeof(strm), 0);
+  strm.zalloc := zlibAllocMem;
+  strm.zfree := zlibFreeMem;
+  BufInc := (InBytes + 255) and not 255;
+  if OutEstimate = 0 then
+    OutBytes := BufInc
+  else
+    OutBytes := OutEstimate;
+  GetMem(OutBuf, OutBytes);
+  try
+    strm.next_in := InBuf;
+    strm.avail_in := InBytes;
+    strm.next_out := OutBuf;
+    strm.avail_out := OutBytes;
+    DCheck(inflateInit_(strm, zlib_version, sizeof(strm)));
+    try
+      while DCheck(inflate(strm, Z_NO_FLUSH)) <> Z_STREAM_END do
+      begin
+        P := OutBuf;
+        Inc(OutBytes, BufInc);
+        ReallocMem(OutBuf, OutBytes);
+        strm.next_out := PChar(Integer(OutBuf) + (Integer(strm.next_out) - Integer(P)));
+        strm.avail_out := BufInc;
+      end;
+    finally
+      DCheck(inflateEnd(strm));
+    end;
+    ReallocMem(OutBuf, strm.total_out);
+    OutBytes := strm.total_out;
+  except
+    FreeMem(OutBuf);
+    raise
+  end;
+end;
+
+procedure DecompressToUserBuf(const InBuf: Pointer; InBytes: Integer;
+  const OutBuf: Pointer; BufSize: Integer);
+var
+  strm: TZStreamRec;
+begin
+  FillChar(strm, sizeof(strm), 0);
+  strm.zalloc := zlibAllocMem;
+  strm.zfree := zlibFreeMem;
+  strm.next_in := InBuf;
+  strm.avail_in := InBytes;
+  strm.next_out := OutBuf;
+  strm.avail_out := BufSize;
+  DCheck(inflateInit_(strm, zlib_version, sizeof(strm)));
+  try
+    if DCheck(inflate(strm, Z_FINISH)) <> Z_STREAM_END then
+      raise EZlibError.CreateRes(@sTargetBufferTooSmall);
+  finally
+    DCheck(inflateEnd(strm));
+  end;
+end;
+
+// TCustomZlibStream
+
+constructor TCustomZLibStream.Create(Strm: TStream);
+begin
+  inherited Create;
+  FStrm := Strm;
+  FStrmPos := Strm.Position;
+  FZRec.zalloc := zlibAllocMem;
+  FZRec.zfree := zlibFreeMem;
+end;
+
+procedure TCustomZLibStream.Progress(Sender: TObject);
+begin
+  if Assigned(FOnProgress) then FOnProgress(Sender);
+end;
+
+
+// TCompressionStream
+
+constructor TCompressionStream.Create(CompressionLevel: TCompressionLevel;
+  Dest: TStream);
+const
+  Levels: array [TCompressionLevel] of ShortInt =
+    (Z_NO_COMPRESSION, Z_BEST_SPEED, Z_DEFAULT_COMPRESSION, Z_BEST_COMPRESSION);
+begin
+  inherited Create(Dest);
+  FZRec.next_out := FBuffer;
+  FZRec.avail_out := sizeof(FBuffer);
+  CCheck(deflateInit_(FZRec, Levels[CompressionLevel], zlib_version, sizeof(FZRec)));
+end;
+
+destructor TCompressionStream.Destroy;
+begin
+  FZRec.next_in := nil;
+  FZRec.avail_in := 0;
+  try
+    if FStrm.Position <> FStrmPos then FStrm.Position := FStrmPos;
+    while (CCheck(deflate(FZRec, Z_FINISH)) <> Z_STREAM_END)
+      and (FZRec.avail_out = 0) do
+    begin
+      FStrm.WriteBuffer(FBuffer, sizeof(FBuffer));
+      FZRec.next_out := FBuffer;
+      FZRec.avail_out := sizeof(FBuffer);
+    end;
+    if FZRec.avail_out < sizeof(FBuffer) then
+      FStrm.WriteBuffer(FBuffer, sizeof(FBuffer) - FZRec.avail_out);
+  finally
+    deflateEnd(FZRec);
+  end;
+  inherited Destroy;
+end;
+
+function TCompressionStream.Read(var Buffer; Count: Longint): Longint;
+begin
+  raise ECompressionError.CreateRes(@sInvalidStreamOp);
+end;
+
+function TCompressionStream.Write(const Buffer; Count: Longint): Longint;
+begin
+  FZRec.next_in := @Buffer;
+  FZRec.avail_in := Count;
+  if FStrm.Position <> FStrmPos then FStrm.Position := FStrmPos;
+  while (FZRec.avail_in > 0) do
+  begin
+    CCheck(deflate(FZRec, 0));
+    if FZRec.avail_out = 0 then
+    begin
+      FStrm.WriteBuffer(FBuffer, sizeof(FBuffer));
+      FZRec.next_out := FBuffer;
+      FZRec.avail_out := sizeof(FBuffer);
+      FStrmPos := FStrm.Position;
+      Progress(Self);
+    end;
+  end;
+  Result := Count;
+end;
+
+function TCompressionStream.Seek(Offset: Longint; Origin: Word): Longint;
+begin
+  if (Offset = 0) and (Origin = soFromCurrent) then
+    Result := FZRec.total_in
+  else
+    raise ECompressionError.CreateRes(@sInvalidStreamOp);
+end;
+
+function TCompressionStream.GetCompressionRate: Single;
+begin
+  if FZRec.total_in = 0 then
+    Result := 0
+  else
+    Result := (1.0 - (FZRec.total_out / FZRec.total_in)) * 100.0;
+end;
+
+
+// TDecompressionStream
+
+constructor TDecompressionStream.Create(Source: TStream);
+begin
+  inherited Create(Source);
+  FZRec.next_in := FBuffer;
+  FZRec.avail_in := 0;
+  DCheck(inflateInit_(FZRec, zlib_version, sizeof(FZRec)));
+end;
+
+destructor TDecompressionStream.Destroy;
+begin
+  FStrm.Seek(-FZRec.avail_in, 1);
+  inflateEnd(FZRec);
+  inherited Destroy;
+end;
+
+function TDecompressionStream.Read(var Buffer; Count: Longint): Longint;
+begin
+  FZRec.next_out := @Buffer;
+  FZRec.avail_out := Count;
+  if FStrm.Position <> FStrmPos then FStrm.Position := FStrmPos;
+  while (FZRec.avail_out > 0) do
+  begin
+    if FZRec.avail_in = 0 then
+    begin
+      FZRec.avail_in := FStrm.Read(FBuffer, sizeof(FBuffer));
+      if FZRec.avail_in = 0 then
+      begin
+        Result := Count - FZRec.avail_out;
+        Exit;
+      end;
+      FZRec.next_in := FBuffer;
+      FStrmPos := FStrm.Position;
+      Progress(Self);
+    end;
+    CCheck(inflate(FZRec, 0));
+  end;
+  Result := Count;
+end;
+
+function TDecompressionStream.Write(const Buffer; Count: Longint): Longint;
+begin
+  raise EDecompressionError.CreateRes(@sInvalidStreamOp);
+end;
+
+function TDecompressionStream.Seek(Offset: Longint; Origin: Word): Longint;
+var
+  I: Integer;
+  Buf: array [0..4095] of Char;
+begin
+  if (Offset = 0) and (Origin = soFromBeginning) then
+  begin
+    DCheck(inflateReset(FZRec));
+    FZRec.next_in := FBuffer;
+    FZRec.avail_in := 0;
+    FStrm.Position := 0;
+    FStrmPos := 0;
+  end
+  else if ( (Offset >= 0) and (Origin = soFromCurrent)) or
+          ( ((Offset - FZRec.total_out) > 0) and (Origin = soFromBeginning)) then
+  begin
+    if Origin = soFromBeginning then Dec(Offset, FZRec.total_out);
+    if Offset > 0 then
+    begin
+      for I := 1 to Offset div sizeof(Buf) do
+        ReadBuffer(Buf, sizeof(Buf));
+      ReadBuffer(Buf, Offset mod sizeof(Buf));
+    end;
+  end
+  else
+    raise EDecompressionError.CreateRes(@sInvalidStreamOp);
+  Result := FZRec.total_out;
+end;
+
+
+end.
Index: /smplayer/vendor/current/zlib/contrib/delphi/ZLibConst.pas
===================================================================
--- /smplayer/vendor/current/zlib/contrib/delphi/ZLibConst.pas	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/delphi/ZLibConst.pas	(revision 133)
@@ -0,0 +1,11 @@
+unit ZLibConst;
+
+interface
+
+resourcestring
+  sTargetBufferTooSmall = 'ZLib error: target buffer may be too small';
+  sInvalidStreamOp = 'Invalid stream operation';
+
+implementation
+
+end.
Index: /smplayer/vendor/current/zlib/contrib/delphi/readme.txt
===================================================================
--- /smplayer/vendor/current/zlib/contrib/delphi/readme.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/delphi/readme.txt	(revision 133)
@@ -0,0 +1,76 @@
+
+Overview
+========
+
+This directory contains an update to the ZLib interface unit,
+distributed by Borland as a Delphi supplemental component.
+
+The original ZLib unit is Copyright (c) 1997,99 Borland Corp.,
+and is based on zlib version 1.0.4.  There are a series of bugs
+and security problems associated with that old zlib version, and
+we recommend the users to update their ZLib unit.
+
+
+Summary of modifications
+========================
+
+- Improved makefile, adapted to zlib version 1.2.1.
+
+- Some field types from TZStreamRec are changed from Integer to
+  Longint, for consistency with the zlib.h header, and for 64-bit
+  readiness.
+
+- The zlib_version constant is updated.
+
+- The new Z_RLE strategy has its corresponding symbolic constant.
+
+- The allocation and deallocation functions and function types
+  (TAlloc, TFree, zlibAllocMem and zlibFreeMem) are now cdecl,
+  and _malloc and _free are added as C RTL stubs.  As a result,
+  the original C sources of zlib can be compiled out of the box,
+  and linked to the ZLib unit.
+
+
+Suggestions for improvements
+============================
+
+Currently, the ZLib unit provides only a limited wrapper around
+the zlib library, and much of the original zlib functionality is
+missing.  Handling compressed file formats like ZIP/GZIP or PNG
+cannot be implemented without having this functionality.
+Applications that handle these formats are either using their own,
+duplicated code, or not using the ZLib unit at all.
+
+Here are a few suggestions:
+
+- Checksum class wrappers around adler32() and crc32(), similar
+  to the Java classes that implement the java.util.zip.Checksum
+  interface.
+
+- The ability to read and write raw deflate streams, without the
+  zlib stream header and trailer.  Raw deflate streams are used
+  in the ZIP file format.
+
+- The ability to read and write gzip streams, used in the GZIP
+  file format, and normally produced by the gzip program.
+
+- The ability to select a different compression strategy, useful
+  to PNG and MNG image compression, and to multimedia compression
+  in general.  Besides the compression level
+
+    TCompressionLevel = (clNone, clFastest, clDefault, clMax);
+
+  which, in fact, could have used the 'z' prefix and avoided
+  TColor-like symbols
+
+    TCompressionLevel = (zcNone, zcFastest, zcDefault, zcMax);
+
+  there could be a compression strategy
+
+    TCompressionStrategy = (zsDefault, zsFiltered, zsHuffmanOnly, zsRle);
+
+- ZIP and GZIP stream handling via TStreams.
+
+
+--
+Cosmin Truta <cosmint@cs.ubbcluj.ro>
Index: /smplayer/vendor/current/zlib/contrib/delphi/zlibd32.mak
===================================================================
--- /smplayer/vendor/current/zlib/contrib/delphi/zlibd32.mak	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/delphi/zlibd32.mak	(revision 133)
@@ -0,0 +1,99 @@
+# Makefile for zlib
+# For use with Delphi and C++ Builder under Win32
+# Updated for zlib 1.2.x by Cosmin Truta
+
+# ------------ Borland C++ ------------
+
+# This project uses the Delphi (fastcall/register) calling convention:
+LOC = -DZEXPORT=__fastcall -DZEXPORTVA=__cdecl
+
+CC = bcc32
+LD = bcc32
+AR = tlib
+# do not use "-pr" in CFLAGS
+CFLAGS = -a -d -k- -O2 $(LOC)
+LDFLAGS =
+
+
+# variables
+ZLIB_LIB = zlib.lib
+
+OBJ1 = adler32.obj compress.obj crc32.obj deflate.obj gzclose.obj gzlib.obj gzread.obj
+OBJ2 = gzwrite.obj infback.obj inffast.obj inflate.obj inftrees.obj trees.obj uncompr.obj zutil.obj
+OBJP1 = +adler32.obj+compress.obj+crc32.obj+deflate.obj+gzclose.obj+gzlib.obj+gzread.obj
+OBJP2 = +gzwrite.obj+infback.obj+inffast.obj+inflate.obj+inftrees.obj+trees.obj+uncompr.obj+zutil.obj
+
+
+# targets
+all: $(ZLIB_LIB) example.exe minigzip.exe
+
+.c.obj:
+	$(CC) -c $(CFLAGS) $*.c
+
+adler32.obj: adler32.c zlib.h zconf.h
+
+compress.obj: compress.c zlib.h zconf.h
+
+crc32.obj: crc32.c zlib.h zconf.h crc32.h
+
+deflate.obj: deflate.c deflate.h zutil.h zlib.h zconf.h
+
+gzclose.obj: gzclose.c zlib.h zconf.h gzguts.h
+
+gzlib.obj: gzlib.c zlib.h zconf.h gzguts.h
+
+gzread.obj: gzread.c zlib.h zconf.h gzguts.h
+
+gzwrite.obj: gzwrite.c zlib.h zconf.h gzguts.h
+
+infback.obj: infback.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h inffixed.h
+
+inffast.obj: inffast.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h
+
+inflate.obj: inflate.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h inffixed.h
+
+inftrees.obj: inftrees.c zutil.h zlib.h zconf.h inftrees.h
+
+trees.obj: trees.c zutil.h zlib.h zconf.h deflate.h trees.h
+
+uncompr.obj: uncompr.c zlib.h zconf.h
+
+zutil.obj: zutil.c zutil.h zlib.h zconf.h
+
+example.obj: test/example.c zlib.h zconf.h
+
+minigzip.obj: test/minigzip.c zlib.h zconf.h
+
+
+# For the sake of the old Borland make,
+# the command line is cut to fit in the MS-DOS 128 byte limit:
+$(ZLIB_LIB): $(OBJ1) $(OBJ2)
+	-del $(ZLIB_LIB)
+	$(AR) $(ZLIB_LIB) $(OBJP1)
+	$(AR) $(ZLIB_LIB) $(OBJP2)
+
+
+# testing
+test: example.exe minigzip.exe
+	example
+	echo hello world | minigzip | minigzip -d
+
+example.exe: example.obj $(ZLIB_LIB)
+	$(LD) $(LDFLAGS) example.obj $(ZLIB_LIB)
+
+minigzip.exe: minigzip.obj $(ZLIB_LIB)
+	$(LD) $(LDFLAGS) minigzip.obj $(ZLIB_LIB)
+
+
+# cleanup
+clean:
+	-del *.obj
+	-del *.exe
+	-del *.lib
+	-del *.tds
+	-del zlib.bak
+	-del foo.gz
+
Index: /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib.build
===================================================================
--- /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib.build	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib.build	(revision 133)
@@ -0,0 +1,33 @@
+﻿<?xml version="1.0" encoding="utf-8" ?>
+<project name="DotZLib" default="build" basedir="./DotZLib">
+	<description>A .Net wrapper library around ZLib1.dll</description>
+
+	<property name="nunit.location" value="c:/program files/NUnit V2.1/bin" />
+	<property name="build.root" value="bin" />
+
+	<property name="debug" value="true" />
+	<property name="nunit" value="true" />
+
+	<property name="build.folder" value="${build.root}/debug/" if="${debug}" />
+	<property name="build.folder" value="${build.root}/release/" unless="${debug}" />
+
+	<target name="clean" description="Remove all generated files">
+		<delete dir="${build.root}" failonerror="false" />
+	</target>
+
+	<target name="build" description="compiles the source code">
+
+		<mkdir dir="${build.folder}" />
+		<csc target="library" output="${build.folder}DotZLib.dll" debug="${debug}">
+			<references basedir="${nunit.location}">
+				<includes if="${nunit}" name="nunit.framework.dll" />
+			</references>
+			<sources>
+				<includes name="*.cs" />
+				<excludes name="UnitTests.cs" unless="${nunit}" />
+			</sources>
+			<arg value="/d:nunit" if="${nunit}" />
+		</csc>
+	</target>
+
+</project>
Index: /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib.sln
===================================================================
--- /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib.sln	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib.sln	(revision 133)
@@ -0,0 +1,21 @@
+Microsoft Visual Studio Solution File, Format Version 8.00
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DotZLib", "DotZLib\DotZLib.csproj", "{BB1EE0B1-1808-46CB-B786-949D91117FC5}"
+	ProjectSection(ProjectDependencies) = postProject
+	EndProjectSection
+EndProject
+Global
+	GlobalSection(SolutionConfiguration) = preSolution
+		Debug = Debug
+		Release = Release
+	EndGlobalSection
+	GlobalSection(ProjectConfiguration) = postSolution
+		{BB1EE0B1-1808-46CB-B786-949D91117FC5}.Debug.ActiveCfg = Debug|.NET
+		{BB1EE0B1-1808-46CB-B786-949D91117FC5}.Debug.Build.0 = Debug|.NET
+		{BB1EE0B1-1808-46CB-B786-949D91117FC5}.Release.ActiveCfg = Release|.NET
+		{BB1EE0B1-1808-46CB-B786-949D91117FC5}.Release.Build.0 = Release|.NET
+	EndGlobalSection
+	GlobalSection(ExtensibilityGlobals) = postSolution
+	EndGlobalSection
+	GlobalSection(ExtensibilityAddIns) = postSolution
+	EndGlobalSection
+EndGlobal
Index: /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/AssemblyInfo.cs
===================================================================
--- /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/AssemblyInfo.cs	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/AssemblyInfo.cs	(revision 133)
@@ -0,0 +1,58 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+
+//
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+//
+[assembly: AssemblyTitle("DotZLib")]
+[assembly: AssemblyDescription(".Net bindings for ZLib compression dll 1.2.x")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("Henrik Ravn")]
+[assembly: AssemblyProduct("")]
+[assembly: AssemblyCopyright("(c) 2004 by Henrik Ravn")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+//
+// Version information for an assembly consists of the following four values:
+//
+//      Major Version
+//      Minor Version
+//      Build Number
+//      Revision
+//
+// You can specify all the values or you can default the Revision and Build Numbers
+// by using the '*' as shown below:
+
+[assembly: AssemblyVersion("1.0.*")]
+
+//
+// In order to sign your assembly you must specify a key to use. Refer to the
+// Microsoft .NET Framework documentation for more information on assembly signing.
+//
+// Use the attributes below to control which key is used for signing.
+//
+// Notes:
+//   (*) If no key is specified, the assembly is not signed.
+//   (*) KeyName refers to a key that has been installed in the Crypto Service
+//       Provider (CSP) on your machine. KeyFile refers to a file which contains
+//       a key.
+//   (*) If the KeyFile and the KeyName values are both specified, the
+//       following processing occurs:
+//       (1) If the KeyName can be found in the CSP, that key is used.
+//       (2) If the KeyName does not exist and the KeyFile does exist, the key
+//           in the KeyFile is installed into the CSP and used.
+//   (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
+//       When specifying the KeyFile, the location of the KeyFile should be
+//       relative to the project output directory which is
+//       %Project Directory%\obj\<configuration>. For example, if your KeyFile is
+//       located in the project directory, you would specify the AssemblyKeyFile
+//       attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
+//   (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
+//       documentation for more information on this.
+//
+[assembly: AssemblyDelaySign(false)]
+[assembly: AssemblyKeyFile("")]
+[assembly: AssemblyKeyName("")]
Index: /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/ChecksumImpl.cs
===================================================================
--- /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/ChecksumImpl.cs	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/ChecksumImpl.cs	(revision 133)
@@ -0,0 +1,202 @@
+//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.Runtime.InteropServices;
+using System.Text;
+
+
+namespace DotZLib
+{
+    #region ChecksumGeneratorBase
+    /// <summary>
+    /// Implements the common functionality needed for all <see cref="ChecksumGenerator"/>s
+    /// </summary>
+    /// <example></example>
+    public abstract class ChecksumGeneratorBase : ChecksumGenerator
+    {
+        /// <summary>
+        /// The value of the current checksum
+        /// </summary>
+        protected uint _current;
+
+        /// <summary>
+        /// Initializes a new instance of the checksum generator base - the current checksum is
+        /// set to zero
+        /// </summary>
+        public ChecksumGeneratorBase()
+        {
+            _current = 0;
+        }
+
+        /// <summary>
+        /// Initializes a new instance of the checksum generator basewith a specified value
+        /// </summary>
+        /// <param name="initialValue">The value to set the current checksum to</param>
+        public ChecksumGeneratorBase(uint initialValue)
+        {
+            _current = initialValue;
+        }
+
+        /// <summary>
+        /// Resets the current checksum to zero
+        /// </summary>
+        public void Reset() { _current = 0; }
+
+        /// <summary>
+        /// Gets the current checksum value
+        /// </summary>
+        public uint Value { get { return _current; } }
+
+        /// <summary>
+        /// Updates the current checksum with part of an array of bytes
+        /// </summary>
+        /// <param name="data">The data to update the checksum with</param>
+        /// <param name="offset">Where in <c>data</c> to start updating</param>
+        /// <param name="count">The number of bytes from <c>data</c> to use</param>
+        /// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
+        /// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
+        /// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
+        /// <remarks>All the other <c>Update</c> methods are implmeneted in terms of this one.
+        /// This is therefore the only method a derived class has to implement</remarks>
+        public abstract void Update(byte[] data, int offset, int count);
+
+        /// <summary>
+        /// Updates the current checksum with an array of bytes.
+        /// </summary>
+        /// <param name="data">The data to update the checksum with</param>
+        public void Update(byte[] data)
+        {
+            Update(data, 0, data.Length);
+        }
+
+        /// <summary>
+        /// Updates the current checksum with the data from a string
+        /// </summary>
+        /// <param name="data">The string to update the checksum with</param>
+        /// <remarks>The characters in the string are converted by the UTF-8 encoding</remarks>
+        public void Update(string data)
+        {
+			Update(Encoding.UTF8.GetBytes(data));
+        }
+
+        /// <summary>
+        /// Updates the current checksum with the data from a string, using a specific encoding
+        /// </summary>
+        /// <param name="data">The string to update the checksum with</param>
+        /// <param name="encoding">The encoding to use</param>
+        public void Update(string data, Encoding encoding)
+        {
+            Update(encoding.GetBytes(data));
+        }
+
+    }
+    #endregion
+
+    #region CRC32
+    /// <summary>
+    /// Implements a CRC32 checksum generator
+    /// </summary>
+    public sealed class CRC32Checksum : ChecksumGeneratorBase
+    {
+        #region DLL imports
+
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+        private static extern uint crc32(uint crc, int data, uint length);
+
+        #endregion
+
+        /// <summary>
+        /// Initializes a new instance of the CRC32 checksum generator
+        /// </summary>
+        public CRC32Checksum() : base() {}
+
+        /// <summary>
+        /// Initializes a new instance of the CRC32 checksum generator with a specified value
+        /// </summary>
+        /// <param name="initialValue">The value to set the current checksum to</param>
+        public CRC32Checksum(uint initialValue) : base(initialValue) {}
+
+        /// <summary>
+        /// Updates the current checksum with part of an array of bytes
+        /// </summary>
+        /// <param name="data">The data to update the checksum with</param>
+        /// <param name="offset">Where in <c>data</c> to start updating</param>
+        /// <param name="count">The number of bytes from <c>data</c> to use</param>
+        /// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
+        /// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
+        /// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
+        public override void Update(byte[] data, int offset, int count)
+        {
+            if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
+            if ((offset+count) > data.Length) throw new ArgumentException();
+            GCHandle hData = GCHandle.Alloc(data, GCHandleType.Pinned);
+            try
+            {
+                _current = crc32(_current, hData.AddrOfPinnedObject().ToInt32()+offset, (uint)count);
+            }
+            finally
+            {
+                hData.Free();
+            }
+        }
+
+    }
+    #endregion
+
+    #region Adler
+    /// <summary>
+    /// Implements a checksum generator that computes the Adler checksum on data
+    /// </summary>
+    public sealed class AdlerChecksum : ChecksumGeneratorBase
+    {
+        #region DLL imports
+
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+        private static extern uint adler32(uint adler, int data, uint length);
+
+        #endregion
+
+        /// <summary>
+        /// Initializes a new instance of the Adler checksum generator
+        /// </summary>
+        public AdlerChecksum() : base() {}
+
+        /// <summary>
+        /// Initializes a new instance of the Adler checksum generator with a specified value
+        /// </summary>
+        /// <param name="initialValue">The value to set the current checksum to</param>
+        public AdlerChecksum(uint initialValue) : base(initialValue) {}
+
+        /// <summary>
+        /// Updates the current checksum with part of an array of bytes
+        /// </summary>
+        /// <param name="data">The data to update the checksum with</param>
+        /// <param name="offset">Where in <c>data</c> to start updating</param>
+        /// <param name="count">The number of bytes from <c>data</c> to use</param>
+        /// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
+        /// <exception cref="NullReferenceException"><c>data</c> is a null reference</exception>
+        /// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
+        public override void Update(byte[] data, int offset, int count)
+        {
+            if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
+            if ((offset+count) > data.Length) throw new ArgumentException();
+            GCHandle hData = GCHandle.Alloc(data, GCHandleType.Pinned);
+            try
+            {
+                _current = adler32(_current, hData.AddrOfPinnedObject().ToInt32()+offset, (uint)count);
+            }
+            finally
+            {
+                hData.Free();
+            }
+        }
+
+    }
+    #endregion
+
+}
Index: /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/CircularBuffer.cs
===================================================================
--- /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/CircularBuffer.cs	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/CircularBuffer.cs	(revision 133)
@@ -0,0 +1,83 @@
+//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.Diagnostics;
+
+namespace DotZLib
+{
+
+	/// <summary>
+	/// This class implements a circular buffer
+	/// </summary>
+	internal class CircularBuffer
+	{
+        #region Private data
+        private int _capacity;
+        private int _head;
+        private int _tail;
+        private int _size;
+        private byte[] _buffer;
+        #endregion
+
+        public CircularBuffer(int capacity)
+        {
+            Debug.Assert( capacity > 0 );
+            _buffer = new byte[capacity];
+            _capacity = capacity;
+            _head = 0;
+            _tail = 0;
+            _size = 0;
+        }
+
+        public int Size { get { return _size; } }
+
+        public int Put(byte[] source, int offset, int count)
+        {
+            Debug.Assert( count > 0 );
+            int trueCount = Math.Min(count, _capacity - Size);
+            for (int i = 0; i < trueCount; ++i)
+                _buffer[(_tail+i) % _capacity] = source[offset+i];
+            _tail += trueCount;
+            _tail %= _capacity;
+            _size += trueCount;
+            return trueCount;
+        }
+
+        public bool Put(byte b)
+        {
+            if (Size == _capacity) // no room
+                return false;
+            _buffer[_tail++] = b;
+            _tail %= _capacity;
+            ++_size;
+            return true;
+        }
+
+        public int Get(byte[] destination, int offset, int count)
+        {
+            int trueCount = Math.Min(count,Size);
+            for (int i = 0; i < trueCount; ++i)
+                destination[offset + i] = _buffer[(_head+i) % _capacity];
+            _head += trueCount;
+            _head %= _capacity;
+            _size -= trueCount;
+            return trueCount;
+        }
+
+        public int Get()
+        {
+            if (Size == 0)
+                return -1;
+
+            int result = (int)_buffer[_head++ % _capacity];
+            --_size;
+            return result;
+        }
+
+    }
+}
Index: /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/CodecBase.cs
===================================================================
--- /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/CodecBase.cs	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/CodecBase.cs	(revision 133)
@@ -0,0 +1,198 @@
+//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.Runtime.InteropServices;
+
+namespace DotZLib
+{
+	/// <summary>
+	/// Implements the common functionality needed for all <see cref="Codec"/>s
+	/// </summary>
+	public abstract class CodecBase : Codec, IDisposable
+	{
+
+        #region Data members
+
+        /// <summary>
+        /// Instance of the internal zlib buffer structure that is
+        /// passed to all functions in the zlib dll
+        /// </summary>
+        internal ZStream _ztream = new ZStream();
+
+        /// <summary>
+        /// True if the object instance has been disposed, false otherwise
+        /// </summary>
+        protected bool _isDisposed = false;
+
+        /// <summary>
+        /// The size of the internal buffers
+        /// </summary>
+        protected const int kBufferSize = 16384;
+
+        private byte[] _outBuffer = new byte[kBufferSize];
+        private byte[] _inBuffer = new byte[kBufferSize];
+
+        private GCHandle _hInput;
+        private GCHandle _hOutput;
+
+        private uint _checksum = 0;
+
+        #endregion
+
+        /// <summary>
+        /// Initializes a new instance of the <c>CodeBase</c> class.
+        /// </summary>
+		public CodecBase()
+		{
+            try
+            {
+                _hInput = GCHandle.Alloc(_inBuffer, GCHandleType.Pinned);
+                _hOutput = GCHandle.Alloc(_outBuffer, GCHandleType.Pinned);
+            }
+            catch (Exception)
+            {
+                CleanUp(false);
+                throw;
+            }
+        }
+
+
+        #region Codec Members
+
+        /// <summary>
+        /// Occurs when more processed data are available.
+        /// </summary>
+        public event DataAvailableHandler DataAvailable;
+
+        /// <summary>
+        /// Fires the <see cref="DataAvailable"/> event
+        /// </summary>
+        protected void OnDataAvailable()
+        {
+            if (_ztream.total_out > 0)
+            {
+                if (DataAvailable != null)
+                    DataAvailable( _outBuffer, 0, (int)_ztream.total_out);
+                resetOutput();
+            }
+        }
+
+        /// <summary>
+        /// Adds more data to the codec to be processed.
+        /// </summary>
+        /// <param name="data">Byte array containing the data to be added to the codec</param>
+        /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
+        public void Add(byte[] data)
+        {
+            Add(data,0,data.Length);
+        }
+
+        /// <summary>
+        /// Adds more data to the codec to be processed.
+        /// </summary>
+        /// <param name="data">Byte array containing the data to be added to the codec</param>
+        /// <param name="offset">The index of the first byte to add from <c>data</c></param>
+        /// <param name="count">The number of bytes to add</param>
+        /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
+        /// <remarks>This must be implemented by a derived class</remarks>
+        public abstract void Add(byte[] data, int offset, int count);
+
+        /// <summary>
+        /// Finishes up any pending data that needs to be processed and handled.
+        /// </summary>
+        /// <remarks>This must be implemented by a derived class</remarks>
+        public abstract void Finish();
+
+        /// <summary>
+        /// Gets the checksum of the data that has been added so far
+        /// </summary>
+        public uint Checksum { get { return _checksum; } }
+
+        #endregion
+
+        #region Destructor & IDisposable stuff
+
+        /// <summary>
+        /// Destroys this instance
+        /// </summary>
+        ~CodecBase()
+        {
+            CleanUp(false);
+        }
+
+        /// <summary>
+        /// Releases any unmanaged resources and calls the <see cref="CleanUp()"/> method of the derived class
+        /// </summary>
+        public void Dispose()
+        {
+            CleanUp(true);
+        }
+
+        /// <summary>
+        /// Performs any codec specific cleanup
+        /// </summary>
+        /// <remarks>This must be implemented by a derived class</remarks>
+        protected abstract void CleanUp();
+
+        // performs the release of the handles and calls the dereived CleanUp()
+        private void CleanUp(bool isDisposing)
+        {
+            if (!_isDisposed)
+            {
+                CleanUp();
+                if (_hInput.IsAllocated)
+                    _hInput.Free();
+                if (_hOutput.IsAllocated)
+                    _hOutput.Free();
+
+                _isDisposed = true;
+            }
+        }
+
+
+        #endregion
+
+        #region Helper methods
+
+        /// <summary>
+        /// Copies a number of bytes to the internal codec buffer - ready for proccesing
+        /// </summary>
+        /// <param name="data">The byte array that contains the data to copy</param>
+        /// <param name="startIndex">The index of the first byte to copy</param>
+        /// <param name="count">The number of bytes to copy from <c>data</c></param>
+        protected void copyInput(byte[] data, int startIndex, int count)
+        {
+            Array.Copy(data, startIndex, _inBuffer,0, count);
+            _ztream.next_in = _hInput.AddrOfPinnedObject();
+            _ztream.total_in = 0;
+            _ztream.avail_in = (uint)count;
+
+        }
+
+        /// <summary>
+        /// Resets the internal output buffers to a known state - ready for processing
+        /// </summary>
+        protected void resetOutput()
+        {
+            _ztream.total_out = 0;
+            _ztream.avail_out = kBufferSize;
+            _ztream.next_out = _hOutput.AddrOfPinnedObject();
+        }
+
+        /// <summary>
+        /// Updates the running checksum property
+        /// </summary>
+        /// <param name="newSum">The new checksum value</param>
+        protected void setChecksum(uint newSum)
+        {
+            _checksum = newSum;
+        }
+        #endregion
+
+    }
+}
Index: /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/Deflater.cs
===================================================================
--- /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/Deflater.cs	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/Deflater.cs	(revision 133)
@@ -0,0 +1,106 @@
+//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.Diagnostics;
+using System.Runtime.InteropServices;
+
+namespace DotZLib
+{
+
+    /// <summary>
+    /// Implements a data compressor, using the deflate algorithm in the ZLib dll
+    /// </summary>
+	public sealed class Deflater : CodecBase
+	{
+        #region Dll imports
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
+        private static extern int deflateInit_(ref ZStream sz, int level, string vs, int size);
+
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+        private static extern int deflate(ref ZStream sz, int flush);
+
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+        private static extern int deflateReset(ref ZStream sz);
+
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+        private static extern int deflateEnd(ref ZStream sz);
+        #endregion
+
+        /// <summary>
+        /// Constructs an new instance of the <c>Deflater</c>
+        /// </summary>
+        /// <param name="level">The compression level to use for this <c>Deflater</c></param>
+		public Deflater(CompressLevel level) : base()
+		{
+            int retval = deflateInit_(ref _ztream, (int)level, Info.Version, Marshal.SizeOf(_ztream));
+            if (retval != 0)
+                throw new ZLibException(retval, "Could not initialize deflater");
+
+            resetOutput();
+		}
+
+        /// <summary>
+        /// Adds more data to the codec to be processed.
+        /// </summary>
+        /// <param name="data">Byte array containing the data to be added to the codec</param>
+        /// <param name="offset">The index of the first byte to add from <c>data</c></param>
+        /// <param name="count">The number of bytes to add</param>
+        /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
+        public override void Add(byte[] data, int offset, int count)
+        {
+            if (data == null) throw new ArgumentNullException();
+            if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
+            if ((offset+count) > data.Length) throw new ArgumentException();
+
+            int total = count;
+            int inputIndex = offset;
+            int err = 0;
+
+            while (err >= 0 && inputIndex < total)
+            {
+                copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize));
+                while (err >= 0 && _ztream.avail_in > 0)
+                {
+                    err = deflate(ref _ztream, (int)FlushTypes.None);
+                    if (err == 0)
+                        while (_ztream.avail_out == 0)
+                        {
+                            OnDataAvailable();
+                            err = deflate(ref _ztream, (int)FlushTypes.None);
+                        }
+                    inputIndex += (int)_ztream.total_in;
+                }
+            }
+            setChecksum( _ztream.adler );
+        }
+
+
+        /// <summary>
+        /// Finishes up any pending data that needs to be processed and handled.
+        /// </summary>
+        public override void Finish()
+        {
+            int err;
+            do
+            {
+                err = deflate(ref _ztream, (int)FlushTypes.Finish);
+                OnDataAvailable();
+            }
+            while (err == 0);
+            setChecksum( _ztream.adler );
+            deflateReset(ref _ztream);
+            resetOutput();
+        }
+
+        /// <summary>
+        /// Closes the internal zlib deflate stream
+        /// </summary>
+        protected override void CleanUp() { deflateEnd(ref _ztream); }
+
+    }
+}
Index: /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/DotZLib.cs
===================================================================
--- /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/DotZLib.cs	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/DotZLib.cs	(revision 133)
@@ -0,0 +1,288 @@
+//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.IO;
+using System.Runtime.InteropServices;
+using System.Text;
+
+
+namespace DotZLib
+{
+
+    #region Internal types
+
+    /// <summary>
+    /// Defines constants for the various flush types used with zlib
+    /// </summary>
+    internal enum FlushTypes
+    {
+        None,  Partial,  Sync,  Full,  Finish,  Block
+    }
+
+    #region ZStream structure
+    // internal mapping of the zlib zstream structure for marshalling
+    [StructLayoutAttribute(LayoutKind.Sequential, Pack=4, Size=0, CharSet=CharSet.Ansi)]
+    internal struct ZStream
+    {
+        public IntPtr next_in;
+        public uint avail_in;
+        public uint total_in;
+
+        public IntPtr next_out;
+        public uint avail_out;
+        public uint total_out;
+
+        [MarshalAs(UnmanagedType.LPStr)]
+        string msg;
+        uint state;
+
+        uint zalloc;
+        uint zfree;
+        uint opaque;
+
+        int data_type;
+        public uint adler;
+        uint reserved;
+    }
+
+    #endregion
+
+    #endregion
+
+    #region Public enums
+    /// <summary>
+    /// Defines constants for the available compression levels in zlib
+    /// </summary>
+    public enum CompressLevel : int
+    {
+        /// <summary>
+        /// The default compression level with a reasonable compromise between compression and speed
+        /// </summary>
+        Default = -1,
+        /// <summary>
+        /// No compression at all. The data are passed straight through.
+        /// </summary>
+        None = 0,
+        /// <summary>
+        /// The maximum compression rate available.
+        /// </summary>
+        Best = 9,
+        /// <summary>
+        /// The fastest available compression level.
+        /// </summary>
+        Fastest = 1
+    }
+    #endregion
+
+    #region Exception classes
+    /// <summary>
+    /// The exception that is thrown when an error occurs on the zlib dll
+    /// </summary>
+    public class ZLibException : ApplicationException
+    {
+        /// <summary>
+        /// Initializes a new instance of the <see cref="ZLibException"/> class with a specified
+        /// error message and error code
+        /// </summary>
+        /// <param name="errorCode">The zlib error code that caused the exception</param>
+        /// <param name="msg">A message that (hopefully) describes the error</param>
+        public ZLibException(int errorCode, string msg) : base(String.Format("ZLib error {0} {1}", errorCode, msg))
+        {
+        }
+
+        /// <summary>
+        /// Initializes a new instance of the <see cref="ZLibException"/> class with a specified
+        /// error code
+        /// </summary>
+        /// <param name="errorCode">The zlib error code that caused the exception</param>
+        public ZLibException(int errorCode) : base(String.Format("ZLib error {0}", errorCode))
+        {
+        }
+    }
+    #endregion
+
+    #region Interfaces
+
+    /// <summary>
+    /// Declares methods and properties that enables a running checksum to be calculated
+    /// </summary>
+    public interface ChecksumGenerator
+    {
+        /// <summary>
+        /// Gets the current value of the checksum
+        /// </summary>
+        uint Value { get; }
+
+        /// <summary>
+        /// Clears the current checksum to 0
+        /// </summary>
+        void Reset();
+
+        /// <summary>
+        /// Updates the current checksum with an array of bytes
+        /// </summary>
+        /// <param name="data">The data to update the checksum with</param>
+        void Update(byte[] data);
+
+        /// <summary>
+        /// Updates the current checksum with part of an array of bytes
+        /// </summary>
+        /// <param name="data">The data to update the checksum with</param>
+        /// <param name="offset">Where in <c>data</c> to start updating</param>
+        /// <param name="count">The number of bytes from <c>data</c> to use</param>
+        /// <exception cref="ArgumentException">The sum of offset and count is larger than the length of <c>data</c></exception>
+        /// <exception cref="ArgumentNullException"><c>data</c> is a null reference</exception>
+        /// <exception cref="ArgumentOutOfRangeException">Offset or count is negative.</exception>
+        void Update(byte[] data, int offset, int count);
+
+        /// <summary>
+        /// Updates the current checksum with the data from a string
+        /// </summary>
+        /// <param name="data">The string to update the checksum with</param>
+        /// <remarks>The characters in the string are converted by the UTF-8 encoding</remarks>
+        void Update(string data);
+
+        /// <summary>
+        /// Updates the current checksum with the data from a string, using a specific encoding
+        /// </summary>
+        /// <param name="data">The string to update the checksum with</param>
+        /// <param name="encoding">The encoding to use</param>
+        void Update(string data, Encoding encoding);
+    }
+
+
+    /// <summary>
+    /// Represents the method that will be called from a codec when new data
+    /// are available.
+    /// </summary>
+    /// <paramref name="data">The byte array containing the processed data</paramref>
+    /// <paramref name="startIndex">The index of the first processed byte in <c>data</c></paramref>
+    /// <paramref name="count">The number of processed bytes available</paramref>
+    /// <remarks>On return from this method, the data may be overwritten, so grab it while you can.
+    /// You cannot assume that startIndex will be zero.
+    /// </remarks>
+    public delegate void DataAvailableHandler(byte[] data, int startIndex, int count);
+
+    /// <summary>
+    /// Declares methods and events for implementing compressors/decompressors
+    /// </summary>
+    public interface Codec
+    {
+        /// <summary>
+        /// Occurs when more processed data are available.
+        /// </summary>
+        event DataAvailableHandler DataAvailable;
+
+        /// <summary>
+        /// Adds more data to the codec to be processed.
+        /// </summary>
+        /// <param name="data">Byte array containing the data to be added to the codec</param>
+        /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
+        void Add(byte[] data);
+
+        /// <summary>
+        /// Adds more data to the codec to be processed.
+        /// </summary>
+        /// <param name="data">Byte array containing the data to be added to the codec</param>
+        /// <param name="offset">The index of the first byte to add from <c>data</c></param>
+        /// <param name="count">The number of bytes to add</param>
+        /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
+        void Add(byte[] data, int offset, int count);
+
+        /// <summary>
+        /// Finishes up any pending data that needs to be processed and handled.
+        /// </summary>
+        void Finish();
+
+        /// <summary>
+        /// Gets the checksum of the data that has been added so far
+        /// </summary>
+        uint Checksum { get; }
+
+
+    }
+
+    #endregion
+
+    #region Classes
+    /// <summary>
+    /// Encapsulates general information about the ZLib library
+    /// </summary>
+    public class Info
+    {
+        #region DLL imports
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+        private static extern uint zlibCompileFlags();
+
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+        private static extern string zlibVersion();
+        #endregion
+
+        #region Private stuff
+        private uint _flags;
+
+        // helper function that unpacks a bitsize mask
+        private static int bitSize(uint bits)
+        {
+            switch (bits)
+            {
+                case 0: return 16;
+                case 1: return 32;
+                case 2: return 64;
+            }
+            return -1;
+        }
+        #endregion
+
+        /// <summary>
+        /// Constructs an instance of the <c>Info</c> class.
+        /// </summary>
+        public Info()
+        {
+            _flags = zlibCompileFlags();
+        }
+
+        /// <summary>
+        /// True if the library is compiled with debug info
+        /// </summary>
+        public bool HasDebugInfo { get { return 0 != (_flags & 0x100); } }
+
+        /// <summary>
+        /// True if the library is compiled with assembly optimizations
+        /// </summary>
+        public bool UsesAssemblyCode { get { return 0 != (_flags & 0x200); } }
+
+        /// <summary>
+        /// Gets the size of the unsigned int that was compiled into Zlib
+        /// </summary>
+        public int SizeOfUInt { get { return bitSize(_flags & 3); } }
+
+        /// <summary>
+        /// Gets the size of the unsigned long that was compiled into Zlib
+        /// </summary>
+        public int SizeOfULong { get { return bitSize((_flags >> 2) & 3); } }
+
+        /// <summary>
+        /// Gets the size of the pointers that were compiled into Zlib
+        /// </summary>
+        public int SizeOfPointer { get { return bitSize((_flags >> 4) & 3); } }
+
+        /// <summary>
+        /// Gets the size of the z_off_t type that was compiled into Zlib
+        /// </summary>
+        public int SizeOfOffset { get { return bitSize((_flags >> 6) & 3); } }
+
+        /// <summary>
+        /// Gets the version of ZLib as a string, e.g. "1.2.1"
+        /// </summary>
+        public static string Version { get { return zlibVersion(); } }
+    }
+
+    #endregion
+
+}
Index: /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/DotZLib.csproj
===================================================================
--- /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/DotZLib.csproj	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/DotZLib.csproj	(revision 133)
@@ -0,0 +1,141 @@
+<VisualStudioProject>
+    <CSHARP
+        ProjectType = "Local"
+        ProductVersion = "7.10.3077"
+        SchemaVersion = "2.0"
+        ProjectGuid = "{BB1EE0B1-1808-46CB-B786-949D91117FC5}"
+    >
+        <Build>
+            <Settings
+                ApplicationIcon = ""
+                AssemblyKeyContainerName = ""
+                AssemblyName = "DotZLib"
+                AssemblyOriginatorKeyFile = ""
+                DefaultClientScript = "JScript"
+                DefaultHTMLPageLayout = "Grid"
+                DefaultTargetSchema = "IE50"
+                DelaySign = "false"
+                OutputType = "Library"
+                PreBuildEvent = ""
+                PostBuildEvent = ""
+                RootNamespace = "DotZLib"
+                RunPostBuildEvent = "OnBuildSuccess"
+                StartupObject = ""
+            >
+                <Config
+                    Name = "Debug"
+                    AllowUnsafeBlocks = "false"
+                    BaseAddress = "285212672"
+                    CheckForOverflowUnderflow = "false"
+                    ConfigurationOverrideFile = ""
+                    DefineConstants = "DEBUG;TRACE"
+                    DocumentationFile = "docs\DotZLib.xml"
+                    DebugSymbols = "true"
+                    FileAlignment = "4096"
+                    IncrementalBuild = "false"
+                    NoStdLib = "false"
+                    NoWarn = "1591"
+                    Optimize = "false"
+                    OutputPath = "bin\Debug\"
+                    RegisterForComInterop = "false"
+                    RemoveIntegerChecks = "false"
+                    TreatWarningsAsErrors = "false"
+                    WarningLevel = "4"
+                />
+                <Config
+                    Name = "Release"
+                    AllowUnsafeBlocks = "false"
+                    BaseAddress = "285212672"
+                    CheckForOverflowUnderflow = "false"
+                    ConfigurationOverrideFile = ""
+                    DefineConstants = "TRACE"
+                    DocumentationFile = "docs\DotZLib.xml"
+                    DebugSymbols = "false"
+                    FileAlignment = "4096"
+                    IncrementalBuild = "false"
+                    NoStdLib = "false"
+                    NoWarn = ""
+                    Optimize = "true"
+                    OutputPath = "bin\Release\"
+                    RegisterForComInterop = "false"
+                    RemoveIntegerChecks = "false"
+                    TreatWarningsAsErrors = "false"
+                    WarningLevel = "4"
+                />
+            </Settings>
+            <References>
+                <Reference
+                    Name = "System"
+                    AssemblyName = "System"
+                    HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.dll"
+                />
+                <Reference
+                    Name = "System.Data"
+                    AssemblyName = "System.Data"
+                    HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.Data.dll"
+                />
+                <Reference
+                    Name = "System.XML"
+                    AssemblyName = "System.Xml"
+                    HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.XML.dll"
+                />
+                <Reference
+                    Name = "nunit.framework"
+                    AssemblyName = "nunit.framework"
+                    HintPath = "E:\apps\NUnit V2.1\\bin\nunit.framework.dll"
+                    AssemblyFolderKey = "hklm\dn\nunit.framework"
+                />
+            </References>
+        </Build>
+        <Files>
+            <Include>
+                <File
+                    RelPath = "AssemblyInfo.cs"
+                    SubType = "Code"
+                    BuildAction = "Compile"
+                />
+                <File
+                    RelPath = "ChecksumImpl.cs"
+                    SubType = "Code"
+                    BuildAction = "Compile"
+                />
+                <File
+                    RelPath = "CircularBuffer.cs"
+                    SubType = "Code"
+                    BuildAction = "Compile"
+                />
+                <File
+                    RelPath = "CodecBase.cs"
+                    SubType = "Code"
+                    BuildAction = "Compile"
+                />
+                <File
+                    RelPath = "Deflater.cs"
+                    SubType = "Code"
+                    BuildAction = "Compile"
+                />
+                <File
+                    RelPath = "DotZLib.cs"
+                    SubType = "Code"
+                    BuildAction = "Compile"
+                />
+                <File
+                    RelPath = "GZipStream.cs"
+                    SubType = "Code"
+                    BuildAction = "Compile"
+                />
+                <File
+                    RelPath = "Inflater.cs"
+                    SubType = "Code"
+                    BuildAction = "Compile"
+                />
+                <File
+                    RelPath = "UnitTests.cs"
+                    SubType = "Code"
+                    BuildAction = "Compile"
+                />
+            </Include>
+        </Files>
+    </CSHARP>
+</VisualStudioProject>
+
Index: /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/GZipStream.cs
===================================================================
--- /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/GZipStream.cs	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/GZipStream.cs	(revision 133)
@@ -0,0 +1,301 @@
+//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.IO;
+using System.Runtime.InteropServices;
+
+namespace DotZLib
+{
+	/// <summary>
+	/// Implements a compressed <see cref="Stream"/>, in GZip (.gz) format.
+	/// </summary>
+	public class GZipStream : Stream, IDisposable
+	{
+        #region Dll Imports
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
+        private static extern IntPtr gzopen(string name, string mode);
+
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+        private static extern int gzclose(IntPtr gzFile);
+
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+        private static extern int gzwrite(IntPtr gzFile, int data, int length);
+
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+        private static extern int gzread(IntPtr gzFile, int data, int length);
+
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+        private static extern int gzgetc(IntPtr gzFile);
+
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+        private static extern int gzputc(IntPtr gzFile, int c);
+
+        #endregion
+
+        #region Private data
+        private IntPtr _gzFile;
+        private bool _isDisposed = false;
+        private bool _isWriting;
+        #endregion
+
+        #region Constructors
+        /// <summary>
+        /// Creates a new file as a writeable GZipStream
+        /// </summary>
+        /// <param name="fileName">The name of the compressed file to create</param>
+        /// <param name="level">The compression level to use when adding data</param>
+        /// <exception cref="ZLibException">If an error occurred in the internal zlib function</exception>
+		public GZipStream(string fileName, CompressLevel level)
+		{
+            _isWriting = true;
+            _gzFile = gzopen(fileName, String.Format("wb{0}", (int)level));
+            if (_gzFile == IntPtr.Zero)
+                throw new ZLibException(-1, "Could not open " + fileName);
+		}
+
+        /// <summary>
+        /// Opens an existing file as a readable GZipStream
+        /// </summary>
+        /// <param name="fileName">The name of the file to open</param>
+        /// <exception cref="ZLibException">If an error occurred in the internal zlib function</exception>
+        public GZipStream(string fileName)
+        {
+            _isWriting = false;
+            _gzFile = gzopen(fileName, "rb");
+            if (_gzFile == IntPtr.Zero)
+                throw new ZLibException(-1, "Could not open " + fileName);
+
+        }
+        #endregion
+
+        #region Access properties
+        /// <summary>
+        /// Returns true of this stream can be read from, false otherwise
+        /// </summary>
+        public override bool CanRead
+        {
+            get
+            {
+                return !_isWriting;
+            }
+        }
+
+
+        /// <summary>
+        /// Returns false.
+        /// </summary>
+        public override bool CanSeek
+        {
+            get
+            {
+                return false;
+            }
+        }
+
+        /// <summary>
+        /// Returns true if this tsream is writeable, false otherwise
+        /// </summary>
+        public override bool CanWrite
+        {
+            get
+            {
+                return _isWriting;
+            }
+        }
+        #endregion
+
+        #region Destructor & IDispose stuff
+
+        /// <summary>
+        /// Destroys this instance
+        /// </summary>
+        ~GZipStream()
+        {
+            cleanUp(false);
+        }
+
+        /// <summary>
+        /// Closes the external file handle
+        /// </summary>
+        public void Dispose()
+        {
+            cleanUp(true);
+        }
+
+        // Does the actual closing of the file handle.
+        private void cleanUp(bool isDisposing)
+        {
+            if (!_isDisposed)
+            {
+                gzclose(_gzFile);
+                _isDisposed = true;
+            }
+        }
+        #endregion
+
+        #region Basic reading and writing
+        /// <summary>
+        /// Attempts to read a number of bytes from the stream.
+        /// </summary>
+        /// <param name="buffer">The destination data buffer</param>
+        /// <param name="offset">The index of the first destination byte in <c>buffer</c></param>
+        /// <param name="count">The number of bytes requested</param>
+        /// <returns>The number of bytes read</returns>
+        /// <exception cref="ArgumentNullException">If <c>buffer</c> is null</exception>
+        /// <exception cref="ArgumentOutOfRangeException">If <c>count</c> or <c>offset</c> are negative</exception>
+        /// <exception cref="ArgumentException">If <c>offset</c>  + <c>count</c> is &gt; buffer.Length</exception>
+        /// <exception cref="NotSupportedException">If this stream is not readable.</exception>
+        /// <exception cref="ObjectDisposedException">If this stream has been disposed.</exception>
+        public override int Read(byte[] buffer, int offset, int count)
+        {
+            if (!CanRead) throw new NotSupportedException();
+            if (buffer == null) throw new ArgumentNullException();
+            if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
+            if ((offset+count) > buffer.Length) throw new ArgumentException();
+            if (_isDisposed) throw new ObjectDisposedException("GZipStream");
+
+            GCHandle h = GCHandle.Alloc(buffer, GCHandleType.Pinned);
+            int result;
+            try
+            {
+                result = gzread(_gzFile, h.AddrOfPinnedObject().ToInt32() + offset, count);
+                if (result < 0)
+                    throw new IOException();
+            }
+            finally
+            {
+                h.Free();
+            }
+            return result;
+        }
+
+        /// <summary>
+        /// Attempts to read a single byte from the stream.
+        /// </summary>
+        /// <returns>The byte that was read, or -1 in case of error or End-Of-File</returns>
+        public override int ReadByte()
+        {
+            if (!CanRead) throw new NotSupportedException();
+            if (_isDisposed) throw new ObjectDisposedException("GZipStream");
+            return gzgetc(_gzFile);
+        }
+
+        /// <summary>
+        /// Writes a number of bytes to the stream
+        /// </summary>
+        /// <param name="buffer"></param>
+        /// <param name="offset"></param>
+        /// <param name="count"></param>
+        /// <exception cref="ArgumentNullException">If <c>buffer</c> is null</exception>
+        /// <exception cref="ArgumentOutOfRangeException">If <c>count</c> or <c>offset</c> are negative</exception>
+        /// <exception cref="ArgumentException">If <c>offset</c>  + <c>count</c> is &gt; buffer.Length</exception>
+        /// <exception cref="NotSupportedException">If this stream is not writeable.</exception>
+        /// <exception cref="ObjectDisposedException">If this stream has been disposed.</exception>
+        public override void Write(byte[] buffer, int offset, int count)
+        {
+            if (!CanWrite) throw new NotSupportedException();
+            if (buffer == null) throw new ArgumentNullException();
+            if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
+            if ((offset+count) > buffer.Length) throw new ArgumentException();
+            if (_isDisposed) throw new ObjectDisposedException("GZipStream");
+
+            GCHandle h = GCHandle.Alloc(buffer, GCHandleType.Pinned);
+            try
+            {
+                int result = gzwrite(_gzFile, h.AddrOfPinnedObject().ToInt32() + offset, count);
+                if (result < 0)
+                    throw new IOException();
+            }
+            finally
+            {
+                h.Free();
+            }
+        }
+
+        /// <summary>
+        /// Writes a single byte to the stream
+        /// </summary>
+        /// <param name="value">The byte to add to the stream.</param>
+        /// <exception cref="NotSupportedException">If this stream is not writeable.</exception>
+        /// <exception cref="ObjectDisposedException">If this stream has been disposed.</exception>
+        public override void WriteByte(byte value)
+        {
+            if (!CanWrite) throw new NotSupportedException();
+            if (_isDisposed) throw new ObjectDisposedException("GZipStream");
+
+            int result = gzputc(_gzFile, (int)value);
+            if (result < 0)
+                throw new IOException();
+        }
+        #endregion
+
+        #region Position & length stuff
+        /// <summary>
+        /// Not supported.
+        /// </summary>
+        /// <param name="value"></param>
+        /// <exception cref="NotSupportedException">Always thrown</exception>
+        public override void SetLength(long value)
+        {
+            throw new NotSupportedException();
+        }
+
+        /// <summary>
+        ///  Not suppported.
+        /// </summary>
+        /// <param name="offset"></param>
+        /// <param name="origin"></param>
+        /// <returns></returns>
+        /// <exception cref="NotSupportedException">Always thrown</exception>
+        public override long Seek(long offset, SeekOrigin origin)
+        {
+            throw new NotSupportedException();
+        }
+
+        /// <summary>
+        /// Flushes the <c>GZipStream</c>.
+        /// </summary>
+        /// <remarks>In this implementation, this method does nothing. This is because excessive
+        /// flushing may degrade the achievable compression rates.</remarks>
+        public override void Flush()
+        {
+            // left empty on purpose
+        }
+
+        /// <summary>
+        /// Gets/sets the current position in the <c>GZipStream</c>. Not suppported.
+        /// </summary>
+        /// <remarks>In this implementation this property is not supported</remarks>
+        /// <exception cref="NotSupportedException">Always thrown</exception>
+        public override long Position
+        {
+            get
+            {
+                throw new NotSupportedException();
+            }
+            set
+            {
+                throw new NotSupportedException();
+            }
+        }
+
+        /// <summary>
+        /// Gets the size of the stream. Not suppported.
+        /// </summary>
+        /// <remarks>In this implementation this property is not supported</remarks>
+        /// <exception cref="NotSupportedException">Always thrown</exception>
+        public override long Length
+        {
+            get
+            {
+                throw new NotSupportedException();
+            }
+        }
+        #endregion
+    }
+}
Index: /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/Inflater.cs
===================================================================
--- /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/Inflater.cs	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/Inflater.cs	(revision 133)
@@ -0,0 +1,105 @@
+//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.Diagnostics;
+using System.Runtime.InteropServices;
+
+namespace DotZLib
+{
+
+    /// <summary>
+    /// Implements a data decompressor, using the inflate algorithm in the ZLib dll
+    /// </summary>
+    public class Inflater : CodecBase
+	{
+        #region Dll imports
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
+        private static extern int inflateInit_(ref ZStream sz, string vs, int size);
+
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+        private static extern int inflate(ref ZStream sz, int flush);
+
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+        private static extern int inflateReset(ref ZStream sz);
+
+        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
+        private static extern int inflateEnd(ref ZStream sz);
+        #endregion
+
+        /// <summary>
+        /// Constructs an new instance of the <c>Inflater</c>
+        /// </summary>
+        public Inflater() : base()
+		{
+            int retval = inflateInit_(ref _ztream, Info.Version, Marshal.SizeOf(_ztream));
+            if (retval != 0)
+                throw new ZLibException(retval, "Could not initialize inflater");
+
+            resetOutput();
+        }
+
+
+        /// <summary>
+        /// Adds more data to the codec to be processed.
+        /// </summary>
+        /// <param name="data">Byte array containing the data to be added to the codec</param>
+        /// <param name="offset">The index of the first byte to add from <c>data</c></param>
+        /// <param name="count">The number of bytes to add</param>
+        /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
+        public override void Add(byte[] data, int offset, int count)
+        {
+            if (data == null) throw new ArgumentNullException();
+            if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
+            if ((offset+count) > data.Length) throw new ArgumentException();
+
+            int total = count;
+            int inputIndex = offset;
+            int err = 0;
+
+            while (err >= 0 && inputIndex < total)
+            {
+                copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize));
+                err = inflate(ref _ztream, (int)FlushTypes.None);
+                if (err == 0)
+                    while (_ztream.avail_out == 0)
+                    {
+                        OnDataAvailable();
+                        err = inflate(ref _ztream, (int)FlushTypes.None);
+                    }
+
+                inputIndex += (int)_ztream.total_in;
+            }
+            setChecksum( _ztream.adler );
+        }
+
+
+        /// <summary>
+        /// Finishes up any pending data that needs to be processed and handled.
+        /// </summary>
+        public override void Finish()
+        {
+            int err;
+            do
+            {
+                err = inflate(ref _ztream, (int)FlushTypes.Finish);
+                OnDataAvailable();
+            }
+            while (err == 0);
+            setChecksum( _ztream.adler );
+            inflateReset(ref _ztream);
+            resetOutput();
+        }
+
+        /// <summary>
+        /// Closes the internal zlib inflate stream
+        /// </summary>
+        protected override void CleanUp() { inflateEnd(ref _ztream); }
+
+
+	}
+}
Index: /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/UnitTests.cs
===================================================================
--- /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/UnitTests.cs	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/dotzlib/DotZLib/UnitTests.cs	(revision 133)
@@ -0,0 +1,274 @@
+//
+// © Copyright Henrik Ravn 2004
+//
+// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+using System;
+using System.Collections;
+using System.IO;
+
+// uncomment the define below to include unit tests
+//#define nunit
+#if nunit
+using NUnit.Framework;
+
+// Unit tests for the DotZLib class library
+// ----------------------------------------
+//
+// Use this with NUnit 2 from http://www.nunit.org
+//
+
+namespace DotZLibTests
+{
+    using DotZLib;
+
+    // helper methods
+    internal class Utils
+    {
+        public static bool byteArrEqual( byte[] lhs, byte[] rhs )
+        {
+            if (lhs.Length != rhs.Length)
+                return false;
+            for (int i = lhs.Length-1; i >= 0; --i)
+                if (lhs[i] != rhs[i])
+                    return false;
+            return true;
+        }
+
+    }
+
+
+    [TestFixture]
+    public class CircBufferTests
+    {
+        #region Circular buffer tests
+        [Test]
+        public void SinglePutGet()
+        {
+            CircularBuffer buf = new CircularBuffer(10);
+            Assert.AreEqual( 0, buf.Size );
+            Assert.AreEqual( -1, buf.Get() );
+
+            Assert.IsTrue(buf.Put( 1 ));
+            Assert.AreEqual( 1, buf.Size );
+            Assert.AreEqual( 1, buf.Get() );
+            Assert.AreEqual( 0, buf.Size );
+            Assert.AreEqual( -1, buf.Get() );
+        }
+
+        [Test]
+        public void BlockPutGet()
+        {
+            CircularBuffer buf = new CircularBuffer(10);
+            byte[] arr = {1,2,3,4,5,6,7,8,9,10};
+            Assert.AreEqual( 10, buf.Put(arr,0,10) );
+            Assert.AreEqual( 10, buf.Size );
+            Assert.IsFalse( buf.Put(11) );
+            Assert.AreEqual( 1, buf.Get() );
+            Assert.IsTrue( buf.Put(11) );
+
+            byte[] arr2 = (byte[])arr.Clone();
+            Assert.AreEqual( 9, buf.Get(arr2,1,9) );
+            Assert.IsTrue( Utils.byteArrEqual(arr,arr2) );
+        }
+
+        #endregion
+    }
+
+    [TestFixture]
+    public class ChecksumTests
+    {
+        #region CRC32 Tests
+        [Test]
+        public void CRC32_Null()
+        {
+            CRC32Checksum crc32 = new CRC32Checksum();
+            Assert.AreEqual( 0, crc32.Value );
+
+            crc32 = new CRC32Checksum(1);
+            Assert.AreEqual( 1, crc32.Value );
+
+            crc32 = new CRC32Checksum(556);
+            Assert.AreEqual( 556, crc32.Value );
+        }
+
+        [Test]
+        public void CRC32_Data()
+        {
+            CRC32Checksum crc32 = new CRC32Checksum();
+            byte[] data = { 1,2,3,4,5,6,7 };
+            crc32.Update(data);
+            Assert.AreEqual( 0x70e46888, crc32.Value  );
+
+            crc32 = new CRC32Checksum();
+            crc32.Update("penguin");
+            Assert.AreEqual( 0x0e5c1a120, crc32.Value );
+
+            crc32 = new CRC32Checksum(1);
+            crc32.Update("penguin");
+            Assert.AreEqual(0x43b6aa94, crc32.Value);
+
+        }
+        #endregion
+
+        #region Adler tests
+
+        [Test]
+        public void Adler_Null()
+        {
+            AdlerChecksum adler = new AdlerChecksum();
+            Assert.AreEqual(0, adler.Value);
+
+            adler = new AdlerChecksum(1);
+            Assert.AreEqual( 1, adler.Value );
+
+            adler = new AdlerChecksum(556);
+            Assert.AreEqual( 556, adler.Value );
+        }
+
+        [Test]
+        public void Adler_Data()
+        {
+            AdlerChecksum adler = new AdlerChecksum(1);
+            byte[] data = { 1,2,3,4,5,6,7 };
+            adler.Update(data);
+            Assert.AreEqual( 0x5b001d, adler.Value  );
+
+            adler = new AdlerChecksum();
+            adler.Update("penguin");
+            Assert.AreEqual(0x0bcf02f6, adler.Value );
+
+            adler = new AdlerChecksum(1);
+            adler.Update("penguin");
+            Assert.AreEqual(0x0bd602f7, adler.Value);
+
+        }
+        #endregion
+    }
+
+    [TestFixture]
+    public class InfoTests
+    {
+        #region Info tests
+        [Test]
+        public void Info_Version()
+        {
+            Info info = new Info();
+            Assert.AreEqual("1.2.7", Info.Version);
+            Assert.AreEqual(32, info.SizeOfUInt);
+            Assert.AreEqual(32, info.SizeOfULong);
+            Assert.AreEqual(32, info.SizeOfPointer);
+            Assert.AreEqual(32, info.SizeOfOffset);
+        }
+        #endregion
+    }
+
+    [TestFixture]
+    public class DeflateInflateTests
+    {
+        #region Deflate tests
+        [Test]
+        public void Deflate_Init()
+        {
+            using (Deflater def = new Deflater(CompressLevel.Default))
+            {
+            }
+        }
+
+        private ArrayList compressedData = new ArrayList();
+        private uint adler1;
+
+        private ArrayList uncompressedData = new ArrayList();
+        private uint adler2;
+
+        public void CDataAvail(byte[] data, int startIndex, int count)
+        {
+            for (int i = 0; i < count; ++i)
+                compressedData.Add(data[i+startIndex]);
+        }
+
+        [Test]
+        public void Deflate_Compress()
+        {
+            compressedData.Clear();
+
+            byte[] testData = new byte[35000];
+            for (int i = 0; i < testData.Length; ++i)
+                testData[i] = 5;
+
+            using (Deflater def = new Deflater((CompressLevel)5))
+            {
+                def.DataAvailable += new DataAvailableHandler(CDataAvail);
+                def.Add(testData);
+                def.Finish();
+                adler1 = def.Checksum;
+            }
+        }
+        #endregion
+
+        #region Inflate tests
+        [Test]
+        public void Inflate_Init()
+        {
+            using (Inflater inf = new Inflater())
+            {
+            }
+        }
+
+        private void DDataAvail(byte[] data, int startIndex, int count)
+        {
+            for (int i = 0; i < count; ++i)
+                uncompressedData.Add(data[i+startIndex]);
+        }
+
+        [Test]
+        public void Inflate_Expand()
+        {
+            uncompressedData.Clear();
+
+            using (Inflater inf = new Inflater())
+            {
+                inf.DataAvailable += new DataAvailableHandler(DDataAvail);
+                inf.Add((byte[])compressedData.ToArray(typeof(byte)));
+                inf.Finish();
+                adler2 = inf.Checksum;
+            }
+            Assert.AreEqual( adler1, adler2 );
+        }
+        #endregion
+    }
+
+    [TestFixture]
+    public class GZipStreamTests
+    {
+        #region GZipStream test
+        [Test]
+        public void GZipStream_WriteRead()
+        {
+            using (GZipStream gzOut = new GZipStream("gzstream.gz", CompressLevel.Best))
+            {
+                BinaryWriter writer = new BinaryWriter(gzOut);
+                writer.Write("hi there");
+                writer.Write(Math.PI);
+                writer.Write(42);
+            }
+
+            using (GZipStream gzIn = new GZipStream("gzstream.gz"))
+            {
+                BinaryReader reader = new BinaryReader(gzIn);
+                string s = reader.ReadString();
+                Assert.AreEqual("hi there",s);
+                double d = reader.ReadDouble();
+                Assert.AreEqual(Math.PI, d);
+                int i = reader.ReadInt32();
+                Assert.AreEqual(42,i);
+            }
+
+        }
+        #endregion
+	}
+}
+
+#endif
Index: /smplayer/vendor/current/zlib/contrib/dotzlib/LICENSE_1_0.txt
===================================================================
--- /smplayer/vendor/current/zlib/contrib/dotzlib/LICENSE_1_0.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/dotzlib/LICENSE_1_0.txt	(revision 133)
@@ -0,0 +1,23 @@
+Boost Software License - Version 1.0 - August 17th, 2003
+
+Permission is hereby granted, free of charge, to any person or organization
+obtaining a copy of the software and accompanying documentation covered by
+this license (the "Software") to use, reproduce, display, distribute,
+execute, and transmit the Software, and to prepare derivative works of the
+Software, and to permit third-parties to whom the Software is furnished to
+do so, all subject to the following:
+
+The copyright notices in the Software and this entire statement, including
+the above license grant, this restriction and the following disclaimer,
+must be included in all copies of the Software, in whole or in part, and
+all derivative works of the Software, unless such copies or derivative
+works are solely in the form of machine-executable object code generated by
+a source language processor.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
+SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
+FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
+ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
Index: /smplayer/vendor/current/zlib/contrib/dotzlib/readme.txt
===================================================================
--- /smplayer/vendor/current/zlib/contrib/dotzlib/readme.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/dotzlib/readme.txt	(revision 133)
@@ -0,0 +1,58 @@
+This directory contains a .Net wrapper class library for the ZLib1.dll
+
+The wrapper includes support for inflating/deflating memory buffers,
+.Net streaming wrappers for the gz streams part of zlib, and wrappers
+for the checksum parts of zlib. See DotZLib/UnitTests.cs for examples.
+
+Directory structure:
+--------------------
+
+LICENSE_1_0.txt       - License file.
+readme.txt            - This file.
+DotZLib.chm           - Class library documentation
+DotZLib.build         - NAnt build file
+DotZLib.sln           - Microsoft Visual Studio 2003 solution file
+
+DotZLib\*.cs          - Source files for the class library
+
+Unit tests:
+-----------
+The file DotZLib/UnitTests.cs contains unit tests for use with NUnit 2.1 or higher.
+To include unit tests in the build, define nunit before building.
+
+
+Build instructions:
+-------------------
+
+1. Using Visual Studio.Net 2003:
+   Open DotZLib.sln in VS.Net and build from there. Output file (DotZLib.dll)
+   will be found ./DotZLib/bin/release or ./DotZLib/bin/debug, depending on
+   you are building the release or debug version of the library. Check
+   DotZLib/UnitTests.cs for instructions on how to include unit tests in the
+   build.
+
+2. Using NAnt:
+   Open a command prompt with access to the build environment and run nant
+   in the same directory as the DotZLib.build file.
+   You can define 2 properties on the nant command-line to control the build:
+   debug={true|false} to toggle between release/debug builds (default=true).
+   nunit={true|false} to include or esclude unit tests (default=true).
+   Also the target clean will remove binaries.
+   Output file (DotZLib.dll) will be found in either ./DotZLib/bin/release
+   or ./DotZLib/bin/debug, depending on whether you are building the release
+   or debug version of the library.
+
+   Examples:
+     nant -D:debug=false -D:nunit=false
+       will build a release mode version of the library without unit tests.
+     nant
+       will build a debug version of the library with unit tests
+     nant clean
+       will remove all previously built files.
+
+
+---------------------------------
+Copyright (c) Henrik Ravn 2004
+
+Use, modification and distribution are subject to the Boost Software License, Version 1.0.
+(See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
Index: /smplayer/vendor/current/zlib/contrib/gcc_gvmat64/gvmat64.S
===================================================================
--- /smplayer/vendor/current/zlib/contrib/gcc_gvmat64/gvmat64.S	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/gcc_gvmat64/gvmat64.S	(revision 133)
@@ -0,0 +1,574 @@
+/*
+;uInt longest_match_x64(
+;    deflate_state *s,
+;    IPos cur_match);                             // current match 
+
+; gvmat64.S -- Asm portion of the optimized longest_match for 32 bits x86_64
+;  (AMD64 on Athlon 64, Opteron, Phenom
+;     and Intel EM64T on Pentium 4 with EM64T, Pentium D, Core 2 Duo, Core I5/I7)
+; this file is translation from gvmat64.asm to GCC 4.x (for Linux, Mac XCode)
+; Copyright (C) 1995-2010 Jean-loup Gailly, Brian Raiter and Gilles Vollant.
+;
+; File written by Gilles Vollant, by converting to assembly the longest_match
+;  from Jean-loup Gailly in deflate.c of zLib and infoZip zip.
+;  and by taking inspiration on asm686 with masm, optimised assembly code
+;        from Brian Raiter, written 1998
+;
+;  This software is provided 'as-is', without any express or implied
+;  warranty.  In no event will the authors be held liable for any damages
+;  arising from the use of this software.
+;
+;  Permission is granted to anyone to use this software for any purpose,
+;  including commercial applications, and to alter it and redistribute it
+;  freely, subject to the following restrictions:
+;
+;  1. The origin of this software must not be misrepresented; you must not
+;     claim that you wrote the original software. If you use this software
+;     in a product, an acknowledgment in the product documentation would be
+;     appreciated but is not required.
+;  2. Altered source versions must be plainly marked as such, and must not be
+;     misrepresented as being the original software
+;  3. This notice may not be removed or altered from any source distribution.
+;
+;         http://www.zlib.net
+;         http://www.winimage.com/zLibDll
+;         http://www.muppetlabs.com/~breadbox/software/assembly.html
+;
+; to compile this file for zLib, I use option:
+;   gcc -c -arch x86_64 gvmat64.S
+
+
+;uInt longest_match(s, cur_match)
+;    deflate_state *s;
+;    IPos cur_match;                             // current match /
+;
+; with XCode for Mac, I had strange error with some jump on intel syntax
+; this is why BEFORE_JMP and AFTER_JMP are used
+ */
+
+
+#define BEFORE_JMP .att_syntax
+#define AFTER_JMP .intel_syntax noprefix
+
+#ifndef NO_UNDERLINE
+#	define	match_init	_match_init
+#	define	longest_match	_longest_match
+#endif
+
+.intel_syntax noprefix
+
+.globl	match_init, longest_match
+.text
+longest_match:
+
+
+
+#define LocalVarsSize 96
+/*
+; register used : rax,rbx,rcx,rdx,rsi,rdi,r8,r9,r10,r11,r12
+; free register :  r14,r15
+; register can be saved : rsp
+*/
+
+#define chainlenwmask     (rsp + 8 - LocalVarsSize)
+#define nicematch         (rsp + 16 - LocalVarsSize)
+
+#define save_rdi        (rsp + 24 - LocalVarsSize)
+#define save_rsi        (rsp + 32 - LocalVarsSize)
+#define save_rbx        (rsp + 40 - LocalVarsSize)
+#define save_rbp        (rsp + 48 - LocalVarsSize)
+#define save_r12        (rsp + 56 - LocalVarsSize)
+#define save_r13        (rsp + 64 - LocalVarsSize)
+#define save_r14        (rsp + 72 - LocalVarsSize)
+#define save_r15        (rsp + 80 - LocalVarsSize)
+
+
+/*
+;  all the +4 offsets are due to the addition of pending_buf_size (in zlib
+;  in the deflate_state structure since the asm code was first written
+;  (if you compile with zlib 1.0.4 or older, remove the +4).
+;  Note : these value are good with a 8 bytes boundary pack structure
+*/
+
+#define    MAX_MATCH              258
+#define    MIN_MATCH              3
+#define    MIN_LOOKAHEAD          (MAX_MATCH+MIN_MATCH+1)
+
+/*
+;;; Offsets for fields in the deflate_state structure. These numbers
+;;; are calculated from the definition of deflate_state, with the
+;;; assumption that the compiler will dword-align the fields. (Thus,
+;;; changing the definition of deflate_state could easily cause this
+;;; program to crash horribly, without so much as a warning at
+;;; compile time. Sigh.)
+
+;  all the +zlib1222add offsets are due to the addition of fields
+;  in zlib in the deflate_state structure since the asm code was first written
+;  (if you compile with zlib 1.0.4 or older, use "zlib1222add equ (-4)").
+;  (if you compile with zlib between 1.0.5 and 1.2.2.1, use "zlib1222add equ 0").
+;  if you compile with zlib 1.2.2.2 or later , use "zlib1222add equ 8").
+*/
+
+
+
+/* you can check the structure offset by running
+
+#include <stdlib.h>
+#include <stdio.h>
+#include "deflate.h"
+
+void print_depl()
+{
+deflate_state ds;
+deflate_state *s=&ds;
+printf("size pointer=%u\n",(int)sizeof(void*));
+
+printf("#define dsWSize         %u\n",(int)(((char*)&(s->w_size))-((char*)s)));
+printf("#define dsWMask         %u\n",(int)(((char*)&(s->w_mask))-((char*)s)));
+printf("#define dsWindow        %u\n",(int)(((char*)&(s->window))-((char*)s)));
+printf("#define dsPrev          %u\n",(int)(((char*)&(s->prev))-((char*)s)));
+printf("#define dsMatchLen      %u\n",(int)(((char*)&(s->match_length))-((char*)s)));
+printf("#define dsPrevMatch     %u\n",(int)(((char*)&(s->prev_match))-((char*)s)));
+printf("#define dsStrStart      %u\n",(int)(((char*)&(s->strstart))-((char*)s)));
+printf("#define dsMatchStart    %u\n",(int)(((char*)&(s->match_start))-((char*)s)));
+printf("#define dsLookahead     %u\n",(int)(((char*)&(s->lookahead))-((char*)s)));
+printf("#define dsPrevLen       %u\n",(int)(((char*)&(s->prev_length))-((char*)s)));
+printf("#define dsMaxChainLen   %u\n",(int)(((char*)&(s->max_chain_length))-((char*)s)));
+printf("#define dsGoodMatch     %u\n",(int)(((char*)&(s->good_match))-((char*)s)));
+printf("#define dsNiceMatch     %u\n",(int)(((char*)&(s->nice_match))-((char*)s)));
+}
+*/
+
+#define dsWSize          68
+#define dsWMask          76
+#define dsWindow         80
+#define dsPrev           96
+#define dsMatchLen       144
+#define dsPrevMatch      148
+#define dsStrStart       156
+#define dsMatchStart     160
+#define dsLookahead      164
+#define dsPrevLen        168
+#define dsMaxChainLen    172
+#define dsGoodMatch      188
+#define dsNiceMatch      192
+
+#define window_size      [ rcx + dsWSize]
+#define WMask            [ rcx + dsWMask]
+#define window_ad        [ rcx + dsWindow]
+#define prev_ad          [ rcx + dsPrev]
+#define strstart         [ rcx + dsStrStart]
+#define match_start      [ rcx + dsMatchStart]
+#define Lookahead        [ rcx + dsLookahead] //; 0ffffffffh on infozip
+#define prev_length      [ rcx + dsPrevLen]
+#define max_chain_length [ rcx + dsMaxChainLen]
+#define good_match       [ rcx + dsGoodMatch]
+#define nice_match       [ rcx + dsNiceMatch]
+
+/*
+; windows:
+; parameter 1 in rcx(deflate state s), param 2 in rdx (cur match)
+
+; see http://weblogs.asp.net/oldnewthing/archive/2004/01/14/58579.aspx and
+; http://msdn.microsoft.com/library/en-us/kmarch/hh/kmarch/64bitAMD_8e951dd2-ee77-4728-8702-55ce4b5dd24a.xml.asp
+;
+; All registers must be preserved across the call, except for
+;   rax, rcx, rdx, r8, r9, r10, and r11, which are scratch.
+
+;
+; gcc on macosx-linux:
+; see http://www.x86-64.org/documentation/abi-0.99.pdf
+; param 1 in rdi, param 2 in rsi
+; rbx, rsp, rbp, r12 to r15 must be preserved
+
+;;; Save registers that the compiler may be using, and adjust esp to
+;;; make room for our stack frame.
+
+
+;;; Retrieve the function arguments. r8d will hold cur_match
+;;; throughout the entire function. edx will hold the pointer to the
+;;; deflate_state structure during the function's setup (before
+;;; entering the main loop.
+
+; ms: parameter 1 in rcx (deflate_state* s), param 2 in edx -> r8 (cur match)
+; mac: param 1 in rdi, param 2 rsi
+; this clear high 32 bits of r8, which can be garbage in both r8 and rdx
+*/
+        mov [save_rbx],rbx
+        mov [save_rbp],rbp
+
+
+        mov rcx,rdi
+
+        mov r8d,esi
+
+
+        mov [save_r12],r12
+        mov [save_r13],r13
+        mov [save_r14],r14
+        mov [save_r15],r15
+
+
+//;;; uInt wmask = s->w_mask;
+//;;; unsigned chain_length = s->max_chain_length;
+//;;; if (s->prev_length >= s->good_match) {
+//;;;     chain_length >>= 2;
+//;;; }
+
+
+        mov edi, prev_length
+        mov esi, good_match
+        mov eax, WMask
+        mov ebx, max_chain_length
+        cmp edi, esi
+        jl  LastMatchGood
+        shr ebx, 2
+LastMatchGood:
+
+//;;; chainlen is decremented once beforehand so that the function can
+//;;; use the sign flag instead of the zero flag for the exit test.
+//;;; It is then shifted into the high word, to make room for the wmask
+//;;; value, which it will always accompany.
+
+        dec ebx
+        shl ebx, 16
+        or  ebx, eax
+
+//;;; on zlib only
+//;;; if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;
+
+
+
+        mov eax, nice_match
+        mov [chainlenwmask], ebx
+        mov r10d, Lookahead
+        cmp r10d, eax
+        cmovnl r10d, eax
+        mov [nicematch],r10d
+
+
+
+//;;; register Bytef *scan = s->window + s->strstart;
+        mov r10, window_ad
+        mov ebp, strstart
+        lea r13, [r10 + rbp]
+
+//;;; Determine how many bytes the scan ptr is off from being
+//;;; dword-aligned.
+
+         mov r9,r13
+         neg r13
+         and r13,3
+
+//;;; IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
+//;;;     s->strstart - (IPos)MAX_DIST(s) : NIL;
+
+
+        mov eax, window_size
+        sub eax, MIN_LOOKAHEAD
+
+
+        xor edi,edi
+        sub ebp, eax
+
+        mov r11d, prev_length
+
+        cmovng ebp,edi
+
+//;;; int best_len = s->prev_length;
+
+
+//;;; Store the sum of s->window + best_len in esi locally, and in esi.
+
+       lea  rsi,[r10+r11]
+
+//;;; register ush scan_start = *(ushf*)scan;
+//;;; register ush scan_end   = *(ushf*)(scan+best_len-1);
+//;;; Posf *prev = s->prev;
+
+        movzx r12d,word ptr [r9]
+        movzx ebx, word ptr [r9 + r11 - 1]
+
+        mov rdi, prev_ad
+
+//;;; Jump into the main loop.
+
+        mov edx, [chainlenwmask]
+
+        cmp bx,word ptr [rsi + r8 - 1]
+        jz  LookupLoopIsZero
+				
+						
+						
+LookupLoop1:
+        and r8d, edx
+
+        movzx   r8d, word ptr [rdi + r8*2]
+        cmp r8d, ebp
+        jbe LeaveNow
+		
+		
+		
+        sub edx, 0x00010000
+		BEFORE_JMP
+        js  LeaveNow
+		AFTER_JMP
+
+LoopEntry1:
+        cmp bx,word ptr [rsi + r8 - 1]
+		BEFORE_JMP
+        jz  LookupLoopIsZero
+		AFTER_JMP
+
+LookupLoop2:
+        and r8d, edx
+
+        movzx   r8d, word ptr [rdi + r8*2]
+        cmp r8d, ebp
+		BEFORE_JMP
+        jbe LeaveNow
+		AFTER_JMP
+        sub edx, 0x00010000
+		BEFORE_JMP
+        js  LeaveNow
+		AFTER_JMP
+
+LoopEntry2:
+        cmp bx,word ptr [rsi + r8 - 1]
+		BEFORE_JMP
+        jz  LookupLoopIsZero
+		AFTER_JMP
+
+LookupLoop4:
+        and r8d, edx
+
+        movzx   r8d, word ptr [rdi + r8*2]
+        cmp r8d, ebp
+		BEFORE_JMP
+        jbe LeaveNow
+		AFTER_JMP
+        sub edx, 0x00010000
+		BEFORE_JMP
+        js  LeaveNow
+		AFTER_JMP
+
+LoopEntry4:
+
+        cmp bx,word ptr [rsi + r8 - 1]
+		BEFORE_JMP
+        jnz LookupLoop1
+        jmp LookupLoopIsZero
+		AFTER_JMP
+/*
+;;; do {
+;;;     match = s->window + cur_match;
+;;;     if (*(ushf*)(match+best_len-1) != scan_end ||
+;;;         *(ushf*)match != scan_start) continue;
+;;;     [...]
+;;; } while ((cur_match = prev[cur_match & wmask]) > limit
+;;;          && --chain_length != 0);
+;;;
+;;; Here is the inner loop of the function. The function will spend the
+;;; majority of its time in this loop, and majority of that time will
+;;; be spent in the first ten instructions.
+;;;
+;;; Within this loop:
+;;; ebx = scanend
+;;; r8d = curmatch
+;;; edx = chainlenwmask - i.e., ((chainlen << 16) | wmask)
+;;; esi = windowbestlen - i.e., (window + bestlen)
+;;; edi = prev
+;;; ebp = limit
+*/
+.balign 16
+LookupLoop:
+        and r8d, edx
+
+        movzx   r8d, word ptr [rdi + r8*2]
+        cmp r8d, ebp
+		BEFORE_JMP
+        jbe LeaveNow
+		AFTER_JMP
+        sub edx, 0x00010000
+		BEFORE_JMP
+        js  LeaveNow
+		AFTER_JMP
+
+LoopEntry:
+
+        cmp bx,word ptr [rsi + r8 - 1]
+		BEFORE_JMP
+        jnz LookupLoop1
+		AFTER_JMP
+LookupLoopIsZero:
+        cmp     r12w, word ptr [r10 + r8]
+		BEFORE_JMP
+        jnz LookupLoop1
+		AFTER_JMP
+
+
+//;;; Store the current value of chainlen.
+        mov [chainlenwmask], edx
+/*
+;;; Point edi to the string under scrutiny, and esi to the string we
+;;; are hoping to match it up with. In actuality, esi and edi are
+;;; both pointed (MAX_MATCH_8 - scanalign) bytes ahead, and edx is
+;;; initialized to -(MAX_MATCH_8 - scanalign).
+*/
+        lea rsi,[r8+r10]
+        mov rdx, 0xfffffffffffffef8 //; -(MAX_MATCH_8)
+        lea rsi, [rsi + r13 + 0x0108] //;MAX_MATCH_8]
+        lea rdi, [r9 + r13 + 0x0108] //;MAX_MATCH_8]
+
+        prefetcht1 [rsi+rdx]
+        prefetcht1 [rdi+rdx]
+
+/*
+;;; Test the strings for equality, 8 bytes at a time. At the end,
+;;; adjust rdx so that it is offset to the exact byte that mismatched.
+;;;
+;;; We already know at this point that the first three bytes of the
+;;; strings match each other, and they can be safely passed over before
+;;; starting the compare loop. So what this code does is skip over 0-3
+;;; bytes, as much as necessary in order to dword-align the edi
+;;; pointer. (rsi will still be misaligned three times out of four.)
+;;;
+;;; It should be confessed that this loop usually does not represent
+;;; much of the total running time. Replacing it with a more
+;;; straightforward "rep cmpsb" would not drastically degrade
+;;; performance.
+*/
+
+LoopCmps:
+        mov rax, [rsi + rdx]
+        xor rax, [rdi + rdx]
+        jnz LeaveLoopCmps
+
+        mov rax, [rsi + rdx + 8]
+        xor rax, [rdi + rdx + 8]
+        jnz LeaveLoopCmps8
+
+
+        mov rax, [rsi + rdx + 8+8]
+        xor rax, [rdi + rdx + 8+8]
+        jnz LeaveLoopCmps16
+
+        add rdx,8+8+8
+
+		BEFORE_JMP
+        jnz  LoopCmps
+        jmp  LenMaximum
+		AFTER_JMP
+		
+LeaveLoopCmps16: add rdx,8
+LeaveLoopCmps8: add rdx,8
+LeaveLoopCmps:
+
+        test    eax, 0x0000FFFF
+        jnz LenLower
+
+        test eax,0xffffffff
+
+        jnz LenLower32
+
+        add rdx,4
+        shr rax,32
+        or ax,ax
+		BEFORE_JMP
+        jnz LenLower
+		AFTER_JMP
+
+LenLower32:
+        shr eax,16
+        add rdx,2
+		
+LenLower:		
+        sub al, 1
+        adc rdx, 0
+//;;; Calculate the length of the match. If it is longer than MAX_MATCH,
+//;;; then automatically accept it as the best possible match and leave.
+
+        lea rax, [rdi + rdx]
+        sub rax, r9
+        cmp eax, MAX_MATCH
+		BEFORE_JMP
+        jge LenMaximum
+		AFTER_JMP
+/*
+;;; If the length of the match is not longer than the best match we
+;;; have so far, then forget it and return to the lookup loop.
+;///////////////////////////////////
+*/
+        cmp eax, r11d
+        jg  LongerMatch
+
+        lea rsi,[r10+r11]
+
+        mov rdi, prev_ad
+        mov edx, [chainlenwmask]
+		BEFORE_JMP
+        jmp LookupLoop
+		AFTER_JMP
+/*
+;;;         s->match_start = cur_match;
+;;;         best_len = len;
+;;;         if (len >= nice_match) break;
+;;;         scan_end = *(ushf*)(scan+best_len-1);
+*/
+LongerMatch:
+        mov r11d, eax
+        mov match_start, r8d
+        cmp eax, [nicematch]
+		BEFORE_JMP
+        jge LeaveNow
+		AFTER_JMP
+
+        lea rsi,[r10+rax]
+
+        movzx   ebx, word ptr [r9 + rax - 1]
+        mov rdi, prev_ad
+        mov edx, [chainlenwmask]
+		BEFORE_JMP
+        jmp LookupLoop
+		AFTER_JMP
+
+//;;; Accept the current string, with the maximum possible length.
+
+LenMaximum:
+        mov r11d,MAX_MATCH
+        mov match_start, r8d
+
+//;;; if ((uInt)best_len <= s->lookahead) return (uInt)best_len;
+//;;; return s->lookahead;
+
+LeaveNow:
+        mov eax, Lookahead
+        cmp r11d, eax
+        cmovng eax, r11d
+
+
+
+//;;; Restore the stack and return from whence we came.
+
+
+//        mov rsi,[save_rsi]
+//        mov rdi,[save_rdi]
+        mov rbx,[save_rbx]
+        mov rbp,[save_rbp]
+        mov r12,[save_r12]
+        mov r13,[save_r13]
+        mov r14,[save_r14]
+        mov r15,[save_r15]
+
+
+        ret 0
+//; please don't remove this string !
+//; Your can freely use gvmat64 in any free or commercial app
+//; but it is far better don't remove the string in the binary!
+ //   db     0dh,0ah,"asm686 with masm, optimised assembly code from Brian Raiter, written 1998, converted to amd 64 by Gilles Vollant 2005",0dh,0ah,0
+
+
+match_init:
+  ret 0
+
+
Index: /smplayer/vendor/current/zlib/contrib/infback9/README
===================================================================
--- /smplayer/vendor/current/zlib/contrib/infback9/README	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/infback9/README	(revision 133)
@@ -0,0 +1,1 @@
+See infback9.h for what this is and how to use it.
Index: /smplayer/vendor/current/zlib/contrib/infback9/infback9.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/infback9/infback9.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/infback9/infback9.c	(revision 133)
@@ -0,0 +1,617 @@
+/* infback9.c -- inflate deflate64 data using a call-back interface
+ * Copyright (C) 1995-2008 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "zutil.h"
+#include "infback9.h"
+#include "inftree9.h"
+#include "inflate9.h"
+
+#define WSIZE 65536UL
+
+/*
+   strm provides memory allocation functions in zalloc and zfree, or
+   Z_NULL to use the library memory allocation functions.
+
+   window is a user-supplied window and output buffer that is 64K bytes.
+ */
+int ZEXPORT inflateBack9Init_(strm, window, version, stream_size)
+z_stream FAR *strm;
+unsigned char FAR *window;
+const char *version;
+int stream_size;
+{
+    struct inflate_state FAR *state;
+
+    if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
+        stream_size != (int)(sizeof(z_stream)))
+        return Z_VERSION_ERROR;
+    if (strm == Z_NULL || window == Z_NULL)
+        return Z_STREAM_ERROR;
+    strm->msg = Z_NULL;                 /* in case we return an error */
+    if (strm->zalloc == (alloc_func)0) {
+        strm->zalloc = zcalloc;
+        strm->opaque = (voidpf)0;
+    }
+    if (strm->zfree == (free_func)0) strm->zfree = zcfree;
+    state = (struct inflate_state FAR *)ZALLOC(strm, 1,
+                                               sizeof(struct inflate_state));
+    if (state == Z_NULL) return Z_MEM_ERROR;
+    Tracev((stderr, "inflate: allocated\n"));
+    strm->state = (voidpf)state;
+    state->window = window;
+    return Z_OK;
+}
+
+/*
+   Build and output length and distance decoding tables for fixed code
+   decoding.
+ */
+#ifdef MAKEFIXED
+#include <stdio.h>
+
+void makefixed9(void)
+{
+    unsigned sym, bits, low, size;
+    code *next, *lenfix, *distfix;
+    struct inflate_state state;
+    code fixed[544];
+
+    /* literal/length table */
+    sym = 0;
+    while (sym < 144) state.lens[sym++] = 8;
+    while (sym < 256) state.lens[sym++] = 9;
+    while (sym < 280) state.lens[sym++] = 7;
+    while (sym < 288) state.lens[sym++] = 8;
+    next = fixed;
+    lenfix = next;
+    bits = 9;
+    inflate_table9(LENS, state.lens, 288, &(next), &(bits), state.work);
+
+    /* distance table */
+    sym = 0;
+    while (sym < 32) state.lens[sym++] = 5;
+    distfix = next;
+    bits = 5;
+    inflate_table9(DISTS, state.lens, 32, &(next), &(bits), state.work);
+
+    /* write tables */
+    puts("    /* inffix9.h -- table for decoding deflate64 fixed codes");
+    puts("     * Generated automatically by makefixed9().");
+    puts("     */");
+    puts("");
+    puts("    /* WARNING: this file should *not* be used by applications.");
+    puts("       It is part of the implementation of this library and is");
+    puts("       subject to change. Applications should only use zlib.h.");
+    puts("     */");
+    puts("");
+    size = 1U << 9;
+    printf("    static const code lenfix[%u] = {", size);
+    low = 0;
+    for (;;) {
+        if ((low % 6) == 0) printf("\n        ");
+        printf("{%u,%u,%d}", lenfix[low].op, lenfix[low].bits,
+               lenfix[low].val);
+        if (++low == size) break;
+        putchar(',');
+    }
+    puts("\n    };");
+    size = 1U << 5;
+    printf("\n    static const code distfix[%u] = {", size);
+    low = 0;
+    for (;;) {
+        if ((low % 5) == 0) printf("\n        ");
+        printf("{%u,%u,%d}", distfix[low].op, distfix[low].bits,
+               distfix[low].val);
+        if (++low == size) break;
+        putchar(',');
+    }
+    puts("\n    };");
+}
+#endif /* MAKEFIXED */
+
+/* Macros for inflateBack(): */
+
+/* Clear the input bit accumulator */
+#define INITBITS() \
+    do { \
+        hold = 0; \
+        bits = 0; \
+    } while (0)
+
+/* Assure that some input is available.  If input is requested, but denied,
+   then return a Z_BUF_ERROR from inflateBack(). */
+#define PULL() \
+    do { \
+        if (have == 0) { \
+            have = in(in_desc, &next); \
+            if (have == 0) { \
+                next = Z_NULL; \
+                ret = Z_BUF_ERROR; \
+                goto inf_leave; \
+            } \
+        } \
+    } while (0)
+
+/* Get a byte of input into the bit accumulator, or return from inflateBack()
+   with an error if there is no input available. */
+#define PULLBYTE() \
+    do { \
+        PULL(); \
+        have--; \
+        hold += (unsigned long)(*next++) << bits; \
+        bits += 8; \
+    } while (0)
+
+/* Assure that there are at least n bits in the bit accumulator.  If there is
+   not enough available input to do that, then return from inflateBack() with
+   an error. */
+#define NEEDBITS(n) \
+    do { \
+        while (bits < (unsigned)(n)) \
+            PULLBYTE(); \
+    } while (0)
+
+/* Return the low n bits of the bit accumulator (n <= 16) */
+#define BITS(n) \
+    ((unsigned)hold & ((1U << (n)) - 1))
+
+/* Remove n bits from the bit accumulator */
+#define DROPBITS(n) \
+    do { \
+        hold >>= (n); \
+        bits -= (unsigned)(n); \
+    } while (0)
+
+/* Remove zero to seven bits as needed to go to a byte boundary */
+#define BYTEBITS() \
+    do { \
+        hold >>= bits & 7; \
+        bits -= bits & 7; \
+    } while (0)
+
+/* Assure that some output space is available, by writing out the window
+   if it's full.  If the write fails, return from inflateBack() with a
+   Z_BUF_ERROR. */
+#define ROOM() \
+    do { \
+        if (left == 0) { \
+            put = window; \
+            left = WSIZE; \
+            wrap = 1; \
+            if (out(out_desc, put, (unsigned)left)) { \
+                ret = Z_BUF_ERROR; \
+                goto inf_leave; \
+            } \
+        } \
+    } while (0)
+
+/*
+   strm provides the memory allocation functions and window buffer on input,
+   and provides information on the unused input on return.  For Z_DATA_ERROR
+   returns, strm will also provide an error message.
+
+   in() and out() are the call-back input and output functions.  When
+   inflateBack() needs more input, it calls in().  When inflateBack() has
+   filled the window with output, or when it completes with data in the
+   window, it calls out() to write out the data.  The application must not
+   change the provided input until in() is called again or inflateBack()
+   returns.  The application must not change the window/output buffer until
+   inflateBack() returns.
+
+   in() and out() are called with a descriptor parameter provided in the
+   inflateBack() call.  This parameter can be a structure that provides the
+   information required to do the read or write, as well as accumulated
+   information on the input and output such as totals and check values.
+
+   in() should return zero on failure.  out() should return non-zero on
+   failure.  If either in() or out() fails, than inflateBack() returns a
+   Z_BUF_ERROR.  strm->next_in can be checked for Z_NULL to see whether it
+   was in() or out() that caused in the error.  Otherwise,  inflateBack()
+   returns Z_STREAM_END on success, Z_DATA_ERROR for an deflate format
+   error, or Z_MEM_ERROR if it could not allocate memory for the state.
+   inflateBack() can also return Z_STREAM_ERROR if the input parameters
+   are not correct, i.e. strm is Z_NULL or the state was not initialized.
+ */
+int ZEXPORT inflateBack9(strm, in, in_desc, out, out_desc)
+z_stream FAR *strm;
+in_func in;
+void FAR *in_desc;
+out_func out;
+void FAR *out_desc;
+{
+    struct inflate_state FAR *state;
+    unsigned char FAR *next;    /* next input */
+    unsigned char FAR *put;     /* next output */
+    unsigned have;              /* available input */
+    unsigned long left;         /* available output */
+    inflate_mode mode;          /* current inflate mode */
+    int lastblock;              /* true if processing last block */
+    int wrap;                   /* true if the window has wrapped */
+    unsigned long write;        /* window write index */
+    unsigned char FAR *window;  /* allocated sliding window, if needed */
+    unsigned long hold;         /* bit buffer */
+    unsigned bits;              /* bits in bit buffer */
+    unsigned extra;             /* extra bits needed */
+    unsigned long length;       /* literal or length of data to copy */
+    unsigned long offset;       /* distance back to copy string from */
+    unsigned long copy;         /* number of stored or match bytes to copy */
+    unsigned char FAR *from;    /* where to copy match bytes from */
+    code const FAR *lencode;    /* starting table for length/literal codes */
+    code const FAR *distcode;   /* starting table for distance codes */
+    unsigned lenbits;           /* index bits for lencode */
+    unsigned distbits;          /* index bits for distcode */
+    code here;                  /* current decoding table entry */
+    code last;                  /* parent table entry */
+    unsigned len;               /* length to copy for repeats, bits to drop */
+    int ret;                    /* return code */
+    static const unsigned short order[19] = /* permutation of code lengths */
+        {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+#include "inffix9.h"
+
+    /* Check that the strm exists and that the state was initialized */
+    if (strm == Z_NULL || strm->state == Z_NULL)
+        return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+
+    /* Reset the state */
+    strm->msg = Z_NULL;
+    mode = TYPE;
+    lastblock = 0;
+    write = 0;
+    wrap = 0;
+    window = state->window;
+    next = strm->next_in;
+    have = next != Z_NULL ? strm->avail_in : 0;
+    hold = 0;
+    bits = 0;
+    put = window;
+    left = WSIZE;
+    lencode = Z_NULL;
+    distcode = Z_NULL;
+
+    /* Inflate until end of block marked as last */
+    for (;;)
+        switch (mode) {
+        case TYPE:
+            /* determine and dispatch block type */
+            if (lastblock) {
+                BYTEBITS();
+                mode = DONE;
+                break;
+            }
+            NEEDBITS(3);
+            lastblock = BITS(1);
+            DROPBITS(1);
+            switch (BITS(2)) {
+            case 0:                             /* stored block */
+                Tracev((stderr, "inflate:     stored block%s\n",
+                        lastblock ? " (last)" : ""));
+                mode = STORED;
+                break;
+            case 1:                             /* fixed block */
+                lencode = lenfix;
+                lenbits = 9;
+                distcode = distfix;
+                distbits = 5;
+                Tracev((stderr, "inflate:     fixed codes block%s\n",
+                        lastblock ? " (last)" : ""));
+                mode = LEN;                     /* decode codes */
+                break;
+            case 2:                             /* dynamic block */
+                Tracev((stderr, "inflate:     dynamic codes block%s\n",
+                        lastblock ? " (last)" : ""));
+                mode = TABLE;
+                break;
+            case 3:
+                strm->msg = (char *)"invalid block type";
+                mode = BAD;
+            }
+            DROPBITS(2);
+            break;
+
+        case STORED:
+            /* get and verify stored block length */
+            BYTEBITS();                         /* go to byte boundary */
+            NEEDBITS(32);
+            if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
+                strm->msg = (char *)"invalid stored block lengths";
+                mode = BAD;
+                break;
+            }
+            length = (unsigned)hold & 0xffff;
+            Tracev((stderr, "inflate:       stored length %lu\n",
+                    length));
+            INITBITS();
+
+            /* copy stored block from input to output */
+            while (length != 0) {
+                copy = length;
+                PULL();
+                ROOM();
+                if (copy > have) copy = have;
+                if (copy > left) copy = left;
+                zmemcpy(put, next, copy);
+                have -= copy;
+                next += copy;
+                left -= copy;
+                put += copy;
+                length -= copy;
+            }
+            Tracev((stderr, "inflate:       stored end\n"));
+            mode = TYPE;
+            break;
+
+        case TABLE:
+            /* get dynamic table entries descriptor */
+            NEEDBITS(14);
+            state->nlen = BITS(5) + 257;
+            DROPBITS(5);
+            state->ndist = BITS(5) + 1;
+            DROPBITS(5);
+            state->ncode = BITS(4) + 4;
+            DROPBITS(4);
+            if (state->nlen > 286) {
+                strm->msg = (char *)"too many length symbols";
+                mode = BAD;
+                break;
+            }
+            Tracev((stderr, "inflate:       table sizes ok\n"));
+
+            /* get code length code lengths (not a typo) */
+            state->have = 0;
+            while (state->have < state->ncode) {
+                NEEDBITS(3);
+                state->lens[order[state->have++]] = (unsigned short)BITS(3);
+                DROPBITS(3);
+            }
+            while (state->have < 19)
+                state->lens[order[state->have++]] = 0;
+            state->next = state->codes;
+            lencode = (code const FAR *)(state->next);
+            lenbits = 7;
+            ret = inflate_table9(CODES, state->lens, 19, &(state->next),
+                                &(lenbits), state->work);
+            if (ret) {
+                strm->msg = (char *)"invalid code lengths set";
+                mode = BAD;
+                break;
+            }
+            Tracev((stderr, "inflate:       code lengths ok\n"));
+
+            /* get length and distance code code lengths */
+            state->have = 0;
+            while (state->have < state->nlen + state->ndist) {
+                for (;;) {
+                    here = lencode[BITS(lenbits)];
+                    if ((unsigned)(here.bits) <= bits) break;
+                    PULLBYTE();
+                }
+                if (here.val < 16) {
+                    NEEDBITS(here.bits);
+                    DROPBITS(here.bits);
+                    state->lens[state->have++] = here.val;
+                }
+                else {
+                    if (here.val == 16) {
+                        NEEDBITS(here.bits + 2);
+                        DROPBITS(here.bits);
+                        if (state->have == 0) {
+                            strm->msg = (char *)"invalid bit length repeat";
+                            mode = BAD;
+                            break;
+                        }
+                        len = (unsigned)(state->lens[state->have - 1]);
+                        copy = 3 + BITS(2);
+                        DROPBITS(2);
+                    }
+                    else if (here.val == 17) {
+                        NEEDBITS(here.bits + 3);
+                        DROPBITS(here.bits);
+                        len = 0;
+                        copy = 3 + BITS(3);
+                        DROPBITS(3);
+                    }
+                    else {
+                        NEEDBITS(here.bits + 7);
+                        DROPBITS(here.bits);
+                        len = 0;
+                        copy = 11 + BITS(7);
+                        DROPBITS(7);
+                    }
+                    if (state->have + copy > state->nlen + state->ndist) {
+                        strm->msg = (char *)"invalid bit length repeat";
+                        mode = BAD;
+                        break;
+                    }
+                    while (copy--)
+                        state->lens[state->have++] = (unsigned short)len;
+                }
+            }
+
+            /* handle error breaks in while */
+            if (mode == BAD) break;
+
+            /* check for end-of-block code (better have one) */
+            if (state->lens[256] == 0) {
+                strm->msg = (char *)"invalid code -- missing end-of-block";
+                mode = BAD;
+                break;
+            }
+
+            /* build code tables -- note: do not change the lenbits or distbits
+               values here (9 and 6) without reading the comments in inftree9.h
+               concerning the ENOUGH constants, which depend on those values */
+            state->next = state->codes;
+            lencode = (code const FAR *)(state->next);
+            lenbits = 9;
+            ret = inflate_table9(LENS, state->lens, state->nlen,
+                            &(state->next), &(lenbits), state->work);
+            if (ret) {
+                strm->msg = (char *)"invalid literal/lengths set";
+                mode = BAD;
+                break;
+            }
+            distcode = (code const FAR *)(state->next);
+            distbits = 6;
+            ret = inflate_table9(DISTS, state->lens + state->nlen,
+                            state->ndist, &(state->next), &(distbits),
+                            state->work);
+            if (ret) {
+                strm->msg = (char *)"invalid distances set";
+                mode = BAD;
+                break;
+            }
+            Tracev((stderr, "inflate:       codes ok\n"));
+            mode = LEN;
+
+        case LEN:
+            /* get a literal, length, or end-of-block code */
+            for (;;) {
+                here = lencode[BITS(lenbits)];
+                if ((unsigned)(here.bits) <= bits) break;
+                PULLBYTE();
+            }
+            if (here.op && (here.op & 0xf0) == 0) {
+                last = here;
+                for (;;) {
+                    here = lencode[last.val +
+                            (BITS(last.bits + last.op) >> last.bits)];
+                    if ((unsigned)(last.bits + here.bits) <= bits) break;
+                    PULLBYTE();
+                }
+                DROPBITS(last.bits);
+            }
+            DROPBITS(here.bits);
+            length = (unsigned)here.val;
+
+            /* process literal */
+            if (here.op == 0) {
+                Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+                        "inflate:         literal '%c'\n" :
+                        "inflate:         literal 0x%02x\n", here.val));
+                ROOM();
+                *put++ = (unsigned char)(length);
+                left--;
+                mode = LEN;
+                break;
+            }
+
+            /* process end of block */
+            if (here.op & 32) {
+                Tracevv((stderr, "inflate:         end of block\n"));
+                mode = TYPE;
+                break;
+            }
+
+            /* invalid code */
+            if (here.op & 64) {
+                strm->msg = (char *)"invalid literal/length code";
+                mode = BAD;
+                break;
+            }
+
+            /* length code -- get extra bits, if any */
+            extra = (unsigned)(here.op) & 31;
+            if (extra != 0) {
+                NEEDBITS(extra);
+                length += BITS(extra);
+                DROPBITS(extra);
+            }
+            Tracevv((stderr, "inflate:         length %lu\n", length));
+
+            /* get distance code */
+            for (;;) {
+                here = distcode[BITS(distbits)];
+                if ((unsigned)(here.bits) <= bits) break;
+                PULLBYTE();
+            }
+            if ((here.op & 0xf0) == 0) {
+                last = here;
+                for (;;) {
+                    here = distcode[last.val +
+                            (BITS(last.bits + last.op) >> last.bits)];
+                    if ((unsigned)(last.bits + here.bits) <= bits) break;
+                    PULLBYTE();
+                }
+                DROPBITS(last.bits);
+            }
+            DROPBITS(here.bits);
+            if (here.op & 64) {
+                strm->msg = (char *)"invalid distance code";
+                mode = BAD;
+                break;
+            }
+            offset = (unsigned)here.val;
+
+            /* get distance extra bits, if any */
+            extra = (unsigned)(here.op) & 15;
+            if (extra != 0) {
+                NEEDBITS(extra);
+                offset += BITS(extra);
+                DROPBITS(extra);
+            }
+            if (offset > WSIZE - (wrap ? 0: left)) {
+                strm->msg = (char *)"invalid distance too far back";
+                mode = BAD;
+                break;
+            }
+            Tracevv((stderr, "inflate:         distance %lu\n", offset));
+
+            /* copy match from window to output */
+            do {
+                ROOM();
+                copy = WSIZE - offset;
+                if (copy < left) {
+                    from = put + copy;
+                    copy = left - copy;
+                }
+                else {
+                    from = put - offset;
+                    copy = left;
+                }
+                if (copy > length) copy = length;
+                length -= copy;
+                left -= copy;
+                do {
+                    *put++ = *from++;
+                } while (--copy);
+            } while (length != 0);
+            break;
+
+        case DONE:
+            /* inflate stream terminated properly -- write leftover output */
+            ret = Z_STREAM_END;
+            if (left < WSIZE) {
+                if (out(out_desc, window, (unsigned)(WSIZE - left)))
+                    ret = Z_BUF_ERROR;
+            }
+            goto inf_leave;
+
+        case BAD:
+            ret = Z_DATA_ERROR;
+            goto inf_leave;
+
+        default:                /* can't happen, but makes compilers happy */
+            ret = Z_STREAM_ERROR;
+            goto inf_leave;
+        }
+
+    /* Return unused input */
+  inf_leave:
+    strm->next_in = next;
+    strm->avail_in = have;
+    return ret;
+}
+
+int ZEXPORT inflateBack9End(strm)
+z_stream FAR *strm;
+{
+    if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)
+        return Z_STREAM_ERROR;
+    ZFREE(strm, strm->state);
+    strm->state = Z_NULL;
+    Tracev((stderr, "inflate: end\n"));
+    return Z_OK;
+}
Index: /smplayer/vendor/current/zlib/contrib/infback9/infback9.h
===================================================================
--- /smplayer/vendor/current/zlib/contrib/infback9/infback9.h	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/infback9/infback9.h	(revision 133)
@@ -0,0 +1,37 @@
+/* infback9.h -- header for using inflateBack9 functions
+ * Copyright (C) 2003 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * This header file and associated patches provide a decoder for PKWare's
+ * undocumented deflate64 compression method (method 9).  Use with infback9.c,
+ * inftree9.h, inftree9.c, and inffix9.h.  These patches are not supported.
+ * This should be compiled with zlib, since it uses zutil.h and zutil.o.
+ * This code has not yet been tested on 16-bit architectures.  See the
+ * comments in zlib.h for inflateBack() usage.  These functions are used
+ * identically, except that there is no windowBits parameter, and a 64K
+ * window must be provided.  Also if int's are 16 bits, then a zero for
+ * the third parameter of the "out" function actually means 65536UL.
+ * zlib.h must be included before this header file.
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+ZEXTERN int ZEXPORT inflateBack9 OF((z_stream FAR *strm,
+                                    in_func in, void FAR *in_desc,
+                                    out_func out, void FAR *out_desc));
+ZEXTERN int ZEXPORT inflateBack9End OF((z_stream FAR *strm));
+ZEXTERN int ZEXPORT inflateBack9Init_ OF((z_stream FAR *strm,
+                                         unsigned char FAR *window,
+                                         const char *version,
+                                         int stream_size));
+#define inflateBack9Init(strm, window) \
+        inflateBack9Init_((strm), (window), \
+        ZLIB_VERSION, sizeof(z_stream))
+
+#ifdef __cplusplus
+}
+#endif
Index: /smplayer/vendor/current/zlib/contrib/infback9/inffix9.h
===================================================================
--- /smplayer/vendor/current/zlib/contrib/infback9/inffix9.h	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/infback9/inffix9.h	(revision 133)
@@ -0,0 +1,107 @@
+    /* inffix9.h -- table for decoding deflate64 fixed codes
+     * Generated automatically by makefixed9().
+     */
+
+    /* WARNING: this file should *not* be used by applications.
+       It is part of the implementation of this library and is
+       subject to change. Applications should only use zlib.h.
+     */
+
+    static const code lenfix[512] = {
+        {96,7,0},{0,8,80},{0,8,16},{132,8,115},{130,7,31},{0,8,112},
+        {0,8,48},{0,9,192},{128,7,10},{0,8,96},{0,8,32},{0,9,160},
+        {0,8,0},{0,8,128},{0,8,64},{0,9,224},{128,7,6},{0,8,88},
+        {0,8,24},{0,9,144},{131,7,59},{0,8,120},{0,8,56},{0,9,208},
+        {129,7,17},{0,8,104},{0,8,40},{0,9,176},{0,8,8},{0,8,136},
+        {0,8,72},{0,9,240},{128,7,4},{0,8,84},{0,8,20},{133,8,227},
+        {131,7,43},{0,8,116},{0,8,52},{0,9,200},{129,7,13},{0,8,100},
+        {0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},
+        {128,7,8},{0,8,92},{0,8,28},{0,9,152},{132,7,83},{0,8,124},
+        {0,8,60},{0,9,216},{130,7,23},{0,8,108},{0,8,44},{0,9,184},
+        {0,8,12},{0,8,140},{0,8,76},{0,9,248},{128,7,3},{0,8,82},
+        {0,8,18},{133,8,163},{131,7,35},{0,8,114},{0,8,50},{0,9,196},
+        {129,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2},{0,8,130},
+        {0,8,66},{0,9,228},{128,7,7},{0,8,90},{0,8,26},{0,9,148},
+        {132,7,67},{0,8,122},{0,8,58},{0,9,212},{130,7,19},{0,8,106},
+        {0,8,42},{0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},
+        {128,7,5},{0,8,86},{0,8,22},{65,8,0},{131,7,51},{0,8,118},
+        {0,8,54},{0,9,204},{129,7,15},{0,8,102},{0,8,38},{0,9,172},
+        {0,8,6},{0,8,134},{0,8,70},{0,9,236},{128,7,9},{0,8,94},
+        {0,8,30},{0,9,156},{132,7,99},{0,8,126},{0,8,62},{0,9,220},
+        {130,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142},
+        {0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{133,8,131},
+        {130,7,31},{0,8,113},{0,8,49},{0,9,194},{128,7,10},{0,8,97},
+        {0,8,33},{0,9,162},{0,8,1},{0,8,129},{0,8,65},{0,9,226},
+        {128,7,6},{0,8,89},{0,8,25},{0,9,146},{131,7,59},{0,8,121},
+        {0,8,57},{0,9,210},{129,7,17},{0,8,105},{0,8,41},{0,9,178},
+        {0,8,9},{0,8,137},{0,8,73},{0,9,242},{128,7,4},{0,8,85},
+        {0,8,21},{144,8,3},{131,7,43},{0,8,117},{0,8,53},{0,9,202},
+        {129,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},
+        {0,8,69},{0,9,234},{128,7,8},{0,8,93},{0,8,29},{0,9,154},
+        {132,7,83},{0,8,125},{0,8,61},{0,9,218},{130,7,23},{0,8,109},
+        {0,8,45},{0,9,186},{0,8,13},{0,8,141},{0,8,77},{0,9,250},
+        {128,7,3},{0,8,83},{0,8,19},{133,8,195},{131,7,35},{0,8,115},
+        {0,8,51},{0,9,198},{129,7,11},{0,8,99},{0,8,35},{0,9,166},
+        {0,8,3},{0,8,131},{0,8,67},{0,9,230},{128,7,7},{0,8,91},
+        {0,8,27},{0,9,150},{132,7,67},{0,8,123},{0,8,59},{0,9,214},
+        {130,7,19},{0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},
+        {0,8,75},{0,9,246},{128,7,5},{0,8,87},{0,8,23},{77,8,0},
+        {131,7,51},{0,8,119},{0,8,55},{0,9,206},{129,7,15},{0,8,103},
+        {0,8,39},{0,9,174},{0,8,7},{0,8,135},{0,8,71},{0,9,238},
+        {128,7,9},{0,8,95},{0,8,31},{0,9,158},{132,7,99},{0,8,127},
+        {0,8,63},{0,9,222},{130,7,27},{0,8,111},{0,8,47},{0,9,190},
+        {0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},
+        {0,8,16},{132,8,115},{130,7,31},{0,8,112},{0,8,48},{0,9,193},
+        {128,7,10},{0,8,96},{0,8,32},{0,9,161},{0,8,0},{0,8,128},
+        {0,8,64},{0,9,225},{128,7,6},{0,8,88},{0,8,24},{0,9,145},
+        {131,7,59},{0,8,120},{0,8,56},{0,9,209},{129,7,17},{0,8,104},
+        {0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72},{0,9,241},
+        {128,7,4},{0,8,84},{0,8,20},{133,8,227},{131,7,43},{0,8,116},
+        {0,8,52},{0,9,201},{129,7,13},{0,8,100},{0,8,36},{0,9,169},
+        {0,8,4},{0,8,132},{0,8,68},{0,9,233},{128,7,8},{0,8,92},
+        {0,8,28},{0,9,153},{132,7,83},{0,8,124},{0,8,60},{0,9,217},
+        {130,7,23},{0,8,108},{0,8,44},{0,9,185},{0,8,12},{0,8,140},
+        {0,8,76},{0,9,249},{128,7,3},{0,8,82},{0,8,18},{133,8,163},
+        {131,7,35},{0,8,114},{0,8,50},{0,9,197},{129,7,11},{0,8,98},
+        {0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229},
+        {128,7,7},{0,8,90},{0,8,26},{0,9,149},{132,7,67},{0,8,122},
+        {0,8,58},{0,9,213},{130,7,19},{0,8,106},{0,8,42},{0,9,181},
+        {0,8,10},{0,8,138},{0,8,74},{0,9,245},{128,7,5},{0,8,86},
+        {0,8,22},{65,8,0},{131,7,51},{0,8,118},{0,8,54},{0,9,205},
+        {129,7,15},{0,8,102},{0,8,38},{0,9,173},{0,8,6},{0,8,134},
+        {0,8,70},{0,9,237},{128,7,9},{0,8,94},{0,8,30},{0,9,157},
+        {132,7,99},{0,8,126},{0,8,62},{0,9,221},{130,7,27},{0,8,110},
+        {0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},
+        {96,7,0},{0,8,81},{0,8,17},{133,8,131},{130,7,31},{0,8,113},
+        {0,8,49},{0,9,195},{128,7,10},{0,8,97},{0,8,33},{0,9,163},
+        {0,8,1},{0,8,129},{0,8,65},{0,9,227},{128,7,6},{0,8,89},
+        {0,8,25},{0,9,147},{131,7,59},{0,8,121},{0,8,57},{0,9,211},
+        {129,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9},{0,8,137},
+        {0,8,73},{0,9,243},{128,7,4},{0,8,85},{0,8,21},{144,8,3},
+        {131,7,43},{0,8,117},{0,8,53},{0,9,203},{129,7,13},{0,8,101},
+        {0,8,37},{0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},
+        {128,7,8},{0,8,93},{0,8,29},{0,9,155},{132,7,83},{0,8,125},
+        {0,8,61},{0,9,219},{130,7,23},{0,8,109},{0,8,45},{0,9,187},
+        {0,8,13},{0,8,141},{0,8,77},{0,9,251},{128,7,3},{0,8,83},
+        {0,8,19},{133,8,195},{131,7,35},{0,8,115},{0,8,51},{0,9,199},
+        {129,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131},
+        {0,8,67},{0,9,231},{128,7,7},{0,8,91},{0,8,27},{0,9,151},
+        {132,7,67},{0,8,123},{0,8,59},{0,9,215},{130,7,19},{0,8,107},
+        {0,8,43},{0,9,183},{0,8,11},{0,8,139},{0,8,75},{0,9,247},
+        {128,7,5},{0,8,87},{0,8,23},{77,8,0},{131,7,51},{0,8,119},
+        {0,8,55},{0,9,207},{129,7,15},{0,8,103},{0,8,39},{0,9,175},
+        {0,8,7},{0,8,135},{0,8,71},{0,9,239},{128,7,9},{0,8,95},
+        {0,8,31},{0,9,159},{132,7,99},{0,8,127},{0,8,63},{0,9,223},
+        {130,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},
+        {0,8,79},{0,9,255}
+    };
+
+    static const code distfix[32] = {
+        {128,5,1},{135,5,257},{131,5,17},{139,5,4097},{129,5,5},
+        {137,5,1025},{133,5,65},{141,5,16385},{128,5,3},{136,5,513},
+        {132,5,33},{140,5,8193},{130,5,9},{138,5,2049},{134,5,129},
+        {142,5,32769},{128,5,2},{135,5,385},{131,5,25},{139,5,6145},
+        {129,5,7},{137,5,1537},{133,5,97},{141,5,24577},{128,5,4},
+        {136,5,769},{132,5,49},{140,5,12289},{130,5,13},{138,5,3073},
+        {134,5,193},{142,5,49153}
+    };
Index: /smplayer/vendor/current/zlib/contrib/infback9/inflate9.h
===================================================================
--- /smplayer/vendor/current/zlib/contrib/infback9/inflate9.h	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/infback9/inflate9.h	(revision 133)
@@ -0,0 +1,47 @@
+/* inflate9.h -- internal inflate state definition
+ * Copyright (C) 1995-2003 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+   part of the implementation of the compression library and is
+   subject to change. Applications should only use zlib.h.
+ */
+
+/* Possible inflate modes between inflate() calls */
+typedef enum {
+        TYPE,       /* i: waiting for type bits, including last-flag bit */
+        STORED,     /* i: waiting for stored size (length and complement) */
+        TABLE,      /* i: waiting for dynamic block table lengths */
+            LEN,        /* i: waiting for length/lit code */
+    DONE,       /* finished check, done -- remain here until reset */
+    BAD         /* got a data error -- remain here until reset */
+} inflate_mode;
+
+/*
+    State transitions between above modes -
+
+    (most modes can go to the BAD mode -- not shown for clarity)
+
+    Read deflate blocks:
+            TYPE -> STORED or TABLE or LEN or DONE
+            STORED -> TYPE
+            TABLE -> LENLENS -> CODELENS -> LEN
+    Read deflate codes:
+                LEN -> LEN or TYPE
+ */
+
+/* state maintained between inflate() calls.  Approximately 7K bytes. */
+struct inflate_state {
+        /* sliding window */
+    unsigned char FAR *window;  /* allocated sliding window, if needed */
+        /* dynamic table building */
+    unsigned ncode;             /* number of code length code lengths */
+    unsigned nlen;              /* number of length code lengths */
+    unsigned ndist;             /* number of distance code lengths */
+    unsigned have;              /* number of code lengths in lens[] */
+    code FAR *next;             /* next available space in codes[] */
+    unsigned short lens[320];   /* temporary storage for code lengths */
+    unsigned short work[288];   /* work area for code table building */
+    code codes[ENOUGH];         /* space for code tables */
+};
Index: /smplayer/vendor/current/zlib/contrib/infback9/inftree9.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/infback9/inftree9.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/infback9/inftree9.c	(revision 133)
@@ -0,0 +1,324 @@
+/* inftree9.c -- generate Huffman trees for efficient decoding
+ * Copyright (C) 1995-2012 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "zutil.h"
+#include "inftree9.h"
+
+#define MAXBITS 15
+
+const char inflate9_copyright[] =
+   " inflate9 1.2.7 Copyright 1995-2012 Mark Adler ";
+/*
+  If you use the zlib library in a product, an acknowledgment is welcome
+  in the documentation of your product. If for some reason you cannot
+  include such an acknowledgment, I would appreciate that you keep this
+  copyright string in the executable of your product.
+ */
+
+/*
+   Build a set of tables to decode the provided canonical Huffman code.
+   The code lengths are lens[0..codes-1].  The result starts at *table,
+   whose indices are 0..2^bits-1.  work is a writable array of at least
+   lens shorts, which is used as a work area.  type is the type of code
+   to be generated, CODES, LENS, or DISTS.  On return, zero is success,
+   -1 is an invalid code, and +1 means that ENOUGH isn't enough.  table
+   on return points to the next available entry's address.  bits is the
+   requested root table index bits, and on return it is the actual root
+   table index bits.  It will differ if the request is greater than the
+   longest code or if it is less than the shortest code.
+ */
+int inflate_table9(type, lens, codes, table, bits, work)
+codetype type;
+unsigned short FAR *lens;
+unsigned codes;
+code FAR * FAR *table;
+unsigned FAR *bits;
+unsigned short FAR *work;
+{
+    unsigned len;               /* a code's length in bits */
+    unsigned sym;               /* index of code symbols */
+    unsigned min, max;          /* minimum and maximum code lengths */
+    unsigned root;              /* number of index bits for root table */
+    unsigned curr;              /* number of index bits for current table */
+    unsigned drop;              /* code bits to drop for sub-table */
+    int left;                   /* number of prefix codes available */
+    unsigned used;              /* code entries in table used */
+    unsigned huff;              /* Huffman code */
+    unsigned incr;              /* for incrementing code, index */
+    unsigned fill;              /* index for replicating entries */
+    unsigned low;               /* low bits for current root entry */
+    unsigned mask;              /* mask for low root bits */
+    code this;                  /* table entry for duplication */
+    code FAR *next;             /* next available space in table */
+    const unsigned short FAR *base;     /* base value table to use */
+    const unsigned short FAR *extra;    /* extra bits table to use */
+    int end;                    /* use base and extra for symbol > end */
+    unsigned short count[MAXBITS+1];    /* number of codes of each length */
+    unsigned short offs[MAXBITS+1];     /* offsets in table for each length */
+    static const unsigned short lbase[31] = { /* Length codes 257..285 base */
+        3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17,
+        19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115,
+        131, 163, 195, 227, 3, 0, 0};
+    static const unsigned short lext[31] = { /* Length codes 257..285 extra */
+        128, 128, 128, 128, 128, 128, 128, 128, 129, 129, 129, 129,
+        130, 130, 130, 130, 131, 131, 131, 131, 132, 132, 132, 132,
+        133, 133, 133, 133, 144, 78, 68};
+    static const unsigned short dbase[32] = { /* Distance codes 0..31 base */
+        1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49,
+        65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073,
+        4097, 6145, 8193, 12289, 16385, 24577, 32769, 49153};
+    static const unsigned short dext[32] = { /* Distance codes 0..31 extra */
+        128, 128, 128, 128, 129, 129, 130, 130, 131, 131, 132, 132,
+        133, 133, 134, 134, 135, 135, 136, 136, 137, 137, 138, 138,
+        139, 139, 140, 140, 141, 141, 142, 142};
+
+    /*
+       Process a set of code lengths to create a canonical Huffman code.  The
+       code lengths are lens[0..codes-1].  Each length corresponds to the
+       symbols 0..codes-1.  The Huffman code is generated by first sorting the
+       symbols by length from short to long, and retaining the symbol order
+       for codes with equal lengths.  Then the code starts with all zero bits
+       for the first code of the shortest length, and the codes are integer
+       increments for the same length, and zeros are appended as the length
+       increases.  For the deflate format, these bits are stored backwards
+       from their more natural integer increment ordering, and so when the
+       decoding tables are built in the large loop below, the integer codes
+       are incremented backwards.
+
+       This routine assumes, but does not check, that all of the entries in
+       lens[] are in the range 0..MAXBITS.  The caller must assure this.
+       1..MAXBITS is interpreted as that code length.  zero means that that
+       symbol does not occur in this code.
+
+       The codes are sorted by computing a count of codes for each length,
+       creating from that a table of starting indices for each length in the
+       sorted table, and then entering the symbols in order in the sorted
+       table.  The sorted table is work[], with that space being provided by
+       the caller.
+
+       The length counts are used for other purposes as well, i.e. finding
+       the minimum and maximum length codes, determining if there are any
+       codes at all, checking for a valid set of lengths, and looking ahead
+       at length counts to determine sub-table sizes when building the
+       decoding tables.
+     */
+
+    /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
+    for (len = 0; len <= MAXBITS; len++)
+        count[len] = 0;
+    for (sym = 0; sym < codes; sym++)
+        count[lens[sym]]++;
+
+    /* bound code lengths, force root to be within code lengths */
+    root = *bits;
+    for (max = MAXBITS; max >= 1; max--)
+        if (count[max] != 0) break;
+    if (root > max) root = max;
+    if (max == 0) return -1;            /* no codes! */
+    for (min = 1; min <= MAXBITS; min++)
+        if (count[min] != 0) break;
+    if (root < min) root = min;
+
+    /* check for an over-subscribed or incomplete set of lengths */
+    left = 1;
+    for (len = 1; len <= MAXBITS; len++) {
+        left <<= 1;
+        left -= count[len];
+        if (left < 0) return -1;        /* over-subscribed */
+    }
+    if (left > 0 && (type == CODES || max != 1))
+        return -1;                      /* incomplete set */
+
+    /* generate offsets into symbol table for each length for sorting */
+    offs[1] = 0;
+    for (len = 1; len < MAXBITS; len++)
+        offs[len + 1] = offs[len] + count[len];
+
+    /* sort symbols by length, by symbol order within each length */
+    for (sym = 0; sym < codes; sym++)
+        if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym;
+
+    /*
+       Create and fill in decoding tables.  In this loop, the table being
+       filled is at next and has curr index bits.  The code being used is huff
+       with length len.  That code is converted to an index by dropping drop
+       bits off of the bottom.  For codes where len is less than drop + curr,
+       those top drop + curr - len bits are incremented through all values to
+       fill the table with replicated entries.
+
+       root is the number of index bits for the root table.  When len exceeds
+       root, sub-tables are created pointed to by the root entry with an index
+       of the low root bits of huff.  This is saved in low to check for when a
+       new sub-table should be started.  drop is zero when the root table is
+       being filled, and drop is root when sub-tables are being filled.
+
+       When a new sub-table is needed, it is necessary to look ahead in the
+       code lengths to determine what size sub-table is needed.  The length
+       counts are used for this, and so count[] is decremented as codes are
+       entered in the tables.
+
+       used keeps track of how many table entries have been allocated from the
+       provided *table space.  It is checked for LENS and DIST tables against
+       the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
+       the initial root table size constants.  See the comments in inftree9.h
+       for more information.
+
+       sym increments through all symbols, and the loop terminates when
+       all codes of length max, i.e. all codes, have been processed.  This
+       routine permits incomplete codes, so another loop after this one fills
+       in the rest of the decoding tables with invalid code markers.
+     */
+
+    /* set up for code type */
+    switch (type) {
+    case CODES:
+        base = extra = work;    /* dummy value--not used */
+        end = 19;
+        break;
+    case LENS:
+        base = lbase;
+        base -= 257;
+        extra = lext;
+        extra -= 257;
+        end = 256;
+        break;
+    default:            /* DISTS */
+        base = dbase;
+        extra = dext;
+        end = -1;
+    }
+
+    /* initialize state for loop */
+    huff = 0;                   /* starting code */
+    sym = 0;                    /* starting code symbol */
+    len = min;                  /* starting code length */
+    next = *table;              /* current table to fill in */
+    curr = root;                /* current table index bits */
+    drop = 0;                   /* current bits to drop from code for index */
+    low = (unsigned)(-1);       /* trigger new sub-table when len > root */
+    used = 1U << root;          /* use root table entries */
+    mask = used - 1;            /* mask for comparing low */
+
+    /* check available table space */
+    if ((type == LENS && used >= ENOUGH_LENS) ||
+        (type == DISTS && used >= ENOUGH_DISTS))
+        return 1;
+
+    /* process all codes and make table entries */
+    for (;;) {
+        /* create table entry */
+        this.bits = (unsigned char)(len - drop);
+        if ((int)(work[sym]) < end) {
+            this.op = (unsigned char)0;
+            this.val = work[sym];
+        }
+        else if ((int)(work[sym]) > end) {
+            this.op = (unsigned char)(extra[work[sym]]);
+            this.val = base[work[sym]];
+        }
+        else {
+            this.op = (unsigned char)(32 + 64);         /* end of block */
+            this.val = 0;
+        }
+
+        /* replicate for those indices with low len bits equal to huff */
+        incr = 1U << (len - drop);
+        fill = 1U << curr;
+        do {
+            fill -= incr;
+            next[(huff >> drop) + fill] = this;
+        } while (fill != 0);
+
+        /* backwards increment the len-bit code huff */
+        incr = 1U << (len - 1);
+        while (huff & incr)
+            incr >>= 1;
+        if (incr != 0) {
+            huff &= incr - 1;
+            huff += incr;
+        }
+        else
+            huff = 0;
+
+        /* go to next symbol, update count, len */
+        sym++;
+        if (--(count[len]) == 0) {
+            if (len == max) break;
+            len = lens[work[sym]];
+        }
+
+        /* create new sub-table if needed */
+        if (len > root && (huff & mask) != low) {
+            /* if first time, transition to sub-tables */
+            if (drop == 0)
+                drop = root;
+
+            /* increment past last table */
+            next += 1U << curr;
+
+            /* determine length of next table */
+            curr = len - drop;
+            left = (int)(1 << curr);
+            while (curr + drop < max) {
+                left -= count[curr + drop];
+                if (left <= 0) break;
+                curr++;
+                left <<= 1;
+            }
+
+            /* check for enough space */
+            used += 1U << curr;
+            if ((type == LENS && used >= ENOUGH_LENS) ||
+                (type == DISTS && used >= ENOUGH_DISTS))
+                return 1;
+
+            /* point entry in root table to sub-table */
+            low = huff & mask;
+            (*table)[low].op = (unsigned char)curr;
+            (*table)[low].bits = (unsigned char)root;
+            (*table)[low].val = (unsigned short)(next - *table);
+        }
+    }
+
+    /*
+       Fill in rest of table for incomplete codes.  This loop is similar to the
+       loop above in incrementing huff for table indices.  It is assumed that
+       len is equal to curr + drop, so there is no loop needed to increment
+       through high index bits.  When the current sub-table is filled, the loop
+       drops back to the root table to fill in any remaining entries there.
+     */
+    this.op = (unsigned char)64;                /* invalid code marker */
+    this.bits = (unsigned char)(len - drop);
+    this.val = (unsigned short)0;
+    while (huff != 0) {
+        /* when done with sub-table, drop back to root table */
+        if (drop != 0 && (huff & mask) != low) {
+            drop = 0;
+            len = root;
+            next = *table;
+            curr = root;
+            this.bits = (unsigned char)len;
+        }
+
+        /* put invalid code marker in table */
+        next[huff >> drop] = this;
+
+        /* backwards increment the len-bit code huff */
+        incr = 1U << (len - 1);
+        while (huff & incr)
+            incr >>= 1;
+        if (incr != 0) {
+            huff &= incr - 1;
+            huff += incr;
+        }
+        else
+            huff = 0;
+    }
+
+    /* set return parameters */
+    *table += used;
+    *bits = root;
+    return 0;
+}
Index: /smplayer/vendor/current/zlib/contrib/infback9/inftree9.h
===================================================================
--- /smplayer/vendor/current/zlib/contrib/infback9/inftree9.h	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/infback9/inftree9.h	(revision 133)
@@ -0,0 +1,61 @@
+/* inftree9.h -- header to use inftree9.c
+ * Copyright (C) 1995-2008 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+   part of the implementation of the compression library and is
+   subject to change. Applications should only use zlib.h.
+ */
+
+/* Structure for decoding tables.  Each entry provides either the
+   information needed to do the operation requested by the code that
+   indexed that table entry, or it provides a pointer to another
+   table that indexes more bits of the code.  op indicates whether
+   the entry is a pointer to another table, a literal, a length or
+   distance, an end-of-block, or an invalid code.  For a table
+   pointer, the low four bits of op is the number of index bits of
+   that table.  For a length or distance, the low four bits of op
+   is the number of extra bits to get after the code.  bits is
+   the number of bits in this code or part of the code to drop off
+   of the bit buffer.  val is the actual byte to output in the case
+   of a literal, the base length or distance, or the offset from
+   the current table to the next table.  Each entry is four bytes. */
+typedef struct {
+    unsigned char op;           /* operation, extra bits, table bits */
+    unsigned char bits;         /* bits in this part of the code */
+    unsigned short val;         /* offset in table or code value */
+} code;
+
+/* op values as set by inflate_table():
+    00000000 - literal
+    0000tttt - table link, tttt != 0 is the number of table index bits
+    100eeeee - length or distance, eeee is the number of extra bits
+    01100000 - end of block
+    01000000 - invalid code
+ */
+
+/* Maximum size of the dynamic table.  The maximum number of code structures is
+   1446, which is the sum of 852 for literal/length codes and 594 for distance
+   codes.  These values were found by exhaustive searches using the program
+   examples/enough.c found in the zlib distribtution.  The arguments to that
+   program are the number of symbols, the initial root table size, and the
+   maximum bit length of a code.  "enough 286 9 15" for literal/length codes
+   returns returns 852, and "enough 32 6 15" for distance codes returns 594.
+   The initial root table size (9 or 6) is found in the fifth argument of the
+   inflate_table() calls in infback9.c.  If the root table size is changed,
+   then these maximum sizes would be need to be recalculated and updated. */
+#define ENOUGH_LENS 852
+#define ENOUGH_DISTS 594
+#define ENOUGH (ENOUGH_LENS+ENOUGH_DISTS)
+
+/* Type of code to build for inflate_table9() */
+typedef enum {
+    CODES,
+    LENS,
+    DISTS
+} codetype;
+
+extern int inflate_table9 OF((codetype type, unsigned short FAR *lens,
+                             unsigned codes, code FAR * FAR *table,
+                             unsigned FAR *bits, unsigned short FAR *work));
Index: /smplayer/vendor/current/zlib/contrib/inflate86/inffas86.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/inflate86/inffas86.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/inflate86/inffas86.c	(revision 133)
@@ -0,0 +1,1157 @@
+/* inffas86.c is a hand tuned assembler version of
+ *
+ * inffast.c -- fast decoding
+ * Copyright (C) 1995-2003 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ *
+ * Copyright (C) 2003 Chris Anderson <christop@charm.net>
+ * Please use the copyright conditions above.
+ *
+ * Dec-29-2003 -- I added AMD64 inflate asm support.  This version is also
+ * slightly quicker on x86 systems because, instead of using rep movsb to copy
+ * data, it uses rep movsw, which moves data in 2-byte chunks instead of single
+ * bytes.  I've tested the AMD64 code on a Fedora Core 1 + the x86_64 updates
+ * from http://fedora.linux.duke.edu/fc1_x86_64
+ * which is running on an Athlon 64 3000+ / Gigabyte GA-K8VT800M system with
+ * 1GB ram.  The 64-bit version is about 4% faster than the 32-bit version,
+ * when decompressing mozilla-source-1.3.tar.gz.
+ *
+ * Mar-13-2003 -- Most of this is derived from inffast.S which is derived from
+ * the gcc -S output of zlib-1.2.0/inffast.c.  Zlib-1.2.0 is in beta release at
+ * the moment.  I have successfully compiled and tested this code with gcc2.96,
+ * gcc3.2, icc5.0, msvc6.0.  It is very close to the speed of inffast.S
+ * compiled with gcc -DNO_MMX, but inffast.S is still faster on the P3 with MMX
+ * enabled.  I will attempt to merge the MMX code into this version.  Newer
+ * versions of this and inffast.S can be found at
+ * http://www.eetbeetee.com/zlib/ and http://www.charm.net/~christop/zlib/
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+/* Mark Adler's comments from inffast.c: */
+
+/*
+   Decode literal, length, and distance codes and write out the resulting
+   literal and match bytes until either not enough input or output is
+   available, an end-of-block is encountered, or a data error is encountered.
+   When large enough input and output buffers are supplied to inflate(), for
+   example, a 16K input buffer and a 64K output buffer, more than 95% of the
+   inflate execution time is spent in this routine.
+
+   Entry assumptions:
+
+        state->mode == LEN
+        strm->avail_in >= 6
+        strm->avail_out >= 258
+        start >= strm->avail_out
+        state->bits < 8
+
+   On return, state->mode is one of:
+
+        LEN -- ran out of enough output space or enough available input
+        TYPE -- reached end of block code, inflate() to interpret next block
+        BAD -- error in block data
+
+   Notes:
+
+    - The maximum input bits used by a length/distance pair is 15 bits for the
+      length code, 5 bits for the length extra, 15 bits for the distance code,
+      and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
+      Therefore if strm->avail_in >= 6, then there is enough input to avoid
+      checking for available input while decoding.
+
+    - The maximum bytes that a single length/distance pair can output is 258
+      bytes, which is the maximum length that can be coded.  inflate_fast()
+      requires strm->avail_out >= 258 for each loop to avoid checking for
+      output space.
+ */
+void inflate_fast(strm, start)
+z_streamp strm;
+unsigned start;         /* inflate()'s starting value for strm->avail_out */
+{
+    struct inflate_state FAR *state;
+    struct inffast_ar {
+/* 64   32                               x86  x86_64 */
+/* ar offset                              register */
+/*  0    0 */ void *esp;                /* esp save */
+/*  8    4 */ void *ebp;                /* ebp save */
+/* 16    8 */ unsigned char FAR *in;    /* esi rsi  local strm->next_in */
+/* 24   12 */ unsigned char FAR *last;  /*     r9   while in < last */
+/* 32   16 */ unsigned char FAR *out;   /* edi rdi  local strm->next_out */
+/* 40   20 */ unsigned char FAR *beg;   /*          inflate()'s init next_out */
+/* 48   24 */ unsigned char FAR *end;   /*     r10  while out < end */
+/* 56   28 */ unsigned char FAR *window;/*          size of window, wsize!=0 */
+/* 64   32 */ code const FAR *lcode;    /* ebp rbp  local strm->lencode */
+/* 72   36 */ code const FAR *dcode;    /*     r11  local strm->distcode */
+/* 80   40 */ unsigned long hold;       /* edx rdx  local strm->hold */
+/* 88   44 */ unsigned bits;            /* ebx rbx  local strm->bits */
+/* 92   48 */ unsigned wsize;           /*          window size */
+/* 96   52 */ unsigned write;           /*          window write index */
+/*100   56 */ unsigned lmask;           /*     r12  mask for lcode */
+/*104   60 */ unsigned dmask;           /*     r13  mask for dcode */
+/*108   64 */ unsigned len;             /*     r14  match length */
+/*112   68 */ unsigned dist;            /*     r15  match distance */
+/*116   72 */ unsigned status;          /*          set when state chng*/
+    } ar;
+
+#if defined( __GNUC__ ) && defined( __amd64__ ) && ! defined( __i386 )
+#define PAD_AVAIL_IN 6
+#define PAD_AVAIL_OUT 258
+#else
+#define PAD_AVAIL_IN 5
+#define PAD_AVAIL_OUT 257
+#endif
+
+    /* copy state to local variables */
+    state = (struct inflate_state FAR *)strm->state;
+    ar.in = strm->next_in;
+    ar.last = ar.in + (strm->avail_in - PAD_AVAIL_IN);
+    ar.out = strm->next_out;
+    ar.beg = ar.out - (start - strm->avail_out);
+    ar.end = ar.out + (strm->avail_out - PAD_AVAIL_OUT);
+    ar.wsize = state->wsize;
+    ar.write = state->wnext;
+    ar.window = state->window;
+    ar.hold = state->hold;
+    ar.bits = state->bits;
+    ar.lcode = state->lencode;
+    ar.dcode = state->distcode;
+    ar.lmask = (1U << state->lenbits) - 1;
+    ar.dmask = (1U << state->distbits) - 1;
+
+    /* decode literals and length/distances until end-of-block or not enough
+       input data or output space */
+
+    /* align in on 1/2 hold size boundary */
+    while (((unsigned long)(void *)ar.in & (sizeof(ar.hold) / 2 - 1)) != 0) {
+        ar.hold += (unsigned long)*ar.in++ << ar.bits;
+        ar.bits += 8;
+    }
+
+#if defined( __GNUC__ ) && defined( __amd64__ ) && ! defined( __i386 )
+    __asm__ __volatile__ (
+"        leaq    %0, %%rax\n"
+"        movq    %%rbp, 8(%%rax)\n"       /* save regs rbp and rsp */
+"        movq    %%rsp, (%%rax)\n"
+"        movq    %%rax, %%rsp\n"          /* make rsp point to &ar */
+"        movq    16(%%rsp), %%rsi\n"      /* rsi  = in */
+"        movq    32(%%rsp), %%rdi\n"      /* rdi  = out */
+"        movq    24(%%rsp), %%r9\n"       /* r9   = last */
+"        movq    48(%%rsp), %%r10\n"      /* r10  = end */
+"        movq    64(%%rsp), %%rbp\n"      /* rbp  = lcode */
+"        movq    72(%%rsp), %%r11\n"      /* r11  = dcode */
+"        movq    80(%%rsp), %%rdx\n"      /* rdx  = hold */
+"        movl    88(%%rsp), %%ebx\n"      /* ebx  = bits */
+"        movl    100(%%rsp), %%r12d\n"    /* r12d = lmask */
+"        movl    104(%%rsp), %%r13d\n"    /* r13d = dmask */
+                                          /* r14d = len */
+                                          /* r15d = dist */
+"        cld\n"
+"        cmpq    %%rdi, %%r10\n"
+"        je      .L_one_time\n"           /* if only one decode left */
+"        cmpq    %%rsi, %%r9\n"
+"        je      .L_one_time\n"
+"        jmp     .L_do_loop\n"
+
+".L_one_time:\n"
+"        movq    %%r12, %%r8\n"           /* r8 = lmask */
+"        cmpb    $32, %%bl\n"
+"        ja      .L_get_length_code_one_time\n"
+
+"        lodsl\n"                         /* eax = *(uint *)in++ */
+"        movb    %%bl, %%cl\n"            /* cl = bits, needs it for shifting */
+"        addb    $32, %%bl\n"             /* bits += 32 */
+"        shlq    %%cl, %%rax\n"
+"        orq     %%rax, %%rdx\n"          /* hold |= *((uint *)in)++ << bits */
+"        jmp     .L_get_length_code_one_time\n"
+
+".align 32,0x90\n"
+".L_while_test:\n"
+"        cmpq    %%rdi, %%r10\n"
+"        jbe     .L_break_loop\n"
+"        cmpq    %%rsi, %%r9\n"
+"        jbe     .L_break_loop\n"
+
+".L_do_loop:\n"
+"        movq    %%r12, %%r8\n"           /* r8 = lmask */
+"        cmpb    $32, %%bl\n"
+"        ja      .L_get_length_code\n"    /* if (32 < bits) */
+
+"        lodsl\n"                         /* eax = *(uint *)in++ */
+"        movb    %%bl, %%cl\n"            /* cl = bits, needs it for shifting */
+"        addb    $32, %%bl\n"             /* bits += 32 */
+"        shlq    %%cl, %%rax\n"
+"        orq     %%rax, %%rdx\n"          /* hold |= *((uint *)in)++ << bits */
+
+".L_get_length_code:\n"
+"        andq    %%rdx, %%r8\n"            /* r8 &= hold */
+"        movl    (%%rbp,%%r8,4), %%eax\n"  /* eax = lcode[hold & lmask] */
+
+"        movb    %%ah, %%cl\n"            /* cl = this.bits */
+"        subb    %%ah, %%bl\n"            /* bits -= this.bits */
+"        shrq    %%cl, %%rdx\n"           /* hold >>= this.bits */
+
+"        testb   %%al, %%al\n"
+"        jnz     .L_test_for_length_base\n" /* if (op != 0) 45.7% */
+
+"        movq    %%r12, %%r8\n"            /* r8 = lmask */
+"        shrl    $16, %%eax\n"            /* output this.val char */
+"        stosb\n"
+
+".L_get_length_code_one_time:\n"
+"        andq    %%rdx, %%r8\n"            /* r8 &= hold */
+"        movl    (%%rbp,%%r8,4), %%eax\n" /* eax = lcode[hold & lmask] */
+
+".L_dolen:\n"
+"        movb    %%ah, %%cl\n"            /* cl = this.bits */
+"        subb    %%ah, %%bl\n"            /* bits -= this.bits */
+"        shrq    %%cl, %%rdx\n"           /* hold >>= this.bits */
+
+"        testb   %%al, %%al\n"
+"        jnz     .L_test_for_length_base\n" /* if (op != 0) 45.7% */
+
+"        shrl    $16, %%eax\n"            /* output this.val char */
+"        stosb\n"
+"        jmp     .L_while_test\n"
+
+".align 32,0x90\n"
+".L_test_for_length_base:\n"
+"        movl    %%eax, %%r14d\n"         /* len = this */
+"        shrl    $16, %%r14d\n"           /* len = this.val */
+"        movb    %%al, %%cl\n"
+
+"        testb   $16, %%al\n"
+"        jz      .L_test_for_second_level_length\n" /* if ((op & 16) == 0) 8% */
+"        andb    $15, %%cl\n"             /* op &= 15 */
+"        jz      .L_decode_distance\n"    /* if (!op) */
+
+".L_add_bits_to_len:\n"
+"        subb    %%cl, %%bl\n"
+"        xorl    %%eax, %%eax\n"
+"        incl    %%eax\n"
+"        shll    %%cl, %%eax\n"
+"        decl    %%eax\n"
+"        andl    %%edx, %%eax\n"          /* eax &= hold */
+"        shrq    %%cl, %%rdx\n"
+"        addl    %%eax, %%r14d\n"         /* len += hold & mask[op] */
+
+".L_decode_distance:\n"
+"        movq    %%r13, %%r8\n"           /* r8 = dmask */
+"        cmpb    $32, %%bl\n"
+"        ja      .L_get_distance_code\n"  /* if (32 < bits) */
+
+"        lodsl\n"                         /* eax = *(uint *)in++ */
+"        movb    %%bl, %%cl\n"            /* cl = bits, needs it for shifting */
+"        addb    $32, %%bl\n"             /* bits += 32 */
+"        shlq    %%cl, %%rax\n"
+"        orq     %%rax, %%rdx\n"          /* hold |= *((uint *)in)++ << bits */
+
+".L_get_distance_code:\n"
+"        andq    %%rdx, %%r8\n"           /* r8 &= hold */
+"        movl    (%%r11,%%r8,4), %%eax\n" /* eax = dcode[hold & dmask] */
+
+".L_dodist:\n"
+"        movl    %%eax, %%r15d\n"         /* dist = this */
+"        shrl    $16, %%r15d\n"           /* dist = this.val */
+"        movb    %%ah, %%cl\n"
+"        subb    %%ah, %%bl\n"            /* bits -= this.bits */
+"        shrq    %%cl, %%rdx\n"           /* hold >>= this.bits */
+"        movb    %%al, %%cl\n"            /* cl = this.op */
+
+"        testb   $16, %%al\n"             /* if ((op & 16) == 0) */
+"        jz      .L_test_for_second_level_dist\n"
+"        andb    $15, %%cl\n"             /* op &= 15 */
+"        jz      .L_check_dist_one\n"
+
+".L_add_bits_to_dist:\n"
+"        subb    %%cl, %%bl\n"
+"        xorl    %%eax, %%eax\n"
+"        incl    %%eax\n"
+"        shll    %%cl, %%eax\n"
+"        decl    %%eax\n"                 /* (1 << op) - 1 */
+"        andl    %%edx, %%eax\n"          /* eax &= hold */
+"        shrq    %%cl, %%rdx\n"
+"        addl    %%eax, %%r15d\n"         /* dist += hold & ((1 << op) - 1) */
+
+".L_check_window:\n"
+"        movq    %%rsi, %%r8\n"           /* save in so from can use it's reg */
+"        movq    %%rdi, %%rax\n"
+"        subq    40(%%rsp), %%rax\n"      /* nbytes = out - beg */
+
+"        cmpl    %%r15d, %%eax\n"
+"        jb      .L_clip_window\n"        /* if (dist > nbytes) 4.2% */
+
+"        movl    %%r14d, %%ecx\n"         /* ecx = len */
+"        movq    %%rdi, %%rsi\n"
+"        subq    %%r15, %%rsi\n"          /* from = out - dist */
+
+"        sarl    %%ecx\n"
+"        jnc     .L_copy_two\n"           /* if len % 2 == 0 */
+
+"        rep     movsw\n"
+"        movb    (%%rsi), %%al\n"
+"        movb    %%al, (%%rdi)\n"
+"        incq    %%rdi\n"
+
+"        movq    %%r8, %%rsi\n"           /* move in back to %rsi, toss from */
+"        jmp     .L_while_test\n"
+
+".L_copy_two:\n"
+"        rep     movsw\n"
+"        movq    %%r8, %%rsi\n"           /* move in back to %rsi, toss from */
+"        jmp     .L_while_test\n"
+
+".align 32,0x90\n"
+".L_check_dist_one:\n"
+"        cmpl    $1, %%r15d\n"            /* if dist 1, is a memset */
+"        jne     .L_check_window\n"
+"        cmpq    %%rdi, 40(%%rsp)\n"      /* if out == beg, outside window */
+"        je      .L_check_window\n"
+
+"        movl    %%r14d, %%ecx\n"         /* ecx = len */
+"        movb    -1(%%rdi), %%al\n"
+"        movb    %%al, %%ah\n"
+
+"        sarl    %%ecx\n"
+"        jnc     .L_set_two\n"
+"        movb    %%al, (%%rdi)\n"
+"        incq    %%rdi\n"
+
+".L_set_two:\n"
+"        rep     stosw\n"
+"        jmp     .L_while_test\n"
+
+".align 32,0x90\n"
+".L_test_for_second_level_length:\n"
+"        testb   $64, %%al\n"
+"        jnz     .L_test_for_end_of_block\n" /* if ((op & 64) != 0) */
+
+"        xorl    %%eax, %%eax\n"
+"        incl    %%eax\n"
+"        shll    %%cl, %%eax\n"
+"        decl    %%eax\n"
+"        andl    %%edx, %%eax\n"         /* eax &= hold */
+"        addl    %%r14d, %%eax\n"        /* eax += len */
+"        movl    (%%rbp,%%rax,4), %%eax\n" /* eax = lcode[val+(hold&mask[op])]*/
+"        jmp     .L_dolen\n"
+
+".align 32,0x90\n"
+".L_test_for_second_level_dist:\n"
+"        testb   $64, %%al\n"
+"        jnz     .L_invalid_distance_code\n" /* if ((op & 64) != 0) */
+
+"        xorl    %%eax, %%eax\n"
+"        incl    %%eax\n"
+"        shll    %%cl, %%eax\n"
+"        decl    %%eax\n"
+"        andl    %%edx, %%eax\n"         /* eax &= hold */
+"        addl    %%r15d, %%eax\n"        /* eax += dist */
+"        movl    (%%r11,%%rax,4), %%eax\n" /* eax = dcode[val+(hold&mask[op])]*/
+"        jmp     .L_dodist\n"
+
+".align 32,0x90\n"
+".L_clip_window:\n"
+"        movl    %%eax, %%ecx\n"         /* ecx = nbytes */
+"        movl    92(%%rsp), %%eax\n"     /* eax = wsize, prepare for dist cmp */
+"        negl    %%ecx\n"                /* nbytes = -nbytes */
+
+"        cmpl    %%r15d, %%eax\n"
+"        jb      .L_invalid_distance_too_far\n" /* if (dist > wsize) */
+
+"        addl    %%r15d, %%ecx\n"         /* nbytes = dist - nbytes */
+"        cmpl    $0, 96(%%rsp)\n"
+"        jne     .L_wrap_around_window\n" /* if (write != 0) */
+
+"        movq    56(%%rsp), %%rsi\n"     /* from  = window */
+"        subl    %%ecx, %%eax\n"         /* eax  -= nbytes */
+"        addq    %%rax, %%rsi\n"         /* from += wsize - nbytes */
+
+"        movl    %%r14d, %%eax\n"        /* eax = len */
+"        cmpl    %%ecx, %%r14d\n"
+"        jbe     .L_do_copy\n"           /* if (nbytes >= len) */
+
+"        subl    %%ecx, %%eax\n"         /* eax -= nbytes */
+"        rep     movsb\n"
+"        movq    %%rdi, %%rsi\n"
+"        subq    %%r15, %%rsi\n"         /* from = &out[ -dist ] */
+"        jmp     .L_do_copy\n"
+
+".align 32,0x90\n"
+".L_wrap_around_window:\n"
+"        movl    96(%%rsp), %%eax\n"     /* eax = write */
+"        cmpl    %%eax, %%ecx\n"
+"        jbe     .L_contiguous_in_window\n" /* if (write >= nbytes) */
+
+"        movl    92(%%rsp), %%esi\n"     /* from  = wsize */
+"        addq    56(%%rsp), %%rsi\n"     /* from += window */
+"        addq    %%rax, %%rsi\n"         /* from += write */
+"        subq    %%rcx, %%rsi\n"         /* from -= nbytes */
+"        subl    %%eax, %%ecx\n"         /* nbytes -= write */
+
+"        movl    %%r14d, %%eax\n"        /* eax = len */
+"        cmpl    %%ecx, %%eax\n"
+"        jbe     .L_do_copy\n"           /* if (nbytes >= len) */
+
+"        subl    %%ecx, %%eax\n"         /* len -= nbytes */
+"        rep     movsb\n"
+"        movq    56(%%rsp), %%rsi\n"     /* from = window */
+"        movl    96(%%rsp), %%ecx\n"     /* nbytes = write */
+"        cmpl    %%ecx, %%eax\n"
+"        jbe     .L_do_copy\n"           /* if (nbytes >= len) */
+
+"        subl    %%ecx, %%eax\n"         /* len -= nbytes */
+"        rep     movsb\n"
+"        movq    %%rdi, %%rsi\n"
+"        subq    %%r15, %%rsi\n"         /* from = out - dist */
+"        jmp     .L_do_copy\n"
+
+".align 32,0x90\n"
+".L_contiguous_in_window:\n"
+"        movq    56(%%rsp), %%rsi\n"     /* rsi = window */
+"        addq    %%rax, %%rsi\n"
+"        subq    %%rcx, %%rsi\n"         /* from += write - nbytes */
+
+"        movl    %%r14d, %%eax\n"        /* eax = len */
+"        cmpl    %%ecx, %%eax\n"
+"        jbe     .L_do_copy\n"           /* if (nbytes >= len) */
+
+"        subl    %%ecx, %%eax\n"         /* len -= nbytes */
+"        rep     movsb\n"
+"        movq    %%rdi, %%rsi\n"
+"        subq    %%r15, %%rsi\n"         /* from = out - dist */
+"        jmp     .L_do_copy\n"           /* if (nbytes >= len) */
+
+".align 32,0x90\n"
+".L_do_copy:\n"
+"        movl    %%eax, %%ecx\n"         /* ecx = len */
+"        rep     movsb\n"
+
+"        movq    %%r8, %%rsi\n"          /* move in back to %esi, toss from */
+"        jmp     .L_while_test\n"
+
+".L_test_for_end_of_block:\n"
+"        testb   $32, %%al\n"
+"        jz      .L_invalid_literal_length_code\n"
+"        movl    $1, 116(%%rsp)\n"
+"        jmp     .L_break_loop_with_status\n"
+
+".L_invalid_literal_length_code:\n"
+"        movl    $2, 116(%%rsp)\n"
+"        jmp     .L_break_loop_with_status\n"
+
+".L_invalid_distance_code:\n"
+"        movl    $3, 116(%%rsp)\n"
+"        jmp     .L_break_loop_with_status\n"
+
+".L_invalid_distance_too_far:\n"
+"        movl    $4, 116(%%rsp)\n"
+"        jmp     .L_break_loop_with_status\n"
+
+".L_break_loop:\n"
+"        movl    $0, 116(%%rsp)\n"
+
+".L_break_loop_with_status:\n"
+/* put in, out, bits, and hold back into ar and pop esp */
+"        movq    %%rsi, 16(%%rsp)\n"     /* in */
+"        movq    %%rdi, 32(%%rsp)\n"     /* out */
+"        movl    %%ebx, 88(%%rsp)\n"     /* bits */
+"        movq    %%rdx, 80(%%rsp)\n"     /* hold */
+"        movq    (%%rsp), %%rax\n"       /* restore rbp and rsp */
+"        movq    8(%%rsp), %%rbp\n"
+"        movq    %%rax, %%rsp\n"
+          :
+          : "m" (ar)
+          : "memory", "%rax", "%rbx", "%rcx", "%rdx", "%rsi", "%rdi",
+            "%r8", "%r9", "%r10", "%r11", "%r12", "%r13", "%r14", "%r15"
+    );
+#elif ( defined( __GNUC__ ) || defined( __ICC ) ) && defined( __i386 )
+    __asm__ __volatile__ (
+"        leal    %0, %%eax\n"
+"        movl    %%esp, (%%eax)\n"        /* save esp, ebp */
+"        movl    %%ebp, 4(%%eax)\n"
+"        movl    %%eax, %%esp\n"
+"        movl    8(%%esp), %%esi\n"       /* esi = in */
+"        movl    16(%%esp), %%edi\n"      /* edi = out */
+"        movl    40(%%esp), %%edx\n"      /* edx = hold */
+"        movl    44(%%esp), %%ebx\n"      /* ebx = bits */
+"        movl    32(%%esp), %%ebp\n"      /* ebp = lcode */
+
+"        cld\n"
+"        jmp     .L_do_loop\n"
+
+".align 32,0x90\n"
+".L_while_test:\n"
+"        cmpl    %%edi, 24(%%esp)\n"      /* out < end */
+"        jbe     .L_break_loop\n"
+"        cmpl    %%esi, 12(%%esp)\n"      /* in < last */
+"        jbe     .L_break_loop\n"
+
+".L_do_loop:\n"
+"        cmpb    $15, %%bl\n"
+"        ja      .L_get_length_code\n"    /* if (15 < bits) */
+
+"        xorl    %%eax, %%eax\n"
+"        lodsw\n"                         /* al = *(ushort *)in++ */
+"        movb    %%bl, %%cl\n"            /* cl = bits, needs it for shifting */
+"        addb    $16, %%bl\n"             /* bits += 16 */
+"        shll    %%cl, %%eax\n"
+"        orl     %%eax, %%edx\n"        /* hold |= *((ushort *)in)++ << bits */
+
+".L_get_length_code:\n"
+"        movl    56(%%esp), %%eax\n"      /* eax = lmask */
+"        andl    %%edx, %%eax\n"          /* eax &= hold */
+"        movl    (%%ebp,%%eax,4), %%eax\n" /* eax = lcode[hold & lmask] */
+
+".L_dolen:\n"
+"        movb    %%ah, %%cl\n"            /* cl = this.bits */
+"        subb    %%ah, %%bl\n"            /* bits -= this.bits */
+"        shrl    %%cl, %%edx\n"           /* hold >>= this.bits */
+
+"        testb   %%al, %%al\n"
+"        jnz     .L_test_for_length_base\n" /* if (op != 0) 45.7% */
+
+"        shrl    $16, %%eax\n"            /* output this.val char */
+"        stosb\n"
+"        jmp     .L_while_test\n"
+
+".align 32,0x90\n"
+".L_test_for_length_base:\n"
+"        movl    %%eax, %%ecx\n"          /* len = this */
+"        shrl    $16, %%ecx\n"            /* len = this.val */
+"        movl    %%ecx, 64(%%esp)\n"      /* save len */
+"        movb    %%al, %%cl\n"
+
+"        testb   $16, %%al\n"
+"        jz      .L_test_for_second_level_length\n" /* if ((op & 16) == 0) 8% */
+"        andb    $15, %%cl\n"             /* op &= 15 */
+"        jz      .L_decode_distance\n"    /* if (!op) */
+"        cmpb    %%cl, %%bl\n"
+"        jae     .L_add_bits_to_len\n"    /* if (op <= bits) */
+
+"        movb    %%cl, %%ch\n"            /* stash op in ch, freeing cl */
+"        xorl    %%eax, %%eax\n"
+"        lodsw\n"                         /* al = *(ushort *)in++ */
+"        movb    %%bl, %%cl\n"            /* cl = bits, needs it for shifting */
+"        addb    $16, %%bl\n"             /* bits += 16 */
+"        shll    %%cl, %%eax\n"
+"        orl     %%eax, %%edx\n"         /* hold |= *((ushort *)in)++ << bits */
+"        movb    %%ch, %%cl\n"            /* move op back to ecx */
+
+".L_add_bits_to_len:\n"
+"        subb    %%cl, %%bl\n"
+"        xorl    %%eax, %%eax\n"
+"        incl    %%eax\n"
+"        shll    %%cl, %%eax\n"
+"        decl    %%eax\n"
+"        andl    %%edx, %%eax\n"          /* eax &= hold */
+"        shrl    %%cl, %%edx\n"
+"        addl    %%eax, 64(%%esp)\n"      /* len += hold & mask[op] */
+
+".L_decode_distance:\n"
+"        cmpb    $15, %%bl\n"
+"        ja      .L_get_distance_code\n"  /* if (15 < bits) */
+
+"        xorl    %%eax, %%eax\n"
+"        lodsw\n"                         /* al = *(ushort *)in++ */
+"        movb    %%bl, %%cl\n"            /* cl = bits, needs it for shifting */
+"        addb    $16, %%bl\n"             /* bits += 16 */
+"        shll    %%cl, %%eax\n"
+"        orl     %%eax, %%edx\n"         /* hold |= *((ushort *)in)++ << bits */
+
+".L_get_distance_code:\n"
+"        movl    60(%%esp), %%eax\n"      /* eax = dmask */
+"        movl    36(%%esp), %%ecx\n"      /* ecx = dcode */
+"        andl    %%edx, %%eax\n"          /* eax &= hold */
+"        movl    (%%ecx,%%eax,4), %%eax\n"/* eax = dcode[hold & dmask] */
+
+".L_dodist:\n"
+"        movl    %%eax, %%ebp\n"          /* dist = this */
+"        shrl    $16, %%ebp\n"            /* dist = this.val */
+"        movb    %%ah, %%cl\n"
+"        subb    %%ah, %%bl\n"            /* bits -= this.bits */
+"        shrl    %%cl, %%edx\n"           /* hold >>= this.bits */
+"        movb    %%al, %%cl\n"            /* cl = this.op */
+
+"        testb   $16, %%al\n"             /* if ((op & 16) == 0) */
+"        jz      .L_test_for_second_level_dist\n"
+"        andb    $15, %%cl\n"             /* op &= 15 */
+"        jz      .L_check_dist_one\n"
+"        cmpb    %%cl, %%bl\n"
+"        jae     .L_add_bits_to_dist\n"   /* if (op <= bits) 97.6% */
+
+"        movb    %%cl, %%ch\n"            /* stash op in ch, freeing cl */
+"        xorl    %%eax, %%eax\n"
+"        lodsw\n"                         /* al = *(ushort *)in++ */
+"        movb    %%bl, %%cl\n"            /* cl = bits, needs it for shifting */
+"        addb    $16, %%bl\n"             /* bits += 16 */
+"        shll    %%cl, %%eax\n"
+"        orl     %%eax, %%edx\n"        /* hold |= *((ushort *)in)++ << bits */
+"        movb    %%ch, %%cl\n"            /* move op back to ecx */
+
+".L_add_bits_to_dist:\n"
+"        subb    %%cl, %%bl\n"
+"        xorl    %%eax, %%eax\n"
+"        incl    %%eax\n"
+"        shll    %%cl, %%eax\n"
+"        decl    %%eax\n"                 /* (1 << op) - 1 */
+"        andl    %%edx, %%eax\n"          /* eax &= hold */
+"        shrl    %%cl, %%edx\n"
+"        addl    %%eax, %%ebp\n"          /* dist += hold & ((1 << op) - 1) */
+
+".L_check_window:\n"
+"        movl    %%esi, 8(%%esp)\n"       /* save in so from can use it's reg */
+"        movl    %%edi, %%eax\n"
+"        subl    20(%%esp), %%eax\n"      /* nbytes = out - beg */
+
+"        cmpl    %%ebp, %%eax\n"
+"        jb      .L_clip_window\n"        /* if (dist > nbytes) 4.2% */
+
+"        movl    64(%%esp), %%ecx\n"      /* ecx = len */
+"        movl    %%edi, %%esi\n"
+"        subl    %%ebp, %%esi\n"          /* from = out - dist */
+
+"        sarl    %%ecx\n"
+"        jnc     .L_copy_two\n"           /* if len % 2 == 0 */
+
+"        rep     movsw\n"
+"        movb    (%%esi), %%al\n"
+"        movb    %%al, (%%edi)\n"
+"        incl    %%edi\n"
+
+"        movl    8(%%esp), %%esi\n"       /* move in back to %esi, toss from */
+"        movl    32(%%esp), %%ebp\n"      /* ebp = lcode */
+"        jmp     .L_while_test\n"
+
+".L_copy_two:\n"
+"        rep     movsw\n"
+"        movl    8(%%esp), %%esi\n"       /* move in back to %esi, toss from */
+"        movl    32(%%esp), %%ebp\n"      /* ebp = lcode */
+"        jmp     .L_while_test\n"
+
+".align 32,0x90\n"
+".L_check_dist_one:\n"
+"        cmpl    $1, %%ebp\n"            /* if dist 1, is a memset */
+"        jne     .L_check_window\n"
+"        cmpl    %%edi, 20(%%esp)\n"
+"        je      .L_check_window\n"      /* out == beg, if outside window */
+
+"        movl    64(%%esp), %%ecx\n"      /* ecx = len */
+"        movb    -1(%%edi), %%al\n"
+"        movb    %%al, %%ah\n"
+
+"        sarl    %%ecx\n"
+"        jnc     .L_set_two\n"
+"        movb    %%al, (%%edi)\n"
+"        incl    %%edi\n"
+
+".L_set_two:\n"
+"        rep     stosw\n"
+"        movl    32(%%esp), %%ebp\n"      /* ebp = lcode */
+"        jmp     .L_while_test\n"
+
+".align 32,0x90\n"
+".L_test_for_second_level_length:\n"
+"        testb   $64, %%al\n"
+"        jnz     .L_test_for_end_of_block\n" /* if ((op & 64) != 0) */
+
+"        xorl    %%eax, %%eax\n"
+"        incl    %%eax\n"
+"        shll    %%cl, %%eax\n"
+"        decl    %%eax\n"
+"        andl    %%edx, %%eax\n"         /* eax &= hold */
+"        addl    64(%%esp), %%eax\n"     /* eax += len */
+"        movl    (%%ebp,%%eax,4), %%eax\n" /* eax = lcode[val+(hold&mask[op])]*/
+"        jmp     .L_dolen\n"
+
+".align 32,0x90\n"
+".L_test_for_second_level_dist:\n"
+"        testb   $64, %%al\n"
+"        jnz     .L_invalid_distance_code\n" /* if ((op & 64) != 0) */
+
+"        xorl    %%eax, %%eax\n"
+"        incl    %%eax\n"
+"        shll    %%cl, %%eax\n"
+"        decl    %%eax\n"
+"        andl    %%edx, %%eax\n"         /* eax &= hold */
+"        addl    %%ebp, %%eax\n"         /* eax += dist */
+"        movl    36(%%esp), %%ecx\n"     /* ecx = dcode */
+"        movl    (%%ecx,%%eax,4), %%eax\n" /* eax = dcode[val+(hold&mask[op])]*/
+"        jmp     .L_dodist\n"
+
+".align 32,0x90\n"
+".L_clip_window:\n"
+"        movl    %%eax, %%ecx\n"
+"        movl    48(%%esp), %%eax\n"     /* eax = wsize */
+"        negl    %%ecx\n"                /* nbytes = -nbytes */
+"        movl    28(%%esp), %%esi\n"     /* from = window */
+
+"        cmpl    %%ebp, %%eax\n"
+"        jb      .L_invalid_distance_too_far\n" /* if (dist > wsize) */
+
+"        addl    %%ebp, %%ecx\n"         /* nbytes = dist - nbytes */
+"        cmpl    $0, 52(%%esp)\n"
+"        jne     .L_wrap_around_window\n" /* if (write != 0) */
+
+"        subl    %%ecx, %%eax\n"
+"        addl    %%eax, %%esi\n"         /* from += wsize - nbytes */
+
+"        movl    64(%%esp), %%eax\n"     /* eax = len */
+"        cmpl    %%ecx, %%eax\n"
+"        jbe     .L_do_copy\n"           /* if (nbytes >= len) */
+
+"        subl    %%ecx, %%eax\n"         /* len -= nbytes */
+"        rep     movsb\n"
+"        movl    %%edi, %%esi\n"
+"        subl    %%ebp, %%esi\n"         /* from = out - dist */
+"        jmp     .L_do_copy\n"
+
+".align 32,0x90\n"
+".L_wrap_around_window:\n"
+"        movl    52(%%esp), %%eax\n"     /* eax = write */
+"        cmpl    %%eax, %%ecx\n"
+"        jbe     .L_contiguous_in_window\n" /* if (write >= nbytes) */
+
+"        addl    48(%%esp), %%esi\n"     /* from += wsize */
+"        addl    %%eax, %%esi\n"         /* from += write */
+"        subl    %%ecx, %%esi\n"         /* from -= nbytes */
+"        subl    %%eax, %%ecx\n"         /* nbytes -= write */
+
+"        movl    64(%%esp), %%eax\n"     /* eax = len */
+"        cmpl    %%ecx, %%eax\n"
+"        jbe     .L_do_copy\n"           /* if (nbytes >= len) */
+
+"        subl    %%ecx, %%eax\n"         /* len -= nbytes */
+"        rep     movsb\n"
+"        movl    28(%%esp), %%esi\n"     /* from = window */
+"        movl    52(%%esp), %%ecx\n"     /* nbytes = write */
+"        cmpl    %%ecx, %%eax\n"
+"        jbe     .L_do_copy\n"           /* if (nbytes >= len) */
+
+"        subl    %%ecx, %%eax\n"         /* len -= nbytes */
+"        rep     movsb\n"
+"        movl    %%edi, %%esi\n"
+"        subl    %%ebp, %%esi\n"         /* from = out - dist */
+"        jmp     .L_do_copy\n"
+
+".align 32,0x90\n"
+".L_contiguous_in_window:\n"
+"        addl    %%eax, %%esi\n"
+"        subl    %%ecx, %%esi\n"         /* from += write - nbytes */
+
+"        movl    64(%%esp), %%eax\n"     /* eax = len */
+"        cmpl    %%ecx, %%eax\n"
+"        jbe     .L_do_copy\n"           /* if (nbytes >= len) */
+
+"        subl    %%ecx, %%eax\n"         /* len -= nbytes */
+"        rep     movsb\n"
+"        movl    %%edi, %%esi\n"
+"        subl    %%ebp, %%esi\n"         /* from = out - dist */
+"        jmp     .L_do_copy\n"           /* if (nbytes >= len) */
+
+".align 32,0x90\n"
+".L_do_copy:\n"
+"        movl    %%eax, %%ecx\n"
+"        rep     movsb\n"
+
+"        movl    8(%%esp), %%esi\n"      /* move in back to %esi, toss from */
+"        movl    32(%%esp), %%ebp\n"     /* ebp = lcode */
+"        jmp     .L_while_test\n"
+
+".L_test_for_end_of_block:\n"
+"        testb   $32, %%al\n"
+"        jz      .L_invalid_literal_length_code\n"
+"        movl    $1, 72(%%esp)\n"
+"        jmp     .L_break_loop_with_status\n"
+
+".L_invalid_literal_length_code:\n"
+"        movl    $2, 72(%%esp)\n"
+"        jmp     .L_break_loop_with_status\n"
+
+".L_invalid_distance_code:\n"
+"        movl    $3, 72(%%esp)\n"
+"        jmp     .L_break_loop_with_status\n"
+
+".L_invalid_distance_too_far:\n"
+"        movl    8(%%esp), %%esi\n"
+"        movl    $4, 72(%%esp)\n"
+"        jmp     .L_break_loop_with_status\n"
+
+".L_break_loop:\n"
+"        movl    $0, 72(%%esp)\n"
+
+".L_break_loop_with_status:\n"
+/* put in, out, bits, and hold back into ar and pop esp */
+"        movl    %%esi, 8(%%esp)\n"      /* save in */
+"        movl    %%edi, 16(%%esp)\n"     /* save out */
+"        movl    %%ebx, 44(%%esp)\n"     /* save bits */
+"        movl    %%edx, 40(%%esp)\n"     /* save hold */
+"        movl    4(%%esp), %%ebp\n"      /* restore esp, ebp */
+"        movl    (%%esp), %%esp\n"
+          :
+          : "m" (ar)
+          : "memory", "%eax", "%ebx", "%ecx", "%edx", "%esi", "%edi"
+    );
+#elif defined( _MSC_VER ) && ! defined( _M_AMD64 )
+    __asm {
+	lea	eax, ar
+	mov	[eax], esp         /* save esp, ebp */
+	mov	[eax+4], ebp
+	mov	esp, eax
+	mov	esi, [esp+8]       /* esi = in */
+	mov	edi, [esp+16]      /* edi = out */
+	mov	edx, [esp+40]      /* edx = hold */
+	mov	ebx, [esp+44]      /* ebx = bits */
+	mov	ebp, [esp+32]      /* ebp = lcode */
+
+	cld
+	jmp	L_do_loop
+
+ALIGN 4
+L_while_test:
+	cmp	[esp+24], edi
+	jbe	L_break_loop
+	cmp	[esp+12], esi
+	jbe	L_break_loop
+
+L_do_loop:
+	cmp	bl, 15
+	ja	L_get_length_code    /* if (15 < bits) */
+
+	xor	eax, eax
+	lodsw                         /* al = *(ushort *)in++ */
+	mov	cl, bl            /* cl = bits, needs it for shifting */
+	add	bl, 16             /* bits += 16 */
+	shl	eax, cl
+	or	edx, eax        /* hold |= *((ushort *)in)++ << bits */
+
+L_get_length_code:
+	mov	eax, [esp+56]      /* eax = lmask */
+	and	eax, edx          /* eax &= hold */
+	mov	eax, [ebp+eax*4] /* eax = lcode[hold & lmask] */
+
+L_dolen:
+	mov	cl, ah            /* cl = this.bits */
+	sub	bl, ah            /* bits -= this.bits */
+	shr	edx, cl           /* hold >>= this.bits */
+
+	test	al, al
+	jnz	L_test_for_length_base /* if (op != 0) 45.7% */
+
+	shr	eax, 16            /* output this.val char */
+	stosb
+	jmp	L_while_test
+
+ALIGN 4
+L_test_for_length_base:
+	mov	ecx, eax          /* len = this */
+	shr	ecx, 16            /* len = this.val */
+	mov	[esp+64], ecx      /* save len */
+	mov	cl, al
+
+	test	al, 16
+	jz	L_test_for_second_level_length /* if ((op & 16) == 0) 8% */
+	and	cl, 15             /* op &= 15 */
+	jz	L_decode_distance    /* if (!op) */
+	cmp	bl, cl
+	jae	L_add_bits_to_len    /* if (op <= bits) */
+
+	mov	ch, cl            /* stash op in ch, freeing cl */
+	xor	eax, eax
+	lodsw                         /* al = *(ushort *)in++ */
+	mov	cl, bl            /* cl = bits, needs it for shifting */
+	add	bl, 16             /* bits += 16 */
+	shl	eax, cl
+	or	edx, eax         /* hold |= *((ushort *)in)++ << bits */
+	mov	cl, ch            /* move op back to ecx */
+
+L_add_bits_to_len:
+	sub	bl, cl
+	xor	eax, eax
+	inc	eax
+	shl	eax, cl
+	dec	eax
+	and	eax, edx          /* eax &= hold */
+	shr	edx, cl
+	add	[esp+64], eax      /* len += hold & mask[op] */
+
+L_decode_distance:
+	cmp	bl, 15
+	ja	L_get_distance_code  /* if (15 < bits) */
+
+	xor	eax, eax
+	lodsw                         /* al = *(ushort *)in++ */
+	mov	cl, bl            /* cl = bits, needs it for shifting */
+	add	bl, 16             /* bits += 16 */
+	shl	eax, cl
+	or	edx, eax         /* hold |= *((ushort *)in)++ << bits */
+
+L_get_distance_code:
+	mov	eax, [esp+60]      /* eax = dmask */
+	mov	ecx, [esp+36]      /* ecx = dcode */
+	and	eax, edx          /* eax &= hold */
+	mov	eax, [ecx+eax*4]/* eax = dcode[hold & dmask] */
+
+L_dodist:
+	mov	ebp, eax          /* dist = this */
+	shr	ebp, 16            /* dist = this.val */
+	mov	cl, ah
+	sub	bl, ah            /* bits -= this.bits */
+	shr	edx, cl           /* hold >>= this.bits */
+	mov	cl, al            /* cl = this.op */
+
+	test	al, 16             /* if ((op & 16) == 0) */
+	jz	L_test_for_second_level_dist
+	and	cl, 15             /* op &= 15 */
+	jz	L_check_dist_one
+	cmp	bl, cl
+	jae	L_add_bits_to_dist   /* if (op <= bits) 97.6% */
+
+	mov	ch, cl            /* stash op in ch, freeing cl */
+	xor	eax, eax
+	lodsw                         /* al = *(ushort *)in++ */
+	mov	cl, bl            /* cl = bits, needs it for shifting */
+	add	bl, 16             /* bits += 16 */
+	shl	eax, cl
+	or	edx, eax        /* hold |= *((ushort *)in)++ << bits */
+	mov	cl, ch            /* move op back to ecx */
+
+L_add_bits_to_dist:
+	sub	bl, cl
+	xor	eax, eax
+	inc	eax
+	shl	eax, cl
+	dec	eax                 /* (1 << op) - 1 */
+	and	eax, edx          /* eax &= hold */
+	shr	edx, cl
+	add	ebp, eax          /* dist += hold & ((1 << op) - 1) */
+
+L_check_window:
+	mov	[esp+8], esi       /* save in so from can use it's reg */
+	mov	eax, edi
+	sub	eax, [esp+20]      /* nbytes = out - beg */
+
+	cmp	eax, ebp
+	jb	L_clip_window        /* if (dist > nbytes) 4.2% */
+
+	mov	ecx, [esp+64]      /* ecx = len */
+	mov	esi, edi
+	sub	esi, ebp          /* from = out - dist */
+
+	sar	ecx, 1
+	jnc	L_copy_two
+
+	rep     movsw
+	mov	al, [esi]
+	mov	[edi], al
+	inc	edi
+
+	mov	esi, [esp+8]      /* move in back to %esi, toss from */
+	mov	ebp, [esp+32]     /* ebp = lcode */
+	jmp	L_while_test
+
+L_copy_two:
+	rep     movsw
+	mov	esi, [esp+8]      /* move in back to %esi, toss from */
+	mov	ebp, [esp+32]     /* ebp = lcode */
+	jmp	L_while_test
+
+ALIGN 4
+L_check_dist_one:
+	cmp	ebp, 1            /* if dist 1, is a memset */
+	jne	L_check_window
+	cmp	[esp+20], edi
+	je	L_check_window    /* out == beg, if outside window */
+
+	mov	ecx, [esp+64]     /* ecx = len */
+	mov	al, [edi-1]
+	mov	ah, al
+
+	sar	ecx, 1
+	jnc	L_set_two
+	mov	[edi], al         /* memset out with from[-1] */
+	inc	edi
+
+L_set_two:
+	rep     stosw
+	mov	ebp, [esp+32]     /* ebp = lcode */
+	jmp	L_while_test
+
+ALIGN 4
+L_test_for_second_level_length:
+	test	al, 64
+	jnz	L_test_for_end_of_block /* if ((op & 64) != 0) */
+
+	xor	eax, eax
+	inc	eax
+	shl	eax, cl
+	dec	eax
+	and	eax, edx         /* eax &= hold */
+	add	eax, [esp+64]     /* eax += len */
+	mov	eax, [ebp+eax*4] /* eax = lcode[val+(hold&mask[op])]*/
+	jmp	L_dolen
+
+ALIGN 4
+L_test_for_second_level_dist:
+	test	al, 64
+	jnz	L_invalid_distance_code /* if ((op & 64) != 0) */
+
+	xor	eax, eax
+	inc	eax
+	shl	eax, cl
+	dec	eax
+	and	eax, edx         /* eax &= hold */
+	add	eax, ebp         /* eax += dist */
+	mov	ecx, [esp+36]     /* ecx = dcode */
+	mov	eax, [ecx+eax*4] /* eax = dcode[val+(hold&mask[op])]*/
+	jmp	L_dodist
+
+ALIGN 4
+L_clip_window:
+	mov	ecx, eax
+	mov	eax, [esp+48]     /* eax = wsize */
+	neg	ecx                /* nbytes = -nbytes */
+	mov	esi, [esp+28]     /* from = window */
+
+	cmp	eax, ebp
+	jb	L_invalid_distance_too_far /* if (dist > wsize) */
+
+	add	ecx, ebp         /* nbytes = dist - nbytes */
+	cmp	dword ptr [esp+52], 0
+	jne	L_wrap_around_window /* if (write != 0) */
+
+	sub	eax, ecx
+	add	esi, eax         /* from += wsize - nbytes */
+
+	mov	eax, [esp+64]    /* eax = len */
+	cmp	eax, ecx
+	jbe	L_do_copy          /* if (nbytes >= len) */
+
+	sub	eax, ecx         /* len -= nbytes */
+	rep     movsb
+	mov	esi, edi
+	sub	esi, ebp         /* from = out - dist */
+	jmp	L_do_copy
+
+ALIGN 4
+L_wrap_around_window:
+	mov	eax, [esp+52]    /* eax = write */
+	cmp	ecx, eax
+	jbe	L_contiguous_in_window /* if (write >= nbytes) */
+
+	add	esi, [esp+48]    /* from += wsize */
+	add	esi, eax         /* from += write */
+	sub	esi, ecx         /* from -= nbytes */
+	sub	ecx, eax         /* nbytes -= write */
+
+	mov	eax, [esp+64]    /* eax = len */
+	cmp	eax, ecx
+	jbe	L_do_copy          /* if (nbytes >= len) */
+
+	sub	eax, ecx         /* len -= nbytes */
+	rep     movsb
+	mov	esi, [esp+28]     /* from = window */
+	mov	ecx, [esp+52]     /* nbytes = write */
+	cmp	eax, ecx
+	jbe	L_do_copy          /* if (nbytes >= len) */
+
+	sub	eax, ecx         /* len -= nbytes */
+	rep     movsb
+	mov	esi, edi
+	sub	esi, ebp         /* from = out - dist */
+	jmp	L_do_copy
+
+ALIGN 4
+L_contiguous_in_window:
+	add	esi, eax
+	sub	esi, ecx         /* from += write - nbytes */
+
+	mov	eax, [esp+64]    /* eax = len */
+	cmp	eax, ecx
+	jbe	L_do_copy          /* if (nbytes >= len) */
+
+	sub	eax, ecx         /* len -= nbytes */
+	rep     movsb
+	mov	esi, edi
+	sub	esi, ebp         /* from = out - dist */
+	jmp	L_do_copy
+
+ALIGN 4
+L_do_copy:
+	mov	ecx, eax
+	rep     movsb
+
+	mov	esi, [esp+8]      /* move in back to %esi, toss from */
+	mov	ebp, [esp+32]     /* ebp = lcode */
+	jmp	L_while_test
+
+L_test_for_end_of_block:
+	test	al, 32
+	jz	L_invalid_literal_length_code
+	mov	dword ptr [esp+72], 1
+	jmp	L_break_loop_with_status
+
+L_invalid_literal_length_code:
+	mov	dword ptr [esp+72], 2
+	jmp	L_break_loop_with_status
+
+L_invalid_distance_code:
+	mov	dword ptr [esp+72], 3
+	jmp	L_break_loop_with_status
+
+L_invalid_distance_too_far:
+	mov	esi, [esp+4]
+	mov	dword ptr [esp+72], 4
+	jmp	L_break_loop_with_status
+
+L_break_loop:
+	mov	dword ptr [esp+72], 0
+
+L_break_loop_with_status:
+/* put in, out, bits, and hold back into ar and pop esp */
+	mov	[esp+8], esi     /* save in */
+	mov	[esp+16], edi    /* save out */
+	mov	[esp+44], ebx    /* save bits */
+	mov	[esp+40], edx    /* save hold */
+	mov	ebp, [esp+4]     /* restore esp, ebp */
+	mov	esp, [esp]
+    }
+#else
+#error "x86 architecture not defined"
+#endif
+
+    if (ar.status > 1) {
+        if (ar.status == 2)
+            strm->msg = "invalid literal/length code";
+        else if (ar.status == 3)
+            strm->msg = "invalid distance code";
+        else
+            strm->msg = "invalid distance too far back";
+        state->mode = BAD;
+    }
+    else if ( ar.status == 1 ) {
+        state->mode = TYPE;
+    }
+
+    /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+    ar.len = ar.bits >> 3;
+    ar.in -= ar.len;
+    ar.bits -= ar.len << 3;
+    ar.hold &= (1U << ar.bits) - 1;
+
+    /* update state and return */
+    strm->next_in = ar.in;
+    strm->next_out = ar.out;
+    strm->avail_in = (unsigned)(ar.in < ar.last ?
+                                PAD_AVAIL_IN + (ar.last - ar.in) :
+                                PAD_AVAIL_IN - (ar.in - ar.last));
+    strm->avail_out = (unsigned)(ar.out < ar.end ?
+                                 PAD_AVAIL_OUT + (ar.end - ar.out) :
+                                 PAD_AVAIL_OUT - (ar.out - ar.end));
+    state->hold = ar.hold;
+    state->bits = ar.bits;
+    return;
+}
+
Index: /smplayer/vendor/current/zlib/contrib/inflate86/inffast.S
===================================================================
--- /smplayer/vendor/current/zlib/contrib/inflate86/inffast.S	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/inflate86/inffast.S	(revision 133)
@@ -0,0 +1,1368 @@
+/*
+ * inffast.S is a hand tuned assembler version of:
+ *
+ * inffast.c -- fast decoding
+ * Copyright (C) 1995-2003 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ *
+ * Copyright (C) 2003 Chris Anderson <christop@charm.net>
+ * Please use the copyright conditions above.
+ *
+ * This version (Jan-23-2003) of inflate_fast was coded and tested under
+ * GNU/Linux on a pentium 3, using the gcc-3.2 compiler distribution.  On that
+ * machine, I found that gzip style archives decompressed about 20% faster than
+ * the gcc-3.2 -O3 -fomit-frame-pointer compiled version.  Your results will
+ * depend on how large of a buffer is used for z_stream.next_in & next_out
+ * (8K-32K worked best for my 256K cpu cache) and how much overhead there is in
+ * stream processing I/O and crc32/addler32.  In my case, this routine used
+ * 70% of the cpu time and crc32 used 20%.
+ *
+ * I am confident that this version will work in the general case, but I have
+ * not tested a wide variety of datasets or a wide variety of platforms.
+ *
+ * Jan-24-2003 -- Added -DUSE_MMX define for slightly faster inflating.
+ * It should be a runtime flag instead of compile time flag...
+ *
+ * Jan-26-2003 -- Added runtime check for MMX support with cpuid instruction.
+ * With -DUSE_MMX, only MMX code is compiled.  With -DNO_MMX, only non-MMX code
+ * is compiled.  Without either option, runtime detection is enabled.  Runtime
+ * detection should work on all modern cpus and the recomended algorithm (flip
+ * ID bit on eflags and then use the cpuid instruction) is used in many
+ * multimedia applications.  Tested under win2k with gcc-2.95 and gas-2.12
+ * distributed with cygwin3.  Compiling with gcc-2.95 -c inffast.S -o
+ * inffast.obj generates a COFF object which can then be linked with MSVC++
+ * compiled code.  Tested under FreeBSD 4.7 with gcc-2.95.
+ *
+ * Jan-28-2003 -- Tested Athlon XP... MMX mode is slower than no MMX (and
+ * slower than compiler generated code).  Adjusted cpuid check to use the MMX
+ * code only for Pentiums < P4 until I have more data on the P4.  Speed
+ * improvment is only about 15% on the Athlon when compared with code generated
+ * with MSVC++.  Not sure yet, but I think the P4 will also be slower using the
+ * MMX mode because many of it's x86 ALU instructions execute in .5 cycles and
+ * have less latency than MMX ops.  Added code to buffer the last 11 bytes of
+ * the input stream since the MMX code grabs bits in chunks of 32, which
+ * differs from the inffast.c algorithm.  I don't think there would have been
+ * read overruns where a page boundary was crossed (a segfault), but there
+ * could have been overruns when next_in ends on unaligned memory (unintialized
+ * memory read).
+ *
+ * Mar-13-2003 -- P4 MMX is slightly slower than P4 NO_MMX.  I created a C
+ * version of the non-MMX code so that it doesn't depend on zstrm and zstate
+ * structure offsets which are hard coded in this file.  This was last tested
+ * with zlib-1.2.0 which is currently in beta testing, newer versions of this
+ * and inffas86.c can be found at http://www.eetbeetee.com/zlib/ and
+ * http://www.charm.net/~christop/zlib/
+ */
+
+
+/*
+ * if you have underscore linking problems (_inflate_fast undefined), try
+ * using -DGAS_COFF
+ */
+#if ! defined( GAS_COFF ) && ! defined( GAS_ELF )
+
+#if defined( WIN32 ) || defined( __CYGWIN__ )
+#define GAS_COFF /* windows object format */
+#else
+#define GAS_ELF
+#endif
+
+#endif /* ! GAS_COFF && ! GAS_ELF */
+
+
+#if defined( GAS_COFF )
+
+/* coff externals have underscores */
+#define inflate_fast _inflate_fast
+#define inflate_fast_use_mmx _inflate_fast_use_mmx
+
+#endif /* GAS_COFF */
+
+
+.file "inffast.S"
+
+.globl inflate_fast
+
+.text
+.align 4,0
+.L_invalid_literal_length_code_msg:
+.string "invalid literal/length code"
+
+.align 4,0
+.L_invalid_distance_code_msg:
+.string "invalid distance code"
+
+.align 4,0
+.L_invalid_distance_too_far_msg:
+.string "invalid distance too far back"
+
+#if ! defined( NO_MMX )
+.align 4,0
+.L_mask: /* mask[N] = ( 1 << N ) - 1 */
+.long 0
+.long 1
+.long 3
+.long 7
+.long 15
+.long 31
+.long 63
+.long 127
+.long 255
+.long 511
+.long 1023
+.long 2047
+.long 4095
+.long 8191
+.long 16383
+.long 32767
+.long 65535
+.long 131071
+.long 262143
+.long 524287
+.long 1048575
+.long 2097151
+.long 4194303
+.long 8388607
+.long 16777215
+.long 33554431
+.long 67108863
+.long 134217727
+.long 268435455
+.long 536870911
+.long 1073741823
+.long 2147483647
+.long 4294967295
+#endif /* NO_MMX */
+
+.text
+
+/*
+ * struct z_stream offsets, in zlib.h
+ */
+#define next_in_strm   0   /* strm->next_in */
+#define avail_in_strm  4   /* strm->avail_in */
+#define next_out_strm  12  /* strm->next_out */
+#define avail_out_strm 16  /* strm->avail_out */
+#define msg_strm       24  /* strm->msg */
+#define state_strm     28  /* strm->state */
+
+/*
+ * struct inflate_state offsets, in inflate.h
+ */
+#define mode_state     0   /* state->mode */
+#define wsize_state    32  /* state->wsize */
+#define write_state    40  /* state->write */
+#define window_state   44  /* state->window */
+#define hold_state     48  /* state->hold */
+#define bits_state     52  /* state->bits */
+#define lencode_state  68  /* state->lencode */
+#define distcode_state 72  /* state->distcode */
+#define lenbits_state  76  /* state->lenbits */
+#define distbits_state 80  /* state->distbits */
+
+/*
+ * inflate_fast's activation record
+ */
+#define local_var_size 64 /* how much local space for vars */
+#define strm_sp        88 /* first arg: z_stream * (local_var_size + 24) */
+#define start_sp       92 /* second arg: unsigned int (local_var_size + 28) */
+
+/*
+ * offsets for local vars on stack
+ */
+#define out            60  /* unsigned char* */
+#define window         56  /* unsigned char* */
+#define wsize          52  /* unsigned int */
+#define write          48  /* unsigned int */
+#define in             44  /* unsigned char* */
+#define beg            40  /* unsigned char* */
+#define buf            28  /* char[ 12 ] */
+#define len            24  /* unsigned int */
+#define last           20  /* unsigned char* */
+#define end            16  /* unsigned char* */
+#define dcode          12  /* code* */
+#define lcode           8  /* code* */
+#define dmask           4  /* unsigned int */
+#define lmask           0  /* unsigned int */
+
+/*
+ * typedef enum inflate_mode consts, in inflate.h
+ */
+#define INFLATE_MODE_TYPE 11  /* state->mode flags enum-ed in inflate.h */
+#define INFLATE_MODE_BAD  26
+
+
+#if ! defined( USE_MMX ) && ! defined( NO_MMX )
+
+#define RUN_TIME_MMX
+
+#define CHECK_MMX    1
+#define DO_USE_MMX   2
+#define DONT_USE_MMX 3
+
+.globl inflate_fast_use_mmx
+
+.data
+
+.align 4,0
+inflate_fast_use_mmx: /* integer flag for run time control 1=check,2=mmx,3=no */
+.long CHECK_MMX
+
+#if defined( GAS_ELF )
+/* elf info */
+.type   inflate_fast_use_mmx,@object
+.size   inflate_fast_use_mmx,4
+#endif
+
+#endif /* RUN_TIME_MMX */
+
+#if defined( GAS_COFF )
+/* coff info: scl 2 = extern, type 32 = function */
+.def inflate_fast; .scl 2; .type 32; .endef
+#endif
+
+.text
+
+.align 32,0x90
+inflate_fast:
+        pushl   %edi
+        pushl   %esi
+        pushl   %ebp
+        pushl   %ebx
+        pushf   /* save eflags (strm_sp, state_sp assumes this is 32 bits) */
+        subl    $local_var_size, %esp
+        cld
+
+#define strm_r  %esi
+#define state_r %edi
+
+        movl    strm_sp(%esp), strm_r
+        movl    state_strm(strm_r), state_r
+
+        /* in = strm->next_in;
+         * out = strm->next_out;
+         * last = in + strm->avail_in - 11;
+         * beg = out - (start - strm->avail_out);
+         * end = out + (strm->avail_out - 257);
+         */
+        movl    avail_in_strm(strm_r), %edx
+        movl    next_in_strm(strm_r), %eax
+
+        addl    %eax, %edx      /* avail_in += next_in */
+        subl    $11, %edx       /* avail_in -= 11 */
+
+        movl    %eax, in(%esp)
+        movl    %edx, last(%esp)
+
+        movl    start_sp(%esp), %ebp
+        movl    avail_out_strm(strm_r), %ecx
+        movl    next_out_strm(strm_r), %ebx
+
+        subl    %ecx, %ebp      /* start -= avail_out */
+        negl    %ebp            /* start = -start */
+        addl    %ebx, %ebp      /* start += next_out */
+
+        subl    $257, %ecx      /* avail_out -= 257 */
+        addl    %ebx, %ecx      /* avail_out += out */
+
+        movl    %ebx, out(%esp)
+        movl    %ebp, beg(%esp)
+        movl    %ecx, end(%esp)
+
+        /* wsize = state->wsize;
+         * write = state->write;
+         * window = state->window;
+         * hold = state->hold;
+         * bits = state->bits;
+         * lcode = state->lencode;
+         * dcode = state->distcode;
+         * lmask = ( 1 << state->lenbits ) - 1;
+         * dmask = ( 1 << state->distbits ) - 1;
+         */
+
+        movl    lencode_state(state_r), %eax
+        movl    distcode_state(state_r), %ecx
+
+        movl    %eax, lcode(%esp)
+        movl    %ecx, dcode(%esp)
+
+        movl    $1, %eax
+        movl    lenbits_state(state_r), %ecx
+        shll    %cl, %eax
+        decl    %eax
+        movl    %eax, lmask(%esp)
+
+        movl    $1, %eax
+        movl    distbits_state(state_r), %ecx
+        shll    %cl, %eax
+        decl    %eax
+        movl    %eax, dmask(%esp)
+
+        movl    wsize_state(state_r), %eax
+        movl    write_state(state_r), %ecx
+        movl    window_state(state_r), %edx
+
+        movl    %eax, wsize(%esp)
+        movl    %ecx, write(%esp)
+        movl    %edx, window(%esp)
+
+        movl    hold_state(state_r), %ebp
+        movl    bits_state(state_r), %ebx
+
+#undef strm_r
+#undef state_r
+
+#define in_r       %esi
+#define from_r     %esi
+#define out_r      %edi
+
+        movl    in(%esp), in_r
+        movl    last(%esp), %ecx
+        cmpl    in_r, %ecx
+        ja      .L_align_long           /* if in < last */
+
+        addl    $11, %ecx               /* ecx = &in[ avail_in ] */
+        subl    in_r, %ecx              /* ecx = avail_in */
+        movl    $12, %eax
+        subl    %ecx, %eax              /* eax = 12 - avail_in */
+        leal    buf(%esp), %edi
+        rep     movsb                   /* memcpy( buf, in, avail_in ) */
+        movl    %eax, %ecx
+        xorl    %eax, %eax
+        rep     stosb         /* memset( &buf[ avail_in ], 0, 12 - avail_in ) */
+        leal    buf(%esp), in_r         /* in = buf */
+        movl    in_r, last(%esp)        /* last = in, do just one iteration */
+        jmp     .L_is_aligned
+
+        /* align in_r on long boundary */
+.L_align_long:
+        testl   $3, in_r
+        jz      .L_is_aligned
+        xorl    %eax, %eax
+        movb    (in_r), %al
+        incl    in_r
+        movl    %ebx, %ecx
+        addl    $8, %ebx
+        shll    %cl, %eax
+        orl     %eax, %ebp
+        jmp     .L_align_long
+
+.L_is_aligned:
+        movl    out(%esp), out_r
+
+#if defined( NO_MMX )
+        jmp     .L_do_loop
+#endif
+
+#if defined( USE_MMX )
+        jmp     .L_init_mmx
+#endif
+
+/*** Runtime MMX check ***/
+
+#if defined( RUN_TIME_MMX )
+.L_check_mmx:
+        cmpl    $DO_USE_MMX, inflate_fast_use_mmx
+        je      .L_init_mmx
+        ja      .L_do_loop /* > 2 */
+
+        pushl   %eax
+        pushl   %ebx
+        pushl   %ecx
+        pushl   %edx
+        pushf
+        movl    (%esp), %eax      /* copy eflags to eax */
+        xorl    $0x200000, (%esp) /* try toggling ID bit of eflags (bit 21)
+                                   * to see if cpu supports cpuid...
+                                   * ID bit method not supported by NexGen but
+                                   * bios may load a cpuid instruction and
+                                   * cpuid may be disabled on Cyrix 5-6x86 */
+        popf
+        pushf
+        popl    %edx              /* copy new eflags to edx */
+        xorl    %eax, %edx        /* test if ID bit is flipped */
+        jz      .L_dont_use_mmx   /* not flipped if zero */
+        xorl    %eax, %eax
+        cpuid
+        cmpl    $0x756e6547, %ebx /* check for GenuineIntel in ebx,ecx,edx */
+        jne     .L_dont_use_mmx
+        cmpl    $0x6c65746e, %ecx
+        jne     .L_dont_use_mmx
+        cmpl    $0x49656e69, %edx
+        jne     .L_dont_use_mmx
+        movl    $1, %eax
+        cpuid                     /* get cpu features */
+        shrl    $8, %eax
+        andl    $15, %eax
+        cmpl    $6, %eax          /* check for Pentium family, is 0xf for P4 */
+        jne     .L_dont_use_mmx
+        testl   $0x800000, %edx   /* test if MMX feature is set (bit 23) */
+        jnz     .L_use_mmx
+        jmp     .L_dont_use_mmx
+.L_use_mmx:
+        movl    $DO_USE_MMX, inflate_fast_use_mmx
+        jmp     .L_check_mmx_pop
+.L_dont_use_mmx:
+        movl    $DONT_USE_MMX, inflate_fast_use_mmx
+.L_check_mmx_pop:
+        popl    %edx
+        popl    %ecx
+        popl    %ebx
+        popl    %eax
+        jmp     .L_check_mmx
+#endif
+
+
+/*** Non-MMX code ***/
+
+#if defined ( NO_MMX ) || defined( RUN_TIME_MMX )
+
+#define hold_r     %ebp
+#define bits_r     %bl
+#define bitslong_r %ebx
+
+.align 32,0x90
+.L_while_test:
+        /* while (in < last && out < end)
+         */
+        cmpl    out_r, end(%esp)
+        jbe     .L_break_loop           /* if (out >= end) */
+
+        cmpl    in_r, last(%esp)
+        jbe     .L_break_loop
+
+.L_do_loop:
+        /* regs: %esi = in, %ebp = hold, %bl = bits, %edi = out
+         *
+         * do {
+         *   if (bits < 15) {
+         *     hold |= *((unsigned short *)in)++ << bits;
+         *     bits += 16
+         *   }
+         *   this = lcode[hold & lmask]
+         */
+        cmpb    $15, bits_r
+        ja      .L_get_length_code      /* if (15 < bits) */
+
+        xorl    %eax, %eax
+        lodsw                           /* al = *(ushort *)in++ */
+        movb    bits_r, %cl             /* cl = bits, needs it for shifting */
+        addb    $16, bits_r             /* bits += 16 */
+        shll    %cl, %eax
+        orl     %eax, hold_r            /* hold |= *((ushort *)in)++ << bits */
+
+.L_get_length_code:
+        movl    lmask(%esp), %edx       /* edx = lmask */
+        movl    lcode(%esp), %ecx       /* ecx = lcode */
+        andl    hold_r, %edx            /* edx &= hold */
+        movl    (%ecx,%edx,4), %eax     /* eax = lcode[hold & lmask] */
+
+.L_dolen:
+        /* regs: %esi = in, %ebp = hold, %bl = bits, %edi = out
+         *
+         * dolen:
+         *    bits -= this.bits;
+         *    hold >>= this.bits
+         */
+        movb    %ah, %cl                /* cl = this.bits */
+        subb    %ah, bits_r             /* bits -= this.bits */
+        shrl    %cl, hold_r             /* hold >>= this.bits */
+
+        /* check if op is a literal
+         * if (op == 0) {
+         *    PUP(out) = this.val;
+         *  }
+         */
+        testb   %al, %al
+        jnz     .L_test_for_length_base /* if (op != 0) 45.7% */
+
+        shrl    $16, %eax               /* output this.val char */
+        stosb
+        jmp     .L_while_test
+
+.L_test_for_length_base:
+        /* regs: %esi = in, %ebp = hold, %bl = bits, %edi = out, %edx = len
+         *
+         * else if (op & 16) {
+         *   len = this.val
+         *   op &= 15
+         *   if (op) {
+         *     if (op > bits) {
+         *       hold |= *((unsigned short *)in)++ << bits;
+         *       bits += 16
+         *     }
+         *     len += hold & mask[op];
+         *     bits -= op;
+         *     hold >>= op;
+         *   }
+         */
+#define len_r %edx
+        movl    %eax, len_r             /* len = this */
+        shrl    $16, len_r              /* len = this.val */
+        movb    %al, %cl
+
+        testb   $16, %al
+        jz      .L_test_for_second_level_length /* if ((op & 16) == 0) 8% */
+        andb    $15, %cl                /* op &= 15 */
+        jz      .L_save_len             /* if (!op) */
+        cmpb    %cl, bits_r
+        jae     .L_add_bits_to_len      /* if (op <= bits) */
+
+        movb    %cl, %ch                /* stash op in ch, freeing cl */
+        xorl    %eax, %eax
+        lodsw                           /* al = *(ushort *)in++ */
+        movb    bits_r, %cl             /* cl = bits, needs it for shifting */
+        addb    $16, bits_r             /* bits += 16 */
+        shll    %cl, %eax
+        orl     %eax, hold_r            /* hold |= *((ushort *)in)++ << bits */
+        movb    %ch, %cl                /* move op back to ecx */
+
+.L_add_bits_to_len:
+        movl    $1, %eax
+        shll    %cl, %eax
+        decl    %eax
+        subb    %cl, bits_r
+        andl    hold_r, %eax            /* eax &= hold */
+        shrl    %cl, hold_r
+        addl    %eax, len_r             /* len += hold & mask[op] */
+
+.L_save_len:
+        movl    len_r, len(%esp)        /* save len */
+#undef  len_r
+
+.L_decode_distance:
+        /* regs: %esi = in, %ebp = hold, %bl = bits, %edi = out, %edx = dist
+         *
+         *   if (bits < 15) {
+         *     hold |= *((unsigned short *)in)++ << bits;
+         *     bits += 16
+         *   }
+         *   this = dcode[hold & dmask];
+         * dodist:
+         *   bits -= this.bits;
+         *   hold >>= this.bits;
+         *   op = this.op;
+         */
+
+        cmpb    $15, bits_r
+        ja      .L_get_distance_code    /* if (15 < bits) */
+
+        xorl    %eax, %eax
+        lodsw                           /* al = *(ushort *)in++ */
+        movb    bits_r, %cl             /* cl = bits, needs it for shifting */
+        addb    $16, bits_r             /* bits += 16 */
+        shll    %cl, %eax
+        orl     %eax, hold_r            /* hold |= *((ushort *)in)++ << bits */
+
+.L_get_distance_code:
+        movl    dmask(%esp), %edx       /* edx = dmask */
+        movl    dcode(%esp), %ecx       /* ecx = dcode */
+        andl    hold_r, %edx            /* edx &= hold */
+        movl    (%ecx,%edx,4), %eax     /* eax = dcode[hold & dmask] */
+
+#define dist_r %edx
+.L_dodist:
+        movl    %eax, dist_r            /* dist = this */
+        shrl    $16, dist_r             /* dist = this.val */
+        movb    %ah, %cl
+        subb    %ah, bits_r             /* bits -= this.bits */
+        shrl    %cl, hold_r             /* hold >>= this.bits */
+
+        /* if (op & 16) {
+         *   dist = this.val
+         *   op &= 15
+         *   if (op > bits) {
+         *     hold |= *((unsigned short *)in)++ << bits;
+         *     bits += 16
+         *   }
+         *   dist += hold & mask[op];
+         *   bits -= op;
+         *   hold >>= op;
+         */
+        movb    %al, %cl                /* cl = this.op */
+
+        testb   $16, %al                /* if ((op & 16) == 0) */
+        jz      .L_test_for_second_level_dist
+        andb    $15, %cl                /* op &= 15 */
+        jz      .L_check_dist_one
+        cmpb    %cl, bits_r
+        jae     .L_add_bits_to_dist     /* if (op <= bits) 97.6% */
+
+        movb    %cl, %ch                /* stash op in ch, freeing cl */
+        xorl    %eax, %eax
+        lodsw                           /* al = *(ushort *)in++ */
+        movb    bits_r, %cl             /* cl = bits, needs it for shifting */
+        addb    $16, bits_r             /* bits += 16 */
+        shll    %cl, %eax
+        orl     %eax, hold_r            /* hold |= *((ushort *)in)++ << bits */
+        movb    %ch, %cl                /* move op back to ecx */
+
+.L_add_bits_to_dist:
+        movl    $1, %eax
+        shll    %cl, %eax
+        decl    %eax                    /* (1 << op) - 1 */
+        subb    %cl, bits_r
+        andl    hold_r, %eax            /* eax &= hold */
+        shrl    %cl, hold_r
+        addl    %eax, dist_r            /* dist += hold & ((1 << op) - 1) */
+        jmp     .L_check_window
+
+.L_check_window:
+        /* regs: %esi = from, %ebp = hold, %bl = bits, %edi = out, %edx = dist
+         *       %ecx = nbytes
+         *
+         * nbytes = out - beg;
+         * if (dist <= nbytes) {
+         *   from = out - dist;
+         *   do {
+         *     PUP(out) = PUP(from);
+         *   } while (--len > 0) {
+         * }
+         */
+
+        movl    in_r, in(%esp)          /* save in so from can use it's reg */
+        movl    out_r, %eax
+        subl    beg(%esp), %eax         /* nbytes = out - beg */
+
+        cmpl    dist_r, %eax
+        jb      .L_clip_window          /* if (dist > nbytes) 4.2% */
+
+        movl    len(%esp), %ecx
+        movl    out_r, from_r
+        subl    dist_r, from_r          /* from = out - dist */
+
+        subl    $3, %ecx
+        movb    (from_r), %al
+        movb    %al, (out_r)
+        movb    1(from_r), %al
+        movb    2(from_r), %dl
+        addl    $3, from_r
+        movb    %al, 1(out_r)
+        movb    %dl, 2(out_r)
+        addl    $3, out_r
+        rep     movsb
+
+        movl    in(%esp), in_r          /* move in back to %esi, toss from */
+        jmp     .L_while_test
+
+.align 16,0x90
+.L_check_dist_one:
+        cmpl    $1, dist_r
+        jne     .L_check_window
+        cmpl    out_r, beg(%esp)
+        je      .L_check_window
+
+        decl    out_r
+        movl    len(%esp), %ecx
+        movb    (out_r), %al
+        subl    $3, %ecx
+
+        movb    %al, 1(out_r)
+        movb    %al, 2(out_r)
+        movb    %al, 3(out_r)
+        addl    $4, out_r
+        rep     stosb
+
+        jmp     .L_while_test
+
+.align 16,0x90
+.L_test_for_second_level_length:
+        /* else if ((op & 64) == 0) {
+         *   this = lcode[this.val + (hold & mask[op])];
+         * }
+         */
+        testb   $64, %al
+        jnz     .L_test_for_end_of_block  /* if ((op & 64) != 0) */
+
+        movl    $1, %eax
+        shll    %cl, %eax
+        decl    %eax
+        andl    hold_r, %eax            /* eax &= hold */
+        addl    %edx, %eax              /* eax += this.val */
+        movl    lcode(%esp), %edx       /* edx = lcode */
+        movl    (%edx,%eax,4), %eax     /* eax = lcode[val + (hold&mask[op])] */
+        jmp     .L_dolen
+
+.align 16,0x90
+.L_test_for_second_level_dist:
+        /* else if ((op & 64) == 0) {
+         *   this = dcode[this.val + (hold & mask[op])];
+         * }
+         */
+        testb   $64, %al
+        jnz     .L_invalid_distance_code  /* if ((op & 64) != 0) */
+
+        movl    $1, %eax
+        shll    %cl, %eax
+        decl    %eax
+        andl    hold_r, %eax            /* eax &= hold */
+        addl    %edx, %eax              /* eax += this.val */
+        movl    dcode(%esp), %edx       /* edx = dcode */
+        movl    (%edx,%eax,4), %eax     /* eax = dcode[val + (hold&mask[op])] */
+        jmp     .L_dodist
+
+.align 16,0x90
+.L_clip_window:
+        /* regs: %esi = from, %ebp = hold, %bl = bits, %edi = out, %edx = dist
+         *       %ecx = nbytes
+         *
+         * else {
+         *   if (dist > wsize) {
+         *     invalid distance
+         *   }
+         *   from = window;
+         *   nbytes = dist - nbytes;
+         *   if (write == 0) {
+         *     from += wsize - nbytes;
+         */
+#define nbytes_r %ecx
+        movl    %eax, nbytes_r
+        movl    wsize(%esp), %eax       /* prepare for dist compare */
+        negl    nbytes_r                /* nbytes = -nbytes */
+        movl    window(%esp), from_r    /* from = window */
+
+        cmpl    dist_r, %eax
+        jb      .L_invalid_distance_too_far /* if (dist > wsize) */
+
+        addl    dist_r, nbytes_r        /* nbytes = dist - nbytes */
+        cmpl    $0, write(%esp)
+        jne     .L_wrap_around_window   /* if (write != 0) */
+
+        subl    nbytes_r, %eax
+        addl    %eax, from_r            /* from += wsize - nbytes */
+
+        /* regs: %esi = from, %ebp = hold, %bl = bits, %edi = out, %edx = dist
+         *       %ecx = nbytes, %eax = len
+         *
+         *     if (nbytes < len) {
+         *       len -= nbytes;
+         *       do {
+         *         PUP(out) = PUP(from);
+         *       } while (--nbytes);
+         *       from = out - dist;
+         *     }
+         *   }
+         */
+#define len_r %eax
+        movl    len(%esp), len_r
+        cmpl    nbytes_r, len_r
+        jbe     .L_do_copy1             /* if (nbytes >= len) */
+
+        subl    nbytes_r, len_r         /* len -= nbytes */
+        rep     movsb
+        movl    out_r, from_r
+        subl    dist_r, from_r          /* from = out - dist */
+        jmp     .L_do_copy1
+
+        cmpl    nbytes_r, len_r
+        jbe     .L_do_copy1             /* if (nbytes >= len) */
+
+        subl    nbytes_r, len_r         /* len -= nbytes */
+        rep     movsb
+        movl    out_r, from_r
+        subl    dist_r, from_r          /* from = out - dist */
+        jmp     .L_do_copy1
+
+.L_wrap_around_window:
+        /* regs: %esi = from, %ebp = hold, %bl = bits, %edi = out, %edx = dist
+         *       %ecx = nbytes, %eax = write, %eax = len
+         *
+         *   else if (write < nbytes) {
+         *     from += wsize + write - nbytes;
+         *     nbytes -= write;
+         *     if (nbytes < len) {
+         *       len -= nbytes;
+         *       do {
+         *         PUP(out) = PUP(from);
+         *       } while (--nbytes);
+         *       from = window;
+         *       nbytes = write;
+         *       if (nbytes < len) {
+         *         len -= nbytes;
+         *         do {
+         *           PUP(out) = PUP(from);
+         *         } while(--nbytes);
+         *         from = out - dist;
+         *       }
+         *     }
+         *   }
+         */
+#define write_r %eax
+        movl    write(%esp), write_r
+        cmpl    write_r, nbytes_r
+        jbe     .L_contiguous_in_window /* if (write >= nbytes) */
+
+        addl    wsize(%esp), from_r
+        addl    write_r, from_r
+        subl    nbytes_r, from_r        /* from += wsize + write - nbytes */
+        subl    write_r, nbytes_r       /* nbytes -= write */
+#undef write_r
+
+        movl    len(%esp), len_r
+        cmpl    nbytes_r, len_r
+        jbe     .L_do_copy1             /* if (nbytes >= len) */
+
+        subl    nbytes_r, len_r         /* len -= nbytes */
+        rep     movsb
+        movl    window(%esp), from_r    /* from = window */
+        movl    write(%esp), nbytes_r   /* nbytes = write */
+        cmpl    nbytes_r, len_r
+        jbe     .L_do_copy1             /* if (nbytes >= len) */
+
+        subl    nbytes_r, len_r         /* len -= nbytes */
+        rep     movsb
+        movl    out_r, from_r
+        subl    dist_r, from_r          /* from = out - dist */
+        jmp     .L_do_copy1
+
+.L_contiguous_in_window:
+        /* regs: %esi = from, %ebp = hold, %bl = bits, %edi = out, %edx = dist
+         *       %ecx = nbytes, %eax = write, %eax = len
+         *
+         *   else {
+         *     from += write - nbytes;
+         *     if (nbytes < len) {
+         *       len -= nbytes;
+         *       do {
+         *         PUP(out) = PUP(from);
+         *       } while (--nbytes);
+         *       from = out - dist;
+         *     }
+         *   }
+         */
+#define write_r %eax
+        addl    write_r, from_r
+        subl    nbytes_r, from_r        /* from += write - nbytes */
+#undef write_r
+
+        movl    len(%esp), len_r
+        cmpl    nbytes_r, len_r
+        jbe     .L_do_copy1             /* if (nbytes >= len) */
+
+        subl    nbytes_r, len_r         /* len -= nbytes */
+        rep     movsb
+        movl    out_r, from_r
+        subl    dist_r, from_r          /* from = out - dist */
+
+.L_do_copy1:
+        /* regs: %esi = from, %esi = in, %ebp = hold, %bl = bits, %edi = out
+         *       %eax = len
+         *
+         *     while (len > 0) {
+         *       PUP(out) = PUP(from);
+         *       len--;
+         *     }
+         *   }
+         * } while (in < last && out < end);
+         */
+#undef nbytes_r
+#define in_r %esi
+        movl    len_r, %ecx
+        rep     movsb
+
+        movl    in(%esp), in_r          /* move in back to %esi, toss from */
+        jmp     .L_while_test
+
+#undef len_r
+#undef dist_r
+
+#endif /* NO_MMX || RUN_TIME_MMX */
+
+
+/*** MMX code ***/
+
+#if defined( USE_MMX ) || defined( RUN_TIME_MMX )
+
+.align 32,0x90
+.L_init_mmx:
+        emms
+
+#undef  bits_r
+#undef  bitslong_r
+#define bitslong_r %ebp
+#define hold_mm    %mm0
+        movd    %ebp, hold_mm
+        movl    %ebx, bitslong_r
+
+#define used_mm   %mm1
+#define dmask2_mm %mm2
+#define lmask2_mm %mm3
+#define lmask_mm  %mm4
+#define dmask_mm  %mm5
+#define tmp_mm    %mm6
+
+        movd    lmask(%esp), lmask_mm
+        movq    lmask_mm, lmask2_mm
+        movd    dmask(%esp), dmask_mm
+        movq    dmask_mm, dmask2_mm
+        pxor    used_mm, used_mm
+        movl    lcode(%esp), %ebx       /* ebx = lcode */
+        jmp     .L_do_loop_mmx
+
+.align 32,0x90
+.L_while_test_mmx:
+        /* while (in < last && out < end)
+         */
+        cmpl    out_r, end(%esp)
+        jbe     .L_break_loop           /* if (out >= end) */
+
+        cmpl    in_r, last(%esp)
+        jbe     .L_break_loop
+
+.L_do_loop_mmx:
+        psrlq   used_mm, hold_mm        /* hold_mm >>= last bit length */
+
+        cmpl    $32, bitslong_r
+        ja      .L_get_length_code_mmx  /* if (32 < bits) */
+
+        movd    bitslong_r, tmp_mm
+        movd    (in_r), %mm7
+        addl    $4, in_r
+        psllq   tmp_mm, %mm7
+        addl    $32, bitslong_r
+        por     %mm7, hold_mm           /* hold_mm |= *((uint *)in)++ << bits */
+
+.L_get_length_code_mmx:
+        pand    hold_mm, lmask_mm
+        movd    lmask_mm, %eax
+        movq    lmask2_mm, lmask_mm
+        movl    (%ebx,%eax,4), %eax     /* eax = lcode[hold & lmask] */
+
+.L_dolen_mmx:
+        movzbl  %ah, %ecx               /* ecx = this.bits */
+        movd    %ecx, used_mm
+        subl    %ecx, bitslong_r        /* bits -= this.bits */
+
+        testb   %al, %al
+        jnz     .L_test_for_length_base_mmx /* if (op != 0) 45.7% */
+
+        shrl    $16, %eax               /* output this.val char */
+        stosb
+        jmp     .L_while_test_mmx
+
+.L_test_for_length_base_mmx:
+#define len_r  %edx
+        movl    %eax, len_r             /* len = this */
+        shrl    $16, len_r              /* len = this.val */
+
+        testb   $16, %al
+        jz      .L_test_for_second_level_length_mmx /* if ((op & 16) == 0) 8% */
+        andl    $15, %eax               /* op &= 15 */
+        jz      .L_decode_distance_mmx  /* if (!op) */
+
+        psrlq   used_mm, hold_mm        /* hold_mm >>= last bit length */
+        movd    %eax, used_mm
+        movd    hold_mm, %ecx
+        subl    %eax, bitslong_r
+        andl    .L_mask(,%eax,4), %ecx
+        addl    %ecx, len_r             /* len += hold & mask[op] */
+
+.L_decode_distance_mmx:
+        psrlq   used_mm, hold_mm        /* hold_mm >>= last bit length */
+
+        cmpl    $32, bitslong_r
+        ja      .L_get_dist_code_mmx    /* if (32 < bits) */
+
+        movd    bitslong_r, tmp_mm
+        movd    (in_r), %mm7
+        addl    $4, in_r
+        psllq   tmp_mm, %mm7
+        addl    $32, bitslong_r
+        por     %mm7, hold_mm           /* hold_mm |= *((uint *)in)++ << bits */
+
+.L_get_dist_code_mmx:
+        movl    dcode(%esp), %ebx       /* ebx = dcode */
+        pand    hold_mm, dmask_mm
+        movd    dmask_mm, %eax
+        movq    dmask2_mm, dmask_mm
+        movl    (%ebx,%eax,4), %eax     /* eax = dcode[hold & lmask] */
+
+.L_dodist_mmx:
+#define dist_r %ebx
+        movzbl  %ah, %ecx               /* ecx = this.bits */
+        movl    %eax, dist_r
+        shrl    $16, dist_r             /* dist  = this.val */
+        subl    %ecx, bitslong_r        /* bits -= this.bits */
+        movd    %ecx, used_mm
+
+        testb   $16, %al                /* if ((op & 16) == 0) */
+        jz      .L_test_for_second_level_dist_mmx
+        andl    $15, %eax               /* op &= 15 */
+        jz      .L_check_dist_one_mmx
+
+.L_add_bits_to_dist_mmx:
+        psrlq   used_mm, hold_mm        /* hold_mm >>= last bit length */
+        movd    %eax, used_mm           /* save bit length of current op */
+        movd    hold_mm, %ecx           /* get the next bits on input stream */
+        subl    %eax, bitslong_r        /* bits -= op bits */
+        andl    .L_mask(,%eax,4), %ecx  /* ecx   = hold & mask[op] */
+        addl    %ecx, dist_r            /* dist += hold & mask[op] */
+
+.L_check_window_mmx:
+        movl    in_r, in(%esp)          /* save in so from can use it's reg */
+        movl    out_r, %eax
+        subl    beg(%esp), %eax         /* nbytes = out - beg */
+
+        cmpl    dist_r, %eax
+        jb      .L_clip_window_mmx      /* if (dist > nbytes) 4.2% */
+
+        movl    len_r, %ecx
+        movl    out_r, from_r
+        subl    dist_r, from_r          /* from = out - dist */
+
+        subl    $3, %ecx
+        movb    (from_r), %al
+        movb    %al, (out_r)
+        movb    1(from_r), %al
+        movb    2(from_r), %dl
+        addl    $3, from_r
+        movb    %al, 1(out_r)
+        movb    %dl, 2(out_r)
+        addl    $3, out_r
+        rep     movsb
+
+        movl    in(%esp), in_r          /* move in back to %esi, toss from */
+        movl    lcode(%esp), %ebx       /* move lcode back to %ebx, toss dist */
+        jmp     .L_while_test_mmx
+
+.align 16,0x90
+.L_check_dist_one_mmx:
+        cmpl    $1, dist_r
+        jne     .L_check_window_mmx
+        cmpl    out_r, beg(%esp)
+        je      .L_check_window_mmx
+
+        decl    out_r
+        movl    len_r, %ecx
+        movb    (out_r), %al
+        subl    $3, %ecx
+
+        movb    %al, 1(out_r)
+        movb    %al, 2(out_r)
+        movb    %al, 3(out_r)
+        addl    $4, out_r
+        rep     stosb
+
+        movl    lcode(%esp), %ebx       /* move lcode back to %ebx, toss dist */
+        jmp     .L_while_test_mmx
+
+.align 16,0x90
+.L_test_for_second_level_length_mmx:
+        testb   $64, %al
+        jnz     .L_test_for_end_of_block  /* if ((op & 64) != 0) */
+
+        andl    $15, %eax
+        psrlq   used_mm, hold_mm        /* hold_mm >>= last bit length */
+        movd    hold_mm, %ecx
+        andl    .L_mask(,%eax,4), %ecx
+        addl    len_r, %ecx
+        movl    (%ebx,%ecx,4), %eax     /* eax = lcode[hold & lmask] */
+        jmp     .L_dolen_mmx
+
+.align 16,0x90
+.L_test_for_second_level_dist_mmx:
+        testb   $64, %al
+        jnz     .L_invalid_distance_code  /* if ((op & 64) != 0) */
+
+        andl    $15, %eax
+        psrlq   used_mm, hold_mm        /* hold_mm >>= last bit length */
+        movd    hold_mm, %ecx
+        andl    .L_mask(,%eax,4), %ecx
+        movl    dcode(%esp), %eax       /* ecx = dcode */
+        addl    dist_r, %ecx
+        movl    (%eax,%ecx,4), %eax     /* eax = lcode[hold & lmask] */
+        jmp     .L_dodist_mmx
+
+.align 16,0x90
+.L_clip_window_mmx:
+#define nbytes_r %ecx
+        movl    %eax, nbytes_r
+        movl    wsize(%esp), %eax       /* prepare for dist compare */
+        negl    nbytes_r                /* nbytes = -nbytes */
+        movl    window(%esp), from_r    /* from = window */
+
+        cmpl    dist_r, %eax
+        jb      .L_invalid_distance_too_far /* if (dist > wsize) */
+
+        addl    dist_r, nbytes_r        /* nbytes = dist - nbytes */
+        cmpl    $0, write(%esp)
+        jne     .L_wrap_around_window_mmx /* if (write != 0) */
+
+        subl    nbytes_r, %eax
+        addl    %eax, from_r            /* from += wsize - nbytes */
+
+        cmpl    nbytes_r, len_r
+        jbe     .L_do_copy1_mmx         /* if (nbytes >= len) */
+
+        subl    nbytes_r, len_r         /* len -= nbytes */
+        rep     movsb
+        movl    out_r, from_r
+        subl    dist_r, from_r          /* from = out - dist */
+        jmp     .L_do_copy1_mmx
+
+        cmpl    nbytes_r, len_r
+        jbe     .L_do_copy1_mmx         /* if (nbytes >= len) */
+
+        subl    nbytes_r, len_r         /* len -= nbytes */
+        rep     movsb
+        movl    out_r, from_r
+        subl    dist_r, from_r          /* from = out - dist */
+        jmp     .L_do_copy1_mmx
+
+.L_wrap_around_window_mmx:
+#define write_r %eax
+        movl    write(%esp), write_r
+        cmpl    write_r, nbytes_r
+        jbe     .L_contiguous_in_window_mmx /* if (write >= nbytes) */
+
+        addl    wsize(%esp), from_r
+        addl    write_r, from_r
+        subl    nbytes_r, from_r        /* from += wsize + write - nbytes */
+        subl    write_r, nbytes_r       /* nbytes -= write */
+#undef write_r
+
+        cmpl    nbytes_r, len_r
+        jbe     .L_do_copy1_mmx         /* if (nbytes >= len) */
+
+        subl    nbytes_r, len_r         /* len -= nbytes */
+        rep     movsb
+        movl    window(%esp), from_r    /* from = window */
+        movl    write(%esp), nbytes_r   /* nbytes = write */
+        cmpl    nbytes_r, len_r
+        jbe     .L_do_copy1_mmx         /* if (nbytes >= len) */
+
+        subl    nbytes_r, len_r         /* len -= nbytes */
+        rep     movsb
+        movl    out_r, from_r
+        subl    dist_r, from_r          /* from = out - dist */
+        jmp     .L_do_copy1_mmx
+
+.L_contiguous_in_window_mmx:
+#define write_r %eax
+        addl    write_r, from_r
+        subl    nbytes_r, from_r        /* from += write - nbytes */
+#undef write_r
+
+        cmpl    nbytes_r, len_r
+        jbe     .L_do_copy1_mmx         /* if (nbytes >= len) */
+
+        subl    nbytes_r, len_r         /* len -= nbytes */
+        rep     movsb
+        movl    out_r, from_r
+        subl    dist_r, from_r          /* from = out - dist */
+
+.L_do_copy1_mmx:
+#undef nbytes_r
+#define in_r %esi
+        movl    len_r, %ecx
+        rep     movsb
+
+        movl    in(%esp), in_r          /* move in back to %esi, toss from */
+        movl    lcode(%esp), %ebx       /* move lcode back to %ebx, toss dist */
+        jmp     .L_while_test_mmx
+
+#undef hold_r
+#undef bitslong_r
+
+#endif /* USE_MMX || RUN_TIME_MMX */
+
+
+/*** USE_MMX, NO_MMX, and RUNTIME_MMX from here on ***/
+
+.L_invalid_distance_code:
+        /* else {
+         *   strm->msg = "invalid distance code";
+         *   state->mode = BAD;
+         * }
+         */
+        movl    $.L_invalid_distance_code_msg, %ecx
+        movl    $INFLATE_MODE_BAD, %edx
+        jmp     .L_update_stream_state
+
+.L_test_for_end_of_block:
+        /* else if (op & 32) {
+         *   state->mode = TYPE;
+         *   break;
+         * }
+         */
+        testb   $32, %al
+        jz      .L_invalid_literal_length_code  /* if ((op & 32) == 0) */
+
+        movl    $0, %ecx
+        movl    $INFLATE_MODE_TYPE, %edx
+        jmp     .L_update_stream_state
+
+.L_invalid_literal_length_code:
+        /* else {
+         *   strm->msg = "invalid literal/length code";
+         *   state->mode = BAD;
+         * }
+         */
+        movl    $.L_invalid_literal_length_code_msg, %ecx
+        movl    $INFLATE_MODE_BAD, %edx
+        jmp     .L_update_stream_state
+
+.L_invalid_distance_too_far:
+        /* strm->msg = "invalid distance too far back";
+         * state->mode = BAD;
+         */
+        movl    in(%esp), in_r          /* from_r has in's reg, put in back */
+        movl    $.L_invalid_distance_too_far_msg, %ecx
+        movl    $INFLATE_MODE_BAD, %edx
+        jmp     .L_update_stream_state
+
+.L_update_stream_state:
+        /* set strm->msg = %ecx, strm->state->mode = %edx */
+        movl    strm_sp(%esp), %eax
+        testl   %ecx, %ecx              /* if (msg != NULL) */
+        jz      .L_skip_msg
+        movl    %ecx, msg_strm(%eax)    /* strm->msg = msg */
+.L_skip_msg:
+        movl    state_strm(%eax), %eax  /* state = strm->state */
+        movl    %edx, mode_state(%eax)  /* state->mode = edx (BAD | TYPE) */
+        jmp     .L_break_loop
+
+.align 32,0x90
+.L_break_loop:
+
+/*
+ * Regs:
+ *
+ * bits = %ebp when mmx, and in %ebx when non-mmx
+ * hold = %hold_mm when mmx, and in %ebp when non-mmx
+ * in   = %esi
+ * out  = %edi
+ */
+
+#if defined( USE_MMX ) || defined( RUN_TIME_MMX )
+
+#if defined( RUN_TIME_MMX )
+
+        cmpl    $DO_USE_MMX, inflate_fast_use_mmx
+        jne     .L_update_next_in
+
+#endif /* RUN_TIME_MMX */
+
+        movl    %ebp, %ebx
+
+.L_update_next_in:
+
+#endif
+
+#define strm_r  %eax
+#define state_r %edx
+
+        /* len = bits >> 3;
+         * in -= len;
+         * bits -= len << 3;
+         * hold &= (1U << bits) - 1;
+         * state->hold = hold;
+         * state->bits = bits;
+         * strm->next_in = in;
+         * strm->next_out = out;
+         */
+        movl    strm_sp(%esp), strm_r
+        movl    %ebx, %ecx
+        movl    state_strm(strm_r), state_r
+        shrl    $3, %ecx
+        subl    %ecx, in_r
+        shll    $3, %ecx
+        subl    %ecx, %ebx
+        movl    out_r, next_out_strm(strm_r)
+        movl    %ebx, bits_state(state_r)
+        movl    %ebx, %ecx
+
+        leal    buf(%esp), %ebx
+        cmpl    %ebx, last(%esp)
+        jne     .L_buf_not_used         /* if buf != last */
+
+        subl    %ebx, in_r              /* in -= buf */
+        movl    next_in_strm(strm_r), %ebx
+        movl    %ebx, last(%esp)        /* last = strm->next_in */
+        addl    %ebx, in_r              /* in += strm->next_in */
+        movl    avail_in_strm(strm_r), %ebx
+        subl    $11, %ebx
+        addl    %ebx, last(%esp)    /* last = &strm->next_in[ avail_in - 11 ] */
+
+.L_buf_not_used:
+        movl    in_r, next_in_strm(strm_r)
+
+        movl    $1, %ebx
+        shll    %cl, %ebx
+        decl    %ebx
+
+#if defined( USE_MMX ) || defined( RUN_TIME_MMX )
+
+#if defined( RUN_TIME_MMX )
+
+        cmpl    $DO_USE_MMX, inflate_fast_use_mmx
+        jne     .L_update_hold
+
+#endif /* RUN_TIME_MMX */
+
+        psrlq   used_mm, hold_mm        /* hold_mm >>= last bit length */
+        movd    hold_mm, %ebp
+
+        emms
+
+.L_update_hold:
+
+#endif /* USE_MMX || RUN_TIME_MMX */
+
+        andl    %ebx, %ebp
+        movl    %ebp, hold_state(state_r)
+
+#define last_r %ebx
+
+        /* strm->avail_in = in < last ? 11 + (last - in) : 11 - (in - last) */
+        movl    last(%esp), last_r
+        cmpl    in_r, last_r
+        jbe     .L_last_is_smaller     /* if (in >= last) */
+
+        subl    in_r, last_r           /* last -= in */
+        addl    $11, last_r            /* last += 11 */
+        movl    last_r, avail_in_strm(strm_r)
+        jmp     .L_fixup_out
+.L_last_is_smaller:
+        subl    last_r, in_r           /* in -= last */
+        negl    in_r                   /* in = -in */
+        addl    $11, in_r              /* in += 11 */
+        movl    in_r, avail_in_strm(strm_r)
+
+#undef last_r
+#define end_r %ebx
+
+.L_fixup_out:
+        /* strm->avail_out = out < end ? 257 + (end - out) : 257 - (out - end)*/
+        movl    end(%esp), end_r
+        cmpl    out_r, end_r
+        jbe     .L_end_is_smaller      /* if (out >= end) */
+
+        subl    out_r, end_r           /* end -= out */
+        addl    $257, end_r            /* end += 257 */
+        movl    end_r, avail_out_strm(strm_r)
+        jmp     .L_done
+.L_end_is_smaller:
+        subl    end_r, out_r           /* out -= end */
+        negl    out_r                  /* out = -out */
+        addl    $257, out_r            /* out += 257 */
+        movl    out_r, avail_out_strm(strm_r)
+
+#undef end_r
+#undef strm_r
+#undef state_r
+
+.L_done:
+        addl    $local_var_size, %esp
+        popf
+        popl    %ebx
+        popl    %ebp
+        popl    %esi
+        popl    %edi
+        ret
+
+#if defined( GAS_ELF )
+/* elf info */
+.type inflate_fast,@function
+.size inflate_fast,.-inflate_fast
+#endif
Index: /smplayer/vendor/current/zlib/contrib/iostream/test.cpp
===================================================================
--- /smplayer/vendor/current/zlib/contrib/iostream/test.cpp	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/iostream/test.cpp	(revision 133)
@@ -0,0 +1,24 @@
+
+#include "zfstream.h"
+
+int main() {
+
+  // Construct a stream object with this filebuffer.  Anything sent
+  // to this stream will go to standard out.
