[2] | 1 | /****************************************************************************
|
---|
| 2 | **
|
---|
[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
|
---|
[561] | 4 | ** All rights reserved.
|
---|
| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
|
---|
[2] | 6 | **
|
---|
| 7 | ** This file is part of the QtSCriptTools module of the Qt Toolkit.
|
---|
| 8 | **
|
---|
| 9 | ** $QT_BEGIN_LICENSE:LGPL$
|
---|
| 10 | ** Commercial Usage
|
---|
| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
|
---|
| 12 | ** accordance with the Qt Commercial License Agreement provided with the
|
---|
| 13 | ** Software or, alternatively, in accordance with the terms contained in
|
---|
| 14 | ** a written agreement between you and Nokia.
|
---|
| 15 | **
|
---|
| 16 | ** GNU Lesser General Public License Usage
|
---|
| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
|
---|
| 18 | ** General Public License version 2.1 as published by the Free Software
|
---|
| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
|
---|
| 20 | ** packaging of this file. Please review the following information to
|
---|
| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
|
---|
| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
---|
| 23 | **
|
---|
[561] | 24 | ** In addition, as a special exception, Nokia gives you certain additional
|
---|
| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
|
---|
| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
|
---|
[2] | 27 | **
|
---|
| 28 | ** GNU General Public License Usage
|
---|
| 29 | ** Alternatively, this file may be used under the terms of the GNU
|
---|
| 30 | ** General Public License version 3.0 as published by the Free Software
|
---|
| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
|
---|
| 32 | ** packaging of this file. Please review the following information to
|
---|
| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
|
---|
| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
|
---|
| 35 | **
|
---|
[561] | 36 | ** If you have questions regarding the use of this file, please contact
|
---|
| 37 | ** Nokia at qt-info@nokia.com.
|
---|
[2] | 38 | ** $QT_END_LICENSE$
|
---|
| 39 | **
|
---|
| 40 | ****************************************************************************/
|
---|
| 41 |
|
---|
| 42 | #include "qscriptenginedebugger.h"
|
---|
| 43 | #include "qscriptdebugger_p.h"
|
---|
| 44 | #include "qscriptenginedebuggerfrontend_p.h"
|
---|
[561] | 45 | #include "qscriptdebuggerstandardwidgetfactory_p.h"
|
---|
[2] | 46 | #include <private/qobject_p.h>
|
---|
| 47 |
|
---|
| 48 | #include <QtCore/qsettings.h>
|
---|
| 49 | #include <QtGui/qapplication.h>
|
---|
| 50 | #include <QtGui/qdockwidget.h>
|
---|
| 51 | #include <QtGui/qmainwindow.h>
|
---|
| 52 | #include <QtGui/qmenubar.h>
|
---|
| 53 | #include <QtGui/qboxlayout.h>
|
---|
| 54 |
|
---|
[561] | 55 | // this has to be outside the namespace
|
---|
| 56 | static void initScriptEngineDebuggerResources()
|
---|
| 57 | {
|
---|
| 58 | Q_INIT_RESOURCE(scripttools_debugging);
|
---|
| 59 | }
|
---|
| 60 |
|
---|
| 61 | QT_BEGIN_NAMESPACE
|
---|
| 62 |
|
---|
[2] | 63 | class QtScriptDebuggerResourceInitializer
|
---|
| 64 | {
|
---|
| 65 | public:
|
---|
| 66 | QtScriptDebuggerResourceInitializer() {
|
---|
[561] | 67 | // call outside-the-namespace function
|
---|
| 68 | initScriptEngineDebuggerResources();
|
---|
[2] | 69 | }
|
---|
| 70 | };
|
---|
| 71 |
|
---|
| 72 | /*!
|
---|
| 73 | \since 4.5
|
---|
| 74 | \class QScriptEngineDebugger
|
---|
| 75 |
|
---|
| 76 | \brief The QScriptEngineDebugger class provides a QScriptEngine debugger.
|
---|
| 77 |
|
---|
[561] | 78 | \ingroup script
|
---|
[2] | 79 |
|
---|
[561] | 80 |
|
---|
[2] | 81 | The QScriptEngineDebugger class provides a debugger that can be
|
---|
| 82 | embedded into Qt applications that use Qt Script. The debugger
|
---|
| 83 | enables the application user to inspect the state of the script
|
---|
| 84 | environment and control script execution.
|
---|
| 85 |
|
---|
| 86 | To attach the debugger to a script engine, call the attachTo()
|
---|
| 87 | function.
|
---|
| 88 |
|
---|
| 89 | \snippet doc/src/snippets/code/src.scripttools.qscriptenginedebugger.cpp 0
|
---|
| 90 |
|
---|
| 91 | Once the debugger has been attached to a script engine, you can
|
---|
| 92 | proceed to evaluate scripts as usual, e.g. by calling
|
---|
| 93 | QScriptEngine::evaluate(). The debugger will be triggered when an
|
---|
| 94 | uncaught exception occurs, or when a \c{debugger} statement is
|
---|
| 95 | encountered in a script. It is also possible to interrupt script
|
---|
| 96 | evaluation at an arbitrary time by triggering the InterruptAction.
