| 1 | /**************************************************************************** | 
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| 2 | ** | 
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). | 
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| 4 | ** Contact: Qt Software Information (qt-info@nokia.com) | 
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| 5 | ** | 
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| 6 | ** This file is part of the QtScript module of the Qt Toolkit. | 
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| 7 | ** | 
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 9 | ** Commercial Usage | 
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| 10 | ** Licensees holding valid Qt Commercial licenses may use this file in | 
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| 11 | ** accordance with the Qt Commercial License Agreement provided with the | 
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| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 13 | ** a written agreement between you and Nokia. | 
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| 14 | ** | 
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| 15 | ** GNU Lesser General Public License Usage | 
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| 16 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
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| 17 | ** General Public License version 2.1 as published by the Free Software | 
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| 18 | ** Foundation and appearing in the file LICENSE.LGPL included in the | 
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| 19 | ** packaging of this file.  Please review the following information to | 
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| 20 | ** ensure the GNU Lesser General Public License version 2.1 requirements | 
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| 21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | 
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| 22 | ** | 
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| 23 | ** In addition, as a special exception, Nokia gives you certain | 
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| 24 | ** additional rights. These rights are described in the Nokia Qt LGPL | 
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| 25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this | 
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| 26 | ** package. | 
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| 27 | ** | 
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| 28 | ** GNU General Public License Usage | 
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| 29 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 30 | ** General Public License version 3.0 as published by the Free Software | 
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the | 
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| 32 | ** packaging of this file.  Please review the following information to | 
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be | 
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html. | 
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| 35 | ** | 
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| 36 | ** If you are unsure which license is appropriate for your use, please | 
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| 37 | ** contact the sales department at qt-sales@nokia.com. | 
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| 38 | ** $QT_END_LICENSE$ | 
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| 39 | ** | 
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| 40 | ****************************************************************************/ | 
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| 41 |  | 
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| 42 | #include "qscriptengineagent.h" | 
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| 43 |  | 
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| 44 | #ifndef QT_NO_SCRIPT | 
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| 45 |  | 
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| 46 | #include "qscriptvalue.h" | 
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| 47 | #include "qscriptengineagent_p.h" | 
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| 48 | #include "qscriptengine_p.h" | 
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| 49 | #include "qscriptcontext_p.h" | 
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| 50 | #include "qscriptmember_p.h" | 
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| 51 | #include "qscriptobject_p.h" | 
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| 52 | #include "qscriptvalueimpl_p.h" | 
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| 53 |  | 
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| 54 | QT_BEGIN_NAMESPACE | 
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| 55 |  | 
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| 56 | /*! | 
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| 57 | \since 4.4 | 
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| 58 | \class QScriptEngineAgent | 
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| 59 |  | 
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| 60 | \brief The QScriptEngineAgent class provides an interface to report events pertaining to QScriptEngine execution. | 
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| 61 |  | 
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| 62 | \ingroup script | 
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| 63 | \mainclass | 
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| 64 |  | 
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| 65 | The QScriptEngineAgent class is the basis of tools that monitor and/or control the execution of a | 
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| 66 | QScriptEngine, such as debuggers and profilers. | 
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| 67 |  | 
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| 68 | To process script loading and unloading events, reimplement the | 
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| 69 | scriptLoad() and scriptUnload() functions. scriptLoad() is called | 
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| 70 | after the input to QScriptEngine::evaluate() has been parsed, right | 
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| 71 | before the given script is executed. The engine assigns each | 
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| 72 | script an ID, which is available as one of the arguments to | 
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| 73 | scriptLoad(); subsequently, other event handlers can use the ID to | 
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| 74 | identify a particular script. One common usage of scriptLoad() is | 
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| 75 | to retain the script text, filename and base line number (the | 
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| 76 | original input to QScriptEngine::evaluate()), so that other event | 
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| 77 | handlers can e.g. map a line number to the corresponding line of | 
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| 78 | text. | 
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| 79 |  | 
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| 80 | scriptUnload() is called when the QScriptEngine has no further use | 
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| 81 | for a script; the QScriptEngineAgent may at this point safely | 
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| 82 | discard any resources associated with the script (such as the | 
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| 83 | script text). Note that after scriptUnload() has been called, the | 
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| 84 | QScriptEngine may reuse the relevant script ID for new scripts | 
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| 85 | (i.e. as argument to a subsequent call to scriptLoad()). | 