+  gzofstream os( 1, ios::out );
+
+  // This text is getting compressed and sent to stdout.
+  // To prove this, run 'test | zcat'.
+  os << "Hello, Mommy" << endl;
+
+  os << setcompressionlevel( Z_NO_COMPRESSION );
+  os << "hello, hello, hi, ho!" << endl;
+
+  setcompressionlevel( os, Z_DEFAULT_COMPRESSION )
+    << "I'm compressing again" << endl;
+
+  os.close();
+
+  return 0;
+
+}
Index: /smplayer/vendor/current/zlib/contrib/iostream/zfstream.cpp
===================================================================
--- /smplayer/vendor/current/zlib/contrib/iostream/zfstream.cpp	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/iostream/zfstream.cpp	(revision 133)
@@ -0,0 +1,329 @@
+
+#include "zfstream.h"
+
+gzfilebuf::gzfilebuf() :
+  file(NULL),
+  mode(0),
+  own_file_descriptor(0)
+{ }
+
+gzfilebuf::~gzfilebuf() {
+
+  sync();
+  if ( own_file_descriptor )
+    close();
+
+}
+
+gzfilebuf *gzfilebuf::open( const char *name,
+                            int io_mode ) {
+
+  if ( is_open() )
+    return NULL;
+
+  char char_mode[10];
+  char *p = char_mode;
+
+  if ( io_mode & ios::in ) {
+    mode = ios::in;
+    *p++ = 'r';
+  } else if ( io_mode & ios::app ) {
+    mode = ios::app;
+    *p++ = 'a';
+  } else {
+    mode = ios::out;
+    *p++ = 'w';
+  }
+
+  if ( io_mode & ios::binary ) {
+    mode |= ios::binary;
+    *p++ = 'b';
+  }
+
+  // Hard code the compression level
+  if ( io_mode & (ios::out|ios::app )) {
+    *p++ = '9';
+  }
+
+  // Put the end-of-string indicator
+  *p = '\0';
+
+  if ( (file = gzopen(name, char_mode)) == NULL )
+    return NULL;
+
+  own_file_descriptor = 1;
+
+  return this;
+
+}
+
+gzfilebuf *gzfilebuf::attach( int file_descriptor,
+                              int io_mode ) {
+
+  if ( is_open() )
+    return NULL;
+
+  char char_mode[10];
+  char *p = char_mode;
+
+  if ( io_mode & ios::in ) {
+    mode = ios::in;
+    *p++ = 'r';
+  } else if ( io_mode & ios::app ) {
+    mode = ios::app;
+    *p++ = 'a';
+  } else {
+    mode = ios::out;
+    *p++ = 'w';
+  }
+
+  if ( io_mode & ios::binary ) {
+    mode |= ios::binary;
+    *p++ = 'b';
+  }
+
+  // Hard code the compression level
+  if ( io_mode & (ios::out|ios::app )) {
+    *p++ = '9';
+  }
+
+  // Put the end-of-string indicator
+  *p = '\0';
+
+  if ( (file = gzdopen(file_descriptor, char_mode)) == NULL )
+    return NULL;
+
+  own_file_descriptor = 0;
+
+  return this;
+
+}
+
+gzfilebuf *gzfilebuf::close() {
+
+  if ( is_open() ) {
+
+    sync();
+    gzclose( file );
+    file = NULL;
+
+  }
+
+  return this;
+
+}
+
+int gzfilebuf::setcompressionlevel( int comp_level ) {
+
+  return gzsetparams(file, comp_level, -2);
+
+}
+
+int gzfilebuf::setcompressionstrategy( int comp_strategy ) {
+
+  return gzsetparams(file, -2, comp_strategy);
+
+}
+
+
+streampos gzfilebuf::seekoff( streamoff off, ios::seek_dir dir, int which ) {
+
+  return streampos(EOF);
+
+}
+
+int gzfilebuf::underflow() {
+
+  // If the file hasn't been opened for reading, error.
+  if ( !is_open() || !(mode & ios::in) )
+    return EOF;
+
+  // if a buffer doesn't exists, allocate one.
+  if ( !base() ) {
+
+    if ( (allocate()) == EOF )
+      return EOF;
+    setp(0,0);
+
+  } else {
+
+    if ( in_avail() )
+      return (unsigned char) *gptr();
+
+    if ( out_waiting() ) {
+      if ( flushbuf() == EOF )
+        return EOF;
+    }
+
+  }
+
+  // Attempt to fill the buffer.
+
+  int result = fillbuf();
+  if ( result == EOF ) {
+    // disable get area
+    setg(0,0,0);
+    return EOF;
+  }
+
+  return (unsigned char) *gptr();
+
+}
+
+int gzfilebuf::overflow( int c ) {
+
+  if ( !is_open() || !(mode & ios::out) )
+    return EOF;
+
+  if ( !base() ) {
+    if ( allocate() == EOF )
+      return EOF;
+    setg(0,0,0);
+  } else {
+    if (in_avail()) {
+        return EOF;
+    }
+    if (out_waiting()) {
+      if (flushbuf() == EOF)
+        return EOF;
+    }
+  }
+
+  int bl = blen();
+  setp( base(), base() + bl);
+
+  if ( c != EOF ) {
+
+    *pptr() = c;
+    pbump(1);
+
+  }
+
+  return 0;
+
+}
+
+int gzfilebuf::sync() {
+
+  if ( !is_open() )
+    return EOF;
+
+  if ( out_waiting() )
+    return flushbuf();
+
+  return 0;
+
+}
+
+int gzfilebuf::flushbuf() {
+
+  int n;
+  char *q;
+
+  q = pbase();
+  n = pptr() - q;
+
+  if ( gzwrite( file, q, n) < n )
+    return EOF;
+
+  setp(0,0);
+
+  return 0;
+
+}
+
+int gzfilebuf::fillbuf() {
+
+  int required;
+  char *p;
+
+  p = base();
+
+  required = blen();
+
+  int t = gzread( file, p, required );
+
+  if ( t <= 0) return EOF;
+
+  setg( base(), base(), base()+t);
+
+  return t;
+
+}
+
+gzfilestream_common::gzfilestream_common() :
+  ios( gzfilestream_common::rdbuf() )
+{ }
+
+gzfilestream_common::~gzfilestream_common()
+{ }
+
+void gzfilestream_common::attach( int fd, int io_mode ) {
+
+  if ( !buffer.attach( fd, io_mode) )
+    clear( ios::failbit | ios::badbit );
+  else
+    clear();
+
+}
+
+void gzfilestream_common::open( const char *name, int io_mode ) {
+
+  if ( !buffer.open( name, io_mode ) )
+    clear( ios::failbit | ios::badbit );
+  else
+    clear();
+
+}
+
+void gzfilestream_common::close() {
+
+  if ( !buffer.close() )
+    clear( ios::failbit | ios::badbit );
+
+}
+
+gzfilebuf *gzfilestream_common::rdbuf()
+{
+  return &buffer;
+}
+
+gzifstream::gzifstream() :
+  ios( gzfilestream_common::rdbuf() )
+{
+  clear( ios::badbit );
+}
+
+gzifstream::gzifstream( const char *name, int io_mode ) :
+  ios( gzfilestream_common::rdbuf() )
+{
+  gzfilestream_common::open( name, io_mode );
+}
+
+gzifstream::gzifstream( int fd, int io_mode ) :
+  ios( gzfilestream_common::rdbuf() )
+{
+  gzfilestream_common::attach( fd, io_mode );
+}
+
+gzifstream::~gzifstream() { }
+
+gzofstream::gzofstream() :
+  ios( gzfilestream_common::rdbuf() )
+{
+  clear( ios::badbit );
+}
+
+gzofstream::gzofstream( const char *name, int io_mode ) :
+  ios( gzfilestream_common::rdbuf() )
+{
+  gzfilestream_common::open( name, io_mode );
+}
+
+gzofstream::gzofstream( int fd, int io_mode ) :
+  ios( gzfilestream_common::rdbuf() )
+{
+  gzfilestream_common::attach( fd, io_mode );
+}
+
+gzofstream::~gzofstream() { }
Index: /smplayer/vendor/current/zlib/contrib/iostream/zfstream.h
===================================================================
--- /smplayer/vendor/current/zlib/contrib/iostream/zfstream.h	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/iostream/zfstream.h	(revision 133)
@@ -0,0 +1,128 @@
+
+#ifndef zfstream_h
+#define zfstream_h
+
+#include <fstream.h>
+#include "zlib.h"
+
+class gzfilebuf : public streambuf {
+
+public:
+
+  gzfilebuf( );
+  virtual ~gzfilebuf();
+
+  gzfilebuf *open( const char *name, int io_mode );
+  gzfilebuf *attach( int file_descriptor, int io_mode );
+  gzfilebuf *close();
+
+  int setcompressionlevel( int comp_level );
+  int setcompressionstrategy( int comp_strategy );
+
+  inline int is_open() const { return (file !=NULL); }
+
+  virtual streampos seekoff( streamoff, ios::seek_dir, int );
+
+  virtual int sync();
+
+protected:
+
+  virtual int underflow();
+  virtual int overflow( int = EOF );
+
+private:
+
+  gzFile file;
+  short mode;
+  short own_file_descriptor;
+
+  int flushbuf();
+  int fillbuf();
+
+};
+
+class gzfilestream_common : virtual public ios {
+
+  friend class gzifstream;
+  friend class gzofstream;
+  friend gzofstream &setcompressionlevel( gzofstream &, int );
+  friend gzofstream &setcompressionstrategy( gzofstream &, int );
+
+public:
+  virtual ~gzfilestream_common();
+
+  void attach( int fd, int io_mode );
+  void open( const char *name, int io_mode );
+  void close();
+
+protected:
+  gzfilestream_common();
+
+private:
+  gzfilebuf *rdbuf();
+
+  gzfilebuf buffer;
+
+};
+
+class gzifstream : public gzfilestream_common, public istream {
+
+public:
+
+  gzifstream();
+  gzifstream( const char *name, int io_mode = ios::in );
+  gzifstream( int fd, int io_mode = ios::in );
+
+  virtual ~gzifstream();
+
+};
+
+class gzofstream : public gzfilestream_common, public ostream {
+
+public:
+
+  gzofstream();
+  gzofstream( const char *name, int io_mode = ios::out );
+  gzofstream( int fd, int io_mode = ios::out );
+
+  virtual ~gzofstream();
+
+};
+
+template<class T> class gzomanip {
+  friend gzofstream &operator<<(gzofstream &, const gzomanip<T> &);
+public:
+  gzomanip(gzofstream &(*f)(gzofstream &, T), T v) : func(f), val(v) { }
+private:
+  gzofstream &(*func)(gzofstream &, T);
+  T val;
+};
+
+template<class T> gzofstream &operator<<(gzofstream &s, const gzomanip<T> &m)
+{
+  return (*m.func)(s, m.val);
+}
+
+inline gzofstream &setcompressionlevel( gzofstream &s, int l )
+{
+  (s.rdbuf())->setcompressionlevel(l);
+  return s;
+}
+
+inline gzofstream &setcompressionstrategy( gzofstream &s, int l )
+{
+  (s.rdbuf())->setcompressionstrategy(l);
+  return s;
+}
+
+inline gzomanip<int> setcompressionlevel(int l)
+{
+  return gzomanip<int>(&setcompressionlevel,l);
+}
+
+inline gzomanip<int> setcompressionstrategy(int l)
+{
+  return gzomanip<int>(&setcompressionstrategy,l);
+}
+
+#endif
Index: /smplayer/vendor/current/zlib/contrib/iostream2/zstream.h
===================================================================
--- /smplayer/vendor/current/zlib/contrib/iostream2/zstream.h	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/iostream2/zstream.h	(revision 133)
@@ -0,0 +1,307 @@
+/*
+ *
+ * Copyright (c) 1997
+ * Christian Michelsen Research AS
+ * Advanced Computing
+ * Fantoftvegen 38, 5036 BERGEN, Norway
+ * http://www.cmr.no
+ *
+ * Permission to use, copy, modify, distribute and sell this software
+ * and its documentation for any purpose is hereby granted without fee,
+ * provided that the above copyright notice appear in all copies and
+ * that both that copyright notice and this permission notice appear
+ * in supporting documentation.  Christian Michelsen Research AS makes no
+ * representations about the suitability of this software for any
+ * purpose.  It is provided "as is" without express or implied warranty.
+ *
+ */
+
+#ifndef ZSTREAM__H
+#define ZSTREAM__H
+
+/*
+ * zstream.h - C++ interface to the 'zlib' general purpose compression library
+ * $Id: zstream.h 1.1 1997-06-25 12:00:56+02 tyge Exp tyge $
+ */
+
+#include <strstream.h>
+#include <string.h>
+#include <stdio.h>
+#include "zlib.h"
+
+#if defined(_WIN32)
+#   include <fcntl.h>
+#   include <io.h>
+#   define SET_BINARY_MODE(file) setmode(fileno(file), O_BINARY)
+#else
+#   define SET_BINARY_MODE(file)
+#endif
+
+class zstringlen {
+public:
+    zstringlen(class izstream&);
+    zstringlen(class ozstream&, const char*);
+    size_t value() const { return val.word; }
+private:
+    struct Val { unsigned char byte; size_t word; } val;
+};
+
+//  ----------------------------- izstream -----------------------------
+
+class izstream
+{
+    public:
+        izstream() : m_fp(0) {}
+        izstream(FILE* fp) : m_fp(0) { open(fp); }
+        izstream(const char* name) : m_fp(0) { open(name); }
+        ~izstream() { close(); }
+
+        /* Opens a gzip (.gz) file for reading.
+         * open() can be used to read a file which is not in gzip format;
+         * in this case read() will directly read from the file without
+         * decompression. errno can be checked to distinguish two error
+         * cases (if errno is zero, the zlib error is Z_MEM_ERROR).
+         */
+        void open(const char* name) {
+            if (m_fp) close();
+            m_fp = ::gzopen(name, "rb");
+        }
+
+        void open(FILE* fp) {
+            SET_BINARY_MODE(fp);
+            if (m_fp) close();
+            m_fp = ::gzdopen(fileno(fp), "rb");
+        }
+
+        /* Flushes all pending input if necessary, closes the compressed file
+         * and deallocates all the (de)compression state. The return value is
+         * the zlib error number (see function error() below).
+         */
+        int close() {
+            int r = ::gzclose(m_fp);
+            m_fp = 0; return r;
+        }
+
+        /* Binary read the given number of bytes from the compressed file.
+         */
+        int read(void* buf, size_t len) {
+            return ::gzread(m_fp, buf, len);
+        }
+
+        /* Returns the error message for the last error which occurred on the
+         * given compressed file. errnum is set to zlib error number. If an
+         * error occurred in the file system and not in the compression library,
+         * errnum is set to Z_ERRNO and the application may consult errno
+         * to get the exact error code.
+         */
+        const char* error(int* errnum) {
+            return ::gzerror(m_fp, errnum);
+        }
+
+        gzFile fp() { return m_fp; }
+
+    private:
+        gzFile m_fp;
+};
+
+/*
+ * Binary read the given (array of) object(s) from the compressed file.
+ * If the input file was not in gzip format, read() copies the objects number
+ * of bytes into the buffer.
+ * returns the number of uncompressed bytes actually read
+ * (0 for end of file, -1 for error).
+ */
+template <class T, class Items>
+inline int read(izstream& zs, T* x, Items items) {
+    return ::gzread(zs.fp(), x, items*sizeof(T));
+}
+
+/*
+ * Binary input with the '>' operator.
+ */
+template <class T>
+inline izstream& operator>(izstream& zs, T& x) {
+    ::gzread(zs.fp(), &x, sizeof(T));
+    return zs;
+}
+
+
+inline zstringlen::zstringlen(izstream& zs) {
+    zs > val.byte;
+    if (val.byte == 255) zs > val.word;
+    else val.word = val.byte;
+}
+
+/*
+ * Read length of string + the string with the '>' operator.
+ */
+inline izstream& operator>(izstream& zs, char* x) {
+    zstringlen len(zs);
+    ::gzread(zs.fp(), x, len.value());
+    x[len.value()] = '\0';
+    return zs;
+}
+
+inline char* read_string(izstream& zs) {
+    zstringlen len(zs);
+    char* x = new char[len.value()+1];
+    ::gzread(zs.fp(), x, len.value());
+    x[len.value()] = '\0';
+    return x;
+}
+
+// ----------------------------- ozstream -----------------------------
+
+class ozstream
+{
+    public:
+        ozstream() : m_fp(0), m_os(0) {
+        }
+        ozstream(FILE* fp, int level = Z_DEFAULT_COMPRESSION)
+            : m_fp(0), m_os(0) {
+            open(fp, level);
+        }
+        ozstream(const char* name, int level = Z_DEFAULT_COMPRESSION)
+            : m_fp(0), m_os(0) {
+            open(name, level);
+        }
+        ~ozstream() {
+            close();
+        }
+
+        /* Opens a gzip (.gz) file for writing.
+         * The compression level parameter should be in 0..9
+         * errno can be checked to distinguish two error cases
+         * (if errno is zero, the zlib error is Z_MEM_ERROR).
+         */
+        void open(const char* name, int level = Z_DEFAULT_COMPRESSION) {
+            char mode[4] = "wb\0";
+            if (level != Z_DEFAULT_COMPRESSION) mode[2] = '0'+level;
+            if (m_fp) close();
+            m_fp = ::gzopen(name, mode);
+        }
+
+        /* open from a FILE pointer.
+         */
+        void open(FILE* fp, int level = Z_DEFAULT_COMPRESSION) {
+            SET_BINARY_MODE(fp);
+            char mode[4] = "wb\0";
+            if (level != Z_DEFAULT_COMPRESSION) mode[2] = '0'+level;
+            if (m_fp) close();
+            m_fp = ::gzdopen(fileno(fp), mode);
+        }
+
+        /* Flushes all pending output if necessary, closes the compressed file
+         * and deallocates all the (de)compression state. The return value is
+         * the zlib error number (see function error() below).
+         */
+        int close() {
+            if (m_os) {
+                ::gzwrite(m_fp, m_os->str(), m_os->pcount());
+                delete[] m_os->str(); delete m_os; m_os = 0;
+            }
+            int r = ::gzclose(m_fp); m_fp = 0; return r;
+        }
+
+        /* Binary write the given number of bytes into the compressed file.
+         */
+        int write(const void* buf, size_t len) {
+            return ::gzwrite(m_fp, (voidp) buf, len);
+        }
+
+        /* Flushes all pending output into the compressed file. The parameter
+         * _flush is as in the deflate() function. The return value is the zlib
+         * error number (see function gzerror below). flush() returns Z_OK if
+         * the flush_ parameter is Z_FINISH and all output could be flushed.
+         * flush() should be called only when strictly necessary because it can
+         * degrade compression.
+         */
+        int flush(int _flush) {
+            os_flush();
+            return ::gzflush(m_fp, _flush);
+        }
+
+        /* Returns the error message for the last error which occurred on the
+         * given compressed file. errnum is set to zlib error number. If an
+         * error occurred in the file system and not in the compression library,
+         * errnum is set to Z_ERRNO and the application may consult errno
+         * to get the exact error code.
+         */
+        const char* error(int* errnum) {
+            return ::gzerror(m_fp, errnum);
+        }
+
+        gzFile fp() { return m_fp; }
+
+        ostream& os() {
+            if (m_os == 0) m_os = new ostrstream;
+            return *m_os;
+        }
+
+        void os_flush() {
+            if (m_os && m_os->pcount()>0) {
+                ostrstream* oss = new ostrstream;
+                oss->fill(m_os->fill());
+                oss->flags(m_os->flags());
+                oss->precision(m_os->precision());
+                oss->width(m_os->width());
+                ::gzwrite(m_fp, m_os->str(), m_os->pcount());
+                delete[] m_os->str(); delete m_os; m_os = oss;
+            }
+        }
+
+    private:
+        gzFile m_fp;
+        ostrstream* m_os;
+};
+
+/*
+ * Binary write the given (array of) object(s) into the compressed file.
+ * returns the number of uncompressed bytes actually written
+ * (0 in case of error).
+ */
+template <class T, class Items>
+inline int write(ozstream& zs, const T* x, Items items) {
+    return ::gzwrite(zs.fp(), (voidp) x, items*sizeof(T));
+}
+
+/*
+ * Binary output with the '<' operator.
+ */
+template <class T>
+inline ozstream& operator<(ozstream& zs, const T& x) {
+    ::gzwrite(zs.fp(), (voidp) &x, sizeof(T));
+    return zs;
+}
+
+inline zstringlen::zstringlen(ozstream& zs, const char* x) {
+    val.byte = 255;  val.word = ::strlen(x);
+    if (val.word < 255) zs < (val.byte = val.word);
+    else zs < val;
+}
+
+/*
+ * Write length of string + the string with the '<' operator.
+ */
+inline ozstream& operator<(ozstream& zs, const char* x) {
+    zstringlen len(zs, x);
+    ::gzwrite(zs.fp(), (voidp) x, len.value());
+    return zs;
+}
+
+#ifdef _MSC_VER
+inline ozstream& operator<(ozstream& zs, char* const& x) {
+    return zs < (const char*) x;
+}
+#endif
+
+/*
+ * Ascii write with the << operator;
+ */
+template <class T>
+inline ostream& operator<<(ozstream& zs, const T& x) {
+    zs.os_flush();
+    return zs.os() << x;
+}
+
+#endif
Index: /smplayer/vendor/current/zlib/contrib/iostream2/zstream_test.cpp
===================================================================
--- /smplayer/vendor/current/zlib/contrib/iostream2/zstream_test.cpp	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/iostream2/zstream_test.cpp	(revision 133)
@@ -0,0 +1,25 @@
+#include "zstream.h"
+#include <math.h>
+#include <stdlib.h>
+#include <iomanip.h>
+
+void main() {
+    char h[256] = "Hello";
+    char* g = "Goodbye";
+    ozstream out("temp.gz");
+    out < "This works well" < h < g;
+    out.close();
+
+    izstream in("temp.gz"); // read it back
+    char *x = read_string(in), *y = new char[256], z[256];
+    in > y > z;
+    in.close();
+    cout << x << endl << y << endl << z << endl;
+
+    out.open("temp.gz"); // try ascii output; zcat temp.gz to see the results
+    out << setw(50) << setfill('#') << setprecision(20) << x << endl << y << endl << z << endl;
+    out << z << endl << y << endl << x << endl;
+    out << 1.1234567890123456789 << endl;
+
+    delete[] x; delete[] y;
+}
Index: /smplayer/vendor/current/zlib/contrib/iostream3/README
===================================================================
--- /smplayer/vendor/current/zlib/contrib/iostream3/README	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/iostream3/README	(revision 133)
@@ -0,0 +1,35 @@
+These classes provide a C++ stream interface to the zlib library. It allows you
+to do things like:
+
+  gzofstream outf("blah.gz");
+  outf << "These go into the gzip file " << 123 << endl;
+
+It does this by deriving a specialized stream buffer for gzipped files, which is
+the way Stroustrup would have done it. :->
+
+The gzifstream and gzofstream classes were originally written by Kevin Ruland
+and made available in the zlib contrib/iostream directory. The older version still
+compiles under gcc 2.xx, but not under gcc 3.xx, which sparked the development of
+this version.
+
+The new classes are as standard-compliant as possible, closely following the
+approach of the standard library's fstream classes. It compiles under gcc versions
+3.2 and 3.3, but not under gcc 2.xx. This is mainly due to changes in the standard
+library naming scheme. The new version of gzifstream/gzofstream/gzfilebuf differs
+from the previous one in the following respects:
+- added showmanyc
+- added setbuf, with support for unbuffered output via setbuf(0,0)
+- a few bug fixes of stream behavior
+- gzipped output file opened with default compression level instead of maximum level
+- setcompressionlevel()/strategy() members replaced by single setcompression()
+
+The code is provided "as is", with the permission to use, copy, modify, distribute
+and sell it for any purpose without fee.
+
+Ludwig Schwardt
+<schwardt@sun.ac.za>
+
+DSP Lab
+Electrical & Electronic Engineering Department
+University of Stellenbosch
+South Africa
Index: /smplayer/vendor/current/zlib/contrib/iostream3/TODO
===================================================================
--- /smplayer/vendor/current/zlib/contrib/iostream3/TODO	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/iostream3/TODO	(revision 133)
@@ -0,0 +1,17 @@
+Possible upgrades to gzfilebuf:
+
+- The ability to do putback (e.g. putbackfail)
+
+- The ability to seek (zlib supports this, but could be slow/tricky)
+
+- Simultaneous read/write access (does it make sense?)
+
+- Support for ios_base::ate open mode
+
+- Locale support?
+
+- Check public interface to see which calls give problems
+  (due to dependence on library internals)
+
+- Override operator<<(ostream&, gzfilebuf*) to allow direct copying
+  of stream buffer to stream ( i.e. os << is.rdbuf(); )
Index: /smplayer/vendor/current/zlib/contrib/iostream3/test.cc
===================================================================
--- /smplayer/vendor/current/zlib/contrib/iostream3/test.cc	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/iostream3/test.cc	(revision 133)
@@ -0,0 +1,50 @@
+/*
+ * Test program for gzifstream and gzofstream
+ *
+ * by Ludwig Schwardt <schwardt@sun.ac.za>
+ * original version by Kevin Ruland <kevin@rodin.wustl.edu>
+ */
+
+#include "zfstream.h"
+#include <iostream>      // for cout
+
+int main() {
+
+  gzofstream outf;
+  gzifstream inf;
+  char buf[80];
+
+  outf.open("test1.txt.gz");
+  outf << "The quick brown fox sidestepped the lazy canine\n"
+       << 1.3 << "\nPlan " << 9 << std::endl;
+  outf.close();
+  std::cout << "Wrote the following message to 'test1.txt.gz' (check with zcat or zless):\n"
+            << "The quick brown fox sidestepped the lazy canine\n"
+            << 1.3 << "\nPlan " << 9 << std::endl;
+
+  std::cout << "\nReading 'test1.txt.gz' (buffered) produces:\n";
+  inf.open("test1.txt.gz");
+  while (inf.getline(buf,80,'\n')) {
+    std::cout << buf << "\t(" << inf.rdbuf()->in_avail() << " chars left in buffer)\n";
+  }
+  inf.close();
+
+  outf.rdbuf()->pubsetbuf(0,0);
+  outf.open("test2.txt.gz");
+  outf << setcompression(Z_NO_COMPRESSION)
+       << "The quick brown fox sidestepped the lazy canine\n"
+       << 1.3 << "\nPlan " << 9 << std::endl;
+  outf.close();
+  std::cout << "\nWrote the same message to 'test2.txt.gz' in uncompressed form";
+
+  std::cout << "\nReading 'test2.txt.gz' (unbuffered) produces:\n";
+  inf.rdbuf()->pubsetbuf(0,0);
+  inf.open("test2.txt.gz");
+  while (inf.getline(buf,80,'\n')) {
+    std::cout << buf << "\t(" << inf.rdbuf()->in_avail() << " chars left in buffer)\n";
+  }
+  inf.close();
+
+  return 0;
+
+}
Index: /smplayer/vendor/current/zlib/contrib/iostream3/zfstream.cc
===================================================================
--- /smplayer/vendor/current/zlib/contrib/iostream3/zfstream.cc	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/iostream3/zfstream.cc	(revision 133)
@@ -0,0 +1,479 @@
+/*
+ * A C++ I/O streams interface to the zlib gz* functions
+ *
+ * by Ludwig Schwardt <schwardt@sun.ac.za>
+ * original version by Kevin Ruland <kevin@rodin.wustl.edu>
+ *
+ * This version is standard-compliant and compatible with gcc 3.x.
+ */
+
+#include "zfstream.h"
+#include <cstring>          // for strcpy, strcat, strlen (mode strings)
+#include <cstdio>           // for BUFSIZ
+
+// Internal buffer sizes (default and "unbuffered" versions)
+#define BIGBUFSIZE BUFSIZ
+#define SMALLBUFSIZE 1
+
+/*****************************************************************************/
+
+// Default constructor
+gzfilebuf::gzfilebuf()
+: file(NULL), io_mode(std::ios_base::openmode(0)), own_fd(false),
+  buffer(NULL), buffer_size(BIGBUFSIZE), own_buffer(true)
+{
+  // No buffers to start with
+  this->disable_buffer();
+}
+
+// Destructor
+gzfilebuf::~gzfilebuf()
+{
+  // Sync output buffer and close only if responsible for file
+  // (i.e. attached streams should be left open at this stage)
+  this->sync();
+  if (own_fd)
+    this->close();
+  // Make sure internal buffer is deallocated
+  this->disable_buffer();
+}
+
+// Set compression level and strategy
+int
+gzfilebuf::setcompression(int comp_level,
+                          int comp_strategy)
+{
+  return gzsetparams(file, comp_level, comp_strategy);
+}
+
+// Open gzipped file
+gzfilebuf*
+gzfilebuf::open(const char *name,
+                std::ios_base::openmode mode)
+{
+  // Fail if file already open
+  if (this->is_open())
+    return NULL;
+  // Don't support simultaneous read/write access (yet)
+  if ((mode & std::ios_base::in) && (mode & std::ios_base::out))
+    return NULL;
+
+  // Build mode string for gzopen and check it [27.8.1.3.2]
+  char char_mode[6] = "\0\0\0\0\0";
+  if (!this->open_mode(mode, char_mode))
+    return NULL;
+
+  // Attempt to open file
+  if ((file = gzopen(name, char_mode)) == NULL)
+    return NULL;
+
+  // On success, allocate internal buffer and set flags
+  this->enable_buffer();
+  io_mode = mode;
+  own_fd = true;
+  return this;
+}
+
+// Attach to gzipped file
+gzfilebuf*
+gzfilebuf::attach(int fd,
+                  std::ios_base::openmode mode)
+{
+  // Fail if file already open
+  if (this->is_open())
+    return NULL;
+  // Don't support simultaneous read/write access (yet)
+  if ((mode & std::ios_base::in) && (mode & std::ios_base::out))
+    return NULL;
+
+  // Build mode string for gzdopen and check it [27.8.1.3.2]
+  char char_mode[6] = "\0\0\0\0\0";
+  if (!this->open_mode(mode, char_mode))
+    return NULL;
+
+  // Attempt to attach to file
+  if ((file = gzdopen(fd, char_mode)) == NULL)
+    return NULL;
+
+  // On success, allocate internal buffer and set flags
+  this->enable_buffer();
+  io_mode = mode;
+  own_fd = false;
+  return this;
+}
+
+// Close gzipped file
+gzfilebuf*
+gzfilebuf::close()
+{
+  // Fail immediately if no file is open
+  if (!this->is_open())
+    return NULL;
+  // Assume success
+  gzfilebuf* retval = this;
+  // Attempt to sync and close gzipped file
+  if (this->sync() == -1)
+    retval = NULL;
+  if (gzclose(file) < 0)
+    retval = NULL;
+  // File is now gone anyway (postcondition [27.8.1.3.8])
+  file = NULL;
+  own_fd = false;
+  // Destroy internal buffer if it exists
+  this->disable_buffer();
+  return retval;
+}
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+// Convert int open mode to mode string
+bool
+gzfilebuf::open_mode(std::ios_base::openmode mode,
+                     char* c_mode) const
+{
+  bool testb = mode & std::ios_base::binary;
+  bool testi = mode & std::ios_base::in;
+  bool testo = mode & std::ios_base::out;
+  bool testt = mode & std::ios_base::trunc;
+  bool testa = mode & std::ios_base::app;
+
+  // Check for valid flag combinations - see [27.8.1.3.2] (Table 92)
+  // Original zfstream hardcoded the compression level to maximum here...
+  // Double the time for less than 1% size improvement seems
+  // excessive though - keeping it at the default level
+  // To change back, just append "9" to the next three mode strings
+  if (!testi && testo && !testt && !testa)
+    strcpy(c_mode, "w");
+  if (!testi && testo && !testt && testa)
+    strcpy(c_mode, "a");
+  if (!testi && testo && testt && !testa)
+    strcpy(c_mode, "w");
+  if (testi && !testo && !testt && !testa)
+    strcpy(c_mode, "r");
+  // No read/write mode yet
+//  if (testi && testo && !testt && !testa)
+//    strcpy(c_mode, "r+");
+//  if (testi && testo && testt && !testa)
+//    strcpy(c_mode, "w+");
+
+  // Mode string should be empty for invalid combination of flags
+  if (strlen(c_mode) == 0)
+    return false;
+  if (testb)
+    strcat(c_mode, "b");
+  return true;
+}
+
+// Determine number of characters in internal get buffer
+std::streamsize
+gzfilebuf::showmanyc()
+{
+  // Calls to underflow will fail if file not opened for reading
+  if (!this->is_open() || !(io_mode & std::ios_base::in))
+    return -1;
+  // Make sure get area is in use
+  if (this->gptr() && (this->gptr() < this->egptr()))
+    return std::streamsize(this->egptr() - this->gptr());
+  else
+    return 0;
+}
+
+// Fill get area from gzipped file
+gzfilebuf::int_type
+gzfilebuf::underflow()
+{
+  // If something is left in the get area by chance, return it
+  // (this shouldn't normally happen, as underflow is only supposed
+  // to be called when gptr >= egptr, but it serves as error check)
+  if (this->gptr() && (this->gptr() < this->egptr()))
+    return traits_type::to_int_type(*(this->gptr()));
+
+  // If the file hasn't been opened for reading, produce error
+  if (!this->is_open() || !(io_mode & std::ios_base::in))
+    return traits_type::eof();
+
+  // Attempt to fill internal buffer from gzipped file
+  // (buffer must be guaranteed to exist...)
+  int bytes_read = gzread(file, buffer, buffer_size);
+  // Indicates error or EOF
+  if (bytes_read <= 0)
+  {
+    // Reset get area
+    this->setg(buffer, buffer, buffer);
+    return traits_type::eof();
+  }
+  // Make all bytes read from file available as get area
+  this->setg(buffer, buffer, buffer + bytes_read);
+
+  // Return next character in get area
+  return traits_type::to_int_type(*(this->gptr()));
+}
+
+// Write put area to gzipped file
+gzfilebuf::int_type
+gzfilebuf::overflow(int_type c)
+{
+  // Determine whether put area is in use
+  if (this->pbase())
+  {
+    // Double-check pointer range
+    if (this->pptr() > this->epptr() || this->pptr() < this->pbase())
+      return traits_type::eof();
+    // Add extra character to buffer if not EOF
+    if (!traits_type::eq_int_type(c, traits_type::eof()))
+    {
+      *(this->pptr()) = traits_type::to_char_type(c);
+      this->pbump(1);
+    }
+    // Number of characters to write to file
+    int bytes_to_write = this->pptr() - this->pbase();
+    // Overflow doesn't fail if nothing is to be written
+    if (bytes_to_write > 0)
+    {
+      // If the file hasn't been opened for writing, produce error
+      if (!this->is_open() || !(io_mode & std::ios_base::out))
+        return traits_type::eof();
+      // If gzipped file won't accept all bytes written to it, fail
+      if (gzwrite(file, this->pbase(), bytes_to_write) != bytes_to_write)
+        return traits_type::eof();
+      // Reset next pointer to point to pbase on success
+      this->pbump(-bytes_to_write);
+    }
+  }
+  // Write extra character to file if not EOF
+  else if (!traits_type::eq_int_type(c, traits_type::eof()))
+  {
+    // If the file hasn't been opened for writing, produce error
+    if (!this->is_open() || !(io_mode & std::ios_base::out))
+      return traits_type::eof();
+    // Impromptu char buffer (allows "unbuffered" output)
+    char_type last_char = traits_type::to_char_type(c);
+    // If gzipped file won't accept this character, fail
+    if (gzwrite(file, &last_char, 1) != 1)
+      return traits_type::eof();
+  }
+
+  // If you got here, you have succeeded (even if c was EOF)
+  // The return value should therefore be non-EOF
+  if (traits_type::eq_int_type(c, traits_type::eof()))
+    return traits_type::not_eof(c);
+  else
+    return c;
+}
+
+// Assign new buffer
+std::streambuf*
+gzfilebuf::setbuf(char_type* p,
+                  std::streamsize n)
+{
+  // First make sure stuff is sync'ed, for safety
+  if (this->sync() == -1)
+    return NULL;
+  // If buffering is turned off on purpose via setbuf(0,0), still allocate one...
+  // "Unbuffered" only really refers to put [27.8.1.4.10], while get needs at
+  // least a buffer of size 1 (very inefficient though, therefore make it bigger?)
+  // This follows from [27.5.2.4.3]/12 (gptr needs to point at something, it seems)
+  if (!p || !n)
+  {
+    // Replace existing buffer (if any) with small internal buffer
+    this->disable_buffer();
+    buffer = NULL;
+    buffer_size = 0;
+    own_buffer = true;
+    this->enable_buffer();
+  }
+  else
+  {
+    // Replace existing buffer (if any) with external buffer
+    this->disable_buffer();
+    buffer = p;
+    buffer_size = n;
+    own_buffer = false;
+    this->enable_buffer();
+  }
+  return this;
+}
+
+// Write put area to gzipped file (i.e. ensures that put area is empty)
+int
+gzfilebuf::sync()
+{
+  return traits_type::eq_int_type(this->overflow(), traits_type::eof()) ? -1 : 0;
+}
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+// Allocate internal buffer
+void
+gzfilebuf::enable_buffer()
+{
+  // If internal buffer required, allocate one
+  if (own_buffer && !buffer)
+  {
+    // Check for buffered vs. "unbuffered"
+    if (buffer_size > 0)
+    {
+      // Allocate internal buffer
+      buffer = new char_type[buffer_size];
+      // Get area starts empty and will be expanded by underflow as need arises
+      this->setg(buffer, buffer, buffer);
+      // Setup entire internal buffer as put area.
+      // The one-past-end pointer actually points to the last element of the buffer,
+      // so that overflow(c) can safely add the extra character c to the sequence.
+      // These pointers remain in place for the duration of the buffer
+      this->setp(buffer, buffer + buffer_size - 1);
+    }
+    else
+    {
+      // Even in "unbuffered" case, (small?) get buffer is still required
+      buffer_size = SMALLBUFSIZE;
+      buffer = new char_type[buffer_size];
+      this->setg(buffer, buffer, buffer);
+      // "Unbuffered" means no put buffer
+      this->setp(0, 0);
+    }
+  }
+  else
+  {
+    // If buffer already allocated, reset buffer pointers just to make sure no
+    // stale chars are lying around
+    this->setg(buffer, buffer, buffer);
+    this->setp(buffer, buffer + buffer_size - 1);
+  }
+}
+
+// Destroy internal buffer
+void
+gzfilebuf::disable_buffer()
+{
+  // If internal buffer exists, deallocate it
+  if (own_buffer && buffer)
+  {
+    // Preserve unbuffered status by zeroing size
+    if (!this->pbase())
+      buffer_size = 0;
+    delete[] buffer;
+    buffer = NULL;
+    this->setg(0, 0, 0);
+    this->setp(0, 0);
+  }
+  else
+  {
+    // Reset buffer pointers to initial state if external buffer exists
+    this->setg(buffer, buffer, buffer);
+    if (buffer)
+      this->setp(buffer, buffer + buffer_size - 1);
+    else
+      this->setp(0, 0);
+  }
+}
+
+/*****************************************************************************/
+
+// Default constructor initializes stream buffer
+gzifstream::gzifstream()
+: std::istream(NULL), sb()
+{ this->init(&sb); }
+
+// Initialize stream buffer and open file
+gzifstream::gzifstream(const char* name,
+                       std::ios_base::openmode mode)
+: std::istream(NULL), sb()
+{
+  this->init(&sb);
+  this->open(name, mode);
+}
+
+// Initialize stream buffer and attach to file
+gzifstream::gzifstream(int fd,
+                       std::ios_base::openmode mode)
+: std::istream(NULL), sb()
+{
+  this->init(&sb);
+  this->attach(fd, mode);
+}
+
+// Open file and go into fail() state if unsuccessful
+void
+gzifstream::open(const char* name,
+                 std::ios_base::openmode mode)
+{
+  if (!sb.open(name, mode | std::ios_base::in))
+    this->setstate(std::ios_base::failbit);
+  else
+    this->clear();
+}
+
+// Attach to file and go into fail() state if unsuccessful
+void
+gzifstream::attach(int fd,
+                   std::ios_base::openmode mode)
+{
+  if (!sb.attach(fd, mode | std::ios_base::in))
+    this->setstate(std::ios_base::failbit);
+  else
+    this->clear();
+}
+
+// Close file
+void
+gzifstream::close()
+{
+  if (!sb.close())
+    this->setstate(std::ios_base::failbit);
+}
+
+/*****************************************************************************/
+
+// Default constructor initializes stream buffer
+gzofstream::gzofstream()
+: std::ostream(NULL), sb()
+{ this->init(&sb); }
+
+// Initialize stream buffer and open file
+gzofstream::gzofstream(const char* name,
+                       std::ios_base::openmode mode)
+: std::ostream(NULL), sb()
+{
+  this->init(&sb);
+  this->open(name, mode);
+}
+
+// Initialize stream buffer and attach to file
+gzofstream::gzofstream(int fd,
+                       std::ios_base::openmode mode)
+: std::ostream(NULL), sb()
+{
+  this->init(&sb);
+  this->attach(fd, mode);
+}
+
+// Open file and go into fail() state if unsuccessful
+void
+gzofstream::open(const char* name,
+                 std::ios_base::openmode mode)
+{
+  if (!sb.open(name, mode | std::ios_base::out))
+    this->setstate(std::ios_base::failbit);
+  else
+    this->clear();
+}
+
+// Attach to file and go into fail() state if unsuccessful
+void
+gzofstream::attach(int fd,
+                   std::ios_base::openmode mode)
+{
+  if (!sb.attach(fd, mode | std::ios_base::out))
+    this->setstate(std::ios_base::failbit);
+  else
+    this->clear();
+}
+
+// Close file
+void
+gzofstream::close()
+{
+  if (!sb.close())
+    this->setstate(std::ios_base::failbit);
+}
Index: /smplayer/vendor/current/zlib/contrib/iostream3/zfstream.h
===================================================================
--- /smplayer/vendor/current/zlib/contrib/iostream3/zfstream.h	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/iostream3/zfstream.h	(revision 133)
@@ -0,0 +1,466 @@
+/*
+ * A C++ I/O streams interface to the zlib gz* functions
+ *
+ * by Ludwig Schwardt <schwardt@sun.ac.za>
+ * original version by Kevin Ruland <kevin@rodin.wustl.edu>
+ *
+ * This version is standard-compliant and compatible with gcc 3.x.
+ */
+
+#ifndef ZFSTREAM_H
+#define ZFSTREAM_H
+
+#include <istream>  // not iostream, since we don't need cin/cout
+#include <ostream>
+#include "zlib.h"
+
+/*****************************************************************************/
+
+/**
+ *  @brief  Gzipped file stream buffer class.
+ *
+ *  This class implements basic_filebuf for gzipped files. It doesn't yet support
+ *  seeking (allowed by zlib but slow/limited), putback and read/write access
+ *  (tricky). Otherwise, it attempts to be a drop-in replacement for the standard
+ *  file streambuf.
+*/
+class gzfilebuf : public std::streambuf
+{
+public:
+  //  Default constructor.
+  gzfilebuf();
+
+  //  Destructor.
+  virtual
+  ~gzfilebuf();
+
+  /**
+   *  @brief  Set compression level and strategy on the fly.
+   *  @param  comp_level  Compression level (see zlib.h for allowed values)
+   *  @param  comp_strategy  Compression strategy (see zlib.h for allowed values)
+   *  @return  Z_OK on success, Z_STREAM_ERROR otherwise.
+   *
+   *  Unfortunately, these parameters cannot be modified separately, as the
+   *  previous zfstream version assumed. Since the strategy is seldom changed,
+   *  it can default and setcompression(level) then becomes like the old
+   *  setcompressionlevel(level).
+  */
+  int
+  setcompression(int comp_level,
+                 int comp_strategy = Z_DEFAULT_STRATEGY);
+
+  /**
+   *  @brief  Check if file is open.
+   *  @return  True if file is open.
+  */
+  bool
+  is_open() const { return (file != NULL); }
+
+  /**
+   *  @brief  Open gzipped file.
+   *  @param  name  File name.
+   *  @param  mode  Open mode flags.
+   *  @return  @c this on success, NULL on failure.
+  */
+  gzfilebuf*
+  open(const char* name,
+       std::ios_base::openmode mode);
+
+  /**
+   *  @brief  Attach to already open gzipped file.
+   *  @param  fd  File descriptor.
+   *  @param  mode  Open mode flags.
+   *  @return  @c this on success, NULL on failure.
+  */
+  gzfilebuf*
+  attach(int fd,
+         std::ios_base::openmode mode);
+
+  /**
+   *  @brief  Close gzipped file.
+   *  @return  @c this on success, NULL on failure.
+  */
+  gzfilebuf*
+  close();
+
+protected:
+  /**
+   *  @brief  Convert ios open mode int to mode string used by zlib.
+   *  @return  True if valid mode flag combination.
+  */
+  bool
+  open_mode(std::ios_base::openmode mode,
+            char* c_mode) const;
+
+  /**
+   *  @brief  Number of characters available in stream buffer.
+   *  @return  Number of characters.
+   *
+   *  This indicates number of characters in get area of stream buffer.
+   *  These characters can be read without accessing the gzipped file.
+  */
+  virtual std::streamsize
+  showmanyc();
+
+  /**
+   *  @brief  Fill get area from gzipped file.
+   *  @return  First character in get area on success, EOF on error.
+   *
+   *  This actually reads characters from gzipped file to stream
+   *  buffer. Always buffered.
+  */
+  virtual int_type
+  underflow();
+
+  /**
+   *  @brief  Write put area to gzipped file.
+   *  @param  c  Extra character to add to buffer contents.
+   *  @return  Non-EOF on success, EOF on error.
+   *
+   *  This actually writes characters in stream buffer to
+   *  gzipped file. With unbuffered output this is done one
+   *  character at a time.
+  */
+  virtual int_type
+  overflow(int_type c = traits_type::eof());
+
+  /**
+   *  @brief  Installs external stream buffer.
+   *  @param  p  Pointer to char buffer.
+   *  @param  n  Size of external buffer.
+   *  @return  @c this on success, NULL on failure.
+   *
+   *  Call setbuf(0,0) to enable unbuffered output.
+  */
+  virtual std::streambuf*
+  setbuf(char_type* p,
+         std::streamsize n);
+
+  /**
+   *  @brief  Flush stream buffer to file.
+   *  @return  0 on success, -1 on error.
+   *
+   *  This calls underflow(EOF) to do the job.
+  */
+  virtual int
+  sync();
+
+//
+// Some future enhancements
+//
+//  virtual int_type uflow();
+//  virtual int_type pbackfail(int_type c = traits_type::eof());
+//  virtual pos_type
+//  seekoff(off_type off,
+//          std::ios_base::seekdir way,
+//          std::ios_base::openmode mode = std::ios_base::in|std::ios_base::out);
+//  virtual pos_type
+//  seekpos(pos_type sp,
+//          std::ios_base::openmode mode = std::ios_base::in|std::ios_base::out);
+
+private:
+  /**
+   *  @brief  Allocate internal buffer.
+   *
+   *  This function is safe to call multiple times. It will ensure
+   *  that a proper internal buffer exists if it is required. If the
+   *  buffer already exists or is external, the buffer pointers will be
+   *  reset to their original state.
+  */
+  void
+  enable_buffer();
+
+  /**
+   *  @brief  Destroy internal buffer.
+   *
+   *  This function is safe to call multiple times. It will ensure
+   *  that the internal buffer is deallocated if it exists. In any
+   *  case, it will also reset the buffer pointers.
+  */
+  void
+  disable_buffer();
+
+  /**
+   *  Underlying file pointer.
+  */
+  gzFile file;
+
+  /**
+   *  Mode in which file was opened.
+  */
+  std::ios_base::openmode io_mode;
+
+  /**
+   *  @brief  True if this object owns file descriptor.
+   *
+   *  This makes the class responsible for closing the file
+   *  upon destruction.
+  */
+  bool own_fd;
+
+  /**
+   *  @brief  Stream buffer.
+   *
+   *  For simplicity this remains allocated on the free store for the
+   *  entire life span of the gzfilebuf object, unless replaced by setbuf.
+  */
+  char_type* buffer;
+
+  /**
+   *  @brief  Stream buffer size.
+   *
+   *  Defaults to system default buffer size (typically 8192 bytes).
+   *  Modified by setbuf.
+  */
+  std::streamsize buffer_size;
+
+  /**
+   *  @brief  True if this object owns stream buffer.
+   *
+   *  This makes the class responsible for deleting the buffer
+   *  upon destruction.
+  */
+  bool own_buffer;
+};
+
+/*****************************************************************************/
+
+/**
+ *  @brief  Gzipped file input stream class.
+ *
+ *  This class implements ifstream for gzipped files. Seeking and putback
+ *  is not supported yet.
+*/
+class gzifstream : public std::istream
+{
+public:
+  //  Default constructor
+  gzifstream();
+
+  /**
+   *  @brief  Construct stream on gzipped file to be opened.
+   *  @param  name  File name.
+   *  @param  mode  Open mode flags (forced to contain ios::in).
+  */
+  explicit
+  gzifstream(const char* name,
+             std::ios_base::openmode mode = std::ios_base::in);
+
+  /**
+   *  @brief  Construct stream on already open gzipped file.
+   *  @param  fd    File descriptor.
+   *  @param  mode  Open mode flags (forced to contain ios::in).
+  */
+  explicit
+  gzifstream(int fd,
+             std::ios_base::openmode mode = std::ios_base::in);
+
+  /**
+   *  Obtain underlying stream buffer.
+  */
+  gzfilebuf*
+  rdbuf() const
+  { return const_cast<gzfilebuf*>(&sb); }
+
+  /**
+   *  @brief  Check if file is open.
+   *  @return  True if file is open.
+  */
+  bool
+  is_open() { return sb.is_open(); }
+
+  /**
+   *  @brief  Open gzipped file.
+   *  @param  name  File name.
+   *  @param  mode  Open mode flags (forced to contain ios::in).
+   *
+   *  Stream will be in state good() if file opens successfully;
+   *  otherwise in state fail(). This differs from the behavior of
+   *  ifstream, which never sets the state to good() and therefore
+   *  won't allow you to reuse the stream for a second file unless
+   *  you manually clear() the state. The choice is a matter of
+   *  convenience.
+  */
+  void
+  open(const char* name,
+       std::ios_base::openmode mode = std::ios_base::in);
+
+  /**
+   *  @brief  Attach to already open gzipped file.
+   *  @param  fd  File descriptor.
+   *  @param  mode  Open mode flags (forced to contain ios::in).
+   *
+   *  Stream will be in state good() if attach succeeded; otherwise
+   *  in state fail().
+  */
+  void
+  attach(int fd,
+         std::ios_base::openmode mode = std::ios_base::in);
+
+  /**
+   *  @brief  Close gzipped file.
+   *
+   *  Stream will be in state fail() if close failed.
+  */
+  void
+  close();
+
+private:
+  /**
+   *  Underlying stream buffer.
+  */
+  gzfilebuf sb;
+};
+
+/*****************************************************************************/
+
+/**
+ *  @brief  Gzipped file output stream class.
+ *
+ *  This class implements ofstream for gzipped files. Seeking and putback
+ *  is not supported yet.
+*/
+class gzofstream : public std::ostream
+{
+public:
+  //  Default constructor
+  gzofstream();
+
+  /**
+   *  @brief  Construct stream on gzipped file to be opened.
+   *  @param  name  File name.
+   *  @param  mode  Open mode flags (forced to contain ios::out).
+  */
+  explicit
+  gzofstream(const char* name,
+             std::ios_base::openmode mode = std::ios_base::out);
+
+  /**
+   *  @brief  Construct stream on already open gzipped file.
+   *  @param  fd    File descriptor.
+   *  @param  mode  Open mode flags (forced to contain ios::out).
+  */
+  explicit
+  gzofstream(int fd,
+             std::ios_base::openmode mode = std::ios_base::out);
+
+  /**
+   *  Obtain underlying stream buffer.
+  */
+  gzfilebuf*
+  rdbuf() const
+  { return const_cast<gzfilebuf*>(&sb); }
+
+  /**
+   *  @brief  Check if file is open.
+   *  @return  True if file is open.
+  */
+  bool
+  is_open() { return sb.is_open(); }
+
+  /**
+   *  @brief  Open gzipped file.
+   *  @param  name  File name.
+   *  @param  mode  Open mode flags (forced to contain ios::out).
+   *
+   *  Stream will be in state good() if file opens successfully;
+   *  otherwise in state fail(). This differs from the behavior of
+   *  ofstream, which never sets the state to good() and therefore
+   *  won't allow you to reuse the stream for a second file unless
+   *  you manually clear() the state. The choice is a matter of
+   *  convenience.
+  */
+  void
+  open(const char* name,
+       std::ios_base::openmode mode = std::ios_base::out);
+
+  /**
+   *  @brief  Attach to already open gzipped file.
+   *  @param  fd  File descriptor.
+   *  @param  mode  Open mode flags (forced to contain ios::out).
+   *
+   *  Stream will be in state good() if attach succeeded; otherwise
+   *  in state fail().
+  */
+  void
+  attach(int fd,
+         std::ios_base::openmode mode = std::ios_base::out);
+
+  /**
+   *  @brief  Close gzipped file.
+   *
+   *  Stream will be in state fail() if close failed.
+  */
+  void
+  close();
+
+private:
+  /**
+   *  Underlying stream buffer.
+  */
+  gzfilebuf sb;
+};
+
+/*****************************************************************************/
+
+/**
+ *  @brief  Gzipped file output stream manipulator class.
+ *
+ *  This class defines a two-argument manipulator for gzofstream. It is used
+ *  as base for the setcompression(int,int) manipulator.
+*/
+template<typename T1, typename T2>
+  class gzomanip2
+  {
+  public:
+    // Allows insertor to peek at internals
+    template <typename Ta, typename Tb>
+      friend gzofstream&
+      operator<<(gzofstream&,
+                 const gzomanip2<Ta,Tb>&);
+
+    // Constructor
+    gzomanip2(gzofstream& (*f)(gzofstream&, T1, T2),
+              T1 v1,
+              T2 v2);
+  private:
+    // Underlying manipulator function
+    gzofstream&
+    (*func)(gzofstream&, T1, T2);
+
+    // Arguments for manipulator function
+    T1 val1;
+    T2 val2;
+  };
+
+/*****************************************************************************/
+
+// Manipulator function thunks through to stream buffer
+inline gzofstream&
+setcompression(gzofstream &gzs, int l, int s = Z_DEFAULT_STRATEGY)
+{
+  (gzs.rdbuf())->setcompression(l, s);
+  return gzs;
+}
+
+// Manipulator constructor stores arguments
+template<typename T1, typename T2>
+  inline
+  gzomanip2<T1,T2>::gzomanip2(gzofstream &(*f)(gzofstream &, T1, T2),
+                              T1 v1,
+                              T2 v2)
+  : func(f), val1(v1), val2(v2)
+  { }
+
+// Insertor applies underlying manipulator function to stream
+template<typename T1, typename T2>
+  inline gzofstream&
+  operator<<(gzofstream& s, const gzomanip2<T1,T2>& m)
+  { return (*m.func)(s, m.val1, m.val2); }
+
+// Insert this onto stream to simplify setting of compression level
+inline gzomanip2<int,int>
+setcompression(int l, int s = Z_DEFAULT_STRATEGY)
+{ return gzomanip2<int,int>(&setcompression, l, s); }
+
+#endif // ZFSTREAM_H
Index: /smplayer/vendor/current/zlib/contrib/masmx64/bld_ml64.bat
===================================================================
--- /smplayer/vendor/current/zlib/contrib/masmx64/bld_ml64.bat	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/masmx64/bld_ml64.bat	(revision 133)
@@ -0,0 +1,2 @@
+ml64.exe /Flinffasx64 /c /Zi inffasx64.asm
+ml64.exe /Flgvmat64   /c /Zi gvmat64.asm
Index: /smplayer/vendor/current/zlib/contrib/masmx64/gvmat64.asm
===================================================================
--- /smplayer/vendor/current/zlib/contrib/masmx64/gvmat64.asm	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/masmx64/gvmat64.asm	(revision 133)
@@ -0,0 +1,553 @@
+;uInt longest_match_x64(
+;    deflate_state *s,
+;    IPos cur_match);                             /* current match */
+
+; gvmat64.asm -- Asm portion of the optimized longest_match for 32 bits x86_64
+;  (AMD64 on Athlon 64, Opteron, Phenom
+;     and Intel EM64T on Pentium 4 with EM64T, Pentium D, Core 2 Duo, Core I5/I7)
+; Copyright (C) 1995-2010 Jean-loup Gailly, Brian Raiter and Gilles Vollant.
+;
+; File written by Gilles Vollant, by converting to assembly the longest_match
+;  from Jean-loup Gailly in deflate.c of zLib and infoZip zip.
+;
+;  and by taking inspiration on asm686 with masm, optimised assembly code
+;        from Brian Raiter, written 1998
+;
+;  This software is provided 'as-is', without any express or implied
+;  warranty.  In no event will the authors be held liable for any damages
+;  arising from the use of this software.
+;
+;  Permission is granted to anyone to use this software for any purpose,
+;  including commercial applications, and to alter it and redistribute it
+;  freely, subject to the following restrictions:
+;
+;  1. The origin of this software must not be misrepresented; you must not
+;     claim that you wrote the original software. If you use this software
+;     in a product, an acknowledgment in the product documentation would be
+;     appreciated but is not required.
+;  2. Altered source versions must be plainly marked as such, and must not be
+;     misrepresented as being the original software
+;  3. This notice may not be removed or altered from any source distribution.
+;
+;
+;
+;         http://www.zlib.net
+;         http://www.winimage.com/zLibDll
+;         http://www.muppetlabs.com/~breadbox/software/assembly.html
+;
+; to compile this file for infozip Zip, I use option:
+;   ml64.exe /Flgvmat64 /c /Zi /DINFOZIP gvmat64.asm
+;
+; to compile this file for zLib, I use option:
+;   ml64.exe /Flgvmat64 /c /Zi gvmat64.asm
+; Be carrefull to adapt zlib1222add below to your version of zLib
+;   (if you use a version of zLib before 1.0.4 or after 1.2.2.2, change
+;    value of zlib1222add later)
+;
+; This file compile with Microsoft Macro Assembler (x64) for AMD64
+;
+;   ml64.exe is given with Visual Studio 2005/2008/2010 and Windows WDK
+;
+;   (you can get Windows WDK with ml64 for AMD64 from
+;      http://www.microsoft.com/whdc/Devtools/wdk/default.mspx for low price)
+;
+
+
+;uInt longest_match(s, cur_match)
+;    deflate_state *s;
+;    IPos cur_match;                             /* current match */
+.code
+longest_match PROC
+
+
+;LocalVarsSize   equ 88
+ LocalVarsSize   equ 72
+
+; register used : rax,rbx,rcx,rdx,rsi,rdi,r8,r9,r10,r11,r12
+; free register :  r14,r15
+; register can be saved : rsp
+
+ chainlenwmask   equ  rsp + 8 - LocalVarsSize    ; high word: current chain len
+                                                 ; low word: s->wmask
+;window          equ  rsp + xx - LocalVarsSize   ; local copy of s->window ; stored in r10
+;windowbestlen   equ  rsp + xx - LocalVarsSize   ; s->window + bestlen , use r10+r11
+;scanstart       equ  rsp + xx - LocalVarsSize   ; first two bytes of string ; stored in r12w
+;scanend         equ  rsp + xx - LocalVarsSize   ; last two bytes of string use ebx
+;scanalign       equ  rsp + xx - LocalVarsSize   ; dword-misalignment of string r13
+;bestlen         equ  rsp + xx - LocalVarsSize   ; size of best match so far -> r11d
+;scan            equ  rsp + xx - LocalVarsSize   ; ptr to string wanting match -> r9
+IFDEF INFOZIP
+ELSE
+ nicematch       equ  (rsp + 16 - LocalVarsSize) ; a good enough match size
+ENDIF
+
+save_rdi        equ  rsp + 24 - LocalVarsSize
+save_rsi        equ  rsp + 32 - LocalVarsSize
+save_rbx        equ  rsp + 40 - LocalVarsSize
+save_rbp        equ  rsp + 48 - LocalVarsSize
+save_r12        equ  rsp + 56 - LocalVarsSize
+save_r13        equ  rsp + 64 - LocalVarsSize
+;save_r14        equ  rsp + 72 - LocalVarsSize
+;save_r15        equ  rsp + 80 - LocalVarsSize
+
+
+; summary of register usage
+; scanend     ebx
+; scanendw    bx
+; chainlenwmask   edx
+; curmatch    rsi
+; curmatchd   esi
+; windowbestlen   r8
+; scanalign   r9
+; scanalignd  r9d
+; window      r10
+; bestlen     r11
+; bestlend    r11d
+; scanstart   r12d
+; scanstartw  r12w
+; scan        r13
+; nicematch   r14d
+; limit       r15
+; limitd      r15d
+; prev        rcx
+
+;  all the +4 offsets are due to the addition of pending_buf_size (in zlib
+;  in the deflate_state structure since the asm code was first written
+;  (if you compile with zlib 1.0.4 or older, remove the +4).
+;  Note : these value are good with a 8 bytes boundary pack structure
+
+
+    MAX_MATCH           equ     258
+    MIN_MATCH           equ     3
+    MIN_LOOKAHEAD       equ     (MAX_MATCH+MIN_MATCH+1)
+
+
+;;; Offsets for fields in the deflate_state structure. These numbers
+;;; are calculated from the definition of deflate_state, with the
+;;; assumption that the compiler will dword-align the fields. (Thus,
+;;; changing the definition of deflate_state could easily cause this
+;;; program to crash horribly, without so much as a warning at
+;;; compile time. Sigh.)
+
+;  all the +zlib1222add offsets are due to the addition of fields
+;  in zlib in the deflate_state structure since the asm code was first written
+;  (if you compile with zlib 1.0.4 or older, use "zlib1222add equ (-4)").
+;  (if you compile with zlib between 1.0.5 and 1.2.2.1, use "zlib1222add equ 0").
+;  if you compile with zlib 1.2.2.2 or later , use "zlib1222add equ 8").
+
+
+IFDEF INFOZIP
+
+_DATA   SEGMENT
+COMM    window_size:DWORD
+; WMask ; 7fff
+COMM    window:BYTE:010040H
+COMM    prev:WORD:08000H
+; MatchLen : unused
+; PrevMatch : unused
+COMM    strstart:DWORD
+COMM    match_start:DWORD
+; Lookahead : ignore
+COMM    prev_length:DWORD ; PrevLen
+COMM    max_chain_length:DWORD
+COMM    good_match:DWORD
+COMM    nice_match:DWORD
+prev_ad equ OFFSET prev
+window_ad equ OFFSET window
+nicematch equ nice_match
+_DATA ENDS
+WMask equ 07fffh
+
+ELSE
+
+  IFNDEF zlib1222add
+    zlib1222add equ 8
+  ENDIF
+dsWSize         equ 56+zlib1222add+(zlib1222add/2)
+dsWMask         equ 64+zlib1222add+(zlib1222add/2)
+dsWindow        equ 72+zlib1222add
+dsPrev          equ 88+zlib1222add
+dsMatchLen      equ 128+zlib1222add
+dsPrevMatch     equ 132+zlib1222add
+dsStrStart      equ 140+zlib1222add
+dsMatchStart    equ 144+zlib1222add
+dsLookahead     equ 148+zlib1222add
+dsPrevLen       equ 152+zlib1222add
+dsMaxChainLen   equ 156+zlib1222add
+dsGoodMatch     equ 172+zlib1222add
+dsNiceMatch     equ 176+zlib1222add
+
+window_size     equ [ rcx + dsWSize]
+WMask           equ [ rcx + dsWMask]
+window_ad       equ [ rcx + dsWindow]
+prev_ad         equ [ rcx + dsPrev]
+strstart        equ [ rcx + dsStrStart]
+match_start     equ [ rcx + dsMatchStart]
+Lookahead       equ [ rcx + dsLookahead] ; 0ffffffffh on infozip
+prev_length     equ [ rcx + dsPrevLen]
+max_chain_length equ [ rcx + dsMaxChainLen]
+good_match      equ [ rcx + dsGoodMatch]
+nice_match      equ [ rcx + dsNiceMatch]
+ENDIF
+
+; parameter 1 in r8(deflate state s), param 2 in rdx (cur match)
+
+; see http://weblogs.asp.net/oldnewthing/archive/2004/01/14/58579.aspx and
+; http://msdn.microsoft.com/library/en-us/kmarch/hh/kmarch/64bitAMD_8e951dd2-ee77-4728-8702-55ce4b5dd24a.xml.asp
+;
+; All registers must be preserved across the call, except for
+;   rax, rcx, rdx, r8, r9, r10, and r11, which are scratch.
+
+
+
+;;; Save registers that the compiler may be using, and adjust esp to
+;;; make room for our stack frame.
+
+
+;;; Retrieve the function arguments. r8d will hold cur_match
+;;; throughout the entire function. edx will hold the pointer to the
+;;; deflate_state structure during the function's setup (before
+;;; entering the main loop.
+
+; parameter 1 in rcx (deflate_state* s), param 2 in edx -> r8 (cur match)
+
+; this clear high 32 bits of r8, which can be garbage in both r8 and rdx
+
+        mov [save_rdi],rdi
+        mov [save_rsi],rsi
+        mov [save_rbx],rbx
+        mov [save_rbp],rbp
+IFDEF INFOZIP
+        mov r8d,ecx
+ELSE
+        mov r8d,edx
+ENDIF
+        mov [save_r12],r12
+        mov [save_r13],r13
+;        mov [save_r14],r14
+;        mov [save_r15],r15
+
+
+;;; uInt wmask = s->w_mask;
+;;; unsigned chain_length = s->max_chain_length;
+;;; if (s->prev_length >= s->good_match) {
+;;;     chain_length >>= 2;
+;;; }
+
+        mov edi, prev_length
+        mov esi, good_match
+        mov eax, WMask
+        mov ebx, max_chain_length
+        cmp edi, esi
+        jl  LastMatchGood
+        shr ebx, 2
+LastMatchGood:
+
+;;; chainlen is decremented once beforehand so that the function can
+;;; use the sign flag instead of the zero flag for the exit test.
+;;; It is then shifted into the high word, to make room for the wmask
+;;; value, which it will always accompany.
+
+        dec ebx
+        shl ebx, 16
+        or  ebx, eax
+
+;;; on zlib only
+;;; if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;
+
+IFDEF INFOZIP
+        mov [chainlenwmask], ebx
+; on infozip nice_match = [nice_match]
+ELSE
+        mov eax, nice_match
+        mov [chainlenwmask], ebx
+        mov r10d, Lookahead
+        cmp r10d, eax
+        cmovnl r10d, eax
+        mov [nicematch],r10d
+ENDIF
+
+;;; register Bytef *scan = s->window + s->strstart;
+        mov r10, window_ad
+        mov ebp, strstart
+        lea r13, [r10 + rbp]
+
+;;; Determine how many bytes the scan ptr is off from being
+;;; dword-aligned.
+
+         mov r9,r13
+         neg r13
+         and r13,3
+
+;;; IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
+;;;     s->strstart - (IPos)MAX_DIST(s) : NIL;
+IFDEF INFOZIP
+        mov eax,07efah ; MAX_DIST = (WSIZE-MIN_LOOKAHEAD) (0x8000-(3+8+1))
+ELSE
+        mov eax, window_size
+        sub eax, MIN_LOOKAHEAD
+ENDIF
+        xor edi,edi
+        sub ebp, eax
+
+        mov r11d, prev_length
+
+        cmovng ebp,edi
+
+;;; int best_len = s->prev_length;
+
+
+;;; Store the sum of s->window + best_len in esi locally, and in esi.
+
+       lea  rsi,[r10+r11]
+
+;;; register ush scan_start = *(ushf*)scan;
+;;; register ush scan_end   = *(ushf*)(scan+best_len-1);
+;;; Posf *prev = s->prev;
+
+        movzx r12d,word ptr [r9]
+        movzx ebx, word ptr [r9 + r11 - 1]
+
+        mov rdi, prev_ad
+
+;;; Jump into the main loop.
+
+        mov edx, [chainlenwmask]
+
+        cmp bx,word ptr [rsi + r8 - 1]
+        jz  LookupLoopIsZero
+
+LookupLoop1:
+        and r8d, edx
+
+        movzx   r8d, word ptr [rdi + r8*2]
+        cmp r8d, ebp
+        jbe LeaveNow
+        sub edx, 00010000h
+        js  LeaveNow
+
+LoopEntry1:
+        cmp bx,word ptr [rsi + r8 - 1]
+        jz  LookupLoopIsZero
+
+LookupLoop2:
+        and r8d, edx
+
+        movzx   r8d, word ptr [rdi + r8*2]
+        cmp r8d, ebp
+        jbe LeaveNow
+        sub edx, 00010000h
+        js  LeaveNow
+
+LoopEntry2:
+        cmp bx,word ptr [rsi + r8 - 1]
+        jz  LookupLoopIsZero
+
+LookupLoop4:
+        and r8d, edx
+
+        movzx   r8d, word ptr [rdi + r8*2]
+        cmp r8d, ebp
+        jbe LeaveNow
+        sub edx, 00010000h
+        js  LeaveNow
+
+LoopEntry4:
+
+        cmp bx,word ptr [rsi + r8 - 1]
+        jnz LookupLoop1
+        jmp LookupLoopIsZero
+
+
+;;; do {
+;;;     match = s->window + cur_match;
+;;;     if (*(ushf*)(match+best_len-1) != scan_end ||
+;;;         *(ushf*)match != scan_start) continue;
+;;;     [...]
+;;; } while ((cur_match = prev[cur_match & wmask]) > limit
+;;;          && --chain_length != 0);
+;;;
+;;; Here is the inner loop of the function. The function will spend the
+;;; majority of its time in this loop, and majority of that time will
+;;; be spent in the first ten instructions.
+;;;
+;;; Within this loop:
+;;; ebx = scanend
+;;; r8d = curmatch
+;;; edx = chainlenwmask - i.e., ((chainlen << 16) | wmask)
+;;; esi = windowbestlen - i.e., (window + bestlen)
+;;; edi = prev
+;;; ebp = limit
+
+LookupLoop:
+        and r8d, edx
+
+        movzx   r8d, word ptr [rdi + r8*2]
+        cmp r8d, ebp
+        jbe LeaveNow
+        sub edx, 00010000h
+        js  LeaveNow
+
+LoopEntry:
+
+        cmp bx,word ptr [rsi + r8 - 1]
+        jnz LookupLoop1
+LookupLoopIsZero:
+        cmp     r12w, word ptr [r10 + r8]
+        jnz LookupLoop1
+
+
+;;; Store the current value of chainlen.
+        mov [chainlenwmask], edx
+
+;;; Point edi to the string under scrutiny, and esi to the string we
+;;; are hoping to match it up with. In actuality, esi and edi are
+;;; both pointed (MAX_MATCH_8 - scanalign) bytes ahead, and edx is
+;;; initialized to -(MAX_MATCH_8 - scanalign).
+
+        lea rsi,[r8+r10]
+        mov rdx, 0fffffffffffffef8h; -(MAX_MATCH_8)
+        lea rsi, [rsi + r13 + 0108h] ;MAX_MATCH_8]
+        lea rdi, [r9 + r13 + 0108h] ;MAX_MATCH_8]
+
+        prefetcht1 [rsi+rdx]
+        prefetcht1 [rdi+rdx]
+
+
+;;; Test the strings for equality, 8 bytes at a time. At the end,
+;;; adjust rdx so that it is offset to the exact byte that mismatched.
+;;;
+;;; We already know at this point that the first three bytes of the
+;;; strings match each other, and they can be safely passed over before
+;;; starting the compare loop. So what this code does is skip over 0-3
+;;; bytes, as much as necessary in order to dword-align the edi
+;;; pointer. (rsi will still be misaligned three times out of four.)
+;;;
+;;; It should be confessed that this loop usually does not represent
+;;; much of the total running time. Replacing it with a more
+;;; straightforward "rep cmpsb" would not drastically degrade
+;;; performance.
+
+
+LoopCmps:
+        mov rax, [rsi + rdx]
+        xor rax, [rdi + rdx]
+        jnz LeaveLoopCmps
+
+        mov rax, [rsi + rdx + 8]
+        xor rax, [rdi + rdx + 8]
+        jnz LeaveLoopCmps8
+
+
+        mov rax, [rsi + rdx + 8+8]
+        xor rax, [rdi + rdx + 8+8]
+        jnz LeaveLoopCmps16
+
+        add rdx,8+8+8
+
+        jnz short LoopCmps
+        jmp short LenMaximum
+LeaveLoopCmps16: add rdx,8
+LeaveLoopCmps8: add rdx,8
+LeaveLoopCmps:
+
+        test    eax, 0000FFFFh
+        jnz LenLower
+
+        test eax,0ffffffffh
+
+        jnz LenLower32
+
+        add rdx,4
+        shr rax,32
+        or ax,ax
+        jnz LenLower
+
+LenLower32:
+        shr eax,16
+        add rdx,2
+LenLower:   sub al, 1
+        adc rdx, 0
+;;; Calculate the length of the match. If it is longer than MAX_MATCH,
+;;; then automatically accept it as the best possible match and leave.
+
+        lea rax, [rdi + rdx]
+        sub rax, r9
+        cmp eax, MAX_MATCH
+        jge LenMaximum
+
+;;; If the length of the match is not longer than the best match we
+;;; have so far, then forget it and return to the lookup loop.
+;///////////////////////////////////
+
+        cmp eax, r11d
+        jg  LongerMatch
+
+        lea rsi,[r10+r11]
+
+        mov rdi, prev_ad
+        mov edx, [chainlenwmask]
+        jmp LookupLoop
+
+;;;         s->match_start = cur_match;
+;;;         best_len = len;
+;;;         if (len >= nice_match) break;
+;;;         scan_end = *(ushf*)(scan+best_len-1);
+
+LongerMatch:
+        mov r11d, eax
+        mov match_start, r8d
+        cmp eax, [nicematch]
+        jge LeaveNow
+
+        lea rsi,[r10+rax]
+
+        movzx   ebx, word ptr [r9 + rax - 1]
+        mov rdi, prev_ad
+        mov edx, [chainlenwmask]
+        jmp LookupLoop
+
+;;; Accept the current string, with the maximum possible length.
+
+LenMaximum:
+        mov r11d,MAX_MATCH
+        mov match_start, r8d
+
+;;; if ((uInt)best_len <= s->lookahead) return (uInt)best_len;
+;;; return s->lookahead;
+
+LeaveNow:
+IFDEF INFOZIP
+        mov eax,r11d
+ELSE
+        mov eax, Lookahead
+        cmp r11d, eax
+        cmovng eax, r11d
+ENDIF
+
+;;; Restore the stack and return from whence we came.
+
+
+        mov rsi,[save_rsi]
+        mov rdi,[save_rdi]
+        mov rbx,[save_rbx]
+        mov rbp,[save_rbp]
+        mov r12,[save_r12]
+        mov r13,[save_r13]
+;        mov r14,[save_r14]
+;        mov r15,[save_r15]
+
+
+        ret 0
+; please don't remove this string !
+; Your can freely use gvmat64 in any free or commercial app
+; but it is far better don't remove the string in the binary!
+    db     0dh,0ah,"asm686 with masm, optimised assembly code from Brian Raiter, written 1998, converted to amd 64 by Gilles Vollant 2005",0dh,0ah,0
+longest_match   ENDP
+
+match_init PROC
+  ret 0
+match_init ENDP
+
+
+END
Index: /smplayer/vendor/current/zlib/contrib/masmx64/inffas8664.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/masmx64/inffas8664.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/masmx64/inffas8664.c	(revision 133)
@@ -0,0 +1,186 @@
+/* inffas8664.c is a hand tuned assembler version of inffast.c - fast decoding
+ * version for AMD64 on Windows using Microsoft C compiler
+ *
+ * Copyright (C) 1995-2003 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ *
+ * Copyright (C) 2003 Chris Anderson <christop@charm.net>
+ * Please use the copyright conditions above.
+ *
+ * 2005 - Adaptation to Microsoft C Compiler for AMD64 by Gilles Vollant
+ *
+ * inffas8664.c call function inffas8664fnc in inffasx64.asm
+ *  inffasx64.asm is automatically convert from AMD64 portion of inffas86.c
+ *
+ * Dec-29-2003 -- I added AMD64 inflate asm support.  This version is also
+ * slightly quicker on x86 systems because, instead of using rep movsb to copy
+ * data, it uses rep movsw, which moves data in 2-byte chunks instead of single
+ * bytes.  I've tested the AMD64 code on a Fedora Core 1 + the x86_64 updates
+ * from http://fedora.linux.duke.edu/fc1_x86_64
+ * which is running on an Athlon 64 3000+ / Gigabyte GA-K8VT800M system with
+ * 1GB ram.  The 64-bit version is about 4% faster than the 32-bit version,
+ * when decompressing mozilla-source-1.3.tar.gz.
+ *
+ * Mar-13-2003 -- Most of this is derived from inffast.S which is derived from
+ * the gcc -S output of zlib-1.2.0/inffast.c.  Zlib-1.2.0 is in beta release at
+ * the moment.  I have successfully compiled and tested this code with gcc2.96,
+ * gcc3.2, icc5.0, msvc6.0.  It is very close to the speed of inffast.S
+ * compiled with gcc -DNO_MMX, but inffast.S is still faster on the P3 with MMX
+ * enabled.  I will attempt to merge the MMX code into this version.  Newer
+ * versions of this and inffast.S can be found at
+ * http://www.eetbeetee.com/zlib/ and http://www.charm.net/~christop/zlib/
+ *
+ */
+
+#include <stdio.h>
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+/* Mark Adler's comments from inffast.c: */
+
+/*
+   Decode literal, length, and distance codes and write out the resulting
+   literal and match bytes until either not enough input or output is
+   available, an end-of-block is encountered, or a data error is encountered.
+   When large enough input and output buffers are supplied to inflate(), for
+   example, a 16K input buffer and a 64K output buffer, more than 95% of the
+   inflate execution time is spent in this routine.
+
+   Entry assumptions:
+
+        state->mode == LEN
+        strm->avail_in >= 6
+        strm->avail_out >= 258
+        start >= strm->avail_out
+        state->bits < 8
+
+   On return, state->mode is one of:
+
+        LEN -- ran out of enough output space or enough available input
+        TYPE -- reached end of block code, inflate() to interpret next block
+        BAD -- error in block data
+
+   Notes:
+
+    - The maximum input bits used by a length/distance pair is 15 bits for the
+      length code, 5 bits for the length extra, 15 bits for the distance code,
+      and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
+      Therefore if strm->avail_in >= 6, then there is enough input to avoid
+      checking for available input while decoding.
+
+    - The maximum bytes that a single length/distance pair can output is 258
+      bytes, which is the maximum length that can be coded.  inflate_fast()
+      requires strm->avail_out >= 258 for each loop to avoid checking for
+      output space.
+ */
+
+
+
+    typedef struct inffast_ar {
+/* 64   32                               x86  x86_64 */
+/* ar offset                              register */
+/*  0    0 */ void *esp;                /* esp save */
+/*  8    4 */ void *ebp;                /* ebp save */
+/* 16    8 */ unsigned char FAR *in;    /* esi rsi  local strm->next_in */
+/* 24   12 */ unsigned char FAR *last;  /*     r9   while in < last */
+/* 32   16 */ unsigned char FAR *out;   /* edi rdi  local strm->next_out */
+/* 40   20 */ unsigned char FAR *beg;   /*          inflate()'s init next_out */
+/* 48   24 */ unsigned char FAR *end;   /*     r10  while out < end */
+/* 56   28 */ unsigned char FAR *window;/*          size of window, wsize!=0 */
+/* 64   32 */ code const FAR *lcode;    /* ebp rbp  local strm->lencode */
+/* 72   36 */ code const FAR *dcode;    /*     r11  local strm->distcode */
+/* 80   40 */ size_t /*unsigned long */hold;       /* edx rdx  local strm->hold */
+/* 88   44 */ unsigned bits;            /* ebx rbx  local strm->bits */
+/* 92   48 */ unsigned wsize;           /*          window size */
+/* 96   52 */ unsigned write;           /*          window write index */
+/*100   56 */ unsigned lmask;           /*     r12  mask for lcode */
+/*104   60 */ unsigned dmask;           /*     r13  mask for dcode */
+/*108   64 */ unsigned len;             /*     r14  match length */
+/*112   68 */ unsigned dist;            /*     r15  match distance */
+/*116   72 */ unsigned status;          /*          set when state chng*/
+    } type_ar;
+#ifdef ASMINF
+
+void inflate_fast(strm, start)
+z_streamp strm;
+unsigned start;         /* inflate()'s starting value for strm->avail_out */
+{
+    struct inflate_state FAR *state;
+    type_ar ar;
+    void inffas8664fnc(struct inffast_ar * par);
+
+
+
+#if (defined( __GNUC__ ) && defined( __amd64__ ) && ! defined( __i386 )) || (defined(_MSC_VER) && defined(_M_AMD64))
+#define PAD_AVAIL_IN 6
+#define PAD_AVAIL_OUT 258
+#else
+#define PAD_AVAIL_IN 5
+#define PAD_AVAIL_OUT 257
+#endif
+
+    /* copy state to local variables */
+    state = (struct inflate_state FAR *)strm->state;
+
+    ar.in = strm->next_in;
+    ar.last = ar.in + (strm->avail_in - PAD_AVAIL_IN);
+    ar.out = strm->next_out;
+    ar.beg = ar.out - (start - strm->avail_out);
+    ar.end = ar.out + (strm->avail_out - PAD_AVAIL_OUT);
+    ar.wsize = state->wsize;
+    ar.write = state->wnext;
+    ar.window = state->window;
+    ar.hold = state->hold;
+    ar.bits = state->bits;
+    ar.lcode = state->lencode;
+    ar.dcode = state->distcode;
+    ar.lmask = (1U << state->lenbits) - 1;
+    ar.dmask = (1U << state->distbits) - 1;
+
+    /* decode literals and length/distances until end-of-block or not enough
+       input data or output space */
+
+    /* align in on 1/2 hold size boundary */
+    while (((size_t)(void *)ar.in & (sizeof(ar.hold) / 2 - 1)) != 0) {
+        ar.hold += (unsigned long)*ar.in++ << ar.bits;
+        ar.bits += 8;
+    }
+
+    inffas8664fnc(&ar);
+
+    if (ar.status > 1) {
+        if (ar.status == 2)
+            strm->msg = "invalid literal/length code";
+        else if (ar.status == 3)
+            strm->msg = "invalid distance code";
+        else
+            strm->msg = "invalid distance too far back";
+        state->mode = BAD;
+    }
+    else if ( ar.status == 1 ) {
+        state->mode = TYPE;
+    }
+
+    /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+    ar.len = ar.bits >> 3;
+    ar.in -= ar.len;
+    ar.bits -= ar.len << 3;
+    ar.hold &= (1U << ar.bits) - 1;
+
+    /* update state and return */
+    strm->next_in = ar.in;
+    strm->next_out = ar.out;
+    strm->avail_in = (unsigned)(ar.in < ar.last ?
+                                PAD_AVAIL_IN + (ar.last - ar.in) :
+                                PAD_AVAIL_IN - (ar.in - ar.last));
+    strm->avail_out = (unsigned)(ar.out < ar.end ?
+                                 PAD_AVAIL_OUT + (ar.end - ar.out) :
+                                 PAD_AVAIL_OUT - (ar.out - ar.end));
+    state->hold = (unsigned long)ar.hold;
+    state->bits = ar.bits;
+    return;
+}
+
+#endif
Index: /smplayer/vendor/current/zlib/contrib/masmx64/inffasx64.asm
===================================================================
--- /smplayer/vendor/current/zlib/contrib/masmx64/inffasx64.asm	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/masmx64/inffasx64.asm	(revision 133)
@@ -0,0 +1,396 @@
+; inffasx64.asm is a hand tuned assembler version of inffast.c - fast decoding
+; version for AMD64 on Windows using Microsoft C compiler
+;
+; inffasx64.asm is automatically convert from AMD64 portion of inffas86.c
+; inffasx64.asm is called by inffas8664.c, which contain more info.
+
+
+; to compile this file, I use option
+;   ml64.exe /Flinffasx64 /c /Zi inffasx64.asm
+;   with Microsoft Macro Assembler (x64) for AMD64
+;
+
+; This file compile with Microsoft Macro Assembler (x64) for AMD64
+;
+;   ml64.exe is given with Visual Studio 2005/2008/2010 and Windows WDK
+;
+;   (you can get Windows WDK with ml64 for AMD64 from
+;      http://www.microsoft.com/whdc/Devtools/wdk/default.mspx for low price)
+;
+
+
+.code
+inffas8664fnc PROC
+
+; see http://weblogs.asp.net/oldnewthing/archive/2004/01/14/58579.aspx and
+; http://msdn.microsoft.com/library/en-us/kmarch/hh/kmarch/64bitAMD_8e951dd2-ee77-4728-8702-55ce4b5dd24a.xml.asp
+;
+; All registers must be preserved across the call, except for
+;   rax, rcx, rdx, r8, r-9, r10, and r11, which are scratch.
+
+
+	mov [rsp-8],rsi
+	mov [rsp-16],rdi
+	mov [rsp-24],r12
+	mov [rsp-32],r13
+	mov [rsp-40],r14
+	mov [rsp-48],r15
+	mov [rsp-56],rbx
+
+	mov rax,rcx
+
+	mov	[rax+8], rbp       ; /* save regs rbp and rsp */
+	mov	[rax], rsp
+
+	mov	rsp, rax          ; /* make rsp point to &ar */
+
+	mov	rsi, [rsp+16]      ; /* rsi  = in */
+	mov	rdi, [rsp+32]      ; /* rdi  = out */
+	mov	r9, [rsp+24]       ; /* r9   = last */
+	mov	r10, [rsp+48]      ; /* r10  = end */
+	mov	rbp, [rsp+64]      ; /* rbp  = lcode */
+	mov	r11, [rsp+72]      ; /* r11  = dcode */
+	mov	rdx, [rsp+80]      ; /* rdx  = hold */
+	mov	ebx, [rsp+88]      ; /* ebx  = bits */
+	mov	r12d, [rsp+100]    ; /* r12d = lmask */
+	mov	r13d, [rsp+104]    ; /* r13d = dmask */
+                                          ; /* r14d = len */
+                                          ; /* r15d = dist */
+
+
+	cld
+	cmp	r10, rdi
+	je	L_one_time           ; /* if only one decode left */
+	cmp	r9, rsi
+
+    jne L_do_loop
+
+
+L_one_time:
+	mov	r8, r12           ; /* r8 = lmask */
+	cmp	bl, 32
+	ja	L_get_length_code_one_time
+
+	lodsd                         ; /* eax = *(uint *)in++ */
+	mov	cl, bl            ; /* cl = bits, needs it for shifting */
+	add	bl, 32             ; /* bits += 32 */
+	shl	rax, cl
+	or	rdx, rax          ; /* hold |= *((uint *)in)++ << bits */
+	jmp	L_get_length_code_one_time
+
+ALIGN 4
+L_while_test:
+	cmp	r10, rdi
+	jbe	L_break_loop
+	cmp	r9, rsi
+	jbe	L_break_loop
+
+L_do_loop:
+	mov	r8, r12           ; /* r8 = lmask */
+	cmp	bl, 32
+	ja	L_get_length_code    ; /* if (32 < bits) */
+
+	lodsd                         ; /* eax = *(uint *)in++ */
+	mov	cl, bl            ; /* cl = bits, needs it for shifting */
+	add	bl, 32             ; /* bits += 32 */
+	shl	rax, cl
+	or	rdx, rax          ; /* hold |= *((uint *)in)++ << bits */
+
+L_get_length_code:
+	and	r8, rdx            ; /* r8 &= hold */
+	mov	eax, [rbp+r8*4]  ; /* eax = lcode[hold & lmask] */
+
+	mov	cl, ah            ; /* cl = this.bits */
+	sub	bl, ah            ; /* bits -= this.bits */
+	shr	rdx, cl           ; /* hold >>= this.bits */
+
+	test	al, al
+	jnz	L_test_for_length_base ; /* if (op != 0) 45.7% */
+
+	mov	r8, r12            ; /* r8 = lmask */
+	shr	eax, 16            ; /* output this.val char */
+	stosb
+
+L_get_length_code_one_time:
+	and	r8, rdx            ; /* r8 &= hold */
+	mov	eax, [rbp+r8*4] ; /* eax = lcode[hold & lmask] */
+
+L_dolen:
+	mov	cl, ah            ; /* cl = this.bits */
+	sub	bl, ah            ; /* bits -= this.bits */
+	shr	rdx, cl           ; /* hold >>= this.bits */
+
+	test	al, al
+	jnz	L_test_for_length_base ; /* if (op != 0) 45.7% */
+
+	shr	eax, 16            ; /* output this.val char */
+	stosb
+	jmp	L_while_test
+
+ALIGN 4
+L_test_for_length_base:
+	mov	r14d, eax         ; /* len = this */
+	shr	r14d, 16           ; /* len = this.val */
+	mov	cl, al
+
+	test	al, 16
+	jz	L_test_for_second_level_length ; /* if ((op & 16) == 0) 8% */
+	and	cl, 15             ; /* op &= 15 */
+	jz	L_decode_distance    ; /* if (!op) */
+
+L_add_bits_to_len:
+	sub	bl, cl
+	xor	eax, eax
+	inc	eax
+	shl	eax, cl
+	dec	eax
+	and	eax, edx          ; /* eax &= hold */
+	shr	rdx, cl
+	add	r14d, eax         ; /* len += hold & mask[op] */
+
+L_decode_distance:
+	mov	r8, r13           ; /* r8 = dmask */
+	cmp	bl, 32
+	ja	L_get_distance_code  ; /* if (32 < bits) */
+
+	lodsd                         ; /* eax = *(uint *)in++ */
+	mov	cl, bl            ; /* cl = bits, needs it for shifting */
+	add	bl, 32             ; /* bits += 32 */
+	shl	rax, cl
+	or	rdx, rax          ; /* hold |= *((uint *)in)++ << bits */
+
+L_get_distance_code:
+	and	r8, rdx           ; /* r8 &= hold */
+	mov	eax, [r11+r8*4] ; /* eax = dcode[hold & dmask] */
+
+L_dodist:
+	mov	r15d, eax         ; /* dist = this */
+	shr	r15d, 16           ; /* dist = this.val */
+	mov	cl, ah
+	sub	bl, ah            ; /* bits -= this.bits */
+	shr	rdx, cl           ; /* hold >>= this.bits */
+	mov	cl, al            ; /* cl = this.op */
+
+	test	al, 16             ; /* if ((op & 16) == 0) */
+	jz	L_test_for_second_level_dist
+	and	cl, 15             ; /* op &= 15 */
+	jz	L_check_dist_one
+
+L_add_bits_to_dist:
+	sub	bl, cl
+	xor	eax, eax
+	inc	eax
+	shl	eax, cl
+	dec	eax                 ; /* (1 << op) - 1 */
+	and	eax, edx          ; /* eax &= hold */
+	shr	rdx, cl
+	add	r15d, eax         ; /* dist += hold & ((1 << op) - 1) */
+
+L_check_window:
+	mov	r8, rsi           ; /* save in so from can use it's reg */
+	mov	rax, rdi
+	sub	rax, [rsp+40]      ; /* nbytes = out - beg */
+
+	cmp	eax, r15d
+	jb	L_clip_window        ; /* if (dist > nbytes) 4.2% */
+
+	mov	ecx, r14d         ; /* ecx = len */
+	mov	rsi, rdi
+	sub	rsi, r15          ; /* from = out - dist */
+
+	sar	ecx, 1
+	jnc	L_copy_two           ; /* if len % 2 == 0 */
+
+	rep     movsw
+	mov	al, [rsi]
+	mov	[rdi], al
+	inc	rdi
+
+	mov	rsi, r8           ; /* move in back to %rsi, toss from */
+	jmp	L_while_test
+
+L_copy_two:
+	rep     movsw
+	mov	rsi, r8           ; /* move in back to %rsi, toss from */
+	jmp	L_while_test
+
+ALIGN 4
+L_check_dist_one:
+	cmp	r15d, 1            ; /* if dist 1, is a memset */
+	jne	L_check_window
+	cmp	[rsp+40], rdi      ; /* if out == beg, outside window */
+	je	L_check_window
+
+	mov	ecx, r14d         ; /* ecx = len */
+	mov	al, [rdi-1]
+	mov	ah, al
+
+	sar	ecx, 1
+	jnc	L_set_two
+	mov	[rdi], al
+	inc	rdi
+
+L_set_two:
+	rep     stosw
+	jmp	L_while_test
+
+ALIGN 4
+L_test_for_second_level_length:
+	test	al, 64
+	jnz	L_test_for_end_of_block ; /* if ((op & 64) != 0) */
+
+	xor	eax, eax
+	inc	eax
+	shl	eax, cl
+	dec	eax
+	and	eax, edx         ; /* eax &= hold */
+	add	eax, r14d        ; /* eax += len */
+	mov	eax, [rbp+rax*4] ; /* eax = lcode[val+(hold&mask[op])]*/
+	jmp	L_dolen
+
+ALIGN 4
+L_test_for_second_level_dist:
+	test	al, 64
+	jnz	L_invalid_distance_code ; /* if ((op & 64) != 0) */
+
+	xor	eax, eax
+	inc	eax
+	shl	eax, cl
+	dec	eax
+	and	eax, edx         ; /* eax &= hold */
+	add	eax, r15d        ; /* eax += dist */
+	mov	eax, [r11+rax*4] ; /* eax = dcode[val+(hold&mask[op])]*/
+	jmp	L_dodist
+
+ALIGN 4
+L_clip_window:
+	mov	ecx, eax         ; /* ecx = nbytes */
+	mov	eax, [rsp+92]     ; /* eax = wsize, prepare for dist cmp */
+	neg	ecx                ; /* nbytes = -nbytes */
+
+	cmp	eax, r15d
+	jb	L_invalid_distance_too_far ; /* if (dist > wsize) */
+
+	add	ecx, r15d         ; /* nbytes = dist - nbytes */
+	cmp	dword ptr [rsp+96], 0
+	jne	L_wrap_around_window ; /* if (write != 0) */
+
+	mov	rsi, [rsp+56]     ; /* from  = window */
+	sub	eax, ecx         ; /* eax  -= nbytes */
+	add	rsi, rax         ; /* from += wsize - nbytes */
+
+	mov	eax, r14d        ; /* eax = len */
+	cmp	r14d, ecx
+	jbe	L_do_copy           ; /* if (nbytes >= len) */
+
+	sub	eax, ecx         ; /* eax -= nbytes */
+	rep     movsb
+	mov	rsi, rdi
+	sub	rsi, r15         ; /* from = &out[ -dist ] */
+	jmp	L_do_copy
+
+ALIGN 4
+L_wrap_around_window:
+	mov	eax, [rsp+96]     ; /* eax = write */
+	cmp	ecx, eax
+	jbe	L_contiguous_in_window ; /* if (write >= nbytes) */
+
+	mov	esi, [rsp+92]     ; /* from  = wsize */
+	add	rsi, [rsp+56]     ; /* from += window */
+	add	rsi, rax         ; /* from += write */
+	sub	rsi, rcx         ; /* from -= nbytes */
+	sub	ecx, eax         ; /* nbytes -= write */
+
+	mov	eax, r14d        ; /* eax = len */
+	cmp	eax, ecx
+	jbe	L_do_copy           ; /* if (nbytes >= len) */
+
+	sub	eax, ecx         ; /* len -= nbytes */
+	rep     movsb
+	mov	rsi, [rsp+56]     ; /* from = window */
+	mov	ecx, [rsp+96]     ; /* nbytes = write */
+	cmp	eax, ecx
+	jbe	L_do_copy           ; /* if (nbytes >= len) */
+
+	sub	eax, ecx         ; /* len -= nbytes */
+	rep     movsb
+	mov	rsi, rdi
+	sub	rsi, r15         ; /* from = out - dist */
+	jmp	L_do_copy
+
+ALIGN 4
+L_contiguous_in_window:
+	mov	rsi, [rsp+56]     ; /* rsi = window */
+	add	rsi, rax
+	sub	rsi, rcx         ; /* from += write - nbytes */
+
+	mov	eax, r14d        ; /* eax = len */
+	cmp	eax, ecx
+	jbe	L_do_copy           ; /* if (nbytes >= len) */
+
+	sub	eax, ecx         ; /* len -= nbytes */
+	rep     movsb
+	mov	rsi, rdi
+	sub	rsi, r15         ; /* from = out - dist */
+	jmp	L_do_copy           ; /* if (nbytes >= len) */
+
+ALIGN 4
+L_do_copy:
+	mov	ecx, eax         ; /* ecx = len */
+	rep     movsb
+
+	mov	rsi, r8          ; /* move in back to %esi, toss from */
+	jmp	L_while_test
+
+L_test_for_end_of_block:
+	test	al, 32
+	jz	L_invalid_literal_length_code
+	mov	dword ptr [rsp+116], 1
+	jmp	L_break_loop_with_status
+
+L_invalid_literal_length_code:
+	mov	dword ptr [rsp+116], 2
+	jmp	L_break_loop_with_status
+
+L_invalid_distance_code:
+	mov	dword ptr [rsp+116], 3
+	jmp	L_break_loop_with_status
+
+L_invalid_distance_too_far:
+	mov	dword ptr [rsp+116], 4
+	jmp	L_break_loop_with_status
+
+L_break_loop:
+	mov	dword ptr [rsp+116], 0
+
+L_break_loop_with_status:
+; /* put in, out, bits, and hold back into ar and pop esp */
+	mov	[rsp+16], rsi     ; /* in */
+	mov	[rsp+32], rdi     ; /* out */
+	mov	[rsp+88], ebx     ; /* bits */
+	mov	[rsp+80], rdx     ; /* hold */
+
+	mov	rax, [rsp]       ; /* restore rbp and rsp */
+	mov	rbp, [rsp+8]
+	mov	rsp, rax
+
+
+
+	mov rsi,[rsp-8]
+	mov rdi,[rsp-16]
+	mov r12,[rsp-24]
+	mov r13,[rsp-32]
+	mov r14,[rsp-40]
+	mov r15,[rsp-48]
+	mov rbx,[rsp-56]
+
+    ret 0
+;          :
+;          : "m" (ar)
+;          : "memory", "%rax", "%rbx", "%rcx", "%rdx", "%rsi", "%rdi",
+;            "%r8", "%r9", "%r10", "%r11", "%r12", "%r13", "%r14", "%r15"
+;    );
+
+inffas8664fnc 	ENDP
+;_TEXT	ENDS
+END
Index: /smplayer/vendor/current/zlib/contrib/masmx64/readme.txt
===================================================================
--- /smplayer/vendor/current/zlib/contrib/masmx64/readme.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/masmx64/readme.txt	(revision 133)
@@ -0,0 +1,31 @@
+Summary
+-------
+This directory contains ASM implementations of the functions
+longest_match() and inflate_fast(), for 64 bits x86 (both AMD64 and Intel EM64t),
+for use with Microsoft Macro Assembler (x64) for AMD64 and Microsoft C++ 64 bits.
+
+gvmat64.asm is written by Gilles Vollant (2005), by using Brian Raiter 686/32 bits
+   assembly optimized version from Jean-loup Gailly original longest_match function
+
+inffasx64.asm and inffas8664.c were written by Chris Anderson, by optimizing
+   original function from Mark Adler
+
+Use instructions
+----------------
+Assemble the .asm files using MASM and put the object files into the zlib source
+directory.  You can also get object files here:
+
+     http://www.winimage.com/zLibDll/zlib124_masm_obj.zip
+
+define ASMV and ASMINF in your project. Include inffas8664.c in your source tree,
+and inffasx64.obj and gvmat64.obj as object to link.
+
+
+Build instructions
+------------------
+run bld_64.bat with Microsoft Macro Assembler (x64) for AMD64 (ml64.exe)
+
+ml64.exe is given with Visual Studio 2005, Windows 2003 server DDK
+
+You can get Windows 2003 server DDK with ml64 and cl for AMD64 from
+  http://www.microsoft.com/whdc/devtools/ddk/default.mspx for low price)
Index: /smplayer/vendor/current/zlib/contrib/masmx86/bld_ml32.bat
===================================================================
--- /smplayer/vendor/current/zlib/contrib/masmx86/bld_ml32.bat	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/masmx86/bld_ml32.bat	(revision 133)
@@ -0,0 +1,2 @@
+ml /coff /Zi /c /Flmatch686.lst match686.asm
+ml /coff /Zi /c /Flinffas32.lst inffas32.asm
Index: /smplayer/vendor/current/zlib/contrib/masmx86/inffas32.asm
===================================================================
--- /smplayer/vendor/current/zlib/contrib/masmx86/inffas32.asm	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/masmx86/inffas32.asm	(revision 133)
@@ -0,0 +1,1080 @@
+;/* inffas32.asm is a hand tuned assembler version of inffast.c -- fast decoding
+; *
+; * inffas32.asm is derivated from inffas86.c, with translation of assembly code
+; *
+; * Copyright (C) 1995-2003 Mark Adler
+; * For conditions of distribution and use, see copyright notice in zlib.h
+; *
+; * Copyright (C) 2003 Chris Anderson <christop@charm.net>
+; * Please use the copyright conditions above.
+; *
+; * Mar-13-2003 -- Most of this is derived from inffast.S which is derived from
+; * the gcc -S output of zlib-1.2.0/inffast.c.  Zlib-1.2.0 is in beta release at
+; * the moment.  I have successfully compiled and tested this code with gcc2.96,
+; * gcc3.2, icc5.0, msvc6.0.  It is very close to the speed of inffast.S
+; * compiled with gcc -DNO_MMX, but inffast.S is still faster on the P3 with MMX
+; * enabled.  I will attempt to merge the MMX code into this version.  Newer
+; * versions of this and inffast.S can be found at
+; * http://www.eetbeetee.com/zlib/ and http://www.charm.net/~christop/zlib/
+; *
+; * 2005 : modification by Gilles Vollant
+; */
+; For Visual C++ 4.x and higher and ML 6.x and higher
+;   ml.exe is in directory \MASM611C of Win95 DDK
+;   ml.exe is also distributed in http://www.masm32.com/masmdl.htm
+;    and in VC++2003 toolkit at http://msdn.microsoft.com/visualc/vctoolkit2003/
+;
+;
+;   compile with command line option
+;   ml  /coff /Zi /c /Flinffas32.lst inffas32.asm
+
+;   if you define NO_GZIP (see inflate.h), compile with
+;   ml  /coff /Zi /c /Flinffas32.lst /DNO_GUNZIP inffas32.asm
+
+
+; zlib122sup is 0 fort zlib 1.2.2.1 and lower
+; zlib122sup is 8 fort zlib 1.2.2.2 and more (with addition of dmax and head
+;        in inflate_state in inflate.h)
+zlib1222sup      equ    8
+
+
+IFDEF GUNZIP
+  INFLATE_MODE_TYPE    equ 11
+  INFLATE_MODE_BAD     equ 26
+ELSE
+  IFNDEF NO_GUNZIP
+    INFLATE_MODE_TYPE    equ 11
+    INFLATE_MODE_BAD     equ 26
+  ELSE
+    INFLATE_MODE_TYPE    equ 3
+    INFLATE_MODE_BAD     equ 17
+  ENDIF
+ENDIF
+
+
+; 75 "inffast.S"
+;FILE "inffast.S"
+
+;;;GLOBAL _inflate_fast
+
+;;;SECTION .text
+
+
+
+	.586p
+	.mmx
+
+	name	inflate_fast_x86
+	.MODEL	FLAT
+
+_DATA			segment
+inflate_fast_use_mmx:
+	dd	1
+
+
+_TEXT			segment
+
+
+
+ALIGN 4
+	db	'Fast decoding Code from Chris Anderson'
+	db	0
+
+ALIGN 4
+invalid_literal_length_code_msg:
+	db	'invalid literal/length code'
+	db	0
+
+ALIGN 4
+invalid_distance_code_msg:
+	db	'invalid distance code'
+	db	0
+
+ALIGN 4
+invalid_distance_too_far_msg:
+	db	'invalid distance too far back'
+	db	0
+
+
+ALIGN 4
+inflate_fast_mask:
+dd	0
+dd	1
+dd	3
+dd	7
+dd	15
+dd	31
+dd	63
+dd	127
+dd	255
+dd	511
+dd	1023
+dd	2047
+dd	4095
+dd	8191
+dd	16383
+dd	32767
+dd	65535
+dd	131071
+dd	262143
+dd	524287
+dd	1048575
+dd	2097151
+dd	4194303
+dd	8388607
+dd	16777215
+dd	33554431
+dd	67108863
+dd	134217727
+dd	268435455
+dd	536870911
+dd	1073741823
+dd	2147483647
+dd	4294967295
+
+
+mode_state	 equ	0	;/* state->mode	*/
+wsize_state	 equ	(32+zlib1222sup)	;/* state->wsize */
+write_state	 equ	(36+4+zlib1222sup)	;/* state->write */
+window_state	 equ	(40+4+zlib1222sup)	;/* state->window */
+hold_state	 equ	(44+4+zlib1222sup)	;/* state->hold	*/
+bits_state	 equ	(48+4+zlib1222sup)	;/* state->bits	*/
+lencode_state	 equ	(64+4+zlib1222sup)	;/* state->lencode */
+distcode_state	 equ	(68+4+zlib1222sup)	;/* state->distcode */
+lenbits_state	 equ	(72+4+zlib1222sup)	;/* state->lenbits */
+distbits_state	 equ	(76+4+zlib1222sup)	;/* state->distbits */
+
+
+;;SECTION .text
+; 205 "inffast.S"
+;GLOBAL	inflate_fast_use_mmx
+
+;SECTION .data
+
+
+; GLOBAL inflate_fast_use_mmx:object
+;.size inflate_fast_use_mmx, 4
+; 226 "inffast.S"
+;SECTION .text
+
+ALIGN 4
+_inflate_fast proc near
+.FPO (16, 4, 0, 0, 1, 0)
+	push  edi
+	push  esi
+	push  ebp
+	push  ebx
+	pushfd
+	sub  esp,64
+	cld
+
+
+
+
+	mov  esi, [esp+88]
+	mov  edi, [esi+28]
+
+
+
+
+
+
+
+	mov  edx, [esi+4]
+	mov  eax, [esi+0]
+
+	add  edx,eax
+	sub  edx,11
+
+	mov  [esp+44],eax
+	mov  [esp+20],edx
+
+	mov  ebp, [esp+92]
+	mov  ecx, [esi+16]
+	mov  ebx, [esi+12]
+
+	sub  ebp,ecx
+	neg  ebp
+	add  ebp,ebx
+
+	sub  ecx,257
+	add  ecx,ebx
+
+	mov  [esp+60],ebx
+	mov  [esp+40],ebp
+	mov  [esp+16],ecx
+; 285 "inffast.S"
+	mov  eax, [edi+lencode_state]
+	mov  ecx, [edi+distcode_state]
+
+	mov  [esp+8],eax
+	mov  [esp+12],ecx
+
+	mov  eax,1
+	mov  ecx, [edi+lenbits_state]
+	shl  eax,cl
+	dec  eax
+	mov  [esp+0],eax
+
+	mov  eax,1
+	mov  ecx, [edi+distbits_state]
+	shl  eax,cl
+	dec  eax
+	mov  [esp+4],eax
+
+	mov  eax, [edi+wsize_state]
+	mov  ecx, [edi+write_state]
+	mov  edx, [edi+window_state]
+
+	mov  [esp+52],eax
+	mov  [esp+48],ecx
+	mov  [esp+56],edx
+
+	mov  ebp, [edi+hold_state]
+	mov  ebx, [edi+bits_state]
+; 321 "inffast.S"
+	mov  esi, [esp+44]
+	mov  ecx, [esp+20]
+	cmp  ecx,esi
+	ja   L_align_long
+
+	add  ecx,11
+	sub  ecx,esi
+	mov  eax,12
+	sub  eax,ecx
+	lea  edi, [esp+28]
+	rep movsb
+	mov  ecx,eax
+	xor  eax,eax
+	rep stosb
+	lea  esi, [esp+28]
+	mov  [esp+20],esi
+	jmp  L_is_aligned
+
+
+L_align_long:
+	test  esi,3
+	jz   L_is_aligned
+	xor  eax,eax
+	mov  al, [esi]
+	inc  esi
+	mov  ecx,ebx
+	add  ebx,8
+	shl  eax,cl
+	or  ebp,eax
+	jmp L_align_long
+
+L_is_aligned:
+	mov  edi, [esp+60]
+; 366 "inffast.S"
+L_check_mmx:
+	cmp  dword ptr [inflate_fast_use_mmx],2
+	je   L_init_mmx
+	ja   L_do_loop
+
+	push  eax
+	push  ebx
+	push  ecx
+	push  edx
+	pushfd
+	mov  eax, [esp]
+	xor  dword ptr [esp],0200000h
+
+
+
+
+	popfd
+	pushfd
+	pop  edx
+	xor  edx,eax
+	jz   L_dont_use_mmx
+	xor  eax,eax
+	cpuid
+	cmp  ebx,0756e6547h
+	jne  L_dont_use_mmx
+	cmp  ecx,06c65746eh
+	jne  L_dont_use_mmx
+	cmp  edx,049656e69h
+	jne  L_dont_use_mmx
+	mov  eax,1
+	cpuid
+	shr  eax,8
+	and  eax,15
+	cmp  eax,6
+	jne  L_dont_use_mmx
+	test  edx,0800000h
+	jnz  L_use_mmx
+	jmp  L_dont_use_mmx
+L_use_mmx:
+	mov  dword ptr [inflate_fast_use_mmx],2
+	jmp  L_check_mmx_pop
+L_dont_use_mmx:
+	mov  dword ptr [inflate_fast_use_mmx],3
+L_check_mmx_pop:
+	pop  edx
+	pop  ecx
+	pop  ebx
+	pop  eax
+	jmp  L_check_mmx
+; 426 "inffast.S"
+ALIGN 4
+L_do_loop:
+; 437 "inffast.S"
+	cmp  bl,15
+	ja   L_get_length_code
+
+	xor  eax,eax
+	lodsw
+	mov  cl,bl
+	add  bl,16
+	shl  eax,cl
+	or  ebp,eax
+
+L_get_length_code:
+	mov  edx, [esp+0]
+	mov  ecx, [esp+8]
+	and  edx,ebp
+	mov  eax, [ecx+edx*4]
+
+L_dolen:
+
+
+
+
+
+
+	mov  cl,ah
+	sub  bl,ah
+	shr  ebp,cl
+
+
+
+
+
+
+	test  al,al
+	jnz   L_test_for_length_base
+
+	shr  eax,16
+	stosb
+
+L_while_test:
+
+
+	cmp  [esp+16],edi
+	jbe  L_break_loop
+
+	cmp  [esp+20],esi
+	ja   L_do_loop
+	jmp  L_break_loop
+
+L_test_for_length_base:
+; 502 "inffast.S"
+	mov  edx,eax
+	shr  edx,16
+	mov  cl,al
+
+	test  al,16
+	jz   L_test_for_second_level_length
+	and  cl,15
+	jz   L_save_len
+	cmp  bl,cl
+	jae  L_add_bits_to_len
+
+	mov  ch,cl
+	xor  eax,eax
+	lodsw
+	mov  cl,bl
+	add  bl,16
+	shl  eax,cl
+	or  ebp,eax
+	mov  cl,ch
+
+L_add_bits_to_len:
+	mov  eax,1
+	shl  eax,cl
+	dec  eax
+	sub  bl,cl
+	and  eax,ebp
+	shr  ebp,cl
+	add  edx,eax
+
+L_save_len:
+	mov  [esp+24],edx
+
+
+L_decode_distance:
+; 549 "inffast.S"
+	cmp  bl,15
+	ja   L_get_distance_code
+
+	xor  eax,eax
+	lodsw
+	mov  cl,bl
+	add  bl,16
+	shl  eax,cl
+	or  ebp,eax
+
+L_get_distance_code:
+	mov  edx, [esp+4]
+	mov  ecx, [esp+12]
+	and  edx,ebp
+	mov  eax, [ecx+edx*4]
+
+
+L_dodist:
+	mov  edx,eax
+	shr  edx,16
+	mov  cl,ah
+	sub  bl,ah
+	shr  ebp,cl
+; 584 "inffast.S"
+	mov  cl,al
+
+	test  al,16
+	jz  L_test_for_second_level_dist
+	and  cl,15
+	jz  L_check_dist_one
+	cmp  bl,cl
+	jae  L_add_bits_to_dist
+
+	mov  ch,cl
+	xor  eax,eax
+	lodsw
+	mov  cl,bl
+	add  bl,16
+	shl  eax,cl
+	or  ebp,eax
+	mov  cl,ch
+
+L_add_bits_to_dist:
+	mov  eax,1
+	shl  eax,cl
+	dec  eax
+	sub  bl,cl
+	and  eax,ebp
+	shr  ebp,cl
+	add  edx,eax
+	jmp  L_check_window
+
+L_check_window:
+; 625 "inffast.S"
+	mov  [esp+44],esi
+	mov  eax,edi
+	sub  eax, [esp+40]
+
+	cmp  eax,edx
+	jb   L_clip_window
+
+	mov  ecx, [esp+24]
+	mov  esi,edi
+	sub  esi,edx
+
+	sub  ecx,3
+	mov  al, [esi]
+	mov  [edi],al
+	mov  al, [esi+1]
+	mov  dl, [esi+2]
+	add  esi,3
+	mov  [edi+1],al
+	mov  [edi+2],dl
+	add  edi,3
+	rep movsb
+
+	mov  esi, [esp+44]
+	jmp  L_while_test
+
+ALIGN 4
+L_check_dist_one:
+	cmp  edx,1
+	jne  L_check_window
+	cmp  [esp+40],edi
+	je  L_check_window
+
+	dec  edi
+	mov  ecx, [esp+24]
+	mov  al, [edi]
+	sub  ecx,3
+
+	mov  [edi+1],al
+	mov  [edi+2],al
+	mov  [edi+3],al
+	add  edi,4
+	rep stosb
+
+	jmp  L_while_test
+
+ALIGN 4
+L_test_for_second_level_length:
+
+
+
+
+	test  al,64
+	jnz   L_test_for_end_of_block
+
+	mov  eax,1
+	shl  eax,cl
+	dec  eax
+	and  eax,ebp
+	add  eax,edx
+	mov  edx, [esp+8]
+	mov  eax, [edx+eax*4]
+	jmp  L_dolen
+
+ALIGN 4
+L_test_for_second_level_dist:
+
+
+
+
+	test  al,64
+	jnz   L_invalid_distance_code
+
+	mov  eax,1
+	shl  eax,cl
+	dec  eax
+	and  eax,ebp
+	add  eax,edx
+	mov  edx, [esp+12]
+	mov  eax, [edx+eax*4]
+	jmp  L_dodist
+
+ALIGN 4
+L_clip_window:
+; 721 "inffast.S"
+	mov  ecx,eax
+	mov  eax, [esp+52]
+	neg  ecx
+	mov  esi, [esp+56]
+
+	cmp  eax,edx
+	jb   L_invalid_distance_too_far
+
+	add  ecx,edx
+	cmp  dword ptr [esp+48],0
+	jne  L_wrap_around_window
+
+	sub  eax,ecx
+	add  esi,eax
+; 749 "inffast.S"
+	mov  eax, [esp+24]
+	cmp  eax,ecx
+	jbe  L_do_copy1
+
+	sub  eax,ecx
+	rep movsb
+	mov  esi,edi
+	sub  esi,edx
+	jmp  L_do_copy1
+
+	cmp  eax,ecx
+	jbe  L_do_copy1
+
+	sub  eax,ecx
+	rep movsb
+	mov  esi,edi
+	sub  esi,edx
+	jmp  L_do_copy1
+
+L_wrap_around_window:
+; 793 "inffast.S"
+	mov  eax, [esp+48]
+	cmp  ecx,eax
+	jbe  L_contiguous_in_window
+
+	add  esi, [esp+52]
+	add  esi,eax
+	sub  esi,ecx
+	sub  ecx,eax
+
+
+	mov  eax, [esp+24]
+	cmp  eax,ecx
+	jbe  L_do_copy1
+
+	sub  eax,ecx
+	rep movsb
+	mov  esi, [esp+56]
+	mov  ecx, [esp+48]
+	cmp  eax,ecx
+	jbe  L_do_copy1
+
+	sub  eax,ecx
+	rep movsb
+	mov  esi,edi
+	sub  esi,edx
+	jmp  L_do_copy1
+
+L_contiguous_in_window:
+; 836 "inffast.S"
+	add  esi,eax
+	sub  esi,ecx
+
+
+	mov  eax, [esp+24]
+	cmp  eax,ecx
+	jbe  L_do_copy1
+
+	sub  eax,ecx
+	rep movsb
+	mov  esi,edi
+	sub  esi,edx
+
+L_do_copy1:
+; 862 "inffast.S"
+	mov  ecx,eax
+	rep movsb
+
+	mov  esi, [esp+44]
+	jmp  L_while_test
+; 878 "inffast.S"
+ALIGN 4
+L_init_mmx:
+	emms
+
+
+
+
+
+	movd mm0,ebp
+	mov  ebp,ebx
+; 896 "inffast.S"
+	movd mm4,dword ptr [esp+0]
+	movq mm3,mm4
+	movd mm5,dword ptr [esp+4]
+	movq mm2,mm5
+	pxor mm1,mm1
+	mov  ebx, [esp+8]
+	jmp  L_do_loop_mmx
+
+ALIGN 4
+L_do_loop_mmx:
+	psrlq mm0,mm1
+
+	cmp  ebp,32
+	ja  L_get_length_code_mmx
+
+	movd mm6,ebp
+	movd mm7,dword ptr [esi]
+	add  esi,4
+	psllq mm7,mm6
+	add  ebp,32
+	por mm0,mm7
+
+L_get_length_code_mmx:
+	pand mm4,mm0
+	movd eax,mm4
+	movq mm4,mm3
+	mov  eax, [ebx+eax*4]
+
+L_dolen_mmx:
+	movzx  ecx,ah
+	movd mm1,ecx
+	sub  ebp,ecx
+
+	test  al,al
+	jnz L_test_for_length_base_mmx
+
+	shr  eax,16
+	stosb
+
+L_while_test_mmx:
+
+
+	cmp  [esp+16],edi
+	jbe L_break_loop
+
+	cmp  [esp+20],esi
+	ja L_do_loop_mmx
+	jmp L_break_loop
+
+L_test_for_length_base_mmx:
+
+	mov  edx,eax
+	shr  edx,16
+
+	test  al,16
+	jz  L_test_for_second_level_length_mmx
+	and  eax,15
+	jz L_decode_distance_mmx
+
+	psrlq mm0,mm1
+	movd mm1,eax
+	movd ecx,mm0
+	sub  ebp,eax
+	and  ecx, [inflate_fast_mask+eax*4]
+	add  edx,ecx
+
+L_decode_distance_mmx:
+	psrlq mm0,mm1
+
+	cmp  ebp,32
+	ja L_get_dist_code_mmx
+
+	movd mm6,ebp
+	movd mm7,dword ptr [esi]
+	add  esi,4
+	psllq mm7,mm6
+	add  ebp,32
+	por mm0,mm7
+
+L_get_dist_code_mmx:
+	mov  ebx, [esp+12]
+	pand mm5,mm0
+	movd eax,mm5
+	movq mm5,mm2
+	mov  eax, [ebx+eax*4]
+
+L_dodist_mmx:
+
+	movzx  ecx,ah
+	mov  ebx,eax
+	shr  ebx,16
+	sub  ebp,ecx
+	movd mm1,ecx
+
+	test  al,16
+	jz L_test_for_second_level_dist_mmx
+	and  eax,15
+	jz L_check_dist_one_mmx
+
+L_add_bits_to_dist_mmx:
+	psrlq mm0,mm1
+	movd mm1,eax
+	movd ecx,mm0
+	sub  ebp,eax
+	and  ecx, [inflate_fast_mask+eax*4]
+	add  ebx,ecx
+
+L_check_window_mmx:
+	mov  [esp+44],esi
+	mov  eax,edi
+	sub  eax, [esp+40]
+
+	cmp  eax,ebx
+	jb L_clip_window_mmx
+
+	mov  ecx,edx
+	mov  esi,edi
+	sub  esi,ebx
+
+	sub  ecx,3
+	mov  al, [esi]
+	mov  [edi],al
+	mov  al, [esi+1]
+	mov  dl, [esi+2]
+	add  esi,3
+	mov  [edi+1],al
+	mov  [edi+2],dl
+	add  edi,3
+	rep movsb
+
+	mov  esi, [esp+44]
+	mov  ebx, [esp+8]
+	jmp  L_while_test_mmx
+
+ALIGN 4
+L_check_dist_one_mmx:
+	cmp  ebx,1
+	jne  L_check_window_mmx
+	cmp  [esp+40],edi
+	je   L_check_window_mmx
+
+	dec  edi
+	mov  ecx,edx
+	mov  al, [edi]
+	sub  ecx,3
+
+	mov  [edi+1],al
+	mov  [edi+2],al
+	mov  [edi+3],al
+	add  edi,4
+	rep stosb
+
+	mov  ebx, [esp+8]
+	jmp  L_while_test_mmx
+
+ALIGN 4
+L_test_for_second_level_length_mmx:
+	test  al,64
+	jnz L_test_for_end_of_block
+
+	and  eax,15
+	psrlq mm0,mm1
+	movd ecx,mm0
+	and  ecx, [inflate_fast_mask+eax*4]
+	add  ecx,edx
+	mov  eax, [ebx+ecx*4]
+	jmp L_dolen_mmx
+
+ALIGN 4
+L_test_for_second_level_dist_mmx:
+	test  al,64
+	jnz L_invalid_distance_code
+
+	and  eax,15
+	psrlq mm0,mm1
+	movd ecx,mm0
+	and  ecx, [inflate_fast_mask+eax*4]
+	mov  eax, [esp+12]
+	add  ecx,ebx
+	mov  eax, [eax+ecx*4]
+	jmp  L_dodist_mmx
+
+ALIGN 4
+L_clip_window_mmx:
+
+	mov  ecx,eax
+	mov  eax, [esp+52]
+	neg  ecx
+	mov  esi, [esp+56]
+
+	cmp  eax,ebx
+	jb  L_invalid_distance_too_far
+
+	add  ecx,ebx
+	cmp  dword ptr [esp+48],0
+	jne  L_wrap_around_window_mmx
+
+	sub  eax,ecx
+	add  esi,eax
+
+	cmp  edx,ecx
+	jbe  L_do_copy1_mmx
+
+	sub  edx,ecx
+	rep movsb
+	mov  esi,edi
+	sub  esi,ebx
+	jmp  L_do_copy1_mmx
+
+	cmp  edx,ecx
+	jbe  L_do_copy1_mmx
+
+	sub  edx,ecx
+	rep movsb
+	mov  esi,edi
+	sub  esi,ebx
+	jmp  L_do_copy1_mmx
+
+L_wrap_around_window_mmx:
+
+	mov  eax, [esp+48]
+	cmp  ecx,eax
+	jbe  L_contiguous_in_window_mmx
+
+	add  esi, [esp+52]
+	add  esi,eax
+	sub  esi,ecx
+	sub  ecx,eax
+
+
+	cmp  edx,ecx
+	jbe  L_do_copy1_mmx
+
+	sub  edx,ecx
+	rep movsb
+	mov  esi, [esp+56]
+	mov  ecx, [esp+48]
+	cmp  edx,ecx
+	jbe  L_do_copy1_mmx
+
+	sub  edx,ecx
+	rep movsb
+	mov  esi,edi
+	sub  esi,ebx
+	jmp  L_do_copy1_mmx
+
+L_contiguous_in_window_mmx:
+
+	add  esi,eax
+	sub  esi,ecx
+
+
+	cmp  edx,ecx
+	jbe  L_do_copy1_mmx
+
+	sub  edx,ecx
+	rep movsb
+	mov  esi,edi
+	sub  esi,ebx
+
+L_do_copy1_mmx:
+
+
+	mov  ecx,edx
+	rep movsb
+
+	mov  esi, [esp+44]
+	mov  ebx, [esp+8]
+	jmp  L_while_test_mmx
+; 1174 "inffast.S"
+L_invalid_distance_code:
+
+
+
+
+
+	mov  ecx, invalid_distance_code_msg
+	mov  edx,INFLATE_MODE_BAD
+	jmp  L_update_stream_state
+
+L_test_for_end_of_block:
+
+
+
+
+
+	test  al,32
+	jz  L_invalid_literal_length_code
+
+	mov  ecx,0
+	mov  edx,INFLATE_MODE_TYPE
+	jmp  L_update_stream_state
+
+L_invalid_literal_length_code:
+
+
+
+
+
+	mov  ecx, invalid_literal_length_code_msg
+	mov  edx,INFLATE_MODE_BAD
+	jmp  L_update_stream_state
+
+L_invalid_distance_too_far:
+
+
+
+	mov  esi, [esp+44]
+	mov  ecx, invalid_distance_too_far_msg
+	mov  edx,INFLATE_MODE_BAD
+	jmp  L_update_stream_state
+
+L_update_stream_state:
+
+	mov  eax, [esp+88]
+	test  ecx,ecx
+	jz  L_skip_msg
+	mov  [eax+24],ecx
+L_skip_msg:
+	mov  eax, [eax+28]
+	mov  [eax+mode_state],edx
+	jmp  L_break_loop
+
+ALIGN 4
+L_break_loop:
+; 1243 "inffast.S"
+	cmp  dword ptr [inflate_fast_use_mmx],2
+	jne  L_update_next_in
+
+
+
+	mov  ebx,ebp
+
+L_update_next_in:
+; 1266 "inffast.S"
+	mov  eax, [esp+88]
+	mov  ecx,ebx
+	mov  edx, [eax+28]
+	shr  ecx,3
+	sub  esi,ecx
+	shl  ecx,3
+	sub  ebx,ecx
+	mov  [eax+12],edi
+	mov  [edx+bits_state],ebx
+	mov  ecx,ebx
+
+	lea  ebx, [esp+28]
+	cmp  [esp+20],ebx
+	jne  L_buf_not_used
+
+	sub  esi,ebx
+	mov  ebx, [eax+0]
+	mov  [esp+20],ebx
+	add  esi,ebx
+	mov  ebx, [eax+4]
+	sub  ebx,11
+	add  [esp+20],ebx
+
+L_buf_not_used:
+	mov  [eax+0],esi
+
+	mov  ebx,1
+	shl  ebx,cl
+	dec  ebx
+
+
+
+
+
+	cmp  dword ptr [inflate_fast_use_mmx],2
+	jne  L_update_hold
+
+
+
+	psrlq mm0,mm1
+	movd ebp,mm0
+
+	emms
+
+L_update_hold:
+
+
+
+	and  ebp,ebx
+	mov  [edx+hold_state],ebp
+
+
+
+
+	mov  ebx, [esp+20]
+	cmp  ebx,esi
+	jbe  L_last_is_smaller
+
+	sub  ebx,esi
+	add  ebx,11
+	mov  [eax+4],ebx
+	jmp  L_fixup_out
+L_last_is_smaller:
+	sub  esi,ebx
+	neg  esi
+	add  esi,11
+	mov  [eax+4],esi
+
+
+
+
+L_fixup_out:
+
+	mov  ebx, [esp+16]
+	cmp  ebx,edi
+	jbe  L_end_is_smaller
+
+	sub  ebx,edi
+	add  ebx,257
+	mov  [eax+16],ebx
+	jmp  L_done
+L_end_is_smaller:
+	sub  edi,ebx
+	neg  edi
+	add  edi,257
+	mov  [eax+16],edi
+
+
+
+
+
+L_done:
+	add  esp,64
+	popfd
+	pop  ebx
+	pop  ebp
+	pop  esi
+	pop  edi
+	ret
+_inflate_fast endp
+
+_TEXT	ends
+end
Index: /smplayer/vendor/current/zlib/contrib/masmx86/match686.asm
===================================================================
--- /smplayer/vendor/current/zlib/contrib/masmx86/match686.asm	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/masmx86/match686.asm	(revision 133)
@@ -0,0 +1,479 @@
+; match686.asm -- Asm portion of the optimized longest_match for 32 bits x86
+; Copyright (C) 1995-1996 Jean-loup Gailly, Brian Raiter and Gilles Vollant.
+; File written by Gilles Vollant, by converting match686.S from Brian Raiter
+; for MASM. This is as assembly version of longest_match
+;  from Jean-loup Gailly in deflate.c
+;
+;         http://www.zlib.net
+;         http://www.winimage.com/zLibDll
+;         http://www.muppetlabs.com/~breadbox/software/assembly.html
+;
+; For Visual C++ 4.x and higher and ML 6.x and higher
+;   ml.exe is distributed in
+;  http://www.microsoft.com/downloads/details.aspx?FamilyID=7a1c9da0-0510-44a2-b042-7ef370530c64
+;
+; this file contain two implementation of longest_match
+;
+;  this longest_match was written by Brian raiter (1998), optimized for Pentium Pro
+;   (and the faster known version of match_init on modern Core 2 Duo and AMD Phenom)
+;
+;  for using an assembly version of longest_match, you need define ASMV in project
+;
+;    compile the asm file running
+;           ml /coff /Zi /c /Flmatch686.lst match686.asm
+;    and do not include match686.obj in your project
+;
+; note: contrib of zLib 1.2.3 and earlier contained both a deprecated version for
+;  Pentium (prior Pentium Pro) and this version for Pentium Pro and modern processor
+;  with autoselect (with cpu detection code)
+;  if you want support the old pentium optimization, you can still use these version
+;
+; this file is not optimized for old pentium, but it compatible with all x86 32 bits
+; processor (starting 80386)
+;
+;
+; see below : zlib1222add must be adjuster if you use a zlib version < 1.2.2.2
+
+;uInt longest_match(s, cur_match)
+;    deflate_state *s;
+;    IPos cur_match;                             /* current match */
+
+    NbStack         equ     76
+    cur_match       equ     dword ptr[esp+NbStack-0]
+    str_s           equ     dword ptr[esp+NbStack-4]
+; 5 dword on top (ret,ebp,esi,edi,ebx)
+    adrret          equ     dword ptr[esp+NbStack-8]
+    pushebp         equ     dword ptr[esp+NbStack-12]
+    pushedi         equ     dword ptr[esp+NbStack-16]
+    pushesi         equ     dword ptr[esp+NbStack-20]
+    pushebx         equ     dword ptr[esp+NbStack-24]
+
+    chain_length    equ     dword ptr [esp+NbStack-28]
+    limit           equ     dword ptr [esp+NbStack-32]
+    best_len        equ     dword ptr [esp+NbStack-36]
+    window          equ     dword ptr [esp+NbStack-40]
+    prev            equ     dword ptr [esp+NbStack-44]
+    scan_start      equ      word ptr [esp+NbStack-48]
+    wmask           equ     dword ptr [esp+NbStack-52]
+    match_start_ptr equ     dword ptr [esp+NbStack-56]
+    nice_match      equ     dword ptr [esp+NbStack-60]
+    scan            equ     dword ptr [esp+NbStack-64]
+
+    windowlen       equ     dword ptr [esp+NbStack-68]
+    match_start     equ     dword ptr [esp+NbStack-72]
+    strend          equ     dword ptr [esp+NbStack-76]
+    NbStackAdd      equ     (NbStack-24)
+
+    .386p
+
+    name    gvmatch
+    .MODEL  FLAT
+
+
+
+;  all the +zlib1222add offsets are due to the addition of fields
+;  in zlib in the deflate_state structure since the asm code was first written
+;  (if you compile with zlib 1.0.4 or older, use "zlib1222add equ (-4)").
+;  (if you compile with zlib between 1.0.5 and 1.2.2.1, use "zlib1222add equ 0").
+;  if you compile with zlib 1.2.2.2 or later , use "zlib1222add equ 8").
+
+    zlib1222add         equ     8
+
+;  Note : these value are good with a 8 bytes boundary pack structure
+    dep_chain_length    equ     74h+zlib1222add
+    dep_window          equ     30h+zlib1222add
+    dep_strstart        equ     64h+zlib1222add
+    dep_prev_length     equ     70h+zlib1222add
+    dep_nice_match      equ     88h+zlib1222add
+    dep_w_size          equ     24h+zlib1222add
+    dep_prev            equ     38h+zlib1222add
+    dep_w_mask          equ     2ch+zlib1222add
+    dep_good_match      equ     84h+zlib1222add
+    dep_match_start     equ     68h+zlib1222add
+    dep_lookahead       equ     6ch+zlib1222add
+
+
+_TEXT                   segment
+
+IFDEF NOUNDERLINE
+            public  longest_match
+            public  match_init
+ELSE
+            public  _longest_match
+            public  _match_init
+ENDIF
+
+    MAX_MATCH           equ     258
+    MIN_MATCH           equ     3
+    MIN_LOOKAHEAD       equ     (MAX_MATCH+MIN_MATCH+1)
+
+
+
+MAX_MATCH       equ     258
+MIN_MATCH       equ     3
+MIN_LOOKAHEAD   equ     (MAX_MATCH + MIN_MATCH + 1)
+MAX_MATCH_8_     equ     ((MAX_MATCH + 7) AND 0FFF0h)
+
+
+;;; stack frame offsets
+
+chainlenwmask   equ  esp + 0    ; high word: current chain len
+                    ; low word: s->wmask
+window      equ  esp + 4    ; local copy of s->window
+windowbestlen   equ  esp + 8    ; s->window + bestlen
+scanstart   equ  esp + 16   ; first two bytes of string
+scanend     equ  esp + 12   ; last two bytes of string
+scanalign   equ  esp + 20   ; dword-misalignment of string
+nicematch   equ  esp + 24   ; a good enough match size
+bestlen     equ  esp + 28   ; size of best match so far
+scan        equ  esp + 32   ; ptr to string wanting match
+
+LocalVarsSize   equ 36
+;   saved ebx   byte esp + 36
+;   saved edi   byte esp + 40
+;   saved esi   byte esp + 44
+;   saved ebp   byte esp + 48
+;   return address  byte esp + 52
+deflatestate    equ  esp + 56   ; the function arguments
+curmatch    equ  esp + 60
+
+;;; Offsets for fields in the deflate_state structure. These numbers
+;;; are calculated from the definition of deflate_state, with the
+;;; assumption that the compiler will dword-align the fields. (Thus,
+;;; changing the definition of deflate_state could easily cause this
+;;; program to crash horribly, without so much as a warning at
+;;; compile time. Sigh.)
+
+dsWSize     equ 36+zlib1222add
+dsWMask     equ 44+zlib1222add
+dsWindow    equ 48+zlib1222add
+dsPrev      equ 56+zlib1222add
+dsMatchLen  equ 88+zlib1222add
+dsPrevMatch equ 92+zlib1222add
+dsStrStart  equ 100+zlib1222add
+dsMatchStart    equ 104+zlib1222add
+dsLookahead equ 108+zlib1222add
+dsPrevLen   equ 112+zlib1222add
+dsMaxChainLen   equ 116+zlib1222add
+dsGoodMatch equ 132+zlib1222add
+dsNiceMatch equ 136+zlib1222add
+
+
+;;; match686.asm -- Pentium-Pro-optimized version of longest_match()
+;;; Written for zlib 1.1.2
+;;; Copyright (C) 1998 Brian Raiter <breadbox@muppetlabs.com>
+;;; You can look at http://www.muppetlabs.com/~breadbox/software/assembly.html
+;;;
+;;
+;;  This software is provided 'as-is', without any express or implied
+;;  warranty.  In no event will the authors be held liable for any damages
+;;  arising from the use of this software.
+;;
+;;  Permission is granted to anyone to use this software for any purpose,
+;;  including commercial applications, and to alter it and redistribute it
+;;  freely, subject to the following restrictions:
+;;
+;;  1. The origin of this software must not be misrepresented; you must not
+;;     claim that you wrote the original software. If you use this software
+;;     in a product, an acknowledgment in the product documentation would be
+;;     appreciated but is not required.
+;;  2. Altered source versions must be plainly marked as such, and must not be
+;;     misrepresented as being the original software
+;;  3. This notice may not be removed or altered from any source distribution.
+;;
+
+;GLOBAL _longest_match, _match_init
+
+
+;SECTION    .text
+
+;;; uInt longest_match(deflate_state *deflatestate, IPos curmatch)
+
+;_longest_match:
+    IFDEF NOUNDERLINE
+    longest_match       proc near
+    ELSE
+    _longest_match      proc near
+    ENDIF
+.FPO (9, 4, 0, 0, 1, 0)
+
+;;; Save registers that the compiler may be using, and adjust esp to
+;;; make room for our stack frame.
+
+        push    ebp
+        push    edi
+        push    esi
+        push    ebx
+        sub esp, LocalVarsSize
+
+;;; Retrieve the function arguments. ecx will hold cur_match
+;;; throughout the entire function. edx will hold the pointer to the
+;;; deflate_state structure during the function's setup (before
+;;; entering the main loop.
+
+        mov edx, [deflatestate]
+        mov ecx, [curmatch]
+
+;;; uInt wmask = s->w_mask;
+;;; unsigned chain_length = s->max_chain_length;
+;;; if (s->prev_length >= s->good_match) {
+;;;     chain_length >>= 2;
+;;; }
+
+        mov eax, [edx + dsPrevLen]
+        mov ebx, [edx + dsGoodMatch]
+        cmp eax, ebx
+        mov eax, [edx + dsWMask]
+        mov ebx, [edx + dsMaxChainLen]
+        jl  LastMatchGood
+        shr ebx, 2
+LastMatchGood:
+
+;;; chainlen is decremented once beforehand so that the function can
+;;; use the sign flag instead of the zero flag for the exit test.
+;;; It is then shifted into the high word, to make room for the wmask
+;;; value, which it will always accompany.
+
+        dec ebx
+        shl ebx, 16
+        or  ebx, eax
+        mov [chainlenwmask], ebx
+
+;;; if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;
+
+        mov eax, [edx + dsNiceMatch]
+        mov ebx, [edx + dsLookahead]
+        cmp ebx, eax
+        jl  LookaheadLess
+        mov ebx, eax
+LookaheadLess:  mov [nicematch], ebx
+
+;;; register Bytef *scan = s->window + s->strstart;
+
+        mov esi, [edx + dsWindow]
+        mov [window], esi
+        mov ebp, [edx + dsStrStart]
+        lea edi, [esi + ebp]
+        mov [scan], edi
+
+;;; Determine how many bytes the scan ptr is off from being
+;;; dword-aligned.
+
+        mov eax, edi
+        neg eax
+        and eax, 3
+        mov [scanalign], eax
+
+;;; IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
+;;;     s->strstart - (IPos)MAX_DIST(s) : NIL;
+
+        mov eax, [edx + dsWSize]
+        sub eax, MIN_LOOKAHEAD
+        sub ebp, eax
+        jg  LimitPositive
+        xor ebp, ebp
+LimitPositive:
+
+;;; int best_len = s->prev_length;
+
+        mov eax, [edx + dsPrevLen]
+        mov [bestlen], eax
+
+;;; Store the sum of s->window + best_len in esi locally, and in esi.
+
+        add esi, eax
+        mov [windowbestlen], esi
+
+;;; register ush scan_start = *(ushf*)scan;
+;;; register ush scan_end   = *(ushf*)(scan+best_len-1);
+;;; Posf *prev = s->prev;
+
+        movzx   ebx, word ptr [edi]
+        mov [scanstart], ebx
+        movzx   ebx, word ptr [edi + eax - 1]
+        mov [scanend], ebx
+        mov edi, [edx + dsPrev]
+
+;;; Jump into the main loop.
+
+        mov edx, [chainlenwmask]
+        jmp short LoopEntry
+
+align 4
+
+;;; do {
+;;;     match = s->window + cur_match;
+;;;     if (*(ushf*)(match+best_len-1) != scan_end ||
+;;;         *(ushf*)match != scan_start) continue;
+;;;     [...]
+;;; } while ((cur_match = prev[cur_match & wmask]) > limit
+;;;          && --chain_length != 0);
+;;;
+;;; Here is the inner loop of the function. The function will spend the
+;;; majority of its time in this loop, and majority of that time will
+;;; be spent in the first ten instructions.
+;;;
+;;; Within this loop:
+;;; ebx = scanend
+;;; ecx = curmatch
+;;; edx = chainlenwmask - i.e., ((chainlen << 16) | wmask)
+;;; esi = windowbestlen - i.e., (window + bestlen)
+;;; edi = prev
+;;; ebp = limit
+
+LookupLoop:
+        and ecx, edx
+        movzx   ecx, word ptr [edi + ecx*2]
+        cmp ecx, ebp
+        jbe LeaveNow
+        sub edx, 00010000h
+        js  LeaveNow
+LoopEntry:  movzx   eax, word ptr [esi + ecx - 1]
+        cmp eax, ebx
+        jnz LookupLoop
+        mov eax, [window]
+        movzx   eax, word ptr [eax + ecx]
+        cmp eax, [scanstart]
+        jnz LookupLoop
+
+;;; Store the current value of chainlen.
+
+        mov [chainlenwmask], edx
+
+;;; Point edi to the string under scrutiny, and esi to the string we
+;;; are hoping to match it up with. In actuality, esi and edi are
+;;; both pointed (MAX_MATCH_8 - scanalign) bytes ahead, and edx is
+;;; initialized to -(MAX_MATCH_8 - scanalign).
+
+        mov esi, [window]
+        mov edi, [scan]
+        add esi, ecx
+        mov eax, [scanalign]
+        mov edx, 0fffffef8h; -(MAX_MATCH_8)
+        lea edi, [edi + eax + 0108h] ;MAX_MATCH_8]
+        lea esi, [esi + eax + 0108h] ;MAX_MATCH_8]
+
+;;; Test the strings for equality, 8 bytes at a time. At the end,
+;;; adjust edx so that it is offset to the exact byte that mismatched.
+;;;
+;;; We already know at this point that the first three bytes of the
+;;; strings match each other, and they can be safely passed over before
+;;; starting the compare loop. So what this code does is skip over 0-3
+;;; bytes, as much as necessary in order to dword-align the edi
+;;; pointer. (esi will still be misaligned three times out of four.)
+;;;
+;;; It should be confessed that this loop usually does not represent
+;;; much of the total running time. Replacing it with a more
+;;; straightforward "rep cmpsb" would not drastically degrade
+;;; performance.
+
+LoopCmps:
+        mov eax, [esi + edx]
+        xor eax, [edi + edx]
+        jnz LeaveLoopCmps
+        mov eax, [esi + edx + 4]
+        xor eax, [edi + edx + 4]
+        jnz LeaveLoopCmps4
+        add edx, 8
+        jnz LoopCmps
+        jmp short LenMaximum
+LeaveLoopCmps4: add edx, 4
+LeaveLoopCmps:  test    eax, 0000FFFFh
+        jnz LenLower
+        add edx,  2
+        shr eax, 16
+LenLower:   sub al, 1
+        adc edx, 0
+
+;;; Calculate the length of the match. If it is longer than MAX_MATCH,
+;;; then automatically accept it as the best possible match and leave.
+
+        lea eax, [edi + edx]
+        mov edi, [scan]
+        sub eax, edi
+        cmp eax, MAX_MATCH
+        jge LenMaximum
+
+;;; If the length of the match is not longer than the best match we
+;;; have so far, then forget it and return to the lookup loop.
+
+        mov edx, [deflatestate]
+        mov ebx, [bestlen]
+        cmp eax, ebx
+        jg  LongerMatch
+        mov esi, [windowbestlen]
+        mov edi, [edx + dsPrev]
+        mov ebx, [scanend]
+        mov edx, [chainlenwmask]
+        jmp LookupLoop
+
+;;;         s->match_start = cur_match;
+;;;         best_len = len;
+;;;         if (len >= nice_match) break;
+;;;         scan_end = *(ushf*)(scan+best_len-1);
+
+LongerMatch:    mov ebx, [nicematch]
+        mov [bestlen], eax
+        mov [edx + dsMatchStart], ecx
+        cmp eax, ebx
+        jge LeaveNow
+        mov esi, [window]
+        add esi, eax
+        mov [windowbestlen], esi
+        movzx   ebx, word ptr [edi + eax - 1]
+        mov edi, [edx + dsPrev]
+        mov [scanend], ebx
+        mov edx, [chainlenwmask]
+        jmp LookupLoop
+
+;;; Accept the current string, with the maximum possible length.
+
+LenMaximum: mov edx, [deflatestate]
+        mov dword ptr [bestlen], MAX_MATCH
+        mov [edx + dsMatchStart], ecx
+
+;;; if ((uInt)best_len <= s->lookahead) return (uInt)best_len;
+;;; return s->lookahead;
+
+LeaveNow:
+        mov edx, [deflatestate]
+        mov ebx, [bestlen]
+        mov eax, [edx + dsLookahead]
+        cmp ebx, eax
+        jg  LookaheadRet
+        mov eax, ebx
+LookaheadRet:
+
+;;; Restore the stack and return from whence we came.
+
+        add esp, LocalVarsSize
+        pop ebx
+        pop esi
+        pop edi
+        pop ebp
+
+        ret
+; please don't remove this string !
+; Your can freely use match686 in any free or commercial app if you don't remove the string in the binary!
+    db     0dh,0ah,"asm686 with masm, optimised assembly code from Brian Raiter, written 1998",0dh,0ah
+
+
+    IFDEF NOUNDERLINE
+    longest_match       endp
+    ELSE
+    _longest_match      endp
+    ENDIF
+
+    IFDEF NOUNDERLINE
+    match_init      proc near
+                    ret
+    match_init      endp
+    ELSE
+    _match_init     proc near
+                    ret
+    _match_init     endp
+    ENDIF
+
+
+_TEXT   ends
+end
Index: /smplayer/vendor/current/zlib/contrib/masmx86/readme.txt
===================================================================
--- /smplayer/vendor/current/zlib/contrib/masmx86/readme.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/masmx86/readme.txt	(revision 133)
@@ -0,0 +1,27 @@
+
+Summary
+-------
+This directory contains ASM implementations of the functions
+longest_match() and inflate_fast().
+
+
+Use instructions
+----------------
+Assemble using MASM, and copy the object files into the zlib source
+directory, then run the appropriate makefile, as suggested below.  You can
+donwload MASM from here:
+
+    http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=7a1c9da0-0510-44a2-b042-7ef370530c64
+
+You can also get objects files here:
+
+    http://www.winimage.com/zLibDll/zlib124_masm_obj.zip
+
+Build instructions
+------------------
+* With Microsoft C and MASM:
+nmake -f win32/Makefile.msc LOC="-DASMV -DASMINF" OBJA="match686.obj inffas32.obj"
+
+* With Borland C and TASM:
+make -f win32/Makefile.bor LOCAL_ZLIB="-DASMV -DASMINF" OBJA="match686.obj inffas32.obj" OBJPA="+match686c.obj+match686.obj+inffas32.obj"
+
Index: /smplayer/vendor/current/zlib/contrib/minizip/Makefile
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/Makefile	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/Makefile	(revision 133)
@@ -0,0 +1,25 @@
+CC=cc
+CFLAGS=-O -I../..
+
+UNZ_OBJS = miniunz.o unzip.o ioapi.o ../../libz.a
+ZIP_OBJS = minizip.o zip.o   ioapi.o ../../libz.a
+
+.c.o:
+	$(CC) -c $(CFLAGS) $*.c
+
+all: miniunz minizip
+
+miniunz:  $(UNZ_OBJS)
+	$(CC) $(CFLAGS) -o $@ $(UNZ_OBJS)
+
+minizip:  $(ZIP_OBJS)
+	$(CC) $(CFLAGS) -o $@ $(ZIP_OBJS)
+
+test:	miniunz minizip
+	./minizip test readme.txt
+	./miniunz -l test.zip
+	mv readme.txt readme.old
+	./miniunz test.zip
+
+clean:
+	/bin/rm -f *.o *~ minizip miniunz
Index: /smplayer/vendor/current/zlib/contrib/minizip/Makefile.am
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/Makefile.am	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/Makefile.am	(revision 133)
@@ -0,0 +1,45 @@
+lib_LTLIBRARIES = libminizip.la
+
+if COND_DEMOS
+bin_PROGRAMS = miniunzip minizip
+endif
+
+zlib_top_srcdir = $(top_srcdir)/../..
+zlib_top_builddir = $(top_builddir)/../..
+
+AM_CPPFLAGS = -I$(zlib_top_srcdir)
+AM_LDFLAGS = -L$(zlib_top_builddir)
+
+if WIN32
+iowin32_src = iowin32.c
+iowin32_h = iowin32.h
+endif
+
+libminizip_la_SOURCES = \
+	ioapi.c \
+	mztools.c \
+	unzip.c \
+	zip.c \
+	${iowin32_src}
+
+libminizip_la_LDFLAGS = $(AM_LDFLAGS) -version-info 1:0:0 -lz
+
+minizip_includedir = $(includedir)/minizip
+minizip_include_HEADERS = \
+	crypt.h \
+	ioapi.h \
+	mztools.h \
+	unzip.h \
+	zip.h \
+	${iowin32_h}
+
+pkgconfigdir = $(libdir)/pkgconfig
+pkgconfig_DATA = minizip.pc
+
+EXTRA_PROGRAMS = miniunzip minizip
+
+miniunzip_SOURCES = miniunz.c
+miniunzip_LDADD = libminizip.la
+
+minizip_SOURCES = minizip.c
+minizip_LDADD = libminizip.la -lz
Index: /smplayer/vendor/current/zlib/contrib/minizip/MiniZip64_Changes.txt
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/MiniZip64_Changes.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/MiniZip64_Changes.txt	(revision 133)
@@ -0,0 +1,6 @@
+
+MiniZip 1.1 was derrived from MiniZip at version 1.01f
+
+Change in 1.0 (Okt 2009)
+ - **TODO - Add history**
+
Index: /smplayer/vendor/current/zlib/contrib/minizip/MiniZip64_info.txt
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/MiniZip64_info.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/MiniZip64_info.txt	(revision 133)
@@ -0,0 +1,74 @@
+MiniZip - Copyright (c) 1998-2010 - by Gilles Vollant - version 1.1 64 bits from Mathias Svensson
+
+Introduction
+---------------------
+MiniZip 1.1 is built from MiniZip 1.0 by Gilles Vollant ( http://www.winimage.com/zLibDll/minizip.html )
+
+When adding ZIP64 support into minizip it would result into risk of breaking compatibility with minizip 1.0.
+All possible work was done for compatibility.
+
+
+Background
+---------------------
+When adding ZIP64 support Mathias Svensson found that Even Rouault have added ZIP64 
+support for unzip.c into minizip for a open source project called gdal ( http://www.gdal.org/ )
+
+That was used as a starting point. And after that ZIP64 support was added to zip.c
+some refactoring and code cleanup was also done.
+
+
+Changed from MiniZip 1.0 to MiniZip 1.1
+---------------------------------------
+* Added ZIP64 support for unzip ( by Even Rouault )
+* Added ZIP64 support for zip ( by Mathias Svensson )
+* Reverted some changed that Even Rouault did.
+* Bunch of patches received from Gulles Vollant that he received for MiniZip from various users.
+* Added unzip patch for BZIP Compression method (patch create by Daniel Borca)
+* Added BZIP Compress method for zip
+* Did some refactoring and code cleanup
+
+
+Credits
+
+ Gilles Vollant    - Original MiniZip author
+ Even Rouault      - ZIP64 unzip Support
+ Daniel Borca      - BZip Compression method support in unzip
+ Mathias Svensson  - ZIP64 zip support
+ Mathias Svensson  - BZip Compression method support in zip
+
+ Resources
+
+ ZipLayout   http://result42.com/projects/ZipFileLayout
+             Command line tool for Windows that shows the layout and information of the headers in a zip archive.
+             Used when debugging and validating the creation of zip files using MiniZip64
+
+
+ ZIP App Note  http://www.pkware.com/documents/casestudies/APPNOTE.TXT
+               Zip File specification
+
+
+Notes.
+ * To be able to use BZip compression method in zip64.c or unzip64.c the BZIP2 lib is needed and HAVE_BZIP2 need to be defined.
+
+License
+----------------------------------------------------------
+   Condition of use and distribution are the same than zlib :
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+
+----------------------------------------------------------
+
Index: /smplayer/vendor/current/zlib/contrib/minizip/configure.ac
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/configure.ac	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/configure.ac	(revision 133)
@@ -0,0 +1,32 @@
+#                                               -*- Autoconf -*-
+# Process this file with autoconf to produce a configure script.
+
+AC_INIT([minizip], [1.2.7], [bugzilla.redhat.com])
+AC_CONFIG_SRCDIR([minizip.c])
+AM_INIT_AUTOMAKE([foreign])
+LT_INIT
+
+AC_MSG_CHECKING([whether to build example programs])
+AC_ARG_ENABLE([demos], AC_HELP_STRING([--enable-demos], [build example programs]))
+AM_CONDITIONAL([COND_DEMOS], [test "$enable_demos" = yes])
+if test "$enable_demos" = yes
+then
+	AC_MSG_RESULT([yes])
+else
+	AC_MSG_RESULT([no])
+fi
+
+case "${host}" in
+	*-mingw* | mingw*)
+		WIN32="yes"
+		;;
+	*)
+		;;
+esac
+AM_CONDITIONAL([WIN32], [test "${WIN32}" = "yes"])
+
+
+AC_SUBST([HAVE_UNISTD_H], [0])
+AC_CHECK_HEADER([unistd.h], [HAVE_UNISTD_H=1], [])
+AC_CONFIG_FILES([Makefile minizip.pc])
+AC_OUTPUT
Index: /smplayer/vendor/current/zlib/contrib/minizip/crypt.h
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/crypt.h	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/crypt.h	(revision 133)
@@ -0,0 +1,131 @@
+/* crypt.h -- base code for crypt/uncrypt ZIPfile
+
+
+   Version 1.01e, February 12th, 2005
+
+   Copyright (C) 1998-2005 Gilles Vollant
+
+   This code is a modified version of crypting code in Infozip distribution
+
+   The encryption/decryption parts of this source code (as opposed to the
+   non-echoing password parts) were originally written in Europe.  The
+   whole source package can be freely distributed, including from the USA.
+   (Prior to January 2000, re-export from the US was a violation of US law.)
+
+   This encryption code is a direct transcription of the algorithm from
+   Roger Schlafly, described by Phil Katz in the file appnote.txt.  This
+   file (appnote.txt) is distributed with the PKZIP program (even in the
+   version without encryption capabilities).
+
+   If you don't need crypting in your application, just define symbols
+   NOCRYPT and NOUNCRYPT.
+
+   This code support the "Traditional PKWARE Encryption".
+
+   The new AES encryption added on Zip format by Winzip (see the page
+   http://www.winzip.com/aes_info.htm ) and PKWare PKZip 5.x Strong
+   Encryption is not supported.
+*/
+
+#define CRC32(c, b) ((*(pcrc_32_tab+(((int)(c) ^ (b)) & 0xff))) ^ ((c) >> 8))
+
+/***********************************************************************
+ * Return the next byte in the pseudo-random sequence
+ */
+static int decrypt_byte(unsigned long* pkeys, const unsigned long* pcrc_32_tab)
+{
+    unsigned temp;  /* POTENTIAL BUG:  temp*(temp^1) may overflow in an
+                     * unpredictable manner on 16-bit systems; not a problem
+                     * with any known compiler so far, though */
+
+    temp = ((unsigned)(*(pkeys+2)) & 0xffff) | 2;
+    return (int)(((temp * (temp ^ 1)) >> 8) & 0xff);
+}
+
+/***********************************************************************
+ * Update the encryption keys with the next byte of plain text
+ */
+static int update_keys(unsigned long* pkeys,const unsigned long* pcrc_32_tab,int c)
+{
+    (*(pkeys+0)) = CRC32((*(pkeys+0)), c);
+    (*(pkeys+1)) += (*(pkeys+0)) & 0xff;
+    (*(pkeys+1)) = (*(pkeys+1)) * 134775813L + 1;
+    {
+      register int keyshift = (int)((*(pkeys+1)) >> 24);
+      (*(pkeys+2)) = CRC32((*(pkeys+2)), keyshift);
+    }
+    return c;
+}
+
+
+/***********************************************************************
+ * Initialize the encryption keys and the random header according to
+ * the given password.
+ */
+static void init_keys(const char* passwd,unsigned long* pkeys,const unsigned long* pcrc_32_tab)
+{
+    *(pkeys+0) = 305419896L;
+    *(pkeys+1) = 591751049L;
+    *(pkeys+2) = 878082192L;
+    while (*passwd != '\0') {
+        update_keys(pkeys,pcrc_32_tab,(int)*passwd);
+        passwd++;
+    }
+}
+
+#define zdecode(pkeys,pcrc_32_tab,c) \
+    (update_keys(pkeys,pcrc_32_tab,c ^= decrypt_byte(pkeys,pcrc_32_tab)))
+
+#define zencode(pkeys,pcrc_32_tab,c,t) \
+    (t=decrypt_byte(pkeys,pcrc_32_tab), update_keys(pkeys,pcrc_32_tab,c), t^(c))
+
+#ifdef INCLUDECRYPTINGCODE_IFCRYPTALLOWED
+
+#define RAND_HEAD_LEN  12
+   /* "last resort" source for second part of crypt seed pattern */
+#  ifndef ZCR_SEED2
+#    define ZCR_SEED2 3141592654UL     /* use PI as default pattern */
+#  endif
+
+static int crypthead(const char* passwd,      /* password string */
+                     unsigned char* buf,      /* where to write header */
+                     int bufSize,
+                     unsigned long* pkeys,
+                     const unsigned long* pcrc_32_tab,
+                     unsigned long crcForCrypting)
+{
+    int n;                       /* index in random header */
+    int t;                       /* temporary */
+    int c;                       /* random byte */
+    unsigned char header[RAND_HEAD_LEN-2]; /* random header */
+    static unsigned calls = 0;   /* ensure different random header each time */
+
+    if (bufSize<RAND_HEAD_LEN)
+      return 0;
+
+    /* First generate RAND_HEAD_LEN-2 random bytes. We encrypt the
+     * output of rand() to get less predictability, since rand() is
+     * often poorly implemented.
+     */
+    if (++calls == 1)
+    {
+        srand((unsigned)(time(NULL) ^ ZCR_SEED2));
+    }
+    init_keys(passwd, pkeys, pcrc_32_tab);
+    for (n = 0; n < RAND_HEAD_LEN-2; n++)
+    {
+        c = (rand() >> 7) & 0xff;
+        header[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, c, t);
+    }
+    /* Encrypt random header (last two bytes is high word of crc) */
+    init_keys(passwd, pkeys, pcrc_32_tab);
+    for (n = 0; n < RAND_HEAD_LEN-2; n++)
+    {
+        buf[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, header[n], t);
+    }
+    buf[n++] = (unsigned char)zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 16) & 0xff, t);
+    buf[n++] = (unsigned char)zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 24) & 0xff, t);
+    return n;
+}
+
+#endif
Index: /smplayer/vendor/current/zlib/contrib/minizip/ioapi.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/ioapi.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/ioapi.c	(revision 133)
@@ -0,0 +1,247 @@
+/* ioapi.h -- IO base function header for compress/uncompress .zip
+   part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Modifications for Zip64 support
+         Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com )
+
+         For more info read MiniZip_info.txt
+
+*/
+
+#if defined(_WIN32) && (!(defined(_CRT_SECURE_NO_WARNINGS)))
+        #define _CRT_SECURE_NO_WARNINGS
+#endif
+
+#if defined(__APPLE__) || defined(IOAPI_NO_64)
+// In darwin and perhaps other BSD variants off_t is a 64 bit value, hence no need for specific 64 bit functions
+#define FOPEN_FUNC(filename, mode) fopen(filename, mode)
+#define FTELLO_FUNC(stream) ftello(stream)
+#define FSEEKO_FUNC(stream, offset, origin) fseeko(stream, offset, origin)
+#else
+#define FOPEN_FUNC(filename, mode) fopen64(filename, mode)
+#define FTELLO_FUNC(stream) ftello64(stream)
+#define FSEEKO_FUNC(stream, offset, origin) fseeko64(stream, offset, origin)
+#endif
+
+
+#include "ioapi.h"
+
+voidpf call_zopen64 (const zlib_filefunc64_32_def* pfilefunc,const void*filename,int mode)
+{
+    if (pfilefunc->zfile_func64.zopen64_file != NULL)
+        return (*(pfilefunc->zfile_func64.zopen64_file)) (pfilefunc->zfile_func64.opaque,filename,mode);
+    else
+    {
+        return (*(pfilefunc->zopen32_file))(pfilefunc->zfile_func64.opaque,(const char*)filename,mode);
+    }
+}
+
+long call_zseek64 (const zlib_filefunc64_32_def* pfilefunc,voidpf filestream, ZPOS64_T offset, int origin)
+{
+    if (pfilefunc->zfile_func64.zseek64_file != NULL)
+        return (*(pfilefunc->zfile_func64.zseek64_file)) (pfilefunc->zfile_func64.opaque,filestream,offset,origin);
+    else
+    {
+        uLong offsetTruncated = (uLong)offset;
+        if (offsetTruncated != offset)
+            return -1;
+        else
+            return (*(pfilefunc->zseek32_file))(pfilefunc->zfile_func64.opaque,filestream,offsetTruncated,origin);
+    }
+}
+
+ZPOS64_T call_ztell64 (const zlib_filefunc64_32_def* pfilefunc,voidpf filestream)
+{
+    if (pfilefunc->zfile_func64.zseek64_file != NULL)
+        return (*(pfilefunc->zfile_func64.ztell64_file)) (pfilefunc->zfile_func64.opaque,filestream);
+    else
+    {
+        uLong tell_uLong = (*(pfilefunc->ztell32_file))(pfilefunc->zfile_func64.opaque,filestream);
+        if ((tell_uLong) == MAXU32)
+            return (ZPOS64_T)-1;
+        else
+            return tell_uLong;
+    }
+}
+
+void fill_zlib_filefunc64_32_def_from_filefunc32(zlib_filefunc64_32_def* p_filefunc64_32,const zlib_filefunc_def* p_filefunc32)
+{
+    p_filefunc64_32->zfile_func64.zopen64_file = NULL;
+    p_filefunc64_32->zopen32_file = p_filefunc32->zopen_file;
+    p_filefunc64_32->zfile_func64.zerror_file = p_filefunc32->zerror_file;
+    p_filefunc64_32->zfile_func64.zread_file = p_filefunc32->zread_file;
+    p_filefunc64_32->zfile_func64.zwrite_file = p_filefunc32->zwrite_file;
+    p_filefunc64_32->zfile_func64.ztell64_file = NULL;
+    p_filefunc64_32->zfile_func64.zseek64_file = NULL;
+    p_filefunc64_32->zfile_func64.zclose_file = p_filefunc32->zclose_file;
+    p_filefunc64_32->zfile_func64.zerror_file = p_filefunc32->zerror_file;
+    p_filefunc64_32->zfile_func64.opaque = p_filefunc32->opaque;
+    p_filefunc64_32->zseek32_file = p_filefunc32->zseek_file;
+    p_filefunc64_32->ztell32_file = p_filefunc32->ztell_file;
+}
+
+
+
+static voidpf  ZCALLBACK fopen_file_func OF((voidpf opaque, const char* filename, int mode));
+static uLong   ZCALLBACK fread_file_func OF((voidpf opaque, voidpf stream, void* buf, uLong size));
+static uLong   ZCALLBACK fwrite_file_func OF((voidpf opaque, voidpf stream, const void* buf,uLong size));
+static ZPOS64_T ZCALLBACK ftell64_file_func OF((voidpf opaque, voidpf stream));
+static long    ZCALLBACK fseek64_file_func OF((voidpf opaque, voidpf stream, ZPOS64_T offset, int origin));
+static int     ZCALLBACK fclose_file_func OF((voidpf opaque, voidpf stream));
+static int     ZCALLBACK ferror_file_func OF((voidpf opaque, voidpf stream));
+
+static voidpf ZCALLBACK fopen_file_func (voidpf opaque, const char* filename, int mode)
+{
+    FILE* file = NULL;
+    const char* mode_fopen = NULL;
+    if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER)==ZLIB_FILEFUNC_MODE_READ)
+        mode_fopen = "rb";
+    else
+    if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
+        mode_fopen = "r+b";
+    else
+    if (mode & ZLIB_FILEFUNC_MODE_CREATE)
+        mode_fopen = "wb";
+
+    if ((filename!=NULL) && (mode_fopen != NULL))
+        file = fopen(filename, mode_fopen);
+    return file;
+}
+
+static voidpf ZCALLBACK fopen64_file_func (voidpf opaque, const void* filename, int mode)
+{
+    FILE* file = NULL;
+    const char* mode_fopen = NULL;
+    if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER)==ZLIB_FILEFUNC_MODE_READ)
+        mode_fopen = "rb";
+    else
+    if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
+        mode_fopen = "r+b";
+    else
+    if (mode & ZLIB_FILEFUNC_MODE_CREATE)
+        mode_fopen = "wb";
+
+    if ((filename!=NULL) && (mode_fopen != NULL))
+        file = FOPEN_FUNC((const char*)filename, mode_fopen);
+    return file;
+}
+
+
+static uLong ZCALLBACK fread_file_func (voidpf opaque, voidpf stream, void* buf, uLong size)
+{
+    uLong ret;
+    ret = (uLong)fread(buf, 1, (size_t)size, (FILE *)stream);
+    return ret;
+}
+
+static uLong ZCALLBACK fwrite_file_func (voidpf opaque, voidpf stream, const void* buf, uLong size)
+{
+    uLong ret;
+    ret = (uLong)fwrite(buf, 1, (size_t)size, (FILE *)stream);
+    return ret;
+}
+
+static long ZCALLBACK ftell_file_func (voidpf opaque, voidpf stream)
+{
+    long ret;
+    ret = ftell((FILE *)stream);
+    return ret;
+}
+
+
+static ZPOS64_T ZCALLBACK ftell64_file_func (voidpf opaque, voidpf stream)
+{
+    ZPOS64_T ret;
+    ret = FTELLO_FUNC((FILE *)stream);
+    return ret;
+}
+
+static long ZCALLBACK fseek_file_func (voidpf  opaque, voidpf stream, uLong offset, int origin)
+{
+    int fseek_origin=0;
+    long ret;
+    switch (origin)
+    {
+    case ZLIB_FILEFUNC_SEEK_CUR :
+        fseek_origin = SEEK_CUR;
+        break;
+    case ZLIB_FILEFUNC_SEEK_END :
+        fseek_origin = SEEK_END;
+        break;
+    case ZLIB_FILEFUNC_SEEK_SET :
+        fseek_origin = SEEK_SET;
+        break;
+    default: return -1;
+    }
+    ret = 0;
+    if (fseek((FILE *)stream, offset, fseek_origin) != 0)
+        ret = -1;
+    return ret;
+}
+
+static long ZCALLBACK fseek64_file_func (voidpf  opaque, voidpf stream, ZPOS64_T offset, int origin)
+{
+    int fseek_origin=0;
+    long ret;
+    switch (origin)
+    {
+    case ZLIB_FILEFUNC_SEEK_CUR :
+        fseek_origin = SEEK_CUR;
+        break;
+    case ZLIB_FILEFUNC_SEEK_END :
+        fseek_origin = SEEK_END;
+        break;
+    case ZLIB_FILEFUNC_SEEK_SET :
+        fseek_origin = SEEK_SET;
+        break;
+    default: return -1;
+    }
+    ret = 0;
+
+    if(FSEEKO_FUNC((FILE *)stream, offset, fseek_origin) != 0)
+                        ret = -1;
+
+    return ret;
+}
+
+
+static int ZCALLBACK fclose_file_func (voidpf opaque, voidpf stream)
+{
+    int ret;
+    ret = fclose((FILE *)stream);
+    return ret;
+}
+
+static int ZCALLBACK ferror_file_func (voidpf opaque, voidpf stream)
+{
+    int ret;
+    ret = ferror((FILE *)stream);
+    return ret;
+}
+
+void fill_fopen_filefunc (pzlib_filefunc_def)
+  zlib_filefunc_def* pzlib_filefunc_def;
+{
+    pzlib_filefunc_def->zopen_file = fopen_file_func;
+    pzlib_filefunc_def->zread_file = fread_file_func;
+    pzlib_filefunc_def->zwrite_file = fwrite_file_func;
+    pzlib_filefunc_def->ztell_file = ftell_file_func;
+    pzlib_filefunc_def->zseek_file = fseek_file_func;
+    pzlib_filefunc_def->zclose_file = fclose_file_func;
+    pzlib_filefunc_def->zerror_file = ferror_file_func;
+    pzlib_filefunc_def->opaque = NULL;
+}
+
+void fill_fopen64_filefunc (zlib_filefunc64_def*  pzlib_filefunc_def)
+{
+    pzlib_filefunc_def->zopen64_file = fopen64_file_func;
+    pzlib_filefunc_def->zread_file = fread_file_func;
+    pzlib_filefunc_def->zwrite_file = fwrite_file_func;
+    pzlib_filefunc_def->ztell64_file = ftell64_file_func;
+    pzlib_filefunc_def->zseek64_file = fseek64_file_func;
+    pzlib_filefunc_def->zclose_file = fclose_file_func;
+    pzlib_filefunc_def->zerror_file = ferror_file_func;
+    pzlib_filefunc_def->opaque = NULL;
+}
Index: /smplayer/vendor/current/zlib/contrib/minizip/ioapi.h
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/ioapi.h	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/ioapi.h	(revision 133)
@@ -0,0 +1,208 @@
+/* ioapi.h -- IO base function header for compress/uncompress .zip
+   part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Modifications for Zip64 support
+         Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com )
+
+         For more info read MiniZip_info.txt
+
+         Changes
+
+    Oct-2009 - Defined ZPOS64_T to fpos_t on windows and u_int64_t on linux. (might need to find a better why for this)
+    Oct-2009 - Change to fseeko64, ftello64 and fopen64 so large files would work on linux.
+               More if/def section may be needed to support other platforms
+    Oct-2009 - Defined fxxxx64 calls to normal fopen/ftell/fseek so they would compile on windows.
+                          (but you should use iowin32.c for windows instead)
+
+*/
+
+#ifndef _ZLIBIOAPI64_H
+#define _ZLIBIOAPI64_H
+
+#if (!defined(_WIN32)) && (!defined(WIN32)) && (!defined(__APPLE__))
+
+  // Linux needs this to support file operation on files larger then 4+GB
+  // But might need better if/def to select just the platforms that needs them.
+
+        #ifndef __USE_FILE_OFFSET64
+                #define __USE_FILE_OFFSET64
+        #endif
+        #ifndef __USE_LARGEFILE64
+                #define __USE_LARGEFILE64
+        #endif
+        #ifndef _LARGEFILE64_SOURCE
+                #define _LARGEFILE64_SOURCE
+        #endif
+        #ifndef _FILE_OFFSET_BIT
+                #define _FILE_OFFSET_BIT 64
+        #endif
+
+#endif
+
+#include <stdio.h>
+#include <stdlib.h>
+#include "zlib.h"
+
+#if defined(USE_FILE32API)
+#define fopen64 fopen
+#define ftello64 ftell
+#define fseeko64 fseek
+#else
+#ifdef __FreeBSD__
+#define fopen64 fopen
+#define ftello64 ftello
+#define fseeko64 fseeko
+#endif
+#ifdef _MSC_VER
+ #define fopen64 fopen
+ #if (_MSC_VER >= 1400) && (!(defined(NO_MSCVER_FILE64_FUNC)))
+  #define ftello64 _ftelli64
+  #define fseeko64 _fseeki64
+ #else // old MSC
+  #define ftello64 ftell
+  #define fseeko64 fseek
+ #endif
+#endif
+#endif
+
+/*
+#ifndef ZPOS64_T
+  #ifdef _WIN32
+                #define ZPOS64_T fpos_t
+  #else
+    #include <stdint.h>
+    #define ZPOS64_T uint64_t
+  #endif
+#endif
+*/
+
+#ifdef HAVE_MINIZIP64_CONF_H
+#include "mz64conf.h"
+#endif
+
+/* a type choosen by DEFINE */
+#ifdef HAVE_64BIT_INT_CUSTOM
+typedef  64BIT_INT_CUSTOM_TYPE ZPOS64_T;
+#else
+#ifdef HAS_STDINT_H
+#include "stdint.h"
+typedef uint64_t ZPOS64_T;
+#else
+
+/* Maximum unsigned 32-bit value used as placeholder for zip64 */
+#define MAXU32 0xffffffff
+
+#if defined(_MSC_VER) || defined(__BORLANDC__)
+typedef unsigned __int64 ZPOS64_T;
+#else
+typedef unsigned long long int ZPOS64_T;
+#endif
+#endif
+#endif
+
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#define ZLIB_FILEFUNC_SEEK_CUR (1)
+#define ZLIB_FILEFUNC_SEEK_END (2)
+#define ZLIB_FILEFUNC_SEEK_SET (0)
+
+#define ZLIB_FILEFUNC_MODE_READ      (1)
+#define ZLIB_FILEFUNC_MODE_WRITE     (2)
+#define ZLIB_FILEFUNC_MODE_READWRITEFILTER (3)
+
+#define ZLIB_FILEFUNC_MODE_EXISTING (4)
+#define ZLIB_FILEFUNC_MODE_CREATE   (8)
+
+
+#ifndef ZCALLBACK
+ #if (defined(WIN32) || defined(_WIN32) || defined (WINDOWS) || defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK)
+   #define ZCALLBACK CALLBACK
+ #else
+   #define ZCALLBACK
+ #endif
+#endif
+
+
+
+
+typedef voidpf   (ZCALLBACK *open_file_func)      OF((voidpf opaque, const char* filename, int mode));
+typedef uLong    (ZCALLBACK *read_file_func)      OF((voidpf opaque, voidpf stream, void* buf, uLong size));
+typedef uLong    (ZCALLBACK *write_file_func)     OF((voidpf opaque, voidpf stream, const void* buf, uLong size));
+typedef int      (ZCALLBACK *close_file_func)     OF((voidpf opaque, voidpf stream));
+typedef int      (ZCALLBACK *testerror_file_func) OF((voidpf opaque, voidpf stream));
+
+typedef long     (ZCALLBACK *tell_file_func)      OF((voidpf opaque, voidpf stream));
+typedef long     (ZCALLBACK *seek_file_func)      OF((voidpf opaque, voidpf stream, uLong offset, int origin));
+
+
+/* here is the "old" 32 bits structure structure */
+typedef struct zlib_filefunc_def_s
+{
+    open_file_func      zopen_file;
+    read_file_func      zread_file;
+    write_file_func     zwrite_file;
+    tell_file_func      ztell_file;
+    seek_file_func      zseek_file;
+    close_file_func     zclose_file;
+    testerror_file_func zerror_file;
+    voidpf              opaque;
+} zlib_filefunc_def;
+
+typedef ZPOS64_T (ZCALLBACK *tell64_file_func)    OF((voidpf opaque, voidpf stream));
+typedef long     (ZCALLBACK *seek64_file_func)    OF((voidpf opaque, voidpf stream, ZPOS64_T offset, int origin));
+typedef voidpf   (ZCALLBACK *open64_file_func)    OF((voidpf opaque, const void* filename, int mode));
+
+typedef struct zlib_filefunc64_def_s
+{
+    open64_file_func    zopen64_file;
+    read_file_func      zread_file;
+    write_file_func     zwrite_file;
+    tell64_file_func    ztell64_file;
+    seek64_file_func    zseek64_file;
+    close_file_func     zclose_file;
+    testerror_file_func zerror_file;
+    voidpf              opaque;
+} zlib_filefunc64_def;
+
+void fill_fopen64_filefunc OF((zlib_filefunc64_def* pzlib_filefunc_def));
+void fill_fopen_filefunc OF((zlib_filefunc_def* pzlib_filefunc_def));
+
+/* now internal definition, only for zip.c and unzip.h */
+typedef struct zlib_filefunc64_32_def_s
+{
+    zlib_filefunc64_def zfile_func64;
+    open_file_func      zopen32_file;
+    tell_file_func      ztell32_file;
+    seek_file_func      zseek32_file;
+} zlib_filefunc64_32_def;
+
+
+#define ZREAD64(filefunc,filestream,buf,size)     ((*((filefunc).zfile_func64.zread_file))   ((filefunc).zfile_func64.opaque,filestream,buf,size))
+#define ZWRITE64(filefunc,filestream,buf,size)    ((*((filefunc).zfile_func64.zwrite_file))  ((filefunc).zfile_func64.opaque,filestream,buf,size))
+//#define ZTELL64(filefunc,filestream)            ((*((filefunc).ztell64_file)) ((filefunc).opaque,filestream))
+//#define ZSEEK64(filefunc,filestream,pos,mode)   ((*((filefunc).zseek64_file)) ((filefunc).opaque,filestream,pos,mode))
+#define ZCLOSE64(filefunc,filestream)             ((*((filefunc).zfile_func64.zclose_file))  ((filefunc).zfile_func64.opaque,filestream))
+#define ZERROR64(filefunc,filestream)             ((*((filefunc).zfile_func64.zerror_file))  ((filefunc).zfile_func64.opaque,filestream))
+
+voidpf call_zopen64 OF((const zlib_filefunc64_32_def* pfilefunc,const void*filename,int mode));
+long    call_zseek64 OF((const zlib_filefunc64_32_def* pfilefunc,voidpf filestream, ZPOS64_T offset, int origin));
+ZPOS64_T call_ztell64 OF((const zlib_filefunc64_32_def* pfilefunc,voidpf filestream));
+
+void    fill_zlib_filefunc64_32_def_from_filefunc32(zlib_filefunc64_32_def* p_filefunc64_32,const zlib_filefunc_def* p_filefunc32);
+
+#define ZOPEN64(filefunc,filename,mode)         (call_zopen64((&(filefunc)),(filename),(mode)))
+#define ZTELL64(filefunc,filestream)            (call_ztell64((&(filefunc)),(filestream)))
+#define ZSEEK64(filefunc,filestream,pos,mode)   (call_zseek64((&(filefunc)),(filestream),(pos),(mode)))
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
Index: /smplayer/vendor/current/zlib/contrib/minizip/iowin32.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/iowin32.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/iowin32.c	(revision 133)
@@ -0,0 +1,389 @@
+/* iowin32.c -- IO base function header for compress/uncompress .zip
+     Version 1.1, February 14h, 2010
+     part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Modifications for Zip64 support
+         Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com )
+
+     For more info read MiniZip_info.txt
+
+*/
+
+#include <stdlib.h>
+
+#include "zlib.h"
+#include "ioapi.h"
+#include "iowin32.h"
+
+#ifndef INVALID_HANDLE_VALUE
+#define INVALID_HANDLE_VALUE (0xFFFFFFFF)
+#endif
+
+#ifndef INVALID_SET_FILE_POINTER
+#define INVALID_SET_FILE_POINTER ((DWORD)-1)
+#endif
+
+voidpf  ZCALLBACK win32_open_file_func  OF((voidpf opaque, const char* filename, int mode));
+uLong   ZCALLBACK win32_read_file_func  OF((voidpf opaque, voidpf stream, void* buf, uLong size));
+uLong   ZCALLBACK win32_write_file_func OF((voidpf opaque, voidpf stream, const void* buf, uLong size));
+ZPOS64_T ZCALLBACK win32_tell64_file_func  OF((voidpf opaque, voidpf stream));
+long    ZCALLBACK win32_seek64_file_func  OF((voidpf opaque, voidpf stream, ZPOS64_T offset, int origin));
+int     ZCALLBACK win32_close_file_func OF((voidpf opaque, voidpf stream));
+int     ZCALLBACK win32_error_file_func OF((voidpf opaque, voidpf stream));
+
+typedef struct
+{
+    HANDLE hf;
+    int error;
+} WIN32FILE_IOWIN;
+
+
+static void win32_translate_open_mode(int mode,
+                                      DWORD* lpdwDesiredAccess,
+                                      DWORD* lpdwCreationDisposition,
+                                      DWORD* lpdwShareMode,
+                                      DWORD* lpdwFlagsAndAttributes)
+{
+    *lpdwDesiredAccess = *lpdwShareMode = *lpdwFlagsAndAttributes = *lpdwCreationDisposition = 0;
+
+    if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER)==ZLIB_FILEFUNC_MODE_READ)
+    {
+        *lpdwDesiredAccess = GENERIC_READ;
+        *lpdwCreationDisposition = OPEN_EXISTING;
+        *lpdwShareMode = FILE_SHARE_READ;
+    }
+    else if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
+    {
+        *lpdwDesiredAccess = GENERIC_WRITE | GENERIC_READ;
+        *lpdwCreationDisposition = OPEN_EXISTING;
+    }
+    else if (mode & ZLIB_FILEFUNC_MODE_CREATE)
+    {
+        *lpdwDesiredAccess = GENERIC_WRITE | GENERIC_READ;
+        *lpdwCreationDisposition = CREATE_ALWAYS;
+    }
+}
+
+static voidpf win32_build_iowin(HANDLE hFile)
+{
+    voidpf ret=NULL;
+
+    if ((hFile != NULL) && (hFile != INVALID_HANDLE_VALUE))
+    {
+        WIN32FILE_IOWIN w32fiow;
+        w32fiow.hf = hFile;
+        w32fiow.error = 0;
+        ret = malloc(sizeof(WIN32FILE_IOWIN));
+
+        if (ret==NULL)
+            CloseHandle(hFile);
+        else
+            *((WIN32FILE_IOWIN*)ret) = w32fiow;
+    }
+    return ret;
+}
+
+voidpf ZCALLBACK win32_open64_file_func (voidpf opaque,const void* filename,int mode)
+{
+    const char* mode_fopen = NULL;
+    DWORD dwDesiredAccess,dwCreationDisposition,dwShareMode,dwFlagsAndAttributes ;
+    HANDLE hFile = NULL;
+
+    win32_translate_open_mode(mode,&dwDesiredAccess,&dwCreationDisposition,&dwShareMode,&dwFlagsAndAttributes);
+
+    if ((filename!=NULL) && (dwDesiredAccess != 0))
+        hFile = CreateFile((LPCTSTR)filename, dwDesiredAccess, dwShareMode, NULL, dwCreationDisposition, dwFlagsAndAttributes, NULL);
+
+    return win32_build_iowin(hFile);
+}
+
+
+voidpf ZCALLBACK win32_open64_file_funcA (voidpf opaque,const void* filename,int mode)
+{
+    const char* mode_fopen = NULL;
+    DWORD dwDesiredAccess,dwCreationDisposition,dwShareMode,dwFlagsAndAttributes ;
+    HANDLE hFile = NULL;
+
+    win32_translate_open_mode(mode,&dwDesiredAccess,&dwCreationDisposition,&dwShareMode,&dwFlagsAndAttributes);
+
+    if ((filename!=NULL) && (dwDesiredAccess != 0))
+        hFile = CreateFileA((LPCSTR)filename, dwDesiredAccess, dwShareMode, NULL, dwCreationDisposition, dwFlagsAndAttributes, NULL);
+
+    return win32_build_iowin(hFile);
+}
+
+
+voidpf ZCALLBACK win32_open64_file_funcW (voidpf opaque,const void* filename,int mode)
+{
+    const char* mode_fopen = NULL;
+    DWORD dwDesiredAccess,dwCreationDisposition,dwShareMode,dwFlagsAndAttributes ;
+    HANDLE hFile = NULL;
+
+    win32_translate_open_mode(mode,&dwDesiredAccess,&dwCreationDisposition,&dwShareMode,&dwFlagsAndAttributes);
+
+    if ((filename!=NULL) && (dwDesiredAccess != 0))
+        hFile = CreateFileW((LPCWSTR)filename, dwDesiredAccess, dwShareMode, NULL, dwCreationDisposition, dwFlagsAndAttributes, NULL);
+
+    return win32_build_iowin(hFile);
+}
+
+
+voidpf ZCALLBACK win32_open_file_func (voidpf opaque,const char* filename,int mode)
+{
+    const char* mode_fopen = NULL;
+    DWORD dwDesiredAccess,dwCreationDisposition,dwShareMode,dwFlagsAndAttributes ;
+    HANDLE hFile = NULL;
+
+    win32_translate_open_mode(mode,&dwDesiredAccess,&dwCreationDisposition,&dwShareMode,&dwFlagsAndAttributes);
+
+    if ((filename!=NULL) && (dwDesiredAccess != 0))
+        hFile = CreateFile((LPCTSTR)filename, dwDesiredAccess, dwShareMode, NULL, dwCreationDisposition, dwFlagsAndAttributes, NULL);
+
+    return win32_build_iowin(hFile);
+}
+
+
+uLong ZCALLBACK win32_read_file_func (voidpf opaque, voidpf stream, void* buf,uLong size)
+{
+    uLong ret=0;
+    HANDLE hFile = NULL;
+    if (stream!=NULL)
+        hFile = ((WIN32FILE_IOWIN*)stream) -> hf;
+
+    if (hFile != NULL)
+    {
+        if (!ReadFile(hFile, buf, size, &ret, NULL))
+        {
+            DWORD dwErr = GetLastError();
+            if (dwErr == ERROR_HANDLE_EOF)
+                dwErr = 0;
+            ((WIN32FILE_IOWIN*)stream) -> error=(int)dwErr;
+        }
+    }
+
+    return ret;
+}
+
+
+uLong ZCALLBACK win32_write_file_func (voidpf opaque,voidpf stream,const void* buf,uLong size)
+{
+    uLong ret=0;
+    HANDLE hFile = NULL;
+    if (stream!=NULL)
+        hFile = ((WIN32FILE_IOWIN*)stream) -> hf;
+
+    if (hFile != NULL)
+    {
+        if (!WriteFile(hFile, buf, size, &ret, NULL))
+        {
+            DWORD dwErr = GetLastError();
+            if (dwErr == ERROR_HANDLE_EOF)
+                dwErr = 0;
+            ((WIN32FILE_IOWIN*)stream) -> error=(int)dwErr;
+        }
+    }
+
+    return ret;
+}
+
+long ZCALLBACK win32_tell_file_func (voidpf opaque,voidpf stream)
+{
+    long ret=-1;
+    HANDLE hFile = NULL;
+    if (stream!=NULL)
+        hFile = ((WIN32FILE_IOWIN*)stream) -> hf;
+    if (hFile != NULL)
+    {
+        DWORD dwSet = SetFilePointer(hFile, 0, NULL, FILE_CURRENT);
+        if (dwSet == INVALID_SET_FILE_POINTER)
+        {
+            DWORD dwErr = GetLastError();
+            ((WIN32FILE_IOWIN*)stream) -> error=(int)dwErr;
+            ret = -1;
+        }
+        else
+            ret=(long)dwSet;
+    }
+    return ret;
+}
+
+ZPOS64_T ZCALLBACK win32_tell64_file_func (voidpf opaque, voidpf stream)
+{
+    ZPOS64_T ret= (ZPOS64_T)-1;
+    HANDLE hFile = NULL;
+    if (stream!=NULL)
+        hFile = ((WIN32FILE_IOWIN*)stream)->hf;
+
+    if (hFile)
+    {
+        LARGE_INTEGER li;
+        li.QuadPart = 0;
+        li.u.LowPart = SetFilePointer(hFile, li.u.LowPart, &li.u.HighPart, FILE_CURRENT);
+        if ( (li.LowPart == 0xFFFFFFFF) && (GetLastError() != NO_ERROR))
+        {
+            DWORD dwErr = GetLastError();
+            ((WIN32FILE_IOWIN*)stream) -> error=(int)dwErr;
+            ret = (ZPOS64_T)-1;
+        }
+        else
+            ret=li.QuadPart;
+    }
+    return ret;
+}
+
+
+long ZCALLBACK win32_seek_file_func (voidpf opaque,voidpf stream,uLong offset,int origin)
+{
+    DWORD dwMoveMethod=0xFFFFFFFF;
+    HANDLE hFile = NULL;
+
+    long ret=-1;
+    if (stream!=NULL)
+        hFile = ((WIN32FILE_IOWIN*)stream) -> hf;
+    switch (origin)
+    {
+    case ZLIB_FILEFUNC_SEEK_CUR :
+        dwMoveMethod = FILE_CURRENT;
+        break;
+    case ZLIB_FILEFUNC_SEEK_END :
+        dwMoveMethod = FILE_END;
+        break;
+    case ZLIB_FILEFUNC_SEEK_SET :
+        dwMoveMethod = FILE_BEGIN;
+        break;
+    default: return -1;
+    }
+
+    if (hFile != NULL)
+    {
+        DWORD dwSet = SetFilePointer(hFile, offset, NULL, dwMoveMethod);
+        if (dwSet == INVALID_SET_FILE_POINTER)
+        {
+            DWORD dwErr = GetLastError();
+            ((WIN32FILE_IOWIN*)stream) -> error=(int)dwErr;
+            ret = -1;
+        }
+        else
+            ret=0;
+    }
+    return ret;
+}
+
+long ZCALLBACK win32_seek64_file_func (voidpf opaque, voidpf stream,ZPOS64_T offset,int origin)
+{
+    DWORD dwMoveMethod=0xFFFFFFFF;
+    HANDLE hFile = NULL;
+    long ret=-1;
+
+    if (stream!=NULL)
+        hFile = ((WIN32FILE_IOWIN*)stream)->hf;
+
+    switch (origin)
+    {
+        case ZLIB_FILEFUNC_SEEK_CUR :
+            dwMoveMethod = FILE_CURRENT;
+            break;
+        case ZLIB_FILEFUNC_SEEK_END :
+            dwMoveMethod = FILE_END;
+            break;
+        case ZLIB_FILEFUNC_SEEK_SET :
+            dwMoveMethod = FILE_BEGIN;
+            break;
+        default: return -1;
+    }
+
+    if (hFile)
+    {
+        LARGE_INTEGER* li = (LARGE_INTEGER*)&offset;
+        DWORD dwSet = SetFilePointer(hFile, li->u.LowPart, &li->u.HighPart, dwMoveMethod);
+        if (dwSet == INVALID_SET_FILE_POINTER)
+        {
+            DWORD dwErr = GetLastError();
+            ((WIN32FILE_IOWIN*)stream) -> error=(int)dwErr;
+            ret = -1;
+        }
+        else
+            ret=0;
+    }
+    return ret;
+}
+
+int ZCALLBACK win32_close_file_func (voidpf opaque, voidpf stream)
+{
+    int ret=-1;
+
+    if (stream!=NULL)
+    {
+        HANDLE hFile;
+        hFile = ((WIN32FILE_IOWIN*)stream) -> hf;
+        if (hFile != NULL)
+        {
+            CloseHandle(hFile);
+            ret=0;
+        }
+        free(stream);
+    }
+    return ret;
+}
+
+int ZCALLBACK win32_error_file_func (voidpf opaque,voidpf stream)
+{
+    int ret=-1;
+    if (stream!=NULL)
+    {
+        ret = ((WIN32FILE_IOWIN*)stream) -> error;
+    }
+    return ret;
+}
+
+void fill_win32_filefunc (zlib_filefunc_def* pzlib_filefunc_def)
+{
+    pzlib_filefunc_def->zopen_file = win32_open_file_func;
+    pzlib_filefunc_def->zread_file = win32_read_file_func;
+    pzlib_filefunc_def->zwrite_file = win32_write_file_func;
+    pzlib_filefunc_def->ztell_file = win32_tell_file_func;
+    pzlib_filefunc_def->zseek_file = win32_seek_file_func;
+    pzlib_filefunc_def->zclose_file = win32_close_file_func;
+    pzlib_filefunc_def->zerror_file = win32_error_file_func;
+    pzlib_filefunc_def->opaque = NULL;
+}
+
+void fill_win32_filefunc64(zlib_filefunc64_def* pzlib_filefunc_def)
+{
+    pzlib_filefunc_def->zopen64_file = win32_open64_file_func;
+    pzlib_filefunc_def->zread_file = win32_read_file_func;
+    pzlib_filefunc_def->zwrite_file = win32_write_file_func;
+    pzlib_filefunc_def->ztell64_file = win32_tell64_file_func;
+    pzlib_filefunc_def->zseek64_file = win32_seek64_file_func;
+    pzlib_filefunc_def->zclose_file = win32_close_file_func;
+    pzlib_filefunc_def->zerror_file = win32_error_file_func;
+    pzlib_filefunc_def->opaque = NULL;
+}
+
+
+void fill_win32_filefunc64A(zlib_filefunc64_def* pzlib_filefunc_def)
+{
+    pzlib_filefunc_def->zopen64_file = win32_open64_file_funcA;
+    pzlib_filefunc_def->zread_file = win32_read_file_func;
+    pzlib_filefunc_def->zwrite_file = win32_write_file_func;
+    pzlib_filefunc_def->ztell64_file = win32_tell64_file_func;
+    pzlib_filefunc_def->zseek64_file = win32_seek64_file_func;
+    pzlib_filefunc_def->zclose_file = win32_close_file_func;
+    pzlib_filefunc_def->zerror_file = win32_error_file_func;
+    pzlib_filefunc_def->opaque = NULL;
+}
+
+
+void fill_win32_filefunc64W(zlib_filefunc64_def* pzlib_filefunc_def)
+{
+    pzlib_filefunc_def->zopen64_file = win32_open64_file_funcW;
+    pzlib_filefunc_def->zread_file = win32_read_file_func;
+    pzlib_filefunc_def->zwrite_file = win32_write_file_func;
+    pzlib_filefunc_def->ztell64_file = win32_tell64_file_func;
+    pzlib_filefunc_def->zseek64_file = win32_seek64_file_func;
+    pzlib_filefunc_def->zclose_file = win32_close_file_func;
+    pzlib_filefunc_def->zerror_file = win32_error_file_func;
+    pzlib_filefunc_def->opaque = NULL;
+}
Index: /smplayer/vendor/current/zlib/contrib/minizip/iowin32.h
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/iowin32.h	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/iowin32.h	(revision 133)
@@ -0,0 +1,28 @@
+/* iowin32.h -- IO base function header for compress/uncompress .zip
+     Version 1.1, February 14h, 2010
+     part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Modifications for Zip64 support
+         Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com )
+
+         For more info read MiniZip_info.txt
+
+*/
+
+#include <windows.h>
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void fill_win32_filefunc OF((zlib_filefunc_def* pzlib_filefunc_def));
+void fill_win32_filefunc64 OF((zlib_filefunc64_def* pzlib_filefunc_def));
+void fill_win32_filefunc64A OF((zlib_filefunc64_def* pzlib_filefunc_def));
+void fill_win32_filefunc64W OF((zlib_filefunc64_def* pzlib_filefunc_def));
+
+#ifdef __cplusplus
+}
+#endif
Index: /smplayer/vendor/current/zlib/contrib/minizip/make_vms.com
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/make_vms.com	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/make_vms.com	(revision 133)
@@ -0,0 +1,25 @@
+$ if f$search("ioapi.h_orig") .eqs. "" then copy ioapi.h ioapi.h_orig
+$ open/write zdef vmsdefs.h
+$ copy sys$input: zdef
+$ deck
+#define unix
+#define fill_zlib_filefunc64_32_def_from_filefunc32 fillzffunc64from
+#define Write_Zip64EndOfCentralDirectoryLocator Write_Zip64EoDLocator
+#define Write_Zip64EndOfCentralDirectoryRecord Write_Zip64EoDRecord
+#define Write_EndOfCentralDirectoryRecord Write_EoDRecord
+$ eod
+$ close zdef
+$ copy vmsdefs.h,ioapi.h_orig ioapi.h
+$ cc/include=[--]/prefix=all ioapi.c
+$ cc/include=[--]/prefix=all miniunz.c
+$ cc/include=[--]/prefix=all unzip.c
+$ cc/include=[--]/prefix=all minizip.c
+$ cc/include=[--]/prefix=all zip.c
+$ link miniunz,unzip,ioapi,[--]libz.olb/lib
+$ link minizip,zip,ioapi,[--]libz.olb/lib
+$ mcr []minizip test minizip_info.txt
+$ mcr []miniunz -l test.zip
+$ rename minizip_info.txt; minizip_info.txt_old
+$ mcr []miniunz test.zip
+$ delete test.zip;*
+$exit
Index: /smplayer/vendor/current/zlib/contrib/minizip/miniunz.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/miniunz.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/miniunz.c	(revision 133)
@@ -0,0 +1,660 @@
+/*
+   miniunz.c
+   Version 1.1, February 14h, 2010
+   sample part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Modifications of Unzip for Zip64
+         Copyright (C) 2007-2008 Even Rouault
+
+         Modifications for Zip64 support on both zip and unzip
+         Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com )
+*/
+
+#if (!defined(_WIN32)) && (!defined(WIN32)) && (!defined(__APPLE__))
+        #ifndef __USE_FILE_OFFSET64
+                #define __USE_FILE_OFFSET64
+        #endif
+        #ifndef __USE_LARGEFILE64
+                #define __USE_LARGEFILE64
+        #endif
+        #ifndef _LARGEFILE64_SOURCE
+                #define _LARGEFILE64_SOURCE
+        #endif
+        #ifndef _FILE_OFFSET_BIT
+                #define _FILE_OFFSET_BIT 64
+        #endif
+#endif
+
+#ifdef __APPLE__
+// In darwin and perhaps other BSD variants off_t is a 64 bit value, hence no need for specific 64 bit functions
+#define FOPEN_FUNC(filename, mode) fopen(filename, mode)
+#define FTELLO_FUNC(stream) ftello(stream)
+#define FSEEKO_FUNC(stream, offset, origin) fseeko(stream, offset, origin)
+#else
+#define FOPEN_FUNC(filename, mode) fopen64(filename, mode)
+#define FTELLO_FUNC(stream) ftello64(stream)
+#define FSEEKO_FUNC(stream, offset, origin) fseeko64(stream, offset, origin)
+#endif
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <time.h>
+#include <errno.h>
+#include <fcntl.h>
+
+#ifdef _WIN32
+# include <direct.h>
+# include <io.h>
+#else
+# include <unistd.h>
+# include <utime.h>
+#endif
+
+
+#include "unzip.h"
+
+#define CASESENSITIVITY (0)
+#define WRITEBUFFERSIZE (8192)
+#define MAXFILENAME (256)
+
+#ifdef _WIN32
+#define USEWIN32IOAPI
+#include "iowin32.h"
+#endif
+/*
+  mini unzip, demo of unzip package
+
+  usage :
+  Usage : miniunz [-exvlo] file.zip [file_to_extract] [-d extractdir]
+
+  list the file in the zipfile, and print the content of FILE_ID.ZIP or README.TXT
+    if it exists
+*/
+
+
+/* change_file_date : change the date/time of a file
+    filename : the filename of the file where date/time must be modified
+    dosdate : the new date at the MSDos format (4 bytes)
+    tmu_date : the SAME new date at the tm_unz format */
+void change_file_date(filename,dosdate,tmu_date)
+    const char *filename;
+    uLong dosdate;
+    tm_unz tmu_date;
+{
+#ifdef _WIN32
+  HANDLE hFile;
+  FILETIME ftm,ftLocal,ftCreate,ftLastAcc,ftLastWrite;
+
+  hFile = CreateFileA(filename,GENERIC_READ | GENERIC_WRITE,
+                      0,NULL,OPEN_EXISTING,0,NULL);
+  GetFileTime(hFile,&ftCreate,&ftLastAcc,&ftLastWrite);
+  DosDateTimeToFileTime((WORD)(dosdate>>16),(WORD)dosdate,&ftLocal);
+  LocalFileTimeToFileTime(&ftLocal,&ftm);
+  SetFileTime(hFile,&ftm,&ftLastAcc,&ftm);
+  CloseHandle(hFile);
+#else
+#ifdef unix || __APPLE__
+  struct utimbuf ut;
+  struct tm newdate;
+  newdate.tm_sec = tmu_date.tm_sec;
+  newdate.tm_min=tmu_date.tm_min;
+  newdate.tm_hour=tmu_date.tm_hour;
+  newdate.tm_mday=tmu_date.tm_mday;
+  newdate.tm_mon=tmu_date.tm_mon;
+  if (tmu_date.tm_year > 1900)
+      newdate.tm_year=tmu_date.tm_year - 1900;
+  else
+      newdate.tm_year=tmu_date.tm_year ;
+  newdate.tm_isdst=-1;
+
+  ut.actime=ut.modtime=mktime(&newdate);
+  utime(filename,&ut);
+#endif
+#endif
+}
+
+
+/* mymkdir and change_file_date are not 100 % portable
+   As I don't know well Unix, I wait feedback for the unix portion */
+
+int mymkdir(dirname)
+    const char* dirname;
+{
+    int ret=0;
+#ifdef _WIN32
+    ret = _mkdir(dirname);
+#elif unix
+    ret = mkdir (dirname,0775);
+#elif __APPLE__
+    ret = mkdir (dirname,0775);
+#endif
+    return ret;
+}
+
+int makedir (newdir)
+    char *newdir;
+{
+  char *buffer ;
+  char *p;
+  int  len = (int)strlen(newdir);
+
+  if (len <= 0)
+    return 0;
+
+  buffer = (char*)malloc(len+1);
+        if (buffer==NULL)
+        {
+                printf("Error allocating memory\n");
+                return UNZ_INTERNALERROR;
+        }
+  strcpy(buffer,newdir);
+
+  if (buffer[len-1] == '/') {
+    buffer[len-1] = '\0';
+  }
+  if (mymkdir(buffer) == 0)
+    {
+      free(buffer);
+      return 1;
+    }
+
+  p = buffer+1;
+  while (1)
+    {
+      char hold;
+
+      while(*p && *p != '\\' && *p != '/')
+        p++;
+      hold = *p;
+      *p = 0;
+      if ((mymkdir(buffer) == -1) && (errno == ENOENT))
+        {
+          printf("couldn't create directory %s\n",buffer);
+          free(buffer);
+          return 0;
+        }
+      if (hold == 0)
+        break;
+      *p++ = hold;
+    }
+  free(buffer);
+  return 1;
+}
+
+void do_banner()
+{
+    printf("MiniUnz 1.01b, demo of zLib + Unz package written by Gilles Vollant\n");
+    printf("more info at http://www.winimage.com/zLibDll/unzip.html\n\n");
+}
+
+void do_help()
+{
+    printf("Usage : miniunz [-e] [-x] [-v] [-l] [-o] [-p password] file.zip [file_to_extr.] [-d extractdir]\n\n" \
+           "  -e  Extract without pathname (junk paths)\n" \
+           "  -x  Extract with pathname\n" \
+           "  -v  list files\n" \
+           "  -l  list files\n" \
+           "  -d  directory to extract into\n" \
+           "  -o  overwrite files without prompting\n" \
+           "  -p  extract crypted file using password\n\n");
+}
+
+void Display64BitsSize(ZPOS64_T n, int size_char)
+{
+  /* to avoid compatibility problem , we do here the conversion */
+  char number[21];
+  int offset=19;
+  int pos_string = 19;
+  number[20]=0;
+  for (;;) {
+      number[offset]=(char)((n%10)+'0');
+      if (number[offset] != '0')
+          pos_string=offset;
+      n/=10;
+      if (offset==0)
+          break;
+      offset--;
+  }
+  {
+      int size_display_string = 19-pos_string;
+      while (size_char > size_display_string)
+      {
+          size_char--;
+          printf(" ");
+      }
+  }
+
+  printf("%s",&number[pos_string]);
+}
+
+int do_list(uf)
+    unzFile uf;
+{
+    uLong i;
+    unz_global_info64 gi;
+    int err;
+
+    err = unzGetGlobalInfo64(uf,&gi);
+    if (err!=UNZ_OK)
+        printf("error %d with zipfile in unzGetGlobalInfo \n",err);
+    printf("  Length  Method     Size Ratio   Date    Time   CRC-32     Name\n");
+    printf("  ------  ------     ---- -----   ----    ----   ------     ----\n");
+    for (i=0;i<gi.number_entry;i++)
+    {
+        char filename_inzip[256];
+        unz_file_info64 file_info;
+        uLong ratio=0;
+        const char *string_method;
+        char charCrypt=' ';
+        err = unzGetCurrentFileInfo64(uf,&file_info,filename_inzip,sizeof(filename_inzip),NULL,0,NULL,0);
+        if (err!=UNZ_OK)
+        {
+            printf("error %d with zipfile in unzGetCurrentFileInfo\n",err);
+            break;
+        }
+        if (file_info.uncompressed_size>0)
+            ratio = (uLong)((file_info.compressed_size*100)/file_info.uncompressed_size);
+
+        /* display a '*' if the file is crypted */
+        if ((file_info.flag & 1) != 0)
+            charCrypt='*';
+
+        if (file_info.compression_method==0)
+            string_method="Stored";
+        else
+        if (file_info.compression_method==Z_DEFLATED)
+        {
+            uInt iLevel=(uInt)((file_info.flag & 0x6)/2);
+            if (iLevel==0)
+              string_method="Defl:N";
+            else if (iLevel==1)
+              string_method="Defl:X";
+            else if ((iLevel==2) || (iLevel==3))
+              string_method="Defl:F"; /* 2:fast , 3 : extra fast*/
+        }
+        else
+        if (file_info.compression_method==Z_BZIP2ED)
+        {
+              string_method="BZip2 ";
+        }
+        else
+            string_method="Unkn. ";
+
+        Display64BitsSize(file_info.uncompressed_size,7);
+        printf("  %6s%c",string_method,charCrypt);
+        Display64BitsSize(file_info.compressed_size,7);
+        printf(" %3lu%%  %2.2lu-%2.2lu-%2.2lu  %2.2lu:%2.2lu  %8.8lx   %s\n",
+                ratio,
+                (uLong)file_info.tmu_date.tm_mon + 1,
+                (uLong)file_info.tmu_date.tm_mday,
+                (uLong)file_info.tmu_date.tm_year % 100,
+                (uLong)file_info.tmu_date.tm_hour,(uLong)file_info.tmu_date.tm_min,
+                (uLong)file_info.crc,filename_inzip);
+        if ((i+1)<gi.number_entry)
+        {
+            err = unzGoToNextFile(uf);
+            if (err!=UNZ_OK)
+            {
+                printf("error %d with zipfile in unzGoToNextFile\n",err);
+                break;
+            }
+        }
+    }
+
+    return 0;
+}
+
+
+int do_extract_currentfile(uf,popt_extract_without_path,popt_overwrite,password)
+    unzFile uf;
+    const int* popt_extract_without_path;
+    int* popt_overwrite;
+    const char* password;
+{
+    char filename_inzip[256];
+    char* filename_withoutpath;
+    char* p;
+    int err=UNZ_OK;
+    FILE *fout=NULL;
+    void* buf;
+    uInt size_buf;
+
+    unz_file_info64 file_info;
+    uLong ratio=0;
+    err = unzGetCurrentFileInfo64(uf,&file_info,filename_inzip,sizeof(filename_inzip),NULL,0,NULL,0);
+
+    if (err!=UNZ_OK)
+    {
+        printf("error %d with zipfile in unzGetCurrentFileInfo\n",err);
+        return err;
+    }
+
+    size_buf = WRITEBUFFERSIZE;
+    buf = (void*)malloc(size_buf);
+    if (buf==NULL)
+    {
+        printf("Error allocating memory\n");
+        return UNZ_INTERNALERROR;
+    }
+
+    p = filename_withoutpath = filename_inzip;
+    while ((*p) != '\0')
+    {
+        if (((*p)=='/') || ((*p)=='\\'))
+            filename_withoutpath = p+1;
+        p++;
+    }
+
+    if ((*filename_withoutpath)=='\0')
+    {
+        if ((*popt_extract_without_path)==0)
+        {
+            printf("creating directory: %s\n",filename_inzip);
+            mymkdir(filename_inzip);
+        }
+    }
+    else
+    {
+        const char* write_filename;
+        int skip=0;
+
+        if ((*popt_extract_without_path)==0)
+            write_filename = filename_inzip;
+        else
+            write_filename = filename_withoutpath;
+
+        err = unzOpenCurrentFilePassword(uf,password);
+        if (err!=UNZ_OK)
+        {
+            printf("error %d with zipfile in unzOpenCurrentFilePassword\n",err);
+        }
+
+        if (((*popt_overwrite)==0) && (err==UNZ_OK))
+        {
+            char rep=0;
+            FILE* ftestexist;
+            ftestexist = FOPEN_FUNC(write_filename,"rb");
+            if (ftestexist!=NULL)
+            {
+                fclose(ftestexist);
+                do
+                {
+                    char answer[128];
+                    int ret;
+
+                    printf("The file %s exists. Overwrite ? [y]es, [n]o, [A]ll: ",write_filename);
+                    ret = scanf("%1s",answer);
+                    if (ret != 1)
+                    {
+                       exit(EXIT_FAILURE);
+                    }
+                    rep = answer[0] ;
+                    if ((rep>='a') && (rep<='z'))
+                        rep -= 0x20;
+                }
+                while ((rep!='Y') && (rep!='N') && (rep!='A'));
+            }
+
+            if (rep == 'N')
+                skip = 1;
+
+            if (rep == 'A')
+                *popt_overwrite=1;
+        }
+
+        if ((skip==0) && (err==UNZ_OK))
+        {
+            fout=FOPEN_FUNC(write_filename,"wb");
+            /* some zipfile don't contain directory alone before file */
+            if ((fout==NULL) && ((*popt_extract_without_path)==0) &&
+                                (filename_withoutpath!=(char*)filename_inzip))
+            {
+                char c=*(filename_withoutpath-1);
+                *(filename_withoutpath-1)='\0';
+                makedir(write_filename);
+                *(filename_withoutpath-1)=c;
+                fout=FOPEN_FUNC(write_filename,"wb");
+            }
+
+            if (fout==NULL)
+            {
+                printf("error opening %s\n",write_filename);
+            }
+        }
+
+        if (fout!=NULL)
+        {
+            printf(" extracting: %s\n",write_filename);
+
+            do
+            {
+                err = unzReadCurrentFile(uf,buf,size_buf);
+                if (err<0)
+                {
+                    printf("error %d with zipfile in unzReadCurrentFile\n",err);
+                    break;
+                }
+                if (err>0)
+                    if (fwrite(buf,err,1,fout)!=1)
+                    {
+                        printf("error in writing extracted file\n");
+                        err=UNZ_ERRNO;
+                        break;
+                    }
+            }
+            while (err>0);
+            if (fout)
+                    fclose(fout);
+
+            if (err==0)
+                change_file_date(write_filename,file_info.dosDate,
+                                 file_info.tmu_date);
+        }
+
+        if (err==UNZ_OK)
+        {
+            err = unzCloseCurrentFile (uf);
+            if (err!=UNZ_OK)
+            {
+                printf("error %d with zipfile in unzCloseCurrentFile\n",err);
+            }
+        }
+        else
+            unzCloseCurrentFile(uf); /* don't lose the error */
+    }
+
+    free(buf);
+    return err;
+}
+
+
+int do_extract(uf,opt_extract_without_path,opt_overwrite,password)
+    unzFile uf;
+    int opt_extract_without_path;
+    int opt_overwrite;
+    const char* password;
+{
+    uLong i;
+    unz_global_info64 gi;
+    int err;
+    FILE* fout=NULL;
+
+    err = unzGetGlobalInfo64(uf,&gi);
+    if (err!=UNZ_OK)
+        printf("error %d with zipfile in unzGetGlobalInfo \n",err);
+
+    for (i=0;i<gi.number_entry;i++)
+    {
+        if (do_extract_currentfile(uf,&opt_extract_without_path,
+                                      &opt_overwrite,
+                                      password) != UNZ_OK)
+            break;
+
+        if ((i+1)<gi.number_entry)
+        {
+            err = unzGoToNextFile(uf);
+            if (err!=UNZ_OK)
+            {
+                printf("error %d with zipfile in unzGoToNextFile\n",err);
+                break;
+            }
+        }
+    }
+
+    return 0;
+}
+
+int do_extract_onefile(uf,filename,opt_extract_without_path,opt_overwrite,password)
+    unzFile uf;
+    const char* filename;
+    int opt_extract_without_path;
+    int opt_overwrite;
+    const char* password;
+{
+    int err = UNZ_OK;
+    if (unzLocateFile(uf,filename,CASESENSITIVITY)!=UNZ_OK)
+    {
+        printf("file %s not found in the zipfile\n",filename);
+        return 2;
+    }
+
+    if (do_extract_currentfile(uf,&opt_extract_without_path,
+                                      &opt_overwrite,
+                                      password) == UNZ_OK)
+        return 0;
+    else
+        return 1;
+}
+
+
+int main(argc,argv)
+    int argc;
+    char *argv[];
+{
+    const char *zipfilename=NULL;
+    const char *filename_to_extract=NULL;
+    const char *password=NULL;
+    char filename_try[MAXFILENAME+16] = "";
+    int i;
+    int ret_value=0;
+    int opt_do_list=0;
+    int opt_do_extract=1;
+    int opt_do_extract_withoutpath=0;
+    int opt_overwrite=0;
+    int opt_extractdir=0;
+    const char *dirname=NULL;
+    unzFile uf=NULL;
+
+    do_banner();
+    if (argc==1)
+    {
+        do_help();
+        return 0;
+    }
+    else
+    {
+        for (i=1;i<argc;i++)
+        {
+            if ((*argv[i])=='-')
+            {
+                const char *p=argv[i]+1;
+
+                while ((*p)!='\0')
+                {
+                    char c=*(p++);;
+                    if ((c=='l') || (c=='L'))
+                        opt_do_list = 1;
+                    if ((c=='v') || (c=='V'))
+                        opt_do_list = 1;
+                    if ((c=='x') || (c=='X'))
+                        opt_do_extract = 1;
+                    if ((c=='e') || (c=='E'))
+                        opt_do_extract = opt_do_extract_withoutpath = 1;
+                    if ((c=='o') || (c=='O'))
+                        opt_overwrite=1;
+                    if ((c=='d') || (c=='D'))
+                    {
+                        opt_extractdir=1;
+                        dirname=argv[i+1];
+                    }
+
+                    if (((c=='p') || (c=='P')) && (i+1<argc))
+                    {
+                        password=argv[i+1];
+                        i++;
+                    }
+                }
+            }
+            else
+            {
+                if (zipfilename == NULL)
+                    zipfilename = argv[i];
+                else if ((filename_to_extract==NULL) && (!opt_extractdir))
+                        filename_to_extract = argv[i] ;
+            }
+        }
+    }
+
+    if (zipfilename!=NULL)
+    {
+
+#        ifdef USEWIN32IOAPI
+        zlib_filefunc64_def ffunc;
+#        endif
+
+        strncpy(filename_try, zipfilename,MAXFILENAME-1);
+        /* strncpy doesnt append the trailing NULL, of the string is too long. */
+        filename_try[ MAXFILENAME ] = '\0';
+
+#        ifdef USEWIN32IOAPI
+        fill_win32_filefunc64A(&ffunc);
+        uf = unzOpen2_64(zipfilename,&ffunc);
+#        else
+        uf = unzOpen64(zipfilename);
+#        endif
+        if (uf==NULL)
+        {
+            strcat(filename_try,".zip");
+#            ifdef USEWIN32IOAPI
+            uf = unzOpen2_64(filename_try,&ffunc);
+#            else
+            uf = unzOpen64(filename_try);
+#            endif
+        }
+    }
+
+    if (uf==NULL)
+    {
+        printf("Cannot open %s or %s.zip\n",zipfilename,zipfilename);
+        return 1;
+    }
+    printf("%s opened\n",filename_try);
+
+    if (opt_do_list==1)
+        ret_value = do_list(uf);
+    else if (opt_do_extract==1)
+    {
+#ifdef _WIN32
+        if (opt_extractdir && _chdir(dirname))
+#else
+        if (opt_extractdir && chdir(dirname))
+#endif
+        {
+          printf("Error changing into %s, aborting\n", dirname);
+          exit(-1);
+        }
+
+        if (filename_to_extract == NULL)
+            ret_value = do_extract(uf, opt_do_extract_withoutpath, opt_overwrite, password);
+        else
+            ret_value = do_extract_onefile(uf, filename_to_extract, opt_do_extract_withoutpath, opt_overwrite, password);
+    }
+
+    unzClose(uf);
+
+    return ret_value;
+}
Index: /smplayer/vendor/current/zlib/contrib/minizip/minizip.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/minizip.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/minizip.c	(revision 133)
@@ -0,0 +1,520 @@
+/*
+   minizip.c
+   Version 1.1, February 14h, 2010
+   sample part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Modifications of Unzip for Zip64
+         Copyright (C) 2007-2008 Even Rouault
+
+         Modifications for Zip64 support on both zip and unzip
+         Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com )
+*/
+
+
+#if (!defined(_WIN32)) && (!defined(WIN32)) && (!defined(__APPLE__))
+        #ifndef __USE_FILE_OFFSET64
+                #define __USE_FILE_OFFSET64
+        #endif
+        #ifndef __USE_LARGEFILE64
+                #define __USE_LARGEFILE64
+        #endif
+        #ifndef _LARGEFILE64_SOURCE
+                #define _LARGEFILE64_SOURCE
+        #endif
+        #ifndef _FILE_OFFSET_BIT
+                #define _FILE_OFFSET_BIT 64
+        #endif
+#endif
+
+#ifdef __APPLE__
+// In darwin and perhaps other BSD variants off_t is a 64 bit value, hence no need for specific 64 bit functions
+#define FOPEN_FUNC(filename, mode) fopen(filename, mode)
+#define FTELLO_FUNC(stream) ftello(stream)
+#define FSEEKO_FUNC(stream, offset, origin) fseeko(stream, offset, origin)
+#else
+#define FOPEN_FUNC(filename, mode) fopen64(filename, mode)
+#define FTELLO_FUNC(stream) ftello64(stream)
+#define FSEEKO_FUNC(stream, offset, origin) fseeko64(stream, offset, origin)
+#endif
+
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <time.h>
+#include <errno.h>
+#include <fcntl.h>
+
+#ifdef _WIN32
+# include <direct.h>
+# include <io.h>
+#else
+# include <unistd.h>
+# include <utime.h>
+# include <sys/types.h>
+# include <sys/stat.h>
+#endif
+
+#include "zip.h"
+
+#ifdef _WIN32
+        #define USEWIN32IOAPI
+        #include "iowin32.h"
+#endif
+
+
+
+#define WRITEBUFFERSIZE (16384)
+#define MAXFILENAME (256)
+
+#ifdef _WIN32
+uLong filetime(f, tmzip, dt)
+    char *f;                /* name of file to get info on */
+    tm_zip *tmzip;             /* return value: access, modific. and creation times */
+    uLong *dt;             /* dostime */
+{
+  int ret = 0;
+  {
+      FILETIME ftLocal;
+      HANDLE hFind;
+      WIN32_FIND_DATAA ff32;
+
+      hFind = FindFirstFileA(f,&ff32);
+      if (hFind != INVALID_HANDLE_VALUE)
+      {
+        FileTimeToLocalFileTime(&(ff32.ftLastWriteTime),&ftLocal);
+        FileTimeToDosDateTime(&ftLocal,((LPWORD)dt)+1,((LPWORD)dt)+0);
+        FindClose(hFind);
+        ret = 1;
+      }
+  }
+  return ret;
+}
+#else
+#ifdef unix || __APPLE__
+uLong filetime(f, tmzip, dt)
+    char *f;               /* name of file to get info on */
+    tm_zip *tmzip;         /* return value: access, modific. and creation times */
+    uLong *dt;             /* dostime */
+{
+  int ret=0;
+  struct stat s;        /* results of stat() */
+  struct tm* filedate;
+  time_t tm_t=0;
+
+  if (strcmp(f,"-")!=0)
+  {
+    char name[MAXFILENAME+1];
+    int len = strlen(f);
+    if (len > MAXFILENAME)
+      len = MAXFILENAME;
+
+    strncpy(name, f,MAXFILENAME-1);
+    /* strncpy doesnt append the trailing NULL, of the string is too long. */
+    name[ MAXFILENAME ] = '\0';
+
+    if (name[len - 1] == '/')
+      name[len - 1] = '\0';
+    /* not all systems allow stat'ing a file with / appended */
+    if (stat(name,&s)==0)
+    {
+      tm_t = s.st_mtime;
+      ret = 1;
+    }
+  }
+  filedate = localtime(&tm_t);
+
+  tmzip->tm_sec  = filedate->tm_sec;
+  tmzip->tm_min  = filedate->tm_min;
+  tmzip->tm_hour = filedate->tm_hour;
+  tmzip->tm_mday = filedate->tm_mday;
+  tmzip->tm_mon  = filedate->tm_mon ;
+  tmzip->tm_year = filedate->tm_year;
+
+  return ret;
+}
+#else
+uLong filetime(f, tmzip, dt)
+    char *f;                /* name of file to get info on */
+    tm_zip *tmzip;             /* return value: access, modific. and creation times */
+    uLong *dt;             /* dostime */
+{
+    return 0;
+}
+#endif
+#endif
+
+
+
+
+int check_exist_file(filename)
+    const char* filename;
+{
+    FILE* ftestexist;
+    int ret = 1;
+    ftestexist = FOPEN_FUNC(filename,"rb");
+    if (ftestexist==NULL)
+        ret = 0;
+    else
+        fclose(ftestexist);
+    return ret;
+}
+
+void do_banner()
+{
+    printf("MiniZip 1.1, demo of zLib + MiniZip64 package, written by Gilles Vollant\n");
+    printf("more info on MiniZip at http://www.winimage.com/zLibDll/minizip.html\n\n");
+}
+
+void do_help()
+{
+    printf("Usage : minizip [-o] [-a] [-0 to -9] [-p password] [-j] file.zip [files_to_add]\n\n" \
+           "  -o  Overwrite existing file.zip\n" \
+           "  -a  Append to existing file.zip\n" \
+           "  -0  Store only\n" \
+           "  -1  Compress faster\n" \
+           "  -9  Compress better\n\n" \
+           "  -j  exclude path. store only the file name.\n\n");
+}
+
+/* calculate the CRC32 of a file,
+   because to encrypt a file, we need known the CRC32 of the file before */
+int getFileCrc(const char* filenameinzip,void*buf,unsigned long size_buf,unsigned long* result_crc)
+{
+   unsigned long calculate_crc=0;
+   int err=ZIP_OK;
+   FILE * fin = FOPEN_FUNC(filenameinzip,"rb");
+
+   unsigned long size_read = 0;
+   unsigned long total_read = 0;
+   if (fin==NULL)
+   {
+       err = ZIP_ERRNO;
+   }
+
+    if (err == ZIP_OK)
+        do
+        {
+            err = ZIP_OK;
+            size_read = (int)fread(buf,1,size_buf,fin);
+            if (size_read < size_buf)
+                if (feof(fin)==0)
+            {
+                printf("error in reading %s\n",filenameinzip);
+                err = ZIP_ERRNO;
+            }
+
+            if (size_read>0)
+                calculate_crc = crc32(calculate_crc,buf,size_read);
+            total_read += size_read;
+
+        } while ((err == ZIP_OK) && (size_read>0));
+
+    if (fin)
+        fclose(fin);
+
+    *result_crc=calculate_crc;
+    printf("file %s crc %lx\n", filenameinzip, calculate_crc);
+    return err;
+}
+
+int isLargeFile(const char* filename)
+{
+  int largeFile = 0;
+  ZPOS64_T pos = 0;
+  FILE* pFile = FOPEN_FUNC(filename, "rb");
+
+  if(pFile != NULL)
+  {
+    int n = FSEEKO_FUNC(pFile, 0, SEEK_END);
+    pos = FTELLO_FUNC(pFile);
+
+                printf("File : %s is %lld bytes\n", filename, pos);
+
+    if(pos >= 0xffffffff)
+     largeFile = 1;
+
+                fclose(pFile);
+  }
+
+ return largeFile;
+}
+
+int main(argc,argv)
+    int argc;
+    char *argv[];
+{
+    int i;
+    int opt_overwrite=0;
+    int opt_compress_level=Z_DEFAULT_COMPRESSION;
+    int opt_exclude_path=0;
+    int zipfilenamearg = 0;
+    char filename_try[MAXFILENAME+16];
+    int zipok;
+    int err=0;
+    int size_buf=0;
+    void* buf=NULL;
+    const char* password=NULL;
+
+
+    do_banner();
+    if (argc==1)
+    {
+        do_help();
+        return 0;
+    }
+    else
+    {
+        for (i=1;i<argc;i++)
+        {
+            if ((*argv[i])=='-')
+            {
+                const char *p=argv[i]+1;
+
+                while ((*p)!='\0')
+                {
+                    char c=*(p++);;
+                    if ((c=='o') || (c=='O'))
+                        opt_overwrite = 1;
+                    if ((c=='a') || (c=='A'))
+                        opt_overwrite = 2;
+                    if ((c>='0') && (c<='9'))
+                        opt_compress_level = c-'0';
+                    if ((c=='j') || (c=='J'))
+                        opt_exclude_path = 1;
+
+                    if (((c=='p') || (c=='P')) && (i+1<argc))
+                    {
+                        password=argv[i+1];
+                        i++;
+                    }
+                }
+            }
+            else
+            {
+                if (zipfilenamearg == 0)
+                {
+                    zipfilenamearg = i ;
+                }
+            }
+        }
+    }
+
+    size_buf = WRITEBUFFERSIZE;
+    buf = (void*)malloc(size_buf);
+    if (buf==NULL)
+    {
+        printf("Error allocating memory\n");
+        return ZIP_INTERNALERROR;
+    }
+
+    if (zipfilenamearg==0)
+    {
+        zipok=0;
+    }
+    else
+    {
+        int i,len;
+        int dot_found=0;
+
+        zipok = 1 ;
+        strncpy(filename_try, argv[zipfilenamearg],MAXFILENAME-1);
+        /* strncpy doesnt append the trailing NULL, of the string is too long. */
+        filename_try[ MAXFILENAME ] = '\0';
+
+        len=(int)strlen(filename_try);
+        for (i=0;i<len;i++)
+            if (filename_try[i]=='.')
+                dot_found=1;
+
+        if (dot_found==0)
+            strcat(filename_try,".zip");
+
+        if (opt_overwrite==2)
+        {
+            /* if the file don't exist, we not append file */
+            if (check_exist_file(filename_try)==0)
+                opt_overwrite=1;
+        }
+        else
+        if (opt_overwrite==0)
+            if (check_exist_file(filename_try)!=0)
+            {
+                char rep=0;
+                do
+                {
+                    char answer[128];
+                    int ret;
+                    printf("The file %s exists. Overwrite ? [y]es, [n]o, [a]ppend : ",filename_try);
+                    ret = scanf("%1s",answer);
+                    if (ret != 1)
+                    {
+                       exit(EXIT_FAILURE);
+                    }
+                    rep = answer[0] ;
+                    if ((rep>='a') && (rep<='z'))
+                        rep -= 0x20;
+                }
+                while ((rep!='Y') && (rep!='N') && (rep!='A'));
+                if (rep=='N')
+                    zipok = 0;
+                if (rep=='A')
+                    opt_overwrite = 2;
+            }
+    }
+
+    if (zipok==1)
+    {
+        zipFile zf;
+        int errclose;
+#        ifdef USEWIN32IOAPI
+        zlib_filefunc64_def ffunc;
+        fill_win32_filefunc64A(&ffunc);
+        zf = zipOpen2_64(filename_try,(opt_overwrite==2) ? 2 : 0,NULL,&ffunc);
+#        else
+        zf = zipOpen64(filename_try,(opt_overwrite==2) ? 2 : 0);
+#        endif
+
+        if (zf == NULL)
+        {
+            printf("error opening %s\n",filename_try);
+            err= ZIP_ERRNO;
+        }
+        else
+            printf("creating %s\n",filename_try);
+
+        for (i=zipfilenamearg+1;(i<argc) && (err==ZIP_OK);i++)
+        {
+            if (!((((*(argv[i]))=='-') || ((*(argv[i]))=='/')) &&
+                  ((argv[i][1]=='o') || (argv[i][1]=='O') ||
+                   (argv[i][1]=='a') || (argv[i][1]=='A') ||
+                   (argv[i][1]=='p') || (argv[i][1]=='P') ||
+                   ((argv[i][1]>='0') || (argv[i][1]<='9'))) &&
+                  (strlen(argv[i]) == 2)))
+            {
+                FILE * fin;
+                int size_read;
+                const char* filenameinzip = argv[i];
+                const char *savefilenameinzip;
+                zip_fileinfo zi;
+                unsigned long crcFile=0;
+                int zip64 = 0;
+
+                zi.tmz_date.tm_sec = zi.tmz_date.tm_min = zi.tmz_date.tm_hour =
+                zi.tmz_date.tm_mday = zi.tmz_date.tm_mon = zi.tmz_date.tm_year = 0;
+                zi.dosDate = 0;
+                zi.internal_fa = 0;
+                zi.external_fa = 0;
+                filetime(filenameinzip,&zi.tmz_date,&zi.dosDate);
+
+/*
+                err = zipOpenNewFileInZip(zf,filenameinzip,&zi,
+                                 NULL,0,NULL,0,NULL / * comment * /,
+                                 (opt_compress_level != 0) ? Z_DEFLATED : 0,
+                                 opt_compress_level);
+*/
+                if ((password != NULL) && (err==ZIP_OK))
+                    err = getFileCrc(filenameinzip,buf,size_buf,&crcFile);
+
+                zip64 = isLargeFile(filenameinzip);
+
+                                                         /* The path name saved, should not include a leading slash. */
+               /*if it did, windows/xp and dynazip couldn't read the zip file. */
+                 savefilenameinzip = filenameinzip;
+                 while( savefilenameinzip[0] == '\\' || savefilenameinzip[0] == '/' )
+                 {
+                     savefilenameinzip++;
+                 }
+
+                 /*should the zip file contain any path at all?*/
+                 if( opt_exclude_path )
+                 {
+                     const char *tmpptr;
+                     const char *lastslash = 0;
+                     for( tmpptr = savefilenameinzip; *tmpptr; tmpptr++)
+                     {
+                         if( *tmpptr == '\\' || *tmpptr == '/')
+                         {
+                             lastslash = tmpptr;
+                         }
+                     }
+                     if( lastslash != NULL )
+                     {
+                         savefilenameinzip = lastslash+1; // base filename follows last slash.
