| 1 | /**************************************************************************** | 
|---|
| 2 | ** | 
|---|
| 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). | 
|---|
| 4 | ** All rights reserved. | 
|---|
| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com) | 
|---|
| 6 | ** | 
|---|
| 7 | ** This file is part of the QtSCriptTools module of the Qt Toolkit. | 
|---|
| 8 | ** | 
|---|
| 9 | ** $QT_BEGIN_LICENSE:LGPL$ | 
|---|
| 10 | ** Commercial Usage | 
|---|
| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in | 
|---|
| 12 | ** accordance with the Qt Commercial License Agreement provided with the | 
|---|
| 13 | ** Software or, alternatively, in accordance with the terms contained in | 
|---|
| 14 | ** a written agreement between you and Nokia. | 
|---|
| 15 | ** | 
|---|
| 16 | ** GNU Lesser General Public License Usage | 
|---|
| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
|---|
| 18 | ** General Public License version 2.1 as published by the Free Software | 
|---|
| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the | 
|---|
| 20 | ** packaging of this file.  Please review the following information to | 
|---|
| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements | 
|---|
| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | 
|---|
| 23 | ** | 
|---|
| 24 | ** In addition, as a special exception, Nokia gives you certain additional | 
|---|
| 25 | ** rights.  These rights are described in the Nokia Qt LGPL Exception | 
|---|
| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | 
|---|
| 27 | ** | 
|---|
| 28 | ** GNU General Public License Usage | 
|---|
| 29 | ** Alternatively, this file may be used under the terms of the GNU | 
|---|
| 30 | ** General Public License version 3.0 as published by the Free Software | 
|---|
| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the | 
|---|
| 32 | ** packaging of this file.  Please review the following information to | 
|---|
| 33 | ** ensure the GNU General Public License version 3.0 requirements will be | 
|---|
| 34 | ** met: http://www.gnu.org/copyleft/gpl.html. | 
|---|
| 35 | ** | 
|---|
| 36 | ** If you have questions regarding the use of this file, please contact | 
|---|
| 37 | ** Nokia at qt-info@nokia.com. | 
|---|
| 38 | ** $QT_END_LICENSE$ | 
|---|
| 39 | ** | 
|---|
| 40 | ****************************************************************************/ | 
|---|
| 41 |  | 
|---|
| 42 | #include "qscriptenginedebugger.h" | 
|---|
| 43 | #include "qscriptdebugger_p.h" | 
|---|
| 44 | #include "qscriptenginedebuggerfrontend_p.h" | 
|---|
| 45 | #include "qscriptdebuggerstandardwidgetfactory_p.h" | 
|---|
| 46 | #include <private/qobject_p.h> | 
|---|
| 47 |  | 
|---|
| 48 | #include <QtCore/qsettings.h> | 
|---|
| 49 | #include <QtGui/qapplication.h> | 
|---|
| 50 | #include <QtGui/qdockwidget.h> | 
|---|
| 51 | #include <QtGui/qmainwindow.h> | 
|---|
| 52 | #include <QtGui/qmenubar.h> | 
|---|
| 53 | #include <QtGui/qboxlayout.h> | 
|---|
| 54 |  | 
|---|
| 55 | // this has to be outside the namespace | 
|---|
| 56 | static void initScriptEngineDebuggerResources() | 
|---|
| 57 | { | 
|---|
| 58 | Q_INIT_RESOURCE(scripttools_debugging); | 
|---|
| 59 | } | 
|---|
| 60 |  | 
|---|
| 61 | QT_BEGIN_NAMESPACE | 
|---|
| 62 |  | 
|---|
| 63 | class QtScriptDebuggerResourceInitializer | 
|---|
| 64 | { | 
|---|
| 65 | public: | 
|---|
| 66 | QtScriptDebuggerResourceInitializer() { | 
|---|
| 67 | // call outside-the-namespace function | 
|---|
| 68 | initScriptEngineDebuggerResources(); | 
|---|
| 69 | } | 
|---|
| 70 | }; | 
|---|
| 71 |  | 
|---|
| 72 | /*! | 
|---|
| 73 | \since 4.5 | 
|---|
| 74 | \class QScriptEngineDebugger | 
|---|
| 75 |  | 
|---|
| 76 | \brief The QScriptEngineDebugger class provides a QScriptEngine debugger. | 
|---|
| 77 |  | 
|---|
| 78 | \ingroup script | 
|---|
| 79 |  | 
|---|
| 80 |  | 
|---|
| 81 | The QScriptEngineDebugger class provides a debugger that can be | 
|---|
| 82 | embedded into Qt applications that use Qt Script. The debugger | 
|---|
| 83 | enables the application user to inspect the state of the script | 
|---|
| 84 | environment and control script execution. | 
|---|
| 85 |  | 
|---|
