1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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6 | **
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7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at qt-info@nokia.com.
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "qapplication.h"
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43 | #include "qplatformdefs.h"
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44 | #include "qgl.h"
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45 | #include <qdebug.h>
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46 |
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47 | #if defined(Q_WS_X11)
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48 | #include "private/qt_x11_p.h"
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49 | #include "private/qpixmap_x11_p.h"
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50 | #define INT32 dummy_INT32
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51 | #define INT8 dummy_INT8
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52 | #if !defined(QT_OPENGL_ES)
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53 | # include <GL/glx.h>
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54 | #endif
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55 | #undef INT32
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56 | #undef INT8
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57 | #include "qx11info_x11.h"
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58 | #elif defined(Q_WS_MAC)
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59 | # include <private/qt_mac_p.h>
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60 | #endif
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61 |
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62 | #include <qdatetime.h>
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63 |
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64 | #include <stdlib.h> // malloc
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65 |
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66 | #include "qpixmap.h"
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67 | #include "qimage.h"
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68 | #include "qgl_p.h"
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69 |
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70 | #if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
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71 | #include "gl2paintengineex/qpaintengineex_opengl2_p.h"
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72 | #endif
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73 |
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74 | #ifndef QT_OPENGL_ES_2
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75 | #include <private/qpaintengine_opengl_p.h>
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76 | #endif
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77 |
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78 | #ifdef Q_WS_QWS
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79 | #include <private/qglwindowsurface_qws_p.h>
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80 | #endif
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81 |
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82 | #include <qglpixelbuffer.h>
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83 | #include <qglframebufferobject.h>
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84 |
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85 | #include <private/qimage_p.h>
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86 | #include <private/qpixmapdata_p.h>
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87 | #include <private/qpixmapdata_gl_p.h>
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88 | #include <private/qglpixelbuffer_p.h>
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89 | #include <private/qwindowsurface_gl_p.h>
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90 | #include <private/qimagepixmapcleanuphooks_p.h>
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91 | #include "qcolormap.h"
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92 | #include "qfile.h"
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93 | #include "qlibrary.h"
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94 |
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95 |
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96 | QT_BEGIN_NAMESPACE
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97 |
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98 | #ifdef QT_OPENGL_ES_1_CL
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99 | #include "qgl_cl_p.h"
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100 | #endif
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101 |
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102 |
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103 | #if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS)
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104 | QGLExtensionFuncs QGLContextPrivate::qt_extensionFuncs;
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105 | #endif
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106 |
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107 | struct QGLThreadContext {
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108 | QGLContext *context;
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109 | };
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110 |
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111 | static QThreadStorage<QGLThreadContext *> qgl_context_storage;
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112 |
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113 | Q_GLOBAL_STATIC(QGLFormat, qgl_default_format)
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114 |
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115 | class QGLDefaultOverlayFormat: public QGLFormat
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116 | {
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117 | public:
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118 | inline QGLDefaultOverlayFormat()
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119 | {
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120 | setOption(QGL::FormatOption(0xffff << 16)); // turn off all options
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121 | setOption(QGL::DirectRendering);
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122 | setPlane(1);
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123 | }
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124 | };
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125 | Q_GLOBAL_STATIC(QGLDefaultOverlayFormat, defaultOverlayFormatInstance)
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126 |
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127 | Q_GLOBAL_STATIC(QGLSignalProxy, theSignalProxy)
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128 | QGLSignalProxy *QGLSignalProxy::instance()
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129 | {
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130 | return theSignalProxy();
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131 | }
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132 |
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133 |
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134 | class QGLEngineSelector
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135 | {
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136 | public:
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137 | QGLEngineSelector() : engineType(QPaintEngine::MaxUser)
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138 | {
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139 | }
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140 |
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141 | void setPreferredPaintEngine(QPaintEngine::Type type) {
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142 | if (type == QPaintEngine::OpenGL || type == QPaintEngine::OpenGL2)
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143 | engineType = type;
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144 | }
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145 |
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146 | QPaintEngine::Type preferredPaintEngine() {
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147 | #ifdef Q_WS_MAC
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148 | // The ATI X1600 driver for Mac OS X does not support return
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149 | // values from functions in GLSL. Since working around this in
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150 | // the GL2 engine would require a big, ugly rewrite, we're
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151 | // falling back to the GL 1 engine..
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152 | static bool mac_x1600_check_done = false;
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153 | if (!mac_x1600_check_done) {
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154 | QGLTemporaryContext *tmp = 0;
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155 | if (!QGLContext::currentContext())
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156 | tmp = new QGLTemporaryContext();
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157 | if (strstr((char *) glGetString(GL_RENDERER), "X1600"))
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158 | engineType = QPaintEngine::OpenGL;
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159 | if (tmp)
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160 | delete tmp;
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161 | mac_x1600_check_done = true;
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162 | }
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163 | #endif
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164 | if (engineType == QPaintEngine::MaxUser) {
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165 | // No user-set engine - use the defaults
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166 | #if defined(QT_OPENGL_ES_2)
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167 | engineType = QPaintEngine::OpenGL2;
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168 | #else
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169 | // We can't do this in the constructor for this object because it
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170 | // needs to be called *before* the QApplication constructor.
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171 | // Also check for the FragmentShader extension in conjunction with
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172 | // the 2.0 version flag, to cover the case where we export the display
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173 | // from an old GL 1.1 server to a GL 2.x client. In that case we can't
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174 | // use GL 2.0.
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175 | if ((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0)
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176 | && (QGLExtensions::glExtensions() & QGLExtensions::FragmentShader)
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177 | && qgetenv("QT_GL_USE_OPENGL1ENGINE").isEmpty())
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178 | engineType = QPaintEngine::OpenGL2;
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179 | else
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180 | engineType = QPaintEngine::OpenGL;
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181 | #endif
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182 | }
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183 | return engineType;
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184 | }
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185 |
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186 | private:
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187 | QPaintEngine::Type engineType;
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188 | };
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189 |
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190 | Q_GLOBAL_STATIC(QGLEngineSelector, qgl_engine_selector)
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191 |
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192 |
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193 | bool qt_gl_preferGL2Engine()
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194 | {
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195 | return qgl_engine_selector()->preferredPaintEngine() == QPaintEngine::OpenGL2;
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196 | }
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197 |
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198 |
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199 | /*!
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200 | \namespace QGL
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201 | \inmodule QtOpenGL
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202 |
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203 | \brief The QGL namespace specifies miscellaneous identifiers used
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204 | in the Qt OpenGL module.
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205 |
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206 | \ingroup painting-3D
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207 | */
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208 |
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209 | /*!
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210 | \enum QGL::FormatOption
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211 |
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212 | This enum specifies the format options that can be used to configure an OpenGL
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213 | context. These are set using QGLFormat::setOption().
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214 |
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215 | \value DoubleBuffer Specifies the use of double buffering.
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216 | \value DepthBuffer Enables the use of a depth buffer.
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217 | \value Rgba Specifies that the context should use RGBA as its pixel format.
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218 | \value AlphaChannel Enables the use of an alpha channel.
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219 | \value AccumBuffer Enables the use of an accumulation buffer.
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220 | \value StencilBuffer Enables the use of a stencil buffer.
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221 | \value StereoBuffers Enables the use of a stereo buffers for use with visualization hardware.
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222 | \value DirectRendering Specifies that the context is used for direct rendering to a display.
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223 | \value HasOverlay Enables the use of an overlay.
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224 | \value SampleBuffers Enables the use of sample buffers.
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225 | \value SingleBuffer Specifies the use of a single buffer, as opposed to double buffers.
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226 | \value NoDepthBuffer Disables the use of a depth buffer.
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227 | \value ColorIndex Specifies that the context should use a color index as its pixel format.
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228 | \value NoAlphaChannel Disables the use of an alpha channel.
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229 | \value NoAccumBuffer Disables the use of an accumulation buffer.
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230 | \value NoStencilBuffer Disables the use of a stencil buffer.
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231 | \value NoStereoBuffers Disables the use of stereo buffers.
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232 | \value IndirectRendering Specifies that the context is used for indirect rendering to a buffer.
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233 | \value NoOverlay Disables the use of an overlay.
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234 | \value NoSampleBuffers Disables the use of sample buffers.
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235 |
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236 | \sa {Sample Buffers Example}
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237 | */
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238 |
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239 | /*!
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240 | \fn void QGL::setPreferredPaintEngine(QPaintEngine::Type engineType)
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241 |
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242 | \since 4.6
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243 |
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244 | Sets the preferred OpenGL paint engine that is used to draw onto
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245 | QGLWidget, QGLPixelBuffer and QGLFramebufferObject targets with QPainter
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246 | in Qt.
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247 |
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248 | The \a engineType parameter specifies which of the GL engines to
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249 | use. Only \c QPaintEngine::OpenGL and \c QPaintEngine::OpenGL2 are
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250 | valid parameters to this function. All other values are ignored.
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251 |
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252 | By default, the \c QPaintEngine::OpenGL2 engine is used if GL/GLES
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253 | version 2.0 is available, otherwise \c QPaintEngine::OpenGL is
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254 | used.
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255 |
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256 | \warning This function must be called before the QApplication
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257 | constructor is called.
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258 | */
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259 | void QGL::setPreferredPaintEngine(QPaintEngine::Type engineType)
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260 | {
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261 | qgl_engine_selector()->setPreferredPaintEngine(engineType);
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262 | }
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263 |
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264 |
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265 | /*****************************************************************************
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266 | QGLFormat implementation
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267 | *****************************************************************************/
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268 |
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269 |
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270 | /*!
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271 | \class QGLFormat
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272 | \brief The QGLFormat class specifies the display format of an OpenGL
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273 | rendering context.
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274 |
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275 | \ingroup painting-3D
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276 |
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277 | A display format has several characteristics:
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278 | \list
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279 | \i \link setDoubleBuffer() Double or single buffering.\endlink
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280 | \i \link setDepth() Depth buffer.\endlink
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281 | \i \link setRgba() RGBA or color index mode.\endlink
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282 | \i \link setAlpha() Alpha channel.\endlink
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283 | \i \link setAccum() Accumulation buffer.\endlink
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284 | \i \link setStencil() Stencil buffer.\endlink
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285 | \i \link setStereo() Stereo buffers.\endlink
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286 | \i \link setDirectRendering() Direct rendering.\endlink
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287 | \i \link setOverlay() Presence of an overlay.\endlink
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288 | \i \link setPlane() Plane of an overlay.\endlink
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289 | \i \link setSampleBuffers() Multisample buffers.\endlink
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290 | \endlist
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291 |
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292 | You can also specify preferred bit depths for the color buffer,
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293 | depth buffer, alpha buffer, accumulation buffer and the stencil
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294 | buffer with the functions: setRedBufferSize(), setGreenBufferSize(),
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295 | setBlueBufferSize(), setDepthBufferSize(), setAlphaBufferSize(),
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296 | setAccumBufferSize() and setStencilBufferSize().
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297 |
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298 | Note that even if you specify that you prefer a 32 bit depth
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299 | buffer (e.g. with setDepthBufferSize(32)), the format that is
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300 | chosen may not have a 32 bit depth buffer, even if there is a
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301 | format available with a 32 bit depth buffer. The main reason for
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302 | this is how the system dependant picking algorithms work on the
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303 | different platforms, and some format options may have higher
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304 | precedence than others.
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305 |
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306 | You create and tell a QGLFormat object what rendering options you
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307 | want from an OpenGL rendering context.
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308 |
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309 | OpenGL drivers or accelerated hardware may or may not support
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310 | advanced features such as alpha channel or stereographic viewing.
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311 | If you request some features that the driver/hardware does not
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312 | provide when you create a QGLWidget, you will get a rendering
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313 | context with the nearest subset of features.
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314 |
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315 | There are different ways to define the display characteristics of
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316 | a rendering context. One is to create a QGLFormat and make it the
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317 | default for the entire application:
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318 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 0
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319 |
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320 | Or you can specify the desired format when creating an object of
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321 | your QGLWidget subclass:
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322 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 1
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323 |
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324 | After the widget has been created, you can find out which of the
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325 | requested features the system was able to provide:
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326 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 2
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327 |
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328 | \legalese
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329 | OpenGL is a trademark of Silicon Graphics, Inc. in the
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330 | United States and other countries.
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331 | \endlegalese
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332 |
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333 | \sa QGLContext, QGLWidget
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334 | */
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335 |
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336 | #ifndef QT_OPENGL_ES
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337 |
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338 | static inline void transform_point(GLdouble out[4], const GLdouble m[16], const GLdouble in[4])
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339 | {
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340 | #define M(row,col) m[col*4+row]
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341 | out[0] =
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342 | M(0, 0) * in[0] + M(0, 1) * in[1] + M(0, 2) * in[2] + M(0, 3) * in[3];
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343 | out[1] =
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344 | M(1, 0) * in[0] + M(1, 1) * in[1] + M(1, 2) * in[2] + M(1, 3) * in[3];
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345 | out[2] =
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346 | M(2, 0) * in[0] + M(2, 1) * in[1] + M(2, 2) * in[2] + M(2, 3) * in[3];
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347 | out[3] =
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348 | M(3, 0) * in[0] + M(3, 1) * in[1] + M(3, 2) * in[2] + M(3, 3) * in[3];
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349 | #undef M
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350 | }
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351 |
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352 | static inline GLint qgluProject(GLdouble objx, GLdouble objy, GLdouble objz,
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353 | const GLdouble model[16], const GLdouble proj[16],
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354 | const GLint viewport[4],
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355 | GLdouble * winx, GLdouble * winy, GLdouble * winz)
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356 | {
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357 | GLdouble in[4], out[4];
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358 |
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359 | in[0] = objx;
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360 | in[1] = objy;
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361 | in[2] = objz;
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362 | in[3] = 1.0;
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363 | transform_point(out, model, in);
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364 | transform_point(in, proj, out);
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365 |
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366 | if (in[3] == 0.0)
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367 | return GL_FALSE;
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368 |
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369 | in[0] /= in[3];
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370 | in[1] /= in[3];
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371 | in[2] /= in[3];
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372 |
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373 | *winx = viewport[0] + (1 + in[0]) * viewport[2] / 2;
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374 | *winy = viewport[1] + (1 + in[1]) * viewport[3] / 2;
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375 |
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376 | *winz = (1 + in[2]) / 2;
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377 | return GL_TRUE;
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378 | }
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379 |
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380 | #endif // !QT_OPENGL_ES
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381 |
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382 | /*!
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383 | Constructs a QGLFormat object with the following default settings:
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384 | \list
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385 | \i \link setDoubleBuffer() Double buffer:\endlink Enabled.
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386 | \i \link setDepth() Depth buffer:\endlink Enabled.
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387 | \i \link setRgba() RGBA:\endlink Enabled (i.e., color index disabled).
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388 | \i \link setAlpha() Alpha channel:\endlink Disabled.
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389 | \i \link setAccum() Accumulator buffer:\endlink Disabled.
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390 | \i \link setStencil() Stencil buffer:\endlink Enabled.
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391 | \i \link setStereo() Stereo:\endlink Disabled.
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392 | \i \link setDirectRendering() Direct rendering:\endlink Enabled.
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393 | \i \link setOverlay() Overlay:\endlink Disabled.
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394 | \i \link setPlane() Plane:\endlink 0 (i.e., normal plane).
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395 | \i \link setSampleBuffers() Multisample buffers:\endlink Disabled.
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396 | \endlist
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397 | */
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398 |
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399 | QGLFormat::QGLFormat()
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400 | {
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401 | d = new QGLFormatPrivate;
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402 | }
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403 |
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404 |
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405 | /*!
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406 | Creates a QGLFormat object that is a copy of the current
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407 | defaultFormat().
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408 |
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409 | If \a options is not 0, the default format is modified by the
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410 | specified format options. The \a options parameter should be
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411 | QGL::FormatOption values OR'ed together.
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412 |
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413 | This constructor makes it easy to specify a certain desired format
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414 | in classes derived from QGLWidget, for example:
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415 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 3
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416 |
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417 | Note that there are QGL::FormatOption values to turn format settings
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418 | both on and off, e.g. QGL::DepthBuffer and QGL::NoDepthBuffer,
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419 | QGL::DirectRendering and QGL::IndirectRendering, etc.
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420 |
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421 | The \a plane parameter defaults to 0 and is the plane which this
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422 | format should be associated with. Not all OpenGL implementations
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423 | supports overlay/underlay rendering planes.
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424 |
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425 | \sa defaultFormat(), setOption(), setPlane()
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426 | */
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427 |
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428 | QGLFormat::QGLFormat(QGL::FormatOptions options, int plane)
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429 | {
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430 | d = new QGLFormatPrivate;
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431 | QGL::FormatOptions newOpts = options;
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432 | d->opts = defaultFormat().d->opts;
|
---|
433 | d->opts |= (newOpts & 0xffff);
|
---|
434 | d->opts &= ~(newOpts >> 16);
|
---|
435 | d->pln = plane;
|
---|
436 | }
|
---|
437 |
|
---|
438 | /*!
|
---|
439 | \internal
|
---|
440 | */
|
---|
441 | void QGLFormat::detach()
|
---|
442 | {
|
---|
443 | if (d->ref != 1) {
|
---|
444 | QGLFormatPrivate *newd = new QGLFormatPrivate(d);
|
---|
445 | if (!d->ref.deref())
|
---|
446 | delete d;
|
---|
447 | d = newd;
|
---|
448 | }
|
---|
449 | }
|
---|
450 |
|
---|
451 | /*!
|
---|
452 | Constructs a copy of \a other.
|
---|
453 | */
|
---|
454 |
|
---|
455 | QGLFormat::QGLFormat(const QGLFormat &other)
|
---|
456 | {
|
---|
457 | d = other.d;
|
---|
458 | d->ref.ref();
|
---|
459 | }
|
---|
460 |
|
---|
461 | /*!
|
---|
462 | Assigns \a other to this object.
|
---|
463 | */
|
---|
464 |
|
---|
465 | QGLFormat &QGLFormat::operator=(const QGLFormat &other)
|
---|
466 | {
|
---|
467 | if (d != other.d) {
|
---|
468 | other.d->ref.ref();
|
---|
469 | if (!d->ref.deref())
|
---|
470 | delete d;
|
---|
471 | d = other.d;
|
---|
472 | }
|
---|
473 | return *this;
|
---|
474 | }
|
---|
475 |
|
---|
476 | /*!
|
---|
477 | Destroys the QGLFormat.
|
---|
478 | */
|
---|
479 | QGLFormat::~QGLFormat()
|
---|
480 | {
|
---|
481 | if (!d->ref.deref())
|
---|
482 | delete d;
|
---|
483 | }
|
---|
484 |
|
---|
485 | /*!
|
---|
486 | \fn bool QGLFormat::doubleBuffer() const
|
---|
487 |
|
---|
488 | Returns true if double buffering is enabled; otherwise returns
|
---|
489 | false. Double buffering is enabled by default.
|
---|
490 |
|
---|
491 | \sa setDoubleBuffer()
|
---|
492 | */
|
---|
493 |
|
---|
494 | /*!
|
---|
495 | If \a enable is true sets double buffering; otherwise sets single
|
---|
496 | buffering.
|
---|
497 |
|
---|
498 | Double buffering is enabled by default.
|
---|
499 |
|
---|
500 | Double buffering is a technique where graphics are rendered on an
|
---|
501 | off-screen buffer and not directly to the screen. When the drawing
|
---|
502 | has been completed, the program calls a swapBuffers() function to
|
---|
503 | exchange the screen contents with the buffer. The result is
|
---|
504 | flicker-free drawing and often better performance.
|
---|
505 |
|
---|
506 | \sa doubleBuffer(), QGLContext::swapBuffers(),
|
---|
507 | QGLWidget::swapBuffers()
|
---|
508 | */
|
---|
509 |
|
---|
510 | void QGLFormat::setDoubleBuffer(bool enable)
|
---|
511 | {
|
---|
512 | setOption(enable ? QGL::DoubleBuffer : QGL::SingleBuffer);
|
---|
513 | }
|
---|
514 |
|
---|
515 |
|
---|
516 | /*!
|
---|
517 | \fn bool QGLFormat::depth() const
|
---|
518 |
|
---|
519 | Returns true if the depth buffer is enabled; otherwise returns
|
---|
520 | false. The depth buffer is enabled by default.
|
---|
521 |
|
---|
522 | \sa setDepth(), setDepthBufferSize()
|
---|
523 | */
|
---|
524 |
|
---|
525 | /*!
|
---|
526 | If \a enable is true enables the depth buffer; otherwise disables
|
---|
527 | the depth buffer.
|
---|
528 |
|
---|
529 | The depth buffer is enabled by default.
|
---|
530 |
|
---|
531 | The purpose of a depth buffer (or Z-buffering) is to remove hidden
|
---|
532 | surfaces. Pixels are assigned Z values based on the distance to
|
---|
533 | the viewer. A pixel with a high Z value is closer to the viewer
|
---|
534 | than a pixel with a low Z value. This information is used to
|
---|
535 | decide whether to draw a pixel or not.
|
---|
536 |
|
---|
537 | \sa depth(), setDepthBufferSize()
|
---|
538 | */
|
---|
539 |
|
---|
540 | void QGLFormat::setDepth(bool enable)
|
---|
541 | {
|
---|
542 | setOption(enable ? QGL::DepthBuffer : QGL::NoDepthBuffer);
|
---|
543 | }
|
---|
544 |
|
---|
545 |
|
---|
546 | /*!
|
---|
547 | \fn bool QGLFormat::rgba() const
|
---|
548 |
|
---|
549 | Returns true if RGBA color mode is set. Returns false if color
|
---|
550 | index mode is set. The default color mode is RGBA.
|
---|
551 |
|
---|
552 | \sa setRgba()
|
---|
553 | */
|
---|
554 |
|
---|
555 | /*!
|
---|
556 | If \a enable is true sets RGBA mode. If \a enable is false sets
|
---|
557 | color index mode.
|
---|
558 |
|
---|
559 | The default color mode is RGBA.
|
---|
560 |
|
---|
561 | RGBA is the preferred mode for most OpenGL applications. In RGBA
|
---|
562 | color mode you specify colors as red + green + blue + alpha
|
---|
563 | quadruplets.
|
---|
564 |
|
---|
565 | In color index mode you specify an index into a color lookup
|
---|
566 | table.
|
---|
567 |
|
---|
568 | \sa rgba()
|
---|
569 | */
|
---|
570 |
|
---|
571 | void QGLFormat::setRgba(bool enable)
|
---|
572 | {
|
---|
573 | setOption(enable ? QGL::Rgba : QGL::ColorIndex);
|
---|
574 | }
|
---|
575 |
|
---|
576 |
|
---|
577 | /*!
|
---|
578 | \fn bool QGLFormat::alpha() const
|
---|
579 |
|
---|
580 | Returns true if the alpha buffer in the framebuffer is enabled;
|
---|
581 | otherwise returns false. The alpha buffer is disabled by default.
|
---|
582 |
|
---|
583 | \sa setAlpha(), setAlphaBufferSize()
|
---|
584 | */
|
---|
585 |
|
---|
586 | /*!
|
---|
587 | If \a enable is true enables the alpha buffer; otherwise disables
|
---|
588 | the alpha buffer.
|
---|
589 |
|
---|
590 | The alpha buffer is disabled by default.
|
---|
591 |
|
---|
592 | The alpha buffer is typically used for implementing transparency
|
---|
593 | or translucency. The A in RGBA specifies the transparency of a
|
---|
594 | pixel.
|
---|
595 |
|
---|
596 | \sa alpha(), setAlphaBufferSize()
|
---|
597 | */
|
---|
598 |
|
---|
599 | void QGLFormat::setAlpha(bool enable)
|
---|
600 | {
|
---|
601 | setOption(enable ? QGL::AlphaChannel : QGL::NoAlphaChannel);
|
---|
602 | }
|
---|
603 |
|
---|
604 |
|
---|
605 | /*!
|
---|
606 | \fn bool QGLFormat::accum() const
|
---|
607 |
|
---|
608 | Returns true if the accumulation buffer is enabled; otherwise
|
---|
609 | returns false. The accumulation buffer is disabled by default.
|
---|
610 |
|
---|
611 | \sa setAccum(), setAccumBufferSize()
|
---|
612 | */
|
---|
613 |
|
---|
614 | /*!
|
---|
615 | If \a enable is true enables the accumulation buffer; otherwise
|
---|
616 | disables the accumulation buffer.
|
---|
617 |
|
---|
618 | The accumulation buffer is disabled by default.
|
---|
619 |
|
---|
620 | The accumulation buffer is used to create blur effects and
|
---|
621 | multiple exposures.
|
---|
622 |
|
---|
623 | \sa accum(), setAccumBufferSize()
|
---|
624 | */
|
---|
625 |
|
---|
626 | void QGLFormat::setAccum(bool enable)
|
---|
627 | {
|
---|
628 | setOption(enable ? QGL::AccumBuffer : QGL::NoAccumBuffer);
|
---|
629 | }
|
---|
630 |
|
---|
631 |
|
---|
632 | /*!
|
---|
633 | \fn bool QGLFormat::stencil() const
|
---|
634 |
|
---|
635 | Returns true if the stencil buffer is enabled; otherwise returns
|
---|
636 | false. The stencil buffer is enabled by default.
|
---|
637 |
|
---|
638 | \sa setStencil(), setStencilBufferSize()
|
---|
639 | */
|
---|
640 |
|
---|
641 | /*!
|
---|
642 | If \a enable is true enables the stencil buffer; otherwise
|
---|
643 | disables the stencil buffer.
|
---|
644 |
|
---|
645 | The stencil buffer is enabled by default.
|
---|
646 |
|
---|
647 | The stencil buffer masks certain parts of the drawing area so that
|
---|
648 | masked parts are not drawn on.
|
---|
649 |
|
---|
650 | \sa stencil(), setStencilBufferSize()
|
---|
651 | */
|
---|
652 |
|
---|
653 | void QGLFormat::setStencil(bool enable)
|
---|
654 | {
|
---|
655 | setOption(enable ? QGL::StencilBuffer: QGL::NoStencilBuffer);
|
---|
656 | }
|
---|
657 |
|
---|
658 |
|
---|
659 | /*!
|
---|
660 | \fn bool QGLFormat::stereo() const
|
---|
661 |
|
---|
662 | Returns true if stereo buffering is enabled; otherwise returns
|
---|
663 | false. Stereo buffering is disabled by default.
|
---|
664 |
|
---|
665 | \sa setStereo()
|
---|
666 | */
|
---|
667 |
|
---|
668 | /*!
|
---|
669 | If \a enable is true enables stereo buffering; otherwise disables
|
---|
670 | stereo buffering.
|
---|
671 |
|
---|
672 | Stereo buffering is disabled by default.
|
---|
673 |
|
---|
674 | Stereo buffering provides extra color buffers to generate left-eye
|
---|
675 | and right-eye images.
|
---|
676 |
|
---|
677 | \sa stereo()
|
---|
678 | */
|
---|
679 |
|
---|
680 | void QGLFormat::setStereo(bool enable)
|
---|
681 | {
|
---|
682 | setOption(enable ? QGL::StereoBuffers : QGL::NoStereoBuffers);
|
---|
683 | }
|
---|
684 |
|
---|
685 |
|
---|
686 | /*!
|
---|
687 | \fn bool QGLFormat::directRendering() const
|
---|
688 |
|
---|
689 | Returns true if direct rendering is enabled; otherwise returns
|
---|
690 | false.
|
---|
691 |
|
---|
692 | Direct rendering is enabled by default.
|
---|
693 |
|
---|
694 | \sa setDirectRendering()
|
---|
695 | */
|
---|
696 |
|
---|
697 | /*!
|
---|
698 | If \a enable is true enables direct rendering; otherwise disables
|
---|
699 | direct rendering.
|
---|
700 |
|
---|
701 | Direct rendering is enabled by default.
|
---|
702 |
|
---|
703 | Enabling this option will make OpenGL bypass the underlying window
|
---|
704 | system and render directly from hardware to the screen, if this is
|
---|
705 | supported by the system.
|
---|
706 |
|
---|
707 | \sa directRendering()
|
---|
708 | */
|
---|
709 |
|
---|
710 | void QGLFormat::setDirectRendering(bool enable)
|
---|
711 | {
|
---|
712 | setOption(enable ? QGL::DirectRendering : QGL::IndirectRendering);
|
---|
713 | }
|
---|
714 |
|
---|
715 | /*!
|
---|
716 | \fn bool QGLFormat::sampleBuffers() const
|
---|
717 |
|
---|
718 | Returns true if multisample buffer support is enabled; otherwise
|
---|
719 | returns false.
|
---|
720 |
|
---|
721 | The multisample buffer is disabled by default.
|
---|
722 |
|
---|
723 | \sa setSampleBuffers()
|
---|
724 | */
|
---|
725 |
|
---|
726 | /*!
|
---|
727 | If \a enable is true, a GL context with multisample buffer support
|
---|
728 | is picked; otherwise ignored.
|
---|
729 |
|
---|
730 | \sa sampleBuffers(), setSamples(), samples()
|
---|
731 | */
|
---|
732 | void QGLFormat::setSampleBuffers(bool enable)
|
---|
733 | {
|
---|
734 | setOption(enable ? QGL::SampleBuffers : QGL::NoSampleBuffers);
|
---|
735 | }
|
---|
736 |
|
---|
737 | /*!
|
---|
738 | Returns the number of samples per pixel when multisampling is
|
---|
739 | enabled. By default, the highest number of samples that is
|
---|
740 | available is used.
|
---|
741 |
|
---|
742 | \sa setSampleBuffers(), sampleBuffers(), setSamples()
|
---|
743 | */
|
---|
744 | int QGLFormat::samples() const
|
---|
745 | {
|
---|
746 | return d->numSamples;
|
---|
747 | }
|
---|
748 |
|
---|
749 | /*!
|
---|
750 | Set the preferred number of samples per pixel when multisampling
|
---|
751 | is enabled to \a numSamples. By default, the highest number of
|
---|
752 | samples available is used.
|
---|
753 |
|
---|
754 | \sa setSampleBuffers(), sampleBuffers(), samples()
|
---|
755 | */
|
---|
756 | void QGLFormat::setSamples(int numSamples)
|
---|
757 | {
|
---|
758 | detach();
|
---|
759 | if (numSamples < 0) {
|
---|
760 | qWarning("QGLFormat::setSamples: Cannot have negative number of samples per pixel %d", numSamples);
|
---|
761 | return;
|
---|
762 | }
|
---|
763 | d->numSamples = numSamples;
|
---|
764 | }
|
---|
765 |
|
---|
766 | /*!
|
---|
767 | \since 4.2
|
---|
768 |
|
---|
769 | Set the preferred swap interval. This can be used to sync the GL
|
---|
770 | drawing into a system window to the vertical refresh of the screen.
|
---|
771 | Setting an \a interval value of 0 will turn the vertical refresh syncing
|
---|
772 | off, any value higher than 0 will turn the vertical syncing on.
|
---|
773 |
|
---|
774 | Under Windows and under X11, where the \c{WGL_EXT_swap_control}
|
---|
775 | and \c{GLX_SGI_video_sync} extensions are used, the \a interval
|
---|
776 | parameter can be used to set the minimum number of video frames
|
---|
777 | that are displayed before a buffer swap will occur. In effect,
|
---|
778 | setting the \a interval to 10, means there will be 10 vertical
|
---|
779 | retraces between every buffer swap.
|
---|
780 |
|
---|
781 | Under Windows the \c{WGL_EXT_swap_control} extension has to be present,
|
---|
782 | and under X11 the \c{GLX_SGI_video_sync} extension has to be present.
|
---|
783 | */
|
---|
784 | void QGLFormat::setSwapInterval(int interval)
|
---|
785 | {
|
---|
786 | detach();
|
---|
787 | d->swapInterval = interval;
|
---|
788 | }
|
---|
789 |
|
---|
790 | /*!
|
---|
791 | \since 4.2
|
---|
792 |
|
---|
793 | Returns the currently set swap interval. -1 is returned if setting
|
---|
794 | the swap interval isn't supported in the system GL implementation.
|
---|
795 | */
|
---|
796 | int QGLFormat::swapInterval() const
|
---|
797 | {
|
---|
798 | return d->swapInterval;
|
---|
799 | }
|
---|
800 |
|
---|
801 | /*!
|
---|
802 | \fn bool QGLFormat::hasOverlay() const
|
---|
803 |
|
---|
804 | Returns true if overlay plane is enabled; otherwise returns false.
|
---|
805 |
|
---|
806 | Overlay is disabled by default.
|
---|
807 |
|
---|
808 | \sa setOverlay()
|
---|
809 | */
|
---|
810 |
|
---|
811 | /*!
|
---|
812 | If \a enable is true enables an overlay plane; otherwise disables
|
---|
813 | the overlay plane.
|
---|
814 |
|
---|
815 | Enabling the overlay plane will cause QGLWidget to create an
|
---|
816 | additional context in an overlay plane. See the QGLWidget
|
---|
817 | documentation for further information.