+                     }
+                 }
+
+                 /**/
+                err = zipOpenNewFileInZip3_64(zf,savefilenameinzip,&zi,
+                                 NULL,0,NULL,0,NULL /* comment*/,
+                                 (opt_compress_level != 0) ? Z_DEFLATED : 0,
+                                 opt_compress_level,0,
+                                 /* -MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY, */
+                                 -MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY,
+                                 password,crcFile, zip64);
+
+                if (err != ZIP_OK)
+                    printf("error in opening %s in zipfile\n",filenameinzip);
+                else
+                {
+                    fin = FOPEN_FUNC(filenameinzip,"rb");
+                    if (fin==NULL)
+                    {
+                        err=ZIP_ERRNO;
+                        printf("error in opening %s for reading\n",filenameinzip);
+                    }
+                }
+
+                if (err == ZIP_OK)
+                    do
+                    {
+                        err = ZIP_OK;
+                        size_read = (int)fread(buf,1,size_buf,fin);
+                        if (size_read < size_buf)
+                            if (feof(fin)==0)
+                        {
+                            printf("error in reading %s\n",filenameinzip);
+                            err = ZIP_ERRNO;
+                        }
+
+                        if (size_read>0)
+                        {
+                            err = zipWriteInFileInZip (zf,buf,size_read);
+                            if (err<0)
+                            {
+                                printf("error in writing %s in the zipfile\n",
+                                                 filenameinzip);
+                            }
+
+                        }
+                    } while ((err == ZIP_OK) && (size_read>0));
+
+                if (fin)
+                    fclose(fin);
+
+                if (err<0)
+                    err=ZIP_ERRNO;
+                else
+                {
+                    err = zipCloseFileInZip(zf);
+                    if (err!=ZIP_OK)
+                        printf("error in closing %s in the zipfile\n",
+                                    filenameinzip);
+                }
+            }
+        }
+        errclose = zipClose(zf,NULL);
+        if (errclose != ZIP_OK)
+            printf("error in closing %s\n",filename_try);
+    }
+    else
+    {
+       do_help();
+    }
+
+    free(buf);
+    return 0;
+}
Index: /smplayer/vendor/current/zlib/contrib/minizip/minizip.pc.in
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/minizip.pc.in	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/minizip.pc.in	(revision 133)
@@ -0,0 +1,12 @@
+prefix=@prefix@
+exec_prefix=@exec_prefix@
+libdir=@libdir@
+includedir=@includedir@/minizip
+
+Name: minizip
+Description: Minizip zip file manipulation library
+Requires:
+Version: @PACKAGE_VERSION@
+Libs: -L${libdir} -lminizip
+Libs.private: -lz
+Cflags: -I${includedir}
Index: /smplayer/vendor/current/zlib/contrib/minizip/mztools.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/mztools.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/mztools.c	(revision 133)
@@ -0,0 +1,291 @@
+/*
+  Additional tools for Minizip
+  Code: Xavier Roche '2004
+  License: Same as ZLIB (www.gzip.org)
+*/
+
+/* Code */
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "zlib.h"
+#include "unzip.h"
+
+#define READ_8(adr)  ((unsigned char)*(adr))
+#define READ_16(adr) ( READ_8(adr) | (READ_8(adr+1) << 8) )
+#define READ_32(adr) ( READ_16(adr) | (READ_16((adr)+2) << 16) )
+
+#define WRITE_8(buff, n) do { \
+  *((unsigned char*)(buff)) = (unsigned char) ((n) & 0xff); \
+} while(0)
+#define WRITE_16(buff, n) do { \
+  WRITE_8((unsigned char*)(buff), n); \
+  WRITE_8(((unsigned char*)(buff)) + 1, (n) >> 8); \
+} while(0)
+#define WRITE_32(buff, n) do { \
+  WRITE_16((unsigned char*)(buff), (n) & 0xffff); \
+  WRITE_16((unsigned char*)(buff) + 2, (n) >> 16); \
+} while(0)
+
+extern int ZEXPORT unzRepair(file, fileOut, fileOutTmp, nRecovered, bytesRecovered)
+const char* file;
+const char* fileOut;
+const char* fileOutTmp;
+uLong* nRecovered;
+uLong* bytesRecovered;
+{
+  int err = Z_OK;
+  FILE* fpZip = fopen(file, "rb");
+  FILE* fpOut = fopen(fileOut, "wb");
+  FILE* fpOutCD = fopen(fileOutTmp, "wb");
+  if (fpZip != NULL &&  fpOut != NULL) {
+    int entries = 0;
+    uLong totalBytes = 0;
+    char header[30];
+    char filename[1024];
+    char extra[1024];
+    int offset = 0;
+    int offsetCD = 0;
+    while ( fread(header, 1, 30, fpZip) == 30 ) {
+      int currentOffset = offset;
+
+      /* File entry */
+      if (READ_32(header) == 0x04034b50) {
+        unsigned int version = READ_16(header + 4);
+        unsigned int gpflag = READ_16(header + 6);
+        unsigned int method = READ_16(header + 8);
+        unsigned int filetime = READ_16(header + 10);
+        unsigned int filedate = READ_16(header + 12);
+        unsigned int crc = READ_32(header + 14); /* crc */
+        unsigned int cpsize = READ_32(header + 18); /* compressed size */
+        unsigned int uncpsize = READ_32(header + 22); /* uncompressed sz */
+        unsigned int fnsize = READ_16(header + 26); /* file name length */
+        unsigned int extsize = READ_16(header + 28); /* extra field length */
+        filename[0] = extra[0] = '\0';
+
+        /* Header */
+        if (fwrite(header, 1, 30, fpOut) == 30) {
+          offset += 30;
+        } else {
+          err = Z_ERRNO;
+          break;
+        }
+
+        /* Filename */
+        if (fnsize > 0) {
+          if (fnsize < sizeof(filename)) {
+            if (fread(filename, 1, fnsize, fpZip) == fnsize) {
+                if (fwrite(filename, 1, fnsize, fpOut) == fnsize) {
+                offset += fnsize;
+              } else {
+                err = Z_ERRNO;
+                break;
+              }
+            } else {
+              err = Z_ERRNO;
+              break;
+            }
+          } else {
+            err = Z_ERRNO;
+            break;
+          }
+        } else {
+          err = Z_STREAM_ERROR;
+          break;
+        }
+
+        /* Extra field */
+        if (extsize > 0) {
+          if (extsize < sizeof(extra)) {
+            if (fread(extra, 1, extsize, fpZip) == extsize) {
+              if (fwrite(extra, 1, extsize, fpOut) == extsize) {
+                offset += extsize;
+                } else {
+                err = Z_ERRNO;
+                break;
+              }
+            } else {
+              err = Z_ERRNO;
+              break;
+            }
+          } else {
+            err = Z_ERRNO;
+            break;
+          }
+        }
+
+        /* Data */
+        {
+          int dataSize = cpsize;
+          if (dataSize == 0) {
+            dataSize = uncpsize;
+          }
+          if (dataSize > 0) {
+            char* data = malloc(dataSize);
+            if (data != NULL) {
+              if ((int)fread(data, 1, dataSize, fpZip) == dataSize) {
+                if ((int)fwrite(data, 1, dataSize, fpOut) == dataSize) {
+                  offset += dataSize;
+                  totalBytes += dataSize;
+                } else {
+                  err = Z_ERRNO;
+                }
+              } else {
+                err = Z_ERRNO;
+              }
+              free(data);
+              if (err != Z_OK) {
+                break;
+              }
+            } else {
+              err = Z_MEM_ERROR;
+              break;
+            }
+          }
+        }
+
+        /* Central directory entry */
+        {
+          char header[46];
+          char* comment = "";
+          int comsize = (int) strlen(comment);
+          WRITE_32(header, 0x02014b50);
+          WRITE_16(header + 4, version);
+          WRITE_16(header + 6, version);
+          WRITE_16(header + 8, gpflag);
+          WRITE_16(header + 10, method);
+          WRITE_16(header + 12, filetime);
+          WRITE_16(header + 14, filedate);
+          WRITE_32(header + 16, crc);
+          WRITE_32(header + 20, cpsize);
+          WRITE_32(header + 24, uncpsize);
+          WRITE_16(header + 28, fnsize);
+          WRITE_16(header + 30, extsize);
+          WRITE_16(header + 32, comsize);
+          WRITE_16(header + 34, 0);     /* disk # */
+          WRITE_16(header + 36, 0);     /* int attrb */
+          WRITE_32(header + 38, 0);     /* ext attrb */
+          WRITE_32(header + 42, currentOffset);
+          /* Header */
+          if (fwrite(header, 1, 46, fpOutCD) == 46) {
+            offsetCD += 46;
+
+            /* Filename */
+            if (fnsize > 0) {
+              if (fwrite(filename, 1, fnsize, fpOutCD) == fnsize) {
+                offsetCD += fnsize;
+              } else {
+                err = Z_ERRNO;
+                break;
+              }
+            } else {
+              err = Z_STREAM_ERROR;
+              break;
+            }
+
+            /* Extra field */
+            if (extsize > 0) {
+              if (fwrite(extra, 1, extsize, fpOutCD) == extsize) {
+                offsetCD += extsize;
+              } else {
+                err = Z_ERRNO;
+                break;
+              }
+            }
+
+            /* Comment field */
+            if (comsize > 0) {
+              if ((int)fwrite(comment, 1, comsize, fpOutCD) == comsize) {
+                offsetCD += comsize;
+              } else {
+                err = Z_ERRNO;
+                break;
+              }
+            }
+
+
+          } else {
+            err = Z_ERRNO;
+            break;
+          }
+        }
+
+        /* Success */
+        entries++;
+
+      } else {
+        break;
+      }
+    }
+
+    /* Final central directory  */
+    {
+      int entriesZip = entries;
+      char header[22];
+      char* comment = ""; // "ZIP File recovered by zlib/minizip/mztools";
+      int comsize = (int) strlen(comment);
+      if (entriesZip > 0xffff) {
+        entriesZip = 0xffff;
+      }
+      WRITE_32(header, 0x06054b50);
+      WRITE_16(header + 4, 0);    /* disk # */
+      WRITE_16(header + 6, 0);    /* disk # */
+      WRITE_16(header + 8, entriesZip);   /* hack */
+      WRITE_16(header + 10, entriesZip);  /* hack */
+      WRITE_32(header + 12, offsetCD);    /* size of CD */
+      WRITE_32(header + 16, offset);      /* offset to CD */
+      WRITE_16(header + 20, comsize);     /* comment */
+
+      /* Header */
+      if (fwrite(header, 1, 22, fpOutCD) == 22) {
+
+        /* Comment field */
+        if (comsize > 0) {
+          if ((int)fwrite(comment, 1, comsize, fpOutCD) != comsize) {
+            err = Z_ERRNO;
+          }
+        }
+
+      } else {
+        err = Z_ERRNO;
+      }
+    }
+
+    /* Final merge (file + central directory) */
+    fclose(fpOutCD);
+    if (err == Z_OK) {
+      fpOutCD = fopen(fileOutTmp, "rb");
+      if (fpOutCD != NULL) {
+        int nRead;
+        char buffer[8192];
+        while ( (nRead = (int)fread(buffer, 1, sizeof(buffer), fpOutCD)) > 0) {
+          if ((int)fwrite(buffer, 1, nRead, fpOut) != nRead) {
+            err = Z_ERRNO;
+            break;
+          }
+        }
+        fclose(fpOutCD);
+      }
+    }
+
+    /* Close */
+    fclose(fpZip);
+    fclose(fpOut);
+
+    /* Wipe temporary file */
+    (void)remove(fileOutTmp);
+
+    /* Number of recovered entries */
+    if (err == Z_OK) {
+      if (nRecovered != NULL) {
+        *nRecovered = entries;
+      }
+      if (bytesRecovered != NULL) {
+        *bytesRecovered = totalBytes;
+      }
+    }
+  } else {
+    err = Z_STREAM_ERROR;
+  }
+  return err;
+}
Index: /smplayer/vendor/current/zlib/contrib/minizip/mztools.h
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/mztools.h	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/mztools.h	(revision 133)
@@ -0,0 +1,37 @@
+/*
+  Additional tools for Minizip
+  Code: Xavier Roche '2004
+  License: Same as ZLIB (www.gzip.org)
+*/
+
+#ifndef _zip_tools_H
+#define _zip_tools_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef _ZLIB_H
+#include "zlib.h"
+#endif
+
+#include "unzip.h"
+
+/* Repair a ZIP file (missing central directory)
+   file: file to recover
+   fileOut: output file after recovery
+   fileOutTmp: temporary file name used for recovery
+*/
+extern int ZEXPORT unzRepair(const char* file,
+                             const char* fileOut,
+                             const char* fileOutTmp,
+                             uLong* nRecovered,
+                             uLong* bytesRecovered);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif
Index: /smplayer/vendor/current/zlib/contrib/minizip/unzip.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/unzip.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/unzip.c	(revision 133)
@@ -0,0 +1,2125 @@
+/* unzip.c -- IO for uncompress .zip files using zlib
+   Version 1.1, February 14h, 2010
+   part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Modifications of Unzip for Zip64
+         Copyright (C) 2007-2008 Even Rouault
+
+         Modifications for Zip64 support on both zip and unzip
+         Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com )
+
+         For more info read MiniZip_info.txt
+
+
+  ------------------------------------------------------------------------------------
+  Decryption code comes from crypt.c by Info-ZIP but has been greatly reduced in terms of
+  compatibility with older software. The following is from the original crypt.c.
+  Code woven in by Terry Thorsen 1/2003.
+
+  Copyright (c) 1990-2000 Info-ZIP.  All rights reserved.
+
+  See the accompanying file LICENSE, version 2000-Apr-09 or later
+  (the contents of which are also included in zip.h) for terms of use.
+  If, for some reason, all these files are missing, the Info-ZIP license
+  also may be found at:  ftp://ftp.info-zip.org/pub/infozip/license.html
+
+        crypt.c (full version) by Info-ZIP.      Last revised:  [see crypt.h]
+
+  The encryption/decryption parts of this source code (as opposed to the
+  non-echoing password parts) were originally written in Europe.  The
+  whole source package can be freely distributed, including from the USA.
+  (Prior to January 2000, re-export from the US was a violation of US law.)
+
+        This encryption code is a direct transcription of the algorithm from
+  Roger Schlafly, described by Phil Katz in the file appnote.txt.  This
+  file (appnote.txt) is distributed with the PKZIP program (even in the
+  version without encryption capabilities).
+
+        ------------------------------------------------------------------------------------
+
+        Changes in unzip.c
+
+        2007-2008 - Even Rouault - Addition of cpl_unzGetCurrentFileZStreamPos
+  2007-2008 - Even Rouault - Decoration of symbol names unz* -> cpl_unz*
+  2007-2008 - Even Rouault - Remove old C style function prototypes
+  2007-2008 - Even Rouault - Add unzip support for ZIP64
+
+        Copyright (C) 2007-2008 Even Rouault
+
+
+        Oct-2009 - Mathias Svensson - Removed cpl_* from symbol names (Even Rouault added them but since this is now moved to a new project (minizip64) I renamed them again).
+  Oct-2009 - Mathias Svensson - Fixed problem if uncompressed size was > 4G and compressed size was <4G
+                                should only read the compressed/uncompressed size from the Zip64 format if
+                                the size from normal header was 0xFFFFFFFF
+  Oct-2009 - Mathias Svensson - Applied some bug fixes from paches recived from Gilles Vollant
+        Oct-2009 - Mathias Svensson - Applied support to unzip files with compression mathod BZIP2 (bzip2 lib is required)
+                                Patch created by Daniel Borca
+
+  Jan-2010 - back to unzip and minizip 1.0 name scheme, with compatibility layer
+
+  Copyright (C) 1998 - 2010 Gilles Vollant, Even Rouault, Mathias Svensson
+
+*/
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#ifndef NOUNCRYPT
+        #define NOUNCRYPT
+#endif
+
+#include "zlib.h"
+#include "unzip.h"
+
+#ifdef STDC
+#  include <stddef.h>
+#  include <string.h>
+#  include <stdlib.h>
+#endif
+#ifdef NO_ERRNO_H
+    extern int errno;
+#else
+#   include <errno.h>
+#endif
+
+
+#ifndef local
+#  define local static
+#endif
+/* compile with -Dlocal if your debugger can't find static symbols */
+
+
+#ifndef CASESENSITIVITYDEFAULT_NO
+#  if !defined(unix) && !defined(CASESENSITIVITYDEFAULT_YES)
+#    define CASESENSITIVITYDEFAULT_NO
+#  endif
+#endif
+
+
+#ifndef UNZ_BUFSIZE
+#define UNZ_BUFSIZE (16384)
+#endif
+
+#ifndef UNZ_MAXFILENAMEINZIP
+#define UNZ_MAXFILENAMEINZIP (256)
+#endif
+
+#ifndef ALLOC
+# define ALLOC(size) (malloc(size))
+#endif
+#ifndef TRYFREE
+# define TRYFREE(p) {if (p) free(p);}
+#endif
+
+#define SIZECENTRALDIRITEM (0x2e)
+#define SIZEZIPLOCALHEADER (0x1e)
+
+
+const char unz_copyright[] =
+   " unzip 1.01 Copyright 1998-2004 Gilles Vollant - http://www.winimage.com/zLibDll";
+
+/* unz_file_info_interntal contain internal info about a file in zipfile*/
+typedef struct unz_file_info64_internal_s
+{
+    ZPOS64_T offset_curfile;/* relative offset of local header 8 bytes */
+} unz_file_info64_internal;
+
+
+/* file_in_zip_read_info_s contain internal information about a file in zipfile,
+    when reading and decompress it */
+typedef struct
+{
+    char  *read_buffer;         /* internal buffer for compressed data */
+    z_stream stream;            /* zLib stream structure for inflate */
+
+#ifdef HAVE_BZIP2
+    bz_stream bstream;          /* bzLib stream structure for bziped */
+#endif
+
+    ZPOS64_T pos_in_zipfile;       /* position in byte on the zipfile, for fseek*/
+    uLong stream_initialised;   /* flag set if stream structure is initialised*/
+
+    ZPOS64_T offset_local_extrafield;/* offset of the local extra field */
+    uInt  size_local_extrafield;/* size of the local extra field */
+    ZPOS64_T pos_local_extrafield;   /* position in the local extra field in read*/
+    ZPOS64_T total_out_64;
+
+    uLong crc32;                /* crc32 of all data uncompressed */
+    uLong crc32_wait;           /* crc32 we must obtain after decompress all */
+    ZPOS64_T rest_read_compressed; /* number of byte to be decompressed */
+    ZPOS64_T rest_read_uncompressed;/*number of byte to be obtained after decomp*/
+    zlib_filefunc64_32_def z_filefunc;
+    voidpf filestream;        /* io structore of the zipfile */
+    uLong compression_method;   /* compression method (0==store) */
+    ZPOS64_T byte_before_the_zipfile;/* byte before the zipfile, (>0 for sfx)*/
+    int   raw;
+} file_in_zip64_read_info_s;
+
+
+/* unz64_s contain internal information about the zipfile
+*/
+typedef struct
+{
+    zlib_filefunc64_32_def z_filefunc;
+    int is64bitOpenFunction;
+    voidpf filestream;        /* io structore of the zipfile */
+    unz_global_info64 gi;       /* public global information */
+    ZPOS64_T byte_before_the_zipfile;/* byte before the zipfile, (>0 for sfx)*/
+    ZPOS64_T num_file;             /* number of the current file in the zipfile*/
+    ZPOS64_T pos_in_central_dir;   /* pos of the current file in the central dir*/
+    ZPOS64_T current_file_ok;      /* flag about the usability of the current file*/
+    ZPOS64_T central_pos;          /* position of the beginning of the central dir*/
+
+    ZPOS64_T size_central_dir;     /* size of the central directory  */
+    ZPOS64_T offset_central_dir;   /* offset of start of central directory with
+                                   respect to the starting disk number */
+
+    unz_file_info64 cur_file_info; /* public info about the current file in zip*/
+    unz_file_info64_internal cur_file_info_internal; /* private info about it*/
+    file_in_zip64_read_info_s* pfile_in_zip_read; /* structure about the current
+                                        file if we are decompressing it */
+    int encrypted;
+
+    int isZip64;
+
+#    ifndef NOUNCRYPT
+    unsigned long keys[3];     /* keys defining the pseudo-random sequence */
+    const unsigned long* pcrc_32_tab;
+#    endif
+} unz64_s;
+
+
+#ifndef NOUNCRYPT
+#include "crypt.h"
+#endif
+
+/* ===========================================================================
+     Read a byte from a gz_stream; update next_in and avail_in. Return EOF
+   for end of file.
+   IN assertion: the stream s has been sucessfully opened for reading.
+*/
+
+
+local int unz64local_getByte OF((
+    const zlib_filefunc64_32_def* pzlib_filefunc_def,
+    voidpf filestream,
+    int *pi));
+
+local int unz64local_getByte(const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream, int *pi)
+{
+    unsigned char c;
+    int err = (int)ZREAD64(*pzlib_filefunc_def,filestream,&c,1);
+    if (err==1)
+    {
+        *pi = (int)c;
+        return UNZ_OK;
+    }
+    else
+    {
+        if (ZERROR64(*pzlib_filefunc_def,filestream))
+            return UNZ_ERRNO;
+        else
+            return UNZ_EOF;
+    }
+}
+
+
+/* ===========================================================================
+   Reads a long in LSB order from the given gz_stream. Sets
+*/
+local int unz64local_getShort OF((
+    const zlib_filefunc64_32_def* pzlib_filefunc_def,
+    voidpf filestream,
+    uLong *pX));
+
+local int unz64local_getShort (const zlib_filefunc64_32_def* pzlib_filefunc_def,
+                             voidpf filestream,
+                             uLong *pX)
+{
+    uLong x ;
+    int i = 0;
+    int err;
+
+    err = unz64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x = (uLong)i;
+
+    if (err==UNZ_OK)
+        err = unz64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x |= ((uLong)i)<<8;
+
+    if (err==UNZ_OK)
+        *pX = x;
+    else
+        *pX = 0;
+    return err;
+}
+
+local int unz64local_getLong OF((
+    const zlib_filefunc64_32_def* pzlib_filefunc_def,
+    voidpf filestream,
+    uLong *pX));
+
+local int unz64local_getLong (const zlib_filefunc64_32_def* pzlib_filefunc_def,
+                            voidpf filestream,
+                            uLong *pX)
+{
+    uLong x ;
+    int i = 0;
+    int err;
+
+    err = unz64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x = (uLong)i;
+
+    if (err==UNZ_OK)
+        err = unz64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x |= ((uLong)i)<<8;
+
+    if (err==UNZ_OK)
+        err = unz64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x |= ((uLong)i)<<16;
+
+    if (err==UNZ_OK)
+        err = unz64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x += ((uLong)i)<<24;
+
+    if (err==UNZ_OK)
+        *pX = x;
+    else
+        *pX = 0;
+    return err;
+}
+
+local int unz64local_getLong64 OF((
+    const zlib_filefunc64_32_def* pzlib_filefunc_def,
+    voidpf filestream,
+    ZPOS64_T *pX));
+
+
+local int unz64local_getLong64 (const zlib_filefunc64_32_def* pzlib_filefunc_def,
+                            voidpf filestream,
+                            ZPOS64_T *pX)
+{
+    ZPOS64_T x ;
+    int i = 0;
+    int err;
+
+    err = unz64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x = (ZPOS64_T)i;
+
+    if (err==UNZ_OK)
+        err = unz64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x |= ((ZPOS64_T)i)<<8;
+
+    if (err==UNZ_OK)
+        err = unz64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x |= ((ZPOS64_T)i)<<16;
+
+    if (err==UNZ_OK)
+        err = unz64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x |= ((ZPOS64_T)i)<<24;
+
+    if (err==UNZ_OK)
+        err = unz64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x |= ((ZPOS64_T)i)<<32;
+
+    if (err==UNZ_OK)
+        err = unz64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x |= ((ZPOS64_T)i)<<40;
+
+    if (err==UNZ_OK)
+        err = unz64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x |= ((ZPOS64_T)i)<<48;
+
+    if (err==UNZ_OK)
+        err = unz64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x |= ((ZPOS64_T)i)<<56;
+
+    if (err==UNZ_OK)
+        *pX = x;
+    else
+        *pX = 0;
+    return err;
+}
+
+/* My own strcmpi / strcasecmp */
+local int strcmpcasenosensitive_internal (const char* fileName1, const char* fileName2)
+{
+    for (;;)
+    {
+        char c1=*(fileName1++);
+        char c2=*(fileName2++);
+        if ((c1>='a') && (c1<='z'))
+            c1 -= 0x20;
+        if ((c2>='a') && (c2<='z'))
+            c2 -= 0x20;
+        if (c1=='\0')
+            return ((c2=='\0') ? 0 : -1);
+        if (c2=='\0')
+            return 1;
+        if (c1<c2)
+            return -1;
+        if (c1>c2)
+            return 1;
+    }
+}
+
+
+#ifdef  CASESENSITIVITYDEFAULT_NO
+#define CASESENSITIVITYDEFAULTVALUE 2
+#else
+#define CASESENSITIVITYDEFAULTVALUE 1
+#endif
+
+#ifndef STRCMPCASENOSENTIVEFUNCTION
+#define STRCMPCASENOSENTIVEFUNCTION strcmpcasenosensitive_internal
+#endif
+
+/*
+   Compare two filename (fileName1,fileName2).
+   If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp)
+   If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi
+                                                                or strcasecmp)
+   If iCaseSenisivity = 0, case sensitivity is defaut of your operating system
+        (like 1 on Unix, 2 on Windows)
+
+*/
+extern int ZEXPORT unzStringFileNameCompare (const char*  fileName1,
+                                                 const char*  fileName2,
+                                                 int iCaseSensitivity)
+
+{
+    if (iCaseSensitivity==0)
+        iCaseSensitivity=CASESENSITIVITYDEFAULTVALUE;
+
+    if (iCaseSensitivity==1)
+        return strcmp(fileName1,fileName2);
+
+    return STRCMPCASENOSENTIVEFUNCTION(fileName1,fileName2);
+}
+
+#ifndef BUFREADCOMMENT
+#define BUFREADCOMMENT (0x400)
+#endif
+
+/*
+  Locate the Central directory of a zipfile (at the end, just before
+    the global comment)
+*/
+local ZPOS64_T unz64local_SearchCentralDir OF((const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream));
+local ZPOS64_T unz64local_SearchCentralDir(const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream)
+{
+    unsigned char* buf;
+    ZPOS64_T uSizeFile;
+    ZPOS64_T uBackRead;
+    ZPOS64_T uMaxBack=0xffff; /* maximum size of global comment */
+    ZPOS64_T uPosFound=0;
+
+    if (ZSEEK64(*pzlib_filefunc_def,filestream,0,ZLIB_FILEFUNC_SEEK_END) != 0)
+        return 0;
+
+
+    uSizeFile = ZTELL64(*pzlib_filefunc_def,filestream);
+
+    if (uMaxBack>uSizeFile)
+        uMaxBack = uSizeFile;
+
+    buf = (unsigned char*)ALLOC(BUFREADCOMMENT+4);
+    if (buf==NULL)
+        return 0;
+
+    uBackRead = 4;
+    while (uBackRead<uMaxBack)
+    {
+        uLong uReadSize;
+        ZPOS64_T uReadPos ;
+        int i;
+        if (uBackRead+BUFREADCOMMENT>uMaxBack)
+            uBackRead = uMaxBack;
+        else
+            uBackRead+=BUFREADCOMMENT;
+        uReadPos = uSizeFile-uBackRead ;
+
+        uReadSize = ((BUFREADCOMMENT+4) < (uSizeFile-uReadPos)) ?
+                     (BUFREADCOMMENT+4) : (uLong)(uSizeFile-uReadPos);
+        if (ZSEEK64(*pzlib_filefunc_def,filestream,uReadPos,ZLIB_FILEFUNC_SEEK_SET)!=0)
+            break;
+
+        if (ZREAD64(*pzlib_filefunc_def,filestream,buf,uReadSize)!=uReadSize)
+            break;
+
+        for (i=(int)uReadSize-3; (i--)>0;)
+            if (((*(buf+i))==0x50) && ((*(buf+i+1))==0x4b) &&
+                ((*(buf+i+2))==0x05) && ((*(buf+i+3))==0x06))
+            {
+                uPosFound = uReadPos+i;
+                break;
+            }
+
+        if (uPosFound!=0)
+            break;
+    }
+    TRYFREE(buf);
+    return uPosFound;
+}
+
+
+/*
+  Locate the Central directory 64 of a zipfile (at the end, just before
+    the global comment)
+*/
+local ZPOS64_T unz64local_SearchCentralDir64 OF((
+    const zlib_filefunc64_32_def* pzlib_filefunc_def,
+    voidpf filestream));
+
+local ZPOS64_T unz64local_SearchCentralDir64(const zlib_filefunc64_32_def* pzlib_filefunc_def,
+                                      voidpf filestream)
+{
+    unsigned char* buf;
+    ZPOS64_T uSizeFile;
+    ZPOS64_T uBackRead;
+    ZPOS64_T uMaxBack=0xffff; /* maximum size of global comment */
+    ZPOS64_T uPosFound=0;
+    uLong uL;
+                ZPOS64_T relativeOffset;
+
+    if (ZSEEK64(*pzlib_filefunc_def,filestream,0,ZLIB_FILEFUNC_SEEK_END) != 0)
+        return 0;
+
+
+    uSizeFile = ZTELL64(*pzlib_filefunc_def,filestream);
+
+    if (uMaxBack>uSizeFile)
+        uMaxBack = uSizeFile;
+
+    buf = (unsigned char*)ALLOC(BUFREADCOMMENT+4);
+    if (buf==NULL)
+        return 0;
+
+    uBackRead = 4;
+    while (uBackRead<uMaxBack)
+    {
+        uLong uReadSize;
+        ZPOS64_T uReadPos;
+        int i;
+        if (uBackRead+BUFREADCOMMENT>uMaxBack)
+            uBackRead = uMaxBack;
+        else
+            uBackRead+=BUFREADCOMMENT;
+        uReadPos = uSizeFile-uBackRead ;
+
+        uReadSize = ((BUFREADCOMMENT+4) < (uSizeFile-uReadPos)) ?
+                     (BUFREADCOMMENT+4) : (uLong)(uSizeFile-uReadPos);
+        if (ZSEEK64(*pzlib_filefunc_def,filestream,uReadPos,ZLIB_FILEFUNC_SEEK_SET)!=0)
+            break;
+
+        if (ZREAD64(*pzlib_filefunc_def,filestream,buf,uReadSize)!=uReadSize)
+            break;
+
+        for (i=(int)uReadSize-3; (i--)>0;)
+            if (((*(buf+i))==0x50) && ((*(buf+i+1))==0x4b) &&
+                ((*(buf+i+2))==0x06) && ((*(buf+i+3))==0x07))
+            {
+                uPosFound = uReadPos+i;
+                break;
+            }
+
+        if (uPosFound!=0)
+            break;
+    }
+    TRYFREE(buf);
+    if (uPosFound == 0)
+        return 0;
+
+    /* Zip64 end of central directory locator */
+    if (ZSEEK64(*pzlib_filefunc_def,filestream, uPosFound,ZLIB_FILEFUNC_SEEK_SET)!=0)
+        return 0;
+
+    /* the signature, already checked */
+    if (unz64local_getLong(pzlib_filefunc_def,filestream,&uL)!=UNZ_OK)
+        return 0;
+
+    /* number of the disk with the start of the zip64 end of  central directory */
+    if (unz64local_getLong(pzlib_filefunc_def,filestream,&uL)!=UNZ_OK)
+        return 0;
+    if (uL != 0)
+        return 0;
+
+    /* relative offset of the zip64 end of central directory record */
+    if (unz64local_getLong64(pzlib_filefunc_def,filestream,&relativeOffset)!=UNZ_OK)
+        return 0;
+
+    /* total number of disks */
+    if (unz64local_getLong(pzlib_filefunc_def,filestream,&uL)!=UNZ_OK)
+        return 0;
+    if (uL != 1)
+        return 0;
+
+    /* Goto end of central directory record */
+    if (ZSEEK64(*pzlib_filefunc_def,filestream, relativeOffset,ZLIB_FILEFUNC_SEEK_SET)!=0)
+        return 0;
+
+     /* the signature */
+    if (unz64local_getLong(pzlib_filefunc_def,filestream,&uL)!=UNZ_OK)
+        return 0;
+
+    if (uL != 0x06064b50)
+        return 0;
+
+    return relativeOffset;
+}
+
+/*
+  Open a Zip file. path contain the full pathname (by example,
+     on a Windows NT computer "c:\\test\\zlib114.zip" or on an Unix computer
+     "zlib/zlib114.zip".
+     If the zipfile cannot be opened (file doesn't exist or in not valid), the
+       return value is NULL.
+     Else, the return value is a unzFile Handle, usable with other function
+       of this unzip package.
+*/
+local unzFile unzOpenInternal (const void *path,
+                               zlib_filefunc64_32_def* pzlib_filefunc64_32_def,
+                               int is64bitOpenFunction)
+{
+    unz64_s us;
+    unz64_s *s;
+    ZPOS64_T central_pos;
+    uLong   uL;
+
+    uLong number_disk;          /* number of the current dist, used for
+                                   spaning ZIP, unsupported, always 0*/
+    uLong number_disk_with_CD;  /* number the the disk with central dir, used
+                                   for spaning ZIP, unsupported, always 0*/
+    ZPOS64_T number_entry_CD;      /* total number of entries in
+                                   the central dir
+                                   (same than number_entry on nospan) */
+
+    int err=UNZ_OK;
+
+    if (unz_copyright[0]!=' ')
+        return NULL;
+
+    us.z_filefunc.zseek32_file = NULL;
+    us.z_filefunc.ztell32_file = NULL;
+    if (pzlib_filefunc64_32_def==NULL)
+        fill_fopen64_filefunc(&us.z_filefunc.zfile_func64);
+    else
+        us.z_filefunc = *pzlib_filefunc64_32_def;
+    us.is64bitOpenFunction = is64bitOpenFunction;
+
+
+
+    us.filestream = ZOPEN64(us.z_filefunc,
+                                                 path,
+                                                 ZLIB_FILEFUNC_MODE_READ |
+                                                 ZLIB_FILEFUNC_MODE_EXISTING);
+    if (us.filestream==NULL)
+        return NULL;
+
+    central_pos = unz64local_SearchCentralDir64(&us.z_filefunc,us.filestream);
+    if (central_pos)
+    {
+        uLong uS;
+        ZPOS64_T uL64;
+
+        us.isZip64 = 1;
+
+        if (ZSEEK64(us.z_filefunc, us.filestream,
+                                      central_pos,ZLIB_FILEFUNC_SEEK_SET)!=0)
+        err=UNZ_ERRNO;
+
+        /* the signature, already checked */
+        if (unz64local_getLong(&us.z_filefunc, us.filestream,&uL)!=UNZ_OK)
+            err=UNZ_ERRNO;
+
+        /* size of zip64 end of central directory record */
+        if (unz64local_getLong64(&us.z_filefunc, us.filestream,&uL64)!=UNZ_OK)
+            err=UNZ_ERRNO;
+
+        /* version made by */
+        if (unz64local_getShort(&us.z_filefunc, us.filestream,&uS)!=UNZ_OK)
+            err=UNZ_ERRNO;
+
+        /* version needed to extract */
+        if (unz64local_getShort(&us.z_filefunc, us.filestream,&uS)!=UNZ_OK)
+            err=UNZ_ERRNO;
+
+        /* number of this disk */
+        if (unz64local_getLong(&us.z_filefunc, us.filestream,&number_disk)!=UNZ_OK)
+            err=UNZ_ERRNO;
+
+        /* number of the disk with the start of the central directory */
+        if (unz64local_getLong(&us.z_filefunc, us.filestream,&number_disk_with_CD)!=UNZ_OK)
+            err=UNZ_ERRNO;
+
+        /* total number of entries in the central directory on this disk */
+        if (unz64local_getLong64(&us.z_filefunc, us.filestream,&us.gi.number_entry)!=UNZ_OK)
+            err=UNZ_ERRNO;
+
+        /* total number of entries in the central directory */
+        if (unz64local_getLong64(&us.z_filefunc, us.filestream,&number_entry_CD)!=UNZ_OK)
+            err=UNZ_ERRNO;
+
+        if ((number_entry_CD!=us.gi.number_entry) ||
+            (number_disk_with_CD!=0) ||
+            (number_disk!=0))
+            err=UNZ_BADZIPFILE;
+
+        /* size of the central directory */
+        if (unz64local_getLong64(&us.z_filefunc, us.filestream,&us.size_central_dir)!=UNZ_OK)
+            err=UNZ_ERRNO;
+
+        /* offset of start of central directory with respect to the
+          starting disk number */
+        if (unz64local_getLong64(&us.z_filefunc, us.filestream,&us.offset_central_dir)!=UNZ_OK)
+            err=UNZ_ERRNO;
+
+        us.gi.size_comment = 0;
+    }
+    else
+    {
+        central_pos = unz64local_SearchCentralDir(&us.z_filefunc,us.filestream);
+        if (central_pos==0)
+            err=UNZ_ERRNO;
+
+        us.isZip64 = 0;
+
+        if (ZSEEK64(us.z_filefunc, us.filestream,
+                                        central_pos,ZLIB_FILEFUNC_SEEK_SET)!=0)
+            err=UNZ_ERRNO;
+
+        /* the signature, already checked */
+        if (unz64local_getLong(&us.z_filefunc, us.filestream,&uL)!=UNZ_OK)
+            err=UNZ_ERRNO;
+
+        /* number of this disk */
+        if (unz64local_getShort(&us.z_filefunc, us.filestream,&number_disk)!=UNZ_OK)
+            err=UNZ_ERRNO;
+
+        /* number of the disk with the start of the central directory */
+        if (unz64local_getShort(&us.z_filefunc, us.filestream,&number_disk_with_CD)!=UNZ_OK)
+            err=UNZ_ERRNO;
+
+        /* total number of entries in the central dir on this disk */
+        if (unz64local_getShort(&us.z_filefunc, us.filestream,&uL)!=UNZ_OK)
+            err=UNZ_ERRNO;
+        us.gi.number_entry = uL;
+
+        /* total number of entries in the central dir */
+        if (unz64local_getShort(&us.z_filefunc, us.filestream,&uL)!=UNZ_OK)
+            err=UNZ_ERRNO;
+        number_entry_CD = uL;
+
+        if ((number_entry_CD!=us.gi.number_entry) ||
+            (number_disk_with_CD!=0) ||
+            (number_disk!=0))
+            err=UNZ_BADZIPFILE;
+
+        /* size of the central directory */
+        if (unz64local_getLong(&us.z_filefunc, us.filestream,&uL)!=UNZ_OK)
+            err=UNZ_ERRNO;
+        us.size_central_dir = uL;
+
+        /* offset of start of central directory with respect to the
+            starting disk number */
+        if (unz64local_getLong(&us.z_filefunc, us.filestream,&uL)!=UNZ_OK)
+            err=UNZ_ERRNO;
+        us.offset_central_dir = uL;
+
+        /* zipfile comment length */
+        if (unz64local_getShort(&us.z_filefunc, us.filestream,&us.gi.size_comment)!=UNZ_OK)
+            err=UNZ_ERRNO;
+    }
+
+    if ((central_pos<us.offset_central_dir+us.size_central_dir) &&
+        (err==UNZ_OK))
+        err=UNZ_BADZIPFILE;
+
+    if (err!=UNZ_OK)
+    {
+        ZCLOSE64(us.z_filefunc, us.filestream);
+        return NULL;
+    }
+
+    us.byte_before_the_zipfile = central_pos -
+                            (us.offset_central_dir+us.size_central_dir);
+    us.central_pos = central_pos;
+    us.pfile_in_zip_read = NULL;
+    us.encrypted = 0;
+
+
+    s=(unz64_s*)ALLOC(sizeof(unz64_s));
+    if( s != NULL)
+    {
+        *s=us;
+        unzGoToFirstFile((unzFile)s);
+    }
+    return (unzFile)s;
+}
+
+
+extern unzFile ZEXPORT unzOpen2 (const char *path,
+                                        zlib_filefunc_def* pzlib_filefunc32_def)
+{
+    if (pzlib_filefunc32_def != NULL)
+    {
+        zlib_filefunc64_32_def zlib_filefunc64_32_def_fill;
+        fill_zlib_filefunc64_32_def_from_filefunc32(&zlib_filefunc64_32_def_fill,pzlib_filefunc32_def);
+        return unzOpenInternal(path, &zlib_filefunc64_32_def_fill, 0);
+    }
+    else
+        return unzOpenInternal(path, NULL, 0);
+}
+
+extern unzFile ZEXPORT unzOpen2_64 (const void *path,
+                                     zlib_filefunc64_def* pzlib_filefunc_def)
+{
+    if (pzlib_filefunc_def != NULL)
+    {
+        zlib_filefunc64_32_def zlib_filefunc64_32_def_fill;
+        zlib_filefunc64_32_def_fill.zfile_func64 = *pzlib_filefunc_def;
+        zlib_filefunc64_32_def_fill.ztell32_file = NULL;
+        zlib_filefunc64_32_def_fill.zseek32_file = NULL;
+        return unzOpenInternal(path, &zlib_filefunc64_32_def_fill, 1);
+    }
+    else
+        return unzOpenInternal(path, NULL, 1);
+}
+
+extern unzFile ZEXPORT unzOpen (const char *path)
+{
+    return unzOpenInternal(path, NULL, 0);
+}
+
+extern unzFile ZEXPORT unzOpen64 (const void *path)
+{
+    return unzOpenInternal(path, NULL, 1);
+}
+
+/*
+  Close a ZipFile opened with unzipOpen.
+  If there is files inside the .Zip opened with unzipOpenCurrentFile (see later),
+    these files MUST be closed with unzipCloseCurrentFile before call unzipClose.
+  return UNZ_OK if there is no problem. */
+extern int ZEXPORT unzClose (unzFile file)
+{
+    unz64_s* s;
+    if (file==NULL)
+        return UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+
+    if (s->pfile_in_zip_read!=NULL)
+        unzCloseCurrentFile(file);
+
+    ZCLOSE64(s->z_filefunc, s->filestream);
+    TRYFREE(s);
+    return UNZ_OK;
+}
+
+
+/*
+  Write info about the ZipFile in the *pglobal_info structure.
+  No preparation of the structure is needed
+  return UNZ_OK if there is no problem. */
+extern int ZEXPORT unzGetGlobalInfo64 (unzFile file, unz_global_info64* pglobal_info)
+{
+    unz64_s* s;
+    if (file==NULL)
+        return UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+    *pglobal_info=s->gi;
+    return UNZ_OK;
+}
+
+extern int ZEXPORT unzGetGlobalInfo (unzFile file, unz_global_info* pglobal_info32)
+{
+    unz64_s* s;
+    if (file==NULL)
+        return UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+    /* to do : check if number_entry is not truncated */
+    pglobal_info32->number_entry = (uLong)s->gi.number_entry;
+    pglobal_info32->size_comment = s->gi.size_comment;
+    return UNZ_OK;
+}
+/*
+   Translate date/time from Dos format to tm_unz (readable more easilty)
+*/
+local void unz64local_DosDateToTmuDate (ZPOS64_T ulDosDate, tm_unz* ptm)
+{
+    ZPOS64_T uDate;
+    uDate = (ZPOS64_T)(ulDosDate>>16);
+    ptm->tm_mday = (uInt)(uDate&0x1f) ;
+    ptm->tm_mon =  (uInt)((((uDate)&0x1E0)/0x20)-1) ;
+    ptm->tm_year = (uInt)(((uDate&0x0FE00)/0x0200)+1980) ;
+
+    ptm->tm_hour = (uInt) ((ulDosDate &0xF800)/0x800);
+    ptm->tm_min =  (uInt) ((ulDosDate&0x7E0)/0x20) ;
+    ptm->tm_sec =  (uInt) (2*(ulDosDate&0x1f)) ;
+}
+
+/*
+  Get Info about the current file in the zipfile, with internal only info
+*/
+local int unz64local_GetCurrentFileInfoInternal OF((unzFile file,
+                                                  unz_file_info64 *pfile_info,
+                                                  unz_file_info64_internal
+                                                  *pfile_info_internal,
+                                                  char *szFileName,
+                                                  uLong fileNameBufferSize,
+                                                  void *extraField,
+                                                  uLong extraFieldBufferSize,
+                                                  char *szComment,
+                                                  uLong commentBufferSize));
+
+local int unz64local_GetCurrentFileInfoInternal (unzFile file,
+                                                  unz_file_info64 *pfile_info,
+                                                  unz_file_info64_internal
+                                                  *pfile_info_internal,
+                                                  char *szFileName,
+                                                  uLong fileNameBufferSize,
+                                                  void *extraField,
+                                                  uLong extraFieldBufferSize,
+                                                  char *szComment,
+                                                  uLong commentBufferSize)
+{
+    unz64_s* s;
+    unz_file_info64 file_info;
+    unz_file_info64_internal file_info_internal;
+    int err=UNZ_OK;
+    uLong uMagic;
+    long lSeek=0;
+    uLong uL;
+
+    if (file==NULL)
+        return UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+    if (ZSEEK64(s->z_filefunc, s->filestream,
+              s->pos_in_central_dir+s->byte_before_the_zipfile,
+              ZLIB_FILEFUNC_SEEK_SET)!=0)
+        err=UNZ_ERRNO;
+
+
+    /* we check the magic */
+    if (err==UNZ_OK)
+    {
+        if (unz64local_getLong(&s->z_filefunc, s->filestream,&uMagic) != UNZ_OK)
+            err=UNZ_ERRNO;
+        else if (uMagic!=0x02014b50)
+            err=UNZ_BADZIPFILE;
+    }
+
+    if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.version) != UNZ_OK)
+        err=UNZ_ERRNO;
+
+    if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.version_needed) != UNZ_OK)
+        err=UNZ_ERRNO;
+
+    if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.flag) != UNZ_OK)
+        err=UNZ_ERRNO;
+
+    if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.compression_method) != UNZ_OK)
+        err=UNZ_ERRNO;
+
+    if (unz64local_getLong(&s->z_filefunc, s->filestream,&file_info.dosDate) != UNZ_OK)
+        err=UNZ_ERRNO;
+
+    unz64local_DosDateToTmuDate(file_info.dosDate,&file_info.tmu_date);
+
+    if (unz64local_getLong(&s->z_filefunc, s->filestream,&file_info.crc) != UNZ_OK)
+        err=UNZ_ERRNO;
+
+    if (unz64local_getLong(&s->z_filefunc, s->filestream,&uL) != UNZ_OK)
+        err=UNZ_ERRNO;
+    file_info.compressed_size = uL;
+
+    if (unz64local_getLong(&s->z_filefunc, s->filestream,&uL) != UNZ_OK)
+        err=UNZ_ERRNO;
+    file_info.uncompressed_size = uL;
+
+    if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.size_filename) != UNZ_OK)
+        err=UNZ_ERRNO;
+
+    if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.size_file_extra) != UNZ_OK)
+        err=UNZ_ERRNO;
+
+    if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.size_file_comment) != UNZ_OK)
+        err=UNZ_ERRNO;
+
+    if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.disk_num_start) != UNZ_OK)
+        err=UNZ_ERRNO;
+
+    if (unz64local_getShort(&s->z_filefunc, s->filestream,&file_info.internal_fa) != UNZ_OK)
+        err=UNZ_ERRNO;
+
+    if (unz64local_getLong(&s->z_filefunc, s->filestream,&file_info.external_fa) != UNZ_OK)
+        err=UNZ_ERRNO;
+
+                // relative offset of local header
+    if (unz64local_getLong(&s->z_filefunc, s->filestream,&uL) != UNZ_OK)
+        err=UNZ_ERRNO;
+    file_info_internal.offset_curfile = uL;
+
+    lSeek+=file_info.size_filename;
+    if ((err==UNZ_OK) && (szFileName!=NULL))
+    {
+        uLong uSizeRead ;
+        if (file_info.size_filename<fileNameBufferSize)
+        {
+            *(szFileName+file_info.size_filename)='\0';
+            uSizeRead = file_info.size_filename;
+        }
+        else
+            uSizeRead = fileNameBufferSize;
+
+        if ((file_info.size_filename>0) && (fileNameBufferSize>0))
+            if (ZREAD64(s->z_filefunc, s->filestream,szFileName,uSizeRead)!=uSizeRead)
+                err=UNZ_ERRNO;
+        lSeek -= uSizeRead;
+    }
+
+    // Read extrafield
+    if ((err==UNZ_OK) && (extraField!=NULL))
+    {
+        ZPOS64_T uSizeRead ;
+        if (file_info.size_file_extra<extraFieldBufferSize)
+            uSizeRead = file_info.size_file_extra;
+        else
+            uSizeRead = extraFieldBufferSize;
+
+        if (lSeek!=0)
+        {
+            if (ZSEEK64(s->z_filefunc, s->filestream,lSeek,ZLIB_FILEFUNC_SEEK_CUR)==0)
+                lSeek=0;
+            else
+                err=UNZ_ERRNO;
+        }
+
+        if ((file_info.size_file_extra>0) && (extraFieldBufferSize>0))
+            if (ZREAD64(s->z_filefunc, s->filestream,extraField,(uLong)uSizeRead)!=uSizeRead)
+                err=UNZ_ERRNO;
+
+        lSeek += file_info.size_file_extra - (uLong)uSizeRead;
+    }
+    else
+        lSeek += file_info.size_file_extra;
+
+
+    if ((err==UNZ_OK) && (file_info.size_file_extra != 0))
+    {
+                                uLong acc = 0;
+
+        // since lSeek now points to after the extra field we need to move back
+        lSeek -= file_info.size_file_extra;
+
+        if (lSeek!=0)
+        {
+            if (ZSEEK64(s->z_filefunc, s->filestream,lSeek,ZLIB_FILEFUNC_SEEK_CUR)==0)
+                lSeek=0;
+            else
+                err=UNZ_ERRNO;
+        }
+
+        while(acc < file_info.size_file_extra)
+        {
+            uLong headerId;
+                                                uLong dataSize;
+
+            if (unz64local_getShort(&s->z_filefunc, s->filestream,&headerId) != UNZ_OK)
+                err=UNZ_ERRNO;
+
+            if (unz64local_getShort(&s->z_filefunc, s->filestream,&dataSize) != UNZ_OK)
+                err=UNZ_ERRNO;
+
+            /* ZIP64 extra fields */
+            if (headerId == 0x0001)
+            {
+                                                        uLong uL;
+
+                                                                if(file_info.uncompressed_size == MAXU32)
+                                                                {
+                                                                        if (unz64local_getLong64(&s->z_filefunc, s->filestream,&file_info.uncompressed_size) != UNZ_OK)
+                                                                                        err=UNZ_ERRNO;
+                                                                }
+
+                                                                if(file_info.compressed_size == MAXU32)
+                                                                {
+                                                                        if (unz64local_getLong64(&s->z_filefunc, s->filestream,&file_info.compressed_size) != UNZ_OK)
+                                                                                  err=UNZ_ERRNO;
+                                                                }
+
+                                                                if(file_info_internal.offset_curfile == MAXU32)
+                                                                {
+                                                                        /* Relative Header offset */
+                                                                        if (unz64local_getLong64(&s->z_filefunc, s->filestream,&file_info_internal.offset_curfile) != UNZ_OK)
+                                                                                err=UNZ_ERRNO;
+                                                                }
+
+                                                                if(file_info.disk_num_start == MAXU32)
+                                                                {
+                                                                        /* Disk Start Number */
+                                                                        if (unz64local_getLong(&s->z_filefunc, s->filestream,&uL) != UNZ_OK)
+                                                                                err=UNZ_ERRNO;
+                                                                }
+
+            }
+            else
+            {
+                if (ZSEEK64(s->z_filefunc, s->filestream,dataSize,ZLIB_FILEFUNC_SEEK_CUR)!=0)
+                    err=UNZ_ERRNO;
+            }
+
+            acc += 2 + 2 + dataSize;
+        }
+    }
+
+    if ((err==UNZ_OK) && (szComment!=NULL))
+    {
+        uLong uSizeRead ;
+        if (file_info.size_file_comment<commentBufferSize)
+        {
+            *(szComment+file_info.size_file_comment)='\0';
+            uSizeRead = file_info.size_file_comment;
+        }
+        else
+            uSizeRead = commentBufferSize;
+
+        if (lSeek!=0)
+        {
+            if (ZSEEK64(s->z_filefunc, s->filestream,lSeek,ZLIB_FILEFUNC_SEEK_CUR)==0)
+                lSeek=0;
+            else
+                err=UNZ_ERRNO;
+        }
+
+        if ((file_info.size_file_comment>0) && (commentBufferSize>0))
+            if (ZREAD64(s->z_filefunc, s->filestream,szComment,uSizeRead)!=uSizeRead)
+                err=UNZ_ERRNO;
+        lSeek+=file_info.size_file_comment - uSizeRead;
+    }
+    else
+        lSeek+=file_info.size_file_comment;
+
+
+    if ((err==UNZ_OK) && (pfile_info!=NULL))
+        *pfile_info=file_info;
+
+    if ((err==UNZ_OK) && (pfile_info_internal!=NULL))
+        *pfile_info_internal=file_info_internal;
+
+    return err;
+}
+
+
+
+/*
+  Write info about the ZipFile in the *pglobal_info structure.
+  No preparation of the structure is needed
+  return UNZ_OK if there is no problem.
+*/
+extern int ZEXPORT unzGetCurrentFileInfo64 (unzFile file,
+                                          unz_file_info64 * pfile_info,
+                                          char * szFileName, uLong fileNameBufferSize,
+                                          void *extraField, uLong extraFieldBufferSize,
+                                          char* szComment,  uLong commentBufferSize)
+{
+    return unz64local_GetCurrentFileInfoInternal(file,pfile_info,NULL,
+                                                szFileName,fileNameBufferSize,
+                                                extraField,extraFieldBufferSize,
+                                                szComment,commentBufferSize);
+}
+
+extern int ZEXPORT unzGetCurrentFileInfo (unzFile file,
+                                          unz_file_info * pfile_info,
+                                          char * szFileName, uLong fileNameBufferSize,
+                                          void *extraField, uLong extraFieldBufferSize,
+                                          char* szComment,  uLong commentBufferSize)
+{
+    int err;
+    unz_file_info64 file_info64;
+    err = unz64local_GetCurrentFileInfoInternal(file,&file_info64,NULL,
+                                                szFileName,fileNameBufferSize,
+                                                extraField,extraFieldBufferSize,
+                                                szComment,commentBufferSize);
+    if ((err==UNZ_OK) && (pfile_info != NULL))
+    {
+        pfile_info->version = file_info64.version;
+        pfile_info->version_needed = file_info64.version_needed;
+        pfile_info->flag = file_info64.flag;
+        pfile_info->compression_method = file_info64.compression_method;
+        pfile_info->dosDate = file_info64.dosDate;
+        pfile_info->crc = file_info64.crc;
+
+        pfile_info->size_filename = file_info64.size_filename;
+        pfile_info->size_file_extra = file_info64.size_file_extra;
+        pfile_info->size_file_comment = file_info64.size_file_comment;
+
+        pfile_info->disk_num_start = file_info64.disk_num_start;
+        pfile_info->internal_fa = file_info64.internal_fa;
+        pfile_info->external_fa = file_info64.external_fa;
+
+        pfile_info->tmu_date = file_info64.tmu_date,
+
+
+        pfile_info->compressed_size = (uLong)file_info64.compressed_size;
+        pfile_info->uncompressed_size = (uLong)file_info64.uncompressed_size;
+
+    }
+    return err;
+}
+/*
+  Set the current file of the zipfile to the first file.
+  return UNZ_OK if there is no problem
+*/
+extern int ZEXPORT unzGoToFirstFile (unzFile file)
+{
+    int err=UNZ_OK;
+    unz64_s* s;
+    if (file==NULL)
+        return UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+    s->pos_in_central_dir=s->offset_central_dir;
+    s->num_file=0;
+    err=unz64local_GetCurrentFileInfoInternal(file,&s->cur_file_info,
+                                             &s->cur_file_info_internal,
+                                             NULL,0,NULL,0,NULL,0);
+    s->current_file_ok = (err == UNZ_OK);
+    return err;
+}
+
+/*
+  Set the current file of the zipfile to the next file.
+  return UNZ_OK if there is no problem
+  return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest.
+*/
+extern int ZEXPORT unzGoToNextFile (unzFile  file)
+{
+    unz64_s* s;
+    int err;
+
+    if (file==NULL)
+        return UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+    if (!s->current_file_ok)
+        return UNZ_END_OF_LIST_OF_FILE;
+    if (s->gi.number_entry != 0xffff)    /* 2^16 files overflow hack */
+      if (s->num_file+1==s->gi.number_entry)
+        return UNZ_END_OF_LIST_OF_FILE;
+
+    s->pos_in_central_dir += SIZECENTRALDIRITEM + s->cur_file_info.size_filename +
+            s->cur_file_info.size_file_extra + s->cur_file_info.size_file_comment ;
+    s->num_file++;
+    err = unz64local_GetCurrentFileInfoInternal(file,&s->cur_file_info,
+                                               &s->cur_file_info_internal,
+                                               NULL,0,NULL,0,NULL,0);
+    s->current_file_ok = (err == UNZ_OK);
+    return err;
+}
+
+
+/*
+  Try locate the file szFileName in the zipfile.
+  For the iCaseSensitivity signification, see unzipStringFileNameCompare
+
+  return value :
+  UNZ_OK if the file is found. It becomes the current file.
+  UNZ_END_OF_LIST_OF_FILE if the file is not found
+*/
+extern int ZEXPORT unzLocateFile (unzFile file, const char *szFileName, int iCaseSensitivity)
+{
+    unz64_s* s;
+    int err;
+
+    /* We remember the 'current' position in the file so that we can jump
+     * back there if we fail.
+     */
+    unz_file_info64 cur_file_infoSaved;
+    unz_file_info64_internal cur_file_info_internalSaved;
+    ZPOS64_T num_fileSaved;
+    ZPOS64_T pos_in_central_dirSaved;
+
+
+    if (file==NULL)
+        return UNZ_PARAMERROR;
+
+    if (strlen(szFileName)>=UNZ_MAXFILENAMEINZIP)
+        return UNZ_PARAMERROR;
+
+    s=(unz64_s*)file;
+    if (!s->current_file_ok)
+        return UNZ_END_OF_LIST_OF_FILE;
+
+    /* Save the current state */
+    num_fileSaved = s->num_file;
+    pos_in_central_dirSaved = s->pos_in_central_dir;
+    cur_file_infoSaved = s->cur_file_info;
+    cur_file_info_internalSaved = s->cur_file_info_internal;
+
+    err = unzGoToFirstFile(file);
+
+    while (err == UNZ_OK)
+    {
+        char szCurrentFileName[UNZ_MAXFILENAMEINZIP+1];
+        err = unzGetCurrentFileInfo64(file,NULL,
+                                    szCurrentFileName,sizeof(szCurrentFileName)-1,
+                                    NULL,0,NULL,0);
+        if (err == UNZ_OK)
+        {
+            if (unzStringFileNameCompare(szCurrentFileName,
+                                            szFileName,iCaseSensitivity)==0)
+                return UNZ_OK;
+            err = unzGoToNextFile(file);
+        }
+    }
+
+    /* We failed, so restore the state of the 'current file' to where we
+     * were.
+     */
+    s->num_file = num_fileSaved ;
+    s->pos_in_central_dir = pos_in_central_dirSaved ;
+    s->cur_file_info = cur_file_infoSaved;
+    s->cur_file_info_internal = cur_file_info_internalSaved;
+    return err;
+}
+
+
+/*
+///////////////////////////////////////////
+// Contributed by Ryan Haksi (mailto://cryogen@infoserve.net)
+// I need random access
+//
+// Further optimization could be realized by adding an ability
+// to cache the directory in memory. The goal being a single
+// comprehensive file read to put the file I need in a memory.
+*/
+
+/*
+typedef struct unz_file_pos_s
+{
+    ZPOS64_T pos_in_zip_directory;   // offset in file
+    ZPOS64_T num_of_file;            // # of file
+} unz_file_pos;
+*/
+
+extern int ZEXPORT unzGetFilePos64(unzFile file, unz64_file_pos*  file_pos)
+{
+    unz64_s* s;
+
+    if (file==NULL || file_pos==NULL)
+        return UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+    if (!s->current_file_ok)
+        return UNZ_END_OF_LIST_OF_FILE;
+
+    file_pos->pos_in_zip_directory  = s->pos_in_central_dir;
+    file_pos->num_of_file           = s->num_file;
+
+    return UNZ_OK;
+}
+
+extern int ZEXPORT unzGetFilePos(
+    unzFile file,
+    unz_file_pos* file_pos)
+{
+    unz64_file_pos file_pos64;
+    int err = unzGetFilePos64(file,&file_pos64);
+    if (err==UNZ_OK)
+    {
+        file_pos->pos_in_zip_directory = (uLong)file_pos64.pos_in_zip_directory;
+        file_pos->num_of_file = (uLong)file_pos64.num_of_file;
+    }
+    return err;
+}
+
+extern int ZEXPORT unzGoToFilePos64(unzFile file, const unz64_file_pos* file_pos)
+{
+    unz64_s* s;
+    int err;
+
+    if (file==NULL || file_pos==NULL)
+        return UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+
+    /* jump to the right spot */
+    s->pos_in_central_dir = file_pos->pos_in_zip_directory;
+    s->num_file           = file_pos->num_of_file;
+
+    /* set the current file */
+    err = unz64local_GetCurrentFileInfoInternal(file,&s->cur_file_info,
+                                               &s->cur_file_info_internal,
+                                               NULL,0,NULL,0,NULL,0);
+    /* return results */
+    s->current_file_ok = (err == UNZ_OK);
+    return err;
+}
+
+extern int ZEXPORT unzGoToFilePos(
+    unzFile file,
+    unz_file_pos* file_pos)
+{
+    unz64_file_pos file_pos64;
+    if (file_pos == NULL)
+        return UNZ_PARAMERROR;
+
+    file_pos64.pos_in_zip_directory = file_pos->pos_in_zip_directory;
+    file_pos64.num_of_file = file_pos->num_of_file;
+    return unzGoToFilePos64(file,&file_pos64);
+}
+
+/*
+// Unzip Helper Functions - should be here?
+///////////////////////////////////////////
+*/
+
+/*
+  Read the local header of the current zipfile
+  Check the coherency of the local header and info in the end of central
+        directory about this file
+  store in *piSizeVar the size of extra info in local header
+        (filename and size of extra field data)
+*/
+local int unz64local_CheckCurrentFileCoherencyHeader (unz64_s* s, uInt* piSizeVar,
+                                                    ZPOS64_T * poffset_local_extrafield,
+                                                    uInt  * psize_local_extrafield)
+{
+    uLong uMagic,uData,uFlags;
+    uLong size_filename;
+    uLong size_extra_field;
+    int err=UNZ_OK;
+
+    *piSizeVar = 0;
+    *poffset_local_extrafield = 0;
+    *psize_local_extrafield = 0;
+
+    if (ZSEEK64(s->z_filefunc, s->filestream,s->cur_file_info_internal.offset_curfile +
+                                s->byte_before_the_zipfile,ZLIB_FILEFUNC_SEEK_SET)!=0)
+        return UNZ_ERRNO;
+
+
+    if (err==UNZ_OK)
+    {
+        if (unz64local_getLong(&s->z_filefunc, s->filestream,&uMagic) != UNZ_OK)
+            err=UNZ_ERRNO;
+        else if (uMagic!=0x04034b50)
+            err=UNZ_BADZIPFILE;
+    }
+
+    if (unz64local_getShort(&s->z_filefunc, s->filestream,&uData) != UNZ_OK)
+        err=UNZ_ERRNO;
+/*
+    else if ((err==UNZ_OK) && (uData!=s->cur_file_info.wVersion))
+        err=UNZ_BADZIPFILE;
+*/
+    if (unz64local_getShort(&s->z_filefunc, s->filestream,&uFlags) != UNZ_OK)
+        err=UNZ_ERRNO;
+
+    if (unz64local_getShort(&s->z_filefunc, s->filestream,&uData) != UNZ_OK)
+        err=UNZ_ERRNO;
+    else if ((err==UNZ_OK) && (uData!=s->cur_file_info.compression_method))
+        err=UNZ_BADZIPFILE;
+
+    if ((err==UNZ_OK) && (s->cur_file_info.compression_method!=0) &&
+/* #ifdef HAVE_BZIP2 */
+                         (s->cur_file_info.compression_method!=Z_BZIP2ED) &&
+/* #endif */
+                         (s->cur_file_info.compression_method!=Z_DEFLATED))
+        err=UNZ_BADZIPFILE;
+
+    if (unz64local_getLong(&s->z_filefunc, s->filestream,&uData) != UNZ_OK) /* date/time */
+        err=UNZ_ERRNO;
+
+    if (unz64local_getLong(&s->z_filefunc, s->filestream,&uData) != UNZ_OK) /* crc */
+        err=UNZ_ERRNO;
+    else if ((err==UNZ_OK) && (uData!=s->cur_file_info.crc) && ((uFlags & 8)==0))
+        err=UNZ_BADZIPFILE;
+
+    if (unz64local_getLong(&s->z_filefunc, s->filestream,&uData) != UNZ_OK) /* size compr */
+        err=UNZ_ERRNO;
+    else if (uData != 0xFFFFFFFF && (err==UNZ_OK) && (uData!=s->cur_file_info.compressed_size) && ((uFlags & 8)==0))
+        err=UNZ_BADZIPFILE;
+
+    if (unz64local_getLong(&s->z_filefunc, s->filestream,&uData) != UNZ_OK) /* size uncompr */
+        err=UNZ_ERRNO;
+    else if (uData != 0xFFFFFFFF && (err==UNZ_OK) && (uData!=s->cur_file_info.uncompressed_size) && ((uFlags & 8)==0))
+        err=UNZ_BADZIPFILE;
+
+    if (unz64local_getShort(&s->z_filefunc, s->filestream,&size_filename) != UNZ_OK)
+        err=UNZ_ERRNO;
+    else if ((err==UNZ_OK) && (size_filename!=s->cur_file_info.size_filename))
+        err=UNZ_BADZIPFILE;
+
+    *piSizeVar += (uInt)size_filename;
+
+    if (unz64local_getShort(&s->z_filefunc, s->filestream,&size_extra_field) != UNZ_OK)
+        err=UNZ_ERRNO;
+    *poffset_local_extrafield= s->cur_file_info_internal.offset_curfile +
+                                    SIZEZIPLOCALHEADER + size_filename;
+    *psize_local_extrafield = (uInt)size_extra_field;
+
+    *piSizeVar += (uInt)size_extra_field;
+
+    return err;
+}
+
+/*
+  Open for reading data the current file in the zipfile.
+  If there is no error and the file is opened, the return value is UNZ_OK.
+*/
+extern int ZEXPORT unzOpenCurrentFile3 (unzFile file, int* method,
+                                            int* level, int raw, const char* password)
+{
+    int err=UNZ_OK;
+    uInt iSizeVar;
+    unz64_s* s;
+    file_in_zip64_read_info_s* pfile_in_zip_read_info;
+    ZPOS64_T offset_local_extrafield;  /* offset of the local extra field */
+    uInt  size_local_extrafield;    /* size of the local extra field */
+#    ifndef NOUNCRYPT
+    char source[12];
+#    else
+    if (password != NULL)
+        return UNZ_PARAMERROR;
+#    endif
+
+    if (file==NULL)
+        return UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+    if (!s->current_file_ok)
+        return UNZ_PARAMERROR;
+
+    if (s->pfile_in_zip_read != NULL)
+        unzCloseCurrentFile(file);
+
+    if (unz64local_CheckCurrentFileCoherencyHeader(s,&iSizeVar, &offset_local_extrafield,&size_local_extrafield)!=UNZ_OK)
+        return UNZ_BADZIPFILE;
+
+    pfile_in_zip_read_info = (file_in_zip64_read_info_s*)ALLOC(sizeof(file_in_zip64_read_info_s));
+    if (pfile_in_zip_read_info==NULL)
+        return UNZ_INTERNALERROR;
+
+    pfile_in_zip_read_info->read_buffer=(char*)ALLOC(UNZ_BUFSIZE);
+    pfile_in_zip_read_info->offset_local_extrafield = offset_local_extrafield;
+    pfile_in_zip_read_info->size_local_extrafield = size_local_extrafield;
+    pfile_in_zip_read_info->pos_local_extrafield=0;
+    pfile_in_zip_read_info->raw=raw;
+
+    if (pfile_in_zip_read_info->read_buffer==NULL)
+    {
+        TRYFREE(pfile_in_zip_read_info);
+        return UNZ_INTERNALERROR;
+    }
+
+    pfile_in_zip_read_info->stream_initialised=0;
+
+    if (method!=NULL)
+        *method = (int)s->cur_file_info.compression_method;
+
+    if (level!=NULL)
+    {
+        *level = 6;
+        switch (s->cur_file_info.flag & 0x06)
+        {
+          case 6 : *level = 1; break;
+          case 4 : *level = 2; break;
+          case 2 : *level = 9; break;
+        }
+    }
+
+    if ((s->cur_file_info.compression_method!=0) &&
+/* #ifdef HAVE_BZIP2 */
+        (s->cur_file_info.compression_method!=Z_BZIP2ED) &&
+/* #endif */
+        (s->cur_file_info.compression_method!=Z_DEFLATED))
+
+        err=UNZ_BADZIPFILE;
+
+    pfile_in_zip_read_info->crc32_wait=s->cur_file_info.crc;
+    pfile_in_zip_read_info->crc32=0;
+    pfile_in_zip_read_info->total_out_64=0;
+    pfile_in_zip_read_info->compression_method = s->cur_file_info.compression_method;
+    pfile_in_zip_read_info->filestream=s->filestream;
+    pfile_in_zip_read_info->z_filefunc=s->z_filefunc;
+    pfile_in_zip_read_info->byte_before_the_zipfile=s->byte_before_the_zipfile;
+
+    pfile_in_zip_read_info->stream.total_out = 0;
+
+    if ((s->cur_file_info.compression_method==Z_BZIP2ED) && (!raw))
+    {
+#ifdef HAVE_BZIP2
+      pfile_in_zip_read_info->bstream.bzalloc = (void *(*) (void *, int, int))0;
+      pfile_in_zip_read_info->bstream.bzfree = (free_func)0;
+      pfile_in_zip_read_info->bstream.opaque = (voidpf)0;
+      pfile_in_zip_read_info->bstream.state = (voidpf)0;
+
+      pfile_in_zip_read_info->stream.zalloc = (alloc_func)0;
+      pfile_in_zip_read_info->stream.zfree = (free_func)0;
+      pfile_in_zip_read_info->stream.opaque = (voidpf)0;
+      pfile_in_zip_read_info->stream.next_in = (voidpf)0;
+      pfile_in_zip_read_info->stream.avail_in = 0;
+
+      err=BZ2_bzDecompressInit(&pfile_in_zip_read_info->bstream, 0, 0);
+      if (err == Z_OK)
+        pfile_in_zip_read_info->stream_initialised=Z_BZIP2ED;
+      else
+      {
+        TRYFREE(pfile_in_zip_read_info);
+        return err;
+      }
+#else
+      pfile_in_zip_read_info->raw=1;
+#endif
+    }
+    else if ((s->cur_file_info.compression_method==Z_DEFLATED) && (!raw))
+    {
+      pfile_in_zip_read_info->stream.zalloc = (alloc_func)0;
+      pfile_in_zip_read_info->stream.zfree = (free_func)0;
+      pfile_in_zip_read_info->stream.opaque = (voidpf)0;
+      pfile_in_zip_read_info->stream.next_in = 0;
+      pfile_in_zip_read_info->stream.avail_in = 0;
+
+      err=inflateInit2(&pfile_in_zip_read_info->stream, -MAX_WBITS);
+      if (err == Z_OK)
+        pfile_in_zip_read_info->stream_initialised=Z_DEFLATED;
+      else
+      {
+        TRYFREE(pfile_in_zip_read_info);
+        return err;
+      }
+        /* windowBits is passed < 0 to tell that there is no zlib header.
+         * Note that in this case inflate *requires* an extra "dummy" byte
+         * after the compressed stream in order to complete decompression and
+         * return Z_STREAM_END.
+         * In unzip, i don't wait absolutely Z_STREAM_END because I known the
+         * size of both compressed and uncompressed data
+         */
+    }
+    pfile_in_zip_read_info->rest_read_compressed =
+            s->cur_file_info.compressed_size ;
+    pfile_in_zip_read_info->rest_read_uncompressed =
+            s->cur_file_info.uncompressed_size ;
+
+
+    pfile_in_zip_read_info->pos_in_zipfile =
+            s->cur_file_info_internal.offset_curfile + SIZEZIPLOCALHEADER +
+              iSizeVar;
+
+    pfile_in_zip_read_info->stream.avail_in = (uInt)0;
+
+    s->pfile_in_zip_read = pfile_in_zip_read_info;
+                s->encrypted = 0;
+
+#    ifndef NOUNCRYPT
+    if (password != NULL)
+    {
+        int i;
+        s->pcrc_32_tab = get_crc_table();
+        init_keys(password,s->keys,s->pcrc_32_tab);
+        if (ZSEEK64(s->z_filefunc, s->filestream,
+                  s->pfile_in_zip_read->pos_in_zipfile +
+                     s->pfile_in_zip_read->byte_before_the_zipfile,
+                  SEEK_SET)!=0)
+            return UNZ_INTERNALERROR;
+        if(ZREAD64(s->z_filefunc, s->filestream,source, 12)<12)
+            return UNZ_INTERNALERROR;
+
+        for (i = 0; i<12; i++)
+            zdecode(s->keys,s->pcrc_32_tab,source[i]);
+
+        s->pfile_in_zip_read->pos_in_zipfile+=12;
+        s->encrypted=1;
+    }
+#    endif
+
+
+    return UNZ_OK;
+}
+
+extern int ZEXPORT unzOpenCurrentFile (unzFile file)
+{
+    return unzOpenCurrentFile3(file, NULL, NULL, 0, NULL);
+}
+
+extern int ZEXPORT unzOpenCurrentFilePassword (unzFile file, const char*  password)
+{
+    return unzOpenCurrentFile3(file, NULL, NULL, 0, password);
+}
+
+extern int ZEXPORT unzOpenCurrentFile2 (unzFile file, int* method, int* level, int raw)
+{
+    return unzOpenCurrentFile3(file, method, level, raw, NULL);
+}
+
+/** Addition for GDAL : START */
+
+extern ZPOS64_T ZEXPORT unzGetCurrentFileZStreamPos64( unzFile file)
+{
+    unz64_s* s;
+    file_in_zip64_read_info_s* pfile_in_zip_read_info;
+    s=(unz64_s*)file;
+    if (file==NULL)
+        return 0; //UNZ_PARAMERROR;
+    pfile_in_zip_read_info=s->pfile_in_zip_read;
+    if (pfile_in_zip_read_info==NULL)
+        return 0; //UNZ_PARAMERROR;
+    return pfile_in_zip_read_info->pos_in_zipfile +
+                         pfile_in_zip_read_info->byte_before_the_zipfile;
+}
+
+/** Addition for GDAL : END */
+
+/*
+  Read bytes from the current file.
+  buf contain buffer where data must be copied
+  len the size of buf.
+
+  return the number of byte copied if somes bytes are copied
+  return 0 if the end of file was reached
+  return <0 with error code if there is an error
+    (UNZ_ERRNO for IO error, or zLib error for uncompress error)
+*/
+extern int ZEXPORT unzReadCurrentFile  (unzFile file, voidp buf, unsigned len)
+{
+    int err=UNZ_OK;
+    uInt iRead = 0;
+    unz64_s* s;
+    file_in_zip64_read_info_s* pfile_in_zip_read_info;
+    if (file==NULL)
+        return UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+    pfile_in_zip_read_info=s->pfile_in_zip_read;
+
+    if (pfile_in_zip_read_info==NULL)
+        return UNZ_PARAMERROR;
+
+
+    if (pfile_in_zip_read_info->read_buffer == NULL)
+        return UNZ_END_OF_LIST_OF_FILE;
+    if (len==0)
+        return 0;
+
+    pfile_in_zip_read_info->stream.next_out = (Bytef*)buf;
+
+    pfile_in_zip_read_info->stream.avail_out = (uInt)len;
+
+    if ((len>pfile_in_zip_read_info->rest_read_uncompressed) &&
+        (!(pfile_in_zip_read_info->raw)))
+        pfile_in_zip_read_info->stream.avail_out =
+            (uInt)pfile_in_zip_read_info->rest_read_uncompressed;
+
+    if ((len>pfile_in_zip_read_info->rest_read_compressed+
+           pfile_in_zip_read_info->stream.avail_in) &&
+         (pfile_in_zip_read_info->raw))
+        pfile_in_zip_read_info->stream.avail_out =
+            (uInt)pfile_in_zip_read_info->rest_read_compressed+
+            pfile_in_zip_read_info->stream.avail_in;
+
+    while (pfile_in_zip_read_info->stream.avail_out>0)
+    {
+        if ((pfile_in_zip_read_info->stream.avail_in==0) &&
+            (pfile_in_zip_read_info->rest_read_compressed>0))
+        {
+            uInt uReadThis = UNZ_BUFSIZE;
+            if (pfile_in_zip_read_info->rest_read_compressed<uReadThis)
+                uReadThis = (uInt)pfile_in_zip_read_info->rest_read_compressed;
+            if (uReadThis == 0)
+                return UNZ_EOF;
+            if (ZSEEK64(pfile_in_zip_read_info->z_filefunc,
+                      pfile_in_zip_read_info->filestream,
+                      pfile_in_zip_read_info->pos_in_zipfile +
+                         pfile_in_zip_read_info->byte_before_the_zipfile,
+                         ZLIB_FILEFUNC_SEEK_SET)!=0)
+                return UNZ_ERRNO;
+            if (ZREAD64(pfile_in_zip_read_info->z_filefunc,
+                      pfile_in_zip_read_info->filestream,
+                      pfile_in_zip_read_info->read_buffer,
+                      uReadThis)!=uReadThis)
+                return UNZ_ERRNO;
+
+
+#            ifndef NOUNCRYPT
+            if(s->encrypted)
+            {
+                uInt i;
+                for(i=0;i<uReadThis;i++)
+                  pfile_in_zip_read_info->read_buffer[i] =
+                      zdecode(s->keys,s->pcrc_32_tab,
+                              pfile_in_zip_read_info->read_buffer[i]);
+            }
+#            endif
+
+
+            pfile_in_zip_read_info->pos_in_zipfile += uReadThis;
+
+            pfile_in_zip_read_info->rest_read_compressed-=uReadThis;
+
+            pfile_in_zip_read_info->stream.next_in =
+                (Bytef*)pfile_in_zip_read_info->read_buffer;
+            pfile_in_zip_read_info->stream.avail_in = (uInt)uReadThis;
+        }
+
+        if ((pfile_in_zip_read_info->compression_method==0) || (pfile_in_zip_read_info->raw))
+        {
+            uInt uDoCopy,i ;
+
+            if ((pfile_in_zip_read_info->stream.avail_in == 0) &&
+                (pfile_in_zip_read_info->rest_read_compressed == 0))
+                return (iRead==0) ? UNZ_EOF : iRead;
+
+            if (pfile_in_zip_read_info->stream.avail_out <
+                            pfile_in_zip_read_info->stream.avail_in)
+                uDoCopy = pfile_in_zip_read_info->stream.avail_out ;
+            else
+                uDoCopy = pfile_in_zip_read_info->stream.avail_in ;
+
+            for (i=0;i<uDoCopy;i++)
+                *(pfile_in_zip_read_info->stream.next_out+i) =
+                        *(pfile_in_zip_read_info->stream.next_in+i);
+
+            pfile_in_zip_read_info->total_out_64 = pfile_in_zip_read_info->total_out_64 + uDoCopy;
+
+            pfile_in_zip_read_info->crc32 = crc32(pfile_in_zip_read_info->crc32,
+                                pfile_in_zip_read_info->stream.next_out,
+                                uDoCopy);
+            pfile_in_zip_read_info->rest_read_uncompressed-=uDoCopy;
+            pfile_in_zip_read_info->stream.avail_in -= uDoCopy;
+            pfile_in_zip_read_info->stream.avail_out -= uDoCopy;
+            pfile_in_zip_read_info->stream.next_out += uDoCopy;
+            pfile_in_zip_read_info->stream.next_in += uDoCopy;
+            pfile_in_zip_read_info->stream.total_out += uDoCopy;
+            iRead += uDoCopy;
+        }
+        else if (pfile_in_zip_read_info->compression_method==Z_BZIP2ED)
+        {
+#ifdef HAVE_BZIP2
+            uLong uTotalOutBefore,uTotalOutAfter;
+            const Bytef *bufBefore;
+            uLong uOutThis;
+
+            pfile_in_zip_read_info->bstream.next_in        = (char*)pfile_in_zip_read_info->stream.next_in;
+            pfile_in_zip_read_info->bstream.avail_in       = pfile_in_zip_read_info->stream.avail_in;
+            pfile_in_zip_read_info->bstream.total_in_lo32  = pfile_in_zip_read_info->stream.total_in;
+            pfile_in_zip_read_info->bstream.total_in_hi32  = 0;
+            pfile_in_zip_read_info->bstream.next_out       = (char*)pfile_in_zip_read_info->stream.next_out;
+            pfile_in_zip_read_info->bstream.avail_out      = pfile_in_zip_read_info->stream.avail_out;
+            pfile_in_zip_read_info->bstream.total_out_lo32 = pfile_in_zip_read_info->stream.total_out;
+            pfile_in_zip_read_info->bstream.total_out_hi32 = 0;
+
+            uTotalOutBefore = pfile_in_zip_read_info->bstream.total_out_lo32;
+            bufBefore = (const Bytef *)pfile_in_zip_read_info->bstream.next_out;
+
+            err=BZ2_bzDecompress(&pfile_in_zip_read_info->bstream);
+
+            uTotalOutAfter = pfile_in_zip_read_info->bstream.total_out_lo32;
+            uOutThis = uTotalOutAfter-uTotalOutBefore;
+
+            pfile_in_zip_read_info->total_out_64 = pfile_in_zip_read_info->total_out_64 + uOutThis;
+
+            pfile_in_zip_read_info->crc32 = crc32(pfile_in_zip_read_info->crc32,bufBefore, (uInt)(uOutThis));
+            pfile_in_zip_read_info->rest_read_uncompressed -= uOutThis;
+            iRead += (uInt)(uTotalOutAfter - uTotalOutBefore);
+
+            pfile_in_zip_read_info->stream.next_in   = (Bytef*)pfile_in_zip_read_info->bstream.next_in;
+            pfile_in_zip_read_info->stream.avail_in  = pfile_in_zip_read_info->bstream.avail_in;
+            pfile_in_zip_read_info->stream.total_in  = pfile_in_zip_read_info->bstream.total_in_lo32;
+            pfile_in_zip_read_info->stream.next_out  = (Bytef*)pfile_in_zip_read_info->bstream.next_out;
+            pfile_in_zip_read_info->stream.avail_out = pfile_in_zip_read_info->bstream.avail_out;
+            pfile_in_zip_read_info->stream.total_out = pfile_in_zip_read_info->bstream.total_out_lo32;
+
+            if (err==BZ_STREAM_END)
+              return (iRead==0) ? UNZ_EOF : iRead;
+            if (err!=BZ_OK)
+              break;
+#endif
+        } // end Z_BZIP2ED
+        else
+        {
+            ZPOS64_T uTotalOutBefore,uTotalOutAfter;
+            const Bytef *bufBefore;
+            ZPOS64_T uOutThis;
+            int flush=Z_SYNC_FLUSH;
+
+            uTotalOutBefore = pfile_in_zip_read_info->stream.total_out;
+            bufBefore = pfile_in_zip_read_info->stream.next_out;
+
+            /*
+            if ((pfile_in_zip_read_info->rest_read_uncompressed ==
+                     pfile_in_zip_read_info->stream.avail_out) &&
+                (pfile_in_zip_read_info->rest_read_compressed == 0))
+                flush = Z_FINISH;
+            */
+            err=inflate(&pfile_in_zip_read_info->stream,flush);
+
+            if ((err>=0) && (pfile_in_zip_read_info->stream.msg!=NULL))
+              err = Z_DATA_ERROR;
+
+            uTotalOutAfter = pfile_in_zip_read_info->stream.total_out;
+            uOutThis = uTotalOutAfter-uTotalOutBefore;
+
+            pfile_in_zip_read_info->total_out_64 = pfile_in_zip_read_info->total_out_64 + uOutThis;
+
+            pfile_in_zip_read_info->crc32 =
+                crc32(pfile_in_zip_read_info->crc32,bufBefore,
+                        (uInt)(uOutThis));
+
+            pfile_in_zip_read_info->rest_read_uncompressed -=
+                uOutThis;
+
+            iRead += (uInt)(uTotalOutAfter - uTotalOutBefore);
+
+            if (err==Z_STREAM_END)
+                return (iRead==0) ? UNZ_EOF : iRead;
+            if (err!=Z_OK)
+                break;
+        }
+    }
+
+    if (err==Z_OK)
+        return iRead;
+    return err;
+}
+
+
+/*
+  Give the current position in uncompressed data
+*/
+extern z_off_t ZEXPORT unztell (unzFile file)
+{
+    unz64_s* s;
+    file_in_zip64_read_info_s* pfile_in_zip_read_info;
+    if (file==NULL)
+        return UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+    pfile_in_zip_read_info=s->pfile_in_zip_read;
+
+    if (pfile_in_zip_read_info==NULL)
+        return UNZ_PARAMERROR;
+
+    return (z_off_t)pfile_in_zip_read_info->stream.total_out;
+}
+
+extern ZPOS64_T ZEXPORT unztell64 (unzFile file)
+{
+
+    unz64_s* s;
+    file_in_zip64_read_info_s* pfile_in_zip_read_info;
+    if (file==NULL)
+        return (ZPOS64_T)-1;
+    s=(unz64_s*)file;
+    pfile_in_zip_read_info=s->pfile_in_zip_read;
+
+    if (pfile_in_zip_read_info==NULL)
+        return (ZPOS64_T)-1;
+
+    return pfile_in_zip_read_info->total_out_64;
+}
+
+
+/*
+  return 1 if the end of file was reached, 0 elsewhere
+*/
+extern int ZEXPORT unzeof (unzFile file)
+{
+    unz64_s* s;
+    file_in_zip64_read_info_s* pfile_in_zip_read_info;
+    if (file==NULL)
+        return UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+    pfile_in_zip_read_info=s->pfile_in_zip_read;
+
+    if (pfile_in_zip_read_info==NULL)
+        return UNZ_PARAMERROR;
+
+    if (pfile_in_zip_read_info->rest_read_uncompressed == 0)
+        return 1;
+    else
+        return 0;
+}
+
+
+
+/*
+Read extra field from the current file (opened by unzOpenCurrentFile)
+This is the local-header version of the extra field (sometimes, there is
+more info in the local-header version than in the central-header)
+
+  if buf==NULL, it return the size of the local extra field that can be read
+
+  if buf!=NULL, len is the size of the buffer, the extra header is copied in
+    buf.
+  the return value is the number of bytes copied in buf, or (if <0)
+    the error code
+*/
+extern int ZEXPORT unzGetLocalExtrafield (unzFile file, voidp buf, unsigned len)
+{
+    unz64_s* s;
+    file_in_zip64_read_info_s* pfile_in_zip_read_info;
+    uInt read_now;
+    ZPOS64_T size_to_read;
+
+    if (file==NULL)
+        return UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+    pfile_in_zip_read_info=s->pfile_in_zip_read;
+
+    if (pfile_in_zip_read_info==NULL)
+        return UNZ_PARAMERROR;
+
+    size_to_read = (pfile_in_zip_read_info->size_local_extrafield -
+                pfile_in_zip_read_info->pos_local_extrafield);
+
+    if (buf==NULL)
+        return (int)size_to_read;
+
+    if (len>size_to_read)
+        read_now = (uInt)size_to_read;
+    else
+        read_now = (uInt)len ;
+
+    if (read_now==0)
+        return 0;
+
+    if (ZSEEK64(pfile_in_zip_read_info->z_filefunc,
+              pfile_in_zip_read_info->filestream,
+              pfile_in_zip_read_info->offset_local_extrafield +
+              pfile_in_zip_read_info->pos_local_extrafield,
+              ZLIB_FILEFUNC_SEEK_SET)!=0)
+        return UNZ_ERRNO;
+
+    if (ZREAD64(pfile_in_zip_read_info->z_filefunc,
+              pfile_in_zip_read_info->filestream,
+              buf,read_now)!=read_now)
+        return UNZ_ERRNO;
+
+    return (int)read_now;
+}
+
+/*
+  Close the file in zip opened with unzipOpenCurrentFile
+  Return UNZ_CRCERROR if all the file was read but the CRC is not good
+*/
+extern int ZEXPORT unzCloseCurrentFile (unzFile file)
+{
+    int err=UNZ_OK;
+
+    unz64_s* s;
+    file_in_zip64_read_info_s* pfile_in_zip_read_info;
+    if (file==NULL)
+        return UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+    pfile_in_zip_read_info=s->pfile_in_zip_read;
+
+    if (pfile_in_zip_read_info==NULL)
+        return UNZ_PARAMERROR;
+
+
+    if ((pfile_in_zip_read_info->rest_read_uncompressed == 0) &&
+        (!pfile_in_zip_read_info->raw))
+    {
+        if (pfile_in_zip_read_info->crc32 != pfile_in_zip_read_info->crc32_wait)
+            err=UNZ_CRCERROR;
+    }
+
+
+    TRYFREE(pfile_in_zip_read_info->read_buffer);
+    pfile_in_zip_read_info->read_buffer = NULL;
+    if (pfile_in_zip_read_info->stream_initialised == Z_DEFLATED)
+        inflateEnd(&pfile_in_zip_read_info->stream);
+#ifdef HAVE_BZIP2
+    else if (pfile_in_zip_read_info->stream_initialised == Z_BZIP2ED)
+        BZ2_bzDecompressEnd(&pfile_in_zip_read_info->bstream);
+#endif
+
+
+    pfile_in_zip_read_info->stream_initialised = 0;
+    TRYFREE(pfile_in_zip_read_info);
+
+    s->pfile_in_zip_read=NULL;
+
+    return err;
+}
+
+
+/*
+  Get the global comment string of the ZipFile, in the szComment buffer.
+  uSizeBuf is the size of the szComment buffer.
+  return the number of byte copied or an error code <0
+*/
+extern int ZEXPORT unzGetGlobalComment (unzFile file, char * szComment, uLong uSizeBuf)
+{
+    unz64_s* s;
+    uLong uReadThis ;
+    if (file==NULL)
+        return (int)UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+
+    uReadThis = uSizeBuf;
+    if (uReadThis>s->gi.size_comment)
+        uReadThis = s->gi.size_comment;
+
+    if (ZSEEK64(s->z_filefunc,s->filestream,s->central_pos+22,ZLIB_FILEFUNC_SEEK_SET)!=0)
+        return UNZ_ERRNO;
+
+    if (uReadThis>0)
+    {
+      *szComment='\0';
+      if (ZREAD64(s->z_filefunc,s->filestream,szComment,uReadThis)!=uReadThis)
+        return UNZ_ERRNO;
+    }
+
+    if ((szComment != NULL) && (uSizeBuf > s->gi.size_comment))
+        *(szComment+s->gi.size_comment)='\0';
+    return (int)uReadThis;
+}
+
+/* Additions by RX '2004 */
+extern ZPOS64_T ZEXPORT unzGetOffset64(unzFile file)
+{
+    unz64_s* s;
+
+    if (file==NULL)
+          return 0; //UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+    if (!s->current_file_ok)
+      return 0;
+    if (s->gi.number_entry != 0 && s->gi.number_entry != 0xffff)
+      if (s->num_file==s->gi.number_entry)
+         return 0;
+    return s->pos_in_central_dir;
+}
+
+extern uLong ZEXPORT unzGetOffset (unzFile file)
+{
+    ZPOS64_T offset64;
+
+    if (file==NULL)
+          return 0; //UNZ_PARAMERROR;
+    offset64 = unzGetOffset64(file);
+    return (uLong)offset64;
+}
+
+extern int ZEXPORT unzSetOffset64(unzFile file, ZPOS64_T pos)
+{
+    unz64_s* s;
+    int err;
+
+    if (file==NULL)
+        return UNZ_PARAMERROR;
+    s=(unz64_s*)file;
+
+    s->pos_in_central_dir = pos;
+    s->num_file = s->gi.number_entry;      /* hack */
+    err = unz64local_GetCurrentFileInfoInternal(file,&s->cur_file_info,
+                                              &s->cur_file_info_internal,
+                                              NULL,0,NULL,0,NULL,0);
+    s->current_file_ok = (err == UNZ_OK);
+    return err;
+}
+
+extern int ZEXPORT unzSetOffset (unzFile file, uLong pos)
+{
+    return unzSetOffset64(file,pos);
+}
Index: /smplayer/vendor/current/zlib/contrib/minizip/unzip.h
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/unzip.h	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/unzip.h	(revision 133)
@@ -0,0 +1,437 @@
+/* unzip.h -- IO for uncompress .zip files using zlib
+   Version 1.1, February 14h, 2010
+   part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Modifications of Unzip for Zip64
+         Copyright (C) 2007-2008 Even Rouault
+
+         Modifications for Zip64 support on both zip and unzip
+         Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com )
+
+         For more info read MiniZip_info.txt
+
+         ---------------------------------------------------------------------------------
+
+        Condition of use and distribution are the same than zlib :
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+
+  ---------------------------------------------------------------------------------
+
+        Changes
+
+        See header of unzip64.c
+
+*/
+
+#ifndef _unz64_H
+#define _unz64_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef _ZLIB_H
+#include "zlib.h"
+#endif
+
+#ifndef  _ZLIBIOAPI_H
+#include "ioapi.h"
+#endif
+
+#ifdef HAVE_BZIP2
+#include "bzlib.h"
+#endif
+
+#define Z_BZIP2ED 12
+
+#if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP)
+/* like the STRICT of WIN32, we define a pointer that cannot be converted
+    from (void*) without cast */
+typedef struct TagunzFile__ { int unused; } unzFile__;
+typedef unzFile__ *unzFile;
+#else
+typedef voidp unzFile;
+#endif
+
+
+#define UNZ_OK                          (0)
+#define UNZ_END_OF_LIST_OF_FILE         (-100)
+#define UNZ_ERRNO                       (Z_ERRNO)
+#define UNZ_EOF                         (0)
+#define UNZ_PARAMERROR                  (-102)
+#define UNZ_BADZIPFILE                  (-103)
+#define UNZ_INTERNALERROR               (-104)
+#define UNZ_CRCERROR                    (-105)
+
+/* tm_unz contain date/time info */
+typedef struct tm_unz_s
+{
+    uInt tm_sec;            /* seconds after the minute - [0,59] */
+    uInt tm_min;            /* minutes after the hour - [0,59] */
+    uInt tm_hour;           /* hours since midnight - [0,23] */
+    uInt tm_mday;           /* day of the month - [1,31] */
+    uInt tm_mon;            /* months since January - [0,11] */
+    uInt tm_year;           /* years - [1980..2044] */
+} tm_unz;
+
+/* unz_global_info structure contain global data about the ZIPfile
+   These data comes from the end of central dir */
+typedef struct unz_global_info64_s
+{
+    ZPOS64_T number_entry;         /* total number of entries in
+                                     the central dir on this disk */
+    uLong size_comment;         /* size of the global comment of the zipfile */
+} unz_global_info64;
+
+typedef struct unz_global_info_s
+{
+    uLong number_entry;         /* total number of entries in
+                                     the central dir on this disk */
+    uLong size_comment;         /* size of the global comment of the zipfile */
+} unz_global_info;
+
+/* unz_file_info contain information about a file in the zipfile */
+typedef struct unz_file_info64_s
+{
+    uLong version;              /* version made by                 2 bytes */
+    uLong version_needed;       /* version needed to extract       2 bytes */
+    uLong flag;                 /* general purpose bit flag        2 bytes */
+    uLong compression_method;   /* compression method              2 bytes */
+    uLong dosDate;              /* last mod file date in Dos fmt   4 bytes */
+    uLong crc;                  /* crc-32                          4 bytes */
+    ZPOS64_T compressed_size;   /* compressed size                 8 bytes */
+    ZPOS64_T uncompressed_size; /* uncompressed size               8 bytes */
+    uLong size_filename;        /* filename length                 2 bytes */
+    uLong size_file_extra;      /* extra field length              2 bytes */
+    uLong size_file_comment;    /* file comment length             2 bytes */
+
+    uLong disk_num_start;       /* disk number start               2 bytes */
+    uLong internal_fa;          /* internal file attributes        2 bytes */
+    uLong external_fa;          /* external file attributes        4 bytes */
+
+    tm_unz tmu_date;
+} unz_file_info64;
+
+typedef struct unz_file_info_s
+{
+    uLong version;              /* version made by                 2 bytes */
+    uLong version_needed;       /* version needed to extract       2 bytes */
+    uLong flag;                 /* general purpose bit flag        2 bytes */
+    uLong compression_method;   /* compression method              2 bytes */
+    uLong dosDate;              /* last mod file date in Dos fmt   4 bytes */
+    uLong crc;                  /* crc-32                          4 bytes */
+    uLong compressed_size;      /* compressed size                 4 bytes */
+    uLong uncompressed_size;    /* uncompressed size               4 bytes */
+    uLong size_filename;        /* filename length                 2 bytes */
+    uLong size_file_extra;      /* extra field length              2 bytes */
+    uLong size_file_comment;    /* file comment length             2 bytes */
+
+    uLong disk_num_start;       /* disk number start               2 bytes */
+    uLong internal_fa;          /* internal file attributes        2 bytes */
+    uLong external_fa;          /* external file attributes        4 bytes */
+
+    tm_unz tmu_date;
+} unz_file_info;
+
+extern int ZEXPORT unzStringFileNameCompare OF ((const char* fileName1,
+                                                 const char* fileName2,
+                                                 int iCaseSensitivity));
+/*
+   Compare two filename (fileName1,fileName2).
+   If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp)
+   If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi
+                                or strcasecmp)
+   If iCaseSenisivity = 0, case sensitivity is defaut of your operating system
+    (like 1 on Unix, 2 on Windows)
+*/
+
+
+extern unzFile ZEXPORT unzOpen OF((const char *path));
+extern unzFile ZEXPORT unzOpen64 OF((const void *path));
+/*
+  Open a Zip file. path contain the full pathname (by example,
+     on a Windows XP computer "c:\\zlib\\zlib113.zip" or on an Unix computer
+     "zlib/zlib113.zip".
+     If the zipfile cannot be opened (file don't exist or in not valid), the
+       return value is NULL.
+     Else, the return value is a unzFile Handle, usable with other function
+       of this unzip package.
+     the "64" function take a const void* pointer, because the path is just the
+       value passed to the open64_file_func callback.
+     Under Windows, if UNICODE is defined, using fill_fopen64_filefunc, the path
+       is a pointer to a wide unicode string (LPCTSTR is LPCWSTR), so const char*
+       does not describe the reality
+*/
+
+
+extern unzFile ZEXPORT unzOpen2 OF((const char *path,
+                                    zlib_filefunc_def* pzlib_filefunc_def));
+/*
+   Open a Zip file, like unzOpen, but provide a set of file low level API
+      for read/write the zip file (see ioapi.h)
+*/
+
+extern unzFile ZEXPORT unzOpen2_64 OF((const void *path,
+                                    zlib_filefunc64_def* pzlib_filefunc_def));
+/*
+   Open a Zip file, like unz64Open, but provide a set of file low level API
+      for read/write the zip file (see ioapi.h)
+*/
+
+extern int ZEXPORT unzClose OF((unzFile file));
+/*
+  Close a ZipFile opened with unzipOpen.
+  If there is files inside the .Zip opened with unzOpenCurrentFile (see later),
+    these files MUST be closed with unzipCloseCurrentFile before call unzipClose.
+  return UNZ_OK if there is no problem. */
+
+extern int ZEXPORT unzGetGlobalInfo OF((unzFile file,
+                                        unz_global_info *pglobal_info));
+
+extern int ZEXPORT unzGetGlobalInfo64 OF((unzFile file,
+                                        unz_global_info64 *pglobal_info));
+/*
+  Write info about the ZipFile in the *pglobal_info structure.
+  No preparation of the structure is needed
+  return UNZ_OK if there is no problem. */
+
+
+extern int ZEXPORT unzGetGlobalComment OF((unzFile file,
+                                           char *szComment,
+                                           uLong uSizeBuf));
+/*
+  Get the global comment string of the ZipFile, in the szComment buffer.
+  uSizeBuf is the size of the szComment buffer.
+  return the number of byte copied or an error code <0
+*/
+
+
+/***************************************************************************/
+/* Unzip package allow you browse the directory of the zipfile */
+
+extern int ZEXPORT unzGoToFirstFile OF((unzFile file));
+/*
+  Set the current file of the zipfile to the first file.
+  return UNZ_OK if there is no problem
+*/
+
+extern int ZEXPORT unzGoToNextFile OF((unzFile file));
+/*
+  Set the current file of the zipfile to the next file.
+  return UNZ_OK if there is no problem
+  return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest.
+*/
+
+extern int ZEXPORT unzLocateFile OF((unzFile file,
+                     const char *szFileName,
+                     int iCaseSensitivity));
+/*
+  Try locate the file szFileName in the zipfile.
+  For the iCaseSensitivity signification, see unzStringFileNameCompare
+
+  return value :
+  UNZ_OK if the file is found. It becomes the current file.
+  UNZ_END_OF_LIST_OF_FILE if the file is not found
+*/
+
+
+/* ****************************************** */
+/* Ryan supplied functions */
+/* unz_file_info contain information about a file in the zipfile */
+typedef struct unz_file_pos_s
+{
+    uLong pos_in_zip_directory;   /* offset in zip file directory */
+    uLong num_of_file;            /* # of file */
+} unz_file_pos;
+
+extern int ZEXPORT unzGetFilePos(
+    unzFile file,
+    unz_file_pos* file_pos);
+
+extern int ZEXPORT unzGoToFilePos(
+    unzFile file,
+    unz_file_pos* file_pos);
+
+typedef struct unz64_file_pos_s
+{
+    ZPOS64_T pos_in_zip_directory;   /* offset in zip file directory */
+    ZPOS64_T num_of_file;            /* # of file */
+} unz64_file_pos;
+
+extern int ZEXPORT unzGetFilePos64(
+    unzFile file,
+    unz64_file_pos* file_pos);
+
+extern int ZEXPORT unzGoToFilePos64(
+    unzFile file,
+    const unz64_file_pos* file_pos);
+
+/* ****************************************** */
+
+extern int ZEXPORT unzGetCurrentFileInfo64 OF((unzFile file,
+                         unz_file_info64 *pfile_info,
+                         char *szFileName,
+                         uLong fileNameBufferSize,
+                         void *extraField,
+                         uLong extraFieldBufferSize,
+                         char *szComment,
+                         uLong commentBufferSize));
+
+extern int ZEXPORT unzGetCurrentFileInfo OF((unzFile file,
+                         unz_file_info *pfile_info,
+                         char *szFileName,
+                         uLong fileNameBufferSize,
+                         void *extraField,
+                         uLong extraFieldBufferSize,
+                         char *szComment,
+                         uLong commentBufferSize));
+/*
+  Get Info about the current file
+  if pfile_info!=NULL, the *pfile_info structure will contain somes info about
+        the current file
+  if szFileName!=NULL, the filemane string will be copied in szFileName
+            (fileNameBufferSize is the size of the buffer)
+  if extraField!=NULL, the extra field information will be copied in extraField
+            (extraFieldBufferSize is the size of the buffer).
+            This is the Central-header version of the extra field
+  if szComment!=NULL, the comment string of the file will be copied in szComment
+            (commentBufferSize is the size of the buffer)
+*/
+
+
+/** Addition for GDAL : START */
+
+extern ZPOS64_T ZEXPORT unzGetCurrentFileZStreamPos64 OF((unzFile file));
+
+/** Addition for GDAL : END */
+
+
+/***************************************************************************/
+/* for reading the content of the current zipfile, you can open it, read data
+   from it, and close it (you can close it before reading all the file)
+   */
+
+extern int ZEXPORT unzOpenCurrentFile OF((unzFile file));
+/*
+  Open for reading data the current file in the zipfile.
+  If there is no error, the return value is UNZ_OK.
+*/
+
+extern int ZEXPORT unzOpenCurrentFilePassword OF((unzFile file,
+                                                  const char* password));
+/*
+  Open for reading data the current file in the zipfile.
+  password is a crypting password
+  If there is no error, the return value is UNZ_OK.
+*/
+
+extern int ZEXPORT unzOpenCurrentFile2 OF((unzFile file,
+                                           int* method,
+                                           int* level,
+                                           int raw));
+/*
+  Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
+    if raw==1
+  *method will receive method of compression, *level will receive level of
+     compression
+  note : you can set level parameter as NULL (if you did not want known level,
+         but you CANNOT set method parameter as NULL
+*/
+
+extern int ZEXPORT unzOpenCurrentFile3 OF((unzFile file,
+                                           int* method,
+                                           int* level,
+                                           int raw,
+                                           const char* password));
+/*
+  Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
+    if raw==1
+  *method will receive method of compression, *level will receive level of
+     compression
+  note : you can set level parameter as NULL (if you did not want known level,
+         but you CANNOT set method parameter as NULL
+*/
+
+
+extern int ZEXPORT unzCloseCurrentFile OF((unzFile file));
+/*
+  Close the file in zip opened with unzOpenCurrentFile
+  Return UNZ_CRCERROR if all the file was read but the CRC is not good
+*/
+
+extern int ZEXPORT unzReadCurrentFile OF((unzFile file,
+                      voidp buf,
+                      unsigned len));
+/*
+  Read bytes from the current file (opened by unzOpenCurrentFile)
+  buf contain buffer where data must be copied
+  len the size of buf.
+
+  return the number of byte copied if somes bytes are copied
+  return 0 if the end of file was reached
+  return <0 with error code if there is an error
+    (UNZ_ERRNO for IO error, or zLib error for uncompress error)
+*/
+
+extern z_off_t ZEXPORT unztell OF((unzFile file));
+
+extern ZPOS64_T ZEXPORT unztell64 OF((unzFile file));
+/*
+  Give the current position in uncompressed data
+*/
+
+extern int ZEXPORT unzeof OF((unzFile file));
+/*
+  return 1 if the end of file was reached, 0 elsewhere
+*/
+
+extern int ZEXPORT unzGetLocalExtrafield OF((unzFile file,
+                                             voidp buf,
+                                             unsigned len));
+/*
+  Read extra field from the current file (opened by unzOpenCurrentFile)
+  This is the local-header version of the extra field (sometimes, there is
+    more info in the local-header version than in the central-header)
+
+  if buf==NULL, it return the size of the local extra field
+
+  if buf!=NULL, len is the size of the buffer, the extra header is copied in
+    buf.
+  the return value is the number of bytes copied in buf, or (if <0)
+    the error code
+*/
+
+/***************************************************************************/
+
+/* Get the current file offset */
+extern ZPOS64_T ZEXPORT unzGetOffset64 (unzFile file);
+extern uLong ZEXPORT unzGetOffset (unzFile file);
+
+/* Set the current file offset */
+extern int ZEXPORT unzSetOffset64 (unzFile file, ZPOS64_T pos);
+extern int ZEXPORT unzSetOffset (unzFile file, uLong pos);
+
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _unz64_H */
Index: /smplayer/vendor/current/zlib/contrib/minizip/zip.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/zip.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/zip.c	(revision 133)
@@ -0,0 +1,2007 @@
+/* zip.c -- IO on .zip files using zlib
+   Version 1.1, February 14h, 2010
+   part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Modifications for Zip64 support
+         Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com )
+
+         For more info read MiniZip_info.txt
+
+         Changes
+   Oct-2009 - Mathias Svensson - Remove old C style function prototypes
+   Oct-2009 - Mathias Svensson - Added Zip64 Support when creating new file archives
+   Oct-2009 - Mathias Svensson - Did some code cleanup and refactoring to get better overview of some functions.
+   Oct-2009 - Mathias Svensson - Added zipRemoveExtraInfoBlock to strip extra field data from its ZIP64 data
+                                 It is used when recreting zip archive with RAW when deleting items from a zip.
+                                 ZIP64 data is automaticly added to items that needs it, and existing ZIP64 data need to be removed.
+   Oct-2009 - Mathias Svensson - Added support for BZIP2 as compression mode (bzip2 lib is required)
+   Jan-2010 - back to unzip and minizip 1.0 name scheme, with compatibility layer
+
+*/
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <time.h>
+#include "zlib.h"
+#include "zip.h"
+
+#ifdef STDC
+#  include <stddef.h>
+#  include <string.h>
+#  include <stdlib.h>
+#endif
+#ifdef NO_ERRNO_H
+    extern int errno;
+#else
+#   include <errno.h>
+#endif
+
+
+#ifndef local
+#  define local static
+#endif
+/* compile with -Dlocal if your debugger can't find static symbols */
+
+#ifndef VERSIONMADEBY
+# define VERSIONMADEBY   (0x0) /* platform depedent */
+#endif
+
+#ifndef Z_BUFSIZE
+#define Z_BUFSIZE (64*1024) //(16384)
+#endif
+
+#ifndef Z_MAXFILENAMEINZIP
+#define Z_MAXFILENAMEINZIP (256)
+#endif
+
+#ifndef ALLOC
+# define ALLOC(size) (malloc(size))
+#endif
+#ifndef TRYFREE
+# define TRYFREE(p) {if (p) free(p);}
+#endif
+
+/*
+#define SIZECENTRALDIRITEM (0x2e)
+#define SIZEZIPLOCALHEADER (0x1e)
+*/
+
+/* I've found an old Unix (a SunOS 4.1.3_U1) without all SEEK_* defined.... */
+
+
+// NOT sure that this work on ALL platform
+#define MAKEULONG64(a, b) ((ZPOS64_T)(((unsigned long)(a)) | ((ZPOS64_T)((unsigned long)(b))) << 32))
+
+#ifndef SEEK_CUR
+#define SEEK_CUR    1
+#endif
+
+#ifndef SEEK_END
+#define SEEK_END    2
+#endif
+
+#ifndef SEEK_SET
+#define SEEK_SET    0
+#endif
+
+#ifndef DEF_MEM_LEVEL
+#if MAX_MEM_LEVEL >= 8
+#  define DEF_MEM_LEVEL 8
+#else
+#  define DEF_MEM_LEVEL  MAX_MEM_LEVEL
+#endif
+#endif
+const char zip_copyright[] =" zip 1.01 Copyright 1998-2004 Gilles Vollant - http://www.winimage.com/zLibDll";
+
+
+#define SIZEDATA_INDATABLOCK (4096-(4*4))
+
+#define LOCALHEADERMAGIC    (0x04034b50)
+#define CENTRALHEADERMAGIC  (0x02014b50)
+#define ENDHEADERMAGIC      (0x06054b50)
+#define ZIP64ENDHEADERMAGIC      (0x6064b50)
+#define ZIP64ENDLOCHEADERMAGIC   (0x7064b50)
+
+#define FLAG_LOCALHEADER_OFFSET (0x06)
+#define CRC_LOCALHEADER_OFFSET  (0x0e)
+
+#define SIZECENTRALHEADER (0x2e) /* 46 */
+
+typedef struct linkedlist_datablock_internal_s
+{
+  struct linkedlist_datablock_internal_s* next_datablock;
+  uLong  avail_in_this_block;
+  uLong  filled_in_this_block;
+  uLong  unused; /* for future use and alignement */
+  unsigned char data[SIZEDATA_INDATABLOCK];
+} linkedlist_datablock_internal;
+
+typedef struct linkedlist_data_s
+{
+    linkedlist_datablock_internal* first_block;
+    linkedlist_datablock_internal* last_block;
+} linkedlist_data;
+
+
+typedef struct
+{
+    z_stream stream;            /* zLib stream structure for inflate */
+#ifdef HAVE_BZIP2
+    bz_stream bstream;          /* bzLib stream structure for bziped */
+#endif
+
+    int  stream_initialised;    /* 1 is stream is initialised */
+    uInt pos_in_buffered_data;  /* last written byte in buffered_data */
+
+    ZPOS64_T pos_local_header;     /* offset of the local header of the file
+                                     currenty writing */
+    char* central_header;       /* central header data for the current file */
+    uLong size_centralExtra;
+    uLong size_centralheader;   /* size of the central header for cur file */
+    uLong size_centralExtraFree; /* Extra bytes allocated to the centralheader but that are not used */
+    uLong flag;                 /* flag of the file currently writing */
+
+    int  method;                /* compression method of file currenty wr.*/
+    int  raw;                   /* 1 for directly writing raw data */
+    Byte buffered_data[Z_BUFSIZE];/* buffer contain compressed data to be writ*/
+    uLong dosDate;
+    uLong crc32;
+    int  encrypt;
+    int  zip64;               /* Add ZIP64 extened information in the extra field */
+    ZPOS64_T pos_zip64extrainfo;
+    ZPOS64_T totalCompressedData;
+    ZPOS64_T totalUncompressedData;
+#ifndef NOCRYPT
+    unsigned long keys[3];     /* keys defining the pseudo-random sequence */
+    const unsigned long* pcrc_32_tab;
+    int crypt_header_size;
+#endif
+} curfile64_info;
+
+typedef struct
+{
+    zlib_filefunc64_32_def z_filefunc;
+    voidpf filestream;        /* io structore of the zipfile */
+    linkedlist_data central_dir;/* datablock with central dir in construction*/
+    int  in_opened_file_inzip;  /* 1 if a file in the zip is currently writ.*/
+    curfile64_info ci;            /* info on the file curretly writing */
+
+    ZPOS64_T begin_pos;            /* position of the beginning of the zipfile */
+    ZPOS64_T add_position_when_writting_offset;
+    ZPOS64_T number_entry;
+
+#ifndef NO_ADDFILEINEXISTINGZIP
+    char *globalcomment;
+#endif
+
+} zip64_internal;
+
+
+#ifndef NOCRYPT
+#define INCLUDECRYPTINGCODE_IFCRYPTALLOWED
+#include "crypt.h"
+#endif
+
+local linkedlist_datablock_internal* allocate_new_datablock()
+{
+    linkedlist_datablock_internal* ldi;
+    ldi = (linkedlist_datablock_internal*)
+                 ALLOC(sizeof(linkedlist_datablock_internal));
+    if (ldi!=NULL)
+    {
+        ldi->next_datablock = NULL ;
+        ldi->filled_in_this_block = 0 ;
+        ldi->avail_in_this_block = SIZEDATA_INDATABLOCK ;
+    }
+    return ldi;
+}
+
+local void free_datablock(linkedlist_datablock_internal* ldi)
+{
+    while (ldi!=NULL)
+    {
+        linkedlist_datablock_internal* ldinext = ldi->next_datablock;
+        TRYFREE(ldi);
+        ldi = ldinext;
+    }
+}
+
+local void init_linkedlist(linkedlist_data* ll)
+{
+    ll->first_block = ll->last_block = NULL;
+}
+
+local void free_linkedlist(linkedlist_data* ll)
+{
+    free_datablock(ll->first_block);
+    ll->first_block = ll->last_block = NULL;
+}
+
+
+local int add_data_in_datablock(linkedlist_data* ll, const void* buf, uLong len)
+{
+    linkedlist_datablock_internal* ldi;
+    const unsigned char* from_copy;
+
+    if (ll==NULL)
+        return ZIP_INTERNALERROR;
+
+    if (ll->last_block == NULL)
+    {
+        ll->first_block = ll->last_block = allocate_new_datablock();
+        if (ll->first_block == NULL)
+            return ZIP_INTERNALERROR;
+    }
+
+    ldi = ll->last_block;
+    from_copy = (unsigned char*)buf;
+
+    while (len>0)
+    {
+        uInt copy_this;
+        uInt i;
+        unsigned char* to_copy;
+
+        if (ldi->avail_in_this_block==0)
+        {
+            ldi->next_datablock = allocate_new_datablock();
+            if (ldi->next_datablock == NULL)
+                return ZIP_INTERNALERROR;
+            ldi = ldi->next_datablock ;
+            ll->last_block = ldi;
+        }
+
+        if (ldi->avail_in_this_block < len)
+            copy_this = (uInt)ldi->avail_in_this_block;
+        else
+            copy_this = (uInt)len;
+
+        to_copy = &(ldi->data[ldi->filled_in_this_block]);
+
+        for (i=0;i<copy_this;i++)
+            *(to_copy+i)=*(from_copy+i);
+
+        ldi->filled_in_this_block += copy_this;
+        ldi->avail_in_this_block -= copy_this;
+        from_copy += copy_this ;
+        len -= copy_this;
+    }
+    return ZIP_OK;
+}
+
+
+
+/****************************************************************************/
+
+#ifndef NO_ADDFILEINEXISTINGZIP
+/* ===========================================================================
+   Inputs a long in LSB order to the given file
+   nbByte == 1, 2 ,4 or 8 (byte, short or long, ZPOS64_T)
+*/
+
+local int zip64local_putValue OF((const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream, ZPOS64_T x, int nbByte));
+local int zip64local_putValue (const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream, ZPOS64_T x, int nbByte)
+{
+    unsigned char buf[8];
+    int n;
+    for (n = 0; n < nbByte; n++)
+    {
+        buf[n] = (unsigned char)(x & 0xff);
+        x >>= 8;
+    }
+    if (x != 0)
+      {     /* data overflow - hack for ZIP64 (X Roche) */
+      for (n = 0; n < nbByte; n++)
+        {
+          buf[n] = 0xff;
+        }
+      }
+
+    if (ZWRITE64(*pzlib_filefunc_def,filestream,buf,nbByte)!=(uLong)nbByte)
+        return ZIP_ERRNO;
+    else
+        return ZIP_OK;
+}
+
+local void zip64local_putValue_inmemory OF((void* dest, ZPOS64_T x, int nbByte));
+local void zip64local_putValue_inmemory (void* dest, ZPOS64_T x, int nbByte)
+{
+    unsigned char* buf=(unsigned char*)dest;
+    int n;
+    for (n = 0; n < nbByte; n++) {
+        buf[n] = (unsigned char)(x & 0xff);
+        x >>= 8;
+    }
+
+    if (x != 0)
+    {     /* data overflow - hack for ZIP64 */
+       for (n = 0; n < nbByte; n++)
+       {
+          buf[n] = 0xff;
+       }
+    }
+}
+
+/****************************************************************************/
+
+
+local uLong zip64local_TmzDateToDosDate(const tm_zip* ptm)
+{
+    uLong year = (uLong)ptm->tm_year;
+    if (year>=1980)
+        year-=1980;
+    else if (year>=80)
+        year-=80;
+    return
+      (uLong) (((ptm->tm_mday) + (32 * (ptm->tm_mon+1)) + (512 * year)) << 16) |
+        ((ptm->tm_sec/2) + (32* ptm->tm_min) + (2048 * (uLong)ptm->tm_hour));
+}
+
+
+/****************************************************************************/
+
+local int zip64local_getByte OF((const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream, int *pi));
+
+local int zip64local_getByte(const zlib_filefunc64_32_def* pzlib_filefunc_def,voidpf filestream,int* pi)
+{
+    unsigned char c;
+    int err = (int)ZREAD64(*pzlib_filefunc_def,filestream,&c,1);
+    if (err==1)
+    {
+        *pi = (int)c;
+        return ZIP_OK;
+    }
+    else
+    {
+        if (ZERROR64(*pzlib_filefunc_def,filestream))
+            return ZIP_ERRNO;
+        else
+            return ZIP_EOF;
+    }
+}
+
+
+/* ===========================================================================
+   Reads a long in LSB order from the given gz_stream. Sets
+*/
+local int zip64local_getShort OF((const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream, uLong *pX));
+
+local int zip64local_getShort (const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream, uLong* pX)
+{
+    uLong x ;
+    int i = 0;
+    int err;
+
+    err = zip64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x = (uLong)i;
+
+    if (err==ZIP_OK)
+        err = zip64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x += ((uLong)i)<<8;
+
+    if (err==ZIP_OK)
+        *pX = x;
+    else
+        *pX = 0;
+    return err;
+}
+
+local int zip64local_getLong OF((const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream, uLong *pX));
+
+local int zip64local_getLong (const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream, uLong* pX)
+{
+    uLong x ;
+    int i = 0;
+    int err;
+
+    err = zip64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x = (uLong)i;
+
+    if (err==ZIP_OK)
+        err = zip64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x += ((uLong)i)<<8;
+
+    if (err==ZIP_OK)
+        err = zip64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x += ((uLong)i)<<16;
+
+    if (err==ZIP_OK)
+        err = zip64local_getByte(pzlib_filefunc_def,filestream,&i);
+    x += ((uLong)i)<<24;
+
+    if (err==ZIP_OK)
+        *pX = x;
+    else
+        *pX = 0;
+    return err;
+}
+
+local int zip64local_getLong64 OF((const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream, ZPOS64_T *pX));
+
+
+local int zip64local_getLong64 (const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream, ZPOS64_T *pX)
+{
+  ZPOS64_T x;
+  int i = 0;
+  int err;
+
+  err = zip64local_getByte(pzlib_filefunc_def,filestream,&i);
+  x = (ZPOS64_T)i;
+
+  if (err==ZIP_OK)
+    err = zip64local_getByte(pzlib_filefunc_def,filestream,&i);
+  x += ((ZPOS64_T)i)<<8;
+
+  if (err==ZIP_OK)
+    err = zip64local_getByte(pzlib_filefunc_def,filestream,&i);
+  x += ((ZPOS64_T)i)<<16;
+
+  if (err==ZIP_OK)
+    err = zip64local_getByte(pzlib_filefunc_def,filestream,&i);
+  x += ((ZPOS64_T)i)<<24;
+
+  if (err==ZIP_OK)
+    err = zip64local_getByte(pzlib_filefunc_def,filestream,&i);
+  x += ((ZPOS64_T)i)<<32;
+
+  if (err==ZIP_OK)
+    err = zip64local_getByte(pzlib_filefunc_def,filestream,&i);
+  x += ((ZPOS64_T)i)<<40;
+
+  if (err==ZIP_OK)
+    err = zip64local_getByte(pzlib_filefunc_def,filestream,&i);
+  x += ((ZPOS64_T)i)<<48;
+
+  if (err==ZIP_OK)
+    err = zip64local_getByte(pzlib_filefunc_def,filestream,&i);
+  x += ((ZPOS64_T)i)<<56;
+
+  if (err==ZIP_OK)
+    *pX = x;
+  else
+    *pX = 0;
+
+  return err;
+}
+
+#ifndef BUFREADCOMMENT
+#define BUFREADCOMMENT (0x400)
+#endif
+/*
+  Locate the Central directory of a zipfile (at the end, just before
+    the global comment)
+*/
+local ZPOS64_T zip64local_SearchCentralDir OF((const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream));
+
+local ZPOS64_T zip64local_SearchCentralDir(const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream)
+{
+  unsigned char* buf;
+  ZPOS64_T uSizeFile;
+  ZPOS64_T uBackRead;
+  ZPOS64_T uMaxBack=0xffff; /* maximum size of global comment */
+  ZPOS64_T uPosFound=0;
+
+  if (ZSEEK64(*pzlib_filefunc_def,filestream,0,ZLIB_FILEFUNC_SEEK_END) != 0)
+    return 0;
+
+
+  uSizeFile = ZTELL64(*pzlib_filefunc_def,filestream);
+
+  if (uMaxBack>uSizeFile)
+    uMaxBack = uSizeFile;
+
+  buf = (unsigned char*)ALLOC(BUFREADCOMMENT+4);
+  if (buf==NULL)
+    return 0;
+
+  uBackRead = 4;
+  while (uBackRead<uMaxBack)
+  {
+    uLong uReadSize;
+    ZPOS64_T uReadPos ;
+    int i;
+    if (uBackRead+BUFREADCOMMENT>uMaxBack)
+      uBackRead = uMaxBack;
+    else
+      uBackRead+=BUFREADCOMMENT;
+    uReadPos = uSizeFile-uBackRead ;
+
+    uReadSize = ((BUFREADCOMMENT+4) < (uSizeFile-uReadPos)) ?
+      (BUFREADCOMMENT+4) : (uLong)(uSizeFile-uReadPos);
+    if (ZSEEK64(*pzlib_filefunc_def,filestream,uReadPos,ZLIB_FILEFUNC_SEEK_SET)!=0)
+      break;
+
+    if (ZREAD64(*pzlib_filefunc_def,filestream,buf,uReadSize)!=uReadSize)
+      break;
+
+    for (i=(int)uReadSize-3; (i--)>0;)
+      if (((*(buf+i))==0x50) && ((*(buf+i+1))==0x4b) &&
+        ((*(buf+i+2))==0x05) && ((*(buf+i+3))==0x06))
+      {
+        uPosFound = uReadPos+i;
+        break;
+      }
+
+      if (uPosFound!=0)
+        break;
+  }
+  TRYFREE(buf);
+  return uPosFound;
+}
+
+/*
+Locate the End of Zip64 Central directory locator and from there find the CD of a zipfile (at the end, just before
+the global comment)
+*/
+local ZPOS64_T zip64local_SearchCentralDir64 OF((const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream));
+
+local ZPOS64_T zip64local_SearchCentralDir64(const zlib_filefunc64_32_def* pzlib_filefunc_def, voidpf filestream)
+{
+  unsigned char* buf;
+  ZPOS64_T uSizeFile;
+  ZPOS64_T uBackRead;
+  ZPOS64_T uMaxBack=0xffff; /* maximum size of global comment */
+  ZPOS64_T uPosFound=0;
+  uLong uL;
+  ZPOS64_T relativeOffset;
+
+  if (ZSEEK64(*pzlib_filefunc_def,filestream,0,ZLIB_FILEFUNC_SEEK_END) != 0)
+    return 0;
+
+  uSizeFile = ZTELL64(*pzlib_filefunc_def,filestream);
+
+  if (uMaxBack>uSizeFile)
+    uMaxBack = uSizeFile;
+
+  buf = (unsigned char*)ALLOC(BUFREADCOMMENT+4);
+  if (buf==NULL)
+    return 0;
+
+  uBackRead = 4;
+  while (uBackRead<uMaxBack)
+  {
+    uLong uReadSize;
+    ZPOS64_T uReadPos;
+    int i;
+    if (uBackRead+BUFREADCOMMENT>uMaxBack)
+      uBackRead = uMaxBack;
+    else
+      uBackRead+=BUFREADCOMMENT;
+    uReadPos = uSizeFile-uBackRead ;
+
+    uReadSize = ((BUFREADCOMMENT+4) < (uSizeFile-uReadPos)) ?
+      (BUFREADCOMMENT+4) : (uLong)(uSizeFile-uReadPos);
+    if (ZSEEK64(*pzlib_filefunc_def,filestream,uReadPos,ZLIB_FILEFUNC_SEEK_SET)!=0)
+      break;
+
+    if (ZREAD64(*pzlib_filefunc_def,filestream,buf,uReadSize)!=uReadSize)
+      break;
+
+    for (i=(int)uReadSize-3; (i--)>0;)
+    {
+      // Signature "0x07064b50" Zip64 end of central directory locater
+      if (((*(buf+i))==0x50) && ((*(buf+i+1))==0x4b) && ((*(buf+i+2))==0x06) && ((*(buf+i+3))==0x07))
+      {
+        uPosFound = uReadPos+i;
+        break;
+      }
+    }
+
+      if (uPosFound!=0)
+        break;
+  }
+
+  TRYFREE(buf);
+  if (uPosFound == 0)
+    return 0;
+
+  /* Zip64 end of central directory locator */
+  if (ZSEEK64(*pzlib_filefunc_def,filestream, uPosFound,ZLIB_FILEFUNC_SEEK_SET)!=0)
+    return 0;
+
+  /* the signature, already checked */
+  if (zip64local_getLong(pzlib_filefunc_def,filestream,&uL)!=ZIP_OK)
+    return 0;
+
+  /* number of the disk with the start of the zip64 end of  central directory */
+  if (zip64local_getLong(pzlib_filefunc_def,filestream,&uL)!=ZIP_OK)
+    return 0;
+  if (uL != 0)
+    return 0;
+
+  /* relative offset of the zip64 end of central directory record */
+  if (zip64local_getLong64(pzlib_filefunc_def,filestream,&relativeOffset)!=ZIP_OK)
+    return 0;
+
+  /* total number of disks */
+  if (zip64local_getLong(pzlib_filefunc_def,filestream,&uL)!=ZIP_OK)
+    return 0;
+  if (uL != 1)
+    return 0;
+
+  /* Goto Zip64 end of central directory record */
+  if (ZSEEK64(*pzlib_filefunc_def,filestream, relativeOffset,ZLIB_FILEFUNC_SEEK_SET)!=0)
+    return 0;
+
+  /* the signature */
+  if (zip64local_getLong(pzlib_filefunc_def,filestream,&uL)!=ZIP_OK)
+    return 0;
+
+  if (uL != 0x06064b50) // signature of 'Zip64 end of central directory'
+    return 0;
+
+  return relativeOffset;
+}
+
+int LoadCentralDirectoryRecord(zip64_internal* pziinit)
+{
+  int err=ZIP_OK;
+  ZPOS64_T byte_before_the_zipfile;/* byte before the zipfile, (>0 for sfx)*/
+
+  ZPOS64_T size_central_dir;     /* size of the central directory  */
+  ZPOS64_T offset_central_dir;   /* offset of start of central directory */
+  ZPOS64_T central_pos;
+  uLong uL;
+
+  uLong number_disk;          /* number of the current dist, used for
+                              spaning ZIP, unsupported, always 0*/
+  uLong number_disk_with_CD;  /* number the the disk with central dir, used
+                              for spaning ZIP, unsupported, always 0*/
+  ZPOS64_T number_entry;
+  ZPOS64_T number_entry_CD;      /* total number of entries in
+                                the central dir
+                                (same than number_entry on nospan) */
+  uLong VersionMadeBy;
+  uLong VersionNeeded;
+  uLong size_comment;
+
+  int hasZIP64Record = 0;
+
+  // check first if we find a ZIP64 record
+  central_pos = zip64local_SearchCentralDir64(&pziinit->z_filefunc,pziinit->filestream);
+  if(central_pos > 0)
+  {
+    hasZIP64Record = 1;
+  }
+  else if(central_pos == 0)
+  {
+    central_pos = zip64local_SearchCentralDir(&pziinit->z_filefunc,pziinit->filestream);
+  }
+
+/* disable to allow appending to empty ZIP archive
+        if (central_pos==0)
+            err=ZIP_ERRNO;
+*/
+
+  if(hasZIP64Record)
+  {
+    ZPOS64_T sizeEndOfCentralDirectory;
+    if (ZSEEK64(pziinit->z_filefunc, pziinit->filestream, central_pos, ZLIB_FILEFUNC_SEEK_SET) != 0)
+      err=ZIP_ERRNO;
+
+    /* the signature, already checked */
+    if (zip64local_getLong(&pziinit->z_filefunc, pziinit->filestream,&uL)!=ZIP_OK)
+      err=ZIP_ERRNO;
+
+    /* size of zip64 end of central directory record */
+    if (zip64local_getLong64(&pziinit->z_filefunc, pziinit->filestream, &sizeEndOfCentralDirectory)!=ZIP_OK)
+      err=ZIP_ERRNO;
+
+    /* version made by */
+    if (zip64local_getShort(&pziinit->z_filefunc, pziinit->filestream, &VersionMadeBy)!=ZIP_OK)
+      err=ZIP_ERRNO;
+
+    /* version needed to extract */
+    if (zip64local_getShort(&pziinit->z_filefunc, pziinit->filestream, &VersionNeeded)!=ZIP_OK)
+      err=ZIP_ERRNO;
+
+    /* number of this disk */
+    if (zip64local_getLong(&pziinit->z_filefunc, pziinit->filestream,&number_disk)!=ZIP_OK)
+      err=ZIP_ERRNO;
+
+    /* number of the disk with the start of the central directory */
+    if (zip64local_getLong(&pziinit->z_filefunc, pziinit->filestream,&number_disk_with_CD)!=ZIP_OK)
+      err=ZIP_ERRNO;
+
+    /* total number of entries in the central directory on this disk */
+    if (zip64local_getLong64(&pziinit->z_filefunc, pziinit->filestream, &number_entry)!=ZIP_OK)
+      err=ZIP_ERRNO;
+
+    /* total number of entries in the central directory */
+    if (zip64local_getLong64(&pziinit->z_filefunc, pziinit->filestream,&number_entry_CD)!=ZIP_OK)
+      err=ZIP_ERRNO;
+
+    if ((number_entry_CD!=number_entry) || (number_disk_with_CD!=0) || (number_disk!=0))
+      err=ZIP_BADZIPFILE;
+
+    /* size of the central directory */
+    if (zip64local_getLong64(&pziinit->z_filefunc, pziinit->filestream,&size_central_dir)!=ZIP_OK)
+      err=ZIP_ERRNO;
+
+    /* offset of start of central directory with respect to the
+    starting disk number */
+    if (zip64local_getLong64(&pziinit->z_filefunc, pziinit->filestream,&offset_central_dir)!=ZIP_OK)
+      err=ZIP_ERRNO;
+
+    // TODO..
+    // read the comment from the standard central header.
+    size_comment = 0;
+  }
+  else
+  {
+    // Read End of central Directory info
+    if (ZSEEK64(pziinit->z_filefunc, pziinit->filestream, central_pos,ZLIB_FILEFUNC_SEEK_SET)!=0)
+      err=ZIP_ERRNO;
+
+    /* the signature, already checked */
+    if (zip64local_getLong(&pziinit->z_filefunc, pziinit->filestream,&uL)!=ZIP_OK)
+      err=ZIP_ERRNO;
+
+    /* number of this disk */
+    if (zip64local_getShort(&pziinit->z_filefunc, pziinit->filestream,&number_disk)!=ZIP_OK)
+      err=ZIP_ERRNO;
+
+    /* number of the disk with the start of the central directory */
+    if (zip64local_getShort(&pziinit->z_filefunc, pziinit->filestream,&number_disk_with_CD)!=ZIP_OK)
+      err=ZIP_ERRNO;
+
+    /* total number of entries in the central dir on this disk */
+    number_entry = 0;
+    if (zip64local_getShort(&pziinit->z_filefunc, pziinit->filestream, &uL)!=ZIP_OK)
+      err=ZIP_ERRNO;
+    else
+      number_entry = uL;
+
+    /* total number of entries in the central dir */
+    number_entry_CD = 0;
+    if (zip64local_getShort(&pziinit->z_filefunc, pziinit->filestream, &uL)!=ZIP_OK)
+      err=ZIP_ERRNO;
+    else
+      number_entry_CD = uL;
+
+    if ((number_entry_CD!=number_entry) || (number_disk_with_CD!=0) || (number_disk!=0))
+      err=ZIP_BADZIPFILE;
+
+    /* size of the central directory */
+    size_central_dir = 0;
+    if (zip64local_getLong(&pziinit->z_filefunc, pziinit->filestream, &uL)!=ZIP_OK)
+      err=ZIP_ERRNO;
+    else
+      size_central_dir = uL;
+
+    /* offset of start of central directory with respect to the starting disk number */
+    offset_central_dir = 0;
+    if (zip64local_getLong(&pziinit->z_filefunc, pziinit->filestream, &uL)!=ZIP_OK)
+      err=ZIP_ERRNO;
+    else
+      offset_central_dir = uL;
+
+
+    /* zipfile global comment length */
+    if (zip64local_getShort(&pziinit->z_filefunc, pziinit->filestream, &size_comment)!=ZIP_OK)
+      err=ZIP_ERRNO;
+  }
+
+  if ((central_pos<offset_central_dir+size_central_dir) &&
+    (err==ZIP_OK))
+    err=ZIP_BADZIPFILE;
+
+  if (err!=ZIP_OK)
+  {
+    ZCLOSE64(pziinit->z_filefunc, pziinit->filestream);
+    return ZIP_ERRNO;
+  }
+
+  if (size_comment>0)
+  {
+    pziinit->globalcomment = (char*)ALLOC(size_comment+1);
+    if (pziinit->globalcomment)
+    {
+      size_comment = ZREAD64(pziinit->z_filefunc, pziinit->filestream, pziinit->globalcomment,size_comment);
+      pziinit->globalcomment[size_comment]=0;
+    }
+  }
+
+  byte_before_the_zipfile = central_pos - (offset_central_dir+size_central_dir);
+  pziinit->add_position_when_writting_offset = byte_before_the_zipfile;
+
+  {
+    ZPOS64_T size_central_dir_to_read = size_central_dir;
+    size_t buf_size = SIZEDATA_INDATABLOCK;
+    void* buf_read = (void*)ALLOC(buf_size);
+    if (ZSEEK64(pziinit->z_filefunc, pziinit->filestream, offset_central_dir + byte_before_the_zipfile, ZLIB_FILEFUNC_SEEK_SET) != 0)
+      err=ZIP_ERRNO;
+
+    while ((size_central_dir_to_read>0) && (err==ZIP_OK))
+    {
+      ZPOS64_T read_this = SIZEDATA_INDATABLOCK;
+      if (read_this > size_central_dir_to_read)
+        read_this = size_central_dir_to_read;
+
+      if (ZREAD64(pziinit->z_filefunc, pziinit->filestream,buf_read,(uLong)read_this) != read_this)
+        err=ZIP_ERRNO;
+
+      if (err==ZIP_OK)
+        err = add_data_in_datablock(&pziinit->central_dir,buf_read, (uLong)read_this);
+
+      size_central_dir_to_read-=read_this;
+    }
+    TRYFREE(buf_read);
+  }
+  pziinit->begin_pos = byte_before_the_zipfile;
+  pziinit->number_entry = number_entry_CD;
+
+  if (ZSEEK64(pziinit->z_filefunc, pziinit->filestream, offset_central_dir+byte_before_the_zipfile,ZLIB_FILEFUNC_SEEK_SET) != 0)
+    err=ZIP_ERRNO;
+
+  return err;
+}
+
+
+#endif /* !NO_ADDFILEINEXISTINGZIP*/
+
+
+/************************************************************/
+extern zipFile ZEXPORT zipOpen3 (const void *pathname, int append, zipcharpc* globalcomment, zlib_filefunc64_32_def* pzlib_filefunc64_32_def)
+{
+    zip64_internal ziinit;
+    zip64_internal* zi;
+    int err=ZIP_OK;
+
+    ziinit.z_filefunc.zseek32_file = NULL;
+    ziinit.z_filefunc.ztell32_file = NULL;
+    if (pzlib_filefunc64_32_def==NULL)
+        fill_fopen64_filefunc(&ziinit.z_filefunc.zfile_func64);
+    else
+        ziinit.z_filefunc = *pzlib_filefunc64_32_def;
+
+    ziinit.filestream = ZOPEN64(ziinit.z_filefunc,
+                  pathname,
+                  (append == APPEND_STATUS_CREATE) ?
+                  (ZLIB_FILEFUNC_MODE_READ | ZLIB_FILEFUNC_MODE_WRITE | ZLIB_FILEFUNC_MODE_CREATE) :
+                    (ZLIB_FILEFUNC_MODE_READ | ZLIB_FILEFUNC_MODE_WRITE | ZLIB_FILEFUNC_MODE_EXISTING));
+
+    if (ziinit.filestream == NULL)
+        return NULL;
+
+    if (append == APPEND_STATUS_CREATEAFTER)
+        ZSEEK64(ziinit.z_filefunc,ziinit.filestream,0,SEEK_END);
+
+    ziinit.begin_pos = ZTELL64(ziinit.z_filefunc,ziinit.filestream);
+    ziinit.in_opened_file_inzip = 0;
+    ziinit.ci.stream_initialised = 0;
+    ziinit.number_entry = 0;
+    ziinit.add_position_when_writting_offset = 0;
+    init_linkedlist(&(ziinit.central_dir));
+
+
+
+    zi = (zip64_internal*)ALLOC(sizeof(zip64_internal));
+    if (zi==NULL)
+    {
+        ZCLOSE64(ziinit.z_filefunc,ziinit.filestream);
+        return NULL;
+    }
+
+    /* now we add file in a zipfile */
+#    ifndef NO_ADDFILEINEXISTINGZIP
+    ziinit.globalcomment = NULL;
+    if (append == APPEND_STATUS_ADDINZIP)
+    {
+      // Read and Cache Central Directory Records
+      err = LoadCentralDirectoryRecord(&ziinit);
+    }
+
+    if (globalcomment)
+    {
+      *globalcomment = ziinit.globalcomment;
+    }
+#    endif /* !NO_ADDFILEINEXISTINGZIP*/
+
+    if (err != ZIP_OK)
+    {
+#    ifndef NO_ADDFILEINEXISTINGZIP
+        TRYFREE(ziinit.globalcomment);
+#    endif /* !NO_ADDFILEINEXISTINGZIP*/
+        TRYFREE(zi);
+        return NULL;
+    }
+    else
+    {
+        *zi = ziinit;
+        return (zipFile)zi;
+    }
+}
+
+extern zipFile ZEXPORT zipOpen2 (const char *pathname, int append, zipcharpc* globalcomment, zlib_filefunc_def* pzlib_filefunc32_def)
+{
+    if (pzlib_filefunc32_def != NULL)
+    {
+        zlib_filefunc64_32_def zlib_filefunc64_32_def_fill;
+        fill_zlib_filefunc64_32_def_from_filefunc32(&zlib_filefunc64_32_def_fill,pzlib_filefunc32_def);
+        return zipOpen3(pathname, append, globalcomment, &zlib_filefunc64_32_def_fill);
+    }
+    else
+        return zipOpen3(pathname, append, globalcomment, NULL);
+}
+
+extern zipFile ZEXPORT zipOpen2_64 (const void *pathname, int append, zipcharpc* globalcomment, zlib_filefunc64_def* pzlib_filefunc_def)
+{
+    if (pzlib_filefunc_def != NULL)
+    {
+        zlib_filefunc64_32_def zlib_filefunc64_32_def_fill;
+        zlib_filefunc64_32_def_fill.zfile_func64 = *pzlib_filefunc_def;
+        zlib_filefunc64_32_def_fill.ztell32_file = NULL;
+        zlib_filefunc64_32_def_fill.zseek32_file = NULL;
+        return zipOpen3(pathname, append, globalcomment, &zlib_filefunc64_32_def_fill);
+    }
+    else
+        return zipOpen3(pathname, append, globalcomment, NULL);
+}
+
+
+
+extern zipFile ZEXPORT zipOpen (const char* pathname, int append)
+{
+    return zipOpen3((const void*)pathname,append,NULL,NULL);
+}
+
+extern zipFile ZEXPORT zipOpen64 (const void* pathname, int append)
+{
+    return zipOpen3(pathname,append,NULL,NULL);
+}
+
+int Write_LocalFileHeader(zip64_internal* zi, const char* filename, uInt size_extrafield_local, const void* extrafield_local)
+{
+  /* write the local header */
+  int err;
+  uInt size_filename = (uInt)strlen(filename);
+  uInt size_extrafield = size_extrafield_local;
+
+  err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)LOCALHEADERMAGIC, 4);
+
+  if (err==ZIP_OK)
+  {
+    if(zi->ci.zip64)
+      err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)45,2);/* version needed to extract */
+    else
+      err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)20,2);/* version needed to extract */
+  }
+
+  if (err==ZIP_OK)
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)zi->ci.flag,2);
+
+  if (err==ZIP_OK)
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)zi->ci.method,2);
+
+  if (err==ZIP_OK)
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)zi->ci.dosDate,4);
+
+  // CRC / Compressed size / Uncompressed size will be filled in later and rewritten later
+  if (err==ZIP_OK)
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)0,4); /* crc 32, unknown */
+  if (err==ZIP_OK)
+  {
+    if(zi->ci.zip64)
+      err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)0xFFFFFFFF,4); /* compressed size, unknown */
+    else
+      err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)0,4); /* compressed size, unknown */
+  }
+  if (err==ZIP_OK)
+  {
+    if(zi->ci.zip64)
+      err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)0xFFFFFFFF,4); /* uncompressed size, unknown */
+    else
+      err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)0,4); /* uncompressed size, unknown */
+  }
+
+  if (err==ZIP_OK)
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)size_filename,2);
+
+  if(zi->ci.zip64)
+  {
+    size_extrafield += 20;
+  }
+
+  if (err==ZIP_OK)
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)size_extrafield,2);
+
+  if ((err==ZIP_OK) && (size_filename > 0))
+  {
+    if (ZWRITE64(zi->z_filefunc,zi->filestream,filename,size_filename)!=size_filename)
+      err = ZIP_ERRNO;
+  }
+
+  if ((err==ZIP_OK) && (size_extrafield_local > 0))
+  {
+    if (ZWRITE64(zi->z_filefunc, zi->filestream, extrafield_local, size_extrafield_local) != size_extrafield_local)
+      err = ZIP_ERRNO;
+  }
+
+
+  if ((err==ZIP_OK) && (zi->ci.zip64))
+  {
+      // write the Zip64 extended info
+      short HeaderID = 1;
+      short DataSize = 16;
+      ZPOS64_T CompressedSize = 0;
+      ZPOS64_T UncompressedSize = 0;
+
+      // Remember position of Zip64 extended info for the local file header. (needed when we update size after done with file)
+      zi->ci.pos_zip64extrainfo = ZTELL64(zi->z_filefunc,zi->filestream);
+
+      err = zip64local_putValue(&zi->z_filefunc, zi->filestream, (short)HeaderID,2);
+      err = zip64local_putValue(&zi->z_filefunc, zi->filestream, (short)DataSize,2);
+
+      err = zip64local_putValue(&zi->z_filefunc, zi->filestream, (ZPOS64_T)UncompressedSize,8);
+      err = zip64local_putValue(&zi->z_filefunc, zi->filestream, (ZPOS64_T)CompressedSize,8);
+  }
+
+  return err;
+}
+
+/*
+ NOTE.
+ When writing RAW the ZIP64 extended information in extrafield_local and extrafield_global needs to be stripped
+ before calling this function it can be done with zipRemoveExtraInfoBlock
+
+ It is not done here because then we need to realloc a new buffer since parameters are 'const' and I want to minimize
+ unnecessary allocations.
+ */
+extern int ZEXPORT zipOpenNewFileInZip4_64 (zipFile file, const char* filename, const zip_fileinfo* zipfi,
+                                         const void* extrafield_local, uInt size_extrafield_local,
+                                         const void* extrafield_global, uInt size_extrafield_global,
+                                         const char* comment, int method, int level, int raw,
+                                         int windowBits,int memLevel, int strategy,
+                                         const char* password, uLong crcForCrypting,
+                                         uLong versionMadeBy, uLong flagBase, int zip64)
+{
+    zip64_internal* zi;
+    uInt size_filename;
+    uInt size_comment;
+    uInt i;
+    int err = ZIP_OK;
+
+#    ifdef NOCRYPT
+    (crcForCrypting);
+    if (password != NULL)
+        return ZIP_PARAMERROR;
+#    endif
+
+    if (file == NULL)
+        return ZIP_PARAMERROR;
+
+#ifdef HAVE_BZIP2
+    if ((method!=0) && (method!=Z_DEFLATED) && (method!=Z_BZIP2ED))
+      return ZIP_PARAMERROR;
+#else
+    if ((method!=0) && (method!=Z_DEFLATED))
+      return ZIP_PARAMERROR;
+#endif
+
+    zi = (zip64_internal*)file;
+
+    if (zi->in_opened_file_inzip == 1)
+    {
+        err = zipCloseFileInZip (file);
+        if (err != ZIP_OK)
+            return err;
+    }
+
+    if (filename==NULL)
+        filename="-";
+
+    if (comment==NULL)
+        size_comment = 0;
+    else
+        size_comment = (uInt)strlen(comment);
+
+    size_filename = (uInt)strlen(filename);
+
+    if (zipfi == NULL)
+        zi->ci.dosDate = 0;
+    else
+    {
+        if (zipfi->dosDate != 0)
+            zi->ci.dosDate = zipfi->dosDate;
+        else
+          zi->ci.dosDate = zip64local_TmzDateToDosDate(&zipfi->tmz_date);
+    }
+
+    zi->ci.flag = flagBase;
+    if ((level==8) || (level==9))
+      zi->ci.flag |= 2;
+    if (level==2)
+      zi->ci.flag |= 4;
+    if (level==1)
+      zi->ci.flag |= 6;
+    if (password != NULL)
+      zi->ci.flag |= 1;
+
+    zi->ci.crc32 = 0;
+    zi->ci.method = method;
+    zi->ci.encrypt = 0;
+    zi->ci.stream_initialised = 0;
+    zi->ci.pos_in_buffered_data = 0;
+    zi->ci.raw = raw;
+    zi->ci.pos_local_header = ZTELL64(zi->z_filefunc,zi->filestream);
+
+    zi->ci.size_centralheader = SIZECENTRALHEADER + size_filename + size_extrafield_global + size_comment;
+    zi->ci.size_centralExtraFree = 32; // Extra space we have reserved in case we need to add ZIP64 extra info data
+
+    zi->ci.central_header = (char*)ALLOC((uInt)zi->ci.size_centralheader + zi->ci.size_centralExtraFree);
+
+    zi->ci.size_centralExtra = size_extrafield_global;
+    zip64local_putValue_inmemory(zi->ci.central_header,(uLong)CENTRALHEADERMAGIC,4);
+    /* version info */
+    zip64local_putValue_inmemory(zi->ci.central_header+4,(uLong)versionMadeBy,2);
+    zip64local_putValue_inmemory(zi->ci.central_header+6,(uLong)20,2);
+    zip64local_putValue_inmemory(zi->ci.central_header+8,(uLong)zi->ci.flag,2);
+    zip64local_putValue_inmemory(zi->ci.central_header+10,(uLong)zi->ci.method,2);
+    zip64local_putValue_inmemory(zi->ci.central_header+12,(uLong)zi->ci.dosDate,4);
+    zip64local_putValue_inmemory(zi->ci.central_header+16,(uLong)0,4); /*crc*/
+    zip64local_putValue_inmemory(zi->ci.central_header+20,(uLong)0,4); /*compr size*/
+    zip64local_putValue_inmemory(zi->ci.central_header+24,(uLong)0,4); /*uncompr size*/
+    zip64local_putValue_inmemory(zi->ci.central_header+28,(uLong)size_filename,2);
+    zip64local_putValue_inmemory(zi->ci.central_header+30,(uLong)size_extrafield_global,2);
+    zip64local_putValue_inmemory(zi->ci.central_header+32,(uLong)size_comment,2);
+    zip64local_putValue_inmemory(zi->ci.central_header+34,(uLong)0,2); /*disk nm start*/
+
+    if (zipfi==NULL)
+        zip64local_putValue_inmemory(zi->ci.central_header+36,(uLong)0,2);
+    else
+        zip64local_putValue_inmemory(zi->ci.central_header+36,(uLong)zipfi->internal_fa,2);
+
+    if (zipfi==NULL)
+        zip64local_putValue_inmemory(zi->ci.central_header+38,(uLong)0,4);
+    else
+        zip64local_putValue_inmemory(zi->ci.central_header+38,(uLong)zipfi->external_fa,4);
+
+    if(zi->ci.pos_local_header >= 0xffffffff)
+      zip64local_putValue_inmemory(zi->ci.central_header+42,(uLong)0xffffffff,4);
+    else
+      zip64local_putValue_inmemory(zi->ci.central_header+42,(uLong)zi->ci.pos_local_header - zi->add_position_when_writting_offset,4);
+
+    for (i=0;i<size_filename;i++)
+        *(zi->ci.central_header+SIZECENTRALHEADER+i) = *(filename+i);
+
+    for (i=0;i<size_extrafield_global;i++)
+        *(zi->ci.central_header+SIZECENTRALHEADER+size_filename+i) =
+              *(((const char*)extrafield_global)+i);
+
+    for (i=0;i<size_comment;i++)
+        *(zi->ci.central_header+SIZECENTRALHEADER+size_filename+
+              size_extrafield_global+i) = *(comment+i);
+    if (zi->ci.central_header == NULL)
+        return ZIP_INTERNALERROR;
+
+    zi->ci.zip64 = zip64;
+    zi->ci.totalCompressedData = 0;
+    zi->ci.totalUncompressedData = 0;
+    zi->ci.pos_zip64extrainfo = 0;
+
+    err = Write_LocalFileHeader(zi, filename, size_extrafield_local, extrafield_local);
+
+#ifdef HAVE_BZIP2
+    zi->ci.bstream.avail_in = (uInt)0;
+    zi->ci.bstream.avail_out = (uInt)Z_BUFSIZE;
+    zi->ci.bstream.next_out = (char*)zi->ci.buffered_data;
+    zi->ci.bstream.total_in_hi32 = 0;
+    zi->ci.bstream.total_in_lo32 = 0;
+    zi->ci.bstream.total_out_hi32 = 0;
+    zi->ci.bstream.total_out_lo32 = 0;
+#endif
+
+    zi->ci.stream.avail_in = (uInt)0;
+    zi->ci.stream.avail_out = (uInt)Z_BUFSIZE;
+    zi->ci.stream.next_out = zi->ci.buffered_data;
+    zi->ci.stream.total_in = 0;
+    zi->ci.stream.total_out = 0;
+    zi->ci.stream.data_type = Z_BINARY;
+
+#ifdef HAVE_BZIP2
+    if ((err==ZIP_OK) && (zi->ci.method == Z_DEFLATED || zi->ci.method == Z_BZIP2ED) && (!zi->ci.raw))
+#else
+    if ((err==ZIP_OK) && (zi->ci.method == Z_DEFLATED) && (!zi->ci.raw))
+#endif
+    {
+        if(zi->ci.method == Z_DEFLATED)
+        {
+          zi->ci.stream.zalloc = (alloc_func)0;
+          zi->ci.stream.zfree = (free_func)0;
+          zi->ci.stream.opaque = (voidpf)0;
+
+          if (windowBits>0)
+              windowBits = -windowBits;
+
+          err = deflateInit2(&zi->ci.stream, level, Z_DEFLATED, windowBits, memLevel, strategy);
+
+          if (err==Z_OK)
+              zi->ci.stream_initialised = Z_DEFLATED;
+        }
+        else if(zi->ci.method == Z_BZIP2ED)
+        {
+#ifdef HAVE_BZIP2
+            // Init BZip stuff here
+          zi->ci.bstream.bzalloc = 0;
+          zi->ci.bstream.bzfree = 0;
+          zi->ci.bstream.opaque = (voidpf)0;
+
+          err = BZ2_bzCompressInit(&zi->ci.bstream, level, 0,35);
+          if(err == BZ_OK)
+            zi->ci.stream_initialised = Z_BZIP2ED;
+#endif
+        }
+
+    }
+
+#    ifndef NOCRYPT
+    zi->ci.crypt_header_size = 0;
+    if ((err==Z_OK) && (password != NULL))
+    {
+        unsigned char bufHead[RAND_HEAD_LEN];
+        unsigned int sizeHead;
+        zi->ci.encrypt = 1;
+        zi->ci.pcrc_32_tab = get_crc_table();
+        /*init_keys(password,zi->ci.keys,zi->ci.pcrc_32_tab);*/
+
+        sizeHead=crypthead(password,bufHead,RAND_HEAD_LEN,zi->ci.keys,zi->ci.pcrc_32_tab,crcForCrypting);
+        zi->ci.crypt_header_size = sizeHead;
+
+        if (ZWRITE64(zi->z_filefunc,zi->filestream,bufHead,sizeHead) != sizeHead)
+                err = ZIP_ERRNO;
+    }
+#    endif
+
+    if (err==Z_OK)
+        zi->in_opened_file_inzip = 1;
+    return err;
+}
+
+extern int ZEXPORT zipOpenNewFileInZip4 (zipFile file, const char* filename, const zip_fileinfo* zipfi,
+                                         const void* extrafield_local, uInt size_extrafield_local,
+                                         const void* extrafield_global, uInt size_extrafield_global,
+                                         const char* comment, int method, int level, int raw,
+                                         int windowBits,int memLevel, int strategy,
+                                         const char* password, uLong crcForCrypting,
+                                         uLong versionMadeBy, uLong flagBase)
+{
+    return zipOpenNewFileInZip4_64 (file, filename, zipfi,
+                                 extrafield_local, size_extrafield_local,
+                                 extrafield_global, size_extrafield_global,
+                                 comment, method, level, raw,
+                                 windowBits, memLevel, strategy,
+                                 password, crcForCrypting, versionMadeBy, flagBase, 0);
+}
+
+extern int ZEXPORT zipOpenNewFileInZip3 (zipFile file, const char* filename, const zip_fileinfo* zipfi,
+                                         const void* extrafield_local, uInt size_extrafield_local,
+                                         const void* extrafield_global, uInt size_extrafield_global,
+                                         const char* comment, int method, int level, int raw,
+                                         int windowBits,int memLevel, int strategy,
+                                         const char* password, uLong crcForCrypting)
+{
+    return zipOpenNewFileInZip4_64 (file, filename, zipfi,
+                                 extrafield_local, size_extrafield_local,
+                                 extrafield_global, size_extrafield_global,
+                                 comment, method, level, raw,
+                                 windowBits, memLevel, strategy,
+                                 password, crcForCrypting, VERSIONMADEBY, 0, 0);
+}
+
+extern int ZEXPORT zipOpenNewFileInZip3_64(zipFile file, const char* filename, const zip_fileinfo* zipfi,
+                                         const void* extrafield_local, uInt size_extrafield_local,
+                                         const void* extrafield_global, uInt size_extrafield_global,
+                                         const char* comment, int method, int level, int raw,
+                                         int windowBits,int memLevel, int strategy,
+                                         const char* password, uLong crcForCrypting, int zip64)
+{
+    return zipOpenNewFileInZip4_64 (file, filename, zipfi,
+                                 extrafield_local, size_extrafield_local,
+                                 extrafield_global, size_extrafield_global,
+                                 comment, method, level, raw,
+                                 windowBits, memLevel, strategy,
+                                 password, crcForCrypting, VERSIONMADEBY, 0, zip64);
+}
+
+extern int ZEXPORT zipOpenNewFileInZip2(zipFile file, const char* filename, const zip_fileinfo* zipfi,
+                                        const void* extrafield_local, uInt size_extrafield_local,
+                                        const void* extrafield_global, uInt size_extrafield_global,
+                                        const char* comment, int method, int level, int raw)
+{
+    return zipOpenNewFileInZip4_64 (file, filename, zipfi,
+                                 extrafield_local, size_extrafield_local,
+                                 extrafield_global, size_extrafield_global,
+                                 comment, method, level, raw,
+                                 -MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY,
+                                 NULL, 0, VERSIONMADEBY, 0, 0);
+}
+
+extern int ZEXPORT zipOpenNewFileInZip2_64(zipFile file, const char* filename, const zip_fileinfo* zipfi,
+                                        const void* extrafield_local, uInt size_extrafield_local,
+                                        const void* extrafield_global, uInt size_extrafield_global,
+                                        const char* comment, int method, int level, int raw, int zip64)
+{
+    return zipOpenNewFileInZip4_64 (file, filename, zipfi,
+                                 extrafield_local, size_extrafield_local,
+                                 extrafield_global, size_extrafield_global,
+                                 comment, method, level, raw,
+                                 -MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY,
+                                 NULL, 0, VERSIONMADEBY, 0, zip64);
+}
+
+extern int ZEXPORT zipOpenNewFileInZip64 (zipFile file, const char* filename, const zip_fileinfo* zipfi,
+                                        const void* extrafield_local, uInt size_extrafield_local,
+                                        const void*extrafield_global, uInt size_extrafield_global,
+                                        const char* comment, int method, int level, int zip64)
+{
+    return zipOpenNewFileInZip4_64 (file, filename, zipfi,
+                                 extrafield_local, size_extrafield_local,
+                                 extrafield_global, size_extrafield_global,
+                                 comment, method, level, 0,
+                                 -MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY,
+                                 NULL, 0, VERSIONMADEBY, 0, zip64);
+}
+
+extern int ZEXPORT zipOpenNewFileInZip (zipFile file, const char* filename, const zip_fileinfo* zipfi,
+                                        const void* extrafield_local, uInt size_extrafield_local,
+                                        const void*extrafield_global, uInt size_extrafield_global,
+                                        const char* comment, int method, int level)
+{
+    return zipOpenNewFileInZip4_64 (file, filename, zipfi,
+                                 extrafield_local, size_extrafield_local,
+                                 extrafield_global, size_extrafield_global,
+                                 comment, method, level, 0,
+                                 -MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY,
+                                 NULL, 0, VERSIONMADEBY, 0, 0);
+}
+
+local int zip64FlushWriteBuffer(zip64_internal* zi)
+{
+    int err=ZIP_OK;
+
+    if (zi->ci.encrypt != 0)
+    {
+#ifndef NOCRYPT
+        uInt i;
+        int t;
+        for (i=0;i<zi->ci.pos_in_buffered_data;i++)
+            zi->ci.buffered_data[i] = zencode(zi->ci.keys, zi->ci.pcrc_32_tab, zi->ci.buffered_data[i],t);
+#endif
+    }
+
+    if (ZWRITE64(zi->z_filefunc,zi->filestream,zi->ci.buffered_data,zi->ci.pos_in_buffered_data) != zi->ci.pos_in_buffered_data)
+      err = ZIP_ERRNO;
+
+    zi->ci.totalCompressedData += zi->ci.pos_in_buffered_data;
+
+#ifdef HAVE_BZIP2
+    if(zi->ci.method == Z_BZIP2ED)
+    {
+      zi->ci.totalUncompressedData += zi->ci.bstream.total_in_lo32;
+      zi->ci.bstream.total_in_lo32 = 0;
+      zi->ci.bstream.total_in_hi32 = 0;
+    }
+    else
+#endif
+    {
+      zi->ci.totalUncompressedData += zi->ci.stream.total_in;
+      zi->ci.stream.total_in = 0;
+    }
+
+
+    zi->ci.pos_in_buffered_data = 0;
+
+    return err;
+}
+
+extern int ZEXPORT zipWriteInFileInZip (zipFile file,const void* buf,unsigned int len)
+{
+    zip64_internal* zi;
+    int err=ZIP_OK;
+
+    if (file == NULL)
+        return ZIP_PARAMERROR;
+    zi = (zip64_internal*)file;
+
+    if (zi->in_opened_file_inzip == 0)
+        return ZIP_PARAMERROR;
+
+    zi->ci.crc32 = crc32(zi->ci.crc32,buf,(uInt)len);
+
+#ifdef HAVE_BZIP2
+    if(zi->ci.method == Z_BZIP2ED && (!zi->ci.raw))
+    {
+      zi->ci.bstream.next_in = (void*)buf;
+      zi->ci.bstream.avail_in = len;
+      err = BZ_RUN_OK;
+
+      while ((err==BZ_RUN_OK) && (zi->ci.bstream.avail_in>0))
+      {
+        if (zi->ci.bstream.avail_out == 0)
+        {
+          if (zip64FlushWriteBuffer(zi) == ZIP_ERRNO)
+            err = ZIP_ERRNO;
+          zi->ci.bstream.avail_out = (uInt)Z_BUFSIZE;
+          zi->ci.bstream.next_out = (char*)zi->ci.buffered_data;
+        }
+
+
+        if(err != BZ_RUN_OK)
+          break;
+
+        if ((zi->ci.method == Z_BZIP2ED) && (!zi->ci.raw))
+        {
+          uLong uTotalOutBefore_lo = zi->ci.bstream.total_out_lo32;
+//          uLong uTotalOutBefore_hi = zi->ci.bstream.total_out_hi32;
+          err=BZ2_bzCompress(&zi->ci.bstream,  BZ_RUN);
+
+          zi->ci.pos_in_buffered_data += (uInt)(zi->ci.bstream.total_out_lo32 - uTotalOutBefore_lo) ;
+        }
+      }
+
+      if(err == BZ_RUN_OK)
+        err = ZIP_OK;
+    }
+    else
+#endif
+    {
+      zi->ci.stream.next_in = (Bytef*)buf;
+      zi->ci.stream.avail_in = len;
+
+      while ((err==ZIP_OK) && (zi->ci.stream.avail_in>0))
+      {
+          if (zi->ci.stream.avail_out == 0)
+          {
+              if (zip64FlushWriteBuffer(zi) == ZIP_ERRNO)
+                  err = ZIP_ERRNO;
+              zi->ci.stream.avail_out = (uInt)Z_BUFSIZE;
+              zi->ci.stream.next_out = zi->ci.buffered_data;
+          }
+
+
+          if(err != ZIP_OK)
+              break;
+
+          if ((zi->ci.method == Z_DEFLATED) && (!zi->ci.raw))
+          {
+              uLong uTotalOutBefore = zi->ci.stream.total_out;
+              err=deflate(&zi->ci.stream,  Z_NO_FLUSH);
+              if(uTotalOutBefore > zi->ci.stream.total_out)
+              {
+                int bBreak = 0;
+                bBreak++;
+              }
+
+              zi->ci.pos_in_buffered_data += (uInt)(zi->ci.stream.total_out - uTotalOutBefore) ;
+          }
+          else
+          {
+              uInt copy_this,i;
+              if (zi->ci.stream.avail_in < zi->ci.stream.avail_out)
+                  copy_this = zi->ci.stream.avail_in;
+              else
+                  copy_this = zi->ci.stream.avail_out;
+
+              for (i = 0; i < copy_this; i++)
+                  *(((char*)zi->ci.stream.next_out)+i) =
+                      *(((const char*)zi->ci.stream.next_in)+i);
+              {
+                  zi->ci.stream.avail_in -= copy_this;
+                  zi->ci.stream.avail_out-= copy_this;
+                  zi->ci.stream.next_in+= copy_this;
+                  zi->ci.stream.next_out+= copy_this;
+                  zi->ci.stream.total_in+= copy_this;
+                  zi->ci.stream.total_out+= copy_this;
+                  zi->ci.pos_in_buffered_data += copy_this;
+              }
+          }
+      }// while(...)
+    }
+
+    return err;
+}
+
+extern int ZEXPORT zipCloseFileInZipRaw (zipFile file, uLong uncompressed_size, uLong crc32)
+{
+    return zipCloseFileInZipRaw64 (file, uncompressed_size, crc32);
+}
+
+extern int ZEXPORT zipCloseFileInZipRaw64 (zipFile file, ZPOS64_T uncompressed_size, uLong crc32)
+{
+    zip64_internal* zi;
+    ZPOS64_T compressed_size;
+    uLong invalidValue = 0xffffffff;
+    short datasize = 0;
+    int err=ZIP_OK;
+
+    if (file == NULL)
+        return ZIP_PARAMERROR;
+    zi = (zip64_internal*)file;
+
+    if (zi->in_opened_file_inzip == 0)
+        return ZIP_PARAMERROR;
+    zi->ci.stream.avail_in = 0;
+
+    if ((zi->ci.method == Z_DEFLATED) && (!zi->ci.raw))
+                {
+                        while (err==ZIP_OK)
+                        {
+                                uLong uTotalOutBefore;
+                                if (zi->ci.stream.avail_out == 0)
+                                {
+                                        if (zip64FlushWriteBuffer(zi) == ZIP_ERRNO)
+                                                err = ZIP_ERRNO;
+                                        zi->ci.stream.avail_out = (uInt)Z_BUFSIZE;
+                                        zi->ci.stream.next_out = zi->ci.buffered_data;
+                                }
+                                uTotalOutBefore = zi->ci.stream.total_out;
+                                err=deflate(&zi->ci.stream,  Z_FINISH);
+                                zi->ci.pos_in_buffered_data += (uInt)(zi->ci.stream.total_out - uTotalOutBefore) ;
+                        }
+                }
+    else if ((zi->ci.method == Z_BZIP2ED) && (!zi->ci.raw))
+    {
+#ifdef HAVE_BZIP2
+      err = BZ_FINISH_OK;
+      while (err==BZ_FINISH_OK)
+      {
+        uLong uTotalOutBefore;
+        if (zi->ci.bstream.avail_out == 0)
+        {
+          if (zip64FlushWriteBuffer(zi) == ZIP_ERRNO)
+            err = ZIP_ERRNO;
+          zi->ci.bstream.avail_out = (uInt)Z_BUFSIZE;
+          zi->ci.bstream.next_out = (char*)zi->ci.buffered_data;
+        }
+        uTotalOutBefore = zi->ci.bstream.total_out_lo32;
+        err=BZ2_bzCompress(&zi->ci.bstream,  BZ_FINISH);
+        if(err == BZ_STREAM_END)
+          err = Z_STREAM_END;
+
+        zi->ci.pos_in_buffered_data += (uInt)(zi->ci.bstream.total_out_lo32 - uTotalOutBefore);
+      }
+
+      if(err == BZ_FINISH_OK)
+        err = ZIP_OK;
+#endif
+    }
+
+    if (err==Z_STREAM_END)
+        err=ZIP_OK; /* this is normal */
+
+    if ((zi->ci.pos_in_buffered_data>0) && (err==ZIP_OK))
+                {
+        if (zip64FlushWriteBuffer(zi)==ZIP_ERRNO)
+            err = ZIP_ERRNO;
+                }
+
+    if ((zi->ci.method == Z_DEFLATED) && (!zi->ci.raw))
+    {
+        int tmp_err = deflateEnd(&zi->ci.stream);
+        if (err == ZIP_OK)
+            err = tmp_err;
+        zi->ci.stream_initialised = 0;
+    }
+#ifdef HAVE_BZIP2
+    else if((zi->ci.method == Z_BZIP2ED) && (!zi->ci.raw))
+    {
+      int tmperr = BZ2_bzCompressEnd(&zi->ci.bstream);
+                        if (err==ZIP_OK)
+                                err = tmperr;
+                        zi->ci.stream_initialised = 0;
+    }
+#endif
+
+    if (!zi->ci.raw)
+    {
+        crc32 = (uLong)zi->ci.crc32;
+        uncompressed_size = zi->ci.totalUncompressedData;
+    }
+    compressed_size = zi->ci.totalCompressedData;
+
+#    ifndef NOCRYPT
+    compressed_size += zi->ci.crypt_header_size;
+#    endif
+
+    // update Current Item crc and sizes,
+    if(compressed_size >= 0xffffffff || uncompressed_size >= 0xffffffff || zi->ci.pos_local_header >= 0xffffffff)
+    {
+      /*version Made by*/
+      zip64local_putValue_inmemory(zi->ci.central_header+4,(uLong)45,2);
+      /*version needed*/
+      zip64local_putValue_inmemory(zi->ci.central_header+6,(uLong)45,2);
+
+    }
+
+    zip64local_putValue_inmemory(zi->ci.central_header+16,crc32,4); /*crc*/
+
+
+    if(compressed_size >= 0xffffffff)
+      zip64local_putValue_inmemory(zi->ci.central_header+20, invalidValue,4); /*compr size*/
+    else
+      zip64local_putValue_inmemory(zi->ci.central_header+20, compressed_size,4); /*compr size*/
+
+    /// set internal file attributes field
+    if (zi->ci.stream.data_type == Z_ASCII)
+        zip64local_putValue_inmemory(zi->ci.central_header+36,(uLong)Z_ASCII,2);
+
+    if(uncompressed_size >= 0xffffffff)
+      zip64local_putValue_inmemory(zi->ci.central_header+24, invalidValue,4); /*uncompr size*/
+    else
+      zip64local_putValue_inmemory(zi->ci.central_header+24, uncompressed_size,4); /*uncompr size*/
+
+    // Add ZIP64 extra info field for uncompressed size
+    if(uncompressed_size >= 0xffffffff)
+      datasize += 8;
+
+    // Add ZIP64 extra info field for compressed size
+    if(compressed_size >= 0xffffffff)
+      datasize += 8;
+
+    // Add ZIP64 extra info field for relative offset to local file header of current file
+    if(zi->ci.pos_local_header >= 0xffffffff)
+      datasize += 8;
+
+    if(datasize > 0)
+    {
+      char* p = NULL;
+
+      if((uLong)(datasize + 4) > zi->ci.size_centralExtraFree)
+      {
+        // we can not write more data to the buffer that we have room for.
+        return ZIP_BADZIPFILE;
+      }
+
+      p = zi->ci.central_header + zi->ci.size_centralheader;
+
+      // Add Extra Information Header for 'ZIP64 information'
+      zip64local_putValue_inmemory(p, 0x0001, 2); // HeaderID
+      p += 2;
+      zip64local_putValue_inmemory(p, datasize, 2); // DataSize
+      p += 2;
+
+      if(uncompressed_size >= 0xffffffff)
+      {
+        zip64local_putValue_inmemory(p, uncompressed_size, 8);
+        p += 8;
+      }
+
+      if(compressed_size >= 0xffffffff)
+      {
+        zip64local_putValue_inmemory(p, compressed_size, 8);
+        p += 8;
+      }
+
+      if(zi->ci.pos_local_header >= 0xffffffff)
+      {
+        zip64local_putValue_inmemory(p, zi->ci.pos_local_header, 8);
+        p += 8;
+      }
+
+      // Update how much extra free space we got in the memory buffer
+      // and increase the centralheader size so the new ZIP64 fields are included
+      // ( 4 below is the size of HeaderID and DataSize field )
+      zi->ci.size_centralExtraFree -= datasize + 4;
+      zi->ci.size_centralheader += datasize + 4;
+
+      // Update the extra info size field
+      zi->ci.size_centralExtra += datasize + 4;
+      zip64local_putValue_inmemory(zi->ci.central_header+30,(uLong)zi->ci.size_centralExtra,2);
+    }
+
+    if (err==ZIP_OK)
+        err = add_data_in_datablock(&zi->central_dir, zi->ci.central_header, (uLong)zi->ci.size_centralheader);
+
+    free(zi->ci.central_header);
+
+    if (err==ZIP_OK)
+    {
+        // Update the LocalFileHeader with the new values.
+
+        ZPOS64_T cur_pos_inzip = ZTELL64(zi->z_filefunc,zi->filestream);
+
+        if (ZSEEK64(zi->z_filefunc,zi->filestream, zi->ci.pos_local_header + 14,ZLIB_FILEFUNC_SEEK_SET)!=0)
+            err = ZIP_ERRNO;
+
+        if (err==ZIP_OK)
+            err = zip64local_putValue(&zi->z_filefunc,zi->filestream,crc32,4); /* crc 32, unknown */
+
+        if(uncompressed_size >= 0xffffffff || compressed_size >= 0xffffffff )
+        {
+          if(zi->ci.pos_zip64extrainfo > 0)
+          {
+            // Update the size in the ZIP64 extended field.
+            if (ZSEEK64(zi->z_filefunc,zi->filestream, zi->ci.pos_zip64extrainfo + 4,ZLIB_FILEFUNC_SEEK_SET)!=0)
+              err = ZIP_ERRNO;
+
+            if (err==ZIP_OK) /* compressed size, unknown */
+              err = zip64local_putValue(&zi->z_filefunc, zi->filestream, uncompressed_size, 8);
+
+            if (err==ZIP_OK) /* uncompressed size, unknown */
+              err = zip64local_putValue(&zi->z_filefunc, zi->filestream, compressed_size, 8);
+          }
+          else
+              err = ZIP_BADZIPFILE; // Caller passed zip64 = 0, so no room for zip64 info -> fatal
+        }
+        else
+        {
+          if (err==ZIP_OK) /* compressed size, unknown */
+              err = zip64local_putValue(&zi->z_filefunc,zi->filestream,compressed_size,4);
+
+          if (err==ZIP_OK) /* uncompressed size, unknown */
+              err = zip64local_putValue(&zi->z_filefunc,zi->filestream,uncompressed_size,4);
+        }
+
+        if (ZSEEK64(zi->z_filefunc,zi->filestream, cur_pos_inzip,ZLIB_FILEFUNC_SEEK_SET)!=0)
+            err = ZIP_ERRNO;
+    }
+
+    zi->number_entry ++;
+    zi->in_opened_file_inzip = 0;
+
+    return err;
+}
+
+extern int ZEXPORT zipCloseFileInZip (zipFile file)
+{
+    return zipCloseFileInZipRaw (file,0,0);
+}
+
+int Write_Zip64EndOfCentralDirectoryLocator(zip64_internal* zi, ZPOS64_T zip64eocd_pos_inzip)
+{
+  int err = ZIP_OK;
+  ZPOS64_T pos = zip64eocd_pos_inzip - zi->add_position_when_writting_offset;
+
+  err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)ZIP64ENDLOCHEADERMAGIC,4);
+
+  /*num disks*/
+    if (err==ZIP_OK) /* number of the disk with the start of the central directory */
+      err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)0,4);
+
+  /*relative offset*/
+    if (err==ZIP_OK) /* Relative offset to the Zip64EndOfCentralDirectory */
+      err = zip64local_putValue(&zi->z_filefunc,zi->filestream, pos,8);
+
+  /*total disks*/ /* Do not support spawning of disk so always say 1 here*/
+    if (err==ZIP_OK) /* number of the disk with the start of the central directory */
+      err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)1,4);
+
+    return err;
+}
+
+int Write_Zip64EndOfCentralDirectoryRecord(zip64_internal* zi, uLong size_centraldir, ZPOS64_T centraldir_pos_inzip)
+{
+  int err = ZIP_OK;
+
+  uLong Zip64DataSize = 44;
+
+  err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)ZIP64ENDHEADERMAGIC,4);
+
+  if (err==ZIP_OK) /* size of this 'zip64 end of central directory' */
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(ZPOS64_T)Zip64DataSize,8); // why ZPOS64_T of this ?
+
+  if (err==ZIP_OK) /* version made by */
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)45,2);
+
+  if (err==ZIP_OK) /* version needed */
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)45,2);
+
+  if (err==ZIP_OK) /* number of this disk */
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)0,4);
+
+  if (err==ZIP_OK) /* number of the disk with the start of the central directory */
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)0,4);
+
+  if (err==ZIP_OK) /* total number of entries in the central dir on this disk */
+    err = zip64local_putValue(&zi->z_filefunc, zi->filestream, zi->number_entry, 8);
+
+  if (err==ZIP_OK) /* total number of entries in the central dir */
+    err = zip64local_putValue(&zi->z_filefunc, zi->filestream, zi->number_entry, 8);
+
+  if (err==ZIP_OK) /* size of the central directory */
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(ZPOS64_T)size_centraldir,8);
+
+  if (err==ZIP_OK) /* offset of start of central directory with respect to the starting disk number */
+  {
+    ZPOS64_T pos = centraldir_pos_inzip - zi->add_position_when_writting_offset;
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream, (ZPOS64_T)pos,8);
+  }
+  return err;
+}
+int Write_EndOfCentralDirectoryRecord(zip64_internal* zi, uLong size_centraldir, ZPOS64_T centraldir_pos_inzip)
+{
+  int err = ZIP_OK;
+
+  /*signature*/
+  err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)ENDHEADERMAGIC,4);
+
+  if (err==ZIP_OK) /* number of this disk */
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)0,2);
+
+  if (err==ZIP_OK) /* number of the disk with the start of the central directory */
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)0,2);
+
+  if (err==ZIP_OK) /* total number of entries in the central dir on this disk */
+  {
+    {
+      if(zi->number_entry >= 0xFFFF)
+        err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)0xffff,2); // use value in ZIP64 record
+      else
+        err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)zi->number_entry,2);
+    }
+  }
+
+  if (err==ZIP_OK) /* total number of entries in the central dir */
+  {
+    if(zi->number_entry >= 0xFFFF)
+      err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)0xffff,2); // use value in ZIP64 record
+    else
+      err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)zi->number_entry,2);
+  }
+
+  if (err==ZIP_OK) /* size of the central directory */
+    err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)size_centraldir,4);
+
+  if (err==ZIP_OK) /* offset of start of central directory with respect to the starting disk number */
+  {
+    ZPOS64_T pos = centraldir_pos_inzip - zi->add_position_when_writting_offset;
+    if(pos >= 0xffffffff)
+    {
+      err = zip64local_putValue(&zi->z_filefunc,zi->filestream, (uLong)0xffffffff,4);
+    }
+    else
+      err = zip64local_putValue(&zi->z_filefunc,zi->filestream, (uLong)(centraldir_pos_inzip - zi->add_position_when_writting_offset),4);
+  }
+
+   return err;
+}
+
+int Write_GlobalComment(zip64_internal* zi, const char* global_comment)
+{
+  int err = ZIP_OK;
+  uInt size_global_comment = 0;
+
+  if(global_comment != NULL)
+    size_global_comment = (uInt)strlen(global_comment);
+
+  err = zip64local_putValue(&zi->z_filefunc,zi->filestream,(uLong)size_global_comment,2);
+
+  if (err == ZIP_OK && size_global_comment > 0)
+  {
+    if (ZWRITE64(zi->z_filefunc,zi->filestream, global_comment, size_global_comment) != size_global_comment)
+      err = ZIP_ERRNO;
+  }
+  return err;
+}
+
+extern int ZEXPORT zipClose (zipFile file, const char* global_comment)
+{
+    zip64_internal* zi;
+    int err = 0;
+    uLong size_centraldir = 0;
+    ZPOS64_T centraldir_pos_inzip;
+    ZPOS64_T pos;
+
+    if (file == NULL)
+        return ZIP_PARAMERROR;
+
+    zi = (zip64_internal*)file;
+
+    if (zi->in_opened_file_inzip == 1)
+    {
+        err = zipCloseFileInZip (file);
+    }
+
+#ifndef NO_ADDFILEINEXISTINGZIP
+    if (global_comment==NULL)
+        global_comment = zi->globalcomment;
+#endif
+
+    centraldir_pos_inzip = ZTELL64(zi->z_filefunc,zi->filestream);
+
+    if (err==ZIP_OK)
+    {
+        linkedlist_datablock_internal* ldi = zi->central_dir.first_block;
+        while (ldi!=NULL)
+        {
+            if ((err==ZIP_OK) && (ldi->filled_in_this_block>0))
+            {
+                if (ZWRITE64(zi->z_filefunc,zi->filestream, ldi->data, ldi->filled_in_this_block) != ldi->filled_in_this_block)
+                    err = ZIP_ERRNO;
+            }
+
+            size_centraldir += ldi->filled_in_this_block;
+            ldi = ldi->next_datablock;
+        }
+    }
+    free_linkedlist(&(zi->central_dir));
+
+    pos = centraldir_pos_inzip - zi->add_position_when_writting_offset;
+    if(pos >= 0xffffffff || zi->number_entry > 0xFFFF)
+    {
+      ZPOS64_T Zip64EOCDpos = ZTELL64(zi->z_filefunc,zi->filestream);
+      Write_Zip64EndOfCentralDirectoryRecord(zi, size_centraldir, centraldir_pos_inzip);
+
+      Write_Zip64EndOfCentralDirectoryLocator(zi, Zip64EOCDpos);
+    }
+
+    if (err==ZIP_OK)
+      err = Write_EndOfCentralDirectoryRecord(zi, size_centraldir, centraldir_pos_inzip);
+
+    if(err == ZIP_OK)
+      err = Write_GlobalComment(zi, global_comment);
+
+    if (ZCLOSE64(zi->z_filefunc,zi->filestream) != 0)
+        if (err == ZIP_OK)
+            err = ZIP_ERRNO;
+
+#ifndef NO_ADDFILEINEXISTINGZIP
+    TRYFREE(zi->globalcomment);
+#endif
+    TRYFREE(zi);
+
+    return err;
+}
+
+extern int ZEXPORT zipRemoveExtraInfoBlock (char* pData, int* dataLen, short sHeader)
+{
+  char* p = pData;
+  int size = 0;
+  char* pNewHeader;
+  char* pTmp;
+  short header;
+  short dataSize;
+
+  int retVal = ZIP_OK;
+
+  if(pData == NULL || *dataLen < 4)
+    return ZIP_PARAMERROR;
+
+  pNewHeader = (char*)ALLOC(*dataLen);
+  pTmp = pNewHeader;
+
+  while(p < (pData + *dataLen))
+  {
+    header = *(short*)p;
+    dataSize = *(((short*)p)+1);
+
+    if( header == sHeader ) // Header found.
+    {
+      p += dataSize + 4; // skip it. do not copy to temp buffer
+    }
+    else
+    {
+      // Extra Info block should not be removed, So copy it to the temp buffer.
+      memcpy(pTmp, p, dataSize + 4);
+      p += dataSize + 4;
+      size += dataSize + 4;
+    }
+
+  }
+
+  if(size < *dataLen)
+  {
+    // clean old extra info block.
+    memset(pData,0, *dataLen);
+
+    // copy the new extra info block over the old
+    if(size > 0)
+      memcpy(pData, pNewHeader, size);
+
+    // set the new extra info size
+    *dataLen = size;
+
+    retVal = ZIP_OK;
+  }
+  else
+    retVal = ZIP_ERRNO;
+
+  TRYFREE(pNewHeader);
+
+  return retVal;
+}
Index: /smplayer/vendor/current/zlib/contrib/minizip/zip.h
===================================================================
--- /smplayer/vendor/current/zlib/contrib/minizip/zip.h	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/minizip/zip.h	(revision 133)
@@ -0,0 +1,362 @@
+/* zip.h -- IO on .zip files using zlib
+   Version 1.1, February 14h, 2010
+   part of the MiniZip project - ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Copyright (C) 1998-2010 Gilles Vollant (minizip) ( http://www.winimage.com/zLibDll/minizip.html )
+
+         Modifications for Zip64 support
+         Copyright (C) 2009-2010 Mathias Svensson ( http://result42.com )
+
+         For more info read MiniZip_info.txt
+
+         ---------------------------------------------------------------------------
+
+   Condition of use and distribution are the same than zlib :
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+
+        ---------------------------------------------------------------------------
+
+        Changes
+
+        See header of zip.h
+
+*/
+
+#ifndef _zip12_H
+#define _zip12_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//#define HAVE_BZIP2
+
+#ifndef _ZLIB_H
+#include "zlib.h"
+#endif
+
+#ifndef _ZLIBIOAPI_H
+#include "ioapi.h"
+#endif
+
+#ifdef HAVE_BZIP2
+#include "bzlib.h"
+#endif
+
+#define Z_BZIP2ED 12
+
+#if defined(STRICTZIP) || defined(STRICTZIPUNZIP)
+/* like the STRICT of WIN32, we define a pointer that cannot be converted
+    from (void*) without cast */
+typedef struct TagzipFile__ { int unused; } zipFile__;
+typedef zipFile__ *zipFile;
+#else
+typedef voidp zipFile;
+#endif
+
+#define ZIP_OK                          (0)
+#define ZIP_EOF                         (0)
+#define ZIP_ERRNO                       (Z_ERRNO)
+#define ZIP_PARAMERROR                  (-102)
+#define ZIP_BADZIPFILE                  (-103)
+#define ZIP_INTERNALERROR               (-104)
+
+#ifndef DEF_MEM_LEVEL
+#  if MAX_MEM_LEVEL >= 8
+#    define DEF_MEM_LEVEL 8
+#  else
+#    define DEF_MEM_LEVEL  MAX_MEM_LEVEL
+#  endif
+#endif
+/* default memLevel */
+
+/* tm_zip contain date/time info */
+typedef struct tm_zip_s
+{
+    uInt tm_sec;            /* seconds after the minute - [0,59] */
+    uInt tm_min;            /* minutes after the hour - [0,59] */
+    uInt tm_hour;           /* hours since midnight - [0,23] */
+    uInt tm_mday;           /* day of the month - [1,31] */
+    uInt tm_mon;            /* months since January - [0,11] */
+    uInt tm_year;           /* years - [1980..2044] */
+} tm_zip;
+
+typedef struct
+{
+    tm_zip      tmz_date;       /* date in understandable format           */
+    uLong       dosDate;       /* if dos_date == 0, tmu_date is used      */
+/*    uLong       flag;        */   /* general purpose bit flag        2 bytes */
+
+    uLong       internal_fa;    /* internal file attributes        2 bytes */
+    uLong       external_fa;    /* external file attributes        4 bytes */
+} zip_fileinfo;
+
+typedef const char* zipcharpc;
+
+
+#define APPEND_STATUS_CREATE        (0)
+#define APPEND_STATUS_CREATEAFTER   (1)
+#define APPEND_STATUS_ADDINZIP      (2)
+
+extern zipFile ZEXPORT zipOpen OF((const char *pathname, int append));
+extern zipFile ZEXPORT zipOpen64 OF((const void *pathname, int append));
+/*
+  Create a zipfile.
+     pathname contain on Windows XP a filename like "c:\\zlib\\zlib113.zip" or on
+       an Unix computer "zlib/zlib113.zip".
+     if the file pathname exist and append==APPEND_STATUS_CREATEAFTER, the zip
+       will be created at the end of the file.
+         (useful if the file contain a self extractor code)
+     if the file pathname exist and append==APPEND_STATUS_ADDINZIP, we will
+       add files in existing zip (be sure you don't add file that doesn't exist)
+     If the zipfile cannot be opened, the return value is NULL.
+     Else, the return value is a zipFile Handle, usable with other function
+       of this zip package.
+*/
+
+/* Note : there is no delete function into a zipfile.
+   If you want delete file into a zipfile, you must open a zipfile, and create another
+   Of couse, you can use RAW reading and writing to copy the file you did not want delte
+*/
+
+extern zipFile ZEXPORT zipOpen2 OF((const char *pathname,
+                                   int append,
+                                   zipcharpc* globalcomment,
+                                   zlib_filefunc_def* pzlib_filefunc_def));
+
+extern zipFile ZEXPORT zipOpen2_64 OF((const void *pathname,
+                                   int append,
+                                   zipcharpc* globalcomment,
+                                   zlib_filefunc64_def* pzlib_filefunc_def));
+
+extern int ZEXPORT zipOpenNewFileInZip OF((zipFile file,
+                       const char* filename,
+                       const zip_fileinfo* zipfi,
+                       const void* extrafield_local,
+                       uInt size_extrafield_local,
+                       const void* extrafield_global,
+                       uInt size_extrafield_global,
+                       const char* comment,
+                       int method,
+                       int level));
+
+extern int ZEXPORT zipOpenNewFileInZip64 OF((zipFile file,
+                       const char* filename,
+                       const zip_fileinfo* zipfi,
+                       const void* extrafield_local,
+                       uInt size_extrafield_local,
+                       const void* extrafield_global,
+                       uInt size_extrafield_global,
+                       const char* comment,
+                       int method,
+                       int level,
+                       int zip64));
+
+/*
+  Open a file in the ZIP for writing.
+  filename : the filename in zip (if NULL, '-' without quote will be used
+  *zipfi contain supplemental information
+  if extrafield_local!=NULL and size_extrafield_local>0, extrafield_local
+    contains the extrafield data the the local header
+  if extrafield_global!=NULL and size_extrafield_global>0, extrafield_global
+    contains the extrafield data the the local header
+  if comment != NULL, comment contain the comment string
+  method contain the compression method (0 for store, Z_DEFLATED for deflate)
+  level contain the level of compression (can be Z_DEFAULT_COMPRESSION)
+  zip64 is set to 1 if a zip64 extended information block should be added to the local file header.
+                    this MUST be '1' if the uncompressed size is >= 0xffffffff.
+
+*/
+
+
+extern int ZEXPORT zipOpenNewFileInZip2 OF((zipFile file,
+                                            const char* filename,
+                                            const zip_fileinfo* zipfi,
+                                            const void* extrafield_local,
+                                            uInt size_extrafield_local,
+                                            const void* extrafield_global,
+                                            uInt size_extrafield_global,
+                                            const char* comment,
+                                            int method,
+                                            int level,
+                                            int raw));
+
+
+extern int ZEXPORT zipOpenNewFileInZip2_64 OF((zipFile file,
+                                            const char* filename,
+                                            const zip_fileinfo* zipfi,
+                                            const void* extrafield_local,
+                                            uInt size_extrafield_local,
+                                            const void* extrafield_global,
+                                            uInt size_extrafield_global,
+                                            const char* comment,
+                                            int method,
+                                            int level,
+                                            int raw,
+                                            int zip64));
+/*
+  Same than zipOpenNewFileInZip, except if raw=1, we write raw file
+ */
+
+extern int ZEXPORT zipOpenNewFileInZip3 OF((zipFile file,
+                                            const char* filename,
+                                            const zip_fileinfo* zipfi,
+                                            const void* extrafield_local,
+                                            uInt size_extrafield_local,
+                                            const void* extrafield_global,
+                                            uInt size_extrafield_global,
+                                            const char* comment,
+                                            int method,
+                                            int level,
+                                            int raw,
+                                            int windowBits,
+                                            int memLevel,
+                                            int strategy,
+                                            const char* password,
+                                            uLong crcForCrypting));
+
+extern int ZEXPORT zipOpenNewFileInZip3_64 OF((zipFile file,
+                                            const char* filename,
+                                            const zip_fileinfo* zipfi,
+                                            const void* extrafield_local,
+                                            uInt size_extrafield_local,
+                                            const void* extrafield_global,
+                                            uInt size_extrafield_global,
+                                            const char* comment,
+                                            int method,
+                                            int level,
+                                            int raw,
+                                            int windowBits,
+                                            int memLevel,
+                                            int strategy,
+                                            const char* password,
+                                            uLong crcForCrypting,
+                                            int zip64
+                                            ));
+
+/*
+  Same than zipOpenNewFileInZip2, except
+    windowBits,memLevel,,strategy : see parameter strategy in deflateInit2
+    password : crypting password (NULL for no crypting)
+    crcForCrypting : crc of file to compress (needed for crypting)
+ */
+
+extern int ZEXPORT zipOpenNewFileInZip4 OF((zipFile file,
+                                            const char* filename,
+                                            const zip_fileinfo* zipfi,
+                                            const void* extrafield_local,
+                                            uInt size_extrafield_local,
+                                            const void* extrafield_global,
+                                            uInt size_extrafield_global,
+                                            const char* comment,
+                                            int method,
+                                            int level,
+                                            int raw,
+                                            int windowBits,
+                                            int memLevel,
+                                            int strategy,
+                                            const char* password,
+                                            uLong crcForCrypting,
+                                            uLong versionMadeBy,
+                                            uLong flagBase
+                                            ));
+
+
+extern int ZEXPORT zipOpenNewFileInZip4_64 OF((zipFile file,
+                                            const char* filename,
+                                            const zip_fileinfo* zipfi,
+                                            const void* extrafield_local,
+                                            uInt size_extrafield_local,
+                                            const void* extrafield_global,
+                                            uInt size_extrafield_global,
+                                            const char* comment,
+                                            int method,
+                                            int level,
+                                            int raw,
+                                            int windowBits,
+                                            int memLevel,
+                                            int strategy,
+                                            const char* password,
+                                            uLong crcForCrypting,
+                                            uLong versionMadeBy,
+                                            uLong flagBase,
+                                            int zip64
+                                            ));
+/*
+  Same than zipOpenNewFileInZip4, except
+    versionMadeBy : value for Version made by field
+    flag : value for flag field (compression level info will be added)
+ */
+
+
+extern int ZEXPORT zipWriteInFileInZip OF((zipFile file,
+                       const void* buf,
+                       unsigned len));
+/*
+  Write data in the zipfile
+*/
+
+extern int ZEXPORT zipCloseFileInZip OF((zipFile file));
+/*
+  Close the current file in the zipfile
+*/
+
+extern int ZEXPORT zipCloseFileInZipRaw OF((zipFile file,
+                                            uLong uncompressed_size,
+                                            uLong crc32));
+
+extern int ZEXPORT zipCloseFileInZipRaw64 OF((zipFile file,
+                                            ZPOS64_T uncompressed_size,
+                                            uLong crc32));
+
+/*
+  Close the current file in the zipfile, for file opened with
+    parameter raw=1 in zipOpenNewFileInZip2
+  uncompressed_size and crc32 are value for the uncompressed size
+*/
+
+extern int ZEXPORT zipClose OF((zipFile file,
+                const char* global_comment));
+/*
+  Close the zipfile
+*/
+
+
+extern int ZEXPORT zipRemoveExtraInfoBlock OF((char* pData, int* dataLen, short sHeader));
+/*
+  zipRemoveExtraInfoBlock -  Added by Mathias Svensson
+
+  Remove extra information block from a extra information data for the local file header or central directory header
+
+  It is needed to remove ZIP64 extra information blocks when before data is written if using RAW mode.
+
+  0x0001 is the signature header for the ZIP64 extra information blocks
+
+  usage.
+                        Remove ZIP64 Extra information from a central director extra field data
+              zipRemoveExtraInfoBlock(pCenDirExtraFieldData, &nCenDirExtraFieldDataLen, 0x0001);
+
+                        Remove ZIP64 Extra information from a Local File Header extra field data
+        zipRemoveExtraInfoBlock(pLocalHeaderExtraFieldData, &nLocalHeaderExtraFieldDataLen, 0x0001);
+*/
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _zip64_H */
Index: /smplayer/vendor/current/zlib/contrib/pascal/example.pas
===================================================================
--- /smplayer/vendor/current/zlib/contrib/pascal/example.pas	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/pascal/example.pas	(revision 133)
@@ -0,0 +1,599 @@
+(* example.c -- usage example of the zlib compression library
+ * Copyright (C) 1995-2003 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ *
+ * Pascal translation
+ * Copyright (C) 1998 by Jacques Nomssi Nzali.
+ * For conditions of distribution and use, see copyright notice in readme.txt
+ *
+ * Adaptation to the zlibpas interface
+ * Copyright (C) 2003 by Cosmin Truta.
+ * For conditions of distribution and use, see copyright notice in readme.txt
+ *)
+
+program example;
+
+{$DEFINE TEST_COMPRESS}
+{DO NOT $DEFINE TEST_GZIO}
+{$DEFINE TEST_DEFLATE}
+{$DEFINE TEST_INFLATE}
+{$DEFINE TEST_FLUSH}
+{$DEFINE TEST_SYNC}
+{$DEFINE TEST_DICT}
+
+uses SysUtils, zlibpas;
+
+const TESTFILE = 'foo.gz';
+
+(* "hello world" would be more standard, but the repeated "hello"
+ * stresses the compression code better, sorry...
+ *)
+const hello: PChar = 'hello, hello!';
+
+const dictionary: PChar = 'hello';
+
+var dictId: LongInt; (* Adler32 value of the dictionary *)
+
+procedure CHECK_ERR(err: Integer; msg: String);
+begin
+  if err <> Z_OK then
+  begin
+    WriteLn(msg, ' error: ', err);
+    Halt(1);
+  end;
+end;
+
+procedure EXIT_ERR(const msg: String);
+begin
+  WriteLn('Error: ', msg);
+  Halt(1);
+end;
+
+(* ===========================================================================
+ * Test compress and uncompress
+ *)
+{$IFDEF TEST_COMPRESS}
+procedure test_compress(compr: Pointer; comprLen: LongInt;
+                        uncompr: Pointer; uncomprLen: LongInt);
+var err: Integer;
+    len: LongInt;
+begin
+  len := StrLen(hello)+1;
+
+  err := compress(compr, comprLen, hello, len);
+  CHECK_ERR(err, 'compress');
+
+  StrCopy(PChar(uncompr), 'garbage');
+
+  err := uncompress(uncompr, uncomprLen, compr, comprLen);
+  CHECK_ERR(err, 'uncompress');
+
+  if StrComp(PChar(uncompr), hello) <> 0 then
+    EXIT_ERR('bad uncompress')
+  else
+    WriteLn('uncompress(): ', PChar(uncompr));
+end;
+{$ENDIF}
+
+(* ===========================================================================
+ * Test read/write of .gz files
+ *)
+{$IFDEF TEST_GZIO}
+procedure test_gzio(const fname: PChar; (* compressed file name *)
+                    uncompr: Pointer;
+                    uncomprLen: LongInt);
+var err: Integer;
+    len: Integer;
+    zfile: gzFile;
+    pos: LongInt;
+begin
+  len := StrLen(hello)+1;
+
+  zfile := gzopen(fname, 'wb');
+  if zfile = NIL then
+  begin
+    WriteLn('gzopen error');
+    Halt(1);
+  end;
+  gzputc(zfile, 'h');
+  if gzputs(zfile, 'ello') <> 4 then
+  begin
+    WriteLn('gzputs err: ', gzerror(zfile, err));
+    Halt(1);
+  end;
+  {$IFDEF GZ_FORMAT_STRING}
+  if gzprintf(zfile, ', %s!', 'hello') <> 8 then
+  begin
+    WriteLn('gzprintf err: ', gzerror(zfile, err));
+    Halt(1);
+  end;
+  {$ELSE}
+  if gzputs(zfile, ', hello!') <> 8 then
+  begin
+    WriteLn('gzputs err: ', gzerror(zfile, err));
+    Halt(1);
+  end;
+  {$ENDIF}
+  gzseek(zfile, 1, SEEK_CUR); (* add one zero byte *)
+  gzclose(zfile);
+
+  zfile := gzopen(fname, 'rb');
+  if zfile = NIL then
+  begin
+    WriteLn('gzopen error');
+    Halt(1);
+  end;
+
+  StrCopy(PChar(uncompr), 'garbage');
+
+  if gzread(zfile, uncompr, uncomprLen) <> len then
+  begin
+    WriteLn('gzread err: ', gzerror(zfile, err));
+    Halt(1);
+  end;
+  if StrComp(PChar(uncompr), hello) <> 0 then
+  begin
+    WriteLn('bad gzread: ', PChar(uncompr));
+    Halt(1);
+  end
+  else
+    WriteLn('gzread(): ', PChar(uncompr));
+
+  pos := gzseek(zfile, -8, SEEK_CUR);
+  if (pos <> 6) or (gztell(zfile) <> pos) then
+  begin
+    WriteLn('gzseek error, pos=', pos, ', gztell=', gztell(zfile));
+    Halt(1);
+  end;
+
+  if gzgetc(zfile) <> ' ' then
+  begin
+    WriteLn('gzgetc error');
+    Halt(1);
+  end;
+
+  if gzungetc(' ', zfile) <> ' ' then
+  begin
+    WriteLn('gzungetc error');
+    Halt(1);
+  end;
+
+  gzgets(zfile, PChar(uncompr), uncomprLen);
+  uncomprLen := StrLen(PChar(uncompr));
+  if uncomprLen <> 7 then (* " hello!" *)
+  begin
+    WriteLn('gzgets err after gzseek: ', gzerror(zfile, err));
+    Halt(1);
+  end;
+  if StrComp(PChar(uncompr), hello + 6) <> 0 then
+  begin
+    WriteLn('bad gzgets after gzseek');
+    Halt(1);
+  end
+  else
+    WriteLn('gzgets() after gzseek: ', PChar(uncompr));
+
+  gzclose(zfile);
+end;
+{$ENDIF}
+
+(* ===========================================================================
+ * Test deflate with small buffers
+ *)
+{$IFDEF TEST_DEFLATE}
+procedure test_deflate(compr: Pointer; comprLen: LongInt);
+var c_stream: z_stream; (* compression stream *)
+    err: Integer;
+    len: LongInt;
+begin
+  len := StrLen(hello)+1;
+
+  c_stream.zalloc := NIL;
+  c_stream.zfree := NIL;
+  c_stream.opaque := NIL;
+
+  err := deflateInit(c_stream, Z_DEFAULT_COMPRESSION);
+  CHECK_ERR(err, 'deflateInit');
+
+  c_stream.next_in := hello;
+  c_stream.next_out := compr;
+
+  while (c_stream.total_in <> len) and
+        (c_stream.total_out < comprLen) do
+  begin
+    c_stream.avail_out := 1; { force small buffers }
+    c_stream.avail_in := 1;
+    err := deflate(c_stream, Z_NO_FLUSH);
+    CHECK_ERR(err, 'deflate');
+  end;
+
+  (* Finish the stream, still forcing small buffers: *)
+  while TRUE do
+  begin
+    c_stream.avail_out := 1;
+    err := deflate(c_stream, Z_FINISH);
+    if err = Z_STREAM_END then
+      break;
+    CHECK_ERR(err, 'deflate');
+  end;
+
+  err := deflateEnd(c_stream);
+  CHECK_ERR(err, 'deflateEnd');
+end;
+{$ENDIF}
+
+(* ===========================================================================
+ * Test inflate with small buffers
+ *)
+{$IFDEF TEST_INFLATE}
+procedure test_inflate(compr: Pointer; comprLen : LongInt;
+                       uncompr: Pointer; uncomprLen : LongInt);
+var err: Integer;
+    d_stream: z_stream; (* decompression stream *)
+begin
+  StrCopy(PChar(uncompr), 'garbage');
+
+  d_stream.zalloc := NIL;
+  d_stream.zfree := NIL;
+  d_stream.opaque := NIL;
+
+  d_stream.next_in := compr;
+  d_stream.avail_in := 0;
+  d_stream.next_out := uncompr;
+
+  err := inflateInit(d_stream);
+  CHECK_ERR(err, 'inflateInit');
+
+  while (d_stream.total_out < uncomprLen) and
+        (d_stream.total_in < comprLen) do
+  begin
+    d_stream.avail_out := 1; (* force small buffers *)
+    d_stream.avail_in := 1;
+    err := inflate(d_stream, Z_NO_FLUSH);
+    if err = Z_STREAM_END then
+      break;
+    CHECK_ERR(err, 'inflate');
+  end;
+
+  err := inflateEnd(d_stream);
+  CHECK_ERR(err, 'inflateEnd');
+
+  if StrComp(PChar(uncompr), hello) <> 0 then
+    EXIT_ERR('bad inflate')
+  else
+    WriteLn('inflate(): ', PChar(uncompr));
+end;
+{$ENDIF}
+
+(* ===========================================================================
+ * Test deflate with large buffers and dynamic change of compression level
+ *)
+{$IFDEF TEST_DEFLATE}
+procedure test_large_deflate(compr: Pointer; comprLen: LongInt;
+                             uncompr: Pointer; uncomprLen: LongInt);
+var c_stream: z_stream; (* compression stream *)
+    err: Integer;
+begin
+  c_stream.zalloc := NIL;
+  c_stream.zfree := NIL;
+  c_stream.opaque := NIL;
+
+  err := deflateInit(c_stream, Z_BEST_SPEED);
+  CHECK_ERR(err, 'deflateInit');
+
+  c_stream.next_out := compr;
+  c_stream.avail_out := Integer(comprLen);
+
+  (* At this point, uncompr is still mostly zeroes, so it should compress
+   * very well:
+   *)
+  c_stream.next_in := uncompr;
+  c_stream.avail_in := Integer(uncomprLen);
+  err := deflate(c_stream, Z_NO_FLUSH);
+  CHECK_ERR(err, 'deflate');
+  if c_stream.avail_in <> 0 then
+    EXIT_ERR('deflate not greedy');
+
+  (* Feed in already compressed data and switch to no compression: *)
+  deflateParams(c_stream, Z_NO_COMPRESSION, Z_DEFAULT_STRATEGY);
+  c_stream.next_in := compr;
+  c_stream.avail_in := Integer(comprLen div 2);
+  err := deflate(c_stream, Z_NO_FLUSH);
+  CHECK_ERR(err, 'deflate');
+
+  (* Switch back to compressing mode: *)
+  deflateParams(c_stream, Z_BEST_COMPRESSION, Z_FILTERED);
+  c_stream.next_in := uncompr;
+  c_stream.avail_in := Integer(uncomprLen);
+  err := deflate(c_stream, Z_NO_FLUSH);
+  CHECK_ERR(err, 'deflate');
+
+  err := deflate(c_stream, Z_FINISH);
+  if err <> Z_STREAM_END then
+    EXIT_ERR('deflate should report Z_STREAM_END');
+
+  err := deflateEnd(c_stream);
+  CHECK_ERR(err, 'deflateEnd');
+end;
+{$ENDIF}
+
+(* ===========================================================================
+ * Test inflate with large buffers
+ *)
+{$IFDEF TEST_INFLATE}
+procedure test_large_inflate(compr: Pointer; comprLen: LongInt;
+                             uncompr: Pointer; uncomprLen: LongInt);
+var err: Integer;
+    d_stream: z_stream; (* decompression stream *)
+begin
+  StrCopy(PChar(uncompr), 'garbage');
+
+  d_stream.zalloc := NIL;
+  d_stream.zfree := NIL;
+  d_stream.opaque := NIL;
+
+  d_stream.next_in := compr;
+  d_stream.avail_in := Integer(comprLen);
+
+  err := inflateInit(d_stream);
+  CHECK_ERR(err, 'inflateInit');
+
+  while TRUE do
+  begin
+    d_stream.next_out := uncompr;            (* discard the output *)
+    d_stream.avail_out := Integer(uncomprLen);
+    err := inflate(d_stream, Z_NO_FLUSH);
+    if err = Z_STREAM_END then
+      break;
+    CHECK_ERR(err, 'large inflate');
+  end;
+
+  err := inflateEnd(d_stream);
+  CHECK_ERR(err, 'inflateEnd');
+
+  if d_stream.total_out <> 2 * uncomprLen + comprLen div 2 then
+  begin
+    WriteLn('bad large inflate: ', d_stream.total_out);
+    Halt(1);
+  end
+  else
+    WriteLn('large_inflate(): OK');
+end;
+{$ENDIF}
+
+(* ===========================================================================
+ * Test deflate with full flush
+ *)
+{$IFDEF TEST_FLUSH}
+procedure test_flush(compr: Pointer; var comprLen : LongInt);
+var c_stream: z_stream; (* compression stream *)
+    err: Integer;
+    len: Integer;
+begin
+  len := StrLen(hello)+1;
+
+  c_stream.zalloc := NIL;
+  c_stream.zfree := NIL;
+  c_stream.opaque := NIL;
+
+  err := deflateInit(c_stream, Z_DEFAULT_COMPRESSION);
+  CHECK_ERR(err, 'deflateInit');
+
+  c_stream.next_in := hello;
+  c_stream.next_out := compr;
+  c_stream.avail_in := 3;
+  c_stream.avail_out := Integer(comprLen);
+  err := deflate(c_stream, Z_FULL_FLUSH);
+  CHECK_ERR(err, 'deflate');
+
+  Inc(PByteArray(compr)^[3]); (* force an error in first compressed block *)
+  c_stream.avail_in := len - 3;
+
+  err := deflate(c_stream, Z_FINISH);
+  if err <> Z_STREAM_END then
+    CHECK_ERR(err, 'deflate');
+
+  err := deflateEnd(c_stream);
+  CHECK_ERR(err, 'deflateEnd');
+
+  comprLen := c_stream.total_out;
+end;
+{$ENDIF}
+
+(* ===========================================================================
+ * Test inflateSync()
+ *)
+{$IFDEF TEST_SYNC}
+procedure test_sync(compr: Pointer; comprLen: LongInt;
+                    uncompr: Pointer; uncomprLen : LongInt);
+var err: Integer;
+    d_stream: z_stream; (* decompression stream *)
+begin
+  StrCopy(PChar(uncompr), 'garbage');
+
+  d_stream.zalloc := NIL;
+  d_stream.zfree := NIL;
+  d_stream.opaque := NIL;
+
+  d_stream.next_in := compr;
+  d_stream.avail_in := 2; (* just read the zlib header *)
+
+  err := inflateInit(d_stream);
+  CHECK_ERR(err, 'inflateInit');
+
+  d_stream.next_out := uncompr;
+  d_stream.avail_out := Integer(uncomprLen);
+
+  inflate(d_stream, Z_NO_FLUSH);
+  CHECK_ERR(err, 'inflate');
+
+  d_stream.avail_in := Integer(comprLen-2);   (* read all compressed data *)
+  err := inflateSync(d_stream);               (* but skip the damaged part *)
+  CHECK_ERR(err, 'inflateSync');
+
+  err := inflate(d_stream, Z_FINISH);
+  if err <> Z_DATA_ERROR then
+    EXIT_ERR('inflate should report DATA_ERROR');
+    (* Because of incorrect adler32 *)
+
+  err := inflateEnd(d_stream);
+  CHECK_ERR(err, 'inflateEnd');
+
+  WriteLn('after inflateSync(): hel', PChar(uncompr));
+end;
+{$ENDIF}
+
+(* ===========================================================================
+ * Test deflate with preset dictionary
+ *)
+{$IFDEF TEST_DICT}
+procedure test_dict_deflate(compr: Pointer; comprLen: LongInt);
+var c_stream: z_stream; (* compression stream *)
+    err: Integer;
+begin
+  c_stream.zalloc := NIL;
+  c_stream.zfree := NIL;
+  c_stream.opaque := NIL;
+
+  err := deflateInit(c_stream, Z_BEST_COMPRESSION);
+  CHECK_ERR(err, 'deflateInit');
+
+  err := deflateSetDictionary(c_stream, dictionary, StrLen(dictionary));
+  CHECK_ERR(err, 'deflateSetDictionary');
+
+  dictId := c_stream.adler;
+  c_stream.next_out := compr;
+  c_stream.avail_out := Integer(comprLen);
+
+  c_stream.next_in := hello;
+  c_stream.avail_in := StrLen(hello)+1;
+
+  err := deflate(c_stream, Z_FINISH);
+  if err <> Z_STREAM_END then
+    EXIT_ERR('deflate should report Z_STREAM_END');
+
+  err := deflateEnd(c_stream);
+  CHECK_ERR(err, 'deflateEnd');
+end;
+{$ENDIF}
+
+(* ===========================================================================
+ * Test inflate with a preset dictionary
+ *)
+{$IFDEF TEST_DICT}
+procedure test_dict_inflate(compr: Pointer; comprLen: LongInt;
+                            uncompr: Pointer; uncomprLen: LongInt);
+var err: Integer;
+    d_stream: z_stream; (* decompression stream *)
+begin
+  StrCopy(PChar(uncompr), 'garbage');
+
+  d_stream.zalloc := NIL;
+  d_stream.zfree := NIL;
+  d_stream.opaque := NIL;
+
+  d_stream.next_in := compr;
+  d_stream.avail_in := Integer(comprLen);
+
+  err := inflateInit(d_stream);
+  CHECK_ERR(err, 'inflateInit');
+
+  d_stream.next_out := uncompr;
+  d_stream.avail_out := Integer(uncomprLen);
+
+  while TRUE do
+  begin
+    err := inflate(d_stream, Z_NO_FLUSH);
+    if err = Z_STREAM_END then
+      break;
+    if err = Z_NEED_DICT then
+    begin
+      if d_stream.adler <> dictId then
+        EXIT_ERR('unexpected dictionary');
+      err := inflateSetDictionary(d_stream, dictionary, StrLen(dictionary));
+    end;
+    CHECK_ERR(err, 'inflate with dict');
+  end;
+
+  err := inflateEnd(d_stream);
+  CHECK_ERR(err, 'inflateEnd');
+
+  if StrComp(PChar(uncompr), hello) <> 0 then
+    EXIT_ERR('bad inflate with dict')
+  else
+    WriteLn('inflate with dictionary: ', PChar(uncompr));
+end;
+{$ENDIF}
+
+var compr, uncompr: Pointer;
+    comprLen, uncomprLen: LongInt;
+
+begin
+  if zlibVersion^ <> ZLIB_VERSION[1] then
+    EXIT_ERR('Incompatible zlib version');
+
+  WriteLn('zlib version: ', zlibVersion);
+  WriteLn('zlib compile flags: ', Format('0x%x', [zlibCompileFlags]));
+
+  comprLen := 10000 * SizeOf(Integer); (* don't overflow on MSDOS *)
+  uncomprLen := comprLen;
+  GetMem(compr, comprLen);
+  GetMem(uncompr, uncomprLen);
+  if (compr = NIL) or (uncompr = NIL) then
+    EXIT_ERR('Out of memory');
+  (* compr and uncompr are cleared to avoid reading uninitialized
+   * data and to ensure that uncompr compresses well.
+   *)
+  FillChar(compr^, comprLen, 0);
+  FillChar(uncompr^, uncomprLen, 0);
+
+  {$IFDEF TEST_COMPRESS}
+  WriteLn('** Testing compress');
+  test_compress(compr, comprLen, uncompr, uncomprLen);
+  {$ENDIF}
+
+  {$IFDEF TEST_GZIO}
+  WriteLn('** Testing gzio');
+  if ParamCount >= 1 then
+    test_gzio(ParamStr(1), uncompr, uncomprLen)
+  else
+    test_gzio(TESTFILE, uncompr, uncomprLen);
+  {$ENDIF}
+
+  {$IFDEF TEST_DEFLATE}
+  WriteLn('** Testing deflate with small buffers');
+  test_deflate(compr, comprLen);
+  {$ENDIF}
+  {$IFDEF TEST_INFLATE}
+  WriteLn('** Testing inflate with small buffers');
+  test_inflate(compr, comprLen, uncompr, uncomprLen);
+  {$ENDIF}
+
+  {$IFDEF TEST_DEFLATE}
+  WriteLn('** Testing deflate with large buffers');
+  test_large_deflate(compr, comprLen, uncompr, uncomprLen);
+  {$ENDIF}
+  {$IFDEF TEST_INFLATE}
+  WriteLn('** Testing inflate with large buffers');
+  test_large_inflate(compr, comprLen, uncompr, uncomprLen);
+  {$ENDIF}
+
+  {$IFDEF TEST_FLUSH}
+  WriteLn('** Testing deflate with full flush');
+  test_flush(compr, comprLen);
+  {$ENDIF}
+  {$IFDEF TEST_SYNC}
+  WriteLn('** Testing inflateSync');
+  test_sync(compr, comprLen, uncompr, uncomprLen);
+  {$ENDIF}
+  comprLen := uncomprLen;
+
+  {$IFDEF TEST_DICT}
+  WriteLn('** Testing deflate and inflate with preset dictionary');
+  test_dict_deflate(compr, comprLen);
+  test_dict_inflate(compr, comprLen, uncompr, uncomprLen);
+  {$ENDIF}
+
+  FreeMem(compr, comprLen);
+  FreeMem(uncompr, uncomprLen);
+end.
Index: /smplayer/vendor/current/zlib/contrib/pascal/readme.txt
===================================================================
--- /smplayer/vendor/current/zlib/contrib/pascal/readme.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/pascal/readme.txt	(revision 133)
@@ -0,0 +1,76 @@
+
+This directory contains a Pascal (Delphi, Kylix) interface to the
+zlib data compression library.
+
+
+Directory listing
+=================
+
+zlibd32.mak     makefile for Borland C++
+example.pas     usage example of zlib
+zlibpas.pas     the Pascal interface to zlib
+readme.txt      this file
+
+
+Compatibility notes
+===================
+
+- Although the name "zlib" would have been more normal for the
+  zlibpas unit, this name is already taken by Borland's ZLib unit.
+  This is somehow unfortunate, because that unit is not a genuine
+  interface to the full-fledged zlib functionality, but a suite of
+  class wrappers around zlib streams.  Other essential features,
+  such as checksums, are missing.
+  It would have been more appropriate for that unit to have a name
+  like "ZStreams", or something similar.
+
+- The C and zlib-supplied types int, uInt, long, uLong, etc. are
+  translated directly into Pascal types of similar sizes (Integer,
+  LongInt, etc.), to avoid namespace pollution.  In particular,
+  there is no conversion of unsigned int into a Pascal unsigned
+  integer.  The Word type is non-portable and has the same size
+  (16 bits) both in a 16-bit and in a 32-bit environment, unlike
+  Integer.  Even if there is a 32-bit Cardinal type, there is no
+  real need for unsigned int in zlib under a 32-bit environment.
+
+- Except for the callbacks, the zlib function interfaces are
+  assuming the calling convention normally used in Pascal
+  (__pascal for DOS and Windows16, __fastcall for Windows32).
+  Since the cdecl keyword is used, the old Turbo Pascal does
+  not work with this interface.
+
+- The gz* function interfaces are not translated, to avoid
+  interfacing problems with the C runtime library.  Besides,
+    gzprintf(gzFile file, const char *format, ...)
+  cannot be translated into Pascal.
+
+
+Legal issues
+============
+
+The zlibpas interface is:
+  Copyright (C) 1995-2003 Jean-loup Gailly and Mark Adler.
+  Copyright (C) 1998 by Bob Dellaca.
+  Copyright (C) 2003 by Cosmin Truta.
+
+The example program is:
+  Copyright (C) 1995-2003 by Jean-loup Gailly.
+  Copyright (C) 1998,1999,2000 by Jacques Nomssi Nzali.
+  Copyright (C) 2003 by Cosmin Truta.
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the author be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+
Index: /smplayer/vendor/current/zlib/contrib/pascal/zlibd32.mak
===================================================================
--- /smplayer/vendor/current/zlib/contrib/pascal/zlibd32.mak	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/pascal/zlibd32.mak	(revision 133)
@@ -0,0 +1,99 @@
+# Makefile for zlib
+# For use with Delphi and C++ Builder under Win32
+# Updated for zlib 1.2.x by Cosmin Truta
+
+# ------------ Borland C++ ------------
+
+# This project uses the Delphi (fastcall/register) calling convention:
+LOC = -DZEXPORT=__fastcall -DZEXPORTVA=__cdecl
+
+CC = bcc32
+LD = bcc32
+AR = tlib
+# do not use "-pr" in CFLAGS
+CFLAGS = -a -d -k- -O2 $(LOC)
+LDFLAGS =
+
+
+# variables
+ZLIB_LIB = zlib.lib
+
+OBJ1 = adler32.obj compress.obj crc32.obj deflate.obj gzclose.obj gzlib.obj gzread.obj
+OBJ2 = gzwrite.obj infback.obj inffast.obj inflate.obj inftrees.obj trees.obj uncompr.obj zutil.obj
+OBJP1 = +adler32.obj+compress.obj+crc32.obj+deflate.obj+gzclose.obj+gzlib.obj+gzread.obj
+OBJP2 = +gzwrite.obj+infback.obj+inffast.obj+inflate.obj+inftrees.obj+trees.obj+uncompr.obj+zutil.obj
+
+
+# targets
+all: $(ZLIB_LIB) example.exe minigzip.exe
+
+.c.obj:
+	$(CC) -c $(CFLAGS) $*.c
+
+adler32.obj: adler32.c zlib.h zconf.h
+
+compress.obj: compress.c zlib.h zconf.h
+
+crc32.obj: crc32.c zlib.h zconf.h crc32.h
+
+deflate.obj: deflate.c deflate.h zutil.h zlib.h zconf.h
+
+gzclose.obj: gzclose.c zlib.h zconf.h gzguts.h
+
+gzlib.obj: gzlib.c zlib.h zconf.h gzguts.h
+
+gzread.obj: gzread.c zlib.h zconf.h gzguts.h
+
+gzwrite.obj: gzwrite.c zlib.h zconf.h gzguts.h
+
+infback.obj: infback.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h inffixed.h
+
+inffast.obj: inffast.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h
+
+inflate.obj: inflate.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h inffixed.h
+
+inftrees.obj: inftrees.c zutil.h zlib.h zconf.h inftrees.h
+
+trees.obj: trees.c zutil.h zlib.h zconf.h deflate.h trees.h
+
+uncompr.obj: uncompr.c zlib.h zconf.h
+
+zutil.obj: zutil.c zutil.h zlib.h zconf.h
+
+example.obj: test/example.c zlib.h zconf.h
+
+minigzip.obj: test/minigzip.c zlib.h zconf.h
+
+
+# For the sake of the old Borland make,
+# the command line is cut to fit in the MS-DOS 128 byte limit:
+$(ZLIB_LIB): $(OBJ1) $(OBJ2)
+	-del $(ZLIB_LIB)
+	$(AR) $(ZLIB_LIB) $(OBJP1)
+	$(AR) $(ZLIB_LIB) $(OBJP2)
+
+
+# testing
+test: example.exe minigzip.exe
+	example
+	echo hello world | minigzip | minigzip -d
+
+example.exe: example.obj $(ZLIB_LIB)
+	$(LD) $(LDFLAGS) example.obj $(ZLIB_LIB)
+
+minigzip.exe: minigzip.obj $(ZLIB_LIB)
+	$(LD) $(LDFLAGS) minigzip.obj $(ZLIB_LIB)
+
+
+# cleanup
+clean:
+	-del *.obj
+	-del *.exe
+	-del *.lib
+	-del *.tds
+	-del zlib.bak
+	-del foo.gz
+
Index: /smplayer/vendor/current/zlib/contrib/pascal/zlibpas.pas
===================================================================
--- /smplayer/vendor/current/zlib/contrib/pascal/zlibpas.pas	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/pascal/zlibpas.pas	(revision 133)
@@ -0,0 +1,276 @@
+(* zlibpas -- Pascal interface to the zlib data compression library
+ *
+ * Copyright (C) 2003 Cosmin Truta.
+ * Derived from original sources by Bob Dellaca.
+ * For conditions of distribution and use, see copyright notice in readme.txt
+ *)
+
+unit zlibpas;
+
+interface
+
+const
+  ZLIB_VERSION = '1.2.7';
+  ZLIB_VERNUM  = $1270;
+
+type
+  alloc_func = function(opaque: Pointer; items, size: Integer): Pointer;
+                 cdecl;
+  free_func  = procedure(opaque, address: Pointer);
+                 cdecl;
+
+  in_func    = function(opaque: Pointer; var buf: PByte): Integer;
+                 cdecl;
+  out_func   = function(opaque: Pointer; buf: PByte; size: Integer): Integer;
+                 cdecl;
+
+  z_streamp = ^z_stream;
+  z_stream = packed record
+    next_in: PChar;       (* next input byte *)
+    avail_in: Integer;    (* number of bytes available at next_in *)
+    total_in: LongInt;    (* total nb of input bytes read so far *)
+
+    next_out: PChar;      (* next output byte should be put there *)
+    avail_out: Integer;   (* remaining free space at next_out *)
+    total_out: LongInt;   (* total nb of bytes output so far *)
+
+    msg: PChar;           (* last error message, NULL if no error *)
+    state: Pointer;       (* not visible by applications *)
+
+    zalloc: alloc_func;   (* used to allocate the internal state *)
+    zfree: free_func;     (* used to free the internal state *)
+    opaque: Pointer;      (* private data object passed to zalloc and zfree *)
+
+    data_type: Integer;   (* best guess about the data type: ascii or binary *)
+    adler: LongInt;       (* adler32 value of the uncompressed data *)
+    reserved: LongInt;    (* reserved for future use *)
+  end;
+
+  gz_headerp = ^gz_header;
+  gz_header = packed record
+    text: Integer;        (* true if compressed data believed to be text *)
+    time: LongInt;        (* modification time *)
+    xflags: Integer;      (* extra flags (not used when writing a gzip file) *)
+    os: Integer;          (* operating system *)
+    extra: PChar;         (* pointer to extra field or Z_NULL if none *)
+    extra_len: Integer;   (* extra field length (valid if extra != Z_NULL) *)
+    extra_max: Integer;   (* space at extra (only when reading header) *)
+    name: PChar;          (* pointer to zero-terminated file name or Z_NULL *)
+    name_max: Integer;    (* space at name (only when reading header) *)
+    comment: PChar;       (* pointer to zero-terminated comment or Z_NULL *)
+    comm_max: Integer;    (* space at comment (only when reading header) *)
+    hcrc: Integer;        (* true if there was or will be a header crc *)
+    done: Integer;        (* true when done reading gzip header *)
+  end;
+
+(* constants *)
+const
+  Z_NO_FLUSH      = 0;
+  Z_PARTIAL_FLUSH = 1;
+  Z_SYNC_FLUSH    = 2;
+  Z_FULL_FLUSH    = 3;
+  Z_FINISH        = 4;
+  Z_BLOCK         = 5;
+  Z_TREES         = 6;
+
+  Z_OK            =  0;
+  Z_STREAM_END    =  1;
+  Z_NEED_DICT     =  2;
+  Z_ERRNO         = -1;
+  Z_STREAM_ERROR  = -2;
+  Z_DATA_ERROR    = -3;
+  Z_MEM_ERROR     = -4;
+  Z_BUF_ERROR     = -5;
+  Z_VERSION_ERROR = -6;
+
+  Z_NO_COMPRESSION       =  0;
+  Z_BEST_SPEED           =  1;
+  Z_BEST_COMPRESSION     =  9;
+  Z_DEFAULT_COMPRESSION  = -1;
+
+  Z_FILTERED            = 1;
+  Z_HUFFMAN_ONLY        = 2;
+  Z_RLE                 = 3;
+  Z_FIXED               = 4;
+  Z_DEFAULT_STRATEGY    = 0;
+
+  Z_BINARY   = 0;
+  Z_TEXT     = 1;
+  Z_ASCII    = 1;
+  Z_UNKNOWN  = 2;
+
+  Z_DEFLATED = 8;
+
+(* basic functions *)
+function zlibVersion: PChar;
+function deflateInit(var strm: z_stream; level: Integer): Integer;
+function deflate(var strm: z_stream; flush: Integer): Integer;
+function deflateEnd(var strm: z_stream): Integer;
+function inflateInit(var strm: z_stream): Integer;
+function inflate(var strm: z_stream; flush: Integer): Integer;
+function inflateEnd(var strm: z_stream): Integer;
+
+(* advanced functions *)
+function deflateInit2(var strm: z_stream; level, method, windowBits,
+                      memLevel, strategy: Integer): Integer;
+function deflateSetDictionary(var strm: z_stream; const dictionary: PChar;
+                              dictLength: Integer): Integer;
+function deflateCopy(var dest, source: z_stream): Integer;
+function deflateReset(var strm: z_stream): Integer;
+function deflateParams(var strm: z_stream; level, strategy: Integer): Integer;
+function deflateTune(var strm: z_stream; good_length, max_lazy, nice_length, max_chain: Integer): Integer;
+function deflateBound(var strm: z_stream; sourceLen: LongInt): LongInt;
+function deflatePending(var strm: z_stream; var pending: Integer; var bits: Integer): Integer;
+function deflatePrime(var strm: z_stream; bits, value: Integer): Integer;
+function deflateSetHeader(var strm: z_stream; head: gz_header): Integer;
+function inflateInit2(var strm: z_stream; windowBits: Integer): Integer;
+function inflateSetDictionary(var strm: z_stream; const dictionary: PChar;
+                              dictLength: Integer): Integer;
+function inflateSync(var strm: z_stream): Integer;
+function inflateCopy(var dest, source: z_stream): Integer;
+function inflateReset(var strm: z_stream): Integer;
+function inflateReset2(var strm: z_stream; windowBits: Integer): Integer;
+function inflatePrime(var strm: z_stream; bits, value: Integer): Integer;
+function inflateMark(var strm: z_stream): LongInt;
+function inflateGetHeader(var strm: z_stream; var head: gz_header): Integer;
+function inflateBackInit(var strm: z_stream;
+                         windowBits: Integer; window: PChar): Integer;
+function inflateBack(var strm: z_stream; in_fn: in_func; in_desc: Pointer;
+                     out_fn: out_func; out_desc: Pointer): Integer;
+function inflateBackEnd(var strm: z_stream): Integer;
+function zlibCompileFlags: LongInt;
+
+(* utility functions *)
+function compress(dest: PChar; var destLen: LongInt;
+                  const source: PChar; sourceLen: LongInt): Integer;
+function compress2(dest: PChar; var destLen: LongInt;
+                  const source: PChar; sourceLen: LongInt;
+                  level: Integer): Integer;
+function compressBound(sourceLen: LongInt): LongInt;
+function uncompress(dest: PChar; var destLen: LongInt;
+                    const source: PChar; sourceLen: LongInt): Integer;
+
+(* checksum functions *)
+function adler32(adler: LongInt; const buf: PChar; len: Integer): LongInt;
+function adler32_combine(adler1, adler2, len2: LongInt): LongInt;
+function crc32(crc: LongInt; const buf: PChar; len: Integer): LongInt;
+function crc32_combine(crc1, crc2, len2: LongInt): LongInt;
+
+(* various hacks, don't look :) *)
+function deflateInit_(var strm: z_stream; level: Integer;
+                      const version: PChar; stream_size: Integer): Integer;
+function inflateInit_(var strm: z_stream; const version: PChar;
+                      stream_size: Integer): Integer;
+function deflateInit2_(var strm: z_stream;
+                       level, method, windowBits, memLevel, strategy: Integer;
+                       const version: PChar; stream_size: Integer): Integer;
+function inflateInit2_(var strm: z_stream; windowBits: Integer;
+                       const version: PChar; stream_size: Integer): Integer;
+function inflateBackInit_(var strm: z_stream;
+                          windowBits: Integer; window: PChar;
+                          const version: PChar; stream_size: Integer): Integer;
+
+
+implementation
+
+{$L adler32.obj}
+{$L compress.obj}
+{$L crc32.obj}
+{$L deflate.obj}
+{$L infback.obj}
+{$L inffast.obj}
+{$L inflate.obj}
+{$L inftrees.obj}
+{$L trees.obj}
+{$L uncompr.obj}
+{$L zutil.obj}
+
+function adler32; external;
+function adler32_combine; external;
+function compress; external;
+function compress2; external;
+function compressBound; external;
+function crc32; external;
+function crc32_combine; external;
+function deflate; external;
+function deflateBound; external;
+function deflateCopy; external;
+function deflateEnd; external;
+function deflateInit_; external;
+function deflateInit2_; external;
+function deflateParams; external;
+function deflatePending; external;
+function deflatePrime; external;
+function deflateReset; external;
+function deflateSetDictionary; external;
+function deflateSetHeader; external;
+function deflateTune; external;
+function inflate; external;
+function inflateBack; external;
+function inflateBackEnd; external;
+function inflateBackInit_; external;
+function inflateCopy; external;
+function inflateEnd; external;
+function inflateGetHeader; external;
+function inflateInit_; external;
+function inflateInit2_; external;
+function inflateMark; external;
+function inflatePrime; external;
+function inflateReset; external;
+function inflateReset2; external;
+function inflateSetDictionary; external;
+function inflateSync; external;
+function uncompress; external;
+function zlibCompileFlags; external;
+function zlibVersion; external;
+
+function deflateInit(var strm: z_stream; level: Integer): Integer;
+begin
+  Result := deflateInit_(strm, level, ZLIB_VERSION, sizeof(z_stream));
+end;
+
+function deflateInit2(var strm: z_stream; level, method, windowBits, memLevel,
+                      strategy: Integer): Integer;
+begin
+  Result := deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
+                          ZLIB_VERSION, sizeof(z_stream));
+end;
+
+function inflateInit(var strm: z_stream): Integer;
+begin
+  Result := inflateInit_(strm, ZLIB_VERSION, sizeof(z_stream));
+end;
+
+function inflateInit2(var strm: z_stream; windowBits: Integer): Integer;
+begin
+  Result := inflateInit2_(strm, windowBits, ZLIB_VERSION, sizeof(z_stream));
+end;
+
+function inflateBackInit(var strm: z_stream;
+                         windowBits: Integer; window: PChar): Integer;
+begin
+  Result := inflateBackInit_(strm, windowBits, window,
+                             ZLIB_VERSION, sizeof(z_stream));
+end;
+
+function _malloc(Size: Integer): Pointer; cdecl;
+begin
+  GetMem(Result, Size);
+end;
+
+procedure _free(Block: Pointer); cdecl;
+begin
+  FreeMem(Block);
+end;
+
+procedure _memset(P: Pointer; B: Byte; count: Integer); cdecl;
+begin
+  FillChar(P^, count, B);
+end;
+
+procedure _memcpy(dest, source: Pointer; count: Integer); cdecl;
+begin
+  Move(source^, dest^, count);
+end;
+
+end.