| 86 | To attach the debugger to a script engine, call the attachTo() | 
|---|
| 87 | function. | 
|---|
| 88 |  | 
|---|
| 89 | \snippet doc/src/snippets/code/src.scripttools.qscriptenginedebugger.cpp 0 | 
|---|
| 90 |  | 
|---|
| 91 | Once the debugger has been attached to a script engine, you can | 
|---|
| 92 | proceed to evaluate scripts as usual, e.g. by calling | 
|---|
| 93 | QScriptEngine::evaluate(). The debugger will be triggered when an | 
|---|
| 94 | uncaught exception occurs, or when a \c{debugger} statement is | 
|---|
| 95 | encountered in a script. It is also possible to interrupt script | 
|---|
| 96 | evaluation at an arbitrary time by triggering the InterruptAction. | 
|---|
| 97 | For instance, to start the debugger when script evaluation starts, | 
|---|
| 98 | you trigger the action before you begin to \l{QScriptEngine::}{evaluate()} | 
|---|
| 99 | the script. | 
|---|
| 100 |  | 
|---|
| 101 | \snippet doc/src/snippets/scriptdebugger.cpp 2 | 
|---|
| 102 |  | 
|---|
| 103 | By default, the \l{standardWindow()}{standard debugger window} is shown when | 
|---|
| 104 | evaluation is suspended.  This can be changed by calling the | 
|---|
| 105 | setAutoShowStandardWindow() function. | 
|---|
| 106 |  | 
|---|
| 107 | The debugger defines a set of \l{DebuggerAction}{actions} that are | 
|---|
| 108 | available, such as stopping execution or printing the contents of a | 
|---|
| 109 | variable. It also provides a set of widgets (components) that | 
|---|
| 110 | display the information available from the debugger and that trigger | 
|---|
| 111 | the actions on request. The actions available are identified by the | 
|---|
| 112 | DebuggerAction enum, and the widgets are identified by the | 
|---|
| 113 | DebuggerWidget enum. | 
|---|
| 114 |  | 
|---|
| 115 | Access to the individual debugger widgets is provided by the | 
|---|
| 116 | widget() function. This makes it possible to arrange the widgets in | 
|---|
| 117 | a custom manner. Similarly, the action() function provides access | 
|---|
| 118 | to the various debugger actions. | 
|---|
| 119 |  | 
|---|
| 120 | The createStandardToolBar() function creates a standard toolbar, and the | 
|---|
| 121 | createStandardMenu() function creates a standard menu; these functions can | 
|---|
| 122 | be useful if you are creating a custom debugger configuration. | 
|---|
| 123 |  | 
|---|
| 124 | The evaluationSuspended() signal is emitted when the debugger has | 
|---|
| 125 | suspended script evaluation and entered interactive mode, i.e., the | 
|---|
| 126 | mode in which it accepts input from the user. The | 
|---|
| 127 | evaluationResumed() signal is emitted when script evaluation is | 
|---|
| 128 | resumed, i.e, when execution control is given back to the script | 
|---|
| 129 | engine. The state() function returns the debugger's current state. | 
|---|
| 130 |  | 
|---|
| 131 | When calling QScriptEngine::evaluate() it is useful to pass a | 
|---|
| 132 | descriptive script name (file name) as second argument, as this is | 
|---|
| 133 | the name that will be displayed by the debugger in the | 
|---|
| 134 | ScriptsWidget; if a name is not passed, the script will be labelled | 
|---|
| 135 | "anonymous". | 
|---|
| 136 |  | 
|---|
| 137 | When evaluation is suspended, the debugger will also suspend the | 
|---|
| 138 | event loop of the script. In the following snippet, the call to | 
|---|
| 139 | QScriptEngine::evaluate() causes the debugger to be triggered, and | 
|---|
| 140 | the function call does not return until the user has finished | 
|---|
| 141 | interacting with the debugger. | 
|---|
| 142 |  | 
|---|
| 143 | \snippet doc/src/snippets/code/src.scripttools.qscriptenginedebugger.cpp 1 | 
|---|
| 144 |  | 
|---|
| 145 | When the Qt Script debugger is running, the C++ application itself | 
|---|
| 146 | is not "frozen". This means that it is possible that more scripts | 
|---|
| 147 | are evaluated, even though the debugger has suspended evaluation of | 
|---|
| 148 | the \bold{current} script evaluation. For example, a C++ timer might | 
|---|
| 149 | trigger that causes a script function to be called, or the user | 
|---|
| 150 | might click on a button in the main application user interface whose | 