|
---|
| 97 | For instance, to start the debugger when script evaluation starts,
|
---|
| 98 | you trigger the action before you begin to \l{QScriptEngine::}{evaluate()}
|
---|
| 99 | the script.
|
---|
| 100 |
|
---|
| 101 | \snippet doc/src/snippets/scriptdebugger.cpp 2
|
---|
| 102 |
|
---|
| 103 | By default, the \l{standardWindow()}{standard debugger window} is shown when
|
---|
| 104 | evaluation is suspended. This can be changed by calling the
|
---|
| 105 | setAutoShowStandardWindow() function.
|
---|
| 106 |
|
---|
| 107 | The debugger defines a set of \l{DebuggerAction}{actions} that are
|
---|
| 108 | available, such as stopping execution or printing the contents of a
|
---|
| 109 | variable. It also provides a set of widgets (components) that
|
---|
| 110 | display the information available from the debugger and that trigger
|
---|
| 111 | the actions on request. The actions available are identified by the
|
---|
| 112 | DebuggerAction enum, and the widgets are identified by the
|
---|
| 113 | DebuggerWidget enum.
|
---|
| 114 |
|
---|
| 115 | Access to the individual debugger widgets is provided by the
|
---|
| 116 | widget() function. This makes it possible to arrange the widgets in
|
---|
| 117 | a custom manner. Similarly, the action() function provides access
|
---|
| 118 | to the various debugger actions.
|
---|
| 119 |
|
---|
| 120 | The createStandardToolBar() function creates a standard toolbar, and the
|
---|
| 121 | createStandardMenu() function creates a standard menu; these functions can
|
---|
| 122 | be useful if you are creating a custom debugger configuration.
|
---|
| 123 |
|
---|
| 124 | The evaluationSuspended() signal is emitted when the debugger has
|
---|
| 125 | suspended script evaluation and entered interactive mode, i.e., the
|
---|
| 126 | mode in which it accepts input from the user. The
|
---|
| 127 | evaluationResumed() signal is emitted when script evaluation is
|
---|
| 128 | resumed, i.e, when execution control is given back to the script
|
---|
[561] | 129 | engine. The state() function returns the debugger's current state.
|
---|
[2] | 130 |
|
---|
| 131 | When calling QScriptEngine::evaluate() it is useful to pass a
|
---|
| 132 | descriptive script name (file name) as second argument, as this is
|
---|
| 133 | the name that will be displayed by the debugger in the
|
---|
| 134 | ScriptsWidget; if a name is not passed, the script will be labelled
|
---|
| 135 | "anonymous".
|
---|
| 136 |
|
---|
| 137 | When evaluation is suspended, the debugger will also suspend the
|
---|
| 138 | event loop of the script. In the following snippet, the call to
|
---|
| 139 | QScriptEngine::evaluate() causes the debugger to be triggered, and
|
---|
| 140 | the function call does not return until the user has finished
|
---|
| 141 | interacting with the debugger.
|
---|
| 142 |
|
---|
| 143 | \snippet doc/src/snippets/code/src.scripttools.qscriptenginedebugger.cpp 1
|
---|
| 144 |
|
---|
| 145 | When the Qt Script debugger is running, the C++ application itself
|
---|
| 146 | is not "frozen". This means that it is possible that more scripts
|
---|
| 147 | are evaluated, even though the debugger has suspended evaluation of
|
---|
| 148 | the \bold{current} script evaluation. For example, a C++ timer might
|
---|
| 149 | trigger that causes a script function to be called, or the user
|
---|
| 150 | might click on a button in the main application user interface whose
|
---|
| 151 | clicked() signal is connected to a script function. This kind of
|
---|
| 152 | nested evaluation is permitted. The debugger will enter interactive
|
---|
| 153 | mode for the new script if an exception is thrown or a breakpoint is
|
---|
| 154 | reached. Note that it will not stop when encountering \c{debugger}
|
---|
| 155 | statements. \omit The effects are similar to those achieved by
|
---|
| 156 | typing a program into the debugger's console and evaluating
|
---|
| 157 | it. \endomit
|
---|
| 158 |
|
---|
| 159 | Nested evaluation requires some thought when deciding
|
---|
| 160 | how the debugger is presented to the user; for example, whether a
|
---|
| 161 | modal dialog is suitable, or whether some parts of the main
|
---|
| 162 | application user interface should be disabled while the debugger is
|
---|
| 163 | running. \omit Seems unfinished somehow \endomit
|
---|
| 164 |
|
---|
| 165 | Debugging inside of a \l{QWidget::paintEvent()}{paintEvent}() is
|
---|
| 166 | currently not supported. If you need to debug painting-related
|
---|
| 167 | script code, that code should be evaluated outside of the C++
|
---|
| 168 | paintEvent(), e.g. by rendering to an image, like the Context2D and
|
---|
| 169 | Tetrix QtScript examples do. This will make the code safe for
|
---|
| 170 | debugging.