Index: /smplayer/vendor/current/zlib/contrib/puff/Makefile
===================================================================
--- /smplayer/vendor/current/zlib/contrib/puff/Makefile	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/puff/Makefile	(revision 133)
@@ -0,0 +1,42 @@
+CFLAGS=-O
+
+puff: puff.o pufftest.o
+
+puff.o: puff.h
+
+pufftest.o: puff.h
+
+test: puff
+	puff zeros.raw
+
+puft: puff.c puff.h pufftest.o
+	cc -fprofile-arcs -ftest-coverage -o puft puff.c pufftest.o
+
+# puff full coverage test (should say 100%)
+cov: puft
+	@rm -f *.gcov *.gcda
+	@puft -w zeros.raw 2>&1 | cat > /dev/null
+	@echo '04' | xxd -r -p | puft 2> /dev/null || test $$? -eq 2
+	@echo '00' | xxd -r -p | puft 2> /dev/null || test $$? -eq 2
+	@echo '00 00 00 00 00' | xxd -r -p | puft 2> /dev/null || test $$? -eq 254
+	@echo '00 01 00 fe ff' | xxd -r -p | puft 2> /dev/null || test $$? -eq 2
+	@echo '01 01 00 fe ff 0a' | xxd -r -p | puft -f 2>&1 | cat > /dev/null
+	@echo '02 7e ff ff' | xxd -r -p | puft 2> /dev/null || test $$? -eq 246
+	@echo '02' | xxd -r -p | puft 2> /dev/null || test $$? -eq 2
+	@echo '04 80 49 92 24 49 92 24 0f b4 ff ff c3 04' | xxd -r -p | puft 2> /dev/null || test $$? -eq 2
+	@echo '04 80 49 92 24 49 92 24 71 ff ff 93 11 00' | xxd -r -p | puft 2> /dev/null || test $$? -eq 249
+	@echo '04 c0 81 08 00 00 00 00 20 7f eb 0b 00 00' | xxd -r -p | puft 2> /dev/null || test $$? -eq 246
+	@echo '0b 00 00' | xxd -r -p | puft -f 2>&1 | cat > /dev/null
+	@echo '1a 07' | xxd -r -p | puft 2> /dev/null || test $$? -eq 246
+	@echo '0c c0 81 00 00 00 00 00 90 ff 6b 04' | xxd -r -p | puft 2> /dev/null || test $$? -eq 245
+	@puft -f zeros.raw 2>&1 | cat > /dev/null
+	@echo 'fc 00 00' | xxd -r -p | puft 2> /dev/null || test $$? -eq 253
+	@echo '04 00 fe ff' | xxd -r -p | puft 2> /dev/null || test $$? -eq 252
+	@echo '04 00 24 49' | xxd -r -p | puft 2> /dev/null || test $$? -eq 251
+	@echo '04 80 49 92 24 49 92 24 0f b4 ff ff c3 84' | xxd -r -p | puft 2> /dev/null || test $$? -eq 248
+	@echo '04 00 24 e9 ff ff' | xxd -r -p | puft 2> /dev/null || test $$? -eq 250
+	@echo '04 00 24 e9 ff 6d' | xxd -r -p | puft 2> /dev/null || test $$? -eq 247
+	@gcov -n puff.c
+
+clean:
+	rm -f puff puft *.o *.gc*
Index: /smplayer/vendor/current/zlib/contrib/puff/README
===================================================================
--- /smplayer/vendor/current/zlib/contrib/puff/README	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/puff/README	(revision 133)
@@ -0,0 +1,63 @@
+Puff -- A Simple Inflate
+3 Mar 2003
+Mark Adler
+madler@alumni.caltech.edu
+
+What this is --
+
+puff.c provides the routine puff() to decompress the deflate data format.  It
+does so more slowly than zlib, but the code is about one-fifth the size of the
+inflate code in zlib, and written to be very easy to read.
+
+Why I wrote this --
+
+puff.c was written to document the deflate format unambiguously, by virtue of
+being working C code.  It is meant to supplement RFC 1951, which formally
+describes the deflate format.  I have received many questions on details of the
+deflate format, and I hope that reading this code will answer those questions.
+puff.c is heavily commented with details of the deflate format, especially
+those little nooks and cranies of the format that might not be obvious from a
+specification.
+
+puff.c may also be useful in applications where code size or memory usage is a
+very limited resource, and speed is not as important.
+
+How to use it --
+
+Well, most likely you should just be reading puff.c and using zlib for actual
+applications, but if you must ...
+
+Include puff.h in your code, which provides this prototype:
+
+int puff(unsigned char *dest,           /* pointer to destination pointer */
+         unsigned long *destlen,        /* amount of output space */
+         unsigned char *source,         /* pointer to source data pointer */
+         unsigned long *sourcelen);     /* amount of input available */
+
+Then you can call puff() to decompress a deflate stream that is in memory in
+its entirety at source, to a sufficiently sized block of memory for the
+decompressed data at dest.  puff() is the only external symbol in puff.c  The
+only C library functions that puff.c needs are setjmp() and longjmp(), which
+are used to simplify error checking in the code to improve readabilty.  puff.c
+does no memory allocation, and uses less than 2K bytes off of the stack.
+
+If destlen is not enough space for the uncompressed data, then inflate will
+return an error without writing more than destlen bytes.  Note that this means
+that in order to decompress the deflate data successfully, you need to know
+the size of the uncompressed data ahead of time.
+
+If needed, puff() can determine the size of the uncompressed data with no
+output space.  This is done by passing dest equal to (unsigned char *)0.  Then
+the initial value of *destlen is ignored and *destlen is set to the length of
+the uncompressed data.  So if the size of the uncompressed data is not known,
+then two passes of puff() can be used--first to determine the size, and second
+to do the actual inflation after allocating the appropriate memory.  Not
+pretty, but it works.  (This is one of the reasons you should be using zlib.)
+
+The deflate format is self-terminating.  If the deflate stream does not end
+in *sourcelen bytes, puff() will return an error without reading at or past
+endsource.
+
+On return, *sourcelen is updated to the amount of input data consumed, and
+*destlen is updated to the size of the uncompressed data.  See the comments
+in puff.c for the possible return codes for puff().
Index: /smplayer/vendor/current/zlib/contrib/puff/puff.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/puff/puff.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/puff/puff.c	(revision 133)
@@ -0,0 +1,837 @@
+/*
+ * puff.c
+ * Copyright (C) 2002-2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in puff.h
+ * version 2.2, 25 Apr 2010
+ *
+ * puff.c is a simple inflate written to be an unambiguous way to specify the
+ * deflate format.  It is not written for speed but rather simplicity.  As a
+ * side benefit, this code might actually be useful when small code is more
+ * important than speed, such as bootstrap applications.  For typical deflate
+ * data, zlib's inflate() is about four times as fast as puff().  zlib's
+ * inflate compiles to around 20K on my machine, whereas puff.c compiles to
+ * around 4K on my machine (a PowerPC using GNU cc).  If the faster decode()
+ * function here is used, then puff() is only twice as slow as zlib's
+ * inflate().
+ *
+ * All dynamically allocated memory comes from the stack.  The stack required
+ * is less than 2K bytes.  This code is compatible with 16-bit int's and
+ * assumes that long's are at least 32 bits.  puff.c uses the short data type,
+ * assumed to be 16 bits, for arrays in order to to conserve memory.  The code
+ * works whether integers are stored big endian or little endian.
+ *
+ * In the comments below are "Format notes" that describe the inflate process
+ * and document some of the less obvious aspects of the format.  This source
+ * code is meant to supplement RFC 1951, which formally describes the deflate
+ * format:
+ *
+ *    http://www.zlib.org/rfc-deflate.html
+ */
+
+/*
+ * Change history:
+ *
+ * 1.0  10 Feb 2002     - First version
+ * 1.1  17 Feb 2002     - Clarifications of some comments and notes
+ *                      - Update puff() dest and source pointers on negative
+ *                        errors to facilitate debugging deflators
+ *                      - Remove longest from struct huffman -- not needed
+ *                      - Simplify offs[] index in construct()
+ *                      - Add input size and checking, using longjmp() to
+ *                        maintain easy readability
+ *                      - Use short data type for large arrays
+ *                      - Use pointers instead of long to specify source and
+ *                        destination sizes to avoid arbitrary 4 GB limits
+ * 1.2  17 Mar 2002     - Add faster version of decode(), doubles speed (!),
+ *                        but leave simple version for readabilty
+ *                      - Make sure invalid distances detected if pointers
+ *                        are 16 bits
+ *                      - Fix fixed codes table error
+ *                      - Provide a scanning mode for determining size of
+ *                        uncompressed data
+ * 1.3  20 Mar 2002     - Go back to lengths for puff() parameters [Gailly]
+ *                      - Add a puff.h file for the interface
+ *                      - Add braces in puff() for else do [Gailly]
+ *                      - Use indexes instead of pointers for readability
+ * 1.4  31 Mar 2002     - Simplify construct() code set check
+ *                      - Fix some comments
+ *                      - Add FIXLCODES #define
+ * 1.5   6 Apr 2002     - Minor comment fixes
+ * 1.6   7 Aug 2002     - Minor format changes
+ * 1.7   3 Mar 2003     - Added test code for distribution
+ *                      - Added zlib-like license
+ * 1.8   9 Jan 2004     - Added some comments on no distance codes case
+ * 1.9  21 Feb 2008     - Fix bug on 16-bit integer architectures [Pohland]
+ *                      - Catch missing end-of-block symbol error
+ * 2.0  25 Jul 2008     - Add #define to permit distance too far back
+ *                      - Add option in TEST code for puff to write the data
+ *                      - Add option in TEST code to skip input bytes
+ *                      - Allow TEST code to read from piped stdin
+ * 2.1   4 Apr 2010     - Avoid variable initialization for happier compilers
+ *                      - Avoid unsigned comparisons for even happier compilers
+ * 2.2  25 Apr 2010     - Fix bug in variable initializations [Oberhumer]
+ *                      - Add const where appropriate [Oberhumer]
+ *                      - Split if's and ?'s for coverage testing
+ *                      - Break out test code to separate file
+ *                      - Move NIL to puff.h
+ *                      - Allow incomplete code only if single code length is 1
+ *                      - Add full code coverage test to Makefile
+ */
+
+#include <setjmp.h>             /* for setjmp(), longjmp(), and jmp_buf */
+#include "puff.h"               /* prototype for puff() */
+
+#define local static            /* for local function definitions */
+
+/*
+ * Maximums for allocations and loops.  It is not useful to change these --
+ * they are fixed by the deflate format.
+ */
+#define MAXBITS 15              /* maximum bits in a code */
+#define MAXLCODES 286           /* maximum number of literal/length codes */
+#define MAXDCODES 30            /* maximum number of distance codes */
+#define MAXCODES (MAXLCODES+MAXDCODES)  /* maximum codes lengths to read */
+#define FIXLCODES 288           /* number of fixed literal/length codes */
+
+/* input and output state */
+struct state {
+    /* output state */
+    unsigned char *out;         /* output buffer */
+    unsigned long outlen;       /* available space at out */
+    unsigned long outcnt;       /* bytes written to out so far */
+
+    /* input state */
+    const unsigned char *in;    /* input buffer */
+    unsigned long inlen;        /* available input at in */
+    unsigned long incnt;        /* bytes read so far */
+    int bitbuf;                 /* bit buffer */
+    int bitcnt;                 /* number of bits in bit buffer */
+
+    /* input limit error return state for bits() and decode() */
+    jmp_buf env;
+};
+
+/*
+ * Return need bits from the input stream.  This always leaves less than
+ * eight bits in the buffer.  bits() works properly for need == 0.
+ *
+ * Format notes:
+ *
+ * - Bits are stored in bytes from the least significant bit to the most
+ *   significant bit.  Therefore bits are dropped from the bottom of the bit
+ *   buffer, using shift right, and new bytes are appended to the top of the
+ *   bit buffer, using shift left.
+ */
+local int bits(struct state *s, int need)
+{
+    long val;           /* bit accumulator (can use up to 20 bits) */
+
+    /* load at least need bits into val */
+    val = s->bitbuf;
+    while (s->bitcnt < need) {
+        if (s->incnt == s->inlen)
+            longjmp(s->env, 1);         /* out of input */
+        val |= (long)(s->in[s->incnt++]) << s->bitcnt;  /* load eight bits */
+        s->bitcnt += 8;
+    }
+
+    /* drop need bits and update buffer, always zero to seven bits left */
+    s->bitbuf = (int)(val >> need);
+    s->bitcnt -= need;
+
+    /* return need bits, zeroing the bits above that */
+    return (int)(val & ((1L << need) - 1));
+}
+
+/*
+ * Process a stored block.
+ *
+ * Format notes:
+ *
+ * - After the two-bit stored block type (00), the stored block length and
+ *   stored bytes are byte-aligned for fast copying.  Therefore any leftover
+ *   bits in the byte that has the last bit of the type, as many as seven, are
+ *   discarded.  The value of the discarded bits are not defined and should not
+ *   be checked against any expectation.
+ *
+ * - The second inverted copy of the stored block length does not have to be
+ *   checked, but it's probably a good idea to do so anyway.
+ *
+ * - A stored block can have zero length.  This is sometimes used to byte-align
+ *   subsets of the compressed data for random access or partial recovery.
+ */
+local int stored(struct state *s)
+{
+    unsigned len;       /* length of stored block */
+
+    /* discard leftover bits from current byte (assumes s->bitcnt < 8) */
+    s->bitbuf = 0;
+    s->bitcnt = 0;
+
+    /* get length and check against its one's complement */
+    if (s->incnt + 4 > s->inlen)
+        return 2;                               /* not enough input */
+    len = s->in[s->incnt++];
+    len |= s->in[s->incnt++] << 8;
+    if (s->in[s->incnt++] != (~len & 0xff) ||
+        s->in[s->incnt++] != ((~len >> 8) & 0xff))
+        return -2;                              /* didn't match complement! */
+
+    /* copy len bytes from in to out */
+    if (s->incnt + len > s->inlen)
+        return 2;                               /* not enough input */
+    if (s->out != NIL) {
+        if (s->outcnt + len > s->outlen)
+            return 1;                           /* not enough output space */
+        while (len--)
+            s->out[s->outcnt++] = s->in[s->incnt++];
+    }
+    else {                                      /* just scanning */
+        s->outcnt += len;
+        s->incnt += len;
+    }
+
+    /* done with a valid stored block */
+    return 0;
+}
+
+/*
+ * Huffman code decoding tables.  count[1..MAXBITS] is the number of symbols of
+ * each length, which for a canonical code are stepped through in order.
+ * symbol[] are the symbol values in canonical order, where the number of
+ * entries is the sum of the counts in count[].  The decoding process can be
+ * seen in the function decode() below.
+ */
+struct huffman {
+    short *count;       /* number of symbols of each length */
+    short *symbol;      /* canonically ordered symbols */
+};
+
+/*
+ * Decode a code from the stream s using huffman table h.  Return the symbol or
+ * a negative value if there is an error.  If all of the lengths are zero, i.e.
+ * an empty code, or if the code is incomplete and an invalid code is received,
+ * then -10 is returned after reading MAXBITS bits.
+ *
+ * Format notes:
+ *
+ * - The codes as stored in the compressed data are bit-reversed relative to
+ *   a simple integer ordering of codes of the same lengths.  Hence below the
+ *   bits are pulled from the compressed data one at a time and used to
+ *   build the code value reversed from what is in the stream in order to
+ *   permit simple integer comparisons for decoding.  A table-based decoding
+ *   scheme (as used in zlib) does not need to do this reversal.
+ *
+ * - The first code for the shortest length is all zeros.  Subsequent codes of
+ *   the same length are simply integer increments of the previous code.  When
+ *   moving up a length, a zero bit is appended to the code.  For a complete
+ *   code, the last code of the longest length will be all ones.
+ *
+ * - Incomplete codes are handled by this decoder, since they are permitted
+ *   in the deflate format.  See the format notes for fixed() and dynamic().
+ */
+#ifdef SLOW
+local int decode(struct state *s, const struct huffman *h)
+{
+    int len;            /* current number of bits in code */
+    int code;           /* len bits being decoded */
+    int first;          /* first code of length len */
+    int count;          /* number of codes of length len */
+    int index;          /* index of first code of length len in symbol table */
+
+    code = first = index = 0;
+    for (len = 1; len <= MAXBITS; len++) {
+        code |= bits(s, 1);             /* get next bit */
+        count = h->count[len];
+        if (code - count < first)       /* if length len, return symbol */
+            return h->symbol[index + (code - first)];
+        index += count;                 /* else update for next length */
+        first += count;
+        first <<= 1;
+        code <<= 1;
+    }
+    return -10;                         /* ran out of codes */
+}
+
+/*
+ * A faster version of decode() for real applications of this code.   It's not
+ * as readable, but it makes puff() twice as fast.  And it only makes the code
+ * a few percent larger.
+ */
+#else /* !SLOW */
+local int decode(struct state *s, const struct huffman *h)
+{
+    int len;            /* current number of bits in code */
+    int code;           /* len bits being decoded */
+    int first;          /* first code of length len */
+    int count;          /* number of codes of length len */
+    int index;          /* index of first code of length len in symbol table */
+    int bitbuf;         /* bits from stream */
+    int left;           /* bits left in next or left to process */
+    short *next;        /* next number of codes */
+
+    bitbuf = s->bitbuf;
+    left = s->bitcnt;
+    code = first = index = 0;
+    len = 1;
+    next = h->count + 1;
+    while (1) {
+        while (left--) {
+            code |= bitbuf & 1;
+            bitbuf >>= 1;
+            count = *next++;
+            if (code - count < first) { /* if length len, return symbol */
+                s->bitbuf = bitbuf;
+                s->bitcnt = (s->bitcnt - len) & 7;
+                return h->symbol[index + (code - first)];
+            }
+            index += count;             /* else update for next length */
+            first += count;
+            first <<= 1;
+            code <<= 1;
+            len++;
+        }
+        left = (MAXBITS+1) - len;
+        if (left == 0)
+            break;
+        if (s->incnt == s->inlen)
+            longjmp(s->env, 1);         /* out of input */
+        bitbuf = s->in[s->incnt++];
+        if (left > 8)
+            left = 8;
+    }
+    return -10;                         /* ran out of codes */
+}
+#endif /* SLOW */
+
+/*
+ * Given the list of code lengths length[0..n-1] representing a canonical
+ * Huffman code for n symbols, construct the tables required to decode those
+ * codes.  Those tables are the number of codes of each length, and the symbols
+ * sorted by length, retaining their original order within each length.  The
+ * return value is zero for a complete code set, negative for an over-
+ * subscribed code set, and positive for an incomplete code set.  The tables
+ * can be used if the return value is zero or positive, but they cannot be used
+ * if the return value is negative.  If the return value is zero, it is not
+ * possible for decode() using that table to return an error--any stream of
+ * enough bits will resolve to a symbol.  If the return value is positive, then
+ * it is possible for decode() using that table to return an error for received
+ * codes past the end of the incomplete lengths.
+ *
+ * Not used by decode(), but used for error checking, h->count[0] is the number
+ * of the n symbols not in the code.  So n - h->count[0] is the number of
+ * codes.  This is useful for checking for incomplete codes that have more than
+ * one symbol, which is an error in a dynamic block.
+ *
+ * Assumption: for all i in 0..n-1, 0 <= length[i] <= MAXBITS
+ * This is assured by the construction of the length arrays in dynamic() and
+ * fixed() and is not verified by construct().
+ *
+ * Format notes:
+ *
+ * - Permitted and expected examples of incomplete codes are one of the fixed
+ *   codes and any code with a single symbol which in deflate is coded as one
+ *   bit instead of zero bits.  See the format notes for fixed() and dynamic().
+ *
+ * - Within a given code length, the symbols are kept in ascending order for
+ *   the code bits definition.
+ */
+local int construct(struct huffman *h, const short *length, int n)
+{
+    int symbol;         /* current symbol when stepping through length[] */
+    int len;            /* current length when stepping through h->count[] */
+    int left;           /* number of possible codes left of current length */
+    short offs[MAXBITS+1];      /* offsets in symbol table for each length */
+
+    /* count number of codes of each length */
+    for (len = 0; len <= MAXBITS; len++)
+        h->count[len] = 0;
+    for (symbol = 0; symbol < n; symbol++)
+        (h->count[length[symbol]])++;   /* assumes lengths are within bounds */
+    if (h->count[0] == n)               /* no codes! */
+        return 0;                       /* complete, but decode() will fail */
+
+    /* check for an over-subscribed or incomplete set of lengths */
+    left = 1;                           /* one possible code of zero length */
+    for (len = 1; len <= MAXBITS; len++) {
+        left <<= 1;                     /* one more bit, double codes left */
+        left -= h->count[len];          /* deduct count from possible codes */
+        if (left < 0)
+            return left;                /* over-subscribed--return negative */
+    }                                   /* left > 0 means incomplete */
+
+    /* generate offsets into symbol table for each length for sorting */
+    offs[1] = 0;
+    for (len = 1; len < MAXBITS; len++)
+        offs[len + 1] = offs[len] + h->count[len];
+
+    /*
+     * put symbols in table sorted by length, by symbol order within each
+     * length
+     */
+    for (symbol = 0; symbol < n; symbol++)
+        if (length[symbol] != 0)
+            h->symbol[offs[length[symbol]]++] = symbol;
+
+    /* return zero for complete set, positive for incomplete set */
+    return left;
+}
+
+/*
+ * Decode literal/length and distance codes until an end-of-block code.
+ *
+ * Format notes:
+ *
+ * - Compressed data that is after the block type if fixed or after the code
+ *   description if dynamic is a combination of literals and length/distance
+ *   pairs terminated by and end-of-block code.  Literals are simply Huffman
+ *   coded bytes.  A length/distance pair is a coded length followed by a
+ *   coded distance to represent a string that occurs earlier in the
+ *   uncompressed data that occurs again at the current location.
+ *
+ * - Literals, lengths, and the end-of-block code are combined into a single
+ *   code of up to 286 symbols.  They are 256 literals (0..255), 29 length
+ *   symbols (257..285), and the end-of-block symbol (256).
+ *
+ * - There are 256 possible lengths (3..258), and so 29 symbols are not enough
+ *   to represent all of those.  Lengths 3..10 and 258 are in fact represented
+ *   by just a length symbol.  Lengths 11..257 are represented as a symbol and
+ *   some number of extra bits that are added as an integer to the base length
+ *   of the length symbol.  The number of extra bits is determined by the base
+ *   length symbol.  These are in the static arrays below, lens[] for the base
+ *   lengths and lext[] for the corresponding number of extra bits.
+ *
+ * - The reason that 258 gets its own symbol is that the longest length is used
+ *   often in highly redundant files.  Note that 258 can also be coded as the
+ *   base value 227 plus the maximum extra value of 31.  While a good deflate
+ *   should never do this, it is not an error, and should be decoded properly.
+ *
+ * - If a length is decoded, including its extra bits if any, then it is
+ *   followed a distance code.  There are up to 30 distance symbols.  Again
+ *   there are many more possible distances (1..32768), so extra bits are added
+ *   to a base value represented by the symbol.  The distances 1..4 get their
+ *   own symbol, but the rest require extra bits.  The base distances and
+ *   corresponding number of extra bits are below in the static arrays dist[]
+ *   and dext[].
+ *
+ * - Literal bytes are simply written to the output.  A length/distance pair is
+ *   an instruction to copy previously uncompressed bytes to the output.  The
+ *   copy is from distance bytes back in the output stream, copying for length
+ *   bytes.
+ *
+ * - Distances pointing before the beginning of the output data are not
+ *   permitted.
+ *
+ * - Overlapped copies, where the length is greater than the distance, are
+ *   allowed and common.  For example, a distance of one and a length of 258
+ *   simply copies the last byte 258 times.  A distance of four and a length of
+ *   twelve copies the last four bytes three times.  A simple forward copy
+ *   ignoring whether the length is greater than the distance or not implements
+ *   this correctly.  You should not use memcpy() since its behavior is not
+ *   defined for overlapped arrays.  You should not use memmove() or bcopy()
+ *   since though their behavior -is- defined for overlapping arrays, it is
+ *   defined to do the wrong thing in this case.
+ */
+local int codes(struct state *s,
+                const struct huffman *lencode,
+                const struct huffman *distcode)
+{
+    int symbol;         /* decoded symbol */
+    int len;            /* length for copy */
+    unsigned dist;      /* distance for copy */
+    static const short lens[29] = { /* Size base for length codes 257..285 */
+        3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+        35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258};
+    static const short lext[29] = { /* Extra bits for length codes 257..285 */
+        0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
+        3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0};
+    static const short dists[30] = { /* Offset base for distance codes 0..29 */
+        1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+        257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+        8193, 12289, 16385, 24577};
+    static const short dext[30] = { /* Extra bits for distance codes 0..29 */
+        0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
+        7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
+        12, 12, 13, 13};
+
+    /* decode literals and length/distance pairs */
+    do {
+        symbol = decode(s, lencode);
+        if (symbol < 0)
+            return symbol;              /* invalid symbol */
+        if (symbol < 256) {             /* literal: symbol is the byte */
+            /* write out the literal */
+            if (s->out != NIL) {
+                if (s->outcnt == s->outlen)
+                    return 1;
+                s->out[s->outcnt] = symbol;
+            }
+            s->outcnt++;
+        }
+        else if (symbol > 256) {        /* length */
+            /* get and compute length */
+            symbol -= 257;
+            if (symbol >= 29)
+                return -10;             /* invalid fixed code */
+            len = lens[symbol] + bits(s, lext[symbol]);
+
+            /* get and check distance */
+            symbol = decode(s, distcode);
+            if (symbol < 0)
+                return symbol;          /* invalid symbol */
+            dist = dists[symbol] + bits(s, dext[symbol]);
+#ifndef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+            if (dist > s->outcnt)
+                return -11;     /* distance too far back */
+#endif
+
+            /* copy length bytes from distance bytes back */
+            if (s->out != NIL) {
+                if (s->outcnt + len > s->outlen)
+                    return 1;
+                while (len--) {
+                    s->out[s->outcnt] =
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+                        dist > s->outcnt ?
+                            0 :
+#endif
+                            s->out[s->outcnt - dist];
+                    s->outcnt++;
+                }
+            }
+            else
+                s->outcnt += len;
+        }
+    } while (symbol != 256);            /* end of block symbol */
+
+    /* done with a valid fixed or dynamic block */
+    return 0;
+}
+
+/*
+ * Process a fixed codes block.
+ *
+ * Format notes:
+ *
+ * - This block type can be useful for compressing small amounts of data for
+ *   which the size of the code descriptions in a dynamic block exceeds the
+ *   benefit of custom codes for that block.  For fixed codes, no bits are
+ *   spent on code descriptions.  Instead the code lengths for literal/length
+ *   codes and distance codes are fixed.  The specific lengths for each symbol
+ *   can be seen in the "for" loops below.
+ *
+ * - The literal/length code is complete, but has two symbols that are invalid
+ *   and should result in an error if received.  This cannot be implemented
+ *   simply as an incomplete code since those two symbols are in the "middle"
+ *   of the code.  They are eight bits long and the longest literal/length\
+ *   code is nine bits.  Therefore the code must be constructed with those
+ *   symbols, and the invalid symbols must be detected after decoding.
+ *
+ * - The fixed distance codes also have two invalid symbols that should result
+ *   in an error if received.  Since all of the distance codes are the same
+ *   length, this can be implemented as an incomplete code.  Then the invalid
+ *   codes are detected while decoding.
+ */
+local int fixed(struct state *s)
+{
+    static int virgin = 1;
+    static short lencnt[MAXBITS+1], lensym[FIXLCODES];
+    static short distcnt[MAXBITS+1], distsym[MAXDCODES];
+    static struct huffman lencode, distcode;
+
+    /* build fixed huffman tables if first call (may not be thread safe) */
+    if (virgin) {
+        int symbol;
+        short lengths[FIXLCODES];
+
+        /* construct lencode and distcode */
+        lencode.count = lencnt;
+        lencode.symbol = lensym;
+        distcode.count = distcnt;
+        distcode.symbol = distsym;
+
+        /* literal/length table */
+        for (symbol = 0; symbol < 144; symbol++)
+            lengths[symbol] = 8;
+        for (; symbol < 256; symbol++)
+            lengths[symbol] = 9;
+        for (; symbol < 280; symbol++)
+            lengths[symbol] = 7;
+        for (; symbol < FIXLCODES; symbol++)
+            lengths[symbol] = 8;
+        construct(&lencode, lengths, FIXLCODES);
+
+        /* distance table */
+        for (symbol = 0; symbol < MAXDCODES; symbol++)
+            lengths[symbol] = 5;
+        construct(&distcode, lengths, MAXDCODES);
+
+        /* do this just once */
+        virgin = 0;
+    }
+
+    /* decode data until end-of-block code */
+    return codes(s, &lencode, &distcode);
+}
+
+/*
+ * Process a dynamic codes block.
+ *
+ * Format notes:
+ *
+ * - A dynamic block starts with a description of the literal/length and
+ *   distance codes for that block.  New dynamic blocks allow the compressor to
+ *   rapidly adapt to changing data with new codes optimized for that data.
+ *
+ * - The codes used by the deflate format are "canonical", which means that
+ *   the actual bits of the codes are generated in an unambiguous way simply
+ *   from the number of bits in each code.  Therefore the code descriptions
+ *   are simply a list of code lengths for each symbol.
+ *
+ * - The code lengths are stored in order for the symbols, so lengths are
+ *   provided for each of the literal/length symbols, and for each of the
+ *   distance symbols.
+ *
+ * - If a symbol is not used in the block, this is represented by a zero as
+ *   as the code length.  This does not mean a zero-length code, but rather
+ *   that no code should be created for this symbol.  There is no way in the
+ *   deflate format to represent a zero-length code.
+ *
+ * - The maximum number of bits in a code is 15, so the possible lengths for
+ *   any code are 1..15.
+ *
+ * - The fact that a length of zero is not permitted for a code has an
+ *   interesting consequence.  Normally if only one symbol is used for a given
+ *   code, then in fact that code could be represented with zero bits.  However
+ *   in deflate, that code has to be at least one bit.  So for example, if
+ *   only a single distance base symbol appears in a block, then it will be
+ *   represented by a single code of length one, in particular one 0 bit.  This
+ *   is an incomplete code, since if a 1 bit is received, it has no meaning,
+ *   and should result in an error.  So incomplete distance codes of one symbol
+ *   should be permitted, and the receipt of invalid codes should be handled.
+ *
+ * - It is also possible to have a single literal/length code, but that code
+ *   must be the end-of-block code, since every dynamic block has one.  This
+ *   is not the most efficient way to create an empty block (an empty fixed
+ *   block is fewer bits), but it is allowed by the format.  So incomplete
+ *   literal/length codes of one symbol should also be permitted.
+ *
+ * - If there are only literal codes and no lengths, then there are no distance
+ *   codes.  This is represented by one distance code with zero bits.
+ *
+ * - The list of up to 286 length/literal lengths and up to 30 distance lengths
+ *   are themselves compressed using Huffman codes and run-length encoding.  In
+ *   the list of code lengths, a 0 symbol means no code, a 1..15 symbol means
+ *   that length, and the symbols 16, 17, and 18 are run-length instructions.
+ *   Each of 16, 17, and 18 are follwed by extra bits to define the length of
+ *   the run.  16 copies the last length 3 to 6 times.  17 represents 3 to 10
+ *   zero lengths, and 18 represents 11 to 138 zero lengths.  Unused symbols
+ *   are common, hence the special coding for zero lengths.
+ *
+ * - The symbols for 0..18 are Huffman coded, and so that code must be
+ *   described first.  This is simply a sequence of up to 19 three-bit values
+ *   representing no code (0) or the code length for that symbol (1..7).
+ *
+ * - A dynamic block starts with three fixed-size counts from which is computed
+ *   the number of literal/length code lengths, the number of distance code
+ *   lengths, and the number of code length code lengths (ok, you come up with
+ *   a better name!) in the code descriptions.  For the literal/length and
+ *   distance codes, lengths after those provided are considered zero, i.e. no
+ *   code.  The code length code lengths are received in a permuted order (see
+ *   the order[] array below) to make a short code length code length list more
+ *   likely.  As it turns out, very short and very long codes are less likely
+ *   to be seen in a dynamic code description, hence what may appear initially
+ *   to be a peculiar ordering.
+ *
+ * - Given the number of literal/length code lengths (nlen) and distance code
+ *   lengths (ndist), then they are treated as one long list of nlen + ndist
+ *   code lengths.  Therefore run-length coding can and often does cross the
+ *   boundary between the two sets of lengths.
+ *
+ * - So to summarize, the code description at the start of a dynamic block is
+ *   three counts for the number of code lengths for the literal/length codes,
+ *   the distance codes, and the code length codes.  This is followed by the
+ *   code length code lengths, three bits each.  This is used to construct the
+ *   code length code which is used to read the remainder of the lengths.  Then
+ *   the literal/length code lengths and distance lengths are read as a single
+ *   set of lengths using the code length codes.  Codes are constructed from
+ *   the resulting two sets of lengths, and then finally you can start
+ *   decoding actual compressed data in the block.
+ *
+ * - For reference, a "typical" size for the code description in a dynamic
+ *   block is around 80 bytes.
+ */
+local int dynamic(struct state *s)
+{
+    int nlen, ndist, ncode;             /* number of lengths in descriptor */
+    int index;                          /* index of lengths[] */
+    int err;                            /* construct() return value */
+    short lengths[MAXCODES];            /* descriptor code lengths */
+    short lencnt[MAXBITS+1], lensym[MAXLCODES];         /* lencode memory */
+    short distcnt[MAXBITS+1], distsym[MAXDCODES];       /* distcode memory */
+    struct huffman lencode, distcode;   /* length and distance codes */
+    static const short order[19] =      /* permutation of code length codes */
+        {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+
+    /* construct lencode and distcode */
+    lencode.count = lencnt;
+    lencode.symbol = lensym;
+    distcode.count = distcnt;
+    distcode.symbol = distsym;
+
+    /* get number of lengths in each table, check lengths */
+    nlen = bits(s, 5) + 257;
+    ndist = bits(s, 5) + 1;
+    ncode = bits(s, 4) + 4;
+    if (nlen > MAXLCODES || ndist > MAXDCODES)
+        return -3;                      /* bad counts */
+
+    /* read code length code lengths (really), missing lengths are zero */
+    for (index = 0; index < ncode; index++)
+        lengths[order[index]] = bits(s, 3);
+    for (; index < 19; index++)
+        lengths[order[index]] = 0;
+
+    /* build huffman table for code lengths codes (use lencode temporarily) */
+    err = construct(&lencode, lengths, 19);
+    if (err != 0)               /* require complete code set here */
+        return -4;
+
+    /* read length/literal and distance code length tables */
+    index = 0;
+    while (index < nlen + ndist) {
+        int symbol;             /* decoded value */
+        int len;                /* last length to repeat */
+
+        symbol = decode(s, &lencode);
+        if (symbol < 16)                /* length in 0..15 */
+            lengths[index++] = symbol;
+        else {                          /* repeat instruction */
+            len = 0;                    /* assume repeating zeros */
+            if (symbol == 16) {         /* repeat last length 3..6 times */
+                if (index == 0)
+                    return -5;          /* no last length! */
+                len = lengths[index - 1];       /* last length */
+                symbol = 3 + bits(s, 2);
+            }
+            else if (symbol == 17)      /* repeat zero 3..10 times */
+                symbol = 3 + bits(s, 3);
+            else                        /* == 18, repeat zero 11..138 times */
+                symbol = 11 + bits(s, 7);
+            if (index + symbol > nlen + ndist)
+                return -6;              /* too many lengths! */
+            while (symbol--)            /* repeat last or zero symbol times */
+                lengths[index++] = len;
+        }
+    }
+
+    /* check for end-of-block code -- there better be one! */
+    if (lengths[256] == 0)
+        return -9;
+
+    /* build huffman table for literal/length codes */
+    err = construct(&lencode, lengths, nlen);
+    if (err && (err < 0 || nlen != lencode.count[0] + lencode.count[1]))
+        return -7;      /* incomplete code ok only for single length 1 code */
+
+    /* build huffman table for distance codes */
+    err = construct(&distcode, lengths + nlen, ndist);
+    if (err && (err < 0 || ndist != distcode.count[0] + distcode.count[1]))
+        return -8;      /* incomplete code ok only for single length 1 code */
+
+    /* decode data until end-of-block code */
+    return codes(s, &lencode, &distcode);
+}
+
+/*
+ * Inflate source to dest.  On return, destlen and sourcelen are updated to the
+ * size of the uncompressed data and the size of the deflate data respectively.
+ * On success, the return value of puff() is zero.  If there is an error in the
+ * source data, i.e. it is not in the deflate format, then a negative value is
+ * returned.  If there is not enough input available or there is not enough
+ * output space, then a positive error is returned.  In that case, destlen and
+ * sourcelen are not updated to facilitate retrying from the beginning with the
+ * provision of more input data or more output space.  In the case of invalid
+ * inflate data (a negative error), the dest and source pointers are updated to
+ * facilitate the debugging of deflators.
+ *
+ * puff() also has a mode to determine the size of the uncompressed output with
+ * no output written.  For this dest must be (unsigned char *)0.  In this case,
+ * the input value of *destlen is ignored, and on return *destlen is set to the
+ * size of the uncompressed output.
+ *
+ * The return codes are:
+ *
+ *   2:  available inflate data did not terminate
+ *   1:  output space exhausted before completing inflate
+ *   0:  successful inflate
+ *  -1:  invalid block type (type == 3)
+ *  -2:  stored block length did not match one's complement
+ *  -3:  dynamic block code description: too many length or distance codes
+ *  -4:  dynamic block code description: code lengths codes incomplete
+ *  -5:  dynamic block code description: repeat lengths with no first length
+ *  -6:  dynamic block code description: repeat more than specified lengths
+ *  -7:  dynamic block code description: invalid literal/length code lengths
+ *  -8:  dynamic block code description: invalid distance code lengths
+ *  -9:  dynamic block code description: missing end-of-block code
+ * -10:  invalid literal/length or distance code in fixed or dynamic block
+ * -11:  distance is too far back in fixed or dynamic block
+ *
+ * Format notes:
+ *
+ * - Three bits are read for each block to determine the kind of block and
+ *   whether or not it is the last block.  Then the block is decoded and the
+ *   process repeated if it was not the last block.
+ *
+ * - The leftover bits in the last byte of the deflate data after the last
+ *   block (if it was a fixed or dynamic block) are undefined and have no
+ *   expected values to check.
+ */
+int puff(unsigned char *dest,           /* pointer to destination pointer */
+         unsigned long *destlen,        /* amount of output space */
+         const unsigned char *source,   /* pointer to source data pointer */
+         unsigned long *sourcelen)      /* amount of input available */
+{
+    struct state s;             /* input/output state */
+    int last, type;             /* block information */
+    int err;                    /* return value */
+
+    /* initialize output state */
+    s.out = dest;
+    s.outlen = *destlen;                /* ignored if dest is NIL */
+    s.outcnt = 0;
+
+    /* initialize input state */
+    s.in = source;
+    s.inlen = *sourcelen;
+    s.incnt = 0;
+    s.bitbuf = 0;
+    s.bitcnt = 0;
+
+    /* return if bits() or decode() tries to read past available input */
+    if (setjmp(s.env) != 0)             /* if came back here via longjmp() */
+        err = 2;                        /* then skip do-loop, return error */
+    else {
+        /* process blocks until last block or error */
+        do {
+            last = bits(&s, 1);         /* one if last block */
+            type = bits(&s, 2);         /* block type 0..3 */
+            err = type == 0 ?
+                    stored(&s) :
+                    (type == 1 ?
+                        fixed(&s) :
+                        (type == 2 ?
+                            dynamic(&s) :
+                            -1));       /* type == 3, invalid */
+            if (err != 0)
+                break;                  /* return with error */
+        } while (!last);
+    }
+
+    /* update the lengths and return */
+    if (err <= 0) {
+        *destlen = s.outcnt;
+        *sourcelen = s.incnt;
+    }
+    return err;
+}
Index: /smplayer/vendor/current/zlib/contrib/puff/puff.h
===================================================================
--- /smplayer/vendor/current/zlib/contrib/puff/puff.h	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/puff/puff.h	(revision 133)
@@ -0,0 +1,35 @@
+/* puff.h
+  Copyright (C) 2002-2010 Mark Adler, all rights reserved
+  version 2.2, 25 Apr 2010
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the author be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+
+  Mark Adler    madler@alumni.caltech.edu
+ */
+
+
+/*
+ * See puff.c for purpose and usage.
+ */
+#ifndef NIL
+#  define NIL ((unsigned char *)0)      /* for no output option */
+#endif
+
+int puff(unsigned char *dest,           /* pointer to destination pointer */
+         unsigned long *destlen,        /* amount of output space */
+         const unsigned char *source,   /* pointer to source data pointer */
+         unsigned long *sourcelen);     /* amount of input available */
Index: /smplayer/vendor/current/zlib/contrib/puff/pufftest.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/puff/pufftest.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/puff/pufftest.c	(revision 133)
@@ -0,0 +1,165 @@
+/*
+ * pufftest.c
+ * Copyright (C) 2002-2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in puff.h
+ * version 2.2, 25 Apr 2010
+ */
+
+/* Example of how to use puff().
+
+   Usage: puff [-w] [-f] [-nnn] file
+          ... | puff [-w] [-f] [-nnn]
+
+   where file is the input file with deflate data, nnn is the number of bytes
+   of input to skip before inflating (e.g. to skip a zlib or gzip header), and
+   -w is used to write the decompressed data to stdout.  -f is for coverage
+   testing, and causes pufftest to fail with not enough output space (-f does
+   a write like -w, so -w is not required). */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include "puff.h"
+
+#if defined(MSDOS) || defined(OS2) || defined(WIN32) || defined(__CYGWIN__)
+#  include <fcntl.h>
+#  include <io.h>
+#  define SET_BINARY_MODE(file) setmode(fileno(file), O_BINARY)
+#else
+#  define SET_BINARY_MODE(file)
+#endif
+
+#define local static
+
+/* Return size times approximately the cube root of 2, keeping the result as 1,
+   3, or 5 times a power of 2 -- the result is always > size, until the result
+   is the maximum value of an unsigned long, where it remains.  This is useful
+   to keep reallocations less than ~33% over the actual data. */
+local size_t bythirds(size_t size)
+{
+    int n;
+    size_t m;
+
+    m = size;
+    for (n = 0; m; n++)
+        m >>= 1;
+    if (n < 3)
+        return size + 1;
+    n -= 3;
+    m = size >> n;
+    m += m == 6 ? 2 : 1;
+    m <<= n;
+    return m > size ? m : (size_t)(-1);
+}
+
+/* Read the input file *name, or stdin if name is NULL, into allocated memory.
+   Reallocate to larger buffers until the entire file is read in.  Return a
+   pointer to the allocated data, or NULL if there was a memory allocation
+   failure.  *len is the number of bytes of data read from the input file (even
+   if load() returns NULL).  If the input file was empty or could not be opened
+   or read, *len is zero. */
+local void *load(const char *name, size_t *len)
+{
+    size_t size;
+    void *buf, *swap;
+    FILE *in;
+
+    *len = 0;
+    buf = malloc(size = 4096);
+    if (buf == NULL)
+        return NULL;
+    in = name == NULL ? stdin : fopen(name, "rb");
+    if (in != NULL) {
+        for (;;) {
+            *len += fread((char *)buf + *len, 1, size - *len, in);
+            if (*len < size) break;
+            size = bythirds(size);
+            if (size == *len || (swap = realloc(buf, size)) == NULL) {
+                free(buf);
+                buf = NULL;
+                break;
+            }
+            buf = swap;
+        }
+        fclose(in);
+    }
+    return buf;
+}
+
+int main(int argc, char **argv)
+{
+    int ret, put = 0, fail = 0;
+    unsigned skip = 0;
+    char *arg, *name = NULL;
+    unsigned char *source = NULL, *dest;
+    size_t len = 0;
+    unsigned long sourcelen, destlen;
+
+    /* process arguments */
+    while (arg = *++argv, --argc)
+        if (arg[0] == '-') {
+            if (arg[1] == 'w' && arg[2] == 0)
+                put = 1;
+            else if (arg[1] == 'f' && arg[2] == 0)
+                fail = 1, put = 1;
+            else if (arg[1] >= '0' && arg[1] <= '9')
+                skip = (unsigned)atoi(arg + 1);
+            else {
+                fprintf(stderr, "invalid option %s\n", arg);
+                return 3;
+            }
+        }
+        else if (name != NULL) {
+            fprintf(stderr, "only one file name allowed\n");
+            return 3;
+        }
+        else
+            name = arg;
+    source = load(name, &len);
+    if (source == NULL) {
+        fprintf(stderr, "memory allocation failure\n");
+        return 4;
+    }
+    if (len == 0) {
+        fprintf(stderr, "could not read %s, or it was empty\n",
+                name == NULL ? "<stdin>" : name);
+        free(source);
+        return 3;
+    }
+    if (skip >= len) {
+        fprintf(stderr, "skip request of %d leaves no input\n", skip);
+        free(source);
+        return 3;
+    }
+
+    /* test inflate data with offset skip */
+    len -= skip;
+    sourcelen = (unsigned long)len;
+    ret = puff(NIL, &destlen, source + skip, &sourcelen);
+    if (ret)
+        fprintf(stderr, "puff() failed with return code %d\n", ret);
+    else {
+        fprintf(stderr, "puff() succeeded uncompressing %lu bytes\n", destlen);
+        if (sourcelen < len) fprintf(stderr, "%lu compressed bytes unused\n",
+                                     len - sourcelen);
+    }
+
+    /* if requested, inflate again and write decompressd data to stdout */
+    if (put && ret == 0) {
+        if (fail)
+            destlen >>= 1;
+        dest = malloc(destlen);
+        if (dest == NULL) {
+            fprintf(stderr, "memory allocation failure\n");
+            free(source);
+            return 4;
+        }
+        puff(dest, &destlen, source + skip, &sourcelen);
+        SET_BINARY_MODE(stdout);
+        fwrite(dest, 1, destlen, stdout);
+        free(dest);
+    }
+
+    /* clean up */
+    free(source);
+    return ret;
+}
Index: /smplayer/vendor/current/zlib/contrib/testzlib/testzlib.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/testzlib/testzlib.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/testzlib/testzlib.c	(revision 133)
@@ -0,0 +1,275 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <windows.h>
+
+#include "zlib.h"
+
+
+void MyDoMinus64(LARGE_INTEGER *R,LARGE_INTEGER A,LARGE_INTEGER B)
+{
+    R->HighPart = A.HighPart - B.HighPart;
+    if (A.LowPart >= B.LowPart)
+        R->LowPart = A.LowPart - B.LowPart;
+    else
+    {
+        R->LowPart = A.LowPart - B.LowPart;
+        R->HighPart --;
+    }
+}
+
+#ifdef _M_X64
+// see http://msdn2.microsoft.com/library/twchhe95(en-us,vs.80).aspx for __rdtsc
+unsigned __int64 __rdtsc(void);
+void BeginCountRdtsc(LARGE_INTEGER * pbeginTime64)
+{
+ //   printf("rdtsc = %I64x\n",__rdtsc());
+   pbeginTime64->QuadPart=__rdtsc();
+}
+
+LARGE_INTEGER GetResRdtsc(LARGE_INTEGER beginTime64,BOOL fComputeTimeQueryPerf)
+{
+    LARGE_INTEGER LIres;
+    unsigned _int64 res=__rdtsc()-((unsigned _int64)(beginTime64.QuadPart));
+    LIres.QuadPart=res;
+   // printf("rdtsc = %I64x\n",__rdtsc());
+    return LIres;
+}
+#else
+#ifdef _M_IX86
+void myGetRDTSC32(LARGE_INTEGER * pbeginTime64)
+{
+    DWORD dwEdx,dwEax;
+    _asm
+    {
+        rdtsc
+        mov dwEax,eax
+        mov dwEdx,edx
+    }
+    pbeginTime64->LowPart=dwEax;
+    pbeginTime64->HighPart=dwEdx;
+}
+
+void BeginCountRdtsc(LARGE_INTEGER * pbeginTime64)
+{
+    myGetRDTSC32(pbeginTime64);
+}
+
+LARGE_INTEGER GetResRdtsc(LARGE_INTEGER beginTime64,BOOL fComputeTimeQueryPerf)
+{
+    LARGE_INTEGER LIres,endTime64;
+    myGetRDTSC32(&endTime64);
+
+    LIres.LowPart=LIres.HighPart=0;
+    MyDoMinus64(&LIres,endTime64,beginTime64);
+    return LIres;
+}
+#else
+void myGetRDTSC32(LARGE_INTEGER * pbeginTime64)
+{
+}
+
+void BeginCountRdtsc(LARGE_INTEGER * pbeginTime64)
+{
+}
+
+LARGE_INTEGER GetResRdtsc(LARGE_INTEGER beginTime64,BOOL fComputeTimeQueryPerf)
+{
+    LARGE_INTEGER lr;
+    lr.QuadPart=0;
+    return lr;
+}
+#endif
+#endif
+
+void BeginCountPerfCounter(LARGE_INTEGER * pbeginTime64,BOOL fComputeTimeQueryPerf)
+{
+    if ((!fComputeTimeQueryPerf) || (!QueryPerformanceCounter(pbeginTime64)))
+    {
+        pbeginTime64->LowPart = GetTickCount();
+        pbeginTime64->HighPart = 0;
+    }
+}
+
+DWORD GetMsecSincePerfCounter(LARGE_INTEGER beginTime64,BOOL fComputeTimeQueryPerf)
+{
+    LARGE_INTEGER endTime64,ticksPerSecond,ticks;
+    DWORDLONG ticksShifted,tickSecShifted;
+    DWORD dwLog=16+0;
+    DWORD dwRet;
+    if ((!fComputeTimeQueryPerf) || (!QueryPerformanceCounter(&endTime64)))
+        dwRet = (GetTickCount() - beginTime64.LowPart)*1;
+    else
+    {
+        MyDoMinus64(&ticks,endTime64,beginTime64);
+        QueryPerformanceFrequency(&ticksPerSecond);
+
+
+        {
+            ticksShifted = Int64ShrlMod32(*(DWORDLONG*)&ticks,dwLog);
+            tickSecShifted = Int64ShrlMod32(*(DWORDLONG*)&ticksPerSecond,dwLog);
+
+        }
+
+        dwRet = (DWORD)((((DWORD)ticksShifted)*1000)/(DWORD)(tickSecShifted));
+        dwRet *=1;
+    }
+    return dwRet;
+}
+
+int ReadFileMemory(const char* filename,long* plFileSize,void** pFilePtr)
+{
+    FILE* stream;
+    void* ptr;
+    int retVal=1;
+    stream=fopen(filename, "rb");
+    if (stream==NULL)
+        return 0;
+
+    fseek(stream,0,SEEK_END);
+
+    *plFileSize=ftell(stream);
+    fseek(stream,0,SEEK_SET);
+    ptr=malloc((*plFileSize)+1);
+    if (ptr==NULL)
+        retVal=0;
+    else
+    {
+        if (fread(ptr, 1, *plFileSize,stream) != (*plFileSize))
+            retVal=0;
+    }
+    fclose(stream);
+    *pFilePtr=ptr;
+    return retVal;
+}
+
+int main(int argc, char *argv[])
+{
+    int BlockSizeCompress=0x8000;
+    int BlockSizeUncompress=0x8000;
+    int cprLevel=Z_DEFAULT_COMPRESSION ;
+    long lFileSize;
+    unsigned char* FilePtr;
+    long lBufferSizeCpr;
+    long lBufferSizeUncpr;
+    long lCompressedSize=0;
+    unsigned char* CprPtr;
+    unsigned char* UncprPtr;
+    long lSizeCpr,lSizeUncpr;
+    DWORD dwGetTick,dwMsecQP;
+    LARGE_INTEGER li_qp,li_rdtsc,dwResRdtsc;
+
+    if (argc<=1)
+    {
+        printf("run TestZlib <File> [BlockSizeCompress] [BlockSizeUncompress] [compres. level]\n");
+        return 0;
+    }
+
+    if (ReadFileMemory(argv[1],&lFileSize,&FilePtr)==0)
+    {
+        printf("error reading %s\n",argv[1]);
+        return 1;
+    }
+    else printf("file %s read, %u bytes\n",argv[1],lFileSize);
+
+    if (argc>=3)
+        BlockSizeCompress=atol(argv[2]);
+
+    if (argc>=4)
+        BlockSizeUncompress=atol(argv[3]);
+
+    if (argc>=5)
+        cprLevel=(int)atol(argv[4]);
+
+    lBufferSizeCpr = lFileSize + (lFileSize/0x10) + 0x200;
+    lBufferSizeUncpr = lBufferSizeCpr;
+
+    CprPtr=(unsigned char*)malloc(lBufferSizeCpr + BlockSizeCompress);
+
+    BeginCountPerfCounter(&li_qp,TRUE);
+    dwGetTick=GetTickCount();
+    BeginCountRdtsc(&li_rdtsc);
+    {
+        z_stream zcpr;
+        int ret=Z_OK;
+        long lOrigToDo = lFileSize;
+        long lOrigDone = 0;
+        int step=0;
+        memset(&zcpr,0,sizeof(z_stream));
+        deflateInit(&zcpr,cprLevel);
+
+        zcpr.next_in = FilePtr;
+        zcpr.next_out = CprPtr;
+
+
+        do
+        {
+            long all_read_before = zcpr.total_in;
+            zcpr.avail_in = min(lOrigToDo,BlockSizeCompress);
+            zcpr.avail_out = BlockSizeCompress;
+            ret=deflate(&zcpr,(zcpr.avail_in==lOrigToDo) ? Z_FINISH : Z_SYNC_FLUSH);
+            lOrigDone += (zcpr.total_in-all_read_before);
+            lOrigToDo -= (zcpr.total_in-all_read_before);
+            step++;
+        } while (ret==Z_OK);
+
+        lSizeCpr=zcpr.total_out;
+        deflateEnd(&zcpr);
+        dwGetTick=GetTickCount()-dwGetTick;
+        dwMsecQP=GetMsecSincePerfCounter(li_qp,TRUE);
+        dwResRdtsc=GetResRdtsc(li_rdtsc,TRUE);
+        printf("total compress size = %u, in %u step\n",lSizeCpr,step);
+        printf("time = %u msec = %f sec\n",dwGetTick,dwGetTick/(double)1000.);
+        printf("defcpr time QP = %u msec = %f sec\n",dwMsecQP,dwMsecQP/(double)1000.);
+        printf("defcpr result rdtsc = %I64x\n\n",dwResRdtsc.QuadPart);
+    }
+
+    CprPtr=(unsigned char*)realloc(CprPtr,lSizeCpr);
+    UncprPtr=(unsigned char*)malloc(lBufferSizeUncpr + BlockSizeUncompress);
+
+    BeginCountPerfCounter(&li_qp,TRUE);
+    dwGetTick=GetTickCount();
+    BeginCountRdtsc(&li_rdtsc);
+    {
+        z_stream zcpr;
+        int ret=Z_OK;
+        long lOrigToDo = lSizeCpr;
+        long lOrigDone = 0;
+        int step=0;
+        memset(&zcpr,0,sizeof(z_stream));
+        inflateInit(&zcpr);
+
+        zcpr.next_in = CprPtr;
+        zcpr.next_out = UncprPtr;
+
+
+        do
+        {
+            long all_read_before = zcpr.total_in;
+            zcpr.avail_in = min(lOrigToDo,BlockSizeUncompress);
+            zcpr.avail_out = BlockSizeUncompress;
+            ret=inflate(&zcpr,Z_SYNC_FLUSH);
+            lOrigDone += (zcpr.total_in-all_read_before);
+            lOrigToDo -= (zcpr.total_in-all_read_before);
+            step++;
+        } while (ret==Z_OK);
+
+        lSizeUncpr=zcpr.total_out;
+        inflateEnd(&zcpr);
+        dwGetTick=GetTickCount()-dwGetTick;
+        dwMsecQP=GetMsecSincePerfCounter(li_qp,TRUE);
+        dwResRdtsc=GetResRdtsc(li_rdtsc,TRUE);
+        printf("total uncompress size = %u, in %u step\n",lSizeUncpr,step);
+        printf("time = %u msec = %f sec\n",dwGetTick,dwGetTick/(double)1000.);
+        printf("uncpr  time QP = %u msec = %f sec\n",dwMsecQP,dwMsecQP/(double)1000.);
+        printf("uncpr  result rdtsc = %I64x\n\n",dwResRdtsc.QuadPart);
+    }
+
+    if (lSizeUncpr==lFileSize)
+    {
+        if (memcmp(FilePtr,UncprPtr,lFileSize)==0)
+            printf("compare ok\n");
+
+    }
+
+    return 0;
+}
Index: /smplayer/vendor/current/zlib/contrib/testzlib/testzlib.txt
===================================================================
--- /smplayer/vendor/current/zlib/contrib/testzlib/testzlib.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/testzlib/testzlib.txt	(revision 133)
@@ -0,0 +1,10 @@
+To build testzLib with Visual Studio 2005:
+
+copy to a directory file from :
+- root of zLib tree
+- contrib/testzlib
+- contrib/masmx86
+- contrib/masmx64
+- contrib/vstudio/vc7
+
+and open testzlib8.sln
Index: /smplayer/vendor/current/zlib/contrib/untgz/Makefile
===================================================================
--- /smplayer/vendor/current/zlib/contrib/untgz/Makefile	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/untgz/Makefile	(revision 133)
@@ -0,0 +1,14 @@
+CC=cc
+CFLAGS=-g
+
+untgz: untgz.o ../../libz.a
+	$(CC) $(CFLAGS) -o untgz untgz.o -L../.. -lz
+
+untgz.o: untgz.c ../../zlib.h
+	$(CC) $(CFLAGS) -c -I../.. untgz.c
+
+../../libz.a:
+	cd ../..; ./configure; make
+
+clean:
+	rm -f untgz untgz.o *~
Index: /smplayer/vendor/current/zlib/contrib/untgz/Makefile.msc
===================================================================
--- /smplayer/vendor/current/zlib/contrib/untgz/Makefile.msc	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/untgz/Makefile.msc	(revision 133)
@@ -0,0 +1,17 @@
+CC=cl
+CFLAGS=-MD
+
+untgz.exe: untgz.obj ..\..\zlib.lib
+	$(CC) $(CFLAGS) untgz.obj ..\..\zlib.lib
+
+untgz.obj: untgz.c ..\..\zlib.h
+	$(CC) $(CFLAGS) -c -I..\.. untgz.c
+
+..\..\zlib.lib:
+	cd ..\..
+	$(MAKE) -f win32\makefile.msc
+	cd contrib\untgz
+
+clean:
+	-del untgz.obj
+	-del untgz.exe
Index: /smplayer/vendor/current/zlib/contrib/untgz/untgz.c
===================================================================
--- /smplayer/vendor/current/zlib/contrib/untgz/untgz.c	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/untgz/untgz.c	(revision 133)
@@ -0,0 +1,674 @@
+/*
+ * untgz.c -- Display contents and extract files from a gzip'd TAR file
+ *
+ * written by Pedro A. Aranda Gutierrez <paag@tid.es>
+ * adaptation to Unix by Jean-loup Gailly <jloup@gzip.org>
+ * various fixes by Cosmin Truta <cosmint@cs.ubbcluj.ro>
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <time.h>
+#include <errno.h>
+
+#include "zlib.h"
+
+#ifdef unix
+#  include <unistd.h>
+#else
+#  include <direct.h>
+#  include <io.h>
+#endif
+
+#ifdef WIN32
+#include <windows.h>
+#  ifndef F_OK
+#    define F_OK  0
+#  endif
+#  define mkdir(dirname,mode)   _mkdir(dirname)
+#  ifdef _MSC_VER
+#    define access(path,mode)   _access(path,mode)
+#    define chmod(path,mode)    _chmod(path,mode)
+#    define strdup(str)         _strdup(str)
+#  endif
+#else
+#  include <utime.h>
+#endif
+
+
+/* values used in typeflag field */
+
+#define REGTYPE  '0'            /* regular file */
+#define AREGTYPE '\0'           /* regular file */
+#define LNKTYPE  '1'            /* link */
+#define SYMTYPE  '2'            /* reserved */
+#define CHRTYPE  '3'            /* character special */
+#define BLKTYPE  '4'            /* block special */
+#define DIRTYPE  '5'            /* directory */
+#define FIFOTYPE '6'            /* FIFO special */
+#define CONTTYPE '7'            /* reserved */
+
+/* GNU tar extensions */
+
+#define GNUTYPE_DUMPDIR  'D'    /* file names from dumped directory */
+#define GNUTYPE_LONGLINK 'K'    /* long link name */
+#define GNUTYPE_LONGNAME 'L'    /* long file name */
+#define GNUTYPE_MULTIVOL 'M'    /* continuation of file from another volume */
+#define GNUTYPE_NAMES    'N'    /* file name that does not fit into main hdr */
+#define GNUTYPE_SPARSE   'S'    /* sparse file */
+#define GNUTYPE_VOLHDR   'V'    /* tape/volume header */
+
+
+/* tar header */
+
+#define BLOCKSIZE     512
+#define SHORTNAMESIZE 100
+
+struct tar_header
+{                               /* byte offset */
+  char name[100];               /*   0 */
+  char mode[8];                 /* 100 */
+  char uid[8];                  /* 108 */
+  char gid[8];                  /* 116 */
+  char size[12];                /* 124 */
+  char mtime[12];               /* 136 */
+  char chksum[8];               /* 148 */
+  char typeflag;                /* 156 */
+  char linkname[100];           /* 157 */
+  char magic[6];                /* 257 */
+  char version[2];              /* 263 */
+  char uname[32];               /* 265 */
+  char gname[32];               /* 297 */
+  char devmajor[8];             /* 329 */
+  char devminor[8];             /* 337 */
+  char prefix[155];             /* 345 */
+                                /* 500 */
+};
+
+union tar_buffer
+{
+  char               buffer[BLOCKSIZE];
+  struct tar_header  header;
+};
+
+struct attr_item
+{
+  struct attr_item  *next;
+  char              *fname;
+  int                mode;
+  time_t             time;
+};
+
+enum { TGZ_EXTRACT, TGZ_LIST, TGZ_INVALID };
+
+char *TGZfname          OF((const char *));
+void TGZnotfound        OF((const char *));
+
+int getoct              OF((char *, int));
+char *strtime           OF((time_t *));
+int setfiletime         OF((char *, time_t));
+void push_attr          OF((struct attr_item **, char *, int, time_t));
+void restore_attr       OF((struct attr_item **));
+
+int ExprMatch           OF((char *, char *));
+
+int makedir             OF((char *));
+int matchname           OF((int, int, char **, char *));
+
+void error              OF((const char *));
+int tar                 OF((gzFile, int, int, int, char **));
+
+void help               OF((int));
+int main                OF((int, char **));
+
+char *prog;
+
+const char *TGZsuffix[] = { "\0", ".tar", ".tar.gz", ".taz", ".tgz", NULL };
+
+/* return the file name of the TGZ archive */
+/* or NULL if it does not exist */
+
+char *TGZfname (const char *arcname)
+{
+  static char buffer[1024];
+  int origlen,i;
+
+  strcpy(buffer,arcname);
+  origlen = strlen(buffer);
+
+  for (i=0; TGZsuffix[i]; i++)
+    {
+       strcpy(buffer+origlen,TGZsuffix[i]);
+       if (access(buffer,F_OK) == 0)
+         return buffer;
+    }
+  return NULL;
+}
+
+
+/* error message for the filename */
+
+void TGZnotfound (const char *arcname)
+{
+  int i;
+
+  fprintf(stderr,"%s: Couldn't find ",prog);
+  for (i=0;TGZsuffix[i];i++)
+    fprintf(stderr,(TGZsuffix[i+1]) ? "%s%s, " : "or %s%s\n",
+            arcname,
+            TGZsuffix[i]);
+  exit(1);
+}
+
+
+/* convert octal digits to int */
+/* on error return -1 */
+
+int getoct (char *p,int width)
+{
+  int result = 0;
+  char c;
+
+  while (width--)
+    {
+      c = *p++;
+      if (c == 0)
+        break;
+      if (c == ' ')
+        continue;
+      if (c < '0' || c > '7')
+        return -1;
+      result = result * 8 + (c - '0');
+    }
+  return result;
+}
+
+
+/* convert time_t to string */
+/* use the "YYYY/MM/DD hh:mm:ss" format */
+
+char *strtime (time_t *t)
+{
+  struct tm   *local;
+  static char result[32];
+
+  local = localtime(t);
+  sprintf(result,"%4d/%02d/%02d %02d:%02d:%02d",
+          local->tm_year+1900, local->tm_mon+1, local->tm_mday,
+          local->tm_hour, local->tm_min, local->tm_sec);
+  return result;
+}
+
+
+/* set file time */
+
+int setfiletime (char *fname,time_t ftime)
+{
+#ifdef WIN32
+  static int isWinNT = -1;
+  SYSTEMTIME st;
+  FILETIME locft, modft;
+  struct tm *loctm;
+  HANDLE hFile;
+  int result;
+
+  loctm = localtime(&ftime);
+  if (loctm == NULL)
+    return -1;
+
+  st.wYear         = (WORD)loctm->tm_year + 1900;
+  st.wMonth        = (WORD)loctm->tm_mon + 1;
+  st.wDayOfWeek    = (WORD)loctm->tm_wday;
+  st.wDay          = (WORD)loctm->tm_mday;
+  st.wHour         = (WORD)loctm->tm_hour;
+  st.wMinute       = (WORD)loctm->tm_min;
+  st.wSecond       = (WORD)loctm->tm_sec;
+  st.wMilliseconds = 0;
+  if (!SystemTimeToFileTime(&st, &locft) ||
+      !LocalFileTimeToFileTime(&locft, &modft))
+    return -1;
+
+  if (isWinNT < 0)
+    isWinNT = (GetVersion() < 0x80000000) ? 1 : 0;
+  hFile = CreateFile(fname, GENERIC_WRITE, 0, NULL, OPEN_EXISTING,
+                     (isWinNT ? FILE_FLAG_BACKUP_SEMANTICS : 0),
+                     NULL);
+  if (hFile == INVALID_HANDLE_VALUE)
+    return -1;
+  result = SetFileTime(hFile, NULL, NULL, &modft) ? 0 : -1;
+  CloseHandle(hFile);
+  return result;
+#else
+  struct utimbuf settime;
+
+  settime.actime = settime.modtime = ftime;
+  return utime(fname,&settime);
+#endif
+}
+
+
+/* push file attributes */
+
+void push_attr(struct attr_item **list,char *fname,int mode,time_t time)
+{
+  struct attr_item *item;
+
+  item = (struct attr_item *)malloc(sizeof(struct attr_item));
+  if (item == NULL)
+    error("Out of memory");
+  item->fname = strdup(fname);
+  item->mode  = mode;
+  item->time  = time;
+  item->next  = *list;
+  *list       = item;
+}
+
+
+/* restore file attributes */
+
+void restore_attr(struct attr_item **list)
+{
+  struct attr_item *item, *prev;
+
+  for (item = *list; item != NULL; )
+    {
+      setfiletime(item->fname,item->time);
+      chmod(item->fname,item->mode);
+      prev = item;
+      item = item->next;
+      free(prev);
+    }
+  *list = NULL;
+}
+
+
+/* match regular expression */
+
+#define ISSPECIAL(c) (((c) == '*') || ((c) == '/'))
+
+int ExprMatch (char *string,char *expr)
+{
+  while (1)
+    {
+      if (ISSPECIAL(*expr))
+        {
+          if (*expr == '/')
+            {
+              if (*string != '\\' && *string != '/')
+                return 0;
+              string ++; expr++;
+            }
+          else if (*expr == '*')
+            {
+              if (*expr ++ == 0)
+                return 1;
+              while (*++string != *expr)
+                if (*string == 0)
+                  return 0;
+            }
+        }
+      else
+        {
+          if (*string != *expr)
+            return 0;
+          if (*expr++ == 0)
+            return 1;
+          string++;
+        }
+    }
+}
+
+
+/* recursive mkdir */
+/* abort on ENOENT; ignore other errors like "directory already exists" */
+/* return 1 if OK */
+/*        0 on error */
+
+int makedir (char *newdir)
+{
+  char *buffer = strdup(newdir);
+  char *p;
+  int  len = strlen(buffer);
+
+  if (len <= 0) {
+    free(buffer);
+    return 0;
+  }
+  if (buffer[len-1] == '/') {
+    buffer[len-1] = '\0';
+  }
+  if (mkdir(buffer, 0755) == 0)
+    {
+      free(buffer);
+      return 1;
+    }
+
+  p = buffer+1;
+  while (1)
+    {
+      char hold;
+
+      while(*p && *p != '\\' && *p != '/')
+        p++;
+      hold = *p;
+      *p = 0;
+      if ((mkdir(buffer, 0755) == -1) && (errno == ENOENT))
+        {
+          fprintf(stderr,"%s: Couldn't create directory %s\n",prog,buffer);
+          free(buffer);
+          return 0;
+        }
+      if (hold == 0)
+        break;
+      *p++ = hold;
+    }
+  free(buffer);
+  return 1;
+}
+
+
+int matchname (int arg,int argc,char **argv,char *fname)
+{
+  if (arg == argc)      /* no arguments given (untgz tgzarchive) */
+    return 1;
+
+  while (arg < argc)
+    if (ExprMatch(fname,argv[arg++]))
+      return 1;
+
+  return 0; /* ignore this for the moment being */
+}
+
+
+/* tar file list or extract */
+
+int tar (gzFile in,int action,int arg,int argc,char **argv)
+{
+  union  tar_buffer buffer;
+  int    len;
+  int    err;
+  int    getheader = 1;
+  int    remaining = 0;
+  FILE   *outfile = NULL;
+  char   fname[BLOCKSIZE];
+  int    tarmode;
+  time_t tartime;
+  struct attr_item *attributes = NULL;
+
+  if (action == TGZ_LIST)
+    printf("    date      time     size                       file\n"
+           " ---------- -------- --------- -------------------------------------\n");
+  while (1)
+    {
+      len = gzread(in, &buffer, BLOCKSIZE);
+      if (len < 0)
+        error(gzerror(in, &err));
+      /*
+       * Always expect complete blocks to process
+       * the tar information.
+       */
+      if (len != BLOCKSIZE)
+        {
+          action = TGZ_INVALID; /* force error exit */
+          remaining = 0;        /* force I/O cleanup */
+        }
+
+      /*
+       * If we have to get a tar header
+       */
+      if (getheader >= 1)
+        {
+          /*
+           * if we met the end of the tar
+           * or the end-of-tar block,
+           * we are done
+           */
+          if (len == 0 || buffer.header.name[0] == 0)
+            break;
+
+          tarmode = getoct(buffer.header.mode,8);
+          tartime = (time_t)getoct(buffer.header.mtime,12);
+          if (tarmode == -1 || tartime == (time_t)-1)
+            {
+              buffer.header.name[0] = 0;
+              action = TGZ_INVALID;
+            }
+
+          if (getheader == 1)
+            {
+              strncpy(fname,buffer.header.name,SHORTNAMESIZE);
+              if (fname[SHORTNAMESIZE-1] != 0)
+                  fname[SHORTNAMESIZE] = 0;
+            }
+          else
+            {
+              /*
+               * The file name is longer than SHORTNAMESIZE
+               */
+              if (strncmp(fname,buffer.header.name,SHORTNAMESIZE-1) != 0)
+                  error("bad long name");
+              getheader = 1;
+            }
+
+          /*
+           * Act according to the type flag
+           */
+          switch (buffer.header.typeflag)
+            {
+            case DIRTYPE:
+              if (action == TGZ_LIST)
+                printf(" %s     <dir> %s\n",strtime(&tartime),fname);
+              if (action == TGZ_EXTRACT)
+                {
+                  makedir(fname);
+                  push_attr(&attributes,fname,tarmode,tartime);
+                }
+              break;
+            case REGTYPE:
+            case AREGTYPE:
+              remaining = getoct(buffer.header.size,12);
+              if (remaining == -1)
+                {
+                  action = TGZ_INVALID;
+                  break;
+                }
+              if (action == TGZ_LIST)
+                printf(" %s %9d %s\n",strtime(&tartime),remaining,fname);
+              else if (action == TGZ_EXTRACT)
+                {
+                  if (matchname(arg,argc,argv,fname))
+                    {
+                      outfile = fopen(fname,"wb");
+                      if (outfile == NULL) {
+                        /* try creating directory */
+                        char *p = strrchr(fname, '/');
+                        if (p != NULL) {
+                          *p = '\0';
+                          makedir(fname);
+                          *p = '/';
+                          outfile = fopen(fname,"wb");
+                        }
+                      }
+                      if (outfile != NULL)
+                        printf("Extracting %s\n",fname);
+                      else
+                        fprintf(stderr, "%s: Couldn't create %s",prog,fname);
+                    }
+                  else
+                    outfile = NULL;
+                }
+              getheader = 0;
+              break;
+            case GNUTYPE_LONGLINK:
+            case GNUTYPE_LONGNAME:
+              remaining = getoct(buffer.header.size,12);
+              if (remaining < 0 || remaining >= BLOCKSIZE)
+                {
+                  action = TGZ_INVALID;
+                  break;
+                }
+              len = gzread(in, fname, BLOCKSIZE);
+              if (len < 0)
+                error(gzerror(in, &err));
+              if (fname[BLOCKSIZE-1] != 0 || (int)strlen(fname) > remaining)
+                {
+                  action = TGZ_INVALID;
+                  break;
+                }
+              getheader = 2;
+              break;
+            default:
+              if (action == TGZ_LIST)
+                printf(" %s     <---> %s\n",strtime(&tartime),fname);
+              break;
+            }
+        }
+      else
+        {
+          unsigned int bytes = (remaining > BLOCKSIZE) ? BLOCKSIZE : remaining;
+
+          if (outfile != NULL)
+            {
+              if (fwrite(&buffer,sizeof(char),bytes,outfile) != bytes)
+                {
+                  fprintf(stderr,
+                    "%s: Error writing %s -- skipping\n",prog,fname);
+                  fclose(outfile);
+                  outfile = NULL;
+                  remove(fname);
+                }
+            }
+          remaining -= bytes;
+        }
+
+      if (remaining == 0)
+        {
+          getheader = 1;
+          if (outfile != NULL)
+            {
+              fclose(outfile);
+              outfile = NULL;
+              if (action != TGZ_INVALID)
+                push_attr(&attributes,fname,tarmode,tartime);
+            }
+        }
+
+      /*
+       * Abandon if errors are found
+       */
+      if (action == TGZ_INVALID)
+        {
+          error("broken archive");
+          break;
+        }
+    }
+
+  /*
+   * Restore file modes and time stamps
+   */
+  restore_attr(&attributes);
+
+  if (gzclose(in) != Z_OK)
+    error("failed gzclose");
+
+  return 0;
+}
+
+
+/* ============================================================ */
+
+void help(int exitval)
+{
+  printf("untgz version 0.2.1\n"
+         "  using zlib version %s\n\n",
+         zlibVersion());
+  printf("Usage: untgz file.tgz            extract all files\n"
+         "       untgz file.tgz fname ...  extract selected files\n"
+         "       untgz -l file.tgz         list archive contents\n"
+         "       untgz -h                  display this help\n");
+  exit(exitval);
+}
+
+void error(const char *msg)
+{
+  fprintf(stderr, "%s: %s\n", prog, msg);
+  exit(1);
+}
+
+
+/* ============================================================ */
+
+#if defined(WIN32) && defined(__GNUC__)
+int _CRT_glob = 0;      /* disable argument globbing in MinGW */
+#endif
+
+int main(int argc,char **argv)
+{
+    int         action = TGZ_EXTRACT;
+    int         arg = 1;
+    char        *TGZfile;
+    gzFile      *f;
+
+    prog = strrchr(argv[0],'\\');
+    if (prog == NULL)
+      {
+        prog = strrchr(argv[0],'/');
+        if (prog == NULL)
+          {
+            prog = strrchr(argv[0],':');
+            if (prog == NULL)
+              prog = argv[0];
+            else
+              prog++;
+          }
+        else
+          prog++;
+      }
+    else
+      prog++;
+
+    if (argc == 1)
+      help(0);
+
+    if (strcmp(argv[arg],"-l") == 0)
+      {
+        action = TGZ_LIST;
+        if (argc == ++arg)
+          help(0);
+      }
+    else if (strcmp(argv[arg],"-h") == 0)
+      {
+        help(0);
+      }
+
+    if ((TGZfile = TGZfname(argv[arg])) == NULL)
+      TGZnotfound(argv[arg]);
+
+    ++arg;
+    if ((action == TGZ_LIST) && (arg != argc))
+      help(1);
+
+/*
+ *  Process the TGZ file
+ */
+    switch(action)
+      {
+      case TGZ_LIST:
+      case TGZ_EXTRACT:
+        f = gzopen(TGZfile,"rb");
+        if (f == NULL)
+          {
+            fprintf(stderr,"%s: Couldn't gzopen %s\n",prog,TGZfile);
+            return 1;
+          }
+        exit(tar(f, action, arg, argc, argv));
+      break;
+
+      default:
+        error("Unknown option");
+        exit(1);
+      }
+
+    return 0;
+}
Index: /smplayer/vendor/current/zlib/contrib/vstudio/readme.txt
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/readme.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/readme.txt	(revision 133)
@@ -0,0 +1,60 @@
+Building instructions for the DLL versions of Zlib 1.2.7
+========================================================
+
+This directory contains projects that build zlib and minizip using
+Microsoft Visual C++ 9.0/10.0.
+
+You don't need to build these projects yourself. You can download the
+binaries from:
+  http://www.winimage.com/zLibDll
+
+More information can be found at this site.
+
+
+
+
+
+Build instructions for Visual Studio 2008 (32 bits or 64 bits)
+--------------------------------------------------------------
+- Uncompress current zlib, including all contrib/* files
+- Compile assembly code (with Visual Studio Command Prompt) by running:
+   bld_ml64.bat (in contrib\masmx64)
+   bld_ml32.bat (in contrib\masmx86)
+- Open contrib\vstudio\vc9\zlibvc.sln with Microsoft Visual C++ 2008
+- Or run: vcbuild /rebuild contrib\vstudio\vc9\zlibvc.sln "Release|Win32"
+
+Build instructions for Visual Studio 2010 (32 bits or 64 bits)
+--------------------------------------------------------------
+- Uncompress current zlib, including all contrib/* files
+- Open contrib\vstudio\vc10\zlibvc.sln with Microsoft Visual C++ 2010
+
+
+Important
+---------
+- To use zlibwapi.dll in your application, you must define the
+  macro ZLIB_WINAPI when compiling your application's source files.
+
+
+Additional notes
+----------------
+- This DLL, named zlibwapi.dll, is compatible to the old zlib.dll built
+  by Gilles Vollant from the zlib 1.1.x sources, and distributed at
+    http://www.winimage.com/zLibDll
+  It uses the WINAPI calling convention for the exported functions, and
+  includes the minizip functionality. If your application needs that
+  particular build of zlib.dll, you can rename zlibwapi.dll to zlib.dll.
+
+- The new DLL was renamed because there exist several incompatible
+  versions of zlib.dll on the Internet.
+
+- There is also an official DLL build of zlib, named zlib1.dll. This one
+  is exporting the functions using the CDECL convention. See the file
+  win32\DLL_FAQ.txt found in this zlib distribution.
+
+- There used to be a ZLIB_DLL macro in zlib 1.1.x, but now this symbol
+  has a slightly different effect. To avoid compatibility problems, do
+  not define it here.
+
+
+Gilles Vollant
+info@winimage.com
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/miniunz.vcxproj
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/miniunz.vcxproj	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/miniunz.vcxproj	(revision 133)
@@ -0,0 +1,310 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Itanium">
+      <Configuration>Debug</Configuration>
+      <Platform>Itanium</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Itanium">
+      <Configuration>Release</Configuration>
+      <Platform>Itanium</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{C52F9E7B-498A-42BE-8DB4-85A15694382A}</ProjectGuid>
+    <Keyword>Win32Proj</Keyword>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">x86\MiniUnzip$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">x86\MiniUnzip$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\MiniUnzip$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\MiniUnzip$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">x64\MiniUnzip$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">x64\MiniUnzip$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">ia64\MiniUnzip$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">ia64\MiniUnzip$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">true</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\MiniUnzip$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\MiniUnzip$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">ia64\MiniUnzip$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">ia64\MiniUnzip$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">false</GenerateManifest>
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>x86\ZlibDllDebug\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)miniunz.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>$(OutDir)miniunz.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <OmitFramePointers>true</OmitFramePointers>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>x86\ZlibDllRelease\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)miniunz.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>x64\ZlibDllDebug\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)miniunz.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>$(OutDir)miniunz.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <TargetMachine>MachineX64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">
+    <Midl>
+      <TargetEnvironment>Itanium</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>ia64\ZlibDllDebug\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)miniunz.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>$(OutDir)miniunz.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <TargetMachine>MachineIA64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <OmitFramePointers>true</OmitFramePointers>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>x64\ZlibDllRelease\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)miniunz.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <TargetMachine>MachineX64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">
+    <Midl>
+      <TargetEnvironment>Itanium</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <OmitFramePointers>true</OmitFramePointers>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>ia64\ZlibDllRelease\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)miniunz.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <TargetMachine>MachineIA64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\minizip\miniunz.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="zlibvc.vcxproj">
+      <Project>{8fd826f8-3739-44e6-8cc8-997122e53b8d}</Project>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/miniunz.vcxproj.filters
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/miniunz.vcxproj.filters	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/miniunz.vcxproj.filters	(revision 133)
@@ -0,0 +1,22 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Source Files">
+      <UniqueIdentifier>{048af943-022b-4db6-beeb-a54c34774ee2}</UniqueIdentifier>
+      <Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm</Extensions>
+    </Filter>
+    <Filter Include="Header Files">
+      <UniqueIdentifier>{c1d600d2-888f-4aea-b73e-8b0dd9befa0c}</UniqueIdentifier>
+      <Extensions>h;hpp;hxx;hm;inl;inc</Extensions>
+    </Filter>
+    <Filter Include="Resource Files">
+      <UniqueIdentifier>{0844199a-966b-4f19-81db-1e0125e141b9}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\minizip\miniunz.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+  </ItemGroup>
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/miniunz.vcxproj.user
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/miniunz.vcxproj.user	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/miniunz.vcxproj.user	(revision 133)
@@ -0,0 +1,3 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/minizip.vcxproj
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/minizip.vcxproj	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/minizip.vcxproj	(revision 133)
@@ -0,0 +1,307 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Itanium">
+      <Configuration>Debug</Configuration>
+      <Platform>Itanium</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Itanium">
+      <Configuration>Release</Configuration>
+      <Platform>Itanium</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}</ProjectGuid>
+    <Keyword>Win32Proj</Keyword>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">x86\MiniZip$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">x86\MiniZip$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\MiniZip$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\MiniZip$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">x64\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">x64\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">ia64\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">ia64\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">true</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">ia64\$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">ia64\$(Configuration)\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">false</LinkIncremental>
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>x86\ZlibDllDebug\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)minizip.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>$(OutDir)minizip.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <OmitFramePointers>true</OmitFramePointers>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>x86\ZlibDllRelease\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)minizip.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>x64\ZlibDllDebug\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)minizip.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>$(OutDir)minizip.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <TargetMachine>MachineX64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">
+    <Midl>
+      <TargetEnvironment>Itanium</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>ia64\ZlibDllDebug\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)minizip.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>$(OutDir)minizip.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <TargetMachine>MachineIA64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <OmitFramePointers>true</OmitFramePointers>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>x64\ZlibDllRelease\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)minizip.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <TargetMachine>MachineX64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">
+    <Midl>
+      <TargetEnvironment>Itanium</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <OmitFramePointers>true</OmitFramePointers>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>ia64\ZlibDllRelease\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)minizip.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <TargetMachine>MachineIA64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\minizip\minizip.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="zlibvc.vcxproj">
+      <Project>{8fd826f8-3739-44e6-8cc8-997122e53b8d}</Project>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/minizip.vcxproj.filters
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/minizip.vcxproj.filters	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/minizip.vcxproj.filters	(revision 133)
@@ -0,0 +1,22 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Source Files">
+      <UniqueIdentifier>{c0419b40-bf50-40da-b153-ff74215b79de}</UniqueIdentifier>
+      <Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm</Extensions>
+    </Filter>
+    <Filter Include="Header Files">
+      <UniqueIdentifier>{bb87b070-735b-478e-92ce-7383abb2f36c}</UniqueIdentifier>
+      <Extensions>h;hpp;hxx;hm;inl;inc</Extensions>
+    </Filter>
+    <Filter Include="Resource Files">
+      <UniqueIdentifier>{f46ab6a6-548f-43cb-ae96-681abb5bd5db}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\minizip\minizip.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+  </ItemGroup>
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/minizip.vcxproj.user
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/minizip.vcxproj.user	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/minizip.vcxproj.user	(revision 133)
@@ -0,0 +1,3 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlib.vcxproj
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlib.vcxproj	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlib.vcxproj	(revision 133)
@@ -0,0 +1,420 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Itanium">
+      <Configuration>Debug</Configuration>
+      <Platform>Itanium</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="ReleaseWithoutAsm|Itanium">
+      <Configuration>ReleaseWithoutAsm</Configuration>
+      <Platform>Itanium</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="ReleaseWithoutAsm|Win32">
+      <Configuration>ReleaseWithoutAsm</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="ReleaseWithoutAsm|x64">
+      <Configuration>ReleaseWithoutAsm</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Itanium">
+      <Configuration>Release</Configuration>
+      <Platform>Itanium</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}</ProjectGuid>
+    <RootNamespace>testzlib</RootNamespace>
+    <Keyword>Win32Proj</Keyword>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">x86\TestZlib$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">x86\TestZlib$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">x86\TestZlib$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">x86\TestZlib$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\TestZlib$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\TestZlib$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">x64\TestZlib$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">x64\TestZlib$(Configuration)\Tmp\</IntDir>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">ia64\TestZlib$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">ia64\TestZlib$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">true</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">x64\TestZlib$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">x64\TestZlib$(Configuration)\Tmp\</IntDir>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">ia64\TestZlib$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">ia64\TestZlib$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\TestZlib$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\TestZlib$(Configuration)\Tmp\</IntDir>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">ia64\TestZlib$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">ia64\TestZlib$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">false</GenerateManifest>
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>ASMV;ASMINF;WIN32;ZLIB_WINAPI;_DEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerOutput>AssemblyAndSourceCode</AssemblerOutput>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>..\..\masmx86\match686.obj;..\..\masmx86\inffas32.obj;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)testzlib.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>$(OutDir)testzlib.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <OmitFramePointers>true</OmitFramePointers>
+      <AdditionalIncludeDirectories>..\..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;ZLIB_WINAPI;NDEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <OutputFile>$(OutDir)testzlib.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <OmitFramePointers>true</OmitFramePointers>
+      <AdditionalIncludeDirectories>..\..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>ASMV;ASMINF;WIN32;ZLIB_WINAPI;NDEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>..\..\masmx86\match686.obj;..\..\masmx86\inffas32.obj;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)testzlib.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <AdditionalIncludeDirectories>..\..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>ASMV;ASMINF;WIN32;ZLIB_WINAPI;_DEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>..\..\masmx64\gvmat64.obj;..\..\masmx64\inffasx64.obj;%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">
+    <Midl>
+      <TargetEnvironment>Itanium</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>ZLIB_WINAPI;_DEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerOutput>AssemblyAndSourceCode</AssemblerOutput>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <OutputFile>$(OutDir)testzlib.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>$(OutDir)testzlib.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <TargetMachine>MachineIA64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">
+    <ClCompile>
+      <AdditionalIncludeDirectories>..\..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;ZLIB_WINAPI;NDEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">
+    <Midl>
+      <TargetEnvironment>Itanium</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <OmitFramePointers>true</OmitFramePointers>
+      <AdditionalIncludeDirectories>..\..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>ZLIB_WINAPI;NDEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <OutputFile>$(OutDir)testzlib.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <TargetMachine>MachineIA64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <AdditionalIncludeDirectories>..\..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>ASMV;ASMINF;WIN32;ZLIB_WINAPI;NDEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>..\..\masmx64\gvmat64.obj;..\..\masmx64\inffasx64.obj;%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">
+    <Midl>
+      <TargetEnvironment>Itanium</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <OmitFramePointers>true</OmitFramePointers>
+      <AdditionalIncludeDirectories>..\..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>ZLIB_WINAPI;NDEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <OutputFile>$(OutDir)testzlib.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <TargetMachine>MachineIA64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\adler32.c" />
+    <ClCompile Include="..\..\..\compress.c" />
+    <ClCompile Include="..\..\..\crc32.c" />
+    <ClCompile Include="..\..\..\deflate.c" />
+    <ClCompile Include="..\..\..\infback.c" />
+    <ClCompile Include="..\..\masmx64\inffas8664.c">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\..\..\inffast.c" />
+    <ClCompile Include="..\..\..\inflate.c" />
+    <ClCompile Include="..\..\..\inftrees.c" />
+    <ClCompile Include="..\..\testzlib\testzlib.c" />
+    <ClCompile Include="..\..\..\trees.c" />
+    <ClCompile Include="..\..\..\uncompr.c" />
+    <ClCompile Include="..\..\..\zutil.c" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlib.vcxproj.filters
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlib.vcxproj.filters	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlib.vcxproj.filters	(revision 133)
@@ -0,0 +1,58 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Source Files">
+      <UniqueIdentifier>{c1f6a2e3-5da5-4955-8653-310d3efe05a9}</UniqueIdentifier>
+      <Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm</Extensions>
+    </Filter>
+    <Filter Include="Header Files">
+      <UniqueIdentifier>{c2aaffdc-2c95-4d6f-8466-4bec5890af2c}</UniqueIdentifier>
+      <Extensions>h;hpp;hxx;hm;inl;inc</Extensions>
+    </Filter>
+    <Filter Include="Resource Files">
+      <UniqueIdentifier>{c274fe07-05f2-461c-964b-f6341e4e7eb5}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\adler32.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\compress.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\crc32.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\deflate.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\infback.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\masmx64\inffas8664.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\inffast.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\inflate.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\inftrees.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\testzlib\testzlib.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\trees.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\uncompr.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\zutil.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+  </ItemGroup>
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlib.vcxproj.user
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlib.vcxproj.user	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlib.vcxproj.user	(revision 133)
@@ -0,0 +1,3 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlibdll.vcxproj
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlibdll.vcxproj	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlibdll.vcxproj	(revision 133)
@@ -0,0 +1,310 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Itanium">
+      <Configuration>Debug</Configuration>
+      <Platform>Itanium</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Itanium">
+      <Configuration>Release</Configuration>
+      <Platform>Itanium</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{C52F9E7B-498A-42BE-8DB4-85A15694366A}</ProjectGuid>
+    <Keyword>Win32Proj</Keyword>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">x86\TestZlibDll$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">x86\TestZlibDll$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\TestZlibDll$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\TestZlibDll$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">x64\TestZlibDll$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">x64\TestZlibDll$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">ia64\TestZlibDll$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">ia64\TestZlibDll$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">true</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\TestZlibDll$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\TestZlibDll$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">ia64\TestZlibDll$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">ia64\TestZlibDll$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">false</GenerateManifest>
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>x86\ZlibDllDebug\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)testzlibdll.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>$(OutDir)testzlib.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <OmitFramePointers>true</OmitFramePointers>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>x86\ZlibDllRelease\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)testzlibdll.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>x64\ZlibDllDebug\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)testzlibdll.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>$(OutDir)testzlib.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <TargetMachine>MachineX64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">
+    <Midl>
+      <TargetEnvironment>Itanium</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>ia64\ZlibDllDebug\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)testzlibdll.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>$(OutDir)testzlib.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <TargetMachine>MachineIA64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <OmitFramePointers>true</OmitFramePointers>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>x64\ZlibDllRelease\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)testzlibdll.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <TargetMachine>MachineX64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">
+    <Midl>
+      <TargetEnvironment>Itanium</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <OmitFramePointers>true</OmitFramePointers>
+      <AdditionalIncludeDirectories>..\..\..;..\..\minizip;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>ia64\ZlibDllRelease\zlibwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)testzlibdll.exe</OutputFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <TargetMachine>MachineIA64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\testzlib\testzlib.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="zlibvc.vcxproj">
+      <Project>{8fd826f8-3739-44e6-8cc8-997122e53b8d}</Project>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlibdll.vcxproj.filters
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlibdll.vcxproj.filters	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlibdll.vcxproj.filters	(revision 133)
@@ -0,0 +1,22 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Source Files">
+      <UniqueIdentifier>{fa61a89f-93fc-4c89-b29e-36224b7592f4}</UniqueIdentifier>
+      <Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm</Extensions>
+    </Filter>
+    <Filter Include="Header Files">
+      <UniqueIdentifier>{d4b85da0-2ba2-4934-b57f-e2584e3848ee}</UniqueIdentifier>
+      <Extensions>h;hpp;hxx;hm;inl;inc</Extensions>
+    </Filter>
+    <Filter Include="Resource Files">
+      <UniqueIdentifier>{e573e075-00bd-4a7d-bd67-a8cc9bfc5aca}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\testzlib\testzlib.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+  </ItemGroup>
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlibdll.vcxproj.user
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlibdll.vcxproj.user	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/testzlibdll.vcxproj.user	(revision 133)
@@ -0,0 +1,3 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlib.rc
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlib.rc	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlib.rc	(revision 133)
@@ -0,0 +1,32 @@
+#include <windows.h>
+
+#define IDR_VERSION1  1
+IDR_VERSION1	VERSIONINFO	MOVEABLE IMPURE LOADONCALL DISCARDABLE
+  FILEVERSION	 1.2.7,0
+  PRODUCTVERSION 1.2.7,0
+  FILEFLAGSMASK	VS_FFI_FILEFLAGSMASK
+  FILEFLAGS	0
+  FILEOS	VOS_DOS_WINDOWS32
+  FILETYPE	VFT_DLL
+  FILESUBTYPE	0	// not used
+BEGIN
+  BLOCK "StringFileInfo"
+  BEGIN
+    BLOCK "040904E4"
+    //language ID = U.S. English, char set = Windows, Multilingual
+
+    BEGIN
+      VALUE "FileDescription", "zlib data compression and ZIP file I/O library\0"
+      VALUE "FileVersion",	"1.2.7\0"
+      VALUE "InternalName",	"zlib\0"
+      VALUE "OriginalFilename",	"zlib.dll\0"
+      VALUE "ProductName",	"ZLib.DLL\0"
+      VALUE "Comments","DLL support by Alessandro Iacopetti & Gilles Vollant\0"
+      VALUE "LegalCopyright", "(C) 1995-2012 Jean-loup Gailly & Mark Adler\0"
+    END
+  END
+  BLOCK "VarFileInfo"
+  BEGIN
+    VALUE "Translation", 0x0409, 1252
+  END
+END
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibstat.vcxproj
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibstat.vcxproj	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibstat.vcxproj	(revision 133)
@@ -0,0 +1,457 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Itanium">
+      <Configuration>Debug</Configuration>
+      <Platform>Itanium</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="ReleaseWithoutAsm|Itanium">
+      <Configuration>ReleaseWithoutAsm</Configuration>
+      <Platform>Itanium</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="ReleaseWithoutAsm|Win32">
+      <Configuration>ReleaseWithoutAsm</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="ReleaseWithoutAsm|x64">
+      <Configuration>ReleaseWithoutAsm</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Itanium">
+      <Configuration>Release</Configuration>
+      <Platform>Itanium</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">x86\ZlibStat$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">x86\ZlibStat$(Configuration)\Tmp\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\ZlibStat$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\ZlibStat$(Configuration)\Tmp\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">x86\ZlibStat$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">x86\ZlibStat$(Configuration)\Tmp\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">x64\ZlibStat$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">x64\ZlibStat$(Configuration)\Tmp\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">ia64\ZlibStat$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">ia64\ZlibStat$(Configuration)\Tmp\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\ZlibStat$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\ZlibStat$(Configuration)\Tmp\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">ia64\ZlibStat$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">ia64\ZlibStat$(Configuration)\Tmp\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">x64\ZlibStat$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">x64\ZlibStat$(Configuration)\Tmp\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">ia64\ZlibStat$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">ia64\ZlibStat$(Configuration)\Tmp\</IntDir>
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibstat.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Lib>
+      <AdditionalOptions>/MACHINE:X86 /NODEFAULTLIB %(AdditionalOptions)</AdditionalOptions>
+      <OutputFile>$(OutDir)zlibstat.lib</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ASMV;ASMINF;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibstat.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Lib>
+      <AdditionalOptions>/MACHINE:X86 /NODEFAULTLIB %(AdditionalOptions)</AdditionalOptions>
+      <AdditionalDependencies>..\..\masmx86\match686.obj;..\..\masmx86\inffas32.obj;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)zlibstat.lib</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibstat.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Lib>
+      <AdditionalOptions>/MACHINE:X86 /NODEFAULTLIB %(AdditionalOptions)</AdditionalOptions>
+      <OutputFile>$(OutDir)zlibstat.lib</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibstat.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Lib>
+      <AdditionalOptions>/MACHINE:AMD64 /NODEFAULTLIB %(AdditionalOptions)</AdditionalOptions>
+      <OutputFile>$(OutDir)zlibstat.lib</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">
+    <Midl>
+      <TargetEnvironment>Itanium</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibstat.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>OldStyle</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Lib>
+      <AdditionalOptions>/MACHINE:IA64 /NODEFAULTLIB %(AdditionalOptions)</AdditionalOptions>
+      <OutputFile>$(OutDir)zlibstat.lib</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ASMV;ASMINF;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibstat.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Lib>
+      <AdditionalOptions>/MACHINE:AMD64 /NODEFAULTLIB %(AdditionalOptions)</AdditionalOptions>
+      <AdditionalDependencies>..\..\masmx64\gvmat64.obj;..\..\masmx64\inffasx64.obj;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)zlibstat.lib</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">
+    <Midl>
+      <TargetEnvironment>Itanium</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibstat.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Lib>
+      <AdditionalOptions>/MACHINE:IA64 /NODEFAULTLIB %(AdditionalOptions)</AdditionalOptions>
+      <OutputFile>$(OutDir)zlibstat.lib</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">
+    <Midl>
+      <TargetEnvironment>X64</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibstat.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Lib>
+      <AdditionalOptions>/MACHINE:AMD64 /NODEFAULTLIB %(AdditionalOptions)</AdditionalOptions>
+      <OutputFile>$(OutDir)zlibstat.lib</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">
+    <Midl>
+      <TargetEnvironment>Itanium</TargetEnvironment>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibstat.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Lib>
+      <AdditionalOptions>/MACHINE:IA64 /NODEFAULTLIB %(AdditionalOptions)</AdditionalOptions>
+      <OutputFile>$(OutDir)zlibstat.lib</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </Lib>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\adler32.c" />
+    <ClCompile Include="..\..\..\compress.c" />
+    <ClCompile Include="..\..\..\crc32.c" />
+    <ClCompile Include="..\..\..\deflate.c" />
+    <ClCompile Include="..\..\..\gzclose.c" />
+    <ClCompile Include="..\..\..\gzlib.c" />
+    <ClCompile Include="..\..\..\gzread.c" />
+    <ClCompile Include="..\..\..\gzwrite.c" />
+    <ClCompile Include="..\..\..\infback.c" />
+    <ClCompile Include="..\..\masmx64\inffas8664.c">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\..\..\inffast.c" />
+    <ClCompile Include="..\..\..\inflate.c" />
+    <ClCompile Include="..\..\..\inftrees.c" />
+    <ClCompile Include="..\..\minizip\ioapi.c" />
+    <ClCompile Include="..\..\..\trees.c" />
+    <ClCompile Include="..\..\..\uncompr.c" />
+    <ClCompile Include="..\..\minizip\unzip.c" />
+    <ClCompile Include="..\..\minizip\zip.c" />
+    <ClCompile Include="..\..\..\zutil.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="zlib.rc" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="zlibvc.def" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibstat.vcxproj.filters
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibstat.vcxproj.filters	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibstat.vcxproj.filters	(revision 133)
@@ -0,0 +1,77 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Source Files">
+      <UniqueIdentifier>{174213f6-7f66-4ae8-a3a8-a1e0a1e6ffdd}</UniqueIdentifier>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\adler32.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\compress.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\crc32.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\deflate.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\gzclose.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\gzlib.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\gzread.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\gzwrite.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\infback.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\masmx64\inffas8664.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\inffast.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\inflate.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\inftrees.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\minizip\ioapi.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\trees.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\uncompr.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\minizip\unzip.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\minizip\zip.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\zutil.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="zlib.rc">
+      <Filter>Source Files</Filter>
+    </ResourceCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="zlibvc.def">
+      <Filter>Source Files</Filter>
+    </None>
+  </ItemGroup>
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibstat.vcxproj.user
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibstat.vcxproj.user	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibstat.vcxproj.user	(revision 133)
@@ -0,0 +1,3 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibvc.def
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibvc.def	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibvc.def	(revision 133)
@@ -0,0 +1,139 @@
+LIBRARY
+; zlib data compression and ZIP file I/O library
+
+VERSION		1.2.7
+
+EXPORTS
+        adler32                                  @1
+        compress                                 @2
+        crc32                                    @3
+        deflate                                  @4
+        deflateCopy                              @5
+        deflateEnd                               @6
+        deflateInit2_                            @7
+        deflateInit_                             @8
+        deflateParams                            @9
+        deflateReset                             @10
+        deflateSetDictionary                     @11
+        gzclose                                  @12
+        gzdopen                                  @13
+        gzerror                                  @14
+        gzflush                                  @15
+        gzopen                                   @16
+        gzread                                   @17
+        gzwrite                                  @18
+        inflate                                  @19
+        inflateEnd                               @20
+        inflateInit2_                            @21
+        inflateInit_                             @22
+        inflateReset                             @23
+        inflateSetDictionary                     @24
+        inflateSync                              @25
+        uncompress                               @26
+        zlibVersion                              @27
+        gzprintf                                 @28
+        gzputc                                   @29
+        gzgetc                                   @30
+        gzseek                                   @31
+        gzrewind                                 @32
+        gztell                                   @33
+        gzeof                                    @34
+        gzsetparams                              @35
+        zError                                   @36
+        inflateSyncPoint                         @37
+        get_crc_table                            @38
+        compress2                                @39
+        gzputs                                   @40
+        gzgets                                   @41
+        inflateCopy                              @42
+        inflateBackInit_                         @43
+        inflateBack                              @44
+        inflateBackEnd                           @45
+        compressBound                            @46
+        deflateBound                             @47
+        gzclearerr                               @48
+        gzungetc                                 @49
+        zlibCompileFlags                         @50
+        deflatePrime                             @51
+        deflatePending                           @52
+
+        unzOpen                                  @61
+        unzClose                                 @62
+        unzGetGlobalInfo                         @63
+        unzGetCurrentFileInfo                    @64
+        unzGoToFirstFile                         @65
+        unzGoToNextFile                          @66
+        unzOpenCurrentFile                       @67
+        unzReadCurrentFile                       @68
+        unzOpenCurrentFile3                      @69
+        unztell                                  @70
+        unzeof                                   @71
+        unzCloseCurrentFile                      @72
+        unzGetGlobalComment                      @73
+        unzStringFileNameCompare                 @74
+        unzLocateFile                            @75
+        unzGetLocalExtrafield                    @76
+        unzOpen2                                 @77
+        unzOpenCurrentFile2                      @78
+        unzOpenCurrentFilePassword               @79
+
+        zipOpen                                  @80
+        zipOpenNewFileInZip                      @81
+        zipWriteInFileInZip                      @82
+        zipCloseFileInZip                        @83
+        zipClose                                 @84
+        zipOpenNewFileInZip2                     @86
+        zipCloseFileInZipRaw                     @87
+        zipOpen2                                 @88
+        zipOpenNewFileInZip3                     @89
+
+        unzGetFilePos                            @100
+        unzGoToFilePos                           @101
+
+        fill_win32_filefunc                      @110
+
+; zlibwapi v1.2.4 added:
+        fill_win32_filefunc64                   @111
+        fill_win32_filefunc64A                  @112
+        fill_win32_filefunc64W                  @113
+
+        unzOpen64                               @120
+        unzOpen2_64                             @121
+        unzGetGlobalInfo64                      @122
+        unzGetCurrentFileInfo64                 @124
+        unzGetCurrentFileZStreamPos64           @125
+        unztell64                               @126
+        unzGetFilePos64                         @127
+        unzGoToFilePos64                        @128
+
+        zipOpen64                               @130
+        zipOpen2_64                             @131
+        zipOpenNewFileInZip64                   @132
+        zipOpenNewFileInZip2_64                 @133
+        zipOpenNewFileInZip3_64                 @134
+        zipOpenNewFileInZip4_64                 @135
+        zipCloseFileInZipRaw64                  @136
+
+; zlib1 v1.2.4 added:
+        adler32_combine                         @140
+        crc32_combine                           @142
+        deflateSetHeader                        @144
+        deflateTune                             @145
+        gzbuffer                                @146
+        gzclose_r                               @147
+        gzclose_w                               @148
+        gzdirect                                @149
+        gzoffset                                @150
+        inflateGetHeader                        @156
+        inflateMark                             @157
+        inflatePrime                            @158
+        inflateReset2                           @159
+        inflateUndermine                        @160
+
+; zlib1 v1.2.6 added:
+        gzgetc_                                 @161
+        inflateResetKeep                        @163
+        deflateResetKeep                        @164
+
+; zlib1 v1.2.7 added:
+        gzopen_w                                @165
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibvc.sln
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibvc.sln	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibvc.sln	(revision 133)
@@ -0,0 +1,135 @@
+﻿
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlibvc", "zlibvc.vcxproj", "{8FD826F8-3739-44E6-8CC8-997122E53B8D}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlibstat", "zlibstat.vcxproj", "{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testzlib", "testzlib.vcxproj", "{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testzlibdll", "testzlibdll.vcxproj", "{C52F9E7B-498A-42BE-8DB4-85A15694366A}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "minizip", "minizip.vcxproj", "{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "miniunz", "miniunz.vcxproj", "{C52F9E7B-498A-42BE-8DB4-85A15694382A}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		Debug|Itanium = Debug|Itanium
+		Debug|Win32 = Debug|Win32
+		Debug|x64 = Debug|x64
+		Release|Itanium = Release|Itanium
+		Release|Win32 = Release|Win32
+		Release|x64 = Release|x64
+		ReleaseWithoutAsm|Itanium = ReleaseWithoutAsm|Itanium
+		ReleaseWithoutAsm|Win32 = ReleaseWithoutAsm|Win32
+		ReleaseWithoutAsm|x64 = ReleaseWithoutAsm|x64
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Debug|Itanium.ActiveCfg = Debug|Itanium
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Debug|Itanium.Build.0 = Debug|Itanium
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Debug|Win32.ActiveCfg = Debug|Win32
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Debug|Win32.Build.0 = Debug|Win32
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Debug|x64.ActiveCfg = Debug|x64
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Debug|x64.Build.0 = Debug|x64
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Release|Itanium.ActiveCfg = Release|Itanium
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Release|Itanium.Build.0 = Release|Itanium
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Release|Win32.ActiveCfg = Release|Win32
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Release|Win32.Build.0 = Release|Win32
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Release|x64.ActiveCfg = Release|x64
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Release|x64.Build.0 = Release|x64
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.ReleaseWithoutAsm|Itanium.ActiveCfg = ReleaseWithoutAsm|Itanium
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.ReleaseWithoutAsm|Itanium.Build.0 = ReleaseWithoutAsm|Itanium
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.ReleaseWithoutAsm|Win32.ActiveCfg = ReleaseWithoutAsm|Win32
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.ReleaseWithoutAsm|Win32.Build.0 = ReleaseWithoutAsm|Win32
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.ReleaseWithoutAsm|x64.ActiveCfg = ReleaseWithoutAsm|x64
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.ReleaseWithoutAsm|x64.Build.0 = ReleaseWithoutAsm|x64
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Debug|Itanium.ActiveCfg = Debug|Itanium
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Debug|Itanium.Build.0 = Debug|Itanium
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Debug|Win32.ActiveCfg = Debug|Win32
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Debug|Win32.Build.0 = Debug|Win32
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Debug|x64.ActiveCfg = Debug|x64
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Debug|x64.Build.0 = Debug|x64
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Release|Itanium.ActiveCfg = Release|Itanium
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Release|Itanium.Build.0 = Release|Itanium
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Release|Win32.ActiveCfg = Release|Win32
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Release|Win32.Build.0 = Release|Win32
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Release|x64.ActiveCfg = Release|x64
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Release|x64.Build.0 = Release|x64
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.ReleaseWithoutAsm|Itanium.ActiveCfg = ReleaseWithoutAsm|Itanium
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.ReleaseWithoutAsm|Itanium.Build.0 = ReleaseWithoutAsm|Itanium
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.ReleaseWithoutAsm|Win32.ActiveCfg = ReleaseWithoutAsm|Win32
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.ReleaseWithoutAsm|Win32.Build.0 = ReleaseWithoutAsm|Win32
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.ReleaseWithoutAsm|x64.ActiveCfg = ReleaseWithoutAsm|x64
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.ReleaseWithoutAsm|x64.Build.0 = ReleaseWithoutAsm|x64
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Debug|Itanium.ActiveCfg = Debug|Itanium
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Debug|Itanium.Build.0 = Debug|Itanium
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Debug|Win32.ActiveCfg = Debug|Win32
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Debug|Win32.Build.0 = Debug|Win32
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Debug|x64.ActiveCfg = Debug|x64
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Debug|x64.Build.0 = Debug|x64
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Release|Itanium.ActiveCfg = Release|Itanium
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Release|Itanium.Build.0 = Release|Itanium
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Release|Win32.ActiveCfg = Release|Win32
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Release|Win32.Build.0 = Release|Win32
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Release|x64.ActiveCfg = Release|x64
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Release|x64.Build.0 = Release|x64
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|Itanium.ActiveCfg = ReleaseWithoutAsm|Itanium
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|Itanium.Build.0 = ReleaseWithoutAsm|Itanium
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|Win32.ActiveCfg = ReleaseWithoutAsm|Win32
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|Win32.Build.0 = ReleaseWithoutAsm|Win32
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|x64.ActiveCfg = ReleaseWithoutAsm|x64
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|x64.Build.0 = ReleaseWithoutAsm|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Debug|Itanium.ActiveCfg = Debug|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Debug|Itanium.Build.0 = Debug|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Debug|Win32.ActiveCfg = Debug|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Debug|Win32.Build.0 = Debug|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Debug|x64.ActiveCfg = Debug|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Debug|x64.Build.0 = Debug|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Release|Itanium.ActiveCfg = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Release|Itanium.Build.0 = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Release|Win32.ActiveCfg = Release|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Release|Win32.Build.0 = Release|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Release|x64.ActiveCfg = Release|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Release|x64.Build.0 = Release|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.ReleaseWithoutAsm|Itanium.ActiveCfg = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.ReleaseWithoutAsm|Itanium.Build.0 = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.ReleaseWithoutAsm|Win32.ActiveCfg = Release|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.ReleaseWithoutAsm|x64.ActiveCfg = Release|x64
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Debug|Itanium.ActiveCfg = Debug|Itanium
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Debug|Itanium.Build.0 = Debug|Itanium
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Debug|Win32.ActiveCfg = Debug|Win32
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Debug|Win32.Build.0 = Debug|Win32
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Debug|x64.ActiveCfg = Debug|x64
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Debug|x64.Build.0 = Debug|x64
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Release|Itanium.ActiveCfg = Release|Itanium
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Release|Itanium.Build.0 = Release|Itanium
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Release|Win32.ActiveCfg = Release|Win32
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Release|Win32.Build.0 = Release|Win32
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Release|x64.ActiveCfg = Release|x64
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Release|x64.Build.0 = Release|x64
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|Itanium.ActiveCfg = Release|Itanium
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|Itanium.Build.0 = Release|Itanium
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|Win32.ActiveCfg = Release|Win32
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|x64.ActiveCfg = Release|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Debug|Itanium.ActiveCfg = Debug|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Debug|Itanium.Build.0 = Debug|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Debug|Win32.ActiveCfg = Debug|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Debug|Win32.Build.0 = Debug|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Debug|x64.ActiveCfg = Debug|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Debug|x64.Build.0 = Debug|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Release|Itanium.ActiveCfg = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Release|Itanium.Build.0 = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Release|Win32.ActiveCfg = Release|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Release|Win32.Build.0 = Release|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Release|x64.ActiveCfg = Release|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Release|x64.Build.0 = Release|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.ReleaseWithoutAsm|Itanium.ActiveCfg = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.ReleaseWithoutAsm|Itanium.Build.0 = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.ReleaseWithoutAsm|Win32.ActiveCfg = Release|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.ReleaseWithoutAsm|x64.ActiveCfg = Release|x64
+	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
+EndGlobal
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibvc.vcxproj
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibvc.vcxproj	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibvc.vcxproj	(revision 133)
@@ -0,0 +1,681 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Itanium">
+      <Configuration>Debug</Configuration>
+      <Platform>Itanium</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="ReleaseWithoutAsm|Itanium">
+      <Configuration>ReleaseWithoutAsm</Configuration>
+      <Platform>Itanium</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="ReleaseWithoutAsm|Win32">
+      <Configuration>ReleaseWithoutAsm</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="ReleaseWithoutAsm|x64">
+      <Configuration>ReleaseWithoutAsm</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Itanium">
+      <Configuration>Release</Configuration>
+      <Platform>Itanium</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{8FD826F8-3739-44E6-8CC8-997122E53B8D}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">x86\ZlibDll$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">x86\ZlibDll$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">x86\ZlibDll$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">x86\ZlibDll$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\ZlibDll$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">x86\ZlibDll$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">x64\ZlibDll$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">x64\ZlibDll$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">ia64\ZlibDll$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">ia64\ZlibDll$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">true</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">x64\ZlibDll$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">x64\ZlibDll$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">ia64\ZlibDll$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">ia64\ZlibDll$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\ZlibDll$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">x64\ZlibDll$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</GenerateManifest>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">ia64\ZlibDll$(Configuration)\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">ia64\ZlibDll$(Configuration)\Tmp\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">false</LinkIncremental>
+    <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">false</GenerateManifest>
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+    <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">zlibwapi</TargetName>
+    <TargetName Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">zlibwapi</TargetName>
+    <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">zlibwapi</TargetName>
+    <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">zlibwapi</TargetName>
+    <TargetName Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">zlibwapi</TargetName>
+    <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">zlibwapi</TargetName>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+      <TypeLibraryName>$(OutDir)zlibvc.tlb</TypeLibraryName>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;ASMV;ASMINF;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibvc.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <BrowseInformation>
+      </BrowseInformation>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
+      <AdditionalDependencies>..\..\masmx86\match686.obj;..\..\masmx86\inffas32.obj;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)zlibwapi.dll</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <ModuleDefinitionFile>.\zlibvc.def</ModuleDefinitionFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>$(OutDir)zlibwapi.pdb</ProgramDatabaseFile>
+      <GenerateMapFile>true</GenerateMapFile>
+      <MapFileName>$(OutDir)zlibwapi.map</MapFileName>
+      <SubSystem>Windows</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <ImportLibrary>$(OutDir)zlibwapi.lib</ImportLibrary>
+    </Link>
+    <PreBuildEvent>
+      <Command>cd ..\..\masmx86
+bld_ml32.bat</Command>
+    </PreBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+      <TypeLibraryName>$(OutDir)zlibvc.tlb</TypeLibraryName>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibvc.pch</PrecompiledHeaderOutputFile>
+      <AssemblerOutput>All</AssemblerOutput>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <BrowseInformation>
+      </BrowseInformation>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
+      <OutputFile>$(OutDir)zlibwapi.dll</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
+      <ModuleDefinitionFile>.\zlibvc.def</ModuleDefinitionFile>
+      <ProgramDatabaseFile>$(OutDir)zlibwapi.pdb</ProgramDatabaseFile>
+      <GenerateMapFile>true</GenerateMapFile>
+      <MapFileName>$(OutDir)zlibwapi.map</MapFileName>
+      <SubSystem>Windows</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <ImportLibrary>$(OutDir)zlibwapi.lib</ImportLibrary>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Win32</TargetEnvironment>
+      <TypeLibraryName>$(OutDir)zlibvc.tlb</TypeLibraryName>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;ASMV;ASMINF;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibvc.pch</PrecompiledHeaderOutputFile>
+      <AssemblerOutput>All</AssemblerOutput>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <BrowseInformation>
+      </BrowseInformation>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
+      <AdditionalDependencies>..\..\masmx86\match686.obj;..\..\masmx86\inffas32.obj;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)zlibwapi.dll</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
+      <ModuleDefinitionFile>.\zlibvc.def</ModuleDefinitionFile>
+      <ProgramDatabaseFile>$(OutDir)zlibwapi.pdb</ProgramDatabaseFile>
+      <GenerateMapFile>true</GenerateMapFile>
+      <MapFileName>$(OutDir)zlibwapi.map</MapFileName>
+      <SubSystem>Windows</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <ImportLibrary>$(OutDir)zlibwapi.lib</ImportLibrary>
+    </Link>
+    <PreBuildEvent>
+      <Command>cd ..\..\masmx86
+bld_ml32.bat</Command>
+    </PreBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>X64</TargetEnvironment>
+      <TypeLibraryName>$(OutDir)zlibvc.tlb</TypeLibraryName>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;ASMV;ASMINF;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibvc.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <BrowseInformation>
+      </BrowseInformation>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalDependencies>..\..\masmx64\gvmat64.obj;..\..\masmx64\inffasx64.obj;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)zlibwapi.dll</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <ModuleDefinitionFile>.\zlibvc.def</ModuleDefinitionFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>$(OutDir)zlibwapi.pdb</ProgramDatabaseFile>
+      <GenerateMapFile>true</GenerateMapFile>
+      <MapFileName>$(OutDir)zlibwapi.map</MapFileName>
+      <SubSystem>Windows</SubSystem>
+      <ImportLibrary>$(OutDir)zlibwapi.lib</ImportLibrary>
+      <TargetMachine>MachineX64</TargetMachine>
+    </Link>
+    <PreBuildEvent>
+      <Command>cd ..\..\contrib\masmx64
+bld_ml64.bat</Command>
+    </PreBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Itanium</TargetEnvironment>
+      <TypeLibraryName>$(OutDir)zlibvc.tlb</TypeLibraryName>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibvc.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <BrowseInformation>
+      </BrowseInformation>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Link>
+      <OutputFile>$(OutDir)zlibwapi.dll</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <ModuleDefinitionFile>.\zlibvc.def</ModuleDefinitionFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>$(OutDir)zlibwapi.pdb</ProgramDatabaseFile>
+      <GenerateMapFile>true</GenerateMapFile>
+      <MapFileName>$(OutDir)zlibwapi.map</MapFileName>
+      <SubSystem>Windows</SubSystem>
+      <ImportLibrary>$(OutDir)zlibwapi.lib</ImportLibrary>
+      <TargetMachine>MachineIA64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>X64</TargetEnvironment>
+      <TypeLibraryName>$(OutDir)zlibvc.tlb</TypeLibraryName>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibvc.pch</PrecompiledHeaderOutputFile>
+      <AssemblerOutput>All</AssemblerOutput>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <BrowseInformation>
+      </BrowseInformation>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Link>
+      <OutputFile>$(OutDir)zlibwapi.dll</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
+      <ModuleDefinitionFile>.\zlibvc.def</ModuleDefinitionFile>
+      <ProgramDatabaseFile>$(OutDir)zlibwapi.pdb</ProgramDatabaseFile>
+      <GenerateMapFile>true</GenerateMapFile>
+      <MapFileName>$(OutDir)zlibwapi.map</MapFileName>
+      <SubSystem>Windows</SubSystem>
+      <ImportLibrary>$(OutDir)zlibwapi.lib</ImportLibrary>
+      <TargetMachine>MachineX64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Itanium</TargetEnvironment>
+      <TypeLibraryName>$(OutDir)zlibvc.tlb</TypeLibraryName>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibvc.pch</PrecompiledHeaderOutputFile>
+      <AssemblerOutput>All</AssemblerOutput>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <BrowseInformation>
+      </BrowseInformation>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Link>
+      <OutputFile>$(OutDir)zlibwapi.dll</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
+      <ModuleDefinitionFile>.\zlibvc.def</ModuleDefinitionFile>
+      <ProgramDatabaseFile>$(OutDir)zlibwapi.pdb</ProgramDatabaseFile>
+      <GenerateMapFile>true</GenerateMapFile>
+      <MapFileName>$(OutDir)zlibwapi.map</MapFileName>
+      <SubSystem>Windows</SubSystem>
+      <ImportLibrary>$(OutDir)zlibwapi.lib</ImportLibrary>
+      <TargetMachine>MachineIA64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>X64</TargetEnvironment>
+      <TypeLibraryName>$(OutDir)zlibvc.tlb</TypeLibraryName>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;ASMV;ASMINF;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibvc.pch</PrecompiledHeaderOutputFile>
+      <AssemblerOutput>All</AssemblerOutput>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <BrowseInformation>
+      </BrowseInformation>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalDependencies>..\..\masmx64\gvmat64.obj;..\..\masmx64\inffasx64.obj;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)zlibwapi.dll</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
+      <ModuleDefinitionFile>.\zlibvc.def</ModuleDefinitionFile>
+      <ProgramDatabaseFile>$(OutDir)zlibwapi.pdb</ProgramDatabaseFile>
+      <GenerateMapFile>true</GenerateMapFile>
+      <MapFileName>$(OutDir)zlibwapi.map</MapFileName>
+      <SubSystem>Windows</SubSystem>
+      <ImportLibrary>$(OutDir)zlibwapi.lib</ImportLibrary>
+      <TargetMachine>MachineX64</TargetMachine>
+    </Link>
+    <PreBuildEvent>
+      <Command>cd ..\..\masmx64
+bld_ml64.bat</Command>
+    </PreBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TargetEnvironment>Itanium</TargetEnvironment>
+      <TypeLibraryName>$(OutDir)zlibvc.tlb</TypeLibraryName>
+    </Midl>
+    <ClCompile>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\..\..;..\..\masmx86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <ExceptionHandling>
+      </ExceptionHandling>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <BufferSecurityCheck>false</BufferSecurityCheck>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>$(IntDir)zlibvc.pch</PrecompiledHeaderOutputFile>
+      <AssemblerOutput>All</AssemblerOutput>
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+      <ObjectFileName>$(IntDir)</ObjectFileName>
+      <ProgramDataBaseFileName>$(OutDir)</ProgramDataBaseFileName>
+      <BrowseInformation>
+      </BrowseInformation>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x040c</Culture>
+    </ResourceCompile>
+    <Link>
+      <OutputFile>$(OutDir)zlibwapi.dll</OutputFile>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
+      <ModuleDefinitionFile>.\zlibvc.def</ModuleDefinitionFile>
+      <ProgramDatabaseFile>$(OutDir)zlibwapi.pdb</ProgramDatabaseFile>
+      <GenerateMapFile>true</GenerateMapFile>
+      <MapFileName>$(OutDir)zlibwapi.map</MapFileName>
+      <SubSystem>Windows</SubSystem>
+      <ImportLibrary>$(OutDir)zlibwapi.lib</ImportLibrary>
+      <TargetMachine>MachineIA64</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\adler32.c" />
+    <ClCompile Include="..\..\..\compress.c" />
+    <ClCompile Include="..\..\..\crc32.c" />
+    <ClCompile Include="..\..\..\deflate.c" />
+    <ClCompile Include="..\..\..\gzclose.c" />
+    <ClCompile Include="..\..\..\gzlib.c" />
+    <ClCompile Include="..\..\..\gzread.c" />
+    <ClCompile Include="..\..\..\gzwrite.c" />
+    <ClCompile Include="..\..\..\infback.c" />
+    <ClCompile Include="..\..\masmx64\inffas8664.c">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Itanium'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Itanium'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseWithoutAsm|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\..\..\inffast.c" />
+    <ClCompile Include="..\..\..\inflate.c" />
+    <ClCompile Include="..\..\..\inftrees.c" />
+    <ClCompile Include="..\..\minizip\ioapi.c" />
+    <ClCompile Include="..\..\minizip\iowin32.c" />
+    <ClCompile Include="..\..\..\trees.c" />
+    <ClCompile Include="..\..\..\uncompr.c" />
+    <ClCompile Include="..\..\minizip\unzip.c">
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">ZLIB_INTERNAL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">ZLIB_INTERNAL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">ZLIB_INTERNAL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <ClCompile Include="..\..\minizip\zip.c">
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Itanium'">ZLIB_INTERNAL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">ZLIB_INTERNAL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">ZLIB_INTERNAL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <ClCompile Include="..\..\..\zutil.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="zlib.rc" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="zlibvc.def" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="..\..\..\deflate.h" />
+    <ClInclude Include="..\..\..\infblock.h" />
+    <ClInclude Include="..\..\..\infcodes.h" />
+    <ClInclude Include="..\..\..\inffast.h" />
+    <ClInclude Include="..\..\..\inftrees.h" />
+    <ClInclude Include="..\..\..\infutil.h" />
+    <ClInclude Include="..\..\..\zconf.h" />
+    <ClInclude Include="..\..\..\zlib.h" />
+    <ClInclude Include="..\..\..\zutil.h" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibvc.vcxproj.filters
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibvc.vcxproj.filters	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibvc.vcxproj.filters	(revision 133)
@@ -0,0 +1,118 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Source Files">
+      <UniqueIdentifier>{07934a85-8b61-443d-a0ee-b2eedb74f3cd}</UniqueIdentifier>
+      <Extensions>cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90</Extensions>
+    </Filter>
+    <Filter Include="Header Files">
+      <UniqueIdentifier>{1d99675b-433d-4a21-9e50-ed4ab8b19762}</UniqueIdentifier>
+      <Extensions>h;hpp;hxx;hm;inl;fi;fd</Extensions>
+    </Filter>
+    <Filter Include="Resource Files">
+      <UniqueIdentifier>{431c0958-fa71-44d0-9084-2d19d100c0cc}</UniqueIdentifier>
+      <Extensions>ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\adler32.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\compress.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\crc32.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\deflate.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\gzclose.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\gzlib.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\gzread.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\gzwrite.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\infback.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\masmx64\inffas8664.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\inffast.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\inflate.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\inftrees.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\minizip\ioapi.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\minizip\iowin32.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\trees.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\uncompr.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\minizip\unzip.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\minizip\zip.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\zutil.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="zlib.rc">
+      <Filter>Source Files</Filter>
+    </ResourceCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="zlibvc.def">
+      <Filter>Source Files</Filter>
+    </None>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="..\..\..\deflate.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\..\infblock.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\..\infcodes.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\..\inffast.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\..\inftrees.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\..\infutil.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\..\zconf.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\..\zlib.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\..\zutil.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+  </ItemGroup>
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibvc.vcxproj.user
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibvc.vcxproj.user	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc10/zlibvc.vcxproj.user	(revision 133)
@@ -0,0 +1,3 @@
+﻿<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+</Project>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc9/miniunz.vcproj
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc9/miniunz.vcproj	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc9/miniunz.vcproj	(revision 133)
@@ -0,0 +1,565 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9.00"
+	Name="miniunz"
+	ProjectGUID="{C52F9E7B-498A-42BE-8DB4-85A15694382A}"
+	Keyword="Win32Proj"
+	TargetFrameworkVersion="131072"
+	>
+	<Platforms>
+		<Platform
+			Name="Win32"
+		/>
+		<Platform
+			Name="x64"
+		/>
+		<Platform
+			Name="Itanium"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="x86\MiniUnzip$(ConfigurationName)"
+			IntermediateDirectory="x86\MiniUnzip$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE"
+				MinimalRebuild="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="1"
+				BufferSecurityCheck="false"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="4"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="x86\ZlibDllDebug\zlibwapi.lib"
+				OutputFile="$(OutDir)/miniunz.exe"
+				LinkIncremental="2"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/miniunz.pdb"
+				SubSystem="1"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				TargetMachine="1"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="x86\MiniUnzip$(ConfigurationName)"
+			IntermediateDirectory="x86\MiniUnzip$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				OmitFramePointers="true"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE"
+				StringPooling="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="0"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="x86\ZlibDllRelease\zlibwapi.lib"
+				OutputFile="$(OutDir)/miniunz.exe"
+				LinkIncremental="1"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				SubSystem="1"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				TargetMachine="1"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|x64"
+			OutputDirectory="x64\MiniUnzip$(ConfigurationName)"
+			IntermediateDirectory="x64\MiniUnzip$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE;WIN64"
+				MinimalRebuild="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="3"
+				BufferSecurityCheck="false"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="x64\ZlibDllDebug\zlibwapi.lib"
+				OutputFile="$(OutDir)/miniunz.exe"
+				LinkIncremental="2"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/miniunz.pdb"
+				SubSystem="1"
+				TargetMachine="17"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCWebDeploymentTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|Itanium"
+			OutputDirectory="ia64\MiniUnzip$(ConfigurationName)"
+			IntermediateDirectory="ia64\MiniUnzip$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="2"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE;WIN64"
+				MinimalRebuild="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="3"
+				BufferSecurityCheck="false"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="ia64\ZlibDllDebug\zlibwapi.lib"
+				OutputFile="$(OutDir)/miniunz.exe"
+				LinkIncremental="2"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/miniunz.pdb"
+				SubSystem="1"
+				TargetMachine="5"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCWebDeploymentTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|x64"
+			OutputDirectory="x64\MiniUnzip$(ConfigurationName)"
+			IntermediateDirectory="x64\MiniUnzip$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				OmitFramePointers="true"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE;WIN64"
+				StringPooling="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="x64\ZlibDllRelease\zlibwapi.lib"
+				OutputFile="$(OutDir)/miniunz.exe"
+				LinkIncremental="1"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				SubSystem="1"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="17"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCWebDeploymentTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Itanium"
+			OutputDirectory="ia64\MiniUnzip$(ConfigurationName)"
+			IntermediateDirectory="ia64\MiniUnzip$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="2"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				OmitFramePointers="true"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE;WIN64"
+				StringPooling="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="ia64\ZlibDllRelease\zlibwapi.lib"
+				OutputFile="$(OutDir)/miniunz.exe"
+				LinkIncremental="1"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				SubSystem="1"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="5"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCWebDeploymentTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
+			>
+			<File
+				RelativePath="..\..\minizip\miniunz.c"
+				>
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc"
+			>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+			>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc9/minizip.vcproj
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc9/minizip.vcproj	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc9/minizip.vcproj	(revision 133)
@@ -0,0 +1,562 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9.00"
+	Name="minizip"
+	ProjectGUID="{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}"
+	Keyword="Win32Proj"
+	TargetFrameworkVersion="131072"
+	>
+	<Platforms>
+		<Platform
+			Name="Win32"
+		/>
+		<Platform
+			Name="x64"
+		/>
+		<Platform
+			Name="Itanium"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="x86\MiniZip$(ConfigurationName)"
+			IntermediateDirectory="x86\MiniZip$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE"
+				MinimalRebuild="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="1"
+				BufferSecurityCheck="false"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="4"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="x86\ZlibDllDebug\zlibwapi.lib"
+				OutputFile="$(OutDir)/minizip.exe"
+				LinkIncremental="2"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/minizip.pdb"
+				SubSystem="1"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				TargetMachine="1"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="x86\MiniZip$(ConfigurationName)"
+			IntermediateDirectory="x86\MiniZip$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				OmitFramePointers="true"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE"
+				StringPooling="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="0"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="x86\ZlibDllRelease\zlibwapi.lib"
+				OutputFile="$(OutDir)/minizip.exe"
+				LinkIncremental="1"
+				GenerateDebugInformation="true"
+				SubSystem="1"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				TargetMachine="1"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|x64"
+			OutputDirectory="x64\$(ConfigurationName)"
+			IntermediateDirectory="x64\$(ConfigurationName)"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE;WIN64"
+				MinimalRebuild="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="3"
+				BufferSecurityCheck="false"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="x64\ZlibDllDebug\zlibwapi.lib"
+				OutputFile="$(OutDir)/minizip.exe"
+				LinkIncremental="2"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/minizip.pdb"
+				SubSystem="1"
+				TargetMachine="17"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCWebDeploymentTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|Itanium"
+			OutputDirectory="ia64\$(ConfigurationName)"
+			IntermediateDirectory="ia64\$(ConfigurationName)"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="2"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE;WIN64"
+				MinimalRebuild="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="3"
+				BufferSecurityCheck="false"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="ia64\ZlibDllDebug\zlibwapi.lib"
+				OutputFile="$(OutDir)/minizip.exe"
+				LinkIncremental="2"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/minizip.pdb"
+				SubSystem="1"
+				TargetMachine="5"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCWebDeploymentTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|x64"
+			OutputDirectory="x64\$(ConfigurationName)"
+			IntermediateDirectory="x64\$(ConfigurationName)"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				OmitFramePointers="true"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE;WIN64"
+				StringPooling="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="x64\ZlibDllRelease\zlibwapi.lib"
+				OutputFile="$(OutDir)/minizip.exe"
+				LinkIncremental="1"
+				GenerateDebugInformation="true"
+				SubSystem="1"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="17"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCWebDeploymentTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Itanium"
+			OutputDirectory="ia64\$(ConfigurationName)"
+			IntermediateDirectory="ia64\$(ConfigurationName)"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="2"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				OmitFramePointers="true"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE;WIN64"
+				StringPooling="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="ia64\ZlibDllRelease\zlibwapi.lib"
+				OutputFile="$(OutDir)/minizip.exe"
+				LinkIncremental="1"
+				GenerateDebugInformation="true"
+				SubSystem="1"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="5"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCWebDeploymentTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
+			>
+			<File
+				RelativePath="..\..\minizip\minizip.c"
+				>
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc"
+			>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+			>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc9/testzlib.vcproj
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc9/testzlib.vcproj	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc9/testzlib.vcproj	(revision 133)
@@ -0,0 +1,852 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9,00"
+	Name="testzlib"
+	ProjectGUID="{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}"
+	RootNamespace="testzlib"
+	Keyword="Win32Proj"
+	TargetFrameworkVersion="131072"
+	>
+	<Platforms>
+		<Platform
+			Name="Win32"
+		/>
+		<Platform
+			Name="x64"
+		/>
+		<Platform
+			Name="Itanium"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="x86\TestZlib$(ConfigurationName)"
+			IntermediateDirectory="x86\TestZlib$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\.."
+				PreprocessorDefinitions="ASMV;ASMINF;WIN32;ZLIB_WINAPI;_DEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS"
+				MinimalRebuild="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="1"
+				BufferSecurityCheck="false"
+				UsePrecompiledHeader="0"
+				AssemblerOutput="4"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="4"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="..\..\masmx86\match686.obj ..\..\masmx86\inffas32.obj"
+				OutputFile="$(OutDir)/testzlib.exe"
+				LinkIncremental="2"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/testzlib.pdb"
+				SubSystem="1"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				TargetMachine="1"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|x64"
+			OutputDirectory="x64\TestZlib$(ConfigurationName)"
+			IntermediateDirectory="x64\TestZlib$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				AdditionalIncludeDirectories="..\..\.."
+				PreprocessorDefinitions="ASMV;ASMINF;WIN32;ZLIB_WINAPI;_DEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="3"
+				BufferSecurityCheck="false"
+				AssemblerListingLocation="$(IntDir)\"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="..\..\masmx64\gvmat64.obj ..\..\masmx64\inffasx64.obj"
+				GenerateManifest="false"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|Itanium"
+			OutputDirectory="ia64\TestZlib$(ConfigurationName)"
+			IntermediateDirectory="ia64\TestZlib$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="2"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\.."
+				PreprocessorDefinitions="ZLIB_WINAPI;_DEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64"
+				MinimalRebuild="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="3"
+				BufferSecurityCheck="false"
+				UsePrecompiledHeader="0"
+				AssemblerOutput="4"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				OutputFile="$(OutDir)/testzlib.exe"
+				LinkIncremental="2"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/testzlib.pdb"
+				SubSystem="1"
+				TargetMachine="5"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="ReleaseWithoutAsm|Win32"
+			OutputDirectory="x86\TestZlib$(ConfigurationName)"
+			IntermediateDirectory="x86\TestZlib$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			CharacterSet="2"
+			WholeProgramOptimization="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				OmitFramePointers="true"
+				AdditionalIncludeDirectories="..\..\.."
+				PreprocessorDefinitions="WIN32;ZLIB_WINAPI;NDEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS"
+				StringPooling="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="0"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				OutputFile="$(OutDir)/testzlib.exe"
+				LinkIncremental="1"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				SubSystem="1"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				TargetMachine="1"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="ReleaseWithoutAsm|x64"
+			OutputDirectory="x64\TestZlib$(ConfigurationName)"
+			IntermediateDirectory="x64\TestZlib$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			WholeProgramOptimization="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				AdditionalIncludeDirectories="..\..\.."
+				PreprocessorDefinitions="WIN32;ZLIB_WINAPI;NDEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				AssemblerListingLocation="$(IntDir)\"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies=""
+				GenerateManifest="false"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="ReleaseWithoutAsm|Itanium"
+			OutputDirectory="ia64\TestZlib$(ConfigurationName)"
+			IntermediateDirectory="ia64\TestZlib$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			CharacterSet="2"
+			WholeProgramOptimization="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="2"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				OmitFramePointers="true"
+				AdditionalIncludeDirectories="..\..\.."
+				PreprocessorDefinitions="ZLIB_WINAPI;NDEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64"
+				StringPooling="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				OutputFile="$(OutDir)/testzlib.exe"
+				LinkIncremental="1"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				SubSystem="1"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="5"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="x86\TestZlib$(ConfigurationName)"
+			IntermediateDirectory="x86\TestZlib$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			CharacterSet="2"
+			WholeProgramOptimization="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				OmitFramePointers="true"
+				AdditionalIncludeDirectories="..\..\.."
+				PreprocessorDefinitions="ASMV;ASMINF;WIN32;ZLIB_WINAPI;NDEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS"
+				StringPooling="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="0"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="..\..\masmx86\match686.obj ..\..\masmx86\inffas32.obj"
+				OutputFile="$(OutDir)/testzlib.exe"
+				LinkIncremental="1"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				SubSystem="1"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				TargetMachine="1"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|x64"
+			OutputDirectory="x64\TestZlib$(ConfigurationName)"
+			IntermediateDirectory="x64\TestZlib$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			WholeProgramOptimization="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				AdditionalIncludeDirectories="..\..\.."
+				PreprocessorDefinitions="ASMV;ASMINF;WIN32;ZLIB_WINAPI;NDEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="0"
+				BufferSecurityCheck="false"
+				AssemblerListingLocation="$(IntDir)\"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="..\..\masmx64\gvmat64.obj ..\..\masmx64\inffasx64.obj"
+				GenerateManifest="false"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Itanium"
+			OutputDirectory="ia64\TestZlib$(ConfigurationName)"
+			IntermediateDirectory="ia64\TestZlib$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			CharacterSet="2"
+			WholeProgramOptimization="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="2"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				OmitFramePointers="true"
+				AdditionalIncludeDirectories="..\..\.."
+				PreprocessorDefinitions="ZLIB_WINAPI;NDEBUG;_CONSOLE;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64"
+				StringPooling="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				OutputFile="$(OutDir)/testzlib.exe"
+				LinkIncremental="1"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				SubSystem="1"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="5"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
+			>
+			<File
+				RelativePath="..\..\..\adler32.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\compress.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\crc32.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\deflate.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\infback.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\masmx64\inffas8664.c"
+				>
+				<FileConfiguration
+					Name="Debug|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Itanium"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="ReleaseWithoutAsm|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="ReleaseWithoutAsm|Itanium"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Itanium"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\..\..\inffast.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\inflate.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\inftrees.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\testzlib\testzlib.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\trees.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\uncompr.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\zutil.c"
+				>
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc"
+			>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+			>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc9/testzlibdll.vcproj
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc9/testzlibdll.vcproj	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc9/testzlibdll.vcproj	(revision 133)
@@ -0,0 +1,565 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9.00"
+	Name="TestZlibDll"
+	ProjectGUID="{C52F9E7B-498A-42BE-8DB4-85A15694366A}"
+	Keyword="Win32Proj"
+	TargetFrameworkVersion="131072"
+	>
+	<Platforms>
+		<Platform
+			Name="Win32"
+		/>
+		<Platform
+			Name="x64"
+		/>
+		<Platform
+			Name="Itanium"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="x86\TestZlibDll$(ConfigurationName)"
+			IntermediateDirectory="x86\TestZlibDll$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE"
+				MinimalRebuild="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="1"
+				BufferSecurityCheck="false"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="4"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="x86\ZlibDllDebug\zlibwapi.lib"
+				OutputFile="$(OutDir)/testzlib.exe"
+				LinkIncremental="2"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/testzlib.pdb"
+				SubSystem="1"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				TargetMachine="1"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="x86\TestZlibDll$(ConfigurationName)"
+			IntermediateDirectory="x86\TestZlibDll$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				OmitFramePointers="true"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE"
+				StringPooling="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="0"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="x86\ZlibDllRelease\zlibwapi.lib"
+				OutputFile="$(OutDir)/testzlib.exe"
+				LinkIncremental="1"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				SubSystem="1"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				TargetMachine="1"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|x64"
+			OutputDirectory="x64\TestZlibDll$(ConfigurationName)"
+			IntermediateDirectory="x64\TestZlibDll$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE;WIN64"
+				MinimalRebuild="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="3"
+				BufferSecurityCheck="false"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="x64\ZlibDllDebug\zlibwapi.lib"
+				OutputFile="$(OutDir)/testzlib.exe"
+				LinkIncremental="2"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/testzlib.pdb"
+				SubSystem="1"
+				TargetMachine="17"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCWebDeploymentTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|Itanium"
+			OutputDirectory="ia64\TestZlibDll$(ConfigurationName)"
+			IntermediateDirectory="ia64\TestZlibDll$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="2"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;_DEBUG;_CONSOLE;WIN64"
+				MinimalRebuild="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="3"
+				BufferSecurityCheck="false"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="ia64\ZlibDllDebug\zlibwapi.lib"
+				OutputFile="$(OutDir)/testzlib.exe"
+				LinkIncremental="2"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/testzlib.pdb"
+				SubSystem="1"
+				TargetMachine="5"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCWebDeploymentTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|x64"
+			OutputDirectory="x64\TestZlibDll$(ConfigurationName)"
+			IntermediateDirectory="x64\TestZlibDll$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				OmitFramePointers="true"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE;WIN64"
+				StringPooling="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="x64\ZlibDllRelease\zlibwapi.lib"
+				OutputFile="$(OutDir)/testzlib.exe"
+				LinkIncremental="1"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				SubSystem="1"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="17"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCWebDeploymentTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Itanium"
+			OutputDirectory="ia64\TestZlibDll$(ConfigurationName)"
+			IntermediateDirectory="ia64\TestZlibDll$(ConfigurationName)\Tmp"
+			ConfigurationType="1"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="2"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				OmitFramePointers="true"
+				AdditionalIncludeDirectories="..\..\..;..\..\minizip"
+				PreprocessorDefinitions="_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;ZLIB_WINAPI;NDEBUG;_CONSOLE;WIN64"
+				StringPooling="true"
+				BasicRuntimeChecks="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				UsePrecompiledHeader="0"
+				AssemblerListingLocation="$(IntDir)\"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="ia64\ZlibDllRelease\zlibwapi.lib"
+				OutputFile="$(OutDir)/testzlib.exe"
+				LinkIncremental="1"
+				GenerateManifest="false"
+				GenerateDebugInformation="true"
+				SubSystem="1"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				OptimizeForWindows98="1"
+				TargetMachine="5"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCWebDeploymentTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
+			>
+			<File
+				RelativePath="..\..\testzlib\testzlib.c"
+				>
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;inc"
+			>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+			>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc9/zlib.rc
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc9/zlib.rc	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc9/zlib.rc	(revision 133)
@@ -0,0 +1,32 @@
+#include <windows.h>
+
+#define IDR_VERSION1  1
+IDR_VERSION1	VERSIONINFO	MOVEABLE IMPURE LOADONCALL DISCARDABLE
+  FILEVERSION	 1.2.7,0
+  PRODUCTVERSION 1.2.7,0
+  FILEFLAGSMASK	VS_FFI_FILEFLAGSMASK
+  FILEFLAGS	0
+  FILEOS	VOS_DOS_WINDOWS32
+  FILETYPE	VFT_DLL
+  FILESUBTYPE	0	// not used
+BEGIN
+  BLOCK "StringFileInfo"
+  BEGIN
+    BLOCK "040904E4"
+    //language ID = U.S. English, char set = Windows, Multilingual
+
+    BEGIN
+      VALUE "FileDescription", "zlib data compression and ZIP file I/O library\0"
+      VALUE "FileVersion",	"1.2.7\0"
+      VALUE "InternalName",	"zlib\0"
+      VALUE "OriginalFilename",	"zlib.dll\0"
+      VALUE "ProductName",	"ZLib.DLL\0"
+      VALUE "Comments","DLL support by Alessandro Iacopetti & Gilles Vollant\0"
+      VALUE "LegalCopyright", "(C) 1995-2012 Jean-loup Gailly & Mark Adler\0"
+    END
+  END
+  BLOCK "VarFileInfo"
+  BEGIN
+    VALUE "Translation", 0x0409, 1252
+  END
+END
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc9/zlibstat.vcproj
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc9/zlibstat.vcproj	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc9/zlibstat.vcproj	(revision 133)
@@ -0,0 +1,835 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9,00"
+	Name="zlibstat"
+	ProjectGUID="{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}"
+	TargetFrameworkVersion="131072"
+	>
+	<Platforms>
+		<Platform
+			Name="Win32"
+		/>
+		<Platform
+			Name="x64"
+		/>
+		<Platform
+			Name="Itanium"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="x86\ZlibStat$(ConfigurationName)"
+			IntermediateDirectory="x86\ZlibStat$(ConfigurationName)\Tmp"
+			ConfigurationType="4"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="WIN32;ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS"
+				ExceptionHandling="0"
+				RuntimeLibrary="1"
+				BufferSecurityCheck="false"
+				PrecompiledHeaderFile="$(IntDir)/zlibstat.pch"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+				AdditionalOptions="/MACHINE:X86 /NODEFAULTLIB"
+				OutputFile="$(OutDir)\zlibstat.lib"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|x64"
+			OutputDirectory="x64\ZlibStat$(ConfigurationName)"
+			IntermediateDirectory="x64\ZlibStat$(ConfigurationName)\Tmp"
+			ConfigurationType="4"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64"
+				ExceptionHandling="0"
+				RuntimeLibrary="3"
+				BufferSecurityCheck="false"
+				PrecompiledHeaderFile="$(IntDir)/zlibstat.pch"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+				AdditionalOptions="/MACHINE:AMD64 /NODEFAULTLIB"
+				OutputFile="$(OutDir)\zlibstat.lib"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|Itanium"
+			OutputDirectory="ia64\ZlibStat$(ConfigurationName)"
+			IntermediateDirectory="ia64\ZlibStat$(ConfigurationName)\Tmp"
+			ConfigurationType="4"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="2"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64"
+				ExceptionHandling="0"
+				RuntimeLibrary="3"
+				BufferSecurityCheck="false"
+				PrecompiledHeaderFile="$(IntDir)/zlibstat.pch"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				Detect64BitPortabilityProblems="true"
+				DebugInformationFormat="1"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+				AdditionalOptions="/MACHINE:IA64 /NODEFAULTLIB"
+				OutputFile="$(OutDir)\zlibstat.lib"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="x86\ZlibStat$(ConfigurationName)"
+			IntermediateDirectory="x86\ZlibStat$(ConfigurationName)\Tmp"
+			ConfigurationType="4"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="WIN32;ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ASMV;ASMINF"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="0"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				PrecompiledHeaderFile="$(IntDir)/zlibstat.pch"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+				AdditionalOptions="/MACHINE:X86 /NODEFAULTLIB"
+				AdditionalDependencies="..\..\masmx86\match686.obj ..\..\masmx86\inffas32.obj "
+				OutputFile="$(OutDir)\zlibstat.lib"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|x64"
+			OutputDirectory="x64\ZlibStat$(ConfigurationName)"
+			IntermediateDirectory="x64\ZlibStat$(ConfigurationName)\Tmp"
+			ConfigurationType="4"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ASMV;ASMINF;WIN64"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				PrecompiledHeaderFile="$(IntDir)/zlibstat.pch"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+				AdditionalOptions="/MACHINE:AMD64 /NODEFAULTLIB"
+				AdditionalDependencies="..\..\masmx64\gvmat64.obj ..\..\masmx64\inffasx64.obj "
+				OutputFile="$(OutDir)\zlibstat.lib"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Itanium"
+			OutputDirectory="ia64\ZlibStat$(ConfigurationName)"
+			IntermediateDirectory="ia64\ZlibStat$(ConfigurationName)\Tmp"
+			ConfigurationType="4"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="2"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				PrecompiledHeaderFile="$(IntDir)/zlibstat.pch"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+				AdditionalOptions="/MACHINE:IA64 /NODEFAULTLIB"
+				OutputFile="$(OutDir)\zlibstat.lib"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="ReleaseWithoutAsm|Win32"
+			OutputDirectory="x86\ZlibStat$(ConfigurationName)"
+			IntermediateDirectory="x86\ZlibStat$(ConfigurationName)\Tmp"
+			ConfigurationType="4"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="WIN32;ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="0"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				PrecompiledHeaderFile="$(IntDir)/zlibstat.pch"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+				AdditionalOptions="/MACHINE:X86 /NODEFAULTLIB"
+				OutputFile="$(OutDir)\zlibstat.lib"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="ReleaseWithoutAsm|x64"
+			OutputDirectory="x64\ZlibStat$(ConfigurationName)"
+			IntermediateDirectory="x64\ZlibStat$(ConfigurationName)\Tmp"
+			ConfigurationType="4"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="3"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				PrecompiledHeaderFile="$(IntDir)/zlibstat.pch"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+				AdditionalOptions="/MACHINE:AMD64 /NODEFAULTLIB"
+				OutputFile="$(OutDir)\zlibstat.lib"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="ReleaseWithoutAsm|Itanium"
+			OutputDirectory="ia64\ZlibStat$(ConfigurationName)"
+			IntermediateDirectory="ia64\ZlibStat$(ConfigurationName)\Tmp"
+			ConfigurationType="4"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="2"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="ZLIB_WINAPI;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;WIN64"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				PrecompiledHeaderFile="$(IntDir)/zlibstat.pch"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+				AdditionalOptions="/MACHINE:IA64 /NODEFAULTLIB"
+				OutputFile="$(OutDir)\zlibstat.lib"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			>
+			<File
+				RelativePath="..\..\..\adler32.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\compress.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\crc32.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\deflate.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\gzclose.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\gzguts.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\gzlib.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\gzread.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\gzwrite.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\infback.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\masmx64\inffas8664.c"
+				>
+				<FileConfiguration
+					Name="Debug|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Itanium"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Itanium"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="ReleaseWithoutAsm|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="ReleaseWithoutAsm|Itanium"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\..\..\inffast.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\inflate.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\inftrees.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\minizip\ioapi.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\trees.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\uncompr.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\minizip\unzip.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\minizip\zip.c"
+				>
+			</File>
+			<File
+				RelativePath=".\zlib.rc"
+				>
+			</File>
+			<File
+				RelativePath=".\zlibvc.def"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\zutil.c"
+				>
+			</File>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc9/zlibvc.def
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc9/zlibvc.def	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc9/zlibvc.def	(revision 133)
@@ -0,0 +1,139 @@
+LIBRARY
+; zlib data compression and ZIP file I/O library
+
+VERSION		1.2.7
+
+EXPORTS
+        adler32                                  @1
+        compress                                 @2
+        crc32                                    @3
+        deflate                                  @4
+        deflateCopy                              @5
+        deflateEnd                               @6
+        deflateInit2_                            @7
+        deflateInit_                             @8
+        deflateParams                            @9
+        deflateReset                             @10
+        deflateSetDictionary                     @11
+        gzclose                                  @12
+        gzdopen                                  @13
+        gzerror                                  @14
+        gzflush                                  @15
+        gzopen                                   @16
+        gzread                                   @17
+        gzwrite                                  @18
+        inflate                                  @19
+        inflateEnd                               @20
+        inflateInit2_                            @21
+        inflateInit_                             @22
+        inflateReset                             @23
+        inflateSetDictionary                     @24
+        inflateSync                              @25
+        uncompress                               @26
+        zlibVersion                              @27
+        gzprintf                                 @28
+        gzputc                                   @29
+        gzgetc                                   @30
+        gzseek                                   @31
+        gzrewind                                 @32
+        gztell                                   @33
+        gzeof                                    @34
+        gzsetparams                              @35
+        zError                                   @36
+        inflateSyncPoint                         @37
+        get_crc_table                            @38
+        compress2                                @39
+        gzputs                                   @40
+        gzgets                                   @41
+        inflateCopy                              @42
+        inflateBackInit_                         @43
+        inflateBack                              @44
+        inflateBackEnd                           @45
+        compressBound                            @46
+        deflateBound                             @47
+        gzclearerr                               @48
+        gzungetc                                 @49
+        zlibCompileFlags                         @50
+        deflatePrime                             @51
+        deflatePending                           @52
+
+        unzOpen                                  @61
+        unzClose                                 @62
+        unzGetGlobalInfo                         @63
+        unzGetCurrentFileInfo                    @64
+        unzGoToFirstFile                         @65
+        unzGoToNextFile                          @66
+        unzOpenCurrentFile                       @67
+        unzReadCurrentFile                       @68
+        unzOpenCurrentFile3                      @69
+        unztell                                  @70
+        unzeof                                   @71
+        unzCloseCurrentFile                      @72
+        unzGetGlobalComment                      @73
+        unzStringFileNameCompare                 @74
+        unzLocateFile                            @75
+        unzGetLocalExtrafield                    @76
+        unzOpen2                                 @77
+        unzOpenCurrentFile2                      @78
+        unzOpenCurrentFilePassword               @79
+
+        zipOpen                                  @80
+        zipOpenNewFileInZip                      @81
+        zipWriteInFileInZip                      @82
+        zipCloseFileInZip                        @83
+        zipClose                                 @84
+        zipOpenNewFileInZip2                     @86
+        zipCloseFileInZipRaw                     @87
+        zipOpen2                                 @88
+        zipOpenNewFileInZip3                     @89
+
+        unzGetFilePos                            @100
+        unzGoToFilePos                           @101
+
+        fill_win32_filefunc                      @110
+
+; zlibwapi v1.2.4 added:
+        fill_win32_filefunc64                   @111
+        fill_win32_filefunc64A                  @112
+        fill_win32_filefunc64W                  @113
+
+        unzOpen64                               @120
+        unzOpen2_64                             @121
+        unzGetGlobalInfo64                      @122
+        unzGetCurrentFileInfo64                 @124
+        unzGetCurrentFileZStreamPos64           @125
+        unztell64                               @126
+        unzGetFilePos64                         @127
+        unzGoToFilePos64                        @128
+
+        zipOpen64                               @130
+        zipOpen2_64                             @131
+        zipOpenNewFileInZip64                   @132
+        zipOpenNewFileInZip2_64                 @133
+        zipOpenNewFileInZip3_64                 @134
+        zipOpenNewFileInZip4_64                 @135
+        zipCloseFileInZipRaw64                  @136
+
+; zlib1 v1.2.4 added:
+        adler32_combine                         @140
+        crc32_combine                           @142
+        deflateSetHeader                        @144
+        deflateTune                             @145
+        gzbuffer                                @146
+        gzclose_r                               @147
+        gzclose_w                               @148
+        gzdirect                                @149
+        gzoffset                                @150
+        inflateGetHeader                        @156
+        inflateMark                             @157
+        inflatePrime                            @158
+        inflateReset2                           @159
+        inflateUndermine                        @160
+
+; zlib1 v1.2.6 added:
+        gzgetc_                                 @161
+        inflateResetKeep                        @163
+        deflateResetKeep                        @164
+
+; zlib1 v1.2.7 added:
+        gzopen_w                                @165
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc9/zlibvc.sln
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc9/zlibvc.sln	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc9/zlibvc.sln	(revision 133)
@@ -0,0 +1,144 @@
+﻿
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlibvc", "zlibvc.vcproj", "{8FD826F8-3739-44E6-8CC8-997122E53B8D}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlibstat", "zlibstat.vcproj", "{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testzlib", "testzlib.vcproj", "{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestZlibDll", "testzlibdll.vcproj", "{C52F9E7B-498A-42BE-8DB4-85A15694366A}"
+	ProjectSection(ProjectDependencies) = postProject
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D} = {8FD826F8-3739-44E6-8CC8-997122E53B8D}
+	EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "minizip", "minizip.vcproj", "{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}"
+	ProjectSection(ProjectDependencies) = postProject
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D} = {8FD826F8-3739-44E6-8CC8-997122E53B8D}
+	EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "miniunz", "miniunz.vcproj", "{C52F9E7B-498A-42BE-8DB4-85A15694382A}"
+	ProjectSection(ProjectDependencies) = postProject
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D} = {8FD826F8-3739-44E6-8CC8-997122E53B8D}
+	EndProjectSection
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		Debug|Itanium = Debug|Itanium
+		Debug|Win32 = Debug|Win32
+		Debug|x64 = Debug|x64
+		Release|Itanium = Release|Itanium
+		Release|Win32 = Release|Win32
+		Release|x64 = Release|x64
+		ReleaseWithoutAsm|Itanium = ReleaseWithoutAsm|Itanium
+		ReleaseWithoutAsm|Win32 = ReleaseWithoutAsm|Win32
+		ReleaseWithoutAsm|x64 = ReleaseWithoutAsm|x64
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Debug|Itanium.ActiveCfg = Debug|Itanium
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Debug|Itanium.Build.0 = Debug|Itanium
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Debug|Win32.ActiveCfg = Debug|Win32
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Debug|Win32.Build.0 = Debug|Win32
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Debug|x64.ActiveCfg = Debug|x64
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Debug|x64.Build.0 = Debug|x64
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Release|Itanium.ActiveCfg = Release|Itanium
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Release|Itanium.Build.0 = Release|Itanium
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Release|Win32.ActiveCfg = Release|Win32
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Release|Win32.Build.0 = Release|Win32
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Release|x64.ActiveCfg = Release|x64
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.Release|x64.Build.0 = Release|x64
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.ReleaseWithoutAsm|Itanium.ActiveCfg = ReleaseWithoutAsm|Itanium
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.ReleaseWithoutAsm|Itanium.Build.0 = ReleaseWithoutAsm|Itanium
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.ReleaseWithoutAsm|Win32.ActiveCfg = ReleaseWithoutAsm|Win32
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.ReleaseWithoutAsm|Win32.Build.0 = ReleaseWithoutAsm|Win32
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.ReleaseWithoutAsm|x64.ActiveCfg = ReleaseWithoutAsm|x64
+		{8FD826F8-3739-44E6-8CC8-997122E53B8D}.ReleaseWithoutAsm|x64.Build.0 = ReleaseWithoutAsm|x64
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Debug|Itanium.ActiveCfg = Debug|Itanium
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Debug|Itanium.Build.0 = Debug|Itanium
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Debug|Win32.ActiveCfg = Debug|Win32
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Debug|Win32.Build.0 = Debug|Win32
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Debug|x64.ActiveCfg = Debug|x64
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Debug|x64.Build.0 = Debug|x64
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Release|Itanium.ActiveCfg = Release|Itanium
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Release|Itanium.Build.0 = Release|Itanium
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Release|Win32.ActiveCfg = Release|Win32
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Release|Win32.Build.0 = Release|Win32
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Release|x64.ActiveCfg = Release|x64
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.Release|x64.Build.0 = Release|x64
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.ReleaseWithoutAsm|Itanium.ActiveCfg = ReleaseWithoutAsm|Itanium
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.ReleaseWithoutAsm|Itanium.Build.0 = ReleaseWithoutAsm|Itanium
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.ReleaseWithoutAsm|Win32.ActiveCfg = ReleaseWithoutAsm|Win32
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.ReleaseWithoutAsm|Win32.Build.0 = ReleaseWithoutAsm|Win32
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.ReleaseWithoutAsm|x64.ActiveCfg = ReleaseWithoutAsm|x64
+		{745DEC58-EBB3-47A9-A9B8-4C6627C01BF8}.ReleaseWithoutAsm|x64.Build.0 = ReleaseWithoutAsm|x64
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Debug|Itanium.ActiveCfg = Debug|Itanium
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Debug|Itanium.Build.0 = Debug|Itanium
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Debug|Win32.ActiveCfg = Debug|Win32
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Debug|Win32.Build.0 = Debug|Win32
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Debug|x64.ActiveCfg = Debug|x64
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Debug|x64.Build.0 = Debug|x64
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Release|Itanium.ActiveCfg = Release|Itanium
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Release|Itanium.Build.0 = Release|Itanium
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Release|Win32.ActiveCfg = Release|Win32
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Release|Win32.Build.0 = Release|Win32
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Release|x64.ActiveCfg = Release|x64
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.Release|x64.Build.0 = Release|x64
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|Itanium.ActiveCfg = ReleaseWithoutAsm|Itanium
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|Itanium.Build.0 = ReleaseWithoutAsm|Itanium
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|Win32.ActiveCfg = ReleaseWithoutAsm|Win32
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|Win32.Build.0 = ReleaseWithoutAsm|Win32
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|x64.ActiveCfg = ReleaseWithoutAsm|x64
+		{AA6666AA-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|x64.Build.0 = ReleaseWithoutAsm|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Debug|Itanium.ActiveCfg = Debug|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Debug|Itanium.Build.0 = Debug|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Debug|Win32.ActiveCfg = Debug|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Debug|Win32.Build.0 = Debug|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Debug|x64.ActiveCfg = Debug|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Debug|x64.Build.0 = Debug|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Release|Itanium.ActiveCfg = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Release|Itanium.Build.0 = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Release|Win32.ActiveCfg = Release|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Release|Win32.Build.0 = Release|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Release|x64.ActiveCfg = Release|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.Release|x64.Build.0 = Release|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.ReleaseWithoutAsm|Itanium.ActiveCfg = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.ReleaseWithoutAsm|Itanium.Build.0 = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.ReleaseWithoutAsm|Win32.ActiveCfg = Release|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694366A}.ReleaseWithoutAsm|x64.ActiveCfg = Release|x64
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Debug|Itanium.ActiveCfg = Debug|Itanium
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Debug|Itanium.Build.0 = Debug|Itanium
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Debug|Win32.ActiveCfg = Debug|Win32
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Debug|Win32.Build.0 = Debug|Win32
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Debug|x64.ActiveCfg = Debug|x64
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Debug|x64.Build.0 = Debug|x64
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Release|Itanium.ActiveCfg = Release|Itanium
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Release|Itanium.Build.0 = Release|Itanium
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Release|Win32.ActiveCfg = Release|Win32
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Release|Win32.Build.0 = Release|Win32
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Release|x64.ActiveCfg = Release|x64
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.Release|x64.Build.0 = Release|x64
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|Itanium.ActiveCfg = Release|Itanium
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|Itanium.Build.0 = Release|Itanium
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|Win32.ActiveCfg = Release|Win32
+		{48CDD9DC-E09F-4135-9C0C-4FE50C3C654B}.ReleaseWithoutAsm|x64.ActiveCfg = Release|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Debug|Itanium.ActiveCfg = Debug|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Debug|Itanium.Build.0 = Debug|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Debug|Win32.ActiveCfg = Debug|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Debug|Win32.Build.0 = Debug|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Debug|x64.ActiveCfg = Debug|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Debug|x64.Build.0 = Debug|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Release|Itanium.ActiveCfg = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Release|Itanium.Build.0 = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Release|Win32.ActiveCfg = Release|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Release|Win32.Build.0 = Release|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Release|x64.ActiveCfg = Release|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.Release|x64.Build.0 = Release|x64
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.ReleaseWithoutAsm|Itanium.ActiveCfg = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.ReleaseWithoutAsm|Itanium.Build.0 = Release|Itanium
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.ReleaseWithoutAsm|Win32.ActiveCfg = Release|Win32
+		{C52F9E7B-498A-42BE-8DB4-85A15694382A}.ReleaseWithoutAsm|x64.ActiveCfg = Release|x64
+	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
+EndGlobal
Index: /smplayer/vendor/current/zlib/contrib/vstudio/vc9/zlibvc.vcproj
===================================================================
--- /smplayer/vendor/current/zlib/contrib/vstudio/vc9/zlibvc.vcproj	(revision 133)
+++ /smplayer/vendor/current/zlib/contrib/vstudio/vc9/zlibvc.vcproj	(revision 133)
@@ -0,0 +1,1156 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9,00"
+	Name="zlibvc"
+	ProjectGUID="{8FD826F8-3739-44E6-8CC8-997122E53B8D}"
+	RootNamespace="zlibvc"
+	TargetFrameworkVersion="131072"
+	>
+	<Platforms>
+		<Platform
+			Name="Win32"
+		/>
+		<Platform
+			Name="x64"
+		/>
+		<Platform
+			Name="Itanium"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="x86\ZlibDll$(ConfigurationName)"
+			IntermediateDirectory="x86\ZlibDll$(ConfigurationName)\Tmp"
+			ConfigurationType="2"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				PreprocessorDefinitions="_DEBUG"
+				MkTypLibCompatible="true"
+				SuppressStartupBanner="true"
+				TargetEnvironment="1"
+				TypeLibraryName="$(OutDir)/zlibvc.tlb"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;ASMV;ASMINF"
+				ExceptionHandling="0"
+				RuntimeLibrary="1"
+				BufferSecurityCheck="false"
+				PrecompiledHeaderFile="$(IntDir)/zlibvc.pch"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				BrowseInformation="0"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				DebugInformationFormat="4"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions="/MACHINE:I386"
+				AdditionalDependencies="..\..\masmx86\match686.obj ..\..\masmx86\inffas32.obj"
+				OutputFile="$(OutDir)\zlibwapi.dll"
+				LinkIncremental="2"
+				SuppressStartupBanner="true"
+				GenerateManifest="false"
+				ModuleDefinitionFile=".\zlibvc.def"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/zlibwapi.pdb"
+				GenerateMapFile="true"
+				MapFileName="$(OutDir)/zlibwapi.map"
+				SubSystem="2"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/zlibwapi.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|x64"
+			OutputDirectory="x64\ZlibDll$(ConfigurationName)"
+			IntermediateDirectory="x64\ZlibDll$(ConfigurationName)\Tmp"
+			ConfigurationType="2"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				PreprocessorDefinitions="_DEBUG"
+				MkTypLibCompatible="true"
+				SuppressStartupBanner="true"
+				TargetEnvironment="3"
+				TypeLibraryName="$(OutDir)/zlibvc.tlb"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;ASMV;ASMINF;WIN64"
+				ExceptionHandling="0"
+				RuntimeLibrary="3"
+				BufferSecurityCheck="false"
+				PrecompiledHeaderFile="$(IntDir)/zlibvc.pch"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				BrowseInformation="0"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="..\..\masmx64\gvmat64.obj ..\..\masmx64\inffasx64.obj "
+				OutputFile="$(OutDir)\zlibwapi.dll"
+				LinkIncremental="2"
+				SuppressStartupBanner="true"
+				GenerateManifest="false"
+				ModuleDefinitionFile=".\zlibvc.def"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/zlibwapi.pdb"
+				GenerateMapFile="true"
+				MapFileName="$(OutDir)/zlibwapi.map"
+				SubSystem="2"
+				ImportLibrary="$(OutDir)/zlibwapi.lib"
+				TargetMachine="17"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Debug|Itanium"
+			OutputDirectory="ia64\ZlibDll$(ConfigurationName)"
+			IntermediateDirectory="ia64\ZlibDll$(ConfigurationName)\Tmp"
+			ConfigurationType="2"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				PreprocessorDefinitions="_DEBUG"
+				MkTypLibCompatible="true"
+				SuppressStartupBanner="true"
+				TargetEnvironment="2"
+				TypeLibraryName="$(OutDir)/zlibvc.tlb"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;WIN64"
+				ExceptionHandling="0"
+				RuntimeLibrary="3"
+				BufferSecurityCheck="false"
+				PrecompiledHeaderFile="$(IntDir)/zlibvc.pch"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				BrowseInformation="0"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+				DebugInformationFormat="3"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="_DEBUG"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				OutputFile="$(OutDir)\zlibwapi.dll"
+				LinkIncremental="2"
+				SuppressStartupBanner="true"
+				GenerateManifest="false"
+				ModuleDefinitionFile=".\zlibvc.def"
+				GenerateDebugInformation="true"
+				ProgramDatabaseFile="$(OutDir)/zlibwapi.pdb"
+				GenerateMapFile="true"
+				MapFileName="$(OutDir)/zlibwapi.map"
+				SubSystem="2"
+				ImportLibrary="$(OutDir)/zlibwapi.lib"
+				TargetMachine="5"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="ReleaseWithoutAsm|Win32"
+			OutputDirectory="x86\ZlibDll$(ConfigurationName)"
+			IntermediateDirectory="x86\ZlibDll$(ConfigurationName)\Tmp"
+			ConfigurationType="2"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			WholeProgramOptimization="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				PreprocessorDefinitions="NDEBUG"
+				MkTypLibCompatible="true"
+				SuppressStartupBanner="true"
+				TargetEnvironment="1"
+				TypeLibraryName="$(OutDir)/zlibvc.tlb"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				PrecompiledHeaderFile="$(IntDir)/zlibvc.pch"
+				AssemblerOutput="2"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				BrowseInformation="0"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions="/MACHINE:I386"
+				OutputFile="$(OutDir)\zlibwapi.dll"
+				LinkIncremental="1"
+				SuppressStartupBanner="true"
+				GenerateManifest="false"
+				IgnoreAllDefaultLibraries="false"
+				ModuleDefinitionFile=".\zlibvc.def"
+				ProgramDatabaseFile="$(OutDir)/zlibwapi.pdb"
+				GenerateMapFile="true"
+				MapFileName="$(OutDir)/zlibwapi.map"
+				SubSystem="2"
+				OptimizeForWindows98="1"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/zlibwapi.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="ReleaseWithoutAsm|x64"
+			OutputDirectory="x64\ZlibDll$(ConfigurationName)"
+			IntermediateDirectory="x64\ZlibDll$(ConfigurationName)\Tmp"
+			ConfigurationType="2"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			WholeProgramOptimization="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				PreprocessorDefinitions="NDEBUG"
+				MkTypLibCompatible="true"
+				SuppressStartupBanner="true"
+				TargetEnvironment="3"
+				TypeLibraryName="$(OutDir)/zlibvc.tlb"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;WIN64"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				PrecompiledHeaderFile="$(IntDir)/zlibvc.pch"
+				AssemblerOutput="2"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				BrowseInformation="0"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				OutputFile="$(OutDir)\zlibwapi.dll"
+				LinkIncremental="1"
+				SuppressStartupBanner="true"
+				GenerateManifest="false"
+				IgnoreAllDefaultLibraries="false"
+				ModuleDefinitionFile=".\zlibvc.def"
+				ProgramDatabaseFile="$(OutDir)/zlibwapi.pdb"
+				GenerateMapFile="true"
+				MapFileName="$(OutDir)/zlibwapi.map"
+				SubSystem="2"
+				OptimizeForWindows98="1"
+				ImportLibrary="$(OutDir)/zlibwapi.lib"
+				TargetMachine="17"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="ReleaseWithoutAsm|Itanium"
+			OutputDirectory="ia64\ZlibDll$(ConfigurationName)"
+			IntermediateDirectory="ia64\ZlibDll$(ConfigurationName)\Tmp"
+			ConfigurationType="2"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			WholeProgramOptimization="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				PreprocessorDefinitions="NDEBUG"
+				MkTypLibCompatible="true"
+				SuppressStartupBanner="true"
+				TargetEnvironment="2"
+				TypeLibraryName="$(OutDir)/zlibvc.tlb"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;WIN64"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				PrecompiledHeaderFile="$(IntDir)/zlibvc.pch"
+				AssemblerOutput="2"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				BrowseInformation="0"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				OutputFile="$(OutDir)\zlibwapi.dll"
+				LinkIncremental="1"
+				SuppressStartupBanner="true"
+				GenerateManifest="false"
+				IgnoreAllDefaultLibraries="false"
+				ModuleDefinitionFile=".\zlibvc.def"
+				ProgramDatabaseFile="$(OutDir)/zlibwapi.pdb"
+				GenerateMapFile="true"
+				MapFileName="$(OutDir)/zlibwapi.map"
+				SubSystem="2"
+				OptimizeForWindows98="1"
+				ImportLibrary="$(OutDir)/zlibwapi.lib"
+				TargetMachine="5"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="x86\ZlibDll$(ConfigurationName)"
+			IntermediateDirectory="x86\ZlibDll$(ConfigurationName)\Tmp"
+			ConfigurationType="2"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			WholeProgramOptimization="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				PreprocessorDefinitions="NDEBUG"
+				MkTypLibCompatible="true"
+				SuppressStartupBanner="true"
+				TargetEnvironment="1"
+				TypeLibraryName="$(OutDir)/zlibvc.tlb"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="WIN32;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;ASMV;ASMINF"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="0"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				PrecompiledHeaderFile="$(IntDir)/zlibvc.pch"
+				AssemblerOutput="2"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				BrowseInformation="0"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalOptions="/MACHINE:I386"
+				AdditionalDependencies="..\..\masmx86\match686.obj ..\..\masmx86\inffas32.obj "
+				OutputFile="$(OutDir)\zlibwapi.dll"
+				LinkIncremental="1"
+				SuppressStartupBanner="true"
+				GenerateManifest="false"
+				IgnoreAllDefaultLibraries="false"
+				ModuleDefinitionFile=".\zlibvc.def"
+				ProgramDatabaseFile="$(OutDir)/zlibwapi.pdb"
+				GenerateMapFile="true"
+				MapFileName="$(OutDir)/zlibwapi.map"
+				SubSystem="2"
+				OptimizeForWindows98="1"
+				RandomizedBaseAddress="1"
+				DataExecutionPrevention="0"
+				ImportLibrary="$(OutDir)/zlibwapi.lib"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|x64"
+			OutputDirectory="x64\ZlibDll$(ConfigurationName)"
+			IntermediateDirectory="x64\ZlibDll$(ConfigurationName)\Tmp"
+			ConfigurationType="2"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			WholeProgramOptimization="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				PreprocessorDefinitions="NDEBUG"
+				MkTypLibCompatible="true"
+				SuppressStartupBanner="true"
+				TargetEnvironment="3"
+				TypeLibraryName="$(OutDir)/zlibvc.tlb"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;ASMV;ASMINF;WIN64"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				PrecompiledHeaderFile="$(IntDir)/zlibvc.pch"
+				AssemblerOutput="2"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				BrowseInformation="0"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="..\..\masmx64\gvmat64.obj ..\..\masmx64\inffasx64.obj "
+				OutputFile="$(OutDir)\zlibwapi.dll"
+				LinkIncremental="1"
+				SuppressStartupBanner="true"
+				GenerateManifest="false"
+				IgnoreAllDefaultLibraries="false"
+				ModuleDefinitionFile=".\zlibvc.def"
+				ProgramDatabaseFile="$(OutDir)/zlibwapi.pdb"
+				GenerateMapFile="true"
+				MapFileName="$(OutDir)/zlibwapi.map"
+				SubSystem="2"
+				OptimizeForWindows98="1"
+				ImportLibrary="$(OutDir)/zlibwapi.lib"
+				TargetMachine="17"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Itanium"
+			OutputDirectory="ia64\ZlibDll$(ConfigurationName)"
+			IntermediateDirectory="ia64\ZlibDll$(ConfigurationName)\Tmp"
+			ConfigurationType="2"
+			InheritedPropertySheets="UpgradeFromVC70.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			WholeProgramOptimization="1"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				PreprocessorDefinitions="NDEBUG"
+				MkTypLibCompatible="true"
+				SuppressStartupBanner="true"
+				TargetEnvironment="2"
+				TypeLibraryName="$(OutDir)/zlibvc.tlb"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..;..\..\masmx86"
+				PreprocessorDefinitions="_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;ZLIB_WINAPI;WIN64"
+				StringPooling="true"
+				ExceptionHandling="0"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="false"
+				EnableFunctionLevelLinking="true"
+				PrecompiledHeaderFile="$(IntDir)/zlibvc.pch"
+				AssemblerOutput="2"
+				AssemblerListingLocation="$(IntDir)\"
+				ObjectFile="$(IntDir)\"
+				ProgramDataBaseFileName="$(OutDir)\"
+				BrowseInformation="0"
+				WarningLevel="3"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG"
+				Culture="1036"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLinkerTool"
+				OutputFile="$(OutDir)\zlibwapi.dll"
+				LinkIncremental="1"
+				SuppressStartupBanner="true"
+				GenerateManifest="false"
+				IgnoreAllDefaultLibraries="false"
+				ModuleDefinitionFile=".\zlibvc.def"
+				ProgramDatabaseFile="$(OutDir)/zlibwapi.pdb"
+				GenerateMapFile="true"
+				MapFileName="$(OutDir)/zlibwapi.map"
+				SubSystem="2"
+				OptimizeForWindows98="1"
+				ImportLibrary="$(OutDir)/zlibwapi.lib"
+				TargetMachine="5"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCManifestTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCAppVerifierTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="Source Files"
+			Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
+			>
+			<File
+				RelativePath="..\..\..\adler32.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\compress.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\crc32.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\deflate.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\gzclose.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\gzguts.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\gzlib.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\gzread.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\gzwrite.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\infback.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\masmx64\inffas8664.c"
+				>
+				<FileConfiguration
+					Name="Debug|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Debug|Itanium"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="ReleaseWithoutAsm|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="ReleaseWithoutAsm|Itanium"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Win32"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Itanium"
+					ExcludedFromBuild="true"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\..\..\inffast.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\inflate.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\inftrees.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\minizip\ioapi.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\minizip\iowin32.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\trees.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\uncompr.c"
+				>
+			</File>
+			<File
+				RelativePath="..\..\minizip\unzip.c"
+				>
+				<FileConfiguration
+					Name="Release|Win32"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions="ZLIB_INTERNAL"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|x64"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions="ZLIB_INTERNAL"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Itanium"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions="ZLIB_INTERNAL"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath="..\..\minizip\zip.c"
+				>
+				<FileConfiguration
+					Name="Release|Win32"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions="ZLIB_INTERNAL"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|x64"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions="ZLIB_INTERNAL"
+					/>
+				</FileConfiguration>
+				<FileConfiguration
+					Name="Release|Itanium"
+					>
+					<Tool
+						Name="VCCLCompilerTool"
+						AdditionalIncludeDirectories=""
+						PreprocessorDefinitions="ZLIB_INTERNAL"
+					/>
+				</FileConfiguration>
+			</File>
+			<File
+				RelativePath=".\zlib.rc"
+				>
+			</File>
+			<File
+				RelativePath=".\zlibvc.def"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\zutil.c"
+				>
+			</File>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl;fi;fd"
+			>
+			<File
+				RelativePath="..\..\..\deflate.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\infblock.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\infcodes.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\inffast.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\inftrees.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\infutil.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\zconf.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\zlib.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\zutil.h"
+				>
+			</File>
+		</Filter>
+		<Filter
+			Name="Resource Files"
+			Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
+			>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
Index: /smplayer/vendor/current/zlib/crc32.c
===================================================================
--- /smplayer/vendor/current/zlib/crc32.c	(revision 133)
+++ /smplayer/vendor/current/zlib/crc32.c	(revision 133)
@@ -0,0 +1,425 @@
+/* crc32.c -- compute the CRC-32 of a data stream
+ * Copyright (C) 1995-2006, 2010, 2011, 2012 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ *
+ * Thanks to Rodney Brown <rbrown64@csc.com.au> for his contribution of faster
+ * CRC methods: exclusive-oring 32 bits of data at a time, and pre-computing
+ * tables for updating the shift register in one step with three exclusive-ors
+ * instead of four steps with four exclusive-ors.  This results in about a
+ * factor of two increase in speed on a Power PC G4 (PPC7455) using gcc -O3.
+ */
+
+/* @(#) $Id$ */
+
+/*
+  Note on the use of DYNAMIC_CRC_TABLE: there is no mutex or semaphore
+  protection on the static variables used to control the first-use generation
+  of the crc tables.  Therefore, if you #define DYNAMIC_CRC_TABLE, you should
+  first call get_crc_table() to initialize the tables before allowing more than
+  one thread to use crc32().
+
+  DYNAMIC_CRC_TABLE and MAKECRCH can be #defined to write out crc32.h.
+ */
+
+#ifdef MAKECRCH
+#  include <stdio.h>
+#  ifndef DYNAMIC_CRC_TABLE
+#    define DYNAMIC_CRC_TABLE
+#  endif /* !DYNAMIC_CRC_TABLE */
+#endif /* MAKECRCH */
+
+#include "zutil.h"      /* for STDC and FAR definitions */
+
+#define local static
+
+/* Definitions for doing the crc four data bytes at a time. */
+#if !defined(NOBYFOUR) && defined(Z_U4)
+#  define BYFOUR
+#endif
+#ifdef BYFOUR
+   local unsigned long crc32_little OF((unsigned long,
+                        const unsigned char FAR *, unsigned));
+   local unsigned long crc32_big OF((unsigned long,
+                        const unsigned char FAR *, unsigned));
+#  define TBLS 8
+#else
+#  define TBLS 1
+#endif /* BYFOUR */
+
+/* Local functions for crc concatenation */
+local unsigned long gf2_matrix_times OF((unsigned long *mat,
+                                         unsigned long vec));
+local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat));
+local uLong crc32_combine_ OF((uLong crc1, uLong crc2, z_off64_t len2));
+
+
+#ifdef DYNAMIC_CRC_TABLE
+
+local volatile int crc_table_empty = 1;
+local z_crc_t FAR crc_table[TBLS][256];
+local void make_crc_table OF((void));
+#ifdef MAKECRCH
+   local void write_table OF((FILE *, const z_crc_t FAR *));
+#endif /* MAKECRCH */
+/*
+  Generate tables for a byte-wise 32-bit CRC calculation on the polynomial:
+  x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1.
+
+  Polynomials over GF(2) are represented in binary, one bit per coefficient,
+  with the lowest powers in the most significant bit.  Then adding polynomials
+  is just exclusive-or, and multiplying a polynomial by x is a right shift by
+  one.  If we call the above polynomial p, and represent a byte as the
+  polynomial q, also with the lowest power in the most significant bit (so the
+  byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p,
+  where a mod b means the remainder after dividing a by b.
+
+  This calculation is done using the shift-register method of multiplying and
+  taking the remainder.  The register is initialized to zero, and for each
+  incoming bit, x^32 is added mod p to the register if the bit is a one (where
+  x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by
+  x (which is shifting right by one and adding x^32 mod p if the bit shifted
+  out is a one).  We start with the highest power (least significant bit) of
+  q and repeat for all eight bits of q.
+
+  The first table is simply the CRC of all possible eight bit values.  This is
+  all the information needed to generate CRCs on data a byte at a time for all
+  combinations of CRC register values and incoming bytes.  The remaining tables
+  allow for word-at-a-time CRC calculation for both big-endian and little-
+  endian machines, where a word is four bytes.
+*/
+local void make_crc_table()
+{
+    z_crc_t c;
+    int n, k;
+    z_crc_t poly;                       /* polynomial exclusive-or pattern */
+    /* terms of polynomial defining this crc (except x^32): */
+    static volatile int first = 1;      /* flag to limit concurrent making */
+    static const unsigned char p[] = {0,1,2,4,5,7,8,10,11,12,16,22,23,26};
+
+    /* See if another task is already doing this (not thread-safe, but better
+       than nothing -- significantly reduces duration of vulnerability in
+       case the advice about DYNAMIC_CRC_TABLE is ignored) */
+    if (first) {
+        first = 0;
+
+        /* make exclusive-or pattern from polynomial (0xedb88320UL) */
+        poly = 0;
+        for (n = 0; n < (int)(sizeof(p)/sizeof(unsigned char)); n++)
+            poly |= (z_crc_t)1 << (31 - p[n]);
+
+        /* generate a crc for every 8-bit value */
+        for (n = 0; n < 256; n++) {
+            c = (z_crc_t)n;
+            for (k = 0; k < 8; k++)
+                c = c & 1 ? poly ^ (c >> 1) : c >> 1;
+            crc_table[0][n] = c;
+        }
+
+#ifdef BYFOUR
+        /* generate crc for each value followed by one, two, and three zeros,
+           and then the byte reversal of those as well as the first table */
+        for (n = 0; n < 256; n++) {
+            c = crc_table[0][n];
+            crc_table[4][n] = ZSWAP32(c);
+            for (k = 1; k < 4; k++) {
+                c = crc_table[0][c & 0xff] ^ (c >> 8);
+                crc_table[k][n] = c;
+                crc_table[k + 4][n] = ZSWAP32(c);
+            }
+        }
+#endif /* BYFOUR */
+
+        crc_table_empty = 0;
+    }
+    else {      /* not first */
+        /* wait for the other guy to finish (not efficient, but rare) */
+        while (crc_table_empty)
+            ;
+    }
+
+#ifdef MAKECRCH
+    /* write out CRC tables to crc32.h */
+    {
+        FILE *out;
+
+        out = fopen("crc32.h", "w");
+        if (out == NULL) return;
+        fprintf(out, "/* crc32.h -- tables for rapid CRC calculation\n");
+        fprintf(out, " * Generated automatically by crc32.c\n */\n\n");
+        fprintf(out, "local const z_crc_t FAR ");
+        fprintf(out, "crc_table[TBLS][256] =\n{\n  {\n");
+        write_table(out, crc_table[0]);
+#  ifdef BYFOUR
+        fprintf(out, "#ifdef BYFOUR\n");
+        for (k = 1; k < 8; k++) {
+            fprintf(out, "  },\n  {\n");
+            write_table(out, crc_table[k]);
+        }
+        fprintf(out, "#endif\n");
+#  endif /* BYFOUR */
+        fprintf(out, "  }\n};\n");
+        fclose(out);
+    }
+#endif /* MAKECRCH */
+}
+
+#ifdef MAKECRCH
+local void write_table(out, table)
+    FILE *out;
+    const z_crc_t FAR *table;
+{
+    int n;
+
+    for (n = 0; n < 256; n++)
+        fprintf(out, "%s0x%08lxUL%s", n % 5 ? "" : "    ",
+                (unsigned long)(table[n]),
+                n == 255 ? "\n" : (n % 5 == 4 ? ",\n" : ", "));
+}
+#endif /* MAKECRCH */
+
+#else /* !DYNAMIC_CRC_TABLE */
+/* ========================================================================
+ * Tables of CRC-32s of all single-byte values, made by make_crc_table().
+ */
+#include "crc32.h"
+#endif /* DYNAMIC_CRC_TABLE */
+
+/* =========================================================================
+ * This function can be used by asm versions of crc32()
+ */
+const z_crc_t FAR * ZEXPORT get_crc_table()
+{
+#ifdef DYNAMIC_CRC_TABLE
+    if (crc_table_empty)
+        make_crc_table();
+#endif /* DYNAMIC_CRC_TABLE */
+    return (const z_crc_t FAR *)crc_table;
+}
+
+/* ========================================================================= */
+#define DO1 crc = crc_table[0][((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8)
+#define DO8 DO1; DO1; DO1; DO1; DO1; DO1; DO1; DO1
+
+/* ========================================================================= */
+unsigned long ZEXPORT crc32(crc, buf, len)
+    unsigned long crc;
+    const unsigned char FAR *buf;
+    uInt len;
+{
+    if (buf == Z_NULL) return 0UL;
+
+#ifdef DYNAMIC_CRC_TABLE
+    if (crc_table_empty)
+        make_crc_table();
+#endif /* DYNAMIC_CRC_TABLE */
+
+#ifdef BYFOUR
+    if (sizeof(void *) == sizeof(ptrdiff_t)) {
+        z_crc_t endian;
+
+        endian = 1;
+        if (*((unsigned char *)(&endian)))
+            return crc32_little(crc, buf, len);
+        else
+            return crc32_big(crc, buf, len);
+    }
+#endif /* BYFOUR */
+    crc = crc ^ 0xffffffffUL;
+    while (len >= 8) {
+        DO8;
+        len -= 8;
+    }
+    if (len) do {
+        DO1;
+    } while (--len);
+    return crc ^ 0xffffffffUL;
+}
+
+#ifdef BYFOUR
+
+/* ========================================================================= */
+#define DOLIT4 c ^= *buf4++; \
+        c = crc_table[3][c & 0xff] ^ crc_table[2][(c >> 8) & 0xff] ^ \
+            crc_table[1][(c >> 16) & 0xff] ^ crc_table[0][c >> 24]
+#define DOLIT32 DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4
+
+/* ========================================================================= */
+local unsigned long crc32_little(crc, buf, len)
+    unsigned long crc;
+    const unsigned char FAR *buf;
+    unsigned len;
+{
+    register z_crc_t c;
+    register const z_crc_t FAR *buf4;
+
+    c = (z_crc_t)crc;
+    c = ~c;
+    while (len && ((ptrdiff_t)buf & 3)) {
+        c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
+        len--;
+    }
+
+    buf4 = (const z_crc_t FAR *)(const void FAR *)buf;
+    while (len >= 32) {
+        DOLIT32;
+        len -= 32;
+    }
+    while (len >= 4) {
+        DOLIT4;
+        len -= 4;
+    }
+    buf = (const unsigned char FAR *)buf4;
+
+    if (len) do {
+        c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
+    } while (--len);
+    c = ~c;
+    return (unsigned long)c;
+}
+
+/* ========================================================================= */
+#define DOBIG4 c ^= *++buf4; \
+        c = crc_table[4][c & 0xff] ^ crc_table[5][(c >> 8) & 0xff] ^ \
+            crc_table[6][(c >> 16) & 0xff] ^ crc_table[7][c >> 24]
+#define DOBIG32 DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4
+
+/* ========================================================================= */
+local unsigned long crc32_big(crc, buf, len)
+    unsigned long crc;
+    const unsigned char FAR *buf;
+    unsigned len;
+{
+    register z_crc_t c;
+    register const z_crc_t FAR *buf4;
+
+    c = ZSWAP32((z_crc_t)crc);
+    c = ~c;
+    while (len && ((ptrdiff_t)buf & 3)) {
+        c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
+        len--;
+    }
+
+    buf4 = (const z_crc_t FAR *)(const void FAR *)buf;
+    buf4--;
+    while (len >= 32) {
+        DOBIG32;
+        len -= 32;
+    }
+    while (len >= 4) {
+        DOBIG4;
+        len -= 4;
+    }
+    buf4++;
+    buf = (const unsigned char FAR *)buf4;
+
+    if (len) do {
+        c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
+    } while (--len);
+    c = ~c;
+    return (unsigned long)(ZSWAP32(c));
+}
+
+#endif /* BYFOUR */
+
+#define GF2_DIM 32      /* dimension of GF(2) vectors (length of CRC) */
+
+/* ========================================================================= */
+local unsigned long gf2_matrix_times(mat, vec)
+    unsigned long *mat;
+    unsigned long vec;
+{
+    unsigned long sum;
+
+    sum = 0;
+    while (vec) {
+        if (vec & 1)
+            sum ^= *mat;
+        vec >>= 1;
+        mat++;
+    }
+    return sum;
+}
+
+/* ========================================================================= */
+local void gf2_matrix_square(square, mat)
+    unsigned long *square;
+    unsigned long *mat;
+{
+    int n;
+
+    for (n = 0; n < GF2_DIM; n++)
+        square[n] = gf2_matrix_times(mat, mat[n]);
+}
+
+/* ========================================================================= */
+local uLong crc32_combine_(crc1, crc2, len2)
+    uLong crc1;
+    uLong crc2;
+    z_off64_t len2;
+{
+    int n;
+    unsigned long row;
+    unsigned long even[GF2_DIM];    /* even-power-of-two zeros operator */
+    unsigned long odd[GF2_DIM];     /* odd-power-of-two zeros operator */
+
+    /* degenerate case (also disallow negative lengths) */
+    if (len2 <= 0)
+        return crc1;
+
+    /* put operator for one zero bit in odd */
+    odd[0] = 0xedb88320UL;          /* CRC-32 polynomial */
+    row = 1;
+    for (n = 1; n < GF2_DIM; n++) {
+        odd[n] = row;
+        row <<= 1;
+    }
+
+    /* put operator for two zero bits in even */
+    gf2_matrix_square(even, odd);
+
+    /* put operator for four zero bits in odd */
+    gf2_matrix_square(odd, even);
+
+    /* apply len2 zeros to crc1 (first square will put the operator for one
+       zero byte, eight zero bits, in even) */
+    do {
+        /* apply zeros operator for this bit of len2 */
+        gf2_matrix_square(even, odd);
+        if (len2 & 1)
+            crc1 = gf2_matrix_times(even, crc1);
+        len2 >>= 1;
+
+        /* if no more bits set, then done */
+        if (len2 == 0)
+            break;
+
+        /* another iteration of the loop with odd and even swapped */
+        gf2_matrix_square(odd, even);
+        if (len2 & 1)
+            crc1 = gf2_matrix_times(odd, crc1);
+        len2 >>= 1;
+
+        /* if no more bits set, then done */
+    } while (len2 != 0);
+
+    /* return combined crc */
+    crc1 ^= crc2;
+    return crc1;
+}
+
+/* ========================================================================= */
+uLong ZEXPORT crc32_combine(crc1, crc2, len2)
+    uLong crc1;
+    uLong crc2;
+    z_off_t len2;
+{
+    return crc32_combine_(crc1, crc2, len2);
+}
+
+uLong ZEXPORT crc32_combine64(crc1, crc2, len2)
+    uLong crc1;
+    uLong crc2;
+    z_off64_t len2;
+{
+    return crc32_combine_(crc1, crc2, len2);
+}
Index: /smplayer/vendor/current/zlib/crc32.h
===================================================================
--- /smplayer/vendor/current/zlib/crc32.h	(revision 133)
+++ /smplayer/vendor/current/zlib/crc32.h	(revision 133)
@@ -0,0 +1,441 @@
+/* crc32.h -- tables for rapid CRC calculation
+ * Generated automatically by crc32.c
+ */
+
+local const z_crc_t FAR crc_table[TBLS][256] =
+{
+  {
+    0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
+    0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
+    0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
+    0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
+    0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
+    0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
+    0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
+    0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
+    0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
+    0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
+    0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
+    0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
+    0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
+    0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
+    0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
+    0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
+    0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
+    0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
+    0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
+    0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
+    0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
+    0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
+    0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
+    0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
+    0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
+    0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
+    0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
+    0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
+    0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
+    0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
+    0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
+    0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
+    0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
+    0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
+    0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
+    0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
+    0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
+    0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
+    0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
+    0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
+    0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
+    0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
+    0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
+    0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
+    0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
+    0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
+    0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
+    0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
+    0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
+    0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
+    0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
+    0x2d02ef8dUL
+#ifdef BYFOUR
+  },
+  {
+    0x00000000UL, 0x191b3141UL, 0x32366282UL, 0x2b2d53c3UL, 0x646cc504UL,
+    0x7d77f445UL, 0x565aa786UL, 0x4f4196c7UL, 0xc8d98a08UL, 0xd1c2bb49UL,
+    0xfaefe88aUL, 0xe3f4d9cbUL, 0xacb54f0cUL, 0xb5ae7e4dUL, 0x9e832d8eUL,
+    0x87981ccfUL, 0x4ac21251UL, 0x53d92310UL, 0x78f470d3UL, 0x61ef4192UL,
+    0x2eaed755UL, 0x37b5e614UL, 0x1c98b5d7UL, 0x05838496UL, 0x821b9859UL,
+    0x9b00a918UL, 0xb02dfadbUL, 0xa936cb9aUL, 0xe6775d5dUL, 0xff6c6c1cUL,
+    0xd4413fdfUL, 0xcd5a0e9eUL, 0x958424a2UL, 0x8c9f15e3UL, 0xa7b24620UL,
+    0xbea97761UL, 0xf1e8e1a6UL, 0xe8f3d0e7UL, 0xc3de8324UL, 0xdac5b265UL,
+    0x5d5daeaaUL, 0x44469febUL, 0x6f6bcc28UL, 0x7670fd69UL, 0x39316baeUL,
+    0x202a5aefUL, 0x0b07092cUL, 0x121c386dUL, 0xdf4636f3UL, 0xc65d07b2UL,
+    0xed705471UL, 0xf46b6530UL, 0xbb2af3f7UL, 0xa231c2b6UL, 0x891c9175UL,
+    0x9007a034UL, 0x179fbcfbUL, 0x0e848dbaUL, 0x25a9de79UL, 0x3cb2ef38UL,
+    0x73f379ffUL, 0x6ae848beUL, 0x41c51b7dUL, 0x58de2a3cUL, 0xf0794f05UL,
+    0xe9627e44UL, 0xc24f2d87UL, 0xdb541cc6UL, 0x94158a01UL, 0x8d0ebb40UL,
+    0xa623e883UL, 0xbf38d9c2UL, 0x38a0c50dUL, 0x21bbf44cUL, 0x0a96a78fUL,
+    0x138d96ceUL, 0x5ccc0009UL, 0x45d73148UL, 0x6efa628bUL, 0x77e153caUL,
+    0xbabb5d54UL, 0xa3a06c15UL, 0x888d3fd6UL, 0x91960e97UL, 0xded79850UL,
+    0xc7cca911UL, 0xece1fad2UL, 0xf5facb93UL, 0x7262d75cUL, 0x6b79e61dUL,
+    0x4054b5deUL, 0x594f849fUL, 0x160e1258UL, 0x0f152319UL, 0x243870daUL,
+    0x3d23419bUL, 0x65fd6ba7UL, 0x7ce65ae6UL, 0x57cb0925UL, 0x4ed03864UL,
+    0x0191aea3UL, 0x188a9fe2UL, 0x33a7cc21UL, 0x2abcfd60UL, 0xad24e1afUL,
+    0xb43fd0eeUL, 0x9f12832dUL, 0x8609b26cUL, 0xc94824abUL, 0xd05315eaUL,
+    0xfb7e4629UL, 0xe2657768UL, 0x2f3f79f6UL, 0x362448b7UL, 0x1d091b74UL,
+    0x04122a35UL, 0x4b53bcf2UL, 0x52488db3UL, 0x7965de70UL, 0x607eef31UL,
+    0xe7e6f3feUL, 0xfefdc2bfUL, 0xd5d0917cUL, 0xcccba03dUL, 0x838a36faUL,
+    0x9a9107bbUL, 0xb1bc5478UL, 0xa8a76539UL, 0x3b83984bUL, 0x2298a90aUL,
+    0x09b5fac9UL, 0x10aecb88UL, 0x5fef5d4fUL, 0x46f46c0eUL, 0x6dd93fcdUL,
+    0x74c20e8cUL, 0xf35a1243UL, 0xea412302UL, 0xc16c70c1UL, 0xd8774180UL,
+    0x9736d747UL, 0x8e2de606UL, 0xa500b5c5UL, 0xbc1b8484UL, 0x71418a1aUL,
+    0x685abb5bUL, 0x4377e898UL, 0x5a6cd9d9UL, 0x152d4f1eUL, 0x0c367e5fUL,
+    0x271b2d9cUL, 0x3e001cddUL, 0xb9980012UL, 0xa0833153UL, 0x8bae6290UL,
+    0x92b553d1UL, 0xddf4c516UL, 0xc4eff457UL, 0xefc2a794UL, 0xf6d996d5UL,
+    0xae07bce9UL, 0xb71c8da8UL, 0x9c31de6bUL, 0x852aef2aUL, 0xca6b79edUL,
+    0xd37048acUL, 0xf85d1b6fUL, 0xe1462a2eUL, 0x66de36e1UL, 0x7fc507a0UL,
+    0x54e85463UL, 0x4df36522UL, 0x02b2f3e5UL, 0x1ba9c2a4UL, 0x30849167UL,
+    0x299fa026UL, 0xe4c5aeb8UL, 0xfdde9ff9UL, 0xd6f3cc3aUL, 0xcfe8fd7bUL,
+    0x80a96bbcUL, 0x99b25afdUL, 0xb29f093eUL, 0xab84387fUL, 0x2c1c24b0UL,
+    0x350715f1UL, 0x1e2a4632UL, 0x07317773UL, 0x4870e1b4UL, 0x516bd0f5UL,
+    0x7a468336UL, 0x635db277UL, 0xcbfad74eUL, 0xd2e1e60fUL, 0xf9ccb5ccUL,
+    0xe0d7848dUL, 0xaf96124aUL, 0xb68d230bUL, 0x9da070c8UL, 0x84bb4189UL,
+    0x03235d46UL, 0x1a386c07UL, 0x31153fc4UL, 0x280e0e85UL, 0x674f9842UL,
+    0x7e54a903UL, 0x5579fac0UL, 0x4c62cb81UL, 0x8138c51fUL, 0x9823f45eUL,
+    0xb30ea79dUL, 0xaa1596dcUL, 0xe554001bUL, 0xfc4f315aUL, 0xd7626299UL,
+    0xce7953d8UL, 0x49e14f17UL, 0x50fa7e56UL, 0x7bd72d95UL, 0x62cc1cd4UL,
+    0x2d8d8a13UL, 0x3496bb52UL, 0x1fbbe891UL, 0x06a0d9d0UL, 0x5e7ef3ecUL,
+    0x4765c2adUL, 0x6c48916eUL, 0x7553a02fUL, 0x3a1236e8UL, 0x230907a9UL,
+    0x0824546aUL, 0x113f652bUL, 0x96a779e4UL, 0x8fbc48a5UL, 0xa4911b66UL,
+    0xbd8a2a27UL, 0xf2cbbce0UL, 0xebd08da1UL, 0xc0fdde62UL, 0xd9e6ef23UL,
+    0x14bce1bdUL, 0x0da7d0fcUL, 0x268a833fUL, 0x3f91b27eUL, 0x70d024b9UL,
+    0x69cb15f8UL, 0x42e6463bUL, 0x5bfd777aUL, 0xdc656bb5UL, 0xc57e5af4UL,
+    0xee530937UL, 0xf7483876UL, 0xb809aeb1UL, 0xa1129ff0UL, 0x8a3fcc33UL,
+    0x9324fd72UL
+  },
+  {
+    0x00000000UL, 0x01c26a37UL, 0x0384d46eUL, 0x0246be59UL, 0x0709a8dcUL,
+    0x06cbc2ebUL, 0x048d7cb2UL, 0x054f1685UL, 0x0e1351b8UL, 0x0fd13b8fUL,
+    0x0d9785d6UL, 0x0c55efe1UL, 0x091af964UL, 0x08d89353UL, 0x0a9e2d0aUL,
+    0x0b5c473dUL, 0x1c26a370UL, 0x1de4c947UL, 0x1fa2771eUL, 0x1e601d29UL,
+    0x1b2f0bacUL, 0x1aed619bUL, 0x18abdfc2UL, 0x1969b5f5UL, 0x1235f2c8UL,
+    0x13f798ffUL, 0x11b126a6UL, 0x10734c91UL, 0x153c5a14UL, 0x14fe3023UL,
+    0x16b88e7aUL, 0x177ae44dUL, 0x384d46e0UL, 0x398f2cd7UL, 0x3bc9928eUL,
+    0x3a0bf8b9UL, 0x3f44ee3cUL, 0x3e86840bUL, 0x3cc03a52UL, 0x3d025065UL,
+    0x365e1758UL, 0x379c7d6fUL, 0x35dac336UL, 0x3418a901UL, 0x3157bf84UL,
+    0x3095d5b3UL, 0x32d36beaUL, 0x331101ddUL, 0x246be590UL, 0x25a98fa7UL,
+    0x27ef31feUL, 0x262d5bc9UL, 0x23624d4cUL, 0x22a0277bUL, 0x20e69922UL,
+    0x2124f315UL, 0x2a78b428UL, 0x2bbade1fUL, 0x29fc6046UL, 0x283e0a71UL,
+    0x2d711cf4UL, 0x2cb376c3UL, 0x2ef5c89aUL, 0x2f37a2adUL, 0x709a8dc0UL,
+    0x7158e7f7UL, 0x731e59aeUL, 0x72dc3399UL, 0x7793251cUL, 0x76514f2bUL,
+    0x7417f172UL, 0x75d59b45UL, 0x7e89dc78UL, 0x7f4bb64fUL, 0x7d0d0816UL,
+    0x7ccf6221UL, 0x798074a4UL, 0x78421e93UL, 0x7a04a0caUL, 0x7bc6cafdUL,
+    0x6cbc2eb0UL, 0x6d7e4487UL, 0x6f38fadeUL, 0x6efa90e9UL, 0x6bb5866cUL,
+    0x6a77ec5bUL, 0x68315202UL, 0x69f33835UL, 0x62af7f08UL, 0x636d153fUL,
+    0x612bab66UL, 0x60e9c151UL, 0x65a6d7d4UL, 0x6464bde3UL, 0x662203baUL,
+    0x67e0698dUL, 0x48d7cb20UL, 0x4915a117UL, 0x4b531f4eUL, 0x4a917579UL,
+    0x4fde63fcUL, 0x4e1c09cbUL, 0x4c5ab792UL, 0x4d98dda5UL, 0x46c49a98UL,
+    0x4706f0afUL, 0x45404ef6UL, 0x448224c1UL, 0x41cd3244UL, 0x400f5873UL,
+    0x4249e62aUL, 0x438b8c1dUL, 0x54f16850UL, 0x55330267UL, 0x5775bc3eUL,
+    0x56b7d609UL, 0x53f8c08cUL, 0x523aaabbUL, 0x507c14e2UL, 0x51be7ed5UL,
+    0x5ae239e8UL, 0x5b2053dfUL, 0x5966ed86UL, 0x58a487b1UL, 0x5deb9134UL,
+    0x5c29fb03UL, 0x5e6f455aUL, 0x5fad2f6dUL, 0xe1351b80UL, 0xe0f771b7UL,
+    0xe2b1cfeeUL, 0xe373a5d9UL, 0xe63cb35cUL, 0xe7fed96bUL, 0xe5b86732UL,
+    0xe47a0d05UL, 0xef264a38UL, 0xeee4200fUL, 0xeca29e56UL, 0xed60f461UL,
+    0xe82fe2e4UL, 0xe9ed88d3UL, 0xebab368aUL, 0xea695cbdUL, 0xfd13b8f0UL,
+    0xfcd1d2c7UL, 0xfe976c9eUL, 0xff5506a9UL, 0xfa1a102cUL, 0xfbd87a1bUL,
+    0xf99ec442UL, 0xf85cae75UL, 0xf300e948UL, 0xf2c2837fUL, 0xf0843d26UL,
+    0xf1465711UL, 0xf4094194UL, 0xf5cb2ba3UL, 0xf78d95faUL, 0xf64fffcdUL,
+    0xd9785d60UL, 0xd8ba3757UL, 0xdafc890eUL, 0xdb3ee339UL, 0xde71f5bcUL,
+    0xdfb39f8bUL, 0xddf521d2UL, 0xdc374be5UL, 0xd76b0cd8UL, 0xd6a966efUL,
+    0xd4efd8b6UL, 0xd52db281UL, 0xd062a404UL, 0xd1a0ce33UL, 0xd3e6706aUL,
+    0xd2241a5dUL, 0xc55efe10UL, 0xc49c9427UL, 0xc6da2a7eUL, 0xc7184049UL,
+    0xc25756ccUL, 0xc3953cfbUL, 0xc1d382a2UL, 0xc011e895UL, 0xcb4dafa8UL,
+    0xca8fc59fUL, 0xc8c97bc6UL, 0xc90b11f1UL, 0xcc440774UL, 0xcd866d43UL,
+    0xcfc0d31aUL, 0xce02b92dUL, 0x91af9640UL, 0x906dfc77UL, 0x922b422eUL,
+    0x93e92819UL, 0x96a63e9cUL, 0x976454abUL, 0x9522eaf2UL, 0x94e080c5UL,
+    0x9fbcc7f8UL, 0x9e7eadcfUL, 0x9c381396UL, 0x9dfa79a1UL, 0x98b56f24UL,
+    0x99770513UL, 0x9b31bb4aUL, 0x9af3d17dUL, 0x8d893530UL, 0x8c4b5f07UL,
+    0x8e0de15eUL, 0x8fcf8b69UL, 0x8a809decUL, 0x8b42f7dbUL, 0x89044982UL,
+    0x88c623b5UL, 0x839a6488UL, 0x82580ebfUL, 0x801eb0e6UL, 0x81dcdad1UL,
+    0x8493cc54UL, 0x8551a663UL, 0x8717183aUL, 0x86d5720dUL, 0xa9e2d0a0UL,
+    0xa820ba97UL, 0xaa6604ceUL, 0xaba46ef9UL, 0xaeeb787cUL, 0xaf29124bUL,
+    0xad6fac12UL, 0xacadc625UL, 0xa7f18118UL, 0xa633eb2fUL, 0xa4755576UL,
+    0xa5b73f41UL, 0xa0f829c4UL, 0xa13a43f3UL, 0xa37cfdaaUL, 0xa2be979dUL,
+    0xb5c473d0UL, 0xb40619e7UL, 0xb640a7beUL, 0xb782cd89UL, 0xb2cddb0cUL,
+    0xb30fb13bUL, 0xb1490f62UL, 0xb08b6555UL, 0xbbd72268UL, 0xba15485fUL,
+    0xb853f606UL, 0xb9919c31UL, 0xbcde8ab4UL, 0xbd1ce083UL, 0xbf5a5edaUL,
+    0xbe9834edUL
+  },
+  {
+    0x00000000UL, 0xb8bc6765UL, 0xaa09c88bUL, 0x12b5afeeUL, 0x8f629757UL,
+    0x37def032UL, 0x256b5fdcUL, 0x9dd738b9UL, 0xc5b428efUL, 0x7d084f8aUL,
+    0x6fbde064UL, 0xd7018701UL, 0x4ad6bfb8UL, 0xf26ad8ddUL, 0xe0df7733UL,
+    0x58631056UL, 0x5019579fUL, 0xe8a530faUL, 0xfa109f14UL, 0x42acf871UL,
+    0xdf7bc0c8UL, 0x67c7a7adUL, 0x75720843UL, 0xcdce6f26UL, 0x95ad7f70UL,
+    0x2d111815UL, 0x3fa4b7fbUL, 0x8718d09eUL, 0x1acfe827UL, 0xa2738f42UL,
+    0xb0c620acUL, 0x087a47c9UL, 0xa032af3eUL, 0x188ec85bUL, 0x0a3b67b5UL,
+    0xb28700d0UL, 0x2f503869UL, 0x97ec5f0cUL, 0x8559f0e2UL, 0x3de59787UL,
+    0x658687d1UL, 0xdd3ae0b4UL, 0xcf8f4f5aUL, 0x7733283fUL, 0xeae41086UL,
+    0x525877e3UL, 0x40edd80dUL, 0xf851bf68UL, 0xf02bf8a1UL, 0x48979fc4UL,
+    0x5a22302aUL, 0xe29e574fUL, 0x7f496ff6UL, 0xc7f50893UL, 0xd540a77dUL,
+    0x6dfcc018UL, 0x359fd04eUL, 0x8d23b72bUL, 0x9f9618c5UL, 0x272a7fa0UL,
+    0xbafd4719UL, 0x0241207cUL, 0x10f48f92UL, 0xa848e8f7UL, 0x9b14583dUL,
+    0x23a83f58UL, 0x311d90b6UL, 0x89a1f7d3UL, 0x1476cf6aUL, 0xaccaa80fUL,
+    0xbe7f07e1UL, 0x06c36084UL, 0x5ea070d2UL, 0xe61c17b7UL, 0xf4a9b859UL,
+    0x4c15df3cUL, 0xd1c2e785UL, 0x697e80e0UL, 0x7bcb2f0eUL, 0xc377486bUL,
+    0xcb0d0fa2UL, 0x73b168c7UL, 0x6104c729UL, 0xd9b8a04cUL, 0x446f98f5UL,
+    0xfcd3ff90UL, 0xee66507eUL, 0x56da371bUL, 0x0eb9274dUL, 0xb6054028UL,
+    0xa4b0efc6UL, 0x1c0c88a3UL, 0x81dbb01aUL, 0x3967d77fUL, 0x2bd27891UL,
+    0x936e1ff4UL, 0x3b26f703UL, 0x839a9066UL, 0x912f3f88UL, 0x299358edUL,
+    0xb4446054UL, 0x0cf80731UL, 0x1e4da8dfUL, 0xa6f1cfbaUL, 0xfe92dfecUL,
+    0x462eb889UL, 0x549b1767UL, 0xec277002UL, 0x71f048bbUL, 0xc94c2fdeUL,
+    0xdbf98030UL, 0x6345e755UL, 0x6b3fa09cUL, 0xd383c7f9UL, 0xc1366817UL,
+    0x798a0f72UL, 0xe45d37cbUL, 0x5ce150aeUL, 0x4e54ff40UL, 0xf6e89825UL,
+    0xae8b8873UL, 0x1637ef16UL, 0x048240f8UL, 0xbc3e279dUL, 0x21e91f24UL,
+    0x99557841UL, 0x8be0d7afUL, 0x335cb0caUL, 0xed59b63bUL, 0x55e5d15eUL,
+    0x47507eb0UL, 0xffec19d5UL, 0x623b216cUL, 0xda874609UL, 0xc832e9e7UL,
+    0x708e8e82UL, 0x28ed9ed4UL, 0x9051f9b1UL, 0x82e4565fUL, 0x3a58313aUL,
+    0xa78f0983UL, 0x1f336ee6UL, 0x0d86c108UL, 0xb53aa66dUL, 0xbd40e1a4UL,
+    0x05fc86c1UL, 0x1749292fUL, 0xaff54e4aUL, 0x322276f3UL, 0x8a9e1196UL,
+    0x982bbe78UL, 0x2097d91dUL, 0x78f4c94bUL, 0xc048ae2eUL, 0xd2fd01c0UL,
+    0x6a4166a5UL, 0xf7965e1cUL, 0x4f2a3979UL, 0x5d9f9697UL, 0xe523f1f2UL,
+    0x4d6b1905UL, 0xf5d77e60UL, 0xe762d18eUL, 0x5fdeb6ebUL, 0xc2098e52UL,
+    0x7ab5e937UL, 0x680046d9UL, 0xd0bc21bcUL, 0x88df31eaUL, 0x3063568fUL,
+    0x22d6f961UL, 0x9a6a9e04UL, 0x07bda6bdUL, 0xbf01c1d8UL, 0xadb46e36UL,
+    0x15080953UL, 0x1d724e9aUL, 0xa5ce29ffUL, 0xb77b8611UL, 0x0fc7e174UL,
+    0x9210d9cdUL, 0x2aacbea8UL, 0x38191146UL, 0x80a57623UL, 0xd8c66675UL,
+    0x607a0110UL, 0x72cfaefeUL, 0xca73c99bUL, 0x57a4f122UL, 0xef189647UL,
+    0xfdad39a9UL, 0x45115eccUL, 0x764dee06UL, 0xcef18963UL, 0xdc44268dUL,
+    0x64f841e8UL, 0xf92f7951UL, 0x41931e34UL, 0x5326b1daUL, 0xeb9ad6bfUL,
+    0xb3f9c6e9UL, 0x0b45a18cUL, 0x19f00e62UL, 0xa14c6907UL, 0x3c9b51beUL,
+    0x842736dbUL, 0x96929935UL, 0x2e2efe50UL, 0x2654b999UL, 0x9ee8defcUL,
+    0x8c5d7112UL, 0x34e11677UL, 0xa9362eceUL, 0x118a49abUL, 0x033fe645UL,
+    0xbb838120UL, 0xe3e09176UL, 0x5b5cf613UL, 0x49e959fdUL, 0xf1553e98UL,
+    0x6c820621UL, 0xd43e6144UL, 0xc68bceaaUL, 0x7e37a9cfUL, 0xd67f4138UL,
+    0x6ec3265dUL, 0x7c7689b3UL, 0xc4caeed6UL, 0x591dd66fUL, 0xe1a1b10aUL,
+    0xf3141ee4UL, 0x4ba87981UL, 0x13cb69d7UL, 0xab770eb2UL, 0xb9c2a15cUL,
+    0x017ec639UL, 0x9ca9fe80UL, 0x241599e5UL, 0x36a0360bUL, 0x8e1c516eUL,
+    0x866616a7UL, 0x3eda71c2UL, 0x2c6fde2cUL, 0x94d3b949UL, 0x090481f0UL,
+    0xb1b8e695UL, 0xa30d497bUL, 0x1bb12e1eUL, 0x43d23e48UL, 0xfb6e592dUL,
+    0xe9dbf6c3UL, 0x516791a6UL, 0xccb0a91fUL, 0x740cce7aUL, 0x66b96194UL,
+    0xde0506f1UL
+  },
+  {
+    0x00000000UL, 0x96300777UL, 0x2c610eeeUL, 0xba510999UL, 0x19c46d07UL,
+    0x8ff46a70UL, 0x35a563e9UL, 0xa395649eUL, 0x3288db0eUL, 0xa4b8dc79UL,
+    0x1ee9d5e0UL, 0x88d9d297UL, 0x2b4cb609UL, 0xbd7cb17eUL, 0x072db8e7UL,
+    0x911dbf90UL, 0x6410b71dUL, 0xf220b06aUL, 0x4871b9f3UL, 0xde41be84UL,
+    0x7dd4da1aUL, 0xebe4dd6dUL, 0x51b5d4f4UL, 0xc785d383UL, 0x56986c13UL,
+    0xc0a86b64UL, 0x7af962fdUL, 0xecc9658aUL, 0x4f5c0114UL, 0xd96c0663UL,
+    0x633d0ffaUL, 0xf50d088dUL, 0xc8206e3bUL, 0x5e10694cUL, 0xe44160d5UL,
+    0x727167a2UL, 0xd1e4033cUL, 0x47d4044bUL, 0xfd850dd2UL, 0x6bb50aa5UL,
+    0xfaa8b535UL, 0x6c98b242UL, 0xd6c9bbdbUL, 0x40f9bcacUL, 0xe36cd832UL,
+    0x755cdf45UL, 0xcf0dd6dcUL, 0x593dd1abUL, 0xac30d926UL, 0x3a00de51UL,
+    0x8051d7c8UL, 0x1661d0bfUL, 0xb5f4b421UL, 0x23c4b356UL, 0x9995bacfUL,
+    0x0fa5bdb8UL, 0x9eb80228UL, 0x0888055fUL, 0xb2d90cc6UL, 0x24e90bb1UL,
+    0x877c6f2fUL, 0x114c6858UL, 0xab1d61c1UL, 0x3d2d66b6UL, 0x9041dc76UL,
+    0x0671db01UL, 0xbc20d298UL, 0x2a10d5efUL, 0x8985b171UL, 0x1fb5b606UL,
+    0xa5e4bf9fUL, 0x33d4b8e8UL, 0xa2c90778UL, 0x34f9000fUL, 0x8ea80996UL,
+    0x18980ee1UL, 0xbb0d6a7fUL, 0x2d3d6d08UL, 0x976c6491UL, 0x015c63e6UL,
+    0xf4516b6bUL, 0x62616c1cUL, 0xd8306585UL, 0x4e0062f2UL, 0xed95066cUL,
+    0x7ba5011bUL, 0xc1f40882UL, 0x57c40ff5UL, 0xc6d9b065UL, 0x50e9b712UL,
+    0xeab8be8bUL, 0x7c88b9fcUL, 0xdf1ddd62UL, 0x492dda15UL, 0xf37cd38cUL,
+    0x654cd4fbUL, 0x5861b24dUL, 0xce51b53aUL, 0x7400bca3UL, 0xe230bbd4UL,
+    0x41a5df4aUL, 0xd795d83dUL, 0x6dc4d1a4UL, 0xfbf4d6d3UL, 0x6ae96943UL,
+    0xfcd96e34UL, 0x468867adUL, 0xd0b860daUL, 0x732d0444UL, 0xe51d0333UL,
+    0x5f4c0aaaUL, 0xc97c0dddUL, 0x3c710550UL, 0xaa410227UL, 0x10100bbeUL,
+    0x86200cc9UL, 0x25b56857UL, 0xb3856f20UL, 0x09d466b9UL, 0x9fe461ceUL,
+    0x0ef9de5eUL, 0x98c9d929UL, 0x2298d0b0UL, 0xb4a8d7c7UL, 0x173db359UL,
+    0x810db42eUL, 0x3b5cbdb7UL, 0xad6cbac0UL, 0x2083b8edUL, 0xb6b3bf9aUL,
+    0x0ce2b603UL, 0x9ad2b174UL, 0x3947d5eaUL, 0xaf77d29dUL, 0x1526db04UL,
+    0x8316dc73UL, 0x120b63e3UL, 0x843b6494UL, 0x3e6a6d0dUL, 0xa85a6a7aUL,
+    0x0bcf0ee4UL, 0x9dff0993UL, 0x27ae000aUL, 0xb19e077dUL, 0x44930ff0UL,
+    0xd2a30887UL, 0x68f2011eUL, 0xfec20669UL, 0x5d5762f7UL, 0xcb676580UL,
+    0x71366c19UL, 0xe7066b6eUL, 0x761bd4feUL, 0xe02bd389UL, 0x5a7ada10UL,
+    0xcc4add67UL, 0x6fdfb9f9UL, 0xf9efbe8eUL, 0x43beb717UL, 0xd58eb060UL,
+    0xe8a3d6d6UL, 0x7e93d1a1UL, 0xc4c2d838UL, 0x52f2df4fUL, 0xf167bbd1UL,
+    0x6757bca6UL, 0xdd06b53fUL, 0x4b36b248UL, 0xda2b0dd8UL, 0x4c1b0aafUL,
+    0xf64a0336UL, 0x607a0441UL, 0xc3ef60dfUL, 0x55df67a8UL, 0xef8e6e31UL,
+    0x79be6946UL, 0x8cb361cbUL, 0x1a8366bcUL, 0xa0d26f25UL, 0x36e26852UL,
+    0x95770cccUL, 0x03470bbbUL, 0xb9160222UL, 0x2f260555UL, 0xbe3bbac5UL,
+    0x280bbdb2UL, 0x925ab42bUL, 0x046ab35cUL, 0xa7ffd7c2UL, 0x31cfd0b5UL,
+    0x8b9ed92cUL, 0x1daede5bUL, 0xb0c2649bUL, 0x26f263ecUL, 0x9ca36a75UL,
+    0x0a936d02UL, 0xa906099cUL, 0x3f360eebUL, 0x85670772UL, 0x13570005UL,
+    0x824abf95UL, 0x147ab8e2UL, 0xae2bb17bUL, 0x381bb60cUL, 0x9b8ed292UL,
+    0x0dbed5e5UL, 0xb7efdc7cUL, 0x21dfdb0bUL, 0xd4d2d386UL, 0x42e2d4f1UL,
+    0xf8b3dd68UL, 0x6e83da1fUL, 0xcd16be81UL, 0x5b26b9f6UL, 0xe177b06fUL,
+    0x7747b718UL, 0xe65a0888UL, 0x706a0fffUL, 0xca3b0666UL, 0x5c0b0111UL,
+    0xff9e658fUL, 0x69ae62f8UL, 0xd3ff6b61UL, 0x45cf6c16UL, 0x78e20aa0UL,
+    0xeed20dd7UL, 0x5483044eUL, 0xc2b30339UL, 0x612667a7UL, 0xf71660d0UL,
+    0x4d476949UL, 0xdb776e3eUL, 0x4a6ad1aeUL, 0xdc5ad6d9UL, 0x660bdf40UL,
+    0xf03bd837UL, 0x53aebca9UL, 0xc59ebbdeUL, 0x7fcfb247UL, 0xe9ffb530UL,
+    0x1cf2bdbdUL, 0x8ac2bacaUL, 0x3093b353UL, 0xa6a3b424UL, 0x0536d0baUL,
+    0x9306d7cdUL, 0x2957de54UL, 0xbf67d923UL, 0x2e7a66b3UL, 0xb84a61c4UL,
+    0x021b685dUL, 0x942b6f2aUL, 0x37be0bb4UL, 0xa18e0cc3UL, 0x1bdf055aUL,
+    0x8def022dUL
+  },
+  {
+    0x00000000UL, 0x41311b19UL, 0x82623632UL, 0xc3532d2bUL, 0x04c56c64UL,
+    0x45f4777dUL, 0x86a75a56UL, 0xc796414fUL, 0x088ad9c8UL, 0x49bbc2d1UL,
+    0x8ae8effaUL, 0xcbd9f4e3UL, 0x0c4fb5acUL, 0x4d7eaeb5UL, 0x8e2d839eUL,
+    0xcf1c9887UL, 0x5112c24aUL, 0x1023d953UL, 0xd370f478UL, 0x9241ef61UL,
+    0x55d7ae2eUL, 0x14e6b537UL, 0xd7b5981cUL, 0x96848305UL, 0x59981b82UL,
+    0x18a9009bUL, 0xdbfa2db0UL, 0x9acb36a9UL, 0x5d5d77e6UL, 0x1c6c6cffUL,
+    0xdf3f41d4UL, 0x9e0e5acdUL, 0xa2248495UL, 0xe3159f8cUL, 0x2046b2a7UL,
+    0x6177a9beUL, 0xa6e1e8f1UL, 0xe7d0f3e8UL, 0x2483dec3UL, 0x65b2c5daUL,
+    0xaaae5d5dUL, 0xeb9f4644UL, 0x28cc6b6fUL, 0x69fd7076UL, 0xae6b3139UL,
+    0xef5a2a20UL, 0x2c09070bUL, 0x6d381c12UL, 0xf33646dfUL, 0xb2075dc6UL,
+    0x715470edUL, 0x30656bf4UL, 0xf7f32abbUL, 0xb6c231a2UL, 0x75911c89UL,
+    0x34a00790UL, 0xfbbc9f17UL, 0xba8d840eUL, 0x79dea925UL, 0x38efb23cUL,
+    0xff79f373UL, 0xbe48e86aUL, 0x7d1bc541UL, 0x3c2ade58UL, 0x054f79f0UL,
+    0x447e62e9UL, 0x872d4fc2UL, 0xc61c54dbUL, 0x018a1594UL, 0x40bb0e8dUL,
+    0x83e823a6UL, 0xc2d938bfUL, 0x0dc5a038UL, 0x4cf4bb21UL, 0x8fa7960aUL,
+    0xce968d13UL, 0x0900cc5cUL, 0x4831d745UL, 0x8b62fa6eUL, 0xca53e177UL,
+    0x545dbbbaUL, 0x156ca0a3UL, 0xd63f8d88UL, 0x970e9691UL, 0x5098d7deUL,
+    0x11a9ccc7UL, 0xd2fae1ecUL, 0x93cbfaf5UL, 0x5cd76272UL, 0x1de6796bUL,
+    0xdeb55440UL, 0x9f844f59UL, 0x58120e16UL, 0x1923150fUL, 0xda703824UL,
+    0x9b41233dUL, 0xa76bfd65UL, 0xe65ae67cUL, 0x2509cb57UL, 0x6438d04eUL,
+    0xa3ae9101UL, 0xe29f8a18UL, 0x21cca733UL, 0x60fdbc2aUL, 0xafe124adUL,
+    0xeed03fb4UL, 0x2d83129fUL, 0x6cb20986UL, 0xab2448c9UL, 0xea1553d0UL,
+    0x29467efbUL, 0x687765e2UL, 0xf6793f2fUL, 0xb7482436UL, 0x741b091dUL,
+    0x352a1204UL, 0xf2bc534bUL, 0xb38d4852UL, 0x70de6579UL, 0x31ef7e60UL,
+    0xfef3e6e7UL, 0xbfc2fdfeUL, 0x7c91d0d5UL, 0x3da0cbccUL, 0xfa368a83UL,
+    0xbb07919aUL, 0x7854bcb1UL, 0x3965a7a8UL, 0x4b98833bUL, 0x0aa99822UL,
+    0xc9fab509UL, 0x88cbae10UL, 0x4f5def5fUL, 0x0e6cf446UL, 0xcd3fd96dUL,
+    0x8c0ec274UL, 0x43125af3UL, 0x022341eaUL, 0xc1706cc1UL, 0x804177d8UL,
+    0x47d73697UL, 0x06e62d8eUL, 0xc5b500a5UL, 0x84841bbcUL, 0x1a8a4171UL,
+    0x5bbb5a68UL, 0x98e87743UL, 0xd9d96c5aUL, 0x1e4f2d15UL, 0x5f7e360cUL,
+    0x9c2d1b27UL, 0xdd1c003eUL, 0x120098b9UL, 0x533183a0UL, 0x9062ae8bUL,
+    0xd153b592UL, 0x16c5f4ddUL, 0x57f4efc4UL, 0x94a7c2efUL, 0xd596d9f6UL,
+    0xe9bc07aeUL, 0xa88d1cb7UL, 0x6bde319cUL, 0x2aef2a85UL, 0xed796bcaUL,
+    0xac4870d3UL, 0x6f1b5df8UL, 0x2e2a46e1UL, 0xe136de66UL, 0xa007c57fUL,
+    0x6354e854UL, 0x2265f34dUL, 0xe5f3b202UL, 0xa4c2a91bUL, 0x67918430UL,
+    0x26a09f29UL, 0xb8aec5e4UL, 0xf99fdefdUL, 0x3accf3d6UL, 0x7bfde8cfUL,
+    0xbc6ba980UL, 0xfd5ab299UL, 0x3e099fb2UL, 0x7f3884abUL, 0xb0241c2cUL,
+    0xf1150735UL, 0x32462a1eUL, 0x73773107UL, 0xb4e17048UL, 0xf5d06b51UL,
+    0x3683467aUL, 0x77b25d63UL, 0x4ed7facbUL, 0x0fe6e1d2UL, 0xccb5ccf9UL,
+    0x8d84d7e0UL, 0x4a1296afUL, 0x0b238db6UL, 0xc870a09dUL, 0x8941bb84UL,
+    0x465d2303UL, 0x076c381aUL, 0xc43f1531UL, 0x850e0e28UL, 0x42984f67UL,
+    0x03a9547eUL, 0xc0fa7955UL, 0x81cb624cUL, 0x1fc53881UL, 0x5ef42398UL,
+    0x9da70eb3UL, 0xdc9615aaUL, 0x1b0054e5UL, 0x5a314ffcUL, 0x996262d7UL,
+    0xd85379ceUL, 0x174fe149UL, 0x567efa50UL, 0x952dd77bUL, 0xd41ccc62UL,
+    0x138a8d2dUL, 0x52bb9634UL, 0x91e8bb1fUL, 0xd0d9a006UL, 0xecf37e5eUL,
+    0xadc26547UL, 0x6e91486cUL, 0x2fa05375UL, 0xe836123aUL, 0xa9070923UL,
+    0x6a542408UL, 0x2b653f11UL, 0xe479a796UL, 0xa548bc8fUL, 0x661b91a4UL,
+    0x272a8abdUL, 0xe0bccbf2UL, 0xa18dd0ebUL, 0x62defdc0UL, 0x23efe6d9UL,
+    0xbde1bc14UL, 0xfcd0a70dUL, 0x3f838a26UL, 0x7eb2913fUL, 0xb924d070UL,
+    0xf815cb69UL, 0x3b46e642UL, 0x7a77fd5bUL, 0xb56b65dcUL, 0xf45a7ec5UL,
+    0x370953eeUL, 0x763848f7UL, 0xb1ae09b8UL, 0xf09f12a1UL, 0x33cc3f8aUL,
+    0x72fd2493UL
+  },
+  {
+    0x00000000UL, 0x376ac201UL, 0x6ed48403UL, 0x59be4602UL, 0xdca80907UL,
+    0xebc2cb06UL, 0xb27c8d04UL, 0x85164f05UL, 0xb851130eUL, 0x8f3bd10fUL,
+    0xd685970dUL, 0xe1ef550cUL, 0x64f91a09UL, 0x5393d808UL, 0x0a2d9e0aUL,
+    0x3d475c0bUL, 0x70a3261cUL, 0x47c9e41dUL, 0x1e77a21fUL, 0x291d601eUL,
+    0xac0b2f1bUL, 0x9b61ed1aUL, 0xc2dfab18UL, 0xf5b56919UL, 0xc8f23512UL,
+    0xff98f713UL, 0xa626b111UL, 0x914c7310UL, 0x145a3c15UL, 0x2330fe14UL,
+    0x7a8eb816UL, 0x4de47a17UL, 0xe0464d38UL, 0xd72c8f39UL, 0x8e92c93bUL,
+    0xb9f80b3aUL, 0x3cee443fUL, 0x0b84863eUL, 0x523ac03cUL, 0x6550023dUL,
+    0x58175e36UL, 0x6f7d9c37UL, 0x36c3da35UL, 0x01a91834UL, 0x84bf5731UL,
+    0xb3d59530UL, 0xea6bd332UL, 0xdd011133UL, 0x90e56b24UL, 0xa78fa925UL,
+    0xfe31ef27UL, 0xc95b2d26UL, 0x4c4d6223UL, 0x7b27a022UL, 0x2299e620UL,
+    0x15f32421UL, 0x28b4782aUL, 0x1fdeba2bUL, 0x4660fc29UL, 0x710a3e28UL,
+    0xf41c712dUL, 0xc376b32cUL, 0x9ac8f52eUL, 0xada2372fUL, 0xc08d9a70UL,
+    0xf7e75871UL, 0xae591e73UL, 0x9933dc72UL, 0x1c259377UL, 0x2b4f5176UL,
+    0x72f11774UL, 0x459bd575UL, 0x78dc897eUL, 0x4fb64b7fUL, 0x16080d7dUL,
+    0x2162cf7cUL, 0xa4748079UL, 0x931e4278UL, 0xcaa0047aUL, 0xfdcac67bUL,
+    0xb02ebc6cUL, 0x87447e6dUL, 0xdefa386fUL, 0xe990fa6eUL, 0x6c86b56bUL,
+    0x5bec776aUL, 0x02523168UL, 0x3538f369UL, 0x087faf62UL, 0x3f156d63UL,
+    0x66ab2b61UL, 0x51c1e960UL, 0xd4d7a665UL, 0xe3bd6464UL, 0xba032266UL,
+    0x8d69e067UL, 0x20cbd748UL, 0x17a11549UL, 0x4e1f534bUL, 0x7975914aUL,
+    0xfc63de4fUL, 0xcb091c4eUL, 0x92b75a4cUL, 0xa5dd984dUL, 0x989ac446UL,
+    0xaff00647UL, 0xf64e4045UL, 0xc1248244UL, 0x4432cd41UL, 0x73580f40UL,
+    0x2ae64942UL, 0x1d8c8b43UL, 0x5068f154UL, 0x67023355UL, 0x3ebc7557UL,
+    0x09d6b756UL, 0x8cc0f853UL, 0xbbaa3a52UL, 0xe2147c50UL, 0xd57ebe51UL,
+    0xe839e25aUL, 0xdf53205bUL, 0x86ed6659UL, 0xb187a458UL, 0x3491eb5dUL,
+    0x03fb295cUL, 0x5a456f5eUL, 0x6d2fad5fUL, 0x801b35e1UL, 0xb771f7e0UL,
+    0xeecfb1e2UL, 0xd9a573e3UL, 0x5cb33ce6UL, 0x6bd9fee7UL, 0x3267b8e5UL,
+    0x050d7ae4UL, 0x384a26efUL, 0x0f20e4eeUL, 0x569ea2ecUL, 0x61f460edUL,
+    0xe4e22fe8UL, 0xd388ede9UL, 0x8a36abebUL, 0xbd5c69eaUL, 0xf0b813fdUL,
+    0xc7d2d1fcUL, 0x9e6c97feUL, 0xa90655ffUL, 0x2c101afaUL, 0x1b7ad8fbUL,
+    0x42c49ef9UL, 0x75ae5cf8UL, 0x48e900f3UL, 0x7f83c2f2UL, 0x263d84f0UL,
+    0x115746f1UL, 0x944109f4UL, 0xa32bcbf5UL, 0xfa958df7UL, 0xcdff4ff6UL,
+    0x605d78d9UL, 0x5737bad8UL, 0x0e89fcdaUL, 0x39e33edbUL, 0xbcf571deUL,
+    0x8b9fb3dfUL, 0xd221f5ddUL, 0xe54b37dcUL, 0xd80c6bd7UL, 0xef66a9d6UL,
+    0xb6d8efd4UL, 0x81b22dd5UL, 0x04a462d0UL, 0x33cea0d1UL, 0x6a70e6d3UL,
+    0x5d1a24d2UL, 0x10fe5ec5UL, 0x27949cc4UL, 0x7e2adac6UL, 0x494018c7UL,
+    0xcc5657c2UL, 0xfb3c95c3UL, 0xa282d3c1UL, 0x95e811c0UL, 0xa8af4dcbUL,
+    0x9fc58fcaUL, 0xc67bc9c8UL, 0xf1110bc9UL, 0x740744ccUL, 0x436d86cdUL,
+    0x1ad3c0cfUL, 0x2db902ceUL, 0x4096af91UL, 0x77fc6d90UL, 0x2e422b92UL,
+    0x1928e993UL, 0x9c3ea696UL, 0xab546497UL, 0xf2ea2295UL, 0xc580e094UL,
+    0xf8c7bc9fUL, 0xcfad7e9eUL, 0x9613389cUL, 0xa179fa9dUL, 0x246fb598UL,
+    0x13057799UL, 0x4abb319bUL, 0x7dd1f39aUL, 0x3035898dUL, 0x075f4b8cUL,
+    0x5ee10d8eUL, 0x698bcf8fUL, 0xec9d808aUL, 0xdbf7428bUL, 0x82490489UL,
+    0xb523c688UL, 0x88649a83UL, 0xbf0e5882UL, 0xe6b01e80UL, 0xd1dadc81UL,
+    0x54cc9384UL, 0x63a65185UL, 0x3a181787UL, 0x0d72d586UL, 0xa0d0e2a9UL,
+    0x97ba20a8UL, 0xce0466aaUL, 0xf96ea4abUL, 0x7c78ebaeUL, 0x4b1229afUL,
+    0x12ac6fadUL, 0x25c6adacUL, 0x1881f1a7UL, 0x2feb33a6UL, 0x765575a4UL,
+    0x413fb7a5UL, 0xc429f8a0UL, 0xf3433aa1UL, 0xaafd7ca3UL, 0x9d97bea2UL,
+    0xd073c4b5UL, 0xe71906b4UL, 0xbea740b6UL, 0x89cd82b7UL, 0x0cdbcdb2UL,
+    0x3bb10fb3UL, 0x620f49b1UL, 0x55658bb0UL, 0x6822d7bbUL, 0x5f4815baUL,
+    0x06f653b8UL, 0x319c91b9UL, 0xb48adebcUL, 0x83e01cbdUL, 0xda5e5abfUL,
+    0xed3498beUL
+  },
+  {
+    0x00000000UL, 0x6567bcb8UL, 0x8bc809aaUL, 0xeeafb512UL, 0x5797628fUL,
+    0x32f0de37UL, 0xdc5f6b25UL, 0xb938d79dUL, 0xef28b4c5UL, 0x8a4f087dUL,
+    0x64e0bd6fUL, 0x018701d7UL, 0xb8bfd64aUL, 0xddd86af2UL, 0x3377dfe0UL,
+    0x56106358UL, 0x9f571950UL, 0xfa30a5e8UL, 0x149f10faUL, 0x71f8ac42UL,
+    0xc8c07bdfUL, 0xada7c767UL, 0x43087275UL, 0x266fcecdUL, 0x707fad95UL,
+    0x1518112dUL, 0xfbb7a43fUL, 0x9ed01887UL, 0x27e8cf1aUL, 0x428f73a2UL,
+    0xac20c6b0UL, 0xc9477a08UL, 0x3eaf32a0UL, 0x5bc88e18UL, 0xb5673b0aUL,
+    0xd00087b2UL, 0x6938502fUL, 0x0c5fec97UL, 0xe2f05985UL, 0x8797e53dUL,
+    0xd1878665UL, 0xb4e03addUL, 0x5a4f8fcfUL, 0x3f283377UL, 0x8610e4eaUL,
+    0xe3775852UL, 0x0dd8ed40UL, 0x68bf51f8UL, 0xa1f82bf0UL, 0xc49f9748UL,
+    0x2a30225aUL, 0x4f579ee2UL, 0xf66f497fUL, 0x9308f5c7UL, 0x7da740d5UL,
+    0x18c0fc6dUL, 0x4ed09f35UL, 0x2bb7238dUL, 0xc518969fUL, 0xa07f2a27UL,
+    0x1947fdbaUL, 0x7c204102UL, 0x928ff410UL, 0xf7e848a8UL, 0x3d58149bUL,
+    0x583fa823UL, 0xb6901d31UL, 0xd3f7a189UL, 0x6acf7614UL, 0x0fa8caacUL,
+    0xe1077fbeUL, 0x8460c306UL, 0xd270a05eUL, 0xb7171ce6UL, 0x59b8a9f4UL,
+    0x3cdf154cUL, 0x85e7c2d1UL, 0xe0807e69UL, 0x0e2fcb7bUL, 0x6b4877c3UL,
+    0xa20f0dcbUL, 0xc768b173UL, 0x29c70461UL, 0x4ca0b8d9UL, 0xf5986f44UL,
+    0x90ffd3fcUL, 0x7e5066eeUL, 0x1b37da56UL, 0x4d27b90eUL, 0x284005b6UL,
+    0xc6efb0a4UL, 0xa3880c1cUL, 0x1ab0db81UL, 0x7fd76739UL, 0x9178d22bUL,
+    0xf41f6e93UL, 0x03f7263bUL, 0x66909a83UL, 0x883f2f91UL, 0xed589329UL,
+    0x546044b4UL, 0x3107f80cUL, 0xdfa84d1eUL, 0xbacff1a6UL, 0xecdf92feUL,
+    0x89b82e46UL, 0x67179b54UL, 0x027027ecUL, 0xbb48f071UL, 0xde2f4cc9UL,
+    0x3080f9dbUL, 0x55e74563UL, 0x9ca03f6bUL, 0xf9c783d3UL, 0x176836c1UL,
+    0x720f8a79UL, 0xcb375de4UL, 0xae50e15cUL, 0x40ff544eUL, 0x2598e8f6UL,
+    0x73888baeUL, 0x16ef3716UL, 0xf8408204UL, 0x9d273ebcUL, 0x241fe921UL,
+    0x41785599UL, 0xafd7e08bUL, 0xcab05c33UL, 0x3bb659edUL, 0x5ed1e555UL,
+    0xb07e5047UL, 0xd519ecffUL, 0x6c213b62UL, 0x094687daUL, 0xe7e932c8UL,
+    0x828e8e70UL, 0xd49eed28UL, 0xb1f95190UL, 0x5f56e482UL, 0x3a31583aUL,
+    0x83098fa7UL, 0xe66e331fUL, 0x08c1860dUL, 0x6da63ab5UL, 0xa4e140bdUL,
+    0xc186fc05UL, 0x2f294917UL, 0x4a4ef5afUL, 0xf3762232UL, 0x96119e8aUL,
+    0x78be2b98UL, 0x1dd99720UL, 0x4bc9f478UL, 0x2eae48c0UL, 0xc001fdd2UL,
+    0xa566416aUL, 0x1c5e96f7UL, 0x79392a4fUL, 0x97969f5dUL, 0xf2f123e5UL,
+    0x05196b4dUL, 0x607ed7f5UL, 0x8ed162e7UL, 0xebb6de5fUL, 0x528e09c2UL,
+    0x37e9b57aUL, 0xd9460068UL, 0xbc21bcd0UL, 0xea31df88UL, 0x8f566330UL,
+    0x61f9d622UL, 0x049e6a9aUL, 0xbda6bd07UL, 0xd8c101bfUL, 0x366eb4adUL,
+    0x53090815UL, 0x9a4e721dUL, 0xff29cea5UL, 0x11867bb7UL, 0x74e1c70fUL,
+    0xcdd91092UL, 0xa8beac2aUL, 0x46111938UL, 0x2376a580UL, 0x7566c6d8UL,
+    0x10017a60UL, 0xfeaecf72UL, 0x9bc973caUL, 0x22f1a457UL, 0x479618efUL,
+    0xa939adfdUL, 0xcc5e1145UL, 0x06ee4d76UL, 0x6389f1ceUL, 0x8d2644dcUL,
+    0xe841f864UL, 0x51792ff9UL, 0x341e9341UL, 0xdab12653UL, 0xbfd69aebUL,
+    0xe9c6f9b3UL, 0x8ca1450bUL, 0x620ef019UL, 0x07694ca1UL, 0xbe519b3cUL,
+    0xdb362784UL, 0x35999296UL, 0x50fe2e2eUL, 0x99b95426UL, 0xfcdee89eUL,
+    0x12715d8cUL, 0x7716e134UL, 0xce2e36a9UL, 0xab498a11UL, 0x45e63f03UL,
+    0x208183bbUL, 0x7691e0e3UL, 0x13f65c5bUL, 0xfd59e949UL, 0x983e55f1UL,
+    0x2106826cUL, 0x44613ed4UL, 0xaace8bc6UL, 0xcfa9377eUL, 0x38417fd6UL,
+    0x5d26c36eUL, 0xb389767cUL, 0xd6eecac4UL, 0x6fd61d59UL, 0x0ab1a1e1UL,
+    0xe41e14f3UL, 0x8179a84bUL, 0xd769cb13UL, 0xb20e77abUL, 0x5ca1c2b9UL,
+    0x39c67e01UL, 0x80fea99cUL, 0xe5991524UL, 0x0b36a036UL, 0x6e511c8eUL,
+    0xa7166686UL, 0xc271da3eUL, 0x2cde6f2cUL, 0x49b9d394UL, 0xf0810409UL,
+    0x95e6b8b1UL, 0x7b490da3UL, 0x1e2eb11bUL, 0x483ed243UL, 0x2d596efbUL,
+    0xc3f6dbe9UL, 0xa6916751UL, 0x1fa9b0ccUL, 0x7ace0c74UL, 0x9461b966UL,
+    0xf10605deUL
+#endif
+  }
+};
Index: /smplayer/vendor/current/zlib/deflate.c
===================================================================
--- /smplayer/vendor/current/zlib/deflate.c	(revision 133)
+++ /smplayer/vendor/current/zlib/deflate.c	(revision 133)
@@ -0,0 +1,1965 @@
+/* deflate.c -- compress data using the deflation algorithm
+ * Copyright (C) 1995-2012 Jean-loup Gailly and Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ *  ALGORITHM
+ *
+ *      The "deflation" process depends on being able to identify portions
+ *      of the input text which are identical to earlier input (within a
+ *      sliding window trailing behind the input currently being processed).