|
---|
818 |
|
---|
819 | \sa hasOverlay()
|
---|
820 | */
|
---|
821 |
|
---|
822 | void QGLFormat::setOverlay(bool enable)
|
---|
823 | {
|
---|
824 | setOption(enable ? QGL::HasOverlay : QGL::NoOverlay);
|
---|
825 | }
|
---|
826 |
|
---|
827 | /*!
|
---|
828 | Returns the plane of this format. The default for normal formats
|
---|
829 | is 0, which means the normal plane. The default for overlay
|
---|
830 | formats is 1, which is the first overlay plane.
|
---|
831 |
|
---|
832 | \sa setPlane(), defaultOverlayFormat()
|
---|
833 | */
|
---|
834 | int QGLFormat::plane() const
|
---|
835 | {
|
---|
836 | return d->pln;
|
---|
837 | }
|
---|
838 |
|
---|
839 | /*!
|
---|
840 | Sets the requested plane to \a plane. 0 is the normal plane, 1 is
|
---|
841 | the first overlay plane, 2 is the second overlay plane, etc.; -1,
|
---|
842 | -2, etc. are underlay planes.
|
---|
843 |
|
---|
844 | Note that in contrast to other format specifications, the plane
|
---|
845 | specifications will be matched exactly. This means that if you
|
---|
846 | specify a plane that the underlying OpenGL system cannot provide,
|
---|
847 | an \link QGLWidget::isValid() invalid\endlink QGLWidget will be
|
---|
848 | created.
|
---|
849 |
|
---|
850 | \sa plane()
|
---|
851 | */
|
---|
852 | void QGLFormat::setPlane(int plane)
|
---|
853 | {
|
---|
854 | detach();
|
---|
855 | d->pln = plane;
|
---|
856 | }
|
---|
857 |
|
---|
858 | /*!
|
---|
859 | Sets the format option to \a opt.
|
---|
860 |
|
---|
861 | \sa testOption()
|
---|
862 | */
|
---|
863 |
|
---|
864 | void QGLFormat::setOption(QGL::FormatOptions opt)
|
---|
865 | {
|
---|
866 | detach();
|
---|
867 | if (opt & 0xffff)
|
---|
868 | d->opts |= opt;
|
---|
869 | else
|
---|
870 | d->opts &= ~(opt >> 16);
|
---|
871 | }
|
---|
872 |
|
---|
873 |
|
---|
874 |
|
---|
875 | /*!
|
---|
876 | Returns true if format option \a opt is set; otherwise returns false.
|
---|
877 |
|
---|
878 | \sa setOption()
|
---|
879 | */
|
---|
880 |
|
---|
881 | bool QGLFormat::testOption(QGL::FormatOptions opt) const
|
---|
882 | {
|
---|
883 | if (opt & 0xffff)
|
---|
884 | return (d->opts & opt) != 0;
|
---|
885 | else
|
---|
886 | return (d->opts & (opt >> 16)) == 0;
|
---|
887 | }
|
---|
888 |
|
---|
889 | /*!
|
---|
890 | Set the minimum depth buffer size to \a size.
|
---|
891 |
|
---|
892 | \sa depthBufferSize(), setDepth(), depth()
|
---|
893 | */
|
---|
894 | void QGLFormat::setDepthBufferSize(int size)
|
---|
895 | {
|
---|
896 | detach();
|
---|
897 | if (size < 0) {
|
---|
898 | qWarning("QGLFormat::setDepthBufferSize: Cannot set negative depth buffer size %d", size);
|
---|
899 | return;
|
---|
900 | }
|
---|
901 | d->depthSize = size;
|
---|
902 | }
|
---|
903 |
|
---|
904 | /*!
|
---|
905 | Returns the depth buffer size.
|
---|
906 |
|
---|
907 | \sa depth(), setDepth(), setDepthBufferSize()
|
---|
908 | */
|
---|
909 | int QGLFormat::depthBufferSize() const
|
---|
910 | {
|
---|
911 | return d->depthSize;
|
---|
912 | }
|
---|
913 |
|
---|
914 | /*!
|
---|
915 | \since 4.2
|
---|
916 |
|
---|
917 | Set the preferred red buffer size to \a size.
|
---|
918 |
|
---|
919 | \sa setGreenBufferSize(), setBlueBufferSize(), setAlphaBufferSize()
|
---|
920 | */
|
---|
921 | void QGLFormat::setRedBufferSize(int size)
|
---|
922 | {
|
---|
923 | detach();
|
---|
924 | if (size < 0) {
|
---|
925 | qWarning("QGLFormat::setRedBufferSize: Cannot set negative red buffer size %d", size);
|
---|
926 | return;
|
---|
927 | }
|
---|
928 | d->redSize = size;
|
---|
929 | }
|
---|
930 |
|
---|
931 | /*!
|
---|
932 | \since 4.2
|
---|
933 |
|
---|
934 | Returns the red buffer size.
|
---|
935 |
|
---|
936 | \sa setRedBufferSize()
|
---|
937 | */
|
---|
938 | int QGLFormat::redBufferSize() const
|
---|
939 | {
|
---|
940 | return d->redSize;
|
---|
941 | }
|
---|
942 |
|
---|
943 | /*!
|
---|
944 | \since 4.2
|
---|
945 |
|
---|
946 | Set the preferred green buffer size to \a size.
|
---|
947 |
|
---|
948 | \sa setRedBufferSize(), setBlueBufferSize(), setAlphaBufferSize()
|
---|
949 | */
|
---|
950 | void QGLFormat::setGreenBufferSize(int size)
|
---|
951 | {
|
---|
952 | detach();
|
---|
953 | if (size < 0) {
|
---|
954 | qWarning("QGLFormat::setGreenBufferSize: Cannot set negative green buffer size %d", size);
|
---|
955 | return;
|
---|
956 | }
|
---|
957 | d->greenSize = size;
|
---|
958 | }
|
---|
959 |
|
---|
960 | /*!
|
---|
961 | \since 4.2
|
---|
962 |
|
---|
963 | Returns the green buffer size.
|
---|
964 |
|
---|
965 | \sa setGreenBufferSize()
|
---|
966 | */
|
---|
967 | int QGLFormat::greenBufferSize() const
|
---|
968 | {
|
---|
969 | return d->greenSize;
|
---|
970 | }
|
---|
971 |
|
---|
972 | /*!
|
---|
973 | \since 4.2
|
---|
974 |
|
---|
975 | Set the preferred blue buffer size to \a size.
|
---|
976 |
|
---|
977 | \sa setRedBufferSize(), setGreenBufferSize(), setAlphaBufferSize()
|
---|
978 | */
|
---|
979 | void QGLFormat::setBlueBufferSize(int size)
|
---|
980 | {
|
---|
981 | detach();
|
---|
982 | if (size < 0) {
|
---|
983 | qWarning("QGLFormat::setBlueBufferSize: Cannot set negative blue buffer size %d", size);
|
---|
984 | return;
|
---|
985 | }
|
---|
986 | d->blueSize = size;
|
---|
987 | }
|
---|
988 |
|
---|
989 | /*!
|
---|
990 | \since 4.2
|
---|
991 |
|
---|
992 | Returns the blue buffer size.
|
---|
993 |
|
---|
994 | \sa setBlueBufferSize()
|
---|
995 | */
|
---|
996 | int QGLFormat::blueBufferSize() const
|
---|
997 | {
|
---|
998 | return d->blueSize;
|
---|
999 | }
|
---|
1000 |
|
---|
1001 | /*!
|
---|
1002 | Set the preferred alpha buffer size to \a size.
|
---|
1003 | This function implicitly enables the alpha channel.
|
---|
1004 |
|
---|
1005 | \sa setRedBufferSize(), setGreenBufferSize(), alphaBufferSize()
|
---|
1006 | */
|
---|
1007 | void QGLFormat::setAlphaBufferSize(int size)
|
---|
1008 | {
|
---|
1009 | detach();
|
---|
1010 | if (size < 0) {
|
---|
1011 | qWarning("QGLFormat::setAlphaBufferSize: Cannot set negative alpha buffer size %d", size);
|
---|
1012 | return;
|
---|
1013 | }
|
---|
1014 | d->alphaSize = size;
|
---|
1015 | setOption(QGL::AlphaChannel);
|
---|
1016 | }
|
---|
1017 |
|
---|
1018 | /*!
|
---|
1019 | Returns the alpha buffer size.
|
---|
1020 |
|
---|
1021 | \sa alpha(), setAlpha(), setAlphaBufferSize()
|
---|
1022 | */
|
---|
1023 | int QGLFormat::alphaBufferSize() const
|
---|
1024 | {
|
---|
1025 | return d->alphaSize;
|
---|
1026 | }
|
---|
1027 |
|
---|
1028 | /*!
|
---|
1029 | Set the preferred accumulation buffer size, where \a size is the
|
---|
1030 | bit depth for each RGBA component.
|
---|
1031 |
|
---|
1032 | \sa accum(), setAccum(), accumBufferSize()
|
---|
1033 | */
|
---|
1034 | void QGLFormat::setAccumBufferSize(int size)
|
---|
1035 | {
|
---|
1036 | detach();
|
---|
1037 | if (size < 0) {
|
---|
1038 | qWarning("QGLFormat::setAccumBufferSize: Cannot set negative accumulate buffer size %d", size);
|
---|
1039 | return;
|
---|
1040 | }
|
---|
1041 | d->accumSize = size;
|
---|
1042 | }
|
---|
1043 |
|
---|
1044 | /*!
|
---|
1045 | Returns the accumulation buffer size.
|
---|
1046 |
|
---|
1047 | \sa setAccumBufferSize(), accum(), setAccum()
|
---|
1048 | */
|
---|
1049 | int QGLFormat::accumBufferSize() const
|
---|
1050 | {
|
---|
1051 | return d->accumSize;
|
---|
1052 | }
|
---|
1053 |
|
---|
1054 | /*!
|
---|
1055 | Set the preferred stencil buffer size to \a size.
|
---|
1056 |
|
---|
1057 | \sa stencilBufferSize(), setStencil(), stencil()
|
---|
1058 | */
|
---|
1059 | void QGLFormat::setStencilBufferSize(int size)
|
---|
1060 | {
|
---|
1061 | detach();
|
---|
1062 | if (size < 0) {
|
---|
1063 | qWarning("QGLFormat::setStencilBufferSize: Cannot set negative stencil buffer size %d", size);
|
---|
1064 | return;
|
---|
1065 | }
|
---|
1066 | d->stencilSize = size;
|
---|
1067 | }
|
---|
1068 |
|
---|
1069 | /*!
|
---|
1070 | Returns the stencil buffer size.
|
---|
1071 |
|
---|
1072 | \sa stencil(), setStencil(), setStencilBufferSize()
|
---|
1073 | */
|
---|
1074 | int QGLFormat::stencilBufferSize() const
|
---|
1075 | {
|
---|
1076 | return d->stencilSize;
|
---|
1077 | }
|
---|
1078 |
|
---|
1079 | /*!
|
---|
1080 | \fn bool QGLFormat::hasOpenGL()
|
---|
1081 |
|
---|
1082 | Returns true if the window system has any OpenGL support;
|
---|
1083 | otherwise returns false.
|
---|
1084 |
|
---|
1085 | \warning This function must not be called until the QApplication
|
---|
1086 | object has been created.
|
---|
1087 | */
|
---|
1088 |
|
---|
1089 |
|
---|
1090 |
|
---|
1091 | /*!
|
---|
1092 | \fn bool QGLFormat::hasOpenGLOverlays()
|
---|
1093 |
|
---|
1094 | Returns true if the window system supports OpenGL overlays;
|
---|
1095 | otherwise returns false.
|
---|
1096 |
|
---|
1097 | \warning This function must not be called until the QApplication
|
---|
1098 | object has been created.
|
---|
1099 | */
|
---|
1100 |
|
---|
1101 | QGLFormat::OpenGLVersionFlags Q_AUTOTEST_EXPORT qOpenGLVersionFlagsFromString(const QString &versionString)
|
---|
1102 | {
|
---|
1103 | QGLFormat::OpenGLVersionFlags versionFlags = QGLFormat::OpenGL_Version_None;
|
---|
1104 |
|
---|
1105 | if (versionString.startsWith(QLatin1String("OpenGL ES"))) {
|
---|
1106 | QStringList parts = versionString.split(QLatin1Char(' '));
|
---|
1107 | if (parts.size() >= 3) {
|
---|
1108 | if (parts[2].startsWith(QLatin1String("1."))) {
|
---|
1109 | if (parts[1].endsWith(QLatin1String("-CM"))) {
|
---|
1110 | versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_0 |
|
---|
1111 | QGLFormat::OpenGL_ES_CommonLite_Version_1_0;
|
---|
1112 | if (parts[2].startsWith(QLatin1String("1.1")))
|
---|
1113 | versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_1 |
|
---|
1114 | QGLFormat::OpenGL_ES_CommonLite_Version_1_1;
|
---|
1115 | }
|
---|
1116 | else {
|
---|
1117 | // Not -CM, must be CL, CommonLite
|
---|
1118 | versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_0;
|
---|
1119 | if (parts[2].startsWith(QLatin1String("1.1")))
|
---|
1120 | versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_1;
|
---|
1121 | }
|
---|
1122 | }
|
---|
1123 | else {
|
---|
1124 | // OpenGL ES version 2.0 or higher
|
---|
1125 | versionFlags |= QGLFormat::OpenGL_ES_Version_2_0;
|
---|
1126 | }
|
---|
1127 | }
|
---|
1128 | else {
|
---|
1129 | // if < 3 parts to the name, it is an unrecognised OpenGL ES
|
---|
1130 | qWarning("Unrecognised OpenGL ES version");
|
---|
1131 | }
|
---|
1132 | }
|
---|
1133 | else {
|
---|
1134 | // not ES, regular OpenGL, the version numbers are first in the string
|
---|
1135 | if (versionString.startsWith(QLatin1String("1."))) {
|
---|
1136 | switch (versionString[2].toAscii()) {
|
---|
1137 | case '5':
|
---|
1138 | versionFlags |= QGLFormat::OpenGL_Version_1_5;
|
---|
1139 | case '4':
|
---|
1140 | versionFlags |= QGLFormat::OpenGL_Version_1_4;
|
---|
1141 | case '3':
|
---|
1142 | versionFlags |= QGLFormat::OpenGL_Version_1_3;
|
---|
1143 | case '2':
|
---|
1144 | versionFlags |= QGLFormat::OpenGL_Version_1_2;
|
---|
1145 | case '1':
|
---|
1146 | versionFlags |= QGLFormat::OpenGL_Version_1_1;
|
---|
1147 | default:
|
---|
1148 | break;
|
---|
1149 | }
|
---|
1150 | }
|
---|
1151 | else if (versionString.startsWith(QLatin1String("2."))) {
|
---|
1152 | versionFlags |= QGLFormat::OpenGL_Version_1_1 |
|
---|
1153 | QGLFormat::OpenGL_Version_1_2 |
|
---|
1154 | QGLFormat::OpenGL_Version_1_3 |
|
---|
1155 | QGLFormat::OpenGL_Version_1_4 |
|
---|
1156 | QGLFormat::OpenGL_Version_1_5 |
|
---|
1157 | QGLFormat::OpenGL_Version_2_0;
|
---|
1158 | QString minorVersion = versionString.section(QLatin1Char(' '), 0, 0).section(QLatin1Char('.'), 1, 1);
|
---|
1159 | if (minorVersion == QChar(QLatin1Char('1')))
|
---|
1160 | versionFlags |= QGLFormat::OpenGL_Version_2_1;
|
---|
1161 | }
|
---|
1162 | else if (versionString.startsWith(QLatin1String("3."))) {
|
---|
1163 | versionFlags |= QGLFormat::OpenGL_Version_1_1 |
|
---|
1164 | QGLFormat::OpenGL_Version_1_2 |
|
---|
1165 | QGLFormat::OpenGL_Version_1_3 |
|
---|
1166 | QGLFormat::OpenGL_Version_1_4 |
|
---|
1167 | QGLFormat::OpenGL_Version_1_5 |
|
---|
1168 | QGLFormat::OpenGL_Version_2_0 |
|
---|
1169 | QGLFormat::OpenGL_Version_2_1 |
|
---|
1170 | QGLFormat::OpenGL_Version_3_0;
|
---|
1171 | }
|
---|
1172 | else
|
---|
1173 | qWarning("Unrecognised OpenGL version");
|
---|
1174 | }
|
---|
1175 | return versionFlags;
|
---|
1176 | }
|
---|
1177 |
|
---|
1178 | /*!
|
---|
1179 | \enum QGLFormat::OpenGLVersionFlag
|
---|
1180 | \since 4.2
|
---|
1181 |
|
---|
1182 | This enum describes the various OpenGL versions that are
|
---|
1183 | recognized by Qt. Use the QGLFormat::openGLVersionFlags() function
|
---|
1184 | to identify which versions that are supported at runtime.
|
---|
1185 |
|
---|
1186 | \value OpenGL_Version_None If no OpenGL is present or if no OpenGL context is current.
|
---|
1187 |
|
---|
1188 | \value OpenGL_Version_1_1 OpenGL version 1.1 or higher is present.
|
---|
1189 |
|
---|
1190 | \value OpenGL_Version_1_2 OpenGL version 1.2 or higher is present.
|
---|
1191 |
|
---|
1192 | \value OpenGL_Version_1_3 OpenGL version 1.3 or higher is present.
|
---|
1193 |
|
---|
1194 | \value OpenGL_Version_1_4 OpenGL version 1.4 or higher is present.
|
---|
1195 |
|
---|
1196 | \value OpenGL_Version_1_5 OpenGL version 1.5 or higher is present.
|
---|
1197 |
|
---|
1198 | \value OpenGL_Version_2_0 OpenGL version 2.0 or higher is present.
|
---|
1199 | Note that version 2.0 supports all the functionality of version 1.5.
|
---|
1200 |
|
---|
1201 | \value OpenGL_Version_2_1 OpenGL version 2.1 or higher is present.
|
---|
1202 |
|
---|
1203 | \value OpenGL_Version_3_0 OpenGL version 3.0 or higher is present.
|
---|
1204 |
|
---|
1205 | \value OpenGL_ES_CommonLite_Version_1_0 OpenGL ES version 1.0 Common Lite or higher is present.
|
---|
1206 |
|
---|
1207 | \value OpenGL_ES_Common_Version_1_0 OpenGL ES version 1.0 Common or higher is present.
|
---|
1208 | The Common profile supports all the features of Common Lite.
|
---|
1209 |
|
---|
1210 | \value OpenGL_ES_CommonLite_Version_1_1 OpenGL ES version 1.1 Common Lite or higher is present.
|
---|
1211 |
|
---|
1212 | \value OpenGL_ES_Common_Version_1_1 OpenGL ES version 1.1 Common or higher is present.
|
---|
1213 | The Common profile supports all the features of Common Lite.
|
---|
1214 |
|
---|
1215 | \value OpenGL_ES_Version_2_0 OpenGL ES version 2.0 or higher is present.
|
---|
1216 | Note that OpenGL ES version 2.0 does not support all the features of OpenGL ES 1.x.
|
---|
1217 | So if OpenGL_ES_Version_2_0 is returned, none of the ES 1.x flags are returned.
|
---|
1218 |
|
---|
1219 | See also \l{http://www.opengl.org} for more information about the different
|
---|
1220 | revisions of OpenGL.
|
---|
1221 |
|
---|
1222 | \sa openGLVersionFlags()
|
---|
1223 | */
|
---|
1224 |
|
---|
1225 | /*!
|
---|
1226 | \since 4.2
|
---|
1227 |
|
---|
1228 | Identifies, at runtime, which OpenGL versions that are supported
|
---|
1229 | by the current platform.
|
---|
1230 |
|
---|
1231 | Note that if OpenGL version 1.5 is supported, its predecessors
|
---|
1232 | (i.e., version 1.4 and lower) are also supported. To identify the
|
---|
1233 | support of a particular feature, like multi texturing, test for
|
---|
1234 | the version in which the feature was first introduced (i.e.,
|
---|
1235 | version 1.3 in the case of multi texturing) to adapt to the largest
|
---|
1236 | possible group of runtime platforms.
|
---|
1237 |
|
---|
1238 | This function needs a valid current OpenGL context to work;
|
---|
1239 | otherwise it will return OpenGL_Version_None.
|
---|
1240 |
|
---|
1241 | \sa hasOpenGL(), hasOpenGLOverlays()
|
---|
1242 | */
|
---|
1243 | QGLFormat::OpenGLVersionFlags QGLFormat::openGLVersionFlags()
|
---|
1244 | {
|
---|
1245 | static bool cachedDefault = false;
|
---|
1246 | static OpenGLVersionFlags defaultVersionFlags = OpenGL_Version_None;
|
---|
1247 | QGLContext *currentCtx = const_cast<QGLContext *>(QGLContext::currentContext());
|
---|
1248 | QGLTemporaryContext *tmpContext = 0;
|
---|
1249 |
|
---|
1250 | if (currentCtx && currentCtx->d_func()->version_flags_cached)
|
---|
1251 | return currentCtx->d_func()->version_flags;
|
---|
1252 |
|
---|
1253 | if (!currentCtx) {
|
---|
1254 | if (cachedDefault) {
|
---|
1255 | return defaultVersionFlags;
|
---|
1256 | } else {
|
---|
1257 | if (!hasOpenGL())
|
---|
1258 | return defaultVersionFlags;
|
---|
1259 | tmpContext = new QGLTemporaryContext;
|
---|
1260 | cachedDefault = true;
|
---|
1261 | }
|
---|
1262 | }
|
---|
1263 |
|
---|
1264 | QString versionString(QLatin1String(reinterpret_cast<const char*>(glGetString(GL_VERSION))));
|
---|
1265 | OpenGLVersionFlags versionFlags = qOpenGLVersionFlagsFromString(versionString);
|
---|
1266 | if (currentCtx) {
|
---|
1267 | currentCtx->d_func()->version_flags_cached = true;
|
---|
1268 | currentCtx->d_func()->version_flags = versionFlags;
|
---|
1269 | }
|
---|
1270 | if (tmpContext) {
|
---|
1271 | defaultVersionFlags = versionFlags;
|
---|
1272 | delete tmpContext;
|
---|
1273 | }
|
---|
1274 |
|
---|
1275 | return versionFlags;
|
---|
1276 | }
|
---|
1277 |
|
---|
1278 |
|
---|
1279 | /*!
|
---|
1280 | Returns the default QGLFormat for the application. All QGLWidget
|
---|
1281 | objects that are created use this format unless another format is
|
---|
1282 | specified, e.g. when they are constructed.
|
---|
1283 |
|
---|
1284 | If no special default format has been set using
|
---|
1285 | setDefaultFormat(), the default format is the same as that created
|
---|
1286 | with QGLFormat().
|
---|
1287 |
|
---|
1288 | \sa setDefaultFormat()
|
---|
1289 | */
|
---|
1290 |
|
---|
1291 | QGLFormat QGLFormat::defaultFormat()
|
---|
1292 | {
|
---|
1293 | return *qgl_default_format();
|
---|
1294 | }
|
---|
1295 |
|
---|
1296 | /*!
|
---|
1297 | Sets a new default QGLFormat for the application to \a f. For
|
---|
1298 | example, to set single buffering as the default instead of double
|
---|
1299 | buffering, your main() might contain code like this:
|
---|
1300 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 4
|
---|
1301 |
|
---|
1302 | \sa defaultFormat()
|
---|
1303 | */
|
---|
1304 |
|
---|
1305 | void QGLFormat::setDefaultFormat(const QGLFormat &f)
|
---|
1306 | {
|
---|
1307 | *qgl_default_format() = f;
|
---|
1308 | }
|
---|
1309 |
|
---|
1310 |
|
---|
1311 | /*!
|
---|
1312 | Returns the default QGLFormat for overlay contexts.
|
---|
1313 |
|
---|
1314 | The default overlay format is:
|
---|
1315 | \list
|
---|
1316 | \i \link setDoubleBuffer() Double buffer:\endlink Disabled.
|
---|
1317 | \i \link setDepth() Depth buffer:\endlink Disabled.
|
---|
1318 | \i \link setRgba() RGBA:\endlink Disabled (i.e., color index enabled).
|
---|
1319 | \i \link setAlpha() Alpha channel:\endlink Disabled.
|
---|
1320 | \i \link setAccum() Accumulator buffer:\endlink Disabled.
|
---|
1321 | \i \link setStencil() Stencil buffer:\endlink Disabled.
|
---|
1322 | \i \link setStereo() Stereo:\endlink Disabled.
|
---|
1323 | \i \link setDirectRendering() Direct rendering:\endlink Enabled.
|
---|
1324 | \i \link setOverlay() Overlay:\endlink Disabled.
|
---|
1325 | \i \link setSampleBuffers() Multisample buffers:\endlink Disabled.
|
---|
1326 | \i \link setPlane() Plane:\endlink 1 (i.e., first overlay plane).
|
---|
1327 | \endlist
|
---|
1328 |
|
---|
1329 | \sa setDefaultFormat()
|
---|
1330 | */
|
---|
1331 |
|
---|
1332 | QGLFormat QGLFormat::defaultOverlayFormat()
|
---|
1333 | {
|
---|
1334 | return *defaultOverlayFormatInstance();
|
---|
1335 | }
|
---|
1336 |
|
---|
1337 | /*!
|
---|
1338 | Sets a new default QGLFormat for overlay contexts to \a f. This
|
---|
1339 | format is used whenever a QGLWidget is created with a format that
|
---|
1340 | hasOverlay() enabled.
|
---|
1341 |
|
---|
1342 | For example, to get a double buffered overlay context (if
|
---|
1343 | available), use code like this:
|
---|
1344 |
|
---|
1345 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 5
|
---|
1346 |
|
---|
1347 | As usual, you can find out after widget creation whether the
|
---|
1348 | underlying OpenGL system was able to provide the requested
|
---|
1349 | specification:
|
---|
1350 |
|
---|
1351 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 6
|
---|
1352 |
|
---|
1353 | \sa defaultOverlayFormat()
|
---|
1354 | */
|
---|
1355 |
|
---|
1356 | void QGLFormat::setDefaultOverlayFormat(const QGLFormat &f)
|
---|
1357 | {
|
---|
1358 | QGLFormat *defaultFormat = defaultOverlayFormatInstance();
|
---|
1359 | *defaultFormat = f;
|
---|
1360 | // Make sure the user doesn't request that the overlays themselves
|
---|
1361 | // have overlays, since it is unlikely that the system supports
|
---|
1362 | // infinitely many planes...
|
---|
1363 | defaultFormat->setOverlay(false);
|
---|
1364 | }
|
---|
1365 |
|
---|
1366 |
|
---|
1367 | /*!
|
---|
1368 | Returns true if all the options of the two QGLFormat objects
|
---|
1369 | \a a and \a b are equal; otherwise returns false.
|
---|
1370 |
|
---|
1371 | \relates QGLFormat
|
---|
1372 | */
|
---|
1373 |
|
---|
1374 | bool operator==(const QGLFormat& a, const QGLFormat& b)
|
---|
1375 | {
|
---|
1376 | return (int) a.d->opts == (int) b.d->opts && a.d->pln == b.d->pln && a.d->alphaSize == b.d->alphaSize
|
---|
1377 | && a.d->accumSize == b.d->accumSize && a.d->stencilSize == b.d->stencilSize
|
---|
1378 | && a.d->depthSize == b.d->depthSize
|
---|
1379 | && a.d->redSize == b.d->redSize
|
---|
1380 | && a.d->greenSize == b.d->greenSize
|
---|
1381 | && a.d->blueSize == b.d->blueSize
|
---|
1382 | && a.d->numSamples == b.d->numSamples
|
---|
1383 | && a.d->swapInterval == b.d->swapInterval;
|
---|
1384 | }
|
---|
1385 |
|
---|
1386 |
|
---|
1387 | /*!
|
---|
1388 | Returns false if all the options of the two QGLFormat objects
|
---|
1389 | \a a and \a b are equal; otherwise returns true.
|
---|
1390 |
|
---|
1391 | \relates QGLFormat
|
---|
1392 | */
|
---|
1393 |
|
---|
1394 | bool operator!=(const QGLFormat& a, const QGLFormat& b)
|
---|
1395 | {
|
---|
1396 | return !(a == b);
|
---|
1397 | }
|
---|
1398 |
|
---|
1399 | /*****************************************************************************
|
---|
1400 | QGLContext implementation
|
---|
1401 | *****************************************************************************/
|
---|
1402 |
|
---|
1403 | QGLContextGroup::~QGLContextGroup()
|
---|
1404 | {
|
---|
1405 | // Clear any remaining QGLSharedResourceGuard objects on the group.
|
---|
1406 | QGLSharedResourceGuard *guard = m_guards;
|
---|
1407 | while (guard != 0) {
|
---|
1408 | guard->m_group = 0;
|
---|
1409 | guard->m_id = 0;
|
---|
1410 | guard = guard->m_next;
|
---|
1411 | }
|
---|
1412 | }
|
---|
1413 |
|
---|
1414 | void QGLContextGroup::addGuard(QGLSharedResourceGuard *guard)
|
---|
1415 | {
|
---|
1416 | if (m_guards)
|
---|
1417 | m_guards->m_prev = guard;
|
---|
1418 | guard->m_next = m_guards;
|
---|
1419 | guard->m_prev = 0;
|
---|
1420 | m_guards = guard;
|
---|
1421 | }
|
---|
1422 |
|
---|
1423 | void QGLContextGroup::removeGuard(QGLSharedResourceGuard *guard)
|
---|
1424 | {
|
---|
1425 | if (guard->m_next)
|
---|
1426 | guard->m_next->m_prev = guard->m_prev;
|
---|
1427 | if (guard->m_prev)
|
---|
1428 | guard->m_prev->m_next = guard->m_next;
|
---|
1429 | else
|
---|
1430 | m_guards = guard->m_next;
|
---|
1431 | }
|
---|
1432 |
|
---|
1433 | const QGLContext *qt_gl_transfer_context(const QGLContext *ctx)
|
---|
1434 | {
|
---|
1435 | if (!ctx)
|
---|
1436 | return 0;
|
---|
1437 | QList<const QGLContext *> shares
|
---|
1438 | (QGLContextPrivate::contextGroup(ctx)->shares());
|
---|
1439 | if (shares.size() >= 2)
|
---|
1440 | return (ctx == shares.at(0)) ? shares.at(1) : shares.at(0);
|
---|
1441 | else
|
---|
1442 | return 0;
|
---|
1443 | }
|
---|
1444 |
|
---|
1445 | QGLContextPrivate::~QGLContextPrivate()
|
---|
1446 | {
|
---|
1447 | if (!group->m_refs.deref()) {
|
---|
1448 | Q_ASSERT(group->context() == q_ptr);
|
---|
1449 | delete group;
|
---|
1450 | }
|
---|
1451 | }
|
---|
1452 |
|
---|
1453 | void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format)
|
---|
1454 | {
|
---|
1455 | Q_Q(QGLContext);
|
---|
1456 | glFormat = reqFormat = format;
|
---|
1457 | valid = false;
|
---|
1458 | q->setDevice(dev);
|
---|
1459 | #if defined(Q_WS_X11)
|
---|
1460 | pbuf = 0;
|
---|
1461 | gpm = 0;
|
---|
1462 | vi = 0;
|
---|
1463 | screen = QX11Info::appScreen();
|
---|
1464 | #endif
|
---|
1465 | #if defined(Q_WS_WIN)
|
---|
1466 | dc = 0;
|
---|
1467 | win = 0;
|
---|
1468 | pixelFormatId = 0;
|
---|
1469 | cmap = 0;
|
---|
1470 | hbitmap = 0;
|
---|
1471 | hbitmap_hdc = 0;
|
---|
1472 | #endif
|
---|
1473 | #if defined(Q_WS_MAC)
|
---|
1474 | # ifndef QT_MAC_USE_COCOA
|
---|
1475 | update = false;
|
---|
1476 | # endif
|
---|
1477 | vi = 0;
|
---|
1478 | #endif
|
---|
1479 | #if defined(QT_OPENGL_ES)
|
---|
1480 | eglContext = 0;
|
---|
1481 | eglSurface = EGL_NO_SURFACE;
|
---|
1482 | #endif
|
---|
1483 | fbo = 0;
|
---|
1484 | crWin = false;
|
---|
1485 | initDone = false;
|
---|
1486 | sharing = false;
|
---|
1487 | max_texture_size = -1;
|
---|
1488 | version_flags_cached = false;
|
---|
1489 | version_flags = QGLFormat::OpenGL_Version_None;
|
---|
1490 | extension_flags_cached = false;
|
---|
1491 | extension_flags = 0;
|
---|
1492 | current_fbo = 0;
|
---|
1493 | default_fbo = 0;
|
---|
1494 | active_engine = 0;
|
---|
1495 | for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i)
|
---|
1496 | vertexAttributeArraysEnabledState[i] = false;
|
---|
1497 | }
|
---|
1498 |
|
---|
1499 | QGLContext* QGLContext::currentCtx = 0;
|
---|
1500 |
|
---|
1501 | /*
|
---|
1502 | Read back the contents of the currently bound framebuffer, used in
|
---|
1503 | QGLWidget::grabFrameBuffer(), QGLPixelbuffer::toImage() and
|
---|
1504 | QGLFramebufferObject::toImage()
|
---|
1505 | */
|
---|
1506 |
|
---|
1507 | static void convertFromGLImage(QImage &img, int w, int h, bool alpha_format, bool include_alpha)
|
---|
1508 | {
|
---|
1509 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
---|
1510 | // OpenGL gives RGBA; Qt wants ARGB
|
---|
1511 | uint *p = (uint*)img.bits();
|
---|
1512 | uint *end = p + w*h;
|
---|
1513 | if (alpha_format && include_alpha) {
|
---|
1514 | while (p < end) {
|
---|
1515 | uint a = *p << 24;
|
---|
1516 | *p = (*p >> 8) | a;
|
---|
1517 | p++;
|
---|
1518 | }
|
---|
1519 | } else {
|
---|
1520 | // This is an old legacy fix for PowerPC based Macs, which
|
---|
1521 | // we shouldn't remove
|
---|
1522 | while (p < end) {
|
---|
1523 | *p = 0xff000000 | (*p>>8);
|
---|
1524 | ++p;
|
---|
1525 | }
|
---|
1526 | }
|
---|
1527 | } else {
|
---|
1528 | // OpenGL gives ABGR (i.e. RGBA backwards); Qt wants ARGB
|
---|
1529 | for (int y = 0; y < h; y++) {
|
---|
1530 | uint *q = (uint*)img.scanLine(y);
|
---|
1531 | for (int x=0; x < w; ++x) {
|
---|
1532 | const uint pixel = *q;
|
---|
1533 | *q = ((pixel << 16) & 0xff0000) | ((pixel >> 16) & 0xff) | (pixel & 0xff00ff00);
|
---|
1534 | q++;
|
---|
1535 | }
|
---|
1536 | }
|
---|
1537 |
|
---|
1538 | }
|
---|
1539 | img = img.mirrored();
|
---|
1540 | }
|
---|
1541 |
|
---|
1542 | QImage qt_gl_read_framebuffer(const QSize &size, bool alpha_format, bool include_alpha)
|
---|
1543 | {
|
---|
1544 | QImage img(size, alpha_format ? QImage::Format_ARGB32 : QImage::Format_RGB32);
|
---|
1545 | int w = size.width();
|
---|
1546 | int h = size.height();
|
---|
1547 | glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
|
---|
1548 | convertFromGLImage(img, w, h, alpha_format, include_alpha);
|
---|
1549 | return img;
|
---|
1550 | }
|
---|
1551 |
|
---|
1552 | QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alpha)
|
---|
1553 | {
|
---|
1554 | QImage img(size, alpha_format ? QImage::Format_ARGB32_Premultiplied : QImage::Format_RGB32);
|
---|
1555 | int w = size.width();
|
---|
1556 | int h = size.height();
|
---|
1557 | #if !defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
|
---|
1558 | //### glGetTexImage not in GL ES 2.0, need to do something else here!