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| 86 |  | 
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| 87 | Evaluating the following script will result in scriptUnload() | 
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| 88 | being called immediately after evaluation has completed: | 
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| 89 |  | 
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| 90 | \snippet doc/src/snippets/code/src_script_qscriptengineagent.cpp 0 | 
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| 91 |  | 
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| 92 | Evaluating the following script will \b{not} result in a call to | 
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| 93 | scriptUnload() when evaluation has completed: | 
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| 94 |  | 
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| 95 | \snippet doc/src/snippets/code/src_script_qscriptengineagent.cpp 1 | 
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| 96 |  | 
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| 97 | The script isn't unloaded because it defines a function (\c{cube}) | 
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| 98 | that remains in the script environment after evaluation has | 
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| 99 | completed. If a subsequent script removed the \c{cube} function | 
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| 100 | (e.g. by setting it to \c{null}), scriptUnload() would be called | 
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| 101 | when the function is garbage collected. In general terms, a script | 
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| 102 | isn't unloaded until the engine has determined that none of its | 
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| 103 | contents is referenced. | 
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| 104 |  | 
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| 105 | To process script function calls and returns, reimplement the | 
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| 106 | functionEntry() and functionExit() functions. functionEntry() is | 
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| 107 | called when a script function is about to be executed; | 
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| 108 | functionExit() is called when a script function is about to return, | 
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| 109 | either normally or due to an exception. | 
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| 110 |  | 
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| 111 | To process individual script statements, reimplement | 
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| 112 | positionChange(). positionChange() is called each time the engine is | 
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| 113 | about to execute a new statement of a script, and thus offers the | 
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| 114 | finest level of script monitoring. | 
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| 115 |  | 
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| 116 | To process exceptions, reimplement exceptionThrow() and | 
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| 117 | exceptionCatch(). exceptionThrow() is called when a script exception | 
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| 118 | is thrown, before it has been handled. exceptionCatch() is called | 
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| 119 | when an exception handler is present, and execution is about to be | 
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| 120 | resumed at the handler code. | 
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| 121 |  | 
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| 122 | \sa QScriptEngine::setAgent(), QScriptContextInfo | 
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| 123 | */ | 
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| 124 |  | 
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| 125 | /*! | 
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| 126 | \enum QScriptEngineAgent::Extension | 
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| 127 |  | 
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| 128 | This enum specifies the possible extensions to a QScriptEngineAgent. | 
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| 129 |  | 
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| 130 | \value DebuggerInvocationRequest The agent handles \c{debugger} script statements. | 
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| 131 |  | 
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| 132 | \sa extension() | 
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| 133 | */ | 
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| 134 |  | 
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| 135 | QScriptEngineAgentPrivate::QScriptEngineAgentPrivate() | 
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| 136 | : engine(0), q_ptr(0) | 
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| 137 | { | 
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| 138 | } | 
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| 139 |  | 
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| 140 | QScriptEngineAgentPrivate::~QScriptEngineAgentPrivate() | 
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| 141 | { | 
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| 142 | QScriptEnginePrivate *eng_p = QScriptEnginePrivate::get(engine); | 
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| 143 | eng_p->agentDeleted(q_ptr); | 
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| 144 | } | 
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| 145 |  | 
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| 146 | /*! | 
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| 147 | Constructs a QScriptEngineAgent object for the given \a engine. | 
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| 148 |  | 
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| 149 | The engine takes ownership of the agent. | 
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| 150 |  | 
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| 151 | Call QScriptEngine::setAgent() to make this agent the active | 
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| 152 | agent. | 
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| 153 | */ | 
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| 154 | QScriptEngineAgent::QScriptEngineAgent(QScriptEngine *engine) | 
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| 155 | : d_ptr(new QScriptEngineAgentPrivate) | 
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| 156 | { | 
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| 157 | d_ptr->q_ptr = this; | 
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| 158 | d_ptr->engine = engine; | 
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| 159 | } | 
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| 160 |  | 
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| 161 | /*! | 
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| 162 | \internal | 
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| 163 | */ | 
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| 164 | QScriptEngineAgent::QScriptEngineAgent(QScriptEngineAgentPrivate &dd, QScriptEngine *engine) | 
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| 165 | : d_ptr(&dd) | 
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| 166 | { | 
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| 167 | d_ptr->q_ptr = this; | 
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| 168 | d_ptr->engine = engine; | 
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| 169 | } | 
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| 170 |  | 
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| 171 | /*! | 
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| 172 | Destroys this QScriptEngineAgent. | 
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| 173 | */ | 
