| 1 | /**************************************************************************** | 
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| 2 | ** | 
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| 3 | ** Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies). | 
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| 4 | ** All rights reserved. | 
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com) | 
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| 6 | ** | 
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| 7 | ** This file is part of the QtXmlPatterns module of the Qt Toolkit. | 
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| 8 | ** | 
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 10 | ** Commercial Usage | 
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in | 
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the | 
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| 13 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 14 | ** a written agreement between you and Nokia. | 
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| 15 | ** | 
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| 16 | ** GNU Lesser General Public License Usage | 
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
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| 18 | ** General Public License version 2.1 as published by the Free Software | 
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the | 
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| 20 | ** packaging of this file.  Please review the following information to | 
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements | 
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | 
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| 23 | ** | 
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional | 
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| 25 | ** rights.  These rights are described in the Nokia Qt LGPL Exception | 
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | 
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| 27 | ** | 
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| 28 | ** GNU General Public License Usage | 
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| 29 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 30 | ** General Public License version 3.0 as published by the Free Software | 
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the | 
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| 32 | ** packaging of this file.  Please review the following information to | 
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be | 
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html. | 
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| 35 | ** | 
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| 36 | ** If you have questions regarding the use of this file, please contact | 
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| 37 | ** Nokia at qt-info@nokia.com. | 
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| 38 | ** $QT_END_LICENSE$ | 
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| 39 | ** | 
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| 40 | ****************************************************************************/ | 
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| 41 |  | 
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| 42 | /* | 
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| 43 | * NOTE: This file is included by qxsdstatemachine_p.h | 
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| 44 | * if you need some includes, put them in qxsdstatemachine_p.h (outside of the namespace) | 
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| 45 | */ | 
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| 46 |  | 
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| 47 | template <typename TransitionType> | 
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| 48 | XsdStateMachine<TransitionType>::XsdStateMachine() | 
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| 49 | : m_counter(50) | 
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| 50 | { | 
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| 51 | } | 
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| 52 |  | 
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| 53 | template <typename TransitionType> | 
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| 54 | XsdStateMachine<TransitionType>::XsdStateMachine(const NamePool::Ptr &namePool) | 
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| 55 | : m_namePool(namePool) | 
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| 56 | , m_counter(50) | 
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| 57 | { | 
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| 58 | } | 
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| 59 |  | 
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| 60 | template <typename TransitionType> | 
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| 61 | typename XsdStateMachine<TransitionType>::StateId XsdStateMachine<TransitionType>::addState(StateType type) | 
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| 62 | { | 
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| 63 | #ifndef QT_NO_DEBUG | 
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| 64 | // make sure we don't have two start states | 
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| 65 | if (type == StartState) { | 
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| 66 | QHashIterator<StateId, StateType> it(m_states); | 
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| 67 | while (it.hasNext()) { | 
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| 68 | it.next(); | 
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| 69 | Q_ASSERT(it.value() != StartState && it.value() != StartEndState); | 
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| 70 | } | 
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| 71 | } | 
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| 72 | #endif // QT_NO_DEBUG | 
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| 73 |  | 
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| 74 | // reserve new state id | 
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| 75 | const StateId id = ++m_counter; | 
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| 76 | m_states.insert(id, type); | 
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| 77 |  | 
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| 78 | // if it is a start state, we make it to our current state | 
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| 79 | if (type == StartState || type == StartEndState) | 
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| 80 | m_currentState = id; | 
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| 81 |  | 
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| 82 | return id; | 
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| 83 | } | 
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| 84 |  | 
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| 85 | template <typename TransitionType> | 
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| 86 | void XsdStateMachine<TransitionType>::addTransition(StateId start, TransitionType transition, StateId end) | 
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| 87 | { | 