|
---|
1559 | glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
|
---|
1560 | #endif
|
---|
1561 | convertFromGLImage(img, w, h, alpha_format, include_alpha);
|
---|
1562 | return img;
|
---|
1563 | }
|
---|
1564 |
|
---|
1565 | // returns the highest number closest to v, which is a power of 2
|
---|
1566 | // NB! assumes 32 bit ints
|
---|
1567 | int qt_next_power_of_two(int v)
|
---|
1568 | {
|
---|
1569 | v--;
|
---|
1570 | v |= v >> 1;
|
---|
1571 | v |= v >> 2;
|
---|
1572 | v |= v >> 4;
|
---|
1573 | v |= v >> 8;
|
---|
1574 | v |= v >> 16;
|
---|
1575 | ++v;
|
---|
1576 | return v;
|
---|
1577 | }
|
---|
1578 |
|
---|
1579 | typedef void (*_qt_pixmap_cleanup_hook_64)(qint64);
|
---|
1580 | typedef void (*_qt_image_cleanup_hook_64)(qint64);
|
---|
1581 |
|
---|
1582 | extern Q_GUI_EXPORT _qt_pixmap_cleanup_hook_64 qt_pixmap_cleanup_hook_64;
|
---|
1583 | extern Q_GUI_EXPORT _qt_image_cleanup_hook_64 qt_image_cleanup_hook_64;
|
---|
1584 |
|
---|
1585 | static QGLTextureCache *qt_gl_texture_cache = 0;
|
---|
1586 |
|
---|
1587 | QGLTextureCache::QGLTextureCache()
|
---|
1588 | : m_cache(64*1024) // cache ~64 MB worth of textures - this is not accurate though
|
---|
1589 | {
|
---|
1590 | Q_ASSERT(qt_gl_texture_cache == 0);
|
---|
1591 | qt_gl_texture_cache = this;
|
---|
1592 |
|
---|
1593 | QImagePixmapCleanupHooks::instance()->addPixmapDataModificationHook(cleanupTextures);
|
---|
1594 | QImagePixmapCleanupHooks::instance()->addPixmapDataDestructionHook(cleanupBeforePixmapDestruction);
|
---|
1595 | QImagePixmapCleanupHooks::instance()->addImageHook(imageCleanupHook);
|
---|
1596 | }
|
---|
1597 |
|
---|
1598 | QGLTextureCache::~QGLTextureCache()
|
---|
1599 | {
|
---|
1600 | qt_gl_texture_cache = 0;
|
---|
1601 |
|
---|
1602 | QImagePixmapCleanupHooks::instance()->removePixmapDataModificationHook(cleanupTextures);
|
---|
1603 | QImagePixmapCleanupHooks::instance()->removePixmapDataDestructionHook(cleanupBeforePixmapDestruction);
|
---|
1604 | QImagePixmapCleanupHooks::instance()->removeImageHook(imageCleanupHook);
|
---|
1605 | }
|
---|
1606 |
|
---|
1607 | void QGLTextureCache::insert(QGLContext* ctx, qint64 key, QGLTexture* texture, int cost)
|
---|
1608 | {
|
---|
1609 | if (m_cache.totalCost() + cost > m_cache.maxCost()) {
|
---|
1610 | // the cache is full - make an attempt to remove something
|
---|
1611 | const QList<qint64> keys = m_cache.keys();
|
---|
1612 | int i = 0;
|
---|
1613 | while (i < m_cache.count()
|
---|
1614 | && (m_cache.totalCost() + cost > m_cache.maxCost())) {
|
---|
1615 | QGLTexture *tex = m_cache.object(keys.at(i));
|
---|
1616 | if (tex->context == ctx)
|
---|
1617 | m_cache.remove(keys.at(i));
|
---|
1618 | ++i;
|
---|
1619 | }
|
---|
1620 | }
|
---|
1621 | m_cache.insert(key, texture, cost);
|
---|
1622 | }
|
---|
1623 |
|
---|
1624 | bool QGLTextureCache::remove(QGLContext* ctx, GLuint textureId)
|
---|
1625 | {
|
---|
1626 | QList<qint64> keys = m_cache.keys();
|
---|
1627 | for (int i = 0; i < keys.size(); ++i) {
|
---|
1628 | QGLTexture *tex = m_cache.object(keys.at(i));
|
---|
1629 | if (tex->id == textureId && tex->context == ctx) {
|
---|
1630 | tex->options |= QGLContext::MemoryManagedBindOption; // forces a glDeleteTextures() call
|
---|
1631 | m_cache.remove(keys.at(i));
|
---|
1632 | return true;
|
---|
1633 | }
|
---|
1634 | }
|
---|
1635 | return false;
|
---|
1636 | }
|
---|
1637 |
|
---|
1638 | void QGLTextureCache::removeContextTextures(QGLContext* ctx)
|
---|
1639 | {
|
---|
1640 | QList<qint64> keys = m_cache.keys();
|
---|
1641 | for (int i = 0; i < keys.size(); ++i) {
|
---|
1642 | const qint64 &key = keys.at(i);
|
---|
1643 | if (m_cache.object(key)->context == ctx)
|
---|
1644 | m_cache.remove(key);
|
---|
1645 | }
|
---|
1646 | }
|
---|
1647 |
|
---|
1648 | QGLTextureCache* QGLTextureCache::instance()
|
---|
1649 | {
|
---|
1650 | if (!qt_gl_texture_cache)
|
---|
1651 | qt_gl_texture_cache = new QGLTextureCache;
|
---|
1652 |
|
---|
1653 | return qt_gl_texture_cache;
|
---|
1654 | }
|
---|
1655 |
|
---|
1656 | /*
|
---|
1657 | a hook that removes textures from the cache when a pixmap/image
|
---|
1658 | is deref'ed
|
---|
1659 | */
|
---|
1660 | void QGLTextureCache::imageCleanupHook(qint64 cacheKey)
|
---|
1661 | {
|
---|
1662 | // ### remove when the GL texture cache becomes thread-safe
|
---|
1663 | if (qApp->thread() != QThread::currentThread())
|
---|
1664 | return;
|
---|
1665 | QGLTexture *texture = instance()->getTexture(cacheKey);
|
---|
1666 | if (texture && texture->options & QGLContext::MemoryManagedBindOption)
|
---|
1667 | instance()->remove(cacheKey);
|
---|
1668 | }
|
---|
1669 |
|
---|
1670 |
|
---|
1671 | void QGLTextureCache::cleanupTextures(QPixmapData* pmd)
|
---|
1672 | {
|
---|
1673 | // ### remove when the GL texture cache becomes thread-safe
|
---|
1674 | if (qApp->thread() == QThread::currentThread()) {
|
---|
1675 | const qint64 cacheKey = pmd->cacheKey();
|
---|
1676 | QGLTexture *texture = instance()->getTexture(cacheKey);
|
---|
1677 | if (texture && texture->options & QGLContext::MemoryManagedBindOption)
|
---|
1678 | instance()->remove(cacheKey);
|
---|
1679 | }
|
---|
1680 | }
|
---|
1681 |
|
---|
1682 | void QGLTextureCache::cleanupBeforePixmapDestruction(QPixmapData* pmd)
|
---|
1683 | {
|
---|
1684 | // Remove any bound textures first:
|
---|
1685 | cleanupTextures(pmd);
|
---|
1686 | Q_ASSERT(instance()->getTexture(pmd->cacheKey()) == 0);
|
---|
1687 |
|
---|
1688 | #if defined(Q_WS_X11)
|
---|
1689 | if (pmd->classId() == QPixmapData::X11Class) {
|
---|
1690 | Q_ASSERT(pmd->ref == 0); // Make sure reference counting isn't broken
|
---|
1691 | QGLContextPrivate::destroyGlSurfaceForPixmap(pmd);
|
---|
1692 | }
|
---|
1693 | #endif
|
---|
1694 | }
|
---|
1695 |
|
---|
1696 | void QGLTextureCache::deleteIfEmpty()
|
---|
1697 | {
|
---|
1698 | if (instance()->size() == 0)
|
---|
1699 | delete instance();
|
---|
1700 | }
|
---|
1701 |
|
---|
1702 | // DDS format structure
|
---|
1703 | struct DDSFormat {
|
---|
1704 | quint32 dwSize;
|
---|
1705 | quint32 dwFlags;
|
---|
1706 | quint32 dwHeight;
|
---|
1707 | quint32 dwWidth;
|
---|
1708 | quint32 dwLinearSize;
|
---|
1709 | quint32 dummy1;
|
---|
1710 | quint32 dwMipMapCount;
|
---|
1711 | quint32 dummy2[11];
|
---|
1712 | struct {
|
---|
1713 | quint32 dummy3[2];
|
---|
1714 | quint32 dwFourCC;
|
---|
1715 | quint32 dummy4[5];
|
---|
1716 | } ddsPixelFormat;
|
---|
1717 | };
|
---|
1718 |
|
---|
1719 | // compressed texture pixel formats
|
---|
1720 | #define FOURCC_DXT1 0x31545844
|
---|
1721 | #define FOURCC_DXT2 0x32545844
|
---|
1722 | #define FOURCC_DXT3 0x33545844
|
---|
1723 | #define FOURCC_DXT4 0x34545844
|
---|
1724 | #define FOURCC_DXT5 0x35545844
|
---|
1725 |
|
---|
1726 | #ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT
|
---|
1727 | #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
---|
1728 | #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
---|
1729 | #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
---|
1730 | #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
---|
1731 | #endif
|
---|
1732 |
|
---|
1733 | #ifndef GL_GENERATE_MIPMAP_SGIS
|
---|
1734 | #define GL_GENERATE_MIPMAP_SGIS 0x8191
|
---|
1735 | #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
|
---|
1736 | #endif
|
---|
1737 |
|
---|
1738 | /*!
|
---|
1739 | \class QGLContext
|
---|
1740 | \brief The QGLContext class encapsulates an OpenGL rendering context.
|
---|
1741 |
|
---|
1742 | \ingroup painting-3D
|
---|
1743 |
|
---|
1744 | An OpenGL rendering context is a complete set of OpenGL state
|
---|
1745 | variables. The rendering context's \l {QGL::FormatOption} {format}
|
---|
1746 | is set in the constructor, but it can also be set later with
|
---|
1747 | setFormat(). The format options that are actually set are returned
|
---|
1748 | by format(); the options you asked for are returned by
|
---|
1749 | requestedFormat(). Note that after a QGLContext object has been
|
---|
1750 | constructed, the actual OpenGL context must be created by
|
---|
1751 | explicitly calling the \link create() create()\endlink
|
---|
1752 | function. The makeCurrent() function makes this context the
|
---|
1753 | current rendering context. You can make \e no context current
|
---|
1754 | using doneCurrent(). The reset() function will reset the context
|
---|
1755 | and make it invalid.
|
---|
1756 |
|
---|
1757 | You can examine properties of the context with, e.g. isValid(),
|
---|
1758 | isSharing(), initialized(), windowCreated() and
|
---|
1759 | overlayTransparentColor().
|
---|
1760 |
|
---|
1761 | If you're using double buffering you can swap the screen contents
|
---|
1762 | with the off-screen buffer using swapBuffers().
|
---|
1763 |
|
---|
1764 | Please note that QGLContext is not thread safe.
|
---|
1765 | */
|
---|
1766 |
|
---|
1767 | /*!
|
---|
1768 | \enum QGLContext::BindOption
|
---|
1769 | \since 4.6
|
---|
1770 |
|
---|
1771 | A set of options to decide how to bind a texture using bindTexture().
|
---|
1772 |
|
---|
1773 | \value NoBindOption Don't do anything, pass the texture straight
|
---|
1774 | through.
|
---|
1775 |
|
---|
1776 | \value InvertedYBindOption Specifies that the texture should be flipped
|
---|
1777 | over the X axis so that the texture coordinate 0,0 corresponds to
|
---|
1778 | the top left corner. Inverting the texture implies a deep copy
|
---|
1779 | prior to upload.
|
---|
1780 |
|
---|
1781 | \value MipmapBindOption Specifies that bindTexture() should try
|
---|
1782 | to generate mipmaps. If the GL implementation supports the \c
|
---|
1783 | GL_SGIS_generate_mipmap extension, mipmaps will be automatically
|
---|
1784 | generated for the texture. Mipmap generation is only supported for
|
---|
1785 | the \c GL_TEXTURE_2D target.
|
---|
1786 |
|
---|
1787 | \value PremultipliedAlphaBindOption Specifies that the image should be
|
---|
1788 | uploaded with premultiplied alpha and does a conversion accordingly.
|
---|
1789 |
|
---|
1790 | \value LinearFilteringBindOption Specifies that the texture filtering
|
---|
1791 | should be set to GL_LINEAR. Default is GL_NEAREST. If mipmap is
|
---|
1792 | also enabled, filtering will be set to GL_LINEAR_MIPMAP_LINEAR.
|
---|
1793 |
|
---|
1794 | \value DefaultBindOption In Qt 4.5 and earlier, bindTexture()
|
---|
1795 | would mirror the image and automatically generate mipmaps. This
|
---|
1796 | option helps preserve this default behavior.
|
---|
1797 |
|
---|
1798 | \omitvalue CanFlipNativePixmapBindOption Used by x11 from pixmap to choose
|
---|
1799 | wether or not it can bind the pixmap upside down or not.
|
---|
1800 |
|
---|
1801 | \omitvalue MemoryManagedBindOption Used by paint engines to
|
---|
1802 | indicate that the pixmap should be memory managed along side with
|
---|
1803 | the pixmap/image that it stems from, e.g. installing destruction
|
---|
1804 | hooks in them.
|
---|
1805 |
|
---|
1806 | \omitvalue InternalBindOption
|
---|
1807 | */
|
---|
1808 |
|
---|
1809 | /*!
|
---|
1810 | \obsolete
|
---|
1811 |
|
---|
1812 | Constructs an OpenGL context for the given paint \a device, which
|
---|
1813 | can be a widget or a pixmap. The \a format specifies several
|
---|
1814 | display options for the context.
|
---|
1815 |
|
---|
1816 | If the underlying OpenGL/Window system cannot satisfy all the
|
---|
1817 | features requested in \a format, the nearest subset of features
|
---|
1818 | will be used. After creation, the format() method will return the
|
---|
1819 | actual format obtained.
|
---|
1820 |
|
---|
1821 | Note that after a QGLContext object has been constructed, \l
|
---|
1822 | create() must be called explicitly to create the actual OpenGL
|
---|
1823 | context. The context will be \l {isValid()}{invalid} if it was not
|
---|
1824 | possible to obtain a GL context at all.
|
---|
1825 | */
|
---|
1826 |
|
---|
1827 | QGLContext::QGLContext(const QGLFormat &format, QPaintDevice *device)
|
---|
1828 | : d_ptr(new QGLContextPrivate(this))
|
---|
1829 | {
|
---|
1830 | Q_D(QGLContext);
|
---|
1831 | d->init(device, format);
|
---|
1832 | }
|
---|
1833 |
|
---|
1834 | /*!
|
---|
1835 | Constructs an OpenGL context with the given \a format which
|
---|
1836 | specifies several display options for the context.
|
---|
1837 |
|
---|
1838 | If the underlying OpenGL/Window system cannot satisfy all the
|
---|
1839 | features requested in \a format, the nearest subset of features
|
---|
1840 | will be used. After creation, the format() method will return the
|
---|
1841 | actual format obtained.
|
---|
1842 |
|
---|
1843 | Note that after a QGLContext object has been constructed, \l
|
---|
1844 | create() must be called explicitly to create the actual OpenGL
|
---|
1845 | context. The context will be \l {isValid()}{invalid} if it was not
|
---|
1846 | possible to obtain a GL context at all.
|
---|
1847 |
|
---|
1848 | \sa format(), isValid()
|
---|
1849 | */
|
---|
1850 | QGLContext::QGLContext(const QGLFormat &format)
|
---|
1851 | : d_ptr(new QGLContextPrivate(this))
|
---|
1852 | {
|
---|
1853 | Q_D(QGLContext);
|
---|
1854 | d->init(0, format);
|
---|
1855 | }
|
---|
1856 |
|
---|
1857 | /*!
|
---|
1858 | Destroys the OpenGL context and frees its resources.
|
---|
1859 | */
|
---|
1860 |
|
---|
1861 | QGLContext::~QGLContext()
|
---|
1862 | {
|
---|
1863 | // remove any textures cached in this context
|
---|
1864 | QGLTextureCache::instance()->removeContextTextures(this);
|
---|
1865 | QGLTextureCache::deleteIfEmpty(); // ### thread safety
|
---|
1866 |
|
---|
1867 | d_ptr->group->cleanupResources(this);
|
---|
1868 |
|
---|
1869 | QGLSignalProxy::instance()->emitAboutToDestroyContext(this);
|
---|
1870 | reset();
|
---|
1871 | }
|
---|
1872 |
|
---|
1873 | void QGLContextPrivate::cleanup()
|
---|
1874 | {
|
---|
1875 | }
|
---|
1876 |
|
---|
1877 | #define ctx q_ptr
|
---|
1878 | void QGLContextPrivate::setVertexAttribArrayEnabled(int arrayIndex, bool enabled)
|
---|
1879 | {
|
---|
1880 | Q_ASSERT(arrayIndex < QT_GL_VERTEX_ARRAY_TRACKED_COUNT);
|
---|
1881 | Q_ASSERT(glEnableVertexAttribArray);
|
---|
1882 |
|
---|
1883 | if (vertexAttributeArraysEnabledState[arrayIndex] && !enabled)
|
---|
1884 | glDisableVertexAttribArray(arrayIndex);
|
---|
1885 |
|
---|
1886 | if (!vertexAttributeArraysEnabledState[arrayIndex] && enabled)
|
---|
1887 | glEnableVertexAttribArray(arrayIndex);
|
---|
1888 |
|
---|
1889 | vertexAttributeArraysEnabledState[arrayIndex] = enabled;
|
---|
1890 | }
|
---|
1891 |
|
---|
1892 | void QGLContextPrivate::syncGlState()
|
---|
1893 | {
|
---|
1894 | Q_ASSERT(glEnableVertexAttribArray);
|
---|
1895 | for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i) {
|
---|
1896 | if (vertexAttributeArraysEnabledState[i])
|
---|
1897 | glEnableVertexAttribArray(i);
|
---|
1898 | else
|
---|
1899 | glDisableVertexAttribArray(i);
|
---|
1900 | }
|
---|
1901 |
|
---|
1902 | }
|
---|
1903 | #undef ctx
|
---|
1904 |
|
---|
1905 |
|
---|
1906 | /*!
|
---|
1907 | \overload
|
---|
1908 |
|
---|
1909 | Reads the compressed texture file \a fileName and generates a 2D GL
|
---|
1910 | texture from it.
|
---|
1911 |
|
---|
1912 | This function can load DirectDrawSurface (DDS) textures in the
|
---|
1913 | DXT1, DXT3 and DXT5 DDS formats if the \c GL_ARB_texture_compression
|
---|
1914 | and \c GL_EXT_texture_compression_s3tc extensions are supported.
|
---|
1915 |
|
---|
1916 | Since 4.6.1, textures in the ETC1 format can be loaded if the
|
---|
1917 | \c GL_OES_compressed_ETC1_RGB8_texture extension is supported
|
---|
1918 | and the ETC1 texture has been encapsulated in the PVR container format.
|
---|
1919 | Also, textures in the PVRTC2 and PVRTC4 formats can be loaded
|
---|
1920 | if the \c GL_IMG_texture_compression_pvrtc extension is supported.
|
---|
1921 |
|
---|
1922 | \sa deleteTexture()
|
---|
1923 | */
|
---|
1924 |
|
---|
1925 | GLuint QGLContext::bindTexture(const QString &fileName)
|
---|
1926 | {
|
---|
1927 | Q_D(QGLContext);
|
---|
1928 | QGLDDSCache *dds_cache = &(d->group->m_dds_cache);
|
---|
1929 | QGLDDSCache::const_iterator it = dds_cache->constFind(fileName);
|
---|
1930 | if (it != dds_cache->constEnd()) {
|
---|
1931 | glBindTexture(GL_TEXTURE_2D, it.value());
|
---|
1932 | return it.value();
|
---|
1933 | }
|
---|
1934 |
|
---|
1935 | QGLTexture texture(this);
|
---|
1936 | QSize size = texture.bindCompressedTexture(fileName);
|
---|
1937 | if (!size.isValid())
|
---|
1938 | return 0;
|
---|
1939 |
|
---|
1940 | dds_cache->insert(fileName, texture.id);
|
---|
1941 | return texture.id;
|
---|
1942 | }
|
---|
1943 |
|
---|
1944 | static inline QRgb qt_gl_convertToGLFormatHelper(QRgb src_pixel, GLenum texture_format)
|
---|
1945 | {
|
---|
1946 | if (texture_format == GL_BGRA) {
|
---|
1947 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
---|
1948 | return ((src_pixel << 24) & 0xff000000)
|
---|
1949 | | ((src_pixel >> 24) & 0x000000ff)
|
---|
1950 | | ((src_pixel << 8) & 0x00ff0000)
|
---|
1951 | | ((src_pixel >> 8) & 0x0000ff00);
|
---|
1952 | } else {
|
---|
1953 | return src_pixel;
|
---|
1954 | }
|
---|
1955 | } else { // GL_RGBA
|
---|
1956 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
---|
1957 | return (src_pixel << 8) | ((src_pixel >> 24) & 0xff);
|
---|
1958 | } else {
|
---|
1959 | return ((src_pixel << 16) & 0xff0000)
|
---|
1960 | | ((src_pixel >> 16) & 0xff)
|
---|
1961 | | (src_pixel & 0xff00ff00);
|
---|
1962 | }
|
---|
1963 | }
|
---|
1964 | }
|
---|
1965 |
|
---|
1966 | QRgb qt_gl_convertToGLFormat(QRgb src_pixel, GLenum texture_format)
|
---|
1967 | {
|
---|
1968 | return qt_gl_convertToGLFormatHelper(src_pixel, texture_format);
|
---|
1969 | }
|
---|
1970 |
|
---|
1971 | static void convertToGLFormatHelper(QImage &dst, const QImage &img, GLenum texture_format)
|
---|
1972 | {
|
---|
1973 | Q_ASSERT(dst.depth() == 32);
|
---|
1974 | Q_ASSERT(img.depth() == 32);
|
---|
1975 |
|
---|
1976 | if (dst.size() != img.size()) {
|
---|
1977 | int target_width = dst.width();
|
---|
1978 | int target_height = dst.height();
|
---|
1979 | qreal sx = target_width / qreal(img.width());
|
---|
1980 | qreal sy = target_height / qreal(img.height());
|
---|
1981 |
|
---|
1982 | quint32 *dest = (quint32 *) dst.scanLine(0); // NB! avoid detach here
|
---|
1983 | uchar *srcPixels = (uchar *) img.scanLine(img.height() - 1);
|
---|
1984 | int sbpl = img.bytesPerLine();
|
---|
1985 | int dbpl = dst.bytesPerLine();
|
---|
1986 |
|
---|
1987 | int ix = int(0x00010000 / sx);
|
---|
1988 | int iy = int(0x00010000 / sy);
|
---|
1989 |
|
---|
1990 | quint32 basex = int(0.5 * ix);
|
---|
1991 | quint32 srcy = int(0.5 * iy);
|
---|
1992 |
|
---|
1993 | // scale, swizzle and mirror in one loop
|
---|
1994 | while (target_height--) {
|
---|
1995 | const uint *src = (const quint32 *) (srcPixels - (srcy >> 16) * sbpl);
|
---|
1996 | int srcx = basex;
|
---|
1997 | for (int x=0; x<target_width; ++x) {
|
---|
1998 | dest[x] = qt_gl_convertToGLFormatHelper(src[srcx >> 16], texture_format);
|
---|
1999 | srcx += ix;
|
---|
2000 | }
|
---|
2001 | dest = (quint32 *)(((uchar *) dest) + dbpl);
|
---|
2002 | srcy += iy;
|
---|
2003 | }
|
---|
2004 | } else {
|
---|
2005 | const int width = img.width();
|
---|
2006 | const int height = img.height();
|
---|
2007 | const uint *p = (const uint*) img.scanLine(img.height() - 1);
|
---|
2008 | uint *q = (uint*) dst.scanLine(0);
|
---|
2009 |
|
---|
2010 | if (texture_format == GL_BGRA) {
|
---|
2011 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
---|
2012 | // mirror + swizzle
|
---|
2013 | for (int i=0; i < height; ++i) {
|
---|
2014 | const uint *end = p + width;
|
---|
2015 | while (p < end) {
|
---|
2016 | *q = ((*p << 24) & 0xff000000)
|
---|
2017 | | ((*p >> 24) & 0x000000ff)
|
---|
2018 | | ((*p << 8) & 0x00ff0000)
|
---|
2019 | | ((*p >> 8) & 0x0000ff00);
|
---|
2020 | p++;
|
---|
2021 | q++;
|
---|
2022 | }
|
---|
2023 | p -= 2 * width;
|
---|
2024 | }
|
---|
2025 | } else {
|
---|
2026 | const uint bytesPerLine = img.bytesPerLine();
|
---|
2027 | for (int i=0; i < height; ++i) {
|
---|
2028 | memcpy(q, p, bytesPerLine);
|
---|
2029 | q += width;
|
---|
2030 | p -= width;
|
---|
2031 | }
|
---|
2032 | }
|
---|
2033 | } else {
|
---|
2034 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
---|
2035 | for (int i=0; i < height; ++i) {
|
---|
2036 | const uint *end = p + width;
|
---|
2037 | while (p < end) {
|
---|
2038 | *q = (*p << 8) | ((*p >> 24) & 0xff);
|
---|
2039 | p++;
|
---|
2040 | q++;
|
---|
2041 | }
|
---|
2042 | p -= 2 * width;
|
---|
2043 | }
|
---|
2044 | } else {
|
---|
2045 | for (int i=0; i < height; ++i) {
|
---|
2046 | const uint *end = p + width;
|
---|
2047 | while (p < end) {
|
---|
2048 | *q = ((*p << 16) & 0xff0000) | ((*p >> 16) & 0xff) | (*p & 0xff00ff00);
|
---|
2049 | p++;
|
---|
2050 | q++;
|
---|
2051 | }
|
---|
2052 | p -= 2 * width;
|
---|
2053 | }
|
---|
2054 | }
|
---|
2055 | }
|
---|
2056 | }
|
---|
2057 | }
|
---|
2058 |
|
---|
2059 | QImage QGLContextPrivate::convertToGLFormat(const QImage &image, bool force_premul,
|
---|
2060 | GLenum texture_format)
|
---|
2061 | {
|
---|
2062 | QImage::Format target_format = image.format();
|
---|
2063 | if (force_premul || image.format() != QImage::Format_ARGB32)
|
---|
2064 | target_format = QImage::Format_ARGB32_Premultiplied;
|
---|
2065 |
|
---|
2066 | QImage result(image.width(), image.height(), target_format);
|
---|
2067 | convertToGLFormatHelper(result, image.convertToFormat(target_format), texture_format);
|
---|
2068 | return result;
|
---|
2069 | }
|
---|
2070 |
|
---|
2071 | /*! \internal */
|
---|
2072 | QGLTexture *QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint format,
|
---|
2073 | QGLContext::BindOptions options)
|
---|
2074 | {
|
---|
2075 | const qint64 key = image.cacheKey();
|
---|
2076 | QGLTexture *texture = textureCacheLookup(key, target);
|
---|
2077 | if (texture) {
|
---|
2078 | glBindTexture(target, texture->id);
|
---|
2079 | return texture;
|
---|
2080 | }
|
---|
2081 |
|
---|
2082 | if (!texture)
|
---|
2083 | texture = bindTexture(image, target, format, key, options);
|
---|
2084 | // NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null
|
---|
2085 | Q_ASSERT(texture);
|
---|
2086 |
|
---|
2087 | if (texture->id > 0)
|
---|
2088 | QImagePixmapCleanupHooks::enableCleanupHooks(image);
|
---|
2089 |
|
---|
2090 | return texture;
|
---|
2091 | }
|
---|
2092 |
|
---|
2093 | // #define QGL_BIND_TEXTURE_DEBUG
|
---|
2094 |
|
---|
2095 | // map from Qt's ARGB endianness-dependent format to GL's big-endian RGBA layout
|
---|
2096 | static inline void qgl_byteSwapImage(QImage &img, GLenum pixel_type)
|
---|
2097 | {
|
---|
2098 | const int width = img.width();
|
---|
2099 | const int height = img.height();
|
---|
2100 |
|
---|
2101 | if (pixel_type == GL_UNSIGNED_INT_8_8_8_8_REV
|
---|
2102 | || (pixel_type == GL_UNSIGNED_BYTE && QSysInfo::ByteOrder == QSysInfo::LittleEndian))
|
---|
2103 | {
|
---|
2104 | for (int i = 0; i < height; ++i) {
|
---|
2105 | uint *p = (uint *) img.scanLine(i);
|
---|
2106 | for (int x = 0; x < width; ++x)
|
---|
2107 | p[x] = ((p[x] << 16) & 0xff0000) | ((p[x] >> 16) & 0xff) | (p[x] & 0xff00ff00);
|
---|
2108 | }
|
---|
2109 | } else {
|
---|
2110 | for (int i = 0; i < height; ++i) {
|
---|
2111 | uint *p = (uint *) img.scanLine(i);
|
---|
2112 | for (int x = 0; x < width; ++x)
|
---|
2113 | p[x] = (p[x] << 8) | ((p[x] >> 24) & 0xff);
|
---|
2114 | }
|
---|
2115 | }
|
---|
2116 | }
|
---|
2117 |
|
---|
2118 | QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint internalFormat,
|
---|
2119 | const qint64 key, QGLContext::BindOptions options)
|
---|
2120 | {
|
---|
2121 | Q_Q(QGLContext);
|
---|
2122 |
|
---|
2123 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2124 | printf("QGLContextPrivate::bindTexture(), imageSize=(%d,%d), internalFormat =0x%x, options=%x\n",
|
---|
2125 | image.width(), image.height(), internalFormat, int(options));
|
---|
2126 | QTime time;
|
---|
2127 | time.start();
|
---|
2128 | #endif
|
---|
2129 |
|
---|
2130 | #ifndef QT_NO_DEBUG
|
---|
2131 | // Reset the gl error stack...git
|
---|
2132 | while (glGetError() != GL_NO_ERROR) ;
|
---|
2133 | #endif
|
---|
2134 |
|
---|
2135 | // Scale the pixmap if needed. GL textures needs to have the
|
---|
2136 | // dimensions 2^n+2(border) x 2^m+2(border), unless we're using GL
|
---|
2137 | // 2.0 or use the GL_TEXTURE_RECTANGLE texture target
|
---|
2138 | int tx_w = qt_next_power_of_two(image.width());
|
---|
2139 | int tx_h = qt_next_power_of_two(image.height());
|
---|
2140 |
|
---|
2141 | QImage img = image;
|
---|
2142 | if (!(QGLExtensions::glExtensions() & QGLExtensions::NPOTTextures)
|
---|
2143 | && !(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0)
|
---|
2144 | && (target == GL_TEXTURE_2D && (tx_w != image.width() || tx_h != image.height())))
|
---|
2145 | {
|
---|
2146 | img = img.scaled(tx_w, tx_h);
|
---|
2147 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2148 | printf(" - upscaled to %dx%d (%d ms)\n", tx_w, tx_h, time.elapsed());
|
---|
2149 |
|
---|
2150 | #endif
|
---|
2151 | }
|
---|
2152 |
|
---|
2153 | GLuint filtering = options & QGLContext::LinearFilteringBindOption ? GL_LINEAR : GL_NEAREST;
|
---|
2154 |
|
---|
2155 | GLuint tx_id;
|
---|
2156 | glGenTextures(1, &tx_id);
|
---|
2157 | glBindTexture(target, tx_id);
|
---|
2158 | glTexParameterf(target, GL_TEXTURE_MAG_FILTER, filtering);
|
---|
2159 |
|
---|
2160 | #if defined(QT_OPENGL_ES_2)
|
---|
2161 | bool genMipmap = false;
|
---|
2162 | #endif
|
---|
2163 | if (glFormat.directRendering()
|
---|
2164 | && (QGLExtensions::glExtensions() & QGLExtensions::GenerateMipmap)
|
---|
2165 | && target == GL_TEXTURE_2D
|
---|
2166 | && (options & QGLContext::MipmapBindOption))
|
---|
2167 | {
|
---|
2168 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2169 | printf(" - generating mipmaps (%d ms)\n", time.elapsed());
|
---|
2170 | #endif
|
---|
2171 | #if !defined(QT_OPENGL_ES_2)
|
---|
2172 | glHint(GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST);
|
---|
2173 | #ifndef QT_OPENGL_ES
|
---|
2174 | glTexParameteri(target, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
|
---|
2175 | #else
|
---|
2176 | glTexParameterf(target, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
|
---|
2177 | #endif
|
---|
2178 | #else
|
---|
2179 | glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
|
---|
2180 | genMipmap = true;
|
---|
2181 | #endif
|
---|
2182 | glTexParameterf(target, GL_TEXTURE_MIN_FILTER, options & QGLContext::LinearFilteringBindOption
|
---|
2183 | ? GL_LINEAR_MIPMAP_LINEAR : GL_NEAREST_MIPMAP_NEAREST);
|
---|
2184 | } else {
|
---|
2185 | glTexParameterf(target, GL_TEXTURE_MIN_FILTER, filtering);
|
---|
2186 | }
|
---|
2187 |
|
---|
2188 | QImage::Format target_format = img.format();
|
---|
2189 | bool premul = options & QGLContext::PremultipliedAlphaBindOption;
|
---|
2190 | GLenum externalFormat;
|
---|
2191 | GLuint pixel_type;
|
---|
2192 | if (QGLExtensions::glExtensions() & QGLExtensions::BGRATextureFormat) {
|
---|
2193 | externalFormat = GL_BGRA;
|
---|
2194 | if (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2)
|
---|
2195 | pixel_type = GL_UNSIGNED_INT_8_8_8_8_REV;
|
---|
2196 | else
|
---|
2197 | pixel_type = GL_UNSIGNED_BYTE;
|
---|
2198 | } else {
|
---|
2199 | externalFormat = GL_RGBA;
|
---|
2200 | pixel_type = GL_UNSIGNED_BYTE;
|
---|
2201 | }
|
---|
2202 |
|
---|
2203 | switch (target_format) {
|
---|
2204 | case QImage::Format_ARGB32:
|
---|
2205 | if (premul) {
|
---|
2206 | img = img.convertToFormat(target_format = QImage::Format_ARGB32_Premultiplied);
|
---|
2207 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2208 | printf(" - converting ARGB32 -> ARGB32_Premultiplied (%d ms) \n", time.elapsed());
|
---|
2209 | #endif
|
---|
2210 | }
|
---|
2211 | break;
|
---|
2212 | case QImage::Format_ARGB32_Premultiplied:
|
---|
2213 | if (!premul) {
|
---|
2214 | img = img.convertToFormat(target_format = QImage::Format_ARGB32);
|
---|
2215 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2216 | printf(" - converting ARGB32_Premultiplied -> ARGB32 (%d ms)\n", time.elapsed());
|
---|
2217 | #endif
|
---|
2218 | }
|
---|
2219 | break;
|
---|
2220 | case QImage::Format_RGB16:
|
---|
2221 | pixel_type = GL_UNSIGNED_SHORT_5_6_5;
|
---|
2222 | externalFormat = GL_RGB;
|
---|
2223 | internalFormat = GL_RGB;
|
---|
2224 | break;
|
---|
2225 | case QImage::Format_RGB32:
|
---|
2226 | break;
|
---|
2227 | default:
|
---|
2228 | if (img.hasAlphaChannel()) {
|
---|
2229 | img = img.convertToFormat(premul
|
---|
2230 | ? QImage::Format_ARGB32_Premultiplied
|
---|
2231 | : QImage::Format_ARGB32);
|
---|
2232 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2233 | printf(" - converting to 32-bit alpha format (%d ms)\n", time.elapsed());
|
---|
2234 | #endif
|
---|
2235 | } else {
|
---|
2236 | img = img.convertToFormat(QImage::Format_RGB32);
|
---|
2237 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2238 | printf(" - converting to 32-bit (%d ms)\n", time.elapsed());
|
---|
2239 | #endif
|
---|
2240 | }
|
---|
2241 | }
|
---|
2242 |
|
---|
2243 | if (options & QGLContext::InvertedYBindOption) {
|
---|
2244 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2245 | printf(" - flipping bits over y (%d ms)\n", time.elapsed());
|
---|
2246 | #endif
|
---|
2247 | if (img.isDetached()) {
|
---|
2248 | int ipl = img.bytesPerLine() / 4;
|
---|
2249 | int h = img.height();
|
---|
2250 | for (int y=0; y<h/2; ++y) {
|
---|
2251 | int *a = (int *) img.scanLine(y);
|
---|
2252 | int *b = (int *) img.scanLine(h - y - 1);
|
---|
2253 | for (int x=0; x<ipl; ++x)
|
---|
2254 | qSwap(a[x], b[x]);
|
---|
2255 | }
|
---|
2256 | } else {
|
---|
2257 | // Create a new image and copy across. If we use the
|
---|
2258 | // above in-place code then a full copy of the image is
|
---|
2259 | // made before the lines are swapped, which processes the
|
---|
2260 | // data twice. This version should only do it once.
