| 1 | /**************************************************************************** | 
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| 2 | ** | 
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). | 
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| 4 | ** Contact: Qt Software Information (qt-info@nokia.com) | 
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| 5 | ** | 
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| 6 | ** This file is part of the QtOpenGL module of the Qt Toolkit. | 
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| 7 | ** | 
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 9 | ** Commercial Usage | 
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| 10 | ** Licensees holding valid Qt Commercial licenses may use this file in | 
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| 11 | ** accordance with the Qt Commercial License Agreement provided with the | 
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| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 13 | ** a written agreement between you and Nokia. | 
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| 14 | ** | 
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| 15 | ** GNU Lesser General Public License Usage | 
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| 16 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
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| 17 | ** General Public License version 2.1 as published by the Free Software | 
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| 18 | ** Foundation and appearing in the file LICENSE.LGPL included in the | 
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| 19 | ** packaging of this file.  Please review the following information to | 
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| 20 | ** ensure the GNU Lesser General Public License version 2.1 requirements | 
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| 21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | 
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| 22 | ** | 
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| 23 | ** In addition, as a special exception, Nokia gives you certain | 
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| 24 | ** additional rights. These rights are described in the Nokia Qt LGPL | 
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| 25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this | 
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| 26 | ** package. | 
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| 27 | ** | 
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| 28 | ** GNU General Public License Usage | 
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| 29 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 30 | ** General Public License version 3.0 as published by the Free Software | 
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the | 
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| 32 | ** packaging of this file.  Please review the following information to | 
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be | 
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html. | 
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| 35 | ** | 
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| 36 | ** If you are unsure which license is appropriate for your use, please | 
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| 37 | ** contact the sales department at qt-sales@nokia.com. | 
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| 38 | ** $QT_END_LICENSE$ | 
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| 39 | ** | 
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| 40 | ****************************************************************************/ | 
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| 41 |  | 
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| 42 | /*! | 
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| 43 | \class QGLPixelBuffer | 
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| 44 | \brief The QGLPixelBuffer class encapsulates an OpenGL pbuffer. | 
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| 45 | \since 4.1 | 
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| 46 |  | 
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| 47 | \ingroup multimedia | 
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| 48 |  | 
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| 49 | Rendering into a pbuffer is normally done using full hardware | 
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| 50 | acceleration. This can be significantly faster than rendering | 
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| 51 | into a QPixmap. | 
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| 52 |  | 
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| 53 | There are three approaches to using this class: | 
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| 54 |  | 
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| 55 | \list 1 | 
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| 56 | \o \bold{We can draw into the pbuffer and convert it to a QImage | 
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| 57 | using toImage().} This is normally much faster than calling | 
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| 58 | QGLWidget::renderPixmap(). | 
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| 59 |  | 
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| 60 | \o \bold{We can draw into the pbuffer and copy the contents into | 
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| 61 | an OpenGL texture using updateDynamicTexture().} This allows | 
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| 62 | us to create dynamic textures and works on all systems | 
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| 63 | with pbuffer support. | 
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| 64 |  | 
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| 65 | \o \bold{On systems that support it, we can bind the pbuffer to | 
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| 66 | an OpenGL texture.} The texture is then updated automatically | 
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| 67 | when the pbuffer contents change, eliminating the need for | 
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| 68 | additional copy operations. This is supported only on Windows | 
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| 69 | and Mac OS X systems that provide the \c render_texture | 
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| 70 | extension. | 
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| 71 | \endlist | 
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| 72 |  | 
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| 73 | Pbuffers are provided by the OpenGL \c pbuffer extension; call | 
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| 74 | hasOpenGLPbuffer() to find out if the system provides pbuffers. | 
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| 75 |  | 
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| 76 | \sa {opengl/pbuffers}{Pbuffers Example} | 
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| 77 | */ | 
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| 78 |  | 
