| Last change
 on this file since 1151 was             2, checked in by Dmitry A. Kuminov, 16 years ago | 
        
          | 
Initially imported qt-all-opensource-src-4.5.1 from Trolltech.
 | 
        
          | File size:
            685 bytes | 
      
      
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| 1 | Use of GLSL for vertex and fragment programs in Qt | 
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| 2 | --------------------------------------------------- | 
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| 3 |  | 
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| 4 | We don't compile the *.glsl files because we don't want the build process of | 
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| 5 | Qt to require cgc from nVidia to build the fragment programs. | 
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| 6 |  | 
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| 7 | The script src/opengl/util/glsl_to_include.sh will compile a GLSL program to a file | 
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| 8 | that can be included in a C(++) program. The file is the output from cgc | 
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| 9 | quoted as a string. | 
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| 10 |  | 
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| 11 | This can be done manually by: | 
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| 12 |  | 
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| 13 | ./glsl_to_include.sh radial.glsl | 
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| 14 | ./glsl_to_include.sh conical.glsl | 
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| 15 |  | 
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| 16 | This will produce the files radial.frag and radial.glsl_quoted. | 
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| 17 | (and also conical.frag and conical.glsl_quoted) | 
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| 18 | These files are included by qpaintengine_opengl.cpp | 
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