| 1 | /*
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| 2 | * bytestream.cpp - base class for bytestreams
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| 3 | * Copyright (C) 2003 Justin Karneges
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| 4 | *
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| 5 | * This library is free software; you can redistribute it and/or
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| 6 | * modify it under the terms of the GNU Lesser General Public
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| 7 | * License as published by the Free Software Foundation; either
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| 8 | * version 2.1 of the License, or (at your option) any later version.
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| 9 | *
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| 10 | * This library is distributed in the hope that it will be useful,
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| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 13 | * Lesser General Public License for more details.
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| 14 | *
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| 15 | * You should have received a copy of the GNU Lesser General Public
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| 16 | * License along with this library; if not, write to the Free Software
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| 17 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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| 18 | *
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| 19 | */
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| 20 |
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| 21 | #include"bytestream.h"
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| 22 |
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| 23 | // CS_NAMESPACE_BEGIN
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| 24 |
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| 25 | //! \class ByteStream bytestream.h
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| 26 | //! \brief Base class for "bytestreams"
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| 27 | //!
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| 28 | //! This class provides a basic framework for a "bytestream", here defined
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| 29 | //! as a bi-directional, asynchronous pipe of data. It can be used to create
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| 30 | //! several different kinds of bytestream-applications, such as a console or
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| 31 | //! TCP connection, or something more abstract like a security layer or tunnel,
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| 32 | //! all with the same interface. The provided functions make creating such
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| 33 | //! classes simpler. ByteStream is a pure-virtual class, so you do not use it
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| 34 | //! on its own, but instead through a subclass such as \a BSocket.
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| 35 | //!
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| 36 | //! The signals connectionClosed(), delayedCloseFinished(), readyRead(),
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| 37 | //! bytesWritten(), and error() serve the exact same function as those from
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| 38 | //! <A HREF="http://doc.trolltech.com/3.1/qsocket.html">QSocket</A>.
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| 39 | //!
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| 40 | //! The simplest way to create a ByteStream is to reimplement isOpen(), close(),
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| 41 | //! and tryWrite(). Call appendRead() whenever you want to make data available for
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| 42 | //! reading. ByteStream will take care of the buffers with regards to the caller,
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| 43 | //! and will call tryWrite() when the write buffer gains data. It will be your
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| 44 | //! job to call tryWrite() whenever it is acceptable to write more data to
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| 45 | //! the underlying system.
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| 46 | //!
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| 47 | //! If you need more advanced control, reimplement read(), write(), bytesAvailable(),
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| 48 | //! and/or bytesToWrite() as necessary.
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| 49 | //!
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| 50 | //! Use appendRead(), appendWrite(), takeRead(), and takeWrite() to modify the
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| 51 | //! buffers. If you have more advanced requirements, the buffers can be accessed
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| 52 | //! directly with readBuf() and writeBuf().
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| 53 | //!
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| 54 | //! Also available are the static convenience functions ByteStream::appendArray()
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| 55 | //! and ByteStream::takeArray(), which make dealing with byte queues very easy.
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| 56 |
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| 57 | class ByteStream::Private
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| 58 | {
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| 59 | public:
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| 60 | Private() {}
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| 61 |
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| 62 | QByteArray readBuf, writeBuf;
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| 63 | };
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| 64 |
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| 65 | //!
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| 66 | //! Constructs a ByteStream object with parent \a parent.
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| 67 | ByteStream::ByteStream(QObject *parent)
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| 68 | :QObject(parent)
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| 69 | {
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| 70 | d = new Private;
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| 71 | }
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| 72 |
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| 73 | //!
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| 74 | //! Destroys the object and frees allocated resources.
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| 75 | ByteStream::~ByteStream()
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| 76 | {
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| 77 | delete d;
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| 78 | }
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| 79 |
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| 80 | //!
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| 81 | //! Returns TRUE if the stream is open, meaning that you can write to it.
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| 82 | bool ByteStream::isOpen() const
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| 83 | {
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| 84 | return false;
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| 85 | }
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| 86 |
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| 87 | //!
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| 88 | //! Closes the stream. If there is data in the write buffer then it will be
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| 89 | //! written before actually closing the stream. Once all data has been written,
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| 90 | //! the delayedCloseFinished() signal will be emitted.
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| 91 | //! \sa delayedCloseFinished()
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| 92 | void ByteStream::close()
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| 93 | {
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| 94 | }
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| 95 |
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| 96 | //!
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| 97 | //! Writes array \a a to the stream.
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| 98 | void ByteStream::write(const QByteArray &a)
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| 99 | {
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| 100 | if(!isOpen())
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| 101 | return;
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| 102 |
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| 103 | bool doWrite = bytesToWrite() == 0 ? true: false;
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| 104 | appendWrite(a);
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| 105 | if(doWrite)
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| 106 | tryWrite();
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| 107 | }
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| 108 |
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| 109 | //!
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| 110 | //! Reads bytes \a bytes of data from the stream and returns them as an array. If \a bytes is 0, then
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| 111 | //! \a read will return all available data.
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| 112 | QByteArray ByteStream::read(int bytes)
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| 113 | {
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| 114 | return takeRead(bytes);
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| 115 | }
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| 116 |
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| 117 | //!
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| 118 | //! Returns the number of bytes available for reading.
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| 119 | int ByteStream::bytesAvailable() const
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| 120 | {
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| 121 | return d->readBuf.size();
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| 122 | }
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| 123 |
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| 124 | //!
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| 125 | //! Returns the number of bytes that are waiting to be written.
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| 126 | int ByteStream::bytesToWrite() const
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| 127 | {
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| 128 | return d->writeBuf.size();
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| 129 | }
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| 130 |
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| 131 | //!
