| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** Contact: Qt Software Information (qt-info@nokia.com)
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| 5 | **
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| 6 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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| 7 | **
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$
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| 9 | ** Commercial Usage
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| 10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 11 | ** accordance with the Qt Commercial License Agreement provided with the
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| 12 | ** Software or, alternatively, in accordance with the terms contained in
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| 13 | ** a written agreement between you and Nokia.
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| 14 | **
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| 15 | ** GNU Lesser General Public License Usage
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| 16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 17 | ** General Public License version 2.1 as published by the Free Software
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| 18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 19 | ** packaging of this file. Please review the following information to
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| 20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 22 | **
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| 23 | ** In addition, as a special exception, Nokia gives you certain
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| 24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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| 25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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| 26 | ** package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you are unsure which license is appropriate for your use, please
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| 37 | ** contact the sales department at qt-sales@nokia.com.
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #include "qgl_p.h"
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| 43 |
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| 44 | QT_BEGIN_NAMESPACE
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| 45 |
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| 46 | bool qt_resolve_framebufferobject_extensions(QGLContext *ctx)
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| 47 | {
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| 48 | #if !defined(QT_OPENGL_ES_2)
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| 49 | if (glIsRenderbufferEXT != 0)
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| 50 | return true;
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| 51 |
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| 52 | if (ctx == 0) {
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| 53 | qWarning("QGLFramebufferObject: Unable to resolve framebuffer object extensions -"
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| 54 | " make sure there is a current context when creating the framebuffer object.");
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| 55 | return false;
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| 56 | }
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| 57 |
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| 58 | glIsRenderbufferEXT = (_glIsRenderbufferEXT) ctx->getProcAddress(QLatin1String("glIsRenderbufferEXT"));
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| 59 | glBindRenderbufferEXT = (_glBindRenderbufferEXT) ctx->getProcAddress(QLatin1String("glBindRenderbufferEXT"));
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| 60 | glDeleteRenderbuffersEXT = (_glDeleteRenderbuffersEXT) ctx->getProcAddress(QLatin1String("glDeleteRenderbuffersEXT"));
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| 61 | glGenRenderbuffersEXT = (_glGenRenderbuffersEXT) ctx->getProcAddress(QLatin1String("glGenRenderbuffersEXT"));
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| 62 | glRenderbufferStorageEXT = (_glRenderbufferStorageEXT) ctx->getProcAddress(QLatin1String("glRenderbufferStorageEXT"));
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| 63 | glGetRenderbufferParameterivEXT =
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| 64 | (_glGetRenderbufferParameterivEXT) ctx->getProcAddress(QLatin1String("glGetRenderbufferParameterivEXT"));
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| 65 | glIsFramebufferEXT = (_glIsFramebufferEXT) ctx->getProcAddress(QLatin1String("glIsFramebufferEXT"));
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| 66 | glBindFramebufferEXT = (_glBindFramebufferEXT) ctx->getProcAddress(QLatin1String("glBindFramebufferEXT"));
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| 67 | glDeleteFramebuffersEXT = (_glDeleteFramebuffersEXT) ctx->getProcAddress(QLatin1String("glDeleteFramebuffersEXT"));
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| 68 | glGenFramebuffersEXT = (_glGenFramebuffersEXT) ctx->getProcAddress(QLatin1String("glGenFramebuffersEXT"));
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| 69 | glCheckFramebufferStatusEXT = (_glCheckFramebufferStatusEXT) ctx->getProcAddress(QLatin1String("glCheckFramebufferStatusEXT"));
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| 70 | glFramebufferTexture1DEXT = (_glFramebufferTexture1DEXT) ctx->getProcAddress(QLatin1String("glFramebufferTexture1DEXT"));
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| 71 | glFramebufferTexture2DEXT = (_glFramebufferTexture2DEXT) ctx->getProcAddress(QLatin1String("glFramebufferTexture2DEXT"));
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| 72 | glFramebufferTexture3DEXT = (_glFramebufferTexture3DEXT) ctx->getProcAddress(QLatin1String("glFramebufferTexture3DEXT"));