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| 79 |  | 
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| 80 | #include <qglpixelbuffer.h> | 
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| 81 | #include <private/qglpixelbuffer_p.h> | 
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| 82 | #include <qimage.h> | 
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| 83 |  | 
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| 84 | #if !defined(QT_OPENGL_ES_2) | 
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| 85 | #include <private/qpaintengine_opengl_p.h> | 
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| 86 | #endif | 
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| 87 |  | 
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| 88 | QT_BEGIN_NAMESPACE | 
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| 89 |  | 
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| 90 | #if !defined(QT_OPENGL_ES_2) | 
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| 91 | extern void qgl_cleanup_glyph_cache(QGLContext *); | 
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| 92 | #else | 
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| 93 | void qgl_cleanup_glyph_cache(QGLContext *) {} | 
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| 94 | #endif | 
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| 95 |  | 
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| 96 | extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool); | 
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| 97 |  | 
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| 98 | void QGLPixelBufferPrivate::common_init(const QSize &size, const QGLFormat &format, QGLWidget *shareWidget) | 
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| 99 | { | 
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| 100 | Q_Q(QGLPixelBuffer); | 
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| 101 | if(init(size, format, shareWidget)) { | 
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| 102 | req_size = size; | 
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| 103 | req_format = format; | 
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| 104 | req_shareWidget = shareWidget; | 
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| 105 | invalid = false; | 
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| 106 | qctx = new QGLContext(format); | 
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| 107 | qctx->d_func()->sharing = (shareWidget != 0); | 
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| 108 | if (shareWidget != 0 && shareWidget->d_func()->glcx) | 
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| 109 | qgl_share_reg()->addShare(qctx, shareWidget->d_func()->glcx); | 
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| 110 |  | 
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| 111 | qctx->d_func()->paintDevice = q; | 
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| 112 | qctx->d_func()->valid = true; | 
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| 113 | #if defined(Q_WS_WIN) && !defined(QT_OPENGL_ES) | 
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| 114 | qctx->d_func()->dc = dc; | 
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| 115 | qctx->d_func()->rc = ctx; | 
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| 116 | #elif (defined(Q_WS_X11) && !defined(QT_OPENGL_ES)) | 
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| 117 | qctx->d_func()->cx = ctx; | 
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| 118 | qctx->d_func()->pbuf = (void *) pbuf; | 
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| 119 | qctx->d_func()->vi = 0; | 
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| 120 | #elif defined(Q_WS_MAC) | 
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| 121 | qctx->d_func()->cx = ctx; | 
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| 122 | qctx->d_func()->vi = 0; | 
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| 123 | #elif defined(QT_OPENGL_ES) | 
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| 124 | qctx->d_func()->eglContext = ctx; | 
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| 125 | #endif | 
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| 126 | } | 
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| 127 | } | 
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| 128 |  | 
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| 129 | /*! | 
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| 130 | Constructs an OpenGL pbuffer of the given \a size. If no \a | 
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| 131 | format is specified, the \l{QGLFormat::defaultFormat()}{default | 
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| 132 | format} is used. If the \a shareWidget parameter points to a | 
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| 133 | valid QGLWidget, the pbuffer will share its context with \a | 
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| 134 | shareWidget. | 
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| 135 |  | 
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| 136 | If you intend to bind this pbuffer as a dynamic texture, the width | 
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| 137 | and height components of \c size must be powers of two (e.g., 512 | 
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| 138 | x 128). | 
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| 139 |  | 
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| 140 | \sa size(), format() | 
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| 141 | */ | 
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| 142 | QGLPixelBuffer::QGLPixelBuffer(const QSize &size, const QGLFormat &format, QGLWidget *shareWidget) | 
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| 143 | : d_ptr(new QGLPixelBufferPrivate(this)) | 
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| 144 | { | 
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| 145 | Q_D(QGLPixelBuffer); | 
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| 146 | d->common_init(size, format, shareWidget); | 
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| 147 | } | 
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| 148 |  | 
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| 149 |  | 
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| 150 | /*! \overload | 
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| 151 |  | 
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| 152 | Constructs an OpenGL pbuffer with the \a width and \a height. If | 
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| 153 | no \a format is specified, the | 
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| 154 | \l{QGLFormat::defaultFormat()}{default format} is used. If the \a | 
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| 155 | shareWidget parameter points to a valid QGLWidget, the pbuffer | 
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| 156 | will share its context with \a shareWidget. | 
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| 157 |  | 
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| 158 | If you intend to bind this pbuffer as a dynamic texture, the width | 
