| 1 | /**************************************************************************** | 
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| 2 | ** | 
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). | 
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| 4 | ** Contact: Qt Software Information (qt-info@nokia.com) | 
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| 5 | ** | 
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| 6 | ** This file is part of the QtOpenGL module of the Qt Toolkit. | 
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| 7 | ** | 
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 9 | ** Commercial Usage | 
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| 10 | ** Licensees holding valid Qt Commercial licenses may use this file in | 
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| 11 | ** accordance with the Qt Commercial License Agreement provided with the | 
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| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 13 | ** a written agreement between you and Nokia. | 
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| 14 | ** | 
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| 15 | ** GNU Lesser General Public License Usage | 
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| 16 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
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| 17 | ** General Public License version 2.1 as published by the Free Software | 
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| 18 | ** Foundation and appearing in the file LICENSE.LGPL included in the | 
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| 19 | ** packaging of this file.  Please review the following information to | 
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| 20 | ** ensure the GNU Lesser General Public License version 2.1 requirements | 
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| 21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | 
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| 22 | ** | 
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| 23 | ** In addition, as a special exception, Nokia gives you certain | 
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| 24 | ** additional rights. These rights are described in the Nokia Qt LGPL | 
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| 25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this | 
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| 26 | ** package. | 
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| 27 | ** | 
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| 28 | ** GNU General Public License Usage | 
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| 29 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 30 | ** General Public License version 3.0 as published by the Free Software | 
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the | 
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| 32 | ** packaging of this file.  Please review the following information to | 
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be | 
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html. | 
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| 35 | ** | 
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| 36 | ** If you are unsure which license is appropriate for your use, please | 
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| 37 | ** contact the sales department at qt-sales@nokia.com. | 
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| 38 | ** $QT_END_LICENSE$ | 
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| 39 | ** | 
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| 40 | ****************************************************************************/ | 
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| 41 |  | 
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| 42 | #include <qdebug.h> | 
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| 43 | #include "qglpixelbuffer.h" | 
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| 44 | #include "qglpixelbuffer_p.h" | 
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| 45 | #include "qgl_egl_p.h" | 
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| 46 |  | 
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| 47 | #include <qimage.h> | 
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| 48 | #include <private/qgl_p.h> | 
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| 49 |  | 
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| 50 | QT_BEGIN_NAMESPACE | 
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| 51 |  | 
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| 52 | #ifdef EGL_BIND_TO_TEXTURE_RGBA | 
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| 53 | #define QGL_RENDER_TEXTURE 1 | 
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| 54 | #else | 
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| 55 | #define QGL_RENDER_TEXTURE 0 | 
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| 56 | #endif | 
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| 57 |  | 
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| 58 | bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget) | 
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| 59 | { | 
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| 60 | // Create the EGL context. | 
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| 61 | ctx = new QEglContext(); | 
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| 62 | ctx->setApi(QEglContext::OpenGL); | 
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| 63 |  | 
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| 64 | // Open the EGL display. | 
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| 65 | if (!ctx->openDisplay(0)) { | 
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| 66 | delete ctx; | 
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| 67 | ctx = 0; | 
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| 68 | return false; | 
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| 69 | } | 
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| 70 |  | 
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| 71 | // Choose an appropriate configuration.  We use the best format | 
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| 72 | // we can find, even if it is greater than the requested format. | 
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| 73 | // We try for a pbuffer that is capable of texture rendering if possible. | 
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| 74 | QEglProperties configProps; | 
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| 75 | qt_egl_set_format(configProps, QInternal::Pbuffer, f); | 
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| 76 | configProps.setRenderableType(ctx->api()); | 
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| 77 | bool ok = false; | 
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| 78 | #if QGL_RENDER_TEXTURE | 
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| 79 | textureFormat = EGL_TEXTURE_RGBA; | 
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| 80 | configProps.setValue(EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE); | 
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| 81 | ok = ctx->chooseConfig(configProps, QEglContext::BestPixelFormat); | 
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| 82 | if (!ok) { | 
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| 83 | // Try again with RGB texture rendering. | 
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| 84 | textureFormat = EGL_TEXTURE_RGB; | 
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| 85 | configProps.removeValue(EGL_BIND_TO_TEXTURE_RGBA); | 
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| 86 | configProps.setValue(EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE); | 
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| 87 | ok = ctx->chooseConfig(configProps, QEglContext::BestPixelFormat); | 
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| 88 | if (!ok) { | 
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| 89 | // One last try for a pbuffer with no texture rendering. | 
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| 90 | configProps.removeValue(EGL_BIND_TO_TEXTURE_RGB); | 
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| 91 | textureFormat = EGL_NONE; | 
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| 92 | } | 
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| 93 | } | 
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| 94 | #else | 
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| 95 | textureFormat = EGL_NONE; | 
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| 96 | #endif | 
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| 97 | if (!ok) { | 
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| 98 | if (!ctx->chooseConfig(configProps, QEglContext::BestPixelFormat)) { | 
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| 99 | delete ctx; | 
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| 100 | ctx = 0; | 
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| 101 | return false; | 
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| 102 | } | 
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| 103 | } | 
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| 104 |  | 
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| 105 | // Retrieve the actual format properties. | 
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| 106 | qt_egl_update_format(*ctx, format); | 