+ *
+ *      The most straightforward technique turns out to be the fastest for
+ *      most input files: try all possible matches and select the longest.
+ *      The key feature of this algorithm is that insertions into the string
+ *      dictionary are very simple and thus fast, and deletions are avoided
+ *      completely. Insertions are performed at each input character, whereas
+ *      string matches are performed only when the previous match ends. So it
+ *      is preferable to spend more time in matches to allow very fast string
+ *      insertions and avoid deletions. The matching algorithm for small
+ *      strings is inspired from that of Rabin & Karp. A brute force approach
+ *      is used to find longer strings when a small match has been found.
+ *      A similar algorithm is used in comic (by Jan-Mark Wams) and freeze
+ *      (by Leonid Broukhis).
+ *         A previous version of this file used a more sophisticated algorithm
+ *      (by Fiala and Greene) which is guaranteed to run in linear amortized
+ *      time, but has a larger average cost, uses more memory and is patented.
+ *      However the F&G algorithm may be faster for some highly redundant
+ *      files if the parameter max_chain_length (described below) is too large.
+ *
+ *  ACKNOWLEDGEMENTS
+ *
+ *      The idea of lazy evaluation of matches is due to Jan-Mark Wams, and
+ *      I found it in 'freeze' written by Leonid Broukhis.
+ *      Thanks to many people for bug reports and testing.
+ *
+ *  REFERENCES
+ *
+ *      Deutsch, L.P.,"DEFLATE Compressed Data Format Specification".
+ *      Available in http://tools.ietf.org/html/rfc1951
+ *
+ *      A description of the Rabin and Karp algorithm is given in the book
+ *         "Algorithms" by R. Sedgewick, Addison-Wesley, p252.
+ *
+ *      Fiala,E.R., and Greene,D.H.
+ *         Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595
+ *
+ */
+
+/* @(#) $Id$ */
+
+#include "deflate.h"
+
+const char deflate_copyright[] =
+   " deflate 1.2.7 Copyright 1995-2012 Jean-loup Gailly and Mark Adler ";
+/*
+  If you use the zlib library in a product, an acknowledgment is welcome
+  in the documentation of your product. If for some reason you cannot
+  include such an acknowledgment, I would appreciate that you keep this
+  copyright string in the executable of your product.
+ */
+
+/* ===========================================================================
+ *  Function prototypes.
+ */
+typedef enum {
+    need_more,      /* block not completed, need more input or more output */
+    block_done,     /* block flush performed */
+    finish_started, /* finish started, need only more output at next deflate */
+    finish_done     /* finish done, accept no more input or output */
+} block_state;
+
+typedef block_state (*compress_func) OF((deflate_state *s, int flush));
+/* Compression function. Returns the block state after the call. */
+
+local void fill_window    OF((deflate_state *s));
+local block_state deflate_stored OF((deflate_state *s, int flush));
+local block_state deflate_fast   OF((deflate_state *s, int flush));
+#ifndef FASTEST
+local block_state deflate_slow   OF((deflate_state *s, int flush));
+#endif
+local block_state deflate_rle    OF((deflate_state *s, int flush));
+local block_state deflate_huff   OF((deflate_state *s, int flush));
+local void lm_init        OF((deflate_state *s));
+local void putShortMSB    OF((deflate_state *s, uInt b));
+local void flush_pending  OF((z_streamp strm));
+local int read_buf        OF((z_streamp strm, Bytef *buf, unsigned size));
+#ifdef ASMV
+      void match_init OF((void)); /* asm code initialization */
+      uInt longest_match  OF((deflate_state *s, IPos cur_match));
+#else
+local uInt longest_match  OF((deflate_state *s, IPos cur_match));
+#endif
+
+#ifdef DEBUG
+local  void check_match OF((deflate_state *s, IPos start, IPos match,
+                            int length));
+#endif
+
+/* ===========================================================================
+ * Local data
+ */
+
+#define NIL 0
+/* Tail of hash chains */
+
+#ifndef TOO_FAR
+#  define TOO_FAR 4096
+#endif
+/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */
+
+/* Values for max_lazy_match, good_match and max_chain_length, depending on
+ * the desired pack level (0..9). The values given below have been tuned to
+ * exclude worst case performance for pathological files. Better values may be
+ * found for specific files.
+ */
+typedef struct config_s {
+   ush good_length; /* reduce lazy search above this match length */
+   ush max_lazy;    /* do not perform lazy search above this match length */
+   ush nice_length; /* quit search above this match length */
+   ush max_chain;
+   compress_func func;
+} config;
+
+#ifdef FASTEST
+local const config configuration_table[2] = {
+/*      good lazy nice chain */
+/* 0 */ {0,    0,  0,    0, deflate_stored},  /* store only */
+/* 1 */ {4,    4,  8,    4, deflate_fast}}; /* max speed, no lazy matches */
+#else
+local const config configuration_table[10] = {
+/*      good lazy nice chain */
+/* 0 */ {0,    0,  0,    0, deflate_stored},  /* store only */
+/* 1 */ {4,    4,  8,    4, deflate_fast}, /* max speed, no lazy matches */
+/* 2 */ {4,    5, 16,    8, deflate_fast},
+/* 3 */ {4,    6, 32,   32, deflate_fast},
+
+/* 4 */ {4,    4, 16,   16, deflate_slow},  /* lazy matches */
+/* 5 */ {8,   16, 32,   32, deflate_slow},
+/* 6 */ {8,   16, 128, 128, deflate_slow},
+/* 7 */ {8,   32, 128, 256, deflate_slow},
+/* 8 */ {32, 128, 258, 1024, deflate_slow},
+/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* max compression */
+#endif
+
+/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
+ * For deflate_fast() (levels <= 3) good is ignored and lazy has a different
+ * meaning.
+ */
+
+#define EQUAL 0
+/* result of memcmp for equal strings */
+
+#ifndef NO_DUMMY_DECL
+struct static_tree_desc_s {int dummy;}; /* for buggy compilers */
+#endif
+
+/* rank Z_BLOCK between Z_NO_FLUSH and Z_PARTIAL_FLUSH */
+#define RANK(f) (((f) << 1) - ((f) > 4 ? 9 : 0))
+
+/* ===========================================================================
+ * Update a hash value with the given input byte
+ * IN  assertion: all calls to to UPDATE_HASH are made with consecutive
+ *    input characters, so that a running hash key can be computed from the
+ *    previous key instead of complete recalculation each time.
+ */
+#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)
+
+
+/* ===========================================================================
+ * Insert string str in the dictionary and set match_head to the previous head
+ * of the hash chain (the most recent string with same hash key). Return
+ * the previous length of the hash chain.
+ * If this file is compiled with -DFASTEST, the compression level is forced
+ * to 1, and no hash chains are maintained.
+ * IN  assertion: all calls to to INSERT_STRING are made with consecutive
+ *    input characters and the first MIN_MATCH bytes of str are valid
+ *    (except for the last MIN_MATCH-1 bytes of the input file).
+ */
+#ifdef FASTEST
+#define INSERT_STRING(s, str, match_head) \
+   (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
+    match_head = s->head[s->ins_h], \
+    s->head[s->ins_h] = (Pos)(str))
+#else
+#define INSERT_STRING(s, str, match_head) \
+   (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
+    match_head = s->prev[(str) & s->w_mask] = s->head[s->ins_h], \
+    s->head[s->ins_h] = (Pos)(str))
+#endif
+
+/* ===========================================================================
+ * Initialize the hash table (avoiding 64K overflow for 16 bit systems).
+ * prev[] will be initialized on the fly.
+ */
+#define CLEAR_HASH(s) \
+    s->head[s->hash_size-1] = NIL; \
+    zmemzero((Bytef *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));
+
+/* ========================================================================= */
+int ZEXPORT deflateInit_(strm, level, version, stream_size)
+    z_streamp strm;
+    int level;
+    const char *version;
+    int stream_size;
+{
+    return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
+                         Z_DEFAULT_STRATEGY, version, stream_size);
+    /* To do: ignore strm->next_in if we use it as window */
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
+                  version, stream_size)
+    z_streamp strm;
+    int  level;
+    int  method;
+    int  windowBits;
+    int  memLevel;
+    int  strategy;
+    const char *version;
+    int stream_size;
+{
+    deflate_state *s;
+    int wrap = 1;
+    static const char my_version[] = ZLIB_VERSION;
+
+    ushf *overlay;
+    /* We overlay pending_buf and d_buf+l_buf. This works since the average
+     * output size for (length,distance) codes is <= 24 bits.
+     */
+
+    if (version == Z_NULL || version[0] != my_version[0] ||
+        stream_size != sizeof(z_stream)) {
+        return Z_VERSION_ERROR;
+    }
+    if (strm == Z_NULL) return Z_STREAM_ERROR;
+
+    strm->msg = Z_NULL;
+    if (strm->zalloc == (alloc_func)0) {
+#ifdef Z_SOLO
+        return Z_STREAM_ERROR;
+#else
+        strm->zalloc = zcalloc;
+        strm->opaque = (voidpf)0;
+#endif
+    }
+    if (strm->zfree == (free_func)0)
+#ifdef Z_SOLO
+        return Z_STREAM_ERROR;
+#else
+        strm->zfree = zcfree;
+#endif
+
+#ifdef FASTEST
+    if (level != 0) level = 1;
+#else
+    if (level == Z_DEFAULT_COMPRESSION) level = 6;
+#endif
+
+    if (windowBits < 0) { /* suppress zlib wrapper */
+        wrap = 0;
+        windowBits = -windowBits;
+    }
+#ifdef GZIP
+    else if (windowBits > 15) {
+        wrap = 2;       /* write gzip wrapper instead */
+        windowBits -= 16;
+    }
+#endif
+    if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED ||
+        windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
+        strategy < 0 || strategy > Z_FIXED) {
+        return Z_STREAM_ERROR;
+    }
+    if (windowBits == 8) windowBits = 9;  /* until 256-byte window bug fixed */
+    s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
+    if (s == Z_NULL) return Z_MEM_ERROR;
+    strm->state = (struct internal_state FAR *)s;
+    s->strm = strm;
+
+    s->wrap = wrap;
+    s->gzhead = Z_NULL;
+    s->w_bits = windowBits;
+    s->w_size = 1 << s->w_bits;
+    s->w_mask = s->w_size - 1;
+
+    s->hash_bits = memLevel + 7;
+    s->hash_size = 1 << s->hash_bits;
+    s->hash_mask = s->hash_size - 1;
+    s->hash_shift =  ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);
+
+    s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte));
+    s->prev   = (Posf *)  ZALLOC(strm, s->w_size, sizeof(Pos));
+    s->head   = (Posf *)  ZALLOC(strm, s->hash_size, sizeof(Pos));
+
+    s->high_water = 0;      /* nothing written to s->window yet */
+
+    s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
+
+    overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
+    s->pending_buf = (uchf *) overlay;
+    s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);
+
+    if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
+        s->pending_buf == Z_NULL) {
+        s->status = FINISH_STATE;
+        strm->msg = (char*)ERR_MSG(Z_MEM_ERROR);
+        deflateEnd (strm);
+        return Z_MEM_ERROR;
+    }
+    s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
+    s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
+
+    s->level = level;
+    s->strategy = strategy;
+    s->method = (Byte)method;
+
+    return deflateReset(strm);
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateSetDictionary (strm, dictionary, dictLength)
+    z_streamp strm;
+    const Bytef *dictionary;
+    uInt  dictLength;
+{
+    deflate_state *s;
+    uInt str, n;
+    int wrap;
+    unsigned avail;
+    unsigned char *next;
+
+    if (strm == Z_NULL || strm->state == Z_NULL || dictionary == Z_NULL)
+        return Z_STREAM_ERROR;
+    s = strm->state;
+    wrap = s->wrap;
+    if (wrap == 2 || (wrap == 1 && s->status != INIT_STATE) || s->lookahead)
+        return Z_STREAM_ERROR;
+
+    /* when using zlib wrappers, compute Adler-32 for provided dictionary */
+    if (wrap == 1)
+        strm->adler = adler32(strm->adler, dictionary, dictLength);
+    s->wrap = 0;                    /* avoid computing Adler-32 in read_buf */
+
+    /* if dictionary would fill window, just replace the history */
+    if (dictLength >= s->w_size) {
+        if (wrap == 0) {            /* already empty otherwise */
+            CLEAR_HASH(s);
+            s->strstart = 0;
+            s->block_start = 0L;
+            s->insert = 0;
+        }
+        dictionary += dictLength - s->w_size;  /* use the tail */
+        dictLength = s->w_size;
+    }
+
+    /* insert dictionary into window and hash */
+    avail = strm->avail_in;
+    next = strm->next_in;
+    strm->avail_in = dictLength;
+    strm->next_in = (Bytef *)dictionary;
+    fill_window(s);
+    while (s->lookahead >= MIN_MATCH) {
+        str = s->strstart;
+        n = s->lookahead - (MIN_MATCH-1);
+        do {
+            UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]);
+#ifndef FASTEST
+            s->prev[str & s->w_mask] = s->head[s->ins_h];
+#endif
+            s->head[s->ins_h] = (Pos)str;
+            str++;
+        } while (--n);
+        s->strstart = str;
+        s->lookahead = MIN_MATCH-1;
+        fill_window(s);
+    }
+    s->strstart += s->lookahead;
+    s->block_start = (long)s->strstart;
+    s->insert = s->lookahead;
+    s->lookahead = 0;
+    s->match_length = s->prev_length = MIN_MATCH-1;
+    s->match_available = 0;
+    strm->next_in = next;
+    strm->avail_in = avail;
+    s->wrap = wrap;
+    return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateResetKeep (strm)
+    z_streamp strm;
+{
+    deflate_state *s;
+
+    if (strm == Z_NULL || strm->state == Z_NULL ||
+        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0) {
+        return Z_STREAM_ERROR;
+    }
+
+    strm->total_in = strm->total_out = 0;
+    strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */
+    strm->data_type = Z_UNKNOWN;
+
+    s = (deflate_state *)strm->state;
+    s->pending = 0;
+    s->pending_out = s->pending_buf;
+
+    if (s->wrap < 0) {
+        s->wrap = -s->wrap; /* was made negative by deflate(..., Z_FINISH); */
+    }
+    s->status = s->wrap ? INIT_STATE : BUSY_STATE;
+    strm->adler =
+#ifdef GZIP
+        s->wrap == 2 ? crc32(0L, Z_NULL, 0) :
+#endif
+        adler32(0L, Z_NULL, 0);
+    s->last_flush = Z_NO_FLUSH;
+
+    _tr_init(s);
+
+    return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateReset (strm)
+    z_streamp strm;
+{
+    int ret;
+
+    ret = deflateResetKeep(strm);
+    if (ret == Z_OK)
+        lm_init(strm->state);
+    return ret;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateSetHeader (strm, head)
+    z_streamp strm;
+    gz_headerp head;
+{
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    if (strm->state->wrap != 2) return Z_STREAM_ERROR;
+    strm->state->gzhead = head;
+    return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflatePending (strm, pending, bits)
+    unsigned *pending;
+    int *bits;
+    z_streamp strm;
+{
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    if (pending != Z_NULL)
+        *pending = strm->state->pending;
+    if (bits != Z_NULL)
+        *bits = strm->state->bi_valid;
+    return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflatePrime (strm, bits, value)
+    z_streamp strm;
+    int bits;
+    int value;
+{
+    deflate_state *s;
+    int put;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    s = strm->state;
+    if ((Bytef *)(s->d_buf) < s->pending_out + ((Buf_size + 7) >> 3))
+        return Z_BUF_ERROR;
+    do {
+        put = Buf_size - s->bi_valid;
+        if (put > bits)
+            put = bits;
+        s->bi_buf |= (ush)((value & ((1 << put) - 1)) << s->bi_valid);
+        s->bi_valid += put;
+        _tr_flush_bits(s);
+        value >>= put;
+        bits -= put;
+    } while (bits);
+    return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateParams(strm, level, strategy)
+    z_streamp strm;
+    int level;
+    int strategy;
+{
+    deflate_state *s;
+    compress_func func;
+    int err = Z_OK;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    s = strm->state;
+
+#ifdef FASTEST
+    if (level != 0) level = 1;
+#else
+    if (level == Z_DEFAULT_COMPRESSION) level = 6;
+#endif
+    if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) {
+        return Z_STREAM_ERROR;
+    }
+    func = configuration_table[s->level].func;
+
+    if ((strategy != s->strategy || func != configuration_table[level].func) &&
+        strm->total_in != 0) {
+        /* Flush the last buffer: */
+        err = deflate(strm, Z_BLOCK);
+    }
+    if (s->level != level) {
+        s->level = level;
+        s->max_lazy_match   = configuration_table[level].max_lazy;
+        s->good_match       = configuration_table[level].good_length;
+        s->nice_match       = configuration_table[level].nice_length;
+        s->max_chain_length = configuration_table[level].max_chain;
+    }
+    s->strategy = strategy;
+    return err;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateTune(strm, good_length, max_lazy, nice_length, max_chain)
+    z_streamp strm;
+    int good_length;
+    int max_lazy;
+    int nice_length;
+    int max_chain;
+{
+    deflate_state *s;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    s = strm->state;
+    s->good_match = good_length;
+    s->max_lazy_match = max_lazy;
+    s->nice_match = nice_length;
+    s->max_chain_length = max_chain;
+    return Z_OK;
+}
+
+/* =========================================================================
+ * For the default windowBits of 15 and memLevel of 8, this function returns
+ * a close to exact, as well as small, upper bound on the compressed size.
+ * They are coded as constants here for a reason--if the #define's are
+ * changed, then this function needs to be changed as well.  The return
+ * value for 15 and 8 only works for those exact settings.
+ *
+ * For any setting other than those defaults for windowBits and memLevel,
+ * the value returned is a conservative worst case for the maximum expansion
+ * resulting from using fixed blocks instead of stored blocks, which deflate
+ * can emit on compressed data for some combinations of the parameters.
+ *
+ * This function could be more sophisticated to provide closer upper bounds for
+ * every combination of windowBits and memLevel.  But even the conservative
+ * upper bound of about 14% expansion does not seem onerous for output buffer
+ * allocation.
+ */
+uLong ZEXPORT deflateBound(strm, sourceLen)
+    z_streamp strm;
+    uLong sourceLen;
+{
+    deflate_state *s;
+    uLong complen, wraplen;
+    Bytef *str;
+
+    /* conservative upper bound for compressed data */
+    complen = sourceLen +
+              ((sourceLen + 7) >> 3) + ((sourceLen + 63) >> 6) + 5;
+
+    /* if can't get parameters, return conservative bound plus zlib wrapper */
+    if (strm == Z_NULL || strm->state == Z_NULL)
+        return complen + 6;
+
+    /* compute wrapper length */
+    s = strm->state;
+    switch (s->wrap) {
+    case 0:                                 /* raw deflate */
+        wraplen = 0;
+        break;
+    case 1:                                 /* zlib wrapper */
+        wraplen = 6 + (s->strstart ? 4 : 0);
+        break;
+    case 2:                                 /* gzip wrapper */
+        wraplen = 18;
+        if (s->gzhead != Z_NULL) {          /* user-supplied gzip header */
+            if (s->gzhead->extra != Z_NULL)
+                wraplen += 2 + s->gzhead->extra_len;
+            str = s->gzhead->name;
+            if (str != Z_NULL)
+                do {
+                    wraplen++;
+                } while (*str++);
+            str = s->gzhead->comment;
+            if (str != Z_NULL)
+                do {
+                    wraplen++;
+                } while (*str++);
+            if (s->gzhead->hcrc)
+                wraplen += 2;
+        }
+        break;
+    default:                                /* for compiler happiness */
+        wraplen = 6;
+    }
+
+    /* if not default parameters, return conservative bound */
+    if (s->w_bits != 15 || s->hash_bits != 8 + 7)
+        return complen + wraplen;
+
+    /* default settings: return tight bound for that case */
+    return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) +
+           (sourceLen >> 25) + 13 - 6 + wraplen;
+}
+
+/* =========================================================================
+ * Put a short in the pending buffer. The 16-bit value is put in MSB order.
+ * IN assertion: the stream state is correct and there is enough room in
+ * pending_buf.
+ */
+local void putShortMSB (s, b)
+    deflate_state *s;
+    uInt b;
+{
+    put_byte(s, (Byte)(b >> 8));
+    put_byte(s, (Byte)(b & 0xff));
+}
+
+/* =========================================================================
+ * Flush as much pending output as possible. All deflate() output goes
+ * through this function so some applications may wish to modify it
+ * to avoid allocating a large strm->next_out buffer and copying into it.
+ * (See also read_buf()).
+ */
+local void flush_pending(strm)
+    z_streamp strm;
+{
+    unsigned len;
+    deflate_state *s = strm->state;
+
+    _tr_flush_bits(s);
+    len = s->pending;
+    if (len > strm->avail_out) len = strm->avail_out;
+    if (len == 0) return;
+
+    zmemcpy(strm->next_out, s->pending_out, len);
+    strm->next_out  += len;
+    s->pending_out  += len;
+    strm->total_out += len;
+    strm->avail_out  -= len;
+    s->pending -= len;
+    if (s->pending == 0) {
+        s->pending_out = s->pending_buf;
+    }
+}
+
+/* ========================================================================= */
+int ZEXPORT deflate (strm, flush)
+    z_streamp strm;
+    int flush;
+{
+    int old_flush; /* value of flush param for previous deflate call */
+    deflate_state *s;
+
+    if (strm == Z_NULL || strm->state == Z_NULL ||
+        flush > Z_BLOCK || flush < 0) {
+        return Z_STREAM_ERROR;
+    }
+    s = strm->state;
+
+    if (strm->next_out == Z_NULL ||
+        (strm->next_in == Z_NULL && strm->avail_in != 0) ||
+        (s->status == FINISH_STATE && flush != Z_FINISH)) {
+        ERR_RETURN(strm, Z_STREAM_ERROR);
+    }
+    if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);
+
+    s->strm = strm; /* just in case */
+    old_flush = s->last_flush;
+    s->last_flush = flush;
+
+    /* Write the header */
+    if (s->status == INIT_STATE) {
+#ifdef GZIP
+        if (s->wrap == 2) {
+            strm->adler = crc32(0L, Z_NULL, 0);
+            put_byte(s, 31);
+            put_byte(s, 139);
+            put_byte(s, 8);
+            if (s->gzhead == Z_NULL) {
+                put_byte(s, 0);
+                put_byte(s, 0);
+                put_byte(s, 0);
+                put_byte(s, 0);
+                put_byte(s, 0);
+                put_byte(s, s->level == 9 ? 2 :
+                            (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
+                             4 : 0));
+                put_byte(s, OS_CODE);
+                s->status = BUSY_STATE;
+            }
+            else {
+                put_byte(s, (s->gzhead->text ? 1 : 0) +
+                            (s->gzhead->hcrc ? 2 : 0) +
+                            (s->gzhead->extra == Z_NULL ? 0 : 4) +
+                            (s->gzhead->name == Z_NULL ? 0 : 8) +
+                            (s->gzhead->comment == Z_NULL ? 0 : 16)
+                        );
+                put_byte(s, (Byte)(s->gzhead->time & 0xff));
+                put_byte(s, (Byte)((s->gzhead->time >> 8) & 0xff));
+                put_byte(s, (Byte)((s->gzhead->time >> 16) & 0xff));
+                put_byte(s, (Byte)((s->gzhead->time >> 24) & 0xff));
+                put_byte(s, s->level == 9 ? 2 :
+                            (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
+                             4 : 0));
+                put_byte(s, s->gzhead->os & 0xff);
+                if (s->gzhead->extra != Z_NULL) {
+                    put_byte(s, s->gzhead->extra_len & 0xff);
+                    put_byte(s, (s->gzhead->extra_len >> 8) & 0xff);
+                }
+                if (s->gzhead->hcrc)
+                    strm->adler = crc32(strm->adler, s->pending_buf,
+                                        s->pending);
+                s->gzindex = 0;
+                s->status = EXTRA_STATE;
+            }
+        }
+        else
+#endif
+        {
+            uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8;
+            uInt level_flags;
+
+            if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2)
+                level_flags = 0;
+            else if (s->level < 6)
+                level_flags = 1;
+            else if (s->level == 6)
+                level_flags = 2;
+            else
+                level_flags = 3;
+            header |= (level_flags << 6);
+            if (s->strstart != 0) header |= PRESET_DICT;
+            header += 31 - (header % 31);
+
+            s->status = BUSY_STATE;
+            putShortMSB(s, header);
+
+            /* Save the adler32 of the preset dictionary: */
+            if (s->strstart != 0) {
+                putShortMSB(s, (uInt)(strm->adler >> 16));
+                putShortMSB(s, (uInt)(strm->adler & 0xffff));
+            }
+            strm->adler = adler32(0L, Z_NULL, 0);
+        }
+    }
+#ifdef GZIP
+    if (s->status == EXTRA_STATE) {
+        if (s->gzhead->extra != Z_NULL) {
+            uInt beg = s->pending;  /* start of bytes to update crc */
+
+            while (s->gzindex < (s->gzhead->extra_len & 0xffff)) {
+                if (s->pending == s->pending_buf_size) {
+                    if (s->gzhead->hcrc && s->pending > beg)
+                        strm->adler = crc32(strm->adler, s->pending_buf + beg,
+                                            s->pending - beg);
+                    flush_pending(strm);
+                    beg = s->pending;
+                    if (s->pending == s->pending_buf_size)
+                        break;
+                }
+                put_byte(s, s->gzhead->extra[s->gzindex]);
+                s->gzindex++;
+            }
+            if (s->gzhead->hcrc && s->pending > beg)
+                strm->adler = crc32(strm->adler, s->pending_buf + beg,
+                                    s->pending - beg);
+            if (s->gzindex == s->gzhead->extra_len) {
+                s->gzindex = 0;
+                s->status = NAME_STATE;
+            }
+        }
+        else
+            s->status = NAME_STATE;
+    }
+    if (s->status == NAME_STATE) {
+        if (s->gzhead->name != Z_NULL) {
+            uInt beg = s->pending;  /* start of bytes to update crc */
+            int val;
+
+            do {
+                if (s->pending == s->pending_buf_size) {
+                    if (s->gzhead->hcrc && s->pending > beg)
+                        strm->adler = crc32(strm->adler, s->pending_buf + beg,
+                                            s->pending - beg);
+                    flush_pending(strm);
+                    beg = s->pending;
+                    if (s->pending == s->pending_buf_size) {
+                        val = 1;
+                        break;
+                    }
+                }
+                val = s->gzhead->name[s->gzindex++];
+                put_byte(s, val);
+            } while (val != 0);
+            if (s->gzhead->hcrc && s->pending > beg)
+                strm->adler = crc32(strm->adler, s->pending_buf + beg,
+                                    s->pending - beg);
+            if (val == 0) {
+                s->gzindex = 0;
+                s->status = COMMENT_STATE;
+            }
+        }
+        else
+            s->status = COMMENT_STATE;
+    }
+    if (s->status == COMMENT_STATE) {
+        if (s->gzhead->comment != Z_NULL) {
+            uInt beg = s->pending;  /* start of bytes to update crc */
+            int val;
+
+            do {
+                if (s->pending == s->pending_buf_size) {
+                    if (s->gzhead->hcrc && s->pending > beg)
+                        strm->adler = crc32(strm->adler, s->pending_buf + beg,
+                                            s->pending - beg);
+                    flush_pending(strm);
+                    beg = s->pending;
+                    if (s->pending == s->pending_buf_size) {
+                        val = 1;
+                        break;
+                    }
+                }
+                val = s->gzhead->comment[s->gzindex++];
+                put_byte(s, val);
+            } while (val != 0);
+            if (s->gzhead->hcrc && s->pending > beg)
+                strm->adler = crc32(strm->adler, s->pending_buf + beg,
+                                    s->pending - beg);
+            if (val == 0)
+                s->status = HCRC_STATE;
+        }
+        else
+            s->status = HCRC_STATE;
+    }
+    if (s->status == HCRC_STATE) {
+        if (s->gzhead->hcrc) {
+            if (s->pending + 2 > s->pending_buf_size)
+                flush_pending(strm);
+            if (s->pending + 2 <= s->pending_buf_size) {
+                put_byte(s, (Byte)(strm->adler & 0xff));
+                put_byte(s, (Byte)((strm->adler >> 8) & 0xff));
+                strm->adler = crc32(0L, Z_NULL, 0);
+                s->status = BUSY_STATE;
+            }
+        }
+        else
+            s->status = BUSY_STATE;
+    }
+#endif
+
+    /* Flush as much pending output as possible */
+    if (s->pending != 0) {
+        flush_pending(strm);
+        if (strm->avail_out == 0) {
+            /* Since avail_out is 0, deflate will be called again with
+             * more output space, but possibly with both pending and
+             * avail_in equal to zero. There won't be anything to do,
+             * but this is not an error situation so make sure we
+             * return OK instead of BUF_ERROR at next call of deflate:
+             */
+            s->last_flush = -1;
+            return Z_OK;
+        }
+
+    /* Make sure there is something to do and avoid duplicate consecutive
+     * flushes. For repeated and useless calls with Z_FINISH, we keep
+     * returning Z_STREAM_END instead of Z_BUF_ERROR.
+     */
+    } else if (strm->avail_in == 0 && RANK(flush) <= RANK(old_flush) &&
+               flush != Z_FINISH) {
+        ERR_RETURN(strm, Z_BUF_ERROR);
+    }
+
+    /* User must not provide more input after the first FINISH: */
+    if (s->status == FINISH_STATE && strm->avail_in != 0) {
+        ERR_RETURN(strm, Z_BUF_ERROR);
+    }
+
+    /* Start a new block or continue the current one.
+     */
+    if (strm->avail_in != 0 || s->lookahead != 0 ||
+        (flush != Z_NO_FLUSH && s->status != FINISH_STATE)) {
+        block_state bstate;
+
+        bstate = s->strategy == Z_HUFFMAN_ONLY ? deflate_huff(s, flush) :
+                    (s->strategy == Z_RLE ? deflate_rle(s, flush) :
+                        (*(configuration_table[s->level].func))(s, flush));
+
+        if (bstate == finish_started || bstate == finish_done) {
+            s->status = FINISH_STATE;
+        }
+        if (bstate == need_more || bstate == finish_started) {
+            if (strm->avail_out == 0) {
+                s->last_flush = -1; /* avoid BUF_ERROR next call, see above */
+            }
+            return Z_OK;
+            /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
+             * of deflate should use the same flush parameter to make sure
+             * that the flush is complete. So we don't have to output an
+             * empty block here, this will be done at next call. This also
+             * ensures that for a very small output buffer, we emit at most
+             * one empty block.
+             */
+        }
+        if (bstate == block_done) {
+            if (flush == Z_PARTIAL_FLUSH) {
+                _tr_align(s);
+            } else if (flush != Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
+                _tr_stored_block(s, (char*)0, 0L, 0);
+                /* For a full flush, this empty block will be recognized
+                 * as a special marker by inflate_sync().
+                 */
+                if (flush == Z_FULL_FLUSH) {
+                    CLEAR_HASH(s);             /* forget history */
+                    if (s->lookahead == 0) {
+                        s->strstart = 0;
+                        s->block_start = 0L;
+                        s->insert = 0;
+                    }
+                }
+            }
+            flush_pending(strm);
+            if (strm->avail_out == 0) {
+              s->last_flush = -1; /* avoid BUF_ERROR at next call, see above */
+              return Z_OK;
+            }
+        }
+    }
+    Assert(strm->avail_out > 0, "bug2");
+
+    if (flush != Z_FINISH) return Z_OK;
+    if (s->wrap <= 0) return Z_STREAM_END;
+
+    /* Write the trailer */
+#ifdef GZIP
+    if (s->wrap == 2) {
+        put_byte(s, (Byte)(strm->adler & 0xff));
+        put_byte(s, (Byte)((strm->adler >> 8) & 0xff));
+        put_byte(s, (Byte)((strm->adler >> 16) & 0xff));
+        put_byte(s, (Byte)((strm->adler >> 24) & 0xff));
+        put_byte(s, (Byte)(strm->total_in & 0xff));
+        put_byte(s, (Byte)((strm->total_in >> 8) & 0xff));
+        put_byte(s, (Byte)((strm->total_in >> 16) & 0xff));
+        put_byte(s, (Byte)((strm->total_in >> 24) & 0xff));
+    }
+    else
+#endif
+    {
+        putShortMSB(s, (uInt)(strm->adler >> 16));
+        putShortMSB(s, (uInt)(strm->adler & 0xffff));
+    }
+    flush_pending(strm);
+    /* If avail_out is zero, the application will call deflate again
+     * to flush the rest.
+     */
+    if (s->wrap > 0) s->wrap = -s->wrap; /* write the trailer only once! */
+    return s->pending != 0 ? Z_OK : Z_STREAM_END;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateEnd (strm)
+    z_streamp strm;
+{
+    int status;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+
+    status = strm->state->status;
+    if (status != INIT_STATE &&
+        status != EXTRA_STATE &&
+        status != NAME_STATE &&
+        status != COMMENT_STATE &&
+        status != HCRC_STATE &&
+        status != BUSY_STATE &&
+        status != FINISH_STATE) {
+      return Z_STREAM_ERROR;
+    }
+
+    /* Deallocate in reverse order of allocations: */
+    TRY_FREE(strm, strm->state->pending_buf);
+    TRY_FREE(strm, strm->state->head);
+    TRY_FREE(strm, strm->state->prev);
+    TRY_FREE(strm, strm->state->window);
+
+    ZFREE(strm, strm->state);
+    strm->state = Z_NULL;
+
+    return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;
+}
+
+/* =========================================================================
+ * Copy the source state to the destination state.
+ * To simplify the source, this is not supported for 16-bit MSDOS (which
+ * doesn't have enough memory anyway to duplicate compression states).
+ */
+int ZEXPORT deflateCopy (dest, source)
+    z_streamp dest;
+    z_streamp source;
+{
+#ifdef MAXSEG_64K
+    return Z_STREAM_ERROR;
+#else
+    deflate_state *ds;
+    deflate_state *ss;
+    ushf *overlay;
+
+
+    if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL) {
+        return Z_STREAM_ERROR;
+    }
+
+    ss = source->state;
+
+    zmemcpy((voidpf)dest, (voidpf)source, sizeof(z_stream));
+
+    ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state));
+    if (ds == Z_NULL) return Z_MEM_ERROR;
+    dest->state = (struct internal_state FAR *) ds;
+    zmemcpy((voidpf)ds, (voidpf)ss, sizeof(deflate_state));
+    ds->strm = dest;
+
+    ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte));
+    ds->prev   = (Posf *)  ZALLOC(dest, ds->w_size, sizeof(Pos));
+    ds->head   = (Posf *)  ZALLOC(dest, ds->hash_size, sizeof(Pos));
+    overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2);
+    ds->pending_buf = (uchf *) overlay;
+
+    if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL ||
+        ds->pending_buf == Z_NULL) {
+        deflateEnd (dest);
+        return Z_MEM_ERROR;
+    }
+    /* following zmemcpy do not work for 16-bit MSDOS */
+    zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte));
+    zmemcpy((voidpf)ds->prev, (voidpf)ss->prev, ds->w_size * sizeof(Pos));
+    zmemcpy((voidpf)ds->head, (voidpf)ss->head, ds->hash_size * sizeof(Pos));
+    zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size);
+
+    ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf);
+    ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush);
+    ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize;
+
+    ds->l_desc.dyn_tree = ds->dyn_ltree;
+    ds->d_desc.dyn_tree = ds->dyn_dtree;
+    ds->bl_desc.dyn_tree = ds->bl_tree;
+
+    return Z_OK;
+#endif /* MAXSEG_64K */
+}
+
+/* ===========================================================================
+ * Read a new buffer from the current input stream, update the adler32
+ * and total number of bytes read.  All deflate() input goes through
+ * this function so some applications may wish to modify it to avoid
+ * allocating a large strm->next_in buffer and copying from it.
+ * (See also flush_pending()).
+ */
+local int read_buf(strm, buf, size)
+    z_streamp strm;
+    Bytef *buf;
+    unsigned size;
+{
+    unsigned len = strm->avail_in;
+
+    if (len > size) len = size;
+    if (len == 0) return 0;
+
+    strm->avail_in  -= len;
+
+    zmemcpy(buf, strm->next_in, len);
+    if (strm->state->wrap == 1) {
+        strm->adler = adler32(strm->adler, buf, len);
+    }
+#ifdef GZIP
+    else if (strm->state->wrap == 2) {
+        strm->adler = crc32(strm->adler, buf, len);
+    }
+#endif
+    strm->next_in  += len;
+    strm->total_in += len;
+
+    return (int)len;
+}
+
+/* ===========================================================================
+ * Initialize the "longest match" routines for a new zlib stream
+ */
+local void lm_init (s)
+    deflate_state *s;
+{
+    s->window_size = (ulg)2L*s->w_size;
+
+    CLEAR_HASH(s);
+
+    /* Set the default configuration parameters:
+     */
+    s->max_lazy_match   = configuration_table[s->level].max_lazy;
+    s->good_match       = configuration_table[s->level].good_length;
+    s->nice_match       = configuration_table[s->level].nice_length;
+    s->max_chain_length = configuration_table[s->level].max_chain;
+
+    s->strstart = 0;
+    s->block_start = 0L;
+    s->lookahead = 0;
+    s->insert = 0;
+    s->match_length = s->prev_length = MIN_MATCH-1;
+    s->match_available = 0;
+    s->ins_h = 0;
+#ifndef FASTEST
+#ifdef ASMV
+    match_init(); /* initialize the asm code */
+#endif
+#endif
+}
+
+#ifndef FASTEST
+/* ===========================================================================
+ * Set match_start to the longest match starting at the given string and
+ * return its length. Matches shorter or equal to prev_length are discarded,
+ * in which case the result is equal to prev_length and match_start is
+ * garbage.
+ * IN assertions: cur_match is the head of the hash chain for the current
+ *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
+ * OUT assertion: the match length is not greater than s->lookahead.
+ */
+#ifndef ASMV
+/* For 80x86 and 680x0, an optimized version will be provided in match.asm or
+ * match.S. The code will be functionally equivalent.
+ */
+local uInt longest_match(s, cur_match)
+    deflate_state *s;
+    IPos cur_match;                             /* current match */
+{
+    unsigned chain_length = s->max_chain_length;/* max hash chain length */
+    register Bytef *scan = s->window + s->strstart; /* current string */
+    register Bytef *match;                       /* matched string */
+    register int len;                           /* length of current match */
+    int best_len = s->prev_length;              /* best match length so far */
+    int nice_match = s->nice_match;             /* stop if match long enough */
+    IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
+        s->strstart - (IPos)MAX_DIST(s) : NIL;
+    /* Stop when cur_match becomes <= limit. To simplify the code,
+     * we prevent matches with the string of window index 0.
+     */
+    Posf *prev = s->prev;
+    uInt wmask = s->w_mask;
+
+#ifdef UNALIGNED_OK
+    /* Compare two bytes at a time. Note: this is not always beneficial.
+     * Try with and without -DUNALIGNED_OK to check.
+     */
+    register Bytef *strend = s->window + s->strstart + MAX_MATCH - 1;
+    register ush scan_start = *(ushf*)scan;
+    register ush scan_end   = *(ushf*)(scan+best_len-1);
+#else
+    register Bytef *strend = s->window + s->strstart + MAX_MATCH;
+    register Byte scan_end1  = scan[best_len-1];
+    register Byte scan_end   = scan[best_len];
+#endif
+
+    /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
+     * It is easy to get rid of this optimization if necessary.
+     */
+    Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
+
+    /* Do not waste too much time if we already have a good match: */
+    if (s->prev_length >= s->good_match) {
+        chain_length >>= 2;
+    }
+    /* Do not look for matches beyond the end of the input. This is necessary
+     * to make deflate deterministic.
+     */
+    if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;
+
+    Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
+
+    do {
+        Assert(cur_match < s->strstart, "no future");
+        match = s->window + cur_match;
+
+        /* Skip to next match if the match length cannot increase
+         * or if the match length is less than 2.  Note that the checks below
+         * for insufficient lookahead only occur occasionally for performance
+         * reasons.  Therefore uninitialized memory will be accessed, and
+         * conditional jumps will be made that depend on those values.
+         * However the length of the match is limited to the lookahead, so
+         * the output of deflate is not affected by the uninitialized values.
+         */
+#if (defined(UNALIGNED_OK) && MAX_MATCH == 258)
+        /* This code assumes sizeof(unsigned short) == 2. Do not use
+         * UNALIGNED_OK if your compiler uses a different size.
+         */
+        if (*(ushf*)(match+best_len-1) != scan_end ||
+            *(ushf*)match != scan_start) continue;
+
+        /* It is not necessary to compare scan[2] and match[2] since they are
+         * always equal when the other bytes match, given that the hash keys
+         * are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at
+         * strstart+3, +5, ... up to strstart+257. We check for insufficient
+         * lookahead only every 4th comparison; the 128th check will be made
+         * at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is
+         * necessary to put more guard bytes at the end of the window, or
+         * to check more often for insufficient lookahead.
+         */
+        Assert(scan[2] == match[2], "scan[2]?");
+        scan++, match++;
+        do {
+        } while (*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+                 *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+                 *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+                 *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+                 scan < strend);
+        /* The funny "do {}" generates better code on most compilers */
+
+        /* Here, scan <= window+strstart+257 */
+        Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+        if (*scan == *match) scan++;
+
+        len = (MAX_MATCH - 1) - (int)(strend-scan);
+        scan = strend - (MAX_MATCH-1);
+
+#else /* UNALIGNED_OK */
+
+        if (match[best_len]   != scan_end  ||
+            match[best_len-1] != scan_end1 ||
+            *match            != *scan     ||
+            *++match          != scan[1])      continue;
+
+        /* The check at best_len-1 can be removed because it will be made
+         * again later. (This heuristic is not always a win.)
+         * It is not necessary to compare scan[2] and match[2] since they
+         * are always equal when the other bytes match, given that
+         * the hash keys are equal and that HASH_BITS >= 8.
+         */
+        scan += 2, match++;
+        Assert(*scan == *match, "match[2]?");
+
+        /* We check for insufficient lookahead only every 8th comparison;
+         * the 256th check will be made at strstart+258.
+         */
+        do {
+        } while (*++scan == *++match && *++scan == *++match &&
+                 *++scan == *++match && *++scan == *++match &&
+                 *++scan == *++match && *++scan == *++match &&
+                 *++scan == *++match && *++scan == *++match &&
+                 scan < strend);
+
+        Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+
+        len = MAX_MATCH - (int)(strend - scan);
+        scan = strend - MAX_MATCH;
+
+#endif /* UNALIGNED_OK */
+
+        if (len > best_len) {
+            s->match_start = cur_match;
+            best_len = len;
+            if (len >= nice_match) break;
+#ifdef UNALIGNED_OK
+            scan_end = *(ushf*)(scan+best_len-1);
+#else
+            scan_end1  = scan[best_len-1];
+            scan_end   = scan[best_len];
+#endif
+        }
+    } while ((cur_match = prev[cur_match & wmask]) > limit
+             && --chain_length != 0);
+
+    if ((uInt)best_len <= s->lookahead) return (uInt)best_len;
+    return s->lookahead;
+}
+#endif /* ASMV */
+
+#else /* FASTEST */
+
+/* ---------------------------------------------------------------------------
+ * Optimized version for FASTEST only
+ */
+local uInt longest_match(s, cur_match)
+    deflate_state *s;
+    IPos cur_match;                             /* current match */
+{
+    register Bytef *scan = s->window + s->strstart; /* current string */
+    register Bytef *match;                       /* matched string */
+    register int len;                           /* length of current match */
+    register Bytef *strend = s->window + s->strstart + MAX_MATCH;
+
+    /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
+     * It is easy to get rid of this optimization if necessary.
+     */
+    Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
+
+    Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
+
+    Assert(cur_match < s->strstart, "no future");
+
+    match = s->window + cur_match;
+
+    /* Return failure if the match length is less than 2:
+     */
+    if (match[0] != scan[0] || match[1] != scan[1]) return MIN_MATCH-1;
+
+    /* The check at best_len-1 can be removed because it will be made
+     * again later. (This heuristic is not always a win.)
+     * It is not necessary to compare scan[2] and match[2] since they
+     * are always equal when the other bytes match, given that
+     * the hash keys are equal and that HASH_BITS >= 8.
+     */
+    scan += 2, match += 2;
+    Assert(*scan == *match, "match[2]?");
+
+    /* We check for insufficient lookahead only every 8th comparison;
+     * the 256th check will be made at strstart+258.
+     */
+    do {
+    } while (*++scan == *++match && *++scan == *++match &&
+             *++scan == *++match && *++scan == *++match &&
+             *++scan == *++match && *++scan == *++match &&
+             *++scan == *++match && *++scan == *++match &&
+             scan < strend);
+
+    Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+
+    len = MAX_MATCH - (int)(strend - scan);
+
+    if (len < MIN_MATCH) return MIN_MATCH - 1;
+
+    s->match_start = cur_match;
+    return (uInt)len <= s->lookahead ? (uInt)len : s->lookahead;
+}
+
+#endif /* FASTEST */
+
+#ifdef DEBUG
+/* ===========================================================================
+ * Check that the match at match_start is indeed a match.
+ */
+local void check_match(s, start, match, length)
+    deflate_state *s;
+    IPos start, match;
+    int length;
+{
+    /* check that the match is indeed a match */
+    if (zmemcmp(s->window + match,
+                s->window + start, length) != EQUAL) {
+        fprintf(stderr, " start %u, match %u, length %d\n",
+                start, match, length);
+        do {
+            fprintf(stderr, "%c%c", s->window[match++], s->window[start++]);
+        } while (--length != 0);
+        z_error("invalid match");
+    }
+    if (z_verbose > 1) {
+        fprintf(stderr,"\\[%d,%d]", start-match, length);
+        do { putc(s->window[start++], stderr); } while (--length != 0);
+    }
+}
+#else
+#  define check_match(s, start, match, length)
+#endif /* DEBUG */
+
+/* ===========================================================================
+ * Fill the window when the lookahead becomes insufficient.
+ * Updates strstart and lookahead.
+ *
+ * IN assertion: lookahead < MIN_LOOKAHEAD
+ * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
+ *    At least one byte has been read, or avail_in == 0; reads are
+ *    performed for at least two bytes (required for the zip translate_eol
+ *    option -- not supported here).
+ */
+local void fill_window(s)
+    deflate_state *s;
+{
+    register unsigned n, m;
+    register Posf *p;
+    unsigned more;    /* Amount of free space at the end of the window. */
+    uInt wsize = s->w_size;
+
+    Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
+
+    do {
+        more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart);
+
+        /* Deal with !@#$% 64K limit: */
+        if (sizeof(int) <= 2) {
+            if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
+                more = wsize;
+
+            } else if (more == (unsigned)(-1)) {
+                /* Very unlikely, but possible on 16 bit machine if
+                 * strstart == 0 && lookahead == 1 (input done a byte at time)
+                 */
+                more--;
+            }
+        }
+
+        /* If the window is almost full and there is insufficient lookahead,
+         * move the upper half to the lower one to make room in the upper half.
+         */
+        if (s->strstart >= wsize+MAX_DIST(s)) {
+
+            zmemcpy(s->window, s->window+wsize, (unsigned)wsize);
+            s->match_start -= wsize;
+            s->strstart    -= wsize; /* we now have strstart >= MAX_DIST */
+            s->block_start -= (long) wsize;
+
+            /* Slide the hash table (could be avoided with 32 bit values
+               at the expense of memory usage). We slide even when level == 0
+               to keep the hash table consistent if we switch back to level > 0
+               later. (Using level 0 permanently is not an optimal usage of
+               zlib, so we don't care about this pathological case.)
+             */
+            n = s->hash_size;
+            p = &s->head[n];
+            do {
+                m = *--p;
+                *p = (Pos)(m >= wsize ? m-wsize : NIL);
+            } while (--n);
+
+            n = wsize;
+#ifndef FASTEST
+            p = &s->prev[n];
+            do {
+                m = *--p;
+                *p = (Pos)(m >= wsize ? m-wsize : NIL);
+                /* If n is not on any hash chain, prev[n] is garbage but
+                 * its value will never be used.
+                 */
+            } while (--n);
+#endif
+            more += wsize;
+        }
+        if (s->strm->avail_in == 0) break;
+
+        /* If there was no sliding:
+         *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
+         *    more == window_size - lookahead - strstart
+         * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
+         * => more >= window_size - 2*WSIZE + 2
+         * In the BIG_MEM or MMAP case (not yet supported),
+         *   window_size == input_size + MIN_LOOKAHEAD  &&
+         *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
+         * Otherwise, window_size == 2*WSIZE so more >= 2.
+         * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
+         */
+        Assert(more >= 2, "more < 2");
+
+        n = read_buf(s->strm, s->window + s->strstart + s->lookahead, more);
+        s->lookahead += n;
+
+        /* Initialize the hash value now that we have some input: */
+        if (s->lookahead + s->insert >= MIN_MATCH) {
+            uInt str = s->strstart - s->insert;
+            s->ins_h = s->window[str];
+            UPDATE_HASH(s, s->ins_h, s->window[str + 1]);
+#if MIN_MATCH != 3
+            Call UPDATE_HASH() MIN_MATCH-3 more times
+#endif
+            while (s->insert) {
+                UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]);
+#ifndef FASTEST
+                s->prev[str & s->w_mask] = s->head[s->ins_h];
+#endif
+                s->head[s->ins_h] = (Pos)str;
+                str++;
+                s->insert--;
+                if (s->lookahead + s->insert < MIN_MATCH)
+                    break;
+            }
+        }
+        /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
+         * but this is not important since only literal bytes will be emitted.
+         */
+
+    } while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0);
+
+    /* If the WIN_INIT bytes after the end of the current data have never been
+     * written, then zero those bytes in order to avoid memory check reports of
+     * the use of uninitialized (or uninitialised as Julian writes) bytes by
+     * the longest match routines.  Update the high water mark for the next
+     * time through here.  WIN_INIT is set to MAX_MATCH since the longest match
+     * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
+     */
+    if (s->high_water < s->window_size) {
+        ulg curr = s->strstart + (ulg)(s->lookahead);
+        ulg init;
+
+        if (s->high_water < curr) {
+            /* Previous high water mark below current data -- zero WIN_INIT
+             * bytes or up to end of window, whichever is less.
+             */
+            init = s->window_size - curr;
+            if (init > WIN_INIT)
+                init = WIN_INIT;
+            zmemzero(s->window + curr, (unsigned)init);
+            s->high_water = curr + init;
+        }
+        else if (s->high_water < (ulg)curr + WIN_INIT) {
+            /* High water mark at or above current data, but below current data
+             * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
+             * to end of window, whichever is less.
+             */
+            init = (ulg)curr + WIN_INIT - s->high_water;
+            if (init > s->window_size - s->high_water)
+                init = s->window_size - s->high_water;
+            zmemzero(s->window + s->high_water, (unsigned)init);
+            s->high_water += init;
+        }
+    }
+
+    Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
+           "not enough room for search");
+}
+
+/* ===========================================================================
+ * Flush the current block, with given end-of-file flag.
+ * IN assertion: strstart is set to the end of the current match.
+ */
+#define FLUSH_BLOCK_ONLY(s, last) { \
+   _tr_flush_block(s, (s->block_start >= 0L ? \
+                   (charf *)&s->window[(unsigned)s->block_start] : \
+                   (charf *)Z_NULL), \
+                (ulg)((long)s->strstart - s->block_start), \
+                (last)); \
+   s->block_start = s->strstart; \
+   flush_pending(s->strm); \
+   Tracev((stderr,"[FLUSH]")); \
+}
+
+/* Same but force premature exit if necessary. */
+#define FLUSH_BLOCK(s, last) { \
+   FLUSH_BLOCK_ONLY(s, last); \
+   if (s->strm->avail_out == 0) return (last) ? finish_started : need_more; \
+}
+
+/* ===========================================================================
+ * Copy without compression as much as possible from the input stream, return
+ * the current block state.
+ * This function does not insert new strings in the dictionary since
+ * uncompressible data is probably not useful. This function is used
+ * only for the level=0 compression option.
+ * NOTE: this function should be optimized to avoid extra copying from
+ * window to pending_buf.
+ */
+local block_state deflate_stored(s, flush)
+    deflate_state *s;
+    int flush;
+{
+    /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
+     * to pending_buf_size, and each stored block has a 5 byte header:
+     */
+    ulg max_block_size = 0xffff;
+    ulg max_start;
+
+    if (max_block_size > s->pending_buf_size - 5) {
+        max_block_size = s->pending_buf_size - 5;
+    }
+
+    /* Copy as much as possible from input to output: */
+    for (;;) {
+        /* Fill the window as much as possible: */
+        if (s->lookahead <= 1) {
+
+            Assert(s->strstart < s->w_size+MAX_DIST(s) ||
+                   s->block_start >= (long)s->w_size, "slide too late");
+
+            fill_window(s);
+            if (s->lookahead == 0 && flush == Z_NO_FLUSH) return need_more;
+
+            if (s->lookahead == 0) break; /* flush the current block */
+        }
+        Assert(s->block_start >= 0L, "block gone");
+
+        s->strstart += s->lookahead;
+        s->lookahead = 0;
+
+        /* Emit a stored block if pending_buf will be full: */
+        max_start = s->block_start + max_block_size;
+        if (s->strstart == 0 || (ulg)s->strstart >= max_start) {
+            /* strstart == 0 is possible when wraparound on 16-bit machine */
+            s->lookahead = (uInt)(s->strstart - max_start);
+            s->strstart = (uInt)max_start;
+            FLUSH_BLOCK(s, 0);
+        }
+        /* Flush if we may have to slide, otherwise block_start may become
+         * negative and the data will be gone:
+         */
+        if (s->strstart - (uInt)s->block_start >= MAX_DIST(s)) {
+            FLUSH_BLOCK(s, 0);
+        }
+    }
+    s->insert = 0;
+    if (flush == Z_FINISH) {
+        FLUSH_BLOCK(s, 1);
+        return finish_done;
+    }
+    if ((long)s->strstart > s->block_start)
+        FLUSH_BLOCK(s, 0);
+    return block_done;
+}
+
+/* ===========================================================================
+ * Compress as much as possible from the input stream, return the current
+ * block state.
+ * This function does not perform lazy evaluation of matches and inserts
+ * new strings in the dictionary only for unmatched strings or for short
+ * matches. It is used only for the fast compression options.
+ */
+local block_state deflate_fast(s, flush)
+    deflate_state *s;
+    int flush;
+{
+    IPos hash_head;       /* head of the hash chain */
+    int bflush;           /* set if current block must be flushed */
+
+    for (;;) {
+        /* Make sure that we always have enough lookahead, except
+         * at the end of the input file. We need MAX_MATCH bytes
+         * for the next match, plus MIN_MATCH bytes to insert the
+         * string following the next match.
+         */
+        if (s->lookahead < MIN_LOOKAHEAD) {
+            fill_window(s);
+            if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
+                return need_more;
+            }
+            if (s->lookahead == 0) break; /* flush the current block */
+        }
+
+        /* Insert the string window[strstart .. strstart+2] in the
+         * dictionary, and set hash_head to the head of the hash chain:
+         */
+        hash_head = NIL;
+        if (s->lookahead >= MIN_MATCH) {
+            INSERT_STRING(s, s->strstart, hash_head);
+        }
+
+        /* Find the longest match, discarding those <= prev_length.
+         * At this point we have always match_length < MIN_MATCH
+         */
+        if (hash_head != NIL && s->strstart - hash_head <= MAX_DIST(s)) {
+            /* To simplify the code, we prevent matches with the string
+             * of window index 0 (in particular we have to avoid a match
+             * of the string with itself at the start of the input file).
+             */
+            s->match_length = longest_match (s, hash_head);
+            /* longest_match() sets match_start */
+        }
+        if (s->match_length >= MIN_MATCH) {
+            check_match(s, s->strstart, s->match_start, s->match_length);
+
+            _tr_tally_dist(s, s->strstart - s->match_start,
+                           s->match_length - MIN_MATCH, bflush);
+
+            s->lookahead -= s->match_length;
+
+            /* Insert new strings in the hash table only if the match length
+             * is not too large. This saves time but degrades compression.
+             */
+#ifndef FASTEST
+            if (s->match_length <= s->max_insert_length &&
+                s->lookahead >= MIN_MATCH) {
+                s->match_length--; /* string at strstart already in table */
+                do {
+                    s->strstart++;
+                    INSERT_STRING(s, s->strstart, hash_head);
+                    /* strstart never exceeds WSIZE-MAX_MATCH, so there are
+                     * always MIN_MATCH bytes ahead.
+                     */
+                } while (--s->match_length != 0);
+                s->strstart++;
+            } else
+#endif
+            {
+                s->strstart += s->match_length;
+                s->match_length = 0;
+                s->ins_h = s->window[s->strstart];
+                UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
+#if MIN_MATCH != 3
+                Call UPDATE_HASH() MIN_MATCH-3 more times
+#endif
+                /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
+                 * matter since it will be recomputed at next deflate call.
+                 */
+            }
+        } else {
+            /* No match, output a literal byte */
+            Tracevv((stderr,"%c", s->window[s->strstart]));
+            _tr_tally_lit (s, s->window[s->strstart], bflush);
+            s->lookahead--;
+            s->strstart++;
+        }
+        if (bflush) FLUSH_BLOCK(s, 0);
+    }
+    s->insert = s->strstart < MIN_MATCH-1 ? s->strstart : MIN_MATCH-1;
+    if (flush == Z_FINISH) {
+        FLUSH_BLOCK(s, 1);
+        return finish_done;
+    }
+    if (s->last_lit)
+        FLUSH_BLOCK(s, 0);
+    return block_done;
+}
+
+#ifndef FASTEST
+/* ===========================================================================
+ * Same as above, but achieves better compression. We use a lazy
+ * evaluation for matches: a match is finally adopted only if there is
+ * no better match at the next window position.
+ */
+local block_state deflate_slow(s, flush)
+    deflate_state *s;
+    int flush;
+{
+    IPos hash_head;          /* head of hash chain */
+    int bflush;              /* set if current block must be flushed */
+
+    /* Process the input block. */
+    for (;;) {
+        /* Make sure that we always have enough lookahead, except
+         * at the end of the input file. We need MAX_MATCH bytes
+         * for the next match, plus MIN_MATCH bytes to insert the
+         * string following the next match.
+         */
+        if (s->lookahead < MIN_LOOKAHEAD) {
+            fill_window(s);
+            if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
+                return need_more;
+            }
+            if (s->lookahead == 0) break; /* flush the current block */
+        }
+
+        /* Insert the string window[strstart .. strstart+2] in the
+         * dictionary, and set hash_head to the head of the hash chain:
+         */
+        hash_head = NIL;
+        if (s->lookahead >= MIN_MATCH) {
+            INSERT_STRING(s, s->strstart, hash_head);
+        }
+
+        /* Find the longest match, discarding those <= prev_length.
+         */
+        s->prev_length = s->match_length, s->prev_match = s->match_start;
+        s->match_length = MIN_MATCH-1;
+
+        if (hash_head != NIL && s->prev_length < s->max_lazy_match &&
+            s->strstart - hash_head <= MAX_DIST(s)) {
+            /* To simplify the code, we prevent matches with the string
+             * of window index 0 (in particular we have to avoid a match
+             * of the string with itself at the start of the input file).
+             */
+            s->match_length = longest_match (s, hash_head);
+            /* longest_match() sets match_start */
+
+            if (s->match_length <= 5 && (s->strategy == Z_FILTERED
+#if TOO_FAR <= 32767
+                || (s->match_length == MIN_MATCH &&
+                    s->strstart - s->match_start > TOO_FAR)
+#endif
+                )) {
+
+                /* If prev_match is also MIN_MATCH, match_start is garbage
+                 * but we will ignore the current match anyway.
+                 */
+                s->match_length = MIN_MATCH-1;
+            }
+        }
+        /* If there was a match at the previous step and the current
+         * match is not better, output the previous match:
+         */
+        if (s->prev_length >= MIN_MATCH && s->match_length <= s->prev_length) {
+            uInt max_insert = s->strstart + s->lookahead - MIN_MATCH;
+            /* Do not insert strings in hash table beyond this. */
+
+            check_match(s, s->strstart-1, s->prev_match, s->prev_length);
+
+            _tr_tally_dist(s, s->strstart -1 - s->prev_match,
+                           s->prev_length - MIN_MATCH, bflush);
+
+            /* Insert in hash table all strings up to the end of the match.
+             * strstart-1 and strstart are already inserted. If there is not
+             * enough lookahead, the last two strings are not inserted in
+             * the hash table.
+             */
+            s->lookahead -= s->prev_length-1;
+            s->prev_length -= 2;
+            do {
+                if (++s->strstart <= max_insert) {
+                    INSERT_STRING(s, s->strstart, hash_head);
+                }
+            } while (--s->prev_length != 0);
+            s->match_available = 0;
+            s->match_length = MIN_MATCH-1;
+            s->strstart++;
+
+            if (bflush) FLUSH_BLOCK(s, 0);
+
+        } else if (s->match_available) {
+            /* If there was no match at the previous position, output a
+             * single literal. If there was a match but the current match
+             * is longer, truncate the previous match to a single literal.
+             */
+            Tracevv((stderr,"%c", s->window[s->strstart-1]));
+            _tr_tally_lit(s, s->window[s->strstart-1], bflush);
+            if (bflush) {
+                FLUSH_BLOCK_ONLY(s, 0);
+            }
+            s->strstart++;
+            s->lookahead--;
+            if (s->strm->avail_out == 0) return need_more;
+        } else {
+            /* There is no previous match to compare with, wait for
+             * the next step to decide.
+             */
+            s->match_available = 1;
+            s->strstart++;
+            s->lookahead--;
+        }
+    }
+    Assert (flush != Z_NO_FLUSH, "no flush?");
+    if (s->match_available) {
+        Tracevv((stderr,"%c", s->window[s->strstart-1]));
+        _tr_tally_lit(s, s->window[s->strstart-1], bflush);
+        s->match_available = 0;
+    }
+    s->insert = s->strstart < MIN_MATCH-1 ? s->strstart : MIN_MATCH-1;
+    if (flush == Z_FINISH) {
+        FLUSH_BLOCK(s, 1);
+        return finish_done;
+    }
+    if (s->last_lit)
+        FLUSH_BLOCK(s, 0);
+    return block_done;
+}
+#endif /* FASTEST */
+
+/* ===========================================================================
+ * For Z_RLE, simply look for runs of bytes, generate matches only of distance
+ * one.  Do not maintain a hash table.  (It will be regenerated if this run of
+ * deflate switches away from Z_RLE.)
+ */
+local block_state deflate_rle(s, flush)
+    deflate_state *s;
+    int flush;
+{
+    int bflush;             /* set if current block must be flushed */
+    uInt prev;              /* byte at distance one to match */
+    Bytef *scan, *strend;   /* scan goes up to strend for length of run */
+
+    for (;;) {
+        /* Make sure that we always have enough lookahead, except
+         * at the end of the input file. We need MAX_MATCH bytes
+         * for the longest run, plus one for the unrolled loop.
+         */
+        if (s->lookahead <= MAX_MATCH) {
+            fill_window(s);
+            if (s->lookahead <= MAX_MATCH && flush == Z_NO_FLUSH) {
+                return need_more;
+            }
+            if (s->lookahead == 0) break; /* flush the current block */
+        }
+
+        /* See how many times the previous byte repeats */
+        s->match_length = 0;
+        if (s->lookahead >= MIN_MATCH && s->strstart > 0) {
+            scan = s->window + s->strstart - 1;
+            prev = *scan;
+            if (prev == *++scan && prev == *++scan && prev == *++scan) {
+                strend = s->window + s->strstart + MAX_MATCH;
+                do {
+                } while (prev == *++scan && prev == *++scan &&
+                         prev == *++scan && prev == *++scan &&
+                         prev == *++scan && prev == *++scan &&
+                         prev == *++scan && prev == *++scan &&
+                         scan < strend);
+                s->match_length = MAX_MATCH - (int)(strend - scan);
+                if (s->match_length > s->lookahead)
+                    s->match_length = s->lookahead;
+            }
+            Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
+        }
+
+        /* Emit match if have run of MIN_MATCH or longer, else emit literal */
+        if (s->match_length >= MIN_MATCH) {
+            check_match(s, s->strstart, s->strstart - 1, s->match_length);
+
+            _tr_tally_dist(s, 1, s->match_length - MIN_MATCH, bflush);
+
+            s->lookahead -= s->match_length;
+            s->strstart += s->match_length;
+            s->match_length = 0;
+        } else {
+            /* No match, output a literal byte */
+            Tracevv((stderr,"%c", s->window[s->strstart]));
+            _tr_tally_lit (s, s->window[s->strstart], bflush);
+            s->lookahead--;
+            s->strstart++;
+        }
+        if (bflush) FLUSH_BLOCK(s, 0);
+    }
+    s->insert = 0;
+    if (flush == Z_FINISH) {
+        FLUSH_BLOCK(s, 1);
+        return finish_done;
+    }
+    if (s->last_lit)
+        FLUSH_BLOCK(s, 0);
+    return block_done;
+}
+
+/* ===========================================================================
+ * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table.
+ * (It will be regenerated if this run of deflate switches away from Huffman.)
+ */
+local block_state deflate_huff(s, flush)
+    deflate_state *s;
+    int flush;
+{
+    int bflush;             /* set if current block must be flushed */
+
+    for (;;) {
+        /* Make sure that we have a literal to write. */
+        if (s->lookahead == 0) {
+            fill_window(s);
+            if (s->lookahead == 0) {
+                if (flush == Z_NO_FLUSH)
+                    return need_more;
+                break;      /* flush the current block */
+            }
+        }
+
+        /* Output a literal byte */
+        s->match_length = 0;
+        Tracevv((stderr,"%c", s->window[s->strstart]));
+        _tr_tally_lit (s, s->window[s->strstart], bflush);
+        s->lookahead--;
+        s->strstart++;
+        if (bflush) FLUSH_BLOCK(s, 0);
+    }
+    s->insert = 0;
+    if (flush == Z_FINISH) {
+        FLUSH_BLOCK(s, 1);
+        return finish_done;
+    }
+    if (s->last_lit)
+        FLUSH_BLOCK(s, 0);
+    return block_done;
+}
Index: /smplayer/vendor/current/zlib/deflate.h
===================================================================
--- /smplayer/vendor/current/zlib/deflate.h	(revision 133)
+++ /smplayer/vendor/current/zlib/deflate.h	(revision 133)
@@ -0,0 +1,346 @@
+/* deflate.h -- internal compression state
+ * Copyright (C) 1995-2012 Jean-loup Gailly
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+   part of the implementation of the compression library and is
+   subject to change. Applications should only use zlib.h.
+ */
+
+/* @(#) $Id$ */
+
+#ifndef DEFLATE_H
+#define DEFLATE_H
+
+#include "zutil.h"
+
+/* define NO_GZIP when compiling if you want to disable gzip header and
+   trailer creation by deflate().  NO_GZIP would be used to avoid linking in
+   the crc code when it is not needed.  For shared libraries, gzip encoding
+   should be left enabled. */
+#ifndef NO_GZIP
+#  define GZIP
+#endif
+
+/* ===========================================================================
+ * Internal compression state.
+ */
+
+#define LENGTH_CODES 29
+/* number of length codes, not counting the special END_BLOCK code */
+
+#define LITERALS  256
+/* number of literal bytes 0..255 */
+
+#define L_CODES (LITERALS+1+LENGTH_CODES)
+/* number of Literal or Length codes, including the END_BLOCK code */
+
+#define D_CODES   30
+/* number of distance codes */
+
+#define BL_CODES  19
+/* number of codes used to transfer the bit lengths */
+
+#define HEAP_SIZE (2*L_CODES+1)
+/* maximum heap size */
+
+#define MAX_BITS 15
+/* All codes must not exceed MAX_BITS bits */
+
+#define Buf_size 16
+/* size of bit buffer in bi_buf */
+
+#define INIT_STATE    42
+#define EXTRA_STATE   69
+#define NAME_STATE    73
+#define COMMENT_STATE 91
+#define HCRC_STATE   103
+#define BUSY_STATE   113
+#define FINISH_STATE 666
+/* Stream status */
+
+
+/* Data structure describing a single value and its code string. */
+typedef struct ct_data_s {
+    union {
+        ush  freq;       /* frequency count */
+        ush  code;       /* bit string */
+    } fc;
+    union {
+        ush  dad;        /* father node in Huffman tree */
+        ush  len;        /* length of bit string */
+    } dl;
+} FAR ct_data;
+
+#define Freq fc.freq
+#define Code fc.code
+#define Dad  dl.dad
+#define Len  dl.len
+
+typedef struct static_tree_desc_s  static_tree_desc;
+
+typedef struct tree_desc_s {
+    ct_data *dyn_tree;           /* the dynamic tree */
+    int     max_code;            /* largest code with non zero frequency */
+    static_tree_desc *stat_desc; /* the corresponding static tree */
+} FAR tree_desc;
+
+typedef ush Pos;
+typedef Pos FAR Posf;
+typedef unsigned IPos;
+
+/* A Pos is an index in the character window. We use short instead of int to
+ * save space in the various tables. IPos is used only for parameter passing.
+ */
+
+typedef struct internal_state {
+    z_streamp strm;      /* pointer back to this zlib stream */
+    int   status;        /* as the name implies */
+    Bytef *pending_buf;  /* output still pending */
+    ulg   pending_buf_size; /* size of pending_buf */
+    Bytef *pending_out;  /* next pending byte to output to the stream */
+    uInt   pending;      /* nb of bytes in the pending buffer */
+    int   wrap;          /* bit 0 true for zlib, bit 1 true for gzip */
+    gz_headerp  gzhead;  /* gzip header information to write */
+    uInt   gzindex;      /* where in extra, name, or comment */
+    Byte  method;        /* STORED (for zip only) or DEFLATED */
+    int   last_flush;    /* value of flush param for previous deflate call */
+
+                /* used by deflate.c: */
+
+    uInt  w_size;        /* LZ77 window size (32K by default) */
+    uInt  w_bits;        /* log2(w_size)  (8..16) */
+    uInt  w_mask;        /* w_size - 1 */
+
+    Bytef *window;
+    /* Sliding window. Input bytes are read into the second half of the window,
+     * and move to the first half later to keep a dictionary of at least wSize
+     * bytes. With this organization, matches are limited to a distance of
+     * wSize-MAX_MATCH bytes, but this ensures that IO is always
+     * performed with a length multiple of the block size. Also, it limits
+     * the window size to 64K, which is quite useful on MSDOS.
+     * To do: use the user input buffer as sliding window.
+     */
+
+    ulg window_size;
+    /* Actual size of window: 2*wSize, except when the user input buffer
+     * is directly used as sliding window.
+     */
+
+    Posf *prev;
+    /* Link to older string with same hash index. To limit the size of this
+     * array to 64K, this link is maintained only for the last 32K strings.
+     * An index in this array is thus a window index modulo 32K.
+     */
+
+    Posf *head; /* Heads of the hash chains or NIL. */
+
+    uInt  ins_h;          /* hash index of string to be inserted */
+    uInt  hash_size;      /* number of elements in hash table */
+    uInt  hash_bits;      /* log2(hash_size) */
+    uInt  hash_mask;      /* hash_size-1 */
+
+    uInt  hash_shift;
+    /* Number of bits by which ins_h must be shifted at each input
+     * step. It must be such that after MIN_MATCH steps, the oldest
+     * byte no longer takes part in the hash key, that is:
+     *   hash_shift * MIN_MATCH >= hash_bits
+     */
+
+    long block_start;
+    /* Window position at the beginning of the current output block. Gets
+     * negative when the window is moved backwards.
+     */
+
+    uInt match_length;           /* length of best match */
+    IPos prev_match;             /* previous match */
+    int match_available;         /* set if previous match exists */
+    uInt strstart;               /* start of string to insert */
+    uInt match_start;            /* start of matching string */
+    uInt lookahead;              /* number of valid bytes ahead in window */
+
+    uInt prev_length;
+    /* Length of the best match at previous step. Matches not greater than this
+     * are discarded. This is used in the lazy match evaluation.
+     */
+
+    uInt max_chain_length;
+    /* To speed up deflation, hash chains are never searched beyond this
+     * length.  A higher limit improves compression ratio but degrades the
+     * speed.
+     */
+
+    uInt max_lazy_match;
+    /* Attempt to find a better match only when the current match is strictly
+     * smaller than this value. This mechanism is used only for compression
+     * levels >= 4.
+     */
+#   define max_insert_length  max_lazy_match
+    /* Insert new strings in the hash table only if the match length is not
+     * greater than this length. This saves time but degrades compression.
+     * max_insert_length is used only for compression levels <= 3.
+     */
+
+    int level;    /* compression level (1..9) */
+    int strategy; /* favor or force Huffman coding*/
+
+    uInt good_match;
+    /* Use a faster search when the previous match is longer than this */
+
+    int nice_match; /* Stop searching when current match exceeds this */
+
+                /* used by trees.c: */
+    /* Didn't use ct_data typedef below to suppress compiler warning */
+    struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
+    struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
+    struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
+
+    struct tree_desc_s l_desc;               /* desc. for literal tree */
+    struct tree_desc_s d_desc;               /* desc. for distance tree */
+    struct tree_desc_s bl_desc;              /* desc. for bit length tree */
+
+    ush bl_count[MAX_BITS+1];
+    /* number of codes at each bit length for an optimal tree */
+
+    int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
+    int heap_len;               /* number of elements in the heap */
+    int heap_max;               /* element of largest frequency */
+    /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
+     * The same heap array is used to build all trees.
+     */
+
+    uch depth[2*L_CODES+1];
+    /* Depth of each subtree used as tie breaker for trees of equal frequency
+     */
+
+    uchf *l_buf;          /* buffer for literals or lengths */
+
+    uInt  lit_bufsize;
+    /* Size of match buffer for literals/lengths.  There are 4 reasons for
+     * limiting lit_bufsize to 64K:
+     *   - frequencies can be kept in 16 bit counters
+     *   - if compression is not successful for the first block, all input
+     *     data is still in the window so we can still emit a stored block even
+     *     when input comes from standard input.  (This can also be done for
+     *     all blocks if lit_bufsize is not greater than 32K.)
+     *   - if compression is not successful for a file smaller than 64K, we can
+     *     even emit a stored file instead of a stored block (saving 5 bytes).
+     *     This is applicable only for zip (not gzip or zlib).
+     *   - creating new Huffman trees less frequently may not provide fast
+     *     adaptation to changes in the input data statistics. (Take for
+     *     example a binary file with poorly compressible code followed by
+     *     a highly compressible string table.) Smaller buffer sizes give
+     *     fast adaptation but have of course the overhead of transmitting
+     *     trees more frequently.
+     *   - I can't count above 4
+     */
+
+    uInt last_lit;      /* running index in l_buf */
+
+    ushf *d_buf;
+    /* Buffer for distances. To simplify the code, d_buf and l_buf have
+     * the same number of elements. To use different lengths, an extra flag
+     * array would be necessary.
+     */
+
+    ulg opt_len;        /* bit length of current block with optimal trees */
+    ulg static_len;     /* bit length of current block with static trees */
+    uInt matches;       /* number of string matches in current block */
+    uInt insert;        /* bytes at end of window left to insert */
+
+#ifdef DEBUG
+    ulg compressed_len; /* total bit length of compressed file mod 2^32 */
+    ulg bits_sent;      /* bit length of compressed data sent mod 2^32 */
+#endif
+
+    ush bi_buf;
+    /* Output buffer. bits are inserted starting at the bottom (least
+     * significant bits).
+     */
+    int bi_valid;
+    /* Number of valid bits in bi_buf.  All bits above the last valid bit
+     * are always zero.
+     */
+
+    ulg high_water;
+    /* High water mark offset in window for initialized bytes -- bytes above
+     * this are set to zero in order to avoid memory check warnings when
+     * longest match routines access bytes past the input.  This is then
+     * updated to the new high water mark.
+     */
+
+} FAR deflate_state;
+
+/* Output a byte on the stream.
+ * IN assertion: there is enough room in pending_buf.
+ */
+#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
+
+
+#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
+/* Minimum amount of lookahead, except at the end of the input file.
+ * See deflate.c for comments about the MIN_MATCH+1.
+ */
+
+#define MAX_DIST(s)  ((s)->w_size-MIN_LOOKAHEAD)
+/* In order to simplify the code, particularly on 16 bit machines, match
+ * distances are limited to MAX_DIST instead of WSIZE.
+ */
+
+#define WIN_INIT MAX_MATCH
+/* Number of bytes after end of data in window to initialize in order to avoid
+   memory checker errors from longest match routines */
+
+        /* in trees.c */
+void ZLIB_INTERNAL _tr_init OF((deflate_state *s));
+int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
+void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf,
+                        ulg stored_len, int last));
+void ZLIB_INTERNAL _tr_flush_bits OF((deflate_state *s));
+void ZLIB_INTERNAL _tr_align OF((deflate_state *s));
+void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
+                        ulg stored_len, int last));
+
+#define d_code(dist) \
+   ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
+/* Mapping from a distance to a distance code. dist is the distance - 1 and
+ * must not have side effects. _dist_code[256] and _dist_code[257] are never
+ * used.
+ */
+
+#ifndef DEBUG
+/* Inline versions of _tr_tally for speed: */
+
+#if defined(GEN_TREES_H) || !defined(STDC)
+  extern uch ZLIB_INTERNAL _length_code[];
+  extern uch ZLIB_INTERNAL _dist_code[];
+#else
+  extern const uch ZLIB_INTERNAL _length_code[];
+  extern const uch ZLIB_INTERNAL _dist_code[];
+#endif
+
+# define _tr_tally_lit(s, c, flush) \
+  { uch cc = (c); \
+    s->d_buf[s->last_lit] = 0; \
+    s->l_buf[s->last_lit++] = cc; \
+    s->dyn_ltree[cc].Freq++; \
+    flush = (s->last_lit == s->lit_bufsize-1); \
+   }
+# define _tr_tally_dist(s, distance, length, flush) \
+  { uch len = (length); \
+    ush dist = (distance); \
+    s->d_buf[s->last_lit] = dist; \
+    s->l_buf[s->last_lit++] = len; \
+    dist--; \
+    s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
+    s->dyn_dtree[d_code(dist)].Freq++; \
+    flush = (s->last_lit == s->lit_bufsize-1); \
+  }
+#else
+# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
+# define _tr_tally_dist(s, distance, length, flush) \
+              flush = _tr_tally(s, distance, length)
+#endif
+
+#endif /* DEFLATE_H */
Index: /smplayer/vendor/current/zlib/doc/algorithm.txt
===================================================================
--- /smplayer/vendor/current/zlib/doc/algorithm.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/doc/algorithm.txt	(revision 133)
@@ -0,0 +1,209 @@
+1. Compression algorithm (deflate)
+
+The deflation algorithm used by gzip (also zip and zlib) is a variation of
+LZ77 (Lempel-Ziv 1977, see reference below). It finds duplicated strings in
+the input data.  The second occurrence of a string is replaced by a
+pointer to the previous string, in the form of a pair (distance,
+length).  Distances are limited to 32K bytes, and lengths are limited
+to 258 bytes. When a string does not occur anywhere in the previous
+32K bytes, it is emitted as a sequence of literal bytes.  (In this
+description, `string' must be taken as an arbitrary sequence of bytes,
+and is not restricted to printable characters.)
+
+Literals or match lengths are compressed with one Huffman tree, and
+match distances are compressed with another tree. The trees are stored
+in a compact form at the start of each block. The blocks can have any
+size (except that the compressed data for one block must fit in
+available memory). A block is terminated when deflate() determines that
+it would be useful to start another block with fresh trees. (This is
+somewhat similar to the behavior of LZW-based _compress_.)
+
+Duplicated strings are found using a hash table. All input strings of
+length 3 are inserted in the hash table. A hash index is computed for
+the next 3 bytes. If the hash chain for this index is not empty, all
+strings in the chain are compared with the current input string, and
+the longest match is selected.
+
+The hash chains are searched starting with the most recent strings, to
+favor small distances and thus take advantage of the Huffman encoding.
+The hash chains are singly linked. There are no deletions from the
+hash chains, the algorithm simply discards matches that are too old.
+
+To avoid a worst-case situation, very long hash chains are arbitrarily
+truncated at a certain length, determined by a runtime option (level
+parameter of deflateInit). So deflate() does not always find the longest
+possible match but generally finds a match which is long enough.
+
+deflate() also defers the selection of matches with a lazy evaluation
+mechanism. After a match of length N has been found, deflate() searches for
+a longer match at the next input byte. If a longer match is found, the
+previous match is truncated to a length of one (thus producing a single
+literal byte) and the process of lazy evaluation begins again. Otherwise,
+the original match is kept, and the next match search is attempted only N
+steps later.
+
+The lazy match evaluation is also subject to a runtime parameter. If
+the current match is long enough, deflate() reduces the search for a longer
+match, thus speeding up the whole process. If compression ratio is more
+important than speed, deflate() attempts a complete second search even if
+the first match is already long enough.
+
+The lazy match evaluation is not performed for the fastest compression
+modes (level parameter 1 to 3). For these fast modes, new strings
+are inserted in the hash table only when no match was found, or
+when the match is not too long. This degrades the compression ratio
+but saves time since there are both fewer insertions and fewer searches.
+
+
+2. Decompression algorithm (inflate)
+
+2.1 Introduction
+
+The key question is how to represent a Huffman code (or any prefix code) so
+that you can decode fast.  The most important characteristic is that shorter
+codes are much more common than longer codes, so pay attention to decoding the
+short codes fast, and let the long codes take longer to decode.
+
+inflate() sets up a first level table that covers some number of bits of
+input less than the length of longest code.  It gets that many bits from the
+stream, and looks it up in the table.  The table will tell if the next
+code is that many bits or less and how many, and if it is, it will tell
+the value, else it will point to the next level table for which inflate()
+grabs more bits and tries to decode a longer code.
+
+How many bits to make the first lookup is a tradeoff between the time it
+takes to decode and the time it takes to build the table.  If building the
+table took no time (and if you had infinite memory), then there would only
+be a first level table to cover all the way to the longest code.  However,
+building the table ends up taking a lot longer for more bits since short
+codes are replicated many times in such a table.  What inflate() does is
+simply to make the number of bits in the first table a variable, and  then
+to set that variable for the maximum speed.
+
+For inflate, which has 286 possible codes for the literal/length tree, the size
+of the first table is nine bits.  Also the distance trees have 30 possible
+values, and the size of the first table is six bits.  Note that for each of
+those cases, the table ended up one bit longer than the ``average'' code
+length, i.e. the code length of an approximately flat code which would be a
+little more than eight bits for 286 symbols and a little less than five bits
+for 30 symbols.
+
+
+2.2 More details on the inflate table lookup
+
+Ok, you want to know what this cleverly obfuscated inflate tree actually
+looks like.  You are correct that it's not a Huffman tree.  It is simply a
+lookup table for the first, let's say, nine bits of a Huffman symbol.  The
+symbol could be as short as one bit or as long as 15 bits.  If a particular
+symbol is shorter than nine bits, then that symbol's translation is duplicated
+in all those entries that start with that symbol's bits.  For example, if the
+symbol is four bits, then it's duplicated 32 times in a nine-bit table.  If a
+symbol is nine bits long, it appears in the table once.
+
+If the symbol is longer than nine bits, then that entry in the table points
+to another similar table for the remaining bits.  Again, there are duplicated
+entries as needed.  The idea is that most of the time the symbol will be short
+and there will only be one table look up.  (That's whole idea behind data
+compression in the first place.)  For the less frequent long symbols, there
+will be two lookups.  If you had a compression method with really long
+symbols, you could have as many levels of lookups as is efficient.  For
+inflate, two is enough.
+
+So a table entry either points to another table (in which case nine bits in
+the above example are gobbled), or it contains the translation for the symbol
+and the number of bits to gobble.  Then you start again with the next
+ungobbled bit.
+
+You may wonder: why not just have one lookup table for how ever many bits the
+longest symbol is?  The reason is that if you do that, you end up spending
+more time filling in duplicate symbol entries than you do actually decoding.
+At least for deflate's output that generates new trees every several 10's of
+kbytes.  You can imagine that filling in a 2^15 entry table for a 15-bit code
+would take too long if you're only decoding several thousand symbols.  At the
+other extreme, you could make a new table for every bit in the code.  In fact,
+that's essentially a Huffman tree.  But then you spend too much time
+traversing the tree while decoding, even for short symbols.
+
+So the number of bits for the first lookup table is a trade of the time to
+fill out the table vs. the time spent looking at the second level and above of
+the table.
+
+Here is an example, scaled down:
+
+The code being decoded, with 10 symbols, from 1 to 6 bits long:
+
+A: 0
+B: 10
+C: 1100
+D: 11010
+E: 11011
+F: 11100
+G: 11101
+H: 11110
+I: 111110
+J: 111111
+
+Let's make the first table three bits long (eight entries):
+
+000: A,1
+001: A,1
+010: A,1
+011: A,1
+100: B,2
+101: B,2
+110: -> table X (gobble 3 bits)
+111: -> table Y (gobble 3 bits)
+
+Each entry is what the bits decode as and how many bits that is, i.e. how
+many bits to gobble.  Or the entry points to another table, with the number of
+bits to gobble implicit in the size of the table.
+
+Table X is two bits long since the longest code starting with 110 is five bits
+long:
+
+00: C,1
+01: C,1
+10: D,2
+11: E,2
+
+Table Y is three bits long since the longest code starting with 111 is six
+bits long:
+
+000: F,2
+001: F,2
+010: G,2
+011: G,2
+100: H,2
+101: H,2
+110: I,3
+111: J,3
+
+So what we have here are three tables with a total of 20 entries that had to
+be constructed.  That's compared to 64 entries for a single table.  Or
+compared to 16 entries for a Huffman tree (six two entry tables and one four
+entry table).  Assuming that the code ideally represents the probability of
+the symbols, it takes on the average 1.25 lookups per symbol.  That's compared
+to one lookup for the single table, or 1.66 lookups per symbol for the
+Huffman tree.
+
+There, I think that gives you a picture of what's going on.  For inflate, the
+meaning of a particular symbol is often more than just a letter.  It can be a
+byte (a "literal"), or it can be either a length or a distance which
+indicates a base value and a number of bits to fetch after the code that is
+added to the base value.  Or it might be the special end-of-block code.  The
+data structures created in inftrees.c try to encode all that information
+compactly in the tables.
+
+
+Jean-loup Gailly        Mark Adler
+jloup@gzip.org          madler@alumni.caltech.edu
+
+
+References:
+
+[LZ77] Ziv J., Lempel A., ``A Universal Algorithm for Sequential Data
+Compression,'' IEEE Transactions on Information Theory, Vol. 23, No. 3,
+pp. 337-343.
+
+``DEFLATE Compressed Data Format Specification'' available in
+http://tools.ietf.org/html/rfc1951
Index: /smplayer/vendor/current/zlib/doc/rfc1950.txt
===================================================================
--- /smplayer/vendor/current/zlib/doc/rfc1950.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/doc/rfc1950.txt	(revision 133)
@@ -0,0 +1,630 @@
+
+
+
+
+
+
+Network Working Group                                         P. Deutsch
+Request for Comments: 1950                           Aladdin Enterprises
+Category: Informational                                      J-L. Gailly
+                                                                Info-ZIP
+                                                                May 1996
+
+
+         ZLIB Compressed Data Format Specification version 3.3
+
+Status of This Memo
+
+   This memo provides information for the Internet community.  This memo
+   does not specify an Internet standard of any kind.  Distribution of
+   this memo is unlimited.
+
+IESG Note:
+
+   The IESG takes no position on the validity of any Intellectual
+   Property Rights statements contained in this document.
+
+Notices
+
+   Copyright (c) 1996 L. Peter Deutsch and Jean-Loup Gailly
+
+   Permission is granted to copy and distribute this document for any
+   purpose and without charge, including translations into other
+   languages and incorporation into compilations, provided that the
+   copyright notice and this notice are preserved, and that any
+   substantive changes or deletions from the original are clearly
+   marked.
+
+   A pointer to the latest version of this and related documentation in
+   HTML format can be found at the URL
+   <ftp://ftp.uu.net/graphics/png/documents/zlib/zdoc-index.html>.
+
+Abstract
+
+   This specification defines a lossless compressed data format.  The
+   data can be produced or consumed, even for an arbitrarily long
+   sequentially presented input data stream, using only an a priori
+   bounded amount of intermediate storage.  The format presently uses
+   the DEFLATE compression method but can be easily extended to use
+   other compression methods.  It can be implemented readily in a manner
+   not covered by patents.  This specification also defines the ADLER-32
+   checksum (an extension and improvement of the Fletcher checksum),
+   used for detection of data corruption, and provides an algorithm for
+   computing it.
+
+
+
+
+Deutsch & Gailly             Informational                      [Page 1]
+
+
+RFC 1950       ZLIB Compressed Data Format Specification        May 1996
+
+
+Table of Contents
+
+   1. Introduction ................................................... 2
+      1.1. Purpose ................................................... 2
+      1.2. Intended audience ......................................... 3
+      1.3. Scope ..................................................... 3
+      1.4. Compliance ................................................ 3
+      1.5.  Definitions of terms and conventions used ................ 3
+      1.6. Changes from previous versions ............................ 3
+   2. Detailed specification ......................................... 3
+      2.1. Overall conventions ....................................... 3
+      2.2. Data format ............................................... 4
+      2.3. Compliance ................................................ 7
+   3. References ..................................................... 7
+   4. Source code .................................................... 8
+   5. Security Considerations ........................................ 8
+   6. Acknowledgements ............................................... 8
+   7. Authors' Addresses ............................................. 8
+   8. Appendix: Rationale ............................................ 9
+   9. Appendix: Sample code ..........................................10
+
+1. Introduction
+
+   1.1. Purpose
+
+      The purpose of this specification is to define a lossless
+      compressed data format that:
+
+          * Is independent of CPU type, operating system, file system,
+            and character set, and hence can be used for interchange;
+
+          * Can be produced or consumed, even for an arbitrarily long
+            sequentially presented input data stream, using only an a
+            priori bounded amount of intermediate storage, and hence can
+            be used in data communications or similar structures such as
+            Unix filters;
+
+          * Can use a number of different compression methods;
+
+          * Can be implemented readily in a manner not covered by
+            patents, and hence can be practiced freely.
+
+      The data format defined by this specification does not attempt to
+      allow random access to compressed data.
+
+
+
+
+
+
+
+Deutsch & Gailly             Informational                      [Page 2]
+
+
+RFC 1950       ZLIB Compressed Data Format Specification        May 1996
+
+
+   1.2. Intended audience
+
+      This specification is intended for use by implementors of software
+      to compress data into zlib format and/or decompress data from zlib
+      format.
+
+      The text of the specification assumes a basic background in
+      programming at the level of bits and other primitive data
+      representations.
+
+   1.3. Scope
+
+      The specification specifies a compressed data format that can be
+      used for in-memory compression of a sequence of arbitrary bytes.
+
+   1.4. Compliance
+
+      Unless otherwise indicated below, a compliant decompressor must be
+      able to accept and decompress any data set that conforms to all
+      the specifications presented here; a compliant compressor must
+      produce data sets that conform to all the specifications presented
+      here.
+
+   1.5.  Definitions of terms and conventions used
+
+      byte: 8 bits stored or transmitted as a unit (same as an octet).
+      (For this specification, a byte is exactly 8 bits, even on
+      machines which store a character on a number of bits different
+      from 8.) See below, for the numbering of bits within a byte.
+
+   1.6. Changes from previous versions
+
+      Version 3.1 was the first public release of this specification.
+      In version 3.2, some terminology was changed and the Adler-32
+      sample code was rewritten for clarity.  In version 3.3, the
+      support for a preset dictionary was introduced, and the
+      specification was converted to RFC style.
+
+2. Detailed specification
+
+   2.1. Overall conventions
+
+      In the diagrams below, a box like this:
+
+         +---+
+         |   | <-- the vertical bars might be missing
+         +---+
+
+
+
+
+Deutsch & Gailly             Informational                      [Page 3]
+
+
+RFC 1950       ZLIB Compressed Data Format Specification        May 1996
+
+
+      represents one byte; a box like this:
+
+         +==============+
+         |              |
+         +==============+
+
+      represents a variable number of bytes.
+
+      Bytes stored within a computer do not have a "bit order", since
+      they are always treated as a unit.  However, a byte considered as
+      an integer between 0 and 255 does have a most- and least-
+      significant bit, and since we write numbers with the most-
+      significant digit on the left, we also write bytes with the most-
+      significant bit on the left.  In the diagrams below, we number the
+      bits of a byte so that bit 0 is the least-significant bit, i.e.,
+      the bits are numbered:
+
+         +--------+
+         |76543210|
+         +--------+
+
+      Within a computer, a number may occupy multiple bytes.  All
+      multi-byte numbers in the format described here are stored with
+      the MOST-significant byte first (at the lower memory address).
+      For example, the decimal number 520 is stored as:
+
+             0     1
+         +--------+--------+
+         |00000010|00001000|
+         +--------+--------+
+          ^        ^
+          |        |
+          |        + less significant byte = 8
+          + more significant byte = 2 x 256
+
+   2.2. Data format
+
+      A zlib stream has the following structure:
+
+           0   1
+         +---+---+
+         |CMF|FLG|   (more-->)
+         +---+---+
+
+
+
+
+
+
+
+
+Deutsch & Gailly             Informational                      [Page 4]
+
+
+RFC 1950       ZLIB Compressed Data Format Specification        May 1996
+
+
+      (if FLG.FDICT set)
+
+           0   1   2   3
+         +---+---+---+---+
+         |     DICTID    |   (more-->)
+         +---+---+---+---+
+
+         +=====================+---+---+---+---+
+         |...compressed data...|    ADLER32    |
+         +=====================+---+---+---+---+
+
+      Any data which may appear after ADLER32 are not part of the zlib
+      stream.
+
+      CMF (Compression Method and flags)
+         This byte is divided into a 4-bit compression method and a 4-
+         bit information field depending on the compression method.
+
+            bits 0 to 3  CM     Compression method
+            bits 4 to 7  CINFO  Compression info
+
+      CM (Compression method)
+         This identifies the compression method used in the file. CM = 8
+         denotes the "deflate" compression method with a window size up
+         to 32K.  This is the method used by gzip and PNG (see
+         references [1] and [2] in Chapter 3, below, for the reference
+         documents).  CM = 15 is reserved.  It might be used in a future
+         version of this specification to indicate the presence of an
+         extra field before the compressed data.
+
+      CINFO (Compression info)
+         For CM = 8, CINFO is the base-2 logarithm of the LZ77 window
+         size, minus eight (CINFO=7 indicates a 32K window size). Values
+         of CINFO above 7 are not allowed in this version of the
+         specification.  CINFO is not defined in this specification for
+         CM not equal to 8.
+
+      FLG (FLaGs)
+         This flag byte is divided as follows:
+
+            bits 0 to 4  FCHECK  (check bits for CMF and FLG)
+            bit  5       FDICT   (preset dictionary)
+            bits 6 to 7  FLEVEL  (compression level)
+
+         The FCHECK value must be such that CMF and FLG, when viewed as
+         a 16-bit unsigned integer stored in MSB order (CMF*256 + FLG),
+         is a multiple of 31.
+
+
+
+
+Deutsch & Gailly             Informational                      [Page 5]
+
+
+RFC 1950       ZLIB Compressed Data Format Specification        May 1996
+
+
+      FDICT (Preset dictionary)
+         If FDICT is set, a DICT dictionary identifier is present
+         immediately after the FLG byte. The dictionary is a sequence of
+         bytes which are initially fed to the compressor without
+         producing any compressed output. DICT is the Adler-32 checksum
+         of this sequence of bytes (see the definition of ADLER32
+         below).  The decompressor can use this identifier to determine
+         which dictionary has been used by the compressor.
+
+      FLEVEL (Compression level)
+         These flags are available for use by specific compression
+         methods.  The "deflate" method (CM = 8) sets these flags as
+         follows:
+
+            0 - compressor used fastest algorithm
+            1 - compressor used fast algorithm
+            2 - compressor used default algorithm
+            3 - compressor used maximum compression, slowest algorithm
+
+         The information in FLEVEL is not needed for decompression; it
+         is there to indicate if recompression might be worthwhile.
+
+      compressed data
+         For compression method 8, the compressed data is stored in the
+         deflate compressed data format as described in the document
+         "DEFLATE Compressed Data Format Specification" by L. Peter
+         Deutsch. (See reference [3] in Chapter 3, below)
+
+         Other compressed data formats are not specified in this version
+         of the zlib specification.
+
+      ADLER32 (Adler-32 checksum)
+         This contains a checksum value of the uncompressed data
+         (excluding any dictionary data) computed according to Adler-32
+         algorithm. This algorithm is a 32-bit extension and improvement
+         of the Fletcher algorithm, used in the ITU-T X.224 / ISO 8073
+         standard. See references [4] and [5] in Chapter 3, below)
+
+         Adler-32 is composed of two sums accumulated per byte: s1 is
+         the sum of all bytes, s2 is the sum of all s1 values. Both sums
+         are done modulo 65521. s1 is initialized to 1, s2 to zero.  The
+         Adler-32 checksum is stored as s2*65536 + s1 in most-
+         significant-byte first (network) order.
+
+
+
+
+
+
+
+
+Deutsch & Gailly             Informational                      [Page 6]
+
+
+RFC 1950       ZLIB Compressed Data Format Specification        May 1996
+
+
+   2.3. Compliance
+
+      A compliant compressor must produce streams with correct CMF, FLG
+      and ADLER32, but need not support preset dictionaries.  When the
+      zlib data format is used as part of another standard data format,
+      the compressor may use only preset dictionaries that are specified
+      by this other data format.  If this other format does not use the
+      preset dictionary feature, the compressor must not set the FDICT
+      flag.
+
+      A compliant decompressor must check CMF, FLG, and ADLER32, and
+      provide an error indication if any of these have incorrect values.
+      A compliant decompressor must give an error indication if CM is
+      not one of the values defined in this specification (only the
+      value 8 is permitted in this version), since another value could
+      indicate the presence of new features that would cause subsequent
+      data to be interpreted incorrectly.  A compliant decompressor must
+      give an error indication if FDICT is set and DICTID is not the
+      identifier of a known preset dictionary.  A decompressor may
+      ignore FLEVEL and still be compliant.  When the zlib data format
+      is being used as a part of another standard format, a compliant
+      decompressor must support all the preset dictionaries specified by
+      the other format. When the other format does not use the preset
+      dictionary feature, a compliant decompressor must reject any
+      stream in which the FDICT flag is set.
+
+3. References
+
+   [1] Deutsch, L.P.,"GZIP Compressed Data Format Specification",
+       available in ftp://ftp.uu.net/pub/archiving/zip/doc/
+
+   [2] Thomas Boutell, "PNG (Portable Network Graphics) specification",
+       available in ftp://ftp.uu.net/graphics/png/documents/
+
+   [3] Deutsch, L.P.,"DEFLATE Compressed Data Format Specification",
+       available in ftp://ftp.uu.net/pub/archiving/zip/doc/
+
+   [4] Fletcher, J. G., "An Arithmetic Checksum for Serial
+       Transmissions," IEEE Transactions on Communications, Vol. COM-30,
+       No. 1, January 1982, pp. 247-252.
+
+   [5] ITU-T Recommendation X.224, Annex D, "Checksum Algorithms,"
+       November, 1993, pp. 144, 145. (Available from
+       gopher://info.itu.ch). ITU-T X.244 is also the same as ISO 8073.
+
+
+
+
+
+
+
+Deutsch & Gailly             Informational                      [Page 7]
+
+
+RFC 1950       ZLIB Compressed Data Format Specification        May 1996
+
+
+4. Source code
+
+   Source code for a C language implementation of a "zlib" compliant
+   library is available at ftp://ftp.uu.net/pub/archiving/zip/zlib/.
+
+5. Security Considerations
+
+   A decoder that fails to check the ADLER32 checksum value may be
+   subject to undetected data corruption.
+
+6. Acknowledgements
+
+   Trademarks cited in this document are the property of their
+   respective owners.
+
+   Jean-Loup Gailly and Mark Adler designed the zlib format and wrote
+   the related software described in this specification.  Glenn
+   Randers-Pehrson converted this document to RFC and HTML format.
+
+7. Authors' Addresses
+
+   L. Peter Deutsch
+   Aladdin Enterprises
+   203 Santa Margarita Ave.
+   Menlo Park, CA 94025
+
+   Phone: (415) 322-0103 (AM only)
+   FAX:   (415) 322-1734
+   EMail: <ghost@aladdin.com>
+
+
+   Jean-Loup Gailly
+
+   EMail: <gzip@prep.ai.mit.edu>
+
+   Questions about the technical content of this specification can be
+   sent by email to
+
+   Jean-Loup Gailly <gzip@prep.ai.mit.edu> and
+   Mark Adler <madler@alumni.caltech.edu>
+
+   Editorial comments on this specification can be sent by email to
+
+   L. Peter Deutsch <ghost@aladdin.com> and
+   Glenn Randers-Pehrson <randeg@alumni.rpi.edu>
+
+
+
+
+
+
+Deutsch & Gailly             Informational                      [Page 8]
+
+
+RFC 1950       ZLIB Compressed Data Format Specification        May 1996
+
+
+8. Appendix: Rationale
+
+   8.1. Preset dictionaries
+
+      A preset dictionary is specially useful to compress short input
+      sequences. The compressor can take advantage of the dictionary
+      context to encode the input in a more compact manner. The
+      decompressor can be initialized with the appropriate context by
+      virtually decompressing a compressed version of the dictionary
+      without producing any output. However for certain compression
+      algorithms such as the deflate algorithm this operation can be
+      achieved without actually performing any decompression.
+
+      The compressor and the decompressor must use exactly the same
+      dictionary. The dictionary may be fixed or may be chosen among a
+      certain number of predefined dictionaries, according to the kind
+      of input data. The decompressor can determine which dictionary has
+      been chosen by the compressor by checking the dictionary
+      identifier. This document does not specify the contents of
+      predefined dictionaries, since the optimal dictionaries are
+      application specific. Standard data formats using this feature of
+      the zlib specification must precisely define the allowed
+      dictionaries.
+
+   8.2. The Adler-32 algorithm
+
+      The Adler-32 algorithm is much faster than the CRC32 algorithm yet
+      still provides an extremely low probability of undetected errors.
+
+      The modulo on unsigned long accumulators can be delayed for 5552
+      bytes, so the modulo operation time is negligible.  If the bytes
+      are a, b, c, the second sum is 3a + 2b + c + 3, and so is position
+      and order sensitive, unlike the first sum, which is just a
+      checksum.  That 65521 is prime is important to avoid a possible
+      large class of two-byte errors that leave the check unchanged.
+      (The Fletcher checksum uses 255, which is not prime and which also
+      makes the Fletcher check insensitive to single byte changes 0 <->
+      255.)
+
+      The sum s1 is initialized to 1 instead of zero to make the length
+      of the sequence part of s2, so that the length does not have to be
+      checked separately. (Any sequence of zeroes has a Fletcher
+      checksum of zero.)
+
+
+
+
+
+
+
+
+Deutsch & Gailly             Informational                      [Page 9]
+
+
+RFC 1950       ZLIB Compressed Data Format Specification        May 1996
+
+
+9. Appendix: Sample code
+
+   The following C code computes the Adler-32 checksum of a data buffer.
+   It is written for clarity, not for speed.  The sample code is in the
+   ANSI C programming language. Non C users may find it easier to read
+   with these hints:
+
+      &      Bitwise AND operator.
+      >>     Bitwise right shift operator. When applied to an
+             unsigned quantity, as here, right shift inserts zero bit(s)
+             at the left.
+      <<     Bitwise left shift operator. Left shift inserts zero
+             bit(s) at the right.
+      ++     "n++" increments the variable n.
+      %      modulo operator: a % b is the remainder of a divided by b.
+
+      #define BASE 65521 /* largest prime smaller than 65536 */
+
+      /*
+         Update a running Adler-32 checksum with the bytes buf[0..len-1]
+       and return the updated checksum. The Adler-32 checksum should be
+       initialized to 1.
+
+       Usage example:
+
+         unsigned long adler = 1L;
+
+         while (read_buffer(buffer, length) != EOF) {
+           adler = update_adler32(adler, buffer, length);
+         }
+         if (adler != original_adler) error();
+      */
+      unsigned long update_adler32(unsigned long adler,
+         unsigned char *buf, int len)
+      {
+        unsigned long s1 = adler & 0xffff;
+        unsigned long s2 = (adler >> 16) & 0xffff;
+        int n;
+
+        for (n = 0; n < len; n++) {
+          s1 = (s1 + buf[n]) % BASE;
+          s2 = (s2 + s1)     % BASE;
+        }
+        return (s2 << 16) + s1;
+      }
+
+      /* Return the adler32 of the bytes buf[0..len-1] */
+
+
+
+
+Deutsch & Gailly             Informational                     [Page 10]
+
+
+RFC 1950       ZLIB Compressed Data Format Specification        May 1996
+
+
+      unsigned long adler32(unsigned char *buf, int len)
+      {
+        return update_adler32(1L, buf, len);
+      }
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Deutsch & Gailly             Informational                     [Page 11]
+
+
Index: /smplayer/vendor/current/zlib/doc/rfc1951.txt
===================================================================
--- /smplayer/vendor/current/zlib/doc/rfc1951.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/doc/rfc1951.txt	(revision 133)
@@ -0,0 +1,972 @@
+
+
+
+
+
+
+Network Working Group                                         P. Deutsch
+Request for Comments: 1951                           Aladdin Enterprises
+Category: Informational                                         May 1996
+
+
+        DEFLATE Compressed Data Format Specification version 1.3
+
+Status of This Memo
+
+   This memo provides information for the Internet community.  This memo
+   does not specify an Internet standard of any kind.  Distribution of
+   this memo is unlimited.
+
+IESG Note:
+
+   The IESG takes no position on the validity of any Intellectual
+   Property Rights statements contained in this document.
+
+Notices
+
+   Copyright (c) 1996 L. Peter Deutsch
+
+   Permission is granted to copy and distribute this document for any
+   purpose and without charge, including translations into other
+   languages and incorporation into compilations, provided that the
+   copyright notice and this notice are preserved, and that any
+   substantive changes or deletions from the original are clearly
+   marked.
+
+   A pointer to the latest version of this and related documentation in
+   HTML format can be found at the URL
+   <ftp://ftp.uu.net/graphics/png/documents/zlib/zdoc-index.html>.
+
+Abstract
+
+   This specification defines a lossless compressed data format that
+   compresses data using a combination of the LZ77 algorithm and Huffman
+   coding, with efficiency comparable to the best currently available
+   general-purpose compression methods.  The data can be produced or
+   consumed, even for an arbitrarily long sequentially presented input
+   data stream, using only an a priori bounded amount of intermediate
+   storage.  The format can be implemented readily in a manner not
+   covered by patents.
+
+
+
+
+
+
+
+
+Deutsch                      Informational                      [Page 1]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+Table of Contents
+
+   1. Introduction ................................................... 2
+      1.1. Purpose ................................................... 2
+      1.2. Intended audience ......................................... 3
+      1.3. Scope ..................................................... 3
+      1.4. Compliance ................................................ 3
+      1.5.  Definitions of terms and conventions used ................ 3
+      1.6. Changes from previous versions ............................ 4
+   2. Compressed representation overview ............................. 4
+   3. Detailed specification ......................................... 5
+      3.1. Overall conventions ....................................... 5
+          3.1.1. Packing into bytes .................................. 5
+      3.2. Compressed block format ................................... 6
+          3.2.1. Synopsis of prefix and Huffman coding ............... 6
+          3.2.2. Use of Huffman coding in the "deflate" format ....... 7
+          3.2.3. Details of block format ............................. 9
+          3.2.4. Non-compressed blocks (BTYPE=00) ................... 11
+          3.2.5. Compressed blocks (length and distance codes) ...... 11
+          3.2.6. Compression with fixed Huffman codes (BTYPE=01) .... 12
+          3.2.7. Compression with dynamic Huffman codes (BTYPE=10) .. 13
+      3.3. Compliance ............................................... 14
+   4. Compression algorithm details ................................. 14
+   5. References .................................................... 16
+   6. Security Considerations ....................................... 16
+   7. Source code ................................................... 16
+   8. Acknowledgements .............................................. 16
+   9. Author's Address .............................................. 17
+
+1. Introduction
+
+   1.1. Purpose
+
+      The purpose of this specification is to define a lossless
+      compressed data format that:
+          * Is independent of CPU type, operating system, file system,
+            and character set, and hence can be used for interchange;
+          * Can be produced or consumed, even for an arbitrarily long
+            sequentially presented input data stream, using only an a
+            priori bounded amount of intermediate storage, and hence
+            can be used in data communications or similar structures
+            such as Unix filters;
+          * Compresses data with efficiency comparable to the best
+            currently available general-purpose compression methods,
+            and in particular considerably better than the "compress"
+            program;
+          * Can be implemented readily in a manner not covered by
+            patents, and hence can be practiced freely;
+
+
+
+Deutsch                      Informational                      [Page 2]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+          * Is compatible with the file format produced by the current
+            widely used gzip utility, in that conforming decompressors
+            will be able to read data produced by the existing gzip
+            compressor.
+
+      The data format defined by this specification does not attempt to:
+
+          * Allow random access to compressed data;
+          * Compress specialized data (e.g., raster graphics) as well
+            as the best currently available specialized algorithms.
+
+      A simple counting argument shows that no lossless compression
+      algorithm can compress every possible input data set.  For the
+      format defined here, the worst case expansion is 5 bytes per 32K-
+      byte block, i.e., a size increase of 0.015% for large data sets.
+      English text usually compresses by a factor of 2.5 to 3;
+      executable files usually compress somewhat less; graphical data
+      such as raster images may compress much more.
+
+   1.2. Intended audience
+
+      This specification is intended for use by implementors of software
+      to compress data into "deflate" format and/or decompress data from
+      "deflate" format.
+
+      The text of the specification assumes a basic background in
+      programming at the level of bits and other primitive data
+      representations.  Familiarity with the technique of Huffman coding
+      is helpful but not required.
+
+   1.3. Scope
+
+      The specification specifies a method for representing a sequence
+      of bytes as a (usually shorter) sequence of bits, and a method for
+      packing the latter bit sequence into bytes.
+
+   1.4. Compliance
+
+      Unless otherwise indicated below, a compliant decompressor must be
+      able to accept and decompress any data set that conforms to all
+      the specifications presented here; a compliant compressor must
+      produce data sets that conform to all the specifications presented
+      here.
+
+   1.5.  Definitions of terms and conventions used
+
+      Byte: 8 bits stored or transmitted as a unit (same as an octet).
+      For this specification, a byte is exactly 8 bits, even on machines
+
+
+
+Deutsch                      Informational                      [Page 3]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+      which store a character on a number of bits different from eight.
+      See below, for the numbering of bits within a byte.
+
+      String: a sequence of arbitrary bytes.
+
+   1.6. Changes from previous versions
+
+      There have been no technical changes to the deflate format since
+      version 1.1 of this specification.  In version 1.2, some
+      terminology was changed.  Version 1.3 is a conversion of the
+      specification to RFC style.
+
+2. Compressed representation overview
+
+   A compressed data set consists of a series of blocks, corresponding
+   to successive blocks of input data.  The block sizes are arbitrary,
+   except that non-compressible blocks are limited to 65,535 bytes.
+
+   Each block is compressed using a combination of the LZ77 algorithm
+   and Huffman coding. The Huffman trees for each block are independent
+   of those for previous or subsequent blocks; the LZ77 algorithm may
+   use a reference to a duplicated string occurring in a previous block,
+   up to 32K input bytes before.
+
+   Each block consists of two parts: a pair of Huffman code trees that
+   describe the representation of the compressed data part, and a
+   compressed data part.  (The Huffman trees themselves are compressed
+   using Huffman encoding.)  The compressed data consists of a series of
+   elements of two types: literal bytes (of strings that have not been
+   detected as duplicated within the previous 32K input bytes), and
+   pointers to duplicated strings, where a pointer is represented as a
+   pair <length, backward distance>.  The representation used in the
+   "deflate" format limits distances to 32K bytes and lengths to 258
+   bytes, but does not limit the size of a block, except for
+   uncompressible blocks, which are limited as noted above.
+
+   Each type of value (literals, distances, and lengths) in the
+   compressed data is represented using a Huffman code, using one code
+   tree for literals and lengths and a separate code tree for distances.
+   The code trees for each block appear in a compact form just before
+   the compressed data for that block.
+
+
+
+
+
+
+
+
+
+
+Deutsch                      Informational                      [Page 4]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+3. Detailed specification
+
+   3.1. Overall conventions In the diagrams below, a box like this:
+
+         +---+
+         |   | <-- the vertical bars might be missing
+         +---+
+
+      represents one byte; a box like this:
+
+         +==============+
+         |              |
+         +==============+
+
+      represents a variable number of bytes.
+
+      Bytes stored within a computer do not have a "bit order", since
+      they are always treated as a unit.  However, a byte considered as
+      an integer between 0 and 255 does have a most- and least-
+      significant bit, and since we write numbers with the most-
+      significant digit on the left, we also write bytes with the most-
+      significant bit on the left.  In the diagrams below, we number the
+      bits of a byte so that bit 0 is the least-significant bit, i.e.,
+      the bits are numbered:
+
+         +--------+
+         |76543210|
+         +--------+
+
+      Within a computer, a number may occupy multiple bytes.  All
+      multi-byte numbers in the format described here are stored with
+      the least-significant byte first (at the lower memory address).
+      For example, the decimal number 520 is stored as:
+
+             0        1
+         +--------+--------+
+         |00001000|00000010|
+         +--------+--------+
+          ^        ^
+          |        |
+          |        + more significant byte = 2 x 256
+          + less significant byte = 8
+
+      3.1.1. Packing into bytes
+
+         This document does not address the issue of the order in which
+         bits of a byte are transmitted on a bit-sequential medium,
+         since the final data format described here is byte- rather than
+
+
+
+Deutsch                      Informational                      [Page 5]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+         bit-oriented.  However, we describe the compressed block format
+         in below, as a sequence of data elements of various bit
+         lengths, not a sequence of bytes.  We must therefore specify
+         how to pack these data elements into bytes to form the final
+         compressed byte sequence:
+
+             * Data elements are packed into bytes in order of
+               increasing bit number within the byte, i.e., starting
+               with the least-significant bit of the byte.
+             * Data elements other than Huffman codes are packed
+               starting with the least-significant bit of the data
+               element.
+             * Huffman codes are packed starting with the most-
+               significant bit of the code.
+
+         In other words, if one were to print out the compressed data as
+         a sequence of bytes, starting with the first byte at the
+         *right* margin and proceeding to the *left*, with the most-
+         significant bit of each byte on the left as usual, one would be
+         able to parse the result from right to left, with fixed-width
+         elements in the correct MSB-to-LSB order and Huffman codes in
+         bit-reversed order (i.e., with the first bit of the code in the
+         relative LSB position).
+
+   3.2. Compressed block format
+
+      3.2.1. Synopsis of prefix and Huffman coding
+
+         Prefix coding represents symbols from an a priori known
+         alphabet by bit sequences (codes), one code for each symbol, in
+         a manner such that different symbols may be represented by bit
+         sequences of different lengths, but a parser can always parse
+         an encoded string unambiguously symbol-by-symbol.
+
+         We define a prefix code in terms of a binary tree in which the
+         two edges descending from each non-leaf node are labeled 0 and
+         1 and in which the leaf nodes correspond one-for-one with (are
+         labeled with) the symbols of the alphabet; then the code for a
+         symbol is the sequence of 0's and 1's on the edges leading from
+         the root to the leaf labeled with that symbol.  For example:
+
+
+
+
+
+
+
+
+
+
+
+Deutsch                      Informational                      [Page 6]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+                          /\              Symbol    Code
+                         0  1             ------    ----
+                        /    \                A      00
+                       /\     B               B       1
+                      0  1                    C     011
+                     /    \                   D     010
+                    A     /\
+                         0  1
+                        /    \
+                       D      C
+
+         A parser can decode the next symbol from an encoded input
+         stream by walking down the tree from the root, at each step
+         choosing the edge corresponding to the next input bit.
+
+         Given an alphabet with known symbol frequencies, the Huffman
+         algorithm allows the construction of an optimal prefix code
+         (one which represents strings with those symbol frequencies
+         using the fewest bits of any possible prefix codes for that
+         alphabet).  Such a code is called a Huffman code.  (See
+         reference [1] in Chapter 5, references for additional
+         information on Huffman codes.)
+
+         Note that in the "deflate" format, the Huffman codes for the
+         various alphabets must not exceed certain maximum code lengths.
+         This constraint complicates the algorithm for computing code
+         lengths from symbol frequencies.  Again, see Chapter 5,
+         references for details.
+
+      3.2.2. Use of Huffman coding in the "deflate" format
+
+         The Huffman codes used for each alphabet in the "deflate"
+         format have two additional rules:
+
+             * All codes of a given bit length have lexicographically
+               consecutive values, in the same order as the symbols
+               they represent;
+
+             * Shorter codes lexicographically precede longer codes.
+
+
+
+
+
+
+
+
+
+
+
+
+Deutsch                      Informational                      [Page 7]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+         We could recode the example above to follow this rule as
+         follows, assuming that the order of the alphabet is ABCD:
+
+            Symbol  Code
+            ------  ----
+            A       10
+            B       0
+            C       110
+            D       111
+
+         I.e., 0 precedes 10 which precedes 11x, and 110 and 111 are
+         lexicographically consecutive.
+
+         Given this rule, we can define the Huffman code for an alphabet
+         just by giving the bit lengths of the codes for each symbol of
+         the alphabet in order; this is sufficient to determine the
+         actual codes.  In our example, the code is completely defined
+         by the sequence of bit lengths (2, 1, 3, 3).  The following
+         algorithm generates the codes as integers, intended to be read
+         from most- to least-significant bit.  The code lengths are
+         initially in tree[I].Len; the codes are produced in
+         tree[I].Code.
+
+         1)  Count the number of codes for each code length.  Let
+             bl_count[N] be the number of codes of length N, N >= 1.
+
+         2)  Find the numerical value of the smallest code for each
+             code length:
+
+                code = 0;
+                bl_count[0] = 0;
+                for (bits = 1; bits <= MAX_BITS; bits++) {
+                    code = (code + bl_count[bits-1]) << 1;
+                    next_code[bits] = code;
+                }
+
+         3)  Assign numerical values to all codes, using consecutive
+             values for all codes of the same length with the base
+             values determined at step 2. Codes that are never used
+             (which have a bit length of zero) must not be assigned a
+             value.
+
+                for (n = 0;  n <= max_code; n++) {
+                    len = tree[n].Len;
+                    if (len != 0) {
+                        tree[n].Code = next_code[len];
+                        next_code[len]++;
+                    }
+
+
+
+Deutsch                      Informational                      [Page 8]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+                }
+
+         Example:
+
+         Consider the alphabet ABCDEFGH, with bit lengths (3, 3, 3, 3,
+         3, 2, 4, 4).  After step 1, we have:
+
+            N      bl_count[N]
+            -      -----------
+            2      1
+            3      5
+            4      2
+
+         Step 2 computes the following next_code values:
+
+            N      next_code[N]
+            -      ------------
+            1      0
+            2      0
+            3      2
+            4      14
+
+         Step 3 produces the following code values:
+
+            Symbol Length   Code
+            ------ ------   ----
+            A       3        010
+            B       3        011
+            C       3        100
+            D       3        101
+            E       3        110
+            F       2         00
+            G       4       1110
+            H       4       1111
+
+      3.2.3. Details of block format
+
+         Each block of compressed data begins with 3 header bits
+         containing the following data:
+
+            first bit       BFINAL
+            next 2 bits     BTYPE
+
+         Note that the header bits do not necessarily begin on a byte
+         boundary, since a block does not necessarily occupy an integral
+         number of bytes.
+
+
+
+
+
+Deutsch                      Informational                      [Page 9]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+         BFINAL is set if and only if this is the last block of the data
+         set.
+
+         BTYPE specifies how the data are compressed, as follows:
+
+            00 - no compression
+            01 - compressed with fixed Huffman codes
+            10 - compressed with dynamic Huffman codes
+            11 - reserved (error)
+
+         The only difference between the two compressed cases is how the
+         Huffman codes for the literal/length and distance alphabets are
+         defined.
+
+         In all cases, the decoding algorithm for the actual data is as
+         follows:
+
+            do
+               read block header from input stream.
+               if stored with no compression
+                  skip any remaining bits in current partially
+                     processed byte
+                  read LEN and NLEN (see next section)
+                  copy LEN bytes of data to output
+               otherwise
+                  if compressed with dynamic Huffman codes
+                     read representation of code trees (see
+                        subsection below)
+                  loop (until end of block code recognized)
+                     decode literal/length value from input stream
+                     if value < 256
+                        copy value (literal byte) to output stream
+                     otherwise
+                        if value = end of block (256)
+                           break from loop
+                        otherwise (value = 257..285)
+                           decode distance from input stream
+
+                           move backwards distance bytes in the output
+                           stream, and copy length bytes from this
+                           position to the output stream.
+                  end loop
+            while not last block
+
+         Note that a duplicated string reference may refer to a string
+         in a previous block; i.e., the backward distance may cross one
+         or more block boundaries.  However a distance cannot refer past
+         the beginning of the output stream.  (An application using a
+
+
+
+Deutsch                      Informational                     [Page 10]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+         preset dictionary might discard part of the output stream; a
+         distance can refer to that part of the output stream anyway)
+         Note also that the referenced string may overlap the current
+         position; for example, if the last 2 bytes decoded have values
+         X and Y, a string reference with <length = 5, distance = 2>
+         adds X,Y,X,Y,X to the output stream.
+
+         We now specify each compression method in turn.
+
+      3.2.4. Non-compressed blocks (BTYPE=00)
+
+         Any bits of input up to the next byte boundary are ignored.
+         The rest of the block consists of the following information:
+
+              0   1   2   3   4...
+            +---+---+---+---+================================+
+            |  LEN  | NLEN  |... LEN bytes of literal data...|
+            +---+---+---+---+================================+
+
+         LEN is the number of data bytes in the block.  NLEN is the
+         one's complement of LEN.
+
+      3.2.5. Compressed blocks (length and distance codes)
+
+         As noted above, encoded data blocks in the "deflate" format
+         consist of sequences of symbols drawn from three conceptually
+         distinct alphabets: either literal bytes, from the alphabet of
+         byte values (0..255), or <length, backward distance> pairs,
+         where the length is drawn from (3..258) and the distance is
+         drawn from (1..32,768).  In fact, the literal and length
+         alphabets are merged into a single alphabet (0..285), where
+         values 0..255 represent literal bytes, the value 256 indicates
+         end-of-block, and values 257..285 represent length codes
+         (possibly in conjunction with extra bits following the symbol
+         code) as follows:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Deutsch                      Informational                     [Page 11]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+                 Extra               Extra               Extra
+            Code Bits Length(s) Code Bits Lengths   Code Bits Length(s)
+            ---- ---- ------     ---- ---- -------   ---- ---- -------
+             257   0     3       267   1   15,16     277   4   67-82
+             258   0     4       268   1   17,18     278   4   83-98
+             259   0     5       269   2   19-22     279   4   99-114
+             260   0     6       270   2   23-26     280   4  115-130
+             261   0     7       271   2   27-30     281   5  131-162
+             262   0     8       272   2   31-34     282   5  163-194
+             263   0     9       273   3   35-42     283   5  195-226
+             264   0    10       274   3   43-50     284   5  227-257
+             265   1  11,12      275   3   51-58     285   0    258
+             266   1  13,14      276   3   59-66
+
+         The extra bits should be interpreted as a machine integer
+         stored with the most-significant bit first, e.g., bits 1110
+         represent the value 14.
+
+                  Extra           Extra               Extra
+             Code Bits Dist  Code Bits   Dist     Code Bits Distance
+             ---- ---- ----  ---- ----  ------    ---- ---- --------
+               0   0    1     10   4     33-48    20    9   1025-1536
+               1   0    2     11   4     49-64    21    9   1537-2048
+               2   0    3     12   5     65-96    22   10   2049-3072
+               3   0    4     13   5     97-128   23   10   3073-4096
+               4   1   5,6    14   6    129-192   24   11   4097-6144
+               5   1   7,8    15   6    193-256   25   11   6145-8192
+               6   2   9-12   16   7    257-384   26   12  8193-12288
+               7   2  13-16   17   7    385-512   27   12 12289-16384
+               8   3  17-24   18   8    513-768   28   13 16385-24576
+               9   3  25-32   19   8   769-1024   29   13 24577-32768
+
+      3.2.6. Compression with fixed Huffman codes (BTYPE=01)
+
+         The Huffman codes for the two alphabets are fixed, and are not
+         represented explicitly in the data.  The Huffman code lengths
+         for the literal/length alphabet are:
+
+                   Lit Value    Bits        Codes
+                   ---------    ----        -----
+                     0 - 143     8          00110000 through
+                                            10111111
+                   144 - 255     9          110010000 through
+                                            111111111
+                   256 - 279     7          0000000 through
+                                            0010111
+                   280 - 287     8          11000000 through
+                                            11000111
+
+
+
+Deutsch                      Informational                     [Page 12]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+         The code lengths are sufficient to generate the actual codes,
+         as described above; we show the codes in the table for added
+         clarity.  Literal/length values 286-287 will never actually
+         occur in the compressed data, but participate in the code
+         construction.
+
+         Distance codes 0-31 are represented by (fixed-length) 5-bit
+         codes, with possible additional bits as shown in the table
+         shown in Paragraph 3.2.5, above.  Note that distance codes 30-
+         31 will never actually occur in the compressed data.
+
+      3.2.7. Compression with dynamic Huffman codes (BTYPE=10)
+
+         The Huffman codes for the two alphabets appear in the block
+         immediately after the header bits and before the actual
+         compressed data, first the literal/length code and then the
+         distance code.  Each code is defined by a sequence of code
+         lengths, as discussed in Paragraph 3.2.2, above.  For even
+         greater compactness, the code length sequences themselves are
+         compressed using a Huffman code.  The alphabet for code lengths
+         is as follows:
+
+               0 - 15: Represent code lengths of 0 - 15
+                   16: Copy the previous code length 3 - 6 times.
+                       The next 2 bits indicate repeat length
+                             (0 = 3, ... , 3 = 6)
+                          Example:  Codes 8, 16 (+2 bits 11),
+                                    16 (+2 bits 10) will expand to
+                                    12 code lengths of 8 (1 + 6 + 5)
+                   17: Repeat a code length of 0 for 3 - 10 times.
+                       (3 bits of length)
+                   18: Repeat a code length of 0 for 11 - 138 times
+                       (7 bits of length)
+
+         A code length of 0 indicates that the corresponding symbol in
+         the literal/length or distance alphabet will not occur in the
+         block, and should not participate in the Huffman code
+         construction algorithm given earlier.  If only one distance
+         code is used, it is encoded using one bit, not zero bits; in
+         this case there is a single code length of one, with one unused
+         code.  One distance code of zero bits means that there are no
+         distance codes used at all (the data is all literals).
+
+         We can now define the format of the block:
+
+               5 Bits: HLIT, # of Literal/Length codes - 257 (257 - 286)
+               5 Bits: HDIST, # of Distance codes - 1        (1 - 32)
+               4 Bits: HCLEN, # of Code Length codes - 4     (4 - 19)
+
+
+
+Deutsch                      Informational                     [Page 13]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+               (HCLEN + 4) x 3 bits: code lengths for the code length
+                  alphabet given just above, in the order: 16, 17, 18,
+                  0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15
+
+                  These code lengths are interpreted as 3-bit integers
+                  (0-7); as above, a code length of 0 means the
+                  corresponding symbol (literal/length or distance code
+                  length) is not used.
+
+               HLIT + 257 code lengths for the literal/length alphabet,
+                  encoded using the code length Huffman code
+
+               HDIST + 1 code lengths for the distance alphabet,
+                  encoded using the code length Huffman code
+
+               The actual compressed data of the block,
+                  encoded using the literal/length and distance Huffman
+                  codes
+
+               The literal/length symbol 256 (end of data),
+                  encoded using the literal/length Huffman code
+
+         The code length repeat codes can cross from HLIT + 257 to the
+         HDIST + 1 code lengths.  In other words, all code lengths form
+         a single sequence of HLIT + HDIST + 258 values.
+
+   3.3. Compliance
+
+      A compressor may limit further the ranges of values specified in
+      the previous section and still be compliant; for example, it may
+      limit the range of backward pointers to some value smaller than
+      32K.  Similarly, a compressor may limit the size of blocks so that
+      a compressible block fits in memory.
+
+      A compliant decompressor must accept the full range of possible
+      values defined in the previous section, and must accept blocks of
+      arbitrary size.
+
+4. Compression algorithm details
+
+   While it is the intent of this document to define the "deflate"
+   compressed data format without reference to any particular
+   compression algorithm, the format is related to the compressed
+   formats produced by LZ77 (Lempel-Ziv 1977, see reference [2] below);
+   since many variations of LZ77 are patented, it is strongly
+   recommended that the implementor of a compressor follow the general
+   algorithm presented here, which is known not to be patented per se.
+   The material in this section is not part of the definition of the
+
+
+
+Deutsch                      Informational                     [Page 14]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+   specification per se, and a compressor need not follow it in order to
+   be compliant.
+
+   The compressor terminates a block when it determines that starting a
+   new block with fresh trees would be useful, or when the block size
+   fills up the compressor's block buffer.
+
+   The compressor uses a chained hash table to find duplicated strings,
+   using a hash function that operates on 3-byte sequences.  At any
+   given point during compression, let XYZ be the next 3 input bytes to
+   be examined (not necessarily all different, of course).  First, the
+   compressor examines the hash chain for XYZ.  If the chain is empty,
+   the compressor simply writes out X as a literal byte and advances one
+   byte in the input.  If the hash chain is not empty, indicating that
+   the sequence XYZ (or, if we are unlucky, some other 3 bytes with the
+   same hash function value) has occurred recently, the compressor
+   compares all strings on the XYZ hash chain with the actual input data
+   sequence starting at the current point, and selects the longest
+   match.
+
+   The compressor searches the hash chains starting with the most recent
+   strings, to favor small distances and thus take advantage of the
+   Huffman encoding.  The hash chains are singly linked. There are no
+   deletions from the hash chains; the algorithm simply discards matches
+   that are too old.  To avoid a worst-case situation, very long hash
+   chains are arbitrarily truncated at a certain length, determined by a
+   run-time parameter.
+
+   To improve overall compression, the compressor optionally defers the
+   selection of matches ("lazy matching"): after a match of length N has
+   been found, the compressor searches for a longer match starting at
+   the next input byte.  If it finds a longer match, it truncates the
+   previous match to a length of one (thus producing a single literal
+   byte) and then emits the longer match.  Otherwise, it emits the
+   original match, and, as described above, advances N bytes before
+   continuing.
+
+   Run-time parameters also control this "lazy match" procedure.  If
+   compression ratio is most important, the compressor attempts a
+   complete second search regardless of the length of the first match.
+   In the normal case, if the current match is "long enough", the
+   compressor reduces the search for a longer match, thus speeding up
+   the process.  If speed is most important, the compressor inserts new
+   strings in the hash table only when no match was found, or when the
+   match is not "too long".  This degrades the compression ratio but
+   saves time since there are both fewer insertions and fewer searches.
+
+
+
+
+
+Deutsch                      Informational                     [Page 15]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+5. References
+
+   [1] Huffman, D. A., "A Method for the Construction of Minimum
+       Redundancy Codes", Proceedings of the Institute of Radio
+       Engineers, September 1952, Volume 40, Number 9, pp. 1098-1101.
+
+   [2] Ziv J., Lempel A., "A Universal Algorithm for Sequential Data
+       Compression", IEEE Transactions on Information Theory, Vol. 23,
+       No. 3, pp. 337-343.
+
+   [3] Gailly, J.-L., and Adler, M., ZLIB documentation and sources,
+       available in ftp://ftp.uu.net/pub/archiving/zip/doc/
+
+   [4] Gailly, J.-L., and Adler, M., GZIP documentation and sources,
+       available as gzip-*.tar in ftp://prep.ai.mit.edu/pub/gnu/
+
+   [5] Schwartz, E. S., and Kallick, B. "Generating a canonical prefix
+       encoding." Comm. ACM, 7,3 (Mar. 1964), pp. 166-169.
+
+   [6] Hirschberg and Lelewer, "Efficient decoding of prefix codes,"
+       Comm. ACM, 33,4, April 1990, pp. 449-459.
+
+6. Security Considerations
+
+   Any data compression method involves the reduction of redundancy in
+   the data.  Consequently, any corruption of the data is likely to have
+   severe effects and be difficult to correct.  Uncompressed text, on
+   the other hand, will probably still be readable despite the presence
+   of some corrupted bytes.
+
+   It is recommended that systems using this data format provide some
+   means of validating the integrity of the compressed data.  See
+   reference [3], for example.
+
+7. Source code
+
+   Source code for a C language implementation of a "deflate" compliant
+   compressor and decompressor is available within the zlib package at
+   ftp://ftp.uu.net/pub/archiving/zip/zlib/.
+
+8. Acknowledgements
+
+   Trademarks cited in this document are the property of their
+   respective owners.
+
+   Phil Katz designed the deflate format.  Jean-Loup Gailly and Mark
+   Adler wrote the related software described in this specification.
+   Glenn Randers-Pehrson converted this document to RFC and HTML format.
+
+
+
+Deutsch                      Informational                     [Page 16]
+
+
+RFC 1951      DEFLATE Compressed Data Format Specification      May 1996
+
+
+9. Author's Address
+
+   L. Peter Deutsch
+   Aladdin Enterprises
+   203 Santa Margarita Ave.
+   Menlo Park, CA 94025
+
+   Phone: (415) 322-0103 (AM only)
+   FAX:   (415) 322-1734
+   EMail: <ghost@aladdin.com>
+
+   Questions about the technical content of this specification can be
+   sent by email to:
+
+   Jean-Loup Gailly <gzip@prep.ai.mit.edu> and
+   Mark Adler <madler@alumni.caltech.edu>
+
+   Editorial comments on this specification can be sent by email to:
+
+   L. Peter Deutsch <ghost@aladdin.com> and
+   Glenn Randers-Pehrson <randeg@alumni.rpi.edu>
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Deutsch                      Informational                     [Page 17]
+
+
Index: /smplayer/vendor/current/zlib/doc/rfc1952.txt
===================================================================
--- /smplayer/vendor/current/zlib/doc/rfc1952.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/doc/rfc1952.txt	(revision 133)
@@ -0,0 +1,687 @@
+
+
+
+
+
+
+Network Working Group                                         P. Deutsch
+Request for Comments: 1952                           Aladdin Enterprises
+Category: Informational                                         May 1996
+
+
+               GZIP file format specification version 4.3
+
+Status of This Memo
+
+   This memo provides information for the Internet community.  This memo
+   does not specify an Internet standard of any kind.  Distribution of
+   this memo is unlimited.
+
+IESG Note:
+
+   The IESG takes no position on the validity of any Intellectual
+   Property Rights statements contained in this document.
+
+Notices
+
+   Copyright (c) 1996 L. Peter Deutsch
+
+   Permission is granted to copy and distribute this document for any
+   purpose and without charge, including translations into other
+   languages and incorporation into compilations, provided that the
+   copyright notice and this notice are preserved, and that any
+   substantive changes or deletions from the original are clearly
+   marked.
+
+   A pointer to the latest version of this and related documentation in
+   HTML format can be found at the URL
+   <ftp://ftp.uu.net/graphics/png/documents/zlib/zdoc-index.html>.
+
+Abstract
+
+   This specification defines a lossless compressed data format that is
+   compatible with the widely used GZIP utility.  The format includes a
+   cyclic redundancy check value for detecting data corruption.  The
+   format presently uses the DEFLATE method of compression but can be
+   easily extended to use other compression methods.  The format can be
+   implemented readily in a manner not covered by patents.
+
+
+
+
+
+
+
+
+
+
+Deutsch                      Informational                      [Page 1]
+
+
+RFC 1952             GZIP File Format Specification             May 1996
+
+
+Table of Contents
+
+   1. Introduction ................................................... 2
+      1.1. Purpose ................................................... 2
+      1.2. Intended audience ......................................... 3
+      1.3. Scope ..................................................... 3
+      1.4. Compliance ................................................ 3
+      1.5. Definitions of terms and conventions used ................. 3
+      1.6. Changes from previous versions ............................ 3
+   2. Detailed specification ......................................... 4
+      2.1. Overall conventions ....................................... 4
+      2.2. File format ............................................... 5
+      2.3. Member format ............................................. 5
+          2.3.1. Member header and trailer ........................... 6
+              2.3.1.1. Extra field ................................... 8
+              2.3.1.2. Compliance .................................... 9
+      3. References .................................................. 9
+      4. Security Considerations .................................... 10
+      5. Acknowledgements ........................................... 10
+      6. Author's Address ........................................... 10
+      7. Appendix: Jean-Loup Gailly's gzip utility .................. 11
+      8. Appendix: Sample CRC Code .................................. 11
+
+1. Introduction
+
+   1.1. Purpose
+
+      The purpose of this specification is to define a lossless
+      compressed data format that:
+
+          * Is independent of CPU type, operating system, file system,
+            and character set, and hence can be used for interchange;
+          * Can compress or decompress a data stream (as opposed to a
+            randomly accessible file) to produce another data stream,
+            using only an a priori bounded amount of intermediate
+            storage, and hence can be used in data communications or
+            similar structures such as Unix filters;
+          * Compresses data with efficiency comparable to the best
+            currently available general-purpose compression methods,
+            and in particular considerably better than the "compress"
+            program;
+          * Can be implemented readily in a manner not covered by
+            patents, and hence can be practiced freely;
+          * Is compatible with the file format produced by the current
+            widely used gzip utility, in that conforming decompressors
+            will be able to read data produced by the existing gzip
+            compressor.
+
+
+
+
+Deutsch                      Informational                      [Page 2]
+
+
+RFC 1952             GZIP File Format Specification             May 1996
+
+
+      The data format defined by this specification does not attempt to:
+
+          * Provide random access to compressed data;
+          * Compress specialized data (e.g., raster graphics) as well as
+            the best currently available specialized algorithms.
+
+   1.2. Intended audience
+
+      This specification is intended for use by implementors of software
+      to compress data into gzip format and/or decompress data from gzip
+      format.
+
+      The text of the specification assumes a basic background in
+      programming at the level of bits and other primitive data
+      representations.
+
+   1.3. Scope
+
+      The specification specifies a compression method and a file format
+      (the latter assuming only that a file can store a sequence of
+      arbitrary bytes).  It does not specify any particular interface to
+      a file system or anything about character sets or encodings
+      (except for file names and comments, which are optional).
+
+   1.4. Compliance
+
+      Unless otherwise indicated below, a compliant decompressor must be
+      able to accept and decompress any file that conforms to all the
+      specifications presented here; a compliant compressor must produce
+      files that conform to all the specifications presented here.  The
+      material in the appendices is not part of the specification per se
+      and is not relevant to compliance.
+
+   1.5. Definitions of terms and conventions used
+
+      byte: 8 bits stored or transmitted as a unit (same as an octet).
+      (For this specification, a byte is exactly 8 bits, even on
+      machines which store a character on a number of bits different
+      from 8.)  See below for the numbering of bits within a byte.
+
+   1.6. Changes from previous versions
+
+      There have been no technical changes to the gzip format since
+      version 4.1 of this specification.  In version 4.2, some
+      terminology was changed, and the sample CRC code was rewritten for
+      clarity and to eliminate the requirement for the caller to do pre-
+      and post-conditioning.  Version 4.3 is a conversion of the
+      specification to RFC style.
+
+
+
+Deutsch                      Informational                      [Page 3]
+
+
+RFC 1952             GZIP File Format Specification             May 1996
+
+
+2. Detailed specification
+
+   2.1. Overall conventions
+
+      In the diagrams below, a box like this:
+
+         +---+
+         |   | <-- the vertical bars might be missing
+         +---+
+
+      represents one byte; a box like this:
+
+         +==============+
+         |              |
+         +==============+
+
+      represents a variable number of bytes.
+
+      Bytes stored within a computer do not have a "bit order", since
+      they are always treated as a unit.  However, a byte considered as
+      an integer between 0 and 255 does have a most- and least-
+      significant bit, and since we write numbers with the most-
+      significant digit on the left, we also write bytes with the most-
+      significant bit on the left.  In the diagrams below, we number the
+      bits of a byte so that bit 0 is the least-significant bit, i.e.,
+      the bits are numbered:
+
+         +--------+
+         |76543210|
+         +--------+
+
+      This document does not address the issue of the order in which
+      bits of a byte are transmitted on a bit-sequential medium, since
+      the data format described here is byte- rather than bit-oriented.
+
+      Within a computer, a number may occupy multiple bytes.  All
+      multi-byte numbers in the format described here are stored with
+      the least-significant byte first (at the lower memory address).
+      For example, the decimal number 520 is stored as:
+
+             0        1
+         +--------+--------+
+         |00001000|00000010|
+         +--------+--------+
+          ^        ^
+          |        |
+          |        + more significant byte = 2 x 256
+          + less significant byte = 8
+
+
+
+Deutsch                      Informational                      [Page 4]
+
+
+RFC 1952             GZIP File Format Specification             May 1996
+
+
+   2.2. File format
+
+      A gzip file consists of a series of "members" (compressed data
+      sets).  The format of each member is specified in the following
+      section.  The members simply appear one after another in the file,
+      with no additional information before, between, or after them.
+
+   2.3. Member format
+
+      Each member has the following structure:
+
+         +---+---+---+---+---+---+---+---+---+---+
+         |ID1|ID2|CM |FLG|     MTIME     |XFL|OS | (more-->)
+         +---+---+---+---+---+---+---+---+---+---+
+
+      (if FLG.FEXTRA set)
+
+         +---+---+=================================+
+         | XLEN  |...XLEN bytes of "extra field"...| (more-->)
+         +---+---+=================================+
+
+      (if FLG.FNAME set)
+
+         +=========================================+
+         |...original file name, zero-terminated...| (more-->)
+         +=========================================+
+
+      (if FLG.FCOMMENT set)
+
+         +===================================+
+         |...file comment, zero-terminated...| (more-->)
+         +===================================+
+
+      (if FLG.FHCRC set)
+
+         +---+---+
+         | CRC16 |
+         +---+---+
+
+         +=======================+
+         |...compressed blocks...| (more-->)
+         +=======================+
+
+           0   1   2   3   4   5   6   7
+         +---+---+---+---+---+---+---+---+
+         |     CRC32     |     ISIZE     |
+         +---+---+---+---+---+---+---+---+
+
+
+
+
+Deutsch                      Informational                      [Page 5]
+
+
+RFC 1952             GZIP File Format Specification             May 1996
+
+
+      2.3.1. Member header and trailer
+
+         ID1 (IDentification 1)
+         ID2 (IDentification 2)
+            These have the fixed values ID1 = 31 (0x1f, \037), ID2 = 139
+            (0x8b, \213), to identify the file as being in gzip format.
+
+         CM (Compression Method)
+            This identifies the compression method used in the file.  CM
+            = 0-7 are reserved.  CM = 8 denotes the "deflate"
+            compression method, which is the one customarily used by
+            gzip and which is documented elsewhere.
+
+         FLG (FLaGs)
+            This flag byte is divided into individual bits as follows:
+
+               bit 0   FTEXT
+               bit 1   FHCRC
+               bit 2   FEXTRA
+               bit 3   FNAME
+               bit 4   FCOMMENT
+               bit 5   reserved
+               bit 6   reserved
+               bit 7   reserved
+
+            If FTEXT is set, the file is probably ASCII text.  This is
+            an optional indication, which the compressor may set by
+            checking a small amount of the input data to see whether any
+            non-ASCII characters are present.  In case of doubt, FTEXT
+            is cleared, indicating binary data. For systems which have
+            different file formats for ascii text and binary data, the
+            decompressor can use FTEXT to choose the appropriate format.
+            We deliberately do not specify the algorithm used to set
+            this bit, since a compressor always has the option of
+            leaving it cleared and a decompressor always has the option
+            of ignoring it and letting some other program handle issues
+            of data conversion.
+
+            If FHCRC is set, a CRC16 for the gzip header is present,
+            immediately before the compressed data. The CRC16 consists
+            of the two least significant bytes of the CRC32 for all
+            bytes of the gzip header up to and not including the CRC16.
+            [The FHCRC bit was never set by versions of gzip up to
+            1.2.4, even though it was documented with a different
+            meaning in gzip 1.2.4.]
+
+            If FEXTRA is set, optional extra fields are present, as
+            described in a following section.
+
+
+
+Deutsch                      Informational                      [Page 6]
+
+
+RFC 1952             GZIP File Format Specification             May 1996
+
+
+            If FNAME is set, an original file name is present,
+            terminated by a zero byte.  The name must consist of ISO
+            8859-1 (LATIN-1) characters; on operating systems using
+            EBCDIC or any other character set for file names, the name
+            must be translated to the ISO LATIN-1 character set.  This
+            is the original name of the file being compressed, with any
+            directory components removed, and, if the file being
+            compressed is on a file system with case insensitive names,
+            forced to lower case. There is no original file name if the
+            data was compressed from a source other than a named file;
+            for example, if the source was stdin on a Unix system, there
+            is no file name.
+
+            If FCOMMENT is set, a zero-terminated file comment is
+            present.  This comment is not interpreted; it is only
+            intended for human consumption.  The comment must consist of
+            ISO 8859-1 (LATIN-1) characters.  Line breaks should be
+            denoted by a single line feed character (10 decimal).
+
+            Reserved FLG bits must be zero.
+
+         MTIME (Modification TIME)
+            This gives the most recent modification time of the original
+            file being compressed.  The time is in Unix format, i.e.,
+            seconds since 00:00:00 GMT, Jan.  1, 1970.  (Note that this
+            may cause problems for MS-DOS and other systems that use
+            local rather than Universal time.)  If the compressed data
+            did not come from a file, MTIME is set to the time at which
+            compression started.  MTIME = 0 means no time stamp is
+            available.
+
+         XFL (eXtra FLags)
+            These flags are available for use by specific compression
+            methods.  The "deflate" method (CM = 8) sets these flags as
+            follows:
+
+               XFL = 2 - compressor used maximum compression,
+                         slowest algorithm
+               XFL = 4 - compressor used fastest algorithm
+
+         OS (Operating System)
+            This identifies the type of file system on which compression
+            took place.  This may be useful in determining end-of-line
+            convention for text files.  The currently defined values are
+            as follows:
+
+
+
+
+
+
+Deutsch                      Informational                      [Page 7]
+
+
+RFC 1952             GZIP File Format Specification             May 1996
+
+
+                 0 - FAT filesystem (MS-DOS, OS/2, NT/Win32)
+                 1 - Amiga
+                 2 - VMS (or OpenVMS)
+                 3 - Unix
+                 4 - VM/CMS
+                 5 - Atari TOS
+                 6 - HPFS filesystem (OS/2, NT)
+                 7 - Macintosh
+                 8 - Z-System
+                 9 - CP/M
+                10 - TOPS-20
+                11 - NTFS filesystem (NT)
+                12 - QDOS
+                13 - Acorn RISCOS
+               255 - unknown
+
+         XLEN (eXtra LENgth)
+            If FLG.FEXTRA is set, this gives the length of the optional
+            extra field.  See below for details.
+
+         CRC32 (CRC-32)
+            This contains a Cyclic Redundancy Check value of the
+            uncompressed data computed according to CRC-32 algorithm
+            used in the ISO 3309 standard and in section 8.1.1.6.2 of
+            ITU-T recommendation V.42.  (See http://www.iso.ch for
+            ordering ISO documents. See gopher://info.itu.ch for an
+            online version of ITU-T V.42.)
+
+         ISIZE (Input SIZE)
+            This contains the size of the original (uncompressed) input
+            data modulo 2^32.
+
+      2.3.1.1. Extra field
+
+         If the FLG.FEXTRA bit is set, an "extra field" is present in
+         the header, with total length XLEN bytes.  It consists of a
+         series of subfields, each of the form:
+
+            +---+---+---+---+==================================+
+            |SI1|SI2|  LEN  |... LEN bytes of subfield data ...|
+            +---+---+---+---+==================================+
+
+         SI1 and SI2 provide a subfield ID, typically two ASCII letters
+         with some mnemonic value.  Jean-Loup Gailly
+         <gzip@prep.ai.mit.edu> is maintaining a registry of subfield
+         IDs; please send him any subfield ID you wish to use.  Subfield
+         IDs with SI2 = 0 are reserved for future use.  The following
+         IDs are currently defined:
+
+
+
+Deutsch                      Informational                      [Page 8]
+
+
+RFC 1952             GZIP File Format Specification             May 1996
+
+
+            SI1         SI2         Data
+            ----------  ----------  ----
+            0x41 ('A')  0x70 ('P')  Apollo file type information
+
+         LEN gives the length of the subfield data, excluding the 4
+         initial bytes.
+
+      2.3.1.2. Compliance
+
+         A compliant compressor must produce files with correct ID1,
+         ID2, CM, CRC32, and ISIZE, but may set all the other fields in
+         the fixed-length part of the header to default values (255 for
+         OS, 0 for all others).  The compressor must set all reserved
+         bits to zero.
+
+         A compliant decompressor must check ID1, ID2, and CM, and
+         provide an error indication if any of these have incorrect
+         values.  It must examine FEXTRA/XLEN, FNAME, FCOMMENT and FHCRC
+         at least so it can skip over the optional fields if they are
+         present.  It need not examine any other part of the header or
+         trailer; in particular, a decompressor may ignore FTEXT and OS
+         and always produce binary output, and still be compliant.  A
+         compliant decompressor must give an error indication if any
+         reserved bit is non-zero, since such a bit could indicate the
+         presence of a new field that would cause subsequent data to be
+         interpreted incorrectly.
+
+3. References
+
+   [1] "Information Processing - 8-bit single-byte coded graphic
+       character sets - Part 1: Latin alphabet No.1" (ISO 8859-1:1987).
+       The ISO 8859-1 (Latin-1) character set is a superset of 7-bit
+       ASCII. Files defining this character set are available as
+       iso_8859-1.* in ftp://ftp.uu.net/graphics/png/documents/
+
+   [2] ISO 3309
+
+   [3] ITU-T recommendation V.42
+
+   [4] Deutsch, L.P.,"DEFLATE Compressed Data Format Specification",
+       available in ftp://ftp.uu.net/pub/archiving/zip/doc/
+
+   [5] Gailly, J.-L., GZIP documentation, available as gzip-*.tar in
+       ftp://prep.ai.mit.edu/pub/gnu/
+
+   [6] Sarwate, D.V., "Computation of Cyclic Redundancy Checks via Table
+       Look-Up", Communications of the ACM, 31(8), pp.1008-1013.
+
+
+
+
+Deutsch                      Informational                      [Page 9]
+
+
+RFC 1952             GZIP File Format Specification             May 1996
+
+
+   [7] Schwaderer, W.D., "CRC Calculation", April 85 PC Tech Journal,
+       pp.118-133.
+
+   [8] ftp://ftp.adelaide.edu.au/pub/rocksoft/papers/crc_v3.txt,
+       describing the CRC concept.
+
+4. Security Considerations
+
+   Any data compression method involves the reduction of redundancy in
+   the data.  Consequently, any corruption of the data is likely to have
+   severe effects and be difficult to correct.  Uncompressed text, on
+   the other hand, will probably still be readable despite the presence
+   of some corrupted bytes.
+
+   It is recommended that systems using this data format provide some
+   means of validating the integrity of the compressed data, such as by
+   setting and checking the CRC-32 check value.
+
+5. Acknowledgements
+
+   Trademarks cited in this document are the property of their
+   respective owners.
+
+   Jean-Loup Gailly designed the gzip format and wrote, with Mark Adler,
+   the related software described in this specification.  Glenn
+   Randers-Pehrson converted this document to RFC and HTML format.
+
+6. Author's Address
+
+   L. Peter Deutsch
+   Aladdin Enterprises
+   203 Santa Margarita Ave.
+   Menlo Park, CA 94025
+
+   Phone: (415) 322-0103 (AM only)
+   FAX:   (415) 322-1734
+   EMail: <ghost@aladdin.com>
+
+   Questions about the technical content of this specification can be
+   sent by email to:
+
+   Jean-Loup Gailly <gzip@prep.ai.mit.edu> and
+   Mark Adler <madler@alumni.caltech.edu>
+
+   Editorial comments on this specification can be sent by email to:
+
+   L. Peter Deutsch <ghost@aladdin.com> and
+   Glenn Randers-Pehrson <randeg@alumni.rpi.edu>
+
+
+
+Deutsch                      Informational                     [Page 10]
+
+
+RFC 1952             GZIP File Format Specification             May 1996
+
+
+7. Appendix: Jean-Loup Gailly's gzip utility
+
+   The most widely used implementation of gzip compression, and the
+   original documentation on which this specification is based, were
+   created by Jean-Loup Gailly <gzip@prep.ai.mit.edu>.  Since this
+   implementation is a de facto standard, we mention some more of its
+   features here.  Again, the material in this section is not part of
+   the specification per se, and implementations need not follow it to
+   be compliant.
+
+   When compressing or decompressing a file, gzip preserves the
+   protection, ownership, and modification time attributes on the local
+   file system, since there is no provision for representing protection
+   attributes in the gzip file format itself.  Since the file format
+   includes a modification time, the gzip decompressor provides a
+   command line switch that assigns the modification time from the file,
+   rather than the local modification time of the compressed input, to
+   the decompressed output.
+
+8. Appendix: Sample CRC Code
+
+   The following sample code represents a practical implementation of
+   the CRC (Cyclic Redundancy Check). (See also ISO 3309 and ITU-T V.42
+   for a formal specification.)
+
+   The sample code is in the ANSI C programming language. Non C users
+   may find it easier to read with these hints:
+
+      &      Bitwise AND operator.
+      ^      Bitwise exclusive-OR operator.
+      >>     Bitwise right shift operator. When applied to an
+             unsigned quantity, as here, right shift inserts zero
+             bit(s) at the left.
+      !      Logical NOT operator.
+      ++     "n++" increments the variable n.
+      0xNNN  0x introduces a hexadecimal (base 16) constant.
+             Suffix L indicates a long value (at least 32 bits).
+
+      /* Table of CRCs of all 8-bit messages. */
+      unsigned long crc_table[256];
+
+      /* Flag: has the table been computed? Initially false. */
+      int crc_table_computed = 0;
+
+      /* Make the table for a fast CRC. */
+      void make_crc_table(void)
+      {
+        unsigned long c;
+
+
+
+Deutsch                      Informational                     [Page 11]
+
+
+RFC 1952             GZIP File Format Specification             May 1996
+
+
+        int n, k;
+        for (n = 0; n < 256; n++) {
+          c = (unsigned long) n;
+          for (k = 0; k < 8; k++) {
+            if (c & 1) {
+              c = 0xedb88320L ^ (c >> 1);
+            } else {
+              c = c >> 1;
+            }
+          }
+          crc_table[n] = c;
+        }
+        crc_table_computed = 1;
+      }
+
+      /*
+         Update a running crc with the bytes buf[0..len-1] and return
+       the updated crc. The crc should be initialized to zero. Pre- and
+       post-conditioning (one's complement) is performed within this
+       function so it shouldn't be done by the caller. Usage example:
+
+         unsigned long crc = 0L;
+
+         while (read_buffer(buffer, length) != EOF) {
+           crc = update_crc(crc, buffer, length);
+         }
+         if (crc != original_crc) error();
+      */
+      unsigned long update_crc(unsigned long crc,
+                      unsigned char *buf, int len)
+      {
+        unsigned long c = crc ^ 0xffffffffL;
+        int n;
+
+        if (!crc_table_computed)
+          make_crc_table();
+        for (n = 0; n < len; n++) {
+          c = crc_table[(c ^ buf[n]) & 0xff] ^ (c >> 8);
+        }
+        return c ^ 0xffffffffL;
+      }
+
+      /* Return the CRC of the bytes buf[0..len-1]. */
+      unsigned long crc(unsigned char *buf, int len)
+      {
+        return update_crc(0L, buf, len);
+      }
+
+
+
+
+Deutsch                      Informational                     [Page 12]
+
+
Index: /smplayer/vendor/current/zlib/doc/txtvsbin.txt
===================================================================
--- /smplayer/vendor/current/zlib/doc/txtvsbin.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/doc/txtvsbin.txt	(revision 133)
@@ -0,0 +1,107 @@
+A Fast Method for Identifying Plain Text Files
+==============================================
+
+
+Introduction
+------------
+
+Given a file coming from an unknown source, it is sometimes desirable
+to find out whether the format of that file is plain text.  Although
+this may appear like a simple task, a fully accurate detection of the
+file type requires heavy-duty semantic analysis on the file contents.
+It is, however, possible to obtain satisfactory results by employing
+various heuristics.
+
+Previous versions of PKZip and other zip-compatible compression tools
+were using a crude detection scheme: if more than 80% (4/5) of the bytes
+found in a certain buffer are within the range [7..127], the file is
+labeled as plain text, otherwise it is labeled as binary.  A prominent
+limitation of this scheme is the restriction to Latin-based alphabets.
+Other alphabets, like Greek, Cyrillic or Asian, make extensive use of
+the bytes within the range [128..255], and texts using these alphabets
+are most often misidentified by this scheme; in other words, the rate
+of false negatives is sometimes too high, which means that the recall
+is low.  Another weakness of this scheme is a reduced precision, due to
+the false positives that may occur when binary files containing large
+amounts of textual characters are misidentified as plain text.
+
+In this article we propose a new, simple detection scheme that features
+a much increased precision and a near-100% recall.  This scheme is
+designed to work on ASCII, Unicode and other ASCII-derived alphabets,
+and it handles single-byte encodings (ISO-8859, MacRoman, KOI8, etc.)
+and variable-sized encodings (ISO-2022, UTF-8, etc.).  Wider encodings
+(UCS-2/UTF-16 and UCS-4/UTF-32) are not handled, however.
+
+
+The Algorithm
+-------------
+
+The algorithm works by dividing the set of bytecodes [0..255] into three
+categories:
+- The white list of textual bytecodes:
+  9 (TAB), 10 (LF), 13 (CR), 32 (SPACE) to 255.
+- The gray list of tolerated bytecodes:
+  7 (BEL), 8 (BS), 11 (VT), 12 (FF), 26 (SUB), 27 (ESC).
+- The black list of undesired, non-textual bytecodes:
+  0 (NUL) to 6, 14 to 31.
+
+If a file contains at least one byte that belongs to the white list and
+no byte that belongs to the black list, then the file is categorized as
+plain text; otherwise, it is categorized as binary.  (The boundary case,
+when the file is empty, automatically falls into the latter category.)
+
+
+Rationale
+---------
+
+The idea behind this algorithm relies on two observations.
+
+The first observation is that, although the full range of 7-bit codes
+[0..127] is properly specified by the ASCII standard, most control
+characters in the range [0..31] are not used in practice.  The only
+widely-used, almost universally-portable control codes are 9 (TAB),
+10 (LF) and 13 (CR).  There are a few more control codes that are
+recognized on a reduced range of platforms and text viewers/editors:
+7 (BEL), 8 (BS), 11 (VT), 12 (FF), 26 (SUB) and 27 (ESC); but these
+codes are rarely (if ever) used alone, without being accompanied by
+some printable text.  Even the newer, portable text formats such as
+XML avoid using control characters outside the list mentioned here.
+
+The second observation is that most of the binary files tend to contain
+control characters, especially 0 (NUL).  Even though the older text
+detection schemes observe the presence of non-ASCII codes from the range
+[128..255], the precision rarely has to suffer if this upper range is
+labeled as textual, because the files that are genuinely binary tend to
+contain both control characters and codes from the upper range.  On the
+other hand, the upper range needs to be labeled as textual, because it
+is used by virtually all ASCII extensions.  In particular, this range is
+used for encoding non-Latin scripts.
+
+Since there is no counting involved, other than simply observing the
+presence or the absence of some byte values, the algorithm produces
+consistent results, regardless what alphabet encoding is being used.
+(If counting were involved, it could be possible to obtain different
+results on a text encoded, say, using ISO-8859-16 versus UTF-8.)
+
+There is an extra category of plain text files that are "polluted" with
+one or more black-listed codes, either by mistake or by peculiar design
+considerations.  In such cases, a scheme that tolerates a small fraction
+of black-listed codes would provide an increased recall (i.e. more true
+positives).  This, however, incurs a reduced precision overall, since
+false positives are more likely to appear in binary files that contain
+large chunks of textual data.  Furthermore, "polluted" plain text should
+be regarded as binary by general-purpose text detection schemes, because
+general-purpose text processing algorithms might not be applicable.
+Under this premise, it is safe to say that our detection method provides
+a near-100% recall.
+
+Experiments have been run on many files coming from various platforms
+and applications.  We tried plain text files, system logs, source code,
+formatted office documents, compiled object code, etc.  The results
+confirm the optimistic assumptions about the capabilities of this
+algorithm.
+
+
+--
+Cosmin Truta
+Last updated: 2006-May-28
Index: /smplayer/vendor/current/zlib/examples/README.examples
===================================================================
--- /smplayer/vendor/current/zlib/examples/README.examples	(revision 133)
+++ /smplayer/vendor/current/zlib/examples/README.examples	(revision 133)
@@ -0,0 +1,49 @@
+This directory contains examples of the use of zlib and other relevant
+programs and documentation.
+
+enough.c
+    calculation and justification of ENOUGH parameter in inftrees.h
+    - calculates the maximum table space used in inflate tree
+      construction over all possible Huffman codes
+
+fitblk.c
+    compress just enough input to nearly fill a requested output size
+    - zlib isn't designed to do this, but fitblk does it anyway
+
+gun.c
+    uncompress a gzip file
+    - illustrates the use of inflateBack() for high speed file-to-file
+      decompression using call-back functions
+    - is approximately twice as fast as gzip -d
+    - also provides Unix uncompress functionality, again twice as fast
+
+gzappend.c
+    append to a gzip file
+    - illustrates the use of the Z_BLOCK flush parameter for inflate()
+    - illustrates the use of deflatePrime() to start at any bit
+
+gzjoin.c
+    join gzip files without recalculating the crc or recompressing
+    - illustrates the use of the Z_BLOCK flush parameter for inflate()
+    - illustrates the use of crc32_combine()
+
+gzlog.c
+gzlog.h
+    efficiently and robustly maintain a message log file in gzip format
+    - illustrates use of raw deflate, Z_PARTIAL_FLUSH, deflatePrime(),
+      and deflateSetDictionary()
+    - illustrates use of a gzip header extra field
+
+zlib_how.html
+    painfully comprehensive description of zpipe.c (see below)
+    - describes in excruciating detail the use of deflate() and inflate()
+
+zpipe.c
+    reads and writes zlib streams from stdin to stdout
+    - illustrates the proper use of deflate() and inflate()
+    - deeply commented in zlib_how.html (see above)
+
+zran.c
+    index a zlib or gzip stream and randomly access it
+    - illustrates the use of Z_BLOCK, inflatePrime(), and
+      inflateSetDictionary() to provide random access
Index: /smplayer/vendor/current/zlib/examples/enough.c
===================================================================
--- /smplayer/vendor/current/zlib/examples/enough.c	(revision 133)
+++ /smplayer/vendor/current/zlib/examples/enough.c	(revision 133)
@@ -0,0 +1,569 @@
+/* enough.c -- determine the maximum size of inflate's Huffman code tables over
+ * all possible valid and complete Huffman codes, subject to a length limit.
+ * Copyright (C) 2007, 2008 Mark Adler
+ * Version 1.3  17 February 2008  Mark Adler
+ */
+
+/* Version history:
+   1.0   3 Jan 2007  First version (derived from codecount.c version 1.4)
+   1.1   4 Jan 2007  Use faster incremental table usage computation
+                     Prune examine() search on previously visited states
+   1.2   5 Jan 2007  Comments clean up
+                     As inflate does, decrease root for short codes
+                     Refuse cases where inflate would increase root
+   1.3  17 Feb 2008  Add argument for initial root table size
+                     Fix bug for initial root table size == max - 1
+                     Use a macro to compute the history index
+ */
+
+/*
+   Examine all possible Huffman codes for a given number of symbols and a
+   maximum code length in bits to determine the maximum table size for zilb's
+   inflate.  Only complete Huffman codes are counted.
+
+   Two codes are considered distinct if the vectors of the number of codes per
+   length are not identical.  So permutations of the symbol assignments result
+   in the same code for the counting, as do permutations of the assignments of
+   the bit values to the codes (i.e. only canonical codes are counted).
+
+   We build a code from shorter to longer lengths, determining how many symbols
+   are coded at each length.  At each step, we have how many symbols remain to
+   be coded, what the last code length used was, and how many bit patterns of
+   that length remain unused. Then we add one to the code length and double the
+   number of unused patterns to graduate to the next code length.  We then
+   assign all portions of the remaining symbols to that code length that
+   preserve the properties of a correct and eventually complete code.  Those
+   properties are: we cannot use more bit patterns than are available; and when
+   all the symbols are used, there are exactly zero possible bit patterns
+   remaining.
+
+   The inflate Huffman decoding algorithm uses two-level lookup tables for
+   speed.  There is a single first-level table to decode codes up to root bits
+   in length (root == 9 in the current inflate implementation).  The table
+   has 1 << root entries and is indexed by the next root bits of input.  Codes
+   shorter than root bits have replicated table entries, so that the correct
+   entry is pointed to regardless of the bits that follow the short code.  If
+   the code is longer than root bits, then the table entry points to a second-
+   level table.  The size of that table is determined by the longest code with
+   that root-bit prefix.  If that longest code has length len, then the table
+   has size 1 << (len - root), to index the remaining bits in that set of
+   codes.  Each subsequent root-bit prefix then has its own sub-table.  The
+   total number of table entries required by the code is calculated
+   incrementally as the number of codes at each bit length is populated.  When
+   all of the codes are shorter than root bits, then root is reduced to the
+   longest code length, resulting in a single, smaller, one-level table.
+
+   The inflate algorithm also provides for small values of root (relative to
+   the log2 of the number of symbols), where the shortest code has more bits
+   than root.  In that case, root is increased to the length of the shortest
+   code.  This program, by design, does not handle that case, so it is verified
+   that the number of symbols is less than 2^(root + 1).
+
+   In order to speed up the examination (by about ten orders of magnitude for
+   the default arguments), the intermediate states in the build-up of a code
+   are remembered and previously visited branches are pruned.  The memory
+   required for this will increase rapidly with the total number of symbols and
+   the maximum code length in bits.  However this is a very small price to pay
+   for the vast speedup.
+
+   First, all of the possible Huffman codes are counted, and reachable
+   intermediate states are noted by a non-zero count in a saved-results array.
+   Second, the intermediate states that lead to (root + 1) bit or longer codes
+   are used to look at all sub-codes from those junctures for their inflate
+   memory usage.  (The amount of memory used is not affected by the number of
+   codes of root bits or less in length.)  Third, the visited states in the
+   construction of those sub-codes and the associated calculation of the table
+   size is recalled in order to avoid recalculating from the same juncture.
+   Beginning the code examination at (root + 1) bit codes, which is enabled by
+   identifying the reachable nodes, accounts for about six of the orders of
+   magnitude of improvement for the default arguments.  About another four
+   orders of magnitude come from not revisiting previous states.  Out of
+   approximately 2x10^16 possible Huffman codes, only about 2x10^6 sub-codes
+   need to be examined to cover all of the possible table memory usage cases
+   for the default arguments of 286 symbols limited to 15-bit codes.
+
+   Note that an unsigned long long type is used for counting.  It is quite easy
+   to exceed the capacity of an eight-byte integer with a large number of
+   symbols and a large maximum code length, so multiple-precision arithmetic
+   would need to replace the unsigned long long arithmetic in that case.  This
+   program will abort if an overflow occurs.  The big_t type identifies where
+   the counting takes place.
+
+   An unsigned long long type is also used for calculating the number of
+   possible codes remaining at the maximum length.  This limits the maximum
+   code length to the number of bits in a long long minus the number of bits
+   needed to represent the symbols in a flat code.  The code_t type identifies
+   where the bit pattern counting takes place.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+
+#define local static
+
+/* special data types */
+typedef unsigned long long big_t;   /* type for code counting */
+typedef unsigned long long code_t;  /* type for bit pattern counting */
+struct tab {                        /* type for been here check */
+    size_t len;         /* length of bit vector in char's */
+    char *vec;          /* allocated bit vector */
+};
+
+/* The array for saving results, num[], is indexed with this triplet:
+
+      syms: number of symbols remaining to code
+      left: number of available bit patterns at length len
+      len: number of bits in the codes currently being assigned
+
+   Those indices are constrained thusly when saving results:
+
+      syms: 3..totsym (totsym == total symbols to code)
+      left: 2..syms - 1, but only the evens (so syms == 8 -> 2, 4, 6)
+      len: 1..max - 1 (max == maximum code length in bits)
+
+   syms == 2 is not saved since that immediately leads to a single code.  left
+   must be even, since it represents the number of available bit patterns at
+   the current length, which is double the number at the previous length.
+   left ends at syms-1 since left == syms immediately results in a single code.
+   (left > sym is not allowed since that would result in an incomplete code.)
+   len is less than max, since the code completes immediately when len == max.
+
+   The offset into the array is calculated for the three indices with the
+   first one (syms) being outermost, and the last one (len) being innermost.
+   We build the array with length max-1 lists for the len index, with syms-3
+   of those for each symbol.  There are totsym-2 of those, with each one
+   varying in length as a function of sym.  See the calculation of index in
+   count() for the index, and the calculation of size in main() for the size
+   of the array.
+
+   For the deflate example of 286 symbols limited to 15-bit codes, the array
+   has 284,284 entries, taking up 2.17 MB for an 8-byte big_t.  More than
+   half of the space allocated for saved results is actually used -- not all
+   possible triplets are reached in the generation of valid Huffman codes.
+ */
+
+/* The array for tracking visited states, done[], is itself indexed identically
+   to the num[] array as described above for the (syms, left, len) triplet.
+   Each element in the array is further indexed by the (mem, rem) doublet,
+   where mem is the amount of inflate table space used so far, and rem is the
+   remaining unused entries in the current inflate sub-table.  Each indexed
+   element is simply one bit indicating whether the state has been visited or
+   not.  Since the ranges for mem and rem are not known a priori, each bit
+   vector is of a variable size, and grows as needed to accommodate the visited
+   states.  mem and rem are used to calculate a single index in a triangular
+   array.  Since the range of mem is expected in the default case to be about
+   ten times larger than the range of rem, the array is skewed to reduce the
+   memory usage, with eight times the range for mem than for rem.  See the
+   calculations for offset and bit in beenhere() for the details.
+
+   For the deflate example of 286 symbols limited to 15-bit codes, the bit
+   vectors grow to total approximately 21 MB, in addition to the 4.3 MB done[]
+   array itself.
+ */
+
+/* Globals to avoid propagating constants or constant pointers recursively */
+local int max;          /* maximum allowed bit length for the codes */
+local int root;         /* size of base code table in bits */
+local int large;        /* largest code table so far */
+local size_t size;      /* number of elements in num and done */
+local int *code;        /* number of symbols assigned to each bit length */
+local big_t *num;       /* saved results array for code counting */
+local struct tab *done; /* states already evaluated array */
+
+/* Index function for num[] and done[] */
+#define INDEX(i,j,k) (((size_t)((i-1)>>1)*((i-2)>>1)+(j>>1)-1)*(max-1)+k-1)
+
+/* Free allocated space.  Uses globals code, num, and done. */
+local void cleanup(void)
+{
+    size_t n;
+
+    if (done != NULL) {
+        for (n = 0; n < size; n++)
+            if (done[n].len)
+                free(done[n].vec);
+        free(done);
+    }
+    if (num != NULL)
+        free(num);
+    if (code != NULL)
+        free(code);
+}
+
+/* Return the number of possible Huffman codes using bit patterns of lengths
+   len through max inclusive, coding syms symbols, with left bit patterns of
+   length len unused -- return -1 if there is an overflow in the counting.
+   Keep a record of previous results in num to prevent repeating the same
+   calculation.  Uses the globals max and num. */
+local big_t count(int syms, int len, int left)
+{
+    big_t sum;          /* number of possible codes from this juncture */
+    big_t got;          /* value returned from count() */
+    int least;          /* least number of syms to use at this juncture */
+    int most;           /* most number of syms to use at this juncture */
+    int use;            /* number of bit patterns to use in next call */
+    size_t index;       /* index of this case in *num */
+
+    /* see if only one possible code */
+    if (syms == left)
+        return 1;
+
+    /* note and verify the expected state */
+    assert(syms > left && left > 0 && len < max);
+
+    /* see if we've done this one already */
+    index = INDEX(syms, left, len);
+    got = num[index];
+    if (got)
+        return got;         /* we have -- return the saved result */
+
+    /* we need to use at least this many bit patterns so that the code won't be
+       incomplete at the next length (more bit patterns than symbols) */
+    least = (left << 1) - syms;
+    if (least < 0)
+        least = 0;
+
+    /* we can use at most this many bit patterns, lest there not be enough
+       available for the remaining symbols at the maximum length (if there were
+       no limit to the code length, this would become: most = left - 1) */
+    most = (((code_t)left << (max - len)) - syms) /
+            (((code_t)1 << (max - len)) - 1);
+
+    /* count all possible codes from this juncture and add them up */
+    sum = 0;
+    for (use = least; use <= most; use++) {
+        got = count(syms - use, len + 1, (left - use) << 1);
+        sum += got;
+        if (got == -1 || sum < got)         /* overflow */
+            return -1;
+    }
+
+    /* verify that all recursive calls are productive */
+    assert(sum != 0);
+
+    /* save the result and return it */
+    num[index] = sum;
+    return sum;
+}
+
+/* Return true if we've been here before, set to true if not.  Set a bit in a
+   bit vector to indicate visiting this state.  Each (syms,len,left) state
+   has a variable size bit vector indexed by (mem,rem).  The bit vector is
+   lengthened if needed to allow setting the (mem,rem) bit. */
+local int beenhere(int syms, int len, int left, int mem, int rem)
+{
+    size_t index;       /* index for this state's bit vector */
+    size_t offset;      /* offset in this state's bit vector */
+    int bit;            /* mask for this state's bit */
+    size_t length;      /* length of the bit vector in bytes */
+    char *vector;       /* new or enlarged bit vector */
+
+    /* point to vector for (syms,left,len), bit in vector for (mem,rem) */
+    index = INDEX(syms, left, len);
+    mem -= 1 << root;
+    offset = (mem >> 3) + rem;
+    offset = ((offset * (offset + 1)) >> 1) + rem;
+    bit = 1 << (mem & 7);
+
+    /* see if we've been here */
+    length = done[index].len;
+    if (offset < length && (done[index].vec[offset] & bit) != 0)
+        return 1;       /* done this! */
+
+    /* we haven't been here before -- set the bit to show we have now */
+
+    /* see if we need to lengthen the vector in order to set the bit */
+    if (length <= offset) {
+        /* if we have one already, enlarge it, zero out the appended space */
+        if (length) {
+            do {
+                length <<= 1;
+            } while (length <= offset);
+            vector = realloc(done[index].vec, length);
+            if (vector != NULL)
+                memset(vector + done[index].len, 0, length - done[index].len);
+        }
+
+        /* otherwise we need to make a new vector and zero it out */
+        else {
+            length = 1 << (len - root);
+            while (length <= offset)
+                length <<= 1;
+            vector = calloc(length, sizeof(char));
+        }
+
+        /* in either case, bail if we can't get the memory */
+        if (vector == NULL) {
+            fputs("abort: unable to allocate enough memory\n", stderr);
+            cleanup();
+            exit(1);
+        }
+
+        /* install the new vector */
+        done[index].len = length;
+        done[index].vec = vector;
+    }
+
+    /* set the bit */
+    done[index].vec[offset] |= bit;
+    return 0;
+}
+
+/* Examine all possible codes from the given node (syms, len, left).  Compute
+   the amount of memory required to build inflate's decoding tables, where the
+   number of code structures used so far is mem, and the number remaining in
+   the current sub-table is rem.  Uses the globals max, code, root, large, and
+   done. */
+local void examine(int syms, int len, int left, int mem, int rem)
+{
+    int least;          /* least number of syms to use at this juncture */
+    int most;           /* most number of syms to use at this juncture */
+    int use;            /* number of bit patterns to use in next call */
+
+    /* see if we have a complete code */
+    if (syms == left) {
+        /* set the last code entry */
+        code[len] = left;
+
+        /* complete computation of memory used by this code */
+        while (rem < left) {
+            left -= rem;
+            rem = 1 << (len - root);
+            mem += rem;
+        }
+        assert(rem == left);
+
+        /* if this is a new maximum, show the entries used and the sub-code */
+        if (mem > large) {
+            large = mem;
+            printf("max %d: ", mem);
+            for (use = root + 1; use <= max; use++)
+                if (code[use])
+                    printf("%d[%d] ", code[use], use);
+            putchar('\n');
+            fflush(stdout);
+        }
+
+        /* remove entries as we drop back down in the recursion */
+        code[len] = 0;
+        return;
+    }
+
+    /* prune the tree if we can */
+    if (beenhere(syms, len, left, mem, rem))
+        return;
+
+    /* we need to use at least this many bit patterns so that the code won't be
+       incomplete at the next length (more bit patterns than symbols) */
+    least = (left << 1) - syms;
+    if (least < 0)
+        least = 0;
+
+    /* we can use at most this many bit patterns, lest there not be enough
+       available for the remaining symbols at the maximum length (if there were
+       no limit to the code length, this would become: most = left - 1) */
+    most = (((code_t)left << (max - len)) - syms) /
+            (((code_t)1 << (max - len)) - 1);
+
+    /* occupy least table spaces, creating new sub-tables as needed */
+    use = least;
+    while (rem < use) {
+        use -= rem;
+        rem = 1 << (len - root);
+        mem += rem;
+    }
+    rem -= use;
+
+    /* examine codes from here, updating table space as we go */
+    for (use = least; use <= most; use++) {
+        code[len] = use;
+        examine(syms - use, len + 1, (left - use) << 1,
+                mem + (rem ? 1 << (len - root) : 0), rem << 1);
+        if (rem == 0) {
+            rem = 1 << (len - root);
+            mem += rem;
+        }
+        rem--;
+    }
+
+    /* remove entries as we drop back down in the recursion */
+    code[len] = 0;
+}
+
+/* Look at all sub-codes starting with root + 1 bits.  Look at only the valid
+   intermediate code states (syms, left, len).  For each completed code,
+   calculate the amount of memory required by inflate to build the decoding
+   tables. Find the maximum amount of memory required and show the code that
+   requires that maximum.  Uses the globals max, root, and num. */
+local void enough(int syms)
+{
+    int n;              /* number of remaing symbols for this node */
+    int left;           /* number of unused bit patterns at this length */
+    size_t index;       /* index of this case in *num */
+
+    /* clear code */
+    for (n = 0; n <= max; n++)
+        code[n] = 0;
+
+    /* look at all (root + 1) bit and longer codes */
+    large = 1 << root;              /* base table */
+    if (root < max)                 /* otherwise, there's only a base table */
+        for (n = 3; n <= syms; n++)
+            for (left = 2; left < n; left += 2)
+            {
+                /* look at all reachable (root + 1) bit nodes, and the
+                   resulting codes (complete at root + 2 or more) */
+                index = INDEX(n, left, root + 1);
+                if (root + 1 < max && num[index])       /* reachable node */
+                    examine(n, root + 1, left, 1 << root, 0);
+
+                /* also look at root bit codes with completions at root + 1
+                   bits (not saved in num, since complete), just in case */
+                if (num[index - 1] && n <= left << 1)
+                    examine((n - left) << 1, root + 1, (n - left) << 1,
+                            1 << root, 0);
+            }
+
+    /* done */
+    printf("done: maximum of %d table entries\n", large);
+}
+
+/*
+   Examine and show the total number of possible Huffman codes for a given
+   maximum number of symbols, initial root table size, and maximum code length
+   in bits -- those are the command arguments in that order.  The default
+   values are 286, 9, and 15 respectively, for the deflate literal/length code.
+   The possible codes are counted for each number of coded symbols from two to
+   the maximum.  The counts for each of those and the total number of codes are
+   shown.  The maximum number of inflate table entires is then calculated
+   across all possible codes.  Each new maximum number of table entries and the
+   associated sub-code (starting at root + 1 == 10 bits) is shown.
+
+   To count and examine Huffman codes that are not length-limited, provide a
+   maximum length equal to the number of symbols minus one.
+
+   For the deflate literal/length code, use "enough".  For the deflate distance
+   code, use "enough 30 6".
+
+   This uses the %llu printf format to print big_t numbers, which assumes that
+   big_t is an unsigned long long.  If the big_t type is changed (for example
+   to a multiple precision type), the method of printing will also need to be
+   updated.
+ */
+int main(int argc, char **argv)
+{
+    int syms;           /* total number of symbols to code */
+    int n;              /* number of symbols to code for this run */
+    big_t got;          /* return value of count() */
+    big_t sum;          /* accumulated number of codes over n */
+
+    /* set up globals for cleanup() */
+    code = NULL;
+    num = NULL;
+    done = NULL;
+
+    /* get arguments -- default to the deflate literal/length code */
+    syms = 286;
+        root = 9;
+    max = 15;
+    if (argc > 1) {
+        syms = atoi(argv[1]);
+        if (argc > 2) {
+            root = atoi(argv[2]);
+                        if (argc > 3)
+                                max = atoi(argv[3]);
+                }
+    }
+    if (argc > 4 || syms < 2 || root < 1 || max < 1) {
+        fputs("invalid arguments, need: [sym >= 2 [root >= 1 [max >= 1]]]\n",
+                          stderr);
+        return 1;
+    }
+
+    /* if not restricting the code length, the longest is syms - 1 */
+    if (max > syms - 1)
+        max = syms - 1;
+
+    /* determine the number of bits in a code_t */
+    n = 0;
+    while (((code_t)1 << n) != 0)
+        n++;
+
+    /* make sure that the calculation of most will not overflow */
+    if (max > n || syms - 2 >= (((code_t)0 - 1) >> (max - 1))) {
+        fputs("abort: code length too long for internal types\n", stderr);
+        return 1;
+    }
+
+    /* reject impossible code requests */
+    if (syms - 1 > ((code_t)1 << max) - 1) {
+        fprintf(stderr, "%d symbols cannot be coded in %d bits\n",
+                syms, max);
+        return 1;
+    }
+
+    /* allocate code vector */
+    code = calloc(max + 1, sizeof(int));
+    if (code == NULL) {
+        fputs("abort: unable to allocate enough memory\n", stderr);
+        return 1;
+    }
+
+    /* determine size of saved results array, checking for overflows,
+       allocate and clear the array (set all to zero with calloc()) */
+    if (syms == 2)              /* iff max == 1 */
+        num = NULL;             /* won't be saving any results */
+    else {
+        size = syms >> 1;
+        if (size > ((size_t)0 - 1) / (n = (syms - 1) >> 1) ||
+                (size *= n, size > ((size_t)0 - 1) / (n = max - 1)) ||
+                (size *= n, size > ((size_t)0 - 1) / sizeof(big_t)) ||
+                (num = calloc(size, sizeof(big_t))) == NULL) {
+            fputs("abort: unable to allocate enough memory\n", stderr);
+            cleanup();
+            return 1;
+        }
+    }
+
+    /* count possible codes for all numbers of symbols, add up counts */
+    sum = 0;
+    for (n = 2; n <= syms; n++) {
+        got = count(n, 1, 2);
+        sum += got;
+        if (got == -1 || sum < got) {       /* overflow */
+            fputs("abort: can't count that high!\n", stderr);
+            cleanup();
+            return 1;
+        }
+        printf("%llu %d-codes\n", got, n);
+    }
+    printf("%llu total codes for 2 to %d symbols", sum, syms);
+    if (max < syms - 1)
+        printf(" (%d-bit length limit)\n", max);
+    else
+        puts(" (no length limit)");
+
+    /* allocate and clear done array for beenhere() */
+    if (syms == 2)
+        done = NULL;
+    else if (size > ((size_t)0 - 1) / sizeof(struct tab) ||
+             (done = calloc(size, sizeof(struct tab))) == NULL) {
+        fputs("abort: unable to allocate enough memory\n", stderr);
+        cleanup();
+        return 1;
+    }
+
+    /* find and show maximum inflate table usage */
+        if (root > max)                 /* reduce root to max length */
+                root = max;
+    if (syms < ((code_t)1 << (root + 1)))
+        enough(syms);
+    else
+        puts("cannot handle minimum code lengths > root");
+
+    /* done */
+    cleanup();
+    return 0;
+}
Index: /smplayer/vendor/current/zlib/examples/fitblk.c
===================================================================
--- /smplayer/vendor/current/zlib/examples/fitblk.c	(revision 133)
+++ /smplayer/vendor/current/zlib/examples/fitblk.c	(revision 133)
@@ -0,0 +1,233 @@
+/* fitblk.c: example of fitting compressed output to a specified size
+   Not copyrighted -- provided to the public domain
+   Version 1.1  25 November 2004  Mark Adler */
+
+/* Version history:
+   1.0  24 Nov 2004  First version
+   1.1  25 Nov 2004  Change deflateInit2() to deflateInit()
+                     Use fixed-size, stack-allocated raw buffers
+                     Simplify code moving compression to subroutines
+                     Use assert() for internal errors
+                     Add detailed description of approach
+ */
+
+/* Approach to just fitting a requested compressed size:
+
+   fitblk performs three compression passes on a portion of the input
+   data in order to determine how much of that input will compress to
+   nearly the requested output block size.  The first pass generates
+   enough deflate blocks to produce output to fill the requested
+   output size plus a specfied excess amount (see the EXCESS define
+   below).  The last deflate block may go quite a bit past that, but
+   is discarded.  The second pass decompresses and recompresses just
+   the compressed data that fit in the requested plus excess sized
+   buffer.  The deflate process is terminated after that amount of
+   input, which is less than the amount consumed on the first pass.
+   The last deflate block of the result will be of a comparable size
+   to the final product, so that the header for that deflate block and
+   the compression ratio for that block will be about the same as in
+   the final product.  The third compression pass decompresses the
+   result of the second step, but only the compressed data up to the
+   requested size minus an amount to allow the compressed stream to
+   complete (see the MARGIN define below).  That will result in a
+   final compressed stream whose length is less than or equal to the
+   requested size.  Assuming sufficient input and a requested size
+   greater than a few hundred bytes, the shortfall will typically be
+   less than ten bytes.
+
+   If the input is short enough that the first compression completes
+   before filling the requested output size, then that compressed
+   stream is return with no recompression.
+
+   EXCESS is chosen to be just greater than the shortfall seen in a
+   two pass approach similar to the above.  That shortfall is due to
+   the last deflate block compressing more efficiently with a smaller
+   header on the second pass.  EXCESS is set to be large enough so
+   that there is enough uncompressed data for the second pass to fill
+   out the requested size, and small enough so that the final deflate
+   block of the second pass will be close in size to the final deflate
+   block of the third and final pass.  MARGIN is chosen to be just
+   large enough to assure that the final compression has enough room
+   to complete in all cases.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <assert.h>
+#include "zlib.h"
+
+#define local static
+
+/* print nastygram and leave */
+local void quit(char *why)
+{
+    fprintf(stderr, "fitblk abort: %s\n", why);
+    exit(1);
+}
+
+#define RAWLEN 4096    /* intermediate uncompressed buffer size */
+
+/* compress from file to def until provided buffer is full or end of
+   input reached; return last deflate() return value, or Z_ERRNO if
+   there was read error on the file */
+local int partcompress(FILE *in, z_streamp def)
+{
+    int ret, flush;
+    unsigned char raw[RAWLEN];
+
+    flush = Z_NO_FLUSH;
+    do {
+        def->avail_in = fread(raw, 1, RAWLEN, in);
+        if (ferror(in))
+            return Z_ERRNO;
+        def->next_in = raw;
+        if (feof(in))
+            flush = Z_FINISH;
+        ret = deflate(def, flush);
+        assert(ret != Z_STREAM_ERROR);
+    } while (def->avail_out != 0 && flush == Z_NO_FLUSH);
+    return ret;
+}
+
+/* recompress from inf's input to def's output; the input for inf and
+   the output for def are set in those structures before calling;
+   return last deflate() return value, or Z_MEM_ERROR if inflate()
+   was not able to allocate enough memory when it needed to */
+local int recompress(z_streamp inf, z_streamp def)
+{
+    int ret, flush;
+    unsigned char raw[RAWLEN];
+
+    flush = Z_NO_FLUSH;
+    do {
+        /* decompress */
+        inf->avail_out = RAWLEN;
+        inf->next_out = raw;
+        ret = inflate(inf, Z_NO_FLUSH);
+        assert(ret != Z_STREAM_ERROR && ret != Z_DATA_ERROR &&
+               ret != Z_NEED_DICT);
+        if (ret == Z_MEM_ERROR)
+            return ret;
+
+        /* compress what was decompresed until done or no room */
+        def->avail_in = RAWLEN - inf->avail_out;
+        def->next_in = raw;
+        if (inf->avail_out != 0)
+            flush = Z_FINISH;
+        ret = deflate(def, flush);
+        assert(ret != Z_STREAM_ERROR);
+    } while (ret != Z_STREAM_END && def->avail_out != 0);
+    return ret;
+}
+
+#define EXCESS 256      /* empirically determined stream overage */
+#define MARGIN 8        /* amount to back off for completion */
+
+/* compress from stdin to fixed-size block on stdout */
+int main(int argc, char **argv)
+{
+    int ret;                /* return code */
+    unsigned size;          /* requested fixed output block size */
+    unsigned have;          /* bytes written by deflate() call */
+    unsigned char *blk;     /* intermediate and final stream */
+    unsigned char *tmp;     /* close to desired size stream */
+    z_stream def, inf;      /* zlib deflate and inflate states */
+
+    /* get requested output size */
+    if (argc != 2)
+        quit("need one argument: size of output block");
+    ret = strtol(argv[1], argv + 1, 10);
+    if (argv[1][0] != 0)
+        quit("argument must be a number");
+    if (ret < 8)            /* 8 is minimum zlib stream size */
+        quit("need positive size of 8 or greater");
+    size = (unsigned)ret;
+
+    /* allocate memory for buffers and compression engine */
+    blk = malloc(size + EXCESS);
+    def.zalloc = Z_NULL;
+    def.zfree = Z_NULL;
+    def.opaque = Z_NULL;
+    ret = deflateInit(&def, Z_DEFAULT_COMPRESSION);
+    if (ret != Z_OK || blk == NULL)
+        quit("out of memory");
+
+    /* compress from stdin until output full, or no more input */
+    def.avail_out = size + EXCESS;
+    def.next_out = blk;
+    ret = partcompress(stdin, &def);
+    if (ret == Z_ERRNO)
+        quit("error reading input");
+
+    /* if it all fit, then size was undersubscribed -- done! */
+    if (ret == Z_STREAM_END && def.avail_out >= EXCESS) {
+        /* write block to stdout */
+        have = size + EXCESS - def.avail_out;
+        if (fwrite(blk, 1, have, stdout) != have || ferror(stdout))
+            quit("error writing output");
+
+        /* clean up and print results to stderr */
+        ret = deflateEnd(&def);
+        assert(ret != Z_STREAM_ERROR);
+        free(blk);
+        fprintf(stderr,
+                "%u bytes unused out of %u requested (all input)\n",
+                size - have, size);
+        return 0;
+    }
+
+    /* it didn't all fit -- set up for recompression */
+    inf.zalloc = Z_NULL;
+    inf.zfree = Z_NULL;
+    inf.opaque = Z_NULL;
+    inf.avail_in = 0;
+    inf.next_in = Z_NULL;
+    ret = inflateInit(&inf);
+    tmp = malloc(size + EXCESS);
+    if (ret != Z_OK || tmp == NULL)
+        quit("out of memory");
+    ret = deflateReset(&def);
+    assert(ret != Z_STREAM_ERROR);
+
+    /* do first recompression close to the right amount */
+    inf.avail_in = size + EXCESS;
+    inf.next_in = blk;
+    def.avail_out = size + EXCESS;
+    def.next_out = tmp;
+    ret = recompress(&inf, &def);
+    if (ret == Z_MEM_ERROR)
+        quit("out of memory");
+
+    /* set up for next reocmpression */
+    ret = inflateReset(&inf);
+    assert(ret != Z_STREAM_ERROR);
+    ret = deflateReset(&def);
+    assert(ret != Z_STREAM_ERROR);
+
+    /* do second and final recompression (third compression) */
+    inf.avail_in = size - MARGIN;   /* assure stream will complete */
+    inf.next_in = tmp;
+    def.avail_out = size;
+    def.next_out = blk;
+    ret = recompress(&inf, &def);
+    if (ret == Z_MEM_ERROR)
+        quit("out of memory");
+    assert(ret == Z_STREAM_END);    /* otherwise MARGIN too small */
+
+    /* done -- write block to stdout */
+    have = size - def.avail_out;
+    if (fwrite(blk, 1, have, stdout) != have || ferror(stdout))
+        quit("error writing output");
+
+    /* clean up and print results to stderr */
+    free(tmp);
+    ret = inflateEnd(&inf);
+    assert(ret != Z_STREAM_ERROR);
+    ret = deflateEnd(&def);
+    assert(ret != Z_STREAM_ERROR);
+    free(blk);
+    fprintf(stderr,
+            "%u bytes unused out of %u requested (%lu input)\n",
+            size - have, size, def.total_in);
+    return 0;
+}
Index: /smplayer/vendor/current/zlib/examples/gun.c
===================================================================
--- /smplayer/vendor/current/zlib/examples/gun.c	(revision 133)
+++ /smplayer/vendor/current/zlib/examples/gun.c	(revision 133)
@@ -0,0 +1,701 @@
+/* gun.c -- simple gunzip to give an example of the use of inflateBack()
+ * Copyright (C) 2003, 2005, 2008, 2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+   Version 1.6  17 January 2010  Mark Adler */
+
+/* Version history:
+   1.0  16 Feb 2003  First version for testing of inflateBack()
+   1.1  21 Feb 2005  Decompress concatenated gzip streams
+                     Remove use of "this" variable (C++ keyword)
+                     Fix return value for in()
+                     Improve allocation failure checking
+                     Add typecasting for void * structures
+                     Add -h option for command version and usage
+                     Add a bunch of comments
+   1.2  20 Mar 2005  Add Unix compress (LZW) decompression
+                     Copy file attributes from input file to output file
+   1.3  12 Jun 2005  Add casts for error messages [Oberhumer]
+   1.4   8 Dec 2006  LZW decompression speed improvements
+   1.5   9 Feb 2008  Avoid warning in latest version of gcc
+   1.6  17 Jan 2010  Avoid signed/unsigned comparison warnings
+ */
+
+/*
+   gun [ -t ] [ name ... ]
+
+   decompresses the data in the named gzip files.  If no arguments are given,
+   gun will decompress from stdin to stdout.  The names must end in .gz, -gz,
+   .z, -z, _z, or .Z.  The uncompressed data will be written to a file name
+   with the suffix stripped.  On success, the original file is deleted.  On
+   failure, the output file is deleted.  For most failures, the command will
+   continue to process the remaining names on the command line.  A memory
+   allocation failure will abort the command.  If -t is specified, then the
+   listed files or stdin will be tested as gzip files for integrity (without
+   checking for a proper suffix), no output will be written, and no files
+   will be deleted.
+
+   Like gzip, gun allows concatenated gzip streams and will decompress them,
+   writing all of the uncompressed data to the output.  Unlike gzip, gun allows
+   an empty file on input, and will produce no error writing an empty output
+   file.
+
+   gun will also decompress files made by Unix compress, which uses LZW
+   compression.  These files are automatically detected by virtue of their
+   magic header bytes.  Since the end of Unix compress stream is marked by the
+   end-of-file, they cannot be concantenated.  If a Unix compress stream is
+   encountered in an input file, it is the last stream in that file.
+
+   Like gunzip and uncompress, the file attributes of the orignal compressed
+   file are maintained in the final uncompressed file, to the extent that the
+   user permissions allow it.
+
+   On my Mac OS X PowerPC G4, gun is almost twice as fast as gunzip (version
+   1.2.4) is on the same file, when gun is linked with zlib 1.2.2.  Also the
+   LZW decompression provided by gun is about twice as fast as the standard
+   Unix uncompress command.
+ */
+
+/* external functions and related types and constants */
+#include <stdio.h>          /* fprintf() */
+#include <stdlib.h>         /* malloc(), free() */
+#include <string.h>         /* strerror(), strcmp(), strlen(), memcpy() */
+#include <errno.h>          /* errno */
+#include <fcntl.h>          /* open() */
+#include <unistd.h>         /* read(), write(), close(), chown(), unlink() */
+#include <sys/types.h>
+#include <sys/stat.h>       /* stat(), chmod() */
+#include <utime.h>          /* utime() */
+#include "zlib.h"           /* inflateBackInit(), inflateBack(), */
+                            /* inflateBackEnd(), crc32() */
+
+/* function declaration */
+#define local static
+
+/* buffer constants */
+#define SIZE 32768U         /* input and output buffer sizes */
+#define PIECE 16384         /* limits i/o chunks for 16-bit int case */
+
+/* structure for infback() to pass to input function in() -- it maintains the
+   input file and a buffer of size SIZE */
+struct ind {
+    int infile;
+    unsigned char *inbuf;
+};
+
+/* Load input buffer, assumed to be empty, and return bytes loaded and a
+   pointer to them.  read() is called until the buffer is full, or until it
+   returns end-of-file or error.  Return 0 on error. */
+local unsigned in(void *in_desc, unsigned char **buf)
+{
+    int ret;
+    unsigned len;
+    unsigned char *next;
+    struct ind *me = (struct ind *)in_desc;
+
+    next = me->inbuf;
+    *buf = next;
+    len = 0;
+    do {
+        ret = PIECE;
+        if ((unsigned)ret > SIZE - len)
+            ret = (int)(SIZE - len);
+        ret = (int)read(me->infile, next, ret);
+        if (ret == -1) {
+            len = 0;
+            break;
+        }
+        next += ret;
+        len += ret;
+    } while (ret != 0 && len < SIZE);
+    return len;
+}
+
+/* structure for infback() to pass to output function out() -- it maintains the
+   output file, a running CRC-32 check on the output and the total number of
+   bytes output, both for checking against the gzip trailer.  (The length in
+   the gzip trailer is stored modulo 2^32, so it's ok if a long is 32 bits and
+   the output is greater than 4 GB.) */
+struct outd {
+    int outfile;
+    int check;                  /* true if checking crc and total */
+    unsigned long crc;
+    unsigned long total;
+};
+
+/* Write output buffer and update the CRC-32 and total bytes written.  write()
+   is called until all of the output is written or an error is encountered.
+   On success out() returns 0.  For a write failure, out() returns 1.  If the
+   output file descriptor is -1, then nothing is written.
+ */
+local int out(void *out_desc, unsigned char *buf, unsigned len)
+{
+    int ret;
+    struct outd *me = (struct outd *)out_desc;
+
+    if (me->check) {
+        me->crc = crc32(me->crc, buf, len);
+        me->total += len;
+    }
+    if (me->outfile != -1)
+        do {
+            ret = PIECE;
+            if ((unsigned)ret > len)
+                ret = (int)len;
+            ret = (int)write(me->outfile, buf, ret);
+            if (ret == -1)
+                return 1;
+            buf += ret;
+            len -= ret;
+        } while (len != 0);
+    return 0;
+}
+
+/* next input byte macro for use inside lunpipe() and gunpipe() */
+#define NEXT() (have ? 0 : (have = in(indp, &next)), \
+                last = have ? (have--, (int)(*next++)) : -1)
+
+/* memory for gunpipe() and lunpipe() --
+   the first 256 entries of prefix[] and suffix[] are never used, could
+   have offset the index, but it's faster to waste the memory */
+unsigned char inbuf[SIZE];              /* input buffer */
+unsigned char outbuf[SIZE];             /* output buffer */
+unsigned short prefix[65536];           /* index to LZW prefix string */
+unsigned char suffix[65536];            /* one-character LZW suffix */
+unsigned char match[65280 + 2];         /* buffer for reversed match or gzip
+                                           32K sliding window */
+
+/* throw out what's left in the current bits byte buffer (this is a vestigial
+   aspect of the compressed data format derived from an implementation that
+   made use of a special VAX machine instruction!) */
+#define FLUSHCODE() \
+    do { \
+        left = 0; \
+        rem = 0; \
+        if (chunk > have) { \
+            chunk -= have; \
+            have = 0; \
+            if (NEXT() == -1) \
+                break; \
+            chunk--; \
+            if (chunk > have) { \
+                chunk = have = 0; \
+                break; \
+            } \
+        } \
+        have -= chunk; \
+        next += chunk; \
+        chunk = 0; \
+    } while (0)
+
+/* Decompress a compress (LZW) file from indp to outfile.  The compress magic
+   header (two bytes) has already been read and verified.  There are have bytes
+   of buffered input at next.  strm is used for passing error information back
+   to gunpipe().
+
+   lunpipe() will return Z_OK on success, Z_BUF_ERROR for an unexpected end of
+   file, read error, or write error (a write error indicated by strm->next_in
+   not equal to Z_NULL), or Z_DATA_ERROR for invalid input.
+ */
+local int lunpipe(unsigned have, unsigned char *next, struct ind *indp,
+                  int outfile, z_stream *strm)
+{
+    int last;                   /* last byte read by NEXT(), or -1 if EOF */
+    unsigned chunk;             /* bytes left in current chunk */
+    int left;                   /* bits left in rem */
+    unsigned rem;               /* unused bits from input */
+    int bits;                   /* current bits per code */
+    unsigned code;              /* code, table traversal index */
+    unsigned mask;              /* mask for current bits codes */
+    int max;                    /* maximum bits per code for this stream */
+    unsigned flags;             /* compress flags, then block compress flag */
+    unsigned end;               /* last valid entry in prefix/suffix tables */
+    unsigned temp;              /* current code */
+    unsigned prev;              /* previous code */
+    unsigned final;             /* last character written for previous code */
+    unsigned stack;             /* next position for reversed string */
+    unsigned outcnt;            /* bytes in output buffer */
+    struct outd outd;           /* output structure */
+    unsigned char *p;
+
+    /* set up output */
+    outd.outfile = outfile;
+    outd.check = 0;
+
+    /* process remainder of compress header -- a flags byte */
+    flags = NEXT();
+    if (last == -1)
+        return Z_BUF_ERROR;
+    if (flags & 0x60) {
+        strm->msg = (char *)"unknown lzw flags set";
+        return Z_DATA_ERROR;
+    }
+    max = flags & 0x1f;
+    if (max < 9 || max > 16) {
+        strm->msg = (char *)"lzw bits out of range";
+        return Z_DATA_ERROR;
+    }
+    if (max == 9)                           /* 9 doesn't really mean 9 */
+        max = 10;
+    flags &= 0x80;                          /* true if block compress */
+
+    /* clear table */
+    bits = 9;
+    mask = 0x1ff;
+    end = flags ? 256 : 255;
+
+    /* set up: get first 9-bit code, which is the first decompressed byte, but
+       don't create a table entry until the next code */
+    if (NEXT() == -1)                       /* no compressed data is ok */
+        return Z_OK;
+    final = prev = (unsigned)last;          /* low 8 bits of code */
+    if (NEXT() == -1)                       /* missing a bit */
+        return Z_BUF_ERROR;
+    if (last & 1) {                         /* code must be < 256 */
+        strm->msg = (char *)"invalid lzw code";
+        return Z_DATA_ERROR;
+    }
+    rem = (unsigned)last >> 1;              /* remaining 7 bits */
+    left = 7;
+    chunk = bits - 2;                       /* 7 bytes left in this chunk */
+    outbuf[0] = (unsigned char)final;       /* write first decompressed byte */
+    outcnt = 1;
+
+    /* decode codes */
+    stack = 0;
+    for (;;) {
+        /* if the table will be full after this, increment the code size */
+        if (end >= mask && bits < max) {
+            FLUSHCODE();
+            bits++;
+            mask <<= 1;
+            mask++;
+        }
+
+        /* get a code of length bits */
+        if (chunk == 0)                     /* decrement chunk modulo bits */
+            chunk = bits;
+        code = rem;                         /* low bits of code */
+        if (NEXT() == -1) {                 /* EOF is end of compressed data */
+            /* write remaining buffered output */
+            if (outcnt && out(&outd, outbuf, outcnt)) {
+                strm->next_in = outbuf;     /* signal write error */
+                return Z_BUF_ERROR;
+            }
+            return Z_OK;
+        }
+        code += (unsigned)last << left;     /* middle (or high) bits of code */
+        left += 8;
+        chunk--;
+        if (bits > left) {                  /* need more bits */
+            if (NEXT() == -1)               /* can't end in middle of code */
+                return Z_BUF_ERROR;
+            code += (unsigned)last << left; /* high bits of code */
+            left += 8;
+            chunk--;
+        }
+        code &= mask;                       /* mask to current code length */
+        left -= bits;                       /* number of unused bits */
+        rem = (unsigned)last >> (8 - left); /* unused bits from last byte */
+
+        /* process clear code (256) */
+        if (code == 256 && flags) {
+            FLUSHCODE();
+            bits = 9;                       /* initialize bits and mask */
+            mask = 0x1ff;
+            end = 255;                      /* empty table */
+            continue;                       /* get next code */
+        }
+
+        /* special code to reuse last match */
+        temp = code;                        /* save the current code */
+        if (code > end) {
+            /* Be picky on the allowed code here, and make sure that the code
+               we drop through (prev) will be a valid index so that random
+               input does not cause an exception.  The code != end + 1 check is
+               empirically derived, and not checked in the original uncompress
+               code.  If this ever causes a problem, that check could be safely
+               removed.  Leaving this check in greatly improves gun's ability
+               to detect random or corrupted input after a compress header.
+               In any case, the prev > end check must be retained. */
+            if (code != end + 1 || prev > end) {
+                strm->msg = (char *)"invalid lzw code";
+                return Z_DATA_ERROR;
+            }
+            match[stack++] = (unsigned char)final;
+            code = prev;
+        }
+
+        /* walk through linked list to generate output in reverse order */
+        p = match + stack;
+        while (code >= 256) {
+            *p++ = suffix[code];
+            code = prefix[code];
+        }
+        stack = p - match;
+        match[stack++] = (unsigned char)code;
+        final = code;
+
+        /* link new table entry */
+        if (end < mask) {
+            end++;
+            prefix[end] = (unsigned short)prev;
+            suffix[end] = (unsigned char)final;
+        }
+
+        /* set previous code for next iteration */
+        prev = temp;
+
+        /* write output in forward order */
+        while (stack > SIZE - outcnt) {
+            while (outcnt < SIZE)
+                outbuf[outcnt++] = match[--stack];
+            if (out(&outd, outbuf, outcnt)) {
+                strm->next_in = outbuf; /* signal write error */
+                return Z_BUF_ERROR;
+            }
+            outcnt = 0;
+        }
+        p = match + stack;
+        do {
+            outbuf[outcnt++] = *--p;
+        } while (p > match);
+        stack = 0;
+
+        /* loop for next code with final and prev as the last match, rem and
+           left provide the first 0..7 bits of the next code, end is the last
+           valid table entry */
+    }
+}
+
+/* Decompress a gzip file from infile to outfile.  strm is assumed to have been
+   successfully initialized with inflateBackInit().  The input file may consist
+   of a series of gzip streams, in which case all of them will be decompressed
+   to the output file.  If outfile is -1, then the gzip stream(s) integrity is
+   checked and nothing is written.
+
+   The return value is a zlib error code: Z_MEM_ERROR if out of memory,
+   Z_DATA_ERROR if the header or the compressed data is invalid, or if the
+   trailer CRC-32 check or length doesn't match, Z_BUF_ERROR if the input ends
+   prematurely or a write error occurs, or Z_ERRNO if junk (not a another gzip
+   stream) follows a valid gzip stream.
+ */
+local int gunpipe(z_stream *strm, int infile, int outfile)
+{
+    int ret, first, last;
+    unsigned have, flags, len;
+    unsigned char *next = NULL;
+    struct ind ind, *indp;
+    struct outd outd;
+
+    /* setup input buffer */
+    ind.infile = infile;
+    ind.inbuf = inbuf;
+    indp = &ind;
+
+    /* decompress concatenated gzip streams */
+    have = 0;                               /* no input data read in yet */
+    first = 1;                              /* looking for first gzip header */
+    strm->next_in = Z_NULL;                 /* so Z_BUF_ERROR means EOF */
+    for (;;) {
+        /* look for the two magic header bytes for a gzip stream */
+        if (NEXT() == -1) {
+            ret = Z_OK;
+            break;                          /* empty gzip stream is ok */
+        }
+        if (last != 31 || (NEXT() != 139 && last != 157)) {
+            strm->msg = (char *)"incorrect header check";
+            ret = first ? Z_DATA_ERROR : Z_ERRNO;
+            break;                          /* not a gzip or compress header */
+        }
+        first = 0;                          /* next non-header is junk */
+
+        /* process a compress (LZW) file -- can't be concatenated after this */
+        if (last == 157) {
+            ret = lunpipe(have, next, indp, outfile, strm);
+            break;
+        }
+
+        /* process remainder of gzip header */
+        ret = Z_BUF_ERROR;
+        if (NEXT() != 8) {                  /* only deflate method allowed */
+            if (last == -1) break;
+            strm->msg = (char *)"unknown compression method";
+            ret = Z_DATA_ERROR;
+            break;
+        }
+        flags = NEXT();                     /* header flags */
+        NEXT();                             /* discard mod time, xflgs, os */
+        NEXT();
+        NEXT();
+        NEXT();
+        NEXT();
+        NEXT();
+        if (last == -1) break;
+        if (flags & 0xe0) {
+            strm->msg = (char *)"unknown header flags set";
+            ret = Z_DATA_ERROR;
+            break;
+        }
+        if (flags & 4) {                    /* extra field */
+            len = NEXT();
+            len += (unsigned)(NEXT()) << 8;
+            if (last == -1) break;
+            while (len > have) {
+                len -= have;
+                have = 0;
+                if (NEXT() == -1) break;
+                len--;
+            }
+            if (last == -1) break;
+            have -= len;
+            next += len;
+        }
+        if (flags & 8)                      /* file name */
+            while (NEXT() != 0 && last != -1)
+                ;
+        if (flags & 16)                     /* comment */
+            while (NEXT() != 0 && last != -1)
+                ;
+        if (flags & 2) {                    /* header crc */
+            NEXT();
+            NEXT();
+        }
+        if (last == -1) break;
+
+        /* set up output */
+        outd.outfile = outfile;
+        outd.check = 1;
+        outd.crc = crc32(0L, Z_NULL, 0);
+        outd.total = 0;
+
+        /* decompress data to output */
+        strm->next_in = next;
+        strm->avail_in = have;
+        ret = inflateBack(strm, in, indp, out, &outd);
+        if (ret != Z_STREAM_END) break;
+        next = strm->next_in;
+        have = strm->avail_in;
+        strm->next_in = Z_NULL;             /* so Z_BUF_ERROR means EOF */
+
+        /* check trailer */
+        ret = Z_BUF_ERROR;
+        if (NEXT() != (int)(outd.crc & 0xff) ||
+            NEXT() != (int)((outd.crc >> 8) & 0xff) ||
+            NEXT() != (int)((outd.crc >> 16) & 0xff) ||
+            NEXT() != (int)((outd.crc >> 24) & 0xff)) {
+            /* crc error */
+            if (last != -1) {
+                strm->msg = (char *)"incorrect data check";
+                ret = Z_DATA_ERROR;
+            }
+            break;
+        }
+        if (NEXT() != (int)(outd.total & 0xff) ||
+            NEXT() != (int)((outd.total >> 8) & 0xff) ||
+            NEXT() != (int)((outd.total >> 16) & 0xff) ||
+            NEXT() != (int)((outd.total >> 24) & 0xff)) {
+            /* length error */
+            if (last != -1) {
+                strm->msg = (char *)"incorrect length check";
+                ret = Z_DATA_ERROR;
+            }
+            break;
+        }
+
+        /* go back and look for another gzip stream */
+    }
+
+    /* clean up and return */
+    return ret;
+}
+
+/* Copy file attributes, from -> to, as best we can.  This is best effort, so
+   no errors are reported.  The mode bits, including suid, sgid, and the sticky
+   bit are copied (if allowed), the owner's user id and group id are copied
+   (again if allowed), and the access and modify times are copied. */
+local void copymeta(char *from, char *to)
+{
+    struct stat was;
+    struct utimbuf when;
+
+    /* get all of from's Unix meta data, return if not a regular file */
+    if (stat(from, &was) != 0 || (was.st_mode & S_IFMT) != S_IFREG)
+        return;
+
+    /* set to's mode bits, ignore errors */
+    (void)chmod(to, was.st_mode & 07777);
+
+    /* copy owner's user and group, ignore errors */
+    (void)chown(to, was.st_uid, was.st_gid);
+
+    /* copy access and modify times, ignore errors */
+    when.actime = was.st_atime;
+    when.modtime = was.st_mtime;
+    (void)utime(to, &when);
+}
+
+/* Decompress the file inname to the file outnname, of if test is true, just
+   decompress without writing and check the gzip trailer for integrity.  If
+   inname is NULL or an empty string, read from stdin.  If outname is NULL or
+   an empty string, write to stdout.  strm is a pre-initialized inflateBack
+   structure.  When appropriate, copy the file attributes from inname to
+   outname.
+
+   gunzip() returns 1 if there is an out-of-memory error or an unexpected
+   return code from gunpipe().  Otherwise it returns 0.
+ */
+local int gunzip(z_stream *strm, char *inname, char *outname, int test)
+{
+    int ret;
+    int infile, outfile;
+
+    /* open files */
+    if (inname == NULL || *inname == 0) {
+        inname = "-";
+        infile = 0;     /* stdin */
+    }
+    else {
+        infile = open(inname, O_RDONLY, 0);
+        if (infile == -1) {
+            fprintf(stderr, "gun cannot open %s\n", inname);
+            return 0;
+        }
+    }
+    if (test)
+        outfile = -1;
+    else if (outname == NULL || *outname == 0) {
+        outname = "-";
+        outfile = 1;    /* stdout */
+    }
+    else {
+        outfile = open(outname, O_CREAT | O_TRUNC | O_WRONLY, 0666);
+        if (outfile == -1) {
+            close(infile);
+            fprintf(stderr, "gun cannot create %s\n", outname);
+            return 0;
+        }
+    }
+    errno = 0;
+
+    /* decompress */
+    ret = gunpipe(strm, infile, outfile);
+    if (outfile > 2) close(outfile);
+    if (infile > 2) close(infile);
+
+    /* interpret result */
+    switch (ret) {
+    case Z_OK:
+    case Z_ERRNO:
+        if (infile > 2 && outfile > 2) {
+            copymeta(inname, outname);          /* copy attributes */
+            unlink(inname);
+        }
+        if (ret == Z_ERRNO)
+            fprintf(stderr, "gun warning: trailing garbage ignored in %s\n",
+                    inname);
+        break;
+    case Z_DATA_ERROR:
+        if (outfile > 2) unlink(outname);
+        fprintf(stderr, "gun data error on %s: %s\n", inname, strm->msg);
+        break;
+    case Z_MEM_ERROR:
+        if (outfile > 2) unlink(outname);
+        fprintf(stderr, "gun out of memory error--aborting\n");
+        return 1;
+    case Z_BUF_ERROR:
+        if (outfile > 2) unlink(outname);
+        if (strm->next_in != Z_NULL) {
+            fprintf(stderr, "gun write error on %s: %s\n",
+                    outname, strerror(errno));
+        }
+        else if (errno) {
+            fprintf(stderr, "gun read error on %s: %s\n",
+                    inname, strerror(errno));
+        }
+        else {
+            fprintf(stderr, "gun unexpected end of file on %s\n",
+                    inname);
+        }
+        break;
+    default:
+        if (outfile > 2) unlink(outname);
+        fprintf(stderr, "gun internal error--aborting\n");
+        return 1;
+    }
+    return 0;
+}
+
+/* Process the gun command line arguments.  See the command syntax near the
+   beginning of this source file. */
+int main(int argc, char **argv)
+{
+    int ret, len, test;
+    char *outname;
+    unsigned char *window;
+    z_stream strm;
+
+    /* initialize inflateBack state for repeated use */
+    window = match;                         /* reuse LZW match buffer */
+    strm.zalloc = Z_NULL;
+    strm.zfree = Z_NULL;
+    strm.opaque = Z_NULL;
+    ret = inflateBackInit(&strm, 15, window);
+    if (ret != Z_OK) {
+        fprintf(stderr, "gun out of memory error--aborting\n");
+        return 1;
+    }
+
+    /* decompress each file to the same name with the suffix removed */
+    argc--;
+    argv++;
+    test = 0;
+    if (argc && strcmp(*argv, "-h") == 0) {
+        fprintf(stderr, "gun 1.6 (17 Jan 2010)\n");
+        fprintf(stderr, "Copyright (C) 2003-2010 Mark Adler\n");
+        fprintf(stderr, "usage: gun [-t] [file1.gz [file2.Z ...]]\n");
+        return 0;
+    }
+    if (argc && strcmp(*argv, "-t") == 0) {
+        test = 1;
+        argc--;
+        argv++;
+    }
+    if (argc)
+        do {
+            if (test)
+                outname = NULL;
+            else {
+                len = (int)strlen(*argv);
+                if (strcmp(*argv + len - 3, ".gz") == 0 ||
+                    strcmp(*argv + len - 3, "-gz") == 0)
+                    len -= 3;
+                else if (strcmp(*argv + len - 2, ".z") == 0 ||
+                    strcmp(*argv + len - 2, "-z") == 0 ||
+                    strcmp(*argv + len - 2, "_z") == 0 ||
+                    strcmp(*argv + len - 2, ".Z") == 0)
+                    len -= 2;
+                else {
+                    fprintf(stderr, "gun error: no gz type on %s--skipping\n",
+                            *argv);
+                    continue;
+                }
+                outname = malloc(len + 1);
+                if (outname == NULL) {
+                    fprintf(stderr, "gun out of memory error--aborting\n");
+                    ret = 1;
+                    break;
+                }
+                memcpy(outname, *argv, len);
+                outname[len] = 0;
+            }
+            ret = gunzip(&strm, *argv, outname, test);
+            if (outname != NULL) free(outname);
+            if (ret) break;
+        } while (argv++, --argc);
+    else
+        ret = gunzip(&strm, NULL, NULL, test);
+
+    /* clean up */
+    inflateBackEnd(&strm);
+    return ret;
+}
Index: /smplayer/vendor/current/zlib/examples/gzappend.c
===================================================================
--- /smplayer/vendor/current/zlib/examples/gzappend.c	(revision 133)
+++ /smplayer/vendor/current/zlib/examples/gzappend.c	(revision 133)
@@ -0,0 +1,500 @@
+/* gzappend -- command to append to a gzip file
+
+  Copyright (C) 2003 Mark Adler, all rights reserved
+  version 1.1, 4 Nov 2003
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the author be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+
+  Mark Adler    madler@alumni.caltech.edu
+ */
+
+/*
+ * Change history:
+ *
+ * 1.0  19 Oct 2003     - First version
+ * 1.1   4 Nov 2003     - Expand and clarify some comments and notes
+ *                      - Add version and copyright to help
+ *                      - Send help to stdout instead of stderr
+ *                      - Add some preemptive typecasts
+ *                      - Add L to constants in lseek() calls
+ *                      - Remove some debugging information in error messages
+ *                      - Use new data_type definition for zlib 1.2.1
+ *                      - Simplfy and unify file operations
+ *                      - Finish off gzip file in gztack()
+ *                      - Use deflatePrime() instead of adding empty blocks
+ *                      - Keep gzip file clean on appended file read errors
+ *                      - Use in-place rotate instead of auxiliary buffer
+ *                        (Why you ask?  Because it was fun to write!)
+ */
+
+/*
+   gzappend takes a gzip file and appends to it, compressing files from the
+   command line or data from stdin.  The gzip file is written to directly, to
+   avoid copying that file, in case it's large.  Note that this results in the
+   unfriendly behavior that if gzappend fails, the gzip file is corrupted.
+
+   This program was written to illustrate the use of the new Z_BLOCK option of
+   zlib 1.2.x's inflate() function.  This option returns from inflate() at each
+   block boundary to facilitate locating and modifying the last block bit at
+   the start of the final deflate block.  Also whether using Z_BLOCK or not,
+   another required feature of zlib 1.2.x is that inflate() now provides the
+   number of unusued bits in the last input byte used.  gzappend will not work
+   with versions of zlib earlier than 1.2.1.
+
+   gzappend first decompresses the gzip file internally, discarding all but
+   the last 32K of uncompressed data, and noting the location of the last block
+   bit and the number of unused bits in the last byte of the compressed data.
+   The gzip trailer containing the CRC-32 and length of the uncompressed data
+   is verified.  This trailer will be later overwritten.
+
+   Then the last block bit is cleared by seeking back in the file and rewriting
+   the byte that contains it.  Seeking forward, the last byte of the compressed
+   data is saved along with the number of unused bits to initialize deflate.
+
+   A deflate process is initialized, using the last 32K of the uncompressed
+   data from the gzip file to initialize the dictionary.  If the total
+   uncompressed data was less than 32K, then all of it is used to initialize
+   the dictionary.  The deflate output bit buffer is also initialized with the
+   last bits from the original deflate stream.  From here on, the data to
+   append is simply compressed using deflate, and written to the gzip file.