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| 159 | and height components of \c size must be powers of two (e.g., 512 | 
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| 160 | x 128). | 
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| 161 |  | 
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| 162 | \sa size(), format() | 
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| 163 | */ | 
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| 164 | QGLPixelBuffer::QGLPixelBuffer(int width, int height, const QGLFormat &format, QGLWidget *shareWidget) | 
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| 165 | : d_ptr(new QGLPixelBufferPrivate(this)) | 
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| 166 | { | 
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| 167 | Q_D(QGLPixelBuffer); | 
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| 168 | d->common_init(QSize(width, height), format, shareWidget); | 
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| 169 | } | 
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| 170 |  | 
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| 171 |  | 
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| 172 | /*! \fn QGLPixelBuffer::~QGLPixelBuffer() | 
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| 173 |  | 
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| 174 | Destroys the pbuffer and frees any allocated resources. | 
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| 175 | */ | 
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| 176 | QGLPixelBuffer::~QGLPixelBuffer() | 
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| 177 | { | 
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| 178 | Q_D(QGLPixelBuffer); | 
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| 179 |  | 
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| 180 | // defined in qpaintengine_opengl.cpp | 
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| 181 | QGLContext *current = const_cast<QGLContext *>(QGLContext::currentContext()); | 
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| 182 | if (current != d->qctx) | 
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| 183 | makeCurrent(); | 
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| 184 | qgl_cleanup_glyph_cache(d->qctx); | 
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| 185 | d->cleanup(); | 
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| 186 | delete d->qctx; | 
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| 187 | if (current && current != d->qctx) | 
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| 188 | current->makeCurrent(); | 
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| 189 | delete d_ptr; | 
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| 190 | } | 
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| 191 |  | 
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| 192 | /*! \fn bool QGLPixelBuffer::makeCurrent() | 
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| 193 |  | 
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| 194 | Makes this pbuffer the current OpenGL rendering context. Returns | 
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| 195 | true on success; otherwise returns false. | 
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| 196 |  | 
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| 197 | \sa QGLContext::makeCurrent(), doneCurrent() | 
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| 198 | */ | 
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| 199 |  | 
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| 200 | bool QGLPixelBuffer::makeCurrent() | 
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| 201 | { | 
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| 202 | Q_D(QGLPixelBuffer); | 
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| 203 | if (d->invalid) | 
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| 204 | return false; | 
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| 205 | d->qctx->makeCurrent(); | 
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| 206 | return true; | 
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| 207 | } | 
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| 208 |  | 
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| 209 | /*! \fn bool QGLPixelBuffer::doneCurrent() | 
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| 210 |  | 
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| 211 | Makes no context the current OpenGL context. Returns true on | 
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| 212 | success; otherwise returns false. | 
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| 213 | */ | 
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| 214 |  | 
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| 215 | bool QGLPixelBuffer::doneCurrent() | 
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| 216 | { | 
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| 217 | Q_D(QGLPixelBuffer); | 
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| 218 | if (d->invalid) | 
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| 219 | return false; | 
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| 220 | d->qctx->doneCurrent(); | 
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| 221 | return true; | 
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| 222 | } | 
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| 223 |  | 
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| 224 | /*! | 
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| 225 | Generates and binds a 2D GL texture that is the same size as the | 
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| 226 | pbuffer, and returns the texture's ID. This can be used in | 
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| 227 | conjunction with bindToDynamicTexture() and | 
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| 228 | updateDynamicTexture(). | 
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| 229 |  | 
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| 230 | \sa size() | 
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| 231 | */ | 
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| 232 |  | 
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| 233 | #if (defined(Q_WS_X11) || defined(Q_WS_WIN)) && !defined(QT_OPENGL_ES) | 
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| 234 | GLuint QGLPixelBuffer::generateDynamicTexture() const | 
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| 235 | { | 
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| 236 | Q_D(const QGLPixelBuffer); | 
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| 237 | GLuint texture; | 
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| 238 | glGenTextures(1, &texture); | 
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| 239 | glBindTexture(GL_TEXTURE_2D, texture); | 
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| 240 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_FLOAT, 0); | 
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| 241 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 
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| 242 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 
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| 243 | return texture; | 