|---|
| 151 | clicked() signal is connected to a script function. This kind of | 
|---|
| 152 | nested evaluation is permitted. The debugger will enter interactive | 
|---|
| 153 | mode for the new script if an exception is thrown or a breakpoint is | 
|---|
| 154 | reached. Note that it will not stop when encountering \c{debugger} | 
|---|
| 155 | statements. \omit The effects are similar to those achieved by | 
|---|
| 156 | typing a program into the debugger's console and evaluating | 
|---|
| 157 | it. \endomit | 
|---|
| 158 |  | 
|---|
| 159 | Nested evaluation requires some thought when deciding | 
|---|
| 160 | how the debugger is presented to the user; for example, whether a | 
|---|
| 161 | modal dialog is suitable, or whether some parts of the main | 
|---|
| 162 | application user interface should be disabled while the debugger is | 
|---|
| 163 | running. \omit Seems unfinished somehow \endomit | 
|---|
| 164 |  | 
|---|
| 165 | Debugging inside of a \l{QWidget::paintEvent()}{paintEvent}() is | 
|---|
| 166 | currently not supported. If you need to debug painting-related | 
|---|
| 167 | script code, that code should be evaluated outside of the C++ | 
|---|
| 168 | paintEvent(), e.g. by rendering to an image, like the Context2D and | 
|---|
| 169 | Tetrix QtScript examples do. This will make the code safe for | 
|---|
| 170 | debugging. | 
|---|
| 171 |  | 
|---|
| 172 | The debugger adds some special properties to the script engine: | 
|---|
| 173 | \c{__FILE__} holds the name of the script in which the current | 
|---|
| 174 | evaluation occurs, and \c{__LINE__} holds the current line | 
|---|
| 175 | number. These are useful when doing print()-style debugging (the | 
|---|
| 176 | messages appear in the debugger's debug output widget). | 
|---|
| 177 |  | 
|---|
| 178 | The \l{Qt Script Debugger Manual} describes how to use the debugger. | 
|---|
| 179 | The \l{Context2D Example}{Context2D example} shows how to integrate | 
|---|
| 180 | the debugger in applications. | 
|---|
| 181 |  | 
|---|
| 182 | \sa QScriptEngine, {Context2D Example} | 
|---|
| 183 | */ | 
|---|
| 184 |  | 
|---|
| 185 | /*! | 
|---|
| 186 | \enum QScriptEngineDebugger::DebuggerWidget | 
|---|
| 187 |  | 
|---|
| 188 | This enum decides the widget that the widget() function should | 
|---|
| 189 | retrieve. We treat these widgets in more detail in the \l{Qt | 
|---|
| 190 | Script Debugger Manual}. | 
|---|
| 191 |  | 
|---|
| 192 | \value ConsoleWidget Provides a command-line interface to the debugger. | 
|---|
| 193 | \value StackWidget Shows a backtrace of the script's execution state. | 
|---|
| 194 | \value ScriptsWidget Displays a list of currently loaded scripts. | 
|---|
| 195 | \value LocalsWidget Shows the local variables of the current stack frame. | 
|---|
| 196 | \value CodeWidget Displays the code of the current script. | 
|---|
| 197 | \value CodeFinderWidget Provides a widget that can search for text in the script shown in the | 
|---|
| 198 | CodeWidget. | 
|---|
| 199 | \value BreakpointsWidget Shows breakpoints that have been set. | 
|---|
| 200 | \value DebugOutputWidget Contains output from the \c print() script function. | 
|---|
| 201 | \value ErrorLogWidget Shows error messages that have been generated. | 
|---|
| 202 | */ | 
|---|
| 203 |  | 
|---|
| 204 | /*! | 
|---|
| 205 | \enum QScriptEngineDebugger::DebuggerAction | 
|---|
| 206 |  | 
|---|
| 207 | This enum specifies the action that the action() function should | 
|---|
| 208 | retrieve.  The actions retrieved can be connected to any slot and | 
|---|
| 209 | connected to any widget. Please see the \l{Qt Script Debugger Manual}'s | 
|---|
| 210 | \l{Console Command Reference} for a detailed description of these actions. | 
|---|
| 211 |  | 
|---|
| 212 | \value InterruptAction Suspends script execution as soon as the next script statement is reached. | 
|---|
| 213 | \value ContinueAction Gives the execution control back to the script engine. | 
|---|
| 214 | \value StepIntoAction Performs a step action. | 
|---|
| 215 | \value StepOverAction Performs a next action. | 
|---|
| 216 | \value StepOutAction Executes the script until the current function returns. | 