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| 73 | glFramebufferRenderbufferEXT = (_glFramebufferRenderbufferEXT) ctx->getProcAddress(QLatin1String("glFramebufferRenderbufferEXT"));
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| 74 | glGetFramebufferAttachmentParameterivEXT =
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| 75 | (_glGetFramebufferAttachmentParameterivEXT) ctx->getProcAddress(QLatin1String("glGetFramebufferAttachmentParameterivEXT"));
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| 76 | glGenerateMipmapEXT = (_glGenerateMipmapEXT) ctx->getProcAddress(QLatin1String("glGenerateMipmapEXT"));
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| 77 | return glIsRenderbufferEXT;
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| 78 | #else
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| 79 | Q_UNUSED(ctx);
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| 80 | return true;
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| 81 | #endif
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| 82 | }
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| 83 |
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| 84 | bool qt_resolve_version_1_3_functions(QGLContext *ctx)
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| 85 | {
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| 86 | if (glMultiTexCoord4f != 0)
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| 87 | return true;
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| 88 |
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| 89 | QGLContext cx(QGLFormat::defaultFormat());
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| 90 | glMultiTexCoord4f = (_glMultiTexCoord4f) ctx->getProcAddress(QLatin1String("glMultiTexCoord4f"));
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| 91 |
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| 92 | #if defined(QT_OPENGL_ES_2)
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| 93 | return glMultiTexCoord4f;
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| 94 | #else
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| 95 | glActiveTexture = (_glActiveTexture) ctx->getProcAddress(QLatin1String("glActiveTexture"));
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| 96 | return glMultiTexCoord4f && glActiveTexture;
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| 97 | #endif
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| 98 | }
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| 99 |
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| 100 | bool qt_resolve_stencil_face_extension(QGLContext *ctx)
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| 101 | {
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| 102 | if (glActiveStencilFaceEXT != 0)
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| 103 | return true;
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| 104 |
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| 105 | QGLContext cx(QGLFormat::defaultFormat());
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| 106 | glActiveStencilFaceEXT = (_glActiveStencilFaceEXT) ctx->getProcAddress(QLatin1String("glActiveStencilFaceEXT"));
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| 107 |
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| 108 | return glActiveStencilFaceEXT;
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| 109 | }
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| 110 |
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| 111 | bool qt_resolve_frag_program_extensions(QGLContext *ctx)
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| 112 | {
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| 113 | if (glProgramStringARB != 0)
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| 114 | return true;
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| 115 |
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| 116 | // ARB_fragment_program
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| 117 | glProgramStringARB = (_glProgramStringARB) ctx->getProcAddress(QLatin1String("glProgramStringARB"));
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| 118 | glBindProgramARB = (_glBindProgramARB) ctx->getProcAddress(QLatin1String("glBindProgramARB"));
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| 119 | glDeleteProgramsARB = (_glDeleteProgramsARB) ctx->getProcAddress(QLatin1String("glDeleteProgramsARB"));
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| 120 | glGenProgramsARB = (_glGenProgramsARB) ctx->getProcAddress(QLatin1String("glGenProgramsARB"));
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| 121 | glProgramLocalParameter4fvARB = (_glProgramLocalParameter4fvARB) ctx->getProcAddress(QLatin1String("glProgramLocalParameter4fvARB"));
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| 122 |
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| 123 | return glProgramStringARB
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| 124 | && glBindProgramARB
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| 125 | && glDeleteProgramsARB
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| 126 | && glGenProgramsARB
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| 127 | && glProgramLocalParameter4fvARB;
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| 128 | }
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| 129 |
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| 130 | bool qt_resolve_buffer_extensions(QGLContext *ctx)
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| 131 | {
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| 132 | if (glBindBufferARB && glDeleteBuffersARB && glGenBuffersARB && glBufferDataARB
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| 133 | && glMapBufferARB && glUnmapBufferARB)
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| 134 | return true;