|
---|
2261 | img = img.mirrored();
|
---|
2262 | }
|
---|
2263 | }
|
---|
2264 |
|
---|
2265 | if (externalFormat == GL_RGBA) {
|
---|
2266 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2267 | printf(" - doing byte swapping (%d ms)\n", time.elapsed());
|
---|
2268 | #endif
|
---|
2269 | // The only case where we end up with a depth different from
|
---|
2270 | // 32 in the switch above is for the RGB16 case, where we set
|
---|
2271 | // the format to GL_RGB
|
---|
2272 | Q_ASSERT(img.depth() == 32);
|
---|
2273 | qgl_byteSwapImage(img, pixel_type);
|
---|
2274 | }
|
---|
2275 | #ifdef QT_OPENGL_ES
|
---|
2276 | // OpenGL/ES requires that the internal and external formats be
|
---|
2277 | // identical.
|
---|
2278 | internalFormat = externalFormat;
|
---|
2279 | #endif
|
---|
2280 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2281 | printf(" - uploading, image.format=%d, externalFormat=0x%x, internalFormat=0x%x, pixel_type=0x%x\n",
|
---|
2282 | img.format(), externalFormat, internalFormat, pixel_type);
|
---|
2283 | #endif
|
---|
2284 |
|
---|
2285 | const QImage &constRef = img; // to avoid detach in bits()...
|
---|
2286 | glTexImage2D(target, 0, internalFormat, img.width(), img.height(), 0, externalFormat,
|
---|
2287 | pixel_type, constRef.bits());
|
---|
2288 | #if defined(QT_OPENGL_ES_2)
|
---|
2289 | if (genMipmap)
|
---|
2290 | glGenerateMipmap(target);
|
---|
2291 | #endif
|
---|
2292 | #ifndef QT_NO_DEBUG
|
---|
2293 | GLenum error = glGetError();
|
---|
2294 | if (error != GL_NO_ERROR) {
|
---|
2295 | qWarning(" - texture upload failed, error code 0x%x\n", error);
|
---|
2296 | }
|
---|
2297 | #endif
|
---|
2298 |
|
---|
2299 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2300 | static int totalUploadTime = 0;
|
---|
2301 | totalUploadTime += time.elapsed();
|
---|
2302 | printf(" - upload done in (%d ms) time=%d\n", time.elapsed(), totalUploadTime);
|
---|
2303 | #endif
|
---|
2304 |
|
---|
2305 |
|
---|
2306 | // this assumes the size of a texture is always smaller than the max cache size
|
---|
2307 | int cost = img.width()*img.height()*4/1024;
|
---|
2308 | QGLTexture *texture = new QGLTexture(q, tx_id, target, options);
|
---|
2309 | QGLTextureCache::instance()->insert(q, key, texture, cost);
|
---|
2310 | return texture;
|
---|
2311 | }
|
---|
2312 |
|
---|
2313 | QGLTexture *QGLContextPrivate::textureCacheLookup(const qint64 key, GLenum target)
|
---|
2314 | {
|
---|
2315 | Q_Q(QGLContext);
|
---|
2316 | QGLTexture *texture = QGLTextureCache::instance()->getTexture(key);
|
---|
2317 | if (texture && texture->target == target
|
---|
2318 | && (texture->context == q || QGLContext::areSharing(q, texture->context)))
|
---|
2319 | {
|
---|
2320 | return texture;
|
---|
2321 | }
|
---|
2322 | return 0;
|
---|
2323 | }
|
---|
2324 |
|
---|
2325 |
|
---|
2326 | /*! \internal */
|
---|
2327 | QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, QGLContext::BindOptions options)
|
---|
2328 | {
|
---|
2329 | Q_Q(QGLContext);
|
---|
2330 | QPixmapData *pd = pixmap.pixmapData();
|
---|
2331 | #if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
|
---|
2332 | if (target == GL_TEXTURE_2D && pd->classId() == QPixmapData::OpenGLClass) {
|
---|
2333 | const QGLPixmapData *data = static_cast<const QGLPixmapData *>(pd);
|
---|
2334 |
|
---|
2335 | if (data->isValidContext(q)) {
|
---|
2336 | data->bind();
|
---|
2337 | return data->texture();
|
---|
2338 | }
|
---|
2339 | }
|
---|
2340 | #else
|
---|
2341 | Q_UNUSED(pd);
|
---|
2342 | Q_UNUSED(q);
|
---|
2343 | #endif
|
---|
2344 |
|
---|
2345 | const qint64 key = pixmap.cacheKey();
|
---|
2346 | QGLTexture *texture = textureCacheLookup(key, target);
|
---|
2347 | if (texture) {
|
---|
2348 | glBindTexture(target, texture->id);
|
---|
2349 | return texture;
|
---|
2350 | }
|
---|
2351 |
|
---|
2352 | #if defined(Q_WS_X11)
|
---|
2353 | // Try to use texture_from_pixmap
|
---|
2354 | if (pd->classId() == QPixmapData::X11Class && pd->pixelType() == QPixmapData::PixmapType) {
|
---|
2355 | texture = bindTextureFromNativePixmap(pd, key, options);
|
---|
2356 | if (texture) {
|
---|
2357 | texture->options |= QGLContext::MemoryManagedBindOption;
|
---|
2358 | texture->boundPixmap = pd;
|
---|
2359 | boundPixmaps.insert(pd, QPixmap(pixmap));
|
---|
2360 | }
|
---|
2361 | }
|
---|
2362 | #endif
|
---|
2363 |
|
---|
2364 | if (!texture)
|
---|
2365 | texture = bindTexture(pixmap.toImage(), target, format, key, options);
|
---|
2366 | // NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null
|
---|
2367 | Q_ASSERT(texture);
|
---|
2368 |
|
---|
2369 | if (texture->id > 0)
|
---|
2370 | QImagePixmapCleanupHooks::enableCleanupHooks(pixmap);
|
---|
2371 |
|
---|
2372 | return texture;
|
---|
2373 | }
|
---|
2374 |
|
---|
2375 | /*! \internal */
|
---|
2376 | int QGLContextPrivate::maxTextureSize()
|
---|
2377 | {
|
---|
2378 | if (max_texture_size != -1)
|
---|
2379 | return max_texture_size;
|
---|
2380 |
|
---|
2381 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size);
|
---|
2382 |
|
---|
2383 | #if defined(QT_OPENGL_ES)
|
---|
2384 | return max_texture_size;
|
---|
2385 | #else
|
---|
2386 | GLenum proxy = GL_PROXY_TEXTURE_2D;
|
---|
2387 |
|
---|
2388 | GLint size;
|
---|
2389 | GLint next = 64;
|
---|
2390 | glTexImage2D(proxy, 0, GL_RGBA, next, next, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
---|
2391 | glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &size);
|
---|
2392 | if (size == 0) {
|
---|
2393 | return max_texture_size;
|
---|
2394 | }
|
---|
2395 | do {
|
---|
2396 | size = next;
|
---|
2397 | next = size * 2;
|
---|
2398 |
|
---|
2399 | if (next > max_texture_size)
|
---|
2400 | break;
|
---|
2401 | glTexImage2D(proxy, 0, GL_RGBA, next, next, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
---|
2402 | glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &next);
|
---|
2403 | } while (next > size);
|
---|
2404 |
|
---|
2405 | max_texture_size = size;
|
---|
2406 | return max_texture_size;
|
---|
2407 | #endif
|
---|
2408 | }
|
---|
2409 |
|
---|
2410 | /*!
|
---|
2411 | Generates and binds a 2D GL texture to the current context, based
|
---|
2412 | on \a image. The generated texture id is returned and can be used in
|
---|
2413 | later \c glBindTexture() calls.
|
---|
2414 |
|
---|
2415 | \overload
|
---|
2416 | */
|
---|
2417 | GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format)
|
---|
2418 | {
|
---|
2419 | if (image.isNull())
|
---|
2420 | return 0;
|
---|
2421 |
|
---|
2422 | Q_D(QGLContext);
|
---|
2423 | QGLTexture *texture = d->bindTexture(image, target, format, false, DefaultBindOption);
|
---|
2424 | return texture->id;
|
---|
2425 | }
|
---|
2426 |
|
---|
2427 | /*!
|
---|
2428 | \since 4.6
|
---|
2429 |
|
---|
2430 | Generates and binds a 2D GL texture to the current context, based
|
---|
2431 | on \a image. The generated texture id is returned and can be used
|
---|
2432 | in later \c glBindTexture() calls.
|
---|
2433 |
|
---|
2434 | The \a target parameter specifies the texture target. The default
|
---|
2435 | target is \c GL_TEXTURE_2D.
|
---|
2436 |
|
---|
2437 | The \a format parameter sets the internal format for the
|
---|
2438 | texture. The default format is \c GL_RGBA.
|
---|
2439 |
|
---|
2440 | The binding \a options are a set of options used to decide how to
|
---|
2441 | bind the texture to the context.
|
---|
2442 |
|
---|
2443 | The texture that is generated is cached, so multiple calls to
|
---|
2444 | bindTexture() with the same QImage will return the same texture
|
---|
2445 | id.
|
---|
2446 |
|
---|
2447 | Note that we assume default values for the glPixelStore() and
|
---|
2448 | glPixelTransfer() parameters.
|
---|
2449 |
|
---|
2450 | \sa deleteTexture()
|
---|
2451 | */
|
---|
2452 | GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format, BindOptions options)
|
---|
2453 | {
|
---|
2454 | if (image.isNull())
|
---|
2455 | return 0;
|
---|
2456 |
|
---|
2457 | Q_D(QGLContext);
|
---|
2458 | QGLTexture *texture = d->bindTexture(image, target, format, false, options);
|
---|
2459 | return texture->id;
|
---|
2460 | }
|
---|
2461 |
|
---|
2462 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
2463 | /*! \internal */
|
---|
2464 | GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format)
|
---|
2465 | {
|
---|
2466 | if (image.isNull())
|
---|
2467 | return 0;
|
---|
2468 |
|
---|
2469 | Q_D(QGLContext);
|
---|
2470 | QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), false, DefaultBindOption);
|
---|
2471 | return texture->id;
|
---|
2472 | }
|
---|
2473 |
|
---|
2474 | /*! \internal */
|
---|
2475 | GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format,
|
---|
2476 | BindOptions options)
|
---|
2477 | {
|
---|
2478 | if (image.isNull())
|
---|
2479 | return 0;
|
---|
2480 |
|
---|
2481 | Q_D(QGLContext);
|
---|
2482 | QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), false, options);
|
---|
2483 | return texture->id;
|
---|
2484 | }
|
---|
2485 | #endif
|
---|
2486 |
|
---|
2487 | /*! \overload
|
---|
2488 |
|
---|
2489 | Generates and binds a 2D GL texture based on \a pixmap.
|
---|
2490 | */
|
---|
2491 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format)
|
---|
2492 | {
|
---|
2493 | if (pixmap.isNull())
|
---|
2494 | return 0;
|
---|
2495 |
|
---|
2496 | Q_D(QGLContext);
|
---|
2497 | QGLTexture *texture = d->bindTexture(pixmap, target, format, DefaultBindOption);
|
---|
2498 | return texture->id;
|
---|
2499 | }
|
---|
2500 |
|
---|
2501 | /*!
|
---|
2502 | \overload
|
---|
2503 | \since 4.6
|
---|
2504 |
|
---|
2505 | Generates and binds a 2D GL texture to the current context, based
|
---|
2506 | on \a pixmap.
|
---|
2507 | */
|
---|
2508 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, BindOptions options)
|
---|
2509 | {
|
---|
2510 | if (pixmap.isNull())
|
---|
2511 | return 0;
|
---|
2512 |
|
---|
2513 | Q_D(QGLContext);
|
---|
2514 | QGLTexture *texture = d->bindTexture(pixmap, target, format, options);
|
---|
2515 | return texture->id;
|
---|
2516 | }
|
---|
2517 |
|
---|
2518 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
2519 | /*! \internal */
|
---|
2520 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format)
|
---|
2521 | {
|
---|
2522 | if (pixmap.isNull())
|
---|
2523 | return 0;
|
---|
2524 |
|
---|
2525 | Q_D(QGLContext);
|
---|
2526 | QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), DefaultBindOption);
|
---|
2527 | return texture->id;
|
---|
2528 | }
|
---|
2529 | /*! \internal */
|
---|
2530 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format,
|
---|
2531 | BindOptions options)
|
---|
2532 | {
|
---|
2533 | if (pixmap.isNull())
|
---|
2534 | return 0;
|
---|
2535 |
|
---|
2536 | Q_D(QGLContext);
|
---|
2537 | QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), options);
|
---|
2538 | return texture->id;
|
---|
2539 | }
|
---|
2540 | #endif
|
---|
2541 |
|
---|
2542 | /*!
|
---|
2543 | Removes the texture identified by \a id from the texture cache,
|
---|
2544 | and calls glDeleteTextures() to delete the texture from the
|
---|
2545 | context.
|
---|
2546 |
|
---|
2547 | \sa bindTexture()
|
---|
2548 | */
|
---|
2549 | void QGLContext::deleteTexture(GLuint id)
|
---|
2550 | {
|
---|
2551 | Q_D(QGLContext);
|
---|
2552 |
|
---|
2553 | if (QGLTextureCache::instance()->remove(this, id))
|
---|
2554 | return;
|
---|
2555 |
|
---|
2556 | // check the DDS cache if the texture wasn't found in the pixmap/image
|
---|
2557 | // cache
|
---|
2558 | QGLDDSCache *dds_cache = &(d->group->m_dds_cache);
|
---|
2559 | QList<QString> ddsKeys = dds_cache->keys();
|
---|
2560 | for (int i = 0; i < ddsKeys.size(); ++i) {
|
---|
2561 | GLuint texture = dds_cache->value(ddsKeys.at(i));
|
---|
2562 | if (id == texture) {
|
---|
2563 | glDeleteTextures(1, &texture);
|
---|
2564 | dds_cache->remove(ddsKeys.at(i));
|
---|
2565 | return;
|
---|
2566 | }
|
---|
2567 | }
|
---|
2568 | }
|
---|
2569 |
|
---|
2570 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
2571 | /*! \internal */
|
---|
2572 | void QGLContext::deleteTexture(QMacCompatGLuint id)
|
---|
2573 | {
|
---|
2574 | return deleteTexture(GLuint(id));
|
---|
2575 | }
|
---|
2576 | #endif
|
---|
2577 |
|
---|
2578 | void qt_add_rect_to_array(const QRectF &r, q_vertexType *array)
|
---|
2579 | {
|
---|
2580 | qreal left = r.left();
|
---|
2581 | qreal right = r.right();
|
---|
2582 | qreal top = r.top();
|
---|
2583 | qreal bottom = r.bottom();
|
---|
2584 |
|
---|
2585 | array[0] = f2vt(left);
|
---|
2586 | array[1] = f2vt(top);
|
---|
2587 | array[2] = f2vt(right);
|
---|
2588 | array[3] = f2vt(top);
|
---|
2589 | array[4] = f2vt(right);
|
---|
2590 | array[5] = f2vt(bottom);
|
---|
2591 | array[6] = f2vt(left);
|
---|
2592 | array[7] = f2vt(bottom);
|
---|
2593 | }
|
---|
2594 |
|
---|
2595 | void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, q_vertexType *array)
|
---|
2596 | {
|
---|
2597 | array[0] = f2vt(x1);
|
---|
2598 | array[1] = f2vt(y1);
|
---|
2599 | array[2] = f2vt(x2);
|
---|
2600 | array[3] = f2vt(y1);
|
---|
2601 | array[4] = f2vt(x2);
|
---|
2602 | array[5] = f2vt(y2);
|
---|
2603 | array[6] = f2vt(x1);
|
---|
2604 | array[7] = f2vt(y2);
|
---|
2605 | }
|
---|
2606 |
|
---|
2607 | #if !defined(QT_OPENGL_ES_2)
|
---|
2608 |
|
---|
2609 | static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint textureHeight, GLenum textureTarget)
|
---|
2610 | {
|
---|
2611 | q_vertexType tx = f2vt(1);
|
---|
2612 | q_vertexType ty = f2vt(1);
|
---|
2613 |
|
---|
2614 | #ifdef QT_OPENGL_ES
|
---|
2615 | Q_UNUSED(textureWidth);
|
---|
2616 | Q_UNUSED(textureHeight);
|
---|
2617 | Q_UNUSED(textureTarget);
|
---|
2618 | #else
|
---|
2619 | if (textureTarget != GL_TEXTURE_2D) {
|
---|
2620 | if (textureWidth == -1 || textureHeight == -1) {
|
---|
2621 | glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_WIDTH, &textureWidth);
|
---|
2622 | glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_HEIGHT, &textureHeight);
|
---|
2623 | }
|
---|
2624 |
|
---|
2625 | tx = f2vt(textureWidth);
|
---|
2626 | ty = f2vt(textureHeight);
|
---|
2627 | }
|
---|
2628 | #endif
|
---|
2629 |
|
---|
2630 | q_vertexType texCoordArray[4*2] = {
|
---|
2631 | 0, ty, tx, ty, tx, 0, 0, 0
|
---|
2632 | };
|
---|
2633 |
|
---|
2634 | q_vertexType vertexArray[4*2];
|
---|
2635 | qt_add_rect_to_array(target, vertexArray);
|
---|
2636 |
|
---|
2637 | glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
---|
2638 | glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
|
---|
2639 |
|
---|
2640 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
2641 | glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
2642 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
---|
2643 |
|
---|
2644 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
2645 | glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
2646 | }
|
---|
2647 |
|
---|
2648 | #endif // !QT_OPENGL_ES_2
|
---|
2649 |
|
---|
2650 | /*!
|
---|
2651 | \since 4.4
|
---|
2652 |
|
---|
2653 | Draws the given texture, \a textureId, to the given target rectangle,
|
---|
2654 | \a target, in OpenGL model space. The \a textureTarget should be a 2D
|
---|
2655 | texture target.
|
---|
2656 |
|
---|
2657 | \note This function is not supported under OpenGL/ES 2.0.
|
---|
2658 | */
|
---|
2659 | void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget)
|
---|
2660 | {
|
---|
2661 | #ifndef QT_OPENGL_ES_2
|
---|
2662 | #ifdef QT_OPENGL_ES
|
---|
2663 | if (textureTarget != GL_TEXTURE_2D) {
|
---|
2664 | qWarning("QGLContext::drawTexture(): texture target must be GL_TEXTURE_2D on OpenGL ES");
|
---|
2665 | return;
|
---|
2666 | }
|
---|
2667 | #else
|
---|
2668 | const bool wasEnabled = glIsEnabled(GL_TEXTURE_2D);
|
---|
2669 | GLint oldTexture;
|
---|
2670 | glGetIntegerv(GL_TEXTURE_BINDING_2D, &oldTexture);
|
---|
2671 | #endif
|
---|
2672 |
|
---|
2673 | glEnable(textureTarget);
|
---|
2674 | glBindTexture(textureTarget, textureId);
|
---|
2675 |
|
---|
2676 | qDrawTextureRect(target, -1, -1, textureTarget);
|
---|
2677 |
|
---|
2678 | #ifdef QT_OPENGL_ES
|
---|
2679 | glDisable(textureTarget);
|
---|
2680 | #else
|
---|
2681 | if (!wasEnabled)
|
---|
2682 | glDisable(textureTarget);
|
---|
2683 | glBindTexture(textureTarget, oldTexture);
|
---|
2684 | #endif
|
---|
2685 | #else
|
---|
2686 | Q_UNUSED(target);
|
---|
2687 | Q_UNUSED(textureId);
|
---|
2688 | Q_UNUSED(textureTarget);
|
---|
2689 | qWarning("drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) not supported with OpenGL ES/2.0");
|
---|
2690 | #endif
|
---|
2691 | }
|
---|
2692 |
|
---|
2693 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
2694 | /*! \internal */
|
---|
2695 | void QGLContext::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
|
---|
2696 | {
|
---|
2697 | drawTexture(target, GLuint(textureId), GLenum(textureTarget));
|
---|
2698 | }
|
---|
2699 | #endif
|
---|
2700 |
|
---|
2701 | /*!
|
---|
2702 | \since 4.4
|
---|
2703 |
|
---|
2704 | Draws the given texture at the given \a point in OpenGL model
|
---|
2705 | space. The \a textureTarget should be a 2D texture target.
|
---|
2706 |
|
---|
2707 | \note This function is not supported under OpenGL/ES.
|
---|
2708 | */
|
---|
2709 | void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget)
|
---|
2710 | {
|
---|
2711 | // this would be ok on OpenGL ES 2.0, but currently we don't have a define for that
|
---|
2712 | #ifdef QT_OPENGL_ES
|
---|
2713 | Q_UNUSED(point);
|
---|
2714 | Q_UNUSED(textureId);
|
---|
2715 | Q_UNUSED(textureTarget);
|
---|
2716 | qWarning("drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) not supported with OpenGL ES, use rect version instead");
|
---|
2717 | #else
|
---|
2718 | const bool wasEnabled = glIsEnabled(GL_TEXTURE_2D);
|
---|
2719 | GLint oldTexture;
|
---|
2720 | glGetIntegerv(GL_TEXTURE_BINDING_2D, &oldTexture);
|
---|
2721 |
|
---|
2722 | glEnable(textureTarget);
|
---|
2723 | glBindTexture(textureTarget, textureId);
|
---|
2724 |
|
---|
2725 | GLint textureWidth;
|
---|
2726 | GLint textureHeight;
|
---|
2727 |
|
---|
2728 | glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_WIDTH, &textureWidth);
|
---|
2729 | glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_HEIGHT, &textureHeight);
|
---|
2730 |
|
---|
2731 | qDrawTextureRect(QRectF(point, QSizeF(textureWidth, textureHeight)), textureWidth, textureHeight, textureTarget);
|
---|
2732 |
|
---|
2733 | if (!wasEnabled)
|
---|
2734 | glDisable(textureTarget);
|
---|
2735 | glBindTexture(textureTarget, oldTexture);
|
---|
2736 | #endif
|
---|
2737 | }
|
---|
2738 |
|
---|
2739 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
2740 | /*! \internal */
|
---|
2741 | void QGLContext::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
|
---|
2742 | {
|
---|
2743 | drawTexture(point, GLuint(textureId), GLenum(textureTarget));
|
---|
2744 | }
|
---|
2745 | #endif
|
---|
2746 |
|
---|
2747 |
|
---|
2748 | /*!
|
---|
2749 | This function sets the limit for the texture cache to \a size,
|
---|
2750 | expressed in kilobytes.
|
---|
2751 |
|
---|
2752 | By default, the cache limit is approximately 64 MB.
|
---|
2753 |
|
---|
2754 | \sa textureCacheLimit()
|
---|
2755 | */
|
---|
2756 | void QGLContext::setTextureCacheLimit(int size)
|
---|
2757 | {
|
---|
2758 | QGLTextureCache::instance()->setMaxCost(size);
|
---|
2759 | }
|
---|
2760 |
|
---|
2761 | /*!
|
---|
2762 | Returns the current texture cache limit in kilobytes.
|
---|
2763 |
|
---|
2764 | \sa setTextureCacheLimit()
|
---|
2765 | */
|
---|
2766 | int QGLContext::textureCacheLimit()
|
---|
2767 | {
|
---|
2768 | return QGLTextureCache::instance()->maxCost();
|
---|
2769 | }
|
---|
2770 |
|
---|
2771 |
|
---|
2772 | /*!
|
---|
2773 | \fn QGLFormat QGLContext::format() const
|
---|
2774 |
|
---|
2775 | Returns the frame buffer format that was obtained (this may be a
|
---|
2776 | subset of what was requested).
|
---|
2777 |
|
---|
2778 | \sa requestedFormat()
|
---|
2779 | */
|
---|
2780 |
|
---|
2781 | /*!
|
---|
2782 | \fn QGLFormat QGLContext::requestedFormat() const
|
---|
2783 |
|
---|
2784 | Returns the frame buffer format that was originally requested in
|
---|
2785 | the constructor or setFormat().
|
---|
2786 |
|
---|
2787 | \sa format()
|
---|
2788 | */
|
---|
2789 |
|
---|
2790 | /*!
|
---|
2791 | Sets a \a format for this context. The context is \link reset()
|
---|
2792 | reset\endlink.
|
---|
2793 |
|
---|
2794 | Call create() to create a new GL context that tries to match the
|
---|
2795 | new format.
|
---|
2796 |
|
---|
2797 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 7
|
---|
2798 |
|
---|
2799 | \sa format(), reset(), create()
|
---|
2800 | */
|
---|
2801 |
|
---|
2802 | void QGLContext::setFormat(const QGLFormat &format)
|
---|
2803 | {
|
---|
2804 | Q_D(QGLContext);
|
---|
2805 | reset();
|
---|
2806 | d->glFormat = d->reqFormat = format;
|
---|
2807 | }
|
---|
2808 |
|
---|
2809 | /*!
|
---|
2810 | \internal
|
---|
2811 | */
|
---|
2812 | void QGLContext::setDevice(QPaintDevice *pDev)
|
---|
2813 | {
|
---|
2814 | Q_D(QGLContext);
|
---|
2815 | if (isValid())
|
---|
2816 | reset();
|
---|
2817 | d->paintDevice = pDev;
|
---|
2818 | if (d->paintDevice && (d->paintDevice->devType() != QInternal::Widget
|
---|
2819 | && d->paintDevice->devType() != QInternal::Pixmap
|
---|
2820 | && d->paintDevice->devType() != QInternal::Pbuffer)) {
|
---|
2821 | qWarning("QGLContext: Unsupported paint device type");
|
---|
2822 | }
|
---|
2823 | }
|
---|
2824 |
|
---|
2825 | /*!