|---|
| 217 | \value RunToCursorAction Continues execution to the selected line (which contains the cursor) in the CodeWidget. | 
|---|
| 218 | \value RunToNewScriptAction Returns control to the script engine until a new script is executed. | 
|---|
| 219 | \value ToggleBreakpointAction Toggles a breakpoint at the selected line in the CodeWidget. | 
|---|
| 220 | \value ClearDebugOutputAction Clears the contents of the DebugOutputWidget. | 
|---|
| 221 | \value ClearErrorLogAction Clears the contents of the ErrorLogWidget. | 
|---|
| 222 | \value ClearConsoleAction Clears the contents of the ConsoleWidget. | 
|---|
| 223 | \value FindInScriptAction Displays the CodeFinderWidget. | 
|---|
| 224 | \value FindNextInScriptAction Finds next occurrence in the CodeWidget. | 
|---|
| 225 | \value FindPreviousInScriptAction Finds previous occurrence in the CodeWidget. | 
|---|
| 226 | \value GoToLineAction Shows the "Go to Line" dialog. | 
|---|
| 227 | */ | 
|---|
| 228 |  | 
|---|
| 229 | /*! | 
|---|
| 230 | \enum QScriptEngineDebugger::DebuggerState | 
|---|
| 231 | \since 4.6 | 
|---|
| 232 |  | 
|---|
| 233 | This enum specifies the current state of the debugger. | 
|---|
| 234 |  | 
|---|
| 235 | \value RunningState   The debugger is running.  (Script evaluation is allowed.) | 
|---|
| 236 | \value SuspendedState The debugger has suspended script evaluation. | 
|---|
| 237 | */ | 
|---|
| 238 |  | 
|---|
| 239 | class QScriptEngineDebuggerPrivate | 
|---|
| 240 | : public QObjectPrivate | 
|---|
| 241 | { | 
|---|
| 242 | Q_DECLARE_PUBLIC(QScriptEngineDebugger) | 
|---|
| 243 | public: | 
|---|
| 244 | QScriptEngineDebuggerPrivate(); | 
|---|
| 245 | ~QScriptEngineDebuggerPrivate(); | 
|---|
| 246 |  | 
|---|
| 247 | // private slots | 
|---|
| 248 | void _q_showStandardWindow(); | 
|---|
| 249 |  | 
|---|
| 250 | void createDebugger(); | 
|---|
| 251 |  | 
|---|
| 252 | QScriptDebugger *debugger; | 
|---|
| 253 | QScriptEngineDebuggerFrontend *frontend; | 
|---|
| 254 | #ifndef QT_NO_MAINWINDOW | 
|---|
| 255 | QMainWindow *standardWindow; | 
|---|
| 256 | #endif | 
|---|
| 257 | bool autoShow; | 
|---|
| 258 |  | 
|---|
| 259 | static QtScriptDebuggerResourceInitializer resourceInitializer; | 
|---|
| 260 | }; | 
|---|
| 261 |  | 
|---|
| 262 | namespace { | 
|---|
| 263 |  | 
|---|
| 264 | class WidgetClosedNotifier : public QObject | 
|---|
| 265 | { | 
|---|
| 266 | Q_OBJECT | 
|---|
| 267 | public: | 
|---|
| 268 | WidgetClosedNotifier(QWidget *w, QObject *parent = 0) | 
|---|
| 269 | : QObject(parent), widget(w) | 
|---|
| 270 | { | 
|---|
| 271 | w->installEventFilter(this); | 
|---|
| 272 | } | 
|---|
| 273 |  | 
|---|
| 274 | bool eventFilter(QObject *watched, QEvent *e) | 
|---|
| 275 | { | 
|---|
| 276 | if (watched != widget) | 
|---|
| 277 | return false; | 
|---|
| 278 | if (e->type() != QEvent::Close) | 
|---|
| 279 | return false; | 
|---|
| 280 | emit widgetClosed(); | 
|---|
| 281 | return true; | 
|---|
| 282 | } | 
|---|
| 283 |  | 
|---|
| 284 | Q_SIGNALS: | 
|---|
| 285 | void widgetClosed(); | 
|---|
| 286 |  | 
|---|
| 287 | private: | 
|---|
| 288 | QWidget *widget; | 
|---|
| 289 | }; | 
|---|
| 290 |  | 
|---|
| 291 | } // namespace | 
|---|
| 292 |  | 
|---|
| 293 | QtScriptDebuggerResourceInitializer QScriptEngineDebuggerPrivate::resourceInitializer; | 
|---|
| 294 |  | 
|---|
| 295 | QScriptEngineDebuggerPrivate::QScriptEngineDebuggerPrivate() | 
|---|
| 296 | { | 
|---|
| 297 | debugger = 0; | 
|---|
| 298 | frontend = 0; | 
|---|
| 299 | #ifndef QT_NO_MAINWINDOW | 
|---|
| 300 | standardWindow = 0; | 
|---|
| 301 | #endif | 
|---|
| 302 | autoShow = true; | 
|---|
| 303 | } | 
|---|
| 304 |  | 
|---|
| 305 | QScriptEngineDebuggerPrivate::~QScriptEngineDebuggerPrivate() | 
|---|
| 306 | { | 
|---|
| 307 | delete debugger; | 
|---|
| 308 | delete frontend; | 
|---|
| 309 | #ifndef QT_NO_MAINWINDOW | 
|---|
| 310 | if (standardWindow) { | 
|---|
| 311 | QSettings settings(QSettings::UserScope, QLatin1String("Trolltech")); | 
|---|
| 312 | QByteArray geometry = standardWindow->saveGeometry(); | 
|---|
| 313 | settings.setValue(QLatin1String("Qt/scripttools/debugging/mainWindowGeometry"), geometry); | 