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| 107 |  | 
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| 108 | // Create the attributes needed for the pbuffer. | 
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| 109 | QEglProperties attribs; | 
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| 110 | attribs.setValue(EGL_WIDTH, size.width()); | 
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| 111 | attribs.setValue(EGL_HEIGHT, size.height()); | 
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| 112 | #if QGL_RENDER_TEXTURE | 
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| 113 | if (textureFormat != EGL_NONE) { | 
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| 114 | attribs.setValue(EGL_TEXTURE_FORMAT, textureFormat); | 
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| 115 | attribs.setValue(EGL_TEXTURE_TARGET, EGL_TEXTURE_2D); | 
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| 116 | } | 
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| 117 | #endif | 
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| 118 |  | 
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| 119 | // Create the pbuffer surface. | 
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| 120 | pbuf = eglCreatePbufferSurface(ctx->display(), ctx->config(), attribs.properties()); | 
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| 121 | #if QGL_RENDER_TEXTURE | 
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| 122 | if (pbuf == EGL_NO_SURFACE && textureFormat != EGL_NONE) { | 
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| 123 | // Try again with texture rendering disabled. | 
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| 124 | textureFormat = EGL_NONE; | 
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| 125 | attribs.removeValue(EGL_TEXTURE_FORMAT); | 
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| 126 | attribs.removeValue(EGL_TEXTURE_TARGET); | 
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| 127 | pbuf = eglCreatePbufferSurface(ctx->display(), ctx->config(), attribs.properties()); | 
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| 128 | } | 
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| 129 | #endif | 
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| 130 | if (pbuf == EGL_NO_SURFACE) { | 
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| 131 | qWarning() << "QGLPixelBufferPrivate::init(): Unable to create EGL pbuffer surface:" << QEglContext::errorString(eglGetError()); | 
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| 132 | return false; | 
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| 133 | } | 
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| 134 | ctx->setSurface(pbuf); | 
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| 135 |  | 
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| 136 | // Create a new context for the configuration. | 
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| 137 | QEglContext *shareContext = 0; | 
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| 138 | if (shareWidget && shareWidget->d_func()->glcx) | 
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| 139 | shareContext = shareWidget->d_func()->glcx->d_func()->eglContext; | 
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| 140 | if (!ctx->createContext(shareContext)) { | 
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| 141 | delete ctx; | 
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| 142 | ctx = 0; | 
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| 143 | return false; | 
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| 144 | } | 
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| 145 |  | 
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| 146 | return true; | 
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| 147 | } | 
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| 148 |  | 
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| 149 | bool QGLPixelBufferPrivate::cleanup() | 
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| 150 | { | 
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| 151 | eglDestroySurface(QEglContext::defaultDisplay(0), pbuf); | 
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| 152 | return true; | 
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| 153 | } | 
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| 154 |  | 
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| 155 | bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id) | 
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| 156 | { | 
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| 157 | #if QGL_RENDER_TEXTURE | 
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| 158 | Q_D(QGLPixelBuffer); | 
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| 159 | if (d->invalid || d->textureFormat == EGL_NONE || !d->ctx) | 
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| 160 | return false; | 
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| 161 | glBindTexture(GL_TEXTURE_2D, texture_id); | 
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| 162 | return eglBindTexImage(d->ctx->display(), d->ctx->surface(), EGL_BACK_BUFFER); | 
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| 163 | #else | 
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| 164 | Q_UNUSED(texture_id); | 
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| 165 | return false; | 
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| 166 | #endif | 
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| 167 | } | 
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| 168 |  | 
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| 169 | void QGLPixelBuffer::releaseFromDynamicTexture() | 
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| 170 | { | 
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| 171 | #if QGL_RENDER_TEXTURE | 
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| 172 | Q_D(QGLPixelBuffer); | 
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| 173 | if (d->invalid || d->textureFormat == EGL_NONE || !d->ctx) | 
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| 174 | return; | 
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| 175 | eglReleaseTexImage(d->ctx->display(), d->ctx->surface(), EGL_BACK_BUFFER); | 
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| 176 | #endif | 
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| 177 | } | 
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| 178 |  | 
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| 179 |  | 
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| 180 | GLuint QGLPixelBuffer::generateDynamicTexture() const | 
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| 181 | { | 
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| 182 | #if QGL_RENDER_TEXTURE | 
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| 183 | Q_D(const QGLPixelBuffer); | 
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| 184 | GLuint texture; | 
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| 185 | glGenTextures(1, &texture); | 
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| 186 | glBindTexture(GL_TEXTURE_2D, texture); | 
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| 187 | if (d->textureFormat == EGL_TEXTURE_RGB) | 
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| 188 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, d->req_size.width(), d->req_size.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0); | 
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| 189 | else | 
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| 190 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); | 
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| 191 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 
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| 192 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 
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| 193 | return texture; | 
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| 194 | #else | 
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| 195 | return 0; | 
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| 196 | #endif | 
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| 197 | } | 
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| 198 |  | 
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| 199 | bool QGLPixelBuffer::hasOpenGLPbuffers() | 
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| 200 | { | 
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| 201 | // See if we have at least 1 configuration that matches the default format. | 
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| 202 | QEglContext ctx; | 
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| 203 | if (!ctx.openDisplay(0)) | 
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| 204 | return false; | 
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| 205 | QEglProperties configProps; | 
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| 206 | qt_egl_set_format(configProps, QInternal::Pbuffer, QGLFormat::defaultFormat()); | 
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| 207 | configProps.setRenderableType(QEglContext::OpenGL); | 
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| 208 | return ctx.chooseConfig(configProps); | 
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| 209 | } | 
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| 210 |  | 
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| 211 | QT_END_NAMESPACE | 
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