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| 88 | QHash<TransitionType, QVector<StateId> > &hash = m_transitions[start]; | 
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| 89 | QVector<StateId> &states = hash[transition]; | 
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| 90 | if (!states.contains(end)) | 
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| 91 | states.append(end); | 
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| 92 | } | 
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| 93 |  | 
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| 94 | template <typename TransitionType> | 
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| 95 | void XsdStateMachine<TransitionType>::addEpsilonTransition(StateId start, StateId end) | 
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| 96 | { | 
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| 97 | QVector<StateId> &states = m_epsilonTransitions[start]; | 
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| 98 | states.append(end); | 
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| 99 | } | 
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| 100 |  | 
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| 101 | template <typename TransitionType> | 
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| 102 | void XsdStateMachine<TransitionType>::reset() | 
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| 103 | { | 
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| 104 | // reset the machine to the start state | 
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| 105 | QHashIterator<StateId, StateType> it(m_states); | 
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| 106 | while (it.hasNext()) { | 
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| 107 | it.next(); | 
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| 108 | if (it.value() == StartState || it.value() == StartEndState) { | 
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| 109 | m_currentState = it.key(); | 
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| 110 | return; | 
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| 111 | } | 
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| 112 | } | 
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| 113 |  | 
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| 114 | Q_ASSERT(false); | 
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| 115 | } | 
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| 116 |  | 
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| 117 | template <typename TransitionType> | 
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| 118 | void XsdStateMachine<TransitionType>::clear() | 
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| 119 | { | 
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| 120 | m_states.clear(); | 
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| 121 | m_transitions.clear(); | 
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| 122 | m_epsilonTransitions.clear(); | 
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| 123 | m_currentState = -1; | 
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| 124 | m_counter = 50; | 
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| 125 | } | 
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| 126 |  | 
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| 127 | template <typename TransitionType> | 
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| 128 | bool XsdStateMachine<TransitionType>::proceed(TransitionType transition) | 
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| 129 | { | 
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| 130 | // check that we are not in an invalid state | 
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| 131 | if (!m_transitions.contains(m_currentState)) { | 
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| 132 | return false; | 
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| 133 | } | 
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| 134 |  | 
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| 135 | // fetch the transition entry for the current state | 
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| 136 | const QHash<TransitionType, QVector<StateId> > &entry = m_transitions[m_currentState]; | 
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| 137 | if (entry.contains(transition)) { // is there an transition for the given input? | 
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| 138 | m_currentState = entry.value(transition).first(); | 
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| 139 | m_lastTransition = transition; | 
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| 140 | return true; | 
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| 141 | } else { | 
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| 142 | return false; | 
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| 143 | } | 
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| 144 | } | 
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| 145 |  | 
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| 146 | template <typename TransitionType> | 
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| 147 | QList<TransitionType> XsdStateMachine<TransitionType>::possibleTransitions() const | 
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| 148 | { | 
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| 149 | // check that we are not in an invalid state | 
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| 150 | if (!m_transitions.contains(m_currentState)) { | 
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| 151 | return QList<TransitionType>(); | 
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| 152 | } | 
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| 153 |  | 
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| 154 | // fetch the transition entry for the current state | 
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| 155 | const QHash<TransitionType, QVector<StateId> > &entry = m_transitions[m_currentState]; | 
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| 156 |  | 
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| 157 | return entry.keys(); | 
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| 158 | } | 
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| 159 |  | 
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| 160 | template <typename TransitionType> | 
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| 161 | template <typename InputType> | 
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| 162 | bool XsdStateMachine<TransitionType>::proceed(InputType input) | 
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| 163 | { | 
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| 164 | // check that we are not in an invalid state | 
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| 165 | if (!m_transitions.contains(m_currentState)) { | 
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| 166 | return false; | 
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| 167 | } | 
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| 168 |  | 
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| 169 | // fetch the transition entry for the current state | 