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| 244 | } | 
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| 245 | #endif | 
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| 246 |  | 
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| 247 | /*! \fn bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id) | 
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| 248 |  | 
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| 249 | Binds the texture specified by \a texture_id to this pbuffer. | 
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| 250 | Returns true on success; otherwise returns false. | 
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| 251 |  | 
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| 252 | The texture must be of the same size and format as the pbuffer. | 
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| 253 |  | 
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| 254 | To unbind the texture, call releaseFromDynamicTexture(). While | 
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| 255 | the texture is bound, it is updated automatically when the | 
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| 256 | pbuffer contents change, eliminating the need for additional copy | 
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| 257 | operations. | 
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| 258 |  | 
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| 259 | Example: | 
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| 260 |  | 
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| 261 | \snippet doc/src/snippets/code/src_opengl_qglpixelbuffer.cpp 0 | 
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| 262 |  | 
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| 263 | \warning This function uses the \c {render_texture} extension, | 
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| 264 | which is currently not supported under X11. An alternative that | 
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| 265 | works on all systems (including X11) is to manually copy the | 
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| 266 | pbuffer contents to a texture using updateDynamicTexture(). | 
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| 267 |  | 
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| 268 | \warning For the bindToDynamicTexture() call to succeed on the | 
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| 269 | Mac OS X, the pbuffer needs a shared context, i.e. the | 
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| 270 | QGLPixelBuffer must be created with a share widget. | 
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| 271 |  | 
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| 272 | \sa generateDynamicTexture(), releaseFromDynamicTexture() | 
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| 273 | */ | 
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| 274 |  | 
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| 275 | /*! \fn void QGLPixelBuffer::releaseFromDynamicTexture() | 
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| 276 |  | 
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| 277 | Releases the pbuffer from any previously bound texture. | 
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| 278 |  | 
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| 279 | \sa bindToDynamicTexture() | 
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| 280 | */ | 
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| 281 |  | 
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| 282 | /*! \fn bool QGLPixelBuffer::hasOpenGLPbuffers() | 
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| 283 |  | 
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| 284 | Returns true if the OpenGL \c pbuffer extension is present on | 
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| 285 | this system; otherwise returns false. | 
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| 286 | */ | 
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| 287 |  | 
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| 288 | /*! | 
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| 289 | Copies the pbuffer contents into the texture specified with \a | 
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| 290 | texture_id. | 
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| 291 |  | 
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| 292 | The texture must be of the same size and format as the pbuffer. | 
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| 293 |  | 
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| 294 | Example: | 
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| 295 |  | 
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| 296 | \snippet doc/src/snippets/code/src_opengl_qglpixelbuffer.cpp 1 | 
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| 297 |  | 
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| 298 | An alternative on Windows and Mac OS X systems that support the | 
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| 299 | \c render_texture extension is to use bindToDynamicTexture() to | 
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| 300 | get dynamic updates of the texture. | 
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| 301 |  | 
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| 302 | \sa generateDynamicTexture(), bindToDynamicTexture() | 
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| 303 | */ | 
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| 304 | void QGLPixelBuffer::updateDynamicTexture(GLuint texture_id) const | 
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| 305 | { | 
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| 306 | Q_D(const QGLPixelBuffer); | 
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| 307 | if (d->invalid) | 
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| 308 | return; | 
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| 309 | glBindTexture(GL_TEXTURE_2D, texture_id); | 
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| 310 | #ifndef QT_OPENGL_ES | 
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| 311 | glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, d->req_size.width(), d->req_size.height(), 0); | 
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| 312 | #else | 
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| 313 | glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, d->req_size.width(), d->req_size.height(), 0); | 
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| 314 | #endif | 
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| 315 | } | 
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| 316 |  | 
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| 317 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS | 
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| 318 | void QGLPixelBuffer::updateDynamicTexture(QMacCompatGLuint texture_id) const | 
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| 319 | { | 
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| 320 | updateDynamicTexture(GLuint(texture_id)); | 
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| 321 | } | 
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| 322 | #endif | 
