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Last change
on this file since 440 was 2, checked in by Dmitry A. Kuminov, 16 years ago |
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Initially imported qt-all-opensource-src-4.5.1 from Trolltech.
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File size:
685 bytes
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| 1 | Use of GLSL for vertex and fragment programs in Qt
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| 2 | ---------------------------------------------------
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| 3 |
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| 4 | We don't compile the *.glsl files because we don't want the build process of
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| 5 | Qt to require cgc from nVidia to build the fragment programs.
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| 6 |
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| 7 | The script src/opengl/util/glsl_to_include.sh will compile a GLSL program to a file
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| 8 | that can be included in a C(++) program. The file is the output from cgc
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| 9 | quoted as a string.
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| 10 |
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| 11 | This can be done manually by:
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| 12 |
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| 13 | ./glsl_to_include.sh radial.glsl
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| 14 | ./glsl_to_include.sh conical.glsl
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| 15 |
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| 16 | This will produce the files radial.frag and radial.glsl_quoted.
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| 17 | (and also conical.frag and conical.glsl_quoted)
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| 18 | These files are included by qpaintengine_opengl.cpp
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