1 | /****************************************************************************
|
---|
2 | **
|
---|
3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
|
---|
4 | ** All rights reserved.
|
---|
5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
|
---|
6 | **
|
---|
7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
|
---|
8 | **
|
---|
9 | ** $QT_BEGIN_LICENSE:LGPL$
|
---|
10 | ** Commercial Usage
|
---|
11 | ** Licensees holding valid Qt Commercial licenses may use this file in
|
---|
12 | ** accordance with the Qt Commercial License Agreement provided with the
|
---|
13 | ** Software or, alternatively, in accordance with the terms contained in
|
---|
14 | ** a written agreement between you and Nokia.
|
---|
15 | **
|
---|
16 | ** GNU Lesser General Public License Usage
|
---|
17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
|
---|
18 | ** General Public License version 2.1 as published by the Free Software
|
---|
19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
|
---|
20 | ** packaging of this file. Please review the following information to
|
---|
21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
|
---|
22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
---|
23 | **
|
---|
24 | ** In addition, as a special exception, Nokia gives you certain additional
|
---|
25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
|
---|
26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
|
---|
27 | **
|
---|
28 | ** GNU General Public License Usage
|
---|
29 | ** Alternatively, this file may be used under the terms of the GNU
|
---|
30 | ** General Public License version 3.0 as published by the Free Software
|
---|
31 | ** Foundation and appearing in the file LICENSE.GPL included in the
|
---|
32 | ** packaging of this file. Please review the following information to
|
---|
33 | ** ensure the GNU General Public License version 3.0 requirements will be
|
---|
34 | ** met: http://www.gnu.org/copyleft/gpl.html.
|
---|
35 | **
|
---|
36 | ** If you have questions regarding the use of this file, please contact
|
---|
37 | ** Nokia at qt-info@nokia.com.
|
---|
38 | ** $QT_END_LICENSE$
|
---|
39 | **
|
---|
40 | ****************************************************************************/
|
---|
41 |
|
---|
42 | #include "qtriangulator_p.h"
|
---|
43 |
|
---|
44 | #include <QtGui/qdialog.h>
|
---|
45 | #include <QtGui/qevent.h>
|
---|
46 | #include <QtGui/qpainter.h>
|
---|
47 | #include <QtGui/qpainterpath.h>
|
---|
48 | #include <QtGui/private/qbezier_p.h>
|
---|
49 | #include <QtGui/private/qdatabuffer_p.h>
|
---|
50 | #include <QtCore/qbitarray.h>
|
---|
51 | #include <QtCore/qvarlengtharray.h>
|
---|
52 | #include <QtCore/qqueue.h>
|
---|
53 | #include <QtCore/qglobal.h>
|
---|
54 | #include <QtCore/qpoint.h>
|
---|
55 | #include <QtCore/qalgorithms.h>
|
---|
56 | #include <QtDebug>
|
---|
57 |
|
---|
58 | #include <math.h>
|
---|
59 |
|
---|
60 | #include <private/qgl_p.h>
|
---|
61 |
|
---|
62 | QT_BEGIN_NAMESPACE
|
---|
63 |
|
---|
64 | //#define Q_TRIANGULATOR_DEBUG
|
---|
65 |
|
---|
66 | #define Q_FIXED_POINT_SCALE 32
|
---|
67 |
|
---|
68 | // Quick sort.
|
---|
69 | template <class T, class LessThan>
|
---|
70 | #ifdef Q_CC_RVCT // RVCT 2.2 doesn't see recursive _static_ template function
|
---|
71 | void sort(T *array, int count, LessThan lessThan)
|
---|
72 | #else
|
---|
73 | static void sort(T *array, int count, LessThan lessThan)
|
---|
74 | #endif
|
---|
75 | {
|
---|
76 | // If the number of elements fall below some threshold, use insertion sort.
|
---|
77 | const int INSERTION_SORT_LIMIT = 7; // About 7 is fastest on my computer...