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| 323 |  | 
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| 324 | /*! | 
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| 325 | Returns the size of the pbuffer. | 
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| 326 | */ | 
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| 327 | QSize QGLPixelBuffer::size() const | 
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| 328 | { | 
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| 329 | Q_D(const QGLPixelBuffer); | 
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| 330 | return d->req_size; | 
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| 331 | } | 
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| 332 |  | 
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| 333 | /*! | 
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| 334 | Returns the contents of the pbuffer as a QImage. | 
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| 335 | */ | 
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| 336 | QImage QGLPixelBuffer::toImage() const | 
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| 337 | { | 
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| 338 | Q_D(const QGLPixelBuffer); | 
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| 339 | if (d->invalid) | 
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| 340 | return QImage(); | 
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| 341 |  | 
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| 342 | const_cast<QGLPixelBuffer *>(this)->makeCurrent(); | 
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| 343 | return qt_gl_read_framebuffer(d->req_size, d->format.alpha(), true); | 
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| 344 | } | 
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| 345 |  | 
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| 346 | /*! | 
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| 347 | Returns the native pbuffer handle. | 
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| 348 | */ | 
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| 349 | Qt::HANDLE QGLPixelBuffer::handle() const | 
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| 350 | { | 
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| 351 | Q_D(const QGLPixelBuffer); | 
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| 352 | if (d->invalid) | 
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| 353 | return 0; | 
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| 354 | return (Qt::HANDLE) d->pbuf; | 
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| 355 | } | 
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| 356 |  | 
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| 357 | /*! | 
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| 358 | Returns true if this pbuffer is valid; otherwise returns false. | 
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| 359 | */ | 
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| 360 | bool QGLPixelBuffer::isValid() const | 
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| 361 | { | 
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| 362 | Q_D(const QGLPixelBuffer); | 
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| 363 | return !d->invalid; | 
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| 364 | } | 
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| 365 |  | 
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| 366 | #if !defined(QT_OPENGL_ES_2) | 
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| 367 | Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_buffer_paintengine) | 
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| 368 | #endif | 
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| 369 |  | 
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| 370 | /*! \reimp */ | 
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| 371 | QPaintEngine *QGLPixelBuffer::paintEngine() const | 
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| 372 | { | 
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| 373 | #if !defined(QT_OPENGL_ES_2) | 
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| 374 | return qt_buffer_paintengine(); | 
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| 375 | #else | 
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| 376 | return 0; | 
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| 377 | #endif | 
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| 378 | } | 
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| 379 |  | 
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| 380 | extern int qt_defaultDpi(); | 
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| 381 |  | 
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| 382 | /*! \reimp */ | 
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| 383 | int QGLPixelBuffer::metric(PaintDeviceMetric metric) const | 
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| 384 | { | 
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| 385 | Q_D(const QGLPixelBuffer); | 
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| 386 |  | 
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| 387 | float dpmx = qt_defaultDpi()*100./2.54; | 
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| 388 | float dpmy = qt_defaultDpi()*100./2.54; | 
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| 389 | int w = d->req_size.width(); | 
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| 390 | int h = d->req_size.height(); | 
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| 391 | switch (metric) { | 
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| 392 | case PdmWidth: | 
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| 393 | return w; | 
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| 394 |  | 
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| 395 | case PdmHeight: | 
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| 396 | return h; | 
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| 397 |  | 
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| 398 | case PdmWidthMM: | 
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| 399 | return qRound(w * 1000 / dpmx); | 
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| 400 |  | 
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| 401 | case PdmHeightMM: | 
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| 402 | return qRound(h * 1000 / dpmy); | 
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| 403 |  | 
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| 404 | case PdmNumColors: | 
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| 405 | return 0; | 
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| 406 |  | 
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| 407 | case PdmDepth: | 
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| 408 | return 32;//d->depth; | 
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| 409 |  | 
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| 410 | case PdmDpiX: | 
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| 411 | return (int)(dpmx * 0.0254); | 
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| 412 |  | 
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| 413 | case PdmDpiY: | 