|
---|
| 171 |
|
---|
| 172 | The debugger adds some special properties to the script engine:
|
---|
| 173 | \c{__FILE__} holds the name of the script in which the current
|
---|
| 174 | evaluation occurs, and \c{__LINE__} holds the current line
|
---|
| 175 | number. These are useful when doing print()-style debugging (the
|
---|
| 176 | messages appear in the debugger's debug output widget).
|
---|
| 177 |
|
---|
| 178 | The \l{Qt Script Debugger Manual} describes how to use the debugger.
|
---|
| 179 | The \l{Context2D Example}{Context2D example} shows how to integrate
|
---|
| 180 | the debugger in applications.
|
---|
| 181 |
|
---|
| 182 | \sa QScriptEngine, {Context2D Example}
|
---|
| 183 | */
|
---|
| 184 |
|
---|
| 185 | /*!
|
---|
| 186 | \enum QScriptEngineDebugger::DebuggerWidget
|
---|
| 187 |
|
---|
| 188 | This enum decides the widget that the widget() function should
|
---|
| 189 | retrieve. We treat these widgets in more detail in the \l{Qt
|
---|
| 190 | Script Debugger Manual}.
|
---|
| 191 |
|
---|
| 192 | \value ConsoleWidget Provides a command-line interface to the debugger.
|
---|
| 193 | \value StackWidget Shows a backtrace of the script's execution state.
|
---|
| 194 | \value ScriptsWidget Displays a list of currently loaded scripts.
|
---|
| 195 | \value LocalsWidget Shows the local variables of the current stack frame.
|
---|
| 196 | \value CodeWidget Displays the code of the current script.
|
---|
| 197 | \value CodeFinderWidget Provides a widget that can search for text in the script shown in the
|
---|
| 198 | CodeWidget.
|
---|
| 199 | \value BreakpointsWidget Shows breakpoints that have been set.
|
---|
| 200 | \value DebugOutputWidget Contains output from the \c print() script function.
|
---|
| 201 | \value ErrorLogWidget Shows error messages that have been generated.
|
---|
| 202 | */
|
---|
| 203 |
|
---|
| 204 | /*!
|
---|
| 205 | \enum QScriptEngineDebugger::DebuggerAction
|
---|
| 206 |
|
---|
| 207 | This enum specifies the action that the action() function should
|
---|
| 208 | retrieve. The actions retrieved can be connected to any slot and
|
---|
| 209 | connected to any widget. Please see the \l{Qt Script Debugger Manual}'s
|
---|
| 210 | \l{Console Command Reference} for a detailed description of these actions.
|
---|
| 211 |
|
---|
| 212 | \value InterruptAction Suspends script execution as soon as the next script statement is reached.
|
---|
| 213 | \value ContinueAction Gives the execution control back to the script engine.
|
---|
| 214 | \value StepIntoAction Performs a step action.
|
---|
| 215 | \value StepOverAction Performs a next action.
|
---|
| 216 | \value StepOutAction Executes the script until the current function returns.
|
---|
| 217 | \value RunToCursorAction Continues execution to the selected line (which contains the cursor) in the CodeWidget.
|
---|
| 218 | \value RunToNewScriptAction Returns control to the script engine until a new script is executed.
|
---|
| 219 | \value ToggleBreakpointAction Toggles a breakpoint at the selected line in the CodeWidget.
|
---|
| 220 | \value ClearDebugOutputAction Clears the contents of the DebugOutputWidget.
|
---|
| 221 | \value ClearErrorLogAction Clears the contents of the ErrorLogWidget.
|
---|
| 222 | \value ClearConsoleAction Clears the contents of the ConsoleWidget.
|
---|
| 223 | \value FindInScriptAction Displays the CodeFinderWidget.
|
---|
| 224 | \value FindNextInScriptAction Finds next occurrence in the CodeWidget.
|
---|
| 225 | \value FindPreviousInScriptAction Finds previous occurrence in the CodeWidget.
|
---|
| 226 | \value GoToLineAction Shows the "Go to Line" dialog.
|
---|
| 227 | */
|
---|
| 228 |
|
---|
[561] | 229 | /*!
|
---|
| 230 | \enum QScriptEngineDebugger::DebuggerState
|
---|
| 231 | \since 4.6
|
---|
| 232 |
|
---|
| 233 | This enum specifies the current state of the debugger.
|
---|
| 234 |
|
---|
| 235 | \value RunningState The debugger is running. (Script evaluation is allowed.)
|
---|
| 236 | \value SuspendedState The debugger has suspended script evaluation.