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| 135 |
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| 136 | glBindBufferARB = (_glBindBufferARB) ctx->getProcAddress(QLatin1String("glBindBufferARB"));
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| 137 | glDeleteBuffersARB = (_glDeleteBuffersARB) ctx->getProcAddress(QLatin1String("glDeleteBuffersARB"));
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| 138 | glGenBuffersARB = (_glGenBuffersARB) ctx->getProcAddress(QLatin1String("glGenBuffersARB"));
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| 139 | glBufferDataARB = (_glBufferDataARB) ctx->getProcAddress(QLatin1String("glBufferDataARB"));
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| 140 | glMapBufferARB = (_glMapBufferARB) ctx->getProcAddress(QLatin1String("glMapBufferARB"));
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| 141 | glUnmapBufferARB = (_glUnmapBufferARB) ctx->getProcAddress(QLatin1String("glUnmapBufferARB"));
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| 142 |
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| 143 | return glBindBufferARB
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| 144 | && glDeleteBuffersARB
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| 145 | && glGenBuffersARB
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| 146 | && glBufferDataARB
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| 147 | && glMapBufferARB
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| 148 | && glUnmapBufferARB;
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| 149 | }
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| 150 |
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| 151 | bool qt_resolve_glsl_extensions(QGLContext *ctx)
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| 152 | {
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| 153 | if (glCreateShader)
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| 154 | return true;
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| 155 |
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| 156 | glCreateShader = (_glCreateShader) ctx->getProcAddress(QLatin1String("glCreateShader"));
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| 157 | glShaderSource = (_glShaderSource) ctx->getProcAddress(QLatin1String("glShaderSource"));
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| 158 | glCompileShader = (_glCompileShader) ctx->getProcAddress(QLatin1String("glCompileShader"));
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| 159 | glDeleteShader = (_glDeleteShader) ctx->getProcAddress(QLatin1String("glDeleteShader"));
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| 160 |
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| 161 | glCreateProgram = (_glCreateProgram) ctx->getProcAddress(QLatin1String("glCreateProgram"));
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| 162 | glAttachShader = (_glAttachShader) ctx->getProcAddress(QLatin1String("glAttachShader"));
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| 163 | glDetachShader = (_glDetachShader) ctx->getProcAddress(QLatin1String("glDetachShader"));
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| 164 | glLinkProgram = (_glLinkProgram) ctx->getProcAddress(QLatin1String("glLinkProgram"));
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| 165 | glUseProgram = (_glUseProgram) ctx->getProcAddress(QLatin1String("glUseProgram"));
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| 166 | glDeleteProgram = (_glDeleteProgram) ctx->getProcAddress(QLatin1String("glDeleteProgram"));
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| 167 |
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| 168 | glGetShaderInfoLog = (_glGetShaderInfoLog) ctx->getProcAddress(QLatin1String("glGetShaderInfoLog"));
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| 169 | glGetShaderiv = (_glGetShaderiv) ctx->getProcAddress(QLatin1String("glGetShaderiv"));
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| 170 | glGetProgramiv = (_glGetProgramiv) ctx->getProcAddress(QLatin1String("glGetProgramiv"));
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| 171 |
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| 172 | glGetUniformLocation = (_glGetUniformLocation) ctx->getProcAddress(QLatin1String("glGetUniformLocation"));
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| 173 | glUniform4fv = (_glUniform4fv) ctx->getProcAddress(QLatin1String("glUniform4fv"));
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| 174 | glUniform3fv = (_glUniform3fv) ctx->getProcAddress(QLatin1String("glUniform3fv"));
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| 175 | glUniform2fv = (_glUniform2fv) ctx->getProcAddress(QLatin1String("glUniform2fv"));
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| 176 | glUniform1fv = (_glUniform1fv) ctx->getProcAddress(QLatin1String("glUniform1fv"));
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| 177 | glUniform1i = (_glUniform1i) ctx->getProcAddress(QLatin1String("glUniform1i"));
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| 178 |
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| 179 | return glCreateShader && glShaderSource && glCompileShader && glDeleteProgram &&
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| 180 | glCreateProgram && glAttachShader && glDetachShader && glLinkProgram && glUseProgram &&
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| 181 | glDeleteProgram && glGetShaderInfoLog && glGetShaderiv && glGetProgramiv && glGetUniformLocation &&
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| 182 | glUniform1i && glUniform1fv && glUniform2fv && glUniform3fv && glUniform4fv;
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| 183 | }
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| 184 |
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| 185 | QT_END_NAMESPACE
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