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| 170 | const QHash<TransitionType, QVector<StateId> > &entry = m_transitions[m_currentState]; | 
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| 171 | QHashIterator<TransitionType, QVector<StateId> > it(entry); | 
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| 172 | while (it.hasNext()) { | 
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| 173 | it.next(); | 
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| 174 | if (inputEqualsTransition(input, it.key())) { | 
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| 175 | m_currentState = it.value().first(); | 
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| 176 | m_lastTransition = it.key(); | 
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| 177 | return true; | 
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| 178 | } | 
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| 179 | } | 
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| 180 |  | 
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| 181 | return false; | 
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| 182 | } | 
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| 183 |  | 
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| 184 | template <typename TransitionType> | 
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| 185 | template <typename InputType> | 
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| 186 | bool XsdStateMachine<TransitionType>::inputEqualsTransition(InputType input, TransitionType transition) const | 
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| 187 | { | 
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| 188 | return false; | 
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| 189 | } | 
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| 190 |  | 
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| 191 | template <typename TransitionType> | 
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| 192 | bool XsdStateMachine<TransitionType>::inEndState() const | 
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| 193 | { | 
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| 194 | // check if current state is an end state | 
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| 195 | return (m_states.value(m_currentState) == StartEndState || m_states.value(m_currentState) == EndState); | 
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| 196 | } | 
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| 197 |  | 
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| 198 | template <typename TransitionType> | 
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| 199 | TransitionType XsdStateMachine<TransitionType>::lastTransition() const | 
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| 200 | { | 
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| 201 | return m_lastTransition; | 
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| 202 | } | 
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| 203 |  | 
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| 204 | template <typename TransitionType> | 
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| 205 | typename XsdStateMachine<TransitionType>::StateId XsdStateMachine<TransitionType>::startState() const | 
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| 206 | { | 
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| 207 | QHashIterator<StateId, StateType> it(m_states); | 
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| 208 | while (it.hasNext()) { | 
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| 209 | it.next(); | 
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| 210 | if (it.value() == StartState || it.value() == StartEndState) | 
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| 211 | return it.key(); | 
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| 212 | } | 
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| 213 |  | 
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| 214 | Q_ASSERT(false); // should never be reached | 
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| 215 | return -1; | 
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| 216 | } | 
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| 217 |  | 
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| 218 | template <typename TransitionType> | 
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| 219 | QString XsdStateMachine<TransitionType>::transitionTypeToString(TransitionType type) const | 
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| 220 | { | 
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| 221 | Q_UNUSED(type) | 
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| 222 |  | 
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| 223 | return QString(); | 
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| 224 | } | 
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| 225 |  | 
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| 226 | template <typename TransitionType> | 
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| 227 | bool XsdStateMachine<TransitionType>::outputGraph(QIODevice *device, const QString &graphName) const | 
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| 228 | { | 
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| 229 | if (!device->isOpen()) { | 
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| 230 | qWarning("device must be open for writing"); | 
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| 231 | return false; | 
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| 232 | } | 
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| 233 |  | 
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| 234 | QByteArray graph; | 
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| 235 | QTextStream s(&graph); | 
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| 236 |  | 
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| 237 | QHashIterator<StateId, QHash<TransitionType, QVector<StateId> > > it(m_transitions); | 
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| 238 | QHashIterator<StateId, StateType> it3(m_states); | 
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| 239 |  | 
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| 240 | s << "digraph " << graphName << " {\n"; | 
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| 241 | s << "  mindist = 2.0\n"; | 
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| 242 |  | 
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| 243 | // draw edges | 
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| 244 | while (it.hasNext()) { | 
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| 245 | it.next(); | 
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| 246 |  | 
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| 247 | QHashIterator<TransitionType, QVector<StateId> > it2(it.value()); | 
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| 248 | while (it2.hasNext()) { | 
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| 249 | it2.next(); | 
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| 250 | for (int i = 0; i < it2.value().count(); ++i) | 
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| 251 | s << "  " << it.key() << " -> " << it2.value().at(i) << " [label=\"" << transitionTypeToString(it2.key()) << "\"]\n"; | 
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| 252 | } | 