|
---|
| 237 | */
|
---|
| 238 |
|
---|
[2] | 239 | class QScriptEngineDebuggerPrivate
|
---|
[561] | 240 | : public QObjectPrivate
|
---|
[2] | 241 | {
|
---|
| 242 | Q_DECLARE_PUBLIC(QScriptEngineDebugger)
|
---|
| 243 | public:
|
---|
| 244 | QScriptEngineDebuggerPrivate();
|
---|
| 245 | ~QScriptEngineDebuggerPrivate();
|
---|
| 246 |
|
---|
| 247 | // private slots
|
---|
| 248 | void _q_showStandardWindow();
|
---|
| 249 |
|
---|
| 250 | void createDebugger();
|
---|
| 251 |
|
---|
| 252 | QScriptDebugger *debugger;
|
---|
| 253 | QScriptEngineDebuggerFrontend *frontend;
|
---|
[561] | 254 | #ifndef QT_NO_MAINWINDOW
|
---|
[2] | 255 | QMainWindow *standardWindow;
|
---|
[561] | 256 | #endif
|
---|
[2] | 257 | bool autoShow;
|
---|
| 258 |
|
---|
| 259 | static QtScriptDebuggerResourceInitializer resourceInitializer;
|
---|
| 260 | };
|
---|
| 261 |
|
---|
| 262 | namespace {
|
---|
| 263 |
|
---|
| 264 | class WidgetClosedNotifier : public QObject
|
---|
| 265 | {
|
---|
| 266 | Q_OBJECT
|
---|
| 267 | public:
|
---|
| 268 | WidgetClosedNotifier(QWidget *w, QObject *parent = 0)
|
---|
| 269 | : QObject(parent), widget(w)
|
---|
| 270 | {
|
---|
| 271 | w->installEventFilter(this);
|
---|
| 272 | }
|
---|
| 273 |
|
---|
| 274 | bool eventFilter(QObject *watched, QEvent *e)
|
---|
| 275 | {
|
---|
| 276 | if (watched != widget)
|
---|
| 277 | return false;
|
---|
| 278 | if (e->type() != QEvent::Close)
|
---|
| 279 | return false;
|
---|
| 280 | emit widgetClosed();
|
---|
| 281 | return true;
|
---|
| 282 | }
|
---|
| 283 |
|
---|
| 284 | Q_SIGNALS:
|
---|
| 285 | void widgetClosed();
|
---|
| 286 |
|
---|
| 287 | private:
|
---|
| 288 | QWidget *widget;
|
---|
| 289 | };
|
---|
| 290 |
|
---|
| 291 | } // namespace
|
---|
| 292 |
|
---|
| 293 | QtScriptDebuggerResourceInitializer QScriptEngineDebuggerPrivate::resourceInitializer;
|
---|
| 294 |
|
---|
| 295 | QScriptEngineDebuggerPrivate::QScriptEngineDebuggerPrivate()
|
---|
| 296 | {
|
---|
| 297 | debugger = 0;
|
---|
| 298 | frontend = 0;
|
---|
[561] | 299 | #ifndef QT_NO_MAINWINDOW
|
---|
[2] | 300 | standardWindow = 0;
|
---|
[561] | 301 | #endif
|
---|
[2] | 302 | autoShow = true;
|
---|
| 303 | }
|
---|
| 304 |
|
---|
| 305 | QScriptEngineDebuggerPrivate::~QScriptEngineDebuggerPrivate()
|
---|
| 306 | {
|
---|
| 307 | delete debugger;
|
---|
| 308 | delete frontend;
|
---|
[561] | 309 | #ifndef QT_NO_MAINWINDOW
|
---|
[2] | 310 | if (standardWindow) {
|
---|
| 311 | QSettings settings(QSettings::UserScope, QLatin1String("Trolltech"));
|
---|
| 312 | QByteArray geometry = standardWindow->saveGeometry();
|
---|
| 313 | settings.setValue(QLatin1String("Qt/scripttools/debugging/mainWindowGeometry"), geometry);
|
---|
| 314 | QByteArray state = standardWindow->saveState();
|
---|
| 315 | settings.setValue(QLatin1String("Qt/scripttools/debugging/mainWindowState"), state);
|
---|
| 316 | if (standardWindow->parent() == 0)
|
---|
| 317 | delete standardWindow;
|
---|
| 318 | }
|
---|
[561] | 319 | #endif
|
---|
[2] | 320 | }
|
---|
| 321 |
|
---|
[561] | 322 | #ifndef QT_NO_MAINWINDOW
|
---|
[2] | 323 | void QScriptEngineDebuggerPrivate::_q_showStandardWindow()
|
---|
| 324 | {
|
---|
| 325 | Q_Q(QScriptEngineDebugger);
|
---|
| 326 | (void)q->standardWindow(); // ensure it's created
|
---|
| 327 | standardWindow->show();
|
---|
| 328 | }
|
---|
[561] | 329 | #endif
|
---|
[2] | 330 |
|
---|
| 331 | void QScriptEngineDebuggerPrivate::createDebugger()
|
---|
| 332 | {
|
---|
| 333 | Q_Q(QScriptEngineDebugger);
|
---|
| 334 | if (!debugger) {
|
---|
| 335 | debugger = new QScriptDebugger();
|
---|
[561] | 336 | debugger->setWidgetFactory(new QScriptDebuggerStandardWidgetFactory(q));
|
---|
[2] | 337 | QObject::connect(debugger, SIGNAL(started()),
|
---|
| 338 | q, SIGNAL(evaluationResumed()));
|
---|
| 339 | QObject::connect(debugger, SIGNAL(stopped()),
|
---|
| 340 | q, SIGNAL(evaluationSuspended()));
|
---|
| 341 | if (autoShow) {
|
---|
| 342 | QObject::connect(q, SIGNAL(evaluationSuspended()),
|
---|
| 343 | q, SLOT(_q_showStandardWindow()));
|
---|
| 344 | }
|
---|
| 345 | }
|
---|
| 346 | }
|
---|
| 347 |
|
---|
| 348 | /*!