+   When that is complete, the new CRC-32 and uncompressed length are written
+   as the trailer of the gzip file.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include "zlib.h"
+
+#define local static
+#define LGCHUNK 14
+#define CHUNK (1U << LGCHUNK)
+#define DSIZE 32768U
+
+/* print an error message and terminate with extreme prejudice */
+local void bye(char *msg1, char *msg2)
+{
+    fprintf(stderr, "gzappend error: %s%s\n", msg1, msg2);
+    exit(1);
+}
+
+/* return the greatest common divisor of a and b using Euclid's algorithm,
+   modified to be fast when one argument much greater than the other, and
+   coded to avoid unnecessary swapping */
+local unsigned gcd(unsigned a, unsigned b)
+{
+    unsigned c;
+
+    while (a && b)
+        if (a > b) {
+            c = b;
+            while (a - c >= c)
+                c <<= 1;
+            a -= c;
+        }
+        else {
+            c = a;
+            while (b - c >= c)
+                c <<= 1;
+            b -= c;
+        }
+    return a + b;
+}
+
+/* rotate list[0..len-1] left by rot positions, in place */
+local void rotate(unsigned char *list, unsigned len, unsigned rot)
+{
+    unsigned char tmp;
+    unsigned cycles;
+    unsigned char *start, *last, *to, *from;
+
+    /* normalize rot and handle degenerate cases */
+    if (len < 2) return;
+    if (rot >= len) rot %= len;
+    if (rot == 0) return;
+
+    /* pointer to last entry in list */
+    last = list + (len - 1);
+
+    /* do simple left shift by one */
+    if (rot == 1) {
+        tmp = *list;
+        memcpy(list, list + 1, len - 1);
+        *last = tmp;
+        return;
+    }
+
+    /* do simple right shift by one */
+    if (rot == len - 1) {
+        tmp = *last;
+        memmove(list + 1, list, len - 1);
+        *list = tmp;
+        return;
+    }
+
+    /* otherwise do rotate as a set of cycles in place */
+    cycles = gcd(len, rot);             /* number of cycles */
+    do {
+        start = from = list + cycles;   /* start index is arbitrary */
+        tmp = *from;                    /* save entry to be overwritten */
+        for (;;) {
+            to = from;                  /* next step in cycle */
+            from += rot;                /* go right rot positions */
+            if (from > last) from -= len;   /* (pointer better not wrap) */
+            if (from == start) break;   /* all but one shifted */
+            *to = *from;                /* shift left */
+        }
+        *to = tmp;                      /* complete the circle */
+    } while (--cycles);
+}
+
+/* structure for gzip file read operations */
+typedef struct {
+    int fd;                     /* file descriptor */
+    int size;                   /* 1 << size is bytes in buf */
+    unsigned left;              /* bytes available at next */
+    unsigned char *buf;         /* buffer */
+    unsigned char *next;        /* next byte in buffer */
+    char *name;                 /* file name for error messages */
+} file;
+
+/* reload buffer */
+local int readin(file *in)
+{
+    int len;
+
+    len = read(in->fd, in->buf, 1 << in->size);
+    if (len == -1) bye("error reading ", in->name);
+    in->left = (unsigned)len;
+    in->next = in->buf;
+    return len;
+}
+
+/* read from file in, exit if end-of-file */
+local int readmore(file *in)
+{
+    if (readin(in) == 0) bye("unexpected end of ", in->name);
+    return 0;
+}
+
+#define read1(in) (in->left == 0 ? readmore(in) : 0, \
+                   in->left--, *(in->next)++)
+
+/* skip over n bytes of in */
+local void skip(file *in, unsigned n)
+{
+    unsigned bypass;
+
+    if (n > in->left) {
+        n -= in->left;
+        bypass = n & ~((1U << in->size) - 1);
+        if (bypass) {
+            if (lseek(in->fd, (off_t)bypass, SEEK_CUR) == -1)
+                bye("seeking ", in->name);
+            n -= bypass;
+        }
+        readmore(in);
+        if (n > in->left)
+            bye("unexpected end of ", in->name);
+    }
+    in->left -= n;
+    in->next += n;
+}
+
+/* read a four-byte unsigned integer, little-endian, from in */
+unsigned long read4(file *in)
+{
+    unsigned long val;
+
+    val = read1(in);
+    val += (unsigned)read1(in) << 8;
+    val += (unsigned long)read1(in) << 16;
+    val += (unsigned long)read1(in) << 24;
+    return val;
+}
+
+/* skip over gzip header */
+local void gzheader(file *in)
+{
+    int flags;
+    unsigned n;
+
+    if (read1(in) != 31 || read1(in) != 139) bye(in->name, " not a gzip file");
+    if (read1(in) != 8) bye("unknown compression method in", in->name);
+    flags = read1(in);
+    if (flags & 0xe0) bye("unknown header flags set in", in->name);
+    skip(in, 6);
+    if (flags & 4) {
+        n = read1(in);
+        n += (unsigned)(read1(in)) << 8;
+        skip(in, n);
+    }
+    if (flags & 8) while (read1(in) != 0) ;
+    if (flags & 16) while (read1(in) != 0) ;
+    if (flags & 2) skip(in, 2);
+}
+
+/* decompress gzip file "name", return strm with a deflate stream ready to
+   continue compression of the data in the gzip file, and return a file
+   descriptor pointing to where to write the compressed data -- the deflate
+   stream is initialized to compress using level "level" */
+local int gzscan(char *name, z_stream *strm, int level)
+{
+    int ret, lastbit, left, full;
+    unsigned have;
+    unsigned long crc, tot;
+    unsigned char *window;
+    off_t lastoff, end;
+    file gz;
+
+    /* open gzip file */
+    gz.name = name;
+    gz.fd = open(name, O_RDWR, 0);
+    if (gz.fd == -1) bye("cannot open ", name);
+    gz.buf = malloc(CHUNK);
+    if (gz.buf == NULL) bye("out of memory", "");
+    gz.size = LGCHUNK;
+    gz.left = 0;
+
+    /* skip gzip header */
+    gzheader(&gz);
+
+    /* prepare to decompress */
+    window = malloc(DSIZE);
+    if (window == NULL) bye("out of memory", "");
+    strm->zalloc = Z_NULL;
+    strm->zfree = Z_NULL;
+    strm->opaque = Z_NULL;
+    ret = inflateInit2(strm, -15);
+    if (ret != Z_OK) bye("out of memory", " or library mismatch");
+
+    /* decompress the deflate stream, saving append information */
+    lastbit = 0;
+    lastoff = lseek(gz.fd, 0L, SEEK_CUR) - gz.left;
+    left = 0;
+    strm->avail_in = gz.left;
+    strm->next_in = gz.next;
+    crc = crc32(0L, Z_NULL, 0);
+    have = full = 0;
+    do {
+        /* if needed, get more input */
+        if (strm->avail_in == 0) {
+            readmore(&gz);
+            strm->avail_in = gz.left;
+            strm->next_in = gz.next;
+        }
+
+        /* set up output to next available section of sliding window */
+        strm->avail_out = DSIZE - have;
+        strm->next_out = window + have;
+
+        /* inflate and check for errors */
+        ret = inflate(strm, Z_BLOCK);
+        if (ret == Z_STREAM_ERROR) bye("internal stream error!", "");
+        if (ret == Z_MEM_ERROR) bye("out of memory", "");
+        if (ret == Z_DATA_ERROR)
+            bye("invalid compressed data--format violated in", name);
+
+        /* update crc and sliding window pointer */
+        crc = crc32(crc, window + have, DSIZE - have - strm->avail_out);
+        if (strm->avail_out)
+            have = DSIZE - strm->avail_out;
+        else {
+            have = 0;
+            full = 1;
+        }
+
+        /* process end of block */
+        if (strm->data_type & 128) {
+            if (strm->data_type & 64)
+                left = strm->data_type & 0x1f;
+            else {
+                lastbit = strm->data_type & 0x1f;
+                lastoff = lseek(gz.fd, 0L, SEEK_CUR) - strm->avail_in;
+            }
+        }
+    } while (ret != Z_STREAM_END);
+    inflateEnd(strm);
+    gz.left = strm->avail_in;
+    gz.next = strm->next_in;
+
+    /* save the location of the end of the compressed data */
+    end = lseek(gz.fd, 0L, SEEK_CUR) - gz.left;
+
+    /* check gzip trailer and save total for deflate */
+    if (crc != read4(&gz))
+        bye("invalid compressed data--crc mismatch in ", name);
+    tot = strm->total_out;
+    if ((tot & 0xffffffffUL) != read4(&gz))
+        bye("invalid compressed data--length mismatch in", name);
+
+    /* if not at end of file, warn */
+    if (gz.left || readin(&gz))
+        fprintf(stderr,
+            "gzappend warning: junk at end of gzip file overwritten\n");
+
+    /* clear last block bit */
+    lseek(gz.fd, lastoff - (lastbit != 0), SEEK_SET);
+    if (read(gz.fd, gz.buf, 1) != 1) bye("reading after seek on ", name);
+    *gz.buf = (unsigned char)(*gz.buf ^ (1 << ((8 - lastbit) & 7)));
+    lseek(gz.fd, -1L, SEEK_CUR);
+    if (write(gz.fd, gz.buf, 1) != 1) bye("writing after seek to ", name);
+
+    /* if window wrapped, build dictionary from window by rotating */
+    if (full) {
+        rotate(window, DSIZE, have);
+        have = DSIZE;
+    }
+
+    /* set up deflate stream with window, crc, total_in, and leftover bits */
+    ret = deflateInit2(strm, level, Z_DEFLATED, -15, 8, Z_DEFAULT_STRATEGY);
+    if (ret != Z_OK) bye("out of memory", "");
+    deflateSetDictionary(strm, window, have);
+    strm->adler = crc;
+    strm->total_in = tot;
+    if (left) {
+        lseek(gz.fd, --end, SEEK_SET);
+        if (read(gz.fd, gz.buf, 1) != 1) bye("reading after seek on ", name);
+        deflatePrime(strm, 8 - left, *gz.buf);
+    }
+    lseek(gz.fd, end, SEEK_SET);
+
+    /* clean up and return */
+    free(window);
+    free(gz.buf);
+    return gz.fd;
+}
+
+/* append file "name" to gzip file gd using deflate stream strm -- if last
+   is true, then finish off the deflate stream at the end */
+local void gztack(char *name, int gd, z_stream *strm, int last)
+{
+    int fd, len, ret;
+    unsigned left;
+    unsigned char *in, *out;
+
+    /* open file to compress and append */
+    fd = 0;
+    if (name != NULL) {
+        fd = open(name, O_RDONLY, 0);
+        if (fd == -1)
+            fprintf(stderr, "gzappend warning: %s not found, skipping ...\n",
+                    name);
+    }
+
+    /* allocate buffers */
+    in = fd == -1 ? NULL : malloc(CHUNK);
+    out = malloc(CHUNK);
+    if (out == NULL) bye("out of memory", "");
+
+    /* compress input file and append to gzip file */
+    do {
+        /* get more input */
+        len = fd == -1 ? 0 : read(fd, in, CHUNK);
+        if (len == -1) {
+            fprintf(stderr,
+                    "gzappend warning: error reading %s, skipping rest ...\n",
+                    name);
+            len = 0;
+        }
+        strm->avail_in = (unsigned)len;
+        strm->next_in = in;
+        if (len) strm->adler = crc32(strm->adler, in, (unsigned)len);
+
+        /* compress and write all available output */
+        do {
+            strm->avail_out = CHUNK;
+            strm->next_out = out;
+            ret = deflate(strm, last && len == 0 ? Z_FINISH : Z_NO_FLUSH);
+            left = CHUNK - strm->avail_out;
+            while (left) {
+                len = write(gd, out + CHUNK - strm->avail_out - left, left);
+                if (len == -1) bye("writing gzip file", "");
+                left -= (unsigned)len;
+            }
+        } while (strm->avail_out == 0 && ret != Z_STREAM_END);
+    } while (len != 0);
+
+    /* write trailer after last entry */
+    if (last) {
+        deflateEnd(strm);
+        out[0] = (unsigned char)(strm->adler);
+        out[1] = (unsigned char)(strm->adler >> 8);
+        out[2] = (unsigned char)(strm->adler >> 16);
+        out[3] = (unsigned char)(strm->adler >> 24);
+        out[4] = (unsigned char)(strm->total_in);
+        out[5] = (unsigned char)(strm->total_in >> 8);
+        out[6] = (unsigned char)(strm->total_in >> 16);
+        out[7] = (unsigned char)(strm->total_in >> 24);
+        len = 8;
+        do {
+            ret = write(gd, out + 8 - len, len);
+            if (ret == -1) bye("writing gzip file", "");
+            len -= ret;
+        } while (len);
+        close(gd);
+    }
+
+    /* clean up and return */
+    free(out);
+    if (in != NULL) free(in);
+    if (fd > 0) close(fd);
+}
+
+/* process the compression level option if present, scan the gzip file, and
+   append the specified files, or append the data from stdin if no other file
+   names are provided on the command line -- the gzip file must be writable
+   and seekable */
+int main(int argc, char **argv)
+{
+    int gd, level;
+    z_stream strm;
+
+    /* ignore command name */
+    argv++;
+
+    /* provide usage if no arguments */
+    if (*argv == NULL) {
+        printf("gzappend 1.1 (4 Nov 2003) Copyright (C) 2003 Mark Adler\n");
+        printf(
+            "usage: gzappend [-level] file.gz [ addthis [ andthis ... ]]\n");
+        return 0;
+    }
+
+    /* set compression level */
+    level = Z_DEFAULT_COMPRESSION;
+    if (argv[0][0] == '-') {
+        if (argv[0][1] < '0' || argv[0][1] > '9' || argv[0][2] != 0)
+            bye("invalid compression level", "");
+        level = argv[0][1] - '0';
+        if (*++argv == NULL) bye("no gzip file name after options", "");
+    }
+
+    /* prepare to append to gzip file */
+    gd = gzscan(*argv++, &strm, level);
+
+    /* append files on command line, or from stdin if none */
+    if (*argv == NULL)
+        gztack(NULL, gd, &strm, 1);
+    else
+        do {
+            gztack(*argv, gd, &strm, argv[1] == NULL);
+        } while (*++argv != NULL);
+    return 0;
+}
Index: /smplayer/vendor/current/zlib/examples/gzjoin.c
===================================================================
--- /smplayer/vendor/current/zlib/examples/gzjoin.c	(revision 133)
+++ /smplayer/vendor/current/zlib/examples/gzjoin.c	(revision 133)
@@ -0,0 +1,448 @@
+/* gzjoin -- command to join gzip files into one gzip file
+
+  Copyright (C) 2004 Mark Adler, all rights reserved
+  version 1.0, 11 Dec 2004
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the author be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+
+  Mark Adler    madler@alumni.caltech.edu
+ */
+
+/*
+ * Change history:
+ *
+ * 1.0  11 Dec 2004     - First version
+ * 1.1  12 Jun 2005     - Changed ssize_t to long for portability
+ */
+
+/*
+   gzjoin takes one or more gzip files on the command line and writes out a
+   single gzip file that will uncompress to the concatenation of the
+   uncompressed data from the individual gzip files.  gzjoin does this without
+   having to recompress any of the data and without having to calculate a new
+   crc32 for the concatenated uncompressed data.  gzjoin does however have to
+   decompress all of the input data in order to find the bits in the compressed
+   data that need to be modified to concatenate the streams.
+
+   gzjoin does not do an integrity check on the input gzip files other than
+   checking the gzip header and decompressing the compressed data.  They are
+   otherwise assumed to be complete and correct.
+
+   Each joint between gzip files removes at least 18 bytes of previous trailer
+   and subsequent header, and inserts an average of about three bytes to the
+   compressed data in order to connect the streams.  The output gzip file
+   has a minimal ten-byte gzip header with no file name or modification time.
+
+   This program was written to illustrate the use of the Z_BLOCK option of
+   inflate() and the crc32_combine() function.  gzjoin will not compile with
+   versions of zlib earlier than 1.2.3.
+ */
+
+#include <stdio.h>      /* fputs(), fprintf(), fwrite(), putc() */
+#include <stdlib.h>     /* exit(), malloc(), free() */
+#include <fcntl.h>      /* open() */
+#include <unistd.h>     /* close(), read(), lseek() */
+#include "zlib.h"
+    /* crc32(), crc32_combine(), inflateInit2(), inflate(), inflateEnd() */
+
+#define local static
+
+/* exit with an error (return a value to allow use in an expression) */
+local int bail(char *why1, char *why2)
+{
+    fprintf(stderr, "gzjoin error: %s%s, output incomplete\n", why1, why2);
+    exit(1);
+    return 0;
+}
+
+/* -- simple buffered file input with access to the buffer -- */
+
+#define CHUNK 32768         /* must be a power of two and fit in unsigned */
+
+/* bin buffered input file type */
+typedef struct {
+    char *name;             /* name of file for error messages */
+    int fd;                 /* file descriptor */
+    unsigned left;          /* bytes remaining at next */
+    unsigned char *next;    /* next byte to read */
+    unsigned char *buf;     /* allocated buffer of length CHUNK */
+} bin;
+
+/* close a buffered file and free allocated memory */
+local void bclose(bin *in)
+{
+    if (in != NULL) {
+        if (in->fd != -1)
+            close(in->fd);
+        if (in->buf != NULL)
+            free(in->buf);
+        free(in);
+    }
+}
+
+/* open a buffered file for input, return a pointer to type bin, or NULL on
+   failure */
+local bin *bopen(char *name)
+{
+    bin *in;
+
+    in = malloc(sizeof(bin));
+    if (in == NULL)
+        return NULL;
+    in->buf = malloc(CHUNK);
+    in->fd = open(name, O_RDONLY, 0);
+    if (in->buf == NULL || in->fd == -1) {
+        bclose(in);
+        return NULL;
+    }
+    in->left = 0;
+    in->next = in->buf;
+    in->name = name;
+    return in;
+}
+
+/* load buffer from file, return -1 on read error, 0 or 1 on success, with
+   1 indicating that end-of-file was reached */
+local int bload(bin *in)
+{
+    long len;
+
+    if (in == NULL)
+        return -1;
+    if (in->left != 0)
+        return 0;
+    in->next = in->buf;
+    do {
+        len = (long)read(in->fd, in->buf + in->left, CHUNK - in->left);
+        if (len < 0)
+            return -1;
+        in->left += (unsigned)len;
+    } while (len != 0 && in->left < CHUNK);
+    return len == 0 ? 1 : 0;
+}
+
+/* get a byte from the file, bail if end of file */
+#define bget(in) (in->left ? 0 : bload(in), \
+                  in->left ? (in->left--, *(in->next)++) : \
+                    bail("unexpected end of file on ", in->name))
+
+/* get a four-byte little-endian unsigned integer from file */
+local unsigned long bget4(bin *in)
+{
+    unsigned long val;
+
+    val = bget(in);
+    val += (unsigned long)(bget(in)) << 8;
+    val += (unsigned long)(bget(in)) << 16;
+    val += (unsigned long)(bget(in)) << 24;
+    return val;
+}
+
+/* skip bytes in file */
+local void bskip(bin *in, unsigned skip)
+{
+    /* check pointer */
+    if (in == NULL)
+        return;
+
+    /* easy case -- skip bytes in buffer */
+    if (skip <= in->left) {
+        in->left -= skip;
+        in->next += skip;
+        return;
+    }
+
+    /* skip what's in buffer, discard buffer contents */
+    skip -= in->left;
+    in->left = 0;
+
+    /* seek past multiples of CHUNK bytes */
+    if (skip > CHUNK) {
+        unsigned left;
+
+        left = skip & (CHUNK - 1);
+        if (left == 0) {
+            /* exact number of chunks: seek all the way minus one byte to check
+               for end-of-file with a read */
+            lseek(in->fd, skip - 1, SEEK_CUR);
+            if (read(in->fd, in->buf, 1) != 1)
+                bail("unexpected end of file on ", in->name);
+            return;
+        }
+
+        /* skip the integral chunks, update skip with remainder */
+        lseek(in->fd, skip - left, SEEK_CUR);
+        skip = left;
+    }
+
+    /* read more input and skip remainder */
+    bload(in);
+    if (skip > in->left)
+        bail("unexpected end of file on ", in->name);
+    in->left -= skip;
+    in->next += skip;
+}
+
+/* -- end of buffered input functions -- */
+
+/* skip the gzip header from file in */
+local void gzhead(bin *in)
+{
+    int flags;
+
+    /* verify gzip magic header and compression method */
+    if (bget(in) != 0x1f || bget(in) != 0x8b || bget(in) != 8)
+        bail(in->name, " is not a valid gzip file");
+
+    /* get and verify flags */
+    flags = bget(in);
+    if ((flags & 0xe0) != 0)
+        bail("unknown reserved bits set in ", in->name);
+
+    /* skip modification time, extra flags, and os */
+    bskip(in, 6);
+
+    /* skip extra field if present */
+    if (flags & 4) {
+        unsigned len;
+
+        len = bget(in);
+        len += (unsigned)(bget(in)) << 8;
+        bskip(in, len);
+    }
+
+    /* skip file name if present */
+    if (flags & 8)
+        while (bget(in) != 0)
+            ;
+
+    /* skip comment if present */
+    if (flags & 16)
+        while (bget(in) != 0)
+            ;
+
+    /* skip header crc if present */
+    if (flags & 2)
+        bskip(in, 2);
+}
+
+/* write a four-byte little-endian unsigned integer to out */
+local void put4(unsigned long val, FILE *out)
+{
+    putc(val & 0xff, out);
+    putc((val >> 8) & 0xff, out);
+    putc((val >> 16) & 0xff, out);
+    putc((val >> 24) & 0xff, out);
+}
+
+/* Load up zlib stream from buffered input, bail if end of file */
+local void zpull(z_streamp strm, bin *in)
+{
+    if (in->left == 0)
+        bload(in);
+    if (in->left == 0)
+        bail("unexpected end of file on ", in->name);
+    strm->avail_in = in->left;
+    strm->next_in = in->next;
+}
+
+/* Write header for gzip file to out and initialize trailer. */
+local void gzinit(unsigned long *crc, unsigned long *tot, FILE *out)
+{
+    fwrite("\x1f\x8b\x08\0\0\0\0\0\0\xff", 1, 10, out);
+    *crc = crc32(0L, Z_NULL, 0);
+    *tot = 0;
+}
+
+/* Copy the compressed data from name, zeroing the last block bit of the last
+   block if clr is true, and adding empty blocks as needed to get to a byte
+   boundary.  If clr is false, then the last block becomes the last block of
+   the output, and the gzip trailer is written.  crc and tot maintains the
+   crc and length (modulo 2^32) of the output for the trailer.  The resulting
+   gzip file is written to out.  gzinit() must be called before the first call
+   of gzcopy() to write the gzip header and to initialize crc and tot. */
+local void gzcopy(char *name, int clr, unsigned long *crc, unsigned long *tot,
+                  FILE *out)
+{
+    int ret;                /* return value from zlib functions */
+    int pos;                /* where the "last block" bit is in byte */
+    int last;               /* true if processing the last block */
+    bin *in;                /* buffered input file */
+    unsigned char *start;   /* start of compressed data in buffer */
+    unsigned char *junk;    /* buffer for uncompressed data -- discarded */
+    z_off_t len;            /* length of uncompressed data (support > 4 GB) */
+    z_stream strm;          /* zlib inflate stream */
+
+    /* open gzip file and skip header */
+    in = bopen(name);
+    if (in == NULL)
+        bail("could not open ", name);
+    gzhead(in);
+
+    /* allocate buffer for uncompressed data and initialize raw inflate
+       stream */
+    junk = malloc(CHUNK);
+    strm.zalloc = Z_NULL;
+    strm.zfree = Z_NULL;
+    strm.opaque = Z_NULL;
+    strm.avail_in = 0;
+    strm.next_in = Z_NULL;
+    ret = inflateInit2(&strm, -15);
+    if (junk == NULL || ret != Z_OK)
+        bail("out of memory", "");
+
+    /* inflate and copy compressed data, clear last-block bit if requested */
+    len = 0;
+    zpull(&strm, in);
+    start = strm.next_in;
+    last = start[0] & 1;
+    if (last && clr)
+        start[0] &= ~1;
+    strm.avail_out = 0;
+    for (;;) {
+        /* if input used and output done, write used input and get more */
+        if (strm.avail_in == 0 && strm.avail_out != 0) {
+            fwrite(start, 1, strm.next_in - start, out);
+            start = in->buf;
+            in->left = 0;
+            zpull(&strm, in);
+        }
+
+        /* decompress -- return early when end-of-block reached */
+        strm.avail_out = CHUNK;
+        strm.next_out = junk;
+        ret = inflate(&strm, Z_BLOCK);
+        switch (ret) {
+        case Z_MEM_ERROR:
+            bail("out of memory", "");
+        case Z_DATA_ERROR:
+            bail("invalid compressed data in ", in->name);
+        }
+
+        /* update length of uncompressed data */
+        len += CHUNK - strm.avail_out;
+
+        /* check for block boundary (only get this when block copied out) */
+        if (strm.data_type & 128) {
+            /* if that was the last block, then done */
+            if (last)
+                break;
+
+            /* number of unused bits in last byte */
+            pos = strm.data_type & 7;
+
+            /* find the next last-block bit */
+            if (pos != 0) {
+                /* next last-block bit is in last used byte */
+                pos = 0x100 >> pos;
+                last = strm.next_in[-1] & pos;
+                if (last && clr)
+                    strm.next_in[-1] &= ~pos;
+            }
+            else {
+                /* next last-block bit is in next unused byte */
+                if (strm.avail_in == 0) {
+                    /* don't have that byte yet -- get it */
+                    fwrite(start, 1, strm.next_in - start, out);
+                    start = in->buf;
+                    in->left = 0;
+                    zpull(&strm, in);
+                }
+                last = strm.next_in[0] & 1;
+                if (last && clr)
+                    strm.next_in[0] &= ~1;
+            }
+        }
+    }
+
+    /* update buffer with unused input */
+    in->left = strm.avail_in;
+    in->next = strm.next_in;
+
+    /* copy used input, write empty blocks to get to byte boundary */
+    pos = strm.data_type & 7;
+    fwrite(start, 1, in->next - start - 1, out);
+    last = in->next[-1];
+    if (pos == 0 || !clr)
+        /* already at byte boundary, or last file: write last byte */
+        putc(last, out);
+    else {
+        /* append empty blocks to last byte */
+        last &= ((0x100 >> pos) - 1);       /* assure unused bits are zero */
+        if (pos & 1) {
+            /* odd -- append an empty stored block */
+            putc(last, out);
+            if (pos == 1)
+                putc(0, out);               /* two more bits in block header */
+            fwrite("\0\0\xff\xff", 1, 4, out);
+        }
+        else {
+            /* even -- append 1, 2, or 3 empty fixed blocks */
+            switch (pos) {
+            case 6:
+                putc(last | 8, out);
+                last = 0;
+            case 4:
+                putc(last | 0x20, out);
+                last = 0;
+            case 2:
+                putc(last | 0x80, out);
+                putc(0, out);
+            }
+        }
+    }
+
+    /* update crc and tot */
+    *crc = crc32_combine(*crc, bget4(in), len);
+    *tot += (unsigned long)len;
+
+    /* clean up */
+    inflateEnd(&strm);
+    free(junk);
+    bclose(in);
+
+    /* write trailer if this is the last gzip file */
+    if (!clr) {
+        put4(*crc, out);
+        put4(*tot, out);
+    }
+}
+
+/* join the gzip files on the command line, write result to stdout */
+int main(int argc, char **argv)
+{
+    unsigned long crc, tot;     /* running crc and total uncompressed length */
+
+    /* skip command name */
+    argc--;
+    argv++;
+
+    /* show usage if no arguments */
+    if (argc == 0) {
+        fputs("gzjoin usage: gzjoin f1.gz [f2.gz [f3.gz ...]] > fjoin.gz\n",
+              stderr);
+        return 0;
+    }
+
+    /* join gzip files on command line and write to stdout */
+    gzinit(&crc, &tot, stdout);
+    while (argc--)
+        gzcopy(*argv++, argc, &crc, &tot, stdout);
+
+    /* done */
+    return 0;
+}
Index: /smplayer/vendor/current/zlib/examples/gzlog.c
===================================================================
--- /smplayer/vendor/current/zlib/examples/gzlog.c	(revision 133)
+++ /smplayer/vendor/current/zlib/examples/gzlog.c	(revision 133)
@@ -0,0 +1,1058 @@
+/*
+ * gzlog.c
+ * Copyright (C) 2004, 2008 Mark Adler, all rights reserved
+ * For conditions of distribution and use, see copyright notice in gzlog.h
+ * version 2.0, 25 Apr 2008
+ */
+
+/*
+   gzlog provides a mechanism for frequently appending short strings to a gzip
+   file that is efficient both in execution time and compression ratio.  The
+   strategy is to write the short strings in an uncompressed form to the end of
+   the gzip file, only compressing when the amount of uncompressed data has
+   reached a given threshold.
+
+   gzlog also provides protection against interruptions in the process due to
+   system crashes.  The status of the operation is recorded in an extra field
+   in the gzip file, and is only updated once the gzip file is brought to a
+   valid state.  The last data to be appended or compressed is saved in an
+   auxiliary file, so that if the operation is interrupted, it can be completed
+   the next time an append operation is attempted.
+
+   gzlog maintains another auxiliary file with the last 32K of data from the
+   compressed portion, which is preloaded for the compression of the subsequent
+   data.  This minimizes the impact to the compression ratio of appending.
+ */
+
+/*
+   Operations Concept:
+
+   Files (log name "foo"):
+   foo.gz -- gzip file with the complete log
+   foo.add -- last message to append or last data to compress
+   foo.dict -- dictionary of the last 32K of data for next compression
+   foo.temp -- temporary dictionary file for compression after this one
+   foo.lock -- lock file for reading and writing the other files
+   foo.repairs -- log file for log file recovery operations (not compressed)
+
+   gzip file structure:
+   - fixed-length (no file name) header with extra field (see below)
+   - compressed data ending initially with empty stored block
+   - uncompressed data filling out originally empty stored block and
+     subsequent stored blocks as needed (16K max each)
+   - gzip trailer
+   - no junk at end (no other gzip streams)
+
+   When appending data, the information in the first three items above plus the
+   foo.add file are sufficient to recover an interrupted append operation.  The
+   extra field has the necessary information to restore the start of the last
+   stored block and determine where to append the data in the foo.add file, as
+   well as the crc and length of the gzip data before the append operation.
+
+   The foo.add file is created before the gzip file is marked for append, and
+   deleted after the gzip file is marked as complete.  So if the append
+   operation is interrupted, the data to add will still be there.  If due to
+   some external force, the foo.add file gets deleted between when the append
+   operation was interrupted and when recovery is attempted, the gzip file will
+   still be restored, but without the appended data.
+
+   When compressing data, the information in the first two items above plus the
+   foo.add file are sufficient to recover an interrupted compress operation.
+   The extra field has the necessary information to find the end of the
+   compressed data, and contains both the crc and length of just the compressed
+   data and of the complete set of data including the contents of the foo.add
+   file.
+
+   Again, the foo.add file is maintained during the compress operation in case
+   of an interruption.  If in the unlikely event the foo.add file with the data
+   to be compressed is missing due to some external force, a gzip file with
+   just the previous compressed data will be reconstructed.  In this case, all
+   of the data that was to be compressed is lost (approximately one megabyte).
+   This will not occur if all that happened was an interruption of the compress
+   operation.
+
+   The third state that is marked is the replacement of the old dictionary with
+   the new dictionary after a compress operation.  Once compression is
+   complete, the gzip file is marked as being in the replace state.  This
+   completes the gzip file, so an interrupt after being so marked does not
+   result in recompression.  Then the dictionary file is replaced, and the gzip
+   file is marked as completed.  This state prevents the possibility of
+   restarting compression with the wrong dictionary file.
+
+   All three operations are wrapped by a lock/unlock procedure.  In order to
+   gain exclusive access to the log files, first a foo.lock file must be
+   exclusively created.  When all operations are complete, the lock is
+   released by deleting the foo.lock file.  If when attempting to create the
+   lock file, it already exists and the modify time of the lock file is more
+   than five minutes old (set by the PATIENCE define below), then the old
+   lock file is considered stale and deleted, and the exclusive creation of
+   the lock file is retried.  To assure that there are no false assessments
+   of the staleness of the lock file, the operations periodically touch the
+   lock file to update the modified date.
+
+   Following is the definition of the extra field with all of the information
+   required to enable the above append and compress operations and their
+   recovery if interrupted.  Multi-byte values are stored little endian
+   (consistent with the gzip format).  File pointers are eight bytes long.
+   The crc's and lengths for the gzip trailer are four bytes long.  (Note that
+   the length at the end of a gzip file is used for error checking only, and
+   for large files is actually the length modulo 2^32.)  The stored block
+   length is two bytes long.  The gzip extra field two-byte identification is
+   "ap" for append.  It is assumed that writing the extra field to the file is
+   an "atomic" operation.  That is, either all of the extra field is written
+   to the file, or none of it is, if the operation is interrupted right at the
+   point of updating the extra field.  This is a reasonable assumption, since
+   the extra field is within the first 52 bytes of the file, which is smaller
+   than any expected block size for a mass storage device (usually 512 bytes or
+   larger).
+
+   Extra field (35 bytes):
+   - Pointer to first stored block length -- this points to the two-byte length
+     of the first stored block, which is followed by the two-byte, one's
+     complement of that length.  The stored block length is preceded by the
+     three-bit header of the stored block, which is the actual start of the
+     stored block in the deflate format.  See the bit offset field below.
+   - Pointer to the last stored block length.  This is the same as above, but
+     for the last stored block of the uncompressed data in the gzip file.
+     Initially this is the same as the first stored block length pointer.
+     When the stored block gets to 16K (see the MAX_STORE define), then a new
+     stored block as added, at which point the last stored block length pointer
+     is different from the first stored block length pointer.  When they are
+     different, the first bit of the last stored block header is eight bits, or
+     one byte back from the block length.
+   - Compressed data crc and length.  This is the crc and length of the data
+     that is in the compressed portion of the deflate stream.  These are used
+     only in the event that the foo.add file containing the data to compress is
+     lost after a compress operation is interrupted.
+   - Total data crc and length.  This is the crc and length of all of the data
+     stored in the gzip file, compressed and uncompressed.  It is used to
+     reconstruct the gzip trailer when compressing, as well as when recovering
+     interrupted operations.
+   - Final stored block length.  This is used to quickly find where to append,
+     and allows the restoration of the original final stored block state when
+     an append operation is interrupted.
+   - First stored block start as the number of bits back from the final stored
+     block first length byte.  This value is in the range of 3..10, and is
+     stored as the low three bits of the final byte of the extra field after
+     subtracting three (0..7).  This allows the last-block bit of the stored
+     block header to be updated when a new stored block is added, for the case
+     when the first stored block and the last stored block are the same.  (When
+     they are different, the numbers of bits back is known to be eight.)  This
+     also allows for new compressed data to be appended to the old compressed
+     data in the compress operation, overwriting the previous first stored
+     block, or for the compressed data to be terminated and a valid gzip file
+     reconstructed on the off chance that a compression operation was
+     interrupted and the data to compress in the foo.add file was deleted.
+   - The operation in process.  This is the next two bits in the last byte (the
+     bits under the mask 0x18).  The are interpreted as 0: nothing in process,
+     1: append in process, 2: compress in process, 3: replace in process.
+   - The top three bits of the last byte in the extra field are reserved and
+     are currently set to zero.
+
+   Main procedure:
+   - Exclusively create the foo.lock file using the O_CREAT and O_EXCL modes of
+     the system open() call.  If the modify time of an existing lock file is
+     more than PATIENCE seconds old, then the lock file is deleted and the
+     exclusive create is retried.
+   - Load the extra field from the foo.gz file, and see if an operation was in
+     progress but not completed.  If so, apply the recovery procedure below.
+   - Perform the append procedure with the provided data.
+   - If the uncompressed data in the foo.gz file is 1MB or more, apply the
+     compress procedure.
+   - Delete the foo.lock file.
+
+   Append procedure:
+   - Put what to append in the foo.add file so that the operation can be
+     restarted if this procedure is interrupted.
+   - Mark the foo.gz extra field with the append operation in progress.
+   + Restore the original last-block bit and stored block length of the last
+     stored block from the information in the extra field, in case a previous
+     append operation was interrupted.
+   - Append the provided data to the last stored block, creating new stored
+     blocks as needed and updating the stored blocks last-block bits and
+     lengths.
+   - Update the crc and length with the new data, and write the gzip trailer.
+   - Write over the extra field (with a single write operation) with the new
+     pointers, lengths, and crc's, and mark the gzip file as not in process.
+     Though there is still a foo.add file, it will be ignored since nothing
+     is in process.  If a foo.add file is leftover from a previously
+     completed operation, it is truncated when writing new data to it.
+   - Delete the foo.add file.
+
+   Compress and replace procedures:
+   - Read all of the uncompressed data in the stored blocks in foo.gz and write
+     it to foo.add.  Also write foo.temp with the last 32K of that data to
+     provide a dictionary for the next invocation of this procedure.
+   - Rewrite the extra field marking foo.gz with a compression in process.
+   * If there is no data provided to compress (due to a missing foo.add file
+     when recovering), reconstruct and truncate the foo.gz file to contain
+     only the previous compressed data and proceed to the step after the next
+     one.  Otherwise ...
+   - Compress the data with the dictionary in foo.dict, and write to the
+     foo.gz file starting at the bit immediately following the last previously
+     compressed block.  If there is no foo.dict, proceed anyway with the
+     compression at slightly reduced efficiency.  (For the foo.dict file to be
+     missing requires some external failure beyond simply the interruption of
+     a compress operation.)  During this process, the foo.lock file is
+     periodically touched to assure that that file is not considered stale by
+     another process before we're done.  The deflation is terminated with a
+     non-last empty static block (10 bits long), that is then located and
+     written over by a last-bit-set empty stored block.
+   - Append the crc and length of the data in the gzip file (previously
+     calculated during the append operations).
+   - Write over the extra field with the updated stored block offsets, bits
+     back, crc's, and lengths, and mark foo.gz as in process for a replacement
+     of the dictionary.
+   @ Delete the foo.add file.
+   - Replace foo.dict with foo.temp.
+   - Write over the extra field, marking foo.gz as complete.
+
+   Recovery procedure:
+   - If not a replace recovery, read in the foo.add file, and provide that data
+     to the appropriate recovery below.  If there is no foo.add file, provide
+     a zero data length to the recovery.  In that case, the append recovery
+     restores the foo.gz to the previous compressed + uncompressed data state.
+     For the the compress recovery, a missing foo.add file results in foo.gz
+     being restored to the previous compressed-only data state.
+   - Append recovery:
+     - Pick up append at + step above
+   - Compress recovery:
+     - Pick up compress at * step above
+   - Replace recovery:
+     - Pick up compress at @ step above
+   - Log the repair with a date stamp in foo.repairs
+ */
+
+#include <sys/types.h>
+#include <stdio.h>      /* rename, fopen, fprintf, fclose */
+#include <stdlib.h>     /* malloc, free */
+#include <string.h>     /* strlen, strrchr, strcpy, strncpy, strcmp */
+#include <fcntl.h>      /* open */
+#include <unistd.h>     /* lseek, read, write, close, unlink, sleep, */
+                        /* ftruncate, fsync */
+#include <errno.h>      /* errno */
+#include <time.h>       /* time, ctime */
+#include <sys/stat.h>   /* stat */
+#include <sys/time.h>   /* utimes */
+#include "zlib.h"       /* crc32 */
+
+#include "gzlog.h"      /* header for external access */
+
+#define local static
+typedef unsigned int uint;
+typedef unsigned long ulong;
+
+/* Macro for debugging to deterministically force recovery operations */
+#ifdef DEBUG
+    #include <setjmp.h>         /* longjmp */
+    jmp_buf gzlog_jump;         /* where to go back to */
+    int gzlog_bail = 0;         /* which point to bail at (1..8) */
+    int gzlog_count = -1;       /* number of times through to wait */
+#   define BAIL(n) do { if (n == gzlog_bail && gzlog_count-- == 0) \
+                            longjmp(gzlog_jump, gzlog_bail); } while (0)
+#else
+#   define BAIL(n)
+#endif
+
+/* how old the lock file can be in seconds before considering it stale */
+#define PATIENCE 300
+
+/* maximum stored block size in Kbytes -- must be in 1..63 */
+#define MAX_STORE 16
+
+/* number of stored Kbytes to trigger compression (must be >= 32 to allow
+   dictionary construction, and <= 204 * MAX_STORE, in order for >> 10 to
+   discard the stored block headers contribution of five bytes each) */
+#define TRIGGER 1024
+
+/* size of a deflate dictionary (this cannot be changed) */
+#define DICT 32768U
+
+/* values for the operation (2 bits) */
+#define NO_OP 0
+#define APPEND_OP 1
+#define COMPRESS_OP 2
+#define REPLACE_OP 3
+
+/* macros to extract little-endian integers from an unsigned byte buffer */
+#define PULL2(p) ((p)[0]+((uint)((p)[1])<<8))
+#define PULL4(p) (PULL2(p)+((ulong)PULL2(p+2)<<16))
+#define PULL8(p) (PULL4(p)+((off_t)PULL4(p+4)<<32))
+
+/* macros to store integers into a byte buffer in little-endian order */
+#define PUT2(p,a) do {(p)[0]=a;(p)[1]=(a)>>8;} while(0)
+#define PUT4(p,a) do {PUT2(p,a);PUT2(p+2,a>>16);} while(0)
+#define PUT8(p,a) do {PUT4(p,a);PUT4(p+4,a>>32);} while(0)
+
+/* internal structure for log information */
+#define LOGID "\106\035\172"    /* should be three non-zero characters */
+struct log {
+    char id[4];     /* contains LOGID to detect inadvertent overwrites */
+    int fd;         /* file descriptor for .gz file, opened read/write */
+    char *path;     /* allocated path, e.g. "/var/log/foo" or "foo" */
+    char *end;      /* end of path, for appending suffices such as ".gz" */
+    off_t first;    /* offset of first stored block first length byte */
+    int back;       /* location of first block id in bits back from first */
+    uint stored;    /* bytes currently in last stored block */
+    off_t last;     /* offset of last stored block first length byte */
+    ulong ccrc;     /* crc of compressed data */
+    ulong clen;     /* length (modulo 2^32) of compressed data */
+    ulong tcrc;     /* crc of total data */
+    ulong tlen;     /* length (modulo 2^32) of total data */
+    time_t lock;    /* last modify time of our lock file */
+};
+
+/* gzip header for gzlog */
+local unsigned char log_gzhead[] = {
+    0x1f, 0x8b,                 /* magic gzip id */
+    8,                          /* compression method is deflate */
+    4,                          /* there is an extra field (no file name) */
+    0, 0, 0, 0,                 /* no modification time provided */
+    0, 0xff,                    /* no extra flags, no OS specified */
+    39, 0, 'a', 'p', 35, 0      /* extra field with "ap" subfield */
+                                /* 35 is EXTRA, 39 is EXTRA + 4 */
+};
+
+#define HEAD sizeof(log_gzhead)     /* should be 16 */
+
+/* initial gzip extra field content (52 == HEAD + EXTRA + 1) */
+local unsigned char log_gzext[] = {
+    52, 0, 0, 0, 0, 0, 0, 0,    /* offset of first stored block length */
+    52, 0, 0, 0, 0, 0, 0, 0,    /* offset of last stored block length */
+    0, 0, 0, 0, 0, 0, 0, 0,     /* compressed data crc and length */
+    0, 0, 0, 0, 0, 0, 0, 0,     /* total data crc and length */
+    0, 0,                       /* final stored block data length */
+    5                           /* op is NO_OP, last bit 8 bits back */
+};
+
+#define EXTRA sizeof(log_gzext)     /* should be 35 */
+
+/* initial gzip data and trailer */
+local unsigned char log_gzbody[] = {
+    1, 0, 0, 0xff, 0xff,        /* empty stored block (last) */
+    0, 0, 0, 0,                 /* crc */
+    0, 0, 0, 0                  /* uncompressed length */
+};
+
+#define BODY sizeof(log_gzbody)
+
+/* Exclusively create foo.lock in order to negotiate exclusive access to the
+   foo.* files.  If the modify time of an existing lock file is greater than
+   PATIENCE seconds in the past, then consider the lock file to have been
+   abandoned, delete it, and try the exclusive create again.  Save the lock
+   file modify time for verification of ownership.  Return 0 on success, or -1
+   on failure, usually due to an access restriction or invalid path.  Note that
+   if stat() or unlink() fails, it may be due to another process noticing the
+   abandoned lock file a smidge sooner and deleting it, so those are not
+   flagged as an error. */
+local int log_lock(struct log *log)
+{
+    int fd;
+    struct stat st;
+
+    strcpy(log->end, ".lock");
+    while ((fd = open(log->path, O_CREAT | O_EXCL, 0644)) < 0) {
+        if (errno != EEXIST)
+            return -1;
+        if (stat(log->path, &st) == 0 && time(NULL) - st.st_mtime > PATIENCE) {
+            unlink(log->path);
+            continue;
+        }
+        sleep(2);       /* relinquish the CPU for two seconds while waiting */
+    }
+    close(fd);
+    if (stat(log->path, &st) == 0)
+        log->lock = st.st_mtime;
+    return 0;
+}
+
+/* Update the modify time of the lock file to now, in order to prevent another
+   task from thinking that the lock is stale.  Save the lock file modify time
+   for verification of ownership. */
+local void log_touch(struct log *log)
+{
+    struct stat st;
+
+    strcpy(log->end, ".lock");
+    utimes(log->path, NULL);
+    if (stat(log->path, &st) == 0)
+        log->lock = st.st_mtime;
+}
+
+/* Check the log file modify time against what is expected.  Return true if
+   this is not our lock.  If it is our lock, touch it to keep it. */
+local int log_check(struct log *log)
+{
+    struct stat st;
+
+    strcpy(log->end, ".lock");
+    if (stat(log->path, &st) || st.st_mtime != log->lock)
+        return 1;
+    log_touch(log);
+    return 0;
+}
+
+/* Unlock a previously acquired lock, but only if it's ours. */
+local void log_unlock(struct log *log)
+{
+    if (log_check(log))
+        return;
+    strcpy(log->end, ".lock");
+    unlink(log->path);
+    log->lock = 0;
+}
+
+/* Check the gzip header and read in the extra field, filling in the values in
+   the log structure.  Return op on success or -1 if the gzip header was not as
+   expected.  op is the current operation in progress last written to the extra
+   field.  This assumes that the gzip file has already been opened, with the
+   file descriptor log->fd. */
+local int log_head(struct log *log)
+{
+    int op;
+    unsigned char buf[HEAD + EXTRA];
+
+    if (lseek(log->fd, 0, SEEK_SET) < 0 ||
+        read(log->fd, buf, HEAD + EXTRA) != HEAD + EXTRA ||
+        memcmp(buf, log_gzhead, HEAD)) {
+        return -1;
+    }
+    log->first = PULL8(buf + HEAD);
+    log->last = PULL8(buf + HEAD + 8);
+    log->ccrc = PULL4(buf + HEAD + 16);
+    log->clen = PULL4(buf + HEAD + 20);
+    log->tcrc = PULL4(buf + HEAD + 24);
+    log->tlen = PULL4(buf + HEAD + 28);
+    log->stored = PULL2(buf + HEAD + 32);
+    log->back = 3 + (buf[HEAD + 34] & 7);
+    op = (buf[HEAD + 34] >> 3) & 3;
+    return op;
+}
+
+/* Write over the extra field contents, marking the operation as op.  Use fsync
+   to assure that the device is written to, and in the requested order.  This
+   operation, and only this operation, is assumed to be atomic in order to
+   assure that the log is recoverable in the event of an interruption at any
+   point in the process.  Return -1 if the write to foo.gz failed. */
+local int log_mark(struct log *log, int op)
+{
+    int ret;
+    unsigned char ext[EXTRA];
+
+    PUT8(ext, log->first);
+    PUT8(ext + 8, log->last);
+    PUT4(ext + 16, log->ccrc);
+    PUT4(ext + 20, log->clen);
+    PUT4(ext + 24, log->tcrc);
+    PUT4(ext + 28, log->tlen);
+    PUT2(ext + 32, log->stored);
+    ext[34] = log->back - 3 + (op << 3);
+    fsync(log->fd);
+    ret = lseek(log->fd, HEAD, SEEK_SET) < 0 ||
+          write(log->fd, ext, EXTRA) != EXTRA ? -1 : 0;
+    fsync(log->fd);
+    return ret;
+}
+
+/* Rewrite the last block header bits and subsequent zero bits to get to a byte
+   boundary, setting the last block bit if last is true, and then write the
+   remainder of the stored block header (length and one's complement).  Leave
+   the file pointer after the end of the last stored block data.  Return -1 if
+   there is a read or write failure on the foo.gz file */
+local int log_last(struct log *log, int last)
+{
+    int back, len, mask;
+    unsigned char buf[6];
+
+    /* determine the locations of the bytes and bits to modify */
+    back = log->last == log->first ? log->back : 8;
+    len = back > 8 ? 2 : 1;                 /* bytes back from log->last */
+    mask = 0x80 >> ((back - 1) & 7);        /* mask for block last-bit */
+
+    /* get the byte to modify (one or two back) into buf[0] -- don't need to
+       read the byte if the last-bit is eight bits back, since in that case
+       the entire byte will be modified */
+    buf[0] = 0;
+    if (back != 8 && (lseek(log->fd, log->last - len, SEEK_SET) < 0 ||
+                      read(log->fd, buf, 1) != 1))
+        return -1;
+
+    /* change the last-bit of the last stored block as requested -- note
+       that all bits above the last-bit are set to zero, per the type bits
+       of a stored block being 00 and per the convention that the bits to
+       bring the stream to a byte boundary are also zeros */
+    buf[1] = 0;
+    buf[2 - len] = (*buf & (mask - 1)) + (last ? mask : 0);
+
+    /* write the modified stored block header and lengths, move the file
+       pointer to after the last stored block data */
+    PUT2(buf + 2, log->stored);
+    PUT2(buf + 4, log->stored ^ 0xffff);
+    return lseek(log->fd, log->last - len, SEEK_SET) < 0 ||
+           write(log->fd, buf + 2 - len, len + 4) != len + 4 ||
+           lseek(log->fd, log->stored, SEEK_CUR) < 0 ? -1 : 0;
+}
+
+/* Append len bytes from data to the locked and open log file.  len may be zero
+   if recovering and no .add file was found.  In that case, the previous state
+   of the foo.gz file is restored.  The data is appended uncompressed in
+   deflate stored blocks.  Return -1 if there was an error reading or writing
+   the foo.gz file. */
+local int log_append(struct log *log, unsigned char *data, size_t len)
+{
+    uint put;
+    off_t end;
+    unsigned char buf[8];
+
+    /* set the last block last-bit and length, in case recovering an
+       interrupted append, then position the file pointer to append to the
+       block */
+    if (log_last(log, 1))
+        return -1;
+
+    /* append, adding stored blocks and updating the offset of the last stored
+       block as needed, and update the total crc and length */
+    while (len) {
+        /* append as much as we can to the last block */
+        put = (MAX_STORE << 10) - log->stored;
+        if (put > len)
+            put = (uint)len;
+        if (put) {
+            if (write(log->fd, data, put) != put)
+                return -1;
+            BAIL(1);
+            log->tcrc = crc32(log->tcrc, data, put);
+            log->tlen += put;
+            log->stored += put;
+            data += put;
+            len -= put;
+        }
+
+        /* if we need to, add a new empty stored block */
+        if (len) {
+            /* mark current block as not last */
+            if (log_last(log, 0))
+                return -1;
+
+            /* point to new, empty stored block */
+            log->last += 4 + log->stored + 1;
+            log->stored = 0;
+        }
+
+        /* mark last block as last, update its length */
+        if (log_last(log, 1))
+            return -1;
+        BAIL(2);
+    }
+
+    /* write the new crc and length trailer, and truncate just in case (could
+       be recovering from partial append with a missing foo.add file) */
+    PUT4(buf, log->tcrc);
+    PUT4(buf + 4, log->tlen);
+    if (write(log->fd, buf, 8) != 8 ||
+        (end = lseek(log->fd, 0, SEEK_CUR)) < 0 || ftruncate(log->fd, end))
+        return -1;
+
+    /* write the extra field, marking the log file as done, delete .add file */
+    if (log_mark(log, NO_OP))
+        return -1;
+    strcpy(log->end, ".add");
+    unlink(log->path);          /* ignore error, since may not exist */
+    return 0;
+}
+
+/* Replace the foo.dict file with the foo.temp file.  Also delete the foo.add
+   file, since the compress operation may have been interrupted before that was
+   done.  Returns 1 if memory could not be allocated, or -1 if reading or
+   writing foo.gz fails, or if the rename fails for some reason other than
+   foo.temp not existing.  foo.temp not existing is a permitted error, since
+   the replace operation may have been interrupted after the rename is done,
+   but before foo.gz is marked as complete. */
+local int log_replace(struct log *log)
+{
+    int ret;
+    char *dest;
+
+    /* delete foo.add file */
+    strcpy(log->end, ".add");
+    unlink(log->path);         /* ignore error, since may not exist */
+    BAIL(3);
+
+    /* rename foo.name to foo.dict, replacing foo.dict if it exists */
+    strcpy(log->end, ".dict");
+    dest = malloc(strlen(log->path) + 1);
+    if (dest == NULL)
+        return -2;
+    strcpy(dest, log->path);
+    strcpy(log->end, ".temp");
+    ret = rename(log->path, dest);
+    free(dest);
+    if (ret && errno != ENOENT)
+        return -1;
+    BAIL(4);
+
+    /* mark the foo.gz file as done */
+    return log_mark(log, NO_OP);
+}
+
+/* Compress the len bytes at data and append the compressed data to the
+   foo.gz deflate data immediately after the previous compressed data.  This
+   overwrites the previous uncompressed data, which was stored in foo.add
+   and is the data provided in data[0..len-1].  If this operation is
+   interrupted, it picks up at the start of this routine, with the foo.add
+   file read in again.  If there is no data to compress (len == 0), then we
+   simply terminate the foo.gz file after the previously compressed data,
+   appending a final empty stored block and the gzip trailer.  Return -1 if
+   reading or writing the log.gz file failed, or -2 if there was a memory
+   allocation failure. */
+local int log_compress(struct log *log, unsigned char *data, size_t len)
+{
+    int fd;
+    uint got, max;
+    ssize_t dict;
+    off_t end;
+    z_stream strm;
+    unsigned char buf[DICT];
+
+    /* compress and append compressed data */
+    if (len) {
+        /* set up for deflate, allocating memory */
+        strm.zalloc = Z_NULL;
+        strm.zfree = Z_NULL;
+        strm.opaque = Z_NULL;
+        if (deflateInit2(&strm, Z_DEFAULT_COMPRESSION, Z_DEFLATED, -15, 8,
+                         Z_DEFAULT_STRATEGY) != Z_OK)
+            return -2;
+
+        /* read in dictionary (last 32K of data that was compressed) */
+        strcpy(log->end, ".dict");
+        fd = open(log->path, O_RDONLY, 0);
+        if (fd >= 0) {
+            dict = read(fd, buf, DICT);
+            close(fd);
+            if (dict < 0) {
+                deflateEnd(&strm);
+                return -1;
+            }
+            if (dict)
+                deflateSetDictionary(&strm, buf, (uint)dict);
+        }
+        log_touch(log);
+
+        /* prime deflate with last bits of previous block, position write
+           pointer to write those bits and overwrite what follows */
+        if (lseek(log->fd, log->first - (log->back > 8 ? 2 : 1),
+                SEEK_SET) < 0 ||
+            read(log->fd, buf, 1) != 1 || lseek(log->fd, -1, SEEK_CUR) < 0) {
+            deflateEnd(&strm);
+            return -1;
+        }
+        deflatePrime(&strm, (8 - log->back) & 7, *buf);
+
+        /* compress, finishing with a partial non-last empty static block */
+        strm.next_in = data;
+        max = (((uint)0 - 1) >> 1) + 1; /* in case int smaller than size_t */
+        do {
+            strm.avail_in = len > max ? max : (uint)len;
+            len -= strm.avail_in;
+            do {
+                strm.avail_out = DICT;
+                strm.next_out = buf;
+                deflate(&strm, len ? Z_NO_FLUSH : Z_PARTIAL_FLUSH);
+                got = DICT - strm.avail_out;
+                if (got && write(log->fd, buf, got) != got) {
+                    deflateEnd(&strm);
+                    return -1;
+                }
+                log_touch(log);
+            } while (strm.avail_out == 0);
+        } while (len);
+        deflateEnd(&strm);
+        BAIL(5);
+
+        /* find start of empty static block -- scanning backwards the first one
+           bit is the second bit of the block, if the last byte is zero, then
+           we know the byte before that has a one in the top bit, since an
+           empty static block is ten bits long */
+        if ((log->first = lseek(log->fd, -1, SEEK_CUR)) < 0 ||
+            read(log->fd, buf, 1) != 1)
+            return -1;
+        log->first++;
+        if (*buf) {
+            log->back = 1;
+            while ((*buf & ((uint)1 << (8 - log->back++))) == 0)
+                ;       /* guaranteed to terminate, since *buf != 0 */
+        }
+        else
+            log->back = 10;
+
+        /* update compressed crc and length */
+        log->ccrc = log->tcrc;
+        log->clen = log->tlen;
+    }
+    else {
+        /* no data to compress -- fix up existing gzip stream */
+        log->tcrc = log->ccrc;
+        log->tlen = log->clen;
+    }
+
+    /* complete and truncate gzip stream */
+    log->last = log->first;
+    log->stored = 0;
+    PUT4(buf, log->tcrc);
+    PUT4(buf + 4, log->tlen);
+    if (log_last(log, 1) || write(log->fd, buf, 8) != 8 ||
+        (end = lseek(log->fd, 0, SEEK_CUR)) < 0 || ftruncate(log->fd, end))
+        return -1;
+    BAIL(6);
+
+    /* mark as being in the replace operation */
+    if (log_mark(log, REPLACE_OP))
+        return -1;
+
+    /* execute the replace operation and mark the file as done */
+    return log_replace(log);
+}
+
+/* log a repair record to the .repairs file */
+local void log_log(struct log *log, int op, char *record)
+{
+    time_t now;
+    FILE *rec;
+
+    now = time(NULL);
+    strcpy(log->end, ".repairs");
+    rec = fopen(log->path, "a");
+    if (rec == NULL)
+        return;
+    fprintf(rec, "%.24s %s recovery: %s\n", ctime(&now), op == APPEND_OP ?
+            "append" : (op == COMPRESS_OP ? "compress" : "replace"), record);
+    fclose(rec);
+    return;
+}
+
+/* Recover the interrupted operation op.  First read foo.add for recovering an
+   append or compress operation.  Return -1 if there was an error reading or
+   writing foo.gz or reading an existing foo.add, or -2 if there was a memory
+   allocation failure. */
+local int log_recover(struct log *log, int op)
+{
+    int fd, ret = 0;
+    unsigned char *data = NULL;
+    size_t len = 0;
+    struct stat st;
+
+    /* log recovery */
+    log_log(log, op, "start");
+
+    /* load foo.add file if expected and present */
+    if (op == APPEND_OP || op == COMPRESS_OP) {
+        strcpy(log->end, ".add");
+        if (stat(log->path, &st) == 0 && st.st_size) {
+            len = (size_t)(st.st_size);
+            if (len != st.st_size || (data = malloc(st.st_size)) == NULL) {
+                log_log(log, op, "allocation failure");
+                return -2;
+            }
+            if ((fd = open(log->path, O_RDONLY, 0)) < 0) {
+                log_log(log, op, ".add file read failure");
+                return -1;
+            }
+            ret = read(fd, data, len) != len;
+            close(fd);
+            if (ret) {
+                log_log(log, op, ".add file read failure");
+                return -1;
+            }
+            log_log(log, op, "loaded .add file");
+        }
+        else
+            log_log(log, op, "missing .add file!");
+    }
+
+    /* recover the interrupted operation */
+    switch (op) {
+    case APPEND_OP:
+        ret = log_append(log, data, len);
+        break;
+    case COMPRESS_OP:
+        ret = log_compress(log, data, len);
+        break;
+    case REPLACE_OP:
+        ret = log_replace(log);
+    }
+
+    /* log status */
+    log_log(log, op, ret ? "failure" : "complete");
+
+    /* clean up */
+    if (data != NULL)
+        free(data);
+    return ret;
+}
+
+/* Close the foo.gz file (if open) and release the lock. */
+local void log_close(struct log *log)
+{
+    if (log->fd >= 0)
+        close(log->fd);
+    log->fd = -1;
+    log_unlock(log);
+}
+
+/* Open foo.gz, verify the header, and load the extra field contents, after
+   first creating the foo.lock file to gain exclusive access to the foo.*
+   files.  If foo.gz does not exist or is empty, then write the initial header,
+   extra, and body content of an empty foo.gz log file.  If there is an error
+   creating the lock file due to access restrictions, or an error reading or
+   writing the foo.gz file, or if the foo.gz file is not a proper log file for
+   this object (e.g. not a gzip file or does not contain the expected extra
+   field), then return true.  If there is an error, the lock is released.
+   Otherwise, the lock is left in place. */
+local int log_open(struct log *log)
+{
+    int op;
+
+    /* release open file resource if left over -- can occur if lock lost
+       between gzlog_open() and gzlog_write() */
+    if (log->fd >= 0)
+        close(log->fd);
+    log->fd = -1;
+
+    /* negotiate exclusive access */
+    if (log_lock(log) < 0)
+        return -1;
+
+    /* open the log file, foo.gz */
+    strcpy(log->end, ".gz");
+    log->fd = open(log->path, O_RDWR | O_CREAT, 0644);
+    if (log->fd < 0) {
+        log_close(log);
+        return -1;
+    }
+
+    /* if new, initialize foo.gz with an empty log, delete old dictionary */
+    if (lseek(log->fd, 0, SEEK_END) == 0) {
+        if (write(log->fd, log_gzhead, HEAD) != HEAD ||
+            write(log->fd, log_gzext, EXTRA) != EXTRA ||
+            write(log->fd, log_gzbody, BODY) != BODY) {
+            log_close(log);
+            return -1;
+        }
+        strcpy(log->end, ".dict");
+        unlink(log->path);
+    }
+
+    /* verify log file and load extra field information */
+    if ((op = log_head(log)) < 0) {
+        log_close(log);
+        return -1;
+    }
+
+    /* check for interrupted process and if so, recover */
+    if (op != NO_OP && log_recover(log, op)) {
+        log_close(log);
+        return -1;
+    }
+
+    /* touch the lock file to prevent another process from grabbing it */
+    log_touch(log);
+    return 0;
+}
+
+/* See gzlog.h for the description of the external methods below */
+gzlog *gzlog_open(char *path)
+{
+    size_t n;
+    struct log *log;
+
+    /* check arguments */
+    if (path == NULL || *path == 0)
+        return NULL;
+
+    /* allocate and initialize log structure */
+    log = malloc(sizeof(struct log));
+    if (log == NULL)
+        return NULL;
+    strcpy(log->id, LOGID);
+    log->fd = -1;
+
+    /* save path and end of path for name construction */
+    n = strlen(path);
+    log->path = malloc(n + 9);              /* allow for ".repairs" */
+    if (log->path == NULL) {
+        free(log);
+        return NULL;
+    }
+    strcpy(log->path, path);
+    log->end = log->path + n;
+
+    /* gain exclusive access and verify log file -- may perform a
+       recovery operation if needed */
+    if (log_open(log)) {
+        free(log->path);
+        free(log);
+        return NULL;
+    }
+
+    /* return pointer to log structure */
+    return log;
+}
+
+/* gzlog_compress() return values:
+    0: all good
+   -1: file i/o error (usually access issue)
+   -2: memory allocation failure
+   -3: invalid log pointer argument */
+int gzlog_compress(gzlog *logd)
+{
+    int fd, ret;
+    uint block;
+    size_t len, next;
+    unsigned char *data, buf[5];
+    struct log *log = logd;
+
+    /* check arguments */
+    if (log == NULL || strcmp(log->id, LOGID) || len < 0)
+        return -3;
+
+    /* see if we lost the lock -- if so get it again and reload the extra
+       field information (it probably changed), recover last operation if
+       necessary */
+    if (log_check(log) && log_open(log))
+        return -1;
+
+    /* create space for uncompressed data */
+    len = ((size_t)(log->last - log->first) & ~(((size_t)1 << 10) - 1)) +
+          log->stored;
+    if ((data = malloc(len)) == NULL)
+        return -2;
+
+    /* do statement here is just a cheap trick for error handling */
+    do {
+        /* read in the uncompressed data */
+        if (lseek(log->fd, log->first - 1, SEEK_SET) < 0)
+            break;
+        next = 0;
+        while (next < len) {
+            if (read(log->fd, buf, 5) != 5)
+                break;
+            block = PULL2(buf + 1);
+            if (next + block > len ||
+                read(log->fd, (char *)data + next, block) != block)
+                break;
+            next += block;
+        }
+        if (lseek(log->fd, 0, SEEK_CUR) != log->last + 4 + log->stored)
+            break;
+        log_touch(log);
+
+        /* write the uncompressed data to the .add file */
+        strcpy(log->end, ".add");
+        fd = open(log->path, O_WRONLY | O_CREAT | O_TRUNC, 0644);
+        if (fd < 0)
+            break;
+        ret = write(fd, data, len) != len;
+        if (ret | close(fd))
+            break;
+        log_touch(log);
+
+        /* write the dictionary for the next compress to the .temp file */
+        strcpy(log->end, ".temp");
+        fd = open(log->path, O_WRONLY | O_CREAT | O_TRUNC, 0644);
+        if (fd < 0)
+            break;
+        next = DICT > len ? len : DICT;
+        ret = write(fd, (char *)data + len - next, next) != next;
+        if (ret | close(fd))
+            break;
+        log_touch(log);
+
+        /* roll back to compressed data, mark the compress in progress */
+        log->last = log->first;
+        log->stored = 0;
+        if (log_mark(log, COMPRESS_OP))
+            break;
+        BAIL(7);
+
+        /* compress and append the data (clears mark) */
+        ret = log_compress(log, data, len);
+        free(data);
+        return ret;
+    } while (0);
+
+    /* broke out of do above on i/o error */
+    free(data);
+    return -1;
+}
+
+/* gzlog_write() return values:
+    0: all good
+   -1: file i/o error (usually access issue)
+   -2: memory allocation failure
+   -3: invalid log pointer argument */
+int gzlog_write(gzlog *logd, void *data, size_t len)
+{
+    int fd, ret;
+    struct log *log = logd;
+
+    /* check arguments */
+    if (log == NULL || strcmp(log->id, LOGID) || len < 0)
+        return -3;
+    if (data == NULL || len == 0)
+        return 0;
+
+    /* see if we lost the lock -- if so get it again and reload the extra
+       field information (it probably changed), recover last operation if
+       necessary */
+    if (log_check(log) && log_open(log))
+        return -1;
+
+    /* create and write .add file */
+    strcpy(log->end, ".add");
+    fd = open(log->path, O_WRONLY | O_CREAT | O_TRUNC, 0644);
+    if (fd < 0)
+        return -1;
+    ret = write(fd, data, len) != len;
+    if (ret | close(fd))
+        return -1;
+    log_touch(log);
+
+    /* mark log file with append in progress */
+    if (log_mark(log, APPEND_OP))
+        return -1;
+    BAIL(8);
+
+    /* append data (clears mark) */
+    if (log_append(log, data, len))
+        return -1;
+
+    /* check to see if it's time to compress -- if not, then done */
+    if (((log->last - log->first) >> 10) + (log->stored >> 10) < TRIGGER)
+        return 0;
+
+    /* time to compress */
+    return gzlog_compress(log);
+}
+
+/* gzlog_close() return values:
+    0: ok
+   -3: invalid log pointer argument */
+int gzlog_close(gzlog *logd)
+{
+    struct log *log = logd;
+
+    /* check arguments */
+    if (log == NULL || strcmp(log->id, LOGID))
+        return -3;
+
+    /* close the log file and release the lock */
+    log_close(log);
+
+    /* free structure and return */
+    if (log->path != NULL)
+        free(log->path);
+    strcpy(log->id, "bad");
+    free(log);
+    return 0;
+}
Index: /smplayer/vendor/current/zlib/examples/gzlog.h
===================================================================
--- /smplayer/vendor/current/zlib/examples/gzlog.h	(revision 133)
+++ /smplayer/vendor/current/zlib/examples/gzlog.h	(revision 133)
@@ -0,0 +1,89 @@
+/* gzlog.h
+  Copyright (C) 2004, 2008 Mark Adler, all rights reserved
+  version 2.0, 25 Apr 2008
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the author be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+
+  Mark Adler    madler@alumni.caltech.edu
+ */
+
+/* Version History:
+   1.0  26 Nov 2004  First version
+   2.0  25 Apr 2008  Complete redesign for recovery of interrupted operations
+                     Interface changed slightly in that now path is a prefix
+                     Compression now occurs as needed during gzlog_write()
+                     gzlog_write() now always leaves the log file as valid gzip
+ */
+
+/*
+   The gzlog object allows writing short messages to a gzipped log file,
+   opening the log file locked for small bursts, and then closing it.  The log
+   object works by appending stored (uncompressed) data to the gzip file until
+   1 MB has been accumulated.  At that time, the stored data is compressed, and
+   replaces the uncompressed data in the file.  The log file is truncated to
+   its new size at that time.  After each write operation, the log file is a
+   valid gzip file that can decompressed to recover what was written.
+
+   The gzlog operations can be interupted at any point due to an application or
+   system crash, and the log file will be recovered the next time the log is
+   opened with gzlog_open().
+ */
+
+#ifndef GZLOG_H
+#define GZLOG_H
+
+/* gzlog object type */
+typedef void gzlog;
+
+/* Open a gzlog object, creating the log file if it does not exist.  Return
+   NULL on error.  Note that gzlog_open() could take a while to complete if it
+   has to wait to verify that a lock is stale (possibly for five minutes), or
+   if there is significant contention with other instantiations of this object
+   when locking the resource.  path is the prefix of the file names created by
+   this object.  If path is "foo", then the log file will be "foo.gz", and
+   other auxiliary files will be created and destroyed during the process:
+   "foo.dict" for a compression dictionary, "foo.temp" for a temporary (next)
+   dictionary, "foo.add" for data being added or compressed, "foo.lock" for the
+   lock file, and "foo.repairs" to log recovery operations performed due to
+   interrupted gzlog operations.  A gzlog_open() followed by a gzlog_close()
+   will recover a previously interrupted operation, if any. */
+gzlog *gzlog_open(char *path);
+
+/* Write to a gzlog object.  Return zero on success, -1 if there is a file i/o
+   error on any of the gzlog files (this should not happen if gzlog_open()
+   succeeded, unless the device has run out of space or leftover auxiliary
+   files have permissions or ownership that prevent their use), -2 if there is
+   a memory allocation failure, or -3 if the log argument is invalid (e.g. if
+   it was not created by gzlog_open()).  This function will write data to the
+   file uncompressed, until 1 MB has been accumulated, at which time that data
+   will be compressed.  The log file will be a valid gzip file upon successful
+   return. */
+int gzlog_write(gzlog *log, void *data, size_t len);
+
+/* Force compression of any uncompressed data in the log.  This should be used
+   sparingly, if at all.  The main application would be when a log file will
+   not be appended to again.  If this is used to compress frequently while
+   appending, it will both significantly increase the execution time and
+   reduce the compression ratio.  The return codes are the same as for
+   gzlog_write(). */
+int gzlog_compress(gzlog *log);
+
+/* Close a gzlog object.  Return zero on success, -3 if the log argument is
+   invalid.  The log object is freed, and so cannot be referenced again. */
+int gzlog_close(gzlog *log);
+
+#endif
Index: /smplayer/vendor/current/zlib/examples/zlib_how.html
===================================================================
--- /smplayer/vendor/current/zlib/examples/zlib_how.html	(revision 133)
+++ /smplayer/vendor/current/zlib/examples/zlib_how.html	(revision 133)
@@ -0,0 +1,545 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"
+  "http://www.w3.org/TR/REC-html40/loose.dtd">
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+<title>zlib Usage Example</title>
+<!--  Copyright (c) 2004, 2005 Mark Adler.  -->
+</head>
+<body bgcolor="#FFFFFF" text="#000000" link="#0000FF" vlink="#00A000">
+<h2 align="center"> zlib Usage Example </h2>
+We often get questions about how the <tt>deflate()</tt> and <tt>inflate()</tt> functions should be used.
+Users wonder when they should provide more input, when they should use more output,
+what to do with a <tt>Z_BUF_ERROR</tt>, how to make sure the process terminates properly, and
+so on.  So for those who have read <tt>zlib.h</tt> (a few times), and
+would like further edification, below is an annotated example in C of simple routines to compress and decompress
+from an input file to an output file using <tt>deflate()</tt> and <tt>inflate()</tt> respectively.  The
+annotations are interspersed between lines of the code.  So please read between the lines.
+We hope this helps explain some of the intricacies of <em>zlib</em>.
+<p>
+Without further adieu, here is the program <a href="zpipe.c"><tt>zpipe.c</tt></a>:
+<pre><b>
+/* zpipe.c: example of proper use of zlib's inflate() and deflate()
+   Not copyrighted -- provided to the public domain
+   Version 1.4  11 December 2005  Mark Adler */
+
+/* Version history:
+   1.0  30 Oct 2004  First version
+   1.1   8 Nov 2004  Add void casting for unused return values
+                     Use switch statement for inflate() return values
+   1.2   9 Nov 2004  Add assertions to document zlib guarantees
+   1.3   6 Apr 2005  Remove incorrect assertion in inf()
+   1.4  11 Dec 2005  Add hack to avoid MSDOS end-of-line conversions
+                     Avoid some compiler warnings for input and output buffers
+ */
+</b></pre><!-- -->
+We now include the header files for the required definitions.  From
+<tt>stdio.h</tt> we use <tt>fopen()</tt>, <tt>fread()</tt>, <tt>fwrite()</tt>,
+<tt>feof()</tt>, <tt>ferror()</tt>, and <tt>fclose()</tt> for file i/o, and
+<tt>fputs()</tt> for error messages.  From <tt>string.h</tt> we use
+<tt>strcmp()</tt> for command line argument processing.
+From <tt>assert.h</tt> we use the <tt>assert()</tt> macro.
+From <tt>zlib.h</tt>
+we use the basic compression functions <tt>deflateInit()</tt>,
+<tt>deflate()</tt>, and <tt>deflateEnd()</tt>, and the basic decompression
+functions <tt>inflateInit()</tt>, <tt>inflate()</tt>, and
+<tt>inflateEnd()</tt>.
+<pre><b>
+#include &lt;stdio.h&gt;
+#include &lt;string.h&gt;
+#include &lt;assert.h&gt;
+#include "zlib.h"
+</b></pre><!-- -->
+This is an ugly hack required to avoid corruption of the input and output data on
+Windows/MS-DOS systems.  Without this, those systems would assume that the input and output
+files are text, and try to convert the end-of-line characters from one standard to
+another.  That would corrupt binary data, and in particular would render the compressed data unusable.
+This sets the input and output to binary which suppresses the end-of-line conversions.
+<tt>SET_BINARY_MODE()</tt> will be used later on <tt>stdin</tt> and <tt>stdout</tt>, at the beginning of <tt>main()</tt>.
+<pre><b>
+#if defined(MSDOS) || defined(OS2) || defined(WIN32) || defined(__CYGWIN__)
+#  include &lt;fcntl.h&gt;
+#  include &lt;io.h&gt;
+#  define SET_BINARY_MODE(file) setmode(fileno(file), O_BINARY)
+#else
+#  define SET_BINARY_MODE(file)
+#endif
+</b></pre><!-- -->
+<tt>CHUNK</tt> is simply the buffer size for feeding data to and pulling data
+from the <em>zlib</em> routines.  Larger buffer sizes would be more efficient,
+especially for <tt>inflate()</tt>.  If the memory is available, buffers sizes
+on the order of 128K or 256K bytes should be used.
+<pre><b>
+#define CHUNK 16384
+</b></pre><!-- -->
+The <tt>def()</tt> routine compresses data from an input file to an output file.  The output data
+will be in the <em>zlib</em> format, which is different from the <em>gzip</em> or <em>zip</em>
+formats.  The <em>zlib</em> format has a very small header of only two bytes to identify it as
+a <em>zlib</em> stream and to provide decoding information, and a four-byte trailer with a fast
+check value to verify the integrity of the uncompressed data after decoding.
+<pre><b>
+/* Compress from file source to file dest until EOF on source.
+   def() returns Z_OK on success, Z_MEM_ERROR if memory could not be
+   allocated for processing, Z_STREAM_ERROR if an invalid compression
+   level is supplied, Z_VERSION_ERROR if the version of zlib.h and the
+   version of the library linked do not match, or Z_ERRNO if there is
+   an error reading or writing the files. */
+int def(FILE *source, FILE *dest, int level)
+{
+</b></pre>
+Here are the local variables for <tt>def()</tt>.  <tt>ret</tt> will be used for <em>zlib</em>
+return codes.  <tt>flush</tt> will keep track of the current flushing state for <tt>deflate()</tt>,
+which is either no flushing, or flush to completion after the end of the input file is reached.
+<tt>have</tt> is the amount of data returned from <tt>deflate()</tt>.  The <tt>strm</tt> structure
+is used to pass information to and from the <em>zlib</em> routines, and to maintain the
+<tt>deflate()</tt> state.  <tt>in</tt> and <tt>out</tt> are the input and output buffers for
+<tt>deflate()</tt>.
+<pre><b>
+    int ret, flush;
+    unsigned have;
+    z_stream strm;
+    unsigned char in[CHUNK];
+    unsigned char out[CHUNK];
+</b></pre><!-- -->
+The first thing we do is to initialize the <em>zlib</em> state for compression using
+<tt>deflateInit()</tt>.  This must be done before the first use of <tt>deflate()</tt>.
+The <tt>zalloc</tt>, <tt>zfree</tt>, and <tt>opaque</tt> fields in the <tt>strm</tt>
+structure must be initialized before calling <tt>deflateInit()</tt>.  Here they are
+set to the <em>zlib</em> constant <tt>Z_NULL</tt> to request that <em>zlib</em> use
+the default memory allocation routines.  An application may also choose to provide
+custom memory allocation routines here.  <tt>deflateInit()</tt> will allocate on the
+order of 256K bytes for the internal state.
+(See <a href="zlib_tech.html"><em>zlib Technical Details</em></a>.)
+<p>
+<tt>deflateInit()</tt> is called with a pointer to the structure to be initialized and
+the compression level, which is an integer in the range of -1 to 9.  Lower compression
+levels result in faster execution, but less compression.  Higher levels result in
+greater compression, but slower execution.  The <em>zlib</em> constant Z_DEFAULT_COMPRESSION,
+equal to -1,
+provides a good compromise between compression and speed and is equivalent to level 6.
+Level 0 actually does no compression at all, and in fact expands the data slightly to produce
+the <em>zlib</em> format (it is not a byte-for-byte copy of the input).
+More advanced applications of <em>zlib</em>
+may use <tt>deflateInit2()</tt> here instead.  Such an application may want to reduce how
+much memory will be used, at some price in compression.  Or it may need to request a
+<em>gzip</em> header and trailer instead of a <em>zlib</em> header and trailer, or raw
+encoding with no header or trailer at all.
+<p>
+We must check the return value of <tt>deflateInit()</tt> against the <em>zlib</em> constant
+<tt>Z_OK</tt> to make sure that it was able to
+allocate memory for the internal state, and that the provided arguments were valid.
+<tt>deflateInit()</tt> will also check that the version of <em>zlib</em> that the <tt>zlib.h</tt>
+file came from matches the version of <em>zlib</em> actually linked with the program.  This
+is especially important for environments in which <em>zlib</em> is a shared library.
+<p>
+Note that an application can initialize multiple, independent <em>zlib</em> streams, which can
+operate in parallel.  The state information maintained in the structure allows the <em>zlib</em>
+routines to be reentrant.
+<pre><b>
+    /* allocate deflate state */
+    strm.zalloc = Z_NULL;
+    strm.zfree = Z_NULL;
+    strm.opaque = Z_NULL;
+    ret = deflateInit(&amp;strm, level);
+    if (ret != Z_OK)
+        return ret;
+</b></pre><!-- -->
+With the pleasantries out of the way, now we can get down to business.  The outer <tt>do</tt>-loop
+reads all of the input file and exits at the bottom of the loop once end-of-file is reached.
+This loop contains the only call of <tt>deflate()</tt>.  So we must make sure that all of the
+input data has been processed and that all of the output data has been generated and consumed
+before we fall out of the loop at the bottom.
+<pre><b>
+    /* compress until end of file */
+    do {
+</b></pre>
+We start off by reading data from the input file.  The number of bytes read is put directly
+into <tt>avail_in</tt>, and a pointer to those bytes is put into <tt>next_in</tt>.  We also
+check to see if end-of-file on the input has been reached.  If we are at the end of file, then <tt>flush</tt> is set to the
+<em>zlib</em> constant <tt>Z_FINISH</tt>, which is later passed to <tt>deflate()</tt> to
+indicate that this is the last chunk of input data to compress.  We need to use <tt>feof()</tt>
+to check for end-of-file as opposed to seeing if fewer than <tt>CHUNK</tt> bytes have been read.  The
+reason is that if the input file length is an exact multiple of <tt>CHUNK</tt>, we will miss
+the fact that we got to the end-of-file, and not know to tell <tt>deflate()</tt> to finish
+up the compressed stream.  If we are not yet at the end of the input, then the <em>zlib</em>
+constant <tt>Z_NO_FLUSH</tt> will be passed to <tt>deflate</tt> to indicate that we are still
+in the middle of the uncompressed data.
+<p>
+If there is an error in reading from the input file, the process is aborted with
+<tt>deflateEnd()</tt> being called to free the allocated <em>zlib</em> state before returning
+the error.  We wouldn't want a memory leak, now would we?  <tt>deflateEnd()</tt> can be called
+at any time after the state has been initialized.  Once that's done, <tt>deflateInit()</tt> (or
+<tt>deflateInit2()</tt>) would have to be called to start a new compression process.  There is
+no point here in checking the <tt>deflateEnd()</tt> return code.  The deallocation can't fail.
+<pre><b>
+        strm.avail_in = fread(in, 1, CHUNK, source);
+        if (ferror(source)) {
+            (void)deflateEnd(&amp;strm);
+            return Z_ERRNO;
+        }
+        flush = feof(source) ? Z_FINISH : Z_NO_FLUSH;
+        strm.next_in = in;
+</b></pre><!-- -->
+The inner <tt>do</tt>-loop passes our chunk of input data to <tt>deflate()</tt>, and then
+keeps calling <tt>deflate()</tt> until it is done producing output.  Once there is no more
+new output, <tt>deflate()</tt> is guaranteed to have consumed all of the input, i.e.,
+<tt>avail_in</tt> will be zero.
+<pre><b>
+        /* run deflate() on input until output buffer not full, finish
+           compression if all of source has been read in */
+        do {
+</b></pre>
+Output space is provided to <tt>deflate()</tt> by setting <tt>avail_out</tt> to the number
+of available output bytes and <tt>next_out</tt> to a pointer to that space.
+<pre><b>
+            strm.avail_out = CHUNK;
+            strm.next_out = out;
+</b></pre>
+Now we call the compression engine itself, <tt>deflate()</tt>.  It takes as many of the
+<tt>avail_in</tt> bytes at <tt>next_in</tt> as it can process, and writes as many as
+<tt>avail_out</tt> bytes to <tt>next_out</tt>.  Those counters and pointers are then
+updated past the input data consumed and the output data written.  It is the amount of
+output space available that may limit how much input is consumed.
+Hence the inner loop to make sure that
+all of the input is consumed by providing more output space each time.  Since <tt>avail_in</tt>
+and <tt>next_in</tt> are updated by <tt>deflate()</tt>, we don't have to mess with those
+between <tt>deflate()</tt> calls until it's all used up.
+<p>
+The parameters to <tt>deflate()</tt> are a pointer to the <tt>strm</tt> structure containing
+the input and output information and the internal compression engine state, and a parameter
+indicating whether and how to flush data to the output.  Normally <tt>deflate</tt> will consume
+several K bytes of input data before producing any output (except for the header), in order
+to accumulate statistics on the data for optimum compression.  It will then put out a burst of
+compressed data, and proceed to consume more input before the next burst.  Eventually,
+<tt>deflate()</tt>
+must be told to terminate the stream, complete the compression with provided input data, and
+write out the trailer check value.  <tt>deflate()</tt> will continue to compress normally as long
+as the flush parameter is <tt>Z_NO_FLUSH</tt>.  Once the <tt>Z_FINISH</tt> parameter is provided,
+<tt>deflate()</tt> will begin to complete the compressed output stream.  However depending on how
+much output space is provided, <tt>deflate()</tt> may have to be called several times until it
+has provided the complete compressed stream, even after it has consumed all of the input.  The flush
+parameter must continue to be <tt>Z_FINISH</tt> for those subsequent calls.
+<p>
+There are other values of the flush parameter that are used in more advanced applications.  You can
+force <tt>deflate()</tt> to produce a burst of output that encodes all of the input data provided
+so far, even if it wouldn't have otherwise, for example to control data latency on a link with
+compressed data.  You can also ask that <tt>deflate()</tt> do that as well as erase any history up to
+that point so that what follows can be decompressed independently, for example for random access
+applications.  Both requests will degrade compression by an amount depending on how often such
+requests are made.
+<p>
+<tt>deflate()</tt> has a return value that can indicate errors, yet we do not check it here.  Why
+not?  Well, it turns out that <tt>deflate()</tt> can do no wrong here.  Let's go through
+<tt>deflate()</tt>'s return values and dispense with them one by one.  The possible values are
+<tt>Z_OK</tt>, <tt>Z_STREAM_END</tt>, <tt>Z_STREAM_ERROR</tt>, or <tt>Z_BUF_ERROR</tt>.  <tt>Z_OK</tt>
+is, well, ok.  <tt>Z_STREAM_END</tt> is also ok and will be returned for the last call of
+<tt>deflate()</tt>.  This is already guaranteed by calling <tt>deflate()</tt> with <tt>Z_FINISH</tt>
+until it has no more output.  <tt>Z_STREAM_ERROR</tt> is only possible if the stream is not
+initialized properly, but we did initialize it properly.  There is no harm in checking for
+<tt>Z_STREAM_ERROR</tt> here, for example to check for the possibility that some
+other part of the application inadvertently clobbered the memory containing the <em>zlib</em> state.
+<tt>Z_BUF_ERROR</tt> will be explained further below, but
+suffice it to say that this is simply an indication that <tt>deflate()</tt> could not consume
+more input or produce more output.  <tt>deflate()</tt> can be called again with more output space
+or more available input, which it will be in this code.
+<pre><b>
+            ret = deflate(&amp;strm, flush);    /* no bad return value */
+            assert(ret != Z_STREAM_ERROR);  /* state not clobbered */
+</b></pre>
+Now we compute how much output <tt>deflate()</tt> provided on the last call, which is the
+difference between how much space was provided before the call, and how much output space
+is still available after the call.  Then that data, if any, is written to the output file.
+We can then reuse the output buffer for the next call of <tt>deflate()</tt>.  Again if there
+is a file i/o error, we call <tt>deflateEnd()</tt> before returning to avoid a memory leak.
+<pre><b>
+            have = CHUNK - strm.avail_out;
+            if (fwrite(out, 1, have, dest) != have || ferror(dest)) {
+                (void)deflateEnd(&amp;strm);
+                return Z_ERRNO;
+            }
+</b></pre>
+The inner <tt>do</tt>-loop is repeated until the last <tt>deflate()</tt> call fails to fill the
+provided output buffer.  Then we know that <tt>deflate()</tt> has done as much as it can with
+the provided input, and that all of that input has been consumed.  We can then fall out of this
+loop and reuse the input buffer.
+<p>
+The way we tell that <tt>deflate()</tt> has no more output is by seeing that it did not fill
+the output buffer, leaving <tt>avail_out</tt> greater than zero.  However suppose that
+<tt>deflate()</tt> has no more output, but just so happened to exactly fill the output buffer!
+<tt>avail_out</tt> is zero, and we can't tell that <tt>deflate()</tt> has done all it can.
+As far as we know, <tt>deflate()</tt>
+has more output for us.  So we call it again.  But now <tt>deflate()</tt> produces no output
+at all, and <tt>avail_out</tt> remains unchanged as <tt>CHUNK</tt>.  That <tt>deflate()</tt> call
+wasn't able to do anything, either consume input or produce output, and so it returns
+<tt>Z_BUF_ERROR</tt>.  (See, I told you I'd cover this later.)  However this is not a problem at
+all.  Now we finally have the desired indication that <tt>deflate()</tt> is really done,
+and so we drop out of the inner loop to provide more input to <tt>deflate()</tt>.
+<p>
+With <tt>flush</tt> set to <tt>Z_FINISH</tt>, this final set of <tt>deflate()</tt> calls will
+complete the output stream.  Once that is done, subsequent calls of <tt>deflate()</tt> would return
+<tt>Z_STREAM_ERROR</tt> if the flush parameter is not <tt>Z_FINISH</tt>, and do no more processing
+until the state is reinitialized.
+<p>
+Some applications of <em>zlib</em> have two loops that call <tt>deflate()</tt>
+instead of the single inner loop we have here.  The first loop would call
+without flushing and feed all of the data to <tt>deflate()</tt>.  The second loop would call
+<tt>deflate()</tt> with no more
+data and the <tt>Z_FINISH</tt> parameter to complete the process.  As you can see from this
+example, that can be avoided by simply keeping track of the current flush state.
+<pre><b>
+        } while (strm.avail_out == 0);
+        assert(strm.avail_in == 0);     /* all input will be used */
+</b></pre><!-- -->
+Now we check to see if we have already processed all of the input file.  That information was
+saved in the <tt>flush</tt> variable, so we see if that was set to <tt>Z_FINISH</tt>.  If so,
+then we're done and we fall out of the outer loop.  We're guaranteed to get <tt>Z_STREAM_END</tt>
+from the last <tt>deflate()</tt> call, since we ran it until the last chunk of input was
+consumed and all of the output was generated.
+<pre><b>
+        /* done when last data in file processed */
+    } while (flush != Z_FINISH);
+    assert(ret == Z_STREAM_END);        /* stream will be complete */
+</b></pre><!-- -->
+The process is complete, but we still need to deallocate the state to avoid a memory leak
+(or rather more like a memory hemorrhage if you didn't do this).  Then
+finally we can return with a happy return value.
+<pre><b>
+    /* clean up and return */
+    (void)deflateEnd(&amp;strm);
+    return Z_OK;
+}
+</b></pre><!-- -->
+Now we do the same thing for decompression in the <tt>inf()</tt> routine. <tt>inf()</tt>
+decompresses what is hopefully a valid <em>zlib</em> stream from the input file and writes the
+uncompressed data to the output file.  Much of the discussion above for <tt>def()</tt>
+applies to <tt>inf()</tt> as well, so the discussion here will focus on the differences between
+the two.
+<pre><b>
+/* Decompress from file source to file dest until stream ends or EOF.
+   inf() returns Z_OK on success, Z_MEM_ERROR if memory could not be
+   allocated for processing, Z_DATA_ERROR if the deflate data is
+   invalid or incomplete, Z_VERSION_ERROR if the version of zlib.h and
+   the version of the library linked do not match, or Z_ERRNO if there
+   is an error reading or writing the files. */
+int inf(FILE *source, FILE *dest)
+{
+</b></pre>
+The local variables have the same functionality as they do for <tt>def()</tt>.  The
+only difference is that there is no <tt>flush</tt> variable, since <tt>inflate()</tt>
+can tell from the <em>zlib</em> stream itself when the stream is complete.
+<pre><b>
+    int ret;
+    unsigned have;
+    z_stream strm;
+    unsigned char in[CHUNK];
+    unsigned char out[CHUNK];
+</b></pre><!-- -->
+The initialization of the state is the same, except that there is no compression level,
+of course, and two more elements of the structure are initialized.  <tt>avail_in</tt>
+and <tt>next_in</tt> must be initialized before calling <tt>inflateInit()</tt>.  This
+is because the application has the option to provide the start of the zlib stream in
+order for <tt>inflateInit()</tt> to have access to information about the compression
+method to aid in memory allocation.  In the current implementation of <em>zlib</em>
+(up through versions 1.2.x), the method-dependent memory allocations are deferred to the first call of
+<tt>inflate()</tt> anyway.  However those fields must be initialized since later versions
+of <em>zlib</em> that provide more compression methods may take advantage of this interface.
+In any case, no decompression is performed by <tt>inflateInit()</tt>, so the
+<tt>avail_out</tt> and <tt>next_out</tt> fields do not need to be initialized before calling.
+<p>
+Here <tt>avail_in</tt> is set to zero and <tt>next_in</tt> is set to <tt>Z_NULL</tt> to
+indicate that no input data is being provided.
+<pre><b>
+    /* allocate inflate state */
+    strm.zalloc = Z_NULL;
+    strm.zfree = Z_NULL;
+    strm.opaque = Z_NULL;
+    strm.avail_in = 0;
+    strm.next_in = Z_NULL;
+    ret = inflateInit(&amp;strm);
+    if (ret != Z_OK)
+        return ret;
+</b></pre><!-- -->
+The outer <tt>do</tt>-loop decompresses input until <tt>inflate()</tt> indicates
+that it has reached the end of the compressed data and has produced all of the uncompressed
+output.  This is in contrast to <tt>def()</tt> which processes all of the input file.
+If end-of-file is reached before the compressed data self-terminates, then the compressed
+data is incomplete and an error is returned.
+<pre><b>
+    /* decompress until deflate stream ends or end of file */
+    do {
+</b></pre>
+We read input data and set the <tt>strm</tt> structure accordingly.  If we've reached the
+end of the input file, then we leave the outer loop and report an error, since the
+compressed data is incomplete.  Note that we may read more data than is eventually consumed
+by <tt>inflate()</tt>, if the input file continues past the <em>zlib</em> stream.
+For applications where <em>zlib</em> streams are embedded in other data, this routine would
+need to be modified to return the unused data, or at least indicate how much of the input
+data was not used, so the application would know where to pick up after the <em>zlib</em> stream.
+<pre><b>
+        strm.avail_in = fread(in, 1, CHUNK, source);
+        if (ferror(source)) {
+            (void)inflateEnd(&amp;strm);
+            return Z_ERRNO;
+        }
+        if (strm.avail_in == 0)
+            break;
+        strm.next_in = in;
+</b></pre><!-- -->
+The inner <tt>do</tt>-loop has the same function it did in <tt>def()</tt>, which is to
+keep calling <tt>inflate()</tt> until has generated all of the output it can with the
+provided input.
+<pre><b>
+        /* run inflate() on input until output buffer not full */
+        do {
+</b></pre>
+Just like in <tt>def()</tt>, the same output space is provided for each call of <tt>inflate()</tt>.
+<pre><b>
+            strm.avail_out = CHUNK;
+            strm.next_out = out;
+</b></pre>
+Now we run the decompression engine itself.  There is no need to adjust the flush parameter, since
+the <em>zlib</em> format is self-terminating. The main difference here is that there are
+return values that we need to pay attention to.  <tt>Z_DATA_ERROR</tt>
+indicates that <tt>inflate()</tt> detected an error in the <em>zlib</em> compressed data format,
+which means that either the data is not a <em>zlib</em> stream to begin with, or that the data was
+corrupted somewhere along the way since it was compressed.  The other error to be processed is
+<tt>Z_MEM_ERROR</tt>, which can occur since memory allocation is deferred until <tt>inflate()</tt>
+needs it, unlike <tt>deflate()</tt>, whose memory is allocated at the start by <tt>deflateInit()</tt>.
+<p>
+Advanced applications may use
+<tt>deflateSetDictionary()</tt> to prime <tt>deflate()</tt> with a set of likely data to improve the
+first 32K or so of compression.  This is noted in the <em>zlib</em> header, so <tt>inflate()</tt>
+requests that that dictionary be provided before it can start to decompress.  Without the dictionary,
+correct decompression is not possible.  For this routine, we have no idea what the dictionary is,
+so the <tt>Z_NEED_DICT</tt> indication is converted to a <tt>Z_DATA_ERROR</tt>.
+<p>
+<tt>inflate()</tt> can also return <tt>Z_STREAM_ERROR</tt>, which should not be possible here,
+but could be checked for as noted above for <tt>def()</tt>.  <tt>Z_BUF_ERROR</tt> does not need to be
+checked for here, for the same reasons noted for <tt>def()</tt>.  <tt>Z_STREAM_END</tt> will be
+checked for later.
+<pre><b>
+            ret = inflate(&amp;strm, Z_NO_FLUSH);
+            assert(ret != Z_STREAM_ERROR);  /* state not clobbered */
+            switch (ret) {
+            case Z_NEED_DICT:
+                ret = Z_DATA_ERROR;     /* and fall through */
+            case Z_DATA_ERROR:
+            case Z_MEM_ERROR:
+                (void)inflateEnd(&amp;strm);
+                return ret;
+            }
+</b></pre>
+The output of <tt>inflate()</tt> is handled identically to that of <tt>deflate()</tt>.
+<pre><b>
+            have = CHUNK - strm.avail_out;
+            if (fwrite(out, 1, have, dest) != have || ferror(dest)) {
+                (void)inflateEnd(&amp;strm);
+                return Z_ERRNO;
+            }
+</b></pre>
+The inner <tt>do</tt>-loop ends when <tt>inflate()</tt> has no more output as indicated
+by not filling the output buffer, just as for <tt>deflate()</tt>.  In this case, we cannot
+assert that <tt>strm.avail_in</tt> will be zero, since the deflate stream may end before the file
+does.
+<pre><b>
+        } while (strm.avail_out == 0);
+</b></pre><!-- -->
+The outer <tt>do</tt>-loop ends when <tt>inflate()</tt> reports that it has reached the
+end of the input <em>zlib</em> stream, has completed the decompression and integrity
+check, and has provided all of the output.  This is indicated by the <tt>inflate()</tt>
+return value <tt>Z_STREAM_END</tt>.  The inner loop is guaranteed to leave <tt>ret</tt>
+equal to <tt>Z_STREAM_END</tt> if the last chunk of the input file read contained the end
+of the <em>zlib</em> stream.  So if the return value is not <tt>Z_STREAM_END</tt>, the
+loop continues to read more input.
+<pre><b>
+        /* done when inflate() says it's done */
+    } while (ret != Z_STREAM_END);
+</b></pre><!-- -->
+At this point, decompression successfully completed, or we broke out of the loop due to no
+more data being available from the input file.  If the last <tt>inflate()</tt> return value
+is not <tt>Z_STREAM_END</tt>, then the <em>zlib</em> stream was incomplete and a data error
+is returned.  Otherwise, we return with a happy return value.  Of course, <tt>inflateEnd()</tt>
+is called first to avoid a memory leak.
+<pre><b>
+    /* clean up and return */
+    (void)inflateEnd(&amp;strm);
+    return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR;
+}
+</b></pre><!-- -->
+That ends the routines that directly use <em>zlib</em>.  The following routines make this
+a command-line program by running data through the above routines from <tt>stdin</tt> to
+<tt>stdout</tt>, and handling any errors reported by <tt>def()</tt> or <tt>inf()</tt>.
+<p>
+<tt>zerr()</tt> is used to interpret the possible error codes from <tt>def()</tt>
+and <tt>inf()</tt>, as detailed in their comments above, and print out an error message.
+Note that these are only a subset of the possible return values from <tt>deflate()</tt>
+and <tt>inflate()</tt>.
+<pre><b>
+/* report a zlib or i/o error */
+void zerr(int ret)
+{
+    fputs("zpipe: ", stderr);
+    switch (ret) {
+    case Z_ERRNO:
+        if (ferror(stdin))
+            fputs("error reading stdin\n", stderr);
+        if (ferror(stdout))
+            fputs("error writing stdout\n", stderr);
+        break;
+    case Z_STREAM_ERROR:
+        fputs("invalid compression level\n", stderr);
+        break;
+    case Z_DATA_ERROR:
+        fputs("invalid or incomplete deflate data\n", stderr);
+        break;
+    case Z_MEM_ERROR:
+        fputs("out of memory\n", stderr);
+        break;
+    case Z_VERSION_ERROR:
+        fputs("zlib version mismatch!\n", stderr);
+    }
+}
+</b></pre><!-- -->
+Here is the <tt>main()</tt> routine used to test <tt>def()</tt> and <tt>inf()</tt>.  The
+<tt>zpipe</tt> command is simply a compression pipe from <tt>stdin</tt> to <tt>stdout</tt>, if
+no arguments are given, or it is a decompression pipe if <tt>zpipe -d</tt> is used.  If any other
+arguments are provided, no compression or decompression is performed.  Instead a usage
+message is displayed.  Examples are <tt>zpipe < foo.txt > foo.txt.z</tt> to compress, and
+<tt>zpipe -d < foo.txt.z > foo.txt</tt> to decompress.
+<pre><b>
+/* compress or decompress from stdin to stdout */
+int main(int argc, char **argv)
+{
+    int ret;
+
+    /* avoid end-of-line conversions */
+    SET_BINARY_MODE(stdin);
+    SET_BINARY_MODE(stdout);
+
+    /* do compression if no arguments */
+    if (argc == 1) {
+        ret = def(stdin, stdout, Z_DEFAULT_COMPRESSION);
+        if (ret != Z_OK)
+            zerr(ret);
+        return ret;
+    }
+
+    /* do decompression if -d specified */
+    else if (argc == 2 &amp;&amp; strcmp(argv[1], "-d") == 0) {
+        ret = inf(stdin, stdout);
+        if (ret != Z_OK)
+            zerr(ret);
+        return ret;
+    }
+
+    /* otherwise, report usage */
+    else {
+        fputs("zpipe usage: zpipe [-d] &lt; source &gt; dest\n", stderr);
+        return 1;
+    }
+}
+</b></pre>
+<hr>
+<i>Copyright (c) 2004, 2005 by Mark Adler<br>Last modified 11 December 2005</i>
+</body>
+</html>
Index: /smplayer/vendor/current/zlib/examples/zpipe.c
===================================================================
--- /smplayer/vendor/current/zlib/examples/zpipe.c	(revision 133)
+++ /smplayer/vendor/current/zlib/examples/zpipe.c	(revision 133)
@@ -0,0 +1,205 @@
+/* zpipe.c: example of proper use of zlib's inflate() and deflate()
+   Not copyrighted -- provided to the public domain
+   Version 1.4  11 December 2005  Mark Adler */
+
+/* Version history:
+   1.0  30 Oct 2004  First version
+   1.1   8 Nov 2004  Add void casting for unused return values
+                     Use switch statement for inflate() return values
+   1.2   9 Nov 2004  Add assertions to document zlib guarantees
+   1.3   6 Apr 2005  Remove incorrect assertion in inf()
+   1.4  11 Dec 2005  Add hack to avoid MSDOS end-of-line conversions
+                     Avoid some compiler warnings for input and output buffers
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+#include "zlib.h"
+
+#if defined(MSDOS) || defined(OS2) || defined(WIN32) || defined(__CYGWIN__)
+#  include <fcntl.h>
+#  include <io.h>
+#  define SET_BINARY_MODE(file) setmode(fileno(file), O_BINARY)
+#else
+#  define SET_BINARY_MODE(file)
+#endif
+
+#define CHUNK 16384
+
+/* Compress from file source to file dest until EOF on source.
+   def() returns Z_OK on success, Z_MEM_ERROR if memory could not be
+   allocated for processing, Z_STREAM_ERROR if an invalid compression
+   level is supplied, Z_VERSION_ERROR if the version of zlib.h and the
+   version of the library linked do not match, or Z_ERRNO if there is
+   an error reading or writing the files. */
+int def(FILE *source, FILE *dest, int level)
+{
+    int ret, flush;
+    unsigned have;
+    z_stream strm;
+    unsigned char in[CHUNK];
+    unsigned char out[CHUNK];
+
+    /* allocate deflate state */
+    strm.zalloc = Z_NULL;
+    strm.zfree = Z_NULL;
+    strm.opaque = Z_NULL;
+    ret = deflateInit(&strm, level);
+    if (ret != Z_OK)
+        return ret;
+
+    /* compress until end of file */
+    do {
+        strm.avail_in = fread(in, 1, CHUNK, source);
+        if (ferror(source)) {
+            (void)deflateEnd(&strm);
+            return Z_ERRNO;
+        }
+        flush = feof(source) ? Z_FINISH : Z_NO_FLUSH;
+        strm.next_in = in;
+
+        /* run deflate() on input until output buffer not full, finish
+           compression if all of source has been read in */
+        do {
+            strm.avail_out = CHUNK;
+            strm.next_out = out;
+            ret = deflate(&strm, flush);    /* no bad return value */
+            assert(ret != Z_STREAM_ERROR);  /* state not clobbered */
+            have = CHUNK - strm.avail_out;
+            if (fwrite(out, 1, have, dest) != have || ferror(dest)) {
+                (void)deflateEnd(&strm);
+                return Z_ERRNO;
+            }
+        } while (strm.avail_out == 0);
+        assert(strm.avail_in == 0);     /* all input will be used */
+
+        /* done when last data in file processed */
+    } while (flush != Z_FINISH);
+    assert(ret == Z_STREAM_END);        /* stream will be complete */
+
+    /* clean up and return */
+    (void)deflateEnd(&strm);
+    return Z_OK;
+}
+
+/* Decompress from file source to file dest until stream ends or EOF.
+   inf() returns Z_OK on success, Z_MEM_ERROR if memory could not be
+   allocated for processing, Z_DATA_ERROR if the deflate data is
+   invalid or incomplete, Z_VERSION_ERROR if the version of zlib.h and
+   the version of the library linked do not match, or Z_ERRNO if there
+   is an error reading or writing the files. */
+int inf(FILE *source, FILE *dest)
+{
+    int ret;
+    unsigned have;
+    z_stream strm;
+    unsigned char in[CHUNK];
+    unsigned char out[CHUNK];
+
+    /* allocate inflate state */
+    strm.zalloc = Z_NULL;
+    strm.zfree = Z_NULL;
+    strm.opaque = Z_NULL;
+    strm.avail_in = 0;
+    strm.next_in = Z_NULL;
+    ret = inflateInit(&strm);
+    if (ret != Z_OK)
+        return ret;
+
+    /* decompress until deflate stream ends or end of file */
+    do {
+        strm.avail_in = fread(in, 1, CHUNK, source);
+        if (ferror(source)) {
+            (void)inflateEnd(&strm);
+            return Z_ERRNO;
+        }
+        if (strm.avail_in == 0)
+            break;
+        strm.next_in = in;
+
+        /* run inflate() on input until output buffer not full */
+        do {
+            strm.avail_out = CHUNK;
+            strm.next_out = out;
+            ret = inflate(&strm, Z_NO_FLUSH);
+            assert(ret != Z_STREAM_ERROR);  /* state not clobbered */
+            switch (ret) {
+            case Z_NEED_DICT:
+                ret = Z_DATA_ERROR;     /* and fall through */
+            case Z_DATA_ERROR:
+            case Z_MEM_ERROR:
+                (void)inflateEnd(&strm);
+                return ret;
+            }
+            have = CHUNK - strm.avail_out;
+            if (fwrite(out, 1, have, dest) != have || ferror(dest)) {
+                (void)inflateEnd(&strm);
+                return Z_ERRNO;
+            }
+        } while (strm.avail_out == 0);
+
+        /* done when inflate() says it's done */
+    } while (ret != Z_STREAM_END);
+
+    /* clean up and return */
+    (void)inflateEnd(&strm);
+    return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR;
+}
+
+/* report a zlib or i/o error */
+void zerr(int ret)
+{
+    fputs("zpipe: ", stderr);
+    switch (ret) {
+    case Z_ERRNO:
+        if (ferror(stdin))
+            fputs("error reading stdin\n", stderr);
+        if (ferror(stdout))
+            fputs("error writing stdout\n", stderr);
+        break;
+    case Z_STREAM_ERROR:
+        fputs("invalid compression level\n", stderr);
+        break;
+    case Z_DATA_ERROR:
+        fputs("invalid or incomplete deflate data\n", stderr);
+        break;
+    case Z_MEM_ERROR:
+        fputs("out of memory\n", stderr);
+        break;
+    case Z_VERSION_ERROR:
+        fputs("zlib version mismatch!\n", stderr);
+    }
+}
+
+/* compress or decompress from stdin to stdout */
+int main(int argc, char **argv)
+{
+    int ret;
+
+    /* avoid end-of-line conversions */
+    SET_BINARY_MODE(stdin);
+    SET_BINARY_MODE(stdout);
+
+    /* do compression if no arguments */
+    if (argc == 1) {
+        ret = def(stdin, stdout, Z_DEFAULT_COMPRESSION);
+        if (ret != Z_OK)
+            zerr(ret);
+        return ret;
+    }
+
+    /* do decompression if -d specified */
+    else if (argc == 2 && strcmp(argv[1], "-d") == 0) {
+        ret = inf(stdin, stdout);
+        if (ret != Z_OK)
+            zerr(ret);
+        return ret;
+    }
+
+    /* otherwise, report usage */
+    else {
+        fputs("zpipe usage: zpipe [-d] < source > dest\n", stderr);
+        return 1;
+    }
+}
Index: /smplayer/vendor/current/zlib/examples/zran.c
===================================================================
--- /smplayer/vendor/current/zlib/examples/zran.c	(revision 133)
+++ /smplayer/vendor/current/zlib/examples/zran.c	(revision 133)
@@ -0,0 +1,404 @@
+/* zran.c -- example of zlib/gzip stream indexing and random access
+ * Copyright (C) 2005 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+   Version 1.0  29 May 2005  Mark Adler */
+
+/* Illustrate the use of Z_BLOCK, inflatePrime(), and inflateSetDictionary()
+   for random access of a compressed file.  A file containing a zlib or gzip
+   stream is provided on the command line.  The compressed stream is decoded in
+   its entirety, and an index built with access points about every SPAN bytes
+   in the uncompressed output.  The compressed file is left open, and can then
+   be read randomly, having to decompress on the average SPAN/2 uncompressed
+   bytes before getting to the desired block of data.
+
+   An access point can be created at the start of any deflate block, by saving
+   the starting file offset and bit of that block, and the 32K bytes of
+   uncompressed data that precede that block.  Also the uncompressed offset of
+   that block is saved to provide a referece for locating a desired starting
+   point in the uncompressed stream.  build_index() works by decompressing the
+   input zlib or gzip stream a block at a time, and at the end of each block
+   deciding if enough uncompressed data has gone by to justify the creation of
+   a new access point.  If so, that point is saved in a data structure that
+   grows as needed to accommodate the points.
+
+   To use the index, an offset in the uncompressed data is provided, for which
+   the latest accees point at or preceding that offset is located in the index.
+   The input file is positioned to the specified location in the index, and if
+   necessary the first few bits of the compressed data is read from the file.
+   inflate is initialized with those bits and the 32K of uncompressed data, and
+   the decompression then proceeds until the desired offset in the file is
+   reached.  Then the decompression continues to read the desired uncompressed
+   data from the file.
+
+   Another approach would be to generate the index on demand.  In that case,
+   requests for random access reads from the compressed data would try to use
+   the index, but if a read far enough past the end of the index is required,
+   then further index entries would be generated and added.
+
+   There is some fair bit of overhead to starting inflation for the random
+   access, mainly copying the 32K byte dictionary.  So if small pieces of the
+   file are being accessed, it would make sense to implement a cache to hold
+   some lookahead and avoid many calls to extract() for small lengths.
+
+   Another way to build an index would be to use inflateCopy().  That would
+   not be constrained to have access points at block boundaries, but requires
+   more memory per access point, and also cannot be saved to file due to the
+   use of pointers in the state.  The approach here allows for storage of the
+   index in a file.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "zlib.h"
+
+#define local static
+
+#define SPAN 1048576L       /* desired distance between access points */
+#define WINSIZE 32768U      /* sliding window size */
+#define CHUNK 16384         /* file input buffer size */
+
+/* access point entry */
+struct point {
+    off_t out;          /* corresponding offset in uncompressed data */
+    off_t in;           /* offset in input file of first full byte */
+    int bits;           /* number of bits (1-7) from byte at in - 1, or 0 */
+    unsigned char window[WINSIZE];  /* preceding 32K of uncompressed data */
+};
+
+/* access point list */
+struct access {
+    int have;           /* number of list entries filled in */
+    int size;           /* number of list entries allocated */
+    struct point *list; /* allocated list */
+};
+
+/* Deallocate an index built by build_index() */
+local void free_index(struct access *index)
+{
+    if (index != NULL) {
+        free(index->list);
+        free(index);
+    }
+}
+
+/* Add an entry to the access point list.  If out of memory, deallocate the
+   existing list and return NULL. */
+local struct access *addpoint(struct access *index, int bits,
+    off_t in, off_t out, unsigned left, unsigned char *window)
+{
+    struct point *next;
+
+    /* if list is empty, create it (start with eight points) */
+    if (index == NULL) {
+        index = malloc(sizeof(struct access));
+        if (index == NULL) return NULL;
+        index->list = malloc(sizeof(struct point) << 3);
+        if (index->list == NULL) {
+            free(index);
+            return NULL;
+        }
+        index->size = 8;
+        index->have = 0;
+    }
+
+    /* if list is full, make it bigger */
+    else if (index->have == index->size) {
+        index->size <<= 1;
+        next = realloc(index->list, sizeof(struct point) * index->size);
+        if (next == NULL) {
+            free_index(index);
+            return NULL;
+        }
+        index->list = next;
+    }
+
+    /* fill in entry and increment how many we have */
+    next = index->list + index->have;
+    next->bits = bits;
+    next->in = in;
+    next->out = out;
+    if (left)
+        memcpy(next->window, window + WINSIZE - left, left);
+    if (left < WINSIZE)
+        memcpy(next->window + left, window, WINSIZE - left);
+    index->have++;
+
+    /* return list, possibly reallocated */
+    return index;
+}
+
+/* Make one entire pass through the compressed stream and build an index, with
+   access points about every span bytes of uncompressed output -- span is
+   chosen to balance the speed of random access against the memory requirements
+   of the list, about 32K bytes per access point.  Note that data after the end
+   of the first zlib or gzip stream in the file is ignored.  build_index()
+   returns the number of access points on success (>= 1), Z_MEM_ERROR for out
+   of memory, Z_DATA_ERROR for an error in the input file, or Z_ERRNO for a
+   file read error.  On success, *built points to the resulting index. */
+local int build_index(FILE *in, off_t span, struct access **built)
+{
+    int ret;
+    off_t totin, totout;        /* our own total counters to avoid 4GB limit */
+    off_t last;                 /* totout value of last access point */
+    struct access *index;       /* access points being generated */
+    z_stream strm;
+    unsigned char input[CHUNK];
+    unsigned char window[WINSIZE];
+
+    /* initialize inflate */
+    strm.zalloc = Z_NULL;
+    strm.zfree = Z_NULL;
+    strm.opaque = Z_NULL;
+    strm.avail_in = 0;
+    strm.next_in = Z_NULL;
+    ret = inflateInit2(&strm, 47);      /* automatic zlib or gzip decoding */
+    if (ret != Z_OK)
+        return ret;
+
+    /* inflate the input, maintain a sliding window, and build an index -- this
+       also validates the integrity of the compressed data using the check
+       information at the end of the gzip or zlib stream */
+    totin = totout = last = 0;
+    index = NULL;               /* will be allocated by first addpoint() */
+    strm.avail_out = 0;
+    do {
+        /* get some compressed data from input file */
+        strm.avail_in = fread(input, 1, CHUNK, in);
+        if (ferror(in)) {
+            ret = Z_ERRNO;
+            goto build_index_error;
+        }
+        if (strm.avail_in == 0) {
+            ret = Z_DATA_ERROR;
+            goto build_index_error;
+        }
+        strm.next_in = input;
+
+        /* process all of that, or until end of stream */
+        do {
+            /* reset sliding window if necessary */
+            if (strm.avail_out == 0) {
+                strm.avail_out = WINSIZE;
+                strm.next_out = window;
+            }
+
+            /* inflate until out of input, output, or at end of block --
+               update the total input and output counters */
+            totin += strm.avail_in;
+            totout += strm.avail_out;
+            ret = inflate(&strm, Z_BLOCK);      /* return at end of block */
+            totin -= strm.avail_in;
+            totout -= strm.avail_out;
+            if (ret == Z_NEED_DICT)
+                ret = Z_DATA_ERROR;
+            if (ret == Z_MEM_ERROR || ret == Z_DATA_ERROR)
+                goto build_index_error;
+            if (ret == Z_STREAM_END)
+                break;
+
+            /* if at end of block, consider adding an index entry (note that if
+               data_type indicates an end-of-block, then all of the
+               uncompressed data from that block has been delivered, and none
+               of the compressed data after that block has been consumed,
+               except for up to seven bits) -- the totout == 0 provides an
+               entry point after the zlib or gzip header, and assures that the
+               index always has at least one access point; we avoid creating an
+               access point after the last block by checking bit 6 of data_type
+             */
+            if ((strm.data_type & 128) && !(strm.data_type & 64) &&
+                (totout == 0 || totout - last > span)) {
+                index = addpoint(index, strm.data_type & 7, totin,
+                                 totout, strm.avail_out, window);
+                if (index == NULL) {
+                    ret = Z_MEM_ERROR;
+                    goto build_index_error;
+                }
+                last = totout;
+            }
+        } while (strm.avail_in != 0);
+    } while (ret != Z_STREAM_END);
+
+    /* clean up and return index (release unused entries in list) */
+    (void)inflateEnd(&strm);
+    index = realloc(index, sizeof(struct point) * index->have);
+    index->size = index->have;
+    *built = index;
+    return index->size;
+
+    /* return error */
+  build_index_error:
+    (void)inflateEnd(&strm);
+    if (index != NULL)
+        free_index(index);
+    return ret;
+}
+
+/* Use the index to read len bytes from offset into buf, return bytes read or
+   negative for error (Z_DATA_ERROR or Z_MEM_ERROR).  If data is requested past
+   the end of the uncompressed data, then extract() will return a value less
+   than len, indicating how much as actually read into buf.  This function
+   should not return a data error unless the file was modified since the index
+   was generated.  extract() may also return Z_ERRNO if there is an error on
+   reading or seeking the input file. */
+local int extract(FILE *in, struct access *index, off_t offset,
+                  unsigned char *buf, int len)
+{
+    int ret, skip;
+    z_stream strm;
+    struct point *here;
+    unsigned char input[CHUNK];
+    unsigned char discard[WINSIZE];
+
+    /* proceed only if something reasonable to do */
+    if (len < 0)
+        return 0;
+
+    /* find where in stream to start */
+    here = index->list;
+    ret = index->have;
+    while (--ret && here[1].out <= offset)
+        here++;
+
+    /* initialize file and inflate state to start there */
+    strm.zalloc = Z_NULL;
+    strm.zfree = Z_NULL;
+    strm.opaque = Z_NULL;
+    strm.avail_in = 0;
+    strm.next_in = Z_NULL;
+    ret = inflateInit2(&strm, -15);         /* raw inflate */
+    if (ret != Z_OK)
+        return ret;
+    ret = fseeko(in, here->in - (here->bits ? 1 : 0), SEEK_SET);
+    if (ret == -1)
+        goto extract_ret;
+    if (here->bits) {
+        ret = getc(in);
+        if (ret == -1) {
+            ret = ferror(in) ? Z_ERRNO : Z_DATA_ERROR;
+            goto extract_ret;
+        }
+        (void)inflatePrime(&strm, here->bits, ret >> (8 - here->bits));
+    }
+    (void)inflateSetDictionary(&strm, here->window, WINSIZE);
+
+    /* skip uncompressed bytes until offset reached, then satisfy request */
+    offset -= here->out;
+    strm.avail_in = 0;
+    skip = 1;                               /* while skipping to offset */
+    do {
+        /* define where to put uncompressed data, and how much */
+        if (offset == 0 && skip) {          /* at offset now */
+            strm.avail_out = len;
+            strm.next_out = buf;
+            skip = 0;                       /* only do this once */
+        }
+        if (offset > WINSIZE) {             /* skip WINSIZE bytes */
+            strm.avail_out = WINSIZE;
+            strm.next_out = discard;
+            offset -= WINSIZE;
+        }
+        else if (offset != 0) {             /* last skip */
+            strm.avail_out = (unsigned)offset;
+            strm.next_out = discard;
+            offset = 0;
+        }
+
+        /* uncompress until avail_out filled, or end of stream */
+        do {
+            if (strm.avail_in == 0) {
+                strm.avail_in = fread(input, 1, CHUNK, in);
+                if (ferror(in)) {
+                    ret = Z_ERRNO;
+                    goto extract_ret;
+                }
+                if (strm.avail_in == 0) {
+                    ret = Z_DATA_ERROR;
+                    goto extract_ret;
+                }
+                strm.next_in = input;
+            }
+            ret = inflate(&strm, Z_NO_FLUSH);       /* normal inflate */
+            if (ret == Z_NEED_DICT)
+                ret = Z_DATA_ERROR;
+            if (ret == Z_MEM_ERROR || ret == Z_DATA_ERROR)
+                goto extract_ret;
+            if (ret == Z_STREAM_END)
+                break;
+        } while (strm.avail_out != 0);
+
+        /* if reach end of stream, then don't keep trying to get more */
+        if (ret == Z_STREAM_END)
+            break;
+
+        /* do until offset reached and requested data read, or stream ends */
+    } while (skip);
+
+    /* compute number of uncompressed bytes read after offset */
+    ret = skip ? 0 : len - strm.avail_out;
+
+    /* clean up and return bytes read or error */
+  extract_ret:
+    (void)inflateEnd(&strm);
+    return ret;
+}
+
+/* Demonstrate the use of build_index() and extract() by processing the file
+   provided on the command line, and the extracting 16K from about 2/3rds of
+   the way through the uncompressed output, and writing that to stdout. */
+int main(int argc, char **argv)
+{
+    int len;
+    off_t offset;
+    FILE *in;
+    struct access *index = NULL;
+    unsigned char buf[CHUNK];
+
+    /* open input file */
+    if (argc != 2) {
+        fprintf(stderr, "usage: zran file.gz\n");
+        return 1;
+    }
+    in = fopen(argv[1], "rb");
+    if (in == NULL) {
+        fprintf(stderr, "zran: could not open %s for reading\n", argv[1]);
+        return 1;
+    }
+
+    /* build index */
+    len = build_index(in, SPAN, &index);
+    if (len < 0) {
+        fclose(in);
+        switch (len) {
+        case Z_MEM_ERROR:
+            fprintf(stderr, "zran: out of memory\n");
+            break;
+        case Z_DATA_ERROR:
+            fprintf(stderr, "zran: compressed data error in %s\n", argv[1]);
+            break;
+        case Z_ERRNO:
+            fprintf(stderr, "zran: read error on %s\n", argv[1]);
+            break;
+        default:
+            fprintf(stderr, "zran: error %d while building index\n", len);
+        }
+        return 1;
+    }
+    fprintf(stderr, "zran: built index with %d access points\n", len);
+
+    /* use index by reading some bytes from an arbitrary offset */
+    offset = (index->list[index->have - 1].out << 1) / 3;
+    len = extract(in, index, offset, buf, CHUNK);
+    if (len < 0)
+        fprintf(stderr, "zran: extraction failed: %s error\n",
+                len == Z_MEM_ERROR ? "out of memory" : "input corrupted");
+    else {
+        fwrite(buf, 1, len, stdout);
+        fprintf(stderr, "zran: extracted %d bytes at %llu\n", len, offset);
+    }
+
+    /* clean up and exit */
+    free_index(index);
+    fclose(in);
+    return 0;
+}
Index: /smplayer/vendor/current/zlib/gzclose.c
===================================================================
--- /smplayer/vendor/current/zlib/gzclose.c	(revision 133)
+++ /smplayer/vendor/current/zlib/gzclose.c	(revision 133)
@@ -0,0 +1,25 @@
+/* gzclose.c -- zlib gzclose() function
+ * Copyright (C) 2004, 2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "gzguts.h"
+
+/* gzclose() is in a separate file so that it is linked in only if it is used.
+   That way the other gzclose functions can be used instead to avoid linking in
+   unneeded compression or decompression routines. */
+int ZEXPORT gzclose(file)
+    gzFile file;
+{
+#ifndef NO_GZCOMPRESS
+    gz_statep state;
+
+    if (file == NULL)
+        return Z_STREAM_ERROR;
+    state = (gz_statep)file;
+
+    return state->mode == GZ_READ ? gzclose_r(file) : gzclose_w(file);
+#else
+    return gzclose_r(file);
+#endif
+}
Index: /smplayer/vendor/current/zlib/gzguts.h
===================================================================
--- /smplayer/vendor/current/zlib/gzguts.h	(revision 133)
+++ /smplayer/vendor/current/zlib/gzguts.h	(revision 133)
@@ -0,0 +1,193 @@
+/* gzguts.h -- zlib internal header definitions for gz* operations
+ * Copyright (C) 2004, 2005, 2010, 2011, 2012 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#ifdef _LARGEFILE64_SOURCE
+#  ifndef _LARGEFILE_SOURCE
+#    define _LARGEFILE_SOURCE 1
+#  endif
+#  ifdef _FILE_OFFSET_BITS
+#    undef _FILE_OFFSET_BITS
+#  endif
+#endif
+
+#ifdef HAVE_HIDDEN
+#  define ZLIB_INTERNAL __attribute__((visibility ("hidden")))
+#else
+#  define ZLIB_INTERNAL
+#endif
+
+#include <stdio.h>
+#include "zlib.h"
+#ifdef STDC
+#  include <string.h>
+#  include <stdlib.h>
+#  include <limits.h>
+#endif
+#include <fcntl.h>
+
+#ifdef _WIN32
+#  include <stddef.h>
+#endif
+
+#if defined(__TURBOC__) || defined(_MSC_VER) || defined(_WIN32)
+#  include <io.h>
+#endif
+
+#ifdef NO_DEFLATE       /* for compatibility with old definition */
+#  define NO_GZCOMPRESS
+#endif
+
+#if defined(STDC99) || (defined(__TURBOC__) && __TURBOC__ >= 0x550)
+#  ifndef HAVE_VSNPRINTF
+#    define HAVE_VSNPRINTF
+#  endif
+#endif
+
+#if defined(__CYGWIN__)
+#  ifndef HAVE_VSNPRINTF
+#    define HAVE_VSNPRINTF
+#  endif
+#endif
+
+#if defined(MSDOS) && defined(__BORLANDC__) && (BORLANDC > 0x410)
+#  ifndef HAVE_VSNPRINTF
+#    define HAVE_VSNPRINTF
+#  endif
+#endif
+
+#ifndef HAVE_VSNPRINTF
+#  ifdef MSDOS
+/* vsnprintf may exist on some MS-DOS compilers (DJGPP?),
+ but for now we just assume it doesn't. */
+#    define NO_vsnprintf
+#  endif
+#  ifdef __TURBOC__
+#    define NO_vsnprintf
+#  endif
+#  ifdef WIN32
+/* In Win32, vsnprintf is available as the "non-ANSI" _vsnprintf. */
+#    if !defined(vsnprintf) && !defined(NO_vsnprintf)
+#      if !defined(_MSC_VER) || ( defined(_MSC_VER) && _MSC_VER < 1500 )
+#         define vsnprintf _vsnprintf
+#      endif
+#    endif
+#  endif
+#  ifdef __SASC
+#    define NO_vsnprintf
+#  endif
+#  ifdef VMS
+#    define NO_vsnprintf
+#  endif
+#  ifdef __OS400__
+#    define NO_vsnprintf
+#  endif
+#  ifdef __MVS__
+#    define NO_vsnprintf
+#  endif
+#endif
+
+#ifndef local
+#  define local static
+#endif
+/* compile with -Dlocal if your debugger can't find static symbols */
+
+/* gz* functions always use library allocation functions */
+#ifndef STDC
+  extern voidp  malloc OF((uInt size));
+  extern void   free   OF((voidpf ptr));
+#endif
+
+/* get errno and strerror definition */
+#if defined UNDER_CE
+#  include <windows.h>
+#  define zstrerror() gz_strwinerror((DWORD)GetLastError())
+#else
+#  ifndef NO_STRERROR
+#    include <errno.h>
+#    define zstrerror() strerror(errno)
+#  else
+#    define zstrerror() "stdio error (consult errno)"
+#  endif
+#endif
+
+/* provide prototypes for these when building zlib without LFS */
+#if !defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0
+    ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
+    ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int));
+    ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile));
+    ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile));
+#endif
+
+/* default memLevel */
+#if MAX_MEM_LEVEL >= 8
+#  define DEF_MEM_LEVEL 8
+#else
+#  define DEF_MEM_LEVEL  MAX_MEM_LEVEL
+#endif
+
+/* default i/o buffer size -- double this for output when reading */
+#define GZBUFSIZE 8192
+
+/* gzip modes, also provide a little integrity check on the passed structure */
+#define GZ_NONE 0
+#define GZ_READ 7247
+#define GZ_WRITE 31153
+#define GZ_APPEND 1     /* mode set to GZ_WRITE after the file is opened */
+
+/* values for gz_state how */
+#define LOOK 0      /* look for a gzip header */
+#define COPY 1      /* copy input directly */
+#define GZIP 2      /* decompress a gzip stream */
+
+/* internal gzip file state data structure */
+typedef struct {
+        /* exposed contents for gzgetc() macro */
+    struct gzFile_s x;      /* "x" for exposed */
+                            /* x.have: number of bytes available at x.next */
+                            /* x.next: next output data to deliver or write */
+                            /* x.pos: current position in uncompressed data */
+        /* used for both reading and writing */
+    int mode;               /* see gzip modes above */
+    int fd;                 /* file descriptor */
+    char *path;             /* path or fd for error messages */
+    unsigned size;          /* buffer size, zero if not allocated yet */
+    unsigned want;          /* requested buffer size, default is GZBUFSIZE */
+    unsigned char *in;      /* input buffer */
+    unsigned char *out;     /* output buffer (double-sized when reading) */
+    int direct;             /* 0 if processing gzip, 1 if transparent */
+        /* just for reading */
+    int how;                /* 0: get header, 1: copy, 2: decompress */
+    z_off64_t start;        /* where the gzip data started, for rewinding */
+    int eof;                /* true if end of input file reached */
+    int past;               /* true if read requested past end */
+        /* just for writing */
+    int level;              /* compression level */
+    int strategy;           /* compression strategy */
+        /* seek request */
+    z_off64_t skip;         /* amount to skip (already rewound if backwards) */
+    int seek;               /* true if seek request pending */
+        /* error information */
+    int err;                /* error code */
+    char *msg;              /* error message */
+        /* zlib inflate or deflate stream */
+    z_stream strm;          /* stream structure in-place (not a pointer) */
+} gz_state;
+typedef gz_state FAR *gz_statep;
+
+/* shared functions */
+void ZLIB_INTERNAL gz_error OF((gz_statep, int, const char *));
+#if defined UNDER_CE
+char ZLIB_INTERNAL *gz_strwinerror OF((DWORD error));
+#endif
+
+/* GT_OFF(x), where x is an unsigned value, is true if x > maximum z_off64_t
+   value -- needed when comparing unsigned to z_off64_t, which is signed
+   (possible z_off64_t types off_t, off64_t, and long are all signed) */
+#ifdef INT_MAX
+#  define GT_OFF(x) (sizeof(int) == sizeof(z_off64_t) && (x) > INT_MAX)
+#else
+unsigned ZLIB_INTERNAL gz_intmax OF((void));
+#  define GT_OFF(x) (sizeof(int) == sizeof(z_off64_t) && (x) > gz_intmax())
+#endif
Index: /smplayer/vendor/current/zlib/gzlib.c
===================================================================
--- /smplayer/vendor/current/zlib/gzlib.c	(revision 133)
+++ /smplayer/vendor/current/zlib/gzlib.c	(revision 133)
@@ -0,0 +1,620 @@
+/* gzlib.c -- zlib functions common to reading and writing gzip files
+ * Copyright (C) 2004, 2010, 2011, 2012 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "gzguts.h"
+
+#if defined(_WIN32) && !defined(__BORLANDC__)
+#  define LSEEK _lseeki64
+#else
+#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0
+#  define LSEEK lseek64
+#else
+#  define LSEEK lseek
+#endif
+#endif
+
+/* Local functions */
+local void gz_reset OF((gz_statep));
+local gzFile gz_open OF((const void *, int, const char *));
+
+#if defined UNDER_CE
+
+/* Map the Windows error number in ERROR to a locale-dependent error message
+   string and return a pointer to it.  Typically, the values for ERROR come
+   from GetLastError.
+
+   The string pointed to shall not be modified by the application, but may be
+   overwritten by a subsequent call to gz_strwinerror
+
+   The gz_strwinerror function does not change the current setting of
+   GetLastError. */
+char ZLIB_INTERNAL *gz_strwinerror (error)
+     DWORD error;
+{
+    static char buf[1024];
+
+    wchar_t *msgbuf;
+    DWORD lasterr = GetLastError();
+    DWORD chars = FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM
+        | FORMAT_MESSAGE_ALLOCATE_BUFFER,
+        NULL,
+        error,
+        0, /* Default language */
+        (LPVOID)&msgbuf,
+        0,
+        NULL);
+    if (chars != 0) {
+        /* If there is an \r\n appended, zap it.  */
+        if (chars >= 2
+            && msgbuf[chars - 2] == '\r' && msgbuf[chars - 1] == '\n') {
+            chars -= 2;
+            msgbuf[chars] = 0;
+        }
+
+        if (chars > sizeof (buf) - 1) {
+            chars = sizeof (buf) - 1;
+            msgbuf[chars] = 0;
+        }
+
+        wcstombs(buf, msgbuf, chars + 1);
+        LocalFree(msgbuf);
+    }
+    else {
+        sprintf(buf, "unknown win32 error (%ld)", error);
+    }
+
+    SetLastError(lasterr);
+    return buf;
+}
+
+#endif /* UNDER_CE */
+
+/* Reset gzip file state */
+local void gz_reset(state)
+    gz_statep state;
+{
+    state->x.have = 0;              /* no output data available */
+    if (state->mode == GZ_READ) {   /* for reading ... */
+        state->eof = 0;             /* not at end of file */
+        state->past = 0;            /* have not read past end yet */
+        state->how = LOOK;          /* look for gzip header */
+    }
+    state->seek = 0;                /* no seek request pending */
+    gz_error(state, Z_OK, NULL);    /* clear error */
+    state->x.pos = 0;               /* no uncompressed data yet */
+    state->strm.avail_in = 0;       /* no input data yet */
+}
+
+/* Open a gzip file either by name or file descriptor. */
+local gzFile gz_open(path, fd, mode)
+    const void *path;
+    int fd;
+    const char *mode;
+{
+    gz_statep state;
+    size_t len;
+    int oflag;
+#ifdef O_CLOEXEC
+    int cloexec = 0;
+#endif
+#ifdef O_EXCL
+    int exclusive = 0;
+#endif
+
+    /* check input */
+    if (path == NULL)
+        return NULL;
+
+    /* allocate gzFile structure to return */
+    state = malloc(sizeof(gz_state));
+    if (state == NULL)
+        return NULL;
+    state->size = 0;            /* no buffers allocated yet */
+    state->want = GZBUFSIZE;    /* requested buffer size */
+    state->msg = NULL;          /* no error message yet */
+
+    /* interpret mode */
+    state->mode = GZ_NONE;
+    state->level = Z_DEFAULT_COMPRESSION;
+    state->strategy = Z_DEFAULT_STRATEGY;
+    state->direct = 0;
+    while (*mode) {
+        if (*mode >= '0' && *mode <= '9')
+            state->level = *mode - '0';
+        else
+            switch (*mode) {
+            case 'r':
+                state->mode = GZ_READ;
+                break;
+#ifndef NO_GZCOMPRESS
+            case 'w':
+                state->mode = GZ_WRITE;
+                break;
+            case 'a':
+                state->mode = GZ_APPEND;
+                break;
+#endif
+            case '+':       /* can't read and write at the same time */
+                free(state);
+                return NULL;
+            case 'b':       /* ignore -- will request binary anyway */
+                break;
+#ifdef O_CLOEXEC
+            case 'e':
+                cloexec = 1;
+                break;
+#endif
+#ifdef O_EXCL
+            case 'x':
+                exclusive = 1;
+                break;
+#endif
+            case 'f':
+                state->strategy = Z_FILTERED;
+                break;
+            case 'h':
+                state->strategy = Z_HUFFMAN_ONLY;
+                break;
+            case 'R':
+                state->strategy = Z_RLE;
+                break;
+            case 'F':
+                state->strategy = Z_FIXED;
+            case 'T':
+                state->direct = 1;
+            default:        /* could consider as an error, but just ignore */
+                ;
+            }
+        mode++;
+    }
+
+    /* must provide an "r", "w", or "a" */
+    if (state->mode == GZ_NONE) {
+        free(state);
+        return NULL;
+    }
+
+    /* can't force transparent read */
+    if (state->mode == GZ_READ) {
+        if (state->direct) {
+            free(state);
+            return NULL;
+        }
+        state->direct = 1;      /* for empty file */
+    }
+
+    /* save the path name for error messages */
+#ifdef _WIN32
+    if (fd == -2) {
+        len = wcstombs(NULL, path, 0);
+        if (len == (size_t)-1)
+            len = 0;
+    }
+    else
+#endif
+        len = strlen(path);
+    state->path = malloc(len + 1);
+    if (state->path == NULL) {
+        free(state);
+        return NULL;
+    }
+#ifdef _WIN32
+    if (fd == -2)
+        if (len)
+            wcstombs(state->path, path, len + 1);
+        else
+            *(state->path) = 0;
+    else
+#endif
+        strcpy(state->path, path);
+
+    /* compute the flags for open() */
+    oflag =
+#ifdef O_LARGEFILE
+        O_LARGEFILE |
+#endif
+#ifdef O_BINARY
+        O_BINARY |
+#endif
+#ifdef O_CLOEXEC
+        (cloexec ? O_CLOEXEC : 0) |
+#endif
+        (state->mode == GZ_READ ?
+         O_RDONLY :
+         (O_WRONLY | O_CREAT |
+#ifdef O_EXCL
+          (exclusive ? O_EXCL : 0) |
+#endif
+          (state->mode == GZ_WRITE ?
+           O_TRUNC :
+           O_APPEND)));
+
+    /* open the file with the appropriate flags (or just use fd) */
+    state->fd = fd > -1 ? fd : (
+#ifdef _WIN32
+        fd == -2 ? _wopen(path, oflag, 0666) :
+#endif
+        open(path, oflag, 0666));
+    if (state->fd == -1) {
+        free(state->path);
+        free(state);
+        return NULL;
+    }
+    if (state->mode == GZ_APPEND)
+        state->mode = GZ_WRITE;         /* simplify later checks */
+
+    /* save the current position for rewinding (only if reading) */
+    if (state->mode == GZ_READ) {
+        state->start = LSEEK(state->fd, 0, SEEK_CUR);
+        if (state->start == -1) state->start = 0;
+    }
+
+    /* initialize stream */
+    gz_reset(state);
+
+    /* return stream */
+    return (gzFile)state;
+}
+
+/* -- see zlib.h -- */
+gzFile ZEXPORT gzopen(path, mode)
+    const char *path;
+    const char *mode;
+{
+    return gz_open(path, -1, mode);
+}
+
+/* -- see zlib.h -- */
+gzFile ZEXPORT gzopen64(path, mode)
+    const char *path;
+    const char *mode;
+{
+    return gz_open(path, -1, mode);
+}
+
+/* -- see zlib.h -- */
+gzFile ZEXPORT gzdopen(fd, mode)
+    int fd;
+    const char *mode;
+{
+    char *path;         /* identifier for error messages */
+    gzFile gz;
+
+    if (fd == -1 || (path = malloc(7 + 3 * sizeof(int))) == NULL)
+        return NULL;
+    sprintf(path, "<fd:%d>", fd);   /* for debugging */
+    gz = gz_open(path, fd, mode);
+    free(path);
+    return gz;
+}
+
+/* -- see zlib.h -- */
+#ifdef _WIN32
+gzFile ZEXPORT gzopen_w(path, mode)
+    const wchar_t *path;
+    const char *mode;
+{
+    return gz_open(path, -2, mode);
+}
+#endif
+
+/* -- see zlib.h -- */
+int ZEXPORT gzbuffer(file, size)
+    gzFile file;
+    unsigned size;
+{
+    gz_statep state;
+
+    /* get internal structure and check integrity */
+    if (file == NULL)
+        return -1;
+    state = (gz_statep)file;
+    if (state->mode != GZ_READ && state->mode != GZ_WRITE)
+        return -1;
+
+    /* make sure we haven't already allocated memory */
+    if (state->size != 0)
+        return -1;
+
+    /* check and set requested size */
+    if (size < 2)
+        size = 2;               /* need two bytes to check magic header */
+    state->want = size;
+    return 0;
+}
+
+/* -- see zlib.h -- */
+int ZEXPORT gzrewind(file)
+    gzFile file;
+{
+    gz_statep state;
+
+    /* get internal structure */
+    if (file == NULL)
+        return -1;
+    state = (gz_statep)file;
+
+    /* check that we're reading and that there's no error */
+    if (state->mode != GZ_READ ||
+            (state->err != Z_OK && state->err != Z_BUF_ERROR))
+        return -1;
+
+    /* back up and start over */
+    if (LSEEK(state->fd, state->start, SEEK_SET) == -1)
+        return -1;
+    gz_reset(state);
+    return 0;
+}
+
+/* -- see zlib.h -- */
+z_off64_t ZEXPORT gzseek64(file, offset, whence)
+    gzFile file;
+    z_off64_t offset;
+    int whence;
+{
+    unsigned n;
+    z_off64_t ret;
+    gz_statep state;
+
+    /* get internal structure and check integrity */
+    if (file == NULL)
+        return -1;
+    state = (gz_statep)file;
+    if (state->mode != GZ_READ && state->mode != GZ_WRITE)
+        return -1;
+
+    /* check that there's no error */
+    if (state->err != Z_OK && state->err != Z_BUF_ERROR)
+        return -1;
+
+    /* can only seek from start or relative to current position */
+    if (whence != SEEK_SET && whence != SEEK_CUR)
+        return -1;
+
+    /* normalize offset to a SEEK_CUR specification */
+    if (whence == SEEK_SET)
+        offset -= state->x.pos;
+    else if (state->seek)
+        offset += state->skip;
+    state->seek = 0;
+
+    /* if within raw area while reading, just go there */
+    if (state->mode == GZ_READ && state->how == COPY &&
+            state->x.pos + offset >= 0) {
+        ret = LSEEK(state->fd, offset - state->x.have, SEEK_CUR);
+        if (ret == -1)
+            return -1;
+        state->x.have = 0;
+        state->eof = 0;
+        state->past = 0;
+        state->seek = 0;
+        gz_error(state, Z_OK, NULL);
+        state->strm.avail_in = 0;
+        state->x.pos += offset;
+        return state->x.pos;
+    }
+
+    /* calculate skip amount, rewinding if needed for back seek when reading */
+    if (offset < 0) {
+        if (state->mode != GZ_READ)         /* writing -- can't go backwards */
+            return -1;
+        offset += state->x.pos;
+        if (offset < 0)                     /* before start of file! */
+            return -1;
+        if (gzrewind(file) == -1)           /* rewind, then skip to offset */
+            return -1;
+    }
+
+    /* if reading, skip what's in output buffer (one less gzgetc() check) */
+    if (state->mode == GZ_READ) {
+        n = GT_OFF(state->x.have) || (z_off64_t)state->x.have > offset ?
+            (unsigned)offset : state->x.have;
+        state->x.have -= n;
+        state->x.next += n;
+        state->x.pos += n;
+        offset -= n;
+    }
+
+    /* request skip (if not zero) */
+    if (offset) {
+        state->seek = 1;
+        state->skip = offset;
+    }
+    return state->x.pos + offset;
+}
+
+/* -- see zlib.h -- */
+z_off_t ZEXPORT gzseek(file, offset, whence)
+    gzFile file;
+    z_off_t offset;
+    int whence;
+{
+    z_off64_t ret;
+
+    ret = gzseek64(file, (z_off64_t)offset, whence);
+    return ret == (z_off_t)ret ? (z_off_t)ret : -1;
+}
+
+/* -- see zlib.h -- */
+z_off64_t ZEXPORT gztell64(file)
+    gzFile file;
+{
+    gz_statep state;
+
+    /* get internal structure and check integrity */
+    if (file == NULL)
+        return -1;
+    state = (gz_statep)file;
+    if (state->mode != GZ_READ && state->mode != GZ_WRITE)
+        return -1;
+
+    /* return position */
+    return state->x.pos + (state->seek ? state->skip : 0);
+}
+
+/* -- see zlib.h -- */
+z_off_t ZEXPORT gztell(file)
+    gzFile file;
+{
+    z_off64_t ret;
+
+    ret = gztell64(file);
+    return ret == (z_off_t)ret ? (z_off_t)ret : -1;
+}
+
+/* -- see zlib.h -- */
+z_off64_t ZEXPORT gzoffset64(file)
+    gzFile file;
+{
+    z_off64_t offset;
+    gz_statep state;
+
+    /* get internal structure and check integrity */
+    if (file == NULL)
+        return -1;
+    state = (gz_statep)file;
+    if (state->mode != GZ_READ && state->mode != GZ_WRITE)
+        return -1;
+
+    /* compute and return effective offset in file */
+    offset = LSEEK(state->fd, 0, SEEK_CUR);
+    if (offset == -1)
+        return -1;
+    if (state->mode == GZ_READ)             /* reading */
+        offset -= state->strm.avail_in;     /* don't count buffered input */
+    return offset;
+}
+
+/* -- see zlib.h -- */
+z_off_t ZEXPORT gzoffset(file)
+    gzFile file;
+{
+    z_off64_t ret;
+
+    ret = gzoffset64(file);
+    return ret == (z_off_t)ret ? (z_off_t)ret : -1;
+}
+
+/* -- see zlib.h -- */
+int ZEXPORT gzeof(file)
+    gzFile file;
+{
+    gz_statep state;
+
+    /* get internal structure and check integrity */
+    if (file == NULL)
+        return 0;
+    state = (gz_statep)file;
+    if (state->mode != GZ_READ && state->mode != GZ_WRITE)
+        return 0;
+
+    /* return end-of-file state */
+    return state->mode == GZ_READ ? state->past : 0;
+}
+
+/* -- see zlib.h -- */
+const char * ZEXPORT gzerror(file, errnum)
+    gzFile file;
+    int *errnum;
+{
+    gz_statep state;
+
+    /* get internal structure and check integrity */
+    if (file == NULL)
+        return NULL;
+    state = (gz_statep)file;
+    if (state->mode != GZ_READ && state->mode != GZ_WRITE)
+        return NULL;
+
+    /* return error information */
+    if (errnum != NULL)
+        *errnum = state->err;
+    return state->msg == NULL ? "" : state->msg;
+}
+
+/* -- see zlib.h -- */
+void ZEXPORT gzclearerr(file)
+    gzFile file;
+{
+    gz_statep state;
+
+    /* get internal structure and check integrity */
+    if (file == NULL)
+        return;
+    state = (gz_statep)file;
+    if (state->mode != GZ_READ && state->mode != GZ_WRITE)
+        return;
+
+    /* clear error and end-of-file */
+    if (state->mode == GZ_READ) {
+        state->eof = 0;
+        state->past = 0;
+    }
+    gz_error(state, Z_OK, NULL);
+}
+
+/* Create an error message in allocated memory and set state->err and
+   state->msg accordingly.  Free any previous error message already there.  Do
+   not try to free or allocate space if the error is Z_MEM_ERROR (out of
+   memory).  Simply save the error message as a static string.  If there is an
+   allocation failure constructing the error message, then convert the error to
+   out of memory. */
+void ZLIB_INTERNAL gz_error(state, err, msg)
+    gz_statep state;
+    int err;
+    const char *msg;
+{
+    /* free previously allocated message and clear */
+    if (state->msg != NULL) {
+        if (state->err != Z_MEM_ERROR)
+            free(state->msg);
+        state->msg = NULL;
+    }
+
+    /* if fatal, set state->x.have to 0 so that the gzgetc() macro fails */
+    if (err != Z_OK && err != Z_BUF_ERROR)
+        state->x.have = 0;
+
+    /* set error code, and if no message, then done */
+    state->err = err;
+    if (msg == NULL)
+        return;
+
+    /* for an out of memory error, save as static string */
+    if (err == Z_MEM_ERROR) {
+        state->msg = (char *)msg;
+        return;
+    }
+
+    /* construct error message with path */
+    if ((state->msg = malloc(strlen(state->path) + strlen(msg) + 3)) == NULL) {
+        state->err = Z_MEM_ERROR;
+        state->msg = (char *)"out of memory";
+        return;
+    }
+    strcpy(state->msg, state->path);
+    strcat(state->msg, ": ");
+    strcat(state->msg, msg);
+    return;
+}
+
+#ifndef INT_MAX
+/* portably return maximum value for an int (when limits.h presumed not
+   available) -- we need to do this to cover cases where 2's complement not
+   used, since C standard permits 1's complement and sign-bit representations,
+   otherwise we could just use ((unsigned)-1) >> 1 */
+unsigned ZLIB_INTERNAL gz_intmax()
+{
+    unsigned p, q;
+
+    p = 1;
+    do {
+        q = p;
+        p <<= 1;
+        p++;
+    } while (p > q);
+    return q >> 1;
+}
+#endif
Index: /smplayer/vendor/current/zlib/gzread.c
===================================================================
--- /smplayer/vendor/current/zlib/gzread.c	(revision 133)
+++ /smplayer/vendor/current/zlib/gzread.c	(revision 133)
@@ -0,0 +1,589 @@
+/* gzread.c -- zlib functions for reading gzip files
+ * Copyright (C) 2004, 2005, 2010, 2011, 2012 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "gzguts.h"
+
+/* Local functions */
+local int gz_load OF((gz_statep, unsigned char *, unsigned, unsigned *));
+local int gz_avail OF((gz_statep));
+local int gz_look OF((gz_statep));
+local int gz_decomp OF((gz_statep));
+local int gz_fetch OF((gz_statep));
+local int gz_skip OF((gz_statep, z_off64_t));
+
+/* Use read() to load a buffer -- return -1 on error, otherwise 0.  Read from
+   state->fd, and update state->eof, state->err, and state->msg as appropriate.
+   This function needs to loop on read(), since read() is not guaranteed to
+   read the number of bytes requested, depending on the type of descriptor. */
+local int gz_load(state, buf, len, have)
+    gz_statep state;
+    unsigned char *buf;
+    unsigned len;
+    unsigned *have;
+{
+    int ret;
+
+    *have = 0;
+    do {
+        ret = read(state->fd, buf + *have, len - *have);
+        if (ret <= 0)
+            break;
+        *have += ret;
+    } while (*have < len);
+    if (ret < 0) {
+        gz_error(state, Z_ERRNO, zstrerror());
+        return -1;
+    }
+    if (ret == 0)
+        state->eof = 1;
+    return 0;
+}
+
+/* Load up input buffer and set eof flag if last data loaded -- return -1 on
+   error, 0 otherwise.  Note that the eof flag is set when the end of the input
+   file is reached, even though there may be unused data in the buffer.  Once
+   that data has been used, no more attempts will be made to read the file.
+   If strm->avail_in != 0, then the current data is moved to the beginning of
+   the input buffer, and then the remainder of the buffer is loaded with the
+   available data from the input file. */
+local int gz_avail(state)
+    gz_statep state;
+{
+    unsigned got;
+    z_streamp strm = &(state->strm);
+
+    if (state->err != Z_OK && state->err != Z_BUF_ERROR)
+        return -1;
+    if (state->eof == 0) {
+        if (strm->avail_in) {       /* copy what's there to the start */
+            unsigned char *p = state->in, *q = strm->next_in;
+            unsigned n = strm->avail_in;
+            do {
+                *p++ = *q++;
+            } while (--n);
+        }
+        if (gz_load(state, state->in + strm->avail_in,
+                    state->size - strm->avail_in, &got) == -1)
+            return -1;
+        strm->avail_in += got;
+        strm->next_in = state->in;
+    }
+    return 0;
+}
+
+/* Look for gzip header, set up for inflate or copy.  state->x.have must be 0.
+   If this is the first time in, allocate required memory.  state->how will be
+   left unchanged if there is no more input data available, will be set to COPY
+   if there is no gzip header and direct copying will be performed, or it will
+   be set to GZIP for decompression.  If direct copying, then leftover input
+   data from the input buffer will be copied to the output buffer.  In that
+   case, all further file reads will be directly to either the output buffer or
+   a user buffer.  If decompressing, the inflate state will be initialized.
+   gz_look() will return 0 on success or -1 on failure. */
+local int gz_look(state)
+    gz_statep state;
+{
+    z_streamp strm = &(state->strm);
+
+    /* allocate read buffers and inflate memory */
+    if (state->size == 0) {
+        /* allocate buffers */
+        state->in = malloc(state->want);
+        state->out = malloc(state->want << 1);
+        if (state->in == NULL || state->out == NULL) {
+            if (state->out != NULL)
+                free(state->out);
+            if (state->in != NULL)
+                free(state->in);
+            gz_error(state, Z_MEM_ERROR, "out of memory");
+            return -1;
+        }
+        state->size = state->want;
+
+        /* allocate inflate memory */
+        state->strm.zalloc = Z_NULL;
+        state->strm.zfree = Z_NULL;
+        state->strm.opaque = Z_NULL;
+        state->strm.avail_in = 0;
+        state->strm.next_in = Z_NULL;
+        if (inflateInit2(&(state->strm), 15 + 16) != Z_OK) {    /* gunzip */
+            free(state->out);
+            free(state->in);
+            state->size = 0;
+            gz_error(state, Z_MEM_ERROR, "out of memory");
+            return -1;
+        }
+    }
+
+    /* get at least the magic bytes in the input buffer */
+    if (strm->avail_in < 2) {
+        if (gz_avail(state) == -1)
+            return -1;
+        if (strm->avail_in == 0)
+            return 0;
+    }
+
+    /* look for gzip magic bytes -- if there, do gzip decoding (note: there is
+       a logical dilemma here when considering the case of a partially written
+       gzip file, to wit, if a single 31 byte is written, then we cannot tell
+       whether this is a single-byte file, or just a partially written gzip
+       file -- for here we assume that if a gzip file is being written, then
+       the header will be written in a single operation, so that reading a
+       single byte is sufficient indication that it is not a gzip file) */
+    if (strm->avail_in > 1 &&
+            strm->next_in[0] == 31 && strm->next_in[1] == 139) {
+        inflateReset(strm);
+        state->how = GZIP;
+        state->direct = 0;
+        return 0;
+    }
+
+    /* no gzip header -- if we were decoding gzip before, then this is trailing
+       garbage.  Ignore the trailing garbage and finish. */
+    if (state->direct == 0) {
+        strm->avail_in = 0;
+        state->eof = 1;
+        state->x.have = 0;
+        return 0;
+    }
+
+    /* doing raw i/o, copy any leftover input to output -- this assumes that
+       the output buffer is larger than the input buffer, which also assures
+       space for gzungetc() */
+    state->x.next = state->out;
+    if (strm->avail_in) {
+        memcpy(state->x.next, strm->next_in, strm->avail_in);
+        state->x.have = strm->avail_in;
+        strm->avail_in = 0;
+    }
+    state->how = COPY;
+    state->direct = 1;
+    return 0;
+}
+
+/* Decompress from input to the provided next_out and avail_out in the state.
+   On return, state->x.have and state->x.next point to the just decompressed
+   data.  If the gzip stream completes, state->how is reset to LOOK to look for
+   the next gzip stream or raw data, once state->x.have is depleted.  Returns 0
+   on success, -1 on failure. */
+local int gz_decomp(state)
+    gz_statep state;
+{
+    int ret = Z_OK;
+    unsigned had;
+    z_streamp strm = &(state->strm);
+
+    /* fill output buffer up to end of deflate stream */
+    had = strm->avail_out;
+    do {
+        /* get more input for inflate() */
+        if (strm->avail_in == 0 && gz_avail(state) == -1)
+            return -1;
+        if (strm->avail_in == 0) {
+            gz_error(state, Z_BUF_ERROR, "unexpected end of file");
+            break;
+        }
+
+        /* decompress and handle errors */
+        ret = inflate(strm, Z_NO_FLUSH);
+        if (ret == Z_STREAM_ERROR || ret == Z_NEED_DICT) {
+            gz_error(state, Z_STREAM_ERROR,
+                     "internal error: inflate stream corrupt");
+            return -1;
+        }
+        if (ret == Z_MEM_ERROR) {
+            gz_error(state, Z_MEM_ERROR, "out of memory");
+            return -1;
+        }
+        if (ret == Z_DATA_ERROR) {              /* deflate stream invalid */
+            gz_error(state, Z_DATA_ERROR,
+                     strm->msg == NULL ? "compressed data error" : strm->msg);
+            return -1;
+        }
+    } while (strm->avail_out && ret != Z_STREAM_END);
+
+    /* update available output */
+    state->x.have = had - strm->avail_out;
+    state->x.next = strm->next_out - state->x.have;
+
+    /* if the gzip stream completed successfully, look for another */
+    if (ret == Z_STREAM_END)
+        state->how = LOOK;
+
+    /* good decompression */
+    return 0;
+}
+
+/* Fetch data and put it in the output buffer.  Assumes state->x.have is 0.
+   Data is either copied from the input file or decompressed from the input
+   file depending on state->how.  If state->how is LOOK, then a gzip header is
+   looked for to determine whether to copy or decompress.  Returns -1 on error,
+   otherwise 0.  gz_fetch() will leave state->how as COPY or GZIP unless the
+   end of the input file has been reached and all data has been processed.  */
+local int gz_fetch(state)
+    gz_statep state;
+{
+    z_streamp strm = &(state->strm);
+
+    do {
+        switch(state->how) {
+        case LOOK:      /* -> LOOK, COPY (only if never GZIP), or GZIP */
+            if (gz_look(state) == -1)
+                return -1;
+            if (state->how == LOOK)
+                return 0;
+            break;
+        case COPY:      /* -> COPY */
+            if (gz_load(state, state->out, state->size << 1, &(state->x.have))
+                    == -1)
+                return -1;
+            state->x.next = state->out;
+            return 0;
+        case GZIP:      /* -> GZIP or LOOK (if end of gzip stream) */
+            strm->avail_out = state->size << 1;
+            strm->next_out = state->out;
+            if (gz_decomp(state) == -1)
+                return -1;
+        }
+    } while (state->x.have == 0 && (!state->eof || strm->avail_in));
+    return 0;
+}
+
+/* Skip len uncompressed bytes of output.  Return -1 on error, 0 on success. */
+local int gz_skip(state, len)
+    gz_statep state;
+    z_off64_t len;
+{
+    unsigned n;
+
+    /* skip over len bytes or reach end-of-file, whichever comes first */
+    while (len)
+        /* skip over whatever is in output buffer */
+        if (state->x.have) {
+            n = GT_OFF(state->x.have) || (z_off64_t)state->x.have > len ?
+                (unsigned)len : state->x.have;
+            state->x.have -= n;
+            state->x.next += n;
+            state->x.pos += n;
+            len -= n;
+        }
+
+        /* output buffer empty -- return if we're at the end of the input */
+        else if (state->eof && state->strm.avail_in == 0)
+            break;
+
+        /* need more data to skip -- load up output buffer */
+        else {
+            /* get more output, looking for header if required */
+            if (gz_fetch(state) == -1)
+                return -1;
+        }
+    return 0;
+}
+
+/* -- see zlib.h -- */
+int ZEXPORT gzread(file, buf, len)
+    gzFile file;
+    voidp buf;
+    unsigned len;
+{
+    unsigned got, n;
+    gz_statep state;
+    z_streamp strm;
+
+    /* get internal structure */
+    if (file == NULL)
+        return -1;
+    state = (gz_statep)file;
+    strm = &(state->strm);
+
+    /* check that we're reading and that there's no (serious) error */
+    if (state->mode != GZ_READ ||
+            (state->err != Z_OK && state->err != Z_BUF_ERROR))
+        return -1;
+
+    /* since an int is returned, make sure len fits in one, otherwise return
+       with an error (this avoids the flaw in the interface) */
+    if ((int)len < 0) {
+        gz_error(state, Z_DATA_ERROR, "requested length does not fit in int");
+        return -1;
+    }
+
+    /* if len is zero, avoid unnecessary operations */
+    if (len == 0)
+        return 0;
+
+    /* process a skip request */
+    if (state->seek) {
+        state->seek = 0;
+        if (gz_skip(state, state->skip) == -1)
+            return -1;
+    }
+
+    /* get len bytes to buf, or less than len if at the end */
+    got = 0;
+    do {
+        /* first just try copying data from the output buffer */
+        if (state->x.have) {
+            n = state->x.have > len ? len : state->x.have;
+            memcpy(buf, state->x.next, n);
+            state->x.next += n;
+            state->x.have -= n;
+        }
+
+        /* output buffer empty -- return if we're at the end of the input */
+        else if (state->eof && strm->avail_in == 0) {
+            state->past = 1;        /* tried to read past end */
+            break;
+        }
+
+        /* need output data -- for small len or new stream load up our output
+           buffer */
+        else if (state->how == LOOK || len < (state->size << 1)) {
+            /* get more output, looking for header if required */
+            if (gz_fetch(state) == -1)
+                return -1;
+            continue;       /* no progress yet -- go back to copy above */
+            /* the copy above assures that we will leave with space in the
+               output buffer, allowing at least one gzungetc() to succeed */
+        }
+
+        /* large len -- read directly into user buffer */
+        else if (state->how == COPY) {      /* read directly */
+            if (gz_load(state, buf, len, &n) == -1)
+                return -1;
+        }
+
+        /* large len -- decompress directly into user buffer */
+        else {  /* state->how == GZIP */
+            strm->avail_out = len;
+            strm->next_out = buf;
+            if (gz_decomp(state) == -1)
+                return -1;
+            n = state->x.have;
+            state->x.have = 0;
+        }
+
+        /* update progress */
+        len -= n;
+        buf = (char *)buf + n;
+        got += n;
+        state->x.pos += n;
+    } while (len);
+
+    /* return number of bytes read into user buffer (will fit in int) */
+    return (int)got;
+}
+
+/* -- see zlib.h -- */
+#undef gzgetc
+int ZEXPORT gzgetc(file)
+    gzFile file;
+{
+    int ret;
+    unsigned char buf[1];
+    gz_statep state;
+
+    /* get internal structure */
+    if (file == NULL)
+        return -1;
+    state = (gz_statep)file;
+
+    /* check that we're reading and that there's no (serious) error */
+    if (state->mode != GZ_READ ||
+        (state->err != Z_OK && state->err != Z_BUF_ERROR))
+        return -1;
+
+    /* try output buffer (no need to check for skip request) */
+    if (state->x.have) {
+        state->x.have--;
+        state->x.pos++;
+        return *(state->x.next)++;
+    }
+
+    /* nothing there -- try gzread() */
+    ret = gzread(file, buf, 1);
+    return ret < 1 ? -1 : buf[0];
+}
+
+int ZEXPORT gzgetc_(file)
+gzFile file;
+{
+    return gzgetc(file);
+}
+
+/* -- see zlib.h -- */
+int ZEXPORT gzungetc(c, file)
+    int c;
+    gzFile file;
+{
+    gz_statep state;
+
+    /* get internal structure */
+    if (file == NULL)
+        return -1;
+    state = (gz_statep)file;
+
+    /* check that we're reading and that there's no (serious) error */
+    if (state->mode != GZ_READ ||
+        (state->err != Z_OK && state->err != Z_BUF_ERROR))
+        return -1;
+
+    /* process a skip request */
+    if (state->seek) {
+        state->seek = 0;
+        if (gz_skip(state, state->skip) == -1)
+            return -1;
+    }
+
+    /* can't push EOF */
+    if (c < 0)
+        return -1;
+
+    /* if output buffer empty, put byte at end (allows more pushing) */
+    if (state->x.have == 0) {
+        state->x.have = 1;
+        state->x.next = state->out + (state->size << 1) - 1;
+        state->x.next[0] = c;
+        state->x.pos--;
+        state->past = 0;
+        return c;
+    }
+
+    /* if no room, give up (must have already done a gzungetc()) */
+    if (state->x.have == (state->size << 1)) {
+        gz_error(state, Z_DATA_ERROR, "out of room to push characters");
+        return -1;
+    }
+
+    /* slide output data if needed and insert byte before existing data */
+    if (state->x.next == state->out) {
+        unsigned char *src = state->out + state->x.have;
+        unsigned char *dest = state->out + (state->size << 1);
+        while (src > state->out)
+            *--dest = *--src;
+        state->x.next = dest;
+    }
+    state->x.have++;
+    state->x.next--;
+    state->x.next[0] = c;
+    state->x.pos--;
+    state->past = 0;
+    return c;
+}
+
+/* -- see zlib.h -- */
+char * ZEXPORT gzgets(file, buf, len)
+    gzFile file;
+    char *buf;
+    int len;
+{
+    unsigned left, n;
+    char *str;
+    unsigned char *eol;
+    gz_statep state;
+
+    /* check parameters and get internal structure */
+    if (file == NULL || buf == NULL || len < 1)
+        return NULL;
+    state = (gz_statep)file;
+
+    /* check that we're reading and that there's no (serious) error */
+    if (state->mode != GZ_READ ||
+        (state->err != Z_OK && state->err != Z_BUF_ERROR))
+        return NULL;
+
+    /* process a skip request */
+    if (state->seek) {
+        state->seek = 0;
+        if (gz_skip(state, state->skip) == -1)
+            return NULL;
+    }
+
+    /* copy output bytes up to new line or len - 1, whichever comes first --
+       append a terminating zero to the string (we don't check for a zero in
+       the contents, let the user worry about that) */
+    str = buf;
+    left = (unsigned)len - 1;
+    if (left) do {
+        /* assure that something is in the output buffer */
+        if (state->x.have == 0 && gz_fetch(state) == -1)
+            return NULL;                /* error */
+        if (state->x.have == 0) {       /* end of file */
+            state->past = 1;            /* read past end */
+            break;                      /* return what we have */
+        }
+
+        /* look for end-of-line in current output buffer */
+        n = state->x.have > left ? left : state->x.have;
+        eol = memchr(state->x.next, '\n', n);
+        if (eol != NULL)
+            n = (unsigned)(eol - state->x.next) + 1;
+
+        /* copy through end-of-line, or remainder if not found */
+        memcpy(buf, state->x.next, n);
+        state->x.have -= n;
+        state->x.next += n;
+        state->x.pos += n;
+        left -= n;
+        buf += n;
+    } while (left && eol == NULL);
+
+    /* return terminated string, or if nothing, end of file */
+    if (buf == str)
+        return NULL;
+    buf[0] = 0;
+    return str;
+}
+
+/* -- see zlib.h -- */
+int ZEXPORT gzdirect(file)
+    gzFile file;
+{
+    gz_statep state;
+
+    /* get internal structure */
+    if (file == NULL)
+        return 0;
+    state = (gz_statep)file;
+
+    /* if the state is not known, but we can find out, then do so (this is
+       mainly for right after a gzopen() or gzdopen()) */
+    if (state->mode == GZ_READ && state->how == LOOK && state->x.have == 0)
+        (void)gz_look(state);
+
+    /* return 1 if transparent, 0 if processing a gzip stream */
+    return state->direct;
+}
+
+/* -- see zlib.h -- */
+int ZEXPORT gzclose_r(file)
+    gzFile file;
+{
+    int ret, err;
+    gz_statep state;
+
+    /* get internal structure */
+    if (file == NULL)
+        return Z_STREAM_ERROR;
+    state = (gz_statep)file;
+
+    /* check that we're reading */
+    if (state->mode != GZ_READ)
+        return Z_STREAM_ERROR;
+
+    /* free memory and close file */
+    if (state->size) {
+        inflateEnd(&(state->strm));
+        free(state->out);
+        free(state->in);
+    }
+    err = state->err == Z_BUF_ERROR ? Z_BUF_ERROR : Z_OK;
+    gz_error(state, Z_OK, NULL);
+    free(state->path);
+    ret = close(state->fd);
+    free(state);
+    return ret ? Z_ERRNO : err;
+}
Index: /smplayer/vendor/current/zlib/gzwrite.c
===================================================================
--- /smplayer/vendor/current/zlib/gzwrite.c	(revision 133)
+++ /smplayer/vendor/current/zlib/gzwrite.c	(revision 133)
@@ -0,0 +1,565 @@
+/* gzwrite.c -- zlib functions for writing gzip files
+ * Copyright (C) 2004, 2005, 2010, 2011, 2012 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "gzguts.h"
+
+/* Local functions */
+local int gz_init OF((gz_statep));
+local int gz_comp OF((gz_statep, int));
+local int gz_zero OF((gz_statep, z_off64_t));
+
+/* Initialize state for writing a gzip file.  Mark initialization by setting
+   state->size to non-zero.  Return -1 on failure or 0 on success. */
+local int gz_init(state)
+    gz_statep state;
+{
+    int ret;
+    z_streamp strm = &(state->strm);
+
+    /* allocate input buffer */
+    state->in = malloc(state->want);
+    if (state->in == NULL) {
+        gz_error(state, Z_MEM_ERROR, "out of memory");
+        return -1;
+    }
+
+    /* only need output buffer and deflate state if compressing */
+    if (!state->direct) {
+        /* allocate output buffer */
+        state->out = malloc(state->want);
+        if (state->out == NULL) {
+            free(state->in);
+            gz_error(state, Z_MEM_ERROR, "out of memory");
+            return -1;
+        }
+
+        /* allocate deflate memory, set up for gzip compression */
+        strm->zalloc = Z_NULL;
+        strm->zfree = Z_NULL;
+        strm->opaque = Z_NULL;
+        ret = deflateInit2(strm, state->level, Z_DEFLATED,
+                           MAX_WBITS + 16, DEF_MEM_LEVEL, state->strategy);
+        if (ret != Z_OK) {
+            free(state->out);
+            free(state->in);
+            gz_error(state, Z_MEM_ERROR, "out of memory");
+            return -1;
+        }
+    }
+
+    /* mark state as initialized */
+    state->size = state->want;
+
+    /* initialize write buffer if compressing */
+    if (!state->direct) {
+        strm->avail_out = state->size;
+        strm->next_out = state->out;
+        state->x.next = strm->next_out;
+    }
+    return 0;
+}
+
+/* Compress whatever is at avail_in and next_in and write to the output file.
+   Return -1 if there is an error writing to the output file, otherwise 0.
+   flush is assumed to be a valid deflate() flush value.  If flush is Z_FINISH,
+   then the deflate() state is reset to start a new gzip stream.  If gz->direct
+   is true, then simply write to the output file without compressing, and
+   ignore flush. */
+local int gz_comp(state, flush)
+    gz_statep state;
+    int flush;
+{
+    int ret, got;
+    unsigned have;
+    z_streamp strm = &(state->strm);
+
+    /* allocate memory if this is the first time through */
+    if (state->size == 0 && gz_init(state) == -1)
+        return -1;
+
+    /* write directly if requested */
+    if (state->direct) {
+        got = write(state->fd, strm->next_in, strm->avail_in);
+        if (got < 0 || (unsigned)got != strm->avail_in) {
+            gz_error(state, Z_ERRNO, zstrerror());
+            return -1;
+        }
+        strm->avail_in = 0;
+        return 0;
+    }
+
+    /* run deflate() on provided input until it produces no more output */
+    ret = Z_OK;
+    do {
+        /* write out current buffer contents if full, or if flushing, but if
+           doing Z_FINISH then don't write until we get to Z_STREAM_END */
+        if (strm->avail_out == 0 || (flush != Z_NO_FLUSH &&
+            (flush != Z_FINISH || ret == Z_STREAM_END))) {
+            have = (unsigned)(strm->next_out - state->x.next);
+            if (have && ((got = write(state->fd, state->x.next, have)) < 0 ||
+                         (unsigned)got != have)) {
+                gz_error(state, Z_ERRNO, zstrerror());
+                return -1;
+            }
+            if (strm->avail_out == 0) {
+                strm->avail_out = state->size;
+                strm->next_out = state->out;
+            }
+            state->x.next = strm->next_out;
+        }
+
+        /* compress */
+        have = strm->avail_out;
+        ret = deflate(strm, flush);
+        if (ret == Z_STREAM_ERROR) {
+            gz_error(state, Z_STREAM_ERROR,
+                      "internal error: deflate stream corrupt");
+            return -1;
+        }
+        have -= strm->avail_out;
+    } while (have);
+
+    /* if that completed a deflate stream, allow another to start */
+    if (flush == Z_FINISH)
+        deflateReset(strm);
+
+    /* all done, no errors */
+    return 0;
+}
+
+/* Compress len zeros to output.  Return -1 on error, 0 on success. */
+local int gz_zero(state, len)
+    gz_statep state;
+    z_off64_t len;
+{
+    int first;
+    unsigned n;
+    z_streamp strm = &(state->strm);
+
+    /* consume whatever's left in the input buffer */
+    if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
+        return -1;
+
+    /* compress len zeros (len guaranteed > 0) */
+    first = 1;
+    while (len) {
+        n = GT_OFF(state->size) || (z_off64_t)state->size > len ?
+            (unsigned)len : state->size;
+        if (first) {
+            memset(state->in, 0, n);
+            first = 0;
+        }
+        strm->avail_in = n;
+        strm->next_in = state->in;
+        state->x.pos += n;
+        if (gz_comp(state, Z_NO_FLUSH) == -1)
+            return -1;
+        len -= n;
+    }
+    return 0;
+}
+
+/* -- see zlib.h -- */
+int ZEXPORT gzwrite(file, buf, len)
+    gzFile file;
+    voidpc buf;
+    unsigned len;
+{
+    unsigned put = len;
+    unsigned n;
+    gz_statep state;
+    z_streamp strm;
+
+    /* get internal structure */
+    if (file == NULL)
+        return 0;
+    state = (gz_statep)file;
+    strm = &(state->strm);
+
+    /* check that we're writing and that there's no error */
+    if (state->mode != GZ_WRITE || state->err != Z_OK)
+        return 0;
+
+    /* since an int is returned, make sure len fits in one, otherwise return
+       with an error (this avoids the flaw in the interface) */
+    if ((int)len < 0) {
+        gz_error(state, Z_DATA_ERROR, "requested length does not fit in int");
+        return 0;
+    }
+
+    /* if len is zero, avoid unnecessary operations */
+    if (len == 0)
+        return 0;
+
+    /* allocate memory if this is the first time through */
+    if (state->size == 0 && gz_init(state) == -1)
+        return 0;
+
+    /* check for seek request */
+    if (state->seek) {
+        state->seek = 0;
+        if (gz_zero(state, state->skip) == -1)
+            return 0;
+    }
+
+    /* for small len, copy to input buffer, otherwise compress directly */
+    if (len < state->size) {
+        /* copy to input buffer, compress when full */
+        do {
+            if (strm->avail_in == 0)
+                strm->next_in = state->in;
+            n = state->size - strm->avail_in;
+            if (n > len)
+                n = len;
+            memcpy(strm->next_in + strm->avail_in, buf, n);
+            strm->avail_in += n;
+            state->x.pos += n;
+            buf = (char *)buf + n;
+            len -= n;
+            if (len && gz_comp(state, Z_NO_FLUSH) == -1)
+                return 0;
+        } while (len);
+    }
+    else {
+        /* consume whatever's left in the input buffer */
+        if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
+            return 0;
+
+        /* directly compress user buffer to file */
+        strm->avail_in = len;
+        strm->next_in = (voidp)buf;
+        state->x.pos += len;
+        if (gz_comp(state, Z_NO_FLUSH) == -1)
+            return 0;
+    }
+
+    /* input was all buffered or compressed (put will fit in int) */
+    return (int)put;
+}
+
+/* -- see zlib.h -- */
+int ZEXPORT gzputc(file, c)
+    gzFile file;
+    int c;
+{
+    unsigned char buf[1];
+    gz_statep state;
+    z_streamp strm;
+
+    /* get internal structure */
+    if (file == NULL)
+        return -1;
+    state = (gz_statep)file;
+    strm = &(state->strm);
+
+    /* check that we're writing and that there's no error */
+    if (state->mode != GZ_WRITE || state->err != Z_OK)
+        return -1;
+
+    /* check for seek request */
+    if (state->seek) {
+        state->seek = 0;
+        if (gz_zero(state, state->skip) == -1)
+            return -1;
+    }
+
+    /* try writing to input buffer for speed (state->size == 0 if buffer not
+       initialized) */
+    if (strm->avail_in < state->size) {
+        if (strm->avail_in == 0)
+            strm->next_in = state->in;
+        strm->next_in[strm->avail_in++] = c;
+        state->x.pos++;
+        return c & 0xff;
+    }
+
+    /* no room in buffer or not initialized, use gz_write() */
+    buf[0] = c;
+    if (gzwrite(file, buf, 1) != 1)
+        return -1;
+    return c & 0xff;
+}
+
+/* -- see zlib.h -- */
+int ZEXPORT gzputs(file, str)
+    gzFile file;
+    const char *str;
+{
+    int ret;
+    unsigned len;
+
+    /* write string */
+    len = (unsigned)strlen(str);
+    ret = gzwrite(file, str, len);
+    return ret == 0 && len != 0 ? -1 : ret;
+}
+
+#if defined(STDC) || defined(Z_HAVE_STDARG_H)
+#include <stdarg.h>
+
+/* -- see zlib.h -- */
+int ZEXPORTVA gzprintf (gzFile file, const char *format, ...)
+{
+    int size, len;
+    gz_statep state;
+    z_streamp strm;
+    va_list va;
+
+    /* get internal structure */
+    if (file == NULL)
+        return -1;
+    state = (gz_statep)file;
+    strm = &(state->strm);
+
+    /* check that we're writing and that there's no error */
+    if (state->mode != GZ_WRITE || state->err != Z_OK)
+        return 0;
+
+    /* make sure we have some buffer space */
+    if (state->size == 0 && gz_init(state) == -1)
+        return 0;
+
+    /* check for seek request */
+    if (state->seek) {
+        state->seek = 0;
+        if (gz_zero(state, state->skip) == -1)
+            return 0;
+    }
+
+    /* consume whatever's left in the input buffer */
+    if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
+        return 0;
+
+    /* do the printf() into the input buffer, put length in len */
+    size = (int)(state->size);
+    state->in[size - 1] = 0;
+    va_start(va, format);
+#ifdef NO_vsnprintf
+#  ifdef HAS_vsprintf_void
+    (void)vsprintf((char *)(state->in), format, va);
+    va_end(va);
+    for (len = 0; len < size; len++)
+        if (state->in[len] == 0) break;
+#  else
+    len = vsprintf((char *)(state->in), format, va);
+    va_end(va);
+#  endif
+#else
+#  ifdef HAS_vsnprintf_void
+    (void)vsnprintf((char *)(state->in), size, format, va);
+    va_end(va);
+    len = strlen((char *)(state->in));
+#  else
+    len = vsnprintf((char *)(state->in), size, format, va);
+    va_end(va);
+#  endif
+#endif
+
+    /* check that printf() results fit in buffer */
+    if (len <= 0 || len >= (int)size || state->in[size - 1] != 0)
+        return 0;
+
+    /* update buffer and position, defer compression until needed */
+    strm->avail_in = (unsigned)len;
+    strm->next_in = state->in;
+    state->x.pos += len;
+    return len;
+}
+
+#else /* !STDC && !Z_HAVE_STDARG_H */
+
+/* -- see zlib.h -- */
+int ZEXPORTVA gzprintf (file, format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10,
+                       a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
+    gzFile file;
+    const char *format;
+    int a1, a2, a3, a4, a5, a6, a7, a8, a9, a10,
+        a11, a12, a13, a14, a15, a16, a17, a18, a19, a20;
+{
+    int size, len;
+    gz_statep state;
+    z_streamp strm;
+
+    /* get internal structure */
+    if (file == NULL)
+        return -1;
+    state = (gz_statep)file;
+    strm = &(state->strm);
+
+    /* check that can really pass pointer in ints */
+    if (sizeof(int) != sizeof(void *))
+        return 0;
+
+    /* check that we're writing and that there's no error */
+    if (state->mode != GZ_WRITE || state->err != Z_OK)
+        return 0;
+
+    /* make sure we have some buffer space */
+    if (state->size == 0 && gz_init(state) == -1)
+        return 0;
+
+    /* check for seek request */
+    if (state->seek) {
+        state->seek = 0;
+        if (gz_zero(state, state->skip) == -1)
+            return 0;
+    }
+
+    /* consume whatever's left in the input buffer */
+    if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)
+        return 0;
+
+    /* do the printf() into the input buffer, put length in len */
+    size = (int)(state->size);
+    state->in[size - 1] = 0;
+#ifdef NO_snprintf
+#  ifdef HAS_sprintf_void
+    sprintf((char *)(state->in), format, a1, a2, a3, a4, a5, a6, a7, a8,
+            a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
+    for (len = 0; len < size; len++)
+        if (state->in[len] == 0) break;
+#  else
+    len = sprintf((char *)(state->in), format, a1, a2, a3, a4, a5, a6, a7, a8,
+                  a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
+#  endif
+#else
+#  ifdef HAS_snprintf_void
+    snprintf((char *)(state->in), size, format, a1, a2, a3, a4, a5, a6, a7, a8,
+             a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
+    len = strlen((char *)(state->in));
+#  else
+    len = snprintf((char *)(state->in), size, format, a1, a2, a3, a4, a5, a6,
+                   a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18,
+                   a19, a20);
+#  endif
+#endif
+
+    /* check that printf() results fit in buffer */
+    if (len <= 0 || len >= (int)size || state->in[size - 1] != 0)
+        return 0;
+
+    /* update buffer and position, defer compression until needed */
+    strm->avail_in = (unsigned)len;
+    strm->next_in = state->in;
+    state->x.pos += len;
+    return len;
+}
+
+#endif
+
+/* -- see zlib.h -- */
+int ZEXPORT gzflush(file, flush)
+    gzFile file;
+    int flush;
+{
+    gz_statep state;
+
+    /* get internal structure */
+    if (file == NULL)
+        return -1;
+    state = (gz_statep)file;
+
+    /* check that we're writing and that there's no error */
+    if (state->mode != GZ_WRITE || state->err != Z_OK)
+        return Z_STREAM_ERROR;
+
+    /* check flush parameter */
+    if (flush < 0 || flush > Z_FINISH)
+        return Z_STREAM_ERROR;
+
+    /* check for seek request */
+    if (state->seek) {
+        state->seek = 0;
+        if (gz_zero(state, state->skip) == -1)
+            return -1;
+    }
+
+    /* compress remaining data with requested flush */
+    gz_comp(state, flush);
+    return state->err;
+}
+
+/* -- see zlib.h -- */
+int ZEXPORT gzsetparams(file, level, strategy)
+    gzFile file;
+    int level;
+    int strategy;
+{
+    gz_statep state;
+    z_streamp strm;
+
+    /* get internal structure */
+    if (file == NULL)
+        return Z_STREAM_ERROR;
+    state = (gz_statep)file;
+    strm = &(state->strm);
+
+    /* check that we're writing and that there's no error */
+    if (state->mode != GZ_WRITE || state->err != Z_OK)
+        return Z_STREAM_ERROR;
+
+    /* if no change is requested, then do nothing */
+    if (level == state->level && strategy == state->strategy)
+        return Z_OK;
+
+    /* check for seek request */
+    if (state->seek) {
+        state->seek = 0;
+        if (gz_zero(state, state->skip) == -1)
+            return -1;
+    }
+
+    /* change compression parameters for subsequent input */
+    if (state->size) {
+        /* flush previous input with previous parameters before changing */
+        if (strm->avail_in && gz_comp(state, Z_PARTIAL_FLUSH) == -1)
+            return state->err;
+        deflateParams(strm, level, strategy);
+    }
+    state->level = level;
+    state->strategy = strategy;
+    return Z_OK;
+}
+
+/* -- see zlib.h -- */
+int ZEXPORT gzclose_w(file)
+    gzFile file;
+{
+    int ret = Z_OK;
+    gz_statep state;
+
+    /* get internal structure */
+    if (file == NULL)
+        return Z_STREAM_ERROR;
+    state = (gz_statep)file;
+
+    /* check that we're writing */
+    if (state->mode != GZ_WRITE)
+        return Z_STREAM_ERROR;
+
+    /* check for seek request */
+    if (state->seek) {
+        state->seek = 0;
+        if (gz_zero(state, state->skip) == -1)
+            ret = state->err;
+    }
+
+    /* flush, free memory, and close file */
+    if (state->size) {
+        if (gz_comp(state, Z_FINISH) == -1)
+            ret = state->err;
+        if (!state->direct) {
+            (void)deflateEnd(&(state->strm));
+            free(state->out);
+        }
+        free(state->in);
+    }
+    gz_error(state, Z_OK, NULL);
+    free(state->path);
+    if (close(state->fd) == -1)
+        ret = Z_ERRNO;
+    free(state);
+    return ret;
+}
Index: /smplayer/vendor/current/zlib/infback.c
===================================================================
--- /smplayer/vendor/current/zlib/infback.c	(revision 133)
+++ /smplayer/vendor/current/zlib/infback.c	(revision 133)
@@ -0,0 +1,640 @@
+/* infback.c -- inflate using a call-back interface
+ * Copyright (C) 1995-2011 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+   This code is largely copied from inflate.c.  Normally either infback.o or
+   inflate.o would be linked into an application--not both.  The interface
+   with inffast.c is retained so that optimized assembler-coded versions of
+   inflate_fast() can be used with either inflate.c or infback.c.
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+/* function prototypes */
+local void fixedtables OF((struct inflate_state FAR *state));
+
+/*
+   strm provides memory allocation functions in zalloc and zfree, or
+   Z_NULL to use the library memory allocation functions.
+
+   windowBits is in the range 8..15, and window is a user-supplied
+   window and output buffer that is 2**windowBits bytes.
+ */
+int ZEXPORT inflateBackInit_(strm, windowBits, window, version, stream_size)
+z_streamp strm;
+int windowBits;
+unsigned char FAR *window;
+const char *version;
+int stream_size;
+{
+    struct inflate_state FAR *state;
+
+    if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
+        stream_size != (int)(sizeof(z_stream)))
+        return Z_VERSION_ERROR;
+    if (strm == Z_NULL || window == Z_NULL ||
+        windowBits < 8 || windowBits > 15)
+        return Z_STREAM_ERROR;
+    strm->msg = Z_NULL;                 /* in case we return an error */
+    if (strm->zalloc == (alloc_func)0) {
+#ifdef Z_SOLO
+        return Z_STREAM_ERROR;
+#else
+        strm->zalloc = zcalloc;
+        strm->opaque = (voidpf)0;
+#endif
+    }
+    if (strm->zfree == (free_func)0)
+#ifdef Z_SOLO
+        return Z_STREAM_ERROR;
+#else
+    strm->zfree = zcfree;
+#endif
+    state = (struct inflate_state FAR *)ZALLOC(strm, 1,
+                                               sizeof(struct inflate_state));
+    if (state == Z_NULL) return Z_MEM_ERROR;
+    Tracev((stderr, "inflate: allocated\n"));
+    strm->state = (struct internal_state FAR *)state;
+    state->dmax = 32768U;
+    state->wbits = windowBits;
+    state->wsize = 1U << windowBits;
+    state->window = window;
+    state->wnext = 0;
+    state->whave = 0;
+    return Z_OK;
+}
+
+/*
+   Return state with length and distance decoding tables and index sizes set to
+   fixed code decoding.  Normally this returns fixed tables from inffixed.h.
+   If BUILDFIXED is defined, then instead this routine builds the tables the
+   first time it's called, and returns those tables the first time and
+   thereafter.  This reduces the size of the code by about 2K bytes, in
+   exchange for a little execution time.  However, BUILDFIXED should not be
+   used for threaded applications, since the rewriting of the tables and virgin
+   may not be thread-safe.
+ */
+local void fixedtables(state)
+struct inflate_state FAR *state;
+{
+#ifdef BUILDFIXED
+    static int virgin = 1;
+    static code *lenfix, *distfix;
+    static code fixed[544];
+
+    /* build fixed huffman tables if first call (may not be thread safe) */
+    if (virgin) {
+        unsigned sym, bits;
+        static code *next;
+
+        /* literal/length table */
+        sym = 0;
+        while (sym < 144) state->lens[sym++] = 8;
+        while (sym < 256) state->lens[sym++] = 9;
+        while (sym < 280) state->lens[sym++] = 7;
+        while (sym < 288) state->lens[sym++] = 8;
+        next = fixed;
+        lenfix = next;
+        bits = 9;
+        inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work);
+
+        /* distance table */
+        sym = 0;
+        while (sym < 32) state->lens[sym++] = 5;
+        distfix = next;
+        bits = 5;
+        inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work);
+
+        /* do this just once */
+        virgin = 0;
+    }
+#else /* !BUILDFIXED */
+#   include "inffixed.h"
+#endif /* BUILDFIXED */
+    state->lencode = lenfix;
+    state->lenbits = 9;
+    state->distcode = distfix;
+    state->distbits = 5;
+}
+
+/* Macros for inflateBack(): */
+
+/* Load returned state from inflate_fast() */
+#define LOAD() \
+    do { \
+        put = strm->next_out; \
+        left = strm->avail_out; \
+        next = strm->next_in; \
+        have = strm->avail_in; \
+        hold = state->hold; \
+        bits = state->bits; \
+    } while (0)
+
+/* Set state from registers for inflate_fast() */
+#define RESTORE() \
+    do { \
+        strm->next_out = put; \
+        strm->avail_out = left; \
+        strm->next_in = next; \
+        strm->avail_in = have; \
+        state->hold = hold; \
+        state->bits = bits; \
+    } while (0)
+
+/* Clear the input bit accumulator */
+#define INITBITS() \
+    do { \
+        hold = 0; \
+        bits = 0; \
+    } while (0)
+
+/* Assure that some input is available.  If input is requested, but denied,
+   then return a Z_BUF_ERROR from inflateBack(). */
+#define PULL() \
+    do { \
+        if (have == 0) { \
+            have = in(in_desc, &next); \
+            if (have == 0) { \
+                next = Z_NULL; \
+                ret = Z_BUF_ERROR; \
+                goto inf_leave; \
+            } \
+        } \
+    } while (0)
+
+/* Get a byte of input into the bit accumulator, or return from inflateBack()
+   with an error if there is no input available. */
+#define PULLBYTE() \
+    do { \
+        PULL(); \
+        have--; \
+        hold += (unsigned long)(*next++) << bits; \
+        bits += 8; \
+    } while (0)
+
+/* Assure that there are at least n bits in the bit accumulator.  If there is
+   not enough available input to do that, then return from inflateBack() with
+   an error. */
+#define NEEDBITS(n) \
+    do { \
+        while (bits < (unsigned)(n)) \
+            PULLBYTE(); \
+    } while (0)
+
+/* Return the low n bits of the bit accumulator (n < 16) */
+#define BITS(n) \
+    ((unsigned)hold & ((1U << (n)) - 1))
+
+/* Remove n bits from the bit accumulator */
+#define DROPBITS(n) \
+    do { \
+        hold >>= (n); \
+        bits -= (unsigned)(n); \
+    } while (0)
+
+/* Remove zero to seven bits as needed to go to a byte boundary */
+#define BYTEBITS() \
+    do { \
+        hold >>= bits & 7; \
+        bits -= bits & 7; \
+    } while (0)
+
+/* Assure that some output space is available, by writing out the window
+   if it's full.  If the write fails, return from inflateBack() with a
+   Z_BUF_ERROR. */
+#define ROOM() \
+    do { \
+        if (left == 0) { \
+            put = state->window; \
+            left = state->wsize; \
+            state->whave = left; \
+            if (out(out_desc, put, left)) { \
+                ret = Z_BUF_ERROR; \
+                goto inf_leave; \
+            } \
+        } \
+    } while (0)
+
+/*
+   strm provides the memory allocation functions and window buffer on input,
+   and provides information on the unused input on return.  For Z_DATA_ERROR
+   returns, strm will also provide an error message.
+
+   in() and out() are the call-back input and output functions.  When
+   inflateBack() needs more input, it calls in().  When inflateBack() has
+   filled the window with output, or when it completes with data in the
+   window, it calls out() to write out the data.  The application must not
+   change the provided input until in() is called again or inflateBack()
+   returns.  The application must not change the window/output buffer until
+   inflateBack() returns.
+
+   in() and out() are called with a descriptor parameter provided in the
+   inflateBack() call.  This parameter can be a structure that provides the
+   information required to do the read or write, as well as accumulated
+   information on the input and output such as totals and check values.
+
+   in() should return zero on failure.  out() should return non-zero on
+   failure.  If either in() or out() fails, than inflateBack() returns a
+   Z_BUF_ERROR.  strm->next_in can be checked for Z_NULL to see whether it
+   was in() or out() that caused in the error.  Otherwise,  inflateBack()
+   returns Z_STREAM_END on success, Z_DATA_ERROR for an deflate format
+   error, or Z_MEM_ERROR if it could not allocate memory for the state.
+   inflateBack() can also return Z_STREAM_ERROR if the input parameters
+   are not correct, i.e. strm is Z_NULL or the state was not initialized.
+ */
+int ZEXPORT inflateBack(strm, in, in_desc, out, out_desc)
+z_streamp strm;
+in_func in;
+void FAR *in_desc;
+out_func out;
+void FAR *out_desc;
+{
+    struct inflate_state FAR *state;
+    unsigned char FAR *next;    /* next input */
+    unsigned char FAR *put;     /* next output */
+    unsigned have, left;        /* available input and output */
+    unsigned long hold;         /* bit buffer */
+    unsigned bits;              /* bits in bit buffer */
+    unsigned copy;              /* number of stored or match bytes to copy */
+    unsigned char FAR *from;    /* where to copy match bytes from */
+    code here;                  /* current decoding table entry */
+    code last;                  /* parent table entry */
+    unsigned len;               /* length to copy for repeats, bits to drop */
+    int ret;                    /* return code */
+    static const unsigned short order[19] = /* permutation of code lengths */
+        {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+
+    /* Check that the strm exists and that the state was initialized */
+    if (strm == Z_NULL || strm->state == Z_NULL)
+        return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+
+    /* Reset the state */
+    strm->msg = Z_NULL;
+    state->mode = TYPE;
+    state->last = 0;
+    state->whave = 0;
+    next = strm->next_in;
+    have = next != Z_NULL ? strm->avail_in : 0;
+    hold = 0;
+    bits = 0;
+    put = state->window;
+    left = state->wsize;
+
+    /* Inflate until end of block marked as last */
+    for (;;)
+        switch (state->mode) {
+        case TYPE:
+            /* determine and dispatch block type */
+            if (state->last) {
+                BYTEBITS();
+                state->mode = DONE;
+                break;
+            }
+            NEEDBITS(3);
+            state->last = BITS(1);
+            DROPBITS(1);
+            switch (BITS(2)) {
+            case 0:                             /* stored block */
+                Tracev((stderr, "inflate:     stored block%s\n",
+                        state->last ? " (last)" : ""));
+                state->mode = STORED;
+                break;
+            case 1:                             /* fixed block */
+                fixedtables(state);
+                Tracev((stderr, "inflate:     fixed codes block%s\n",
+                        state->last ? " (last)" : ""));
+                state->mode = LEN;              /* decode codes */
+                break;
+            case 2:                             /* dynamic block */
+                Tracev((stderr, "inflate:     dynamic codes block%s\n",
+                        state->last ? " (last)" : ""));
+                state->mode = TABLE;
+                break;
+            case 3:
+                strm->msg = (char *)"invalid block type";
+                state->mode = BAD;
+            }
+            DROPBITS(2);
+            break;
+
+        case STORED:
+            /* get and verify stored block length */
+            BYTEBITS();                         /* go to byte boundary */
+            NEEDBITS(32);
+            if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
+                strm->msg = (char *)"invalid stored block lengths";
+                state->mode = BAD;
+                break;
+            }
+            state->length = (unsigned)hold & 0xffff;
+            Tracev((stderr, "inflate:       stored length %u\n",
+                    state->length));
+            INITBITS();
+
+            /* copy stored block from input to output */
+            while (state->length != 0) {
+                copy = state->length;
+                PULL();
+                ROOM();
+                if (copy > have) copy = have;
+                if (copy > left) copy = left;
+                zmemcpy(put, next, copy);
+                have -= copy;
+                next += copy;
+                left -= copy;
+                put += copy;
+                state->length -= copy;
+            }
+            Tracev((stderr, "inflate:       stored end\n"));
+            state->mode = TYPE;
+            break;
+
+        case TABLE:
+            /* get dynamic table entries descriptor */
+            NEEDBITS(14);
+            state->nlen = BITS(5) + 257;
+            DROPBITS(5);
+            state->ndist = BITS(5) + 1;
+            DROPBITS(5);
+            state->ncode = BITS(4) + 4;
+            DROPBITS(4);
+#ifndef PKZIP_BUG_WORKAROUND
+            if (state->nlen > 286 || state->ndist > 30) {
+                strm->msg = (char *)"too many length or distance symbols";
+                state->mode = BAD;
+                break;
+            }
+#endif
+            Tracev((stderr, "inflate:       table sizes ok\n"));
+
+            /* get code length code lengths (not a typo) */
+            state->have = 0;
+            while (state->have < state->ncode) {
+                NEEDBITS(3);
+                state->lens[order[state->have++]] = (unsigned short)BITS(3);
+                DROPBITS(3);
+            }
+            while (state->have < 19)
+                state->lens[order[state->have++]] = 0;
+            state->next = state->codes;
+            state->lencode = (code const FAR *)(state->next);
+            state->lenbits = 7;
+            ret = inflate_table(CODES, state->lens, 19, &(state->next),
+                                &(state->lenbits), state->work);
+            if (ret) {
+                strm->msg = (char *)"invalid code lengths set";
+                state->mode = BAD;
+                break;
+            }
+            Tracev((stderr, "inflate:       code lengths ok\n"));
+
+            /* get length and distance code code lengths */
+            state->have = 0;
+            while (state->have < state->nlen + state->ndist) {
+                for (;;) {
+                    here = state->lencode[BITS(state->lenbits)];
+                    if ((unsigned)(here.bits) <= bits) break;
+                    PULLBYTE();
+                }
+                if (here.val < 16) {
+                    DROPBITS(here.bits);
+                    state->lens[state->have++] = here.val;
+                }
+                else {
+                    if (here.val == 16) {
+                        NEEDBITS(here.bits + 2);
+                        DROPBITS(here.bits);
+                        if (state->have == 0) {
+                            strm->msg = (char *)"invalid bit length repeat";
+                            state->mode = BAD;
+                            break;
+                        }
+                        len = (unsigned)(state->lens[state->have - 1]);
+                        copy = 3 + BITS(2);
+                        DROPBITS(2);
+                    }
+                    else if (here.val == 17) {
+                        NEEDBITS(here.bits + 3);
+                        DROPBITS(here.bits);
+                        len = 0;
+                        copy = 3 + BITS(3);
+                        DROPBITS(3);
+                    }
+                    else {
+                        NEEDBITS(here.bits + 7);
+                        DROPBITS(here.bits);
+                        len = 0;
+                        copy = 11 + BITS(7);
+                        DROPBITS(7);
+                    }
+                    if (state->have + copy > state->nlen + state->ndist) {
+                        strm->msg = (char *)"invalid bit length repeat";
+                        state->mode = BAD;
+                        break;
+                    }
+                    while (copy--)
+                        state->lens[state->have++] = (unsigned short)len;
+                }
+            }
+
+            /* handle error breaks in while */
+            if (state->mode == BAD) break;
+
+            /* check for end-of-block code (better have one) */
+            if (state->lens[256] == 0) {
+                strm->msg = (char *)"invalid code -- missing end-of-block";
+                state->mode = BAD;
+                break;
+            }
+
+            /* build code tables -- note: do not change the lenbits or distbits
+               values here (9 and 6) without reading the comments in inftrees.h
+               concerning the ENOUGH constants, which depend on those values */
+            state->next = state->codes;
+            state->lencode = (code const FAR *)(state->next);
+            state->lenbits = 9;
+            ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
+                                &(state->lenbits), state->work);
+            if (ret) {
+                strm->msg = (char *)"invalid literal/lengths set";
+                state->mode = BAD;
+                break;
+            }
+            state->distcode = (code const FAR *)(state->next);
+            state->distbits = 6;
+            ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,
+                            &(state->next), &(state->distbits), state->work);
+            if (ret) {
+                strm->msg = (char *)"invalid distances set";
+                state->mode = BAD;
+                break;
+            }
+            Tracev((stderr, "inflate:       codes ok\n"));
+            state->mode = LEN;
+
+        case LEN:
+            /* use inflate_fast() if we have enough input and output */
+            if (have >= 6 && left >= 258) {
+                RESTORE();
+                if (state->whave < state->wsize)
+                    state->whave = state->wsize - left;
+                inflate_fast(strm, state->wsize);
+                LOAD();
+                break;
+            }
+
+            /* get a literal, length, or end-of-block code */
+            for (;;) {
+                here = state->lencode[BITS(state->lenbits)];
+                if ((unsigned)(here.bits) <= bits) break;
+                PULLBYTE();
+            }
+            if (here.op && (here.op & 0xf0) == 0) {
+                last = here;
+                for (;;) {
+                    here = state->lencode[last.val +
+                            (BITS(last.bits + last.op) >> last.bits)];
+                    if ((unsigned)(last.bits + here.bits) <= bits) break;
+                    PULLBYTE();
+                }
+                DROPBITS(last.bits);
+            }
+            DROPBITS(here.bits);
+            state->length = (unsigned)here.val;
+
+            /* process literal */
+            if (here.op == 0) {
+                Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+                        "inflate:         literal '%c'\n" :
+                        "inflate:         literal 0x%02x\n", here.val));
+                ROOM();
+                *put++ = (unsigned char)(state->length);
+                left--;
+                state->mode = LEN;
+                break;
+            }
+
+            /* process end of block */
+            if (here.op & 32) {
+                Tracevv((stderr, "inflate:         end of block\n"));
+                state->mode = TYPE;
+                break;
+            }
+
+            /* invalid code */
+            if (here.op & 64) {
+                strm->msg = (char *)"invalid literal/length code";
+                state->mode = BAD;
+                break;
+            }
+
+            /* length code -- get extra bits, if any */
+            state->extra = (unsigned)(here.op) & 15;
+            if (state->extra != 0) {
+                NEEDBITS(state->extra);
+                state->length += BITS(state->extra);
+                DROPBITS(state->extra);
+            }
+            Tracevv((stderr, "inflate:         length %u\n", state->length));
+
+            /* get distance code */
+            for (;;) {
+                here = state->distcode[BITS(state->distbits)];
+                if ((unsigned)(here.bits) <= bits) break;
+                PULLBYTE();
+            }
+            if ((here.op & 0xf0) == 0) {
+                last = here;
+                for (;;) {
+                    here = state->distcode[last.val +
+                            (BITS(last.bits + last.op) >> last.bits)];
+                    if ((unsigned)(last.bits + here.bits) <= bits) break;
+                    PULLBYTE();
+                }
+                DROPBITS(last.bits);
+            }
+            DROPBITS(here.bits);
+            if (here.op & 64) {
+                strm->msg = (char *)"invalid distance code";
+                state->mode = BAD;
+                break;
+            }
+            state->offset = (unsigned)here.val;
+
+            /* get distance extra bits, if any */
+            state->extra = (unsigned)(here.op) & 15;
+            if (state->extra != 0) {
+                NEEDBITS(state->extra);
+                state->offset += BITS(state->extra);
+                DROPBITS(state->extra);
+            }
+            if (state->offset > state->wsize - (state->whave < state->wsize ?
+                                                left : 0)) {
+                strm->msg = (char *)"invalid distance too far back";
+                state->mode = BAD;
+                break;
+            }
+            Tracevv((stderr, "inflate:         distance %u\n", state->offset));
+
+            /* copy match from window to output */
+            do {
+                ROOM();
+                copy = state->wsize - state->offset;
+                if (copy < left) {
+                    from = put + copy;
+                    copy = left - copy;
+                }
+                else {
+                    from = put - state->offset;
+                    copy = left;
+                }
+                if (copy > state->length) copy = state->length;
+                state->length -= copy;
+                left -= copy;
+                do {
+                    *put++ = *from++;
+                } while (--copy);
+            } while (state->length != 0);
+            break;
+
+        case DONE:
+            /* inflate stream terminated properly -- write leftover output */
+            ret = Z_STREAM_END;
+            if (left < state->wsize) {
+                if (out(out_desc, state->window, state->wsize - left))
+                    ret = Z_BUF_ERROR;
+            }
+            goto inf_leave;
+
+        case BAD:
+            ret = Z_DATA_ERROR;
+            goto inf_leave;
+
+        default:                /* can't happen, but makes compilers happy */
+            ret = Z_STREAM_ERROR;
+            goto inf_leave;
+        }
+
+    /* Return unused input */
+  inf_leave:
+    strm->next_in = next;
+    strm->avail_in = have;
+    return ret;
+}
+
+int ZEXPORT inflateBackEnd(strm)
+z_streamp strm;
+{
+    if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)
+        return Z_STREAM_ERROR;
+    ZFREE(strm, strm->state);
+    strm->state = Z_NULL;
+    Tracev((stderr, "inflate: end\n"));
+    return Z_OK;
+}
Index: /smplayer/vendor/current/zlib/inffast.c
===================================================================
--- /smplayer/vendor/current/zlib/inffast.c	(revision 133)
+++ /smplayer/vendor/current/zlib/inffast.c	(revision 133)
@@ -0,0 +1,340 @@
+/* inffast.c -- fast decoding
+ * Copyright (C) 1995-2008, 2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+#ifndef ASMINF
+
+/* Allow machine dependent optimization for post-increment or pre-increment.
+   Based on testing to date,
+   Pre-increment preferred for:
+   - PowerPC G3 (Adler)
+   - MIPS R5000 (Randers-Pehrson)
+   Post-increment preferred for:
+   - none
+   No measurable difference:
+   - Pentium III (Anderson)
+   - M68060 (Nikl)
+ */
+#ifdef POSTINC
+#  define OFF 0
+#  define PUP(a) *(a)++
+#else
+#  define OFF 1
+#  define PUP(a) *++(a)
+#endif
+
+/*
+   Decode literal, length, and distance codes and write out the resulting
+   literal and match bytes until either not enough input or output is
+   available, an end-of-block is encountered, or a data error is encountered.
+   When large enough input and output buffers are supplied to inflate(), for
+   example, a 16K input buffer and a 64K output buffer, more than 95% of the
+   inflate execution time is spent in this routine.
+
+   Entry assumptions:
+
+        state->mode == LEN
+        strm->avail_in >= 6
+        strm->avail_out >= 258
+        start >= strm->avail_out
+        state->bits < 8
+
+   On return, state->mode is one of:
+
+        LEN -- ran out of enough output space or enough available input
+        TYPE -- reached end of block code, inflate() to interpret next block
+        BAD -- error in block data
+
+   Notes:
+
+    - The maximum input bits used by a length/distance pair is 15 bits for the
+      length code, 5 bits for the length extra, 15 bits for the distance code,
+      and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
+      Therefore if strm->avail_in >= 6, then there is enough input to avoid
+      checking for available input while decoding.
+
+    - The maximum bytes that a single length/distance pair can output is 258
+      bytes, which is the maximum length that can be coded.  inflate_fast()
+      requires strm->avail_out >= 258 for each loop to avoid checking for
+      output space.
+ */
+void ZLIB_INTERNAL inflate_fast(strm, start)
+z_streamp strm;
+unsigned start;         /* inflate()'s starting value for strm->avail_out */
+{
+    struct inflate_state FAR *state;
+    unsigned char FAR *in;      /* local strm->next_in */
+    unsigned char FAR *last;    /* while in < last, enough input available */
+    unsigned char FAR *out;     /* local strm->next_out */
+    unsigned char FAR *beg;     /* inflate()'s initial strm->next_out */
+    unsigned char FAR *end;     /* while out < end, enough space available */
+#ifdef INFLATE_STRICT
+    unsigned dmax;              /* maximum distance from zlib header */
+#endif
+    unsigned wsize;             /* window size or zero if not using window */
+    unsigned whave;             /* valid bytes in the window */
+    unsigned wnext;             /* window write index */
+    unsigned char FAR *window;  /* allocated sliding window, if wsize != 0 */
+    unsigned long hold;         /* local strm->hold */
+    unsigned bits;              /* local strm->bits */
+    code const FAR *lcode;      /* local strm->lencode */
+    code const FAR *dcode;      /* local strm->distcode */
+    unsigned lmask;             /* mask for first level of length codes */
+    unsigned dmask;             /* mask for first level of distance codes */
+    code here;                  /* retrieved table entry */
+    unsigned op;                /* code bits, operation, extra bits, or */
+                                /*  window position, window bytes to copy */
+    unsigned len;               /* match length, unused bytes */
+    unsigned dist;              /* match distance */
+    unsigned char FAR *from;    /* where to copy match from */
+
+    /* copy state to local variables */
+    state = (struct inflate_state FAR *)strm->state;
+    in = strm->next_in - OFF;
+    last = in + (strm->avail_in - 5);
+    out = strm->next_out - OFF;
+    beg = out - (start - strm->avail_out);
+    end = out + (strm->avail_out - 257);
+#ifdef INFLATE_STRICT
+    dmax = state->dmax;
+#endif
+    wsize = state->wsize;
+    whave = state->whave;
+    wnext = state->wnext;
+    window = state->window;
+    hold = state->hold;
+    bits = state->bits;
+    lcode = state->lencode;
+    dcode = state->distcode;
+    lmask = (1U << state->lenbits) - 1;
+    dmask = (1U << state->distbits) - 1;
+
+    /* decode literals and length/distances until end-of-block or not enough
+       input data or output space */
+    do {
+        if (bits < 15) {
+            hold += (unsigned long)(PUP(in)) << bits;
+            bits += 8;
+            hold += (unsigned long)(PUP(in)) << bits;
+            bits += 8;
+        }
+        here = lcode[hold & lmask];
+      dolen:
+        op = (unsigned)(here.bits);
+        hold >>= op;
+        bits -= op;
+        op = (unsigned)(here.op);
+        if (op == 0) {                          /* literal */
+            Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+                    "inflate:         literal '%c'\n" :
+                    "inflate:         literal 0x%02x\n", here.val));
+            PUP(out) = (unsigned char)(here.val);
+        }
+        else if (op & 16) {                     /* length base */
+            len = (unsigned)(here.val);
+            op &= 15;                           /* number of extra bits */
+            if (op) {
+                if (bits < op) {
+                    hold += (unsigned long)(PUP(in)) << bits;
+                    bits += 8;
+                }
+                len += (unsigned)hold & ((1U << op) - 1);
+                hold >>= op;
+                bits -= op;
+            }
+            Tracevv((stderr, "inflate:         length %u\n", len));
+            if (bits < 15) {
+                hold += (unsigned long)(PUP(in)) << bits;
+                bits += 8;
+                hold += (unsigned long)(PUP(in)) << bits;
+                bits += 8;
+            }
+            here = dcode[hold & dmask];
+          dodist:
+            op = (unsigned)(here.bits);
+            hold >>= op;
+            bits -= op;
+            op = (unsigned)(here.op);
+            if (op & 16) {                      /* distance base */
+                dist = (unsigned)(here.val);
+                op &= 15;                       /* number of extra bits */
+                if (bits < op) {
+                    hold += (unsigned long)(PUP(in)) << bits;
+                    bits += 8;
+                    if (bits < op) {
+                        hold += (unsigned long)(PUP(in)) << bits;
+                        bits += 8;
+                    }
+                }
+                dist += (unsigned)hold & ((1U << op) - 1);
+#ifdef INFLATE_STRICT
+                if (dist > dmax) {
+                    strm->msg = (char *)"invalid distance too far back";
+                    state->mode = BAD;
+                    break;
+                }
+#endif
+                hold >>= op;
+                bits -= op;
+                Tracevv((stderr, "inflate:         distance %u\n", dist));
+                op = (unsigned)(out - beg);     /* max distance in output */
+                if (dist > op) {                /* see if copy from window */
+                    op = dist - op;             /* distance back in window */
+                    if (op > whave) {
+                        if (state->sane) {
+                            strm->msg =
+                                (char *)"invalid distance too far back";
+                            state->mode = BAD;
+                            break;
+                        }
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+                        if (len <= op - whave) {
+                            do {
+                                PUP(out) = 0;
+                            } while (--len);
+                            continue;
+                        }
+                        len -= op - whave;
+                        do {
+                            PUP(out) = 0;
+                        } while (--op > whave);
+                        if (op == 0) {
+                            from = out - dist;
+                            do {
+                                PUP(out) = PUP(from);
+                            } while (--len);
+                            continue;
+                        }
+#endif
+                    }
+                    from = window - OFF;
+                    if (wnext == 0) {           /* very common case */
+                        from += wsize - op;
+                        if (op < len) {         /* some from window */
+                            len -= op;
+                            do {
+                                PUP(out) = PUP(from);
+                            } while (--op);
+                            from = out - dist;  /* rest from output */
+                        }
+                    }
+                    else if (wnext < op) {      /* wrap around window */
+                        from += wsize + wnext - op;
+                        op -= wnext;
+                        if (op < len) {         /* some from end of window */
+                            len -= op;
+                            do {
+                                PUP(out) = PUP(from);
+                            } while (--op);
+                            from = window - OFF;
+                            if (wnext < len) {  /* some from start of window */
+                                op = wnext;
+                                len -= op;
+                                do {
+                                    PUP(out) = PUP(from);
+                                } while (--op);
+                                from = out - dist;      /* rest from output */
+                            }
+                        }
+                    }
+                    else {                      /* contiguous in window */
+                        from += wnext - op;
+                        if (op < len) {         /* some from window */
+                            len -= op;
+                            do {
+                                PUP(out) = PUP(from);
+                            } while (--op);
+                            from = out - dist;  /* rest from output */
+                        }
+                    }
+                    while (len > 2) {
+                        PUP(out) = PUP(from);
+                        PUP(out) = PUP(from);
+                        PUP(out) = PUP(from);
+                        len -= 3;
+                    }
+                    if (len) {
+                        PUP(out) = PUP(from);
+                        if (len > 1)
+                            PUP(out) = PUP(from);
+                    }
+                }
+                else {
+                    from = out - dist;          /* copy direct from output */
+                    do {                        /* minimum length is three */
+                        PUP(out) = PUP(from);
+                        PUP(out) = PUP(from);
+                        PUP(out) = PUP(from);
+                        len -= 3;
+                    } while (len > 2);
+                    if (len) {
+                        PUP(out) = PUP(from);
+                        if (len > 1)
+                            PUP(out) = PUP(from);
+                    }
+                }
+            }
+            else if ((op & 64) == 0) {          /* 2nd level distance code */
+                here = dcode[here.val + (hold & ((1U << op) - 1))];
+                goto dodist;
+            }
+            else {
+                strm->msg = (char *)"invalid distance code";
+                state->mode = BAD;
+                break;
+            }
+        }
+        else if ((op & 64) == 0) {              /* 2nd level length code */
+            here = lcode[here.val + (hold & ((1U << op) - 1))];
+            goto dolen;
+        }
+        else if (op & 32) {                     /* end-of-block */
+            Tracevv((stderr, "inflate:         end of block\n"));
+            state->mode = TYPE;
+            break;
+        }
+        else {
+            strm->msg = (char *)"invalid literal/length code";
+            state->mode = BAD;
+            break;
+        }
+    } while (in < last && out < end);
+
+    /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+    len = bits >> 3;
+    in -= len;
+    bits -= len << 3;
+    hold &= (1U << bits) - 1;
+
+    /* update state and return */
+    strm->next_in = in + OFF;
+    strm->next_out = out + OFF;
+    strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));
+    strm->avail_out = (unsigned)(out < end ?
+                                 257 + (end - out) : 257 - (out - end));
+    state->hold = hold;
+    state->bits = bits;
+    return;
+}
+
+/*
+   inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
+   - Using bit fields for code structure
+   - Different op definition to avoid & for extra bits (do & for table bits)
+   - Three separate decoding do-loops for direct, window, and wnext == 0
+   - Special case for distance > 1 copies to do overlapped load and store copy
+   - Explicit branch predictions (based on measured branch probabilities)
+   - Deferring match copy and interspersed it with decoding subsequent codes
+   - Swapping literal/length else
+   - Swapping window/direct else
+   - Larger unrolled copy loops (three is about right)
+   - Moving len -= 3 statement into middle of loop
+ */
+
+#endif /* !ASMINF */
Index: /smplayer/vendor/current/zlib/inffast.h
===================================================================
--- /smplayer/vendor/current/zlib/inffast.h	(revision 133)
+++ /smplayer/vendor/current/zlib/inffast.h	(revision 133)
@@ -0,0 +1,11 @@
+/* inffast.h -- header to use inffast.c
+ * Copyright (C) 1995-2003, 2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+   part of the implementation of the compression library and is
+   subject to change. Applications should only use zlib.h.
+ */
+
+void ZLIB_INTERNAL inflate_fast OF((z_streamp strm, unsigned start));
Index: /smplayer/vendor/current/zlib/inffixed.h
===================================================================
--- /smplayer/vendor/current/zlib/inffixed.h	(revision 133)
+++ /smplayer/vendor/current/zlib/inffixed.h	(revision 133)
@@ -0,0 +1,94 @@
+    /* inffixed.h -- table for decoding fixed codes
+     * Generated automatically by makefixed().
+     */
+
+    /* WARNING: this file should *not* be used by applications.
+       It is part of the implementation of this library and is
+       subject to change. Applications should only use zlib.h.
+     */
+
+    static const code lenfix[512] = {
+        {96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48},
+        {0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128},
+        {0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59},
+        {0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176},
+        {0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20},
+        {21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100},
+        {0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8},
+        {0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216},
+        {18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76},
+        {0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114},
+        {0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2},
+        {0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148},
+        {20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42},
+        {0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86},
+        {0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15},
+        {0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236},
+        {16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62},
+        {0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142},
+        {0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31},
+        {0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162},
+        {0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25},
+        {0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105},
+        {0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4},
+        {0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202},
+        {17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69},
+        {0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125},
+        {0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13},
+        {0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195},
+        {19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35},
+        {0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91},
+        {0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19},
+        {0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246},
+        {16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55},
+        {0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135},
+        {0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99},
+        {0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190},
+        {0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16},
+        {20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96},
+        {0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6},
+        {0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209},
+        {17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72},
+        {0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116},
+        {0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4},
+        {0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153},
+        {20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44},
+        {0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82},
+        {0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11},
+        {0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229},
+        {16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58},
+        {0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138},
+        {0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51},
+        {0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173},
+        {0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30},
+        {0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110},
+        {0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0},
+        {0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195},
+        {16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65},
+        {0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121},
+        {0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9},
+        {0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258},
+        {19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37},
+        {0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93},
+        {0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23},
+        {0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251},
+        {16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51},
+        {0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131},
+        {0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67},
+        {0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183},
+        {0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23},
+        {64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103},
+        {0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9},
+        {0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223},
+        {18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79},
+        {0,9,255}
+    };
+
+    static const code distfix[32] = {
+        {16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025},
+        {21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193},
+        {18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385},
+        {19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577},
+        {16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073},
+        {22,5,193},{64,5,0}
+    };
Index: /smplayer/vendor/current/zlib/inflate.c
===================================================================
--- /smplayer/vendor/current/zlib/inflate.c	(revision 133)
+++ /smplayer/vendor/current/zlib/inflate.c	(revision 133)
@@ -0,0 +1,1496 @@
+/* inflate.c -- zlib decompression
+ * Copyright (C) 1995-2012 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * Change history:
+ *
+ * 1.2.beta0    24 Nov 2002
+ * - First version -- complete rewrite of inflate to simplify code, avoid
+ *   creation of window when not needed, minimize use of window when it is
+ *   needed, make inffast.c even faster, implement gzip decoding, and to
+ *   improve code readability and style over the previous zlib inflate code
+ *
+ * 1.2.beta1    25 Nov 2002
+ * - Use pointers for available input and output checking in inffast.c
+ * - Remove input and output counters in inffast.c
+ * - Change inffast.c entry and loop from avail_in >= 7 to >= 6
+ * - Remove unnecessary second byte pull from length extra in inffast.c
+ * - Unroll direct copy to three copies per loop in inffast.c
+ *
+ * 1.2.beta2    4 Dec 2002
+ * - Change external routine names to reduce potential conflicts
+ * - Correct filename to inffixed.h for fixed tables in inflate.c
+ * - Make hbuf[] unsigned char to match parameter type in inflate.c
+ * - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset)
+ *   to avoid negation problem on Alphas (64 bit) in inflate.c
+ *
+ * 1.2.beta3    22 Dec 2002
+ * - Add comments on state->bits assertion in inffast.c
+ * - Add comments on op field in inftrees.h
+ * - Fix bug in reuse of allocated window after inflateReset()
+ * - Remove bit fields--back to byte structure for speed
+ * - Remove distance extra == 0 check in inflate_fast()--only helps for lengths
+ * - Change post-increments to pre-increments in inflate_fast(), PPC biased?
+ * - Add compile time option, POSTINC, to use post-increments instead (Intel?)
+ * - Make MATCH copy in inflate() much faster for when inflate_fast() not used
+ * - Use local copies of stream next and avail values, as well as local bit
+ *   buffer and bit count in inflate()--for speed when inflate_fast() not used
+ *
+ * 1.2.beta4    1 Jan 2003
+ * - Split ptr - 257 statements in inflate_table() to avoid compiler warnings
+ * - Move a comment on output buffer sizes from inffast.c to inflate.c
+ * - Add comments in inffast.c to introduce the inflate_fast() routine
+ * - Rearrange window copies in inflate_fast() for speed and simplification
+ * - Unroll last copy for window match in inflate_fast()
+ * - Use local copies of window variables in inflate_fast() for speed
+ * - Pull out common wnext == 0 case for speed in inflate_fast()
+ * - Make op and len in inflate_fast() unsigned for consistency
+ * - Add FAR to lcode and dcode declarations in inflate_fast()
+ * - Simplified bad distance check in inflate_fast()
+ * - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new
+ *   source file infback.c to provide a call-back interface to inflate for
+ *   programs like gzip and unzip -- uses window as output buffer to avoid
+ *   window copying
+ *
+ * 1.2.beta5    1 Jan 2003
+ * - Improved inflateBack() interface to allow the caller to provide initial
+ *   input in strm.
+ * - Fixed stored blocks bug in inflateBack()
+ *
+ * 1.2.beta6    4 Jan 2003
+ * - Added comments in inffast.c on effectiveness of POSTINC
+ * - Typecasting all around to reduce compiler warnings
+ * - Changed loops from while (1) or do {} while (1) to for (;;), again to
+ *   make compilers happy
+ * - Changed type of window in inflateBackInit() to unsigned char *
+ *
+ * 1.2.beta7    27 Jan 2003
+ * - Changed many types to unsigned or unsigned short to avoid warnings
+ * - Added inflateCopy() function
+ *
+ * 1.2.0        9 Mar 2003
+ * - Changed inflateBack() interface to provide separate opaque descriptors
+ *   for the in() and out() functions
+ * - Changed inflateBack() argument and in_func typedef to swap the length
+ *   and buffer address return values for the input function
+ * - Check next_in and next_out for Z_NULL on entry to inflate()
+ *
+ * The history for versions after 1.2.0 are in ChangeLog in zlib distribution.
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+#ifdef MAKEFIXED
+#  ifndef BUILDFIXED
+#    define BUILDFIXED
+#  endif
+#endif
+
+/* function prototypes */
+local void fixedtables OF((struct inflate_state FAR *state));
+local int updatewindow OF((z_streamp strm, unsigned out));
+#ifdef BUILDFIXED
+   void makefixed OF((void));
+#endif
+local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf,
+                              unsigned len));
+
+int ZEXPORT inflateResetKeep(strm)
+z_streamp strm;
+{
+    struct inflate_state FAR *state;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    strm->total_in = strm->total_out = state->total = 0;
+    strm->msg = Z_NULL;
+    if (state->wrap)        /* to support ill-conceived Java test suite */
+        strm->adler = state->wrap & 1;
+    state->mode = HEAD;
+    state->last = 0;
+    state->havedict = 0;
+    state->dmax = 32768U;
+    state->head = Z_NULL;
+    state->hold = 0;
+    state->bits = 0;
+    state->lencode = state->distcode = state->next = state->codes;
+    state->sane = 1;
+    state->back = -1;
+    Tracev((stderr, "inflate: reset\n"));
+    return Z_OK;
+}
+
+int ZEXPORT inflateReset(strm)
+z_streamp strm;
+{
+    struct inflate_state FAR *state;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    state->wsize = 0;
+    state->whave = 0;
+    state->wnext = 0;
+    return inflateResetKeep(strm);
+}
+
+int ZEXPORT inflateReset2(strm, windowBits)
+z_streamp strm;
+int windowBits;
+{
+    int wrap;
+    struct inflate_state FAR *state;
+
+    /* get the state */
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+
+    /* extract wrap request from windowBits parameter */
+    if (windowBits < 0) {
+        wrap = 0;
+        windowBits = -windowBits;
+    }
+    else {
+        wrap = (windowBits >> 4) + 1;
+#ifdef GUNZIP
+        if (windowBits < 48)
+            windowBits &= 15;
+#endif
+    }
+
+    /* set number of window bits, free window if different */
+    if (windowBits && (windowBits < 8 || windowBits > 15))
+        return Z_STREAM_ERROR;
+    if (state->window != Z_NULL && state->wbits != (unsigned)windowBits) {
+        ZFREE(strm, state->window);
+        state->window = Z_NULL;
+    }
+
+    /* update state and reset the rest of it */
+    state->wrap = wrap;
+    state->wbits = (unsigned)windowBits;
+    return inflateReset(strm);
+}
+
+int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size)
+z_streamp strm;
+int windowBits;
+const char *version;
+int stream_size;
+{
+    int ret;
+    struct inflate_state FAR *state;
+
+    if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
+        stream_size != (int)(sizeof(z_stream)))
+        return Z_VERSION_ERROR;
+    if (strm == Z_NULL) return Z_STREAM_ERROR;
+    strm->msg = Z_NULL;                 /* in case we return an error */
+    if (strm->zalloc == (alloc_func)0) {
+#ifdef Z_SOLO
+        return Z_STREAM_ERROR;
+#else
+        strm->zalloc = zcalloc;
+        strm->opaque = (voidpf)0;
+#endif
+    }
+    if (strm->zfree == (free_func)0)
+#ifdef Z_SOLO
+        return Z_STREAM_ERROR;
+#else
+        strm->zfree = zcfree;
+#endif
+    state = (struct inflate_state FAR *)
+            ZALLOC(strm, 1, sizeof(struct inflate_state));
+    if (state == Z_NULL) return Z_MEM_ERROR;
+    Tracev((stderr, "inflate: allocated\n"));
+    strm->state = (struct internal_state FAR *)state;
+    state->window = Z_NULL;
+    ret = inflateReset2(strm, windowBits);
+    if (ret != Z_OK) {
+        ZFREE(strm, state);
+        strm->state = Z_NULL;
+    }
+    return ret;
+}
+
+int ZEXPORT inflateInit_(strm, version, stream_size)
+z_streamp strm;
+const char *version;
+int stream_size;
+{
+    return inflateInit2_(strm, DEF_WBITS, version, stream_size);
+}
+
+int ZEXPORT inflatePrime(strm, bits, value)
+z_streamp strm;
+int bits;
+int value;
+{
+    struct inflate_state FAR *state;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if (bits < 0) {
+        state->hold = 0;
+        state->bits = 0;
+        return Z_OK;
+    }
+    if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR;
+    value &= (1L << bits) - 1;
+    state->hold += value << state->bits;
+    state->bits += bits;
+    return Z_OK;
+}
+
+/*
+   Return state with length and distance decoding tables and index sizes set to
+   fixed code decoding.  Normally this returns fixed tables from inffixed.h.
+   If BUILDFIXED is defined, then instead this routine builds the tables the
+   first time it's called, and returns those tables the first time and
+   thereafter.  This reduces the size of the code by about 2K bytes, in
+   exchange for a little execution time.  However, BUILDFIXED should not be
+   used for threaded applications, since the rewriting of the tables and virgin
+   may not be thread-safe.
+ */
+local void fixedtables(state)
+struct inflate_state FAR *state;
+{
+#ifdef BUILDFIXED
+    static int virgin = 1;
+    static code *lenfix, *distfix;
+    static code fixed[544];
+
+    /* build fixed huffman tables if first call (may not be thread safe) */
+    if (virgin) {
+        unsigned sym, bits;
+        static code *next;
+
+        /* literal/length table */
+        sym = 0;
+        while (sym < 144) state->lens[sym++] = 8;
+        while (sym < 256) state->lens[sym++] = 9;
+        while (sym < 280) state->lens[sym++] = 7;
+        while (sym < 288) state->lens[sym++] = 8;
+        next = fixed;
+        lenfix = next;
+        bits = 9;
+        inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work);
+
+        /* distance table */
+        sym = 0;
+        while (sym < 32) state->lens[sym++] = 5;
+        distfix = next;
+        bits = 5;
+        inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work);
+
+        /* do this just once */
+        virgin = 0;
+    }
+#else /* !BUILDFIXED */
+#   include "inffixed.h"
+#endif /* BUILDFIXED */
+    state->lencode = lenfix;
+    state->lenbits = 9;
+    state->distcode = distfix;
+    state->distbits = 5;
+}
+
+#ifdef MAKEFIXED
+#include <stdio.h>
+
+/*
+   Write out the inffixed.h that is #include'd above.  Defining MAKEFIXED also
+   defines BUILDFIXED, so the tables are built on the fly.  makefixed() writes
+   those tables to stdout, which would be piped to inffixed.h.  A small program
+   can simply call makefixed to do this:
+
+    void makefixed(void);
+
+    int main(void)
+    {
+        makefixed();
+        return 0;
+    }
+
+   Then that can be linked with zlib built with MAKEFIXED defined and run:
+
+    a.out > inffixed.h
+ */
+void makefixed()
+{
+    unsigned low, size;
+    struct inflate_state state;
+
+    fixedtables(&state);
+    puts("    /* inffixed.h -- table for decoding fixed codes");
+    puts("     * Generated automatically by makefixed().");
+    puts("     */");
+    puts("");
+    puts("    /* WARNING: this file should *not* be used by applications.");
+    puts("       It is part of the implementation of this library and is");
+    puts("       subject to change. Applications should only use zlib.h.");
+    puts("     */");
+    puts("");
+    size = 1U << 9;
+    printf("    static const code lenfix[%u] = {", size);
+    low = 0;
+    for (;;) {
+        if ((low % 7) == 0) printf("\n        ");
+        printf("{%u,%u,%d}", (low & 127) == 99 ? 64 : state.lencode[low].op,
+               state.lencode[low].bits, state.lencode[low].val);
+        if (++low == size) break;
+        putchar(',');
+    }
+    puts("\n    };");
+    size = 1U << 5;
+    printf("\n    static const code distfix[%u] = {", size);
+    low = 0;
+    for (;;) {
+        if ((low % 6) == 0) printf("\n        ");
+        printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits,
+               state.distcode[low].val);
+        if (++low == size) break;
+        putchar(',');
+    }
+    puts("\n    };");
+}
+#endif /* MAKEFIXED */
+
+/*
+   Update the window with the last wsize (normally 32K) bytes written before
+   returning.  If window does not exist yet, create it.  This is only called
+   when a window is already in use, or when output has been written during this
+   inflate call, but the end of the deflate stream has not been reached yet.
+   It is also called to create a window for dictionary data when a dictionary
+   is loaded.
+
+   Providing output buffers larger than 32K to inflate() should provide a speed
+   advantage, since only the last 32K of output is copied to the sliding window
+   upon return from inflate(), and since all distances after the first 32K of
+   output will fall in the output data, making match copies simpler and faster.
+   The advantage may be dependent on the size of the processor's data caches.
+ */
+local int updatewindow(strm, out)
+z_streamp strm;
+unsigned out;
+{
+    struct inflate_state FAR *state;
+    unsigned copy, dist;
+
+    state = (struct inflate_state FAR *)strm->state;
+
+    /* if it hasn't been done already, allocate space for the window */
+    if (state->window == Z_NULL) {
+        state->window = (unsigned char FAR *)
+                        ZALLOC(strm, 1U << state->wbits,
+                               sizeof(unsigned char));
+        if (state->window == Z_NULL) return 1;
+    }
+
+    /* if window not in use yet, initialize */
+    if (state->wsize == 0) {
+        state->wsize = 1U << state->wbits;
+        state->wnext = 0;
+        state->whave = 0;
+    }
+
+    /* copy state->wsize or less output bytes into the circular window */
+    copy = out - strm->avail_out;
+    if (copy >= state->wsize) {
+        zmemcpy(state->window, strm->next_out - state->wsize, state->wsize);
+        state->wnext = 0;
+        state->whave = state->wsize;
+    }
+    else {
+        dist = state->wsize - state->wnext;
+        if (dist > copy) dist = copy;
+        zmemcpy(state->window + state->wnext, strm->next_out - copy, dist);
+        copy -= dist;
+        if (copy) {
+            zmemcpy(state->window, strm->next_out - copy, copy);
+            state->wnext = copy;
+            state->whave = state->wsize;
+        }
+        else {
+            state->wnext += dist;
+            if (state->wnext == state->wsize) state->wnext = 0;
+            if (state->whave < state->wsize) state->whave += dist;
+        }
+    }
+    return 0;
+}
+
+/* Macros for inflate(): */
+
+/* check function to use adler32() for zlib or crc32() for gzip */
+#ifdef GUNZIP
+#  define UPDATE(check, buf, len) \
+    (state->flags ? crc32(check, buf, len) : adler32(check, buf, len))
+#else
+#  define UPDATE(check, buf, len) adler32(check, buf, len)
+#endif
+
+/* check macros for header crc */
+#ifdef GUNZIP
+#  define CRC2(check, word) \
+    do { \
+        hbuf[0] = (unsigned char)(word); \
+        hbuf[1] = (unsigned char)((word) >> 8); \
+        check = crc32(check, hbuf, 2); \
+    } while (0)
+
+#  define CRC4(check, word) \
+    do { \
+        hbuf[0] = (unsigned char)(word); \
+        hbuf[1] = (unsigned char)((word) >> 8); \
+        hbuf[2] = (unsigned char)((word) >> 16); \
+        hbuf[3] = (unsigned char)((word) >> 24); \
+        check = crc32(check, hbuf, 4); \
+    } while (0)
+#endif
+
+/* Load registers with state in inflate() for speed */
+#define LOAD() \
+    do { \
+        put = strm->next_out; \
+        left = strm->avail_out; \
+        next = strm->next_in; \
+        have = strm->avail_in; \
+        hold = state->hold; \
+        bits = state->bits; \
+    } while (0)
+
+/* Restore state from registers in inflate() */
+#define RESTORE() \
+    do { \
+        strm->next_out = put; \
+        strm->avail_out = left; \
+        strm->next_in = next; \
+        strm->avail_in = have; \
+        state->hold = hold; \
+        state->bits = bits; \
+    } while (0)
+
+/* Clear the input bit accumulator */
+#define INITBITS() \
+    do { \
+        hold = 0; \
+        bits = 0; \
+    } while (0)
+
+/* Get a byte of input into the bit accumulator, or return from inflate()
+   if there is no input available. */
+#define PULLBYTE() \
+    do { \
+        if (have == 0) goto inf_leave; \
+        have--; \
+        hold += (unsigned long)(*next++) << bits; \
+        bits += 8; \
+    } while (0)
+
+/* Assure that there are at least n bits in the bit accumulator.  If there is
+   not enough available input to do that, then return from inflate(). */
+#define NEEDBITS(n) \
+    do { \
+        while (bits < (unsigned)(n)) \
+            PULLBYTE(); \
+    } while (0)
+
+/* Return the low n bits of the bit accumulator (n < 16) */
+#define BITS(n) \
+    ((unsigned)hold & ((1U << (n)) - 1))
+
+/* Remove n bits from the bit accumulator */
+#define DROPBITS(n) \
+    do { \
+        hold >>= (n); \
+        bits -= (unsigned)(n); \
+    } while (0)
+
+/* Remove zero to seven bits as needed to go to a byte boundary */
+#define BYTEBITS() \
+    do { \
+        hold >>= bits & 7; \
+        bits -= bits & 7; \
+    } while (0)
+
+/*
+   inflate() uses a state machine to process as much input data and generate as
+   much output data as possible before returning.  The state machine is
+   structured roughly as follows:
+
+    for (;;) switch (state) {
+    ...
+    case STATEn:
+        if (not enough input data or output space to make progress)
+            return;
+        ... make progress ...
+        state = STATEm;
+        break;
+    ...
+    }
+
+   so when inflate() is called again, the same case is attempted again, and
+   if the appropriate resources are provided, the machine proceeds to the
+   next state.  The NEEDBITS() macro is usually the way the state evaluates
+   whether it can proceed or should return.  NEEDBITS() does the return if
+   the requested bits are not available.  The typical use of the BITS macros
+   is:
+
+        NEEDBITS(n);
+        ... do something with BITS(n) ...
+        DROPBITS(n);
+
+   where NEEDBITS(n) either returns from inflate() if there isn't enough
+   input left to load n bits into the accumulator, or it continues.  BITS(n)
+   gives the low n bits in the accumulator.  When done, DROPBITS(n) drops
+   the low n bits off the accumulator.  INITBITS() clears the accumulator
+   and sets the number of available bits to zero.  BYTEBITS() discards just
+   enough bits to put the accumulator on a byte boundary.  After BYTEBITS()
+   and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
+
+   NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
+   if there is no input available.  The decoding of variable length codes uses
+   PULLBYTE() directly in order to pull just enough bytes to decode the next
+   code, and no more.
+
+   Some states loop until they get enough input, making sure that enough
+   state information is maintained to continue the loop where it left off
+   if NEEDBITS() returns in the loop.  For example, want, need, and keep
+   would all have to actually be part of the saved state in case NEEDBITS()
+   returns:
+
+    case STATEw:
+        while (want < need) {
+            NEEDBITS(n);
+            keep[want++] = BITS(n);
+            DROPBITS(n);
+        }
+        state = STATEx;
+    case STATEx:
+
+   As shown above, if the next state is also the next case, then the break
+   is omitted.