|
---|
2826 | \fn bool QGLContext::isValid() const
|
---|
2827 |
|
---|
2828 | Returns true if a GL rendering context has been successfully
|
---|
2829 | created; otherwise returns false.
|
---|
2830 | */
|
---|
2831 |
|
---|
2832 | /*!
|
---|
2833 | \fn void QGLContext::setValid(bool valid)
|
---|
2834 | \internal
|
---|
2835 |
|
---|
2836 | Forces the GL rendering context to be valid.
|
---|
2837 | */
|
---|
2838 |
|
---|
2839 | /*!
|
---|
2840 | \fn bool QGLContext::isSharing() const
|
---|
2841 |
|
---|
2842 | Returns true if this context is sharing its GL context with
|
---|
2843 | another QGLContext, otherwise false is returned. Note that context
|
---|
2844 | sharing might not be supported between contexts with different
|
---|
2845 | formats.
|
---|
2846 | */
|
---|
2847 |
|
---|
2848 | /*!
|
---|
2849 | Returns true if \a context1 and \a context2 are sharing their
|
---|
2850 | GL resources such as textures, shader programs, etc;
|
---|
2851 | otherwise returns false.
|
---|
2852 |
|
---|
2853 | \since 4.6
|
---|
2854 | */
|
---|
2855 | bool QGLContext::areSharing(const QGLContext *context1, const QGLContext *context2)
|
---|
2856 | {
|
---|
2857 | if (!context1 || !context2)
|
---|
2858 | return false;
|
---|
2859 | return context1->d_ptr->group == context2->d_ptr->group;
|
---|
2860 | }
|
---|
2861 |
|
---|
2862 | /*!
|
---|
2863 | \fn bool QGLContext::deviceIsPixmap() const
|
---|
2864 |
|
---|
2865 | Returns true if the paint device of this context is a pixmap;
|
---|
2866 | otherwise returns false.
|
---|
2867 | */
|
---|
2868 |
|
---|
2869 | /*!
|
---|
2870 | \fn bool QGLContext::windowCreated() const
|
---|
2871 |
|
---|
2872 | Returns true if a window has been created for this context;
|
---|
2873 | otherwise returns false.
|
---|
2874 |
|
---|
2875 | \sa setWindowCreated()
|
---|
2876 | */
|
---|
2877 |
|
---|
2878 | /*!
|
---|
2879 | \fn void QGLContext::setWindowCreated(bool on)
|
---|
2880 |
|
---|
2881 | If \a on is true the context has had a window created for it. If
|
---|
2882 | \a on is false no window has been created for the context.
|
---|
2883 |
|
---|
2884 | \sa windowCreated()
|
---|
2885 | */
|
---|
2886 |
|
---|
2887 | /*!
|
---|
2888 | \fn uint QGLContext::colorIndex(const QColor& c) const
|
---|
2889 |
|
---|
2890 | \internal
|
---|
2891 |
|
---|
2892 | Returns a colormap index for the color c, in ColorIndex mode. Used
|
---|
2893 | by qglColor() and qglClearColor().
|
---|
2894 | */
|
---|
2895 |
|
---|
2896 |
|
---|
2897 | /*!
|
---|
2898 | \fn bool QGLContext::initialized() const
|
---|
2899 |
|
---|
2900 | Returns true if this context has been initialized, i.e. if
|
---|
2901 | QGLWidget::initializeGL() has been performed on it; otherwise
|
---|
2902 | returns false.
|
---|
2903 |
|
---|
2904 | \sa setInitialized()
|
---|
2905 | */
|
---|
2906 |
|
---|
2907 | /*!
|
---|
2908 | \fn void QGLContext::setInitialized(bool on)
|
---|
2909 |
|
---|
2910 | If \a on is true the context has been initialized, i.e.
|
---|
2911 | QGLContext::setInitialized() has been called on it. If \a on is
|
---|
2912 | false the context has not been initialized.
|
---|
2913 |
|
---|
2914 | \sa initialized()
|
---|
2915 | */
|
---|
2916 |
|
---|
2917 | /*!
|
---|
2918 | \fn const QGLContext* QGLContext::currentContext()
|
---|
2919 |
|
---|
2920 | Returns the current context, i.e. the context to which any OpenGL
|
---|
2921 | commands will currently be directed. Returns 0 if no context is
|
---|
2922 | current.
|
---|
2923 |
|
---|
2924 | \sa makeCurrent()
|
---|
2925 | */
|
---|
2926 |
|
---|
2927 | /*!
|
---|
2928 | \fn QColor QGLContext::overlayTransparentColor() const
|
---|
2929 |
|
---|
2930 | If this context is a valid context in an overlay plane, returns
|
---|
2931 | the plane's transparent color. Otherwise returns an \link
|
---|
2932 | QColor::isValid() invalid \endlink color.
|
---|
2933 |
|
---|
2934 | The returned color's \link QColor::pixel() pixel \endlink value is
|
---|
2935 | the index of the transparent color in the colormap of the overlay
|
---|
2936 | plane. (Naturally, the color's RGB values are meaningless.)
|
---|
2937 |
|
---|
2938 | The returned QColor object will generally work as expected only
|
---|
2939 | when passed as the argument to QGLWidget::qglColor() or
|
---|
2940 | QGLWidget::qglClearColor(). Under certain circumstances it can
|
---|
2941 | also be used to draw transparent graphics with a QPainter. See the
|
---|
2942 | examples/opengl/overlay_x11 example for details.
|
---|
2943 | */
|
---|
2944 |
|
---|
2945 |
|
---|
2946 | /*!
|
---|
2947 | Creates the GL context. Returns true if it was successful in
|
---|
2948 | creating a valid GL rendering context on the paint device
|
---|
2949 | specified in the constructor; otherwise returns false (i.e. the
|
---|
2950 | context is invalid).
|
---|
2951 |
|
---|
2952 | After successful creation, format() returns the set of features of
|
---|
2953 | the created GL rendering context.
|
---|
2954 |
|
---|
2955 | If \a shareContext points to a valid QGLContext, this method will
|
---|
2956 | try to establish OpenGL display list and texture object sharing
|
---|
2957 | between this context and the \a shareContext. Note that this may
|
---|
2958 | fail if the two contexts have different \l {format()} {formats}.
|
---|
2959 | Use isSharing() to see if sharing is in effect.
|
---|
2960 |
|
---|
2961 | \warning Implementation note: initialization of C++ class
|
---|
2962 | members usually takes place in the class constructor. QGLContext
|
---|
2963 | is an exception because it must be simple to customize. The
|
---|
2964 | virtual functions chooseContext() (and chooseVisual() for X11) can
|
---|
2965 | be reimplemented in a subclass to select a particular context. The
|
---|
2966 | problem is that virtual functions are not properly called during
|
---|
2967 | construction (even though this is correct C++) because C++
|
---|
2968 | constructs class hierarchies from the bottom up. For this reason
|
---|
2969 | we need a create() function.
|
---|
2970 |
|
---|
2971 | \sa chooseContext(), format(), isValid()
|
---|
2972 | */
|
---|
2973 |
|
---|
2974 | bool QGLContext::create(const QGLContext* shareContext)
|
---|
2975 | {
|
---|
2976 | Q_D(QGLContext);
|
---|
2977 | if (!d->paintDevice)
|
---|
2978 | return false;
|
---|
2979 | reset();
|
---|
2980 | d->valid = chooseContext(shareContext);
|
---|
2981 | if (d->valid && d->paintDevice->devType() == QInternal::Widget) {
|
---|
2982 | QWidgetPrivate *wd = qt_widget_private(static_cast<QWidget *>(d->paintDevice));
|
---|
2983 | wd->usesDoubleBufferedGLContext = d->glFormat.doubleBuffer();
|
---|
2984 | }
|
---|
2985 | if (d->sharing) // ok, we managed to share
|
---|
2986 | QGLContextGroup::addShare(this, shareContext);
|
---|
2987 | return d->valid;
|
---|
2988 | }
|
---|
2989 |
|
---|
2990 | bool QGLContext::isValid() const
|
---|
2991 | {
|
---|
2992 | Q_D(const QGLContext);
|
---|
2993 | return d->valid;
|
---|
2994 | }
|
---|
2995 |
|
---|
2996 | void QGLContext::setValid(bool valid)
|
---|
2997 | {
|
---|
2998 | Q_D(QGLContext);
|
---|
2999 | d->valid = valid;
|
---|
3000 | }
|
---|
3001 |
|
---|
3002 | bool QGLContext::isSharing() const
|
---|
3003 | {
|
---|
3004 | Q_D(const QGLContext);
|
---|
3005 | return d->group->isSharing();
|
---|
3006 | }
|
---|
3007 |
|
---|
3008 | QGLFormat QGLContext::format() const
|
---|
3009 | {
|
---|
3010 | Q_D(const QGLContext);
|
---|
3011 | return d->glFormat;
|
---|
3012 | }
|
---|
3013 |
|
---|
3014 | QGLFormat QGLContext::requestedFormat() const
|
---|
3015 | {
|
---|
3016 | Q_D(const QGLContext);
|
---|
3017 | return d->reqFormat;
|
---|
3018 | }
|
---|
3019 |
|
---|
3020 | QPaintDevice* QGLContext::device() const
|
---|
3021 | {
|
---|
3022 | Q_D(const QGLContext);
|
---|
3023 | return d->paintDevice;
|
---|
3024 | }
|
---|
3025 |
|
---|
3026 | bool QGLContext::deviceIsPixmap() const
|
---|
3027 | {
|
---|
3028 | Q_D(const QGLContext);
|
---|
3029 | return d->paintDevice->devType() == QInternal::Pixmap;
|
---|
3030 | }
|
---|
3031 |
|
---|
3032 |
|
---|
3033 | bool QGLContext::windowCreated() const
|
---|
3034 | {
|
---|
3035 | Q_D(const QGLContext);
|
---|
3036 | return d->crWin;
|
---|
3037 | }
|
---|
3038 |
|
---|
3039 |
|
---|
3040 | void QGLContext::setWindowCreated(bool on)
|
---|
3041 | {
|
---|
3042 | Q_D(QGLContext);
|
---|
3043 | d->crWin = on;
|
---|
3044 | }
|
---|
3045 |
|
---|
3046 | bool QGLContext::initialized() const
|
---|
3047 | {
|
---|
3048 | Q_D(const QGLContext);
|
---|
3049 | return d->initDone;
|
---|
3050 | }
|
---|
3051 |
|
---|
3052 | void QGLContext::setInitialized(bool on)
|
---|
3053 | {
|
---|
3054 | Q_D(QGLContext);
|
---|
3055 | d->initDone = on;
|
---|
3056 | }
|
---|
3057 |
|
---|
3058 | const QGLContext* QGLContext::currentContext()
|
---|
3059 | {
|
---|
3060 | QGLThreadContext *threadContext = qgl_context_storage.localData();
|
---|
3061 | if (threadContext)
|
---|
3062 | return threadContext->context;
|
---|
3063 | return 0;
|
---|
3064 | }
|
---|
3065 |
|
---|
3066 | void QGLContextPrivate::setCurrentContext(QGLContext *context)
|
---|
3067 | {
|
---|
3068 | QGLThreadContext *threadContext = qgl_context_storage.localData();
|
---|
3069 | if (!threadContext) {
|
---|
3070 | if (!QThread::currentThread()) {
|
---|
3071 | // We don't have a current QThread, so just set the static.
|
---|
3072 | QGLContext::currentCtx = context;
|
---|
3073 | return;
|
---|
3074 | }
|
---|
3075 | threadContext = new QGLThreadContext;
|
---|
3076 | qgl_context_storage.setLocalData(threadContext);
|
---|
3077 | }
|
---|
3078 | threadContext->context = context;
|
---|
3079 | QGLContext::currentCtx = context; // XXX: backwards-compat, not thread-safe
|
---|
3080 | }
|
---|
3081 |
|
---|
3082 | /*!
|
---|
3083 | \fn bool QGLContext::chooseContext(const QGLContext* shareContext = 0)
|
---|
3084 |
|
---|
3085 | This semi-internal function is called by create(). It creates a
|
---|
3086 | system-dependent OpenGL handle that matches the format() of \a
|
---|
3087 | shareContext as closely as possible, returning true if successful
|
---|
3088 | or false if a suitable handle could not be found.
|
---|
3089 |
|
---|
3090 | On Windows, it calls the virtual function choosePixelFormat(),
|
---|
3091 | which finds a matching pixel format identifier. On X11, it calls
|
---|
3092 | the virtual function chooseVisual() which finds an appropriate X
|
---|
3093 | visual. On other platforms it may work differently.
|
---|
3094 | */
|
---|
3095 |
|
---|
3096 | /*! \fn int QGLContext::choosePixelFormat(void* dummyPfd, HDC pdc)
|
---|
3097 |
|
---|
3098 | \bold{Win32 only:} This virtual function chooses a pixel format
|
---|
3099 | that matches the OpenGL \link setFormat() format\endlink.
|
---|
3100 | Reimplement this function in a subclass if you need a custom
|
---|
3101 | context.
|
---|
3102 |
|
---|
3103 | \warning The \a dummyPfd pointer and \a pdc are used as a \c
|
---|
3104 | PIXELFORMATDESCRIPTOR*. We use \c void to avoid using
|
---|
3105 | Windows-specific types in our header files.
|
---|
3106 |
|
---|
3107 | \sa chooseContext()
|
---|
3108 | */
|
---|
3109 |
|
---|
3110 | /*! \fn void *QGLContext::chooseVisual()
|
---|
3111 |
|
---|
3112 | \bold{X11 only:} This virtual function tries to find a visual that
|
---|
3113 | matches the format, reducing the demands if the original request
|
---|
3114 | cannot be met.
|
---|
3115 |
|
---|
3116 | The algorithm for reducing the demands of the format is quite
|
---|
3117 | simple-minded, so override this method in your subclass if your
|
---|
3118 | application has spcific requirements on visual selection.
|
---|
3119 |
|
---|
3120 | \sa chooseContext()
|
---|
3121 | */
|
---|
3122 |
|
---|
3123 | /*! \fn void *QGLContext::tryVisual(const QGLFormat& f, int bufDepth)
|
---|
3124 | \internal
|
---|
3125 |
|
---|
3126 | \bold{X11 only:} This virtual function chooses a visual that matches
|
---|
3127 | the OpenGL \link format() format\endlink. Reimplement this function
|
---|
3128 | in a subclass if you need a custom visual.
|
---|
3129 |
|
---|
3130 | \sa chooseContext()
|
---|
3131 | */
|
---|
3132 |
|
---|
3133 | /*!
|
---|
3134 | \fn void QGLContext::reset()
|
---|
3135 |
|
---|
3136 | Resets the context and makes it invalid.
|
---|
3137 |
|
---|
3138 | \sa create(), isValid()
|
---|
3139 | */
|
---|
3140 |
|
---|
3141 |
|
---|
3142 | /*!
|
---|
3143 | \fn void QGLContext::makeCurrent()
|
---|
3144 |
|
---|
3145 | Makes this context the current OpenGL rendering context. All GL
|
---|
3146 | functions you call operate on this context until another context
|
---|
3147 | is made current.
|
---|
3148 |
|
---|
3149 | In some very rare cases the underlying call may fail. If this
|
---|
3150 | occurs an error message is output to stderr.
|
---|
3151 | */
|
---|
3152 |
|
---|
3153 |
|
---|
3154 | /*!
|
---|
3155 | \fn void QGLContext::swapBuffers() const
|
---|
3156 |
|
---|
3157 | Swaps the screen contents with an off-screen buffer. Only works if
|
---|
3158 | the context is in double buffer mode.
|
---|
3159 |
|
---|
3160 | \sa QGLFormat::setDoubleBuffer()
|
---|
3161 | */
|
---|
3162 |
|
---|
3163 |
|
---|
3164 | /*!
|
---|
3165 | \fn void QGLContext::doneCurrent()
|
---|
3166 |
|
---|
3167 | Makes no GL context the current context. Normally, you do not need
|
---|
3168 | to call this function; QGLContext calls it as necessary.
|
---|
3169 | */
|
---|
3170 |
|
---|
3171 |
|
---|
3172 | /*!
|
---|
3173 | \fn QPaintDevice* QGLContext::device() const
|
---|
3174 |
|
---|
3175 | Returns the paint device set for this context.
|
---|
3176 |
|
---|
3177 | \sa QGLContext::QGLContext()
|
---|
3178 | */
|
---|
3179 |
|
---|
3180 | /*!
|
---|
3181 | \obsolete
|
---|
3182 | \fn void QGLContext::generateFontDisplayLists(const QFont& font, int listBase)
|
---|
3183 |
|
---|
3184 | Generates a set of 256 display lists for the 256 first characters
|
---|
3185 | in the font \a font. The first list will start at index \a listBase.
|
---|
3186 |
|
---|
3187 | \sa QGLWidget::renderText()
|
---|
3188 | */
|
---|
3189 |
|
---|
3190 |
|
---|
3191 | /*****************************************************************************
|
---|
3192 | QGLWidget implementation
|
---|
3193 | *****************************************************************************/
|
---|
3194 |
|
---|
3195 |
|
---|
3196 | /*!
|
---|
3197 | \class QGLWidget
|
---|
3198 | \brief The QGLWidget class is a widget for rendering OpenGL graphics.
|
---|
3199 |
|
---|
3200 | \ingroup painting-3D
|
---|
3201 |
|
---|
3202 |
|
---|
3203 | QGLWidget provides functionality for displaying OpenGL graphics
|
---|
3204 | integrated into a Qt application. It is very simple to use. You
|
---|
3205 | inherit from it and use the subclass like any other QWidget,
|
---|
3206 | except that you have the choice between using QPainter and
|
---|
3207 | standard OpenGL rendering commands.
|
---|
3208 |
|
---|
3209 | QGLWidget provides three convenient virtual functions that you can
|
---|
3210 | reimplement in your subclass to perform the typical OpenGL tasks:
|
---|
3211 |
|
---|
3212 | \list
|
---|
3213 | \i paintGL() - Renders the OpenGL scene. Gets called whenever the widget
|
---|
3214 | needs to be updated.
|
---|
3215 | \i resizeGL() - Sets up the OpenGL viewport, projection, etc. Gets
|
---|
3216 | called whenever the widget has been resized (and also when it
|
---|
3217 | is shown for the first time because all newly created widgets get a
|
---|
3218 | resize event automatically).
|
---|
3219 | \i initializeGL() - Sets up the OpenGL rendering context, defines display
|
---|
3220 | lists, etc. Gets called once before the first time resizeGL() or
|
---|
3221 | paintGL() is called.
|
---|
3222 | \endlist
|
---|
3223 |
|
---|
3224 | Here is a rough outline of how a QGLWidget subclass might look:
|
---|
3225 |
|
---|
3226 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 8
|
---|
3227 |
|
---|
3228 | If you need to trigger a repaint from places other than paintGL()
|
---|
3229 | (a typical example is when using \link QTimer timers\endlink to
|
---|
3230 | animate scenes), you should call the widget's updateGL() function.
|
---|
3231 |
|
---|
3232 | Your widget's OpenGL rendering context is made current when
|
---|
3233 | paintGL(), resizeGL(), or initializeGL() is called. If you need to
|
---|
3234 | call the standard OpenGL API functions from other places (e.g. in
|
---|
3235 | your widget's constructor or in your own paint functions), you
|
---|
3236 | must call makeCurrent() first.
|
---|
3237 |
|
---|
3238 | QGLWidget provides functions for requesting a new display \link
|
---|
3239 | QGLFormat format\endlink and you can also create widgets with
|
---|
3240 | customized rendering \link QGLContext contexts\endlink.
|
---|
3241 |
|
---|
3242 | You can also share OpenGL display lists between QGLWidget objects (see
|
---|
3243 | the documentation of the QGLWidget constructors for details).
|
---|
3244 |
|
---|
3245 | Note that under Windows, the QGLContext belonging to a QGLWidget
|
---|
3246 | has to be recreated when the QGLWidget is reparented. This is
|
---|
3247 | necessary due to limitations on the Windows platform. This will
|
---|
3248 | most likely cause problems for users that have subclassed and
|
---|
3249 | installed their own QGLContext on a QGLWidget. It is possible to
|
---|
3250 | work around this issue by putting the QGLWidget inside a dummy
|
---|
3251 | widget and then reparenting the dummy widget, instead of the
|
---|
3252 | QGLWidget. This will side-step the issue altogether, and is what
|
---|
3253 | we recommend for users that need this kind of functionality.
|
---|
3254 |
|
---|
3255 | On Mac OS X, when Qt is built with Cocoa support, a QGLWidget
|
---|
3256 | can't have any sibling widgets placed ontop of itself. This is due
|
---|
3257 | to limitations in the Cocoa API and is not supported by Apple.
|
---|
3258 |
|
---|
3259 | \section1 Overlays
|
---|
3260 |
|
---|
3261 | The QGLWidget creates a GL overlay context in addition to the
|
---|
3262 | normal context if overlays are supported by the underlying system.
|
---|
3263 |
|
---|
3264 | If you want to use overlays, you specify it in the \link QGLFormat
|
---|
3265 | format\endlink. (Note: Overlay must be requested in the format
|
---|
3266 | passed to the QGLWidget constructor.) Your GL widget should also
|
---|
3267 | implement some or all of these virtual methods:
|
---|
3268 |
|
---|
3269 | \list
|
---|
3270 | \i paintOverlayGL()
|
---|
3271 | \i resizeOverlayGL()
|
---|
3272 | \i initializeOverlayGL()
|
---|
3273 | \endlist
|
---|
3274 |
|
---|
3275 | These methods work in the same way as the normal paintGL() etc.
|
---|
3276 | functions, except that they will be called when the overlay
|
---|
3277 | context is made current. You can explicitly make the overlay
|
---|
3278 | context current by using makeOverlayCurrent(), and you can access
|
---|
3279 | the overlay context directly (e.g. to ask for its transparent
|
---|
3280 | color) by calling overlayContext().
|
---|
3281 |
|
---|
3282 | On X servers in which the default visual is in an overlay plane,
|
---|
3283 | non-GL Qt windows can also be used for overlays.
|
---|
3284 |
|
---|
3285 | \section1 Painting Techniques
|
---|
3286 |
|
---|
3287 | As described above, subclass QGLWidget to render pure 3D content in the
|
---|
3288 | following way:
|
---|
3289 |
|
---|
3290 | \list
|
---|
3291 | \o Reimplement the QGLWidget::initializeGL() and QGLWidget::resizeGL() to
|
---|
3292 | set up the OpenGL state and provide a perspective transformation.
|
---|
3293 | \o Reimplement QGLWidget::paintGL() to paint the 3D scene, calling only
|
---|
3294 | OpenGL functions to draw on the widget.
|
---|
3295 | \endlist
|
---|
3296 |
|
---|
3297 | It is also possible to draw 2D graphics onto a QGLWidget subclass, it is necessary
|
---|
3298 | to reimplement QGLWidget::paintEvent() and do the following:
|
---|
3299 |
|
---|
3300 | \list
|
---|
3301 | \o Construct a QPainter object.
|
---|
3302 | \o Initialize it for use on the widget with the QPainter::begin() function.
|
---|
3303 | \o Draw primitives using QPainter's member functions.
|
---|
3304 | \o Call QPainter::end() to finish painting.
|
---|
3305 | \endlist
|
---|
3306 |
|
---|
3307 | Overpainting 2D content on top of 3D content takes a little more effort.
|
---|
3308 | One approach to doing this is shown in the
|
---|
3309 | \l{Overpainting Example}{Overpainting} example.
|
---|
3310 |
|
---|
3311 | \e{OpenGL is a trademark of Silicon Graphics, Inc. in the United States and other
|
---|
3312 | countries.}
|
---|
3313 |
|
---|
3314 | \sa QGLPixelBuffer, {Hello GL Example}, {2D Painting Example}, {Overpainting Example},
|
---|
3315 | {Grabber Example}
|
---|
3316 | */
|
---|
3317 |
|
---|
3318 | /*!
|
---|
3319 | Constructs an OpenGL widget with a \a parent widget.
|
---|
3320 |
|
---|
3321 | The \link QGLFormat::defaultFormat() default format\endlink is
|
---|
3322 | used. The widget will be \link isValid() invalid\endlink if the
|
---|
3323 | system has no \link QGLFormat::hasOpenGL() OpenGL support\endlink.
|
---|
3324 |
|
---|
3325 | The \a parent and widget flag, \a f, arguments are passed
|
---|
3326 | to the QWidget constructor.
|
---|
3327 |
|
---|
3328 | If \a shareWidget is a valid QGLWidget, this widget will share
|
---|
3329 | OpenGL display lists and texture objects with \a shareWidget. But
|
---|
3330 | if \a shareWidget and this widget have different \l {format()}
|
---|
3331 | {formats}, sharing might not be possible. You can check whether
|
---|
3332 | sharing is in effect by calling isSharing().
|
---|
3333 |
|
---|
3334 | The initialization of OpenGL rendering state, etc. should be done
|
---|
3335 | by overriding the initializeGL() function, rather than in the
|
---|
3336 | constructor of your QGLWidget subclass.
|
---|
3337 |
|
---|
3338 | \sa QGLFormat::defaultFormat(), {Textures Example}
|
---|
3339 | */
|
---|
3340 |
|
---|
3341 | QGLWidget::QGLWidget(QWidget *parent, const QGLWidget* shareWidget, Qt::WindowFlags f)
|
---|
3342 | : QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC)
|
---|
3343 | {
|
---|
3344 | Q_D(QGLWidget);
|
---|
3345 | setAttribute(Qt::WA_PaintOnScreen);
|
---|
3346 | setAttribute(Qt::WA_NoSystemBackground);
|
---|
3347 | setAutoFillBackground(true); // for compatibility
|
---|
3348 | d->init(new QGLContext(QGLFormat::defaultFormat(), this), shareWidget);
|
---|
3349 | }
|
---|
3350 |
|
---|
3351 |
|
---|
3352 | /*!
|
---|
3353 | Constructs an OpenGL widget with parent \a parent.
|
---|
3354 |
|
---|
3355 | The \a format argument specifies the desired \link QGLFormat
|
---|
3356 | rendering options \endlink. If the underlying OpenGL/Window system
|
---|
3357 | cannot satisfy all the features requested in \a format, the
|
---|
3358 | nearest subset of features will be used. After creation, the
|
---|
3359 | format() method will return the actual format obtained.
|
---|
3360 |
|
---|
3361 | The widget will be \link isValid() invalid\endlink if the system
|
---|
3362 | has no \link QGLFormat::hasOpenGL() OpenGL support\endlink.
|
---|
3363 |
|
---|
3364 | The \a parent and widget flag, \a f, arguments are passed
|
---|
3365 | to the QWidget constructor.
|
---|
3366 |
|
---|
3367 | If \a shareWidget is a valid QGLWidget, this widget will share
|
---|
3368 | OpenGL display lists and texture objects with \a shareWidget. But
|
---|
3369 | if \a shareWidget and this widget have different \l {format()}
|
---|
3370 | {formats}, sharing might not be possible. You can check whether
|
---|
3371 | sharing is in effect by calling isSharing().
|
---|
3372 |
|
---|
3373 | The initialization of OpenGL rendering state, etc. should be done
|
---|
3374 | by overriding the initializeGL() function, rather than in the
|
---|
3375 | constructor of your QGLWidget subclass.
|
---|
3376 |
|
---|
3377 | \sa QGLFormat::defaultFormat(), isValid()
|
---|
3378 | */
|
---|
3379 |
|
---|
3380 | QGLWidget::QGLWidget(const QGLFormat &format, QWidget *parent, const QGLWidget* shareWidget,
|
---|
3381 | Qt::WindowFlags f)
|
---|
3382 | : QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC)
|
---|
3383 | {
|
---|
3384 | Q_D(QGLWidget);
|
---|
3385 | setAttribute(Qt::WA_PaintOnScreen);
|
---|
3386 | setAttribute(Qt::WA_NoSystemBackground);
|
---|
3387 | setAutoFillBackground(true); // for compatibility
|
---|
3388 | d->init(new QGLContext(format, this), shareWidget);
|
---|
3389 | }
|
---|
3390 |
|
---|
3391 | /*!
|
---|
3392 | Constructs an OpenGL widget with parent \a parent.
|
---|
3393 |
|
---|
3394 | The \a context argument is a pointer to the QGLContext that
|
---|
3395 | you wish to be bound to this widget. This allows you to pass in
|
---|
3396 | your own QGLContext sub-classes.
|
---|
3397 |
|
---|
3398 | The widget will be \link isValid() invalid\endlink if the system
|
---|
3399 | has no \link QGLFormat::hasOpenGL() OpenGL support\endlink.
|
---|
3400 |
|
---|
3401 | The \a parent and widget flag, \a f, arguments are passed
|
---|
3402 | to the QWidget constructor.
|
---|
3403 |
|
---|
3404 | If \a shareWidget is a valid QGLWidget, this widget will share
|
---|
3405 | OpenGL display lists and texture objects with \a shareWidget. But
|
---|
3406 | if \a shareWidget and this widget have different \l {format()}
|
---|
3407 | {formats}, sharing might not be possible. You can check whether
|
---|
3408 | sharing is in effect by calling isSharing().
|
---|
3409 |
|
---|
3410 | The initialization of OpenGL rendering state, etc. should be done
|
---|
3411 | by overriding the initializeGL() function, rather than in the
|
---|
3412 | constructor of your QGLWidget subclass.
|
---|
3413 |
|
---|
3414 | \sa QGLFormat::defaultFormat(), isValid()
|
---|
3415 | */
|
---|
3416 | QGLWidget::QGLWidget(QGLContext *context, QWidget *parent, const QGLWidget *shareWidget,
|
---|
3417 | Qt::WindowFlags f)
|
---|
3418 | : QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC)
|
---|
3419 | {
|
---|
3420 | Q_D(QGLWidget);
|
---|
3421 | setAttribute(Qt::WA_PaintOnScreen);
|
---|
3422 | setAttribute(Qt::WA_NoSystemBackground);
|
---|
3423 | setAutoFillBackground(true); // for compatibility
|
---|
3424 | d->init(context, shareWidget);
|
---|
3425 | }
|
---|
3426 |
|
---|
3427 | /*!
|
---|
3428 | Destroys the widget.
|
---|
3429 | */
|
---|
3430 |
|
---|
3431 | QGLWidget::~QGLWidget()
|
---|
3432 | {
|
---|
3433 | Q_D(QGLWidget);
|
---|
3434 | #if defined(GLX_MESA_release_buffers) && defined(QGL_USE_MESA_EXT)
|
---|
3435 | bool doRelease = (glcx && glcx->windowCreated());
|
---|
3436 | #endif
|
---|
3437 | delete d->glcx;
|
---|
3438 | #if defined(Q_WGL)
|
---|
3439 | delete d->olcx;
|
---|
3440 | #endif
|
---|
3441 | #if defined(GLX_MESA_release_buffers) && defined(QGL_USE_MESA_EXT)
|
---|
3442 | if (doRelease)
|
---|
3443 | glXReleaseBuffersMESA(x11Display(), winId());
|
---|
3444 | #endif
|
---|
3445 | d->cleanupColormaps();
|
---|
3446 |
|
---|
3447 | #ifdef Q_WS_MAC
|
---|
3448 | QWidget *current = parentWidget();
|
---|
3449 | while (current) {
|
---|
3450 | qt_widget_private(current)->glWidgets.removeAll(QWidgetPrivate::GlWidgetInfo(this));
|
---|
3451 | if (current->isWindow())
|
---|
3452 | break;
|
---|
3453 | current = current->parentWidget();
|
---|
3454 | };
|
---|
3455 | #endif
|
---|
3456 | }
|
---|
3457 |
|
---|
3458 | /*!
|
---|
3459 | \fn QGLFormat QGLWidget::format() const
|
---|
3460 |
|
---|
3461 | Returns the format of the contained GL rendering context.
|
---|
3462 | */
|
---|
3463 |
|
---|
3464 | /*!
|
---|
3465 | \fn bool QGLWidget::doubleBuffer() const
|
---|
3466 |
|
---|
3467 | Returns true if the contained GL rendering context has double
|
---|
3468 | buffering; otherwise returns false.
|
---|
3469 |
|
---|
3470 | \sa QGLFormat::doubleBuffer()
|
---|
3471 | */
|
---|
3472 |
|
---|
3473 | /*!
|
---|
3474 | \fn void QGLWidget::setAutoBufferSwap(bool on)
|
---|
3475 |
|
---|
3476 | If \a on is true automatic GL buffer swapping is switched on;
|
---|
3477 | otherwise it is switched off.
|
---|
3478 |
|
---|
3479 | If \a on is true and the widget is using a double-buffered format,
|
---|
3480 | the background and foreground GL buffers will automatically be
|
---|
3481 | swapped after each paintGL() call.