|
---|
| 349 | Constructs a new QScriptEngineDebugger object with the given \a
|
---|
| 350 | parent.
|
---|
| 351 |
|
---|
| 352 | To attach a QScriptEngine to the debugger, use attachTo()
|
---|
| 353 | function.
|
---|
| 354 |
|
---|
| 355 | */
|
---|
| 356 | QScriptEngineDebugger::QScriptEngineDebugger(QObject *parent)
|
---|
| 357 | : QObject(*new QScriptEngineDebuggerPrivate, parent)
|
---|
| 358 | {
|
---|
| 359 | }
|
---|
| 360 |
|
---|
| 361 | /*!
|
---|
| 362 | Destroys this QScriptEngineDebugger.
|
---|
| 363 | */
|
---|
| 364 | QScriptEngineDebugger::~QScriptEngineDebugger()
|
---|
| 365 | {
|
---|
| 366 | }
|
---|
| 367 |
|
---|
| 368 | /*!
|
---|
| 369 | Attaches to the given \a engine.
|
---|
| 370 |
|
---|
| 371 | The debugger will install a custom agent (using
|
---|
| 372 | QScriptEngine::setAgent()) to monitor the engine. While the debugger
|
---|
| 373 | is attached, you should not change the agent; however, if you do
|
---|
| 374 | have to perform additional monitoring, you must set a proxy agent
|
---|
| 375 | that forwards all events to the debugger's agent.
|
---|
| 376 |
|
---|
| 377 | \sa detach()
|
---|
| 378 | */
|
---|
| 379 | void QScriptEngineDebugger::attachTo(QScriptEngine *engine)
|
---|
| 380 | {
|
---|
| 381 | Q_D(QScriptEngineDebugger);
|
---|
| 382 | if (!engine) {
|
---|
| 383 | detach();
|
---|
| 384 | return;
|
---|
| 385 | }
|
---|
| 386 | d->createDebugger();
|
---|
| 387 | if (!d->frontend)
|
---|
| 388 | d->frontend = new QScriptEngineDebuggerFrontend();
|
---|
| 389 | d->frontend->attachTo(engine);
|
---|
| 390 | d->debugger->setFrontend(d->frontend);
|
---|
| 391 | }
|
---|
| 392 |
|
---|
| 393 | /*!
|
---|
| 394 | Detaches from the current script engine, if any.
|
---|
| 395 |
|
---|
| 396 | \sa attachTo()
|
---|
| 397 | */
|
---|
| 398 | void QScriptEngineDebugger::detach()
|
---|
| 399 | {
|
---|
| 400 | Q_D(QScriptEngineDebugger);
|
---|
| 401 | if (d->frontend)
|
---|
| 402 | d->frontend->detach();
|
---|
| 403 | if (d->debugger)
|
---|
| 404 | d->debugger->setFrontend(0);
|
---|
| 405 | }
|
---|
| 406 |
|
---|
| 407 | /*!
|
---|
[561] | 408 | \since 4.6
|
---|
[2] | 409 |
|
---|
[561] | 410 | Returns the current state of the debugger.
|
---|
| 411 |
|
---|
| 412 | \sa evaluationResumed()
|
---|
| 413 | \sa evaluationSuspended()
|
---|
| 414 | */
|
---|
| 415 | QScriptEngineDebugger::DebuggerState QScriptEngineDebugger::state() const
|
---|
| 416 | {
|
---|
| 417 | Q_D(const QScriptEngineDebugger);
|
---|
| 418 | return !d->debugger || !d->debugger->isInteractive() ? SuspendedState : RunningState;
|
---|
| 419 | }
|
---|
| 420 |
|
---|
| 421 | /*!
|
---|
| 422 |
|
---|
[2] | 423 | Returns a pointer to the instance of the specified standard \a
|
---|
| 424 | widget. The widgets available are defined by the DebuggerWidget
|
---|
| 425 | enum.
|
---|
| 426 |
|
---|
| 427 | A main window containing all widgets is returned by
|
---|
| 428 | standardWindow(). If you do not want to use this window, you can
|
---|
| 429 | fetch the individual widgets with this function. For instance, the
|
---|
| 430 | code example below shows how to set up a layout containing a
|
---|
| 431 | \l{QScriptEngineDebugger::CodeWidget}{code window} and a
|
---|
| 432 | \l{QScriptEngineDebugger::StackWidget}{stack widget}.
|
---|
| 433 |
|
---|
| 434 | \snippet doc/src/snippets/scriptdebugger.cpp 0
|
---|
| 435 |
|
---|
| 436 | Note that you need to set setAutoShowStandardWindow() to false; if
|
---|
| 437 | not, the standard window will be shown regardless.