|---|
| 314 | QByteArray state = standardWindow->saveState(); | 
|---|
| 315 | settings.setValue(QLatin1String("Qt/scripttools/debugging/mainWindowState"), state); | 
|---|
| 316 | if (standardWindow->parent() == 0) | 
|---|
| 317 | delete standardWindow; | 
|---|
| 318 | } | 
|---|
| 319 | #endif | 
|---|
| 320 | } | 
|---|
| 321 |  | 
|---|
| 322 | #ifndef QT_NO_MAINWINDOW | 
|---|
| 323 | void QScriptEngineDebuggerPrivate::_q_showStandardWindow() | 
|---|
| 324 | { | 
|---|
| 325 | Q_Q(QScriptEngineDebugger); | 
|---|
| 326 | (void)q->standardWindow(); // ensure it's created | 
|---|
| 327 | standardWindow->show(); | 
|---|
| 328 | } | 
|---|
| 329 | #endif | 
|---|
| 330 |  | 
|---|
| 331 | void QScriptEngineDebuggerPrivate::createDebugger() | 
|---|
| 332 | { | 
|---|
| 333 | Q_Q(QScriptEngineDebugger); | 
|---|
| 334 | if (!debugger) { | 
|---|
| 335 | debugger = new QScriptDebugger(); | 
|---|
| 336 | debugger->setWidgetFactory(new QScriptDebuggerStandardWidgetFactory(q)); | 
|---|
| 337 | QObject::connect(debugger, SIGNAL(started()), | 
|---|
| 338 | q, SIGNAL(evaluationResumed())); | 
|---|
| 339 | QObject::connect(debugger, SIGNAL(stopped()), | 
|---|
| 340 | q, SIGNAL(evaluationSuspended())); | 
|---|
| 341 | if (autoShow) { | 
|---|
| 342 | QObject::connect(q, SIGNAL(evaluationSuspended()), | 
|---|
| 343 | q, SLOT(_q_showStandardWindow())); | 
|---|
| 344 | } | 
|---|
| 345 | } | 
|---|
| 346 | } | 
|---|
| 347 |  | 
|---|
| 348 | /*! | 
|---|
| 349 | Constructs a new QScriptEngineDebugger object with the given \a | 
|---|
| 350 | parent. | 
|---|
| 351 |  | 
|---|
| 352 | To attach a QScriptEngine to the debugger, use attachTo() | 
|---|
| 353 | function. | 
|---|
| 354 |  | 
|---|
| 355 | */ | 
|---|
| 356 | QScriptEngineDebugger::QScriptEngineDebugger(QObject *parent) | 
|---|
| 357 | : QObject(*new QScriptEngineDebuggerPrivate, parent) | 
|---|
| 358 | { | 
|---|
| 359 | } | 
|---|
| 360 |  | 
|---|
| 361 | /*! | 
|---|
| 362 | Destroys this QScriptEngineDebugger. | 
|---|
| 363 | */ | 
|---|
| 364 | QScriptEngineDebugger::~QScriptEngineDebugger() | 
|---|
| 365 | { | 
|---|
| 366 | } | 
|---|
| 367 |  | 
|---|
| 368 | /*! | 
|---|
| 369 | Attaches to the given \a engine. | 
|---|
| 370 |  | 
|---|
| 371 | The debugger will install a custom agent (using | 
|---|
| 372 | QScriptEngine::setAgent()) to monitor the engine. While the debugger | 
|---|
| 373 | is attached, you should not change the agent; however, if you do | 
|---|
| 374 | have to perform additional monitoring, you must set a proxy agent | 
|---|
| 375 | that forwards all events to the debugger's agent. | 
|---|
| 376 |  | 
|---|
| 377 | \sa detach() | 
|---|
| 378 | */ | 
|---|
| 379 | void QScriptEngineDebugger::attachTo(QScriptEngine *engine) | 
|---|
| 380 | { | 
|---|
| 381 | Q_D(QScriptEngineDebugger); | 
|---|
| 382 | if (!engine) { | 
|---|
| 383 | detach(); | 
|---|
| 384 | return; | 
|---|
| 385 | } | 
|---|
| 386 | d->createDebugger(); | 
|---|
| 387 | if (!d->frontend) | 
|---|
| 388 | d->frontend = new QScriptEngineDebuggerFrontend(); | 
|---|
| 389 | d->frontend->attachTo(engine); | 
|---|
| 390 | d->debugger->setFrontend(d->frontend); | 
|---|
| 391 | } | 
|---|
| 392 |  | 
|---|
| 393 | /*! | 
|---|
| 394 | Detaches from the current script engine, if any. | 
|---|
| 395 |  | 
|---|
| 396 | \sa attachTo() | 
|---|
| 397 | */ | 
|---|
| 398 | void QScriptEngineDebugger::detach() | 
|---|
| 399 | { | 
|---|
| 400 | Q_D(QScriptEngineDebugger); | 
|---|
| 401 | if (d->frontend) | 
|---|
| 402 | d->frontend->detach(); | 
|---|
| 403 | if (d->debugger) | 
|---|
| 404 | d->debugger->setFrontend(0); | 
|---|
| 405 | } | 
|---|
| 406 |  | 
|---|
| 407 | /*! | 
|---|
| 408 | \since 4.6 | 
|---|
| 409 |  | 
|---|
| 410 | Returns the current state of the debugger. | 
|---|
| 411 |  | 
|---|
| 412 | \sa evaluationResumed() | 
|---|
| 413 | \sa evaluationSuspended() | 
|---|
| 414 | */ | 
|---|
| 415 | QScriptEngineDebugger::DebuggerState QScriptEngineDebugger::state() const | 
|---|
| 416 | { | 
|---|
| 417 | Q_D(const QScriptEngineDebugger); | 
|---|
| 418 | return !d->debugger || !d->debugger->isInteractive() ? SuspendedState : RunningState; | 
|---|
| 419 | } | 