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| 253 | } | 
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| 254 |  | 
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| 255 | QHashIterator<StateId, QVector<StateId> > it4(m_epsilonTransitions); | 
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| 256 | while (it4.hasNext()) { | 
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| 257 | it4.next(); | 
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| 258 |  | 
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| 259 | const QVector<StateId> states = it4.value(); | 
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| 260 | for (int i = 0; i < states.count(); ++i) | 
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| 261 | s << "  " << it4.key() << " -> " << states.at(i) << " [label=\"ε\"]\n"; | 
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| 262 | } | 
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| 263 |  | 
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| 264 | // draw node infos | 
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| 265 | while (it3.hasNext()) { | 
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| 266 | it3.next(); | 
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| 267 |  | 
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| 268 | QString style; | 
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| 269 | if (it3.value() == StartState) { | 
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| 270 | style = QLatin1String("shape=circle, style=filled, color=blue"); | 
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| 271 | } else if (it3.value() == StartEndState) { | 
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| 272 | style = QLatin1String("shape=doublecircle, style=filled, color=blue"); | 
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| 273 | } else if (it3.value() == InternalState) { | 
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| 274 | style = QLatin1String("shape=circle, style=filled, color=red"); | 
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| 275 | } else if (it3.value() == EndState) { | 
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| 276 | style = QLatin1String("shape=doublecircle, style=filled, color=green"); | 
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| 277 | } | 
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| 278 |  | 
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| 279 | s << "  " << it3.key() << " [" << style << "]\n"; | 
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| 280 | } | 
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| 281 |  | 
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| 282 | s << "}\n"; | 
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| 283 |  | 
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| 284 | s.flush(); | 
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| 285 |  | 
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| 286 | if (device->write(graph) == -1) | 
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| 287 | return false; | 
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| 288 |  | 
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| 289 | return true; | 
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| 290 | } | 
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| 291 |  | 
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| 292 |  | 
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| 293 | template <typename TransitionType> | 
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| 294 | typename XsdStateMachine<TransitionType>::StateId XsdStateMachine<TransitionType>::dfaStateForNfaState(QSet<StateId> nfaState, | 
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| 295 | QList< QPair<QSet<StateId>, StateId> > &stateTable, | 
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| 296 | XsdStateMachine<TransitionType> &dfa) const | 
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| 297 | { | 
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| 298 | // check whether we have the given state in our lookup table | 
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| 299 | // already, in that case simply return it | 
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| 300 | for (int i = 0; i < stateTable.count(); ++i) { | 
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| 301 | if (stateTable.at(i).first == nfaState) | 
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| 302 | return stateTable.at(i).second; | 
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| 303 | } | 
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| 304 |  | 
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| 305 | // check if the NFA state set contains a Start or End | 
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| 306 | // state, in that case our new DFA state will be a | 
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| 307 | // Start or End state as well | 
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| 308 | StateType type = InternalState; | 
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| 309 | QSetIterator<StateId> it(nfaState); | 
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| 310 | bool hasStartState = false; | 
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| 311 | bool hasEndState = false; | 
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| 312 | while (it.hasNext()) { | 
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| 313 | const StateId state = it.next(); | 
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| 314 | if (m_states.value(state) == EndState) { | 
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| 315 | hasEndState = true; | 
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| 316 | } else if (m_states.value(state) == StartState) { | 
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| 317 | hasStartState = true; | 
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| 318 | } | 
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| 319 | } | 
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| 320 | if (hasStartState) { | 
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| 321 | if (hasEndState) | 
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| 322 | type = StartEndState; | 
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| 323 | else | 
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| 324 | type = StartState; | 
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| 325 | } else if (hasEndState) { | 
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| 326 | type = EndState; | 
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| 327 | } | 
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| 328 |  | 
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| 329 | // create the new DFA state | 
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| 330 | const StateId dfaState = dfa.addState(type); | 
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| 331 |  | 
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| 332 | // add the new DFA state to the lookup table | 
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| 333 | stateTable.append(qMakePair<QSet<StateId>, StateId>(nfaState, dfaState)); | 
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| 334 |  | 