|
---|
| 438 |
|
---|
| 439 | \sa action(), standardWindow(), setAutoShowStandardWindow()
|
---|
| 440 | */
|
---|
| 441 | QWidget *QScriptEngineDebugger::widget(DebuggerWidget widget) const
|
---|
| 442 | {
|
---|
| 443 | Q_D(const QScriptEngineDebugger);
|
---|
| 444 | const_cast<QScriptEngineDebuggerPrivate*>(d)->createDebugger();
|
---|
[561] | 445 | return d->debugger->widget(static_cast<QScriptDebugger::DebuggerWidget>(static_cast<int>(widget)));
|
---|
[2] | 446 | }
|
---|
| 447 |
|
---|
| 448 | /*!
|
---|
| 449 | Returns a pointer to the specified \a action. The actions available
|
---|
| 450 | are given by the DebuggerAction enum.
|
---|
| 451 |
|
---|
| 452 | With this function, you can add the actions to your own widgets,
|
---|
| 453 | toolbars, and menus. It is also convenient if you, for example,
|
---|
| 454 | wish to spice things up with your own groovy icons. The code
|
---|
| 455 | example below shows how to add actions to a QToolBar.
|
---|
| 456 |
|
---|
| 457 | \snippet doc/src/snippets/scriptdebugger.cpp 1
|
---|
| 458 |
|
---|
| 459 | Note that QScriptEngineDebugger has already added the actions to
|
---|
| 460 | its \l{DebuggerWidget}{standard widgets} and \l{standardWindow()}{standard window}.
|
---|
| 461 |
|
---|
| 462 | \sa widget(), createStandardMenu(), createStandardToolBar(), standardWindow()
|
---|
| 463 | */
|
---|
| 464 | QAction *QScriptEngineDebugger::action(DebuggerAction action) const
|
---|
| 465 | {
|
---|
| 466 | Q_D(const QScriptEngineDebugger);
|
---|
| 467 | QScriptEngineDebugger *that = const_cast<QScriptEngineDebugger*>(this);
|
---|
| 468 | that->d_func()->createDebugger();
|
---|
[561] | 469 | return d->debugger->action(static_cast<QScriptDebugger::DebuggerAction>(static_cast<int>(action)), that);
|
---|
[2] | 470 | }
|
---|
| 471 |
|
---|
| 472 | /*!
|
---|
| 473 | Returns whether the standard debugger window is automatically shown when
|
---|
| 474 | evaluation is suspended.
|
---|
| 475 |
|
---|
| 476 | The default is true.
|
---|
| 477 | */
|
---|
| 478 | bool QScriptEngineDebugger::autoShowStandardWindow() const
|
---|
| 479 | {
|
---|
| 480 | Q_D(const QScriptEngineDebugger);
|
---|
| 481 | return d->autoShow;
|
---|
| 482 | }
|
---|
| 483 |
|
---|
| 484 | /*!
|
---|
| 485 | Sets whether the standard debugger window is automatically shown when
|
---|
| 486 | evaluation is suspended. If \a autoShow is true, the window will be
|
---|
| 487 | automatically shown, otherwise it will not.
|
---|
| 488 | */
|
---|
| 489 | void QScriptEngineDebugger::setAutoShowStandardWindow(bool autoShow)
|
---|
| 490 | {
|
---|
| 491 | Q_D(QScriptEngineDebugger);
|
---|
| 492 | if (autoShow == d->autoShow)
|
---|
| 493 | return;
|
---|
| 494 | if (autoShow) {
|
---|
| 495 | QObject::connect(this, SIGNAL(evaluationSuspended()),
|
---|
| 496 | this, SLOT(_q_showStandardWindow()));
|
---|
| 497 | } else {
|
---|
| 498 | QObject::disconnect(this, SIGNAL(evaluationSuspended()),
|
---|
| 499 | this, SLOT(_q_showStandardWindow()));
|
---|
| 500 | }
|
---|
| 501 | d->autoShow = autoShow;
|
---|
| 502 | }
|
---|
| 503 |
|
---|
| 504 | /*!
|
---|
| 505 | Returns a main window with a standard configuration of the debugger's
|
---|
| 506 | components.