|---|
| 420 |  | 
|---|
| 421 | /*! | 
|---|
| 422 |  | 
|---|
| 423 | Returns a pointer to the instance of the specified standard \a | 
|---|
| 424 | widget. The widgets available are defined by the DebuggerWidget | 
|---|
| 425 | enum. | 
|---|
| 426 |  | 
|---|
| 427 | A main window containing all widgets is returned by | 
|---|
| 428 | standardWindow(). If you do not want to use this window, you can | 
|---|
| 429 | fetch the individual widgets with this function. For instance, the | 
|---|
| 430 | code example below shows how to set up a layout containing a | 
|---|
| 431 | \l{QScriptEngineDebugger::CodeWidget}{code window} and a | 
|---|
| 432 | \l{QScriptEngineDebugger::StackWidget}{stack widget}. | 
|---|
| 433 |  | 
|---|
| 434 | \snippet doc/src/snippets/scriptdebugger.cpp 0 | 
|---|
| 435 |  | 
|---|
| 436 | Note that you need to set setAutoShowStandardWindow() to false; if | 
|---|
| 437 | not, the standard window will be shown regardless. | 
|---|
| 438 |  | 
|---|
| 439 | \sa action(), standardWindow(), setAutoShowStandardWindow() | 
|---|
| 440 | */ | 
|---|
| 441 | QWidget *QScriptEngineDebugger::widget(DebuggerWidget widget) const | 
|---|
| 442 | { | 
|---|
| 443 | Q_D(const QScriptEngineDebugger); | 
|---|
| 444 | const_cast<QScriptEngineDebuggerPrivate*>(d)->createDebugger(); | 
|---|
| 445 | return d->debugger->widget(static_cast<QScriptDebugger::DebuggerWidget>(static_cast<int>(widget))); | 
|---|
| 446 | } | 
|---|
| 447 |  | 
|---|
| 448 | /*! | 
|---|
| 449 | Returns a pointer to the specified \a action. The actions available | 
|---|
| 450 | are given by the DebuggerAction enum. | 
|---|
| 451 |  | 
|---|
| 452 | With this function, you can add the actions to your own widgets, | 
|---|
| 453 | toolbars, and menus. It is also convenient if you, for example, | 
|---|
| 454 | wish to spice things up with your own groovy icons. The code | 
|---|
| 455 | example below shows how to add actions to a QToolBar. | 
|---|
| 456 |  | 
|---|
| 457 | \snippet doc/src/snippets/scriptdebugger.cpp 1 | 
|---|
| 458 |  | 
|---|
| 459 | Note that QScriptEngineDebugger has already added the actions to | 
|---|
| 460 | its \l{DebuggerWidget}{standard widgets} and \l{standardWindow()}{standard window}. | 
|---|
| 461 |  | 
|---|
| 462 | \sa widget(), createStandardMenu(), createStandardToolBar(), standardWindow() | 
|---|
| 463 | */ | 
|---|
| 464 | QAction *QScriptEngineDebugger::action(DebuggerAction action) const | 
|---|
| 465 | { | 
|---|
| 466 | Q_D(const QScriptEngineDebugger); | 
|---|
| 467 | QScriptEngineDebugger *that = const_cast<QScriptEngineDebugger*>(this); | 
|---|
| 468 | that->d_func()->createDebugger(); | 
|---|
| 469 | return d->debugger->action(static_cast<QScriptDebugger::DebuggerAction>(static_cast<int>(action)), that); | 
|---|
| 470 | } | 
|---|
| 471 |  | 
|---|
| 472 | /*! | 
|---|
| 473 | Returns whether the standard debugger window is automatically shown when | 
|---|
| 474 | evaluation is suspended. | 
|---|
| 475 |  | 
|---|
| 476 | The default is true. | 
|---|
| 477 | */ | 
|---|
| 478 | bool QScriptEngineDebugger::autoShowStandardWindow() const | 
|---|
| 479 | { | 
|---|
| 480 | Q_D(const QScriptEngineDebugger); | 
|---|
| 481 | return d->autoShow; | 
|---|
| 482 | } | 
|---|
| 483 |  | 
|---|
| 484 | /*! | 
|---|
| 485 | Sets whether the standard debugger window is automatically shown when | 
|---|
| 486 | evaluation is suspended. If \a autoShow is true, the window will be | 
|---|
| 487 | automatically shown, otherwise it will not. | 
|---|
| 488 | */ | 
|---|
| 489 | void QScriptEngineDebugger::setAutoShowStandardWindow(bool autoShow) | 
|---|
| 490 | { | 
|---|
| 491 | Q_D(QScriptEngineDebugger); | 
|---|
| 492 | if (autoShow == d->autoShow) | 
|---|
| 493 | return; | 
|---|
| 494 | if (autoShow) { | 
|---|
| 495 | QObject::connect(this, SIGNAL(evaluationSuspended()), | 
|---|
| 496 | this, SLOT(_q_showStandardWindow())); | 
|---|
| 497 | } else { | 
|---|
| 498 | QObject::disconnect(this, SIGNAL(evaluationSuspended()), | 
|---|
| 499 | this, SLOT(_q_showStandardWindow())); | 
|---|
| 500 | } | 
|---|
| 501 | d->autoShow = autoShow; | 
|---|
| 502 | } | 
|---|
| 503 |  | 
|---|
| 504 | /*! | 
|---|