+
+   A state may also return if there is not enough output space available to
+   complete that state.  Those states are copying stored data, writing a
+   literal byte, and copying a matching string.
+
+   When returning, a "goto inf_leave" is used to update the total counters,
+   update the check value, and determine whether any progress has been made
+   during that inflate() call in order to return the proper return code.
+   Progress is defined as a change in either strm->avail_in or strm->avail_out.
+   When there is a window, goto inf_leave will update the window with the last
+   output written.  If a goto inf_leave occurs in the middle of decompression
+   and there is no window currently, goto inf_leave will create one and copy
+   output to the window for the next call of inflate().
+
+   In this implementation, the flush parameter of inflate() only affects the
+   return code (per zlib.h).  inflate() always writes as much as possible to
+   strm->next_out, given the space available and the provided input--the effect
+   documented in zlib.h of Z_SYNC_FLUSH.  Furthermore, inflate() always defers
+   the allocation of and copying into a sliding window until necessary, which
+   provides the effect documented in zlib.h for Z_FINISH when the entire input
+   stream available.  So the only thing the flush parameter actually does is:
+   when flush is set to Z_FINISH, inflate() cannot return Z_OK.  Instead it
+   will return Z_BUF_ERROR if it has not reached the end of the stream.
+ */
+
+int ZEXPORT inflate(strm, flush)
+z_streamp strm;
+int flush;
+{
+    struct inflate_state FAR *state;
+    unsigned char FAR *next;    /* next input */
+    unsigned char FAR *put;     /* next output */
+    unsigned have, left;        /* available input and output */
+    unsigned long hold;         /* bit buffer */
+    unsigned bits;              /* bits in bit buffer */
+    unsigned in, out;           /* save starting available input and output */
+    unsigned copy;              /* number of stored or match bytes to copy */
+    unsigned char FAR *from;    /* where to copy match bytes from */
+    code here;                  /* current decoding table entry */
+    code last;                  /* parent table entry */
+    unsigned len;               /* length to copy for repeats, bits to drop */
+    int ret;                    /* return code */
+#ifdef GUNZIP
+    unsigned char hbuf[4];      /* buffer for gzip header crc calculation */
+#endif
+    static const unsigned short order[19] = /* permutation of code lengths */
+        {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+
+    if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL ||
+        (strm->next_in == Z_NULL && strm->avail_in != 0))
+        return Z_STREAM_ERROR;
+
+    state = (struct inflate_state FAR *)strm->state;
+    if (state->mode == TYPE) state->mode = TYPEDO;      /* skip check */
+    LOAD();
+    in = have;
+    out = left;
+    ret = Z_OK;
+    for (;;)
+        switch (state->mode) {
+        case HEAD:
+            if (state->wrap == 0) {
+                state->mode = TYPEDO;
+                break;
+            }
+            NEEDBITS(16);
+#ifdef GUNZIP
+            if ((state->wrap & 2) && hold == 0x8b1f) {  /* gzip header */
+                state->check = crc32(0L, Z_NULL, 0);
+                CRC2(state->check, hold);
+                INITBITS();
+                state->mode = FLAGS;
+                break;
+            }
+            state->flags = 0;           /* expect zlib header */
+            if (state->head != Z_NULL)
+                state->head->done = -1;
+            if (!(state->wrap & 1) ||   /* check if zlib header allowed */
+#else
+            if (
+#endif
+                ((BITS(8) << 8) + (hold >> 8)) % 31) {
+                strm->msg = (char *)"incorrect header check";
+                state->mode = BAD;
+                break;
+            }
+            if (BITS(4) != Z_DEFLATED) {
+                strm->msg = (char *)"unknown compression method";
+                state->mode = BAD;
+                break;
+            }
+            DROPBITS(4);
+            len = BITS(4) + 8;
+            if (state->wbits == 0)
+                state->wbits = len;
+            else if (len > state->wbits) {
+                strm->msg = (char *)"invalid window size";
+                state->mode = BAD;
+                break;
+            }
+            state->dmax = 1U << len;
+            Tracev((stderr, "inflate:   zlib header ok\n"));
+            strm->adler = state->check = adler32(0L, Z_NULL, 0);
+            state->mode = hold & 0x200 ? DICTID : TYPE;
+            INITBITS();
+            break;
+#ifdef GUNZIP
+        case FLAGS:
+            NEEDBITS(16);
+            state->flags = (int)(hold);
+            if ((state->flags & 0xff) != Z_DEFLATED) {
+                strm->msg = (char *)"unknown compression method";
+                state->mode = BAD;
+                break;
+            }
+            if (state->flags & 0xe000) {
+                strm->msg = (char *)"unknown header flags set";
+                state->mode = BAD;
+                break;
+            }
+            if (state->head != Z_NULL)
+                state->head->text = (int)((hold >> 8) & 1);
+            if (state->flags & 0x0200) CRC2(state->check, hold);
+            INITBITS();
+            state->mode = TIME;
+        case TIME:
+            NEEDBITS(32);
+            if (state->head != Z_NULL)
+                state->head->time = hold;
+            if (state->flags & 0x0200) CRC4(state->check, hold);
+            INITBITS();
+            state->mode = OS;
+        case OS:
+            NEEDBITS(16);
+            if (state->head != Z_NULL) {
+                state->head->xflags = (int)(hold & 0xff);
+                state->head->os = (int)(hold >> 8);
+            }
+            if (state->flags & 0x0200) CRC2(state->check, hold);
+            INITBITS();
+            state->mode = EXLEN;
+        case EXLEN:
+            if (state->flags & 0x0400) {
+                NEEDBITS(16);
+                state->length = (unsigned)(hold);
+                if (state->head != Z_NULL)
+                    state->head->extra_len = (unsigned)hold;
+                if (state->flags & 0x0200) CRC2(state->check, hold);
+                INITBITS();
+            }
+            else if (state->head != Z_NULL)
+                state->head->extra = Z_NULL;
+            state->mode = EXTRA;
+        case EXTRA:
+            if (state->flags & 0x0400) {
+                copy = state->length;
+                if (copy > have) copy = have;
+                if (copy) {
+                    if (state->head != Z_NULL &&
+                        state->head->extra != Z_NULL) {
+                        len = state->head->extra_len - state->length;
+                        zmemcpy(state->head->extra + len, next,
+                                len + copy > state->head->extra_max ?
+                                state->head->extra_max - len : copy);
+                    }
+                    if (state->flags & 0x0200)
+                        state->check = crc32(state->check, next, copy);
+                    have -= copy;
+                    next += copy;
+                    state->length -= copy;
+                }
+                if (state->length) goto inf_leave;
+            }
+            state->length = 0;
+            state->mode = NAME;
+        case NAME:
+            if (state->flags & 0x0800) {
+                if (have == 0) goto inf_leave;
+                copy = 0;
+                do {
+                    len = (unsigned)(next[copy++]);
+                    if (state->head != Z_NULL &&
+                            state->head->name != Z_NULL &&
+                            state->length < state->head->name_max)
+                        state->head->name[state->length++] = len;
+                } while (len && copy < have);
+                if (state->flags & 0x0200)
+                    state->check = crc32(state->check, next, copy);
+                have -= copy;
+                next += copy;
+                if (len) goto inf_leave;
+            }
+            else if (state->head != Z_NULL)
+                state->head->name = Z_NULL;
+            state->length = 0;
+            state->mode = COMMENT;
+        case COMMENT:
+            if (state->flags & 0x1000) {
+                if (have == 0) goto inf_leave;
+                copy = 0;
+                do {
+                    len = (unsigned)(next[copy++]);
+                    if (state->head != Z_NULL &&
+                            state->head->comment != Z_NULL &&
+                            state->length < state->head->comm_max)
+                        state->head->comment[state->length++] = len;
+                } while (len && copy < have);
+                if (state->flags & 0x0200)
+                    state->check = crc32(state->check, next, copy);
+                have -= copy;
+                next += copy;
+                if (len) goto inf_leave;
+            }
+            else if (state->head != Z_NULL)
+                state->head->comment = Z_NULL;
+            state->mode = HCRC;
+        case HCRC:
+            if (state->flags & 0x0200) {
+                NEEDBITS(16);
+                if (hold != (state->check & 0xffff)) {
+                    strm->msg = (char *)"header crc mismatch";
+                    state->mode = BAD;
+                    break;
+                }
+                INITBITS();
+            }
+            if (state->head != Z_NULL) {
+                state->head->hcrc = (int)((state->flags >> 9) & 1);
+                state->head->done = 1;
+            }
+            strm->adler = state->check = crc32(0L, Z_NULL, 0);
+            state->mode = TYPE;
+            break;
+#endif
+        case DICTID:
+            NEEDBITS(32);
+            strm->adler = state->check = ZSWAP32(hold);
+            INITBITS();
+            state->mode = DICT;
+        case DICT:
+            if (state->havedict == 0) {
+                RESTORE();
+                return Z_NEED_DICT;
+            }
+            strm->adler = state->check = adler32(0L, Z_NULL, 0);
+            state->mode = TYPE;
+        case TYPE:
+            if (flush == Z_BLOCK || flush == Z_TREES) goto inf_leave;
+        case TYPEDO:
+            if (state->last) {
+                BYTEBITS();
+                state->mode = CHECK;
+                break;
+            }
+            NEEDBITS(3);
+            state->last = BITS(1);
+            DROPBITS(1);
+            switch (BITS(2)) {
+            case 0:                             /* stored block */
+                Tracev((stderr, "inflate:     stored block%s\n",
+                        state->last ? " (last)" : ""));
+                state->mode = STORED;
+                break;
+            case 1:                             /* fixed block */
+                fixedtables(state);
+                Tracev((stderr, "inflate:     fixed codes block%s\n",
+                        state->last ? " (last)" : ""));
+                state->mode = LEN_;             /* decode codes */
+                if (flush == Z_TREES) {
+                    DROPBITS(2);
+                    goto inf_leave;
+                }
+                break;
+            case 2:                             /* dynamic block */
+                Tracev((stderr, "inflate:     dynamic codes block%s\n",
+                        state->last ? " (last)" : ""));
+                state->mode = TABLE;
+                break;
+            case 3:
+                strm->msg = (char *)"invalid block type";
+                state->mode = BAD;
+            }
+            DROPBITS(2);
+            break;
+        case STORED:
+            BYTEBITS();                         /* go to byte boundary */
+            NEEDBITS(32);
+            if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
+                strm->msg = (char *)"invalid stored block lengths";
+                state->mode = BAD;
+                break;
+            }
+            state->length = (unsigned)hold & 0xffff;
+            Tracev((stderr, "inflate:       stored length %u\n",
+                    state->length));
+            INITBITS();
+            state->mode = COPY_;
+            if (flush == Z_TREES) goto inf_leave;
+        case COPY_:
+            state->mode = COPY;
+        case COPY:
+            copy = state->length;
+            if (copy) {
+                if (copy > have) copy = have;
+                if (copy > left) copy = left;
+                if (copy == 0) goto inf_leave;
+                zmemcpy(put, next, copy);
+                have -= copy;
+                next += copy;
+                left -= copy;
+                put += copy;
+                state->length -= copy;
+                break;
+            }
+            Tracev((stderr, "inflate:       stored end\n"));
+            state->mode = TYPE;
+            break;
+        case TABLE:
+            NEEDBITS(14);
+            state->nlen = BITS(5) + 257;
+            DROPBITS(5);
+            state->ndist = BITS(5) + 1;
+            DROPBITS(5);
+            state->ncode = BITS(4) + 4;
+            DROPBITS(4);
+#ifndef PKZIP_BUG_WORKAROUND
+            if (state->nlen > 286 || state->ndist > 30) {
+                strm->msg = (char *)"too many length or distance symbols";
+                state->mode = BAD;
+                break;
+            }
+#endif
+            Tracev((stderr, "inflate:       table sizes ok\n"));
+            state->have = 0;
+            state->mode = LENLENS;
+        case LENLENS:
+            while (state->have < state->ncode) {
+                NEEDBITS(3);
+                state->lens[order[state->have++]] = (unsigned short)BITS(3);
+                DROPBITS(3);
+            }
+            while (state->have < 19)
+                state->lens[order[state->have++]] = 0;
+            state->next = state->codes;
+            state->lencode = (code const FAR *)(state->next);
+            state->lenbits = 7;
+            ret = inflate_table(CODES, state->lens, 19, &(state->next),
+                                &(state->lenbits), state->work);
+            if (ret) {
+                strm->msg = (char *)"invalid code lengths set";
+                state->mode = BAD;
+                break;
+            }
+            Tracev((stderr, "inflate:       code lengths ok\n"));
+            state->have = 0;
+            state->mode = CODELENS;
+        case CODELENS:
+            while (state->have < state->nlen + state->ndist) {
+                for (;;) {
+                    here = state->lencode[BITS(state->lenbits)];
+                    if ((unsigned)(here.bits) <= bits) break;
+                    PULLBYTE();
+                }
+                if (here.val < 16) {
+                    DROPBITS(here.bits);
+                    state->lens[state->have++] = here.val;
+                }
+                else {
+                    if (here.val == 16) {
+                        NEEDBITS(here.bits + 2);
+                        DROPBITS(here.bits);
+                        if (state->have == 0) {
+                            strm->msg = (char *)"invalid bit length repeat";
+                            state->mode = BAD;
+                            break;
+                        }
+                        len = state->lens[state->have - 1];
+                        copy = 3 + BITS(2);
+                        DROPBITS(2);
+                    }
+                    else if (here.val == 17) {
+                        NEEDBITS(here.bits + 3);
+                        DROPBITS(here.bits);
+                        len = 0;
+                        copy = 3 + BITS(3);
+                        DROPBITS(3);
+                    }
+                    else {
+                        NEEDBITS(here.bits + 7);
+                        DROPBITS(here.bits);
+                        len = 0;
+                        copy = 11 + BITS(7);
+                        DROPBITS(7);
+                    }
+                    if (state->have + copy > state->nlen + state->ndist) {
+                        strm->msg = (char *)"invalid bit length repeat";
+                        state->mode = BAD;
+                        break;
+                    }
+                    while (copy--)
+                        state->lens[state->have++] = (unsigned short)len;
+                }
+            }
+
+            /* handle error breaks in while */
+            if (state->mode == BAD) break;
+
+            /* check for end-of-block code (better have one) */
+            if (state->lens[256] == 0) {
+                strm->msg = (char *)"invalid code -- missing end-of-block";
+                state->mode = BAD;
+                break;
+            }
+
+            /* build code tables -- note: do not change the lenbits or distbits
+               values here (9 and 6) without reading the comments in inftrees.h
+               concerning the ENOUGH constants, which depend on those values */
+            state->next = state->codes;
+            state->lencode = (code const FAR *)(state->next);
+            state->lenbits = 9;
+            ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
+                                &(state->lenbits), state->work);
+            if (ret) {
+                strm->msg = (char *)"invalid literal/lengths set";
+                state->mode = BAD;
+                break;
+            }
+            state->distcode = (code const FAR *)(state->next);
+            state->distbits = 6;
+            ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,
+                            &(state->next), &(state->distbits), state->work);
+            if (ret) {
+                strm->msg = (char *)"invalid distances set";
+                state->mode = BAD;
+                break;
+            }
+            Tracev((stderr, "inflate:       codes ok\n"));
+            state->mode = LEN_;
+            if (flush == Z_TREES) goto inf_leave;
+        case LEN_:
+            state->mode = LEN;
+        case LEN:
+            if (have >= 6 && left >= 258) {
+                RESTORE();
+                inflate_fast(strm, out);
+                LOAD();
+                if (state->mode == TYPE)
+                    state->back = -1;
+                break;
+            }
+            state->back = 0;
+            for (;;) {
+                here = state->lencode[BITS(state->lenbits)];
+                if ((unsigned)(here.bits) <= bits) break;
+                PULLBYTE();
+            }
+            if (here.op && (here.op & 0xf0) == 0) {
+                last = here;
+                for (;;) {
+                    here = state->lencode[last.val +
+                            (BITS(last.bits + last.op) >> last.bits)];
+                    if ((unsigned)(last.bits + here.bits) <= bits) break;
+                    PULLBYTE();
+                }
+                DROPBITS(last.bits);
+                state->back += last.bits;
+            }
+            DROPBITS(here.bits);
+            state->back += here.bits;
+            state->length = (unsigned)here.val;
+            if ((int)(here.op) == 0) {
+                Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+                        "inflate:         literal '%c'\n" :
+                        "inflate:         literal 0x%02x\n", here.val));
+                state->mode = LIT;
+                break;
+            }
+            if (here.op & 32) {
+                Tracevv((stderr, "inflate:         end of block\n"));
+                state->back = -1;
+                state->mode = TYPE;
+                break;
+            }
+            if (here.op & 64) {
+                strm->msg = (char *)"invalid literal/length code";
+                state->mode = BAD;
+                break;
+            }
+            state->extra = (unsigned)(here.op) & 15;
+            state->mode = LENEXT;
+        case LENEXT:
+            if (state->extra) {
+                NEEDBITS(state->extra);
+                state->length += BITS(state->extra);
+                DROPBITS(state->extra);
+                state->back += state->extra;
+            }
+            Tracevv((stderr, "inflate:         length %u\n", state->length));
+            state->was = state->length;
+            state->mode = DIST;
+        case DIST:
+            for (;;) {
+                here = state->distcode[BITS(state->distbits)];
+                if ((unsigned)(here.bits) <= bits) break;
+                PULLBYTE();
+            }
+            if ((here.op & 0xf0) == 0) {
+                last = here;
+                for (;;) {
+                    here = state->distcode[last.val +
+                            (BITS(last.bits + last.op) >> last.bits)];
+                    if ((unsigned)(last.bits + here.bits) <= bits) break;
+                    PULLBYTE();
+                }
+                DROPBITS(last.bits);
+                state->back += last.bits;
+            }
+            DROPBITS(here.bits);
+            state->back += here.bits;
+            if (here.op & 64) {
+                strm->msg = (char *)"invalid distance code";
+                state->mode = BAD;
+                break;
+            }
+            state->offset = (unsigned)here.val;
+            state->extra = (unsigned)(here.op) & 15;
+            state->mode = DISTEXT;
+        case DISTEXT:
+            if (state->extra) {
+                NEEDBITS(state->extra);
+                state->offset += BITS(state->extra);
+                DROPBITS(state->extra);
+                state->back += state->extra;
+            }
+#ifdef INFLATE_STRICT
+            if (state->offset > state->dmax) {
+                strm->msg = (char *)"invalid distance too far back";
+                state->mode = BAD;
+                break;
+            }
+#endif
+            Tracevv((stderr, "inflate:         distance %u\n", state->offset));
+            state->mode = MATCH;
+        case MATCH:
+            if (left == 0) goto inf_leave;
+            copy = out - left;
+            if (state->offset > copy) {         /* copy from window */
+                copy = state->offset - copy;
+                if (copy > state->whave) {
+                    if (state->sane) {
+                        strm->msg = (char *)"invalid distance too far back";
+                        state->mode = BAD;
+                        break;
+                    }
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+                    Trace((stderr, "inflate.c too far\n"));
+                    copy -= state->whave;
+                    if (copy > state->length) copy = state->length;
+                    if (copy > left) copy = left;
+                    left -= copy;
+                    state->length -= copy;
+                    do {
+                        *put++ = 0;
+                    } while (--copy);
+                    if (state->length == 0) state->mode = LEN;
+                    break;
+#endif
+                }
+                if (copy > state->wnext) {
+                    copy -= state->wnext;
+                    from = state->window + (state->wsize - copy);
+                }
+                else
+                    from = state->window + (state->wnext - copy);
+                if (copy > state->length) copy = state->length;
+            }
+            else {                              /* copy from output */
+                from = put - state->offset;
+                copy = state->length;
+            }
+            if (copy > left) copy = left;
+            left -= copy;
+            state->length -= copy;
+            do {
+                *put++ = *from++;
+            } while (--copy);
+            if (state->length == 0) state->mode = LEN;
+            break;
+        case LIT:
+            if (left == 0) goto inf_leave;
+            *put++ = (unsigned char)(state->length);
+            left--;
+            state->mode = LEN;
+            break;
+        case CHECK:
+            if (state->wrap) {
+                NEEDBITS(32);
+                out -= left;
+                strm->total_out += out;
+                state->total += out;
+                if (out)
+                    strm->adler = state->check =
+                        UPDATE(state->check, put - out, out);
+                out = left;
+                if ((
+#ifdef GUNZIP
+                     state->flags ? hold :
+#endif
+                     ZSWAP32(hold)) != state->check) {
+                    strm->msg = (char *)"incorrect data check";
+                    state->mode = BAD;
+                    break;
+                }
+                INITBITS();
+                Tracev((stderr, "inflate:   check matches trailer\n"));
+            }
+#ifdef GUNZIP
+            state->mode = LENGTH;
+        case LENGTH:
+            if (state->wrap && state->flags) {
+                NEEDBITS(32);
+                if (hold != (state->total & 0xffffffffUL)) {
+                    strm->msg = (char *)"incorrect length check";
+                    state->mode = BAD;
+                    break;
+                }
+                INITBITS();
+                Tracev((stderr, "inflate:   length matches trailer\n"));
+            }
+#endif
+            state->mode = DONE;
+        case DONE:
+            ret = Z_STREAM_END;
+            goto inf_leave;
+        case BAD:
+            ret = Z_DATA_ERROR;
+            goto inf_leave;
+        case MEM:
+            return Z_MEM_ERROR;
+        case SYNC:
+        default:
+            return Z_STREAM_ERROR;
+        }
+
+    /*
+       Return from inflate(), updating the total counts and the check value.
+       If there was no progress during the inflate() call, return a buffer
+       error.  Call updatewindow() to create and/or update the window state.
+       Note: a memory error from inflate() is non-recoverable.
+     */
+  inf_leave:
+    RESTORE();
+    if (state->wsize || (out != strm->avail_out && state->mode < BAD &&
+            (state->mode < CHECK || flush != Z_FINISH)))
+        if (updatewindow(strm, out)) {
+            state->mode = MEM;
+            return Z_MEM_ERROR;
+        }
+    in -= strm->avail_in;
+    out -= strm->avail_out;
+    strm->total_in += in;
+    strm->total_out += out;
+    state->total += out;
+    if (state->wrap && out)
+        strm->adler = state->check =
+            UPDATE(state->check, strm->next_out - out, out);
+    strm->data_type = state->bits + (state->last ? 64 : 0) +
+                      (state->mode == TYPE ? 128 : 0) +
+                      (state->mode == LEN_ || state->mode == COPY_ ? 256 : 0);
+    if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
+        ret = Z_BUF_ERROR;
+    return ret;
+}
+
+int ZEXPORT inflateEnd(strm)
+z_streamp strm;
+{
+    struct inflate_state FAR *state;
+    if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)
+        return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if (state->window != Z_NULL) ZFREE(strm, state->window);
+    ZFREE(strm, strm->state);
+    strm->state = Z_NULL;
+    Tracev((stderr, "inflate: end\n"));
+    return Z_OK;
+}
+
+int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength)
+z_streamp strm;
+const Bytef *dictionary;
+uInt dictLength;
+{
+    struct inflate_state FAR *state;
+    unsigned long dictid;
+    unsigned char *next;
+    unsigned avail;
+    int ret;
+
+    /* check state */
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if (state->wrap != 0 && state->mode != DICT)
+        return Z_STREAM_ERROR;
+
+    /* check for correct dictionary identifier */
+    if (state->mode == DICT) {
+        dictid = adler32(0L, Z_NULL, 0);
+        dictid = adler32(dictid, dictionary, dictLength);
+        if (dictid != state->check)
+            return Z_DATA_ERROR;
+    }
+
+    /* copy dictionary to window using updatewindow(), which will amend the
+       existing dictionary if appropriate */
+    next = strm->next_out;
+    avail = strm->avail_out;
+    strm->next_out = (Bytef *)dictionary + dictLength;
+    strm->avail_out = 0;
+    ret = updatewindow(strm, dictLength);
+    strm->avail_out = avail;
+    strm->next_out = next;
+    if (ret) {
+        state->mode = MEM;
+        return Z_MEM_ERROR;
+    }
+    state->havedict = 1;
+    Tracev((stderr, "inflate:   dictionary set\n"));
+    return Z_OK;
+}
+
+int ZEXPORT inflateGetHeader(strm, head)
+z_streamp strm;
+gz_headerp head;
+{
+    struct inflate_state FAR *state;
+
+    /* check state */
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if ((state->wrap & 2) == 0) return Z_STREAM_ERROR;
+
+    /* save header structure */
+    state->head = head;
+    head->done = 0;
+    return Z_OK;
+}
+
+/*
+   Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff.  Return when found
+   or when out of input.  When called, *have is the number of pattern bytes
+   found in order so far, in 0..3.  On return *have is updated to the new
+   state.  If on return *have equals four, then the pattern was found and the
+   return value is how many bytes were read including the last byte of the
+   pattern.  If *have is less than four, then the pattern has not been found
+   yet and the return value is len.  In the latter case, syncsearch() can be
+   called again with more data and the *have state.  *have is initialized to
+   zero for the first call.
+ */
+local unsigned syncsearch(have, buf, len)
+unsigned FAR *have;
+unsigned char FAR *buf;
+unsigned len;
+{
+    unsigned got;
+    unsigned next;
+
+    got = *have;
+    next = 0;
+    while (next < len && got < 4) {
+        if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))
+            got++;
+        else if (buf[next])
+            got = 0;
+        else
+            got = 4 - got;
+        next++;
+    }
+    *have = got;
+    return next;
+}
+
+int ZEXPORT inflateSync(strm)
+z_streamp strm;
+{
+    unsigned len;               /* number of bytes to look at or looked at */
+    unsigned long in, out;      /* temporary to save total_in and total_out */
+    unsigned char buf[4];       /* to restore bit buffer to byte string */
+    struct inflate_state FAR *state;
+
+    /* check parameters */
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR;
+
+    /* if first time, start search in bit buffer */
+    if (state->mode != SYNC) {
+        state->mode = SYNC;
+        state->hold <<= state->bits & 7;
+        state->bits -= state->bits & 7;
+        len = 0;
+        while (state->bits >= 8) {
+            buf[len++] = (unsigned char)(state->hold);
+            state->hold >>= 8;
+            state->bits -= 8;
+        }
+        state->have = 0;
+        syncsearch(&(state->have), buf, len);
+    }
+
+    /* search available input */
+    len = syncsearch(&(state->have), strm->next_in, strm->avail_in);
+    strm->avail_in -= len;
+    strm->next_in += len;
+    strm->total_in += len;
+
+    /* return no joy or set up to restart inflate() on a new block */
+    if (state->have != 4) return Z_DATA_ERROR;
+    in = strm->total_in;  out = strm->total_out;
+    inflateReset(strm);
+    strm->total_in = in;  strm->total_out = out;
+    state->mode = TYPE;
+    return Z_OK;
+}
+
+/*
+   Returns true if inflate is currently at the end of a block generated by
+   Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
+   implementation to provide an additional safety check. PPP uses
+   Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
+   block. When decompressing, PPP checks that at the end of input packet,
+   inflate is waiting for these length bytes.
+ */
+int ZEXPORT inflateSyncPoint(strm)
+z_streamp strm;
+{
+    struct inflate_state FAR *state;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    return state->mode == STORED && state->bits == 0;
+}
+
+int ZEXPORT inflateCopy(dest, source)
+z_streamp dest;
+z_streamp source;
+{
+    struct inflate_state FAR *state;
+    struct inflate_state FAR *copy;
+    unsigned char FAR *window;
+    unsigned wsize;
+
+    /* check input */
+    if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL ||
+        source->zalloc == (alloc_func)0 || source->zfree == (free_func)0)
+        return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)source->state;
+
+    /* allocate space */
+    copy = (struct inflate_state FAR *)
+           ZALLOC(source, 1, sizeof(struct inflate_state));
+    if (copy == Z_NULL) return Z_MEM_ERROR;
+    window = Z_NULL;
+    if (state->window != Z_NULL) {
+        window = (unsigned char FAR *)
+                 ZALLOC(source, 1U << state->wbits, sizeof(unsigned char));
+        if (window == Z_NULL) {
+            ZFREE(source, copy);
+            return Z_MEM_ERROR;
+        }
+    }
+
+    /* copy state */
+    zmemcpy((voidpf)dest, (voidpf)source, sizeof(z_stream));
+    zmemcpy((voidpf)copy, (voidpf)state, sizeof(struct inflate_state));
+    if (state->lencode >= state->codes &&
+        state->lencode <= state->codes + ENOUGH - 1) {
+        copy->lencode = copy->codes + (state->lencode - state->codes);
+        copy->distcode = copy->codes + (state->distcode - state->codes);
+    }
+    copy->next = copy->codes + (state->next - state->codes);
+    if (window != Z_NULL) {
+        wsize = 1U << state->wbits;
+        zmemcpy(window, state->window, wsize);
+    }
+    copy->window = window;
+    dest->state = (struct internal_state FAR *)copy;
+    return Z_OK;
+}
+
+int ZEXPORT inflateUndermine(strm, subvert)
+z_streamp strm;
+int subvert;
+{
+    struct inflate_state FAR *state;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    state->sane = !subvert;
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+    return Z_OK;
+#else
+    state->sane = 1;
+    return Z_DATA_ERROR;
+#endif
+}
+
+long ZEXPORT inflateMark(strm)
+z_streamp strm;
+{
+    struct inflate_state FAR *state;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return -1L << 16;
+    state = (struct inflate_state FAR *)strm->state;
+    return ((long)(state->back) << 16) +
+        (state->mode == COPY ? state->length :
+            (state->mode == MATCH ? state->was - state->length : 0));
+}
Index: /smplayer/vendor/current/zlib/inflate.h
===================================================================
--- /smplayer/vendor/current/zlib/inflate.h	(revision 133)
+++ /smplayer/vendor/current/zlib/inflate.h	(revision 133)
@@ -0,0 +1,122 @@
+/* inflate.h -- internal inflate state definition
+ * Copyright (C) 1995-2009 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+   part of the implementation of the compression library and is
+   subject to change. Applications should only use zlib.h.
+ */
+
+/* define NO_GZIP when compiling if you want to disable gzip header and
+   trailer decoding by inflate().  NO_GZIP would be used to avoid linking in
+   the crc code when it is not needed.  For shared libraries, gzip decoding
+   should be left enabled. */
+#ifndef NO_GZIP
+#  define GUNZIP
+#endif
+
+/* Possible inflate modes between inflate() calls */
+typedef enum {
+    HEAD,       /* i: waiting for magic header */
+    FLAGS,      /* i: waiting for method and flags (gzip) */
+    TIME,       /* i: waiting for modification time (gzip) */
+    OS,         /* i: waiting for extra flags and operating system (gzip) */
+    EXLEN,      /* i: waiting for extra length (gzip) */
+    EXTRA,      /* i: waiting for extra bytes (gzip) */
+    NAME,       /* i: waiting for end of file name (gzip) */
+    COMMENT,    /* i: waiting for end of comment (gzip) */
+    HCRC,       /* i: waiting for header crc (gzip) */
+    DICTID,     /* i: waiting for dictionary check value */
+    DICT,       /* waiting for inflateSetDictionary() call */
+        TYPE,       /* i: waiting for type bits, including last-flag bit */
+        TYPEDO,     /* i: same, but skip check to exit inflate on new block */
+        STORED,     /* i: waiting for stored size (length and complement) */
+        COPY_,      /* i/o: same as COPY below, but only first time in */
+        COPY,       /* i/o: waiting for input or output to copy stored block */
+        TABLE,      /* i: waiting for dynamic block table lengths */
+        LENLENS,    /* i: waiting for code length code lengths */
+        CODELENS,   /* i: waiting for length/lit and distance code lengths */
+            LEN_,       /* i: same as LEN below, but only first time in */
+            LEN,        /* i: waiting for length/lit/eob code */
+            LENEXT,     /* i: waiting for length extra bits */
+            DIST,       /* i: waiting for distance code */
+            DISTEXT,    /* i: waiting for distance extra bits */
+            MATCH,      /* o: waiting for output space to copy string */
+            LIT,        /* o: waiting for output space to write literal */
+    CHECK,      /* i: waiting for 32-bit check value */
+    LENGTH,     /* i: waiting for 32-bit length (gzip) */
+    DONE,       /* finished check, done -- remain here until reset */
+    BAD,        /* got a data error -- remain here until reset */
+    MEM,        /* got an inflate() memory error -- remain here until reset */
+    SYNC        /* looking for synchronization bytes to restart inflate() */
+} inflate_mode;
+
+/*
+    State transitions between above modes -
+
+    (most modes can go to BAD or MEM on error -- not shown for clarity)
+
+    Process header:
+        HEAD -> (gzip) or (zlib) or (raw)
+        (gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME -> COMMENT ->
+                  HCRC -> TYPE
+        (zlib) -> DICTID or TYPE
+        DICTID -> DICT -> TYPE
+        (raw) -> TYPEDO
+    Read deflate blocks:
+            TYPE -> TYPEDO -> STORED or TABLE or LEN_ or CHECK
+            STORED -> COPY_ -> COPY -> TYPE
+            TABLE -> LENLENS -> CODELENS -> LEN_
+            LEN_ -> LEN
+    Read deflate codes in fixed or dynamic block:
+                LEN -> LENEXT or LIT or TYPE
+                LENEXT -> DIST -> DISTEXT -> MATCH -> LEN
+                LIT -> LEN
+    Process trailer:
+        CHECK -> LENGTH -> DONE
+ */
+
+/* state maintained between inflate() calls.  Approximately 10K bytes. */
+struct inflate_state {
+    inflate_mode mode;          /* current inflate mode */
+    int last;                   /* true if processing last block */
+    int wrap;                   /* bit 0 true for zlib, bit 1 true for gzip */
+    int havedict;               /* true if dictionary provided */
+    int flags;                  /* gzip header method and flags (0 if zlib) */
+    unsigned dmax;              /* zlib header max distance (INFLATE_STRICT) */
+    unsigned long check;        /* protected copy of check value */
+    unsigned long total;        /* protected copy of output count */
+    gz_headerp head;            /* where to save gzip header information */
+        /* sliding window */
+    unsigned wbits;             /* log base 2 of requested window size */
+    unsigned wsize;             /* window size or zero if not using window */
+    unsigned whave;             /* valid bytes in the window */
+    unsigned wnext;             /* window write index */
+    unsigned char FAR *window;  /* allocated sliding window, if needed */
+        /* bit accumulator */
+    unsigned long hold;         /* input bit accumulator */
+    unsigned bits;              /* number of bits in "in" */
+        /* for string and stored block copying */
+    unsigned length;            /* literal or length of data to copy */
+    unsigned offset;            /* distance back to copy string from */
+        /* for table and code decoding */
+    unsigned extra;             /* extra bits needed */
+        /* fixed and dynamic code tables */
+    code const FAR *lencode;    /* starting table for length/literal codes */
+    code const FAR *distcode;   /* starting table for distance codes */
+    unsigned lenbits;           /* index bits for lencode */
+    unsigned distbits;          /* index bits for distcode */
+        /* dynamic table building */
+    unsigned ncode;             /* number of code length code lengths */
+    unsigned nlen;              /* number of length code lengths */
+    unsigned ndist;             /* number of distance code lengths */
+    unsigned have;              /* number of code lengths in lens[] */
+    code FAR *next;             /* next available space in codes[] */
+    unsigned short lens[320];   /* temporary storage for code lengths */
+    unsigned short work[288];   /* work area for code table building */
+    code codes[ENOUGH];         /* space for code tables */
+    int sane;                   /* if false, allow invalid distance too far */
+    int back;                   /* bits back of last unprocessed length/lit */
+    unsigned was;               /* initial length of match */
+};
Index: /smplayer/vendor/current/zlib/inftrees.c
===================================================================
--- /smplayer/vendor/current/zlib/inftrees.c	(revision 133)
+++ /smplayer/vendor/current/zlib/inftrees.c	(revision 133)
@@ -0,0 +1,306 @@
+/* inftrees.c -- generate Huffman trees for efficient decoding
+ * Copyright (C) 1995-2012 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+
+#define MAXBITS 15
+
+const char inflate_copyright[] =
+   " inflate 1.2.7 Copyright 1995-2012 Mark Adler ";
+/*
+  If you use the zlib library in a product, an acknowledgment is welcome
+  in the documentation of your product. If for some reason you cannot
+  include such an acknowledgment, I would appreciate that you keep this
+  copyright string in the executable of your product.
+ */
+
+/*
+   Build a set of tables to decode the provided canonical Huffman code.
+   The code lengths are lens[0..codes-1].  The result starts at *table,
+   whose indices are 0..2^bits-1.  work is a writable array of at least
+   lens shorts, which is used as a work area.  type is the type of code
+   to be generated, CODES, LENS, or DISTS.  On return, zero is success,
+   -1 is an invalid code, and +1 means that ENOUGH isn't enough.  table
+   on return points to the next available entry's address.  bits is the
+   requested root table index bits, and on return it is the actual root
+   table index bits.  It will differ if the request is greater than the
+   longest code or if it is less than the shortest code.
+ */
+int ZLIB_INTERNAL inflate_table(type, lens, codes, table, bits, work)
+codetype type;
+unsigned short FAR *lens;
+unsigned codes;
+code FAR * FAR *table;
+unsigned FAR *bits;
+unsigned short FAR *work;
+{
+    unsigned len;               /* a code's length in bits */
+    unsigned sym;               /* index of code symbols */
+    unsigned min, max;          /* minimum and maximum code lengths */
+    unsigned root;              /* number of index bits for root table */
+    unsigned curr;              /* number of index bits for current table */
+    unsigned drop;              /* code bits to drop for sub-table */
+    int left;                   /* number of prefix codes available */
+    unsigned used;              /* code entries in table used */
+    unsigned huff;              /* Huffman code */
+    unsigned incr;              /* for incrementing code, index */
+    unsigned fill;              /* index for replicating entries */
+    unsigned low;               /* low bits for current root entry */
+    unsigned mask;              /* mask for low root bits */
+    code here;                  /* table entry for duplication */
+    code FAR *next;             /* next available space in table */
+    const unsigned short FAR *base;     /* base value table to use */
+    const unsigned short FAR *extra;    /* extra bits table to use */
+    int end;                    /* use base and extra for symbol > end */
+    unsigned short count[MAXBITS+1];    /* number of codes of each length */
+    unsigned short offs[MAXBITS+1];     /* offsets in table for each length */
+    static const unsigned short lbase[31] = { /* Length codes 257..285 base */
+        3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+        35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
+    static const unsigned short lext[31] = { /* Length codes 257..285 extra */
+        16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
+        19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 78, 68};
+    static const unsigned short dbase[32] = { /* Distance codes 0..29 base */
+        1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+        257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+        8193, 12289, 16385, 24577, 0, 0};
+    static const unsigned short dext[32] = { /* Distance codes 0..29 extra */
+        16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
+        23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
+        28, 28, 29, 29, 64, 64};
+
+    /*
+       Process a set of code lengths to create a canonical Huffman code.  The
+       code lengths are lens[0..codes-1].  Each length corresponds to the
+       symbols 0..codes-1.  The Huffman code is generated by first sorting the
+       symbols by length from short to long, and retaining the symbol order
+       for codes with equal lengths.  Then the code starts with all zero bits
+       for the first code of the shortest length, and the codes are integer
+       increments for the same length, and zeros are appended as the length
+       increases.  For the deflate format, these bits are stored backwards
+       from their more natural integer increment ordering, and so when the
+       decoding tables are built in the large loop below, the integer codes
+       are incremented backwards.
+
+       This routine assumes, but does not check, that all of the entries in
+       lens[] are in the range 0..MAXBITS.  The caller must assure this.
+       1..MAXBITS is interpreted as that code length.  zero means that that
+       symbol does not occur in this code.
+
+       The codes are sorted by computing a count of codes for each length,
+       creating from that a table of starting indices for each length in the
+       sorted table, and then entering the symbols in order in the sorted
+       table.  The sorted table is work[], with that space being provided by
+       the caller.
+
+       The length counts are used for other purposes as well, i.e. finding
+       the minimum and maximum length codes, determining if there are any
+       codes at all, checking for a valid set of lengths, and looking ahead
+       at length counts to determine sub-table sizes when building the
+       decoding tables.
+     */
+
+    /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
+    for (len = 0; len <= MAXBITS; len++)
+        count[len] = 0;
+    for (sym = 0; sym < codes; sym++)
+        count[lens[sym]]++;
+
+    /* bound code lengths, force root to be within code lengths */
+    root = *bits;
+    for (max = MAXBITS; max >= 1; max--)
+        if (count[max] != 0) break;
+    if (root > max) root = max;
+    if (max == 0) {                     /* no symbols to code at all */
+        here.op = (unsigned char)64;    /* invalid code marker */
+        here.bits = (unsigned char)1;
+        here.val = (unsigned short)0;
+        *(*table)++ = here;             /* make a table to force an error */
+        *(*table)++ = here;
+        *bits = 1;
+        return 0;     /* no symbols, but wait for decoding to report error */
+    }
+    for (min = 1; min < max; min++)
+        if (count[min] != 0) break;
+    if (root < min) root = min;
+
+    /* check for an over-subscribed or incomplete set of lengths */
+    left = 1;
+    for (len = 1; len <= MAXBITS; len++) {
+        left <<= 1;
+        left -= count[len];
+        if (left < 0) return -1;        /* over-subscribed */
+    }
+    if (left > 0 && (type == CODES || max != 1))
+        return -1;                      /* incomplete set */
+
+    /* generate offsets into symbol table for each length for sorting */
+    offs[1] = 0;
+    for (len = 1; len < MAXBITS; len++)
+        offs[len + 1] = offs[len] + count[len];
+
+    /* sort symbols by length, by symbol order within each length */
+    for (sym = 0; sym < codes; sym++)
+        if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym;
+
+    /*
+       Create and fill in decoding tables.  In this loop, the table being
+       filled is at next and has curr index bits.  The code being used is huff
+       with length len.  That code is converted to an index by dropping drop
+       bits off of the bottom.  For codes where len is less than drop + curr,
+       those top drop + curr - len bits are incremented through all values to
+       fill the table with replicated entries.
+
+       root is the number of index bits for the root table.  When len exceeds
+       root, sub-tables are created pointed to by the root entry with an index
+       of the low root bits of huff.  This is saved in low to check for when a
+       new sub-table should be started.  drop is zero when the root table is
+       being filled, and drop is root when sub-tables are being filled.
+
+       When a new sub-table is needed, it is necessary to look ahead in the
+       code lengths to determine what size sub-table is needed.  The length
+       counts are used for this, and so count[] is decremented as codes are
+       entered in the tables.
+
+       used keeps track of how many table entries have been allocated from the
+       provided *table space.  It is checked for LENS and DIST tables against
+       the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
+       the initial root table size constants.  See the comments in inftrees.h
+       for more information.
+
+       sym increments through all symbols, and the loop terminates when
+       all codes of length max, i.e. all codes, have been processed.  This
+       routine permits incomplete codes, so another loop after this one fills
+       in the rest of the decoding tables with invalid code markers.
+     */
+
+    /* set up for code type */
+    switch (type) {
+    case CODES:
+        base = extra = work;    /* dummy value--not used */
+        end = 19;
+        break;
+    case LENS:
+        base = lbase;
+        base -= 257;
+        extra = lext;
+        extra -= 257;
+        end = 256;
+        break;
+    default:            /* DISTS */
+        base = dbase;
+        extra = dext;
+        end = -1;
+    }
+
+    /* initialize state for loop */
+    huff = 0;                   /* starting code */
+    sym = 0;                    /* starting code symbol */
+    len = min;                  /* starting code length */
+    next = *table;              /* current table to fill in */
+    curr = root;                /* current table index bits */
+    drop = 0;                   /* current bits to drop from code for index */
+    low = (unsigned)(-1);       /* trigger new sub-table when len > root */
+    used = 1U << root;          /* use root table entries */
+    mask = used - 1;            /* mask for comparing low */
+
+    /* check available table space */
+    if ((type == LENS && used >= ENOUGH_LENS) ||
+        (type == DISTS && used >= ENOUGH_DISTS))
+        return 1;
+
+    /* process all codes and make table entries */
+    for (;;) {
+        /* create table entry */
+        here.bits = (unsigned char)(len - drop);
+        if ((int)(work[sym]) < end) {
+            here.op = (unsigned char)0;
+            here.val = work[sym];
+        }
+        else if ((int)(work[sym]) > end) {
+            here.op = (unsigned char)(extra[work[sym]]);
+            here.val = base[work[sym]];
+        }
+        else {
+            here.op = (unsigned char)(32 + 64);         /* end of block */
+            here.val = 0;
+        }
+
+        /* replicate for those indices with low len bits equal to huff */
+        incr = 1U << (len - drop);
+        fill = 1U << curr;
+        min = fill;                 /* save offset to next table */
+        do {
+            fill -= incr;
+            next[(huff >> drop) + fill] = here;
+        } while (fill != 0);
+
+        /* backwards increment the len-bit code huff */
+        incr = 1U << (len - 1);
+        while (huff & incr)
+            incr >>= 1;
+        if (incr != 0) {
+            huff &= incr - 1;
+            huff += incr;
+        }
+        else
+            huff = 0;
+
+        /* go to next symbol, update count, len */
+        sym++;
+        if (--(count[len]) == 0) {
+            if (len == max) break;
+            len = lens[work[sym]];
+        }
+
+        /* create new sub-table if needed */
+        if (len > root && (huff & mask) != low) {
+            /* if first time, transition to sub-tables */
+            if (drop == 0)
+                drop = root;
+
+            /* increment past last table */
+            next += min;            /* here min is 1 << curr */
+
+            /* determine length of next table */
+            curr = len - drop;
+            left = (int)(1 << curr);
+            while (curr + drop < max) {
+                left -= count[curr + drop];
+                if (left <= 0) break;
+                curr++;
+                left <<= 1;
+            }
+
+            /* check for enough space */
+            used += 1U << curr;
+            if ((type == LENS && used >= ENOUGH_LENS) ||
+                (type == DISTS && used >= ENOUGH_DISTS))
+                return 1;
+
+            /* point entry in root table to sub-table */
+            low = huff & mask;
+            (*table)[low].op = (unsigned char)curr;
+            (*table)[low].bits = (unsigned char)root;
+            (*table)[low].val = (unsigned short)(next - *table);
+        }
+    }
+
+    /* fill in remaining table entry if code is incomplete (guaranteed to have
+       at most one remaining entry, since if the code is incomplete, the
+       maximum code length that was allowed to get this far is one bit) */
+    if (huff != 0) {
+        here.op = (unsigned char)64;            /* invalid code marker */
+        here.bits = (unsigned char)(len - drop);
+        here.val = (unsigned short)0;
+        next[huff] = here;
+    }
+
+    /* set return parameters */
+    *table += used;
+    *bits = root;
+    return 0;
+}
Index: /smplayer/vendor/current/zlib/inftrees.h
===================================================================
--- /smplayer/vendor/current/zlib/inftrees.h	(revision 133)
+++ /smplayer/vendor/current/zlib/inftrees.h	(revision 133)
@@ -0,0 +1,62 @@
+/* inftrees.h -- header to use inftrees.c
+ * Copyright (C) 1995-2005, 2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+   part of the implementation of the compression library and is
+   subject to change. Applications should only use zlib.h.
+ */
+
+/* Structure for decoding tables.  Each entry provides either the
+   information needed to do the operation requested by the code that
+   indexed that table entry, or it provides a pointer to another
+   table that indexes more bits of the code.  op indicates whether
+   the entry is a pointer to another table, a literal, a length or
+   distance, an end-of-block, or an invalid code.  For a table
+   pointer, the low four bits of op is the number of index bits of
+   that table.  For a length or distance, the low four bits of op
+   is the number of extra bits to get after the code.  bits is
+   the number of bits in this code or part of the code to drop off
+   of the bit buffer.  val is the actual byte to output in the case
+   of a literal, the base length or distance, or the offset from
+   the current table to the next table.  Each entry is four bytes. */
+typedef struct {
+    unsigned char op;           /* operation, extra bits, table bits */
+    unsigned char bits;         /* bits in this part of the code */
+    unsigned short val;         /* offset in table or code value */
+} code;
+
+/* op values as set by inflate_table():
+    00000000 - literal
+    0000tttt - table link, tttt != 0 is the number of table index bits
+    0001eeee - length or distance, eeee is the number of extra bits
+    01100000 - end of block
+    01000000 - invalid code
+ */
+
+/* Maximum size of the dynamic table.  The maximum number of code structures is
+   1444, which is the sum of 852 for literal/length codes and 592 for distance
+   codes.  These values were found by exhaustive searches using the program
+   examples/enough.c found in the zlib distribtution.  The arguments to that
+   program are the number of symbols, the initial root table size, and the
+   maximum bit length of a code.  "enough 286 9 15" for literal/length codes
+   returns returns 852, and "enough 30 6 15" for distance codes returns 592.
+   The initial root table size (9 or 6) is found in the fifth argument of the
+   inflate_table() calls in inflate.c and infback.c.  If the root table size is
+   changed, then these maximum sizes would be need to be recalculated and
+   updated. */
+#define ENOUGH_LENS 852
+#define ENOUGH_DISTS 592
+#define ENOUGH (ENOUGH_LENS+ENOUGH_DISTS)
+
+/* Type of code to build for inflate_table() */
+typedef enum {
+    CODES,
+    LENS,
+    DISTS
+} codetype;
+
+int ZLIB_INTERNAL inflate_table OF((codetype type, unsigned short FAR *lens,
+                             unsigned codes, code FAR * FAR *table,
+                             unsigned FAR *bits, unsigned short FAR *work));
Index: /smplayer/vendor/current/zlib/make_vms.com
===================================================================
--- /smplayer/vendor/current/zlib/make_vms.com	(revision 133)
+++ /smplayer/vendor/current/zlib/make_vms.com	(revision 133)
@@ -0,0 +1,867 @@
+$! make libz under VMS written by
+$! Martin P.J. Zinser
+$!
+$! In case of problems with the install you might contact me at
+$! zinser@zinser.no-ip.info(preferred) or
+$! martin.zinser@eurexchange.com (work)
+$!
+$! Make procedure history for Zlib
+$!
+$!------------------------------------------------------------------------------
+$! Version history
+$! 0.01 20060120 First version to receive a number
+$! 0.02 20061008 Adapt to new Makefile.in
+$! 0.03 20091224 Add support for large file check
+$! 0.04 20100110 Add new gzclose, gzlib, gzread, gzwrite
+$! 0.05 20100221 Exchange zlibdefs.h by zconf.h.in
+$! 0.06 20120111 Fix missing amiss_err, update zconf_h.in, fix new exmples
+$!               subdir path, update module search in makefile.in
+$! 0.07 20120115 Triggered by work done by Alexey Chupahin completly redesigned
+$!               shared image creation
+$! 0.08 20120219 Make it work on VAX again, pre-load missing symbols to shared
+$!               image
+$! 0.09 20120305 SMS.  P1 sets builder ("MMK", "MMS", " " (built-in)).
+$!               "" -> automatic, preference: MMK, MMS, built-in.
+$!
+$ on error then goto err_exit
+$!
+$ true  = 1
+$ false = 0
+$ tmpnam = "temp_" + f$getjpi("","pid")
+$ tt = tmpnam + ".txt"
+$ tc = tmpnam + ".c"
+$ th = tmpnam + ".h"
+$ define/nolog tconfig 'th'
+$ its_decc = false
+$ its_vaxc = false
+$ its_gnuc = false
+$ s_case   = False
+$!
+$! Setup variables holding "config" information
+$!
+$ Make    = "''p1'"
+$ name     = "Zlib"
+$ version  = "?.?.?"
+$ v_string = "ZLIB_VERSION"
+$ v_file   = "zlib.h"
+$ ccopt   = "/include = []"
+$ lopts   = ""
+$ dnsrl   = ""
+$ aconf_in_file = "zconf.h.in#zconf.h_in#zconf_h.in"
+$ conf_check_string = ""
+$ linkonly = false
+$ optfile  = name + ".opt"
+$ mapfile  = name + ".map"
+$ libdefs  = ""
+$ vax      = f$getsyi("HW_MODEL").lt.1024
+$ axp      = f$getsyi("HW_MODEL").ge.1024 .and. f$getsyi("HW_MODEL").lt.4096
+$ ia64     = f$getsyi("HW_MODEL").ge.4096
+$!
+$! 2012-03-05 SMS.
+$! Why is this needed?  And if it is needed, why not simply ".not. vax"?
+$!
+$!!! if axp .or. ia64 then  set proc/parse=extended
+$!
+$ whoami = f$parse(f$environment("Procedure"),,,,"NO_CONCEAL")
+$ mydef  = F$parse(whoami,,,"DEVICE")
+$ mydir  = f$parse(whoami,,,"DIRECTORY") - "]["
+$ myproc = f$parse(whoami,,,"Name") + f$parse(whoami,,,"type")
+$!
+$! Check for MMK/MMS
+$!
+$ if (Make .eqs. "")
+$ then
+$   If F$Search ("Sys$System:MMS.EXE") .nes. "" Then Make = "MMS"
+$   If F$Type (MMK) .eqs. "STRING" Then Make = "MMK"
+$ else
+$   Make = f$edit( Make, "trim")
+$ endif
+$!
+$ gosub find_version
+$!
+$  open/write topt tmp.opt
+$  open/write optf 'optfile'
+$!
+$ gosub check_opts
+$!
+$! Look for the compiler used
+$!
+$ gosub check_compiler
+$ close topt
+$ close optf
+$!
+$ if its_decc
+$ then
+$   ccopt = "/prefix=all" + ccopt
+$   if f$trnlnm("SYS") .eqs. ""
+$   then
+$     if axp
+$     then
+$       define sys sys$library:
+$     else
+$       ccopt = "/decc" + ccopt
+$       define sys decc$library_include:
+$     endif
+$   endif
+$!
+$! 2012-03-05 SMS.
+$! Why /NAMES = AS_IS?  Why not simply ".not. vax"?  And why not on VAX?
+$!
+$   if axp .or. ia64
+$   then
+$       ccopt = ccopt + "/name=as_is/opt=(inline=speed)"
+$       s_case = true
+$   endif
+$ endif
+$ if its_vaxc .or. its_gnuc
+$ then
+$    if f$trnlnm("SYS").eqs."" then define sys sys$library:
+$ endif
+$!
+$! Build a fake configure input header
+$!
+$ open/write conf_hin config.hin
+$ write conf_hin "#undef _LARGEFILE64_SOURCE"
+$ close conf_hin
+$!
+$!
+$ i = 0
+$FIND_ACONF:
+$ fname = f$element(i,"#",aconf_in_file)
+$ if fname .eqs. "#" then goto AMISS_ERR
+$ if f$search(fname) .eqs. ""
+$ then
+$   i = i + 1
+$   goto find_aconf
+$ endif
+$ open/read/err=aconf_err aconf_in 'fname'
+$ open/write aconf zconf.h
+$ACONF_LOOP:
+$ read/end_of_file=aconf_exit aconf_in line
+$ work = f$edit(line, "compress,trim")
+$ if f$extract(0,6,work) .nes. "#undef"
+$ then
+$   if f$extract(0,12,work) .nes. "#cmakedefine"
+$   then
+$       write aconf line
+$   endif
+$ else
+$   cdef = f$element(1," ",work)
+$   gosub check_config
+$ endif
+$ goto aconf_loop
+$ACONF_EXIT:
+$ write aconf ""
+$ write aconf "/* VMS specifics added by make_vms.com: */"
+$ write aconf "#define VMS 1"
+$ write aconf "#include <unistd.h>"
+$ write aconf "#include <unixio.h>"
+$ write aconf "#ifdef _LARGEFILE"
+$ write aconf "# define off64_t __off64_t"
+$ write aconf "# define fopen64 fopen"
+$ write aconf "# define fseeko64 fseeko"
+$ write aconf "# define lseek64 lseek"
+$ write aconf "# define ftello64 ftell"
+$ write aconf "#endif"
+$ write aconf "#if !defined( __VAX) && (__CRTL_VER >= 70312000)"
+$ write aconf "# define HAVE_VSNPRINTF"
+$ write aconf "#endif"
+$ close aconf_in
+$ close aconf
+$ if f$search("''th'") .nes. "" then delete 'th';*
+$! Build the thing plain or with mms
+$!
+$ write sys$output "Compiling Zlib sources ..."
+$ if make.eqs.""
+$ then
+$   if (f$search( "example.obj;*") .nes. "") then delete example.obj;*
+$   if (f$search( "minigzip.obj;*") .nes. "") then delete minigzip.obj;*
+$   CALL MAKE adler32.OBJ "CC ''CCOPT' adler32" -
+                adler32.c zlib.h zconf.h
+$   CALL MAKE compress.OBJ "CC ''CCOPT' compress" -
+                compress.c zlib.h zconf.h
+$   CALL MAKE crc32.OBJ "CC ''CCOPT' crc32" -
+                crc32.c zlib.h zconf.h
+$   CALL MAKE deflate.OBJ "CC ''CCOPT' deflate" -
+                deflate.c deflate.h zutil.h zlib.h zconf.h
+$   CALL MAKE gzclose.OBJ "CC ''CCOPT' gzclose" -
+                gzclose.c zutil.h zlib.h zconf.h
+$   CALL MAKE gzlib.OBJ "CC ''CCOPT' gzlib" -
+                gzlib.c zutil.h zlib.h zconf.h
+$   CALL MAKE gzread.OBJ "CC ''CCOPT' gzread" -
+                gzread.c zutil.h zlib.h zconf.h
+$   CALL MAKE gzwrite.OBJ "CC ''CCOPT' gzwrite" -
+                gzwrite.c zutil.h zlib.h zconf.h
+$   CALL MAKE infback.OBJ "CC ''CCOPT' infback" -
+                infback.c zutil.h inftrees.h inflate.h inffast.h inffixed.h
+$   CALL MAKE inffast.OBJ "CC ''CCOPT' inffast" -
+                inffast.c zutil.h zlib.h zconf.h inffast.h
+$   CALL MAKE inflate.OBJ "CC ''CCOPT' inflate" -
+                inflate.c zutil.h zlib.h zconf.h infblock.h
+$   CALL MAKE inftrees.OBJ "CC ''CCOPT' inftrees" -
+                inftrees.c zutil.h zlib.h zconf.h inftrees.h
+$   CALL MAKE trees.OBJ "CC ''CCOPT' trees" -
+                trees.c deflate.h zutil.h zlib.h zconf.h
+$   CALL MAKE uncompr.OBJ "CC ''CCOPT' uncompr" -
+                uncompr.c zlib.h zconf.h
+$   CALL MAKE zutil.OBJ "CC ''CCOPT' zutil" -
+                zutil.c zutil.h zlib.h zconf.h
+$   write sys$output "Building Zlib ..."
+$   CALL MAKE libz.OLB "lib/crea libz.olb *.obj" *.OBJ
+$   write sys$output "Building example..."
+$   CALL MAKE example.OBJ "CC ''CCOPT' [.test]example" -
+                [.test]example.c zlib.h zconf.h
+$   call make example.exe "LINK example,libz.olb/lib" example.obj libz.olb
+$   write sys$output "Building minigzip..."
+$   CALL MAKE minigzip.OBJ "CC ''CCOPT' [.test]minigzip" -
+              [.test]minigzip.c zlib.h zconf.h
+$   call make minigzip.exe -
+              "LINK minigzip,libz.olb/lib" -
+              minigzip.obj libz.olb
+$ else
+$   gosub crea_mms
+$   write sys$output "Make ''name' ''version' with ''Make' "
+$   'make'
+$ endif
+$!
+$! Create shareable image
+$!
+$ gosub crea_olist
+$ write sys$output "Creating libzshr.exe"
+$ call map_2_shopt 'mapfile' 'optfile'
+$ LINK_'lopts'/SHARE=libzshr.exe modules.opt/opt,'optfile'/opt
+$ write sys$output "Zlib build completed"
+$ delete/nolog tmp.opt;*
+$ exit
+$AMISS_ERR:
+$ write sys$output "No source for config.hin found."
+$ write sys$output "Tried any of ''aconf_in_file'"
+$ goto err_exit
+$CC_ERR:
+$ write sys$output "C compiler required to build ''name'"
+$ goto err_exit
+$ERR_EXIT:
+$ set message/facil/ident/sever/text
+$ close/nolog optf
+$ close/nolog topt
+$ close/nolog aconf_in
+$ close/nolog aconf
+$ close/nolog out
+$ close/nolog min
+$ close/nolog mod
+$ close/nolog h_in
+$ write sys$output "Exiting..."
+$ exit 2
+$!
+$!
+$MAKE: SUBROUTINE   !SUBROUTINE TO CHECK DEPENDENCIES
+$ V = 'F$Verify(0)
+$! P1 = What we are trying to make
+$! P2 = Command to make it
+$! P3 - P8  What it depends on
+$
+$ If F$Search(P1) .Eqs. "" Then Goto Makeit
+$ Time = F$CvTime(F$File(P1,"RDT"))
+$arg=3
+$Loop:
+$       Argument = P'arg
+$       If Argument .Eqs. "" Then Goto Exit
+$       El=0
+$Loop2:
+$       File = F$Element(El," ",Argument)
+$       If File .Eqs. " " Then Goto Endl
+$       AFile = ""
+$Loop3:
+$       OFile = AFile
+$       AFile = F$Search(File)
+$       If AFile .Eqs. "" .Or. AFile .Eqs. OFile Then Goto NextEl
+$       If F$CvTime(F$File(AFile,"RDT")) .Ges. Time Then Goto Makeit
+$       Goto Loop3
+$NextEL:
+$       El = El + 1
+$       Goto Loop2
+$EndL:
+$ arg=arg+1
+$ If arg .Le. 8 Then Goto Loop
+$ Goto Exit
+$
+$Makeit:
+$ VV=F$VERIFY(0)
+$ write sys$output P2
+$ 'P2
+$ VV='F$Verify(VV)
+$Exit:
+$ If V Then Set Verify
+$ENDSUBROUTINE
+$!------------------------------------------------------------------------------
+$!
+$! Check command line options and set symbols accordingly
+$!
+$!------------------------------------------------------------------------------
+$! Version history
+$! 0.01 20041206 First version to receive a number
+$! 0.02 20060126 Add new "HELP" target
+$ CHECK_OPTS:
+$ i = 1
+$ OPT_LOOP:
+$ if i .lt. 9
+$ then
+$   cparm = f$edit(p'i',"upcase")
+$!
+$! Check if parameter actually contains something
+$!
+$   if f$edit(cparm,"trim") .nes. ""
+$   then
+$     if cparm .eqs. "DEBUG"
+$     then
+$       ccopt = ccopt + "/noopt/deb"
+$       lopts = lopts + "/deb"
+$     endif
+$     if f$locate("CCOPT=",cparm) .lt. f$length(cparm)
+$     then
+$       start = f$locate("=",cparm) + 1
+$       len   = f$length(cparm) - start
+$       ccopt = ccopt + f$extract(start,len,cparm)
+$       if f$locate("AS_IS",f$edit(ccopt,"UPCASE")) .lt. f$length(ccopt) -
+          then s_case = true
+$     endif
+$     if cparm .eqs. "LINK" then linkonly = true
+$     if f$locate("LOPTS=",cparm) .lt. f$length(cparm)
+$     then
+$       start = f$locate("=",cparm) + 1
+$       len   = f$length(cparm) - start
+$       lopts = lopts + f$extract(start,len,cparm)
+$     endif
+$     if f$locate("CC=",cparm) .lt. f$length(cparm)
+$     then
+$       start  = f$locate("=",cparm) + 1
+$       len    = f$length(cparm) - start
+$       cc_com = f$extract(start,len,cparm)
+        if (cc_com .nes. "DECC") .and. -
+           (cc_com .nes. "VAXC") .and. -
+           (cc_com .nes. "GNUC")
+$       then
+$         write sys$output "Unsupported compiler choice ''cc_com' ignored"
+$         write sys$output "Use DECC, VAXC, or GNUC instead"
+$       else
+$         if cc_com .eqs. "DECC" then its_decc = true
+$         if cc_com .eqs. "VAXC" then its_vaxc = true
+$         if cc_com .eqs. "GNUC" then its_gnuc = true
+$       endif
+$     endif
+$     if f$locate("MAKE=",cparm) .lt. f$length(cparm)
+$     then
+$       start  = f$locate("=",cparm) + 1
+$       len    = f$length(cparm) - start
+$       mmks = f$extract(start,len,cparm)
+$       if (mmks .eqs. "MMK") .or. (mmks .eqs. "MMS")
+$       then
+$         make = mmks
+$       else
+$         write sys$output "Unsupported make choice ''mmks' ignored"
+$         write sys$output "Use MMK or MMS instead"
+$       endif
+$     endif
+$     if cparm .eqs. "HELP" then gosub bhelp
+$   endif
+$   i = i + 1
+$   goto opt_loop
+$ endif
+$ return
+$!------------------------------------------------------------------------------
+$!
+$! Look for the compiler used
+$!
+$! Version history
+$! 0.01 20040223 First version to receive a number
+$! 0.02 20040229 Save/set value of decc$no_rooted_search_lists
+$! 0.03 20060202 Extend handling of GNU C
+$! 0.04 20090402 Compaq -> hp
+$CHECK_COMPILER:
+$ if (.not. (its_decc .or. its_vaxc .or. its_gnuc))
+$ then
+$   its_decc = (f$search("SYS$SYSTEM:DECC$COMPILER.EXE") .nes. "")
+$   its_vaxc = .not. its_decc .and. (F$Search("SYS$System:VAXC.Exe") .nes. "")
+$   its_gnuc = .not. (its_decc .or. its_vaxc) .and. (f$trnlnm("gnu_cc") .nes. "")
+$ endif
+$!
+$! Exit if no compiler available
+$!
+$ if (.not. (its_decc .or. its_vaxc .or. its_gnuc))
+$ then goto CC_ERR
+$ else
+$   if its_decc
+$   then
+$     write sys$output "CC compiler check ... hp C"
+$     if f$trnlnm("decc$no_rooted_search_lists") .nes. ""
+$     then
+$       dnrsl = f$trnlnm("decc$no_rooted_search_lists")
+$     endif
+$     define/nolog decc$no_rooted_search_lists 1
+$   else
+$     if its_vaxc then write sys$output "CC compiler check ... VAX C"
+$     if its_gnuc
+$     then
+$         write sys$output "CC compiler check ... GNU C"
+$         if f$trnlnm(topt) then write topt "gnu_cc:[000000]gcclib.olb/lib"
+$         if f$trnlnm(optf) then write optf "gnu_cc:[000000]gcclib.olb/lib"
+$         cc = "gcc"
+$     endif
+$     if f$trnlnm(topt) then write topt "sys$share:vaxcrtl.exe/share"
+$     if f$trnlnm(optf) then write optf "sys$share:vaxcrtl.exe/share"
+$   endif
+$ endif
+$ return
+$!------------------------------------------------------------------------------
+$!
+$! If MMS/MMK are available dump out the descrip.mms if required
+$!
+$CREA_MMS:
+$ write sys$output "Creating descrip.mms..."
+$ create descrip.mms
+$ open/append out descrip.mms
+$ copy sys$input: out
+$ deck
+# descrip.mms: MMS description file for building zlib on VMS
+# written by Martin P.J. Zinser
+# <zinser@zinser.no-ip.info or martin.zinser@eurexchange.com>
+
+OBJS = adler32.obj, compress.obj, crc32.obj, gzclose.obj, gzlib.obj\
+       gzread.obj, gzwrite.obj, uncompr.obj, infback.obj\
+       deflate.obj, trees.obj, zutil.obj, inflate.obj, \
+       inftrees.obj, inffast.obj
+
+$ eod
+$ write out "CFLAGS=", ccopt
+$ write out "LOPTS=", lopts
+$ write out "all : example.exe minigzip.exe libz.olb"
+$ copy sys$input: out
+$ deck
+        @ write sys$output " Example applications available"
+
+libz.olb : libz.olb($(OBJS))
+	@ write sys$output " libz available"
+
+example.exe : example.obj libz.olb
+              link $(LOPTS) example,libz.olb/lib
+
+minigzip.exe : minigzip.obj libz.olb
+              link $(LOPTS) minigzip,libz.olb/lib
+
+clean :
+	delete *.obj;*,libz.olb;*,*.opt;*,*.exe;*
+
+
+# Other dependencies.
+adler32.obj  : adler32.c zutil.h zlib.h zconf.h
+compress.obj : compress.c zlib.h zconf.h
+crc32.obj    : crc32.c zutil.h zlib.h zconf.h
+deflate.obj  : deflate.c deflate.h zutil.h zlib.h zconf.h
+example.obj  : [.test]example.c zlib.h zconf.h
+gzclose.obj  : gzclose.c zutil.h zlib.h zconf.h
+gzlib.obj    : gzlib.c zutil.h zlib.h zconf.h
+gzread.obj   : gzread.c zutil.h zlib.h zconf.h
+gzwrite.obj  : gzwrite.c zutil.h zlib.h zconf.h
+inffast.obj  : inffast.c zutil.h zlib.h zconf.h inftrees.h inffast.h
+inflate.obj  : inflate.c zutil.h zlib.h zconf.h
+inftrees.obj : inftrees.c zutil.h zlib.h zconf.h inftrees.h
+minigzip.obj : [.test]minigzip.c zlib.h zconf.h
+trees.obj    : trees.c deflate.h zutil.h zlib.h zconf.h
+uncompr.obj  : uncompr.c zlib.h zconf.h
+zutil.obj    : zutil.c zutil.h zlib.h zconf.h
+infback.obj  : infback.c zutil.h inftrees.h inflate.h inffast.h inffixed.h
+$ eod
+$ close out
+$ return
+$!------------------------------------------------------------------------------
+$!
+$! Read list of core library sources from makefile.in and create options
+$! needed to build shareable image
+$!
+$CREA_OLIST:
+$ open/read min makefile.in
+$ open/write mod modules.opt
+$ src_check_list = "OBJZ =#OBJG ="
+$MRLOOP:
+$ read/end=mrdone min rec
+$ i = 0
+$SRC_CHECK_LOOP:
+$ src_check = f$element(i, "#", src_check_list)
+$ i = i+1
+$ if src_check .eqs. "#" then goto mrloop
+$ if (f$extract(0,6,rec) .nes. src_check) then goto src_check_loop
+$ rec = rec - src_check
+$ gosub extra_filnam
+$ if (f$element(1,"\",rec) .eqs. "\") then goto mrloop
+$MRSLOOP:
+$ read/end=mrdone min rec
+$ gosub extra_filnam
+$ if (f$element(1,"\",rec) .nes. "\") then goto mrsloop
+$MRDONE:
+$ close min
+$ close mod
+$ return
+$!------------------------------------------------------------------------------
+$!
+$! Take record extracted in crea_olist and split it into single filenames
+$!
+$EXTRA_FILNAM:
+$ myrec = f$edit(rec - "\", "trim,compress")
+$ i = 0
+$FELOOP:
+$ srcfil = f$element(i," ", myrec)
+$ if (srcfil .nes. " ")
+$ then
+$   write mod f$parse(srcfil,,,"NAME"), ".obj"
+$   i = i + 1
+$   goto feloop
+$ endif
+$ return
+$!------------------------------------------------------------------------------
+$!
+$! Find current Zlib version number
+$!
+$FIND_VERSION:
+$ open/read h_in 'v_file'
+$hloop:
+$ read/end=hdone h_in rec
+$ rec = f$edit(rec,"TRIM")
+$ if (f$extract(0,1,rec) .nes. "#") then goto hloop
+$ rec = f$edit(rec - "#", "TRIM")
+$ if f$element(0," ",rec) .nes. "define" then goto hloop
+$ if f$element(1," ",rec) .eqs. v_string
+$ then
+$   version = 'f$element(2," ",rec)'
+$   goto hdone
+$ endif
+$ goto hloop
+$hdone:
+$ close h_in
+$ return
+$!------------------------------------------------------------------------------
+$!
+$CHECK_CONFIG:
+$!
+$ in_ldef = f$locate(cdef,libdefs)
+$ if (in_ldef .lt. f$length(libdefs))
+$ then
+$   write aconf "#define ''cdef' 1"
+$   libdefs = f$extract(0,in_ldef,libdefs) + -
+              f$extract(in_ldef + f$length(cdef) + 1, -
+                        f$length(libdefs) - in_ldef - f$length(cdef) - 1, -
+                        libdefs)
+$ else
+$   if (f$type('cdef') .eqs. "INTEGER")
+$   then
+$     write aconf "#define ''cdef' ", 'cdef'
+$   else
+$     if (f$type('cdef') .eqs. "STRING")
+$     then
+$       write aconf "#define ''cdef' ", """", '''cdef'', """"
+$     else
+$       gosub check_cc_def
+$     endif
+$   endif
+$ endif
+$ return
+$!------------------------------------------------------------------------------
+$!
+$! Check if this is a define relating to the properties of the C/C++
+$! compiler
+$!
+$ CHECK_CC_DEF:
+$ if (cdef .eqs. "_LARGEFILE64_SOURCE")
+$ then
+$   copy sys$input: 'tc'
+$   deck
+#include "tconfig"
+#define _LARGEFILE
+#include <stdio.h>
+
+int main(){
+FILE *fp;
+  fp = fopen("temp.txt","r");
+  fseeko(fp,1,SEEK_SET);
+  fclose(fp);
+}
+
+$   eod
+$   test_inv = false
+$   comm_h = false
+$   gosub cc_prop_check
+$   return
+$ endif
+$ write aconf "/* ", line, " */"
+$ return
+$!------------------------------------------------------------------------------
+$!
+$! Check for properties of C/C++ compiler
+$!
+$! Version history
+$! 0.01 20031020 First version to receive a number
+$! 0.02 20031022 Added logic for defines with value
+$! 0.03 20040309 Make sure local config file gets not deleted
+$! 0.04 20041230 Also write include for configure run
+$! 0.05 20050103 Add processing of "comment defines"
+$CC_PROP_CHECK:
+$ cc_prop = true
+$ is_need = false
+$ is_need = (f$extract(0,4,cdef) .eqs. "NEED") .or. (test_inv .eq. true)
+$ if f$search(th) .eqs. "" then create 'th'
+$ set message/nofac/noident/nosever/notext
+$ on error then continue
+$ cc 'tmpnam'
+$ if .not. ($status)  then cc_prop = false
+$ on error then continue
+$! The headers might lie about the capabilities of the RTL
+$ link 'tmpnam',tmp.opt/opt
+$ if .not. ($status)  then cc_prop = false
+$ set message/fac/ident/sever/text
+$ on error then goto err_exit
+$ delete/nolog 'tmpnam'.*;*/exclude='th'
+$ if (cc_prop .and. .not. is_need) .or. -
+     (.not. cc_prop .and. is_need)
+$ then
+$   write sys$output "Checking for ''cdef'... yes"
+$   if f$type('cdef_val'_yes) .nes. ""
+$   then
+$     if f$type('cdef_val'_yes) .eqs. "INTEGER" -
+         then call write_config f$fao("#define !AS !UL",cdef,'cdef_val'_yes)
+$     if f$type('cdef_val'_yes) .eqs. "STRING" -
+         then call write_config f$fao("#define !AS !AS",cdef,'cdef_val'_yes)
+$   else
+$     call write_config f$fao("#define !AS 1",cdef)
+$   endif
+$   if (cdef .eqs. "HAVE_FSEEKO") .or. (cdef .eqs. "_LARGE_FILES") .or. -
+       (cdef .eqs. "_LARGEFILE64_SOURCE") then -
+      call write_config f$string("#define _LARGEFILE 1")
+$ else
+$   write sys$output "Checking for ''cdef'... no"
+$   if (comm_h)
+$   then
+      call write_config f$fao("/* !AS */",line)
+$   else
+$     if f$type('cdef_val'_no) .nes. ""
+$     then
+$       if f$type('cdef_val'_no) .eqs. "INTEGER" -
+           then call write_config f$fao("#define !AS !UL",cdef,'cdef_val'_no)
+$       if f$type('cdef_val'_no) .eqs. "STRING" -
+           then call write_config f$fao("#define !AS !AS",cdef,'cdef_val'_no)
+$     else
+$       call write_config f$fao("#undef !AS",cdef)
+$     endif
+$   endif
+$ endif
+$ return
+$!------------------------------------------------------------------------------
+$!
+$! Check for properties of C/C++ compiler with multiple result values
+$!
+$! Version history
+$! 0.01 20040127 First version
+$! 0.02 20050103 Reconcile changes from cc_prop up to version 0.05
+$CC_MPROP_CHECK:
+$ cc_prop = true
+$ i    = 1
+$ idel = 1
+$ MT_LOOP:
+$ if f$type(result_'i') .eqs. "STRING"
+$ then
+$   set message/nofac/noident/nosever/notext
+$   on error then continue
+$   cc 'tmpnam'_'i'
+$   if .not. ($status)  then cc_prop = false
+$   on error then continue
+$! The headers might lie about the capabilities of the RTL
+$   link 'tmpnam'_'i',tmp.opt/opt
+$   if .not. ($status)  then cc_prop = false
+$   set message/fac/ident/sever/text
+$   on error then goto err_exit
+$   delete/nolog 'tmpnam'_'i'.*;*
+$   if (cc_prop)
+$   then
+$     write sys$output "Checking for ''cdef'... ", mdef_'i'
+$     if f$type(mdef_'i') .eqs. "INTEGER" -
+         then call write_config f$fao("#define !AS !UL",cdef,mdef_'i')
+$     if f$type('cdef_val'_yes) .eqs. "STRING" -
+         then call write_config f$fao("#define !AS !AS",cdef,mdef_'i')
+$     goto msym_clean
+$   else
+$     i = i + 1
+$     goto mt_loop
+$   endif
+$ endif
+$ write sys$output "Checking for ''cdef'... no"
+$ call write_config f$fao("#undef !AS",cdef)
+$ MSYM_CLEAN:
+$ if (idel .le. msym_max)
+$ then
+$   delete/sym mdef_'idel'
+$   idel = idel + 1
+$   goto msym_clean
+$ endif
+$ return
+$!------------------------------------------------------------------------------
+$!
+$! Write configuration to both permanent and temporary config file
+$!
+$! Version history
+$! 0.01 20031029 First version to receive a number
+$!
+$WRITE_CONFIG: SUBROUTINE
+$  write aconf 'p1'
+$  open/append confh 'th'
+$  write confh 'p1'
+$  close confh
+$ENDSUBROUTINE
+$!------------------------------------------------------------------------------
+$!
+$! Analyze the project map file and create the symbol vector for a shareable
+$! image from it
+$!
+$! Version history
+$! 0.01 20120128 First version
+$! 0.02 20120226 Add pre-load logic
+$!
+$ MAP_2_SHOPT: Subroutine
+$!
+$ SAY := "WRITE_ SYS$OUTPUT"
+$!
+$ IF F$SEARCH("''P1'") .EQS. ""
+$ THEN
+$    SAY "MAP_2_SHOPT-E-NOSUCHFILE:  Error, inputfile ''p1' not available"
+$    goto exit_m2s
+$ ENDIF
+$ IF "''P2'" .EQS. ""
+$ THEN
+$    SAY "MAP_2_SHOPT:  Error, no output file provided"
+$    goto exit_m2s
+$ ENDIF
+$!
+$ module1 = "deflate#deflateEnd#deflateInit_#deflateParams#deflateSetDictionary"
+$ module2 = "gzclose#gzerror#gzgetc#gzgets#gzopen#gzprintf#gzputc#gzputs#gzread"
+$ module3 = "gzseek#gztell#inflate#inflateEnd#inflateInit_#inflateSetDictionary"
+$ module4 = "inflateSync#uncompress#zlibVersion#compress"
+$ open/read map 'p1
+$ if axp .or. ia64
+$ then
+$     open/write aopt a.opt
+$     open/write bopt b.opt
+$     write aopt " CASE_SENSITIVE=YES"
+$     write bopt "SYMBOL_VECTOR= (-"
+$     mod_sym_num = 1
+$ MOD_SYM_LOOP:
+$     if f$type(module'mod_sym_num') .nes. ""
+$     then
+$         mod_in = 0
+$ MOD_SYM_IN:
+$         shared_proc = f$element(mod_in, "#", module'mod_sym_num')
+$         if shared_proc .nes. "#"
+$         then
+$             write aopt f$fao(" symbol_vector=(!AS/!AS=PROCEDURE)",-
+        		       f$edit(shared_proc,"upcase"),shared_proc)
+$             write bopt f$fao("!AS=PROCEDURE,-",shared_proc)
+$             mod_in = mod_in + 1
+$             goto mod_sym_in
+$         endif
+$         mod_sym_num = mod_sym_num + 1
+$         goto mod_sym_loop
+$     endif
+$MAP_LOOP:
+$     read/end=map_end map line
+$     if (f$locate("{",line).lt. f$length(line)) .or. -
+         (f$locate("global:", line) .lt. f$length(line))
+$     then
+$         proc = true
+$         goto map_loop
+$     endif
+$     if f$locate("}",line).lt. f$length(line) then proc = false
+$     if f$locate("local:", line) .lt. f$length(line) then proc = false
+$     if proc
+$     then
+$         shared_proc = f$edit(line,"collapse")
+$         chop_semi = f$locate(";", shared_proc)
+$         if chop_semi .lt. f$length(shared_proc) then -
+              shared_proc = f$extract(0, chop_semi, shared_proc)
+$         write aopt f$fao(" symbol_vector=(!AS/!AS=PROCEDURE)",-
+        			 f$edit(shared_proc,"upcase"),shared_proc)
+$         write bopt f$fao("!AS=PROCEDURE,-",shared_proc)
+$     endif
+$     goto map_loop
+$MAP_END:
+$     close/nolog aopt
+$     close/nolog bopt
+$     open/append libopt 'p2'
+$     open/read aopt a.opt
+$     open/read bopt b.opt
+$ALOOP:
+$     read/end=aloop_end aopt line
+$     write libopt line
+$     goto aloop
+$ALOOP_END:
+$     close/nolog aopt
+$     sv = ""
+$BLOOP:
+$     read/end=bloop_end bopt svn
+$     if (svn.nes."")
+$     then
+$        if (sv.nes."") then write libopt sv
+$        sv = svn
+$     endif
+$     goto bloop
+$BLOOP_END:
+$     write libopt f$extract(0,f$length(sv)-2,sv), "-"
+$     write libopt ")"
+$     close/nolog bopt
+$     delete/nolog/noconf a.opt;*,b.opt;*
+$ else
+$     if vax
+$     then
+$     open/append libopt 'p2'
+$     mod_sym_num = 1
+$ VMOD_SYM_LOOP:
+$     if f$type(module'mod_sym_num') .nes. ""
+$     then
+$         mod_in = 0
+$ VMOD_SYM_IN:
+$         shared_proc = f$element(mod_in, "#", module'mod_sym_num')
+$         if shared_proc .nes. "#"
+$         then
+$     	      write libopt f$fao("UNIVERSAL=!AS",-
+      	  			     f$edit(shared_proc,"upcase"))
+$             mod_in = mod_in + 1
+$             goto vmod_sym_in
+$         endif
+$         mod_sym_num = mod_sym_num + 1
+$         goto vmod_sym_loop
+$     endif
+$VMAP_LOOP:
+$     	  read/end=vmap_end map line
+$     	  if (f$locate("{",line).lt. f$length(line)) .or. -
+   	      (f$locate("global:", line) .lt. f$length(line))
+$     	  then
+$     	      proc = true
+$     	      goto vmap_loop
+$     	  endif
+$     	  if f$locate("}",line).lt. f$length(line) then proc = false
+$     	  if f$locate("local:", line) .lt. f$length(line) then proc = false
+$     	  if proc
+$     	  then
+$     	      shared_proc = f$edit(line,"collapse")
+$     	      chop_semi = f$locate(";", shared_proc)
+$     	      if chop_semi .lt. f$length(shared_proc) then -
+      	  	  shared_proc = f$extract(0, chop_semi, shared_proc)
+$     	      write libopt f$fao("UNIVERSAL=!AS",-
+      	  			     f$edit(shared_proc,"upcase"))
+$     	  endif
+$     	  goto vmap_loop
+$VMAP_END:
+$     else
+$         write sys$output "Unknown Architecture (Not VAX, AXP, or IA64)"
+$         write sys$output "No options file created"
+$     endif
+$ endif
+$ EXIT_M2S:
+$ close/nolog map
+$ close/nolog libopt
+$ endsubroutine
Index: /smplayer/vendor/current/zlib/msdos/Makefile.bor
===================================================================
--- /smplayer/vendor/current/zlib/msdos/Makefile.bor	(revision 133)
+++ /smplayer/vendor/current/zlib/msdos/Makefile.bor	(revision 133)
@@ -0,0 +1,115 @@
+# Makefile for zlib
+# Borland C++
+# Last updated: 15-Mar-2003
+
+# To use, do "make -fmakefile.bor"
+# To compile in small model, set below: MODEL=s
+
+# WARNING: the small model is supported but only for small values of
+# MAX_WBITS and MAX_MEM_LEVEL. For example:
+#    -DMAX_WBITS=11 -DDEF_WBITS=11 -DMAX_MEM_LEVEL=3
+# If you wish to reduce the memory requirements (default 256K for big
+# objects plus a few K), you can add to the LOC macro below:
+#   -DMAX_MEM_LEVEL=7 -DMAX_WBITS=14
+# See zconf.h for details about the memory requirements.
+
+# ------------ Turbo C++, Borland C++ ------------
+
+#    Optional nonstandard preprocessor flags (e.g. -DMAX_MEM_LEVEL=7)
+#    should be added to the environment via "set LOCAL_ZLIB=-DFOO" or added
+#    to the declaration of LOC here:
+LOC = $(LOCAL_ZLIB)
+
+# type for CPU required: 0: 8086, 1: 80186, 2: 80286, 3: 80386, etc.
+CPU_TYP = 0
+
+# memory model: one of s, m, c, l (small, medium, compact, large)
+MODEL=l
+
+# replace bcc with tcc for Turbo C++ 1.0, with bcc32 for the 32 bit version
+CC=bcc
+LD=bcc
+AR=tlib
+
+# compiler flags
+# replace "-O2" by "-O -G -a -d" for Turbo C++ 1.0
+CFLAGS=-O2 -Z -m$(MODEL) $(LOC)
+
+LDFLAGS=-m$(MODEL) -f-
+
+
+# variables
+ZLIB_LIB = zlib_$(MODEL).lib
+
+OBJ1 = adler32.obj compress.obj crc32.obj deflate.obj gzclose.obj gzlib.obj gzread.obj
+OBJ2 = gzwrite.obj infback.obj inffast.obj inflate.obj inftrees.obj trees.obj uncompr.obj zutil.obj
+OBJP1 = +adler32.obj+compress.obj+crc32.obj+deflate.obj+gzclose.obj+gzlib.obj+gzread.obj
+OBJP2 = +gzwrite.obj+infback.obj+inffast.obj+inflate.obj+inftrees.obj+trees.obj+uncompr.obj+zutil.obj
+
+
+# targets
+all: $(ZLIB_LIB) example.exe minigzip.exe
+
+.c.obj:
+	$(CC) -c $(CFLAGS) $*.c
+
+adler32.obj: adler32.c zlib.h zconf.h
+
+compress.obj: compress.c zlib.h zconf.h
+
+crc32.obj: crc32.c zlib.h zconf.h crc32.h
+
+deflate.obj: deflate.c deflate.h zutil.h zlib.h zconf.h
+
+gzclose.obj: gzclose.c zlib.h zconf.h gzguts.h
+
+gzlib.obj: gzlib.c zlib.h zconf.h gzguts.h
+
+gzread.obj: gzread.c zlib.h zconf.h gzguts.h
+
+gzwrite.obj: gzwrite.c zlib.h zconf.h gzguts.h
+
+infback.obj: infback.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h inffixed.h
+
+inffast.obj: inffast.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h
+
+inflate.obj: inflate.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h inffixed.h
+
+inftrees.obj: inftrees.c zutil.h zlib.h zconf.h inftrees.h
+
+trees.obj: trees.c zutil.h zlib.h zconf.h deflate.h trees.h
+
+uncompr.obj: uncompr.c zlib.h zconf.h
+
+zutil.obj: zutil.c zutil.h zlib.h zconf.h
+
+example.obj: test/example.c zlib.h zconf.h
+
+minigzip.obj: test/minigzip.c zlib.h zconf.h
+
+
+# the command line is cut to fit in the MS-DOS 128 byte limit:
+$(ZLIB_LIB): $(OBJ1) $(OBJ2)
+	-del $(ZLIB_LIB)
+	$(AR) $(ZLIB_LIB) $(OBJP1)
+	$(AR) $(ZLIB_LIB) $(OBJP2)
+
+example.exe: example.obj $(ZLIB_LIB)
+	$(LD) $(LDFLAGS) example.obj $(ZLIB_LIB)
+
+minigzip.exe: minigzip.obj $(ZLIB_LIB)
+	$(LD) $(LDFLAGS) minigzip.obj $(ZLIB_LIB)
+
+test: example.exe minigzip.exe
+	example
+	echo hello world | minigzip | minigzip -d
+
+clean:
+	-del *.obj
+	-del *.lib
+	-del *.exe
+	-del zlib_*.bak
+	-del foo.gz
Index: /smplayer/vendor/current/zlib/msdos/Makefile.dj2
===================================================================
--- /smplayer/vendor/current/zlib/msdos/Makefile.dj2	(revision 133)
+++ /smplayer/vendor/current/zlib/msdos/Makefile.dj2	(revision 133)
@@ -0,0 +1,104 @@
+# Makefile for zlib.  Modified for djgpp v2.0 by F. J. Donahoe, 3/15/96.
+# Copyright (C) 1995-1998 Jean-loup Gailly.
+# For conditions of distribution and use, see copyright notice in zlib.h
+
+# To compile, or to compile and test, type:
+#
+#   make -fmakefile.dj2;  make test -fmakefile.dj2
+#
+# To install libz.a, zconf.h and zlib.h in the djgpp directories, type:
+#
+#    make install -fmakefile.dj2
+#
+# after first defining LIBRARY_PATH and INCLUDE_PATH in djgpp.env as
+# in the sample below if the pattern of the DJGPP distribution is to
+# be followed.  Remember that, while <sp>'es around <=> are ignored in
+# makefiles, they are *not* in batch files or in djgpp.env.
+# - - - - -
+# [make]
+# INCLUDE_PATH=%\>;INCLUDE_PATH%%\DJDIR%\include
+# LIBRARY_PATH=%\>;LIBRARY_PATH%%\DJDIR%\lib
+# BUTT=-m486
+# - - - - -
+# Alternately, these variables may be defined below, overriding the values
+# in djgpp.env, as
+# INCLUDE_PATH=c:\usr\include
+# LIBRARY_PATH=c:\usr\lib
+
+CC=gcc
+
+#CFLAGS=-MMD -O
+#CFLAGS=-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7
+#CFLAGS=-MMD -g -DDEBUG
+CFLAGS=-MMD -O3 $(BUTT) -Wall -Wwrite-strings -Wpointer-arith -Wconversion \
+             -Wstrict-prototypes -Wmissing-prototypes
+
+# If cp.exe is available, replace "copy /Y" with "cp -fp" .
+CP=copy /Y
+# If gnu install.exe is available, replace $(CP) with ginstall.
+INSTALL=$(CP)
+# The default value of RM is "rm -f."  If "rm.exe" is found, comment out:
+RM=del
+LDLIBS=-L. -lz
+LD=$(CC) -s -o
+LDSHARED=$(CC)
+
+INCL=zlib.h zconf.h
+LIBS=libz.a
+
+AR=ar rcs
+
+prefix=/usr/local
+exec_prefix = $(prefix)
+
+OBJS = adler32.o compress.o crc32.o gzclose.o gzlib.o gzread.o gzwrite.o \
+       uncompr.o deflate.o trees.o zutil.o inflate.o infback.o inftrees.o inffast.o
+
+OBJA =
+# to use the asm code: make OBJA=match.o
+
+TEST_OBJS = example.o minigzip.o
+
+all: example.exe minigzip.exe
+
+check: test
+test: all
+	./example
+	echo hello world | .\minigzip | .\minigzip -d
+
+%.o : %.c
+	$(CC) $(CFLAGS) -c $< -o $@
+
+libz.a: $(OBJS) $(OBJA)
+	$(AR) $@ $(OBJS) $(OBJA)
+
+%.exe : %.o $(LIBS)
+	$(LD) $@ $< $(LDLIBS)
+
+# INCLUDE_PATH and LIBRARY_PATH were set for [make] in djgpp.env .
+
+.PHONY : uninstall clean
+
+install: $(INCL) $(LIBS)
+	-@if not exist $(INCLUDE_PATH)\nul mkdir $(INCLUDE_PATH)
+	-@if not exist $(LIBRARY_PATH)\nul mkdir $(LIBRARY_PATH)
+	$(INSTALL) zlib.h $(INCLUDE_PATH)
+	$(INSTALL) zconf.h $(INCLUDE_PATH)
+	$(INSTALL) libz.a $(LIBRARY_PATH)
+
+uninstall:
+	$(RM) $(INCLUDE_PATH)\zlib.h
+	$(RM) $(INCLUDE_PATH)\zconf.h
+	$(RM) $(LIBRARY_PATH)\libz.a
+
+clean:
+	$(RM) *.d
+	$(RM) *.o
+	$(RM) *.exe
+	$(RM) libz.a
+	$(RM) foo.gz
+
+DEPS := $(wildcard *.d)
+ifneq ($(DEPS),)
+include $(DEPS)
+endif
Index: /smplayer/vendor/current/zlib/msdos/Makefile.emx
===================================================================
--- /smplayer/vendor/current/zlib/msdos/Makefile.emx	(revision 133)
+++ /smplayer/vendor/current/zlib/msdos/Makefile.emx	(revision 133)
@@ -0,0 +1,69 @@
+# Makefile for zlib.  Modified for emx 0.9c by Chr. Spieler, 6/17/98.
+# Copyright (C) 1995-1998 Jean-loup Gailly.
+# For conditions of distribution and use, see copyright notice in zlib.h
+
+# To compile, or to compile and test, type:
+#
+#   make -fmakefile.emx;  make test -fmakefile.emx
+#
+
+CC=gcc
+
+#CFLAGS=-MMD -O
+#CFLAGS=-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7
+#CFLAGS=-MMD -g -DDEBUG
+CFLAGS=-MMD -O3 $(BUTT) -Wall -Wwrite-strings -Wpointer-arith -Wconversion \
+             -Wstrict-prototypes -Wmissing-prototypes
+
+# If cp.exe is available, replace "copy /Y" with "cp -fp" .
+CP=copy /Y
+# If gnu install.exe is available, replace $(CP) with ginstall.
+INSTALL=$(CP)
+# The default value of RM is "rm -f."  If "rm.exe" is found, comment out:
+RM=del
+LDLIBS=-L. -lzlib
+LD=$(CC) -s -o
+LDSHARED=$(CC)
+
+INCL=zlib.h zconf.h
+LIBS=zlib.a
+
+AR=ar rcs
+
+prefix=/usr/local
+exec_prefix = $(prefix)
+
+OBJS = adler32.o compress.o crc32.o gzclose.o gzlib.o gzread.o gzwrite.o \
+       uncompr.o deflate.o trees.o zutil.o inflate.o infback.o inftrees.o inffast.o
+
+TEST_OBJS = example.o minigzip.o
+
+all: example.exe minigzip.exe
+
+test: all
+	./example
+	echo hello world | .\minigzip | .\minigzip -d
+
+%.o : %.c
+	$(CC) $(CFLAGS) -c $< -o $@
+
+zlib.a: $(OBJS)
+	$(AR) $@ $(OBJS)
+
+%.exe : %.o $(LIBS)
+	$(LD) $@ $< $(LDLIBS)
+
+
+.PHONY : clean
+
+clean:
+	$(RM) *.d
+	$(RM) *.o
+	$(RM) *.exe
+	$(RM) zlib.a
+	$(RM) foo.gz
+
+DEPS := $(wildcard *.d)
+ifneq ($(DEPS),)
+include $(DEPS)
+endif
Index: /smplayer/vendor/current/zlib/msdos/Makefile.msc
===================================================================
--- /smplayer/vendor/current/zlib/msdos/Makefile.msc	(revision 133)
+++ /smplayer/vendor/current/zlib/msdos/Makefile.msc	(revision 133)
@@ -0,0 +1,112 @@
+# Makefile for zlib
+# Microsoft C 5.1 or later
+# Last updated: 19-Mar-2003
+
+# To use, do "make makefile.msc"
+# To compile in small model, set below: MODEL=S
+
+# If you wish to reduce the memory requirements (default 256K for big
+# objects plus a few K), you can add to the LOC macro below:
+#   -DMAX_MEM_LEVEL=7 -DMAX_WBITS=14
+# See zconf.h for details about the memory requirements.
+
+# ------------- Microsoft C 5.1 and later -------------
+
+#    Optional nonstandard preprocessor flags (e.g. -DMAX_MEM_LEVEL=7)
+#    should be added to the environment via "set LOCAL_ZLIB=-DFOO" or added
+#    to the declaration of LOC here:
+LOC = $(LOCAL_ZLIB)
+
+# Type for CPU required: 0: 8086, 1: 80186, 2: 80286, 3: 80386, etc.
+CPU_TYP = 0
+
+# Memory model: one of S, M, C, L (small, medium, compact, large)
+MODEL=L
+
+CC=cl
+CFLAGS=-nologo -A$(MODEL) -G$(CPU_TYP) -W3 -Oait -Gs $(LOC)
+#-Ox generates bad code with MSC 5.1
+LIB_CFLAGS=-Zl $(CFLAGS)
+
+LD=link
+LDFLAGS=/noi/e/st:0x1500/noe/farcall/packcode
+# "/farcall/packcode" are only useful for `large code' memory models
+# but should be a "no-op" for small code models.
+
+
+# variables
+ZLIB_LIB = zlib_$(MODEL).lib
+
+OBJ1 = adler32.obj compress.obj crc32.obj deflate.obj gzclose.obj gzlib.obj gzread.obj
+OBJ2 = gzwrite.obj infback.obj inffast.obj inflate.obj inftrees.obj trees.obj uncompr.obj zutil.obj
+
+
+# targets
+all:  $(ZLIB_LIB) example.exe minigzip.exe
+
+.c.obj:
+	$(CC) -c $(LIB_CFLAGS) $*.c
+
+adler32.obj: adler32.c zlib.h zconf.h
+
+compress.obj: compress.c zlib.h zconf.h
+
+crc32.obj: crc32.c zlib.h zconf.h crc32.h
+
+deflate.obj: deflate.c deflate.h zutil.h zlib.h zconf.h
+
+gzclose.obj: gzclose.c zlib.h zconf.h gzguts.h
+
+gzlib.obj: gzlib.c zlib.h zconf.h gzguts.h
+
+gzread.obj: gzread.c zlib.h zconf.h gzguts.h
+
+gzwrite.obj: gzwrite.c zlib.h zconf.h gzguts.h
+
+infback.obj: infback.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h inffixed.h
+
+inffast.obj: inffast.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h
+
+inflate.obj: inflate.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h inffixed.h
+
+inftrees.obj: inftrees.c zutil.h zlib.h zconf.h inftrees.h
+
+trees.obj: trees.c zutil.h zlib.h zconf.h deflate.h trees.h
+
+uncompr.obj: uncompr.c zlib.h zconf.h
+
+zutil.obj: zutil.c zutil.h zlib.h zconf.h
+
+example.obj: test/example.c zlib.h zconf.h
+	$(CC) -c $(CFLAGS) $*.c
+
+minigzip.obj: test/minigzip.c zlib.h zconf.h
+	$(CC) -c $(CFLAGS) $*.c
+
+
+# the command line is cut to fit in the MS-DOS 128 byte limit:
+$(ZLIB_LIB): $(OBJ1) $(OBJ2)
+	if exist $(ZLIB_LIB) del $(ZLIB_LIB)
+	lib $(ZLIB_LIB) $(OBJ1);
+	lib $(ZLIB_LIB) $(OBJ2);
+
+example.exe: example.obj $(ZLIB_LIB)
+	$(LD) $(LDFLAGS) example.obj,,,$(ZLIB_LIB);
+
+minigzip.exe: minigzip.obj $(ZLIB_LIB)
+	$(LD) $(LDFLAGS) minigzip.obj,,,$(ZLIB_LIB);
+
+test: example.exe minigzip.exe
+	example
+	echo hello world | minigzip | minigzip -d
+
+clean:
+	-del *.obj
+	-del *.lib
+	-del *.exe
+	-del *.map
+	-del zlib_*.bak
+	-del foo.gz
Index: /smplayer/vendor/current/zlib/msdos/Makefile.tc
===================================================================
--- /smplayer/vendor/current/zlib/msdos/Makefile.tc	(revision 133)
+++ /smplayer/vendor/current/zlib/msdos/Makefile.tc	(revision 133)
@@ -0,0 +1,100 @@
+# Makefile for zlib
+# Turbo C 2.01, Turbo C++ 1.01
+# Last updated: 15-Mar-2003
+
+# To use, do "make -fmakefile.tc"
+# To compile in small model, set below: MODEL=s
+
+# WARNING: the small model is supported but only for small values of
+# MAX_WBITS and MAX_MEM_LEVEL. For example:
+#    -DMAX_WBITS=11 -DMAX_MEM_LEVEL=3
+# If you wish to reduce the memory requirements (default 256K for big
+# objects plus a few K), you can add to CFLAGS below:
+#   -DMAX_MEM_LEVEL=7 -DMAX_WBITS=14
+# See zconf.h for details about the memory requirements.
+
+# ------------ Turbo C 2.01, Turbo C++ 1.01 ------------
+MODEL=l
+CC=tcc
+LD=tcc
+AR=tlib
+# CFLAGS=-O2 -G -Z -m$(MODEL) -DMAX_WBITS=11 -DMAX_MEM_LEVEL=3
+CFLAGS=-O2 -G -Z -m$(MODEL)
+LDFLAGS=-m$(MODEL) -f-
+
+
+# variables
+ZLIB_LIB = zlib_$(MODEL).lib
+
+OBJ1 = adler32.obj compress.obj crc32.obj deflate.obj gzclose.obj gzlib.obj gzread.obj
+OBJ2 = gzwrite.obj infback.obj inffast.obj inflate.obj inftrees.obj trees.obj uncompr.obj zutil.obj
+OBJP1 = +adler32.obj+compress.obj+crc32.obj+deflate.obj+gzclose.obj+gzlib.obj+gzread.obj
+OBJP2 = +gzwrite.obj+infback.obj+inffast.obj+inflate.obj+inftrees.obj+trees.obj+uncompr.obj+zutil.obj
+
+
+# targets
+all: $(ZLIB_LIB) example.exe minigzip.exe
+
+.c.obj:
+	$(CC) -c $(CFLAGS) $*.c
+
+adler32.obj: adler32.c zlib.h zconf.h
+
+compress.obj: compress.c zlib.h zconf.h
+
+crc32.obj: crc32.c zlib.h zconf.h crc32.h
+
+deflate.obj: deflate.c deflate.h zutil.h zlib.h zconf.h
+
+gzclose.obj: gzclose.c zlib.h zconf.h gzguts.h
+
+gzlib.obj: gzlib.c zlib.h zconf.h gzguts.h
+
+gzread.obj: gzread.c zlib.h zconf.h gzguts.h
+
+gzwrite.obj: gzwrite.c zlib.h zconf.h gzguts.h
+
+infback.obj: infback.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h inffixed.h
+
+inffast.obj: inffast.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h
+
+inflate.obj: inflate.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h inffixed.h
+
+inftrees.obj: inftrees.c zutil.h zlib.h zconf.h inftrees.h
+
+trees.obj: trees.c zutil.h zlib.h zconf.h deflate.h trees.h
+
+uncompr.obj: uncompr.c zlib.h zconf.h
+
+zutil.obj: zutil.c zutil.h zlib.h zconf.h
+
+example.obj: test/example.c zlib.h zconf.h
+
+minigzip.obj: test/minigzip.c zlib.h zconf.h
+
+
+# the command line is cut to fit in the MS-DOS 128 byte limit:
+$(ZLIB_LIB): $(OBJ1) $(OBJ2)
+	-del $(ZLIB_LIB)
+	$(AR) $(ZLIB_LIB) $(OBJP1)
+	$(AR) $(ZLIB_LIB) $(OBJP2)
+
+example.exe: example.obj $(ZLIB_LIB)
+	$(LD) $(LDFLAGS) example.obj $(ZLIB_LIB)
+
+minigzip.exe: minigzip.obj $(ZLIB_LIB)
+	$(LD) $(LDFLAGS) minigzip.obj $(ZLIB_LIB)
+
+test: example.exe minigzip.exe
+	example
+	echo hello world | minigzip | minigzip -d
+
+clean:
+	-del *.obj
+	-del *.lib
+	-del *.exe
+	-del zlib_*.bak
+	-del foo.gz
Index: /smplayer/vendor/current/zlib/nintendods/Makefile
===================================================================
--- /smplayer/vendor/current/zlib/nintendods/Makefile	(revision 133)
+++ /smplayer/vendor/current/zlib/nintendods/Makefile	(revision 133)
@@ -0,0 +1,126 @@
+#---------------------------------------------------------------------------------
+.SUFFIXES:
+#---------------------------------------------------------------------------------
+
+ifeq ($(strip $(DEVKITARM)),)
+$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
+endif
+
+include $(DEVKITARM)/ds_rules
+
+#---------------------------------------------------------------------------------
+# TARGET is the name of the output
+# BUILD is the directory where object files & intermediate files will be placed
+# SOURCES is a list of directories containing source code
+# DATA is a list of directories containing data files
+# INCLUDES is a list of directories containing header files
+#---------------------------------------------------------------------------------
+TARGET		:=	$(shell basename $(CURDIR))
+BUILD		:=	build
+SOURCES		:=	../../
+DATA		:=	data
+INCLUDES	:=	include
+
+#---------------------------------------------------------------------------------
+# options for code generation
+#---------------------------------------------------------------------------------
+ARCH	:=	-mthumb -mthumb-interwork
+
+CFLAGS	:=	-Wall -O2\
+		-march=armv5te -mtune=arm946e-s \
+		-fomit-frame-pointer -ffast-math \
+		$(ARCH)
+
+CFLAGS	+=	$(INCLUDE) -DARM9
+CXXFLAGS	:= $(CFLAGS) -fno-rtti -fno-exceptions
+
+ASFLAGS	:=	$(ARCH) -march=armv5te -mtune=arm946e-s
+LDFLAGS	=	-specs=ds_arm9.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
+
+#---------------------------------------------------------------------------------
+# list of directories containing libraries, this must be the top level containing
+# include and lib
+#---------------------------------------------------------------------------------
+LIBDIRS	:=	$(LIBNDS)
+
+#---------------------------------------------------------------------------------
+# no real need to edit anything past this point unless you need to add additional
+# rules for different file extensions
+#---------------------------------------------------------------------------------
+ifneq ($(BUILD),$(notdir $(CURDIR)))
+#---------------------------------------------------------------------------------
+
+export OUTPUT	:=	$(CURDIR)/lib/libz.a
+
+export VPATH	:=	$(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
+			$(foreach dir,$(DATA),$(CURDIR)/$(dir))
+
+export DEPSDIR	:=	$(CURDIR)/$(BUILD)
+
+CFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
+CPPFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
+SFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
+BINFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
+
+#---------------------------------------------------------------------------------
+# use CXX for linking C++ projects, CC for standard C
+#---------------------------------------------------------------------------------
+ifeq ($(strip $(CPPFILES)),)
+#---------------------------------------------------------------------------------
+	export LD	:=	$(CC)
+#---------------------------------------------------------------------------------
+else
+#---------------------------------------------------------------------------------
+	export LD	:=	$(CXX)
+#---------------------------------------------------------------------------------
+endif
+#---------------------------------------------------------------------------------
+
+export OFILES	:=	$(addsuffix .o,$(BINFILES)) \
+			$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
+
+export INCLUDE	:=	$(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
+			$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
+			-I$(CURDIR)/$(BUILD)
+
+.PHONY: $(BUILD) clean all
+
+#---------------------------------------------------------------------------------
+all: $(BUILD)
+	@[ -d $@ ] || mkdir -p include
+	@cp ../../*.h include
+
+lib:
+	@[ -d $@ ] || mkdir -p $@
+	
+$(BUILD): lib
+	@[ -d $@ ] || mkdir -p $@
+	@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
+
+#---------------------------------------------------------------------------------
+clean:
+	@echo clean ...
+	@rm -fr $(BUILD) lib
+
+#---------------------------------------------------------------------------------
+else
+
+DEPENDS	:=	$(OFILES:.o=.d)
+
+#---------------------------------------------------------------------------------
+# main targets
+#---------------------------------------------------------------------------------
+$(OUTPUT)	:	$(OFILES)
+
+#---------------------------------------------------------------------------------
+%.bin.o	:	%.bin
+#---------------------------------------------------------------------------------
+	@echo $(notdir $<)
+	@$(bin2o)
+
+
+-include $(DEPENDS)
+
+#---------------------------------------------------------------------------------------
+endif
+#---------------------------------------------------------------------------------------
Index: /smplayer/vendor/current/zlib/nintendods/README
===================================================================
--- /smplayer/vendor/current/zlib/nintendods/README	(revision 133)
+++ /smplayer/vendor/current/zlib/nintendods/README	(revision 133)
@@ -0,0 +1,5 @@
+This Makefile requires devkitARM (http://www.devkitpro.org/category/devkitarm/) and works inside "contrib/nds". It is based on a devkitARM template.
+
+Eduardo Costa <eduardo.m.costa@gmail.com>
+January 3, 2009
+
Index: /smplayer/vendor/current/zlib/old/Makefile.emx
===================================================================
--- /smplayer/vendor/current/zlib/old/Makefile.emx	(revision 133)
+++ /smplayer/vendor/current/zlib/old/Makefile.emx	(revision 133)
@@ -0,0 +1,69 @@
+# Makefile for zlib.  Modified for emx/rsxnt by Chr. Spieler, 6/16/98.
+# Copyright (C) 1995-1998 Jean-loup Gailly.
+# For conditions of distribution and use, see copyright notice in zlib.h
+
+# To compile, or to compile and test, type:
+#
+#   make -fmakefile.emx;  make test -fmakefile.emx
+#
+
+CC=gcc -Zwin32
+
+#CFLAGS=-MMD -O
+#CFLAGS=-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7
+#CFLAGS=-MMD -g -DDEBUG
+CFLAGS=-MMD -O3 $(BUTT) -Wall -Wwrite-strings -Wpointer-arith -Wconversion \
+             -Wstrict-prototypes -Wmissing-prototypes
+
+# If cp.exe is available, replace "copy /Y" with "cp -fp" .
+CP=copy /Y
+# If gnu install.exe is available, replace $(CP) with ginstall.
+INSTALL=$(CP)
+# The default value of RM is "rm -f."  If "rm.exe" is found, comment out:
+RM=del
+LDLIBS=-L. -lzlib
+LD=$(CC) -s -o
+LDSHARED=$(CC)
+
+INCL=zlib.h zconf.h
+LIBS=zlib.a
+
+AR=ar rcs
+
+prefix=/usr/local
+exec_prefix = $(prefix)
+
+OBJS = adler32.o compress.o crc32.o deflate.o gzclose.o gzlib.o gzread.o \
+       gzwrite.o infback.o inffast.o inflate.o inftrees.o trees.o uncompr.o zutil.o
+
+TEST_OBJS = example.o minigzip.o
+
+all: example.exe minigzip.exe
+
+test: all
+	./example
+	echo hello world | .\minigzip | .\minigzip -d
+
+%.o : %.c
+	$(CC) $(CFLAGS) -c $< -o $@
+
+zlib.a: $(OBJS)
+	$(AR) $@ $(OBJS)
+
+%.exe : %.o $(LIBS)
+	$(LD) $@ $< $(LDLIBS)
+
+
+.PHONY : clean
+
+clean:
+	$(RM) *.d
+	$(RM) *.o
+	$(RM) *.exe
+	$(RM) zlib.a
+	$(RM) foo.gz
+
+DEPS := $(wildcard *.d)
+ifneq ($(DEPS),)
+include $(DEPS)
+endif
Index: /smplayer/vendor/current/zlib/old/Makefile.riscos
===================================================================
--- /smplayer/vendor/current/zlib/old/Makefile.riscos	(revision 133)
+++ /smplayer/vendor/current/zlib/old/Makefile.riscos	(revision 133)
@@ -0,0 +1,151 @@
+# Project:   zlib_1_03
+# Patched for zlib 1.1.2 rw@shadow.org.uk 19980430
+# test works out-of-the-box, installs `somewhere' on demand
+
+# Toolflags:
+CCflags = -c -depend !Depend -IC: -g -throwback  -DRISCOS  -fah
+C++flags = -c -depend !Depend -IC: -throwback
+Linkflags = -aif -c++ -o $@
+ObjAsmflags = -throwback -NoCache -depend !Depend
+CMHGflags =
+LibFileflags = -c -l -o $@
+Squeezeflags = -o $@
+
+# change the line below to where _you_ want the library installed.
+libdest = lib:zlib
+
+# Final targets:
+@.lib:   @.o.adler32 @.o.compress @.o.crc32 @.o.deflate @.o.gzio \
+        @.o.infblock @.o.infcodes @.o.inffast @.o.inflate @.o.inftrees @.o.infutil @.o.trees \
+        @.o.uncompr @.o.zutil
+        LibFile $(LibFileflags) @.o.adler32 @.o.compress @.o.crc32 @.o.deflate \
+        @.o.gzio @.o.infblock @.o.infcodes @.o.inffast @.o.inflate @.o.inftrees @.o.infutil \
+        @.o.trees @.o.uncompr @.o.zutil
+test:   @.minigzip @.example @.lib
+	@copy @.lib @.libc  A~C~DF~L~N~P~Q~RS~TV
+	@echo running tests: hang on.
+	@/@.minigzip -f -9 libc
+	@/@.minigzip -d libc-gz
+	@/@.minigzip -f -1 libc
+	@/@.minigzip -d libc-gz
+	@/@.minigzip -h -9 libc
+	@/@.minigzip -d libc-gz
+	@/@.minigzip -h -1 libc
+	@/@.minigzip -d libc-gz
+	@/@.minigzip -9 libc
+	@/@.minigzip -d libc-gz
+	@/@.minigzip -1 libc
+	@/@.minigzip -d libc-gz
+	@diff @.lib @.libc
+	@echo that should have reported '@.lib and @.libc identical' if you have diff.
+	@/@.example @.fred @.fred
+	@echo that will have given lots of hello!'s.
+
+@.minigzip:   @.o.minigzip @.lib C:o.Stubs
+        Link $(Linkflags) @.o.minigzip @.lib C:o.Stubs
+@.example:   @.o.example @.lib C:o.Stubs
+        Link $(Linkflags) @.o.example @.lib C:o.Stubs
+
+install: @.lib
+	cdir $(libdest)
+	cdir $(libdest).h
+	@copy @.h.zlib $(libdest).h.zlib A~C~DF~L~N~P~Q~RS~TV
+	@copy @.h.zconf $(libdest).h.zconf A~C~DF~L~N~P~Q~RS~TV
+	@copy @.lib $(libdest).lib  A~C~DF~L~N~P~Q~RS~TV
+	@echo okay, installed zlib in $(libdest)
+
+clean:; remove @.minigzip
+	remove @.example
+	remove @.libc
+	-wipe @.o.* F~r~cV
+	remove @.fred
+
+# User-editable dependencies:
+.c.o:
+        cc $(ccflags) -o $@ $<
+
+# Static dependencies:
+
+# Dynamic dependencies:
+o.example:	c.example
+o.example:	h.zlib
+o.example:	h.zconf
+o.minigzip:	c.minigzip
+o.minigzip:	h.zlib
+o.minigzip:	h.zconf
+o.adler32:	c.adler32
+o.adler32:	h.zlib
+o.adler32:	h.zconf
+o.compress:	c.compress
+o.compress:	h.zlib
+o.compress:	h.zconf
+o.crc32:	c.crc32
+o.crc32:	h.zlib
+o.crc32:	h.zconf
+o.deflate:	c.deflate
+o.deflate:	h.deflate
+o.deflate:	h.zutil
+o.deflate:	h.zlib
+o.deflate:	h.zconf
+o.gzio:	c.gzio
+o.gzio:	h.zutil
+o.gzio:	h.zlib
+o.gzio:	h.zconf
+o.infblock:	c.infblock
+o.infblock:	h.zutil
+o.infblock:	h.zlib
+o.infblock:	h.zconf
+o.infblock:	h.infblock
+o.infblock:	h.inftrees
+o.infblock:	h.infcodes
+o.infblock:	h.infutil
+o.infcodes:	c.infcodes
+o.infcodes:	h.zutil
+o.infcodes:	h.zlib
+o.infcodes:	h.zconf
+o.infcodes:	h.inftrees
+o.infcodes:	h.infblock
+o.infcodes:	h.infcodes
+o.infcodes:	h.infutil
+o.infcodes:	h.inffast
+o.inffast:	c.inffast
+o.inffast:	h.zutil
+o.inffast:	h.zlib
+o.inffast:	h.zconf
+o.inffast:	h.inftrees
+o.inffast:	h.infblock
+o.inffast:	h.infcodes
+o.inffast:	h.infutil
+o.inffast:	h.inffast
+o.inflate:	c.inflate
+o.inflate:	h.zutil
+o.inflate:	h.zlib
+o.inflate:	h.zconf
+o.inflate:	h.infblock
+o.inftrees:	c.inftrees
+o.inftrees:	h.zutil
+o.inftrees:	h.zlib
+o.inftrees:	h.zconf
+o.inftrees:	h.inftrees
+o.inftrees:	h.inffixed
+o.infutil:	c.infutil
+o.infutil:	h.zutil
+o.infutil:	h.zlib
+o.infutil:	h.zconf
+o.infutil:	h.infblock
+o.infutil:	h.inftrees
+o.infutil:	h.infcodes
+o.infutil:	h.infutil
+o.trees:	c.trees
+o.trees:	h.deflate
+o.trees:	h.zutil
+o.trees:	h.zlib
+o.trees:	h.zconf
+o.trees:	h.trees
+o.uncompr:	c.uncompr
+o.uncompr:	h.zlib
+o.uncompr:	h.zconf
+o.zutil:	c.zutil
+o.zutil:	h.zutil
+o.zutil:	h.zlib
+o.zutil:	h.zconf
Index: /smplayer/vendor/current/zlib/old/README
===================================================================
--- /smplayer/vendor/current/zlib/old/README	(revision 133)
+++ /smplayer/vendor/current/zlib/old/README	(revision 133)
@@ -0,0 +1,3 @@
+This directory contains files that have not been updated for zlib 1.2.x
+
+(Volunteers are encouraged to help clean this up.  Thanks.)
Index: /smplayer/vendor/current/zlib/old/descrip.mms
===================================================================
--- /smplayer/vendor/current/zlib/old/descrip.mms	(revision 133)
+++ /smplayer/vendor/current/zlib/old/descrip.mms	(revision 133)
@@ -0,0 +1,48 @@
+# descrip.mms: MMS description file for building zlib on VMS
+# written by Martin P.J. Zinser <m.zinser@gsi.de>
+
+cc_defs =
+c_deb =
+
+.ifdef __DECC__
+pref = /prefix=all
+.endif
+
+OBJS = adler32.obj, compress.obj, crc32.obj, gzio.obj, uncompr.obj,\
+       deflate.obj, trees.obj, zutil.obj, inflate.obj, infblock.obj,\
+       inftrees.obj, infcodes.obj, infutil.obj, inffast.obj
+
+CFLAGS= $(C_DEB) $(CC_DEFS) $(PREF)
+
+all : example.exe minigzip.exe
+        @ write sys$output " Example applications available"
+libz.olb : libz.olb($(OBJS))
+	@ write sys$output " libz available"
+
+example.exe : example.obj libz.olb
+              link example,libz.olb/lib
+
+minigzip.exe : minigzip.obj libz.olb
+              link minigzip,libz.olb/lib,x11vms:xvmsutils.olb/lib
+
+clean :
+	delete *.obj;*,libz.olb;*
+
+
+# Other dependencies.
+adler32.obj : zutil.h zlib.h zconf.h
+compress.obj : zlib.h zconf.h
+crc32.obj : zutil.h zlib.h zconf.h
+deflate.obj : deflate.h zutil.h zlib.h zconf.h
+example.obj : zlib.h zconf.h
+gzio.obj : zutil.h zlib.h zconf.h
+infblock.obj : zutil.h zlib.h zconf.h infblock.h inftrees.h infcodes.h infutil.h
+infcodes.obj : zutil.h zlib.h zconf.h inftrees.h infutil.h infcodes.h inffast.h
+inffast.obj : zutil.h zlib.h zconf.h inftrees.h infutil.h inffast.h
+inflate.obj : zutil.h zlib.h zconf.h infblock.h
+inftrees.obj : zutil.h zlib.h zconf.h inftrees.h
+infutil.obj : zutil.h zlib.h zconf.h inftrees.h infutil.h
+minigzip.obj : zlib.h zconf.h
+trees.obj : deflate.h zutil.h zlib.h zconf.h
+uncompr.obj : zlib.h zconf.h
+zutil.obj : zutil.h zlib.h zconf.h
Index: /smplayer/vendor/current/zlib/old/os2/Makefile.os2
===================================================================
--- /smplayer/vendor/current/zlib/old/os2/Makefile.os2	(revision 133)
+++ /smplayer/vendor/current/zlib/old/os2/Makefile.os2	(revision 133)
@@ -0,0 +1,136 @@
+# Makefile for zlib under OS/2 using GCC (PGCC)
+# For conditions of distribution and use, see copyright notice in zlib.h
+
+# To compile and test, type:
+#   cp Makefile.os2 ..
+#   cd ..
+#   make -f Makefile.os2 test
+
+# This makefile will build a static library z.lib, a shared library
+# z.dll and a import library zdll.lib. You can use either z.lib or
+# zdll.lib by specifying either -lz or -lzdll on gcc's command line
+
+CC=gcc -Zomf -s
+
+CFLAGS=-O6 -Wall
+#CFLAGS=-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7
+#CFLAGS=-g -DDEBUG
+#CFLAGS=-O3 -Wall -Wwrite-strings -Wpointer-arith -Wconversion \
+#           -Wstrict-prototypes -Wmissing-prototypes
+
+#################### BUG WARNING: #####################
+## infcodes.c hits a bug in pgcc-1.0, so you have to use either
+## -O# where # <= 4 or one of (-fno-ommit-frame-pointer or -fno-force-mem)
+## This bug is reportedly fixed in pgcc >1.0, but this was not tested
+CFLAGS+=-fno-force-mem
+
+LDFLAGS=-s -L. -lzdll -Zcrtdll
+LDSHARED=$(CC) -s -Zomf -Zdll -Zcrtdll
+
+VER=1.1.0
+ZLIB=z.lib
+SHAREDLIB=z.dll
+SHAREDLIBIMP=zdll.lib
+LIBS=$(ZLIB) $(SHAREDLIB) $(SHAREDLIBIMP)
+
+AR=emxomfar cr
+IMPLIB=emximp
+RANLIB=echo
+TAR=tar
+SHELL=bash
+
+prefix=/usr/local
+exec_prefix = $(prefix)
+
+OBJS = adler32.o compress.o crc32.o gzio.o uncompr.o deflate.o trees.o \
+       zutil.o inflate.o infblock.o inftrees.o infcodes.o infutil.o inffast.o
+
+TEST_OBJS = example.o minigzip.o
+
+DISTFILES = README INDEX ChangeLog configure Make*[a-z0-9] *.[ch] descrip.mms \
+  algorithm.txt zlib.3 msdos/Make*[a-z0-9] msdos/zlib.def msdos/zlib.rc \
+  nt/Makefile.nt nt/zlib.dnt  contrib/README.contrib contrib/*.txt \
+  contrib/asm386/*.asm contrib/asm386/*.c \
+  contrib/asm386/*.bat contrib/asm386/zlibvc.d?? contrib/iostream/*.cpp \
+  contrib/iostream/*.h  contrib/iostream2/*.h contrib/iostream2/*.cpp \
+  contrib/untgz/Makefile contrib/untgz/*.c contrib/untgz/*.w32
+
+all: example.exe minigzip.exe
+
+test: all
+	@LD_LIBRARY_PATH=.:$(LD_LIBRARY_PATH) ; export LD_LIBRARY_PATH; \
+	echo hello world | ./minigzip | ./minigzip -d || \
+	  echo '		*** minigzip test FAILED ***' ; \
+	if ./example; then \
+	  echo '		*** zlib test OK ***'; \
+	else \
+	  echo '		*** zlib test FAILED ***'; \
+	fi
+
+$(ZLIB): $(OBJS)
+	$(AR) $@ $(OBJS)
+	-@ ($(RANLIB) $@ || true) >/dev/null 2>&1
+
+$(SHAREDLIB): $(OBJS) os2/z.def
+	$(LDSHARED) -o $@ $^
+
+$(SHAREDLIBIMP): os2/z.def
+	$(IMPLIB) -o $@ $^
+
+example.exe: example.o $(LIBS)
+	$(CC) $(CFLAGS) -o $@ example.o $(LDFLAGS)
+
+minigzip.exe: minigzip.o $(LIBS)
+	$(CC) $(CFLAGS) -o $@ minigzip.o $(LDFLAGS)
+
+clean:
+	rm -f *.o *~ example minigzip libz.a libz.so* foo.gz
+
+distclean:	clean
+
+zip:
+	mv Makefile Makefile~; cp -p Makefile.in Makefile
+	rm -f test.c ztest*.c
+	v=`sed -n -e 's/\.//g' -e '/VERSION "/s/.*"\(.*\)".*/\1/p' < zlib.h`;\
+	zip -ul9 zlib$$v $(DISTFILES)
+	mv Makefile~ Makefile
+
+dist:
+	mv Makefile Makefile~; cp -p Makefile.in Makefile
+	rm -f test.c ztest*.c
+	d=zlib-`sed -n '/VERSION "/s/.*"\(.*\)".*/\1/p' < zlib.h`;\
+	rm -f $$d.tar.gz; \
+	if test ! -d ../$$d; then rm -f ../$$d; ln -s `pwd` ../$$d; fi; \
+	files=""; \
+	for f in $(DISTFILES); do files="$$files $$d/$$f"; done; \
+	cd ..; \
+	GZIP=-9 $(TAR) chofz $$d/$$d.tar.gz $$files; \
+	if test ! -d $$d; then rm -f $$d; fi
+	mv Makefile~ Makefile
+
+tags:
+	etags *.[ch]
+
+depend:
+	makedepend -- $(CFLAGS) -- *.[ch]
+
+# DO NOT DELETE THIS LINE -- make depend depends on it.
+
+adler32.o: zlib.h zconf.h
+compress.o: zlib.h zconf.h
+crc32.o: zlib.h zconf.h
+deflate.o: deflate.h zutil.h zlib.h zconf.h
+example.o: zlib.h zconf.h
+gzio.o: zutil.h zlib.h zconf.h
+infblock.o: infblock.h inftrees.h infcodes.h infutil.h zutil.h zlib.h zconf.h
+infcodes.o: zutil.h zlib.h zconf.h
+infcodes.o: inftrees.h infblock.h infcodes.h infutil.h inffast.h
+inffast.o: zutil.h zlib.h zconf.h inftrees.h
+inffast.o: infblock.h infcodes.h infutil.h inffast.h
+inflate.o: zutil.h zlib.h zconf.h infblock.h
+inftrees.o: zutil.h zlib.h zconf.h inftrees.h
+infutil.o: zutil.h zlib.h zconf.h infblock.h inftrees.h infcodes.h infutil.h
+minigzip.o: zlib.h zconf.h
+trees.o: deflate.h zutil.h zlib.h zconf.h trees.h
+uncompr.o: zlib.h zconf.h
+zutil.o: zutil.h zlib.h zconf.h
Index: /smplayer/vendor/current/zlib/old/os2/zlib.def
===================================================================
--- /smplayer/vendor/current/zlib/old/os2/zlib.def	(revision 133)
+++ /smplayer/vendor/current/zlib/old/os2/zlib.def	(revision 133)
@@ -0,0 +1,51 @@
+;
+; Slightly modified version of ../nt/zlib.dnt :-)
+;
+
+LIBRARY		Z
+DESCRIPTION	"Zlib compression library for OS/2"
+CODE		PRELOAD MOVEABLE DISCARDABLE
+DATA		PRELOAD MOVEABLE MULTIPLE
+
+EXPORTS
+    adler32
+    compress
+    crc32
+    deflate
+    deflateCopy
+    deflateEnd
+    deflateInit2_
+    deflateInit_
+    deflateParams
+    deflateReset
+    deflateSetDictionary
+    gzclose
+    gzdopen
+    gzerror
+    gzflush
+    gzopen
+    gzread
+    gzwrite
+    inflate
+    inflateEnd
+    inflateInit2_
+    inflateInit_
+    inflateReset
+    inflateSetDictionary
+    inflateSync
+    uncompress
+    zlibVersion
+    gzprintf
+    gzputc
+    gzgetc
+    gzseek
+    gzrewind
+    gztell
+    gzeof
+    gzsetparams
+    zError
+    inflateSyncPoint
+    get_crc_table
+    compress2
+    gzputs
+    gzgets
Index: /smplayer/vendor/current/zlib/old/visual-basic.txt
===================================================================
--- /smplayer/vendor/current/zlib/old/visual-basic.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/old/visual-basic.txt	(revision 133)
@@ -0,0 +1,160 @@
+See below some functions declarations for Visual Basic.
+
+Frequently Asked Question:
+
+Q: Each time I use the compress function I get the -5 error (not enough
+   room in the output buffer).
+
+A: Make sure that the length of the compressed buffer is passed by
+   reference ("as any"), not by value ("as long"). Also check that
+   before the call of compress this length is equal to the total size of
+   the compressed buffer and not zero.
+
+
+From: "Jon Caruana" <jon-net@usa.net>
+Subject: Re: How to port zlib declares to vb?
+Date: Mon, 28 Oct 1996 18:33:03 -0600
+
+Got the answer! (I haven't had time to check this but it's what I got, and
+looks correct):
+
+He has the following routines working:
+        compress
+        uncompress
+        gzopen
+        gzwrite
+        gzread
+        gzclose
+
+Declares follow: (Quoted from Carlos Rios <c_rios@sonda.cl>, in Vb4 form)
+
+#If Win16 Then   'Use Win16 calls.
+Declare Function compress Lib "ZLIB.DLL" (ByVal compr As
+        String, comprLen As Any, ByVal buf As String, ByVal buflen
+        As Long) As Integer
+Declare Function uncompress Lib "ZLIB.DLL" (ByVal uncompr
+        As String, uncomprLen As Any, ByVal compr As String, ByVal
+        lcompr As Long) As Integer
+Declare Function gzopen Lib "ZLIB.DLL" (ByVal filePath As
+        String, ByVal mode As String) As Long
+Declare Function gzread Lib "ZLIB.DLL" (ByVal file As
+        Long, ByVal uncompr As String, ByVal uncomprLen As Integer)
+        As Integer
+Declare Function gzwrite Lib "ZLIB.DLL" (ByVal file As
+        Long, ByVal uncompr As String, ByVal uncomprLen As Integer)
+        As Integer
+Declare Function gzclose Lib "ZLIB.DLL" (ByVal file As
+        Long) As Integer
+#Else
+Declare Function compress Lib "ZLIB32.DLL"
+        (ByVal compr As String, comprLen As Any, ByVal buf As
+        String, ByVal buflen As Long) As Integer
+Declare Function uncompress Lib "ZLIB32.DLL"
+        (ByVal uncompr As String, uncomprLen As Any, ByVal compr As
+        String, ByVal lcompr As Long) As Long
+Declare Function gzopen Lib "ZLIB32.DLL"
+        (ByVal file As String, ByVal mode As String) As Long
+Declare Function gzread Lib "ZLIB32.DLL"
+        (ByVal file As Long, ByVal uncompr As String, ByVal
+        uncomprLen As Long) As Long
+Declare Function gzwrite Lib "ZLIB32.DLL"
+        (ByVal file As Long, ByVal uncompr As String, ByVal
+        uncomprLen As Long) As Long
+Declare Function gzclose Lib "ZLIB32.DLL"
+        (ByVal file As Long) As Long
+#End If
+
+-Jon Caruana
+jon-net@usa.net
+Microsoft Sitebuilder Network Level 1 Member - HTML Writer's Guild Member
+
+
+Here is another example from Michael <michael_borgsys@hotmail.com> that he
+says conforms to the VB guidelines, and that solves the problem of not
+knowing the uncompressed size by storing it at the end of the file:
+
+'Calling the functions:
+'bracket meaning: <parameter> [optional] {Range of possible values}
+'Call subCompressFile(<path with filename to compress> [, <path with
+filename to write to>, [level of compression {1..9}]])
+'Call subUncompressFile(<path with filename to compress>)
+
+Option Explicit
+Private lngpvtPcnSml As Long 'Stores value for 'lngPercentSmaller'
+Private Const SUCCESS As Long = 0
+Private Const strFilExt As String = ".cpr"
+Private Declare Function lngfncCpr Lib "zlib.dll" Alias "compress2" (ByRef
+dest As Any, ByRef destLen As Any, ByRef src As Any, ByVal srcLen As Long,
+ByVal level As Integer) As Long
+Private Declare Function lngfncUcp Lib "zlib.dll" Alias "uncompress" (ByRef
+dest As Any, ByRef destLen As Any, ByRef src As Any, ByVal srcLen As Long)
+As Long
+
+Public Sub subCompressFile(ByVal strargOriFilPth As String, Optional ByVal
+strargCprFilPth As String, Optional ByVal intLvl As Integer = 9)
+    Dim strCprPth As String
+    Dim lngOriSiz As Long
+    Dim lngCprSiz As Long
+    Dim bytaryOri() As Byte
+    Dim bytaryCpr() As Byte
+    lngOriSiz = FileLen(strargOriFilPth)
+    ReDim bytaryOri(lngOriSiz - 1)
+    Open strargOriFilPth For Binary Access Read As #1
+        Get #1, , bytaryOri()
+    Close #1
+    strCprPth = IIf(strargCprFilPth = "", strargOriFilPth, strargCprFilPth)
+'Select file path and name
+    strCprPth = strCprPth & IIf(Right(strCprPth, Len(strFilExt)) =
+strFilExt, "", strFilExt) 'Add file extension if not exists
+    lngCprSiz = (lngOriSiz * 1.01) + 12 'Compression needs temporary a bit
+more space then original file size
+    ReDim bytaryCpr(lngCprSiz - 1)
+    If lngfncCpr(bytaryCpr(0), lngCprSiz, bytaryOri(0), lngOriSiz, intLvl) =
+SUCCESS Then
+        lngpvtPcnSml = (1# - (lngCprSiz / lngOriSiz)) * 100
+        ReDim Preserve bytaryCpr(lngCprSiz - 1)
+        Open strCprPth For Binary Access Write As #1
+            Put #1, , bytaryCpr()
+            Put #1, , lngOriSiz 'Add the the original size value to the end
+(last 4 bytes)
+        Close #1
+    Else
+        MsgBox "Compression error"
+    End If
+    Erase bytaryCpr
+    Erase bytaryOri
+End Sub
+
+Public Sub subUncompressFile(ByVal strargFilPth As String)
+    Dim bytaryCpr() As Byte
+    Dim bytaryOri() As Byte
+    Dim lngOriSiz As Long
+    Dim lngCprSiz As Long
+    Dim strOriPth As String
+    lngCprSiz = FileLen(strargFilPth)
+    ReDim bytaryCpr(lngCprSiz - 1)
+    Open strargFilPth For Binary Access Read As #1
+        Get #1, , bytaryCpr()
+    Close #1
+    'Read the original file size value:
+    lngOriSiz = bytaryCpr(lngCprSiz - 1) * (2 ^ 24) _
+              + bytaryCpr(lngCprSiz - 2) * (2 ^ 16) _
+              + bytaryCpr(lngCprSiz - 3) * (2 ^ 8) _
+              + bytaryCpr(lngCprSiz - 4)
+    ReDim Preserve bytaryCpr(lngCprSiz - 5) 'Cut of the original size value
+    ReDim bytaryOri(lngOriSiz - 1)
+    If lngfncUcp(bytaryOri(0), lngOriSiz, bytaryCpr(0), lngCprSiz) = SUCCESS
+Then
+        strOriPth = Left(strargFilPth, Len(strargFilPth) - Len(strFilExt))
+        Open strOriPth For Binary Access Write As #1
+            Put #1, , bytaryOri()
+        Close #1
+    Else
+        MsgBox "Uncompression error"
+    End If
+    Erase bytaryCpr
+    Erase bytaryOri
+End Sub
+Public Property Get lngPercentSmaller() As Long
+    lngPercentSmaller = lngpvtPcnSml
+End Property
Index: /smplayer/vendor/current/zlib/qnx/package.qpg
===================================================================
--- /smplayer/vendor/current/zlib/qnx/package.qpg	(revision 133)
+++ /smplayer/vendor/current/zlib/qnx/package.qpg	(revision 133)
@@ -0,0 +1,141 @@
+<QPG:Generation>
+   <QPG:Options>
+      <QPG:User unattended="no" verbosity="2" listfiles="yes"/>
+      <QPG:Defaults type="qnx_package"/>
+      <QPG:Source></QPG:Source>
+      <QPG:Release number="+"/>
+      <QPG:Build></QPG:Build>
+      <QPG:FileSorting strip="yes"/>
+      <QPG:Package targets="combine"/>
+      <QPG:Repository generate="yes"/>
+      <QPG:FinalDir></QPG:FinalDir>
+      <QPG:Cleanup></QPG:Cleanup>
+   </QPG:Options>
+
+   <QPG:Responsible>
+      <QPG:Company></QPG:Company>
+      <QPG:Department></QPG:Department>
+      <QPG:Group></QPG:Group>
+      <QPG:Team></QPG:Team>
+      <QPG:Employee></QPG:Employee>
+      <QPG:EmailAddress></QPG:EmailAddress>
+   </QPG:Responsible>
+
+   <QPG:Values>
+      <QPG:Files>
+         <QPG:Add file="../zconf.h" install="/opt/include/" user="root:sys" permission="644"/>
+         <QPG:Add file="../zlib.h" install="/opt/include/" user="root:sys" permission="644"/>
+         <QPG:Add file="../libz.so.1.2.7" install="/opt/lib/" user="root:bin" permission="644"/>
+         <QPG:Add file="libz.so" install="/opt/lib/" component="dev" filetype="symlink" linkto="libz.so.1.2.7"/>
+         <QPG:Add file="libz.so.1" install="/opt/lib/" filetype="symlink" linkto="libz.so.1.2.7"/>
+         <QPG:Add file="../libz.so.1.2.7" install="/opt/lib/" component="slib"/>
+      </QPG:Files>
+
+      <QPG:PackageFilter>
+         <QPM:PackageManifest>
+            <QPM:PackageDescription>
+               <QPM:PackageType>Library</QPM:PackageType>
+               <QPM:PackageReleaseNotes></QPM:PackageReleaseNotes>
+               <QPM:PackageReleaseUrgency>Medium</QPM:PackageReleaseUrgency>
+               <QPM:PackageRepository></QPM:PackageRepository>
+               <QPM:FileVersion>2.0</QPM:FileVersion>
+            </QPM:PackageDescription>
+
+            <QPM:ProductDescription>
+               <QPM:ProductName>zlib</QPM:ProductName>
+               <QPM:ProductIdentifier>zlib</QPM:ProductIdentifier>
+               <QPM:ProductEmail>alain.bonnefoy@icbt.com</QPM:ProductEmail>
+               <QPM:VendorName>Public</QPM:VendorName>
+               <QPM:VendorInstallName>public</QPM:VendorInstallName>
+               <QPM:VendorURL>www.gzip.org/zlib</QPM:VendorURL>
+               <QPM:VendorEmbedURL></QPM:VendorEmbedURL>
+               <QPM:VendorEmail></QPM:VendorEmail>
+               <QPM:AuthorName>Jean-Loup Gailly,Mark Adler</QPM:AuthorName>
+               <QPM:AuthorURL>www.gzip.org/zlib</QPM:AuthorURL>
+               <QPM:AuthorEmbedURL></QPM:AuthorEmbedURL>
+               <QPM:AuthorEmail>zlib@gzip.org</QPM:AuthorEmail>
+               <QPM:ProductIconSmall></QPM:ProductIconSmall>
+               <QPM:ProductIconLarge></QPM:ProductIconLarge>
+               <QPM:ProductDescriptionShort>A massively spiffy yet delicately unobtrusive compression library.</QPM:ProductDescriptionShort>
+               <QPM:ProductDescriptionLong>zlib is designed to be a free, general-purpose, legally unencumbered, lossless data compression library for use on virtually any computer hardware and operating system.</QPM:ProductDescriptionLong>
+               <QPM:ProductDescriptionURL>http://www.gzip.org/zlib</QPM:ProductDescriptionURL>
+               <QPM:ProductDescriptionEmbedURL></QPM:ProductDescriptionEmbedURL>
+            </QPM:ProductDescription>
+
+            <QPM:ReleaseDescription>
+               <QPM:ReleaseVersion>1.2.7</QPM:ReleaseVersion>
+               <QPM:ReleaseUrgency>Medium</QPM:ReleaseUrgency>
+               <QPM:ReleaseStability>Stable</QPM:ReleaseStability>
+               <QPM:ReleaseNoteMinor></QPM:ReleaseNoteMinor>
+               <QPM:ReleaseNoteMajor></QPM:ReleaseNoteMajor>
+               <QPM:ExcludeCountries>
+                  <QPM:Country></QPM:Country>
+               </QPM:ExcludeCountries>
+
+               <QPM:ReleaseCopyright>No License</QPM:ReleaseCopyright>
+            </QPM:ReleaseDescription>
+
+            <QPM:ContentDescription>
+               <QPM:ContentTopic xmlmultiple="true">Software Development/Libraries and Extensions/C Libraries</QPM:ContentTopic>
+               <QPM:ContentKeyword>zlib,compression</QPM:ContentKeyword>
+               <QPM:TargetOS>qnx6</QPM:TargetOS>
+               <QPM:HostOS>qnx6</QPM:HostOS>
+               <QPM:DisplayEnvironment xmlmultiple="true">None</QPM:DisplayEnvironment>
+               <QPM:TargetAudience xmlmultiple="true">Developer</QPM:TargetAudience>
+            </QPM:ContentDescription>
+         </QPM:PackageManifest>
+      </QPG:PackageFilter>
+
+      <QPG:PackageFilter proc="none" target="none">
+         <QPM:PackageManifest>
+            <QPM:ProductInstallationDependencies>
+               <QPM:ProductRequirements></QPM:ProductRequirements>
+            </QPM:ProductInstallationDependencies>
+
+            <QPM:ProductInstallationProcedure>
+               <QPM:Script xmlmultiple="true">
+                  <QPM:ScriptName></QPM:ScriptName>
+                  <QPM:ScriptType>Install</QPM:ScriptType>
+                  <QPM:ScriptTiming>Post</QPM:ScriptTiming>
+                  <QPM:ScriptBlocking>No</QPM:ScriptBlocking>
+                  <QPM:ScriptResult>Ignore</QPM:ScriptResult>
+                  <QPM:ShortDescription></QPM:ShortDescription>
+                  <QPM:UseBinaries>No</QPM:UseBinaries>
+                  <QPM:Priority>Optional</QPM:Priority>
+               </QPM:Script>
+            </QPM:ProductInstallationProcedure>
+         </QPM:PackageManifest>
+
+         <QPM:Launch>
+         </QPM:Launch>
+      </QPG:PackageFilter>
+
+      <QPG:PackageFilter type="core" component="none">
+         <QPM:PackageManifest>
+            <QPM:ProductInstallationProcedure>
+	       <QPM:OrderDependency xmlmultiple="true">
+	          <QPM:Order>InstallOver</QPM:Order>
+	          <QPM:Product>zlib</QPM:Product>
+	       </QPM:OrderDependency>
+            </QPM:ProductInstallationProcedure>
+         </QPM:PackageManifest>
+
+         <QPM:Launch>
+         </QPM:Launch>
+      </QPG:PackageFilter>
+
+      <QPG:PackageFilter type="core" component="dev">
+         <QPM:PackageManifest>
+            <QPM:ProductInstallationProcedure>
+	       <QPM:OrderDependency xmlmultiple="true">
+	          <QPM:Order>InstallOver</QPM:Order>
+	          <QPM:Product>zlib-dev</QPM:Product>
+	       </QPM:OrderDependency>
+            </QPM:ProductInstallationProcedure>
+         </QPM:PackageManifest>
+
+         <QPM:Launch>
+         </QPM:Launch>
+      </QPG:PackageFilter>
+   </QPG:Values>
+</QPG:Generation>
Index: /smplayer/vendor/current/zlib/test/example.c
===================================================================
--- /smplayer/vendor/current/zlib/test/example.c	(revision 133)
+++ /smplayer/vendor/current/zlib/test/example.c	(revision 133)
@@ -0,0 +1,601 @@
+/* example.c -- usage example of the zlib compression library
+ * Copyright (C) 1995-2006, 2011 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#include "zlib.h"
+#include <stdio.h>
+
+#ifdef STDC
+#  include <string.h>
+#  include <stdlib.h>
+#endif
+
+#if defined(VMS) || defined(RISCOS)
+#  define TESTFILE "foo-gz"
+#else
+#  define TESTFILE "foo.gz"
+#endif
+
+#define CHECK_ERR(err, msg) { \
+    if (err != Z_OK) { \
+        fprintf(stderr, "%s error: %d\n", msg, err); \
+        exit(1); \
+    } \
+}
+
+const char hello[] = "hello, hello!";
+/* "hello world" would be more standard, but the repeated "hello"
+ * stresses the compression code better, sorry...
+ */
+
+const char dictionary[] = "hello";
+uLong dictId; /* Adler32 value of the dictionary */
+
+void test_deflate       OF((Byte *compr, uLong comprLen));
+void test_inflate       OF((Byte *compr, uLong comprLen,
+                            Byte *uncompr, uLong uncomprLen));
+void test_large_deflate OF((Byte *compr, uLong comprLen,
+                            Byte *uncompr, uLong uncomprLen));
+void test_large_inflate OF((Byte *compr, uLong comprLen,
+                            Byte *uncompr, uLong uncomprLen));
+void test_flush         OF((Byte *compr, uLong *comprLen));
+void test_sync          OF((Byte *compr, uLong comprLen,
+                            Byte *uncompr, uLong uncomprLen));
+void test_dict_deflate  OF((Byte *compr, uLong comprLen));
+void test_dict_inflate  OF((Byte *compr, uLong comprLen,
+                            Byte *uncompr, uLong uncomprLen));
+int  main               OF((int argc, char *argv[]));
+
+
+#ifdef Z_SOLO
+
+void *myalloc OF((void *, unsigned, unsigned));
+void myfree OF((void *, void *));
+
+void *myalloc(q, n, m)
+    void *q;
+    unsigned n, m;
+{
+    q = Z_NULL;
+    return calloc(n, m);
+}
+
+void myfree(void *q, void *p)
+{
+    q = Z_NULL;
+    free(p);
+}
+
+static alloc_func zalloc = myalloc;
+static free_func zfree = myfree;
+
+#else /* !Z_SOLO */
+
+static alloc_func zalloc = (alloc_func)0;
+static free_func zfree = (free_func)0;
+
+void test_compress      OF((Byte *compr, uLong comprLen,
+                            Byte *uncompr, uLong uncomprLen));
+void test_gzio          OF((const char *fname,
+                            Byte *uncompr, uLong uncomprLen));
+
+/* ===========================================================================
+ * Test compress() and uncompress()
+ */
+void test_compress(compr, comprLen, uncompr, uncomprLen)
+    Byte *compr, *uncompr;
+    uLong comprLen, uncomprLen;
+{
+    int err;
+    uLong len = (uLong)strlen(hello)+1;
+
+    err = compress(compr, &comprLen, (const Bytef*)hello, len);
+    CHECK_ERR(err, "compress");
+
+    strcpy((char*)uncompr, "garbage");
+
+    err = uncompress(uncompr, &uncomprLen, compr, comprLen);
+    CHECK_ERR(err, "uncompress");
+
+    if (strcmp((char*)uncompr, hello)) {
+        fprintf(stderr, "bad uncompress\n");
+        exit(1);
+    } else {
+        printf("uncompress(): %s\n", (char *)uncompr);
+    }
+}
+
+/* ===========================================================================
+ * Test read/write of .gz files
+ */
+void test_gzio(fname, uncompr, uncomprLen)
+    const char *fname; /* compressed file name */
+    Byte *uncompr;
+    uLong uncomprLen;
+{
+#ifdef NO_GZCOMPRESS
+    fprintf(stderr, "NO_GZCOMPRESS -- gz* functions cannot compress\n");
+#else
+    int err;
+    int len = (int)strlen(hello)+1;
+    gzFile file;
+    z_off_t pos;
+
+    file = gzopen(fname, "wb");
+    if (file == NULL) {
+        fprintf(stderr, "gzopen error\n");
+        exit(1);
+    }
+    gzputc(file, 'h');
+    if (gzputs(file, "ello") != 4) {
+        fprintf(stderr, "gzputs err: %s\n", gzerror(file, &err));
+        exit(1);
+    }
+    if (gzprintf(file, ", %s!", "hello") != 8) {
+        fprintf(stderr, "gzprintf err: %s\n", gzerror(file, &err));
+        exit(1);
+    }
+    gzseek(file, 1L, SEEK_CUR); /* add one zero byte */
+    gzclose(file);
+
+    file = gzopen(fname, "rb");
+    if (file == NULL) {
+        fprintf(stderr, "gzopen error\n");
+        exit(1);
+    }
+    strcpy((char*)uncompr, "garbage");
+
+    if (gzread(file, uncompr, (unsigned)uncomprLen) != len) {
+        fprintf(stderr, "gzread err: %s\n", gzerror(file, &err));
+        exit(1);
+    }
+    if (strcmp((char*)uncompr, hello)) {
+        fprintf(stderr, "bad gzread: %s\n", (char*)uncompr);
+        exit(1);
+    } else {
+        printf("gzread(): %s\n", (char*)uncompr);
+    }
+
+    pos = gzseek(file, -8L, SEEK_CUR);
+    if (pos != 6 || gztell(file) != pos) {
+        fprintf(stderr, "gzseek error, pos=%ld, gztell=%ld\n",
+                (long)pos, (long)gztell(file));
+        exit(1);
+    }
+
+    if (gzgetc(file) != ' ') {
+        fprintf(stderr, "gzgetc error\n");
+        exit(1);
+    }
+
+    if (gzungetc(' ', file) != ' ') {
+        fprintf(stderr, "gzungetc error\n");
+        exit(1);
+    }
+
+    gzgets(file, (char*)uncompr, (int)uncomprLen);
+    if (strlen((char*)uncompr) != 7) { /* " hello!" */
+        fprintf(stderr, "gzgets err after gzseek: %s\n", gzerror(file, &err));
+        exit(1);
+    }
+    if (strcmp((char*)uncompr, hello + 6)) {
+        fprintf(stderr, "bad gzgets after gzseek\n");
+        exit(1);
+    } else {
+        printf("gzgets() after gzseek: %s\n", (char*)uncompr);
+    }
+
+    gzclose(file);
+#endif
+}
+
+#endif /* Z_SOLO */
+
+/* ===========================================================================
+ * Test deflate() with small buffers
+ */
+void test_deflate(compr, comprLen)
+    Byte *compr;
+    uLong comprLen;
+{
+    z_stream c_stream; /* compression stream */
+    int err;
+    uLong len = (uLong)strlen(hello)+1;
+
+    c_stream.zalloc = zalloc;
+    c_stream.zfree = zfree;
+    c_stream.opaque = (voidpf)0;
+
+    err = deflateInit(&c_stream, Z_DEFAULT_COMPRESSION);
+    CHECK_ERR(err, "deflateInit");
+
+    c_stream.next_in  = (Bytef*)hello;
+    c_stream.next_out = compr;
+
+    while (c_stream.total_in != len && c_stream.total_out < comprLen) {
+        c_stream.avail_in = c_stream.avail_out = 1; /* force small buffers */
+        err = deflate(&c_stream, Z_NO_FLUSH);
+        CHECK_ERR(err, "deflate");
+    }
+    /* Finish the stream, still forcing small buffers: */
+    for (;;) {
+        c_stream.avail_out = 1;
+        err = deflate(&c_stream, Z_FINISH);
+        if (err == Z_STREAM_END) break;
+        CHECK_ERR(err, "deflate");
+    }
+
+    err = deflateEnd(&c_stream);
+    CHECK_ERR(err, "deflateEnd");
+}
+
+/* ===========================================================================
+ * Test inflate() with small buffers
+ */
+void test_inflate(compr, comprLen, uncompr, uncomprLen)
+    Byte *compr, *uncompr;
+    uLong comprLen, uncomprLen;
+{
+    int err;
+    z_stream d_stream; /* decompression stream */
+
+    strcpy((char*)uncompr, "garbage");
+
+    d_stream.zalloc = zalloc;
+    d_stream.zfree = zfree;
+    d_stream.opaque = (voidpf)0;
+
+    d_stream.next_in  = compr;
+    d_stream.avail_in = 0;
+    d_stream.next_out = uncompr;
+
+    err = inflateInit(&d_stream);
+    CHECK_ERR(err, "inflateInit");
+
+    while (d_stream.total_out < uncomprLen && d_stream.total_in < comprLen) {
+        d_stream.avail_in = d_stream.avail_out = 1; /* force small buffers */
+        err = inflate(&d_stream, Z_NO_FLUSH);
+        if (err == Z_STREAM_END) break;
+        CHECK_ERR(err, "inflate");
+    }
+
+    err = inflateEnd(&d_stream);
+    CHECK_ERR(err, "inflateEnd");
+
+    if (strcmp((char*)uncompr, hello)) {
+        fprintf(stderr, "bad inflate\n");
+        exit(1);
+    } else {
+        printf("inflate(): %s\n", (char *)uncompr);
+    }
+}
+
+/* ===========================================================================
+ * Test deflate() with large buffers and dynamic change of compression level
+ */
+void test_large_deflate(compr, comprLen, uncompr, uncomprLen)
+    Byte *compr, *uncompr;
+    uLong comprLen, uncomprLen;
+{
+    z_stream c_stream; /* compression stream */
+    int err;
+
+    c_stream.zalloc = zalloc;
+    c_stream.zfree = zfree;
+    c_stream.opaque = (voidpf)0;
+
+    err = deflateInit(&c_stream, Z_BEST_SPEED);
+    CHECK_ERR(err, "deflateInit");
+
+    c_stream.next_out = compr;
+    c_stream.avail_out = (uInt)comprLen;
+
+    /* At this point, uncompr is still mostly zeroes, so it should compress
+     * very well:
+     */
+    c_stream.next_in = uncompr;
+    c_stream.avail_in = (uInt)uncomprLen;
+    err = deflate(&c_stream, Z_NO_FLUSH);
+    CHECK_ERR(err, "deflate");
+    if (c_stream.avail_in != 0) {
+        fprintf(stderr, "deflate not greedy\n");
+        exit(1);
+    }
+
+    /* Feed in already compressed data and switch to no compression: */
+    deflateParams(&c_stream, Z_NO_COMPRESSION, Z_DEFAULT_STRATEGY);
+    c_stream.next_in = compr;
+    c_stream.avail_in = (uInt)comprLen/2;
+    err = deflate(&c_stream, Z_NO_FLUSH);
+    CHECK_ERR(err, "deflate");
+
+    /* Switch back to compressing mode: */
+    deflateParams(&c_stream, Z_BEST_COMPRESSION, Z_FILTERED);
+    c_stream.next_in = uncompr;
+    c_stream.avail_in = (uInt)uncomprLen;
+    err = deflate(&c_stream, Z_NO_FLUSH);
+    CHECK_ERR(err, "deflate");
+
+    err = deflate(&c_stream, Z_FINISH);
+    if (err != Z_STREAM_END) {
+        fprintf(stderr, "deflate should report Z_STREAM_END\n");
+        exit(1);
+    }
+    err = deflateEnd(&c_stream);
+    CHECK_ERR(err, "deflateEnd");
+}
+
+/* ===========================================================================
+ * Test inflate() with large buffers
+ */
+void test_large_inflate(compr, comprLen, uncompr, uncomprLen)
+    Byte *compr, *uncompr;
+    uLong comprLen, uncomprLen;
+{
+    int err;
+    z_stream d_stream; /* decompression stream */
+
+    strcpy((char*)uncompr, "garbage");
+
+    d_stream.zalloc = zalloc;
+    d_stream.zfree = zfree;
+    d_stream.opaque = (voidpf)0;
+
+    d_stream.next_in  = compr;
+    d_stream.avail_in = (uInt)comprLen;
+
+    err = inflateInit(&d_stream);
+    CHECK_ERR(err, "inflateInit");
+
+    for (;;) {
+        d_stream.next_out = uncompr;            /* discard the output */
+        d_stream.avail_out = (uInt)uncomprLen;
+        err = inflate(&d_stream, Z_NO_FLUSH);
+        if (err == Z_STREAM_END) break;
+        CHECK_ERR(err, "large inflate");
+    }
+
+    err = inflateEnd(&d_stream);
+    CHECK_ERR(err, "inflateEnd");
+
+    if (d_stream.total_out != 2*uncomprLen + comprLen/2) {
+        fprintf(stderr, "bad large inflate: %ld\n", d_stream.total_out);
+        exit(1);
+    } else {
+        printf("large_inflate(): OK\n");
+    }
+}
+
+/* ===========================================================================
+ * Test deflate() with full flush
+ */
+void test_flush(compr, comprLen)
+    Byte *compr;
+    uLong *comprLen;
+{
+    z_stream c_stream; /* compression stream */
+    int err;
+    uInt len = (uInt)strlen(hello)+1;
+
+    c_stream.zalloc = zalloc;
+    c_stream.zfree = zfree;
+    c_stream.opaque = (voidpf)0;
+
+    err = deflateInit(&c_stream, Z_DEFAULT_COMPRESSION);
+    CHECK_ERR(err, "deflateInit");
+
+    c_stream.next_in  = (Bytef*)hello;
+    c_stream.next_out = compr;
+    c_stream.avail_in = 3;
+    c_stream.avail_out = (uInt)*comprLen;
+    err = deflate(&c_stream, Z_FULL_FLUSH);
+    CHECK_ERR(err, "deflate");
+
+    compr[3]++; /* force an error in first compressed block */
+    c_stream.avail_in = len - 3;
+
+    err = deflate(&c_stream, Z_FINISH);
+    if (err != Z_STREAM_END) {
+        CHECK_ERR(err, "deflate");
+    }
+    err = deflateEnd(&c_stream);
+    CHECK_ERR(err, "deflateEnd");
+
+    *comprLen = c_stream.total_out;
+}
+
+/* ===========================================================================
+ * Test inflateSync()
+ */
+void test_sync(compr, comprLen, uncompr, uncomprLen)
+    Byte *compr, *uncompr;
+    uLong comprLen, uncomprLen;
+{
+    int err;
+    z_stream d_stream; /* decompression stream */
+
+    strcpy((char*)uncompr, "garbage");
+
+    d_stream.zalloc = zalloc;
+    d_stream.zfree = zfree;
+    d_stream.opaque = (voidpf)0;
+
+    d_stream.next_in  = compr;
+    d_stream.avail_in = 2; /* just read the zlib header */
+
+    err = inflateInit(&d_stream);
+    CHECK_ERR(err, "inflateInit");
+
+    d_stream.next_out = uncompr;
+    d_stream.avail_out = (uInt)uncomprLen;
+
+    inflate(&d_stream, Z_NO_FLUSH);
+    CHECK_ERR(err, "inflate");
+
+    d_stream.avail_in = (uInt)comprLen-2;   /* read all compressed data */
+    err = inflateSync(&d_stream);           /* but skip the damaged part */
+    CHECK_ERR(err, "inflateSync");
+
+    err = inflate(&d_stream, Z_FINISH);
+    if (err != Z_DATA_ERROR) {
+        fprintf(stderr, "inflate should report DATA_ERROR\n");
+        /* Because of incorrect adler32 */
+        exit(1);
+    }
+    err = inflateEnd(&d_stream);
+    CHECK_ERR(err, "inflateEnd");
+
+    printf("after inflateSync(): hel%s\n", (char *)uncompr);
+}
+
+/* ===========================================================================
+ * Test deflate() with preset dictionary
+ */
+void test_dict_deflate(compr, comprLen)
+    Byte *compr;
+    uLong comprLen;
+{
+    z_stream c_stream; /* compression stream */
+    int err;
+
+    c_stream.zalloc = zalloc;
+    c_stream.zfree = zfree;
+    c_stream.opaque = (voidpf)0;
+
+    err = deflateInit(&c_stream, Z_BEST_COMPRESSION);
+    CHECK_ERR(err, "deflateInit");
+
+    err = deflateSetDictionary(&c_stream,
+                (const Bytef*)dictionary, (int)sizeof(dictionary));
+    CHECK_ERR(err, "deflateSetDictionary");
+
+    dictId = c_stream.adler;
+    c_stream.next_out = compr;
+    c_stream.avail_out = (uInt)comprLen;
+
+    c_stream.next_in = (Bytef*)hello;
+    c_stream.avail_in = (uInt)strlen(hello)+1;
+
+    err = deflate(&c_stream, Z_FINISH);
+    if (err != Z_STREAM_END) {
+        fprintf(stderr, "deflate should report Z_STREAM_END\n");
+        exit(1);
+    }
+    err = deflateEnd(&c_stream);
+    CHECK_ERR(err, "deflateEnd");
+}
+
+/* ===========================================================================
+ * Test inflate() with a preset dictionary
+ */
+void test_dict_inflate(compr, comprLen, uncompr, uncomprLen)
+    Byte *compr, *uncompr;
+    uLong comprLen, uncomprLen;
+{
+    int err;
+    z_stream d_stream; /* decompression stream */
+
+    strcpy((char*)uncompr, "garbage");
+
+    d_stream.zalloc = zalloc;
+    d_stream.zfree = zfree;
+    d_stream.opaque = (voidpf)0;
+
+    d_stream.next_in  = compr;
+    d_stream.avail_in = (uInt)comprLen;
+
+    err = inflateInit(&d_stream);
+    CHECK_ERR(err, "inflateInit");
+
+    d_stream.next_out = uncompr;
+    d_stream.avail_out = (uInt)uncomprLen;
+
+    for (;;) {
+        err = inflate(&d_stream, Z_NO_FLUSH);
+        if (err == Z_STREAM_END) break;
+        if (err == Z_NEED_DICT) {
+            if (d_stream.adler != dictId) {
+                fprintf(stderr, "unexpected dictionary");
+                exit(1);
+            }
+            err = inflateSetDictionary(&d_stream, (const Bytef*)dictionary,
+                                       (int)sizeof(dictionary));
+        }
+        CHECK_ERR(err, "inflate with dict");
+    }
+
+    err = inflateEnd(&d_stream);
+    CHECK_ERR(err, "inflateEnd");
+
+    if (strcmp((char*)uncompr, hello)) {
+        fprintf(stderr, "bad inflate with dict\n");
+        exit(1);
+    } else {
+        printf("inflate with dictionary: %s\n", (char *)uncompr);
+    }
+}
+
+/* ===========================================================================
+ * Usage:  example [output.gz  [input.gz]]
+ */
+
+int main(argc, argv)
+    int argc;
+    char *argv[];
+{
+    Byte *compr, *uncompr;
+    uLong comprLen = 10000*sizeof(int); /* don't overflow on MSDOS */
+    uLong uncomprLen = comprLen;
+    static const char* myVersion = ZLIB_VERSION;
+
+    if (zlibVersion()[0] != myVersion[0]) {
+        fprintf(stderr, "incompatible zlib version\n");
+        exit(1);
+
+    } else if (strcmp(zlibVersion(), ZLIB_VERSION) != 0) {
+        fprintf(stderr, "warning: different zlib version\n");
+    }
+
+    printf("zlib version %s = 0x%04x, compile flags = 0x%lx\n",
+            ZLIB_VERSION, ZLIB_VERNUM, zlibCompileFlags());
+
+    compr    = (Byte*)calloc((uInt)comprLen, 1);
+    uncompr  = (Byte*)calloc((uInt)uncomprLen, 1);
+    /* compr and uncompr are cleared to avoid reading uninitialized
+     * data and to ensure that uncompr compresses well.
+     */
+    if (compr == Z_NULL || uncompr == Z_NULL) {
+        printf("out of memory\n");
+        exit(1);
+    }
+
+#ifdef Z_SOLO
+    argc = strlen(argv[0]);
+#else
+    test_compress(compr, comprLen, uncompr, uncomprLen);
+
+    test_gzio((argc > 1 ? argv[1] : TESTFILE),
+              uncompr, uncomprLen);
+#endif
+
+    test_deflate(compr, comprLen);
+    test_inflate(compr, comprLen, uncompr, uncomprLen);
+
+    test_large_deflate(compr, comprLen, uncompr, uncomprLen);
+    test_large_inflate(compr, comprLen, uncompr, uncomprLen);
+
+    test_flush(compr, &comprLen);
+    test_sync(compr, comprLen, uncompr, uncomprLen);
+    comprLen = uncomprLen;
+
+    test_dict_deflate(compr, comprLen);
+    test_dict_inflate(compr, comprLen, uncompr, uncomprLen);
+
+    free(compr);
+    free(uncompr);
+
+    return 0;
+}
Index: /smplayer/vendor/current/zlib/test/infcover.c
===================================================================
--- /smplayer/vendor/current/zlib/test/infcover.c	(revision 133)
+++ /smplayer/vendor/current/zlib/test/infcover.c	(revision 133)
@@ -0,0 +1,671 @@
+/* infcover.c -- test zlib's inflate routines with full code coverage
+ * Copyright (C) 2011 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* to use, do: ./configure --cover && make cover */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#include "zlib.h"
+
+/* get definition of internal structure so we can mess with it (see pull()),
+   and so we can call inflate_trees() (see cover5()) */
+#define ZLIB_INTERNAL
+#include "inftrees.h"
+#include "inflate.h"
+
+#define local static
+
+/* -- memory tracking routines -- */
+
+/*
+   These memory tracking routines are provided to zlib and track all of zlib's
+   allocations and deallocations, check for LIFO operations, keep a current
+   and high water mark of total bytes requested, optionally set a limit on the
+   total memory that can be allocated, and when done check for memory leaks.
+
+   They are used as follows:
+
+   z_stream strm;
+   mem_setup(&strm)         initializes the memory tracking and sets the
+                            zalloc, zfree, and opaque members of strm to use
+                            memory tracking for all zlib operations on strm
+   mem_limit(&strm, limit)  sets a limit on the total bytes requested -- a
+                            request that exceeds this limit will result in an
+                            allocation failure (returns NULL) -- setting the
+                            limit to zero means no limit, which is the default
+                            after mem_setup()
+   mem_used(&strm, "msg")   prints to stderr "msg" and the total bytes used
+   mem_high(&strm, "msg")   prints to stderr "msg" and the high water mark
+   mem_done(&strm, "msg")   ends memory tracking, releases all allocations
+                            for the tracking as well as leaked zlib blocks, if
+                            any.  If there was anything unusual, such as leaked
+                            blocks, non-FIFO frees, or frees of addresses not
+                            allocated, then "msg" and information about the
+                            problem is printed to stderr.  If everything is
+                            normal, nothing is printed. mem_done resets the
+                            strm members to Z_NULL to use the default memory
+                            allocation routines on the next zlib initialization
+                            using strm.
+ */
+
+/* these items are strung together in a linked list, one for each allocation */
+struct mem_item {
+    void *ptr;                  /* pointer to allocated memory */
+    size_t size;                /* requested size of allocation */
+    struct mem_item *next;      /* pointer to next item in list, or NULL */
+};
+
+/* this structure is at the root of the linked list, and tracks statistics */
+struct mem_zone {
+    struct mem_item *first;     /* pointer to first item in list, or NULL */
+    size_t total, highwater;    /* total allocations, and largest total */
+    size_t limit;               /* memory allocation limit, or 0 if no limit */
+    int notlifo, rogue;         /* counts of non-LIFO frees and rogue frees */
+};
+
+/* memory allocation routine to pass to zlib */
+local void *mem_alloc(void *mem, unsigned count, unsigned size)
+{
+    void *ptr;
+    struct mem_item *item;
+    struct mem_zone *zone = mem;
+    size_t len = count * (size_t)size;
+
+    /* induced allocation failure */
+    if (zone == NULL || (zone->limit && zone->total + len > zone->limit))
+        return NULL;
+
+    /* perform allocation using the standard library, fill memory with a
+       non-zero value to make sure that the code isn't depending on zeros */
+    ptr = malloc(len);
+    if (ptr == NULL)
+        return NULL;
+    memset(ptr, 0xa5, len);
+
+    /* create a new item for the list */
+    item = malloc(sizeof(struct mem_item));
+    if (item == NULL) {
+        free(ptr);
+        return NULL;
+    }
+    item->ptr = ptr;
+    item->size = len;
+
+    /* insert item at the beginning of the list */
+    item->next = zone->first;
+    zone->first = item;
+
+    /* update the statistics */
+    zone->total += item->size;
+    if (zone->total > zone->highwater)
+        zone->highwater = zone->total;
+
+    /* return the allocated memory */
+    return ptr;
+}
+
+/* memory free routine to pass to zlib */
+local void mem_free(void *mem, void *ptr)
+{
+    struct mem_item *item, *next;
+    struct mem_zone *zone = mem;
+
+    /* if no zone, just do a free */
+    if (zone == NULL) {
+        free(ptr);
+        return;
+    }
+
+    /* point next to the item that matches ptr, or NULL if not found -- remove
+       the item from the linked list if found */
+    next = zone->first;
+    if (next) {
+        if (next->ptr == ptr)
+            zone->first = next->next;   /* first one is it, remove from list */
+        else {
+            do {                        /* search the linked list */
+                item = next;
+                next = item->next;
+            } while (next != NULL && next->ptr != ptr);
+            if (next) {                 /* if found, remove from linked list */
+                item->next = next->next;
+                zone->notlifo++;        /* not a LIFO free */
+            }
+
+        }
+    }
+
+    /* if found, update the statistics and free the item */
+    if (next) {
+        zone->total -= next->size;
+        free(next);
+    }
+
+    /* if not found, update the rogue count */
+    else
+        zone->rogue++;
+
+    /* in any case, do the requested free with the standard library function */
+    free(ptr);
+}
+
+/* set up a controlled memory allocation space for monitoring, set the stream
+   parameters to the controlled routines, with opaque pointing to the space */
+local void mem_setup(z_stream *strm)
+{
+    struct mem_zone *zone;
+
+    zone = malloc(sizeof(struct mem_zone));
+    assert(zone != NULL);
+    zone->first = NULL;
+    zone->total = 0;
+    zone->highwater = 0;
+    zone->limit = 0;
+    zone->notlifo = 0;
+    zone->rogue = 0;
+    strm->opaque = zone;
+    strm->zalloc = mem_alloc;
+    strm->zfree = mem_free;
+}
+
+/* set a limit on the total memory allocation, or 0 to remove the limit */
+local void mem_limit(z_stream *strm, size_t limit)
+{
+    struct mem_zone *zone = strm->opaque;
+
+    zone->limit = limit;
+}
+
+/* show the current total requested allocations in bytes */
+local void mem_used(z_stream *strm, char *prefix)
+{
+    struct mem_zone *zone = strm->opaque;
+
+    fprintf(stderr, "%s: %lu allocated\n", prefix, zone->total);
+}
+
+/* show the high water allocation in bytes */
+local void mem_high(z_stream *strm, char *prefix)
+{
+    struct mem_zone *zone = strm->opaque;
+
+    fprintf(stderr, "%s: %lu high water mark\n", prefix, zone->highwater);
+}
+
+/* release the memory allocation zone -- if there are any surprises, notify */
+local void mem_done(z_stream *strm, char *prefix)
+{
+    int count = 0;
+    struct mem_item *item, *next;
+    struct mem_zone *zone = strm->opaque;
+
+    /* show high water mark */
+    mem_high(strm, prefix);
+
+    /* free leftover allocations and item structures, if any */
+    item = zone->first;
+    while (item != NULL) {
+        free(item->ptr);
+        next = item->next;
+        free(item);
+        item = next;
+        count++;
+    }
+
+    /* issue alerts about anything unexpected */
+    if (count || zone->total)
+        fprintf(stderr, "** %s: %lu bytes in %d blocks not freed\n",
+                prefix, zone->total, count);
+    if (zone->notlifo)
+        fprintf(stderr, "** %s: %d frees not LIFO\n", prefix, zone->notlifo);
+    if (zone->rogue)
+        fprintf(stderr, "** %s: %d frees not recognized\n",
+                prefix, zone->rogue);
+
+    /* free the zone and delete from the stream */
+    free(zone);
+    strm->opaque = Z_NULL;
+    strm->zalloc = Z_NULL;
+    strm->zfree = Z_NULL;
+}
+
+/* -- inflate test routines -- */
+
+/* Decode a hexadecimal string, set *len to length, in[] to the bytes.  This
+   decodes liberally, in that hex digits can be adjacent, in which case two in
+   a row writes a byte.  Or they can delimited by any non-hex character, where
+   the delimiters are ignored except when a single hex digit is followed by a
+   delimiter in which case that single digit writes a byte.  The returned
+   data is allocated and must eventually be freed.  NULL is returned if out of
+   memory.  If the length is not needed, then len can be NULL. */
+local unsigned char *h2b(const char *hex, unsigned *len)
+{
+    unsigned char *in;
+    unsigned next, val;
+
+    in = malloc((strlen(hex) + 1) >> 1);
+    if (in == NULL)
+        return NULL;
+    next = 0;
+    val = 1;
+    do {
+        if (*hex >= '0' && *hex <= '9')
+            val = (val << 4) + *hex - '0';
+        else if (*hex >= 'A' && *hex <= 'F')
+            val = (val << 4) + *hex - 'A' + 10;
+        else if (*hex >= 'a' && *hex <= 'f')
+            val = (val << 4) + *hex - 'a' + 10;
+        else if (val != 1 && val < 32)  /* one digit followed by delimiter */
+            val += 240;                 /* make it look like two digits */
+        if (val > 255) {                /* have two digits */
+            in[next++] = val & 0xff;    /* save the decoded byte */
+            val = 1;                    /* start over */
+        }
+    } while (*hex++);       /* go through the loop with the terminating null */
+    if (len != NULL)
+        *len = next;
+    in = reallocf(in, next);
+    return in;
+}
+
+/* generic inflate() run, where hex is the hexadecimal input data, what is the
+   text to include in an error message, step is how much input data to feed
+   inflate() on each call, or zero to feed it all, win is the window bits
+   parameter to inflateInit2(), len is the size of the output buffer, and err
+   is the error code expected from the first inflate() call (the second
+   inflate() call is expected to return Z_STREAM_END).  If win is 47, then
+   header information is collected with inflateGetHeader().  If a zlib stream
+   is looking for a dictionary, then an empty dictionary is provided.
+   inflate() is run until all of the input data is consumed. */
+local void inf(char *hex, char *what, unsigned step, int win, unsigned len,
+               int err)
+{
+    int ret;
+    unsigned have;
+    unsigned char *in, *out;
+    z_stream strm, copy;
+    gz_header head;
+
+    mem_setup(&strm);
+    strm.avail_in = 0;
+    strm.next_in = Z_NULL;
+    ret = inflateInit2(&strm, win);
+    if (ret != Z_OK) {
+        mem_done(&strm, what);
+        return;
+    }
+    out = malloc(len);                          assert(out != NULL);
+    if (win == 47) {
+        head.extra = out;
+        head.extra_max = len;
+        head.name = out;
+        head.name_max = len;
+        head.comment = out;
+        head.comm_max = len;
+        ret = inflateGetHeader(&strm, &head);   assert(ret == Z_OK);
+    }
+    in = h2b(hex, &have);                       assert(in != NULL);
+    if (step == 0 || step > have)
+        step = have;
+    strm.avail_in = step;
+    have -= step;
+    strm.next_in = in;
+    do {
+        strm.avail_out = len;
+        strm.next_out = out;
+        ret = inflate(&strm, Z_NO_FLUSH);       assert(err == 9 || ret == err);
+        if (ret != Z_OK && ret != Z_BUF_ERROR && ret != Z_NEED_DICT)
+            break;
+        if (ret == Z_NEED_DICT) {
+            ret = inflateSetDictionary(&strm, in, 1);
+                                                assert(ret == Z_DATA_ERROR);
+            mem_limit(&strm, 1);
+            ret = inflateSetDictionary(&strm, out, 0);
+                                                assert(ret == Z_MEM_ERROR);
+            mem_limit(&strm, 0);
+            ((struct inflate_state *)strm.state)->mode = DICT;
+            ret = inflateSetDictionary(&strm, out, 0);
+                                                assert(ret == Z_OK);
+            ret = inflate(&strm, Z_NO_FLUSH);   assert(ret == Z_BUF_ERROR);
+        }
+        ret = inflateCopy(&copy, &strm);        assert(ret == Z_OK);
+        ret = inflateEnd(&copy);                assert(ret == Z_OK);
+        err = 9;                        /* don't care next time around */
+        have += strm.avail_in;
+        strm.avail_in = step > have ? have : step;
+        have -= strm.avail_in;
+    } while (strm.avail_in);
+    free(in);
+    free(out);
+    ret = inflateReset2(&strm, -8);             assert(ret == Z_OK);
+    ret = inflateEnd(&strm);                    assert(ret == Z_OK);
+    mem_done(&strm, what);
+}
+
+/* cover all of the lines in inflate.c up to inflate() */
+local void cover_support(void)
+{
+    int ret;
+    z_stream strm;
+
+    mem_setup(&strm);
+    strm.avail_in = 0;
+    strm.next_in = Z_NULL;
+    ret = inflateInit(&strm);                   assert(ret == Z_OK);
+    mem_used(&strm, "inflate init");
+    ret = inflatePrime(&strm, 5, 31);           assert(ret == Z_OK);
+    ret = inflatePrime(&strm, -1, 0);           assert(ret == Z_OK);
+    ret = inflateSetDictionary(&strm, Z_NULL, 0);
+                                                assert(ret == Z_STREAM_ERROR);
+    ret = inflateEnd(&strm);                    assert(ret == Z_OK);
+    mem_done(&strm, "prime");
+
+    inf("63 0", "force window allocation", 0, -15, 1, Z_OK);
+    inf("63 18 5", "force window replacement", 0, -8, 259, Z_OK);
+    inf("63 18 68 30 d0 0 0", "force split window update", 4, -8, 259, Z_OK);
+    inf("3 0", "use fixed blocks", 0, -15, 1, Z_STREAM_END);
+    inf("", "bad window size", 0, 1, 0, Z_STREAM_ERROR);
+
+    mem_setup(&strm);
+    strm.avail_in = 0;
+    strm.next_in = Z_NULL;
+    ret = inflateInit_(&strm, ZLIB_VERSION - 1, (int)sizeof(z_stream));
+                                                assert(ret == Z_VERSION_ERROR);
+    mem_done(&strm, "wrong version");
+
+    strm.avail_in = 0;
+    strm.next_in = Z_NULL;
+    ret = inflateInit(&strm);                   assert(ret == Z_OK);
+    ret = inflateEnd(&strm);                    assert(ret == Z_OK);
+    fputs("inflate built-in memory routines\n", stderr);
+}
+
+/* cover all inflate() header and trailer cases and code after inflate() */
+local void cover_wrap(void)
+{
+    int ret;
+    z_stream strm, copy;
+    unsigned char dict[257];
+
+    ret = inflate(Z_NULL, 0);                   assert(ret == Z_STREAM_ERROR);
+    ret = inflateEnd(Z_NULL);                   assert(ret == Z_STREAM_ERROR);
+    ret = inflateCopy(Z_NULL, Z_NULL);          assert(ret == Z_STREAM_ERROR);
+    fputs("inflate bad parameters\n", stderr);
+
+    inf("1f 8b 0 0", "bad gzip method", 0, 31, 0, Z_DATA_ERROR);
+    inf("1f 8b 8 80", "bad gzip flags", 0, 31, 0, Z_DATA_ERROR);
+    inf("77 85", "bad zlib method", 0, 15, 0, Z_DATA_ERROR);
+    inf("8 99", "set window size from header", 0, 0, 0, Z_OK);
+    inf("78 9c", "bad zlib window size", 0, 8, 0, Z_DATA_ERROR);
+    inf("78 9c 63 0 0 0 1 0 1", "check adler32", 0, 15, 1, Z_STREAM_END);
+    inf("1f 8b 8 1e 0 0 0 0 0 0 1 0 0 0 0 0 0", "bad header crc", 0, 47, 1,
+        Z_DATA_ERROR);
+    inf("1f 8b 8 2 0 0 0 0 0 0 1d 26 3 0 0 0 0 0 0 0 0 0", "check gzip length",
+        0, 47, 0, Z_STREAM_END);
+    inf("78 90", "bad zlib header check", 0, 47, 0, Z_DATA_ERROR);
+    inf("8 b8 0 0 0 1", "need dictionary", 0, 8, 0, Z_NEED_DICT);
+    inf("78 9c 63 0", "compute adler32", 0, 15, 1, Z_OK);
+
+    mem_setup(&strm);
+    strm.avail_in = 0;
+    strm.next_in = Z_NULL;
+    ret = inflateInit2(&strm, -8);
+    strm.avail_in = 2;
+    strm.next_in = (void *)"\x63";
+    strm.avail_out = 1;
+    strm.next_out = (void *)&ret;
+    mem_limit(&strm, 1);
+    ret = inflate(&strm, Z_NO_FLUSH);           assert(ret == Z_MEM_ERROR);
+    ret = inflate(&strm, Z_NO_FLUSH);           assert(ret == Z_MEM_ERROR);
+    mem_limit(&strm, 0);
+    memset(dict, 0, 257);
+    ret = inflateSetDictionary(&strm, dict, 257);
+                                                assert(ret == Z_OK);
+    mem_limit(&strm, (sizeof(struct inflate_state) << 1) + 256);
+    ret = inflatePrime(&strm, 16, 0);           assert(ret == Z_OK);
+    strm.avail_in = 2;
+    strm.next_in = (void *)"\x80";
+    ret = inflateSync(&strm);                   assert(ret == Z_DATA_ERROR);
+    ret = inflate(&strm, Z_NO_FLUSH);           assert(ret == Z_STREAM_ERROR);
+    strm.avail_in = 4;
+    strm.next_in = (void *)"\0\0\xff\xff";
+    ret = inflateSync(&strm);                   assert(ret == Z_OK);
+    (void)inflateSyncPoint(&strm);
+    ret = inflateCopy(&copy, &strm);            assert(ret == Z_MEM_ERROR);
+    mem_limit(&strm, 0);
+    ret = inflateUndermine(&strm, 1);           assert(ret == Z_DATA_ERROR);
+    (void)inflateMark(&strm);
+    ret = inflateEnd(&strm);                    assert(ret == Z_OK);
+    mem_done(&strm, "miscellaneous, force memory errors");
+}
+
+/* input and output functions for inflateBack() */
+local unsigned pull(void *desc, unsigned char **buf)
+{
+    static unsigned int next = 0;
+    static unsigned char dat[] = {0x63, 0, 2, 0};
+    struct inflate_state *state;
+
+    if (desc == Z_NULL) {
+        next = 0;
+        return 0;   /* no input (already provided at next_in) */
+    }
+    state = (void *)((z_stream *)desc)->state;
+    if (state != Z_NULL)
+        state->mode = SYNC;     /* force an otherwise impossible situation */
+    return next < sizeof(dat) ? (*buf = dat + next++, 1) : 0;
+}
+
+local int push(void *desc, unsigned char *buf, unsigned len)
+{
+    buf += len;
+    return desc != Z_NULL;      /* force error if desc not null */
+}
+
+/* cover inflateBack() up to common deflate data cases and after those */
+local void cover_back(void)
+{
+    int ret;
+    z_stream strm;
+    unsigned char win[32768];
+
+    ret = inflateBackInit_(Z_NULL, 0, win, 0, 0);
+                                                assert(ret == Z_VERSION_ERROR);
+    ret = inflateBackInit(Z_NULL, 0, win);      assert(ret == Z_STREAM_ERROR);
+    ret = inflateBack(Z_NULL, Z_NULL, Z_NULL, Z_NULL, Z_NULL);
+                                                assert(ret == Z_STREAM_ERROR);
+    ret = inflateBackEnd(Z_NULL);               assert(ret == Z_STREAM_ERROR);
+    fputs("inflateBack bad parameters\n", stderr);
+
+    mem_setup(&strm);
+    ret = inflateBackInit(&strm, 15, win);      assert(ret == Z_OK);
+    strm.avail_in = 2;
+    strm.next_in = (void *)"\x03";
+    ret = inflateBack(&strm, pull, Z_NULL, push, Z_NULL);
+                                                assert(ret == Z_STREAM_END);
+        /* force output error */
+    strm.avail_in = 3;
+    strm.next_in = (void *)"\x63\x00";
+    ret = inflateBack(&strm, pull, Z_NULL, push, &strm);
+                                                assert(ret == Z_BUF_ERROR);
+        /* force mode error by mucking with state */
+    ret = inflateBack(&strm, pull, &strm, push, Z_NULL);
+                                                assert(ret == Z_STREAM_ERROR);
+    ret = inflateBackEnd(&strm);                assert(ret == Z_OK);
+    mem_done(&strm, "inflateBack bad state");
+
+    ret = inflateBackInit(&strm, 15, win);      assert(ret == Z_OK);
+    ret = inflateBackEnd(&strm);                assert(ret == Z_OK);
+    fputs("inflateBack built-in memory routines\n", stderr);
+}
+
+/* do a raw inflate of data in hexadecimal with both inflate and inflateBack */
+local int try(char *hex, char *id, int err)
+{
+    int ret;
+    unsigned len, size;
+    unsigned char *in, *out, *win;
+    char *prefix;
+    z_stream strm;
+
+    /* convert to hex */
+    in = h2b(hex, &len);
+    assert(in != NULL);
+
+    /* allocate work areas */
+    size = len << 3;
+    out = malloc(size);
+    assert(out != NULL);
+    win = malloc(32768);
+    assert(win != NULL);
+    prefix = malloc(strlen(id) + 6);
+    assert(prefix != NULL);
+
+    /* first with inflate */
+    strcpy(prefix, id);
+    strcat(prefix, "-late");
+    mem_setup(&strm);
+    strm.avail_in = 0;
+    strm.next_in = Z_NULL;
+    ret = inflateInit2(&strm, err < 0 ? 47 : -15);
+    assert(ret == Z_OK);
+    strm.avail_in = len;
+    strm.next_in = in;
+    do {
+        strm.avail_out = size;
+        strm.next_out = out;
+        ret = inflate(&strm, Z_TREES);
+        assert(ret != Z_STREAM_ERROR && ret != Z_MEM_ERROR);
+        if (ret == Z_DATA_ERROR || ret == Z_NEED_DICT)
+            break;
+    } while (strm.avail_in || strm.avail_out == 0);
+    if (err) {
+        assert(ret == Z_DATA_ERROR);
+        assert(strcmp(id, strm.msg) == 0);
+    }
+    inflateEnd(&strm);
+    mem_done(&strm, prefix);
+
+    /* then with inflateBack */
+    if (err >= 0) {
+        strcpy(prefix, id);
+        strcat(prefix, "-back");
+        mem_setup(&strm);
+        ret = inflateBackInit(&strm, 15, win);
+        assert(ret == Z_OK);
+        strm.avail_in = len;
+        strm.next_in = in;
+        ret = inflateBack(&strm, pull, Z_NULL, push, Z_NULL);
+        assert(ret != Z_STREAM_ERROR);
+        if (err) {
+            assert(ret == Z_DATA_ERROR);
+            assert(strcmp(id, strm.msg) == 0);
+        }
+        inflateBackEnd(&strm);
+        mem_done(&strm, prefix);
+    }
+
+    /* clean up */
+    free(prefix);
+    free(win);
+    free(out);
+    free(in);
+    return ret;
+}
+
+/* cover deflate data cases in both inflate() and inflateBack() */
+local void cover_inflate(void)
+{
+    try("0 0 0 0 0", "invalid stored block lengths", 1);
+    try("3 0", "fixed", 0);
+    try("6", "invalid block type", 1);
+    try("1 1 0 fe ff 0", "stored", 0);
+    try("fc 0 0", "too many length or distance symbols", 1);
+    try("4 0 fe ff", "invalid code lengths set", 1);
+    try("4 0 24 49 0", "invalid bit length repeat", 1);
+    try("4 0 24 e9 ff ff", "invalid bit length repeat", 1);
+    try("4 0 24 e9 ff 6d", "invalid code -- missing end-of-block", 1);
+    try("4 80 49 92 24 49 92 24 71 ff ff 93 11 0",
+        "invalid literal/lengths set", 1);
+    try("4 80 49 92 24 49 92 24 f b4 ff ff c3 84", "invalid distances set", 1);
+    try("4 c0 81 8 0 0 0 0 20 7f eb b 0 0", "invalid literal/length code", 1);
+    try("2 7e ff ff", "invalid distance code", 1);
+    try("c c0 81 0 0 0 0 0 90 ff 6b 4 0", "invalid distance too far back", 1);
+
+    /* also trailer mismatch just in inflate() */
+    try("1f 8b 8 0 0 0 0 0 0 0 3 0 0 0 0 1", "incorrect data check", -1);
+    try("1f 8b 8 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 1",
+        "incorrect length check", -1);
+    try("5 c0 21 d 0 0 0 80 b0 fe 6d 2f 91 6c", "pull 17", 0);
+    try("5 e0 81 91 24 cb b2 2c 49 e2 f 2e 8b 9a 47 56 9f fb fe ec d2 ff 1f",
+        "long code", 0);
+    try("ed c0 1 1 0 0 0 40 20 ff 57 1b 42 2c 4f", "length extra", 0);
+    try("ed cf c1 b1 2c 47 10 c4 30 fa 6f 35 1d 1 82 59 3d fb be 2e 2a fc f c",
+        "long distance and extra", 0);
+    try("ed c0 81 0 0 0 0 80 a0 fd a9 17 a9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "
+        "0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6", "window end", 0);
+    inf("2 8 20 80 0 3 0", "inflate_fast TYPE return", 0, -15, 258,
+        Z_STREAM_END);
+    inf("63 18 5 40 c 0", "window wrap", 3, -8, 300, Z_OK);
+}
+
+/* cover remaining lines in inftrees.c */
+local void cover_trees(void)
+{
+    int ret;
+    unsigned bits;
+    unsigned short lens[16], work[16];
+    code *next, table[ENOUGH_DISTS];
+
+    /* we need to call inflate_table() directly in order to manifest not-
+       enough errors, since zlib insures that enough is always enough */
+    for (bits = 0; bits < 15; bits++)
+        lens[bits] = (unsigned short)(bits + 1);
+    lens[15] = 15;
+    next = table;
+    bits = 15;
+    ret = inflate_table(DISTS, lens, 16, &next, &bits, work);
+                                                assert(ret == 1);
+    next = table;
+    bits = 1;
+    ret = inflate_table(DISTS, lens, 16, &next, &bits, work);
+                                                assert(ret == 1);
+    fputs("inflate_table not enough errors\n", stderr);
+}
+
+/* cover remaining inffast.c decoding and window copying */
+local void cover_fast(void)
+{
+    inf("e5 e0 81 ad 6d cb b2 2c c9 01 1e 59 63 ae 7d ee fb 4d fd b5 35 41 68"
+        " ff 7f 0f 0 0 0", "fast length extra bits", 0, -8, 258, Z_DATA_ERROR);
+    inf("25 fd 81 b5 6d 59 b6 6a 49 ea af 35 6 34 eb 8c b9 f6 b9 1e ef 67 49"
+        " 50 fe ff ff 3f 0 0", "fast distance extra bits", 0, -8, 258,
+        Z_DATA_ERROR);
+    inf("3 7e 0 0 0 0 0", "fast invalid distance code", 0, -8, 258,
+        Z_DATA_ERROR);
+    inf("1b 7 0 0 0 0 0", "fast invalid literal/length code", 0, -8, 258,
+        Z_DATA_ERROR);
+    inf("d c7 1 ae eb 38 c 4 41 a0 87 72 de df fb 1f b8 36 b1 38 5d ff ff 0",
+        "fast 2nd level codes and too far back", 0, -8, 258, Z_DATA_ERROR);
+    inf("63 18 5 8c 10 8 0 0 0 0", "very common case", 0, -8, 259, Z_OK);
+    inf("63 60 60 18 c9 0 8 18 18 18 26 c0 28 0 29 0 0 0",
+        "contiguous and wrap around window", 6, -8, 259, Z_OK);
+    inf("63 0 3 0 0 0 0 0", "copy direct from output", 0, -8, 259,
+        Z_STREAM_END);
+}
+
+int main(void)
+{
+    fprintf(stderr, "%s\n", zlibVersion());
+    cover_support();
+    cover_wrap();
+    cover_back();
+    cover_inflate();
+    cover_trees();
+    cover_fast();
+    return 0;
+}
Index: /smplayer/vendor/current/zlib/test/minigzip.c
===================================================================
--- /smplayer/vendor/current/zlib/test/minigzip.c	(revision 133)
+++ /smplayer/vendor/current/zlib/test/minigzip.c	(revision 133)
@@ -0,0 +1,631 @@
+/* minigzip.c -- simulate gzip using the zlib compression library
+ * Copyright (C) 1995-2006, 2010, 2011 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * minigzip is a minimal implementation of the gzip utility. This is
+ * only an example of using zlib and isn't meant to replace the
+ * full-featured gzip. No attempt is made to deal with file systems
+ * limiting names to 14 or 8+3 characters, etc... Error checking is
+ * very limited. So use minigzip only for testing; use gzip for the
+ * real thing. On MSDOS, use only on file names without extension
+ * or in pipe mode.
+ */
+
+/* @(#) $Id$ */
+
+#include "zlib.h"
+#include <stdio.h>
+
+#ifdef STDC
+#  include <string.h>
+#  include <stdlib.h>
+#endif
+
+#ifdef USE_MMAP
+#  include <sys/types.h>
+#  include <sys/mman.h>
+#  include <sys/stat.h>
+#endif
+
+#if defined(MSDOS) || defined(OS2) || defined(WIN32) || defined(__CYGWIN__)
+#  include <fcntl.h>
+#  include <io.h>
+#  ifdef UNDER_CE
+#    include <stdlib.h>
+#  endif
+#  define SET_BINARY_MODE(file) setmode(fileno(file), O_BINARY)
+#else
+#  define SET_BINARY_MODE(file)
+#endif
+
+#ifdef VMS
+#  define unlink delete
+#  define GZ_SUFFIX "-gz"
+#endif
+#ifdef RISCOS
+#  define unlink remove
+#  define GZ_SUFFIX "-gz"
+#  define fileno(file) file->__file
+#endif
+#if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
+#  include <unix.h> /* for fileno */
+#endif
+
+#if !defined(Z_HAVE_UNISTD_H) && !defined(_LARGEFILE64_SOURCE)
+#ifndef WIN32 /* unlink already in stdio.h for WIN32 */
+  extern int unlink OF((const char *));
+#endif
+#endif
+
+#if defined(UNDER_CE)
+#  include <windows.h>
+#  define perror(s) pwinerror(s)
+
+/* Map the Windows error number in ERROR to a locale-dependent error
+   message string and return a pointer to it.  Typically, the values
+   for ERROR come from GetLastError.
+
+   The string pointed to shall not be modified by the application,
+   but may be overwritten by a subsequent call to strwinerror
+
+   The strwinerror function does not change the current setting
+   of GetLastError.  */
+
+static char *strwinerror (error)
+     DWORD error;
+{
+    static char buf[1024];
+
+    wchar_t *msgbuf;
+    DWORD lasterr = GetLastError();
+    DWORD chars = FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM
+        | FORMAT_MESSAGE_ALLOCATE_BUFFER,
+        NULL,
+        error,
+        0, /* Default language */
+        (LPVOID)&msgbuf,
+        0,
+        NULL);
+    if (chars != 0) {
+        /* If there is an \r\n appended, zap it.  */
+        if (chars >= 2
+            && msgbuf[chars - 2] == '\r' && msgbuf[chars - 1] == '\n') {
+            chars -= 2;
+            msgbuf[chars] = 0;
+        }
+
+        if (chars > sizeof (buf) - 1) {
+            chars = sizeof (buf) - 1;
+            msgbuf[chars] = 0;
+        }
+
+        wcstombs(buf, msgbuf, chars + 1);
+        LocalFree(msgbuf);
+    }
+    else {
+        sprintf(buf, "unknown win32 error (%ld)", error);
+    }
+
+    SetLastError(lasterr);
+    return buf;
+}
+
+static void pwinerror (s)
+    const char *s;
+{
+    if (s && *s)
+        fprintf(stderr, "%s: %s\n", s, strwinerror(GetLastError ()));
+    else
+        fprintf(stderr, "%s\n", strwinerror(GetLastError ()));
+}
+
+#endif /* UNDER_CE */
+
+#ifndef GZ_SUFFIX
+#  define GZ_SUFFIX ".gz"
+#endif
+#define SUFFIX_LEN (sizeof(GZ_SUFFIX)-1)
+
+#define BUFLEN      16384
+#define MAX_NAME_LEN 1024
+
+#ifdef MAXSEG_64K
+#  define local static
+   /* Needed for systems with limitation on stack size. */
+#else
+#  define local
+#endif
+
+#ifdef Z_SOLO
+/* for Z_SOLO, create simplified gz* functions using deflate and inflate */
+
+#if defined(Z_HAVE_UNISTD_H) || defined(Z_LARGE)
+#  include <unistd.h>       /* for unlink() */
+#endif
+
+void *myalloc OF((void *, unsigned, unsigned));
+void myfree OF((void *, void *));
+
+void *myalloc(q, n, m)
+    void *q;
+    unsigned n, m;
+{
+    q = Z_NULL;
+    return calloc(n, m);
+}
+
+void myfree(q, p)
+    void *q, *p;
+{
+    q = Z_NULL;
+    free(p);
+}
+
+typedef struct gzFile_s {
+    FILE *file;
+    int write;
+    int err;
+    char *msg;
+    z_stream strm;
+} *gzFile;
+
+gzFile gzopen OF((const char *, const char *));
+gzFile gzdopen OF((int, const char *));
+gzFile gz_open OF((const char *, int, const char *));
+
+gzFile gzopen(path, mode)
+const char *path;
+const char *mode;
+{
+    return gz_open(path, -1, mode);
+}
+
+gzFile gzdopen(fd, mode)
+int fd;
+const char *mode;
+{
+    return gz_open(NULL, fd, mode);
+}
+
+gzFile gz_open(path, fd, mode)
+    const char *path;
+    int fd;
+    const char *mode;
+{
+    gzFile gz;
+    int ret;
+
+    gz = malloc(sizeof(struct gzFile_s));
+    if (gz == NULL)
+        return NULL;
+    gz->write = strchr(mode, 'w') != NULL;
+    gz->strm.zalloc = myalloc;
+    gz->strm.zfree = myfree;
+    gz->strm.opaque = Z_NULL;
+    if (gz->write)
+        ret = deflateInit2(&(gz->strm), -1, 8, 15 + 16, 8, 0);
+    else {
+        gz->strm.next_in = 0;
+        gz->strm.avail_in = Z_NULL;
+        ret = inflateInit2(&(gz->strm), 15 + 16);
+    }
+    if (ret != Z_OK) {
+        free(gz);
+        return NULL;
+    }
+    gz->file = path == NULL ? fdopen(fd, gz->write ? "wb" : "rb") :
+                              fopen(path, gz->write ? "wb" : "rb");
+    if (gz->file == NULL) {
+        gz->write ? deflateEnd(&(gz->strm)) : inflateEnd(&(gz->strm));
+        free(gz);
+        return NULL;
+    }
+    gz->err = 0;
+    gz->msg = "";
+    return gz;
+}
+
+int gzwrite OF((gzFile, const void *, unsigned));
+
+int gzwrite(gz, buf, len)
+    gzFile gz;
+    const void *buf;
+    unsigned len;
+{
+    z_stream *strm;
+    unsigned char out[BUFLEN];
+
+    if (gz == NULL || !gz->write)
+        return 0;
+    strm = &(gz->strm);
+    strm->next_in = (void *)buf;
+    strm->avail_in = len;
+    do {
+        strm->next_out = out;
+        strm->avail_out = BUFLEN;
+        (void)deflate(strm, Z_NO_FLUSH);
+        fwrite(out, 1, BUFLEN - strm->avail_out, gz->file);
+    } while (strm->avail_out == 0);
+    return len;
+}
+
+int gzread OF((gzFile, void *, unsigned));
+
+int gzread(gz, buf, len)
+    gzFile gz;
+    void *buf;
+    unsigned len;
+{
+    int ret;
+    unsigned got;
+    unsigned char in[1];
+    z_stream *strm;
+
+    if (gz == NULL || gz->write)
+        return 0;
+    if (gz->err)
+        return 0;
+    strm = &(gz->strm);
+    strm->next_out = (void *)buf;
+    strm->avail_out = len;
+    do {
+        got = fread(in, 1, 1, gz->file);
+        if (got == 0)
+            break;
+        strm->next_in = in;
+        strm->avail_in = 1;
+        ret = inflate(strm, Z_NO_FLUSH);
+        if (ret == Z_DATA_ERROR) {
+            gz->err = Z_DATA_ERROR;
+            gz->msg = strm->msg;
+            return 0;
+        }
+        if (ret == Z_STREAM_END)
+            inflateReset(strm);
+    } while (strm->avail_out);
+    return len - strm->avail_out;
+}
+
+int gzclose OF((gzFile));
+
+int gzclose(gz)
+    gzFile gz;
+{
+    z_stream *strm;
+    unsigned char out[BUFLEN];
+
+    if (gz == NULL)
+        return Z_STREAM_ERROR;
+    strm = &(gz->strm);
+    if (gz->write) {
+        strm->next_in = Z_NULL;
+        strm->avail_in = 0;
+        do {
+            strm->next_out = out;
+            strm->avail_out = BUFLEN;
+            (void)deflate(strm, Z_FINISH);
+            fwrite(out, 1, BUFLEN - strm->avail_out, gz->file);
+        } while (strm->avail_out == 0);
+        deflateEnd(strm);
+    }
+    else
+        inflateEnd(strm);
+    fclose(gz->file);
+    free(gz);
+    return Z_OK;
+}
+
+const char *gzerror OF((gzFile, int *));
+
+const char *gzerror(gz, err)
+    gzFile gz;
+    int *err;
+{
+    *err = gz->err;
+    return gz->msg;
+}
+
+#endif
+
+char *prog;
+
+void error            OF((const char *msg));
+void gz_compress      OF((FILE   *in, gzFile out));
+#ifdef USE_MMAP
+int  gz_compress_mmap OF((FILE   *in, gzFile out));
+#endif
+void gz_uncompress    OF((gzFile in, FILE   *out));
+void file_compress    OF((char  *file, char *mode));
+void file_uncompress  OF((char  *file));
+int  main             OF((int argc, char *argv[]));
+
+/* ===========================================================================
+ * Display error message and exit
+ */
+void error(msg)
+    const char *msg;
+{
+    fprintf(stderr, "%s: %s\n", prog, msg);
+    exit(1);
+}
+
+/* ===========================================================================
+ * Compress input to output then close both files.
+ */
+
+void gz_compress(in, out)
+    FILE   *in;
+    gzFile out;
+{
+    local char buf[BUFLEN];
+    int len;
+    int err;
+
+#ifdef USE_MMAP
+    /* Try first compressing with mmap. If mmap fails (minigzip used in a
+     * pipe), use the normal fread loop.
+     */
+    if (gz_compress_mmap(in, out) == Z_OK) return;
+#endif
+    for (;;) {
+        len = (int)fread(buf, 1, sizeof(buf), in);
+        if (ferror(in)) {
+            perror("fread");
+            exit(1);
+        }
+        if (len == 0) break;
+
+        if (gzwrite(out, buf, (unsigned)len) != len) error(gzerror(out, &err));
+    }
+    fclose(in);
+    if (gzclose(out) != Z_OK) error("failed gzclose");
+}
+
+#ifdef USE_MMAP /* MMAP version, Miguel Albrecht <malbrech@eso.org> */
+
+/* Try compressing the input file at once using mmap. Return Z_OK if
+ * if success, Z_ERRNO otherwise.
+ */
+int gz_compress_mmap(in, out)
+    FILE   *in;
+    gzFile out;
+{
+    int len;
+    int err;
+    int ifd = fileno(in);
+    caddr_t buf;    /* mmap'ed buffer for the entire input file */
+    off_t buf_len;  /* length of the input file */
+    struct stat sb;
+
+    /* Determine the size of the file, needed for mmap: */
+    if (fstat(ifd, &sb) < 0) return Z_ERRNO;
+    buf_len = sb.st_size;
+    if (buf_len <= 0) return Z_ERRNO;
+
+    /* Now do the actual mmap: */
+    buf = mmap((caddr_t) 0, buf_len, PROT_READ, MAP_SHARED, ifd, (off_t)0);
+    if (buf == (caddr_t)(-1)) return Z_ERRNO;
+
+    /* Compress the whole file at once: */
+    len = gzwrite(out, (char *)buf, (unsigned)buf_len);
+
+    if (len != (int)buf_len) error(gzerror(out, &err));
+
+    munmap(buf, buf_len);
+    fclose(in);
+    if (gzclose(out) != Z_OK) error("failed gzclose");
+    return Z_OK;
+}
+#endif /* USE_MMAP */
+
+/* ===========================================================================
+ * Uncompress input to output then close both files.
+ */
+void gz_uncompress(in, out)
+    gzFile in;
+    FILE   *out;
+{
+    local char buf[BUFLEN];
+    int len;
+    int err;
+
+    for (;;) {
+        len = gzread(in, buf, sizeof(buf));
+        if (len < 0) error (gzerror(in, &err));
+        if (len == 0) break;
+
+        if ((int)fwrite(buf, 1, (unsigned)len, out) != len) {
+            error("failed fwrite");
+        }
+    }
+    if (fclose(out)) error("failed fclose");
+
+    if (gzclose(in) != Z_OK) error("failed gzclose");
+}
+
+
+/* ===========================================================================
+ * Compress the given file: create a corresponding .gz file and remove the
+ * original.
+ */
+void file_compress(file, mode)
+    char  *file;
+    char  *mode;
+{
+    local char outfile[MAX_NAME_LEN];
+    FILE  *in;
+    gzFile out;
+
+    if (strlen(file) + strlen(GZ_SUFFIX) >= sizeof(outfile)) {
+        fprintf(stderr, "%s: filename too long\n", prog);
+        exit(1);
+    }
+
+    strcpy(outfile, file);
+    strcat(outfile, GZ_SUFFIX);
+
+    in = fopen(file, "rb");
+    if (in == NULL) {
+        perror(file);
+        exit(1);
+    }
+    out = gzopen(outfile, mode);
+    if (out == NULL) {
+        fprintf(stderr, "%s: can't gzopen %s\n", prog, outfile);
+        exit(1);
+    }
+    gz_compress(in, out);
+
+    unlink(file);
+}
+
+
+/* ===========================================================================
+ * Uncompress the given file and remove the original.
+ */
+void file_uncompress(file)
+    char  *file;
+{
+    local char buf[MAX_NAME_LEN];
+    char *infile, *outfile;
+    FILE  *out;
+    gzFile in;
+    size_t len = strlen(file);
+
+    if (len + strlen(GZ_SUFFIX) >= sizeof(buf)) {
+        fprintf(stderr, "%s: filename too long\n", prog);
+        exit(1);
+    }
+
+    strcpy(buf, file);
+
+    if (len > SUFFIX_LEN && strcmp(file+len-SUFFIX_LEN, GZ_SUFFIX) == 0) {
+        infile = file;
+        outfile = buf;
+        outfile[len-3] = '\0';
+    } else {
+        outfile = file;
+        infile = buf;
+        strcat(infile, GZ_SUFFIX);
+    }
+    in = gzopen(infile, "rb");
+    if (in == NULL) {
+        fprintf(stderr, "%s: can't gzopen %s\n", prog, infile);
+        exit(1);
+    }
+    out = fopen(outfile, "wb");
+    if (out == NULL) {
+        perror(file);
+        exit(1);
+    }
+
+    gz_uncompress(in, out);
+
+    unlink(infile);
+}
+
+
+/* ===========================================================================
+ * Usage:  minigzip [-c] [-d] [-f] [-h] [-r] [-1 to -9] [files...]
+ *   -c : write to standard output
+ *   -d : decompress
+ *   -f : compress with Z_FILTERED
+ *   -h : compress with Z_HUFFMAN_ONLY
+ *   -r : compress with Z_RLE
+ *   -1 to -9 : compression level
+ */
+
+int main(argc, argv)
+    int argc;
+    char *argv[];
+{
+    int copyout = 0;
+    int uncompr = 0;
+    gzFile file;
+    char *bname, outmode[20];
+
+    strcpy(outmode, "wb6 ");
+
+    prog = argv[0];
+    bname = strrchr(argv[0], '/');
+    if (bname)
+      bname++;
+    else
+      bname = argv[0];
+    argc--, argv++;
+
+    if (!strcmp(bname, "gunzip"))
+      uncompr = 1;
+    else if (!strcmp(bname, "zcat"))
+      copyout = uncompr = 1;
+
+    while (argc > 0) {
+      if (strcmp(*argv, "-c") == 0)
+        copyout = 1;
+      else if (strcmp(*argv, "-d") == 0)
+        uncompr = 1;
+      else if (strcmp(*argv, "-f") == 0)
+        outmode[3] = 'f';
+      else if (strcmp(*argv, "-h") == 0)
+        outmode[3] = 'h';
+      else if (strcmp(*argv, "-r") == 0)
+        outmode[3] = 'R';
+      else if ((*argv)[0] == '-' && (*argv)[1] >= '1' && (*argv)[1] <= '9' &&
+               (*argv)[2] == 0)
+        outmode[2] = (*argv)[1];
+      else
+        break;
+      argc--, argv++;
+    }
+    if (outmode[3] == ' ')
+        outmode[3] = 0;
+    if (argc == 0) {
+        SET_BINARY_MODE(stdin);
+        SET_BINARY_MODE(stdout);
+        if (uncompr) {
+            file = gzdopen(fileno(stdin), "rb");
+            if (file == NULL) error("can't gzdopen stdin");
+            gz_uncompress(file, stdout);
+        } else {
+            file = gzdopen(fileno(stdout), outmode);
+            if (file == NULL) error("can't gzdopen stdout");
+            gz_compress(stdin, file);
+        }
+    } else {
+        if (copyout) {
+            SET_BINARY_MODE(stdout);
+        }
+        do {
+            if (uncompr) {
+                if (copyout) {
+                    file = gzopen(*argv, "rb");
+                    if (file == NULL)
+                        fprintf(stderr, "%s: can't gzopen %s\n", prog, *argv);
+                    else
+                        gz_uncompress(file, stdout);
+                } else {
+                    file_uncompress(*argv);
+                }
+            } else {
+                if (copyout) {
+                    FILE * in = fopen(*argv, "rb");
+
+                    if (in == NULL) {
+                        perror(*argv);
+                    } else {
+                        file = gzdopen(fileno(stdout), outmode);
+                        if (file == NULL) error("can't gzdopen stdout");
+
+                        gz_compress(in, file);
+                    }
+
+                } else {
+                    file_compress(*argv, outmode);
+                }
+            }
+        } while (argv++, --argc);
+    }
+    return 0;
+}
Index: /smplayer/vendor/current/zlib/treebuild.xml
===================================================================
--- /smplayer/vendor/current/zlib/treebuild.xml	(revision 133)
+++ /smplayer/vendor/current/zlib/treebuild.xml	(revision 133)
@@ -0,0 +1,116 @@
+<?xml version="1.0" ?>
+<package name="zlib" version="1.2.7">
+    <library name="zlib" dlversion="1.2.7" dlname="z">
+	<property name="description"> zip compression library </property>
+	<property name="include-target-dir" value="$(@PACKAGE/install-includedir)" />
+
+	<!-- fixme: not implemented yet -->
+	<property name="compiler/c/inline" value="yes" />
+
+	<include-file name="zlib.h" scope="public" mode="644" />
+	<include-file name="zconf.h" scope="public" mode="644" />
+
+	<source name="adler32.c">
+	    <depend name="zlib.h" />
+	    <depend name="zconf.h" />
+	</source>
+	<source name="compress.c">
+	    <depend name="zlib.h" />
+	    <depend name="zconf.h" />
+	</source>
+	<source name="crc32.c">
+	    <depend name="zlib.h" />
+	    <depend name="zconf.h" />
+	    <depend name="crc32.h" />
+	</source>
+	<source name="gzclose.c">
+	    <depend name="zlib.h" />
+	    <depend name="zconf.h" />
+	    <depend name="gzguts.h" />
+	</source>
+	<source name="gzlib.c">
+	    <depend name="zlib.h" />
+	    <depend name="zconf.h" />
+	    <depend name="gzguts.h" />
+	</source>
+	<source name="gzread.c">
+	    <depend name="zlib.h" />
+	    <depend name="zconf.h" />
+	    <depend name="gzguts.h" />
+	</source>
+	<source name="gzwrite.c">
+	    <depend name="zlib.h" />
+	    <depend name="zconf.h" />
+	    <depend name="gzguts.h" />
+	</source>
+	<source name="uncompr.c">
+	    <depend name="zlib.h" />
+	    <depend name="zconf.h" />
+	</source>
+	<source name="deflate.c">
+	    <depend name="zlib.h" />
+	    <depend name="zconf.h" />
+	    <depend name="zutil.h" />
+	    <depend name="deflate.h" />
+	</source>
+	<source name="trees.c">
+	    <depend name="zlib.h" />
+	    <depend name="zconf.h" />
+	    <depend name="zutil.h" />
+	    <depend name="deflate.h" />
+	    <depend name="trees.h" />
+	</source>
+	<source name="zutil.c">
+	    <depend name="zlib.h" />
+	    <depend name="zconf.h" />
+	    <depend name="zutil.h" />
+	</source>
+	<source name="inflate.c">
+	    <depend name="zlib.h" />
+	    <depend name="zconf.h" />
+	    <depend name="zutil.h" />
+	    <depend name="inftrees.h" />
+	    <depend name="inflate.h" />
+	    <depend name="inffast.h" />
+	</source>
+	<source name="infback.c">
+	    <depend name="zlib.h" />
+	    <depend name="zconf.h" />
+	    <depend name="zutil.h" />
+	    <depend name="inftrees.h" />
+	    <depend name="inflate.h" />
+	    <depend name="inffast.h" />
+	</source>
+	<source name="inftrees.c">
+	    <depend name="zlib.h" />
+	    <depend name="zconf.h" />
+	    <depend name="zutil.h" />
+	    <depend name="inftrees.h" />
+	</source>
+	<source name="inffast.c">
+	    <depend name="zlib.h" />
+	    <depend name="zconf.h" />
+	    <depend name="zutil.h" />
+	    <depend name="inftrees.h" />
+	    <depend name="inflate.h" />
+	    <depend name="inffast.h" />
+	</source>
+    </library>
+</package>
+
+<!--
+CFLAGS=-O
+#CFLAGS=-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7
+#CFLAGS=-g -DDEBUG
+#CFLAGS=-O3 -Wall -Wwrite-strings -Wpointer-arith -Wconversion \
+#           -Wstrict-prototypes -Wmissing-prototypes
+
+# OBJA =
+# to use the asm code: make OBJA=match.o
+#
+match.o: match.S
+	$(CPP) match.S > _match.s
+	$(CC) -c _match.s
+	mv _match.o match.o
+	rm -f _match.s
+-->
Index: /smplayer/vendor/current/zlib/trees.c
===================================================================
--- /smplayer/vendor/current/zlib/trees.c	(revision 133)
+++ /smplayer/vendor/current/zlib/trees.c	(revision 133)
@@ -0,0 +1,1224 @@
+/* trees.c -- output deflated data using Huffman coding
+ * Copyright (C) 1995-2012 Jean-loup Gailly
+ * detect_data_type() function provided freely by Cosmin Truta, 2006
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ *  ALGORITHM
+ *
+ *      The "deflation" process uses several Huffman trees. The more
+ *      common source values are represented by shorter bit sequences.
+ *
+ *      Each code tree is stored in a compressed form which is itself
+ * a Huffman encoding of the lengths of all the code strings (in
+ * ascending order by source values).  The actual code strings are
+ * reconstructed from the lengths in the inflate process, as described
+ * in the deflate specification.
+ *
+ *  REFERENCES
+ *
+ *      Deutsch, L.P.,"'Deflate' Compressed Data Format Specification".
+ *      Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc
+ *
+ *      Storer, James A.
+ *          Data Compression:  Methods and Theory, pp. 49-50.
+ *          Computer Science Press, 1988.  ISBN 0-7167-8156-5.
+ *
+ *      Sedgewick, R.
+ *          Algorithms, p290.
+ *          Addison-Wesley, 1983. ISBN 0-201-06672-6.
+ */
+
+/* @(#) $Id$ */
+
+/* #define GEN_TREES_H */
+
+#include "deflate.h"
+
+#ifdef DEBUG
+#  include <ctype.h>
+#endif
+
+/* ===========================================================================
+ * Constants
+ */
+
+#define MAX_BL_BITS 7
+/* Bit length codes must not exceed MAX_BL_BITS bits */
+
+#define END_BLOCK 256
+/* end of block literal code */
+
+#define REP_3_6      16
+/* repeat previous bit length 3-6 times (2 bits of repeat count) */
+
+#define REPZ_3_10    17
+/* repeat a zero length 3-10 times  (3 bits of repeat count) */
+
+#define REPZ_11_138  18
+/* repeat a zero length 11-138 times  (7 bits of repeat count) */
+
+local const int extra_lbits[LENGTH_CODES] /* extra bits for each length code */
+   = {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0};
+
+local const int extra_dbits[D_CODES] /* extra bits for each distance code */
+   = {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};
+
+local const int extra_blbits[BL_CODES]/* extra bits for each bit length code */
+   = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7};
+
+local const uch bl_order[BL_CODES]
+   = {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15};
+/* The lengths of the bit length codes are sent in order of decreasing
+ * probability, to avoid transmitting the lengths for unused bit length codes.
+ */
+
+/* ===========================================================================
+ * Local data. These are initialized only once.
+ */
+
+#define DIST_CODE_LEN  512 /* see definition of array dist_code below */
+
+#if defined(GEN_TREES_H) || !defined(STDC)
+/* non ANSI compilers may not accept trees.h */
+
+local ct_data static_ltree[L_CODES+2];
+/* The static literal tree. Since the bit lengths are imposed, there is no
+ * need for the L_CODES extra codes used during heap construction. However
+ * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
+ * below).
+ */
+
+local ct_data static_dtree[D_CODES];
+/* The static distance tree. (Actually a trivial tree since all codes use
+ * 5 bits.)
+ */
+
+uch _dist_code[DIST_CODE_LEN];
+/* Distance codes. The first 256 values correspond to the distances
+ * 3 .. 258, the last 256 values correspond to the top 8 bits of
+ * the 15 bit distances.
+ */
+
+uch _length_code[MAX_MATCH-MIN_MATCH+1];
+/* length code for each normalized match length (0 == MIN_MATCH) */
+
+local int base_length[LENGTH_CODES];
+/* First normalized length for each code (0 = MIN_MATCH) */
+
+local int base_dist[D_CODES];
+/* First normalized distance for each code (0 = distance of 1) */
+
+#else
+#  include "trees.h"
+#endif /* GEN_TREES_H */
+
+struct static_tree_desc_s {
+    const ct_data *static_tree;  /* static tree or NULL */
+    const intf *extra_bits;      /* extra bits for each code or NULL */
+    int     extra_base;          /* base index for extra_bits */
+    int     elems;               /* max number of elements in the tree */
+    int     max_length;          /* max bit length for the codes */
+};
+
+local static_tree_desc  static_l_desc =
+{static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS};
+
+local static_tree_desc  static_d_desc =
+{static_dtree, extra_dbits, 0,          D_CODES, MAX_BITS};
+
+local static_tree_desc  static_bl_desc =
+{(const ct_data *)0, extra_blbits, 0,   BL_CODES, MAX_BL_BITS};
+
+/* ===========================================================================
+ * Local (static) routines in this file.
+ */
+
+local void tr_static_init OF((void));
+local void init_block     OF((deflate_state *s));
+local void pqdownheap     OF((deflate_state *s, ct_data *tree, int k));
+local void gen_bitlen     OF((deflate_state *s, tree_desc *desc));
+local void gen_codes      OF((ct_data *tree, int max_code, ushf *bl_count));
+local void build_tree     OF((deflate_state *s, tree_desc *desc));
+local void scan_tree      OF((deflate_state *s, ct_data *tree, int max_code));
+local void send_tree      OF((deflate_state *s, ct_data *tree, int max_code));
+local int  build_bl_tree  OF((deflate_state *s));
+local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes,
+                              int blcodes));
+local void compress_block OF((deflate_state *s, ct_data *ltree,
+                              ct_data *dtree));
+local int  detect_data_type OF((deflate_state *s));
+local unsigned bi_reverse OF((unsigned value, int length));
+local void bi_windup      OF((deflate_state *s));
+local void bi_flush       OF((deflate_state *s));
+local void copy_block     OF((deflate_state *s, charf *buf, unsigned len,
+                              int header));
+
+#ifdef GEN_TREES_H
+local void gen_trees_header OF((void));
+#endif
+
+#ifndef DEBUG
+#  define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len)
+   /* Send a code of the given tree. c and tree must not have side effects */
+
+#else /* DEBUG */
+#  define send_code(s, c, tree) \
+     { if (z_verbose>2) fprintf(stderr,"\ncd %3d ",(c)); \
+       send_bits(s, tree[c].Code, tree[c].Len); }
+#endif
+
+/* ===========================================================================
+ * Output a short LSB first on the stream.
+ * IN assertion: there is enough room in pendingBuf.
+ */
+#define put_short(s, w) { \
+    put_byte(s, (uch)((w) & 0xff)); \
+    put_byte(s, (uch)((ush)(w) >> 8)); \
+}
+
+/* ===========================================================================
+ * Send a value on a given number of bits.
+ * IN assertion: length <= 16 and value fits in length bits.
+ */
+#ifdef DEBUG
+local void send_bits      OF((deflate_state *s, int value, int length));
+
+local void send_bits(s, value, length)
+    deflate_state *s;
+    int value;  /* value to send */
+    int length; /* number of bits */
+{
+    Tracevv((stderr," l %2d v %4x ", length, value));
+    Assert(length > 0 && length <= 15, "invalid length");
+    s->bits_sent += (ulg)length;
+
+    /* If not enough room in bi_buf, use (valid) bits from bi_buf and
+     * (16 - bi_valid) bits from value, leaving (width - (16-bi_valid))
+     * unused bits in value.
+     */
+    if (s->bi_valid > (int)Buf_size - length) {
+        s->bi_buf |= (ush)value << s->bi_valid;
+        put_short(s, s->bi_buf);
+        s->bi_buf = (ush)value >> (Buf_size - s->bi_valid);
+        s->bi_valid += length - Buf_size;
+    } else {
+        s->bi_buf |= (ush)value << s->bi_valid;
+        s->bi_valid += length;
+    }
+}
+#else /* !DEBUG */
+
+#define send_bits(s, value, length) \
+{ int len = length;\
+  if (s->bi_valid > (int)Buf_size - len) {\
+    int val = value;\
+    s->bi_buf |= (ush)val << s->bi_valid;\
+    put_short(s, s->bi_buf);\
+    s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\
+    s->bi_valid += len - Buf_size;\
+  } else {\
+    s->bi_buf |= (ush)(value) << s->bi_valid;\
+    s->bi_valid += len;\
+  }\
+}
+#endif /* DEBUG */
+
+
+/* the arguments must not have side effects */
+
+/* ===========================================================================
+ * Initialize the various 'constant' tables.
+ */
+local void tr_static_init()
+{
+#if defined(GEN_TREES_H) || !defined(STDC)
+    static int static_init_done = 0;
+    int n;        /* iterates over tree elements */
+    int bits;     /* bit counter */
+    int length;   /* length value */
+    int code;     /* code value */
+    int dist;     /* distance index */
+    ush bl_count[MAX_BITS+1];
+    /* number of codes at each bit length for an optimal tree */
+
+    if (static_init_done) return;
+
+    /* For some embedded targets, global variables are not initialized: */
+#ifdef NO_INIT_GLOBAL_POINTERS
+    static_l_desc.static_tree = static_ltree;
+    static_l_desc.extra_bits = extra_lbits;
+    static_d_desc.static_tree = static_dtree;
+    static_d_desc.extra_bits = extra_dbits;
+    static_bl_desc.extra_bits = extra_blbits;
+#endif
+
+    /* Initialize the mapping length (0..255) -> length code (0..28) */
+    length = 0;
+    for (code = 0; code < LENGTH_CODES-1; code++) {
+        base_length[code] = length;
+        for (n = 0; n < (1<<extra_lbits[code]); n++) {
+            _length_code[length++] = (uch)code;
+        }
+    }
+    Assert (length == 256, "tr_static_init: length != 256");
+    /* Note that the length 255 (match length 258) can be represented
+     * in two different ways: code 284 + 5 bits or code 285, so we
+     * overwrite length_code[255] to use the best encoding:
+     */
+    _length_code[length-1] = (uch)code;
+
+    /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
+    dist = 0;
+    for (code = 0 ; code < 16; code++) {
+        base_dist[code] = dist;
+        for (n = 0; n < (1<<extra_dbits[code]); n++) {
+            _dist_code[dist++] = (uch)code;
+        }
+    }
+    Assert (dist == 256, "tr_static_init: dist != 256");
+    dist >>= 7; /* from now on, all distances are divided by 128 */
+    for ( ; code < D_CODES; code++) {
+        base_dist[code] = dist << 7;
+        for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
+            _dist_code[256 + dist++] = (uch)code;
+        }
+    }
+    Assert (dist == 256, "tr_static_init: 256+dist != 512");
+
+    /* Construct the codes of the static literal tree */
+    for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0;
+    n = 0;
+    while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++;
+    while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++;
+    while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++;
+    while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++;
+    /* Codes 286 and 287 do not exist, but we must include them in the
+     * tree construction to get a canonical Huffman tree (longest code
+     * all ones)
+     */
+    gen_codes((ct_data *)static_ltree, L_CODES+1, bl_count);
+
+    /* The static distance tree is trivial: */
+    for (n = 0; n < D_CODES; n++) {
+        static_dtree[n].Len = 5;
+        static_dtree[n].Code = bi_reverse((unsigned)n, 5);
+    }
+    static_init_done = 1;
+
+#  ifdef GEN_TREES_H
+    gen_trees_header();
+#  endif
+#endif /* defined(GEN_TREES_H) || !defined(STDC) */
+}
+
+/* ===========================================================================
+ * Genererate the file trees.h describing the static trees.
+ */
+#ifdef GEN_TREES_H
+#  ifndef DEBUG
+#    include <stdio.h>
+#  endif
+
+#  define SEPARATOR(i, last, width) \
+      ((i) == (last)? "\n};\n\n" :    \
+       ((i) % (width) == (width)-1 ? ",\n" : ", "))
+
+void gen_trees_header()
+{
+    FILE *header = fopen("trees.h", "w");
+    int i;
+
+    Assert (header != NULL, "Can't open trees.h");
+    fprintf(header,
+            "/* header created automatically with -DGEN_TREES_H */\n\n");
+
+    fprintf(header, "local const ct_data static_ltree[L_CODES+2] = {\n");
+    for (i = 0; i < L_CODES+2; i++) {
+        fprintf(header, "{{%3u},{%3u}}%s", static_ltree[i].Code,
+                static_ltree[i].Len, SEPARATOR(i, L_CODES+1, 5));
+    }
+
+    fprintf(header, "local const ct_data static_dtree[D_CODES] = {\n");
+    for (i = 0; i < D_CODES; i++) {
+        fprintf(header, "{{%2u},{%2u}}%s", static_dtree[i].Code,
+                static_dtree[i].Len, SEPARATOR(i, D_CODES-1, 5));
+    }
+
+    fprintf(header, "const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = {\n");
+    for (i = 0; i < DIST_CODE_LEN; i++) {
+        fprintf(header, "%2u%s", _dist_code[i],
+                SEPARATOR(i, DIST_CODE_LEN-1, 20));
+    }
+
+    fprintf(header,
+        "const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= {\n");
+    for (i = 0; i < MAX_MATCH-MIN_MATCH+1; i++) {
+        fprintf(header, "%2u%s", _length_code[i],
+                SEPARATOR(i, MAX_MATCH-MIN_MATCH, 20));
+    }
+
+    fprintf(header, "local const int base_length[LENGTH_CODES] = {\n");
+    for (i = 0; i < LENGTH_CODES; i++) {
+        fprintf(header, "%1u%s", base_length[i],
+                SEPARATOR(i, LENGTH_CODES-1, 20));
+    }
+
+    fprintf(header, "local const int base_dist[D_CODES] = {\n");
+    for (i = 0; i < D_CODES; i++) {
+        fprintf(header, "%5u%s", base_dist[i],
+                SEPARATOR(i, D_CODES-1, 10));
+    }
+
+    fclose(header);
+}
+#endif /* GEN_TREES_H */
+
+/* ===========================================================================
+ * Initialize the tree data structures for a new zlib stream.
+ */
+void ZLIB_INTERNAL _tr_init(s)
+    deflate_state *s;
+{
+    tr_static_init();
+
+    s->l_desc.dyn_tree = s->dyn_ltree;
+    s->l_desc.stat_desc = &static_l_desc;
+
+    s->d_desc.dyn_tree = s->dyn_dtree;
+    s->d_desc.stat_desc = &static_d_desc;
+
+    s->bl_desc.dyn_tree = s->bl_tree;
+    s->bl_desc.stat_desc = &static_bl_desc;
+
+    s->bi_buf = 0;
+    s->bi_valid = 0;
+#ifdef DEBUG
+    s->compressed_len = 0L;
+    s->bits_sent = 0L;
+#endif
+
+    /* Initialize the first block of the first file: */
+    init_block(s);
+}
+
+/* ===========================================================================
+ * Initialize a new block.
+ */
+local void init_block(s)
+    deflate_state *s;
+{
+    int n; /* iterates over tree elements */
+
+    /* Initialize the trees. */
+    for (n = 0; n < L_CODES;  n++) s->dyn_ltree[n].Freq = 0;
+    for (n = 0; n < D_CODES;  n++) s->dyn_dtree[n].Freq = 0;
+    for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0;
+
+    s->dyn_ltree[END_BLOCK].Freq = 1;
+    s->opt_len = s->static_len = 0L;
+    s->last_lit = s->matches = 0;
+}
+
+#define SMALLEST 1
+/* Index within the heap array of least frequent node in the Huffman tree */
+
+
+/* ===========================================================================
+ * Remove the smallest element from the heap and recreate the heap with
+ * one less element. Updates heap and heap_len.
+ */
+#define pqremove(s, tree, top) \
+{\
+    top = s->heap[SMALLEST]; \
+    s->heap[SMALLEST] = s->heap[s->heap_len--]; \
+    pqdownheap(s, tree, SMALLEST); \
+}
+
+/* ===========================================================================
+ * Compares to subtrees, using the tree depth as tie breaker when
+ * the subtrees have equal frequency. This minimizes the worst case length.
+ */
+#define smaller(tree, n, m, depth) \
+   (tree[n].Freq < tree[m].Freq || \
+   (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m]))
+
+/* ===========================================================================
+ * Restore the heap property by moving down the tree starting at node k,
+ * exchanging a node with the smallest of its two sons if necessary, stopping
+ * when the heap property is re-established (each father smaller than its
+ * two sons).
+ */
+local void pqdownheap(s, tree, k)
+    deflate_state *s;
+    ct_data *tree;  /* the tree to restore */
+    int k;               /* node to move down */
+{
+    int v = s->heap[k];
+    int j = k << 1;  /* left son of k */
+    while (j <= s->heap_len) {
+        /* Set j to the smallest of the two sons: */
+        if (j < s->heap_len &&
+            smaller(tree, s->heap[j+1], s->heap[j], s->depth)) {
+            j++;
+        }
+        /* Exit if v is smaller than both sons */
+        if (smaller(tree, v, s->heap[j], s->depth)) break;
+
+        /* Exchange v with the smallest son */
+        s->heap[k] = s->heap[j];  k = j;
+
+        /* And continue down the tree, setting j to the left son of k */
+        j <<= 1;
+    }
+    s->heap[k] = v;
+}
+
+/* ===========================================================================
+ * Compute the optimal bit lengths for a tree and update the total bit length
+ * for the current block.
+ * IN assertion: the fields freq and dad are set, heap[heap_max] and
+ *    above are the tree nodes sorted by increasing frequency.
+ * OUT assertions: the field len is set to the optimal bit length, the
+ *     array bl_count contains the frequencies for each bit length.
+ *     The length opt_len is updated; static_len is also updated if stree is
+ *     not null.
+ */
+local void gen_bitlen(s, desc)
+    deflate_state *s;
+    tree_desc *desc;    /* the tree descriptor */
+{
+    ct_data *tree        = desc->dyn_tree;
+    int max_code         = desc->max_code;
+    const ct_data *stree = desc->stat_desc->static_tree;
+    const intf *extra    = desc->stat_desc->extra_bits;
+    int base             = desc->stat_desc->extra_base;
+    int max_length       = desc->stat_desc->max_length;
+    int h;              /* heap index */
+    int n, m;           /* iterate over the tree elements */
+    int bits;           /* bit length */
+    int xbits;          /* extra bits */
+    ush f;              /* frequency */
+    int overflow = 0;   /* number of elements with bit length too large */
+
+    for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0;
+
+    /* In a first pass, compute the optimal bit lengths (which may
+     * overflow in the case of the bit length tree).
+     */
+    tree[s->heap[s->heap_max]].Len = 0; /* root of the heap */
+
+    for (h = s->heap_max+1; h < HEAP_SIZE; h++) {
+        n = s->heap[h];
+        bits = tree[tree[n].Dad].Len + 1;
+        if (bits > max_length) bits = max_length, overflow++;
+        tree[n].Len = (ush)bits;
+        /* We overwrite tree[n].Dad which is no longer needed */
+
+        if (n > max_code) continue; /* not a leaf node */
+
+        s->bl_count[bits]++;
+        xbits = 0;
+        if (n >= base) xbits = extra[n-base];
+        f = tree[n].Freq;
+        s->opt_len += (ulg)f * (bits + xbits);
+        if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits);
+    }
+    if (overflow == 0) return;
+
+    Trace((stderr,"\nbit length overflow\n"));
+    /* This happens for example on obj2 and pic of the Calgary corpus */
+
+    /* Find the first bit length which could increase: */
+    do {
+        bits = max_length-1;
+        while (s->bl_count[bits] == 0) bits--;
+        s->bl_count[bits]--;      /* move one leaf down the tree */
+        s->bl_count[bits+1] += 2; /* move one overflow item as its brother */
+        s->bl_count[max_length]--;
+        /* The brother of the overflow item also moves one step up,
+         * but this does not affect bl_count[max_length]
+         */
+        overflow -= 2;
+    } while (overflow > 0);
+
+    /* Now recompute all bit lengths, scanning in increasing frequency.
+     * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
+     * lengths instead of fixing only the wrong ones. This idea is taken
+     * from 'ar' written by Haruhiko Okumura.)