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| 414 | return (int)(dpmy * 0.0254); | 
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| 415 |  | 
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| 416 | case PdmPhysicalDpiX: | 
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| 417 | return (int)(dpmx * 0.0254); | 
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| 418 |  | 
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| 419 | case PdmPhysicalDpiY: | 
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| 420 | return (int)(dpmy * 0.0254); | 
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| 421 |  | 
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| 422 | default: | 
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| 423 | qWarning("QGLPixelBuffer::metric(), Unhandled metric type: %d\n", metric); | 
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| 424 | break; | 
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| 425 | } | 
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| 426 | return 0; | 
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| 427 | } | 
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| 428 |  | 
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| 429 | /*! | 
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| 430 | Generates and binds a 2D GL texture to the current context, based | 
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| 431 | on \a image. The generated texture id is returned and can be used | 
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| 432 | in later glBindTexture() calls. | 
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| 433 |  | 
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| 434 | The \a target parameter specifies the texture target. | 
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| 435 |  | 
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| 436 | Equivalent to calling QGLContext::bindTexture(). | 
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| 437 |  | 
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| 438 | \sa deleteTexture() | 
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| 439 | */ | 
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| 440 | GLuint QGLPixelBuffer::bindTexture(const QImage &image, GLenum target) | 
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| 441 | { | 
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| 442 | Q_D(QGLPixelBuffer); | 
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| 443 | #ifndef QT_OPENGL_ES | 
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| 444 | return d->qctx->bindTexture(image, target, GLint(GL_RGBA8)); | 
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| 445 | #else | 
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| 446 | return d->qctx->bindTexture(image, target, GL_RGBA); | 
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| 447 | #endif | 
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| 448 | } | 
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| 449 |  | 
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| 450 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS | 
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| 451 | /*! \internal */ | 
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| 452 | GLuint QGLPixelBuffer::bindTexture(const QImage &image, QMacCompatGLenum target) | 
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| 453 | { | 
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| 454 | Q_D(QGLPixelBuffer); | 
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| 455 | return d->qctx->bindTexture(image, target, QMacCompatGLint(GL_RGBA8)); | 
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| 456 | } | 
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| 457 | #endif | 
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| 458 |  | 
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| 459 | /*! \overload | 
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| 460 |  | 
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| 461 | Generates and binds a 2D GL texture based on \a pixmap. | 
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| 462 |  | 
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| 463 | Equivalent to calling QGLContext::bindTexture(). | 
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| 464 |  | 
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| 465 | \sa deleteTexture() | 
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| 466 | */ | 
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| 467 | GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, GLenum target) | 
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| 468 | { | 
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| 469 | Q_D(QGLPixelBuffer); | 
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| 470 | #ifndef QT_OPENGL_ES | 
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| 471 | return d->qctx->bindTexture(pixmap, target, GLint(GL_RGBA8)); | 
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| 472 | #else | 
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| 473 | return d->qctx->bindTexture(pixmap, target, GL_RGBA); | 
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| 474 | #endif | 
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| 475 | } | 
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| 476 |  | 
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| 477 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS | 
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| 478 | /*! \internal */ | 
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| 479 | GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target) | 
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| 480 | { | 
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| 481 | Q_D(QGLPixelBuffer); | 
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| 482 | return d->qctx->bindTexture(pixmap, target, QMacCompatGLint(GL_RGBA8)); | 
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| 483 | } | 
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| 484 | #endif | 
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| 485 |  | 
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| 486 | /*! \overload | 
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| 487 |  | 
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| 488 | Reads the DirectDrawSurface (DDS) compressed file \a fileName and | 
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| 489 | generates a 2D GL texture from it. | 
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| 490 |  | 
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| 491 | Equivalent to calling QGLContext::bindTexture(). | 
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| 492 |  | 
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| 493 | \sa deleteTexture() | 
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| 494 | */ | 
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| 495 | GLuint QGLPixelBuffer::bindTexture(const QString &fileName) | 
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| 496 | { | 
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| 497 | Q_D(QGLPixelBuffer); | 
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| 498 | return d->qctx->bindTexture(fileName); | 