|
---|
3482 |
|
---|
3483 | The buffer auto-swapping is on by default.
|
---|
3484 |
|
---|
3485 | \sa autoBufferSwap(), doubleBuffer(), swapBuffers()
|
---|
3486 | */
|
---|
3487 |
|
---|
3488 | /*!
|
---|
3489 | \fn bool QGLWidget::autoBufferSwap() const
|
---|
3490 |
|
---|
3491 | Returns true if the widget is doing automatic GL buffer swapping;
|
---|
3492 | otherwise returns false.
|
---|
3493 |
|
---|
3494 | \sa setAutoBufferSwap()
|
---|
3495 | */
|
---|
3496 |
|
---|
3497 | /*!
|
---|
3498 | \fn void *QGLContext::getProcAddress(const QString &proc) const
|
---|
3499 |
|
---|
3500 | Returns a function pointer to the GL extension function passed in
|
---|
3501 | \a proc. 0 is returned if a pointer to the function could not be
|
---|
3502 | obtained.
|
---|
3503 | */
|
---|
3504 |
|
---|
3505 | /*!
|
---|
3506 | \fn bool QGLWidget::isValid() const
|
---|
3507 |
|
---|
3508 | Returns true if the widget has a valid GL rendering context;
|
---|
3509 | otherwise returns false. A widget will be invalid if the system
|
---|
3510 | has no \link QGLFormat::hasOpenGL() OpenGL support\endlink.
|
---|
3511 | */
|
---|
3512 |
|
---|
3513 | bool QGLWidget::isValid() const
|
---|
3514 | {
|
---|
3515 | Q_D(const QGLWidget);
|
---|
3516 | return d->glcx && d->glcx->isValid();
|
---|
3517 | }
|
---|
3518 |
|
---|
3519 | /*!
|
---|
3520 | \fn bool QGLWidget::isSharing() const
|
---|
3521 |
|
---|
3522 | Returns true if this widget's GL context is shared with another GL
|
---|
3523 | context, otherwise false is returned. Context sharing might not be
|
---|
3524 | possible if the widgets use different formats.
|
---|
3525 |
|
---|
3526 | \sa format()
|
---|
3527 | */
|
---|
3528 |
|
---|
3529 | bool QGLWidget::isSharing() const
|
---|
3530 | {
|
---|
3531 | Q_D(const QGLWidget);
|
---|
3532 | return d->glcx->isSharing();
|
---|
3533 | }
|
---|
3534 |
|
---|
3535 | /*!
|
---|
3536 | \fn void QGLWidget::makeCurrent()
|
---|
3537 |
|
---|
3538 | Makes this widget the current widget for OpenGL operations, i.e.
|
---|
3539 | makes the widget's rendering context the current OpenGL rendering
|
---|
3540 | context.
|
---|
3541 | */
|
---|
3542 |
|
---|
3543 | void QGLWidget::makeCurrent()
|
---|
3544 | {
|
---|
3545 | Q_D(QGLWidget);
|
---|
3546 | d->glcx->makeCurrent();
|
---|
3547 | }
|
---|
3548 |
|
---|
3549 | /*!
|
---|
3550 | \fn void QGLWidget::doneCurrent()
|
---|
3551 |
|
---|
3552 | Makes no GL context the current context. Normally, you do not need
|
---|
3553 | to call this function; QGLContext calls it as necessary. However,
|
---|
3554 | it may be useful in multithreaded environments.
|
---|
3555 | */
|
---|
3556 |
|
---|
3557 | void QGLWidget::doneCurrent()
|
---|
3558 | {
|
---|
3559 | Q_D(QGLWidget);
|
---|
3560 | d->glcx->doneCurrent();
|
---|
3561 | }
|
---|
3562 |
|
---|
3563 | /*!
|
---|
3564 | \fn void QGLWidget::swapBuffers()
|
---|
3565 |
|
---|
3566 | Swaps the screen contents with an off-screen buffer. This only
|
---|
3567 | works if the widget's format specifies double buffer mode.
|
---|
3568 |
|
---|
3569 | Normally, there is no need to explicitly call this function
|
---|
3570 | because it is done automatically after each widget repaint, i.e.
|
---|
3571 | each time after paintGL() has been executed.
|
---|
3572 |
|
---|
3573 | \sa doubleBuffer(), setAutoBufferSwap(), QGLFormat::setDoubleBuffer()
|
---|
3574 | */
|
---|
3575 |
|
---|
3576 | void QGLWidget::swapBuffers()
|
---|
3577 | {
|
---|
3578 | Q_D(QGLWidget);
|
---|
3579 | d->glcx->swapBuffers();
|
---|
3580 | }
|
---|
3581 |
|
---|
3582 |
|
---|
3583 | /*!
|
---|
3584 | \fn const QGLContext* QGLWidget::overlayContext() const
|
---|
3585 |
|
---|
3586 | Returns the overlay context of this widget, or 0 if this widget
|
---|
3587 | has no overlay.
|
---|
3588 |
|
---|
3589 | \sa context()
|
---|
3590 | */
|
---|
3591 |
|
---|
3592 |
|
---|
3593 |
|
---|
3594 | /*!
|
---|
3595 | \fn void QGLWidget::makeOverlayCurrent()
|
---|
3596 |
|
---|
3597 | Makes the overlay context of this widget current. Use this if you
|
---|
3598 | need to issue OpenGL commands to the overlay context outside of
|
---|
3599 | initializeOverlayGL(), resizeOverlayGL(), and paintOverlayGL().
|
---|
3600 |
|
---|
3601 | Does nothing if this widget has no overlay.
|
---|
3602 |
|
---|
3603 | \sa makeCurrent()
|
---|
3604 | */
|
---|
3605 |
|
---|
3606 |
|
---|
3607 | /*!
|
---|
3608 | \obsolete
|
---|
3609 |
|
---|
3610 | Sets a new format for this widget.
|
---|
3611 |
|
---|
3612 | If the underlying OpenGL/Window system cannot satisfy all the
|
---|
3613 | features requested in \a format, the nearest subset of features will
|
---|
3614 | be used. After creation, the format() method will return the actual
|
---|
3615 | rendering context format obtained.
|
---|
3616 |
|
---|
3617 | The widget will be assigned a new QGLContext, and the initializeGL()
|
---|
3618 | function will be executed for this new context before the first
|
---|
3619 | resizeGL() or paintGL().
|
---|
3620 |
|
---|
3621 | This method will try to keep display list and texture object sharing
|
---|
3622 | in effect with other QGLWidget objects, but changing the format might make
|
---|
3623 | sharing impossible. Use isSharing() to see if sharing is still in
|
---|
3624 | effect.
|
---|
3625 |
|
---|
3626 | \sa format(), isSharing(), isValid()
|
---|
3627 | */
|
---|
3628 |
|
---|
3629 | void QGLWidget::setFormat(const QGLFormat &format)
|
---|
3630 | {
|
---|
3631 | setContext(new QGLContext(format,this));
|
---|
3632 | }
|
---|
3633 |
|
---|
3634 |
|
---|
3635 |
|
---|
3636 |
|
---|
3637 | /*!
|
---|
3638 | \fn const QGLContext *QGLWidget::context() const
|
---|
3639 |
|
---|
3640 | Returns the context of this widget.
|
---|
3641 |
|
---|
3642 | It is possible that the context is not valid (see isValid()), for
|
---|
3643 | example, if the underlying hardware does not support the format
|
---|
3644 | attributes that were requested.
|
---|
3645 | */
|
---|
3646 |
|
---|
3647 | /*
|
---|
3648 | \fn void QGLWidget::setContext(QGLContext *context,
|
---|
3649 | const QGLContext* shareContext,
|
---|
3650 | bool deleteOldContext)
|
---|
3651 | \obsolete
|
---|
3652 |
|
---|
3653 | Sets a new context for this widget. The QGLContext \a context must
|
---|
3654 | be created using \e new. QGLWidget will delete \a context when
|
---|
3655 | another context is set or when the widget is destroyed.
|
---|
3656 |
|
---|
3657 | If \a context is invalid, QGLContext::create() is performed on
|
---|
3658 | it. The initializeGL() function will then be executed for the new
|
---|
3659 | context before the first resizeGL() or paintGL().
|
---|
3660 |
|
---|
3661 | If \a context is invalid, this method will try to keep display list
|
---|
3662 | and texture object sharing in effect, or (if \a shareContext points
|
---|
3663 | to a valid context) start display list and texture object sharing
|
---|
3664 | with that context, but sharing might be impossible if the two
|
---|
3665 | contexts have different \l {format()} {formats}. Use isSharing() to
|
---|
3666 | see whether sharing is in effect.
|
---|
3667 |
|
---|
3668 | If \a deleteOldContext is true (the default), the existing context
|
---|
3669 | will be deleted. You may use false here if you have kept a pointer
|
---|
3670 | to the old context (as returned by context()), and want to restore
|
---|
3671 | that context later.
|
---|
3672 |
|
---|
3673 | \sa context(), isSharing()
|
---|
3674 | */
|
---|
3675 |
|
---|
3676 |
|
---|
3677 |
|
---|
3678 | /*!
|
---|
3679 | \fn void QGLWidget::updateGL()
|
---|
3680 |
|
---|
3681 | Updates the widget by calling glDraw().
|
---|
3682 | */
|
---|
3683 |
|
---|
3684 | void QGLWidget::updateGL()
|
---|
3685 | {
|
---|
3686 | if (updatesEnabled())
|
---|
3687 | glDraw();
|
---|
3688 | }
|
---|
3689 |
|
---|
3690 |
|
---|
3691 | /*!
|
---|
3692 | \fn void QGLWidget::updateOverlayGL()
|
---|
3693 |
|
---|
3694 | Updates the widget's overlay (if any). Will cause the virtual
|
---|
3695 | function paintOverlayGL() to be executed.
|
---|
3696 |
|
---|
3697 | The widget's rendering context will become the current context and
|
---|
3698 | initializeGL() will be called if it hasn't already been called.
|
---|
3699 | */
|
---|
3700 |
|
---|
3701 |
|
---|
3702 | /*!
|
---|
3703 | This virtual function is called once before the first call to
|
---|
3704 | paintGL() or resizeGL(), and then once whenever the widget has
|
---|
3705 | been assigned a new QGLContext. Reimplement it in a subclass.
|
---|
3706 |
|
---|
3707 | This function should set up any required OpenGL context rendering
|
---|
3708 | flags, defining display lists, etc.
|
---|
3709 |
|
---|
3710 | There is no need to call makeCurrent() because this has already
|
---|
3711 | been done when this function is called.
|
---|
3712 | */
|
---|
3713 |
|
---|
3714 | void QGLWidget::initializeGL()
|
---|
3715 | {
|
---|
3716 | }
|
---|
3717 |
|
---|
3718 |
|
---|
3719 | /*!
|
---|
3720 | This virtual function is called whenever the widget needs to be
|
---|
3721 | painted. Reimplement it in a subclass.
|
---|
3722 |
|
---|
3723 | There is no need to call makeCurrent() because this has already
|
---|
3724 | been done when this function is called.
|
---|
3725 | */
|
---|
3726 |
|
---|
3727 | void QGLWidget::paintGL()
|
---|
3728 | {
|
---|
3729 | }
|
---|
3730 |
|
---|
3731 |
|
---|
3732 | /*!
|
---|
3733 | \fn void QGLWidget::resizeGL(int width , int height)
|
---|
3734 |
|
---|
3735 | This virtual function is called whenever the widget has been
|
---|
3736 | resized. The new size is passed in \a width and \a height.
|
---|
3737 | Reimplement it in a subclass.
|
---|
3738 |
|
---|
3739 | There is no need to call makeCurrent() because this has already
|
---|
3740 | been done when this function is called.
|
---|
3741 | */
|
---|
3742 |
|
---|
3743 | void QGLWidget::resizeGL(int, int)
|
---|
3744 | {
|
---|
3745 | }
|
---|
3746 |
|
---|
3747 |
|
---|
3748 |
|
---|
3749 | /*!
|
---|
3750 | This virtual function is used in the same manner as initializeGL()
|
---|
3751 | except that it operates on the widget's overlay context instead of
|
---|
3752 | the widget's main context. This means that initializeOverlayGL()
|
---|
3753 | is called once before the first call to paintOverlayGL() or
|
---|
3754 | resizeOverlayGL(). Reimplement it in a subclass.
|
---|
3755 |
|
---|
3756 | This function should set up any required OpenGL context rendering
|
---|
3757 | flags, defining display lists, etc. for the overlay context.
|
---|
3758 |
|
---|
3759 | There is no need to call makeOverlayCurrent() because this has
|
---|
3760 | already been done when this function is called.
|
---|
3761 | */
|
---|
3762 |
|
---|
3763 | void QGLWidget::initializeOverlayGL()
|
---|
3764 | {
|
---|
3765 | }
|
---|
3766 |
|
---|
3767 |
|
---|
3768 | /*!
|
---|
3769 | This virtual function is used in the same manner as paintGL()
|
---|
3770 | except that it operates on the widget's overlay context instead of
|
---|
3771 | the widget's main context. This means that paintOverlayGL() is
|
---|
3772 | called whenever the widget's overlay needs to be painted.
|
---|
3773 | Reimplement it in a subclass.
|
---|
3774 |
|
---|
3775 | There is no need to call makeOverlayCurrent() because this has
|
---|
3776 | already been done when this function is called.
|
---|
3777 | */
|
---|
3778 |
|
---|
3779 | void QGLWidget::paintOverlayGL()
|
---|
3780 | {
|
---|
3781 | }
|
---|
3782 |
|
---|
3783 |
|
---|
3784 | /*!
|
---|
3785 | \fn void QGLWidget::resizeOverlayGL(int width , int height)
|
---|
3786 |
|
---|
3787 | This virtual function is used in the same manner as paintGL()
|
---|
3788 | except that it operates on the widget's overlay context instead of
|
---|
3789 | the widget's main context. This means that resizeOverlayGL() is
|
---|
3790 | called whenever the widget has been resized. The new size is
|
---|
3791 | passed in \a width and \a height. Reimplement it in a subclass.
|
---|
3792 |
|
---|
3793 | There is no need to call makeOverlayCurrent() because this has
|
---|
3794 | already been done when this function is called.
|
---|
3795 | */
|
---|
3796 |
|
---|
3797 | void QGLWidget::resizeOverlayGL(int, int)
|
---|
3798 | {
|
---|
3799 | }
|
---|
3800 |
|
---|
3801 | /*! \fn bool QGLWidget::event(QEvent *e)
|
---|
3802 | \reimp
|
---|
3803 | */
|
---|
3804 | #if !defined(Q_OS_WINCE) && !defined(Q_WS_QWS)
|
---|
3805 | bool QGLWidget::event(QEvent *e)
|
---|
3806 | {
|
---|
3807 | Q_D(QGLWidget);
|
---|
3808 |
|
---|
3809 | if (e->type() == QEvent::Paint) {
|
---|
3810 | QPoint offset;
|
---|
3811 | QPaintDevice *redirectedDevice = d->redirected(&offset);
|
---|
3812 | if (redirectedDevice && redirectedDevice->devType() == QInternal::Pixmap) {
|
---|
3813 | d->restoreRedirected();
|
---|
3814 | QPixmap pixmap = renderPixmap();
|
---|
3815 | d->setRedirected(redirectedDevice, offset);
|
---|
3816 | QPainter p(redirectedDevice);
|
---|
3817 | p.drawPixmap(-offset, pixmap);
|
---|
3818 | return true;
|
---|
3819 | }
|
---|
3820 | }
|
---|
3821 |
|
---|
3822 | #if defined(Q_WS_X11)
|
---|
3823 | // prevents X errors on some systems, where we get a flush to a
|
---|
3824 | // hidden widget
|
---|
3825 | if (e->type() == QEvent::Hide) {
|
---|
3826 | makeCurrent();
|
---|
3827 | glFinish();
|
---|
3828 | doneCurrent();
|
---|
3829 | } else if (e->type() == QEvent::ParentChange) {
|
---|
3830 | // if we've reparented a window that has the current context
|
---|
3831 | // bound, we need to rebind that context to the new window id
|
---|
3832 | if (d->glcx == QGLContext::currentContext())
|
---|
3833 | makeCurrent();
|
---|
3834 |
|
---|
3835 | if (d->glcx->d_func()->screen != d->xinfo.screen() || testAttribute(Qt::WA_TranslucentBackground)) {
|
---|
3836 | setContext(new QGLContext(d->glcx->requestedFormat(), this));
|
---|
3837 | // ### recreating the overlay isn't supported atm
|
---|
3838 | }
|
---|
3839 | }
|
---|
3840 |
|
---|
3841 | #if defined(QT_OPENGL_ES)
|
---|
3842 | // A re-parent is likely to destroy the X11 window and re-create it. It is important
|
---|
3843 | // that we free the EGL surface _before_ the winID changes - otherwise we can leak.
|
---|
3844 | if (e->type() == QEvent::ParentAboutToChange)
|
---|
3845 | d->glcx->d_func()->destroyEglSurfaceForDevice();
|
---|
3846 |
|
---|
3847 | if ((e->type() == QEvent::ParentChange) || (e->type() == QEvent::WindowStateChange)) {
|
---|
3848 | // The window may have been re-created during re-parent or state change - if so, the EGL
|
---|
3849 | // surface will need to be re-created.
|
---|
3850 | d->recreateEglSurface(false);
|
---|
3851 | }
|
---|
3852 | #endif
|
---|
3853 | #elif defined(Q_WS_WIN)
|
---|
3854 | if (e->type() == QEvent::ParentChange) {
|
---|
3855 | QGLContext *newContext = new QGLContext(d->glcx->requestedFormat(), this);
|
---|
3856 | setContext(newContext, d->glcx);
|
---|
3857 |
|
---|
3858 | // the overlay needs to be recreated as well
|
---|
3859 | delete d->olcx;
|
---|
3860 | if (isValid() && context()->format().hasOverlay()) {
|
---|
3861 | d->olcx = new QGLContext(QGLFormat::defaultOverlayFormat(), this);
|
---|
3862 | if (!d->olcx->create(isSharing() ? d->glcx : 0)) {
|
---|
3863 | delete d->olcx;
|
---|
3864 | d->olcx = 0;
|
---|
3865 | d->glcx->d_func()->glFormat.setOverlay(false);
|
---|
3866 | }
|
---|
3867 | } else {
|
---|
3868 | d->olcx = 0;
|
---|
3869 | }
|
---|
3870 | } else if (e->type() == QEvent::Show) {
|
---|
3871 | if (!format().rgba())
|
---|
3872 | d->updateColormap();
|
---|
3873 | }
|
---|
3874 | #elif defined(Q_WS_MAC)
|
---|
3875 | if (e->type() == QEvent::MacGLWindowChange
|
---|
3876 | #if 0 //(MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5)
|
---|
3877 | && ((QSysInfo::MacintoshVersion >= QSysInfo::MV_10_5 && isWindow())
|
---|
3878 | || QSysInfo::MacintoshVersion <= QSysInfo::MV_10_4)
|
---|
3879 | #endif
|
---|
3880 | ) {
|
---|
3881 | if (d->needWindowChange) {
|
---|
3882 | d->needWindowChange = false;
|
---|
3883 | d->glcx->updatePaintDevice();
|
---|
3884 | update();
|
---|
3885 | }
|
---|
3886 | return true;
|
---|
3887 | # if defined(QT_MAC_USE_COCOA)
|
---|
3888 | } else if (e->type() == QEvent::MacGLClearDrawable) {
|
---|
3889 | d->glcx->d_ptr->clearDrawable();
|
---|
3890 | # endif
|
---|
3891 | }
|
---|
3892 | #endif
|
---|
3893 |
|
---|
3894 | return QWidget::event(e);
|
---|
3895 | }
|
---|
3896 | #endif
|
---|
3897 |
|
---|
3898 | /*!
|
---|
3899 | \fn void QGLWidget::paintEvent(QPaintEvent *event)
|
---|
3900 |
|
---|
3901 | Handles paint events passed in the \a event parameter. Will cause
|
---|
3902 | the virtual paintGL() function to be called.
|
---|
3903 |
|
---|
3904 | The widget's rendering context will become the current context and
|
---|
3905 | initializeGL() will be called if it hasn't already been called.
|
---|
3906 | */
|
---|
3907 |
|
---|
3908 | void QGLWidget::paintEvent(QPaintEvent *)
|
---|
3909 | {
|
---|
3910 | if (updatesEnabled()) {
|
---|
3911 | glDraw();
|
---|
3912 | updateOverlayGL();
|
---|
3913 | }
|
---|
3914 | }
|
---|
3915 |
|
---|
3916 |
|
---|
3917 | /*!
|
---|
3918 | \fn void QGLWidget::resizeEvent(QResizeEvent *event)
|
---|
3919 |
|
---|
3920 | Handles resize events that are passed in the \a event parameter.
|
---|
3921 | Calls the virtual function resizeGL().
|
---|
3922 | */
|
---|
3923 |
|
---|
3924 |
|
---|
3925 | /*!
|
---|
3926 | \fn void QGLWidget::setMouseTracking(bool enable)
|
---|
3927 |
|
---|
3928 | If \a enable is true then mouse tracking is enabled; otherwise it
|
---|
3929 | is disabled.
|
---|
3930 | */
|
---|
3931 |
|
---|
3932 |
|
---|
3933 | /*!
|
---|
3934 | Renders the current scene on a pixmap and returns the pixmap.
|
---|
3935 |
|
---|
3936 | You can use this method on both visible and invisible QGLWidget objects.
|
---|
3937 |
|
---|
3938 | This method will create a pixmap and a temporary QGLContext to
|
---|
3939 | render on the pixmap. It will then call initializeGL(),
|
---|
3940 | resizeGL(), and paintGL() on this context. Finally, the widget's
|
---|
3941 | original GL context is restored.
|
---|
3942 |
|
---|
3943 | The size of the pixmap will be \a w pixels wide and \a h pixels
|
---|
3944 | high unless one of these parameters is 0 (the default), in which
|
---|
3945 | case the pixmap will have the same size as the widget.
|
---|
3946 |
|
---|
3947 | If \a useContext is true, this method will try to be more
|
---|
3948 | efficient by using the existing GL context to render the pixmap.
|
---|
3949 | The default is false. Only use true if you understand the risks.
|
---|
3950 | Note that under Windows a temporary context has to be created
|
---|
3951 | and usage of the \e useContext parameter is not supported.
|
---|
3952 |
|
---|
3953 | Overlays are not rendered onto the pixmap.
|
---|
3954 |
|
---|
3955 | If the GL rendering context and the desktop have different bit
|
---|
3956 | depths, the result will most likely look surprising.
|
---|
3957 |
|
---|
3958 | Note that the creation of display lists, modifications of the view
|
---|
3959 | frustum etc. should be done from within initializeGL(). If this is
|
---|
3960 | not done, the temporary QGLContext will not be initialized
|
---|
3961 | properly, and the rendered pixmap may be incomplete/corrupted.
|
---|
3962 | */
|
---|
3963 |
|
---|
3964 | QPixmap QGLWidget::renderPixmap(int w, int h, bool useContext)
|
---|
3965 | {
|
---|
3966 | Q_D(QGLWidget);
|
---|
3967 | QSize sz = size();
|
---|
3968 | if ((w > 0) && (h > 0))
|
---|
3969 | sz = QSize(w, h);
|
---|
3970 |
|
---|
3971 | #if defined(Q_WS_X11)
|
---|
3972 | extern int qt_x11_preferred_pixmap_depth;
|
---|
3973 | int old_depth = qt_x11_preferred_pixmap_depth;
|
---|
3974 | qt_x11_preferred_pixmap_depth = x11Info().depth();
|
---|
3975 |
|
---|
3976 | QPixmapData *data = new QX11PixmapData(QPixmapData::PixmapType);
|
---|
3977 | data->resize(sz.width(), sz.height());
|
---|
3978 | QPixmap pm(data);
|
---|
3979 | qt_x11_preferred_pixmap_depth = old_depth;
|
---|
3980 | QX11Info xinfo = x11Info();
|
---|
3981 |
|
---|
3982 | // make sure we use a pixmap with the same depth/visual as the widget
|
---|
3983 | if (xinfo.visual() != QX11Info::appVisual()) {
|
---|
3984 | QX11InfoData* xd = pm.x11Info().getX11Data(true);
|
---|
3985 | xd->depth = xinfo.depth();
|
---|
3986 | xd->visual = static_cast<Visual *>(xinfo.visual());
|
---|
3987 | const_cast<QX11Info &>(pm.x11Info()).setX11Data(xd);
|
---|
3988 | }
|
---|
3989 |
|
---|
3990 | #else
|
---|
3991 | QPixmap pm(sz);
|
---|
3992 | #endif
|
---|
3993 |
|
---|
3994 | d->glcx->doneCurrent();
|
---|
3995 |
|
---|
3996 | bool success = true;
|
---|
3997 |
|
---|
3998 | if (useContext && isValid() && d->renderCxPm(&pm))
|
---|
3999 | return pm;
|
---|
4000 |
|
---|
4001 | QGLFormat fmt = d->glcx->requestedFormat();
|
---|
4002 | fmt.setDirectRendering(false); // Direct is unlikely to work
|
---|
4003 | fmt.setDoubleBuffer(false); // We don't need dbl buf
|
---|
4004 | #ifdef Q_WS_MAC // crash prevention on the Mac - it's unlikely to work anyway
|
---|
4005 | fmt.setSampleBuffers(false);
|
---|
4006 | #endif
|
---|
4007 |
|
---|
4008 | QGLContext* ocx = d->glcx;
|
---|
4009 | ocx->doneCurrent();
|
---|
4010 | d->glcx = new QGLContext(fmt, &pm);
|
---|
4011 | d->glcx->create();
|
---|
4012 |
|
---|
4013 | if (d->glcx->isValid())
|
---|
4014 | updateGL();
|
---|
4015 | else
|
---|
4016 | success = false;
|
---|
4017 |
|
---|
4018 | delete d->glcx;
|
---|
4019 | d->glcx = ocx;
|
---|
4020 |
|
---|
4021 | ocx->makeCurrent();
|
---|
4022 |
|
---|
4023 | if (success) {
|
---|
4024 | #if defined(Q_WS_X11)
|
---|
4025 | if (xinfo.visual() != QX11Info::appVisual()) {
|
---|
4026 | QImage image = pm.toImage();
|
---|
4027 | QPixmap p = QPixmap::fromImage(image);
|
---|
4028 | return p;
|
---|
4029 | }
|
---|
4030 | #endif
|
---|
4031 | return pm;
|
---|
4032 | }
|
---|
4033 | return QPixmap();
|
---|
4034 | }
|
---|
4035 |
|
---|
4036 | /*!
|
---|
4037 | Returns an image of the frame buffer. If \a withAlpha is true the
|
---|
4038 | alpha channel is included.
|
---|
4039 |
|
---|
4040 | Depending on your hardware, you can explicitly select which color
|
---|
4041 | buffer to grab with a glReadBuffer() call before calling this
|
---|
4042 | function.
|
---|
4043 | */
|
---|
4044 | QImage QGLWidget::grabFrameBuffer(bool withAlpha)
|
---|
4045 | {
|
---|
4046 | makeCurrent();
|
---|
4047 | QImage res;
|
---|
4048 | int w = width();
|
---|
4049 | int h = height();
|
---|
4050 | if (format().rgba()) {
|
---|
4051 | res = qt_gl_read_framebuffer(QSize(w, h), format().alpha(), withAlpha);
|
---|
4052 | } else {
|
---|
4053 | #if defined (Q_WS_WIN) && !defined(QT_OPENGL_ES)
|
---|
4054 | res = QImage(w, h, QImage::Format_Indexed8);
|
---|
4055 | glReadPixels(0, 0, w, h, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, res.bits());
|
---|
4056 | const QVector<QColor> pal = QColormap::instance().colormap();
|
---|
4057 | if (pal.size()) {
|
---|
4058 | res.setColorCount(pal.size());
|
---|
4059 | for (int i = 0; i < pal.size(); i++)
|
---|
4060 | res.setColor(i, pal.at(i).rgb());
|
---|
4061 | }
|
---|
4062 | res = res.mirrored();
|
---|
4063 | #endif
|
---|
4064 | }
|
---|
4065 |
|
---|
4066 | return res;
|
---|
4067 | }
|
---|
4068 |
|
---|
4069 |
|
---|
4070 |
|
---|
4071 | /*!
|
---|
4072 | Initializes OpenGL for this widget's context. Calls the virtual
|
---|
4073 | function initializeGL().
|
---|
4074 | */
|
---|
4075 |
|
---|
4076 | void QGLWidget::glInit()
|
---|
4077 | {
|
---|
4078 | Q_D(QGLWidget);
|
---|
4079 | if (!isValid())
|
---|
4080 | return;
|
---|
4081 | makeCurrent();
|
---|
4082 | initializeGL();
|
---|
4083 | d->glcx->setInitialized(true);
|
---|
4084 | }
|
---|
4085 |
|
---|
4086 |
|
---|
4087 | /*!
|
---|
4088 | Executes the virtual function paintGL().
|
---|
4089 |
|
---|
4090 | The widget's rendering context will become the current context and
|
---|
4091 | initializeGL() will be called if it hasn't already been called.
|
---|
4092 | */
|
---|
4093 |
|
---|
4094 | void QGLWidget::glDraw()
|
---|
4095 | {
|
---|
4096 | Q_D(QGLWidget);
|
---|
4097 | if (!isValid())
|
---|
4098 | return;
|
---|
4099 | makeCurrent();
|
---|
4100 | #ifndef QT_OPENGL_ES
|
---|
4101 | if (d->glcx->deviceIsPixmap())
|
---|
4102 | glDrawBuffer(GL_FRONT);
|
---|
4103 | #endif
|
---|
4104 | if (!d->glcx->initialized()) {
|
---|
4105 | glInit();
|
---|
4106 | resizeGL(d->glcx->device()->width(), d->glcx->device()->height()); // New context needs this "resize"
|
---|
4107 | }
|
---|
4108 | paintGL();
|
---|
4109 | if (doubleBuffer()) {
|
---|
4110 | if (d->autoSwap)
|
---|
4111 | swapBuffers();
|
---|
4112 | } else {
|
---|
4113 | glFlush();
|
---|
4114 | }
|
---|
4115 | }
|
---|
4116 |
|
---|
4117 | /*!
|
---|
4118 | Convenience function for specifying a drawing color to OpenGL.
|
---|
4119 | Calls glColor4 (in RGBA mode) or glIndex (in color-index mode)
|
---|
4120 | with the color \a c. Applies to this widgets GL context.
|
---|
4121 |
|
---|
4122 | \note This function is not supported on OpenGL/ES 2.0 systems.
|
---|
4123 |
|
---|
4124 | \sa qglClearColor(), QGLContext::currentContext(), QColor
|
---|
4125 | */
|
---|
4126 |
|
---|
4127 | void QGLWidget::qglColor(const QColor& c) const
|
---|
4128 | {
|
---|
4129 | #if !defined(QT_OPENGL_ES_2)
|
---|
4130 | #ifdef QT_OPENGL_ES
|
---|
4131 | glColor4f(c.redF(), c.greenF(), c.blueF(), c.alphaF());
|
---|
4132 | #else
|
---|
4133 | Q_D(const QGLWidget);
|
---|
4134 | const QGLContext *ctx = QGLContext::currentContext();
|
---|
4135 | if (ctx) {
|
---|
4136 | if (ctx->format().rgba())
|
---|
4137 | glColor4f(c.redF(), c.greenF(), c.blueF(), c.alphaF());
|
---|
4138 | else if (!d->cmap.isEmpty()) { // QGLColormap in use?
|
---|
4139 | int i = d->cmap.find(c.rgb());
|
---|
4140 | if (i < 0)
|
---|
4141 | i = d->cmap.findNearest(c.rgb());
|
---|
4142 | glIndexi(i);
|
---|
4143 | } else
|
---|
4144 | glIndexi(ctx->colorIndex(c));
|
---|
4145 | }
|
---|
4146 | #endif //QT_OPENGL_ES
|
---|
4147 | #else
|
---|
4148 | Q_UNUSED(c);
|
---|
4149 | #endif //QT_OPENGL_ES_2
|
---|
4150 | }
|
---|
4151 |
|
---|
4152 | /*!
|
---|
4153 | Convenience function for specifying the clearing color to OpenGL.
|
---|
4154 | Calls glClearColor (in RGBA mode) or glClearIndex (in color-index
|
---|
4155 | mode) with the color \a c. Applies to this widgets GL context.