| 505 | Returns a main window with a standard configuration of the debugger's | 
|---|
| 506 | components. | 
|---|
| 507 |  | 
|---|
| 508 | \sa createStandardMenu(), createStandardToolBar() | 
|---|
| 509 | */ | 
|---|
| 510 | #ifndef QT_NO_MAINWINDOW | 
|---|
| 511 | QMainWindow *QScriptEngineDebugger::standardWindow() const | 
|---|
| 512 | { | 
|---|
| 513 | Q_D(const QScriptEngineDebugger); | 
|---|
| 514 | if (d->standardWindow) | 
|---|
| 515 | return d->standardWindow; | 
|---|
| 516 | if (!QApplication::instance()) | 
|---|
| 517 | return 0; | 
|---|
| 518 | QScriptEngineDebugger *that = const_cast<QScriptEngineDebugger*>(this); | 
|---|
| 519 |  | 
|---|
| 520 | QMainWindow *win = new QMainWindow(); | 
|---|
| 521 | QDockWidget *scriptsDock = new QDockWidget(win); | 
|---|
| 522 | scriptsDock->setObjectName(QLatin1String("qtscriptdebugger_scriptsDockWidget")); | 
|---|
| 523 | scriptsDock->setWindowTitle(tr("Loaded Scripts")); | 
|---|
| 524 | scriptsDock->setWidget(widget(ScriptsWidget)); | 
|---|
| 525 | win->addDockWidget(Qt::LeftDockWidgetArea, scriptsDock); | 
|---|
| 526 |  | 
|---|
| 527 | QDockWidget *breakpointsDock = new QDockWidget(win); | 
|---|
| 528 | breakpointsDock->setObjectName(QLatin1String("qtscriptdebugger_breakpointsDockWidget")); | 
|---|
| 529 | breakpointsDock->setWindowTitle(tr("Breakpoints")); | 
|---|
| 530 | breakpointsDock->setWidget(widget(BreakpointsWidget)); | 
|---|
| 531 | win->addDockWidget(Qt::LeftDockWidgetArea, breakpointsDock); | 
|---|
| 532 |  | 
|---|
| 533 | QDockWidget *stackDock = new QDockWidget(win); | 
|---|
| 534 | stackDock->setObjectName(QLatin1String("qtscriptdebugger_stackDockWidget")); | 
|---|
| 535 | stackDock->setWindowTitle(tr("Stack")); | 
|---|
| 536 | stackDock->setWidget(widget(StackWidget)); | 
|---|
| 537 | win->addDockWidget(Qt::RightDockWidgetArea, stackDock); | 
|---|
| 538 |  | 
|---|
| 539 | QDockWidget *localsDock = new QDockWidget(win); | 
|---|
| 540 | localsDock->setObjectName(QLatin1String("qtscriptdebugger_localsDockWidget")); | 
|---|
| 541 | localsDock->setWindowTitle(tr("Locals")); | 
|---|
| 542 | localsDock->setWidget(widget(LocalsWidget)); | 
|---|
| 543 | win->addDockWidget(Qt::RightDockWidgetArea, localsDock); | 
|---|
| 544 |  | 
|---|
| 545 | QDockWidget *consoleDock = new QDockWidget(win); | 
|---|
| 546 | consoleDock->setObjectName(QLatin1String("qtscriptdebugger_consoleDockWidget")); | 
|---|
| 547 | consoleDock->setWindowTitle(tr("Console")); | 
|---|
| 548 | consoleDock->setWidget(widget(ConsoleWidget)); | 
|---|
| 549 | win->addDockWidget(Qt::BottomDockWidgetArea, consoleDock); | 
|---|
| 550 |  | 
|---|
| 551 | QDockWidget *debugOutputDock = new QDockWidget(win); | 
|---|
| 552 | debugOutputDock->setObjectName(QLatin1String("qtscriptdebugger_debugOutputDockWidget")); | 
|---|
| 553 | debugOutputDock->setWindowTitle(tr("Debug Output")); | 
|---|
| 554 | debugOutputDock->setWidget(widget(DebugOutputWidget)); | 
|---|
| 555 | win->addDockWidget(Qt::BottomDockWidgetArea, debugOutputDock); | 
|---|
| 556 |  | 
|---|
| 557 | QDockWidget *errorLogDock = new QDockWidget(win); | 
|---|
| 558 | errorLogDock->setObjectName(QLatin1String("qtscriptdebugger_errorLogDockWidget")); | 
|---|
| 559 | errorLogDock->setWindowTitle(tr("Error Log")); | 
|---|
| 560 | errorLogDock->setWidget(widget(ErrorLogWidget)); | 
|---|
| 561 | win->addDockWidget(Qt::BottomDockWidgetArea, errorLogDock); | 
|---|
| 562 |  | 
|---|
| 563 | win->tabifyDockWidget(errorLogDock, debugOutputDock); | 
|---|
| 564 | win->tabifyDockWidget(debugOutputDock, consoleDock); | 
|---|
| 565 |  | 
|---|
| 566 | win->addToolBar(Qt::TopToolBarArea, that->createStandardToolBar()); | 
|---|
| 567 |  | 
|---|
| 568 | #ifndef QT_NO_MENUBAR | 
|---|
| 569 | win->menuBar()->addMenu(that->createStandardMenu(win)); | 
|---|
| 570 |  | 
|---|
| 571 | QMenu *editMenu = win->menuBar()->addMenu(tr("Search")); | 
|---|
| 572 | editMenu->addAction(action(FindInScriptAction)); | 
|---|
| 573 | editMenu->addAction(action(FindNextInScriptAction)); | 
|---|
| 574 | editMenu->addAction(action(FindPreviousInScriptAction)); | 
|---|
| 575 | editMenu->addSeparator(); | 
|---|
| 576 | editMenu->addAction(action(GoToLineAction)); | 