|
---|
| 507 |
|
---|
| 508 | \sa createStandardMenu(), createStandardToolBar()
|
---|
| 509 | */
|
---|
[561] | 510 | #ifndef QT_NO_MAINWINDOW
|
---|
[2] | 511 | QMainWindow *QScriptEngineDebugger::standardWindow() const
|
---|
| 512 | {
|
---|
| 513 | Q_D(const QScriptEngineDebugger);
|
---|
| 514 | if (d->standardWindow)
|
---|
| 515 | return d->standardWindow;
|
---|
| 516 | if (!QApplication::instance())
|
---|
| 517 | return 0;
|
---|
| 518 | QScriptEngineDebugger *that = const_cast<QScriptEngineDebugger*>(this);
|
---|
| 519 |
|
---|
| 520 | QMainWindow *win = new QMainWindow();
|
---|
| 521 | QDockWidget *scriptsDock = new QDockWidget(win);
|
---|
| 522 | scriptsDock->setObjectName(QLatin1String("qtscriptdebugger_scriptsDockWidget"));
|
---|
[561] | 523 | scriptsDock->setWindowTitle(tr("Loaded Scripts"));
|
---|
[2] | 524 | scriptsDock->setWidget(widget(ScriptsWidget));
|
---|
| 525 | win->addDockWidget(Qt::LeftDockWidgetArea, scriptsDock);
|
---|
| 526 |
|
---|
| 527 | QDockWidget *breakpointsDock = new QDockWidget(win);
|
---|
| 528 | breakpointsDock->setObjectName(QLatin1String("qtscriptdebugger_breakpointsDockWidget"));
|
---|
[561] | 529 | breakpointsDock->setWindowTitle(tr("Breakpoints"));
|
---|
[2] | 530 | breakpointsDock->setWidget(widget(BreakpointsWidget));
|
---|
| 531 | win->addDockWidget(Qt::LeftDockWidgetArea, breakpointsDock);
|
---|
| 532 |
|
---|
| 533 | QDockWidget *stackDock = new QDockWidget(win);
|
---|
| 534 | stackDock->setObjectName(QLatin1String("qtscriptdebugger_stackDockWidget"));
|
---|
[561] | 535 | stackDock->setWindowTitle(tr("Stack"));
|
---|
[2] | 536 | stackDock->setWidget(widget(StackWidget));
|
---|
| 537 | win->addDockWidget(Qt::RightDockWidgetArea, stackDock);
|
---|
| 538 |
|
---|
| 539 | QDockWidget *localsDock = new QDockWidget(win);
|
---|
| 540 | localsDock->setObjectName(QLatin1String("qtscriptdebugger_localsDockWidget"));
|
---|
[561] | 541 | localsDock->setWindowTitle(tr("Locals"));
|
---|
[2] | 542 | localsDock->setWidget(widget(LocalsWidget));
|
---|
| 543 | win->addDockWidget(Qt::RightDockWidgetArea, localsDock);
|
---|
| 544 |
|
---|
| 545 | QDockWidget *consoleDock = new QDockWidget(win);
|
---|
| 546 | consoleDock->setObjectName(QLatin1String("qtscriptdebugger_consoleDockWidget"));
|
---|
[561] | 547 | consoleDock->setWindowTitle(tr("Console"));
|
---|
[2] | 548 | consoleDock->setWidget(widget(ConsoleWidget));
|
---|
| 549 | win->addDockWidget(Qt::BottomDockWidgetArea, consoleDock);
|
---|
| 550 |
|
---|
| 551 | QDockWidget *debugOutputDock = new QDockWidget(win);
|
---|
| 552 | debugOutputDock->setObjectName(QLatin1String("qtscriptdebugger_debugOutputDockWidget"));
|
---|
[561] | 553 | debugOutputDock->setWindowTitle(tr("Debug Output"));
|
---|
[2] | 554 | debugOutputDock->setWidget(widget(DebugOutputWidget));
|
---|
| 555 | win->addDockWidget(Qt::BottomDockWidgetArea, debugOutputDock);
|
---|
| 556 |
|
---|
| 557 | QDockWidget *errorLogDock = new QDockWidget(win);
|
---|
| 558 | errorLogDock->setObjectName(QLatin1String("qtscriptdebugger_errorLogDockWidget"));
|
---|
[561] | 559 | errorLogDock->setWindowTitle(tr("Error Log"));
|
---|
[2] | 560 | errorLogDock->setWidget(widget(ErrorLogWidget));
|
---|
| 561 | win->addDockWidget(Qt::BottomDockWidgetArea, errorLogDock);
|
---|
| 562 |
|
---|
| 563 | win->tabifyDockWidget(errorLogDock, debugOutputDock);
|
---|
| 564 | win->tabifyDockWidget(debugOutputDock, consoleDock);
|
---|
| 565 |
|
---|
| 566 | win->addToolBar(Qt::TopToolBarArea, that->createStandardToolBar());
|
---|
| 567 |
|
---|
| 568 | #ifndef QT_NO_MENUBAR
|
---|
| 569 | win->menuBar()->addMenu(that->createStandardMenu(win));
|
---|
| 570 |
|
---|
[561] | 571 | QMenu *editMenu = win->menuBar()->addMenu(tr("Search"));
|
---|
[2] | 572 | editMenu->addAction(action(FindInScriptAction));
|
---|
| 573 | editMenu->addAction(action(FindNextInScriptAction));
|
---|
| 574 | editMenu->addAction(action(FindPreviousInScriptAction));
|
---|
| 575 | editMenu->addSeparator();
|
---|
| 576 | editMenu->addAction(action(GoToLineAction));
|
---|