|
---|
4156 |
|
---|
4157 | \sa qglColor(), QGLContext::currentContext(), QColor
|
---|
4158 | */
|
---|
4159 |
|
---|
4160 | void QGLWidget::qglClearColor(const QColor& c) const
|
---|
4161 | {
|
---|
4162 | #ifdef QT_OPENGL_ES
|
---|
4163 | glClearColor(c.redF(), c.greenF(), c.blueF(), c.alphaF());
|
---|
4164 | #else
|
---|
4165 | Q_D(const QGLWidget);
|
---|
4166 | const QGLContext *ctx = QGLContext::currentContext();
|
---|
4167 | if (ctx) {
|
---|
4168 | if (ctx->format().rgba())
|
---|
4169 | glClearColor(c.redF(), c.greenF(), c.blueF(), c.alphaF());
|
---|
4170 | else if (!d->cmap.isEmpty()) { // QGLColormap in use?
|
---|
4171 | int i = d->cmap.find(c.rgb());
|
---|
4172 | if (i < 0)
|
---|
4173 | i = d->cmap.findNearest(c.rgb());
|
---|
4174 | glClearIndex(i);
|
---|
4175 | } else
|
---|
4176 | glClearIndex(ctx->colorIndex(c));
|
---|
4177 | }
|
---|
4178 | #endif
|
---|
4179 | }
|
---|
4180 |
|
---|
4181 |
|
---|
4182 | /*!
|
---|
4183 | Converts the image \a img into the unnamed format expected by
|
---|
4184 | OpenGL functions such as glTexImage2D(). The returned image is not
|
---|
4185 | usable as a QImage, but QImage::width(), QImage::height() and
|
---|
4186 | QImage::bits() may be used with OpenGL. The GL format used is
|
---|
4187 | \c GL_RGBA.
|
---|
4188 |
|
---|
4189 | \omit ###
|
---|
4190 |
|
---|
4191 | \l opengl/texture example
|
---|
4192 | The following few lines are from the texture example. Most of the
|
---|
4193 | code is irrelevant, so we just quote the relevant bits:
|
---|
4194 |
|
---|
4195 | \quotefromfile opengl/texture/gltexobj.cpp
|
---|
4196 | \skipto tex1
|
---|
4197 | \printline tex1
|
---|
4198 | \printline gllogo.bmp
|
---|
4199 |
|
---|
4200 | We create \e tex1 (and another variable) for OpenGL, and load a real
|
---|
4201 | image into \e buf.
|
---|
4202 |
|
---|
4203 | \skipto convertToGLFormat
|
---|
4204 | \printline convertToGLFormat
|
---|
4205 |
|
---|
4206 | A few lines later, we convert \e buf into OpenGL format and store it
|
---|
4207 | in \e tex1.
|
---|
4208 |
|
---|
4209 | \skipto glTexImage2D
|
---|
4210 | \printline glTexImage2D
|
---|
4211 | \printline tex1.bits
|
---|
4212 |
|
---|
4213 | Note the dimension restrictions for texture images as described in
|
---|
4214 | the glTexImage2D() documentation. The width must be 2^m + 2*border
|
---|
4215 | and the height 2^n + 2*border where m and n are integers and
|
---|
4216 | border is either 0 or 1.
|
---|
4217 |
|
---|
4218 | Another function in the same example uses \e tex1 with OpenGL.
|
---|
4219 |
|
---|
4220 | \endomit
|
---|
4221 | */
|
---|
4222 |
|
---|
4223 | QImage QGLWidget::convertToGLFormat(const QImage& img)
|
---|
4224 | {
|
---|
4225 | QImage res(img.size(), QImage::Format_ARGB32);
|
---|
4226 | convertToGLFormatHelper(res, img.convertToFormat(QImage::Format_ARGB32), GL_RGBA);
|
---|
4227 | return res;
|
---|
4228 | }
|
---|
4229 |
|
---|
4230 |
|
---|
4231 | /*!
|
---|
4232 | \fn QGLColormap & QGLWidget::colormap() const
|
---|
4233 |
|
---|
4234 | Returns the colormap for this widget.
|
---|
4235 |
|
---|
4236 | Usually it is only top-level widgets that can have different
|
---|
4237 | colormaps installed. Asking for the colormap of a child widget
|
---|
4238 | will return the colormap for the child's top-level widget.
|
---|
4239 |
|
---|
4240 | If no colormap has been set for this widget, the QGLColormap
|
---|
4241 | returned will be empty.
|
---|
4242 |
|
---|
4243 | \sa setColormap(), QGLColormap::isEmpty()
|
---|
4244 | */
|
---|
4245 |
|
---|
4246 | /*!
|
---|
4247 | \fn void QGLWidget::setColormap(const QGLColormap & cmap)
|
---|
4248 |
|
---|
4249 | Set the colormap for this widget to \a cmap. Usually it is only
|
---|
4250 | top-level widgets that can have colormaps installed.
|
---|
4251 |
|
---|
4252 | \sa colormap()
|
---|
4253 | */
|
---|
4254 |
|
---|
4255 |
|
---|
4256 | /*!
|
---|
4257 | \obsolete
|
---|
4258 |
|
---|
4259 | Returns the value of the first display list that is generated for
|
---|
4260 | the characters in the given \a font. \a listBase indicates the base
|
---|
4261 | value used when generating the display lists for the font. The
|
---|
4262 | default value is 2000.
|
---|
4263 |
|
---|
4264 | \note This function is not supported on OpenGL/ES systems.
|
---|
4265 | */
|
---|
4266 | int QGLWidget::fontDisplayListBase(const QFont & font, int listBase)
|
---|
4267 | {
|
---|
4268 | #ifndef QT_OPENGL_ES
|
---|
4269 | Q_D(QGLWidget);
|
---|
4270 | int base;
|
---|
4271 |
|
---|
4272 | if (!d->glcx) { // this can't happen unless we run out of mem
|
---|
4273 | return 0;
|
---|
4274 | }
|
---|
4275 |
|
---|
4276 | // always regenerate font disp. lists for pixmaps - hw accelerated
|
---|
4277 | // contexts can't handle this otherwise
|
---|
4278 | bool regenerate = d->glcx->deviceIsPixmap();
|
---|
4279 | #ifndef QT_NO_FONTCONFIG
|
---|
4280 | // font color needs to be part of the font cache key when using
|
---|
4281 | // antialiased fonts since one set of glyphs needs to be generated
|
---|
4282 | // for each font color
|
---|
4283 | QString color_key;
|
---|
4284 | if (font.styleStrategy() != QFont::NoAntialias) {
|
---|
4285 | GLfloat color[4];
|
---|
4286 | glGetFloatv(GL_CURRENT_COLOR, color);
|
---|
4287 | color_key.sprintf("%f_%f_%f",color[0], color[1], color[2]);
|
---|
4288 | }
|
---|
4289 | QString key = font.key() + color_key + QString::number((int) regenerate);
|
---|
4290 | #else
|
---|
4291 | QString key = font.key() + QString::number((int) regenerate);
|
---|
4292 | #endif
|
---|
4293 | if (!regenerate && (d->displayListCache.find(key) != d->displayListCache.end())) {
|
---|
4294 | base = d->displayListCache[key];
|
---|
4295 | } else {
|
---|
4296 | int maxBase = listBase - 256;
|
---|
4297 | QMap<QString,int>::ConstIterator it;
|
---|
4298 | for (it = d->displayListCache.constBegin(); it != d->displayListCache.constEnd(); ++it) {
|
---|
4299 | if (maxBase < it.value()) {
|
---|
4300 | maxBase = it.value();
|
---|
4301 | }
|
---|
4302 | }
|
---|
4303 | maxBase += 256;
|
---|
4304 | d->glcx->generateFontDisplayLists(font, maxBase);
|
---|
4305 | d->displayListCache[key] = maxBase;
|
---|
4306 | base = maxBase;
|
---|
4307 | }
|
---|
4308 | return base;
|
---|
4309 | #else // QT_OPENGL_ES
|
---|
4310 | Q_UNUSED(font);
|
---|
4311 | Q_UNUSED(listBase);
|
---|
4312 | return 0;
|
---|
4313 | #endif
|
---|
4314 | }
|
---|
4315 |
|
---|
4316 | #ifndef QT_OPENGL_ES
|
---|
4317 |
|
---|
4318 | static void qt_save_gl_state()
|
---|
4319 | {
|
---|
4320 | glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS);
|
---|
4321 | glPushAttrib(GL_ALL_ATTRIB_BITS);
|
---|
4322 | glMatrixMode(GL_TEXTURE);
|
---|
4323 | glPushMatrix();
|
---|
4324 | glLoadIdentity();
|
---|
4325 | glMatrixMode(GL_PROJECTION);
|
---|
4326 | glPushMatrix();
|
---|
4327 | glMatrixMode(GL_MODELVIEW);
|
---|
4328 | glPushMatrix();
|
---|
4329 |
|
---|
4330 | glShadeModel(GL_FLAT);
|
---|
4331 | glDisable(GL_CULL_FACE);
|
---|
4332 | glDisable(GL_LIGHTING);
|
---|
4333 | glDisable(GL_STENCIL_TEST);
|
---|
4334 | glDisable(GL_DEPTH_TEST);
|
---|
4335 | glEnable(GL_BLEND);
|
---|
4336 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
---|
4337 | }
|
---|
4338 |
|
---|
4339 | static void qt_restore_gl_state()
|
---|
4340 | {
|
---|
4341 | glMatrixMode(GL_TEXTURE);
|
---|
4342 | glPopMatrix();
|
---|
4343 | glMatrixMode(GL_PROJECTION);
|
---|
4344 | glPopMatrix();
|
---|
4345 | glMatrixMode(GL_MODELVIEW);
|
---|
4346 | glPopMatrix();
|
---|
4347 | glPopAttrib();
|
---|
4348 | glPopClientAttrib();
|
---|
4349 | }
|
---|
4350 |
|
---|
4351 | static void qt_gl_draw_text(QPainter *p, int x, int y, const QString &str,
|
---|
4352 | const QFont &font)
|
---|
4353 | {
|
---|
4354 | GLfloat color[4];
|
---|
4355 | glGetFloatv(GL_CURRENT_COLOR, &color[0]);
|
---|
4356 |
|
---|
4357 | QColor col;
|
---|
4358 | col.setRgbF(color[0], color[1], color[2],color[3]);
|
---|
4359 | QPen old_pen = p->pen();
|
---|
4360 | QFont old_font = p->font();
|
---|
4361 |
|
---|
4362 | p->setPen(col);
|
---|
4363 | p->setFont(font);
|
---|
4364 | p->drawText(x, y, str);
|
---|
4365 |
|
---|
4366 | p->setPen(old_pen);
|
---|
4367 | p->setFont(old_font);
|
---|
4368 | }
|
---|
4369 |
|
---|
4370 | #endif // !QT_OPENGL_ES
|
---|
4371 |
|
---|
4372 | /*!
|
---|
4373 | Renders the string \a str into the GL context of this widget.
|
---|
4374 |
|
---|
4375 | \a x and \a y are specified in window coordinates, with the origin
|
---|
4376 | in the upper left-hand corner of the window. If \a font is not
|
---|
4377 | specified, the currently set application font will be used to
|
---|
4378 | render the string. To change the color of the rendered text you can
|
---|
4379 | use the glColor() call (or the qglColor() convenience function),
|
---|
4380 | just before the renderText() call.
|
---|
4381 |
|
---|
4382 | The \a listBase parameter is obsolete and will be removed in a
|
---|
4383 | future version of Qt.
|
---|
4384 |
|
---|
4385 | \note This function clears the stencil buffer.
|
---|
4386 |
|
---|
4387 | \note This function is not supported on OpenGL/ES systems.
|
---|
4388 |
|
---|
4389 | \note This function temporarily disables depth-testing when the
|
---|
4390 | text is drawn.
|
---|
4391 |
|
---|
4392 | \note This function can only be used inside a
|
---|
4393 | QPainter::beginNativePainting()/QPainter::endNativePainting() block
|
---|
4394 | if the default OpenGL paint engine is QPaintEngine::OpenGL. To make
|
---|
4395 | QPaintEngine::OpenGL the default GL engine, call
|
---|
4396 | QGL::setPreferredPaintEngine(QPaintEngine::OpenGL) before the
|
---|
4397 | QApplication constructor.
|
---|
4398 |
|
---|
4399 | \l{Overpainting Example}{Overpaint} with QPainter::drawText() instead.
|
---|
4400 | */
|
---|
4401 |
|
---|
4402 | void QGLWidget::renderText(int x, int y, const QString &str, const QFont &font, int)
|
---|
4403 | {
|
---|
4404 | #ifndef QT_OPENGL_ES
|
---|
4405 | Q_D(QGLWidget);
|
---|
4406 | if (str.isEmpty() || !isValid())
|
---|
4407 | return;
|
---|
4408 |
|
---|
4409 | GLint view[4];
|
---|
4410 | bool use_scissor_testing = glIsEnabled(GL_SCISSOR_TEST);
|
---|
4411 | if (!use_scissor_testing)
|
---|
4412 | glGetIntegerv(GL_VIEWPORT, &view[0]);
|
---|
4413 | int width = d->glcx->device()->width();
|
---|
4414 | int height = d->glcx->device()->height();
|
---|
4415 | bool auto_swap = autoBufferSwap();
|
---|
4416 |
|
---|
4417 | QPaintEngine::Type oldEngineType = qgl_engine_selector()->preferredPaintEngine();
|
---|
4418 | qgl_engine_selector()->setPreferredPaintEngine(QPaintEngine::OpenGL);
|
---|
4419 | QPaintEngine *engine = paintEngine();
|
---|
4420 | QPainter *p;
|
---|
4421 | bool reuse_painter = false;
|
---|
4422 | if (engine->isActive()) {
|
---|
4423 | reuse_painter = true;
|
---|
4424 | p = engine->painter();
|
---|
4425 | qt_save_gl_state();
|
---|
4426 |
|
---|
4427 | glDisable(GL_DEPTH_TEST);
|
---|
4428 | glViewport(0, 0, width, height);
|
---|
4429 | glMatrixMode(GL_PROJECTION);
|
---|
4430 | glLoadIdentity();
|
---|
4431 | glOrtho(0, width, height, 0, 0, 1);
|
---|
4432 | glMatrixMode(GL_MODELVIEW);
|
---|
4433 |
|
---|
4434 | glLoadIdentity();
|
---|
4435 | } else {
|
---|
4436 | setAutoBufferSwap(false);
|
---|
4437 | // disable glClear() as a result of QPainter::begin()
|
---|
4438 | d->disable_clear_on_painter_begin = true;
|
---|
4439 | p = new QPainter(this);
|
---|
4440 | }
|
---|
4441 |
|
---|
4442 | QRect viewport(view[0], view[1], view[2], view[3]);
|
---|
4443 | if (!use_scissor_testing && viewport != rect()) {
|
---|
4444 | // if the user hasn't set a scissor box, we set one that
|
---|
4445 | // covers the current viewport
|
---|
4446 | glScissor(view[0], view[1], view[2], view[3]);
|
---|
4447 | glEnable(GL_SCISSOR_TEST);
|
---|
4448 | } else if (use_scissor_testing) {
|
---|
4449 | // use the scissor box set by the user
|
---|
4450 | glEnable(GL_SCISSOR_TEST);
|
---|
4451 | }
|
---|
4452 |
|
---|
4453 | qt_gl_draw_text(p, x, y, str, font);
|
---|
4454 |
|
---|
4455 | if (reuse_painter) {
|
---|
4456 | qt_restore_gl_state();
|
---|
4457 | } else {
|
---|
4458 | p->end();
|
---|
4459 | delete p;
|
---|
4460 | setAutoBufferSwap(auto_swap);
|
---|
4461 | d->disable_clear_on_painter_begin = false;
|
---|
4462 | }
|
---|
4463 | qgl_engine_selector()->setPreferredPaintEngine(oldEngineType);
|
---|
4464 | #else // QT_OPENGL_ES
|
---|
4465 | Q_UNUSED(x);
|
---|
4466 | Q_UNUSED(y);
|
---|
4467 | Q_UNUSED(str);
|
---|
4468 | Q_UNUSED(font);
|
---|
4469 | qWarning("QGLWidget::renderText is not supported under OpenGL/ES");
|
---|
4470 | #endif
|
---|
4471 | }
|
---|
4472 |
|
---|
4473 | /*! \overload
|
---|
4474 |
|
---|
4475 | \a x, \a y and \a z are specified in scene or object coordinates
|
---|
4476 | relative to the currently set projection and model matrices. This
|
---|
4477 | can be useful if you want to annotate models with text labels and
|
---|
4478 | have the labels move with the model as it is rotated etc.
|
---|
4479 |
|
---|
4480 | \note This function is not supported on OpenGL/ES systems.
|
---|
4481 |
|
---|
4482 | \note If depth testing is enabled before this function is called,
|
---|
4483 | then the drawn text will be depth-tested against the models that
|
---|
4484 | have already been drawn in the scene. Use \c{glDisable(GL_DEPTH_TEST)}
|
---|
4485 | before calling this function to annotate the models without
|
---|
4486 | depth-testing the text.
|
---|
4487 |
|
---|
4488 | \l{Overpainting Example}{Overpaint} with QPainter::drawText() instead.
|
---|
4489 | */
|
---|
4490 | void QGLWidget::renderText(double x, double y, double z, const QString &str, const QFont &font, int)
|
---|
4491 | {
|
---|
4492 | #ifndef QT_OPENGL_ES
|
---|
4493 | Q_D(QGLWidget);
|
---|
4494 | if (str.isEmpty() || !isValid())
|
---|
4495 | return;
|
---|
4496 |
|
---|
4497 | bool auto_swap = autoBufferSwap();
|
---|
4498 |
|
---|
4499 | int width = d->glcx->device()->width();
|
---|
4500 | int height = d->glcx->device()->height();
|
---|
4501 | GLdouble model[4][4], proj[4][4];
|
---|
4502 | GLint view[4];
|
---|
4503 | glGetDoublev(GL_MODELVIEW_MATRIX, &model[0][0]);
|
---|
4504 | glGetDoublev(GL_PROJECTION_MATRIX, &proj[0][0]);
|
---|
4505 | glGetIntegerv(GL_VIEWPORT, &view[0]);
|
---|
4506 | GLdouble win_x = 0, win_y = 0, win_z = 0;
|
---|
4507 | qgluProject(x, y, z, &model[0][0], &proj[0][0], &view[0],
|
---|
4508 | &win_x, &win_y, &win_z);
|
---|
4509 | win_y = height - win_y; // y is inverted
|
---|
4510 |
|
---|
4511 | QPaintEngine::Type oldEngineType = qgl_engine_selector()->preferredPaintEngine();
|
---|
4512 | qgl_engine_selector()->setPreferredPaintEngine(QPaintEngine::OpenGL);
|
---|
4513 | QPaintEngine *engine = paintEngine();
|
---|
4514 | QPainter *p;
|
---|
4515 | bool reuse_painter = false;
|
---|
4516 | bool use_depth_testing = glIsEnabled(GL_DEPTH_TEST);
|
---|
4517 | bool use_scissor_testing = glIsEnabled(GL_SCISSOR_TEST);
|
---|
4518 |
|
---|
4519 | if (engine->isActive()) {
|
---|
4520 | reuse_painter = true;
|
---|
4521 | p = engine->painter();
|
---|
4522 | qt_save_gl_state();
|
---|
4523 | } else {
|
---|
4524 | setAutoBufferSwap(false);
|
---|
4525 | // disable glClear() as a result of QPainter::begin()
|
---|
4526 | d->disable_clear_on_painter_begin = true;
|
---|
4527 | p = new QPainter(this);
|
---|
4528 | }
|
---|
4529 |
|
---|
4530 | QRect viewport(view[0], view[1], view[2], view[3]);
|
---|
4531 | if (!use_scissor_testing && viewport != rect()) {
|
---|
4532 | glScissor(view[0], view[1], view[2], view[3]);
|
---|
4533 | glEnable(GL_SCISSOR_TEST);
|
---|
4534 | } else if (use_scissor_testing) {
|
---|
4535 | glEnable(GL_SCISSOR_TEST);
|
---|
4536 | }
|
---|
4537 | glMatrixMode(GL_PROJECTION);
|
---|
4538 | glLoadIdentity();
|
---|
4539 | glViewport(0, 0, width, height);
|
---|
4540 | glOrtho(0, width, height, 0, 0, 1);
|
---|
4541 | glMatrixMode(GL_MODELVIEW);
|
---|
4542 | glLoadIdentity();
|
---|
4543 | glAlphaFunc(GL_GREATER, 0.0);
|
---|
4544 | glEnable(GL_ALPHA_TEST);
|
---|
4545 | if (use_depth_testing)
|
---|
4546 | glEnable(GL_DEPTH_TEST);
|
---|
4547 | glTranslated(0, 0, -win_z);
|
---|
4548 | qt_gl_draw_text(p, qRound(win_x), qRound(win_y), str, font);
|
---|
4549 |
|
---|
4550 | if (reuse_painter) {
|
---|
4551 | qt_restore_gl_state();
|
---|
4552 | } else {
|
---|
4553 | p->end();
|
---|
4554 | delete p;
|
---|
4555 | setAutoBufferSwap(auto_swap);
|
---|
4556 | d->disable_clear_on_painter_begin = false;
|
---|
4557 | }
|
---|
4558 | qgl_engine_selector()->setPreferredPaintEngine(oldEngineType);
|
---|
4559 | #else // QT_OPENGL_ES
|
---|
4560 | Q_UNUSED(x);
|
---|
4561 | Q_UNUSED(y);
|
---|
4562 | Q_UNUSED(z);
|
---|
4563 | Q_UNUSED(str);
|
---|
4564 | Q_UNUSED(font);
|
---|
4565 | qWarning("QGLWidget::renderText is not supported under OpenGL/ES");
|
---|
4566 | #endif
|
---|
4567 | }
|
---|
4568 |
|
---|
4569 | QGLFormat QGLWidget::format() const
|
---|
4570 | {
|
---|
4571 | Q_D(const QGLWidget);
|
---|
4572 | return d->glcx->format();
|
---|
4573 | }
|
---|
4574 |
|
---|
4575 | const QGLContext *QGLWidget::context() const
|
---|
4576 | {
|
---|
4577 | Q_D(const QGLWidget);
|
---|
4578 | return d->glcx;
|
---|
4579 | }
|
---|
4580 |
|
---|
4581 | bool QGLWidget::doubleBuffer() const
|
---|
4582 | {
|
---|
4583 | Q_D(const QGLWidget);
|
---|
4584 | return d->glcx->d_ptr->glFormat.testOption(QGL::DoubleBuffer);
|
---|
4585 | }
|
---|
4586 |
|
---|
4587 | void QGLWidget::setAutoBufferSwap(bool on)
|
---|
4588 | {
|
---|
4589 | Q_D(QGLWidget);
|
---|
4590 | d->autoSwap = on;
|
---|
4591 | }
|
---|
4592 |
|
---|
4593 | bool QGLWidget::autoBufferSwap() const
|
---|
4594 | {
|
---|
4595 | Q_D(const QGLWidget);
|
---|
4596 | return d->autoSwap;
|
---|
4597 | }
|
---|
4598 |
|
---|
4599 | /*!
|
---|
4600 | Calls QGLContext:::bindTexture(\a image, \a target, \a format) on the currently
|
---|
4601 | set context.
|
---|
4602 |
|
---|
4603 | \sa deleteTexture()
|
---|
4604 | */
|
---|
4605 | GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format)
|
---|
4606 | {
|
---|
4607 | if (image.isNull())
|
---|
4608 | return 0;
|
---|
4609 |
|
---|
4610 | Q_D(QGLWidget);
|
---|
4611 | return d->glcx->bindTexture(image, target, format, QGLContext::DefaultBindOption);
|
---|
4612 | }
|
---|
4613 |
|
---|
4614 | /*!
|
---|
4615 | \overload
|
---|
4616 | \since 4.6
|
---|
4617 |
|
---|
4618 | The binding \a options are a set of options used to decide how to
|
---|
4619 | bind the texture to the context.
|
---|
4620 | */
|
---|
4621 | GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format, QGLContext::BindOptions options)
|
---|
4622 | {
|
---|
4623 | if (image.isNull())
|
---|
4624 | return 0;
|
---|
4625 |
|
---|
4626 | Q_D(QGLWidget);
|
---|
4627 | return d->glcx->bindTexture(image, target, format, options);
|
---|
4628 | }
|
---|
4629 |
|
---|
4630 |
|
---|
4631 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
4632 | /*! \internal */
|
---|
4633 | GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format)
|
---|
4634 | {
|
---|
4635 | if (image.isNull())
|
---|
4636 | return 0;
|
---|
4637 |
|
---|
4638 | Q_D(QGLWidget);
|
---|
4639 | return d->glcx->bindTexture(image, GLenum(target), GLint(format), QGLContext::DefaultBindOption);
|
---|
4640 | }
|
---|
4641 |
|
---|
4642 | GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format,
|
---|
4643 | QGLContext::BindOptions options)
|
---|
4644 | {
|
---|
4645 | if (image.isNull())
|
---|
4646 | return 0;
|
---|
4647 |
|
---|
4648 | Q_D(QGLWidget);
|
---|
4649 | return d->glcx->bindTexture(image, GLenum(target), GLint(format), options);
|
---|
4650 | }
|
---|
4651 | #endif
|
---|
4652 |
|
---|
4653 | /*!
|
---|
4654 | Calls QGLContext:::bindTexture(\a pixmap, \a target, \a format) on the currently
|
---|
4655 | set context.
|
---|
4656 |
|
---|
4657 | \sa deleteTexture()
|
---|
4658 | */
|
---|
4659 | GLuint QGLWidget::bindTexture(const QPixmap &pixmap, GLenum target, GLint format)
|
---|
4660 | {
|
---|
4661 | if (pixmap.isNull())
|
---|
4662 | return 0;
|
---|
4663 |
|
---|
4664 | Q_D(QGLWidget);
|
---|
4665 | return d->glcx->bindTexture(pixmap, target, format, QGLContext::DefaultBindOption);
|
---|
4666 | }
|
---|
4667 |
|
---|
4668 | /*!
|
---|
4669 | \overload
|
---|
4670 | \since 4.6
|
---|
4671 |
|
---|
4672 | Generates and binds a 2D GL texture to the current context, based
|
---|
4673 | on \a pixmap. The generated texture id is returned and can be used in
|
---|
4674 |
|
---|
4675 | The binding \a options are a set of options used to decide how to
|
---|
4676 | bind the texture to the context.
|
---|
4677 | */
|
---|
4678 | GLuint QGLWidget::bindTexture(const QPixmap &pixmap, GLenum target, GLint format,
|
---|
4679 | QGLContext::BindOptions options)
|
---|
4680 | {
|
---|
4681 | Q_D(QGLWidget);
|
---|
4682 | return d->glcx->bindTexture(pixmap, target, format, options);
|
---|
4683 | }
|
---|
4684 |
|
---|
4685 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
4686 | /*! \internal */
|
---|
4687 | GLuint QGLWidget::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format)
|
---|
4688 | {
|
---|
4689 | Q_D(QGLWidget);
|
---|
4690 | return d->glcx->bindTexture(pixmap, target, format, QGLContext::DefaultBindOption);
|
---|
4691 | }
|
---|
4692 |
|
---|
4693 | GLuint QGLWidget::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format,
|
---|
4694 | QGLContext::BindOptions options)
|
---|
4695 | {
|
---|
4696 | Q_D(QGLWidget);
|
---|
4697 | return d->glcx->bindTexture(pixmap, target, format, options);
|
---|
4698 | }
|
---|
4699 | #endif
|
---|
4700 |
|
---|
4701 |
|
---|
4702 | /*! \overload
|
---|
4703 |
|
---|
4704 | Calls QGLContext::bindTexture(\a fileName) on the currently set context.
|
---|
4705 |
|
---|
4706 | \sa deleteTexture()
|
---|
4707 | */
|
---|
4708 | GLuint QGLWidget::bindTexture(const QString &fileName)
|
---|
4709 | {
|
---|
4710 | Q_D(QGLWidget);
|
---|
4711 | return d->glcx->bindTexture(fileName);
|
---|
4712 | }
|
---|
4713 |
|
---|
4714 | /*!
|
---|
4715 | Calls QGLContext::deleteTexture(\a id) on the currently set
|
---|
4716 | context.
|
---|
4717 |
|
---|
4718 | \sa bindTexture()
|
---|
4719 | */
|
---|
4720 | void QGLWidget::deleteTexture(GLuint id)
|
---|
4721 | {
|
---|
4722 | Q_D(QGLWidget);
|
---|
4723 | d->glcx->deleteTexture(id);
|
---|
4724 | }
|
---|
4725 |
|
---|
4726 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
4727 | /*! \internal */
|
---|
4728 | void QGLWidget::deleteTexture(QMacCompatGLuint id)
|
---|
4729 | {
|
---|
4730 | Q_D(QGLWidget);
|
---|
4731 | d->glcx->deleteTexture(GLuint(id));
|
---|
4732 | }
|
---|
4733 | #endif
|
---|
4734 |
|
---|
4735 | /*!
|
---|
4736 | \since 4.4
|
---|
4737 |
|
---|
4738 | Draws the given texture, \a textureId to the given target rectangle,
|
---|
4739 | \a target, in OpenGL model space. The \a textureTarget should be a 2D
|
---|
4740 | texture target.
|
---|
4741 |
|
---|
4742 | Equivalent to the corresponding QGLContext::drawTexture().
|
---|
4743 | */
|
---|
4744 | void QGLWidget::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget)
|
---|
4745 | {
|
---|
4746 | Q_D(QGLWidget);
|
---|
4747 | d->glcx->drawTexture(target, textureId, textureTarget);
|
---|
4748 | }
|
---|
4749 |
|
---|
4750 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
4751 | /*! \internal */
|
---|
4752 | void QGLWidget::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
|
---|
4753 | {
|
---|
4754 | Q_D(QGLWidget);
|
---|
4755 | d->glcx->drawTexture(target, GLint(textureId), GLenum(textureTarget));
|
---|
4756 | }
|
---|
4757 | #endif
|
---|
4758 |
|
---|
4759 | /*!
|
---|
4760 | \since 4.4
|
---|
4761 |
|
---|
4762 | Draws the given texture, \a textureId, at the given \a point in OpenGL
|
---|
4763 | model space. The \a textureTarget should be a 2D texture target.
|
---|
4764 |
|
---|
4765 | Equivalent to the corresponding QGLContext::drawTexture().
|
---|
4766 | */
|
---|
4767 | void QGLWidget::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget)
|
---|
4768 | {
|
---|
4769 | Q_D(QGLWidget);
|
---|
4770 | d->glcx->drawTexture(point, textureId, textureTarget);
|
---|
4771 | }
|
---|
4772 |
|
---|
4773 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
4774 | /*! \internal */
|
---|
4775 | void QGLWidget::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
|
---|
4776 | {
|
---|
4777 | Q_D(QGLWidget);
|
---|
4778 | d->glcx->drawTexture(point, GLuint(textureId), GLenum(textureTarget));
|
---|
4779 | }
|
---|
4780 | #endif
|
---|
4781 |
|
---|
4782 | #if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
|
---|
4783 | Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_gl_2_engine)
|
---|
4784 | #endif
|
---|
4785 |
|
---|
4786 | #ifndef QT_OPENGL_ES_2
|
---|
4787 | Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_gl_engine)
|
---|
4788 | #endif
|
---|
4789 |
|
---|
4790 | Q_OPENGL_EXPORT QPaintEngine* qt_qgl_paint_engine()
|
---|
4791 | {
|
---|
4792 | #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
|
---|
4793 | return qt_gl_engine();
|
---|
4794 | #elif defined(QT_OPENGL_ES_2)
|
---|
4795 | return qt_gl_2_engine();
|
---|
4796 | #else
|
---|
4797 | if (qt_gl_preferGL2Engine())
|
---|
4798 | return qt_gl_2_engine();
|
---|
4799 | else
|
---|
4800 | return qt_gl_engine();
|
---|
4801 | #endif
|
---|
4802 | }
|
---|
4803 |
|
---|
4804 | /*!
|
---|
4805 | \internal
|
---|
4806 |
|
---|
4807 | Returns the GL widget's paint engine. This is normally a
|
---|
4808 | QOpenGLPaintEngine.
|
---|
4809 | */
|
---|
4810 | QPaintEngine *QGLWidget::paintEngine() const
|
---|
4811 | {
|
---|
4812 | return qt_qgl_paint_engine();
|
---|
4813 | }
|
---|
4814 |
|
---|
4815 | #ifdef QT3_SUPPORT
|
---|
4816 | /*!
|
---|
4817 | \overload
|
---|
4818 | \obsolete
|
---|
4819 | */
|
---|
4820 | QGLWidget::QGLWidget(QWidget *parent, const char *name,
|
---|
4821 | const QGLWidget* shareWidget, Qt::WindowFlags f)
|
---|
4822 | : QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC)
|
---|
4823 | {
|
---|
4824 | Q_D(QGLWidget);
|
---|
4825 | if (name)
|
---|
4826 | setObjectName(QString::fromAscii(name));
|
---|
4827 | setAttribute(Qt::WA_PaintOnScreen);
|
---|
4828 | setAttribute(Qt::WA_NoSystemBackground);
|
---|
4829 | setAutoFillBackground(true); // for compatibility
|
---|
4830 | d->init(new QGLContext(QGLFormat::defaultFormat(), this), shareWidget);
|
---|
4831 | }
|
---|
4832 |
|
---|
4833 | /*!