|---|
| 577 |  | 
|---|
| 578 | QMenu *viewMenu = win->menuBar()->addMenu(tr("View")); | 
|---|
| 579 | viewMenu->addAction(scriptsDock->toggleViewAction()); | 
|---|
| 580 | viewMenu->addAction(breakpointsDock->toggleViewAction()); | 
|---|
| 581 | viewMenu->addAction(stackDock->toggleViewAction()); | 
|---|
| 582 | viewMenu->addAction(localsDock->toggleViewAction()); | 
|---|
| 583 | viewMenu->addAction(consoleDock->toggleViewAction()); | 
|---|
| 584 | viewMenu->addAction(debugOutputDock->toggleViewAction()); | 
|---|
| 585 | viewMenu->addAction(errorLogDock->toggleViewAction()); | 
|---|
| 586 | #endif | 
|---|
| 587 |  | 
|---|
| 588 | QWidget *central = new QWidget(); | 
|---|
| 589 | QVBoxLayout *vbox = new QVBoxLayout(central); | 
|---|
| 590 | vbox->setMargin(0); | 
|---|
| 591 | vbox->addWidget(widget(CodeWidget)); | 
|---|
| 592 | vbox->addWidget(widget(CodeFinderWidget)); | 
|---|
| 593 | widget(CodeFinderWidget)->hide(); | 
|---|
| 594 | win->setCentralWidget(central); | 
|---|
| 595 |  | 
|---|
| 596 | win->setWindowTitle(tr("Qt Script Debugger")); | 
|---|
| 597 | win->setUnifiedTitleAndToolBarOnMac(true); | 
|---|
| 598 |  | 
|---|
| 599 | QSettings settings(QSettings::UserScope, QLatin1String("Trolltech")); | 
|---|
| 600 | QVariant geometry = settings.value(QLatin1String("Qt/scripttools/debugging/mainWindowGeometry")); | 
|---|
| 601 | if (geometry.isValid()) | 
|---|
| 602 | win->restoreGeometry(geometry.toByteArray()); | 
|---|
| 603 | QVariant state = settings.value(QLatin1String("Qt/scripttools/debugging/mainWindowState")); | 
|---|
| 604 | if (state.isValid()) | 
|---|
| 605 | win->restoreState(state.toByteArray()); | 
|---|
| 606 |  | 
|---|
| 607 | WidgetClosedNotifier *closedNotifier = new WidgetClosedNotifier(win, that); | 
|---|
| 608 | QObject::connect(closedNotifier, SIGNAL(widgetClosed()), | 
|---|
| 609 | action(ContinueAction), SLOT(trigger())); | 
|---|
| 610 |  | 
|---|
| 611 | const_cast<QScriptEngineDebuggerPrivate*>(d)->standardWindow = win; | 
|---|
| 612 | return win; | 
|---|
| 613 | } | 
|---|
| 614 | #endif // QT_NO_MAINWINDOW | 
|---|
| 615 |  | 
|---|
| 616 | /*! | 
|---|
| 617 | Creates a standard debugger menu with the given \a parent. | 
|---|
| 618 | Returns the new menu object. | 
|---|
| 619 |  | 
|---|
| 620 | \sa createStandardToolBar() | 
|---|
| 621 | */ | 
|---|
| 622 | QMenu *QScriptEngineDebugger::createStandardMenu(QWidget *parent) | 
|---|
| 623 | { | 
|---|
| 624 | Q_D(QScriptEngineDebugger); | 
|---|
| 625 | d->createDebugger(); | 
|---|
| 626 | return d->debugger->createStandardMenu(parent, this); | 
|---|
| 627 | } | 
|---|
| 628 |  | 
|---|
| 629 | /*! | 
|---|
| 630 | Creates a standard debugger toolbar with the given \a parent. | 
|---|
| 631 | Returns the new toolbar object. | 
|---|
| 632 |  | 
|---|
| 633 | \sa createStandardMenu() | 
|---|
| 634 | */ | 
|---|
| 635 | #ifndef QT_NO_TOOLBAR | 
|---|
| 636 | QToolBar *QScriptEngineDebugger::createStandardToolBar(QWidget *parent) | 
|---|
| 637 | { | 
|---|
| 638 | Q_D(QScriptEngineDebugger); | 
|---|
| 639 | d->createDebugger(); | 
|---|
| 640 | return d->debugger->createStandardToolBar(parent, this); | 
|---|
| 641 | } | 
|---|
| 642 | #endif | 
|---|
| 643 |  | 
|---|
| 644 | /*! | 
|---|
| 645 | \fn QScriptEngineDebugger::evaluationSuspended() | 
|---|
| 646 |  | 
|---|
| 647 | This signal is emitted when the debugger has suspended script | 
|---|
| 648 | evaluation for whatever reason (e.g. due to an uncaught script | 
|---|
| 649 | exception, or due to a breakpoint being triggered). | 
|---|
| 650 |  | 
|---|
| 651 | \sa evaluationResumed() | 
|---|
| 652 | */ | 
|---|
| 653 |  | 
|---|
| 654 | /*! | 
|---|
| 655 | \fn QScriptEngineDebugger::evaluationResumed() | 
|---|
| 656 |  | 
|---|
| 657 | This signal is emitted when the debugger has resumed script | 
|---|
| 658 | evaluation (e.g. the user gave the "continue" command). | 
|---|
| 659 |  | 
|---|
| 660 | \sa evaluationSuspended() | 
|---|
| 661 | */ | 
|---|
| 662 |  | 
|---|
| 663 | QT_END_NAMESPACE | 
|---|
| 664 |  | 
|---|
| 665 | #include "qscriptenginedebugger.moc" | 
|---|
| 666 |  | 
|---|
| 667 | #include "moc_qscriptenginedebugger.cpp" | 
|---|