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| 132 | //! Writes string \a cs to the stream.
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| 133 | void ByteStream::write(const QCString &cs)
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| 134 | {
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| 135 | QByteArray block(cs.length());
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| 136 | memcpy(block.data(), cs.data(), block.size());
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| 137 | write(block);
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| 138 | }
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| 139 |
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| 140 | //!
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| 141 | //! Clears the read buffer.
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| 142 | void ByteStream::clearReadBuffer()
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| 143 | {
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| 144 | d->readBuf.resize(0);
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| 145 | }
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| 146 |
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| 147 | //!
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| 148 | //! Clears the write buffer.
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| 149 | void ByteStream::clearWriteBuffer()
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| 150 | {
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| 151 | d->writeBuf.resize(0);
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| 152 | }
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| 153 |
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| 154 | //!
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| 155 | //! Appends \a block to the end of the read buffer.
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| 156 | void ByteStream::appendRead(const QByteArray &block)
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| 157 | {
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| 158 | appendArray(&d->readBuf, block);
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| 159 | }
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| 160 |
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| 161 | //!
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| 162 | //! Appends \a block to the end of the write buffer.
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| 163 | void ByteStream::appendWrite(const QByteArray &block)
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| 164 | {
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| 165 | appendArray(&d->writeBuf, block);
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| 166 | }
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| 167 |
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| 168 | //!
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| 169 | //! Returns \a size bytes from the start of the read buffer.
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| 170 | //! If \a size is 0, then all available data will be returned.
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| 171 | //! If \a del is TRUE, then the bytes are also removed.
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| 172 | QByteArray ByteStream::takeRead(int size, bool del)
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| 173 | {
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| 174 | return takeArray(&d->readBuf, size, del);
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| 175 | }
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| 176 |
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| 177 | //!
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| 178 | //! Returns \a size bytes from the start of the write buffer.
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| 179 | //! If \a size is 0, then all available data will be returned.
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| 180 | //! If \a del is TRUE, then the bytes are also removed.
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| 181 | QByteArray ByteStream::takeWrite(int size, bool del)
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| 182 | {
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| 183 | return takeArray(&d->writeBuf, size, del);
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| 184 | }
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| 185 |
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| 186 | //!
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| 187 | //! Returns a reference to the read buffer.
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| 188 | QByteArray & ByteStream::readBuf()
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| 189 | {
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| 190 | return d->readBuf;
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| 191 | }
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| 192 |
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| 193 | //!
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| 194 | //! Returns a reference to the write buffer.
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| 195 | QByteArray & ByteStream::writeBuf()
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| 196 | {
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| 197 | return d->writeBuf;
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| 198 | }
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| 199 |
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| 200 | //!
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| 201 | //! Attempts to try and write some bytes from the write buffer, and returns the number
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| 202 | //! successfully written or -1 on error. The default implementation returns -1.
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| 203 | int ByteStream::tryWrite()
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| 204 | {
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| 205 | return -1;
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| 206 | }
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| 207 |
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| 208 | //!
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| 209 | //! Append array \a b to the end of the array pointed to by \a a.
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| 210 | void ByteStream::appendArray(QByteArray *a, const QByteArray &b)
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| 211 | {
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| 212 | int oldsize = a->size();
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| 213 | a->resize(oldsize + b.size());
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| 214 | memcpy(a->data() + oldsize, b.data(), b.size());
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| 215 | }
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| 216 |
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| 217 | //!
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| 218 | //! Returns \a size bytes from the start of the array pointed to by \a from.
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| 219 | //! If \a size is 0, then all available data will be returned.
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| 220 | //! If \a del is TRUE, then the bytes are also removed.
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| 221 | QByteArray ByteStream::takeArray(QByteArray *from, int size, bool del)
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| 222 | {
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| 223 | QByteArray a;
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| 224 | if(size == 0) {
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| 225 | a = from->copy();
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| 226 | if(del)
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| 227 | from->resize(0);
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| 228 | }
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| 229 | else {
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| 230 | if(size > (int)from->size())
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| 231 | size = from->size();
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| 232 | a.resize(size);
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| 233 | char *r = from->data();
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| 234 | memcpy(a.data(), r, size);
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| 235 | if(del) {
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| 236 | int newsize = from->size()-size;
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| 237 | memmove(r, r+size, newsize);
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| 238 | from->resize(newsize);
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| 239 | }
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| 240 | }
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| 241 | return a;
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| 242 | }
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| 243 | void connectionClosed();
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| 244 | void delayedCloseFinished();
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| 245 | void readyRead();
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| 246 | void bytesWritten(int);
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| 247 | void error(int);
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| 248 |
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| 249 | //! \fn void ByteStream::connectionClosed()
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| 250 | //! This signal is emitted when the remote end of the stream closes.
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| 251 |
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| 252 | //! \fn void ByteStream::delayedCloseFinished()
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| 253 | //! This signal is emitted when all pending data has been written to the stream
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| 254 | //! after an attempt to close.
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| 255 |
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| 256 | //! \fn void ByteStream::readyRead()
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| 257 | //! This signal is emitted when data is available to be read.
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| 258 |
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| 259 | //! \fn void ByteStream::bytesWritten(int x);
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| 260 | //! This signal is emitted when data has been successfully written to the stream.
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| 261 | //! \a x is the number of bytes written.
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| 262 |
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| 263 | //! \fn void ByteStream::error(int code)
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| 264 | //! This signal is emitted when an error occurs in the stream. The reason for
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| 265 | //! error is indicated by \a code.
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| 266 |
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| 267 | // CS_NAMESPACE_END
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