|
---|
4834 | \overload
|
---|
4835 | \obsolete
|
---|
4836 | */
|
---|
4837 | QGLWidget::QGLWidget(const QGLFormat &format, QWidget *parent,
|
---|
4838 | const char *name, const QGLWidget* shareWidget,
|
---|
4839 | Qt::WindowFlags f)
|
---|
4840 | : QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC)
|
---|
4841 | {
|
---|
4842 | Q_D(QGLWidget);
|
---|
4843 | if (name)
|
---|
4844 | setObjectName(QString::fromAscii(name));
|
---|
4845 | setAttribute(Qt::WA_PaintOnScreen);
|
---|
4846 | setAttribute(Qt::WA_NoSystemBackground);
|
---|
4847 | setAutoFillBackground(true); // for compatibility
|
---|
4848 | d->init(new QGLContext(format, this), shareWidget);
|
---|
4849 | }
|
---|
4850 |
|
---|
4851 | /*!
|
---|
4852 | \overload
|
---|
4853 | \obsolete
|
---|
4854 | */
|
---|
4855 | QGLWidget::QGLWidget(QGLContext *context, QWidget *parent,
|
---|
4856 | const char *name, const QGLWidget *shareWidget, Qt::WindowFlags f)
|
---|
4857 | : QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC)
|
---|
4858 | {
|
---|
4859 | Q_D(QGLWidget);
|
---|
4860 | if (name)
|
---|
4861 | setObjectName(QString::fromAscii(name));
|
---|
4862 | setAttribute(Qt::WA_PaintOnScreen);
|
---|
4863 | setAttribute(Qt::WA_NoSystemBackground);
|
---|
4864 | setAutoFillBackground(true); // for compatibility
|
---|
4865 | d->init(context, shareWidget);
|
---|
4866 | }
|
---|
4867 |
|
---|
4868 | #endif // QT3_SUPPORT
|
---|
4869 |
|
---|
4870 | /*
|
---|
4871 | Returns the GL extensions for the current context.
|
---|
4872 | */
|
---|
4873 | QGLExtensions::Extensions QGLExtensions::currentContextExtensions()
|
---|
4874 | {
|
---|
4875 | QGLExtensionMatcher extensions(reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS)));
|
---|
4876 | Extensions glExtensions;
|
---|
4877 |
|
---|
4878 | if (extensions.match("GL_ARB_texture_rectangle"))
|
---|
4879 | glExtensions |= TextureRectangle;
|
---|
4880 | if (extensions.match("GL_ARB_multisample"))
|
---|
4881 | glExtensions |= SampleBuffers;
|
---|
4882 | if (extensions.match("GL_SGIS_generate_mipmap"))
|
---|
4883 | glExtensions |= GenerateMipmap;
|
---|
4884 | if (extensions.match("GL_ARB_texture_compression"))
|
---|
4885 | glExtensions |= TextureCompression;
|
---|
4886 | if (extensions.match("GL_EXT_texture_compression_s3tc"))
|
---|
4887 | glExtensions |= DDSTextureCompression;
|
---|
4888 | if (extensions.match("GL_OES_compressed_ETC1_RGB8_texture"))
|
---|
4889 | glExtensions |= ETC1TextureCompression;
|
---|
4890 | if (extensions.match("GL_IMG_texture_compression_pvrtc"))
|
---|
4891 | glExtensions |= PVRTCTextureCompression;
|
---|
4892 | if (extensions.match("GL_ARB_fragment_program"))
|
---|
4893 | glExtensions |= FragmentProgram;
|
---|
4894 | if (extensions.match("GL_ARB_fragment_shader"))
|
---|
4895 | glExtensions |= FragmentShader;
|
---|
4896 | if (extensions.match("GL_ARB_texture_mirrored_repeat"))
|
---|
4897 | glExtensions |= MirroredRepeat;
|
---|
4898 | if (extensions.match("GL_EXT_framebuffer_object"))
|
---|
4899 | glExtensions |= FramebufferObject;
|
---|
4900 | if (extensions.match("GL_EXT_stencil_two_side"))
|
---|
4901 | glExtensions |= StencilTwoSide;
|
---|
4902 | if (extensions.match("GL_EXT_stencil_wrap"))
|
---|
4903 | glExtensions |= StencilWrap;
|
---|
4904 | if (extensions.match("GL_EXT_packed_depth_stencil"))
|
---|
4905 | glExtensions |= PackedDepthStencil;
|
---|
4906 | if (extensions.match("GL_NV_float_buffer"))
|
---|
4907 | glExtensions |= NVFloatBuffer;
|
---|
4908 | if (extensions.match("GL_ARB_pixel_buffer_object"))
|
---|
4909 | glExtensions |= PixelBufferObject;
|
---|
4910 | #if defined(QT_OPENGL_ES_2)
|
---|
4911 | glExtensions |= FramebufferObject;
|
---|
4912 | glExtensions |= GenerateMipmap;
|
---|
4913 | glExtensions |= FragmentShader;
|
---|
4914 | #endif
|
---|
4915 | #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
|
---|
4916 | if (extensions.match("GL_OES_framebuffer_object"))
|
---|
4917 | glExtensions |= FramebufferObject;
|
---|
4918 | #endif
|
---|
4919 | #if defined(QT_OPENGL_ES)
|
---|
4920 | if (extensions.match("GL_OES_packed_depth_stencil"))
|
---|
4921 | glExtensions |= PackedDepthStencil;
|
---|
4922 | #endif
|
---|
4923 | if (extensions.match("GL_ARB_framebuffer_object")) {
|
---|
4924 | // ARB_framebuffer_object also includes EXT_framebuffer_blit.
|
---|
4925 | glExtensions |= FramebufferObject;
|
---|
4926 | glExtensions |= FramebufferBlit;
|
---|
4927 | }
|
---|
4928 |
|
---|
4929 | if (extensions.match("GL_EXT_framebuffer_blit"))
|
---|
4930 | glExtensions |= FramebufferBlit;
|
---|
4931 |
|
---|
4932 | if (extensions.match("GL_ARB_texture_non_power_of_two"))
|
---|
4933 | glExtensions |= NPOTTextures;
|
---|
4934 |
|
---|
4935 | if (extensions.match("GL_EXT_bgra"))
|
---|
4936 | glExtensions |= BGRATextureFormat;
|
---|
4937 |
|
---|
4938 | return glExtensions;
|
---|
4939 | }
|
---|
4940 |
|
---|
4941 | /*
|
---|
4942 | Returns the GL extensions for the current QGLContext. If there is no
|
---|
4943 | current QGLContext, a default context will be created and the extensions
|
---|
4944 | for that context will be returned instead.
|
---|
4945 | */
|
---|
4946 | QGLExtensions::Extensions QGLExtensions::glExtensions()
|
---|
4947 | {
|
---|
4948 | QGLTemporaryContext *tmpContext = 0;
|
---|
4949 | static bool cachedDefault = false;
|
---|
4950 | static Extensions defaultExtensions = 0;
|
---|
4951 | QGLContext *currentCtx = const_cast<QGLContext *>(QGLContext::currentContext());
|
---|
4952 |
|
---|
4953 | if (currentCtx && currentCtx->d_func()->extension_flags_cached)
|
---|
4954 | return currentCtx->d_func()->extension_flags;
|
---|
4955 |
|
---|
4956 | if (!currentCtx) {
|
---|
4957 | if (cachedDefault) {
|
---|
4958 | return defaultExtensions;
|
---|
4959 | } else {
|
---|
4960 | tmpContext = new QGLTemporaryContext;
|
---|
4961 | cachedDefault = true;
|
---|
4962 | }
|
---|
4963 | }
|
---|
4964 |
|
---|
4965 | Extensions extensionFlags = currentContextExtensions();
|
---|
4966 | if (currentCtx) {
|
---|
4967 | currentCtx->d_func()->extension_flags_cached = true;
|
---|
4968 | currentCtx->d_func()->extension_flags = extensionFlags;
|
---|
4969 | } else {
|
---|
4970 | defaultExtensions = extensionFlags;
|
---|
4971 | }
|
---|
4972 |
|
---|
4973 | if (tmpContext)
|
---|
4974 | delete tmpContext;
|
---|
4975 |
|
---|
4976 | return extensionFlags;
|
---|
4977 | }
|
---|
4978 |
|
---|
4979 | /*
|
---|
4980 | This is the shared initialization for all platforms. Called from QGLWidgetPrivate::init()
|
---|
4981 | */
|
---|
4982 | void QGLWidgetPrivate::initContext(QGLContext *context, const QGLWidget* shareWidget)
|
---|
4983 | {
|
---|
4984 | Q_Q(QGLWidget);
|
---|
4985 |
|
---|
4986 | glDevice.setWidget(q);
|
---|
4987 |
|
---|
4988 | glcx = 0;
|
---|
4989 | autoSwap = true;
|
---|
4990 |
|
---|
4991 | if (context && !context->device())
|
---|
4992 | context->setDevice(q);
|
---|
4993 | q->setContext(context, shareWidget ? shareWidget->context() : 0);
|
---|
4994 |
|
---|
4995 | if (!glcx)
|
---|
4996 | glcx = new QGLContext(QGLFormat::defaultFormat(), q);
|
---|
4997 | }
|
---|
4998 |
|
---|
4999 | #if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS)
|
---|
5000 | Q_GLOBAL_STATIC(QString, qt_gl_lib_name)
|
---|
5001 |
|
---|
5002 | Q_OPENGL_EXPORT void qt_set_gl_library_name(const QString& name)
|
---|
5003 | {
|
---|
5004 | qt_gl_lib_name()->operator=(name);
|
---|
5005 | }
|
---|
5006 |
|
---|
5007 | Q_OPENGL_EXPORT const QString qt_gl_library_name()
|
---|
5008 | {
|
---|
5009 | if (qt_gl_lib_name()->isNull()) {
|
---|
5010 | #if defined(Q_WS_X11) || defined(Q_WS_QWS)
|
---|
5011 | return QLatin1String("GL");
|
---|
5012 | #else // Q_WS_MAC
|
---|
5013 | return QLatin1String("/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib");
|
---|
5014 | #endif
|
---|
5015 | }
|
---|
5016 | return *qt_gl_lib_name();
|
---|
5017 | }
|
---|
5018 | #endif
|
---|
5019 |
|
---|
5020 | void QGLContextGroup::addShare(const QGLContext *context, const QGLContext *share) {
|
---|
5021 | Q_ASSERT(context && share);
|
---|
5022 | if (context->d_ptr->group == share->d_ptr->group)
|
---|
5023 | return;
|
---|
5024 |
|
---|
5025 | // Make sure 'context' is not already shared with another group of contexts.
|
---|
5026 | Q_ASSERT(context->d_ptr->group->m_refs == 1);
|
---|
5027 |
|
---|
5028 | // Free 'context' group resources and make it use the same resources as 'share'.
|
---|
5029 | QGLContextGroup *group = share->d_ptr->group;
|
---|
5030 | delete context->d_ptr->group;
|
---|
5031 | context->d_ptr->group = group;
|
---|
5032 | group->m_refs.ref();
|
---|
5033 |
|
---|
5034 | // Maintain a list of all the contexts in each group of sharing contexts.
|
---|
5035 | // The list is empty if the "share" context wasn't sharing already.
|
---|
5036 | if (group->m_shares.isEmpty())
|
---|
5037 | group->m_shares.append(share);
|
---|
5038 | group->m_shares.append(context);
|
---|
5039 | }
|
---|
5040 |
|
---|
5041 | void QGLContextGroup::removeShare(const QGLContext *context) {
|
---|
5042 | // Remove the context from the group.
|
---|
5043 | QGLContextGroup *group = context->d_ptr->group;
|
---|
5044 | if (group->m_shares.isEmpty())
|
---|
5045 | return;
|
---|
5046 | group->m_shares.removeAll(context);
|
---|
5047 |
|
---|
5048 | // Update context group representative.
|
---|
5049 | Q_ASSERT(group->m_shares.size() != 0);
|
---|
5050 | if (group->m_context == context)
|
---|
5051 | group->m_context = group->m_shares[0];
|
---|
5052 |
|
---|
5053 | // If there is only one context left, then make the list empty.
|
---|
5054 | if (group->m_shares.size() == 1)
|
---|
5055 | group->m_shares.clear();
|
---|
5056 | }
|
---|
5057 |
|
---|
5058 | QGLContextResource::QGLContextResource(FreeFunc f)
|
---|
5059 | : free(f), active(0)
|
---|
5060 | {
|
---|
5061 | }
|
---|
5062 |
|
---|
5063 | QGLContextResource::~QGLContextResource()
|
---|
5064 | {
|
---|
5065 | #ifndef QT_NO_DEBUG
|
---|
5066 | if (active != 0) {
|
---|
5067 | qWarning("QtOpenGL: Resources are still available at program shutdown.\n"
|
---|
5068 | " This is possibly caused by a leaked QGLWidget, \n"
|
---|
5069 | " QGLFramebufferObject or QGLPixelBuffer.");
|
---|
5070 | }
|
---|
5071 | #endif
|
---|
5072 | }
|
---|
5073 |
|
---|
5074 | void QGLContextResource::insert(const QGLContext *key, void *value)
|
---|
5075 | {
|
---|
5076 | QGLContextGroup *group = QGLContextPrivate::contextGroup(key);
|
---|
5077 | Q_ASSERT(!group->m_resources.contains(this));
|
---|
5078 | group->m_resources.insert(this, value);
|
---|
5079 | active.ref();
|
---|
5080 | }
|
---|
5081 |
|
---|
5082 | void *QGLContextResource::value(const QGLContext *key)
|
---|
5083 | {
|
---|
5084 | QGLContextGroup *group = QGLContextPrivate::contextGroup(key);
|
---|
5085 | return group->m_resources.value(this, 0);
|
---|
5086 | }
|
---|
5087 |
|
---|
5088 | void QGLContextResource::cleanup(const QGLContext *ctx, void *value)
|
---|
5089 | {
|
---|
5090 | QGLShareContextScope scope(ctx);
|
---|
5091 | free(value);
|
---|
5092 | active.deref();
|
---|
5093 | }
|
---|
5094 |
|
---|
5095 | void QGLContextGroup::cleanupResources(const QGLContext *ctx)
|
---|
5096 | {
|
---|
5097 | // If there are still shares, then no cleanup to be done yet.
|
---|
5098 | if (m_shares.size() > 1)
|
---|
5099 | return;
|
---|
5100 |
|
---|
5101 | // Iterate over all resources and free each in turn.
|
---|
5102 | QHash<QGLContextResource *, void *>::ConstIterator it;
|
---|
5103 | for (it = m_resources.begin(); it != m_resources.end(); ++it)
|
---|
5104 | it.key()->cleanup(ctx, it.value());
|
---|
5105 | }
|
---|
5106 |
|
---|
5107 | QGLSharedResourceGuard::~QGLSharedResourceGuard()
|
---|
5108 | {
|
---|
5109 | if (m_group)
|
---|
5110 | m_group->removeGuard(this);
|
---|
5111 | }
|
---|
5112 |
|
---|
5113 | void QGLSharedResourceGuard::setContext(const QGLContext *context)
|
---|
5114 | {
|
---|
5115 | if (m_group)
|
---|
5116 | m_group->removeGuard(this);
|
---|
5117 | if (context) {
|
---|
5118 | m_group = QGLContextPrivate::contextGroup(context);
|
---|
5119 | m_group->addGuard(this);
|
---|
5120 | } else {
|
---|
5121 | m_group = 0;
|
---|
5122 | }
|
---|
5123 | }
|
---|
5124 |
|
---|
5125 | QSize QGLTexture::bindCompressedTexture
|
---|
5126 | (const QString& fileName, const char *format)
|
---|
5127 | {
|
---|
5128 | QFile file(fileName);
|
---|
5129 | if (!file.open(QIODevice::ReadOnly))
|
---|
5130 | return QSize();
|
---|
5131 | QByteArray contents = file.readAll();
|
---|
5132 | file.close();
|
---|
5133 | return bindCompressedTexture
|
---|
5134 | (contents.constData(), contents.size(), format);
|
---|
5135 | }
|
---|
5136 |
|
---|
5137 | // PVR header format for container files that store textures compressed
|
---|
5138 | // with the ETC1, PVRTC2, and PVRTC4 encodings. Format information from the
|
---|
5139 | // PowerVR SDK at http://www.imgtec.com/powervr/insider/powervr-sdk.asp
|
---|
5140 | // "PVRTexTool Reference Manual, version 1.11f".
|
---|
5141 | struct PvrHeader
|
---|
5142 | {
|
---|
5143 | quint32 headerSize;
|
---|
5144 | quint32 height;
|
---|
5145 | quint32 width;
|
---|
5146 | quint32 mipMapCount;
|
---|
5147 | quint32 flags;
|
---|
5148 | quint32 dataSize;
|
---|
5149 | quint32 bitsPerPixel;
|
---|
5150 | quint32 redMask;
|
---|
5151 | quint32 greenMask;
|
---|
5152 | quint32 blueMask;
|
---|
5153 | quint32 alphaMask;
|
---|
5154 | quint32 magic;
|
---|
5155 | quint32 surfaceCount;
|
---|
5156 | };
|
---|
5157 |
|
---|
5158 | #define PVR_MAGIC 0x21525650 // "PVR!" in little-endian
|
---|
5159 |
|
---|
5160 | #define PVR_FORMAT_MASK 0x000000FF
|
---|
5161 | #define PVR_FORMAT_PVRTC2 0x00000018
|
---|
5162 | #define PVR_FORMAT_PVRTC4 0x00000019
|
---|
5163 | #define PVR_FORMAT_ETC1 0x00000036
|
---|
5164 |
|
---|
5165 | #define PVR_HAS_MIPMAPS 0x00000100
|
---|
5166 | #define PVR_TWIDDLED 0x00000200
|
---|
5167 | #define PVR_NORMAL_MAP 0x00000400
|
---|
5168 | #define PVR_BORDER_ADDED 0x00000800
|
---|
5169 | #define PVR_CUBE_MAP 0x00001000
|
---|
5170 | #define PVR_FALSE_COLOR_MIPMAPS 0x00002000
|
---|
5171 | #define PVR_VOLUME_TEXTURE 0x00004000
|
---|
5172 | #define PVR_ALPHA_IN_TEXTURE 0x00008000
|
---|
5173 | #define PVR_VERTICAL_FLIP 0x00010000
|
---|
5174 |
|
---|
5175 | #ifndef GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
|
---|
5176 | #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
|
---|
5177 | #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
|
---|
5178 | #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
|
---|
5179 | #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
|
---|
5180 | #endif
|
---|
5181 |
|
---|
5182 | #ifndef GL_ETC1_RGB8_OES
|
---|
5183 | #define GL_ETC1_RGB8_OES 0x8D64
|
---|
5184 | #endif
|
---|
5185 |
|
---|
5186 | bool QGLTexture::canBindCompressedTexture
|
---|
5187 | (const char *buf, int len, const char *format, bool *hasAlpha)
|
---|
5188 | {
|
---|
5189 | if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) {
|
---|
5190 | // Compressed texture loading only supported on little-endian
|
---|
5191 | // systems such as x86 and ARM at the moment.
|
---|
5192 | return false;
|
---|
5193 | }
|
---|
5194 | if (!format) {
|
---|
5195 | // Auto-detect the format from the header.
|
---|
5196 | if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) {
|
---|
5197 | *hasAlpha = true;
|
---|
5198 | return true;
|
---|
5199 | } else if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) {
|
---|
5200 | const PvrHeader *pvrHeader =
|
---|
5201 | reinterpret_cast<const PvrHeader *>(buf);
|
---|
5202 | *hasAlpha = (pvrHeader->alphaMask != 0);
|
---|
5203 | return true;
|
---|
5204 | }
|
---|
5205 | } else {
|
---|
5206 | // Validate the format against the header.
|
---|
5207 | if (!qstricmp(format, "DDS")) {
|
---|
5208 | if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) {
|
---|
5209 | *hasAlpha = true;
|
---|
5210 | return true;
|
---|
5211 | }
|
---|
5212 | } else if (!qstricmp(format, "PVR") || !qstricmp(format, "ETC1")) {
|
---|
5213 | if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) {
|
---|
5214 | const PvrHeader *pvrHeader =
|
---|
5215 | reinterpret_cast<const PvrHeader *>(buf);
|
---|
5216 | *hasAlpha = (pvrHeader->alphaMask != 0);
|
---|
5217 | return true;
|
---|
5218 | }
|
---|
5219 | }
|
---|
5220 | }
|
---|
5221 | return false;
|
---|
5222 | }
|
---|
5223 |
|
---|
5224 | #define ctx QGLContext::currentContext()
|
---|
5225 |
|
---|
5226 | QSize QGLTexture::bindCompressedTexture
|
---|
5227 | (const char *buf, int len, const char *format)
|
---|
5228 | {
|
---|
5229 | if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) {
|
---|
5230 | // Compressed texture loading only supported on little-endian
|
---|
5231 | // systems such as x86 and ARM at the moment.
|
---|
5232 | return QSize();
|
---|
5233 | }
|
---|
5234 | #if !defined(QT_OPENGL_ES)
|
---|
5235 | if (!glCompressedTexImage2D) {
|
---|
5236 | if (!(QGLExtensions::glExtensions() & QGLExtensions::TextureCompression)) {
|
---|
5237 | qWarning("QGLContext::bindTexture(): The GL implementation does "
|
---|
5238 | "not support texture compression extensions.");
|
---|
5239 | return QSize();
|
---|
5240 | }
|
---|
5241 | glCompressedTexImage2D = (_glCompressedTexImage2DARB) ctx->getProcAddress(QLatin1String("glCompressedTexImage2DARB"));
|
---|
5242 | if (!glCompressedTexImage2D) {
|
---|
5243 | qWarning("QGLContext::bindTexture(): could not resolve "
|
---|
5244 | "glCompressedTexImage2DARB.");
|
---|
5245 | return QSize();
|
---|
5246 | }
|
---|
5247 | }
|
---|
5248 | #endif
|
---|
5249 | if (!format) {
|
---|
5250 | // Auto-detect the format from the header.
|
---|
5251 | if (len >= 4 && !qstrncmp(buf, "DDS ", 4))
|
---|
5252 | return bindCompressedTextureDDS(buf, len);
|
---|
5253 | else if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4))
|
---|
5254 | return bindCompressedTexturePVR(buf, len);
|
---|
5255 | } else {
|
---|
5256 | // Validate the format against the header.
|
---|
5257 | if (!qstricmp(format, "DDS")) {
|
---|
5258 | if (len >= 4 && !qstrncmp(buf, "DDS ", 4))
|
---|
5259 | return bindCompressedTextureDDS(buf, len);
|
---|
5260 | } else if (!qstricmp(format, "PVR") || !qstricmp(format, "ETC1")) {
|
---|
5261 | if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4))
|
---|
5262 | return bindCompressedTexturePVR(buf, len);
|
---|
5263 | }
|
---|
5264 | }
|
---|
5265 | return QSize();
|
---|
5266 | }
|
---|
5267 |
|
---|
5268 | QSize QGLTexture::bindCompressedTextureDDS(const char *buf, int len)
|
---|
5269 | {
|
---|
5270 | // We only support 2D texture loading at present.
|
---|
5271 | if (target != GL_TEXTURE_2D)
|
---|
5272 | return QSize();
|
---|
5273 |
|
---|
5274 | // Bail out if the necessary extension is not present.
|
---|
5275 | if (!(QGLExtensions::glExtensions() & QGLExtensions::DDSTextureCompression)) {
|
---|
5276 | qWarning("QGLContext::bindTexture(): DDS texture compression is not supported.");
|
---|
5277 | return QSize();
|
---|
5278 | }
|
---|
5279 |
|
---|
5280 | const DDSFormat *ddsHeader = reinterpret_cast<const DDSFormat *>(buf + 4);
|
---|
5281 | if (!ddsHeader->dwLinearSize) {
|
---|
5282 | qWarning("QGLContext::bindTexture(): DDS image size is not valid.");
|
---|
5283 | return QSize();
|
---|
5284 | }
|
---|
5285 |
|
---|
5286 | int blockSize = 16;
|
---|
5287 | GLenum format;
|
---|
5288 |
|
---|
5289 | switch(ddsHeader->ddsPixelFormat.dwFourCC) {
|
---|
5290 | case FOURCC_DXT1:
|
---|
5291 | format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
|
---|
5292 | blockSize = 8;
|
---|
5293 | break;
|
---|
5294 | case FOURCC_DXT3:
|
---|
5295 | format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
|
---|
5296 | break;
|
---|
5297 | case FOURCC_DXT5:
|
---|
5298 | format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
---|
5299 | break;
|
---|
5300 | default:
|
---|
5301 | qWarning("QGLContext::bindTexture(): DDS image format not supported.");
|
---|
5302 | return QSize();
|
---|
5303 | }
|
---|
5304 |
|
---|
5305 | const GLubyte *pixels =
|
---|
5306 | reinterpret_cast<const GLubyte *>(buf + ddsHeader->dwSize + 4);
|
---|
5307 |
|
---|
5308 | glGenTextures(1, &id);
|
---|
5309 | glBindTexture(GL_TEXTURE_2D, id);
|
---|
5310 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
---|
5311 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
---|
5312 |
|
---|
5313 | int size;
|
---|
5314 | int offset = 0;
|
---|
5315 | int available = len - int(ddsHeader->dwSize + 4);
|
---|
5316 | int w = ddsHeader->dwWidth;
|
---|
5317 | int h = ddsHeader->dwHeight;
|
---|
5318 |
|
---|
5319 | // load mip-maps
|
---|
5320 | for(int i = 0; i < (int) ddsHeader->dwMipMapCount; ++i) {
|
---|
5321 | if (w == 0) w = 1;
|
---|
5322 | if (h == 0) h = 1;
|
---|
5323 |
|
---|
5324 | size = ((w+3)/4) * ((h+3)/4) * blockSize;
|
---|
5325 | if (size > available)
|
---|
5326 | break;
|
---|
5327 | glCompressedTexImage2D(GL_TEXTURE_2D, i, format, w, h, 0,
|
---|
5328 | size, pixels + offset);
|
---|
5329 | offset += size;
|
---|
5330 | available -= size;
|
---|
5331 |
|
---|
5332 | // half size for each mip-map level
|
---|
5333 | w = w/2;
|
---|
5334 | h = h/2;
|
---|
5335 | }
|
---|
5336 |
|
---|
5337 | // DDS images are not inverted.
|
---|
5338 | options &= ~QGLContext::InvertedYBindOption;
|
---|
5339 |
|
---|
5340 | return QSize(ddsHeader->dwWidth, ddsHeader->dwHeight);
|
---|
5341 | }
|
---|
5342 |
|
---|
5343 | QSize QGLTexture::bindCompressedTexturePVR(const char *buf, int len)
|
---|
5344 | {
|
---|
5345 | // We only support 2D texture loading at present. Cube maps later.
|
---|
5346 | if (target != GL_TEXTURE_2D)
|
---|
5347 | return QSize();
|
---|
5348 |
|
---|
5349 | // Determine which texture format we will be loading.
|
---|
5350 | const PvrHeader *pvrHeader = reinterpret_cast<const PvrHeader *>(buf);
|
---|
5351 | GLenum textureFormat;
|
---|
5352 | quint32 minWidth, minHeight;
|
---|
5353 | switch (pvrHeader->flags & PVR_FORMAT_MASK) {
|
---|
5354 | case PVR_FORMAT_PVRTC2:
|
---|
5355 | if (pvrHeader->alphaMask)
|
---|
5356 | textureFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
|
---|
5357 | else
|
---|
5358 | textureFormat = GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
|
---|
5359 | minWidth = 16;
|
---|
5360 | minHeight = 8;
|
---|
5361 | break;
|
---|
5362 |
|
---|
5363 | case PVR_FORMAT_PVRTC4:
|
---|
5364 | if (pvrHeader->alphaMask)
|
---|
5365 | textureFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
|
---|
5366 | else
|
---|
5367 | textureFormat = GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
|
---|
5368 | minWidth = 8;
|
---|
5369 | minHeight = 8;
|
---|
5370 | break;
|
---|
5371 |
|
---|
5372 | case PVR_FORMAT_ETC1:
|
---|
5373 | textureFormat = GL_ETC1_RGB8_OES;
|
---|
5374 | minWidth = 4;
|
---|
5375 | minHeight = 4;
|
---|
5376 | break;
|
---|
5377 |
|
---|
5378 | default:
|
---|
5379 | qWarning("QGLContext::bindTexture(): PVR image format 0x%x not supported.", int(pvrHeader->flags & PVR_FORMAT_MASK));
|
---|
5380 | return QSize();
|
---|
5381 | }
|
---|
5382 |
|
---|
5383 | // Bail out if the necessary extension is not present.
|
---|
5384 | if (textureFormat == GL_ETC1_RGB8_OES) {
|
---|
5385 | if (!(QGLExtensions::glExtensions() &
|
---|
5386 | QGLExtensions::ETC1TextureCompression)) {
|
---|
5387 | qWarning("QGLContext::bindTexture(): ETC1 texture compression is not supported.");
|
---|
5388 | return QSize();
|
---|
5389 | }
|
---|
5390 | } else {
|
---|
5391 | if (!(QGLExtensions::glExtensions() &
|
---|
5392 | QGLExtensions::PVRTCTextureCompression)) {
|
---|
5393 | qWarning("QGLContext::bindTexture(): PVRTC texture compression is not supported.");
|
---|
5394 | return QSize();
|
---|
5395 | }
|
---|
5396 | }
|
---|
5397 |
|
---|
5398 | // Boundary check on the buffer size.
|
---|
5399 | quint32 bufferSize = pvrHeader->headerSize + pvrHeader->dataSize;
|
---|
5400 | if (bufferSize > quint32(len)) {
|
---|
5401 | qWarning("QGLContext::bindTexture(): PVR image size is not valid.");
|
---|
5402 | return QSize();
|
---|
5403 | }
|
---|
5404 |
|
---|
5405 | // Create the texture.
|
---|
5406 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
---|
5407 | glGenTextures(1, &id);
|
---|
5408 | glBindTexture(GL_TEXTURE_2D, id);
|
---|
5409 | if (pvrHeader->mipMapCount) {
|
---|
5410 | if ((options & QGLContext::LinearFilteringBindOption) != 0) {
|
---|
5411 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
---|
5412 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
|
---|
5413 | } else {
|
---|
5414 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
---|
5415 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
|
---|
5416 | }
|
---|
5417 | } else if ((options & QGLContext::LinearFilteringBindOption) != 0) {
|
---|
5418 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
---|
5419 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
---|
5420 | } else {
|
---|
5421 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
---|
5422 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
---|
5423 | }
|
---|
5424 |
|
---|
5425 | // Load the compressed mipmap levels.
|
---|
5426 | const GLubyte *buffer =
|
---|
5427 | reinterpret_cast<const GLubyte *>(buf + pvrHeader->headerSize);
|
---|
5428 | bufferSize = pvrHeader->dataSize;
|
---|
5429 | quint32 level = 0;
|
---|
5430 | quint32 width = pvrHeader->width;
|
---|
5431 | quint32 height = pvrHeader->height;
|
---|
5432 | while (bufferSize > 0 && level < pvrHeader->mipMapCount) {
|
---|
5433 | quint32 size =
|
---|
5434 | (qMax(width, minWidth) * qMax(height, minHeight) *
|
---|
5435 | pvrHeader->bitsPerPixel) / 8;
|
---|
5436 | if (size > bufferSize)
|
---|
5437 | break;
|
---|
5438 | glCompressedTexImage2D(GL_TEXTURE_2D, GLint(level), textureFormat,
|
---|
5439 | GLsizei(width), GLsizei(height), 0,
|
---|
5440 | GLsizei(size), buffer);
|
---|
5441 | width /= 2;
|
---|
5442 | height /= 2;
|
---|
5443 | buffer += size;
|
---|
5444 | ++level;
|
---|
5445 | }
|
---|
5446 |
|
---|
5447 | // Restore the default pixel alignment for later texture uploads.
|
---|
5448 | glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
|
---|
5449 |
|
---|
5450 | // Set the invert flag for the texture. The "vertical flip"
|
---|
5451 | // flag in PVR is the opposite sense to our sense of inversion.
|
---|
5452 | if ((pvrHeader->flags & PVR_VERTICAL_FLIP) != 0)
|
---|
5453 | options &= ~QGLContext::InvertedYBindOption;
|
---|
5454 | else
|
---|
5455 | options |= QGLContext::InvertedYBindOption;
|
---|
5456 |
|
---|
5457 | return QSize(pvrHeader->width, pvrHeader->height);
|
---|
5458 | }
|
---|
5459 |
|
---|
5460 | #undef ctx
|
---|
5461 |
|
---|
5462 | QT_END_NAMESPACE
|
---|