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| 174 | QScriptEngineAgent::~QScriptEngineAgent() | 
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| 175 | { | 
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| 176 | delete d_ptr; | 
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| 177 | d_ptr = 0; | 
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| 178 | } | 
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| 179 |  | 
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| 180 | /*! | 
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| 181 |  | 
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| 182 | This function is called when the engine has parsed a script and has | 
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| 183 | associated it with the given \a id. The id can be used to identify | 
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| 184 | this particular script in subsequent event notifications. | 
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| 185 |  | 
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| 186 | \a program, \a fileName and \a baseLineNumber are the original | 
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| 187 | arguments to the QScriptEngine::evaluate() call that triggered this | 
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| 188 | event. | 
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| 189 |  | 
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| 190 | This function is called just before the script is about to be | 
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| 191 | evaluated. | 
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| 192 |  | 
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| 193 | You can reimplement this function to record information about the | 
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| 194 | script; for example, by retaining the script text, you can obtain | 
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| 195 | the line of text corresponding to a line number in a subsequent | 
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| 196 | call to positionChange(). | 
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| 197 |  | 
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| 198 | The default implementation does nothing. | 
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| 199 |  | 
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| 200 | \sa scriptUnload() | 
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| 201 | */ | 
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| 202 | void QScriptEngineAgent::scriptLoad(qint64 id, const QString &program, | 
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| 203 | const QString &fileName, int baseLineNumber) | 
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| 204 | { | 
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| 205 | Q_UNUSED(id); | 
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| 206 | Q_UNUSED(program); | 
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| 207 | Q_UNUSED(fileName); | 
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| 208 | Q_UNUSED(baseLineNumber); | 
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| 209 | } | 
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| 210 |  | 
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| 211 | /*! | 
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| 212 | This function is called when the engine has discarded the script | 
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| 213 | identified by the given \a id. | 
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| 214 |  | 
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| 215 | You can reimplement this function to clean up any resources you have | 
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| 216 | associated with the script. | 
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| 217 |  | 
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| 218 | The default implementation does nothing. | 
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| 219 |  | 
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| 220 | \sa scriptLoad() | 
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| 221 | */ | 
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| 222 | void QScriptEngineAgent::scriptUnload(qint64 id) | 
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| 223 | { | 
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| 224 | Q_UNUSED(id); | 
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| 225 | } | 
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| 226 |  | 
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| 227 | /*! | 
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| 228 | This function is called when a new script context has been pushed. | 
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| 229 |  | 
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| 230 | The default implementation does nothing. | 
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| 231 |  | 
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| 232 | \sa contextPop(), functionEntry() | 
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| 233 | */ | 
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| 234 | void QScriptEngineAgent::contextPush() | 
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| 235 | { | 
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| 236 | } | 
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| 237 |  | 
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| 238 | /*! | 
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| 239 | This function is called when the current script context is about to | 
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| 240 | be popped. | 
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| 241 |  | 
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| 242 | The default implementation does nothing. | 
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| 243 |  | 
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| 244 | \sa contextPush(), functionExit() | 
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| 245 | */ | 
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| 246 | void QScriptEngineAgent::contextPop() | 
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| 247 | { | 
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| 248 | } | 
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| 249 |  | 
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| 250 | /*! | 
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| 251 | This function is called when a script function is called in the | 
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| 252 | engine. If the script function is not a native Qt Script function, | 
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| 253 | it resides in the script identified by \a scriptId; otherwise, \a | 
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| 254 | scriptId is -1. | 
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| 255 |  | 
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| 256 | This function is called just before execution of the script function | 
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| 257 | begins.  You can obtain the QScriptContext associated with the | 
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| 258 | function call with QScriptEngine::currentContext(). The arguments | 
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| 259 | passed to the function are available. | 
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| 260 |  | 
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| 261 | Reimplement this function to handle this event. For example, a | 
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| 262 | debugger implementation could reimplement this function (and | 
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| 263 | functionExit()) to keep track of the call stack and provide | 
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| 264 | step-over functionality. | 
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| 265 |  | 
