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Last change
on this file since 1072 was 2, checked in by Dmitry A. Kuminov, 16 years ago |
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Initially imported qt-all-opensource-src-4.5.1 from Trolltech.
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File size:
522 bytes
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| 1 | uniform sampler2D dst_texture;
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| 2 | uniform sampler2D mask_texture;
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| 3 | uniform vec2 inv_mask_size;
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| 4 | uniform vec2 inv_dst_size;
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| 5 | uniform vec2 mask_offset;
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| 6 | uniform vec4 mask_channel;
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| 7 |
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| 8 | float mask()
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| 9 | {
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| 10 | return dot(mask_channel, texture2D(mask_texture, (gl_FragCoord.xy + mask_offset) * inv_mask_size));
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| 11 | }
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| 12 |
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| 13 | void main()
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| 14 | {
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| 15 | vec4 dst = texture2D(dst_texture, gl_FragCoord.xy * inv_dst_size);
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| 16 |
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| 17 | // combine clip and coverage channels
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| 18 | float mask_alpha = mask();
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| 19 |
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| 20 | gl_FragColor = mix(dst, composite(brush(), dst), mask_alpha);
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| 21 | }
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