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| 499 | } | 
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| 500 |  | 
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| 501 | /*! | 
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| 502 | Removes the texture identified by \a texture_id from the texture cache. | 
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| 503 |  | 
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| 504 | Equivalent to calling QGLContext::deleteTexture(). | 
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| 505 | */ | 
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| 506 | void QGLPixelBuffer::deleteTexture(GLuint texture_id) | 
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| 507 | { | 
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| 508 | Q_D(QGLPixelBuffer); | 
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| 509 | d->qctx->deleteTexture(texture_id); | 
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| 510 | } | 
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| 511 |  | 
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| 512 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS | 
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| 513 | /*! \internal */ | 
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| 514 | void QGLPixelBuffer::deleteTexture(QMacCompatGLuint texture_id) | 
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| 515 | { | 
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| 516 | Q_D(QGLPixelBuffer); | 
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| 517 | d->qctx->deleteTexture(texture_id); | 
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| 518 | } | 
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| 519 | #endif | 
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| 520 |  | 
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| 521 | /*! | 
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| 522 | \since 4.4 | 
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| 523 |  | 
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| 524 | Draws the given texture, \a textureId, to the given target rectangle, | 
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| 525 | \a target, in OpenGL model space. The \a textureTarget should be a 2D | 
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| 526 | texture target. | 
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| 527 |  | 
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| 528 | Equivalent to the corresponding QGLContext::drawTexture(). | 
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| 529 | */ | 
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| 530 | void QGLPixelBuffer::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) | 
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| 531 | { | 
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| 532 | Q_D(QGLPixelBuffer); | 
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| 533 | d->qctx->drawTexture(target, textureId, textureTarget); | 
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| 534 | } | 
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| 535 |  | 
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| 536 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS | 
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| 537 | /*! \internal */ | 
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| 538 | void QGLPixelBuffer::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget) | 
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| 539 | { | 
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| 540 | Q_D(QGLPixelBuffer); | 
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| 541 | d->qctx->drawTexture(target, textureId, textureTarget); | 
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| 542 | } | 
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| 543 | #endif | 
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| 544 |  | 
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| 545 | /*! | 
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| 546 | \since 4.4 | 
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| 547 |  | 
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| 548 | Draws the given texture, \a textureId, at the given \a point in OpenGL model | 
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| 549 | space. The textureTarget parameter should be a 2D texture target. | 
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| 550 |  | 
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| 551 | Equivalent to the corresponding QGLContext::drawTexture(). | 
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| 552 | */ | 
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| 553 | void QGLPixelBuffer::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) | 
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| 554 | { | 
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| 555 | Q_D(QGLPixelBuffer); | 
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| 556 | d->qctx->drawTexture(point, textureId, textureTarget); | 
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| 557 | } | 
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| 558 |  | 
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| 559 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS | 
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| 560 | /*! \internal */ | 
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| 561 | void QGLPixelBuffer::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget) | 
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| 562 | { | 
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| 563 | Q_D(QGLPixelBuffer); | 
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| 564 | d->qctx->drawTexture(point, textureId, textureTarget); | 
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| 565 | } | 
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| 566 | #endif | 
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| 567 |  | 
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| 568 | /*! | 
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| 569 | Returns the format of the pbuffer. The format may be different | 
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| 570 | from the one that was requested. | 
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| 571 | */ | 
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| 572 | QGLFormat QGLPixelBuffer::format() const | 
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| 573 | { | 
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| 574 | Q_D(const QGLPixelBuffer); | 
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| 575 | return d->format; | 
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| 576 | } | 
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| 577 |  | 
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| 578 | /*! \fn int QGLPixelBuffer::devType() const | 
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| 579 | \reimp | 
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| 580 | */ | 
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| 581 |  | 
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| 582 | QT_END_NAMESPACE | 
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