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| 266 | The default implementation does nothing. | 
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| 267 |  | 
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| 268 | \sa functionExit(), positionChange(), QScriptEngine::currentContext() | 
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| 269 | */ | 
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| 270 | void QScriptEngineAgent::functionEntry(qint64 scriptId) | 
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| 271 | { | 
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| 272 | Q_UNUSED(scriptId); | 
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| 273 | } | 
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| 274 |  | 
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| 275 | /*! | 
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| 276 | This function is called when the currently executing script function | 
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| 277 | is about to return. If the script function is not a native Qt Script | 
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| 278 | function, it resides in the script identified by \a scriptId; | 
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| 279 | otherwise, \a scriptId is -1. The \a returnValue is the value that | 
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| 280 | the script function will return. | 
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| 281 |  | 
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| 282 | This function is called just before the script function returns. | 
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| 283 | You can still access the QScriptContext associated with the | 
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| 284 | script function call with QScriptEngine::currentContext(). | 
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| 285 |  | 
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| 286 | If the engine's | 
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| 287 | \l{QScriptEngine::hasUncaughtException()}{hasUncaughtException}() | 
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| 288 | function returns true, the script function is exiting due to an | 
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| 289 | exception; otherwise, the script function is returning normally. | 
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| 290 |  | 
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| 291 | Reimplement this function to handle this event; typically you will | 
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| 292 | then also want to reimplement functionEntry(). | 
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| 293 |  | 
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| 294 | The default implementation does nothing. | 
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| 295 |  | 
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| 296 | \sa functionEntry(), QScriptEngine::hasUncaughtException() | 
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| 297 | */ | 
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| 298 | void QScriptEngineAgent::functionExit(qint64 scriptId, | 
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| 299 | const QScriptValue &returnValue) | 
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| 300 | { | 
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| 301 | Q_UNUSED(scriptId); | 
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| 302 | Q_UNUSED(returnValue); | 
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| 303 | } | 
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| 304 |  | 
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| 305 | /*! | 
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| 306 | This function is called when the engine is about to execute a new | 
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| 307 | statement in the script identified by \a scriptId.  The statement | 
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| 308 | begins on the line and column specified by \a lineNumber and \a | 
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| 309 | columnNumber.  This event is not generated for native Qt Script | 
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| 310 | functions. | 
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| 311 |  | 
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| 312 | Reimplement this function to handle this event. For example, a | 
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| 313 | debugger implementation could reimplement this function to provide | 
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| 314 | line-by-line stepping, and a profiler implementation could use it to | 
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| 315 | count the number of times each statement is executed. | 
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| 316 |  | 
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| 317 | The default implementation does nothing. | 
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| 318 |  | 
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| 319 | \sa scriptLoad(), functionEntry() | 
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| 320 | */ | 
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| 321 | void QScriptEngineAgent::positionChange(qint64 scriptId, | 
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| 322 | int lineNumber, int columnNumber) | 
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| 323 | { | 
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| 324 | Q_UNUSED(scriptId); | 
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| 325 | Q_UNUSED(lineNumber); | 
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| 326 | Q_UNUSED(columnNumber); | 
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| 327 | } | 
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| 328 |  | 
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| 329 | /*! | 
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| 330 | This function is called when the given \a exception has occurred in | 
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| 331 | the engine, in the script identified by \a scriptId. If the | 
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| 332 | exception was thrown by a native Qt Script function, \a scriptId is | 
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| 333 | -1. | 
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| 334 |  | 
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| 335 | If \a hasHandler is true, there is a \c{catch} or \c{finally} block | 
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| 336 | that will handle the exception. If \a hasHandler is false, there is | 
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| 337 | no handler for the exception. | 
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| 338 |  | 
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| 339 | Reimplement this function if you want to handle this event. For | 
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| 340 | example, a debugger can notify the user when an uncaught exception | 
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| 341 | occurs (i.e. \a hasHandler is false). | 
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| 342 |  | 
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| 343 | The default implementation does nothing. | 
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| 344 |  | 
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| 345 | \sa exceptionCatch() | 
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| 346 | */ | 
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| 347 | void QScriptEngineAgent::exceptionThrow(qint64 scriptId, | 
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| 348 | const QScriptValue &exception, | 
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| 349 | bool hasHandler) | 
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| 350 | { | 
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| 351 | Q_UNUSED(scriptId); | 