| 577 |
|
---|
[561] | 578 | QMenu *viewMenu = win->menuBar()->addMenu(tr("View"));
|
---|
[2] | 579 | viewMenu->addAction(scriptsDock->toggleViewAction());
|
---|
| 580 | viewMenu->addAction(breakpointsDock->toggleViewAction());
|
---|
| 581 | viewMenu->addAction(stackDock->toggleViewAction());
|
---|
| 582 | viewMenu->addAction(localsDock->toggleViewAction());
|
---|
| 583 | viewMenu->addAction(consoleDock->toggleViewAction());
|
---|
| 584 | viewMenu->addAction(debugOutputDock->toggleViewAction());
|
---|
| 585 | viewMenu->addAction(errorLogDock->toggleViewAction());
|
---|
| 586 | #endif
|
---|
| 587 |
|
---|
| 588 | QWidget *central = new QWidget();
|
---|
| 589 | QVBoxLayout *vbox = new QVBoxLayout(central);
|
---|
| 590 | vbox->setMargin(0);
|
---|
| 591 | vbox->addWidget(widget(CodeWidget));
|
---|
| 592 | vbox->addWidget(widget(CodeFinderWidget));
|
---|
| 593 | widget(CodeFinderWidget)->hide();
|
---|
| 594 | win->setCentralWidget(central);
|
---|
| 595 |
|
---|
[561] | 596 | win->setWindowTitle(tr("Qt Script Debugger"));
|
---|
[2] | 597 | win->setUnifiedTitleAndToolBarOnMac(true);
|
---|
| 598 |
|
---|
| 599 | QSettings settings(QSettings::UserScope, QLatin1String("Trolltech"));
|
---|
| 600 | QVariant geometry = settings.value(QLatin1String("Qt/scripttools/debugging/mainWindowGeometry"));
|
---|
| 601 | if (geometry.isValid())
|
---|
| 602 | win->restoreGeometry(geometry.toByteArray());
|
---|
| 603 | QVariant state = settings.value(QLatin1String("Qt/scripttools/debugging/mainWindowState"));
|
---|
| 604 | if (state.isValid())
|
---|
| 605 | win->restoreState(state.toByteArray());
|
---|
| 606 |
|
---|
| 607 | WidgetClosedNotifier *closedNotifier = new WidgetClosedNotifier(win, that);
|
---|
| 608 | QObject::connect(closedNotifier, SIGNAL(widgetClosed()),
|
---|
| 609 | action(ContinueAction), SLOT(trigger()));
|
---|
| 610 |
|
---|
| 611 | const_cast<QScriptEngineDebuggerPrivate*>(d)->standardWindow = win;
|
---|
| 612 | return win;
|
---|
| 613 | }
|
---|
[561] | 614 | #endif // QT_NO_MAINWINDOW
|
---|
[2] | 615 |
|
---|
| 616 | /*!
|
---|
| 617 | Creates a standard debugger menu with the given \a parent.
|
---|
| 618 | Returns the new menu object.
|
---|
| 619 |
|
---|
| 620 | \sa createStandardToolBar()
|
---|
| 621 | */
|
---|
| 622 | QMenu *QScriptEngineDebugger::createStandardMenu(QWidget *parent)
|
---|
| 623 | {
|
---|
[561] | 624 | Q_D(QScriptEngineDebugger);
|
---|
| 625 | d->createDebugger();
|
---|
| 626 | return d->debugger->createStandardMenu(parent, this);
|
---|
[2] | 627 | }
|
---|
| 628 |
|
---|
| 629 | /*!
|
---|
| 630 | Creates a standard debugger toolbar with the given \a parent.
|
---|
| 631 | Returns the new toolbar object.
|
---|
| 632 |
|
---|
| 633 | \sa createStandardMenu()
|
---|
| 634 | */
|
---|
[561] | 635 | #ifndef QT_NO_TOOLBAR
|
---|
[2] | 636 | QToolBar *QScriptEngineDebugger::createStandardToolBar(QWidget *parent)
|
---|
| 637 | {
|
---|
[561] | 638 | Q_D(QScriptEngineDebugger);
|
---|
| 639 | d->createDebugger();
|
---|
| 640 | return d->debugger->createStandardToolBar(parent, this);
|
---|
[2] | 641 | }
|
---|
[561] | 642 | #endif
|
---|
[2] | 643 |
|
---|
| 644 | /*!
|
---|
| 645 | \fn QScriptEngineDebugger::evaluationSuspended()
|
---|
| 646 |
|
---|
| 647 | This signal is emitted when the debugger has suspended script
|
---|
| 648 | evaluation for whatever reason (e.g. due to an uncaught script
|
---|
| 649 | exception, or due to a breakpoint being triggered).
|
---|
| 650 |
|
---|
| 651 | \sa evaluationResumed()
|
---|
| 652 | */
|
---|
| 653 |
|
---|
| 654 | /*!
|
---|
| 655 | \fn QScriptEngineDebugger::evaluationResumed()
|
---|
| 656 |
|
---|
| 657 | This signal is emitted when the debugger has resumed script
|
---|
| 658 | evaluation (e.g. the user gave the "continue" command).
|
---|
| 659 |
|
---|
| 660 | \sa evaluationSuspended()
|
---|
| 661 | */
|
---|
| 662 |
|
---|
| 663 | QT_END_NAMESPACE
|
---|
| 664 |
|
---|
| 665 | #include "qscriptenginedebugger.moc"
|
---|
| 666 |
|
---|
| 667 | #include "moc_qscriptenginedebugger.cpp"
|
---|