+     */
+    for (bits = max_length; bits != 0; bits--) {
+        n = s->bl_count[bits];
+        while (n != 0) {
+            m = s->heap[--h];
+            if (m > max_code) continue;
+            if ((unsigned) tree[m].Len != (unsigned) bits) {
+                Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
+                s->opt_len += ((long)bits - (long)tree[m].Len)
+                              *(long)tree[m].Freq;
+                tree[m].Len = (ush)bits;
+            }
+            n--;
+        }
+    }
+}
+
+/* ===========================================================================
+ * Generate the codes for a given tree and bit counts (which need not be
+ * optimal).
+ * IN assertion: the array bl_count contains the bit length statistics for
+ * the given tree and the field len is set for all tree elements.
+ * OUT assertion: the field code is set for all tree elements of non
+ *     zero code length.
+ */
+local void gen_codes (tree, max_code, bl_count)
+    ct_data *tree;             /* the tree to decorate */
+    int max_code;              /* largest code with non zero frequency */
+    ushf *bl_count;            /* number of codes at each bit length */
+{
+    ush next_code[MAX_BITS+1]; /* next code value for each bit length */
+    ush code = 0;              /* running code value */
+    int bits;                  /* bit index */
+    int n;                     /* code index */
+
+    /* The distribution counts are first used to generate the code values
+     * without bit reversal.
+     */
+    for (bits = 1; bits <= MAX_BITS; bits++) {
+        next_code[bits] = code = (code + bl_count[bits-1]) << 1;
+    }
+    /* Check that the bit counts in bl_count are consistent. The last code
+     * must be all ones.
+     */
+    Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
+            "inconsistent bit counts");
+    Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
+
+    for (n = 0;  n <= max_code; n++) {
+        int len = tree[n].Len;
+        if (len == 0) continue;
+        /* Now reverse the bits */
+        tree[n].Code = bi_reverse(next_code[len]++, len);
+
+        Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
+             n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
+    }
+}
+
+/* ===========================================================================
+ * Construct one Huffman tree and assigns the code bit strings and lengths.
+ * Update the total bit length for the current block.
+ * IN assertion: the field freq is set for all tree elements.
+ * OUT assertions: the fields len and code are set to the optimal bit length
+ *     and corresponding code. The length opt_len is updated; static_len is
+ *     also updated if stree is not null. The field max_code is set.
+ */
+local void build_tree(s, desc)
+    deflate_state *s;
+    tree_desc *desc; /* the tree descriptor */
+{
+    ct_data *tree         = desc->dyn_tree;
+    const ct_data *stree  = desc->stat_desc->static_tree;
+    int elems             = desc->stat_desc->elems;
+    int n, m;          /* iterate over heap elements */
+    int max_code = -1; /* largest code with non zero frequency */
+    int node;          /* new node being created */
+
+    /* Construct the initial heap, with least frequent element in
+     * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
+     * heap[0] is not used.
+     */
+    s->heap_len = 0, s->heap_max = HEAP_SIZE;
+
+    for (n = 0; n < elems; n++) {
+        if (tree[n].Freq != 0) {
+            s->heap[++(s->heap_len)] = max_code = n;
+            s->depth[n] = 0;
+        } else {
+            tree[n].Len = 0;
+        }
+    }
+
+    /* The pkzip format requires that at least one distance code exists,
+     * and that at least one bit should be sent even if there is only one
+     * possible code. So to avoid special checks later on we force at least
+     * two codes of non zero frequency.
+     */
+    while (s->heap_len < 2) {
+        node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0);
+        tree[node].Freq = 1;
+        s->depth[node] = 0;
+        s->opt_len--; if (stree) s->static_len -= stree[node].Len;
+        /* node is 0 or 1 so it does not have extra bits */
+    }
+    desc->max_code = max_code;
+
+    /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
+     * establish sub-heaps of increasing lengths:
+     */
+    for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n);
+
+    /* Construct the Huffman tree by repeatedly combining the least two
+     * frequent nodes.
+     */
+    node = elems;              /* next internal node of the tree */
+    do {
+        pqremove(s, tree, n);  /* n = node of least frequency */
+        m = s->heap[SMALLEST]; /* m = node of next least frequency */
+
+        s->heap[--(s->heap_max)] = n; /* keep the nodes sorted by frequency */
+        s->heap[--(s->heap_max)] = m;
+
+        /* Create a new node father of n and m */
+        tree[node].Freq = tree[n].Freq + tree[m].Freq;
+        s->depth[node] = (uch)((s->depth[n] >= s->depth[m] ?
+                                s->depth[n] : s->depth[m]) + 1);
+        tree[n].Dad = tree[m].Dad = (ush)node;
+#ifdef DUMP_BL_TREE
+        if (tree == s->bl_tree) {
+            fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)",
+                    node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq);
+        }
+#endif
+        /* and insert the new node in the heap */
+        s->heap[SMALLEST] = node++;
+        pqdownheap(s, tree, SMALLEST);
+
+    } while (s->heap_len >= 2);
+
+    s->heap[--(s->heap_max)] = s->heap[SMALLEST];
+
+    /* At this point, the fields freq and dad are set. We can now
+     * generate the bit lengths.
+     */
+    gen_bitlen(s, (tree_desc *)desc);
+
+    /* The field len is now set, we can generate the bit codes */
+    gen_codes ((ct_data *)tree, max_code, s->bl_count);
+}
+
+/* ===========================================================================
+ * Scan a literal or distance tree to determine the frequencies of the codes
+ * in the bit length tree.
+ */
+local void scan_tree (s, tree, max_code)
+    deflate_state *s;
+    ct_data *tree;   /* the tree to be scanned */
+    int max_code;    /* and its largest code of non zero frequency */
+{
+    int n;                     /* iterates over all tree elements */
+    int prevlen = -1;          /* last emitted length */
+    int curlen;                /* length of current code */
+    int nextlen = tree[0].Len; /* length of next code */
+    int count = 0;             /* repeat count of the current code */
+    int max_count = 7;         /* max repeat count */
+    int min_count = 4;         /* min repeat count */
+
+    if (nextlen == 0) max_count = 138, min_count = 3;
+    tree[max_code+1].Len = (ush)0xffff; /* guard */
+
+    for (n = 0; n <= max_code; n++) {
+        curlen = nextlen; nextlen = tree[n+1].Len;
+        if (++count < max_count && curlen == nextlen) {
+            continue;
+        } else if (count < min_count) {
+            s->bl_tree[curlen].Freq += count;
+        } else if (curlen != 0) {
+            if (curlen != prevlen) s->bl_tree[curlen].Freq++;
+            s->bl_tree[REP_3_6].Freq++;
+        } else if (count <= 10) {
+            s->bl_tree[REPZ_3_10].Freq++;
+        } else {
+            s->bl_tree[REPZ_11_138].Freq++;
+        }
+        count = 0; prevlen = curlen;
+        if (nextlen == 0) {
+            max_count = 138, min_count = 3;
+        } else if (curlen == nextlen) {
+            max_count = 6, min_count = 3;
+        } else {
+            max_count = 7, min_count = 4;
+        }
+    }
+}
+
+/* ===========================================================================
+ * Send a literal or distance tree in compressed form, using the codes in
+ * bl_tree.
+ */
+local void send_tree (s, tree, max_code)
+    deflate_state *s;
+    ct_data *tree; /* the tree to be scanned */
+    int max_code;       /* and its largest code of non zero frequency */
+{
+    int n;                     /* iterates over all tree elements */
+    int prevlen = -1;          /* last emitted length */
+    int curlen;                /* length of current code */
+    int nextlen = tree[0].Len; /* length of next code */
+    int count = 0;             /* repeat count of the current code */
+    int max_count = 7;         /* max repeat count */
+    int min_count = 4;         /* min repeat count */
+
+    /* tree[max_code+1].Len = -1; */  /* guard already set */
+    if (nextlen == 0) max_count = 138, min_count = 3;
+
+    for (n = 0; n <= max_code; n++) {
+        curlen = nextlen; nextlen = tree[n+1].Len;
+        if (++count < max_count && curlen == nextlen) {
+            continue;
+        } else if (count < min_count) {
+            do { send_code(s, curlen, s->bl_tree); } while (--count != 0);
+
+        } else if (curlen != 0) {
+            if (curlen != prevlen) {
+                send_code(s, curlen, s->bl_tree); count--;
+            }
+            Assert(count >= 3 && count <= 6, " 3_6?");
+            send_code(s, REP_3_6, s->bl_tree); send_bits(s, count-3, 2);
+
+        } else if (count <= 10) {
+            send_code(s, REPZ_3_10, s->bl_tree); send_bits(s, count-3, 3);
+
+        } else {
+            send_code(s, REPZ_11_138, s->bl_tree); send_bits(s, count-11, 7);
+        }
+        count = 0; prevlen = curlen;
+        if (nextlen == 0) {
+            max_count = 138, min_count = 3;
+        } else if (curlen == nextlen) {
+            max_count = 6, min_count = 3;
+        } else {
+            max_count = 7, min_count = 4;
+        }
+    }
+}
+
+/* ===========================================================================
+ * Construct the Huffman tree for the bit lengths and return the index in
+ * bl_order of the last bit length code to send.
+ */
+local int build_bl_tree(s)
+    deflate_state *s;
+{
+    int max_blindex;  /* index of last bit length code of non zero freq */
+
+    /* Determine the bit length frequencies for literal and distance trees */
+    scan_tree(s, (ct_data *)s->dyn_ltree, s->l_desc.max_code);
+    scan_tree(s, (ct_data *)s->dyn_dtree, s->d_desc.max_code);
+
+    /* Build the bit length tree: */
+    build_tree(s, (tree_desc *)(&(s->bl_desc)));
+    /* opt_len now includes the length of the tree representations, except
+     * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
+     */
+
+    /* Determine the number of bit length codes to send. The pkzip format
+     * requires that at least 4 bit length codes be sent. (appnote.txt says
+     * 3 but the actual value used is 4.)
+     */
+    for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
+        if (s->bl_tree[bl_order[max_blindex]].Len != 0) break;
+    }
+    /* Update opt_len to include the bit length tree and counts */
+    s->opt_len += 3*(max_blindex+1) + 5+5+4;
+    Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
+            s->opt_len, s->static_len));
+
+    return max_blindex;
+}
+
+/* ===========================================================================
+ * Send the header for a block using dynamic Huffman trees: the counts, the
+ * lengths of the bit length codes, the literal tree and the distance tree.
+ * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
+ */
+local void send_all_trees(s, lcodes, dcodes, blcodes)
+    deflate_state *s;
+    int lcodes, dcodes, blcodes; /* number of codes for each tree */
+{
+    int rank;                    /* index in bl_order */
+
+    Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
+    Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
+            "too many codes");
+    Tracev((stderr, "\nbl counts: "));
+    send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */
+    send_bits(s, dcodes-1,   5);
+    send_bits(s, blcodes-4,  4); /* not -3 as stated in appnote.txt */
+    for (rank = 0; rank < blcodes; rank++) {
+        Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
+        send_bits(s, s->bl_tree[bl_order[rank]].Len, 3);
+    }
+    Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
+
+    send_tree(s, (ct_data *)s->dyn_ltree, lcodes-1); /* literal tree */
+    Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
+
+    send_tree(s, (ct_data *)s->dyn_dtree, dcodes-1); /* distance tree */
+    Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
+}
+
+/* ===========================================================================
+ * Send a stored block
+ */
+void ZLIB_INTERNAL _tr_stored_block(s, buf, stored_len, last)
+    deflate_state *s;
+    charf *buf;       /* input block */
+    ulg stored_len;   /* length of input block */
+    int last;         /* one if this is the last block for a file */
+{
+    send_bits(s, (STORED_BLOCK<<1)+last, 3);    /* send block type */
+#ifdef DEBUG
+    s->compressed_len = (s->compressed_len + 3 + 7) & (ulg)~7L;
+    s->compressed_len += (stored_len + 4) << 3;
+#endif
+    copy_block(s, buf, (unsigned)stored_len, 1); /* with header */
+}
+
+/* ===========================================================================
+ * Flush the bits in the bit buffer to pending output (leaves at most 7 bits)
+ */
+void ZLIB_INTERNAL _tr_flush_bits(s)
+    deflate_state *s;
+{
+    bi_flush(s);
+}
+
+/* ===========================================================================
+ * Send one empty static block to give enough lookahead for inflate.
+ * This takes 10 bits, of which 7 may remain in the bit buffer.
+ */
+void ZLIB_INTERNAL _tr_align(s)
+    deflate_state *s;
+{
+    send_bits(s, STATIC_TREES<<1, 3);
+    send_code(s, END_BLOCK, static_ltree);
+#ifdef DEBUG
+    s->compressed_len += 10L; /* 3 for block type, 7 for EOB */
+#endif
+    bi_flush(s);
+}
+
+/* ===========================================================================
+ * Determine the best encoding for the current block: dynamic trees, static
+ * trees or store, and output the encoded block to the zip file.
+ */
+void ZLIB_INTERNAL _tr_flush_block(s, buf, stored_len, last)
+    deflate_state *s;
+    charf *buf;       /* input block, or NULL if too old */
+    ulg stored_len;   /* length of input block */
+    int last;         /* one if this is the last block for a file */
+{
+    ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */
+    int max_blindex = 0;  /* index of last bit length code of non zero freq */
+
+    /* Build the Huffman trees unless a stored block is forced */
+    if (s->level > 0) {
+
+        /* Check if the file is binary or text */
+        if (s->strm->data_type == Z_UNKNOWN)
+            s->strm->data_type = detect_data_type(s);
+
+        /* Construct the literal and distance trees */
+        build_tree(s, (tree_desc *)(&(s->l_desc)));
+        Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
+                s->static_len));
+
+        build_tree(s, (tree_desc *)(&(s->d_desc)));
+        Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
+                s->static_len));
+        /* At this point, opt_len and static_len are the total bit lengths of
+         * the compressed block data, excluding the tree representations.
+         */
+
+        /* Build the bit length tree for the above two trees, and get the index
+         * in bl_order of the last bit length code to send.
+         */
+        max_blindex = build_bl_tree(s);
+
+        /* Determine the best encoding. Compute the block lengths in bytes. */
+        opt_lenb = (s->opt_len+3+7)>>3;
+        static_lenb = (s->static_len+3+7)>>3;
+
+        Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
+                opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
+                s->last_lit));
+
+        if (static_lenb <= opt_lenb) opt_lenb = static_lenb;
+
+    } else {
+        Assert(buf != (char*)0, "lost buf");
+        opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
+    }
+
+#ifdef FORCE_STORED
+    if (buf != (char*)0) { /* force stored block */
+#else
+    if (stored_len+4 <= opt_lenb && buf != (char*)0) {
+                       /* 4: two words for the lengths */
+#endif
+        /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
+         * Otherwise we can't have processed more than WSIZE input bytes since
+         * the last block flush, because compression would have been
+         * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
+         * transform a block into a stored block.
+         */
+        _tr_stored_block(s, buf, stored_len, last);
+
+#ifdef FORCE_STATIC
+    } else if (static_lenb >= 0) { /* force static trees */
+#else
+    } else if (s->strategy == Z_FIXED || static_lenb == opt_lenb) {
+#endif
+        send_bits(s, (STATIC_TREES<<1)+last, 3);
+        compress_block(s, (ct_data *)static_ltree, (ct_data *)static_dtree);
+#ifdef DEBUG
+        s->compressed_len += 3 + s->static_len;
+#endif
+    } else {
+        send_bits(s, (DYN_TREES<<1)+last, 3);
+        send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1,
+                       max_blindex+1);
+        compress_block(s, (ct_data *)s->dyn_ltree, (ct_data *)s->dyn_dtree);
+#ifdef DEBUG
+        s->compressed_len += 3 + s->opt_len;
+#endif
+    }
+    Assert (s->compressed_len == s->bits_sent, "bad compressed size");
+    /* The above check is made mod 2^32, for files larger than 512 MB
+     * and uLong implemented on 32 bits.
+     */
+    init_block(s);
+
+    if (last) {
+        bi_windup(s);
+#ifdef DEBUG
+        s->compressed_len += 7;  /* align on byte boundary */
+#endif
+    }
+    Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
+           s->compressed_len-7*last));
+}
+
+/* ===========================================================================
+ * Save the match info and tally the frequency counts. Return true if
+ * the current block must be flushed.
+ */
+int ZLIB_INTERNAL _tr_tally (s, dist, lc)
+    deflate_state *s;
+    unsigned dist;  /* distance of matched string */
+    unsigned lc;    /* match length-MIN_MATCH or unmatched char (if dist==0) */
+{
+    s->d_buf[s->last_lit] = (ush)dist;
+    s->l_buf[s->last_lit++] = (uch)lc;
+    if (dist == 0) {
+        /* lc is the unmatched char */
+        s->dyn_ltree[lc].Freq++;
+    } else {
+        s->matches++;
+        /* Here, lc is the match length - MIN_MATCH */
+        dist--;             /* dist = match distance - 1 */
+        Assert((ush)dist < (ush)MAX_DIST(s) &&
+               (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
+               (ush)d_code(dist) < (ush)D_CODES,  "_tr_tally: bad match");
+
+        s->dyn_ltree[_length_code[lc]+LITERALS+1].Freq++;
+        s->dyn_dtree[d_code(dist)].Freq++;
+    }
+
+#ifdef TRUNCATE_BLOCK
+    /* Try to guess if it is profitable to stop the current block here */
+    if ((s->last_lit & 0x1fff) == 0 && s->level > 2) {
+        /* Compute an upper bound for the compressed length */
+        ulg out_length = (ulg)s->last_lit*8L;
+        ulg in_length = (ulg)((long)s->strstart - s->block_start);
+        int dcode;
+        for (dcode = 0; dcode < D_CODES; dcode++) {
+            out_length += (ulg)s->dyn_dtree[dcode].Freq *
+                (5L+extra_dbits[dcode]);
+        }
+        out_length >>= 3;
+        Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
+               s->last_lit, in_length, out_length,
+               100L - out_length*100L/in_length));
+        if (s->matches < s->last_lit/2 && out_length < in_length/2) return 1;
+    }
+#endif
+    return (s->last_lit == s->lit_bufsize-1);
+    /* We avoid equality with lit_bufsize because of wraparound at 64K
+     * on 16 bit machines and because stored blocks are restricted to
+     * 64K-1 bytes.
+     */
+}
+
+/* ===========================================================================
+ * Send the block data compressed using the given Huffman trees
+ */
+local void compress_block(s, ltree, dtree)
+    deflate_state *s;
+    ct_data *ltree; /* literal tree */
+    ct_data *dtree; /* distance tree */
+{
+    unsigned dist;      /* distance of matched string */
+    int lc;             /* match length or unmatched char (if dist == 0) */
+    unsigned lx = 0;    /* running index in l_buf */
+    unsigned code;      /* the code to send */
+    int extra;          /* number of extra bits to send */
+
+    if (s->last_lit != 0) do {
+        dist = s->d_buf[lx];
+        lc = s->l_buf[lx++];
+        if (dist == 0) {
+            send_code(s, lc, ltree); /* send a literal byte */
+            Tracecv(isgraph(lc), (stderr," '%c' ", lc));
+        } else {
+            /* Here, lc is the match length - MIN_MATCH */
+            code = _length_code[lc];
+            send_code(s, code+LITERALS+1, ltree); /* send the length code */
+            extra = extra_lbits[code];
+            if (extra != 0) {
+                lc -= base_length[code];
+                send_bits(s, lc, extra);       /* send the extra length bits */
+            }
+            dist--; /* dist is now the match distance - 1 */
+            code = d_code(dist);
+            Assert (code < D_CODES, "bad d_code");
+
+            send_code(s, code, dtree);       /* send the distance code */
+            extra = extra_dbits[code];
+            if (extra != 0) {
+                dist -= base_dist[code];
+                send_bits(s, dist, extra);   /* send the extra distance bits */
+            }
+        } /* literal or match pair ? */
+
+        /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
+        Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
+               "pendingBuf overflow");
+
+    } while (lx < s->last_lit);
+
+    send_code(s, END_BLOCK, ltree);
+}
+
+/* ===========================================================================
+ * Check if the data type is TEXT or BINARY, using the following algorithm:
+ * - TEXT if the two conditions below are satisfied:
+ *    a) There are no non-portable control characters belonging to the
+ *       "black list" (0..6, 14..25, 28..31).
+ *    b) There is at least one printable character belonging to the
+ *       "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
+ * - BINARY otherwise.
+ * - The following partially-portable control characters form a
+ *   "gray list" that is ignored in this detection algorithm:
+ *   (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
+ * IN assertion: the fields Freq of dyn_ltree are set.
+ */
+local int detect_data_type(s)
+    deflate_state *s;
+{
+    /* black_mask is the bit mask of black-listed bytes
+     * set bits 0..6, 14..25, and 28..31
+     * 0xf3ffc07f = binary 11110011111111111100000001111111
+     */
+    unsigned long black_mask = 0xf3ffc07fUL;
+    int n;
+
+    /* Check for non-textual ("black-listed") bytes. */
+    for (n = 0; n <= 31; n++, black_mask >>= 1)
+        if ((black_mask & 1) && (s->dyn_ltree[n].Freq != 0))
+            return Z_BINARY;
+
+    /* Check for textual ("white-listed") bytes. */
+    if (s->dyn_ltree[9].Freq != 0 || s->dyn_ltree[10].Freq != 0
+            || s->dyn_ltree[13].Freq != 0)
+        return Z_TEXT;
+    for (n = 32; n < LITERALS; n++)
+        if (s->dyn_ltree[n].Freq != 0)
+            return Z_TEXT;
+
+    /* There are no "black-listed" or "white-listed" bytes:
+     * this stream either is empty or has tolerated ("gray-listed") bytes only.
+     */
+    return Z_BINARY;
+}
+
+/* ===========================================================================
+ * Reverse the first len bits of a code, using straightforward code (a faster
+ * method would use a table)
+ * IN assertion: 1 <= len <= 15
+ */
+local unsigned bi_reverse(code, len)
+    unsigned code; /* the value to invert */
+    int len;       /* its bit length */
+{
+    register unsigned res = 0;
+    do {
+        res |= code & 1;
+        code >>= 1, res <<= 1;
+    } while (--len > 0);
+    return res >> 1;
+}
+
+/* ===========================================================================
+ * Flush the bit buffer, keeping at most 7 bits in it.
+ */
+local void bi_flush(s)
+    deflate_state *s;
+{
+    if (s->bi_valid == 16) {
+        put_short(s, s->bi_buf);
+        s->bi_buf = 0;
+        s->bi_valid = 0;
+    } else if (s->bi_valid >= 8) {
+        put_byte(s, (Byte)s->bi_buf);
+        s->bi_buf >>= 8;
+        s->bi_valid -= 8;
+    }
+}
+
+/* ===========================================================================
+ * Flush the bit buffer and align the output on a byte boundary
+ */
+local void bi_windup(s)
+    deflate_state *s;
+{
+    if (s->bi_valid > 8) {
+        put_short(s, s->bi_buf);
+    } else if (s->bi_valid > 0) {
+        put_byte(s, (Byte)s->bi_buf);
+    }
+    s->bi_buf = 0;
+    s->bi_valid = 0;
+#ifdef DEBUG
+    s->bits_sent = (s->bits_sent+7) & ~7;
+#endif
+}
+
+/* ===========================================================================
+ * Copy a stored block, storing first the length and its
+ * one's complement if requested.
+ */
+local void copy_block(s, buf, len, header)
+    deflate_state *s;
+    charf    *buf;    /* the input data */
+    unsigned len;     /* its length */
+    int      header;  /* true if block header must be written */
+{
+    bi_windup(s);        /* align on byte boundary */
+
+    if (header) {
+        put_short(s, (ush)len);
+        put_short(s, (ush)~len);
+#ifdef DEBUG
+        s->bits_sent += 2*16;
+#endif
+    }
+#ifdef DEBUG
+    s->bits_sent += (ulg)len<<3;
+#endif
+    while (len--) {
+        put_byte(s, *buf++);
+    }
+}
Index: /smplayer/vendor/current/zlib/trees.h
===================================================================
--- /smplayer/vendor/current/zlib/trees.h	(revision 133)
+++ /smplayer/vendor/current/zlib/trees.h	(revision 133)
@@ -0,0 +1,128 @@
+/* header created automatically with -DGEN_TREES_H */
+
+local const ct_data static_ltree[L_CODES+2] = {
+{{ 12},{  8}}, {{140},{  8}}, {{ 76},{  8}}, {{204},{  8}}, {{ 44},{  8}},
+{{172},{  8}}, {{108},{  8}}, {{236},{  8}}, {{ 28},{  8}}, {{156},{  8}},
+{{ 92},{  8}}, {{220},{  8}}, {{ 60},{  8}}, {{188},{  8}}, {{124},{  8}},
+{{252},{  8}}, {{  2},{  8}}, {{130},{  8}}, {{ 66},{  8}}, {{194},{  8}},
+{{ 34},{  8}}, {{162},{  8}}, {{ 98},{  8}}, {{226},{  8}}, {{ 18},{  8}},
+{{146},{  8}}, {{ 82},{  8}}, {{210},{  8}}, {{ 50},{  8}}, {{178},{  8}},
+{{114},{  8}}, {{242},{  8}}, {{ 10},{  8}}, {{138},{  8}}, {{ 74},{  8}},
+{{202},{  8}}, {{ 42},{  8}}, {{170},{  8}}, {{106},{  8}}, {{234},{  8}},
+{{ 26},{  8}}, {{154},{  8}}, {{ 90},{  8}}, {{218},{  8}}, {{ 58},{  8}},
+{{186},{  8}}, {{122},{  8}}, {{250},{  8}}, {{  6},{  8}}, {{134},{  8}},
+{{ 70},{  8}}, {{198},{  8}}, {{ 38},{  8}}, {{166},{  8}}, {{102},{  8}},
+{{230},{  8}}, {{ 22},{  8}}, {{150},{  8}}, {{ 86},{  8}}, {{214},{  8}},
+{{ 54},{  8}}, {{182},{  8}}, {{118},{  8}}, {{246},{  8}}, {{ 14},{  8}},
+{{142},{  8}}, {{ 78},{  8}}, {{206},{  8}}, {{ 46},{  8}}, {{174},{  8}},
+{{110},{  8}}, {{238},{  8}}, {{ 30},{  8}}, {{158},{  8}}, {{ 94},{  8}},
+{{222},{  8}}, {{ 62},{  8}}, {{190},{  8}}, {{126},{  8}}, {{254},{  8}},
+{{  1},{  8}}, {{129},{  8}}, {{ 65},{  8}}, {{193},{  8}}, {{ 33},{  8}},
+{{161},{  8}}, {{ 97},{  8}}, {{225},{  8}}, {{ 17},{  8}}, {{145},{  8}},
+{{ 81},{  8}}, {{209},{  8}}, {{ 49},{  8}}, {{177},{  8}}, {{113},{  8}},
+{{241},{  8}}, {{  9},{  8}}, {{137},{  8}}, {{ 73},{  8}}, {{201},{  8}},
+{{ 41},{  8}}, {{169},{  8}}, {{105},{  8}}, {{233},{  8}}, {{ 25},{  8}},
+{{153},{  8}}, {{ 89},{  8}}, {{217},{  8}}, {{ 57},{  8}}, {{185},{  8}},
+{{121},{  8}}, {{249},{  8}}, {{  5},{  8}}, {{133},{  8}}, {{ 69},{  8}},
+{{197},{  8}}, {{ 37},{  8}}, {{165},{  8}}, {{101},{  8}}, {{229},{  8}},
+{{ 21},{  8}}, {{149},{  8}}, {{ 85},{  8}}, {{213},{  8}}, {{ 53},{  8}},
+{{181},{  8}}, {{117},{  8}}, {{245},{  8}}, {{ 13},{  8}}, {{141},{  8}},
+{{ 77},{  8}}, {{205},{  8}}, {{ 45},{  8}}, {{173},{  8}}, {{109},{  8}},
+{{237},{  8}}, {{ 29},{  8}}, {{157},{  8}}, {{ 93},{  8}}, {{221},{  8}},
+{{ 61},{  8}}, {{189},{  8}}, {{125},{  8}}, {{253},{  8}}, {{ 19},{  9}},
+{{275},{  9}}, {{147},{  9}}, {{403},{  9}}, {{ 83},{  9}}, {{339},{  9}},
+{{211},{  9}}, {{467},{  9}}, {{ 51},{  9}}, {{307},{  9}}, {{179},{  9}},
+{{435},{  9}}, {{115},{  9}}, {{371},{  9}}, {{243},{  9}}, {{499},{  9}},
+{{ 11},{  9}}, {{267},{  9}}, {{139},{  9}}, {{395},{  9}}, {{ 75},{  9}},
+{{331},{  9}}, {{203},{  9}}, {{459},{  9}}, {{ 43},{  9}}, {{299},{  9}},
+{{171},{  9}}, {{427},{  9}}, {{107},{  9}}, {{363},{  9}}, {{235},{  9}},
+{{491},{  9}}, {{ 27},{  9}}, {{283},{  9}}, {{155},{  9}}, {{411},{  9}},
+{{ 91},{  9}}, {{347},{  9}}, {{219},{  9}}, {{475},{  9}}, {{ 59},{  9}},
+{{315},{  9}}, {{187},{  9}}, {{443},{  9}}, {{123},{  9}}, {{379},{  9}},
+{{251},{  9}}, {{507},{  9}}, {{  7},{  9}}, {{263},{  9}}, {{135},{  9}},
+{{391},{  9}}, {{ 71},{  9}}, {{327},{  9}}, {{199},{  9}}, {{455},{  9}},
+{{ 39},{  9}}, {{295},{  9}}, {{167},{  9}}, {{423},{  9}}, {{103},{  9}},
+{{359},{  9}}, {{231},{  9}}, {{487},{  9}}, {{ 23},{  9}}, {{279},{  9}},
+{{151},{  9}}, {{407},{  9}}, {{ 87},{  9}}, {{343},{  9}}, {{215},{  9}},
+{{471},{  9}}, {{ 55},{  9}}, {{311},{  9}}, {{183},{  9}}, {{439},{  9}},
+{{119},{  9}}, {{375},{  9}}, {{247},{  9}}, {{503},{  9}}, {{ 15},{  9}},
+{{271},{  9}}, {{143},{  9}}, {{399},{  9}}, {{ 79},{  9}}, {{335},{  9}},
+{{207},{  9}}, {{463},{  9}}, {{ 47},{  9}}, {{303},{  9}}, {{175},{  9}},
+{{431},{  9}}, {{111},{  9}}, {{367},{  9}}, {{239},{  9}}, {{495},{  9}},
+{{ 31},{  9}}, {{287},{  9}}, {{159},{  9}}, {{415},{  9}}, {{ 95},{  9}},
+{{351},{  9}}, {{223},{  9}}, {{479},{  9}}, {{ 63},{  9}}, {{319},{  9}},
+{{191},{  9}}, {{447},{  9}}, {{127},{  9}}, {{383},{  9}}, {{255},{  9}},
+{{511},{  9}}, {{  0},{  7}}, {{ 64},{  7}}, {{ 32},{  7}}, {{ 96},{  7}},
+{{ 16},{  7}}, {{ 80},{  7}}, {{ 48},{  7}}, {{112},{  7}}, {{  8},{  7}},
+{{ 72},{  7}}, {{ 40},{  7}}, {{104},{  7}}, {{ 24},{  7}}, {{ 88},{  7}},
+{{ 56},{  7}}, {{120},{  7}}, {{  4},{  7}}, {{ 68},{  7}}, {{ 36},{  7}},
+{{100},{  7}}, {{ 20},{  7}}, {{ 84},{  7}}, {{ 52},{  7}}, {{116},{  7}},
+{{  3},{  8}}, {{131},{  8}}, {{ 67},{  8}}, {{195},{  8}}, {{ 35},{  8}},
+{{163},{  8}}, {{ 99},{  8}}, {{227},{  8}}
+};
+
+local const ct_data static_dtree[D_CODES] = {
+{{ 0},{ 5}}, {{16},{ 5}}, {{ 8},{ 5}}, {{24},{ 5}}, {{ 4},{ 5}},
+{{20},{ 5}}, {{12},{ 5}}, {{28},{ 5}}, {{ 2},{ 5}}, {{18},{ 5}},
+{{10},{ 5}}, {{26},{ 5}}, {{ 6},{ 5}}, {{22},{ 5}}, {{14},{ 5}},
+{{30},{ 5}}, {{ 1},{ 5}}, {{17},{ 5}}, {{ 9},{ 5}}, {{25},{ 5}},
+{{ 5},{ 5}}, {{21},{ 5}}, {{13},{ 5}}, {{29},{ 5}}, {{ 3},{ 5}},
+{{19},{ 5}}, {{11},{ 5}}, {{27},{ 5}}, {{ 7},{ 5}}, {{23},{ 5}}
+};
+
+const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = {
+ 0,  1,  2,  3,  4,  4,  5,  5,  6,  6,  6,  6,  7,  7,  7,  7,  8,  8,  8,  8,
+ 8,  8,  8,  8,  9,  9,  9,  9,  9,  9,  9,  9, 10, 10, 10, 10, 10, 10, 10, 10,
+10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
+11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
+12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13,
+13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
+13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
+14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
+14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
+14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15,
+15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
+15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
+15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,  0,  0, 16, 17,
+18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22,
+23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
+26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27,
+27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
+27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
+28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
+28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
+28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29
+};
+
+const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= {
+ 0,  1,  2,  3,  4,  5,  6,  7,  8,  8,  9,  9, 10, 10, 11, 11, 12, 12, 12, 12,
+13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16,
+17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19,
+19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
+21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22,
+22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23,
+23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
+25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26,
+26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
+27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28
+};
+
+local const int base_length[LENGTH_CODES] = {
+0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56,
+64, 80, 96, 112, 128, 160, 192, 224, 0
+};
+
+local const int base_dist[D_CODES] = {
+    0,     1,     2,     3,     4,     6,     8,    12,    16,    24,
+   32,    48,    64,    96,   128,   192,   256,   384,   512,   768,
+ 1024,  1536,  2048,  3072,  4096,  6144,  8192, 12288, 16384, 24576
+};
+
Index: /smplayer/vendor/current/zlib/uncompr.c
===================================================================
--- /smplayer/vendor/current/zlib/uncompr.c	(revision 133)
+++ /smplayer/vendor/current/zlib/uncompr.c	(revision 133)
@@ -0,0 +1,59 @@
+/* uncompr.c -- decompress a memory buffer
+ * Copyright (C) 1995-2003, 2010 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#define ZLIB_INTERNAL
+#include "zlib.h"
+
+/* ===========================================================================
+     Decompresses the source buffer into the destination buffer.  sourceLen is
+   the byte length of the source buffer. Upon entry, destLen is the total
+   size of the destination buffer, which must be large enough to hold the
+   entire uncompressed data. (The size of the uncompressed data must have
+   been saved previously by the compressor and transmitted to the decompressor
+   by some mechanism outside the scope of this compression library.)
+   Upon exit, destLen is the actual size of the compressed buffer.
+
+     uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
+   enough memory, Z_BUF_ERROR if there was not enough room in the output
+   buffer, or Z_DATA_ERROR if the input data was corrupted.
+*/
+int ZEXPORT uncompress (dest, destLen, source, sourceLen)
+    Bytef *dest;
+    uLongf *destLen;
+    const Bytef *source;
+    uLong sourceLen;
+{
+    z_stream stream;
+    int err;
+
+    stream.next_in = (Bytef*)source;
+    stream.avail_in = (uInt)sourceLen;
+    /* Check for source > 64K on 16-bit machine: */
+    if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
+
+    stream.next_out = dest;
+    stream.avail_out = (uInt)*destLen;
+    if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
+
+    stream.zalloc = (alloc_func)0;
+    stream.zfree = (free_func)0;
+
+    err = inflateInit(&stream);
+    if (err != Z_OK) return err;
+
+    err = inflate(&stream, Z_FINISH);
+    if (err != Z_STREAM_END) {
+        inflateEnd(&stream);
+        if (err == Z_NEED_DICT || (err == Z_BUF_ERROR && stream.avail_in == 0))
+            return Z_DATA_ERROR;
+        return err;
+    }
+    *destLen = stream.total_out;
+
+    err = inflateEnd(&stream);
+    return err;
+}
Index: /smplayer/vendor/current/zlib/watcom/watcom_f.mak
===================================================================
--- /smplayer/vendor/current/zlib/watcom/watcom_f.mak	(revision 133)
+++ /smplayer/vendor/current/zlib/watcom/watcom_f.mak	(revision 133)
@@ -0,0 +1,43 @@
+# Makefile for zlib
+# OpenWatcom flat model
+# Last updated: 28-Dec-2005
+
+# To use, do "wmake -f watcom_f.mak"
+
+C_SOURCE =  adler32.c  compress.c crc32.c   deflate.c    &
+	    gzclose.c  gzlib.c    gzread.c  gzwrite.c    &
+            infback.c  inffast.c  inflate.c inftrees.c   &
+            trees.c    uncompr.c  zutil.c
+
+OBJS =      adler32.obj  compress.obj crc32.obj   deflate.obj    &
+	    gzclose.obj  gzlib.obj    gzread.obj  gzwrite.obj    &
+            infback.obj  inffast.obj  inflate.obj inftrees.obj   &
+            trees.obj    uncompr.obj  zutil.obj
+
+CC       = wcc386
+LINKER   = wcl386
+CFLAGS   = -zq -mf -3r -fp3 -s -bt=dos -oilrtfm -fr=nul -wx
+ZLIB_LIB = zlib_f.lib
+
+.C.OBJ:
+        $(CC) $(CFLAGS) $[@
+
+all: $(ZLIB_LIB) example.exe minigzip.exe
+
+$(ZLIB_LIB): $(OBJS)
+	wlib -b -c $(ZLIB_LIB) -+adler32.obj  -+compress.obj -+crc32.obj
+	wlib -b -c $(ZLIB_LIB) -+gzclose.obj  -+gzlib.obj    -+gzread.obj   -+gzwrite.obj
+        wlib -b -c $(ZLIB_LIB) -+deflate.obj  -+infback.obj
+        wlib -b -c $(ZLIB_LIB) -+inffast.obj  -+inflate.obj  -+inftrees.obj
+        wlib -b -c $(ZLIB_LIB) -+trees.obj    -+uncompr.obj  -+zutil.obj
+
+example.exe: $(ZLIB_LIB) example.obj
+	$(LINKER) -ldos32a -fe=example.exe example.obj $(ZLIB_LIB)
+
+minigzip.exe: $(ZLIB_LIB) minigzip.obj
+	$(LINKER) -ldos32a -fe=minigzip.exe minigzip.obj $(ZLIB_LIB)
+
+clean: .SYMBOLIC
+          del *.obj
+          del $(ZLIB_LIB)
+          @echo Cleaning done
Index: /smplayer/vendor/current/zlib/watcom/watcom_l.mak
===================================================================
--- /smplayer/vendor/current/zlib/watcom/watcom_l.mak	(revision 133)
+++ /smplayer/vendor/current/zlib/watcom/watcom_l.mak	(revision 133)
@@ -0,0 +1,43 @@
+# Makefile for zlib
+# OpenWatcom large model
+# Last updated: 28-Dec-2005
+
+# To use, do "wmake -f watcom_l.mak"
+
+C_SOURCE =  adler32.c  compress.c crc32.c   deflate.c    &
+	    gzclose.c  gzlib.c    gzread.c  gzwrite.c    &
+            infback.c  inffast.c  inflate.c inftrees.c   &
+            trees.c    uncompr.c  zutil.c
+
+OBJS =      adler32.obj  compress.obj crc32.obj   deflate.obj    &
+	    gzclose.obj  gzlib.obj    gzread.obj  gzwrite.obj    &
+            infback.obj  inffast.obj  inflate.obj inftrees.obj   &
+            trees.obj    uncompr.obj  zutil.obj
+
+CC       = wcc
+LINKER   = wcl
+CFLAGS   = -zq -ml -s -bt=dos -oilrtfm -fr=nul -wx
+ZLIB_LIB = zlib_l.lib
+
+.C.OBJ:
+        $(CC) $(CFLAGS) $[@
+
+all: $(ZLIB_LIB) example.exe minigzip.exe
+
+$(ZLIB_LIB): $(OBJS)
+	wlib -b -c $(ZLIB_LIB) -+adler32.obj  -+compress.obj -+crc32.obj
+	wlib -b -c $(ZLIB_LIB) -+gzclose.obj  -+gzlib.obj    -+gzread.obj   -+gzwrite.obj
+        wlib -b -c $(ZLIB_LIB) -+deflate.obj  -+infback.obj
+        wlib -b -c $(ZLIB_LIB) -+inffast.obj  -+inflate.obj  -+inftrees.obj
+        wlib -b -c $(ZLIB_LIB) -+trees.obj    -+uncompr.obj  -+zutil.obj
+
+example.exe: $(ZLIB_LIB) example.obj
+	$(LINKER) -fe=example.exe example.obj $(ZLIB_LIB)
+
+minigzip.exe: $(ZLIB_LIB) minigzip.obj
+	$(LINKER) -fe=minigzip.exe minigzip.obj $(ZLIB_LIB)
+
+clean: .SYMBOLIC
+          del *.obj
+          del $(ZLIB_LIB)
+          @echo Cleaning done
Index: /smplayer/vendor/current/zlib/win32/DLL_FAQ.txt
===================================================================
--- /smplayer/vendor/current/zlib/win32/DLL_FAQ.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/win32/DLL_FAQ.txt	(revision 133)
@@ -0,0 +1,397 @@
+
+            Frequently Asked Questions about ZLIB1.DLL
+
+
+This document describes the design, the rationale, and the usage
+of the official DLL build of zlib, named ZLIB1.DLL.  If you have
+general questions about zlib, you should see the file "FAQ" found
+in the zlib distribution, or at the following location:
+  http://www.gzip.org/zlib/zlib_faq.html
+
+
+ 1. What is ZLIB1.DLL, and how can I get it?
+
+  - ZLIB1.DLL is the official build of zlib as a DLL.
+    (Please remark the character '1' in the name.)
+
+    Pointers to a precompiled ZLIB1.DLL can be found in the zlib
+    web site at:
+      http://www.zlib.net/
+
+    Applications that link to ZLIB1.DLL can rely on the following
+    specification:
+
+    * The exported symbols are exclusively defined in the source
+      files "zlib.h" and "zlib.def", found in an official zlib
+      source distribution.
+    * The symbols are exported by name, not by ordinal.
+    * The exported names are undecorated.
+    * The calling convention of functions is "C" (CDECL).
+    * The ZLIB1.DLL binary is linked to MSVCRT.DLL.
+
+    The archive in which ZLIB1.DLL is bundled contains compiled
+    test programs that must run with a valid build of ZLIB1.DLL.
+    It is recommended to download the prebuilt DLL from the zlib
+    web site, instead of building it yourself, to avoid potential
+    incompatibilities that could be introduced by your compiler
+    and build settings.  If you do build the DLL yourself, please
+    make sure that it complies with all the above requirements,
+    and it runs with the precompiled test programs, bundled with
+    the original ZLIB1.DLL distribution.
+
+    If, for any reason, you need to build an incompatible DLL,
+    please use a different file name.
+
+
+ 2. Why did you change the name of the DLL to ZLIB1.DLL?
+    What happened to the old ZLIB.DLL?
+
+  - The old ZLIB.DLL, built from zlib-1.1.4 or earlier, required
+    compilation settings that were incompatible to those used by
+    a static build.  The DLL settings were supposed to be enabled
+    by defining the macro ZLIB_DLL, before including "zlib.h".
+    Incorrect handling of this macro was silently accepted at
+    build time, resulting in two major problems:
+
+    * ZLIB_DLL was missing from the old makefile.  When building
+      the DLL, not all people added it to the build options.  In
+      consequence, incompatible incarnations of ZLIB.DLL started
+      to circulate around the net.
+
+    * When switching from using the static library to using the
+      DLL, applications had to define the ZLIB_DLL macro and
+      to recompile all the sources that contained calls to zlib
+      functions.  Failure to do so resulted in creating binaries
+      that were unable to run with the official ZLIB.DLL build.
+
+    The only possible solution that we could foresee was to make
+    a binary-incompatible change in the DLL interface, in order to
+    remove the dependency on the ZLIB_DLL macro, and to release
+    the new DLL under a different name.
+
+    We chose the name ZLIB1.DLL, where '1' indicates the major
+    zlib version number.  We hope that we will not have to break
+    the binary compatibility again, at least not as long as the
+    zlib-1.x series will last.
+
+    There is still a ZLIB_DLL macro, that can trigger a more
+    efficient build and use of the DLL, but compatibility no
+    longer dependents on it.
+
+
+ 3. Can I build ZLIB.DLL from the new zlib sources, and replace
+    an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier?
+
+  - In principle, you can do it by assigning calling convention
+    keywords to the macros ZEXPORT and ZEXPORTVA.  In practice,
+    it depends on what you mean by "an old ZLIB.DLL", because the
+    old DLL exists in several mutually-incompatible versions.
+    You have to find out first what kind of calling convention is
+    being used in your particular ZLIB.DLL build, and to use the
+    same one in the new build.  If you don't know what this is all
+    about, you might be better off if you would just leave the old
+    DLL intact.
+
+
+ 4. Can I compile my application using the new zlib interface, and
+    link it to an old ZLIB.DLL, that was built from zlib-1.1.4 or
+    earlier?
+
+  - The official answer is "no"; the real answer depends again on
+    what kind of ZLIB.DLL you have.  Even if you are lucky, this
+    course of action is unreliable.
+
+    If you rebuild your application and you intend to use a newer
+    version of zlib (post- 1.1.4), it is strongly recommended to
+    link it to the new ZLIB1.DLL.
+
+
+ 5. Why are the zlib symbols exported by name, and not by ordinal?
+
+  - Although exporting symbols by ordinal is a little faster, it
+    is risky.  Any single glitch in the maintenance or use of the
+    DEF file that contains the ordinals can result in incompatible
+    builds and frustrating crashes.  Simply put, the benefits of
+    exporting symbols by ordinal do not justify the risks.
+
+    Technically, it should be possible to maintain ordinals in
+    the DEF file, and still export the symbols by name.  Ordinals
+    exist in every DLL, and even if the dynamic linking performed
+    at the DLL startup is searching for names, ordinals serve as
+    hints, for a faster name lookup.  However, if the DEF file
+    contains ordinals, the Microsoft linker automatically builds
+    an implib that will cause the executables linked to it to use
+    those ordinals, and not the names.  It is interesting to
+    notice that the GNU linker for Win32 does not suffer from this
+    problem.
+
+    It is possible to avoid the DEF file if the exported symbols
+    are accompanied by a "__declspec(dllexport)" attribute in the
+    source files.  You can do this in zlib by predefining the
+    ZLIB_DLL macro.
+
+
+ 6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling
+    convention.  Why not use the STDCALL convention?
+    STDCALL is the standard convention in Win32, and I need it in
+    my Visual Basic project!
+
+    (For readability, we use CDECL to refer to the convention
+     triggered by the "__cdecl" keyword, STDCALL to refer to
+     the convention triggered by "__stdcall", and FASTCALL to
+     refer to the convention triggered by "__fastcall".)
+
+  - Most of the native Windows API functions (without varargs) use
+    indeed the WINAPI convention (which translates to STDCALL in
+    Win32), but the standard C functions use CDECL.  If a user
+    application is intrinsically tied to the Windows API (e.g.
+    it calls native Windows API functions such as CreateFile()),
+    sometimes it makes sense to decorate its own functions with
+    WINAPI.  But if ANSI C or POSIX portability is a goal (e.g.
+    it calls standard C functions such as fopen()), it is not a
+    sound decision to request the inclusion of <windows.h>, or to
+    use non-ANSI constructs, for the sole purpose to make the user
+    functions STDCALL-able.
+
+    The functionality offered by zlib is not in the category of
+    "Windows functionality", but is more like "C functionality".
+
+    Technically, STDCALL is not bad; in fact, it is slightly
+    faster than CDECL, and it works with variable-argument
+    functions, just like CDECL.  It is unfortunate that, in spite
+    of using STDCALL in the Windows API, it is not the default
+    convention used by the C compilers that run under Windows.
+    The roots of the problem reside deep inside the unsafety of
+    the K&R-style function prototypes, where the argument types
+    are not specified; but that is another story for another day.
+
+    The remaining fact is that CDECL is the default convention.
+    Even if an explicit convention is hard-coded into the function
+    prototypes inside C headers, problems may appear.  The
+    necessity to expose the convention in users' callbacks is one
+    of these problems.
+
+    The calling convention issues are also important when using
+    zlib in other programming languages.  Some of them, like Ada
+    (GNAT) and Fortran (GNU G77), have C bindings implemented
+    initially on Unix, and relying on the C calling convention.
+    On the other hand, the pre- .NET versions of Microsoft Visual
+    Basic require STDCALL, while Borland Delphi prefers, although
+    it does not require, FASTCALL.
+
+    In fairness to all possible uses of zlib outside the C
+    programming language, we choose the default "C" convention.
+    Anyone interested in different bindings or conventions is
+    encouraged to maintain specialized projects.  The "contrib/"
+    directory from the zlib distribution already holds a couple
+    of foreign bindings, such as Ada, C++, and Delphi.
+
+
+ 7. I need a DLL for my Visual Basic project.  What can I do?
+
+  - Define the ZLIB_WINAPI macro before including "zlib.h", when
+    building both the DLL and the user application (except that
+    you don't need to define anything when using the DLL in Visual
+    Basic).  The ZLIB_WINAPI macro will switch on the WINAPI
+    (STDCALL) convention.  The name of this DLL must be different
+    than the official ZLIB1.DLL.
+
+    Gilles Vollant has contributed a build named ZLIBWAPI.DLL,
+    with the ZLIB_WINAPI macro turned on, and with the minizip
+    functionality built in.  For more information, please read
+    the notes inside "contrib/vstudio/readme.txt", found in the
+    zlib distribution.
+
+
+ 8. I need to use zlib in my Microsoft .NET project.  What can I
+    do?
+
+  - Henrik Ravn has contributed a .NET wrapper around zlib.  Look
+    into contrib/dotzlib/, inside the zlib distribution.
+
+
+ 9. If my application uses ZLIB1.DLL, should I link it to
+    MSVCRT.DLL?  Why?
+
+  - It is not required, but it is recommended to link your
+    application to MSVCRT.DLL, if it uses ZLIB1.DLL.
+
+    The executables (.EXE, .DLL, etc.) that are involved in the
+    same process and are using the C run-time library (i.e. they
+    are calling standard C functions), must link to the same
+    library.  There are several libraries in the Win32 system:
+    CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc.
+    Since ZLIB1.DLL is linked to MSVCRT.DLL, the executables that
+    depend on it should also be linked to MSVCRT.DLL.
+
+
+10. Why are you saying that ZLIB1.DLL and my application should
+    be linked to the same C run-time (CRT) library?  I linked my
+    application and my DLLs to different C libraries (e.g. my
+    application to a static library, and my DLLs to MSVCRT.DLL),
+    and everything works fine.
+
+  - If a user library invokes only pure Win32 API (accessible via
+    <windows.h> and the related headers), its DLL build will work
+    in any context.  But if this library invokes standard C API,
+    things get more complicated.
+
+    There is a single Win32 library in a Win32 system.  Every
+    function in this library resides in a single DLL module, that
+    is safe to call from anywhere.  On the other hand, there are
+    multiple versions of the C library, and each of them has its
+    own separate internal state.  Standalone executables and user
+    DLLs that call standard C functions must link to a C run-time
+    (CRT) library, be it static or shared (DLL).  Intermixing
+    occurs when an executable (not necessarily standalone) and a
+    DLL are linked to different CRTs, and both are running in the
+    same process.
+
+    Intermixing multiple CRTs is possible, as long as their
+    internal states are kept intact.  The Microsoft Knowledge Base
+    articles KB94248 "HOWTO: Use the C Run-Time" and KB140584
+    "HOWTO: Link with the Correct C Run-Time (CRT) Library"
+    mention the potential problems raised by intermixing.
+
+    If intermixing works for you, it's because your application
+    and DLLs are avoiding the corruption of each of the CRTs'
+    internal states, maybe by careful design, or maybe by fortune.
+
+    Also note that linking ZLIB1.DLL to non-Microsoft CRTs, such
+    as those provided by Borland, raises similar problems.
+
+
+11. Why are you linking ZLIB1.DLL to MSVCRT.DLL?
+
+  - MSVCRT.DLL exists on every Windows 95 with a new service pack
+    installed, or with Microsoft Internet Explorer 4 or later, and
+    on all other Windows 4.x or later (Windows 98, Windows NT 4,
+    or later).  It is freely distributable; if not present in the
+    system, it can be downloaded from Microsoft or from other
+    software provider for free.
+
+    The fact that MSVCRT.DLL does not exist on a virgin Windows 95
+    is not so problematic.  Windows 95 is scarcely found nowadays,
+    Microsoft ended its support a long time ago, and many recent
+    applications from various vendors, including Microsoft, do not
+    even run on it.  Furthermore, no serious user should run
+    Windows 95 without a proper update installed.
+
+
+12. Why are you not linking ZLIB1.DLL to
+    <<my favorite C run-time library>> ?
+
+  - We considered and abandoned the following alternatives:
+
+    * Linking ZLIB1.DLL to a static C library (LIBC.LIB, or
+      LIBCMT.LIB) is not a good option.  People are using the DLL
+      mainly to save disk space.  If you are linking your program
+      to a static C library, you may as well consider linking zlib
+      in statically, too.
+
+    * Linking ZLIB1.DLL to CRTDLL.DLL looks appealing, because
+      CRTDLL.DLL is present on every Win32 installation.
+      Unfortunately, it has a series of problems: it does not
+      work properly with Microsoft's C++ libraries, it does not
+      provide support for 64-bit file offsets, (and so on...),
+      and Microsoft discontinued its support a long time ago.
+
+    * Linking ZLIB1.DLL to MSVCR70.DLL or MSVCR71.DLL, supplied
+      with the Microsoft .NET platform, and Visual C++ 7.0/7.1,
+      raises problems related to the status of ZLIB1.DLL as a
+      system component.  According to the Microsoft Knowledge Base
+      article KB326922 "INFO: Redistribution of the Shared C
+      Runtime Component in Visual C++ .NET", MSVCR70.DLL and
+      MSVCR71.DLL are not supposed to function as system DLLs,
+      because they may clash with MSVCRT.DLL.  Instead, the
+      application's installer is supposed to put these DLLs
+      (if needed) in the application's private directory.
+      If ZLIB1.DLL depends on a non-system runtime, it cannot
+      function as a redistributable system component.
+
+    * Linking ZLIB1.DLL to non-Microsoft runtimes, such as
+      Borland's, or Cygwin's, raises problems related to the
+      reliable presence of these runtimes on Win32 systems.
+      It's easier to let the DLL build of zlib up to the people
+      who distribute these runtimes, and who may proceed as
+      explained in the answer to Question 14.
+
+
+13. If ZLIB1.DLL cannot be linked to MSVCR70.DLL or MSVCR71.DLL,
+    how can I build/use ZLIB1.DLL in Microsoft Visual C++ 7.0
+    (Visual Studio .NET) or newer?
+
+  - Due to the problems explained in the Microsoft Knowledge Base
+    article KB326922 (see the previous answer), the C runtime that
+    comes with the VC7 environment is no longer considered a
+    system component.  That is, it should not be assumed that this
+    runtime exists, or may be installed in a system directory.
+    Since ZLIB1.DLL is supposed to be a system component, it may
+    not depend on a non-system component.
+
+    In order to link ZLIB1.DLL and your application to MSVCRT.DLL
+    in VC7, you need the library of Visual C++ 6.0 or older.  If
+    you don't have this library at hand, it's probably best not to
+    use ZLIB1.DLL.
+
+    We are hoping that, in the future, Microsoft will provide a
+    way to build applications linked to a proper system runtime,
+    from the Visual C++ environment.  Until then, you have a
+    couple of alternatives, such as linking zlib in statically.
+    If your application requires dynamic linking, you may proceed
+    as explained in the answer to Question 14.
+
+
+14. I need to link my own DLL build to a CRT different than
+    MSVCRT.DLL.  What can I do?
+
+  - Feel free to rebuild the DLL from the zlib sources, and link
+    it the way you want.  You should, however, clearly state that
+    your build is unofficial.  You should give it a different file
+    name, and/or install it in a private directory that can be
+    accessed by your application only, and is not visible to the
+    others (i.e. it's neither in the PATH, nor in the SYSTEM or
+    SYSTEM32 directories).  Otherwise, your build may clash with
+    applications that link to the official build.
+
+    For example, in Cygwin, zlib is linked to the Cygwin runtime
+    CYGWIN1.DLL, and it is distributed under the name CYGZ.DLL.
+
+
+15. May I include additional pieces of code that I find useful,
+    link them in ZLIB1.DLL, and export them?
+
+  - No.  A legitimate build of ZLIB1.DLL must not include code
+    that does not originate from the official zlib source code.
+    But you can make your own private DLL build, under a different
+    file name, as suggested in the previous answer.
+
+    For example, zlib is a part of the VCL library, distributed
+    with Borland Delphi and C++ Builder.  The DLL build of VCL
+    is a redistributable file, named VCLxx.DLL.
+
+
+16. May I remove some functionality out of ZLIB1.DLL, by enabling
+    macros like NO_GZCOMPRESS or NO_GZIP at compile time?
+
+  - No.  A legitimate build of ZLIB1.DLL must provide the complete
+    zlib functionality, as implemented in the official zlib source
+    code.  But you can make your own private DLL build, under a
+    different file name, as suggested in the previous answer.
+
+
+17. I made my own ZLIB1.DLL build.  Can I test it for compliance?
+
+  - We prefer that you download the official DLL from the zlib
+    web site.  If you need something peculiar from this DLL, you
+    can send your suggestion to the zlib mailing list.
+
+    However, in case you do rebuild the DLL yourself, you can run
+    it with the test programs found in the DLL distribution.
+    Running these test programs is not a guarantee of compliance,
+    but a failure can imply a detected problem.
+
+**
+
+This document is written and maintained by
+Cosmin Truta <cosmint@cs.ubbcluj.ro>
Index: /smplayer/vendor/current/zlib/win32/Makefile.bor
===================================================================
--- /smplayer/vendor/current/zlib/win32/Makefile.bor	(revision 133)
+++ /smplayer/vendor/current/zlib/win32/Makefile.bor	(revision 133)
@@ -0,0 +1,110 @@
+# Makefile for zlib
+# Borland C++ for Win32
+#
+# Usage:
+#  make -f win32/Makefile.bor
+#  make -f win32/Makefile.bor LOCAL_ZLIB=-DASMV OBJA=match.obj OBJPA=+match.obj
+
+# ------------ Borland C++ ------------
+
+# Optional nonstandard preprocessor flags (e.g. -DMAX_MEM_LEVEL=7)
+# should be added to the environment via "set LOCAL_ZLIB=-DFOO" or
+# added to the declaration of LOC here:
+LOC = $(LOCAL_ZLIB)
+
+CC = bcc32
+AS = bcc32
+LD = bcc32
+AR = tlib
+CFLAGS  = -a -d -k- -O2 $(LOC)
+ASFLAGS = $(LOC)
+LDFLAGS = $(LOC)
+
+
+# variables
+ZLIB_LIB = zlib.lib
+
+OBJ1 = adler32.obj compress.obj crc32.obj deflate.obj gzclose.obj gzlib.obj gzread.obj
+OBJ2 = gzwrite.obj infback.obj inffast.obj inflate.obj inftrees.obj trees.obj uncompr.obj zutil.obj
+#OBJA =
+OBJP1 = +adler32.obj+compress.obj+crc32.obj+deflate.obj+gzclose.obj+gzlib.obj+gzread.obj
+OBJP2 = +gzwrite.obj+infback.obj+inffast.obj+inflate.obj+inftrees.obj+trees.obj+uncompr.obj+zutil.obj
+#OBJPA=
+
+
+# targets
+all: $(ZLIB_LIB) example.exe minigzip.exe
+
+.c.obj:
+	$(CC) -c $(CFLAGS) $<
+
+.asm.obj:
+	$(AS) -c $(ASFLAGS) $<
+
+adler32.obj: adler32.c zlib.h zconf.h
+
+compress.obj: compress.c zlib.h zconf.h
+
+crc32.obj: crc32.c zlib.h zconf.h crc32.h
+
+deflate.obj: deflate.c deflate.h zutil.h zlib.h zconf.h
+
+gzclose.obj: gzclose.c zlib.h zconf.h gzguts.h
+
+gzlib.obj: gzlib.c zlib.h zconf.h gzguts.h
+
+gzread.obj: gzread.c zlib.h zconf.h gzguts.h
+
+gzwrite.obj: gzwrite.c zlib.h zconf.h gzguts.h
+
+infback.obj: infback.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h inffixed.h
+
+inffast.obj: inffast.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h
+
+inflate.obj: inflate.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+ inffast.h inffixed.h
+
+inftrees.obj: inftrees.c zutil.h zlib.h zconf.h inftrees.h
+
+trees.obj: trees.c zutil.h zlib.h zconf.h deflate.h trees.h
+
+uncompr.obj: uncompr.c zlib.h zconf.h
+
+zutil.obj: zutil.c zutil.h zlib.h zconf.h
+
+example.obj: test/example.c zlib.h zconf.h
+
+minigzip.obj: test/minigzip.c zlib.h zconf.h
+
+
+# For the sake of the old Borland make,
+# the command line is cut to fit in the MS-DOS 128 byte limit:
+$(ZLIB_LIB): $(OBJ1) $(OBJ2) $(OBJA)
+	-del $(ZLIB_LIB)
+	$(AR) $(ZLIB_LIB) $(OBJP1)
+	$(AR) $(ZLIB_LIB) $(OBJP2)
+	$(AR) $(ZLIB_LIB) $(OBJPA)
+
+
+# testing
+test: example.exe minigzip.exe
+	example
+	echo hello world | minigzip | minigzip -d
+
+example.exe: example.obj $(ZLIB_LIB)
+	$(LD) $(LDFLAGS) example.obj $(ZLIB_LIB)
+
+minigzip.exe: minigzip.obj $(ZLIB_LIB)
+	$(LD) $(LDFLAGS) minigzip.obj $(ZLIB_LIB)
+
+
+# cleanup
+clean:
+	-del $(ZLIB_LIB)
+	-del *.obj
+	-del *.exe
+	-del *.tds
+	-del zlib.bak
+	-del foo.gz
Index: /smplayer/vendor/current/zlib/win32/Makefile.gcc
===================================================================
--- /smplayer/vendor/current/zlib/win32/Makefile.gcc	(revision 133)
+++ /smplayer/vendor/current/zlib/win32/Makefile.gcc	(revision 133)
@@ -0,0 +1,183 @@
+# Makefile for zlib, derived from Makefile.dj2.
+# Modified for mingw32 by C. Spieler, 6/16/98.
+# Updated for zlib 1.2.x by Christian Spieler and Cosmin Truta, Mar-2003.
+# Last updated: Mar 2012.
+# Tested under Cygwin and MinGW.
+
+# Copyright (C) 1995-2003 Jean-loup Gailly.
+# For conditions of distribution and use, see copyright notice in zlib.h
+
+# To compile, or to compile and test, type from the top level zlib directory:
+#
+#   make -fwin32/Makefile.gcc;  make test testdll -fwin32/Makefile.gcc
+#
+# To use the asm code, type:
+#   cp contrib/asm?86/match.S ./match.S
+#   make LOC=-DASMV OBJA=match.o -fwin32/Makefile.gcc
+#
+# To install libz.a, zconf.h and zlib.h in the system directories, type:
+#
+#   make install -fwin32/Makefile.gcc
+#
+# BINARY_PATH, INCLUDE_PATH and LIBRARY_PATH must be set.
+#
+# To install the shared lib, append SHARED_MODE=1 to the make command :
+#
+#   make install -fwin32/Makefile.gcc SHARED_MODE=1
+
+# Note:
+# If the platform is *not* MinGW (e.g. it is Cygwin or UWIN),
+# the DLL name should be changed from "zlib1.dll".
+
+STATICLIB = libz.a
+SHAREDLIB = zlib1.dll
+IMPLIB    = libz.dll.a
+
+#
+# Set to 1 if shared object needs to be installed
+#
+SHARED_MODE=0
+
+#LOC = -DASMV
+#LOC = -DDEBUG -g
+
+PREFIX =
+CC = $(PREFIX)gcc
+CFLAGS = $(LOC) -O3 -Wall
+
+AS = $(CC)
+ASFLAGS = $(LOC) -Wall
+
+LD = $(CC)
+LDFLAGS = $(LOC)
+
+AR = $(PREFIX)ar
+ARFLAGS = rcs
+
+RC = $(PREFIX)windres
+RCFLAGS = --define GCC_WINDRES
+
+STRIP = $(PREFIX)strip
+
+CP = cp -fp
+# If GNU install is available, replace $(CP) with install.
+INSTALL = $(CP)
+# RM = rm -f
+RM = del
+
+prefix ?= /usr/local
+exec_prefix = $(prefix)
+
+OBJS = adler32.o compress.o crc32.o deflate.o gzclose.o gzlib.o gzread.o \
+       gzwrite.o infback.o inffast.o inflate.o inftrees.o trees.o uncompr.o zutil.o
+OBJA =
+
+all: $(STATICLIB) $(SHAREDLIB) $(IMPLIB) example.exe minigzip.exe example_d.exe minigzip_d.exe
+
+test: example.exe minigzip.exe
+	./example
+	echo hello world | ./minigzip | ./minigzip -d
+
+testdll: example_d.exe minigzip_d.exe
+	./example_d
+	echo hello world | ./minigzip_d | ./minigzip_d -d
+
+.c.o:
+	$(CC) $(CFLAGS) -c -o $@ $<
+
+.S.o:
+	$(AS) $(ASFLAGS) -c -o $@ $<
+
+$(STATICLIB): $(OBJS) $(OBJA)
+	$(AR) $(ARFLAGS) $@ $(OBJS) $(OBJA)
+
+$(IMPLIB): $(SHAREDLIB)
+
+$(SHAREDLIB): win32/zlib.def $(OBJS) $(OBJA) zlibrc.o
+	$(CC) -shared -Wl,--out-implib,$(IMPLIB) $(LDFLAGS) \
+	-o $@ win32/zlib.def $(OBJS) $(OBJA) zlibrc.o
+	$(STRIP) $@
+
+example.exe: example.o $(STATICLIB)
+	$(LD) $(LDFLAGS) -o $@ example.o $(STATICLIB)
+	$(STRIP) $@
+
+minigzip.exe: minigzip.o $(STATICLIB)
+	$(LD) $(LDFLAGS) -o $@ minigzip.o $(STATICLIB)
+	$(STRIP) $@
+
+example_d.exe: example.o $(IMPLIB)
+	$(LD) $(LDFLAGS) -o $@ example.o $(IMPLIB)
+	$(STRIP) $@
+
+minigzip_d.exe: minigzip.o $(IMPLIB)
+	$(LD) $(LDFLAGS) -o $@ minigzip.o $(IMPLIB)
+	$(STRIP) $@
+
+example.o: test/example.c zlib.h zconf.h
+	$(CC) $(CFLAGS) -I. -c -o $@ test/example.c
+
+minigzip.o: test/minigzip.c zlib.h zconf.h
+	$(CC) $(CFLAGS) -I. -c -o $@ test/minigzip.c
+
+zlibrc.o: win32/zlib1.rc
+	$(RC) $(RCFLAGS) -o $@ win32/zlib1.rc
+
+.PHONY: install uninstall clean
+
+install: zlib.h zconf.h $(STATICLIB) $(IMPLIB)
+	@if test -z "$(DESTDIR)$(INCLUDE_PATH)" -o -z "$(DESTDIR)$(LIBRARY_PATH)" -o -z "$(DESTDIR)$(BINARY_PATH)"; then \
+		echo INCLUDE_PATH, LIBRARY_PATH, and BINARY_PATH must be specified; \
+		exit 1; \
+	fi
+	-@mkdir -p '$(DESTDIR)$(INCLUDE_PATH)'
+	-@mkdir -p '$(DESTDIR)$(LIBRARY_PATH)' '$(DESTDIR)$(LIBRARY_PATH)'/pkgconfig
+	-if [ "$(SHARED_MODE)" = "1" ]; then \
+		mkdir -p '$(DESTDIR)$(BINARY_PATH)'; \
+		$(INSTALL) $(SHAREDLIB) '$(DESTDIR)$(BINARY_PATH)'; \
+		$(INSTALL) $(IMPLIB) '$(DESTDIR)$(LIBRARY_PATH)'; \
+	fi
+	-$(INSTALL) zlib.h '$(DESTDIR)$(INCLUDE_PATH)'
+	-$(INSTALL) zconf.h '$(DESTDIR)$(INCLUDE_PATH)'
+	-$(INSTALL) $(STATICLIB) '$(DESTDIR)$(LIBRARY_PATH)'
+	sed \
+		-e 's|@prefix@|${prefix}|g' \
+		-e 's|@exec_prefix@|${exec_prefix}|g' \
+		-e 's|@libdir@|$(LIBRARY_PATH)|g' \
+		-e 's|@sharedlibdir@|$(LIBRARY_PATH)|g' \
+		-e 's|@includedir@|$(INCLUDE_PATH)|g' \
+		-e 's|@VERSION@|'`sed -n -e '/VERSION "/s/.*"\(.*\)".*/\1/p' zlib.h`'|g' \
+		zlib.pc.in > '$(DESTDIR)$(LIBRARY_PATH)'/pkgconfig/zlib.pc
+
+uninstall:
+	-if [ "$(SHARED_MODE)" = "1" ]; then \
+		$(RM) '$(DESTDIR)$(BINARY_PATH)'/$(SHAREDLIB); \
+		$(RM) '$(DESTDIR)$(LIBRARY_PATH)'/$(IMPLIB); \
+	fi
+	-$(RM) '$(DESTDIR)$(INCLUDE_PATH)'/zlib.h
+	-$(RM) '$(DESTDIR)$(INCLUDE_PATH)'/zconf.h
+	-$(RM) '$(DESTDIR)$(LIBRARY_PATH)'/$(STATICLIB)
+
+clean:
+	-$(RM) $(STATICLIB)
+	-$(RM) $(SHAREDLIB)
+	-$(RM) $(IMPLIB)
+	-$(RM) *.o
+	-$(RM) *.exe
+	-$(RM) foo.gz
+
+adler32.o: zlib.h zconf.h
+compress.o: zlib.h zconf.h
+crc32.o: crc32.h zlib.h zconf.h
+deflate.o: deflate.h zutil.h zlib.h zconf.h
+gzclose.o: zlib.h zconf.h gzguts.h
+gzlib.o: zlib.h zconf.h gzguts.h
+gzread.o: zlib.h zconf.h gzguts.h
+gzwrite.o: zlib.h zconf.h gzguts.h
+inffast.o: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h
+inflate.o: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h
+infback.o: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h
+inftrees.o: zutil.h zlib.h zconf.h inftrees.h
+trees.o: deflate.h zutil.h zlib.h zconf.h trees.h
+uncompr.o: zlib.h zconf.h
+zutil.o: zutil.h zlib.h zconf.h
Index: /smplayer/vendor/current/zlib/win32/Makefile.msc
===================================================================
--- /smplayer/vendor/current/zlib/win32/Makefile.msc	(revision 133)
+++ /smplayer/vendor/current/zlib/win32/Makefile.msc	(revision 133)
@@ -0,0 +1,160 @@
+# Makefile for zlib using Microsoft (Visual) C
+# zlib is copyright (C) 1995-2006 Jean-loup Gailly and Mark Adler
+#
+# Usage:
+#   nmake -f win32/Makefile.msc                          (standard build)
+#   nmake -f win32/Makefile.msc LOC=-DFOO                (nonstandard build)
+#   nmake -f win32/Makefile.msc LOC="-DASMV -DASMINF" \
+#         OBJA="inffas32.obj match686.obj"               (use ASM code, x86)
+#   nmake -f win32/Makefile.msc AS=ml64 LOC="-DASMV -DASMINF -I." \
+#         OBJA="inffasx64.obj gvmat64.obj inffas8664.obj"  (use ASM code, x64)
+
+# optional build flags
+LOC =
+
+# variables
+STATICLIB = zlib.lib
+SHAREDLIB = zlib1.dll
+IMPLIB    = zdll.lib
+
+CC = cl
+AS = ml
+LD = link
+AR = lib
+RC = rc
+CFLAGS  = -nologo -MD -W3 -O2 -Oy- -Zi -Fd"zlib" $(LOC)
+WFLAGS  = -D_CRT_SECURE_NO_DEPRECATE -D_CRT_NONSTDC_NO_DEPRECATE
+ASFLAGS = -coff -Zi $(LOC)
+LDFLAGS = -nologo -debug -incremental:no -opt:ref
+ARFLAGS = -nologo
+RCFLAGS = /dWIN32 /r
+
+OBJS = adler32.obj compress.obj crc32.obj deflate.obj gzclose.obj gzlib.obj gzread.obj \
+       gzwrite.obj infback.obj inflate.obj inftrees.obj inffast.obj trees.obj uncompr.obj zutil.obj
+OBJA =
+
+
+# targets
+all: $(STATICLIB) $(SHAREDLIB) $(IMPLIB) \
+     example.exe minigzip.exe example_d.exe minigzip_d.exe
+
+$(STATICLIB): $(OBJS) $(OBJA)
+	$(AR) $(ARFLAGS) -out:$@ $(OBJS) $(OBJA)
+
+$(IMPLIB): $(SHAREDLIB)
+
+$(SHAREDLIB): win32/zlib.def $(OBJS) $(OBJA) zlib1.res
+	$(LD) $(LDFLAGS) -def:win32/zlib.def -dll -implib:$(IMPLIB) \
+	  -out:$@ -base:0x5A4C0000 $(OBJS) $(OBJA) zlib1.res
+	if exist $@.manifest \
+	  mt -nologo -manifest $@.manifest -outputresource:$@;2
+
+example.exe: example.obj $(STATICLIB)
+	$(LD) $(LDFLAGS) example.obj $(STATICLIB)
+	if exist $@.manifest \
+	  mt -nologo -manifest $@.manifest -outputresource:$@;1
+
+minigzip.exe: minigzip.obj $(STATICLIB)
+	$(LD) $(LDFLAGS) minigzip.obj $(STATICLIB)
+	if exist $@.manifest \
+	  mt -nologo -manifest $@.manifest -outputresource:$@;1
+
+example_d.exe: example.obj $(IMPLIB)
+	$(LD) $(LDFLAGS) -out:$@ example.obj $(IMPLIB)
+	if exist $@.manifest \
+	  mt -nologo -manifest $@.manifest -outputresource:$@;1
+
+minigzip_d.exe: minigzip.obj $(IMPLIB)
+	$(LD) $(LDFLAGS) -out:$@ minigzip.obj $(IMPLIB)
+	if exist $@.manifest \
+	  mt -nologo -manifest $@.manifest -outputresource:$@;1
+
+.c.obj:
+	$(CC) -c $(WFLAGS) $(CFLAGS) $<
+
+{test}.c.obj:
+	$(CC) -c -I. $(WFLAGS) $(CFLAGS) $<
+
+{contrib/masmx64}.c.obj:
+	$(CC) -c $(WFLAGS) $(CFLAGS) $<
+
+{contrib/masmx64}.asm.obj:
+	$(AS) -c $(ASFLAGS) $<
+
+{contrib/masmx86}.asm.obj:
+	$(AS) -c $(ASFLAGS) $<
+
+adler32.obj: adler32.c zlib.h zconf.h
+
+compress.obj: compress.c zlib.h zconf.h
+
+crc32.obj: crc32.c zlib.h zconf.h crc32.h
+
+deflate.obj: deflate.c deflate.h zutil.h zlib.h zconf.h
+
+gzclose.obj: gzclose.c zlib.h zconf.h gzguts.h
+
+gzlib.obj: gzlib.c zlib.h zconf.h gzguts.h
+
+gzread.obj: gzread.c zlib.h zconf.h gzguts.h
+
+gzwrite.obj: gzwrite.c zlib.h zconf.h gzguts.h
+
+infback.obj: infback.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+             inffast.h inffixed.h
+
+inffast.obj: inffast.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+             inffast.h
+
+inflate.obj: inflate.c zutil.h zlib.h zconf.h inftrees.h inflate.h \
+             inffast.h inffixed.h
+
+inftrees.obj: inftrees.c zutil.h zlib.h zconf.h inftrees.h
+
+trees.obj: trees.c zutil.h zlib.h zconf.h deflate.h trees.h
+
+uncompr.obj: uncompr.c zlib.h zconf.h
+
+zutil.obj: zutil.c zutil.h zlib.h zconf.h
+
+gvmat64.obj: contrib\masmx64\gvmat64.asm
+
+inffasx64.obj: contrib\masmx64\inffasx64.asm
+
+inffas8664.obj: contrib\masmx64\inffas8664.c zutil.h zlib.h zconf.h \
+		inftrees.h inflate.h inffast.h
+
+inffas32.obj: contrib\masmx86\inffas32.asm
+
+match686.obj: contrib\masmx86\match686.asm
+
+example.obj: test/example.c zlib.h zconf.h
+
+minigzip.obj: test/minigzip.c zlib.h zconf.h
+
+zlib1.res: win32/zlib1.rc
+	$(RC) $(RCFLAGS) /fo$@ win32/zlib1.rc
+
+
+# testing
+test: example.exe minigzip.exe
+	example
+	echo hello world | minigzip | minigzip -d
+
+testdll: example_d.exe minigzip_d.exe
+	example_d
+	echo hello world | minigzip_d | minigzip_d -d
+
+
+# cleanup
+clean:
+	-del $(STATICLIB)
+	-del $(SHAREDLIB)
+	-del $(IMPLIB)
+	-del *.obj
+	-del *.res
+	-del *.exp
+	-del *.exe
+	-del *.pdb
+	-del *.manifest
+	-del foo.gz
Index: /smplayer/vendor/current/zlib/win32/README-WIN32.txt
===================================================================
--- /smplayer/vendor/current/zlib/win32/README-WIN32.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/win32/README-WIN32.txt	(revision 133)
@@ -0,0 +1,103 @@
+ZLIB DATA COMPRESSION LIBRARY
+
+zlib 1.2.7 is a general purpose data compression library.  All the code is
+thread safe.  The data format used by the zlib library is described by RFCs
+(Request for Comments) 1950 to 1952 in the files
+http://www.ietf.org/rfc/rfc1950.txt (zlib format), rfc1951.txt (deflate format)
+and rfc1952.txt (gzip format).
+
+All functions of the compression library are documented in the file zlib.h
+(volunteer to write man pages welcome, contact zlib@gzip.org).  Two compiled
+examples are distributed in this package, example and minigzip.  The example_d
+and minigzip_d flavors validate that the zlib1.dll file is working correctly.
+
+Questions about zlib should be sent to <zlib@gzip.org>.  The zlib home page
+is http://zlib.net/ .  Before reporting a problem, please check this site to
+verify that you have the latest version of zlib; otherwise get the latest
+version and check whether the problem still exists or not.
+
+PLEASE read DLL_FAQ.txt, and the the zlib FAQ http://zlib.net/zlib_faq.html
+before asking for help.
+
+
+Manifest:
+
+The package zlib-1.2.7-win32-x86.zip will contain the following files:
+
+  README-WIN32.txt This document
+  ChangeLog        Changes since previous zlib packages
+  DLL_FAQ.txt      Frequently asked questions about zlib1.dll
+  zlib.3.pdf       Documentation of this library in Adobe Acrobat format
+
+  example.exe      A statically-bound example (using zlib.lib, not the dll)
+  example.pdb      Symbolic information for debugging example.exe
+
+  example_d.exe    A zlib1.dll bound example (using zdll.lib)
+  example_d.pdb    Symbolic information for debugging example_d.exe
+
+  minigzip.exe     A statically-bound test program (using zlib.lib, not the dll)
+  minigzip.pdb     Symbolic information for debugging minigzip.exe
+
+  minigzip_d.exe   A zlib1.dll bound test program (using zdll.lib)
+  minigzip_d.pdb   Symbolic information for debugging minigzip_d.exe
+
+  zlib.h           Install these files into the compilers' INCLUDE path to
+  zconf.h          compile programs which use zlib.lib or zdll.lib
+
+  zdll.lib         Install these files into the compilers' LIB path if linking
+  zdll.exp         a compiled program to the zlib1.dll binary
+
+  zlib.lib         Install these files into the compilers' LIB path to link zlib
+  zlib.pdb         into compiled programs, without zlib1.dll runtime dependency
+                   (zlib.pdb provides debugging info to the compile time linker)
+
+  zlib1.dll        Install this binary shared library into the system PATH, or
+                   the program's runtime directory (where the .exe resides)
+  zlib1.pdb        Install in the same directory as zlib1.dll, in order to debug
+                   an application crash using WinDbg or similar tools.
+
+All .pdb files above are entirely optional, but are very useful to a developer
+attempting to diagnose program misbehavior or a crash.  Many additional
+important files for developers can be found in the zlib127.zip source package
+available from http://zlib.net/ - review that package's README file for details.
+
+
+Acknowledgments:
+
+The deflate format used by zlib was defined by Phil Katz.  The deflate and
+zlib specifications were written by L.  Peter Deutsch.  Thanks to all the
+people who reported problems and suggested various improvements in zlib; they
+are too numerous to cite here.
+
+
+Copyright notice:
+
+  (C) 1995-2012 Jean-loup Gailly and Mark Adler
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+
+  Jean-loup Gailly        Mark Adler
+  jloup@gzip.org          madler@alumni.caltech.edu
+
+If you use the zlib library in a product, we would appreciate *not* receiving
+lengthy legal documents to sign.  The sources are provided for free but without
+warranty of any kind.  The library has been entirely written by Jean-loup
+Gailly and Mark Adler; it does not include third-party code.
+
+If you redistribute modified sources, we would appreciate that you include in
+the file ChangeLog history information documenting your changes.  Please read
+the FAQ for more information on the distribution of modified source versions.
Index: /smplayer/vendor/current/zlib/win32/VisualC.txt
===================================================================
--- /smplayer/vendor/current/zlib/win32/VisualC.txt	(revision 133)
+++ /smplayer/vendor/current/zlib/win32/VisualC.txt	(revision 133)
@@ -0,0 +1,3 @@
+
+To build zlib using the Microsoft Visual C++ environment,
+use the appropriate project from the projects/ directory.
Index: /smplayer/vendor/current/zlib/win32/zlib.def
===================================================================
--- /smplayer/vendor/current/zlib/win32/zlib.def	(revision 133)
+++ /smplayer/vendor/current/zlib/win32/zlib.def	(revision 133)
@@ -0,0 +1,84 @@
+; zlib data compression library
+EXPORTS
+; basic functions
+    zlibVersion
+    deflate
+    deflateEnd
+    inflate
+    inflateEnd
+; advanced functions
+    deflateSetDictionary
+    deflateCopy
+    deflateReset
+    deflateParams
+    deflateTune
+    deflateBound
+    deflatePending
+    deflatePrime
+    deflateSetHeader
+    inflateSetDictionary
+    inflateSync
+    inflateCopy
+    inflateReset
+    inflateReset2
+    inflatePrime
+    inflateMark
+    inflateGetHeader
+    inflateBack
+    inflateBackEnd
+    zlibCompileFlags
+; utility functions
+    compress
+    compress2
+    compressBound
+    uncompress
+    gzopen
+    gzdopen
+    gzbuffer
+    gzsetparams
+    gzread
+    gzwrite
+    gzprintf
+    gzputs
+    gzgets
+    gzputc
+    gzgetc
+    gzungetc
+    gzflush
+    gzseek
+    gzrewind
+    gztell
+    gzoffset
+    gzeof
+    gzdirect
+    gzclose
+    gzclose_r
+    gzclose_w
+    gzerror
+    gzclearerr
+; large file functions
+    gzopen64
+    gzseek64
+    gztell64
+    gzoffset64
+    adler32_combine64
+    crc32_combine64
+; checksum functions
+    adler32
+    crc32
+    adler32_combine
+    crc32_combine
+; various hacks, don't look :)
+    deflateInit_
+    deflateInit2_
+    inflateInit_
+    inflateInit2_
+    inflateBackInit_
+    gzgetc_
+    zError
+    inflateSyncPoint
+    get_crc_table
+    inflateUndermine
+    inflateResetKeep
+    deflateResetKeep
+    gzopen_w
Index: /smplayer/vendor/current/zlib/win32/zlib1.rc
===================================================================
--- /smplayer/vendor/current/zlib/win32/zlib1.rc	(revision 133)
+++ /smplayer/vendor/current/zlib/win32/zlib1.rc	(revision 133)
@@ -0,0 +1,40 @@
+#include <winver.h>
+#include "../zlib.h"
+
+#ifdef GCC_WINDRES
+VS_VERSION_INFO		VERSIONINFO
+#else
+VS_VERSION_INFO		VERSIONINFO	MOVEABLE IMPURE LOADONCALL DISCARDABLE
+#endif
+  FILEVERSION		ZLIB_VER_MAJOR,ZLIB_VER_MINOR,ZLIB_VER_REVISION,0
+  PRODUCTVERSION	ZLIB_VER_MAJOR,ZLIB_VER_MINOR,ZLIB_VER_REVISION,0
+  FILEFLAGSMASK		VS_FFI_FILEFLAGSMASK
+#ifdef _DEBUG
+  FILEFLAGS		1
+#else
+  FILEFLAGS		0
+#endif
+  FILEOS		VOS__WINDOWS32
+  FILETYPE		VFT_DLL
+  FILESUBTYPE		0	// not used
+BEGIN
+  BLOCK "StringFileInfo"
+  BEGIN
+    BLOCK "040904E4"
+    //language ID = U.S. English, char set = Windows, Multilingual
+    BEGIN
+      VALUE "FileDescription",	"zlib data compression library\0"
+      VALUE "FileVersion",	ZLIB_VERSION "\0"
+      VALUE "InternalName",	"zlib1.dll\0"
+      VALUE "LegalCopyright",	"(C) 1995-2006 Jean-loup Gailly & Mark Adler\0"
+      VALUE "OriginalFilename",	"zlib1.dll\0"
+      VALUE "ProductName",	"zlib\0"
+      VALUE "ProductVersion",	ZLIB_VERSION "\0"
+      VALUE "Comments",		"For more information visit http://www.zlib.net/\0"
+    END
+  END
+  BLOCK "VarFileInfo"
+  BEGIN
+    VALUE "Translation", 0x0409, 1252
+  END
+END
Index: /smplayer/vendor/current/zlib/zconf.h
===================================================================
--- /smplayer/vendor/current/zlib/zconf.h	(revision 133)
+++ /smplayer/vendor/current/zlib/zconf.h	(revision 133)
@@ -0,0 +1,506 @@
+/* zconf.h -- configuration of the zlib compression library
+ * Copyright (C) 1995-2012 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#ifndef ZCONF_H
+#define ZCONF_H
+
+/*
+ * If you *really* need a unique prefix for all types and library functions,
+ * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
+ * Even better than compiling with -DZ_PREFIX would be to use configure to set
+ * this permanently in zconf.h using "./configure --zprefix".
+ */
+#ifdef Z_PREFIX     /* may be set to #if 1 by ./configure */
+#  define Z_PREFIX_SET
+
+/* all linked symbols */
+#  define _dist_code            z__dist_code
+#  define _length_code          z__length_code
+#  define _tr_align             z__tr_align
+#  define _tr_flush_block       z__tr_flush_block
+#  define _tr_init              z__tr_init
+#  define _tr_stored_block      z__tr_stored_block
+#  define _tr_tally             z__tr_tally
+#  define adler32               z_adler32
+#  define adler32_combine       z_adler32_combine
+#  define adler32_combine64     z_adler32_combine64
+#  ifndef Z_SOLO
+#    define compress              z_compress
+#    define compress2             z_compress2
+#    define compressBound         z_compressBound
+#  endif
+#  define crc32                 z_crc32
+#  define crc32_combine         z_crc32_combine
+#  define crc32_combine64       z_crc32_combine64
+#  define deflate               z_deflate
+#  define deflateBound          z_deflateBound
+#  define deflateCopy           z_deflateCopy
+#  define deflateEnd            z_deflateEnd
+#  define deflateInit2_         z_deflateInit2_
+#  define deflateInit_          z_deflateInit_
+#  define deflateParams         z_deflateParams
+#  define deflatePending        z_deflatePending
+#  define deflatePrime          z_deflatePrime
+#  define deflateReset          z_deflateReset
+#  define deflateResetKeep      z_deflateResetKeep
+#  define deflateSetDictionary  z_deflateSetDictionary
+#  define deflateSetHeader      z_deflateSetHeader
+#  define deflateTune           z_deflateTune
+#  define deflate_copyright     z_deflate_copyright
+#  define get_crc_table         z_get_crc_table
+#  ifndef Z_SOLO
+#    define gz_error              z_gz_error
+#    define gz_intmax             z_gz_intmax
+#    define gz_strwinerror        z_gz_strwinerror
+#    define gzbuffer              z_gzbuffer
+#    define gzclearerr            z_gzclearerr
+#    define gzclose               z_gzclose
+#    define gzclose_r             z_gzclose_r
+#    define gzclose_w             z_gzclose_w
+#    define gzdirect              z_gzdirect
+#    define gzdopen               z_gzdopen
+#    define gzeof                 z_gzeof
+#    define gzerror               z_gzerror
+#    define gzflush               z_gzflush
+#    define gzgetc                z_gzgetc
+#    define gzgetc_               z_gzgetc_
+#    define gzgets                z_gzgets
+#    define gzoffset              z_gzoffset
+#    define gzoffset64            z_gzoffset64
+#    define gzopen                z_gzopen
+#    define gzopen64              z_gzopen64
+#    ifdef _WIN32
+#      define gzopen_w              z_gzopen_w
+#    endif
+#    define gzprintf              z_gzprintf
+#    define gzputc                z_gzputc
+#    define gzputs                z_gzputs
+#    define gzread                z_gzread
+#    define gzrewind              z_gzrewind
+#    define gzseek                z_gzseek
+#    define gzseek64              z_gzseek64
+#    define gzsetparams           z_gzsetparams
+#    define gztell                z_gztell
+#    define gztell64              z_gztell64
+#    define gzungetc              z_gzungetc
+#    define gzwrite               z_gzwrite
+#  endif
+#  define inflate               z_inflate
+#  define inflateBack           z_inflateBack
+#  define inflateBackEnd        z_inflateBackEnd
+#  define inflateBackInit_      z_inflateBackInit_
+#  define inflateCopy           z_inflateCopy
+#  define inflateEnd            z_inflateEnd
+#  define inflateGetHeader      z_inflateGetHeader
+#  define inflateInit2_         z_inflateInit2_
+#  define inflateInit_          z_inflateInit_
+#  define inflateMark           z_inflateMark
+#  define inflatePrime          z_inflatePrime
+#  define inflateReset          z_inflateReset
+#  define inflateReset2         z_inflateReset2
+#  define inflateSetDictionary  z_inflateSetDictionary
+#  define inflateSync           z_inflateSync
+#  define inflateSyncPoint      z_inflateSyncPoint
+#  define inflateUndermine      z_inflateUndermine
+#  define inflateResetKeep      z_inflateResetKeep
+#  define inflate_copyright     z_inflate_copyright
+#  define inflate_fast          z_inflate_fast
+#  define inflate_table         z_inflate_table
+#  ifndef Z_SOLO
+#    define uncompress            z_uncompress
+#  endif
+#  define zError                z_zError
+#  ifndef Z_SOLO
+#    define zcalloc               z_zcalloc
+#    define zcfree                z_zcfree
+#  endif
+#  define zlibCompileFlags      z_zlibCompileFlags
+#  define zlibVersion           z_zlibVersion
+
+/* all zlib typedefs in zlib.h and zconf.h */
+#  define Byte                  z_Byte
+#  define Bytef                 z_Bytef
+#  define alloc_func            z_alloc_func
+#  define charf                 z_charf
+#  define free_func             z_free_func
+#  ifndef Z_SOLO
+#    define gzFile                z_gzFile
+#  endif
+#  define gz_header             z_gz_header
+#  define gz_headerp            z_gz_headerp
+#  define in_func               z_in_func
+#  define intf                  z_intf
+#  define out_func              z_out_func
+#  define uInt                  z_uInt
+#  define uIntf                 z_uIntf
+#  define uLong                 z_uLong
+#  define uLongf                z_uLongf
+#  define voidp                 z_voidp
+#  define voidpc                z_voidpc
+#  define voidpf                z_voidpf
+
+/* all zlib structs in zlib.h and zconf.h */
+#  define gz_header_s           z_gz_header_s
+#  define internal_state        z_internal_state
+
+#endif
+
+#if defined(__MSDOS__) && !defined(MSDOS)
+#  define MSDOS
+#endif
+#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
+#  define OS2
+#endif
+#if defined(_WINDOWS) && !defined(WINDOWS)
+#  define WINDOWS
+#endif
+#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
+#  ifndef WIN32
+#    define WIN32
+#  endif
+#endif
+#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
+#  if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
+#    ifndef SYS16BIT
+#      define SYS16BIT
+#    endif
+#  endif
+#endif
+
+/*
+ * Compile with -DMAXSEG_64K if the alloc function cannot allocate more
+ * than 64k bytes at a time (needed on systems with 16-bit int).
+ */
+#ifdef SYS16BIT
+#  define MAXSEG_64K
+#endif
+#ifdef MSDOS
+#  define UNALIGNED_OK
+#endif
+
+#ifdef __STDC_VERSION__
+#  ifndef STDC
+#    define STDC
+#  endif
+#  if __STDC_VERSION__ >= 199901L
+#    ifndef STDC99
+#      define STDC99
+#    endif
+#  endif
+#endif
+#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
+#  define STDC
+#endif
+#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
+#  define STDC
+#endif
+#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
+#  define STDC
+#endif
+#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
+#  define STDC
+#endif
+
+#if defined(__OS400__) && !defined(STDC)    /* iSeries (formerly AS/400). */
+#  define STDC
+#endif
+
+#ifndef STDC
+#  ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
+#    define const       /* note: need a more gentle solution here */
+#  endif
+#endif
+
+#if defined(ZLIB_CONST) && !defined(z_const)
+#  define z_const const
+#else
+#  define z_const
+#endif
+
+/* Some Mac compilers merge all .h files incorrectly: */
+#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
+#  define NO_DUMMY_DECL
+#endif
+
+/* Maximum value for memLevel in deflateInit2 */
+#ifndef MAX_MEM_LEVEL
+#  ifdef MAXSEG_64K
+#    define MAX_MEM_LEVEL 8
+#  else
+#    define MAX_MEM_LEVEL 9
+#  endif
+#endif
+
+/* Maximum value for windowBits in deflateInit2 and inflateInit2.
+ * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
+ * created by gzip. (Files created by minigzip can still be extracted by
+ * gzip.)
+ */
+#ifndef MAX_WBITS
+#  define MAX_WBITS   15 /* 32K LZ77 window */
+#endif
+
+/* The memory requirements for deflate are (in bytes):
+            (1 << (windowBits+2)) +  (1 << (memLevel+9))
+ that is: 128K for windowBits=15  +  128K for memLevel = 8  (default values)
+ plus a few kilobytes for small objects. For example, if you want to reduce
+ the default memory requirements from 256K to 128K, compile with
+     make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
+ Of course this will generally degrade compression (there's no free lunch).
+
+   The memory requirements for inflate are (in bytes) 1 << windowBits
+ that is, 32K for windowBits=15 (default value) plus a few kilobytes
+ for small objects.
+*/
+
+                        /* Type declarations */
+
+#ifndef OF /* function prototypes */
+#  ifdef STDC
+#    define OF(args)  args
+#  else
+#    define OF(args)  ()
+#  endif
+#endif
+
+#ifndef Z_ARG /* function prototypes for stdarg */
+#  if defined(STDC) || defined(Z_HAVE_STDARG_H)
+#    define Z_ARG(args)  args
+#  else
+#    define Z_ARG(args)  ()
+#  endif
+#endif
+
+/* The following definitions for FAR are needed only for MSDOS mixed
+ * model programming (small or medium model with some far allocations).
+ * This was tested only with MSC; for other MSDOS compilers you may have
+ * to define NO_MEMCPY in zutil.h.  If you don't need the mixed model,
+ * just define FAR to be empty.
+ */
+#ifdef SYS16BIT
+#  if defined(M_I86SM) || defined(M_I86MM)
+     /* MSC small or medium model */
+#    define SMALL_MEDIUM
+#    ifdef _MSC_VER
+#      define FAR _far
+#    else
+#      define FAR far
+#    endif
+#  endif
+#  if (defined(__SMALL__) || defined(__MEDIUM__))
+     /* Turbo C small or medium model */
+#    define SMALL_MEDIUM
+#    ifdef __BORLANDC__
+#      define FAR _far
+#    else
+#      define FAR far
+#    endif
+#  endif
+#endif
+
+#if defined(WINDOWS) || defined(WIN32)
+   /* If building or using zlib as a DLL, define ZLIB_DLL.
+    * This is not mandatory, but it offers a little performance increase.
+    */
+#  ifdef ZLIB_DLL
+#    if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
+#      ifdef ZLIB_INTERNAL
+#        define ZEXTERN extern __declspec(dllexport)
+#      else
+#        define ZEXTERN extern __declspec(dllimport)
+#      endif
+#    endif
+#  endif  /* ZLIB_DLL */
+   /* If building or using zlib with the WINAPI/WINAPIV calling convention,
+    * define ZLIB_WINAPI.
+    * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
+    */
+#  ifdef ZLIB_WINAPI
+#    ifdef FAR
+#      undef FAR
+#    endif
+#    include <windows.h>
+     /* No need for _export, use ZLIB.DEF instead. */
+     /* For complete Windows compatibility, use WINAPI, not __stdcall. */
+#    define ZEXPORT WINAPI
+#    ifdef WIN32
+#      define ZEXPORTVA WINAPIV
+#    else
+#      define ZEXPORTVA FAR CDECL
+#    endif
+#  endif
+#endif
+
+#if defined (__BEOS__)
+#  ifdef ZLIB_DLL
+#    ifdef ZLIB_INTERNAL
+#      define ZEXPORT   __declspec(dllexport)
+#      define ZEXPORTVA __declspec(dllexport)
+#    else
+#      define ZEXPORT   __declspec(dllimport)
+#      define ZEXPORTVA __declspec(dllimport)
+#    endif
+#  endif
+#endif
+
+#ifndef ZEXTERN
+#  define ZEXTERN extern
+#endif
+#ifndef ZEXPORT
+#  define ZEXPORT
+#endif
+#ifndef ZEXPORTVA
+#  define ZEXPORTVA
+#endif
+
+#ifndef FAR
+#  define FAR
+#endif
+
+#if !defined(__MACTYPES__)
+typedef unsigned char  Byte;  /* 8 bits */
+#endif
+typedef unsigned int   uInt;  /* 16 bits or more */
+typedef unsigned long  uLong; /* 32 bits or more */
+
+#ifdef SMALL_MEDIUM
+   /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
+#  define Bytef Byte FAR
+#else
+   typedef Byte  FAR Bytef;
+#endif
+typedef char  FAR charf;
+typedef int   FAR intf;
+typedef uInt  FAR uIntf;
+typedef uLong FAR uLongf;
+
+#ifdef STDC
+   typedef void const *voidpc;
+   typedef void FAR   *voidpf;
+   typedef void       *voidp;
+#else
+   typedef Byte const *voidpc;
+   typedef Byte FAR   *voidpf;
+   typedef Byte       *voidp;
+#endif
+
+/* ./configure may #define Z_U4 here */
+
+#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
+#  include <limits.h>
+#  if (UINT_MAX == 0xffffffffUL)
+#    define Z_U4 unsigned
+#  else
+#    if (ULONG_MAX == 0xffffffffUL)
+#      define Z_U4 unsigned long
+#    else
+#      if (USHRT_MAX == 0xffffffffUL)
+#        define Z_U4 unsigned short
+#      endif
+#    endif
+#  endif
+#endif
+
+#ifdef Z_U4
+   typedef Z_U4 z_crc_t;
+#else
+   typedef unsigned long z_crc_t;
+#endif
+
+#ifdef HAVE_UNISTD_H    /* may be set to #if 1 by ./configure */
+#  define Z_HAVE_UNISTD_H
+#endif
+
+#ifdef HAVE_STDARG_H    /* may be set to #if 1 by ./configure */
+#  define Z_HAVE_STDARG_H
+#endif
+
+#ifdef STDC
+#  ifndef Z_SOLO
+#    include <sys/types.h>      /* for off_t */
+#  endif
+#endif
+
+#ifdef _WIN32
+#  include <stddef.h>           /* for wchar_t */
+#endif
+
+/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
+ * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
+ * though the former does not conform to the LFS document), but considering
+ * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
+ * equivalently requesting no 64-bit operations
+ */
+#if defined(LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
+#  undef _LARGEFILE64_SOURCE
+#endif
+
+#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
+#  define Z_HAVE_UNISTD_H
+#endif
+#ifndef Z_SOLO
+#  if defined(Z_HAVE_UNISTD_H) || defined(LARGEFILE64_SOURCE)
+#    include <unistd.h>         /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
+#    ifdef VMS
+#      include <unixio.h>       /* for off_t */
+#    endif
+#    ifndef z_off_t
+#      define z_off_t off_t
+#    endif
+#  endif
+#endif
+
+#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
+#  define Z_LFS64
+#endif
+
+#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
+#  define Z_LARGE64
+#endif
+
+#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
+#  define Z_WANT64
+#endif
+
+#if !defined(SEEK_SET) && !defined(Z_SOLO)
+#  define SEEK_SET        0       /* Seek from beginning of file.  */
+#  define SEEK_CUR        1       /* Seek from current position.  */
+#  define SEEK_END        2       /* Set file pointer to EOF plus "offset" */
+#endif
+
+#ifndef z_off_t
+#  define z_off_t long
+#endif
+
+#if !defined(_WIN32) && defined(Z_LARGE64)
+#  define z_off64_t off64_t
+#else
+#  if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
+#    define z_off64_t __int64
+#  else
+#    define z_off64_t z_off_t
+#  endif
+#endif
+
+/* MVS linker does not support external names larger than 8 bytes */
+#if defined(__MVS__)
+  #pragma map(deflateInit_,"DEIN")
+  #pragma map(deflateInit2_,"DEIN2")
+  #pragma map(deflateEnd,"DEEND")
+  #pragma map(deflateBound,"DEBND")
+  #pragma map(inflateInit_,"ININ")
+  #pragma map(inflateInit2_,"ININ2")
+  #pragma map(inflateEnd,"INEND")
+  #pragma map(inflateSync,"INSY")
+  #pragma map(inflateSetDictionary,"INSEDI")
+  #pragma map(compressBound,"CMBND")
+  #pragma map(inflate_table,"INTABL")
+  #pragma map(inflate_fast,"INFA")
+  #pragma map(inflate_copyright,"INCOPY")
+#endif
+
+#endif /* ZCONF_H */
Index: /smplayer/vendor/current/zlib/zconf.h.cmakein
===================================================================
--- /smplayer/vendor/current/zlib/zconf.h.cmakein	(revision 133)
+++ /smplayer/vendor/current/zlib/zconf.h.cmakein	(revision 133)
@@ -0,0 +1,508 @@
+/* zconf.h -- configuration of the zlib compression library
+ * Copyright (C) 1995-2012 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#ifndef ZCONF_H
+#define ZCONF_H
+#cmakedefine Z_PREFIX
+#cmakedefine Z_HAVE_UNISTD_H
+
+/*
+ * If you *really* need a unique prefix for all types and library functions,
+ * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
+ * Even better than compiling with -DZ_PREFIX would be to use configure to set
+ * this permanently in zconf.h using "./configure --zprefix".
+ */
+#ifdef Z_PREFIX     /* may be set to #if 1 by ./configure */
+#  define Z_PREFIX_SET
+
+/* all linked symbols */
+#  define _dist_code            z__dist_code
+#  define _length_code          z__length_code
+#  define _tr_align             z__tr_align
+#  define _tr_flush_block       z__tr_flush_block
+#  define _tr_init              z__tr_init
+#  define _tr_stored_block      z__tr_stored_block
+#  define _tr_tally             z__tr_tally
+#  define adler32               z_adler32
+#  define adler32_combine       z_adler32_combine
+#  define adler32_combine64     z_adler32_combine64
+#  ifndef Z_SOLO
+#    define compress              z_compress
+#    define compress2             z_compress2
+#    define compressBound         z_compressBound
+#  endif
+#  define crc32                 z_crc32
+#  define crc32_combine         z_crc32_combine
+#  define crc32_combine64       z_crc32_combine64
+#  define deflate               z_deflate
+#  define deflateBound          z_deflateBound
+#  define deflateCopy           z_deflateCopy
+#  define deflateEnd            z_deflateEnd
+#  define deflateInit2_         z_deflateInit2_
+#  define deflateInit_          z_deflateInit_
+#  define deflateParams         z_deflateParams
+#  define deflatePending        z_deflatePending
+#  define deflatePrime          z_deflatePrime
+#  define deflateReset          z_deflateReset
+#  define deflateResetKeep      z_deflateResetKeep
+#  define deflateSetDictionary  z_deflateSetDictionary
+#  define deflateSetHeader      z_deflateSetHeader
+#  define deflateTune           z_deflateTune
+#  define deflate_copyright     z_deflate_copyright
+#  define get_crc_table         z_get_crc_table
+#  ifndef Z_SOLO
+#    define gz_error              z_gz_error
+#    define gz_intmax             z_gz_intmax
+#    define gz_strwinerror        z_gz_strwinerror
+#    define gzbuffer              z_gzbuffer
+#    define gzclearerr            z_gzclearerr
+#    define gzclose               z_gzclose
+#    define gzclose_r             z_gzclose_r
+#    define gzclose_w             z_gzclose_w
+#    define gzdirect              z_gzdirect
+#    define gzdopen               z_gzdopen
+#    define gzeof                 z_gzeof
+#    define gzerror               z_gzerror
+#    define gzflush               z_gzflush
+#    define gzgetc                z_gzgetc
+#    define gzgetc_               z_gzgetc_
+#    define gzgets                z_gzgets
+#    define gzoffset              z_gzoffset
+#    define gzoffset64            z_gzoffset64
+#    define gzopen                z_gzopen
+#    define gzopen64              z_gzopen64
+#    ifdef _WIN32
+#      define gzopen_w              z_gzopen_w
+#    endif
+#    define gzprintf              z_gzprintf
+#    define gzputc                z_gzputc
+#    define gzputs                z_gzputs
+#    define gzread                z_gzread
+#    define gzrewind              z_gzrewind
+#    define gzseek                z_gzseek
+#    define gzseek64              z_gzseek64
+#    define gzsetparams           z_gzsetparams
+#    define gztell                z_gztell
+#    define gztell64              z_gztell64
+#    define gzungetc              z_gzungetc
+#    define gzwrite               z_gzwrite
+#  endif
+#  define inflate               z_inflate
+#  define inflateBack           z_inflateBack
+#  define inflateBackEnd        z_inflateBackEnd
+#  define inflateBackInit_      z_inflateBackInit_
+#  define inflateCopy           z_inflateCopy
+#  define inflateEnd            z_inflateEnd
+#  define inflateGetHeader      z_inflateGetHeader
+#  define inflateInit2_         z_inflateInit2_
+#  define inflateInit_          z_inflateInit_
+#  define inflateMark           z_inflateMark
+#  define inflatePrime          z_inflatePrime
+#  define inflateReset          z_inflateReset
+#  define inflateReset2         z_inflateReset2
+#  define inflateSetDictionary  z_inflateSetDictionary
+#  define inflateSync           z_inflateSync
+#  define inflateSyncPoint      z_inflateSyncPoint
+#  define inflateUndermine      z_inflateUndermine
+#  define inflateResetKeep      z_inflateResetKeep
+#  define inflate_copyright     z_inflate_copyright
+#  define inflate_fast          z_inflate_fast
+#  define inflate_table         z_inflate_table
+#  ifndef Z_SOLO
+#    define uncompress            z_uncompress
+#  endif
+#  define zError                z_zError
+#  ifndef Z_SOLO
+#    define zcalloc               z_zcalloc
+#    define zcfree                z_zcfree
+#  endif
+#  define zlibCompileFlags      z_zlibCompileFlags
+#  define zlibVersion           z_zlibVersion
+
+/* all zlib typedefs in zlib.h and zconf.h */
+#  define Byte                  z_Byte
+#  define Bytef                 z_Bytef
+#  define alloc_func            z_alloc_func
+#  define charf                 z_charf
+#  define free_func             z_free_func
+#  ifndef Z_SOLO
+#    define gzFile                z_gzFile
+#  endif
+#  define gz_header             z_gz_header
+#  define gz_headerp            z_gz_headerp
+#  define in_func               z_in_func
+#  define intf                  z_intf
+#  define out_func              z_out_func
+#  define uInt                  z_uInt
+#  define uIntf                 z_uIntf
+#  define uLong                 z_uLong
+#  define uLongf                z_uLongf
+#  define voidp                 z_voidp
+#  define voidpc                z_voidpc
+#  define voidpf                z_voidpf
+
+/* all zlib structs in zlib.h and zconf.h */
+#  define gz_header_s           z_gz_header_s
+#  define internal_state        z_internal_state
+
+#endif
+
+#if defined(__MSDOS__) && !defined(MSDOS)
+#  define MSDOS
+#endif
+#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
+#  define OS2
+#endif
+#if defined(_WINDOWS) && !defined(WINDOWS)
+#  define WINDOWS
+#endif
+#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
+#  ifndef WIN32
+#    define WIN32
+#  endif
+#endif
+#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
+#  if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
+#    ifndef SYS16BIT
+#      define SYS16BIT
+#    endif
+#  endif
+#endif
+
+/*
+ * Compile with -DMAXSEG_64K if the alloc function cannot allocate more
+ * than 64k bytes at a time (needed on systems with 16-bit int).
+ */
+#ifdef SYS16BIT
+#  define MAXSEG_64K
+#endif
+#ifdef MSDOS
+#  define UNALIGNED_OK
+#endif
+
+#ifdef __STDC_VERSION__
+#  ifndef STDC
+#    define STDC
+#  endif
+#  if __STDC_VERSION__ >= 199901L
+#    ifndef STDC99
+#      define STDC99
+#    endif
+#  endif
+#endif
+#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
+#  define STDC
+#endif
+#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
+#  define STDC
+#endif
+#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
+#  define STDC
+#endif
+#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
+#  define STDC
+#endif
+
+#if defined(__OS400__) && !defined(STDC)    /* iSeries (formerly AS/400). */
+#  define STDC
+#endif
+
+#ifndef STDC
+#  ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
+#    define const       /* note: need a more gentle solution here */
+#  endif
+#endif
+
+#if defined(ZLIB_CONST) && !defined(z_const)
+#  define z_const const
+#else
+#  define z_const
+#endif
+
+/* Some Mac compilers merge all .h files incorrectly: */
+#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
+#  define NO_DUMMY_DECL
+#endif
+
+/* Maximum value for memLevel in deflateInit2 */
+#ifndef MAX_MEM_LEVEL
+#  ifdef MAXSEG_64K
+#    define MAX_MEM_LEVEL 8
+#  else
+#    define MAX_MEM_LEVEL 9
+#  endif
+#endif
+
+/* Maximum value for windowBits in deflateInit2 and inflateInit2.
+ * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
+ * created by gzip. (Files created by minigzip can still be extracted by
+ * gzip.)
+ */
+#ifndef MAX_WBITS
+#  define MAX_WBITS   15 /* 32K LZ77 window */
+#endif
+
+/* The memory requirements for deflate are (in bytes):
+            (1 << (windowBits+2)) +  (1 << (memLevel+9))
+ that is: 128K for windowBits=15  +  128K for memLevel = 8  (default values)
+ plus a few kilobytes for small objects. For example, if you want to reduce
+ the default memory requirements from 256K to 128K, compile with
+     make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
+ Of course this will generally degrade compression (there's no free lunch).
+
+   The memory requirements for inflate are (in bytes) 1 << windowBits
+ that is, 32K for windowBits=15 (default value) plus a few kilobytes
+ for small objects.
+*/
+
+                        /* Type declarations */
+
+#ifndef OF /* function prototypes */
+#  ifdef STDC
+#    define OF(args)  args
+#  else
+#    define OF(args)  ()
+#  endif
+#endif
+
+#ifndef Z_ARG /* function prototypes for stdarg */
+#  if defined(STDC) || defined(Z_HAVE_STDARG_H)
+#    define Z_ARG(args)  args
+#  else
+#    define Z_ARG(args)  ()
+#  endif
+#endif
+
+/* The following definitions for FAR are needed only for MSDOS mixed
+ * model programming (small or medium model with some far allocations).
+ * This was tested only with MSC; for other MSDOS compilers you may have
+ * to define NO_MEMCPY in zutil.h.  If you don't need the mixed model,
+ * just define FAR to be empty.
+ */
+#ifdef SYS16BIT
+#  if defined(M_I86SM) || defined(M_I86MM)
+     /* MSC small or medium model */
+#    define SMALL_MEDIUM
+#    ifdef _MSC_VER
+#      define FAR _far
+#    else
+#      define FAR far
+#    endif
+#  endif
+#  if (defined(__SMALL__) || defined(__MEDIUM__))
+     /* Turbo C small or medium model */
+#    define SMALL_MEDIUM
+#    ifdef __BORLANDC__
+#      define FAR _far
+#    else
+#      define FAR far
+#    endif
+#  endif
+#endif
+
+#if defined(WINDOWS) || defined(WIN32)
+   /* If building or using zlib as a DLL, define ZLIB_DLL.
+    * This is not mandatory, but it offers a little performance increase.
+    */
+#  ifdef ZLIB_DLL
+#    if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
+#      ifdef ZLIB_INTERNAL
+#        define ZEXTERN extern __declspec(dllexport)
+#      else
+#        define ZEXTERN extern __declspec(dllimport)
+#      endif
+#    endif
+#  endif  /* ZLIB_DLL */
+   /* If building or using zlib with the WINAPI/WINAPIV calling convention,
+    * define ZLIB_WINAPI.
+    * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
+    */
+#  ifdef ZLIB_WINAPI
+#    ifdef FAR
+#      undef FAR
+#    endif
+#    include <windows.h>
+     /* No need for _export, use ZLIB.DEF instead. */
+     /* For complete Windows compatibility, use WINAPI, not __stdcall. */
+#    define ZEXPORT WINAPI
+#    ifdef WIN32
+#      define ZEXPORTVA WINAPIV
+#    else
+#      define ZEXPORTVA FAR CDECL
+#    endif
+#  endif
+#endif
+
+#if defined (__BEOS__)
+#  ifdef ZLIB_DLL
+#    ifdef ZLIB_INTERNAL
+#      define ZEXPORT   __declspec(dllexport)
+#      define ZEXPORTVA __declspec(dllexport)
+#    else
+#      define ZEXPORT   __declspec(dllimport)
+#      define ZEXPORTVA __declspec(dllimport)
+#    endif
+#  endif
+#endif
+
+#ifndef ZEXTERN
+#  define ZEXTERN extern
+#endif
+#ifndef ZEXPORT
+#  define ZEXPORT
+#endif
+#ifndef ZEXPORTVA
+#  define ZEXPORTVA
+#endif
+
+#ifndef FAR
+#  define FAR
+#endif
+
+#if !defined(__MACTYPES__)
+typedef unsigned char  Byte;  /* 8 bits */
+#endif
+typedef unsigned int   uInt;  /* 16 bits or more */
+typedef unsigned long  uLong; /* 32 bits or more */
+
+#ifdef SMALL_MEDIUM
+   /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
+#  define Bytef Byte FAR
+#else
+   typedef Byte  FAR Bytef;
+#endif
+typedef char  FAR charf;
+typedef int   FAR intf;
+typedef uInt  FAR uIntf;
+typedef uLong FAR uLongf;
+
+#ifdef STDC
+   typedef void const *voidpc;
+   typedef void FAR   *voidpf;
+   typedef void       *voidp;
+#else
+   typedef Byte const *voidpc;
+   typedef Byte FAR   *voidpf;
+   typedef Byte       *voidp;
+#endif
+
+/* ./configure may #define Z_U4 here */
+
+#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
+#  include <limits.h>
+#  if (UINT_MAX == 0xffffffffUL)
+#    define Z_U4 unsigned
+#  else
+#    if (ULONG_MAX == 0xffffffffUL)
+#      define Z_U4 unsigned long
+#    else
+#      if (USHRT_MAX == 0xffffffffUL)
+#        define Z_U4 unsigned short
+#      endif
+#    endif
+#  endif
+#endif
+
+#ifdef Z_U4
+   typedef Z_U4 z_crc_t;
+#else
+   typedef unsigned long z_crc_t;
+#endif
+
+#ifdef HAVE_UNISTD_H    /* may be set to #if 1 by ./configure */
+#  define Z_HAVE_UNISTD_H
+#endif
+
+#ifdef HAVE_STDARG_H    /* may be set to #if 1 by ./configure */
+#  define Z_HAVE_STDARG_H
+#endif
+
+#ifdef STDC
+#  ifndef Z_SOLO
+#    include <sys/types.h>      /* for off_t */
+#  endif
+#endif
+
+#ifdef _WIN32
+#  include <stddef.h>           /* for wchar_t */
+#endif
+
+/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
+ * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
+ * though the former does not conform to the LFS document), but considering
+ * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
+ * equivalently requesting no 64-bit operations
+ */
+#if defined(LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
+#  undef _LARGEFILE64_SOURCE
+#endif
+
+#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
+#  define Z_HAVE_UNISTD_H
+#endif
+#ifndef Z_SOLO
+#  if defined(Z_HAVE_UNISTD_H) || defined(LARGEFILE64_SOURCE)
+#    include <unistd.h>         /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
+#    ifdef VMS
+#      include <unixio.h>       /* for off_t */
+#    endif
+#    ifndef z_off_t
+#      define z_off_t off_t
+#    endif
+#  endif
+#endif
+
+#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
+#  define Z_LFS64
+#endif
+
+#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
+#  define Z_LARGE64
+#endif
+
+#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
+#  define Z_WANT64
+#endif
+
+#if !defined(SEEK_SET) && !defined(Z_SOLO)
+#  define SEEK_SET        0       /* Seek from beginning of file.  */
+#  define SEEK_CUR        1       /* Seek from current position.  */
+#  define SEEK_END        2       /* Set file pointer to EOF plus "offset" */
+#endif
+
+#ifndef z_off_t
+#  define z_off_t long
+#endif
+
+#if !defined(_WIN32) && defined(Z_LARGE64)
+#  define z_off64_t off64_t
+#else
+#  if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
+#    define z_off64_t __int64
+#  else
+#    define z_off64_t z_off_t
+#  endif
+#endif
+
+/* MVS linker does not support external names larger than 8 bytes */
+#if defined(__MVS__)
+  #pragma map(deflateInit_,"DEIN")
+  #pragma map(deflateInit2_,"DEIN2")
+  #pragma map(deflateEnd,"DEEND")
+  #pragma map(deflateBound,"DEBND")
+  #pragma map(inflateInit_,"ININ")
+  #pragma map(inflateInit2_,"ININ2")
+  #pragma map(inflateEnd,"INEND")
+  #pragma map(inflateSync,"INSY")
+  #pragma map(inflateSetDictionary,"INSEDI")
+  #pragma map(compressBound,"CMBND")
+  #pragma map(inflate_table,"INTABL")
+  #pragma map(inflate_fast,"INFA")
+  #pragma map(inflate_copyright,"INCOPY")
+#endif
+
+#endif /* ZCONF_H */
Index: /smplayer/vendor/current/zlib/zconf.h.in
===================================================================
--- /smplayer/vendor/current/zlib/zconf.h.in	(revision 133)
+++ /smplayer/vendor/current/zlib/zconf.h.in	(revision 133)
@@ -0,0 +1,506 @@
+/* zconf.h -- configuration of the zlib compression library
+ * Copyright (C) 1995-2012 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#ifndef ZCONF_H
+#define ZCONF_H
+
+/*
+ * If you *really* need a unique prefix for all types and library functions,
+ * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
+ * Even better than compiling with -DZ_PREFIX would be to use configure to set
+ * this permanently in zconf.h using "./configure --zprefix".
+ */
+#ifdef Z_PREFIX     /* may be set to #if 1 by ./configure */
+#  define Z_PREFIX_SET
+
+/* all linked symbols */
+#  define _dist_code            z__dist_code
+#  define _length_code          z__length_code
+#  define _tr_align             z__tr_align
+#  define _tr_flush_block       z__tr_flush_block
+#  define _tr_init              z__tr_init
+#  define _tr_stored_block      z__tr_stored_block
+#  define _tr_tally             z__tr_tally
+#  define adler32               z_adler32
+#  define adler32_combine       z_adler32_combine
+#  define adler32_combine64     z_adler32_combine64
+#  ifndef Z_SOLO
+#    define compress              z_compress
+#    define compress2             z_compress2
+#    define compressBound         z_compressBound
+#  endif
+#  define crc32                 z_crc32
+#  define crc32_combine         z_crc32_combine
+#  define crc32_combine64       z_crc32_combine64
+#  define deflate               z_deflate
+#  define deflateBound          z_deflateBound
+#  define deflateCopy           z_deflateCopy
+#  define deflateEnd            z_deflateEnd
+#  define deflateInit2_         z_deflateInit2_
+#  define deflateInit_          z_deflateInit_
+#  define deflateParams         z_deflateParams
+#  define deflatePending        z_deflatePending
+#  define deflatePrime          z_deflatePrime
+#  define deflateReset          z_deflateReset
+#  define deflateResetKeep      z_deflateResetKeep
+#  define deflateSetDictionary  z_deflateSetDictionary
+#  define deflateSetHeader      z_deflateSetHeader
+#  define deflateTune           z_deflateTune
+#  define deflate_copyright     z_deflate_copyright
+#  define get_crc_table         z_get_crc_table
+#  ifndef Z_SOLO
+#    define gz_error              z_gz_error
+#    define gz_intmax             z_gz_intmax
+#    define gz_strwinerror        z_gz_strwinerror
+#    define gzbuffer              z_gzbuffer
+#    define gzclearerr            z_gzclearerr
+#    define gzclose               z_gzclose
+#    define gzclose_r             z_gzclose_r
+#    define gzclose_w             z_gzclose_w
+#    define gzdirect              z_gzdirect
+#    define gzdopen               z_gzdopen
+#    define gzeof                 z_gzeof
+#    define gzerror               z_gzerror
+#    define gzflush               z_gzflush
+#    define gzgetc                z_gzgetc
+#    define gzgetc_               z_gzgetc_
+#    define gzgets                z_gzgets
+#    define gzoffset              z_gzoffset
+#    define gzoffset64            z_gzoffset64
+#    define gzopen                z_gzopen
+#    define gzopen64              z_gzopen64
+#    ifdef _WIN32
+#      define gzopen_w              z_gzopen_w
+#    endif
+#    define gzprintf              z_gzprintf
+#    define gzputc                z_gzputc
+#    define gzputs                z_gzputs
+#    define gzread                z_gzread
+#    define gzrewind              z_gzrewind
+#    define gzseek                z_gzseek
+#    define gzseek64              z_gzseek64
+#    define gzsetparams           z_gzsetparams
+#    define gztell                z_gztell
+#    define gztell64              z_gztell64
+#    define gzungetc              z_gzungetc
+#    define gzwrite               z_gzwrite
+#  endif
+#  define inflate               z_inflate
+#  define inflateBack           z_inflateBack
+#  define inflateBackEnd        z_inflateBackEnd
+#  define inflateBackInit_      z_inflateBackInit_
+#  define inflateCopy           z_inflateCopy
+#  define inflateEnd            z_inflateEnd
+#  define inflateGetHeader      z_inflateGetHeader
+#  define inflateInit2_         z_inflateInit2_
+#  define inflateInit_          z_inflateInit_
+#  define inflateMark           z_inflateMark
+#  define inflatePrime          z_inflatePrime
+#  define inflateReset          z_inflateReset
+#  define inflateReset2         z_inflateReset2
+#  define inflateSetDictionary  z_inflateSetDictionary
+#  define inflateSync           z_inflateSync
+#  define inflateSyncPoint      z_inflateSyncPoint
+#  define inflateUndermine      z_inflateUndermine
+#  define inflateResetKeep      z_inflateResetKeep
+#  define inflate_copyright     z_inflate_copyright
+#  define inflate_fast          z_inflate_fast
+#  define inflate_table         z_inflate_table
+#  ifndef Z_SOLO
+#    define uncompress            z_uncompress
+#  endif
+#  define zError                z_zError
+#  ifndef Z_SOLO
+#    define zcalloc               z_zcalloc
+#    define zcfree                z_zcfree
+#  endif
+#  define zlibCompileFlags      z_zlibCompileFlags
+#  define zlibVersion           z_zlibVersion
+
+/* all zlib typedefs in zlib.h and zconf.h */
+#  define Byte                  z_Byte
+#  define Bytef                 z_Bytef
+#  define alloc_func            z_alloc_func
+#  define charf                 z_charf
+#  define free_func             z_free_func
+#  ifndef Z_SOLO
+#    define gzFile                z_gzFile
+#  endif
+#  define gz_header             z_gz_header
+#  define gz_headerp            z_gz_headerp
+#  define in_func               z_in_func
+#  define intf                  z_intf
+#  define out_func              z_out_func
+#  define uInt                  z_uInt
+#  define uIntf                 z_uIntf
+#  define uLong                 z_uLong
+#  define uLongf                z_uLongf
+#  define voidp                 z_voidp
+#  define voidpc                z_voidpc
+#  define voidpf                z_voidpf
+
+/* all zlib structs in zlib.h and zconf.h */
+#  define gz_header_s           z_gz_header_s
+#  define internal_state        z_internal_state
+
+#endif
+
+#if defined(__MSDOS__) && !defined(MSDOS)
+#  define MSDOS
+#endif
+#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
+#  define OS2
+#endif
+#if defined(_WINDOWS) && !defined(WINDOWS)
+#  define WINDOWS
+#endif
+#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
+#  ifndef WIN32
+#    define WIN32
+#  endif
+#endif
+#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
+#  if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
+#    ifndef SYS16BIT
+#      define SYS16BIT
+#    endif
+#  endif
+#endif
+
+/*
+ * Compile with -DMAXSEG_64K if the alloc function cannot allocate more
+ * than 64k bytes at a time (needed on systems with 16-bit int).
+ */
+#ifdef SYS16BIT
+#  define MAXSEG_64K
+#endif
+#ifdef MSDOS
+#  define UNALIGNED_OK
+#endif
+
+#ifdef __STDC_VERSION__
+#  ifndef STDC
+#    define STDC
+#  endif
+#  if __STDC_VERSION__ >= 199901L
+#    ifndef STDC99
+#      define STDC99
+#    endif
+#  endif
+#endif
+#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
+#  define STDC
+#endif
+#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
+#  define STDC
+#endif
+#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
+#  define STDC
+#endif
+#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
+#  define STDC
+#endif
+
+#if defined(__OS400__) && !defined(STDC)    /* iSeries (formerly AS/400). */
+#  define STDC
+#endif
+
+#ifndef STDC
+#  ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
+#    define const       /* note: need a more gentle solution here */
+#  endif
+#endif
+
+#if defined(ZLIB_CONST) && !defined(z_const)
+#  define z_const const
+#else
+#  define z_const
+#endif
+
+/* Some Mac compilers merge all .h files incorrectly: */
+#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
+#  define NO_DUMMY_DECL
+#endif
+
+/* Maximum value for memLevel in deflateInit2 */
+#ifndef MAX_MEM_LEVEL
+#  ifdef MAXSEG_64K
+#    define MAX_MEM_LEVEL 8
+#  else
+#    define MAX_MEM_LEVEL 9
+#  endif
+#endif
+
+/* Maximum value for windowBits in deflateInit2 and inflateInit2.
+ * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
+ * created by gzip. (Files created by minigzip can still be extracted by
+ * gzip.)
+ */
+#ifndef MAX_WBITS
+#  define MAX_WBITS   15 /* 32K LZ77 window */
+#endif
+
+/* The memory requirements for deflate are (in bytes):
+            (1 << (windowBits+2)) +  (1 << (memLevel+9))
+ that is: 128K for windowBits=15  +  128K for memLevel = 8  (default values)
+ plus a few kilobytes for small objects. For example, if you want to reduce
+ the default memory requirements from 256K to 128K, compile with
+     make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
+ Of course this will generally degrade compression (there's no free lunch).
+
+   The memory requirements for inflate are (in bytes) 1 << windowBits
+ that is, 32K for windowBits=15 (default value) plus a few kilobytes
+ for small objects.
+*/
+
+                        /* Type declarations */
+
+#ifndef OF /* function prototypes */
+#  ifdef STDC
+#    define OF(args)  args
+#  else
+#    define OF(args)  ()
+#  endif
+#endif
+
+#ifndef Z_ARG /* function prototypes for stdarg */
+#  if defined(STDC) || defined(Z_HAVE_STDARG_H)
+#    define Z_ARG(args)  args
+#  else
+#    define Z_ARG(args)  ()
+#  endif
+#endif
+
+/* The following definitions for FAR are needed only for MSDOS mixed
+ * model programming (small or medium model with some far allocations).
+ * This was tested only with MSC; for other MSDOS compilers you may have
+ * to define NO_MEMCPY in zutil.h.  If you don't need the mixed model,
+ * just define FAR to be empty.
+ */
+#ifdef SYS16BIT
+#  if defined(M_I86SM) || defined(M_I86MM)
+     /* MSC small or medium model */
+#    define SMALL_MEDIUM
+#    ifdef _MSC_VER
+#      define FAR _far
+#    else
+#      define FAR far
+#    endif
+#  endif
+#  if (defined(__SMALL__) || defined(__MEDIUM__))
+     /* Turbo C small or medium model */
+#    define SMALL_MEDIUM
+#    ifdef __BORLANDC__
+#      define FAR _far
+#    else
+#      define FAR far
+#    endif
+#  endif
+#endif
+
+#if defined(WINDOWS) || defined(WIN32)
+   /* If building or using zlib as a DLL, define ZLIB_DLL.
+    * This is not mandatory, but it offers a little performance increase.
+    */
+#  ifdef ZLIB_DLL
+#    if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
+#      ifdef ZLIB_INTERNAL
+#        define ZEXTERN extern __declspec(dllexport)
+#      else
+#        define ZEXTERN extern __declspec(dllimport)
+#      endif
+#    endif
+#  endif  /* ZLIB_DLL */
+   /* If building or using zlib with the WINAPI/WINAPIV calling convention,
+    * define ZLIB_WINAPI.
+    * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
+    */
+#  ifdef ZLIB_WINAPI
+#    ifdef FAR
+#      undef FAR
+#    endif
+#    include <windows.h>
+     /* No need for _export, use ZLIB.DEF instead. */
+     /* For complete Windows compatibility, use WINAPI, not __stdcall. */
+#    define ZEXPORT WINAPI
+#    ifdef WIN32
+#      define ZEXPORTVA WINAPIV
+#    else
+#      define ZEXPORTVA FAR CDECL
+#    endif
+#  endif
+#endif
+
+#if defined (__BEOS__)
+#  ifdef ZLIB_DLL
+#    ifdef ZLIB_INTERNAL
+#      define ZEXPORT   __declspec(dllexport)
+#      define ZEXPORTVA __declspec(dllexport)
+#    else
+#      define ZEXPORT   __declspec(dllimport)
+#      define ZEXPORTVA __declspec(dllimport)
+#    endif
+#  endif
+#endif
+
+#ifndef ZEXTERN
+#  define ZEXTERN extern
+#endif
+#ifndef ZEXPORT
+#  define ZEXPORT
+#endif
+#ifndef ZEXPORTVA
+#  define ZEXPORTVA
+#endif
+
+#ifndef FAR
+#  define FAR
+#endif
+
+#if !defined(__MACTYPES__)
+typedef unsigned char  Byte;  /* 8 bits */
+#endif
+typedef unsigned int   uInt;  /* 16 bits or more */
+typedef unsigned long  uLong; /* 32 bits or more */
+
+#ifdef SMALL_MEDIUM
+   /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
+#  define Bytef Byte FAR
+#else
+   typedef Byte  FAR Bytef;
+#endif
+typedef char  FAR charf;
+typedef int   FAR intf;
+typedef uInt  FAR uIntf;
+typedef uLong FAR uLongf;
+
+#ifdef STDC
+   typedef void const *voidpc;
+   typedef void FAR   *voidpf;
+   typedef void       *voidp;
+#else
+   typedef Byte const *voidpc;
+   typedef Byte FAR   *voidpf;
+   typedef Byte       *voidp;
+#endif
+
+/* ./configure may #define Z_U4 here */
+
+#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
+#  include <limits.h>
+#  if (UINT_MAX == 0xffffffffUL)
+#    define Z_U4 unsigned
+#  else
+#    if (ULONG_MAX == 0xffffffffUL)
+#      define Z_U4 unsigned long
+#    else
+#      if (USHRT_MAX == 0xffffffffUL)
+#        define Z_U4 unsigned short
+#      endif
+#    endif
+#  endif
+#endif
+
+#ifdef Z_U4
+   typedef Z_U4 z_crc_t;
+#else
+   typedef unsigned long z_crc_t;
+#endif
+
+#ifdef HAVE_UNISTD_H    /* may be set to #if 1 by ./configure */
+#  define Z_HAVE_UNISTD_H
+#endif
+
+#ifdef HAVE_STDARG_H    /* may be set to #if 1 by ./configure */
+#  define Z_HAVE_STDARG_H
+#endif
+
+#ifdef STDC
+#  ifndef Z_SOLO
+#    include <sys/types.h>      /* for off_t */
+#  endif
+#endif
+
+#ifdef _WIN32
+#  include <stddef.h>           /* for wchar_t */
+#endif
+
+/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
+ * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
+ * though the former does not conform to the LFS document), but considering
+ * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
+ * equivalently requesting no 64-bit operations
+ */
+#if defined(LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
+#  undef _LARGEFILE64_SOURCE
+#endif
+
+#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
+#  define Z_HAVE_UNISTD_H
+#endif
+#ifndef Z_SOLO
+#  if defined(Z_HAVE_UNISTD_H) || defined(LARGEFILE64_SOURCE)
+#    include <unistd.h>         /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
+#    ifdef VMS
+#      include <unixio.h>       /* for off_t */
+#    endif
+#    ifndef z_off_t
+#      define z_off_t off_t
+#    endif
+#  endif
+#endif
+
+#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
+#  define Z_LFS64
+#endif
+
+#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
+#  define Z_LARGE64
+#endif
+
+#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
+#  define Z_WANT64
+#endif
+
+#if !defined(SEEK_SET) && !defined(Z_SOLO)
+#  define SEEK_SET        0       /* Seek from beginning of file.  */
+#  define SEEK_CUR        1       /* Seek from current position.  */
+#  define SEEK_END        2       /* Set file pointer to EOF plus "offset" */
+#endif
+
+#ifndef z_off_t
+#  define z_off_t long
+#endif
+
+#if !defined(_WIN32) && defined(Z_LARGE64)
+#  define z_off64_t off64_t
+#else
+#  if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
+#    define z_off64_t __int64
+#  else
+#    define z_off64_t z_off_t
+#  endif
+#endif
+
+/* MVS linker does not support external names larger than 8 bytes */
+#if defined(__MVS__)
+  #pragma map(deflateInit_,"DEIN")
+  #pragma map(deflateInit2_,"DEIN2")
+  #pragma map(deflateEnd,"DEEND")
+  #pragma map(deflateBound,"DEBND")
+  #pragma map(inflateInit_,"ININ")
+  #pragma map(inflateInit2_,"ININ2")
+  #pragma map(inflateEnd,"INEND")
+  #pragma map(inflateSync,"INSY")
+  #pragma map(inflateSetDictionary,"INSEDI")
+  #pragma map(compressBound,"CMBND")
+  #pragma map(inflate_table,"INTABL")
+  #pragma map(inflate_fast,"INFA")
+  #pragma map(inflate_copyright,"INCOPY")
+#endif
+
+#endif /* ZCONF_H */
Index: /smplayer/vendor/current/zlib/zlib.3
===================================================================
--- /smplayer/vendor/current/zlib/zlib.3	(revision 133)
+++ /smplayer/vendor/current/zlib/zlib.3	(revision 133)
@@ -0,0 +1,151 @@
+.TH ZLIB 3 "2 May 2012"
+.SH NAME
+zlib \- compression/decompression library
+.SH SYNOPSIS
+[see
+.I zlib.h
+for full description]
+.SH DESCRIPTION
+The
+.I zlib
+library is a general purpose data compression library.
+The code is thread safe, assuming that the standard library functions
+used are thread safe, such as memory allocation routines.
+It provides in-memory compression and decompression functions,
+including integrity checks of the uncompressed data.
+This version of the library supports only one compression method (deflation)
+but other algorithms may be added later
+with the same stream interface.
+.LP
+Compression can be done in a single step if the buffers are large enough
+or can be done by repeated calls of the compression function.
+In the latter case,
+the application must provide more input and/or consume the output
+(providing more output space) before each call.
+.LP
+The library also supports reading and writing files in
+.IR gzip (1)
+(.gz) format
+with an interface similar to that of stdio.
+.LP
+The library does not install any signal handler.
+The decoder checks the consistency of the compressed data,
+so the library should never crash even in the case of corrupted input.
+.LP
+All functions of the compression library are documented in the file
+.IR zlib.h .
+The distribution source includes examples of use of the library
+in the files
+.I test/example.c
+and
+.IR test/minigzip.c,
+as well as other examples in the
+.IR examples/
+directory.
+.LP
+Changes to this version are documented in the file
+.I ChangeLog
+that accompanies the source.
+.LP
+.I zlib
+is available in Java using the java.util.zip package:
+.IP
+http://java.sun.com/developer/technicalArticles/Programming/compression/
+.LP
+A Perl interface to
+.IR zlib ,
+written by Paul Marquess (pmqs@cpan.org),
+is available at CPAN (Comprehensive Perl Archive Network) sites,
+including:
+.IP
+http://search.cpan.org/~pmqs/IO-Compress-Zlib/
+.LP
+A Python interface to
+.IR zlib ,
+written by A.M. Kuchling (amk@magnet.com),
+is available in Python 1.5 and later versions:
+.IP
+http://docs.python.org/library/zlib.html
+.LP
+.I zlib
+is built into
+.IR tcl:
+.IP
+http://wiki.tcl.tk/4610
+.LP
+An experimental package to read and write files in .zip format,
+written on top of
+.I zlib
+by Gilles Vollant (info@winimage.com),
+is available at:
+.IP
+http://www.winimage.com/zLibDll/minizip.html
+and also in the
+.I contrib/minizip
+directory of the main
+.I zlib
+source distribution.
+.SH "SEE ALSO"
+The
+.I zlib
+web site can be found at:
+.IP
+http://zlib.net/
+.LP
+The data format used by the zlib library is described by RFC
+(Request for Comments) 1950 to 1952 in the files:
+.IP
+http://tools.ietf.org/html/rfc1950 (for the zlib header and trailer format)
+.br
+http://tools.ietf.org/html/rfc1951 (for the deflate compressed data format)
+.br
+http://tools.ietf.org/html/rfc1952 (for the gzip header and trailer format)
+.LP
+Mark Nelson wrote an article about
+.I zlib
+for the Jan. 1997 issue of  Dr. Dobb's Journal;
+a copy of the article is available at:
+.IP
+http://marknelson.us/1997/01/01/zlib-engine/
+.SH "REPORTING PROBLEMS"
+Before reporting a problem,
+please check the
+.I zlib
+web site to verify that you have the latest version of
+.IR zlib ;
+otherwise,
+obtain the latest version and see if the problem still exists.
+Please read the
+.I zlib
+FAQ at:
+.IP
+http://zlib.net/zlib_faq.html
+.LP
+before asking for help.
+Send questions and/or comments to zlib@gzip.org,
+or (for the Windows DLL version) to Gilles Vollant (info@winimage.com).
+.SH AUTHORS
+Version 1.2.7
+Copyright (C) 1995-2012 Jean-loup Gailly (jloup@gzip.org)
+and Mark Adler (madler@alumni.caltech.edu).
+.LP
+This software is provided "as-is,"
+without any express or implied warranty.
+In no event will the authors be held liable for any damages
+arising from the use of this software.
+See the distribution directory with respect to requirements
+governing redistribution.
+The deflate format used by
+.I zlib
+was defined by Phil Katz.
+The deflate and
+.I zlib
+specifications were written by L. Peter Deutsch.
+Thanks to all the people who reported problems and suggested various
+improvements in
+.IR zlib ;
+who are too numerous to cite here.
+.LP
+UNIX manual page by R. P. C. Rodgers,
+U.S. National Library of Medicine (rodgers@nlm.nih.gov).
+.\" end of man page
Index: /smplayer/vendor/current/zlib/zlib.h
===================================================================
--- /smplayer/vendor/current/zlib/zlib.h	(revision 133)
+++ /smplayer/vendor/current/zlib/zlib.h	(revision 133)
@@ -0,0 +1,1744 @@
+/* zlib.h -- interface of the 'zlib' general purpose compression library
+  version 1.2.7, May 2nd, 2012
+
+  Copyright (C) 1995-2012 Jean-loup Gailly and Mark Adler
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+
+  Jean-loup Gailly        Mark Adler
+  jloup@gzip.org          madler@alumni.caltech.edu
+
+
+  The data format used by the zlib library is described by RFCs (Request for
+  Comments) 1950 to 1952 in the files http://tools.ietf.org/html/rfc1950
+  (zlib format), rfc1951 (deflate format) and rfc1952 (gzip format).
+*/
+
+#ifndef ZLIB_H
+#define ZLIB_H
+
+#include "zconf.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define ZLIB_VERSION "1.2.7"
+#define ZLIB_VERNUM 0x1270
+#define ZLIB_VER_MAJOR 1
+#define ZLIB_VER_MINOR 2
+#define ZLIB_VER_REVISION 7
+#define ZLIB_VER_SUBREVISION 0
+
+/*
+    The 'zlib' compression library provides in-memory compression and
+  decompression functions, including integrity checks of the uncompressed data.
+  This version of the library supports only one compression method (deflation)
+  but other algorithms will be added later and will have the same stream
+  interface.
+
+    Compression can be done in a single step if the buffers are large enough,
+  or can be done by repeated calls of the compression function.  In the latter
+  case, the application must provide more input and/or consume the output
+  (providing more output space) before each call.
+
+    The compressed data format used by default by the in-memory functions is
+  the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped
+  around a deflate stream, which is itself documented in RFC 1951.
+
+    The library also supports reading and writing files in gzip (.gz) format
+  with an interface similar to that of stdio using the functions that start
+  with "gz".  The gzip format is different from the zlib format.  gzip is a
+  gzip wrapper, documented in RFC 1952, wrapped around a deflate stream.
+
+    This library can optionally read and write gzip streams in memory as well.
+
+    The zlib format was designed to be compact and fast for use in memory
+  and on communications channels.  The gzip format was designed for single-
+  file compression on file systems, has a larger header than zlib to maintain
+  directory information, and uses a different, slower check method than zlib.
+
+    The library does not install any signal handler.  The decoder checks
+  the consistency of the compressed data, so the library should never crash
+  even in case of corrupted input.
+*/
+
+typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
+typedef void   (*free_func)  OF((voidpf opaque, voidpf address));
+
+struct internal_state;
+
+typedef struct z_stream_s {
+    z_const Bytef *next_in;     /* next input byte */
+    uInt     avail_in;  /* number of bytes available at next_in */
+    uLong    total_in;  /* total number of input bytes read so far */
+
+    Bytef    *next_out; /* next output byte should be put there */
+    uInt     avail_out; /* remaining free space at next_out */
+    uLong    total_out; /* total number of bytes output so far */
+
+    z_const char *msg;  /* last error message, NULL if no error */
+    struct internal_state FAR *state; /* not visible by applications */
+
+    alloc_func zalloc;  /* used to allocate the internal state */
+    free_func  zfree;   /* used to free the internal state */
+    voidpf     opaque;  /* private data object passed to zalloc and zfree */
+
+    int     data_type;  /* best guess about the data type: binary or text */
+    uLong   adler;      /* adler32 value of the uncompressed data */
+    uLong   reserved;   /* reserved for future use */
+} z_stream;
+
+typedef z_stream FAR *z_streamp;
+
+/*
+     gzip header information passed to and from zlib routines.  See RFC 1952
+  for more details on the meanings of these fields.
+*/
+typedef struct gz_header_s {
+    int     text;       /* true if compressed data believed to be text */
+    uLong   time;       /* modification time */
+    int     xflags;     /* extra flags (not used when writing a gzip file) */
+    int     os;         /* operating system */
+    Bytef   *extra;     /* pointer to extra field or Z_NULL if none */
+    uInt    extra_len;  /* extra field length (valid if extra != Z_NULL) */
+    uInt    extra_max;  /* space at extra (only when reading header) */
+    Bytef   *name;      /* pointer to zero-terminated file name or Z_NULL */
+    uInt    name_max;   /* space at name (only when reading header) */
+    Bytef   *comment;   /* pointer to zero-terminated comment or Z_NULL */
+    uInt    comm_max;   /* space at comment (only when reading header) */
+    int     hcrc;       /* true if there was or will be a header crc */
+    int     done;       /* true when done reading gzip header (not used
+                           when writing a gzip file) */
+} gz_header;
+
+typedef gz_header FAR *gz_headerp;
+
+/*
+     The application must update next_in and avail_in when avail_in has dropped
+   to zero.  It must update next_out and avail_out when avail_out has dropped
+   to zero.  The application must initialize zalloc, zfree and opaque before
+   calling the init function.  All other fields are set by the compression
+   library and must not be updated by the application.
+
+     The opaque value provided by the application will be passed as the first
+   parameter for calls of zalloc and zfree.  This can be useful for custom
+   memory management.  The compression library attaches no meaning to the
+   opaque value.
+
+     zalloc must return Z_NULL if there is not enough memory for the object.
+   If zlib is used in a multi-threaded application, zalloc and zfree must be
+   thread safe.
+
+     On 16-bit systems, the functions zalloc and zfree must be able to allocate
+   exactly 65536 bytes, but will not be required to allocate more than this if
+   the symbol MAXSEG_64K is defined (see zconf.h).  WARNING: On MSDOS, pointers
+   returned by zalloc for objects of exactly 65536 bytes *must* have their
+   offset normalized to zero.  The default allocation function provided by this
+   library ensures this (see zutil.c).  To reduce memory requirements and avoid
+   any allocation of 64K objects, at the expense of compression ratio, compile
+   the library with -DMAX_WBITS=14 (see zconf.h).
+
+     The fields total_in and total_out can be used for statistics or progress
+   reports.  After compression, total_in holds the total size of the
+   uncompressed data and may be saved for use in the decompressor (particularly
+   if the decompressor wants to decompress everything in a single step).
+*/
+
+                        /* constants */
+
+#define Z_NO_FLUSH      0
+#define Z_PARTIAL_FLUSH 1
+#define Z_SYNC_FLUSH    2
+#define Z_FULL_FLUSH    3
+#define Z_FINISH        4
+#define Z_BLOCK         5
+#define Z_TREES         6
+/* Allowed flush values; see deflate() and inflate() below for details */
+
+#define Z_OK            0
+#define Z_STREAM_END    1
+#define Z_NEED_DICT     2
+#define Z_ERRNO        (-1)
+#define Z_STREAM_ERROR (-2)
+#define Z_DATA_ERROR   (-3)
+#define Z_MEM_ERROR    (-4)
+#define Z_BUF_ERROR    (-5)
+#define Z_VERSION_ERROR (-6)
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+
+#define Z_NO_COMPRESSION         0
+#define Z_BEST_SPEED             1
+#define Z_BEST_COMPRESSION       9
+#define Z_DEFAULT_COMPRESSION  (-1)
+/* compression levels */
+
+#define Z_FILTERED            1
+#define Z_HUFFMAN_ONLY        2
+#define Z_RLE                 3
+#define Z_FIXED               4
+#define Z_DEFAULT_STRATEGY    0
+/* compression strategy; see deflateInit2() below for details */
+
+#define Z_BINARY   0
+#define Z_TEXT     1
+#define Z_ASCII    Z_TEXT   /* for compatibility with 1.2.2 and earlier */
+#define Z_UNKNOWN  2
+/* Possible values of the data_type field (though see inflate()) */
+
+#define Z_DEFLATED   8
+/* The deflate compression method (the only one supported in this version) */
+
+#define Z_NULL  0  /* for initializing zalloc, zfree, opaque */
+
+#define zlib_version zlibVersion()
+/* for compatibility with versions < 1.0.2 */
+
+
+                        /* basic functions */
+
+ZEXTERN const char * ZEXPORT zlibVersion OF((void));
+/* The application can compare zlibVersion and ZLIB_VERSION for consistency.
+   If the first character differs, the library code actually used is not
+   compatible with the zlib.h header file used by the application.  This check
+   is automatically made by deflateInit and inflateInit.
+ */
+
+/*
+ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level));
+
+     Initializes the internal stream state for compression.  The fields
+   zalloc, zfree and opaque must be initialized before by the caller.  If
+   zalloc and zfree are set to Z_NULL, deflateInit updates them to use default
+   allocation functions.
+
+     The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9:
+   1 gives best speed, 9 gives best compression, 0 gives no compression at all
+   (the input data is simply copied a block at a time).  Z_DEFAULT_COMPRESSION
+   requests a default compromise between speed and compression (currently
+   equivalent to level 6).
+
+     deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_STREAM_ERROR if level is not a valid compression level, or
+   Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible
+   with the version assumed by the caller (ZLIB_VERSION).  msg is set to null
+   if there is no error message.  deflateInit does not perform any compression:
+   this will be done by deflate().
+*/
+
+
+ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
+/*
+    deflate compresses as much data as possible, and stops when the input
+  buffer becomes empty or the output buffer becomes full.  It may introduce
+  some output latency (reading input without producing any output) except when
+  forced to flush.
+
+    The detailed semantics are as follows.  deflate performs one or both of the
+  following actions:
+
+  - Compress more input starting at next_in and update next_in and avail_in
+    accordingly.  If not all input can be processed (because there is not
+    enough room in the output buffer), next_in and avail_in are updated and
+    processing will resume at this point for the next call of deflate().
+
+  - Provide more output starting at next_out and update next_out and avail_out
+    accordingly.  This action is forced if the parameter flush is non zero.
+    Forcing flush frequently degrades the compression ratio, so this parameter
+    should be set only when necessary (in interactive applications).  Some
+    output may be provided even if flush is not set.
+
+    Before the call of deflate(), the application should ensure that at least
+  one of the actions is possible, by providing more input and/or consuming more
+  output, and updating avail_in or avail_out accordingly; avail_out should
+  never be zero before the call.  The application can consume the compressed
+  output when it wants, for example when the output buffer is full (avail_out
+  == 0), or after each call of deflate().  If deflate returns Z_OK and with
+  zero avail_out, it must be called again after making room in the output
+  buffer because there might be more output pending.
+
+    Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to
+  decide how much data to accumulate before producing output, in order to
+  maximize compression.
+
+    If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
+  flushed to the output buffer and the output is aligned on a byte boundary, so
+  that the decompressor can get all input data available so far.  (In
+  particular avail_in is zero after the call if enough output space has been
+  provided before the call.) Flushing may degrade compression for some
+  compression algorithms and so it should be used only when necessary.  This
+  completes the current deflate block and follows it with an empty stored block
+  that is three bits plus filler bits to the next byte, followed by four bytes
+  (00 00 ff ff).
+
+    If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the
+  output buffer, but the output is not aligned to a byte boundary.  All of the
+  input data so far will be available to the decompressor, as for Z_SYNC_FLUSH.
+  This completes the current deflate block and follows it with an empty fixed
+  codes block that is 10 bits long.  This assures that enough bytes are output
+  in order for the decompressor to finish the block before the empty fixed code
+  block.
+
+    If flush is set to Z_BLOCK, a deflate block is completed and emitted, as
+  for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to
+  seven bits of the current block are held to be written as the next byte after
+  the next deflate block is completed.  In this case, the decompressor may not
+  be provided enough bits at this point in order to complete decompression of
+  the data provided so far to the compressor.  It may need to wait for the next
+  block to be emitted.  This is for advanced applications that need to control
+  the emission of deflate blocks.
+
+    If flush is set to Z_FULL_FLUSH, all output is flushed as with
+  Z_SYNC_FLUSH, and the compression state is reset so that decompression can
+  restart from this point if previous compressed data has been damaged or if
+  random access is desired.  Using Z_FULL_FLUSH too often can seriously degrade
+  compression.
+
+    If deflate returns with avail_out == 0, this function must be called again
+  with the same value of the flush parameter and more output space (updated
+  avail_out), until the flush is complete (deflate returns with non-zero
+  avail_out).  In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that
+  avail_out is greater than six to avoid repeated flush markers due to
+  avail_out == 0 on return.
+
+    If the parameter flush is set to Z_FINISH, pending input is processed,
+  pending output is flushed and deflate returns with Z_STREAM_END if there was
+  enough output space; if deflate returns with Z_OK, this function must be
+  called again with Z_FINISH and more output space (updated avail_out) but no
+  more input data, until it returns with Z_STREAM_END or an error.  After
+  deflate has returned Z_STREAM_END, the only possible operations on the stream
+  are deflateReset or deflateEnd.
+
+    Z_FINISH can be used immediately after deflateInit if all the compression
+  is to be done in a single step.  In this case, avail_out must be at least the
+  value returned by deflateBound (see below).  Then deflate is guaranteed to
+  return Z_STREAM_END.  If not enough output space is provided, deflate will
+  not return Z_STREAM_END, and it must be called again as described above.
+
+    deflate() sets strm->adler to the adler32 checksum of all input read
+  so far (that is, total_in bytes).
+
+    deflate() may update strm->data_type if it can make a good guess about
+  the input data type (Z_BINARY or Z_TEXT).  In doubt, the data is considered
+  binary.  This field is only for information purposes and does not affect the
+  compression algorithm in any manner.
+
+    deflate() returns Z_OK if some progress has been made (more input
+  processed or more output produced), Z_STREAM_END if all input has been
+  consumed and all output has been produced (only when flush is set to
+  Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
+  if next_in or next_out was Z_NULL), Z_BUF_ERROR if no progress is possible
+  (for example avail_in or avail_out was zero).  Note that Z_BUF_ERROR is not
+  fatal, and deflate() can be called again with more input and more output
+  space to continue compressing.
+*/
+
+
+ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
+/*
+     All dynamically allocated data structures for this stream are freed.
+   This function discards any unprocessed input and does not flush any pending
+   output.
+
+     deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
+   stream state was inconsistent, Z_DATA_ERROR if the stream was freed
+   prematurely (some input or output was discarded).  In the error case, msg
+   may be set but then points to a static string (which must not be
+   deallocated).
+*/
+
+
+/*
+ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm));
+
+     Initializes the internal stream state for decompression.  The fields
+   next_in, avail_in, zalloc, zfree and opaque must be initialized before by
+   the caller.  If next_in is not Z_NULL and avail_in is large enough (the
+   exact value depends on the compression method), inflateInit determines the
+   compression method from the zlib header and allocates all data structures
+   accordingly; otherwise the allocation will be deferred to the first call of
+   inflate.  If zalloc and zfree are set to Z_NULL, inflateInit updates them to
+   use default allocation functions.
+
+     inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
+   version assumed by the caller, or Z_STREAM_ERROR if the parameters are
+   invalid, such as a null pointer to the structure.  msg is set to null if
+   there is no error message.  inflateInit does not perform any decompression
+   apart from possibly reading the zlib header if present: actual decompression
+   will be done by inflate().  (So next_in and avail_in may be modified, but
+   next_out and avail_out are unused and unchanged.) The current implementation
+   of inflateInit() does not process any header information -- that is deferred
+   until inflate() is called.
+*/
+
+
+ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
+/*
+    inflate decompresses as much data as possible, and stops when the input
+  buffer becomes empty or the output buffer becomes full.  It may introduce
+  some output latency (reading input without producing any output) except when
+  forced to flush.
+
+  The detailed semantics are as follows.  inflate performs one or both of the
+  following actions:
+
+  - Decompress more input starting at next_in and update next_in and avail_in
+    accordingly.  If not all input can be processed (because there is not
+    enough room in the output buffer), next_in is updated and processing will
+    resume at this point for the next call of inflate().
+
+  - Provide more output starting at next_out and update next_out and avail_out
+    accordingly.  inflate() provides as much output as possible, until there is
+    no more input data or no more space in the output buffer (see below about
+    the flush parameter).
+
+    Before the call of inflate(), the application should ensure that at least
+  one of the actions is possible, by providing more input and/or consuming more
+  output, and updating the next_* and avail_* values accordingly.  The
+  application can consume the uncompressed output when it wants, for example
+  when the output buffer is full (avail_out == 0), or after each call of
+  inflate().  If inflate returns Z_OK and with zero avail_out, it must be
+  called again after making room in the output buffer because there might be
+  more output pending.
+
+    The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH,
+  Z_BLOCK, or Z_TREES.  Z_SYNC_FLUSH requests that inflate() flush as much
+  output as possible to the output buffer.  Z_BLOCK requests that inflate()
+  stop if and when it gets to the next deflate block boundary.  When decoding
+  the zlib or gzip format, this will cause inflate() to return immediately
+  after the header and before the first block.  When doing a raw inflate,
+  inflate() will go ahead and process the first block, and will return when it
+  gets to the end of that block, or when it runs out of data.
+
+    The Z_BLOCK option assists in appending to or combining deflate streams.
+  Also to assist in this, on return inflate() will set strm->data_type to the
+  number of unused bits in the last byte taken from strm->next_in, plus 64 if
+  inflate() is currently decoding the last block in the deflate stream, plus
+  128 if inflate() returned immediately after decoding an end-of-block code or
+  decoding the complete header up to just before the first byte of the deflate
+  stream.  The end-of-block will not be indicated until all of the uncompressed
+  data from that block has been written to strm->next_out.  The number of
+  unused bits may in general be greater than seven, except when bit 7 of
+  data_type is set, in which case the number of unused bits will be less than
+  eight.  data_type is set as noted here every time inflate() returns for all
+  flush options, and so can be used to determine the amount of currently
+  consumed input in bits.
+
+    The Z_TREES option behaves as Z_BLOCK does, but it also returns when the
+  end of each deflate block header is reached, before any actual data in that
+  block is decoded.  This allows the caller to determine the length of the
+  deflate block header for later use in random access within a deflate block.
+  256 is added to the value of strm->data_type when inflate() returns
+  immediately after reaching the end of the deflate block header.
+
+    inflate() should normally be called until it returns Z_STREAM_END or an
+  error.  However if all decompression is to be performed in a single step (a
+  single call of inflate), the parameter flush should be set to Z_FINISH.  In
+  this case all pending input is processed and all pending output is flushed;
+  avail_out must be large enough to hold all of the uncompressed data for the
+  operation to complete.  (The size of the uncompressed data may have been
+  saved by the compressor for this purpose.) The use of Z_FINISH is not
+  required to perform an inflation in one step.  However it may be used to
+  inform inflate that a faster approach can be used for the single inflate()
+  call.  Z_FINISH also informs inflate to not maintain a sliding window if the
+  stream completes, which reduces inflate's memory footprint.  If the stream
+  does not complete, either because not all of the stream is provided or not
+  enough output space is provided, then a sliding window will be allocated and
+  inflate() can be called again to continue the operation as if Z_NO_FLUSH had
+  been used.
+
+     In this implementation, inflate() always flushes as much output as
+  possible to the output buffer, and always uses the faster approach on the
+  first call.  So the effects of the flush parameter in this implementation are
+  on the return value of inflate() as noted below, when inflate() returns early
+  when Z_BLOCK or Z_TREES is used, and when inflate() avoids the allocation of
+  memory for a sliding window when Z_FINISH is used.
+
+     If a preset dictionary is needed after this call (see inflateSetDictionary
+  below), inflate sets strm->adler to the Adler-32 checksum of the dictionary
+  chosen by the compressor and returns Z_NEED_DICT; otherwise it sets
+  strm->adler to the Adler-32 checksum of all output produced so far (that is,
+  total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described
+  below.  At the end of the stream, inflate() checks that its computed adler32
+  checksum is equal to that saved by the compressor and returns Z_STREAM_END
+  only if the checksum is correct.
+
+    inflate() can decompress and check either zlib-wrapped or gzip-wrapped
+  deflate data.  The header type is detected automatically, if requested when
+  initializing with inflateInit2().  Any information contained in the gzip
+  header is not retained, so applications that need that information should
+  instead use raw inflate, see inflateInit2() below, or inflateBack() and
+  perform their own processing of the gzip header and trailer.  When processing
+  gzip-wrapped deflate data, strm->adler32 is set to the CRC-32 of the output
+  producted so far.  The CRC-32 is checked against the gzip trailer.
+
+    inflate() returns Z_OK if some progress has been made (more input processed
+  or more output produced), Z_STREAM_END if the end of the compressed data has
+  been reached and all uncompressed output has been produced, Z_NEED_DICT if a
+  preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
+  corrupted (input stream not conforming to the zlib format or incorrect check
+  value), Z_STREAM_ERROR if the stream structure was inconsistent (for example
+  next_in or next_out was Z_NULL), Z_MEM_ERROR if there was not enough memory,
+  Z_BUF_ERROR if no progress is possible or if there was not enough room in the
+  output buffer when Z_FINISH is used.  Note that Z_BUF_ERROR is not fatal, and
+  inflate() can be called again with more input and more output space to
+  continue decompressing.  If Z_DATA_ERROR is returned, the application may
+  then call inflateSync() to look for a good compression block if a partial
+  recovery of the data is desired.
+*/
+
+
+ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
+/*
+     All dynamically allocated data structures for this stream are freed.
+   This function discards any unprocessed input and does not flush any pending
+   output.
+
+     inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
+   was inconsistent.  In the error case, msg may be set but then points to a
+   static string (which must not be deallocated).
+*/
+
+
+                        /* Advanced functions */
+
+/*
+    The following functions are needed only in some special applications.
+*/
+
+/*
+ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm,
+                                     int  level,
+                                     int  method,
+                                     int  windowBits,
+                                     int  memLevel,
+                                     int  strategy));
+
+     This is another version of deflateInit with more compression options.  The
+   fields next_in, zalloc, zfree and opaque must be initialized before by the
+   caller.
+
+     The method parameter is the compression method.  It must be Z_DEFLATED in
+   this version of the library.
+
+     The windowBits parameter is the base two logarithm of the window size
+   (the size of the history buffer).  It should be in the range 8..15 for this
+   version of the library.  Larger values of this parameter result in better
+   compression at the expense of memory usage.  The default value is 15 if
+   deflateInit is used instead.
+
+     windowBits can also be -8..-15 for raw deflate.  In this case, -windowBits
+   determines the window size.  deflate() will then generate raw deflate data
+   with no zlib header or trailer, and will not compute an adler32 check value.
+
+     windowBits can also be greater than 15 for optional gzip encoding.  Add
+   16 to windowBits to write a simple gzip header and trailer around the
+   compressed data instead of a zlib wrapper.  The gzip header will have no
+   file name, no extra data, no comment, no modification time (set to zero), no
+   header crc, and the operating system will be set to 255 (unknown).  If a
+   gzip stream is being written, strm->adler is a crc32 instead of an adler32.
+
+     The memLevel parameter specifies how much memory should be allocated
+   for the internal compression state.  memLevel=1 uses minimum memory but is
+   slow and reduces compression ratio; memLevel=9 uses maximum memory for
+   optimal speed.  The default value is 8.  See zconf.h for total memory usage
+   as a function of windowBits and memLevel.
+
+     The strategy parameter is used to tune the compression algorithm.  Use the
+   value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a
+   filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no
+   string match), or Z_RLE to limit match distances to one (run-length
+   encoding).  Filtered data consists mostly of small values with a somewhat
+   random distribution.  In this case, the compression algorithm is tuned to
+   compress them better.  The effect of Z_FILTERED is to force more Huffman
+   coding and less string matching; it is somewhat intermediate between
+   Z_DEFAULT_STRATEGY and Z_HUFFMAN_ONLY.  Z_RLE is designed to be almost as
+   fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data.  The
+   strategy parameter only affects the compression ratio but not the
+   correctness of the compressed output even if it is not set appropriately.
+   Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler
+   decoder for special applications.
+
+     deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_STREAM_ERROR if any parameter is invalid (such as an invalid
+   method), or Z_VERSION_ERROR if the zlib library version (zlib_version) is
+   incompatible with the version assumed by the caller (ZLIB_VERSION).  msg is
+   set to null if there is no error message.  deflateInit2 does not perform any
+   compression: this will be done by deflate().
+*/
+
+ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
+                                             const Bytef *dictionary,
+                                             uInt  dictLength));
+/*
+     Initializes the compression dictionary from the given byte sequence
+   without producing any compressed output.  When using the zlib format, this
+   function must be called immediately after deflateInit, deflateInit2 or
+   deflateReset, and before any call of deflate.  When doing raw deflate, this
+   function must be called either before any call of deflate, or immediately
+   after the completion of a deflate block, i.e. after all input has been
+   consumed and all output has been delivered when using any of the flush
+   options Z_BLOCK, Z_PARTIAL_FLUSH, Z_SYNC_FLUSH, or Z_FULL_FLUSH.  The
+   compressor and decompressor must use exactly the same dictionary (see
+   inflateSetDictionary).
+
+     The dictionary should consist of strings (byte sequences) that are likely
+   to be encountered later in the data to be compressed, with the most commonly
+   used strings preferably put towards the end of the dictionary.  Using a
+   dictionary is most useful when the data to be compressed is short and can be
+   predicted with good accuracy; the data can then be compressed better than
+   with the default empty dictionary.
+
+     Depending on the size of the compression data structures selected by
+   deflateInit or deflateInit2, a part of the dictionary may in effect be
+   discarded, for example if the dictionary is larger than the window size
+   provided in deflateInit or deflateInit2.  Thus the strings most likely to be
+   useful should be put at the end of the dictionary, not at the front.  In
+   addition, the current implementation of deflate will use at most the window
+   size minus 262 bytes of the provided dictionary.
+
+     Upon return of this function, strm->adler is set to the adler32 value
+   of the dictionary; the decompressor may later use this value to determine
+   which dictionary has been used by the compressor.  (The adler32 value
+   applies to the whole dictionary even if only a subset of the dictionary is
+   actually used by the compressor.) If a raw deflate was requested, then the
+   adler32 value is not computed and strm->adler is not set.
+
+     deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a
+   parameter is invalid (e.g.  dictionary being Z_NULL) or the stream state is
+   inconsistent (for example if deflate has already been called for this stream
+   or if not at a block boundary for raw deflate).  deflateSetDictionary does
+   not perform any compression: this will be done by deflate().
+*/
+
+ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
+                                    z_streamp source));
+/*
+     Sets the destination stream as a complete copy of the source stream.
+
+     This function can be useful when several compression strategies will be
+   tried, for example when there are several ways of pre-processing the input
+   data with a filter.  The streams that will be discarded should then be freed
+   by calling deflateEnd.  Note that deflateCopy duplicates the internal
+   compression state which can be quite large, so this strategy is slow and can
+   consume lots of memory.
+
+     deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
+   enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
+   (such as zalloc being Z_NULL).  msg is left unchanged in both source and
+   destination.
+*/
+
+ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
+/*
+     This function is equivalent to deflateEnd followed by deflateInit,
+   but does not free and reallocate all the internal compression state.  The
+   stream will keep the same compression level and any other attributes that
+   may have been set by deflateInit2.
+
+     deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent (such as zalloc or state being Z_NULL).
+*/
+
+ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
+                                      int level,
+                                      int strategy));
+/*
+     Dynamically update the compression level and compression strategy.  The
+   interpretation of level and strategy is as in deflateInit2.  This can be
+   used to switch between compression and straight copy of the input data, or
+   to switch to a different kind of input data requiring a different strategy.
+   If the compression level is changed, the input available so far is
+   compressed with the old level (and may be flushed); the new level will take
+   effect only at the next call of deflate().
+
+     Before the call of deflateParams, the stream state must be set as for
+   a call of deflate(), since the currently available input may have to be
+   compressed and flushed.  In particular, strm->avail_out must be non-zero.
+
+     deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source
+   stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR if
+   strm->avail_out was zero.
+*/
+
+ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm,
+                                    int good_length,
+                                    int max_lazy,
+                                    int nice_length,
+                                    int max_chain));
+/*
+     Fine tune deflate's internal compression parameters.  This should only be
+   used by someone who understands the algorithm used by zlib's deflate for
+   searching for the best matching string, and even then only by the most
+   fanatic optimizer trying to squeeze out the last compressed bit for their
+   specific input data.  Read the deflate.c source code for the meaning of the
+   max_lazy, good_length, nice_length, and max_chain parameters.
+
+     deflateTune() can be called after deflateInit() or deflateInit2(), and
+   returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream.
+ */
+
+ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm,
+                                       uLong sourceLen));
+/*
+     deflateBound() returns an upper bound on the compressed size after
+   deflation of sourceLen bytes.  It must be called after deflateInit() or
+   deflateInit2(), and after deflateSetHeader(), if used.  This would be used
+   to allocate an output buffer for deflation in a single pass, and so would be
+   called before deflate().  If that first deflate() call is provided the
+   sourceLen input bytes, an output buffer allocated to the size returned by
+   deflateBound(), and the flush value Z_FINISH, then deflate() is guaranteed
+   to return Z_STREAM_END.  Note that it is possible for the compressed size to
+   be larger than the value returned by deflateBound() if flush options other
+   than Z_FINISH or Z_NO_FLUSH are used.
+*/
+
+ZEXTERN int ZEXPORT deflatePending OF((z_streamp strm,
+                                       unsigned *pending,
+                                       int *bits));
+/*
+     deflatePending() returns the number of bytes and bits of output that have
+   been generated, but not yet provided in the available output.  The bytes not
+   provided would be due to the available output space having being consumed.
+   The number of bits of output not provided are between 0 and 7, where they
+   await more bits to join them in order to fill out a full byte.  If pending
+   or bits are Z_NULL, then those values are not set.
+
+     deflatePending returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent.
+ */
+
+ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm,
+                                     int bits,
+                                     int value));
+/*
+     deflatePrime() inserts bits in the deflate output stream.  The intent
+   is that this function is used to start off the deflate output with the bits
+   leftover from a previous deflate stream when appending to it.  As such, this
+   function can only be used for raw deflate, and must be used before the first
+   deflate() call after a deflateInit2() or deflateReset().  bits must be less
+   than or equal to 16, and that many of the least significant bits of value
+   will be inserted in the output.
+
+     deflatePrime returns Z_OK if success, Z_BUF_ERROR if there was not enough
+   room in the internal buffer to insert the bits, or Z_STREAM_ERROR if the
+   source stream state was inconsistent.
+*/
+
+ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm,
+                                         gz_headerp head));
+/*
+     deflateSetHeader() provides gzip header information for when a gzip
+   stream is requested by deflateInit2().  deflateSetHeader() may be called
+   after deflateInit2() or deflateReset() and before the first call of
+   deflate().  The text, time, os, extra field, name, and comment information
+   in the provided gz_header structure are written to the gzip header (xflag is
+   ignored -- the extra flags are set according to the compression level).  The
+   caller must assure that, if not Z_NULL, name and comment are terminated with
+   a zero byte, and that if extra is not Z_NULL, that extra_len bytes are
+   available there.  If hcrc is true, a gzip header crc is included.  Note that
+   the current versions of the command-line version of gzip (up through version
+   1.3.x) do not support header crc's, and will report that it is a "multi-part
+   gzip file" and give up.
+
+     If deflateSetHeader is not used, the default gzip header has text false,
+   the time set to zero, and os set to 255, with no extra, name, or comment
+   fields.  The gzip header is returned to the default state by deflateReset().
+
+     deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent.
+*/
+
+/*
+ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm,
+                                     int  windowBits));
+
+     This is another version of inflateInit with an extra parameter.  The
+   fields next_in, avail_in, zalloc, zfree and opaque must be initialized
+   before by the caller.
+
+     The windowBits parameter is the base two logarithm of the maximum window
+   size (the size of the history buffer).  It should be in the range 8..15 for
+   this version of the library.  The default value is 15 if inflateInit is used
+   instead.  windowBits must be greater than or equal to the windowBits value
+   provided to deflateInit2() while compressing, or it must be equal to 15 if
+   deflateInit2() was not used.  If a compressed stream with a larger window
+   size is given as input, inflate() will return with the error code
+   Z_DATA_ERROR instead of trying to allocate a larger window.
+
+     windowBits can also be zero to request that inflate use the window size in
+   the zlib header of the compressed stream.
+
+     windowBits can also be -8..-15 for raw inflate.  In this case, -windowBits
+   determines the window size.  inflate() will then process raw deflate data,
+   not looking for a zlib or gzip header, not generating a check value, and not
+   looking for any check values for comparison at the end of the stream.  This
+   is for use with other formats that use the deflate compressed data format
+   such as zip.  Those formats provide their own check values.  If a custom
+   format is developed using the raw deflate format for compressed data, it is
+   recommended that a check value such as an adler32 or a crc32 be applied to
+   the uncompressed data as is done in the zlib, gzip, and zip formats.  For
+   most applications, the zlib format should be used as is.  Note that comments
+   above on the use in deflateInit2() applies to the magnitude of windowBits.
+
+     windowBits can also be greater than 15 for optional gzip decoding.  Add
+   32 to windowBits to enable zlib and gzip decoding with automatic header
+   detection, or add 16 to decode only the gzip format (the zlib format will
+   return a Z_DATA_ERROR).  If a gzip stream is being decoded, strm->adler is a
+   crc32 instead of an adler32.
+
+     inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
+   version assumed by the caller, or Z_STREAM_ERROR if the parameters are
+   invalid, such as a null pointer to the structure.  msg is set to null if
+   there is no error message.  inflateInit2 does not perform any decompression
+   apart from possibly reading the zlib header if present: actual decompression
+   will be done by inflate().  (So next_in and avail_in may be modified, but
+   next_out and avail_out are unused and unchanged.) The current implementation
+   of inflateInit2() does not process any header information -- that is
+   deferred until inflate() is called.
+*/
+
+ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
+                                             const Bytef *dictionary,
+                                             uInt  dictLength));
+/*
+     Initializes the decompression dictionary from the given uncompressed byte
+   sequence.  This function must be called immediately after a call of inflate,
+   if that call returned Z_NEED_DICT.  The dictionary chosen by the compressor
+   can be determined from the adler32 value returned by that call of inflate.
+   The compressor and decompressor must use exactly the same dictionary (see
+   deflateSetDictionary).  For raw inflate, this function can be called at any
+   time to set the dictionary.  If the provided dictionary is smaller than the
+   window and there is already data in the window, then the provided dictionary
+   will amend what's there.  The application must insure that the dictionary
+   that was used for compression is provided.
+
+     inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
+   parameter is invalid (e.g.  dictionary being Z_NULL) or the stream state is
+   inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
+   expected one (incorrect adler32 value).  inflateSetDictionary does not
+   perform any decompression: this will be done by subsequent calls of
+   inflate().
+*/
+
+ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
+/*
+     Skips invalid compressed data until a possible full flush point (see above
+   for the description of deflate with Z_FULL_FLUSH) can be found, or until all
+   available input is skipped.  No output is provided.
+
+     inflateSync searches for a 00 00 FF FF pattern in the compressed data.
+   All full flush points have this pattern, but not all occurences of this
+   pattern are full flush points.
+
+     inflateSync returns Z_OK if a possible full flush point has been found,
+   Z_BUF_ERROR if no more input was provided, Z_DATA_ERROR if no flush point
+   has been found, or Z_STREAM_ERROR if the stream structure was inconsistent.
+   In the success case, the application may save the current current value of
+   total_in which indicates where valid compressed data was found.  In the
+   error case, the application may repeatedly call inflateSync, providing more
+   input each time, until success or end of the input data.
+*/
+
+ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest,
+                                    z_streamp source));
+/*
+     Sets the destination stream as a complete copy of the source stream.
+
+     This function can be useful when randomly accessing a large stream.  The
+   first pass through the stream can periodically record the inflate state,
+   allowing restarting inflate at those points when randomly accessing the
+   stream.
+
+     inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
+   enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
+   (such as zalloc being Z_NULL).  msg is left unchanged in both source and
+   destination.
+*/
+
+ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
+/*
+     This function is equivalent to inflateEnd followed by inflateInit,
+   but does not free and reallocate all the internal decompression state.  The
+   stream will keep attributes that may have been set by inflateInit2.
+
+     inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent (such as zalloc or state being Z_NULL).
+*/
+
+ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm,
+                                      int windowBits));
+/*
+     This function is the same as inflateReset, but it also permits changing
+   the wrap and window size requests.  The windowBits parameter is interpreted
+   the same as it is for inflateInit2.
+
+     inflateReset2 returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent (such as zalloc or state being Z_NULL), or if
+   the windowBits parameter is invalid.
+*/
+
+ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm,
+                                     int bits,
+                                     int value));
+/*
+     This function inserts bits in the inflate input stream.  The intent is
+   that this function is used to start inflating at a bit position in the
+   middle of a byte.  The provided bits will be used before any bytes are used
+   from next_in.  This function should only be used with raw inflate, and
+   should be used before the first inflate() call after inflateInit2() or
+   inflateReset().  bits must be less than or equal to 16, and that many of the
+   least significant bits of value will be inserted in the input.
+
+     If bits is negative, then the input stream bit buffer is emptied.  Then
+   inflatePrime() can be called again to put bits in the buffer.  This is used
+   to clear out bits leftover after feeding inflate a block description prior
+   to feeding inflate codes.
+
+     inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent.
+*/
+
+ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm));
+/*
+     This function returns two values, one in the lower 16 bits of the return
+   value, and the other in the remaining upper bits, obtained by shifting the
+   return value down 16 bits.  If the upper value is -1 and the lower value is
+   zero, then inflate() is currently decoding information outside of a block.
+   If the upper value is -1 and the lower value is non-zero, then inflate is in
+   the middle of a stored block, with the lower value equaling the number of
+   bytes from the input remaining to copy.  If the upper value is not -1, then
+   it is the number of bits back from the current bit position in the input of
+   the code (literal or length/distance pair) currently being processed.  In
+   that case the lower value is the number of bytes already emitted for that
+   code.
+
+     A code is being processed if inflate is waiting for more input to complete
+   decoding of the code, or if it has completed decoding but is waiting for
+   more output space to write the literal or match data.
+
+     inflateMark() is used to mark locations in the input data for random
+   access, which may be at bit positions, and to note those cases where the
+   output of a code may span boundaries of random access blocks.  The current
+   location in the input stream can be determined from avail_in and data_type
+   as noted in the description for the Z_BLOCK flush parameter for inflate.
+
+     inflateMark returns the value noted above or -1 << 16 if the provided
+   source stream state was inconsistent.
+*/
+
+ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm,
+                                         gz_headerp head));
+/*
+     inflateGetHeader() requests that gzip header information be stored in the
+   provided gz_header structure.  inflateGetHeader() may be called after
+   inflateInit2() or inflateReset(), and before the first call of inflate().
+   As inflate() processes the gzip stream, head->done is zero until the header
+   is completed, at which time head->done is set to one.  If a zlib stream is
+   being decoded, then head->done is set to -1 to indicate that there will be
+   no gzip header information forthcoming.  Note that Z_BLOCK or Z_TREES can be
+   used to force inflate() to return immediately after header processing is
+   complete and before any actual data is decompressed.
+
+     The text, time, xflags, and os fields are filled in with the gzip header
+   contents.  hcrc is set to true if there is a header CRC.  (The header CRC
+   was valid if done is set to one.) If extra is not Z_NULL, then extra_max
+   contains the maximum number of bytes to write to extra.  Once done is true,
+   extra_len contains the actual extra field length, and extra contains the
+   extra field, or that field truncated if extra_max is less than extra_len.
+   If name is not Z_NULL, then up to name_max characters are written there,
+   terminated with a zero unless the length is greater than name_max.  If
+   comment is not Z_NULL, then up to comm_max characters are written there,
+   terminated with a zero unless the length is greater than comm_max.  When any
+   of extra, name, or comment are not Z_NULL and the respective field is not
+   present in the header, then that field is set to Z_NULL to signal its
+   absence.  This allows the use of deflateSetHeader() with the returned
+   structure to duplicate the header.  However if those fields are set to
+   allocated memory, then the application will need to save those pointers
+   elsewhere so that they can be eventually freed.
+
+     If inflateGetHeader is not used, then the header information is simply
+   discarded.  The header is always checked for validity, including the header
+   CRC if present.  inflateReset() will reset the process to discard the header
+   information.  The application would need to call inflateGetHeader() again to
+   retrieve the header from the next gzip stream.
+
+     inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
+   stream state was inconsistent.
+*/
+
+/*
+ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits,
+                                        unsigned char FAR *window));
+
+     Initialize the internal stream state for decompression using inflateBack()
+   calls.  The fields zalloc, zfree and opaque in strm must be initialized
+   before the call.  If zalloc and zfree are Z_NULL, then the default library-
+   derived memory allocation routines are used.  windowBits is the base two
+   logarithm of the window size, in the range 8..15.  window is a caller
+   supplied buffer of that size.  Except for special applications where it is
+   assured that deflate was used with small window sizes, windowBits must be 15
+   and a 32K byte window must be supplied to be able to decompress general
+   deflate streams.
+
+     See inflateBack() for the usage of these routines.
+
+     inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of
+   the parameters are invalid, Z_MEM_ERROR if the internal state could not be
+   allocated, or Z_VERSION_ERROR if the version of the library does not match
+   the version of the header file.
+*/
+
+typedef unsigned (*in_func) OF((void FAR *, unsigned char FAR * FAR *));
+typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned));
+
+ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm,
+                                    in_func in, void FAR *in_desc,
+                                    out_func out, void FAR *out_desc));
+/*
+     inflateBack() does a raw inflate with a single call using a call-back
+   interface for input and output.  This is more efficient than inflate() for
+   file i/o applications in that it avoids copying between the output and the
+   sliding window by simply making the window itself the output buffer.  This
+   function trusts the application to not change the output buffer passed by
+   the output function, at least until inflateBack() returns.
+
+     inflateBackInit() must be called first to allocate the internal state
+   and to initialize the state with the user-provided window buffer.
+   inflateBack() may then be used multiple times to inflate a complete, raw
+   deflate stream with each call.  inflateBackEnd() is then called to free the
+   allocated state.
+
+     A raw deflate stream is one with no zlib or gzip header or trailer.
+   This routine would normally be used in a utility that reads zip or gzip
+   files and writes out uncompressed files.  The utility would decode the
+   header and process the trailer on its own, hence this routine expects only
+   the raw deflate stream to decompress.  This is different from the normal
+   behavior of inflate(), which expects either a zlib or gzip header and
+   trailer around the deflate stream.
+
+     inflateBack() uses two subroutines supplied by the caller that are then
+   called by inflateBack() for input and output.  inflateBack() calls those
+   routines until it reads a complete deflate stream and writes out all of the
+   uncompressed data, or until it encounters an error.  The function's
+   parameters and return types are defined above in the in_func and out_func
+   typedefs.  inflateBack() will call in(in_desc, &buf) which should return the
+   number of bytes of provided input, and a pointer to that input in buf.  If
+   there is no input available, in() must return zero--buf is ignored in that
+   case--and inflateBack() will return a buffer error.  inflateBack() will call
+   out(out_desc, buf, len) to write the uncompressed data buf[0..len-1].  out()
+   should return zero on success, or non-zero on failure.  If out() returns
+   non-zero, inflateBack() will return with an error.  Neither in() nor out()
+   are permitted to change the contents of the window provided to
+   inflateBackInit(), which is also the buffer that out() uses to write from.
+   The length written by out() will be at most the window size.  Any non-zero
+   amount of input may be provided by in().
+
+     For convenience, inflateBack() can be provided input on the first call by
+   setting strm->next_in and strm->avail_in.  If that input is exhausted, then
+   in() will be called.  Therefore strm->next_in must be initialized before
+   calling inflateBack().  If strm->next_in is Z_NULL, then in() will be called
+   immediately for input.  If strm->next_in is not Z_NULL, then strm->avail_in
+   must also be initialized, and then if strm->avail_in is not zero, input will
+   initially be taken from strm->next_in[0 ..  strm->avail_in - 1].
+
+     The in_desc and out_desc parameters of inflateBack() is passed as the
+   first parameter of in() and out() respectively when they are called.  These
+   descriptors can be optionally used to pass any information that the caller-
+   supplied in() and out() functions need to do their job.
+
+     On return, inflateBack() will set strm->next_in and strm->avail_in to
+   pass back any unused input that was provided by the last in() call.  The
+   return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR
+   if in() or out() returned an error, Z_DATA_ERROR if there was a format error
+   in the deflate stream (in which case strm->msg is set to indicate the nature
+   of the error), or Z_STREAM_ERROR if the stream was not properly initialized.
+   In the case of Z_BUF_ERROR, an input or output error can be distinguished
+   using strm->next_in which will be Z_NULL only if in() returned an error.  If
+   strm->next_in is not Z_NULL, then the Z_BUF_ERROR was due to out() returning
+   non-zero.  (in() will always be called before out(), so strm->next_in is
+   assured to be defined if out() returns non-zero.) Note that inflateBack()
+   cannot return Z_OK.
+*/
+
+ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm));
+/*
+     All memory allocated by inflateBackInit() is freed.
+
+     inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream
+   state was inconsistent.
+*/
+
+ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void));
+/* Return flags indicating compile-time options.
+
+    Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other:
+     1.0: size of uInt
+     3.2: size of uLong
+     5.4: size of voidpf (pointer)
+     7.6: size of z_off_t
+
+    Compiler, assembler, and debug options:
+     8: DEBUG
+     9: ASMV or ASMINF -- use ASM code
+     10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention
+     11: 0 (reserved)
+
+    One-time table building (smaller code, but not thread-safe if true):
+     12: BUILDFIXED -- build static block decoding tables when needed
+     13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed
+     14,15: 0 (reserved)
+
+    Library content (indicates missing functionality):
+     16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking
+                          deflate code when not needed)
+     17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect
+                    and decode gzip streams (to avoid linking crc code)
+     18-19: 0 (reserved)
+
+    Operation variations (changes in library functionality):
+     20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate
+     21: FASTEST -- deflate algorithm with only one, lowest compression level
+     22,23: 0 (reserved)
+
+    The sprintf variant used by gzprintf (zero is best):
+     24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format
+     25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure!
+     26: 0 = returns value, 1 = void -- 1 means inferred string length returned
+
+    Remainder:
+     27-31: 0 (reserved)
+ */
+
+#ifndef Z_SOLO
+
+                        /* utility functions */
+
+/*
+     The following utility functions are implemented on top of the basic
+   stream-oriented functions.  To simplify the interface, some default options
+   are assumed (compression level and memory usage, standard memory allocation
+   functions).  The source code of these utility functions can be modified if
+   you need special options.
+*/
+
+ZEXTERN int ZEXPORT compress OF((Bytef *dest,   uLongf *destLen,
+                                 const Bytef *source, uLong sourceLen));
+/*
+     Compresses the source buffer into the destination buffer.  sourceLen is
+   the byte length of the source buffer.  Upon entry, destLen is the total size
+   of the destination buffer, which must be at least the value returned by
+   compressBound(sourceLen).  Upon exit, destLen is the actual size of the
+   compressed buffer.
+
+     compress returns Z_OK if success, Z_MEM_ERROR if there was not
+   enough memory, Z_BUF_ERROR if there was not enough room in the output
+   buffer.
+*/
+
+ZEXTERN int ZEXPORT compress2 OF((Bytef *dest,   uLongf *destLen,
+                                  const Bytef *source, uLong sourceLen,
+                                  int level));
+/*
+     Compresses the source buffer into the destination buffer.  The level
+   parameter has the same meaning as in deflateInit.  sourceLen is the byte
+   length of the source buffer.  Upon entry, destLen is the total size of the
+   destination buffer, which must be at least the value returned by
+   compressBound(sourceLen).  Upon exit, destLen is the actual size of the
+   compressed buffer.
+
+     compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+   memory, Z_BUF_ERROR if there was not enough room in the output buffer,
+   Z_STREAM_ERROR if the level parameter is invalid.
+*/
+
+ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen));
+/*
+     compressBound() returns an upper bound on the compressed size after
+   compress() or compress2() on sourceLen bytes.  It would be used before a
+   compress() or compress2() call to allocate the destination buffer.
+*/
+
+ZEXTERN int ZEXPORT uncompress OF((Bytef *dest,   uLongf *destLen,
+                                   const Bytef *source, uLong sourceLen));
+/*
+     Decompresses the source buffer into the destination buffer.  sourceLen is
+   the byte length of the source buffer.  Upon entry, destLen is the total size
+   of the destination buffer, which must be large enough to hold the entire
+   uncompressed data.  (The size of the uncompressed data must have been saved
+   previously by the compressor and transmitted to the decompressor by some
+   mechanism outside the scope of this compression library.) Upon exit, destLen
+   is the actual size of the uncompressed buffer.
+
+     uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
+   enough memory, Z_BUF_ERROR if there was not enough room in the output
+   buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete.  In
+   the case where there is not enough room, uncompress() will fill the output
+   buffer with the uncompressed data up to that point.
+*/
+
+                        /* gzip file access functions */
+
+/*
+     This library supports reading and writing files in gzip (.gz) format with
+   an interface similar to that of stdio, using the functions that start with
+   "gz".  The gzip format is different from the zlib format.  gzip is a gzip
+   wrapper, documented in RFC 1952, wrapped around a deflate stream.
+*/
+
+typedef struct gzFile_s *gzFile;    /* semi-opaque gzip file descriptor */
+
+/*
+ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode));
+
+     Opens a gzip (.gz) file for reading or writing.  The mode parameter is as
+   in fopen ("rb" or "wb") but can also include a compression level ("wb9") or
+   a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman-only
+   compression as in "wb1h", 'R' for run-length encoding as in "wb1R", or 'F'
+   for fixed code compression as in "wb9F".  (See the description of
+   deflateInit2 for more information about the strategy parameter.)  'T' will
+   request transparent writing or appending with no compression and not using
+   the gzip format.
+
+     "a" can be used instead of "w" to request that the gzip stream that will
+   be written be appended to the file.  "+" will result in an error, since
+   reading and writing to the same gzip file is not supported.  The addition of
+   "x" when writing will create the file exclusively, which fails if the file
+   already exists.  On systems that support it, the addition of "e" when
+   reading or writing will set the flag to close the file on an execve() call.
+
+     These functions, as well as gzip, will read and decode a sequence of gzip
+   streams in a file.  The append function of gzopen() can be used to create
+   such a file.  (Also see gzflush() for another way to do this.)  When
+   appending, gzopen does not test whether the file begins with a gzip stream,
+   nor does it look for the end of the gzip streams to begin appending.  gzopen
+   will simply append a gzip stream to the existing file.
+
+     gzopen can be used to read a file which is not in gzip format; in this
+   case gzread will directly read from the file without decompression.  When
+   reading, this will be detected automatically by looking for the magic two-
+   byte gzip header.
+
+     gzopen returns NULL if the file could not be opened, if there was
+   insufficient memory to allocate the gzFile state, or if an invalid mode was
+   specified (an 'r', 'w', or 'a' was not provided, or '+' was provided).
+   errno can be checked to determine if the reason gzopen failed was that the
+   file could not be opened.
+*/
+
+ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode));
+/*
+     gzdopen associates a gzFile with the file descriptor fd.  File descriptors
+   are obtained from calls like open, dup, creat, pipe or fileno (if the file
+   has been previously opened with fopen).  The mode parameter is as in gzopen.
+
+     The next call of gzclose on the returned gzFile will also close the file
+   descriptor fd, just like fclose(fdopen(fd, mode)) closes the file descriptor
+   fd.  If you want to keep fd open, use fd = dup(fd_keep); gz = gzdopen(fd,
+   mode);.  The duplicated descriptor should be saved to avoid a leak, since
+   gzdopen does not close fd if it fails.  If you are using fileno() to get the
+   file descriptor from a FILE *, then you will have to use dup() to avoid
+   double-close()ing the file descriptor.  Both gzclose() and fclose() will
+   close the associated file descriptor, so they need to have different file
+   descriptors.
+
+     gzdopen returns NULL if there was insufficient memory to allocate the
+   gzFile state, if an invalid mode was specified (an 'r', 'w', or 'a' was not
+   provided, or '+' was provided), or if fd is -1.  The file descriptor is not
+   used until the next gz* read, write, seek, or close operation, so gzdopen
+   will not detect if fd is invalid (unless fd is -1).
+*/
+
+ZEXTERN int ZEXPORT gzbuffer OF((gzFile file, unsigned size));
+/*
+     Set the internal buffer size used by this library's functions.  The
+   default buffer size is 8192 bytes.  This function must be called after
+   gzopen() or gzdopen(), and before any other calls that read or write the
+   file.  The buffer memory allocation is always deferred to the first read or
+   write.  Two buffers are allocated, either both of the specified size when
+   writing, or one of the specified size and the other twice that size when
+   reading.  A larger buffer size of, for example, 64K or 128K bytes will
+   noticeably increase the speed of decompression (reading).
+
+     The new buffer size also affects the maximum length for gzprintf().
+
+     gzbuffer() returns 0 on success, or -1 on failure, such as being called
+   too late.
+*/
+
+ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
+/*
+     Dynamically update the compression level or strategy.  See the description
+   of deflateInit2 for the meaning of these parameters.
+
+     gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not
+   opened for writing.
+*/
+
+ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len));
+/*
+     Reads the given number of uncompressed bytes from the compressed file.  If
+   the input file is not in gzip format, gzread copies the given number of
+   bytes into the buffer directly from the file.
+
+     After reaching the end of a gzip stream in the input, gzread will continue
+   to read, looking for another gzip stream.  Any number of gzip streams may be
+   concatenated in the input file, and will all be decompressed by gzread().
+   If something other than a gzip stream is encountered after a gzip stream,
+   that remaining trailing garbage is ignored (and no error is returned).
+
+     gzread can be used to read a gzip file that is being concurrently written.
+   Upon reaching the end of the input, gzread will return with the available
+   data.  If the error code returned by gzerror is Z_OK or Z_BUF_ERROR, then
+   gzclearerr can be used to clear the end of file indicator in order to permit
+   gzread to be tried again.  Z_OK indicates that a gzip stream was completed
+   on the last gzread.  Z_BUF_ERROR indicates that the input file ended in the
+   middle of a gzip stream.  Note that gzread does not return -1 in the event
+   of an incomplete gzip stream.  This error is deferred until gzclose(), which
+   will return Z_BUF_ERROR if the last gzread ended in the middle of a gzip
+   stream.  Alternatively, gzerror can be used before gzclose to detect this
+   case.
+
+     gzread returns the number of uncompressed bytes actually read, less than
+   len for end of file, or -1 for error.
+*/
+
+ZEXTERN int ZEXPORT gzwrite OF((gzFile file,
+                                voidpc buf, unsigned len));
+/*
+     Writes the given number of uncompressed bytes into the compressed file.
+   gzwrite returns the number of uncompressed bytes written or 0 in case of
+   error.
+*/
+
+ZEXTERN int ZEXPORTVA gzprintf Z_ARG((gzFile file, const char *format, ...));
+/*
+     Converts, formats, and writes the arguments to the compressed file under
+   control of the format string, as in fprintf.  gzprintf returns the number of
+   uncompressed bytes actually written, or 0 in case of error.  The number of
+   uncompressed bytes written is limited to 8191, or one less than the buffer
+   size given to gzbuffer().  The caller should assure that this limit is not
+   exceeded.  If it is exceeded, then gzprintf() will return an error (0) with
+   nothing written.  In this case, there may also be a buffer overflow with
+   unpredictable consequences, which is possible only if zlib was compiled with
+   the insecure functions sprintf() or vsprintf() because the secure snprintf()
+   or vsnprintf() functions were not available.  This can be determined using
+   zlibCompileFlags().
+*/
+
+ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s));
+/*
+     Writes the given null-terminated string to the compressed file, excluding
+   the terminating null character.
+
+     gzputs returns the number of characters written, or -1 in case of error.
+*/
+
+ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len));
+/*
+     Reads bytes from the compressed file until len-1 characters are read, or a
+   newline character is read and transferred to buf, or an end-of-file
+   condition is encountered.  If any characters are read or if len == 1, the
+   string is terminated with a null character.  If no characters are read due
+   to an end-of-file or len < 1, then the buffer is left untouched.
+
+     gzgets returns buf which is a null-terminated string, or it returns NULL
+   for end-of-file or in case of error.  If there was an error, the contents at
+   buf are indeterminate.
+*/
+
+ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c));
+/*
+     Writes c, converted to an unsigned char, into the compressed file.  gzputc
+   returns the value that was written, or -1 in case of error.
+*/
+
+ZEXTERN int ZEXPORT gzgetc OF((gzFile file));
+/*
+     Reads one byte from the compressed file.  gzgetc returns this byte or -1
+   in case of end of file or error.  This is implemented as a macro for speed.
+   As such, it does not do all of the checking the other functions do.  I.e.
+   it does not check to see if file is NULL, nor whether the structure file
+   points to has been clobbered or not.
+*/
+
+ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file));
+/*
+     Push one character back onto the stream to be read as the first character
+   on the next read.  At least one character of push-back is allowed.
+   gzungetc() returns the character pushed, or -1 on failure.  gzungetc() will
+   fail if c is -1, and may fail if a character has been pushed but not read
+   yet.  If gzungetc is used immediately after gzopen or gzdopen, at least the
+   output buffer size of pushed characters is allowed.  (See gzbuffer above.)
+   The pushed character will be discarded if the stream is repositioned with
+   gzseek() or gzrewind().
+*/
+
+ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush));
+/*
+     Flushes all pending output into the compressed file.  The parameter flush
+   is as in the deflate() function.  The return value is the zlib error number
+   (see function gzerror below).  gzflush is only permitted when writing.
+
+     If the flush parameter is Z_FINISH, the remaining data is written and the
+   gzip stream is completed in the output.  If gzwrite() is called again, a new
+   gzip stream will be started in the output.  gzread() is able to read such
+   concatented gzip streams.
+
+     gzflush should be called only when strictly necessary because it will
+   degrade compression if called too often.
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file,
+                                   z_off_t offset, int whence));
+
+     Sets the starting position for the next gzread or gzwrite on the given
+   compressed file.  The offset represents a number of bytes in the
+   uncompressed data stream.  The whence parameter is defined as in lseek(2);
+   the value SEEK_END is not supported.
+
+     If the file is opened for reading, this function is emulated but can be
+   extremely slow.  If the file is opened for writing, only forward seeks are
+   supported; gzseek then compresses a sequence of zeroes up to the new
+   starting position.
+
+     gzseek returns the resulting offset location as measured in bytes from
+   the beginning of the uncompressed stream, or -1 in case of error, in
+   particular if the file is opened for writing and the new starting position
+   would be before the current position.
+*/
+
+ZEXTERN int ZEXPORT    gzrewind OF((gzFile file));
+/*
+     Rewinds the given file. This function is supported only for reading.
+
+     gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET)
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT    gztell OF((gzFile file));
+
+     Returns the starting position for the next gzread or gzwrite on the given
+   compressed file.  This position represents a number of bytes in the
+   uncompressed data stream, and is zero when starting, even if appending or
+   reading a gzip stream from the middle of a file using gzdopen().
+
+     gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR)
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile file));
+
+     Returns the current offset in the file being read or written.  This offset
+   includes the count of bytes that precede the gzip stream, for example when
+   appending or when using gzdopen() for reading.  When reading, the offset
+   does not include as yet unused buffered input.  This information can be used
+   for a progress indicator.  On error, gzoffset() returns -1.
+*/
+
+ZEXTERN int ZEXPORT gzeof OF((gzFile file));
+/*
+     Returns true (1) if the end-of-file indicator has been set while reading,
+   false (0) otherwise.  Note that the end-of-file indicator is set only if the
+   read tried to go past the end of the input, but came up short.  Therefore,
+   just like feof(), gzeof() may return false even if there is no more data to
+   read, in the event that the last read request was for the exact number of
+   bytes remaining in the input file.  This will happen if the input file size
+   is an exact multiple of the buffer size.
+
+     If gzeof() returns true, then the read functions will return no more data,
+   unless the end-of-file indicator is reset by gzclearerr() and the input file
+   has grown since the previous end of file was detected.
+*/
+
+ZEXTERN int ZEXPORT gzdirect OF((gzFile file));
+/*
+     Returns true (1) if file is being copied directly while reading, or false
+   (0) if file is a gzip stream being decompressed.
+
+     If the input file is empty, gzdirect() will return true, since the input
+   does not contain a gzip stream.
+
+     If gzdirect() is used immediately after gzopen() or gzdopen() it will
+   cause buffers to be allocated to allow reading the file to determine if it
+   is a gzip file.  Therefore if gzbuffer() is used, it should be called before
+   gzdirect().
+
+     When writing, gzdirect() returns true (1) if transparent writing was
+   requested ("wT" for the gzopen() mode), or false (0) otherwise.  (Note:
+   gzdirect() is not needed when writing.  Transparent writing must be
+   explicitly requested, so the application already knows the answer.  When
+   linking statically, using gzdirect() will include all of the zlib code for
+   gzip file reading and decompression, which may not be desired.)
+*/
+
+ZEXTERN int ZEXPORT    gzclose OF((gzFile file));
+/*
+     Flushes all pending output if necessary, closes the compressed file and
+   deallocates the (de)compression state.  Note that once file is closed, you
+   cannot call gzerror with file, since its structures have been deallocated.
+   gzclose must not be called more than once on the same file, just as free
+   must not be called more than once on the same allocation.
+
+     gzclose will return Z_STREAM_ERROR if file is not valid, Z_ERRNO on a
+   file operation error, Z_MEM_ERROR if out of memory, Z_BUF_ERROR if the
+   last read ended in the middle of a gzip stream, or Z_OK on success.
+*/
+
+ZEXTERN int ZEXPORT gzclose_r OF((gzFile file));
+ZEXTERN int ZEXPORT gzclose_w OF((gzFile file));
+/*
+     Same as gzclose(), but gzclose_r() is only for use when reading, and
+   gzclose_w() is only for use when writing or appending.  The advantage to
+   using these instead of gzclose() is that they avoid linking in zlib
+   compression or decompression code that is not used when only reading or only
+   writing respectively.  If gzclose() is used, then both compression and
+   decompression code will be included the application when linking to a static
+   zlib library.
+*/
+
+ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum));
+/*
+     Returns the error message for the last error which occurred on the given
+   compressed file.  errnum is set to zlib error number.  If an error occurred
+   in the file system and not in the compression library, errnum is set to
+   Z_ERRNO and the application may consult errno to get the exact error code.
+
+     The application must not modify the returned string.  Future calls to
+   this function may invalidate the previously returned string.  If file is
+   closed, then the string previously returned by gzerror will no longer be
+   available.
+
+     gzerror() should be used to distinguish errors from end-of-file for those
+   functions above that do not distinguish those cases in their return values.
+*/
+
+ZEXTERN void ZEXPORT gzclearerr OF((gzFile file));
+/*
+     Clears the error and end-of-file flags for file.  This is analogous to the
+   clearerr() function in stdio.  This is useful for continuing to read a gzip
+   file that is being written concurrently.
+*/
+
+#endif /* !Z_SOLO */
+
+                        /* checksum functions */
+
+/*
+     These functions are not related to compression but are exported
+   anyway because they might be useful in applications using the compression
+   library.
+*/
+
+ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
+/*
+     Update a running Adler-32 checksum with the bytes buf[0..len-1] and
+   return the updated checksum.  If buf is Z_NULL, this function returns the
+   required initial value for the checksum.
+
+     An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
+   much faster.
+
+   Usage example:
+
+     uLong adler = adler32(0L, Z_NULL, 0);
+
+     while (read_buffer(buffer, length) != EOF) {
+       adler = adler32(adler, buffer, length);
+     }
+     if (adler != original_adler) error();
+*/
+
+/*
+ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2,
+                                          z_off_t len2));
+
+     Combine two Adler-32 checksums into one.  For two sequences of bytes, seq1
+   and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for
+   each, adler1 and adler2.  adler32_combine() returns the Adler-32 checksum of
+   seq1 and seq2 concatenated, requiring only adler1, adler2, and len2.  Note
+   that the z_off_t type (like off_t) is a signed integer.  If len2 is
+   negative, the result has no meaning or utility.
+*/
+
+ZEXTERN uLong ZEXPORT crc32   OF((uLong crc, const Bytef *buf, uInt len));
+/*
+     Update a running CRC-32 with the bytes buf[0..len-1] and return the
+   updated CRC-32.  If buf is Z_NULL, this function returns the required
+   initial value for the crc.  Pre- and post-conditioning (one's complement) is
+   performed within this function so it shouldn't be done by the application.
+
+   Usage example:
+
+     uLong crc = crc32(0L, Z_NULL, 0);
+
+     while (read_buffer(buffer, length) != EOF) {
+       crc = crc32(crc, buffer, length);
+     }
+     if (crc != original_crc) error();
+*/
+
+/*
+ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2));
+
+     Combine two CRC-32 check values into one.  For two sequences of bytes,
+   seq1 and seq2 with lengths len1 and len2, CRC-32 check values were
+   calculated for each, crc1 and crc2.  crc32_combine() returns the CRC-32
+   check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and
+   len2.
+*/
+
+
+                        /* various hacks, don't look :) */
+
+/* deflateInit and inflateInit are macros to allow checking the zlib version
+ * and the compiler's view of z_stream:
+ */
+ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
+                                     const char *version, int stream_size));
+ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
+                                     const char *version, int stream_size));
+ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int  level, int  method,
+                                      int windowBits, int memLevel,
+                                      int strategy, const char *version,
+                                      int stream_size));
+ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int  windowBits,
+                                      const char *version, int stream_size));
+ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits,
+                                         unsigned char FAR *window,
+                                         const char *version,
+                                         int stream_size));
+#define deflateInit(strm, level) \
+        deflateInit_((strm), (level), ZLIB_VERSION, (int)sizeof(z_stream))
+#define inflateInit(strm) \
+        inflateInit_((strm), ZLIB_VERSION, (int)sizeof(z_stream))
+#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
+        deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
+                      (strategy), ZLIB_VERSION, (int)sizeof(z_stream))
+#define inflateInit2(strm, windowBits) \
+        inflateInit2_((strm), (windowBits), ZLIB_VERSION, \
+                      (int)sizeof(z_stream))
+#define inflateBackInit(strm, windowBits, window) \
+        inflateBackInit_((strm), (windowBits), (window), \
+                      ZLIB_VERSION, (int)sizeof(z_stream))
+
+#ifndef Z_SOLO
+
+/* gzgetc() macro and its supporting function and exposed data structure.  Note
+ * that the real internal state is much larger than the exposed structure.
+ * This abbreviated structure exposes just enough for the gzgetc() macro.  The
+ * user should not mess with these exposed elements, since their names or
+ * behavior could change in the future, perhaps even capriciously.  They can
+ * only be used by the gzgetc() macro.  You have been warned.
+ */
+struct gzFile_s {
+    unsigned have;
+    unsigned char *next;
+    z_off64_t pos;
+};
+ZEXTERN int ZEXPORT gzgetc_ OF((gzFile file));  /* backward compatibility */
+#ifdef Z_PREFIX_SET
+#  undef z_gzgetc
+#  define z_gzgetc(g) \
+          ((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : gzgetc(g))
+#else
+#  define gzgetc(g) \
+          ((g)->have ? ((g)->have--, (g)->pos++, *((g)->next)++) : gzgetc(g))
+#endif
+
+/* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or
+ * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if
+ * both are true, the application gets the *64 functions, and the regular
+ * functions are changed to 64 bits) -- in case these are set on systems
+ * without large file support, _LFS64_LARGEFILE must also be true
+ */
+#ifdef Z_LARGE64
+   ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
+   ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int));
+   ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile));
+   ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile));
+   ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t));
+   ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t));
+#endif
+
+#if !defined(ZLIB_INTERNAL) && defined(Z_WANT64)
+#  ifdef Z_PREFIX_SET
+#    define z_gzopen z_gzopen64
+#    define z_gzseek z_gzseek64
+#    define z_gztell z_gztell64
+#    define z_gzoffset z_gzoffset64
+#    define z_adler32_combine z_adler32_combine64
+#    define z_crc32_combine z_crc32_combine64
+#  else
+#    define gzopen gzopen64
+#    define gzseek gzseek64
+#    define gztell gztell64
+#    define gzoffset gzoffset64
+#    define adler32_combine adler32_combine64
+#    define crc32_combine crc32_combine64
+#  endif
+#  ifndef Z_LARGE64
+     ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
+     ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int));
+     ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile));
+     ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile));
+     ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
+     ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
+#  endif
+#else
+   ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *));
+   ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int));
+   ZEXTERN z_off_t ZEXPORT gztell OF((gzFile));
+   ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile));
+   ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t));
+   ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t));
+#endif
+
+#else /* Z_SOLO */
+
+   ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t));
+   ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t));
+
+#endif /* !Z_SOLO */
+
+/* hack for buggy compilers */
+#if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL)
+    struct internal_state {int dummy;};
+#endif
+
+/* undocumented functions */
+ZEXTERN const char   * ZEXPORT zError           OF((int));
+ZEXTERN int            ZEXPORT inflateSyncPoint OF((z_streamp));
+ZEXTERN const z_crc_t FAR * ZEXPORT get_crc_table    OF((void));
+ZEXTERN int            ZEXPORT inflateUndermine OF((z_streamp, int));
+ZEXTERN int            ZEXPORT inflateResetKeep OF((z_streamp));
+ZEXTERN int            ZEXPORT deflateResetKeep OF((z_streamp));
+#if defined(_WIN32) && !defined(Z_SOLO)
+ZEXTERN gzFile         ZEXPORT gzopen_w OF((const wchar_t *path,
+                                            const char *mode));
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* ZLIB_H */
Index: /smplayer/vendor/current/zlib/zlib.map
===================================================================
--- /smplayer/vendor/current/zlib/zlib.map	(revision 133)
+++ /smplayer/vendor/current/zlib/zlib.map	(revision 133)
@@ -0,0 +1,78 @@
+ZLIB_1.2.0 {
+  global:
+    compressBound;
+    deflateBound;
+    inflateBack;
+    inflateBackEnd;
+    inflateBackInit_;
+    inflateCopy;
+  local:
+    deflate_copyright;
+    inflate_copyright;
+    inflate_fast;
+    inflate_table;
+    zcalloc;
+    zcfree;
+    z_errmsg;
+    gz_error;
+    gz_intmax;
+    _*;
+};
+
+ZLIB_1.2.0.2 {
+    gzclearerr;
+    gzungetc;
+    zlibCompileFlags;
+} ZLIB_1.2.0;
+
+ZLIB_1.2.0.8 {
+    deflatePrime;
+} ZLIB_1.2.0.2;
+
+ZLIB_1.2.2 {
+    adler32_combine;
+    crc32_combine;
+    deflateSetHeader;
+    inflateGetHeader;
+} ZLIB_1.2.0.8;
+
+ZLIB_1.2.2.3 {
+    deflateTune;
+    gzdirect;
+} ZLIB_1.2.2;
+
+ZLIB_1.2.2.4 {
+    inflatePrime;
+} ZLIB_1.2.2.3;
+
+ZLIB_1.2.3.3 {
+    adler32_combine64;
+    crc32_combine64;
+    gzopen64;
+    gzseek64;
+    gztell64;
+    inflateUndermine;
+} ZLIB_1.2.2.4;
+
+ZLIB_1.2.3.4 {
+    inflateReset2;
+    inflateMark;
+} ZLIB_1.2.3.3;
+
+ZLIB_1.2.3.5 {
+    gzbuffer;
+    gzoffset;
+    gzoffset64;
+    gzclose_r;
+    gzclose_w;
+} ZLIB_1.2.3.4;
+
+ZLIB_1.2.5.1 {
+    deflatePending;
+} ZLIB_1.2.3.5;
+
+ZLIB_1.2.5.2 {
+    deflateResetKeep;
+    gzgetc_;
+    inflateResetKeep;
+} ZLIB_1.2.5.1;
Index: /smplayer/vendor/current/zlib/zlib.pc.cmakein
===================================================================
--- /smplayer/vendor/current/zlib/zlib.pc.cmakein	(revision 133)
+++ /smplayer/vendor/current/zlib/zlib.pc.cmakein	(revision 133)
@@ -0,0 +1,13 @@
+prefix=@CMAKE_INSTALL_PREFIX@
+exec_prefix=@CMAKE_INSTALL_PREFIX@
+libdir=@INSTALL_LIB_DIR@
+sharedlibdir=@INSTALL_LIB_DIR@
+includedir=@INSTALL_INC_DIR@
+
+Name: zlib
+Description: zlib compression library
+Version: @VERSION@
+
+Requires:
+Libs: -L${libdir} -L${sharedlibdir} -lz
+Cflags: -I${includedir}
Index: /smplayer/vendor/current/zlib/zlib.pc.in
===================================================================
--- /smplayer/vendor/current/zlib/zlib.pc.in	(revision 133)
+++ /smplayer/vendor/current/zlib/zlib.pc.in	(revision 133)
@@ -0,0 +1,13 @@
+prefix=@prefix@
+exec_prefix=@exec_prefix@
+libdir=@libdir@
+sharedlibdir=@sharedlibdir@
+includedir=@includedir@
+
+Name: zlib
+Description: zlib compression library
+Version: @VERSION@
+
+Requires:
+Libs: -L${libdir} -L${sharedlibdir} -lz
+Cflags: -I${includedir}
Index: /smplayer/vendor/current/zlib/zlib2ansi
===================================================================
--- /smplayer/vendor/current/zlib/zlib2ansi	(revision 133)
+++ /smplayer/vendor/current/zlib/zlib2ansi	(revision 133)
@@ -0,0 +1,152 @@
+#!/usr/bin/perl
+
+# Transform K&R C function definitions into ANSI equivalent.
+#
+# Author: Paul Marquess
+# Version: 1.0
+# Date: 3 October 2006
+
+# TODO
+#
+# Asumes no function pointer parameters. unless they are typedefed.
+# Assumes no literal strings that look like function definitions
+# Assumes functions start at the beginning of a line
+
+use strict;
+use warnings;
+
+local $/;
+$_ = <>;
+
+my $sp = qr{ \s* (?: /\* .*? \*/ )? \s* }x; # assume no nested comments
+
+my $d1    = qr{ $sp (?: [\w\*\s]+ $sp)* $sp \w+ $sp [\[\]\s]* $sp }x ;
+my $decl  = qr{ $sp (?: \w+ $sp )+ $d1 }xo ;
+my $dList = qr{ $sp $decl (?: $sp , $d1 )* $sp ; $sp }xo ;
+
+
+while (s/^
+            (                  # Start $1
+                (              #   Start $2
+                    .*?        #     Minimal eat content
+                    ( ^ \w [\w\s\*]+ )    #     $3 -- function name
+                    \s*        #     optional whitespace
+                )              # $2 - Matched up to before parameter list
+
+                \( \s*         # Literal "(" + optional whitespace
+                ( [^\)]+ )     # $4 - one or more anythings except ")"
+                \s* \)         # optional whitespace surrounding a Literal ")"
+
+                ( (?: $dList )+ ) # $5
+
+                $sp ^ {        # literal "{" at start of line
+            )                  # Remember to $1
+        //xsom
+      )
+{
+    my $all = $1 ;
+    my $prefix = $2;
+    my $param_list = $4 ;
+    my $params = $5;
+
+    StripComments($params);
+    StripComments($param_list);
+    $param_list =~ s/^\s+//;
+    $param_list =~ s/\s+$//;
+
+    my $i = 0 ;
+    my %pList = map { $_ => $i++ }
+                split /\s*,\s*/, $param_list;
+    my $pMatch = '(\b' . join('|', keys %pList) . '\b)\W*$' ;
+
+    my @params = split /\s*;\s*/, $params;
+    my @outParams = ();
+    foreach my $p (@params)
+    {
+        if ($p =~ /,/)
+        {
+            my @bits = split /\s*,\s*/, $p;
+            my $first = shift @bits;
+            $first =~ s/^\s*//;
+            push @outParams, $first;
+            $first =~ /^(\w+\s*)/;
+            my $type = $1 ;
+            push @outParams, map { $type . $_ } @bits;
+        }
+        else
+        {
+            $p =~ s/^\s+//;
+            push @outParams, $p;
+        }
+    }
+
+
+    my %tmp = map { /$pMatch/;  $_ => $pList{$1}  }
+              @outParams ;
+
+    @outParams = map  { "    $_" }
+                 sort { $tmp{$a} <=> $tmp{$b} }
+                 @outParams ;
+
+    print $prefix ;
+    print "(\n" . join(",\n", @outParams) . ")\n";
+    print "{" ;
+
+}
+
+# Output any trailing code.
+print ;
+exit 0;
+
+
+sub StripComments
+{
+
+  no warnings;
+
+  # Strip C & C++ coments
+  # From the perlfaq
+  $_[0] =~
+
+    s{
+       /\*         ##  Start of /* ... */ comment
+       [^*]*\*+    ##  Non-* followed by 1-or-more *'s
+       (
+         [^/*][^*]*\*+
+       )*          ##  0-or-more things which don't start with /
+                   ##    but do end with '*'
+       /           ##  End of /* ... */ comment
+
+     |         ##     OR  C++ Comment
+       //          ## Start of C++ comment //
+       [^\n]*      ## followed by 0-or-more non end of line characters
+
+     |         ##     OR  various things which aren't comments:
+
+       (
+         "           ##  Start of " ... " string
+         (
+           \\.           ##  Escaped char
+         |               ##    OR
+           [^"\\]        ##  Non "\
+         )*
+         "           ##  End of " ... " string
+
+       |         ##     OR
+
+         '           ##  Start of ' ... ' string
+         (
+           \\.           ##  Escaped char
+         |               ##    OR
+           [^'\\]        ##  Non '\
+         )*
+         '           ##  End of ' ... ' string
+
+       |         ##     OR
+
+         .           ##  Anything other char
+         [^/"'\\]*   ##  Chars which doesn't start a comment, string or escape
+       )
+     }{$2}gxs;
+
+}
Index: /smplayer/vendor/current/zlib/zutil.c
===================================================================
--- /smplayer/vendor/current/zlib/zutil.c	(revision 133)
+++ /smplayer/vendor/current/zlib/zutil.c	(revision 133)
@@ -0,0 +1,324 @@
+/* zutil.c -- target dependent utility functions for the compression library
+ * Copyright (C) 1995-2005, 2010, 2011, 2012 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#include "zutil.h"
+#ifndef Z_SOLO
+#  include "gzguts.h"
+#endif
+
+#ifndef NO_DUMMY_DECL
+struct internal_state      {int dummy;}; /* for buggy compilers */
+#endif
+
+const char * const z_errmsg[10] = {
+"need dictionary",     /* Z_NEED_DICT       2  */
+"stream end",          /* Z_STREAM_END      1  */
+"",                    /* Z_OK              0  */
+"file error",          /* Z_ERRNO         (-1) */
+"stream error",        /* Z_STREAM_ERROR  (-2) */
+"data error",          /* Z_DATA_ERROR    (-3) */
+"insufficient memory", /* Z_MEM_ERROR     (-4) */
+"buffer error",        /* Z_BUF_ERROR     (-5) */
+"incompatible version",/* Z_VERSION_ERROR (-6) */
+""};
+
+
+const char * ZEXPORT zlibVersion()
+{
+    return ZLIB_VERSION;
+}
+
+uLong ZEXPORT zlibCompileFlags()
+{
+    uLong flags;
+
+    flags = 0;
+    switch ((int)(sizeof(uInt))) {
+    case 2:     break;
+    case 4:     flags += 1;     break;
+    case 8:     flags += 2;     break;
+    default:    flags += 3;
+    }
+    switch ((int)(sizeof(uLong))) {
+    case 2:     break;
+    case 4:     flags += 1 << 2;        break;
+    case 8:     flags += 2 << 2;        break;
+    default:    flags += 3 << 2;
+    }
+    switch ((int)(sizeof(voidpf))) {
+    case 2:     break;
+    case 4:     flags += 1 << 4;        break;
+    case 8:     flags += 2 << 4;        break;
+    default:    flags += 3 << 4;
+    }
+    switch ((int)(sizeof(z_off_t))) {
+    case 2:     break;
+    case 4:     flags += 1 << 6;        break;
+    case 8:     flags += 2 << 6;        break;
+    default:    flags += 3 << 6;
+    }
+#ifdef DEBUG
+    flags += 1 << 8;
+#endif
+#if defined(ASMV) || defined(ASMINF)
+    flags += 1 << 9;
+#endif
+#ifdef ZLIB_WINAPI
+    flags += 1 << 10;
+#endif
+#ifdef BUILDFIXED
+    flags += 1 << 12;
+#endif
+#ifdef DYNAMIC_CRC_TABLE
+    flags += 1 << 13;
+#endif
+#ifdef NO_GZCOMPRESS
+    flags += 1L << 16;
+#endif
+#ifdef NO_GZIP
+    flags += 1L << 17;
+#endif
+#ifdef PKZIP_BUG_WORKAROUND
+    flags += 1L << 20;
+#endif
+#ifdef FASTEST
+    flags += 1L << 21;
+#endif
+#if defined(STDC) || defined(Z_HAVE_STDARG_H)
+#  ifdef NO_vsnprintf
+    flags += 1L << 25;
+#    ifdef HAS_vsprintf_void
+    flags += 1L << 26;
+#    endif
+#  else
+#    ifdef HAS_vsnprintf_void
+    flags += 1L << 26;
+#    endif
+#  endif
+#else
+    flags += 1L << 24;
+#  ifdef NO_snprintf
+    flags += 1L << 25;
+#    ifdef HAS_sprintf_void
+    flags += 1L << 26;
+#    endif
+#  else
+#    ifdef HAS_snprintf_void
+    flags += 1L << 26;
+#    endif
+#  endif
+#endif
+    return flags;
+}
+
+#ifdef DEBUG
+
+#  ifndef verbose
+#    define verbose 0
+#  endif
+int ZLIB_INTERNAL z_verbose = verbose;
+
+void ZLIB_INTERNAL z_error (m)
+    char *m;
+{
+    fprintf(stderr, "%s\n", m);
+    exit(1);
+}
+#endif
+
+/* exported to allow conversion of error code to string for compress() and
+ * uncompress()
+ */
+const char * ZEXPORT zError(err)
+    int err;
+{
+    return ERR_MSG(err);
+}
+
+#if defined(_WIN32_WCE)
+    /* The Microsoft C Run-Time Library for Windows CE doesn't have
+     * errno.  We define it as a global variable to simplify porting.
+     * Its value is always 0 and should not be used.
+     */
+    int errno = 0;
+#endif
+
+#ifndef HAVE_MEMCPY
+
+void ZLIB_INTERNAL zmemcpy(dest, source, len)
+    Bytef* dest;
+    const Bytef* source;
+    uInt  len;
+{
+    if (len == 0) return;
+    do {
+        *dest++ = *source++; /* ??? to be unrolled */
+    } while (--len != 0);
+}
+
+int ZLIB_INTERNAL zmemcmp(s1, s2, len)
+    const Bytef* s1;
+    const Bytef* s2;
+    uInt  len;
+{
+    uInt j;
+
+    for (j = 0; j < len; j++) {
+        if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1;
+    }
+    return 0;
+}
+
+void ZLIB_INTERNAL zmemzero(dest, len)
+    Bytef* dest;
+    uInt  len;
+{
+    if (len == 0) return;
+    do {
+        *dest++ = 0;  /* ??? to be unrolled */
+    } while (--len != 0);
+}
+#endif
+
+#ifndef Z_SOLO
+
+#ifdef SYS16BIT
+
+#ifdef __TURBOC__
+/* Turbo C in 16-bit mode */
+
+#  define MY_ZCALLOC
+
+/* Turbo C malloc() does not allow dynamic allocation of 64K bytes
+ * and farmalloc(64K) returns a pointer with an offset of 8, so we
+ * must fix the pointer. Warning: the pointer must be put back to its
+ * original form in order to free it, use zcfree().
+ */
+
+#define MAX_PTR 10
+/* 10*64K = 640K */
+
+local int next_ptr = 0;
+
+typedef struct ptr_table_s {
+    voidpf org_ptr;
+    voidpf new_ptr;
+} ptr_table;
+
+local ptr_table table[MAX_PTR];
+/* This table is used to remember the original form of pointers
+ * to large buffers (64K). Such pointers are normalized with a zero offset.
+ * Since MSDOS is not a preemptive multitasking OS, this table is not
+ * protected from concurrent access. This hack doesn't work anyway on
+ * a protected system like OS/2. Use Microsoft C instead.
+ */
+
+voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, unsigned items, unsigned size)
+{
+    voidpf buf = opaque; /* just to make some compilers happy */
+    ulg bsize = (ulg)items*size;
+
+    /* If we allocate less than 65520 bytes, we assume that farmalloc
+     * will return a usable pointer which doesn't have to be normalized.
+     */
+    if (bsize < 65520L) {
+        buf = farmalloc(bsize);
+        if (*(ush*)&buf != 0) return buf;
+    } else {
+        buf = farmalloc(bsize + 16L);
+    }
+    if (buf == NULL || next_ptr >= MAX_PTR) return NULL;
+    table[next_ptr].org_ptr = buf;
+
+    /* Normalize the pointer to seg:0 */
+    *((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4;
+    *(ush*)&buf = 0;
+    table[next_ptr++].new_ptr = buf;
+    return buf;
+}
+
+void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
+{
+    int n;
+    if (*(ush*)&ptr != 0) { /* object < 64K */
+        farfree(ptr);
+        return;
+    }
+    /* Find the original pointer */
+    for (n = 0; n < next_ptr; n++) {
+        if (ptr != table[n].new_ptr) continue;
+
+        farfree(table[n].org_ptr);
+        while (++n < next_ptr) {
+            table[n-1] = table[n];
+        }
+        next_ptr--;
+        return;
+    }
+    ptr = opaque; /* just to make some compilers happy */
+    Assert(0, "zcfree: ptr not found");
+}
+
+#endif /* __TURBOC__ */
+
+
+#ifdef M_I86
+/* Microsoft C in 16-bit mode */
+
+#  define MY_ZCALLOC
+
+#if (!defined(_MSC_VER) || (_MSC_VER <= 600))
+#  define _halloc  halloc
+#  define _hfree   hfree
+#endif
+
+voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, uInt items, uInt size)
+{
+    if (opaque) opaque = 0; /* to make compiler happy */
+    return _halloc((long)items, size);
+}
+
+void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
+{
+    if (opaque) opaque = 0; /* to make compiler happy */
+    _hfree(ptr);
+}
+
+#endif /* M_I86 */
+
+#endif /* SYS16BIT */
+
+
+#ifndef MY_ZCALLOC /* Any system without a special alloc function */
+
+#ifndef STDC
+extern voidp  malloc OF((uInt size));
+extern voidp  calloc OF((uInt items, uInt size));
+extern void   free   OF((voidpf ptr));
+#endif
+
+voidpf ZLIB_INTERNAL zcalloc (opaque, items, size)
+    voidpf opaque;
+    unsigned items;
+    unsigned size;
+{
+    if (opaque) items += size - size; /* make compiler happy */
+    return sizeof(uInt) > 2 ? (voidpf)malloc(items * size) :
+                              (voidpf)calloc(items, size);
+}
+
+void ZLIB_INTERNAL zcfree (opaque, ptr)
+    voidpf opaque;
+    voidpf ptr;
+{
+    free(ptr);
+    if (opaque) return; /* make compiler happy */
+}
+
+#endif /* MY_ZCALLOC */
+
+#endif /* !Z_SOLO */
Index: /smplayer/vendor/current/zlib/zutil.h
===================================================================
--- /smplayer/vendor/current/zlib/zutil.h	(revision 133)
+++ /smplayer/vendor/current/zlib/zutil.h	(revision 133)
@@ -0,0 +1,252 @@
+/* zutil.h -- internal interface and configuration of the compression library
+ * Copyright (C) 1995-2012 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+   part of the implementation of the compression library and is
+   subject to change. Applications should only use zlib.h.
+ */
+
+/* @(#) $Id$ */
+
+#ifndef ZUTIL_H
+#define ZUTIL_H
+
+#ifdef HAVE_HIDDEN
+#  define ZLIB_INTERNAL __attribute__((visibility ("hidden")))
+#else
+#  define ZLIB_INTERNAL
+#endif
+
+#include "zlib.h"
+
+#if defined(STDC) && !defined(Z_SOLO)
+#  if !(defined(_WIN32_WCE) && defined(_MSC_VER))
+#    include <stddef.h>
+#  endif
+#  include <string.h>
+#  include <stdlib.h>
+#endif
+
+#ifdef Z_SOLO
+   typedef long ptrdiff_t;  /* guess -- will be caught if guess is wrong */
+#endif
+
+#ifndef local
+#  define local static
+#endif
+/* compile with -Dlocal if your debugger can't find static symbols */
+
+typedef unsigned char  uch;
+typedef uch FAR uchf;
+typedef unsigned short ush;
+typedef ush FAR ushf;
+typedef unsigned long  ulg;
+
+extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
+/* (size given to avoid silly warnings with Visual C++) */
+
+#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
+
+#define ERR_RETURN(strm,err) \
+  return (strm->msg = (char*)ERR_MSG(err), (err))
+/* To be used only when the state is known to be valid */
+
+        /* common constants */
+
+#ifndef DEF_WBITS
+#  define DEF_WBITS MAX_WBITS
+#endif
+/* default windowBits for decompression. MAX_WBITS is for compression only */
+
+#if MAX_MEM_LEVEL >= 8
+#  define DEF_MEM_LEVEL 8
+#else
+#  define DEF_MEM_LEVEL  MAX_MEM_LEVEL
+#endif
+/* default memLevel */
+
+#define STORED_BLOCK 0
+#define STATIC_TREES 1
+#define DYN_TREES    2
+/* The three kinds of block type */
+
+#define MIN_MATCH  3
+#define MAX_MATCH  258
+/* The minimum and maximum match lengths */
+
+#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */
+
+        /* target dependencies */
+
+#if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32))
+#  define OS_CODE  0x00
+#  ifndef Z_SOLO
+#    if defined(__TURBOC__) || defined(__BORLANDC__)
+#      if (__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__))
+         /* Allow compilation with ANSI keywords only enabled */
+         void _Cdecl farfree( void *block );
+         void *_Cdecl farmalloc( unsigned long nbytes );
+#      else
+#        include <alloc.h>
+#      endif
+#    else /* MSC or DJGPP */
+#      include <malloc.h>
+#    endif
+#  endif
+#endif
+
+#ifdef AMIGA
+#  define OS_CODE  0x01
+#endif
+
+#if defined(VAXC) || defined(VMS)
+#  define OS_CODE  0x02
+#  define F_OPEN(name, mode) \
+     fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
+#endif
+
+#if defined(ATARI) || defined(atarist)
+#  define OS_CODE  0x05
+#endif
+
+#ifdef OS2
+#  define OS_CODE  0x06
+#  if defined(M_I86) && !defined(Z_SOLO)
+#    include <malloc.h>
+#  endif
+#endif
+
+#if defined(MACOS) || defined(TARGET_OS_MAC)
+#  define OS_CODE  0x07
+#  ifndef Z_SOLO
+#    if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
+#      include <unix.h> /* for fdopen */
+#    else
+#      ifndef fdopen
+#        define fdopen(fd,mode) NULL /* No fdopen() */
+#      endif
+#    endif
+#  endif
+#endif
+
+#ifdef TOPS20
+#  define OS_CODE  0x0a
+#endif
+
+#ifdef WIN32
+#  ifndef __CYGWIN__  /* Cygwin is Unix, not Win32 */
+#    define OS_CODE  0x0b
+#  endif
+#endif
+
+#ifdef __50SERIES /* Prime/PRIMOS */
+#  define OS_CODE  0x0f
+#endif
+
+#if defined(_BEOS_) || defined(RISCOS)
+#  define fdopen(fd,mode) NULL /* No fdopen() */
+#endif
+
+#if (defined(_MSC_VER) && (_MSC_VER > 600)) && !defined __INTERIX
+#  if defined(_WIN32_WCE)
+#    define fdopen(fd,mode) NULL /* No fdopen() */
+#    ifndef _PTRDIFF_T_DEFINED
+       typedef int ptrdiff_t;
+#      define _PTRDIFF_T_DEFINED
+#    endif
+#  else
+#    define fdopen(fd,type)  _fdopen(fd,type)
+#  endif
+#endif
+
+#if defined(__BORLANDC__) && !defined(MSDOS)
+  #pragma warn -8004
+  #pragma warn -8008
+  #pragma warn -8066
+#endif
+
+/* provide prototypes for these when building zlib without LFS */
+#if !defined(_WIN32) && (!defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0)
+    ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
+    ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
+#endif
+
+        /* common defaults */
+
+#ifndef OS_CODE
+#  define OS_CODE  0x03  /* assume Unix */
+#endif
+
+#ifndef F_OPEN
+#  define F_OPEN(name, mode) fopen((name), (mode))
+#endif
+
+         /* functions */
+
+#if defined(pyr) || defined(Z_SOLO)
+#  define NO_MEMCPY
+#endif
+#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__)
+ /* Use our own functions for small and medium model with MSC <= 5.0.
+  * You may have to use the same strategy for Borland C (untested).
+  * The __SC__ check is for Symantec.
+  */
+#  define NO_MEMCPY
+#endif
+#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
+#  define HAVE_MEMCPY
+#endif
+#ifdef HAVE_MEMCPY
+#  ifdef SMALL_MEDIUM /* MSDOS small or medium model */
+#    define zmemcpy _fmemcpy
+#    define zmemcmp _fmemcmp
+#    define zmemzero(dest, len) _fmemset(dest, 0, len)
+#  else
+#    define zmemcpy memcpy
+#    define zmemcmp memcmp
+#    define zmemzero(dest, len) memset(dest, 0, len)
+#  endif
+#else
+   void ZLIB_INTERNAL zmemcpy OF((Bytef* dest, const Bytef* source, uInt len));
+   int ZLIB_INTERNAL zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len));
+   void ZLIB_INTERNAL zmemzero OF((Bytef* dest, uInt len));
+#endif
+
+/* Diagnostic functions */
+#ifdef DEBUG
+#  include <stdio.h>
+   extern int ZLIB_INTERNAL z_verbose;
+   extern void ZLIB_INTERNAL z_error OF((char *m));
+#  define Assert(cond,msg) {if(!(cond)) z_error(msg);}
+#  define Trace(x) {if (z_verbose>=0) fprintf x ;}
+#  define Tracev(x) {if (z_verbose>0) fprintf x ;}
+#  define Tracevv(x) {if (z_verbose>1) fprintf x ;}
+#  define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;}
+#  define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;}
+#else
+#  define Assert(cond,msg)
+#  define Trace(x)
+#  define Tracev(x)
+#  define Tracevv(x)
+#  define Tracec(c,x)
+#  define Tracecv(c,x)
+#endif
+
+#ifndef Z_SOLO
+   voidpf ZLIB_INTERNAL zcalloc OF((voidpf opaque, unsigned items,
+                                    unsigned size));
+   void ZLIB_INTERNAL zcfree  OF((voidpf opaque, voidpf ptr));
+#endif
+
+#define ZALLOC(strm, items, size) \
+           (*((strm)->zalloc))((strm)->opaque, (items), (size))
+#define ZFREE(strm, addr)  (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
+#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
+
+/* Reverse the bytes in a 32-bit value */
+#define ZSWAP32(q) ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \
+                    (((q) & 0xff00) << 8) + (((q) & 0xff) << 24))
+
+#endif /* ZUTIL_H */