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| 352 | Q_UNUSED(exception); | 
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| 353 | Q_UNUSED(hasHandler); | 
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| 354 | } | 
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| 355 |  | 
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| 356 | /*! | 
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| 357 | This function is called when the given \a exception is about to be | 
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| 358 | caught, in the script identified by \a scriptId. | 
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| 359 |  | 
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| 360 | Reimplement this function if you want to handle this event. | 
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| 361 |  | 
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| 362 | The default implementation does nothing. | 
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| 363 |  | 
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| 364 | \sa exceptionThrow() | 
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| 365 | */ | 
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| 366 | void QScriptEngineAgent::exceptionCatch(qint64 scriptId, | 
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| 367 | const QScriptValue &exception) | 
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| 368 | { | 
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| 369 | Q_UNUSED(scriptId); | 
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| 370 | Q_UNUSED(exception); | 
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| 371 | } | 
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| 372 |  | 
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| 373 | #if 0 | 
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| 374 | /*! | 
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| 375 | This function is called when a property of the given \a object has | 
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| 376 | been added, changed or removed. | 
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| 377 |  | 
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| 378 | Reimplement this function if you want to handle this event. | 
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| 379 |  | 
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| 380 | The default implementation does nothing. | 
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| 381 | */ | 
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| 382 | void QScriptEngineAgent::propertyChange(qint64 scriptId, | 
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| 383 | const QScriptValue &object, | 
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| 384 | const QString &propertyName, | 
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| 385 | PropertyChange change) | 
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| 386 | { | 
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| 387 | Q_UNUSED(scriptId); | 
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| 388 | Q_UNUSED(object); | 
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| 389 | Q_UNUSED(propertyName); | 
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| 390 | Q_UNUSED(change); | 
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| 391 | } | 
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| 392 | #endif | 
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| 393 |  | 
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| 394 | /*! | 
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| 395 | Returns true if the QScriptEngineAgent supports the given \a | 
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| 396 | extension; otherwise, false is returned. By default, no extensions | 
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| 397 | are supported. | 
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| 398 |  | 
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| 399 | \sa extension() | 
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| 400 | */ | 
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| 401 | bool QScriptEngineAgent::supportsExtension(Extension extension) const | 
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| 402 | { | 
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| 403 | Q_UNUSED(extension); | 
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| 404 | return false; | 
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| 405 | } | 
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| 406 |  | 
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| 407 | /*! | 
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| 408 | This virtual function can be reimplemented in a QScriptEngineAgent | 
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| 409 | subclass to provide support for extensions. The optional \a argument | 
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| 410 | can be provided as input to the \a extension; the result must be | 
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| 411 | returned in the form of a QVariant. You can call supportsExtension() | 
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| 412 | to check if an extension is supported by the QScriptEngineAgent.  By | 
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| 413 | default, no extensions are supported, and this function returns an | 
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| 414 | invalid QVariant. | 
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| 415 |  | 
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| 416 | If you implement the DebuggerInvocationRequest extension, Qt Script | 
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| 417 | will call this function when a \c{debugger} statement is encountered | 
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| 418 | in a script. The \a argument is a QVariantList containing three | 
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| 419 | items: The first item is the scriptId (a qint64), the second item is | 
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| 420 | the line number (an int), and the third item is the column number | 
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| 421 | (an int). | 
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| 422 |  | 
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| 423 | \sa supportsExtension() | 
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| 424 | */ | 
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| 425 | QVariant QScriptEngineAgent::extension(Extension extension, | 
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| 426 | const QVariant &argument) | 
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| 427 | { | 
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| 428 | Q_UNUSED(extension); | 
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| 429 | Q_UNUSED(argument); | 
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| 430 | return QVariant(); | 
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| 431 | } | 
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| 432 |  | 
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| 433 | /*! | 
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| 434 | Returns the QScriptEngine that this agent is associated with. | 
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| 435 | */ | 
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| 436 | QScriptEngine *QScriptEngineAgent::engine() const | 
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| 437 | { | 
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| 438 | Q_D(const QScriptEngineAgent); | 
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| 439 | return d->engine; | 
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| 440 | } | 
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| 441 |  | 
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| 442 | QT_END_NAMESPACE | 
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| 443 |  | 
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| 444 | #endif // QT_NO_SCRIPT | 
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