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| 335 | return dfaState; | 
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| 336 | } | 
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| 337 |  | 
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| 338 | template <typename TransitionType> | 
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| 339 | XsdStateMachine<TransitionType> XsdStateMachine<TransitionType>::toDFA() const | 
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| 340 | { | 
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| 341 | XsdStateMachine<TransitionType> dfa(m_namePool); | 
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| 342 | dfa.m_counter = 100; | 
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| 343 | QList< QPair< QSet<StateId>, StateId> > table; | 
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| 344 | QList< QSet<StateId> > isMarked; | 
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| 345 |  | 
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| 346 | // search the start state as the algorithm starts with it... | 
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| 347 | StateId startState = -1; | 
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| 348 | QHashIterator<StateId, StateType> stateTypeIt(m_states); | 
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| 349 | while (stateTypeIt.hasNext()) { | 
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| 350 | stateTypeIt.next(); | 
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| 351 | if (stateTypeIt.value() == StartState) { | 
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| 352 | startState = stateTypeIt.key(); | 
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| 353 | break; | 
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| 354 | } | 
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| 355 | } | 
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| 356 | Q_ASSERT(startState != -1); | 
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| 357 |  | 
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| 358 | // our list of state set that still have to be processed | 
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| 359 | QList< QSet<StateId> > workStates; | 
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| 360 |  | 
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| 361 | // add the start state to the list of to processed state sets | 
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| 362 | workStates.append(epsilonClosure(QSet<StateId>() << startState)); | 
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| 363 |  | 
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| 364 | while (!workStates.isEmpty()) { // as long as there are state sets to process left | 
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| 365 |  | 
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| 366 | // enqueue set of states | 
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| 367 | const QSet<StateId> states = workStates.takeFirst(); | 
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| 368 |  | 
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| 369 | if (isMarked.contains(states)) // we processed this state set already | 
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| 370 | continue; | 
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| 371 |  | 
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| 372 | // mark as processed | 
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| 373 | isMarked.append(states); | 
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| 374 |  | 
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| 375 | // select a list of all inputs that are possible for | 
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| 376 | // the 'states' set | 
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| 377 | QList<TransitionType> input; | 
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| 378 |  | 
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| 379 | { | 
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| 380 | QSetIterator<StateId> it(states); | 
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| 381 | while (it.hasNext()) { | 
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| 382 | input << m_transitions.value(it.next()).keys(); | 
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| 383 | } | 
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| 384 | } | 
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| 385 |  | 
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| 386 | // get the state in DFA that corresponds to the 'states' set in the NFA | 
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| 387 | const StateId dfaBegin = dfaStateForNfaState(states, table, dfa); | 
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| 388 |  | 
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| 389 | for (int i = 0; i < input.count(); ++i) { // for each possible input | 
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| 390 | // retrieve the states that can  be reached from the 'states' set by the | 
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| 391 | // given input or by epsilon transition | 
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| 392 | const QSet<StateId> followStates = epsilonClosure(move(states, input.at(i))); | 
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| 393 |  | 
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| 394 | // get the state in DFA that corresponds to the 'followStates' set in the NFA | 
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| 395 | const StateId dfaEnd = dfaStateForNfaState(followStates, table, dfa); | 
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| 396 |  | 
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| 397 | // adds a new transition to the DFA that corresponds to the transitions between | 
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| 398 | // 'states' and 'followStates' in the NFA | 
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| 399 | dfa.addTransition(dfaBegin, input.at(i), dfaEnd); | 
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| 400 |  | 
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| 401 | // add the 'followStates' to the list of to be processed state sets | 
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| 402 | workStates.append(followStates); | 
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| 403 | } | 
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| 404 | } | 
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| 405 |  | 
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| 406 | return dfa; | 
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| 407 | } | 
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| 408 |  | 
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| 409 | template <typename TransitionType> | 
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| 410 | QHash<typename XsdStateMachine<TransitionType>::StateId, typename XsdStateMachine<TransitionType>::StateType> XsdStateMachine<TransitionType>::states() const | 
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| 411 | { | 
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| 412 | return m_states; | 
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| 413 | } | 
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