|
---|
78 | if (count <= INSERTION_SORT_LIMIT) {
|
---|
79 | for (int i = 1; i < count; ++i) {
|
---|
80 | T temp = array[i];
|
---|
81 | int j = i;
|
---|
82 | while (j > 0 && lessThan(temp, array[j - 1])) {
|
---|
83 | array[j] = array[j - 1];
|
---|
84 | --j;
|
---|
85 | }
|
---|
86 | array[j] = temp;
|
---|
87 | }
|
---|
88 | return;
|
---|
89 | }
|
---|
90 |
|
---|
91 | int high = count - 1;
|
---|
92 | int low = 0;
|
---|
93 | int mid = high / 2;
|
---|
94 | if (lessThan(array[mid], array[low]))
|
---|
95 | qSwap(array[mid], array[low]);
|
---|
96 | if (lessThan(array[high], array[mid]))
|
---|
97 | qSwap(array[high], array[mid]);
|
---|
98 | if (lessThan(array[mid], array[low]))
|
---|
99 | qSwap(array[mid], array[low]);
|
---|
100 |
|
---|
101 | --high;
|
---|
102 | ++low;
|
---|
103 | qSwap(array[mid], array[high]);
|
---|
104 | int pivot = high;
|
---|
105 | --high;
|
---|
106 |
|
---|
107 | while (low <= high) {
|
---|
108 | while (!lessThan(array[pivot], array[low])) {
|
---|
109 | ++low;
|
---|
110 | if (low > high)
|
---|
111 | goto sort_loop_end;
|
---|
112 | }
|
---|
113 | while (!lessThan(array[high], array[pivot])) {
|
---|
114 | --high;
|
---|
115 | if (low > high)
|
---|
116 | goto sort_loop_end;
|
---|
117 | }
|
---|
118 | qSwap(array[low], array[high]);
|
---|
119 | ++low;
|
---|
120 | --high;
|
---|
121 | }
|
---|
122 | sort_loop_end:
|
---|
123 | if (low != pivot)
|
---|
124 | qSwap(array[pivot], array[low]);
|
---|
125 | sort(array, low, lessThan);
|
---|
126 | sort(array + low + 1, count - low - 1, lessThan);
|
---|
127 | }
|
---|
128 |
|
---|
129 | // Quick sort.
|
---|
130 | template <class T>
|
---|
131 | #ifdef Q_CC_RVCT
|
---|
132 | void sort(T *array, int count) // RVCT 2.2 doesn't see recursive _static_ template function
|
---|
133 | #else
|
---|
134 | static void sort(T *array, int count)
|
---|
135 | #endif
|
---|
136 | {
|
---|
137 | // If the number of elements fall below some threshold, use insertion sort.
|
---|
138 | const int INSERTION_SORT_LIMIT = 25; // About 25 is fastest on my computer...
|
---|
139 | if (count <= INSERTION_SORT_LIMIT) {
|
---|
140 | for (int i = 1; i < count; ++i) {
|
---|
141 | T temp = array[i];
|
---|
142 | int j = i;
|
---|
143 | while (j > 0 && (temp < array[j - 1])) {
|
---|
144 | array[j] = array[j - 1];
|
---|
145 | --j;
|
---|
146 | }
|
---|
147 | array[j] = temp;
|
---|
148 | }
|
---|
149 | return;
|
---|
150 | }
|
---|
151 |
|
---|
152 | int high = count - 1;
|
---|
153 | int low = 0;
|
---|
154 | int mid = high / 2;
|
---|
155 | if ((array[mid] < array[low]))
|
---|
156 | qSwap(array[mid], array[low]);
|
---|
157 | if ((array[high] < array[mid]))
|
---|
158 | qSwap(array[high], array[mid]);
|
---|
159 | if ((array[mid] < array[low]))
|
---|
160 | qSwap(array[mid], array[low]);
|
---|
161 |
|
---|
162 | --high;
|
---|
163 | ++low;
|
---|
164 | qSwap(array[mid], array[high]);
|
---|
165 | int pivot = high;
|
---|
166 | --high;
|
---|
167 |
|
---|
168 | while (low <= high) {
|
---|
169 | while (!(array[pivot] < array[low])) {
|
---|
170 | ++low;
|
---|
171 | if (low > high)
|
---|
172 | goto sort_loop_end;
|
---|
173 | }
|
---|
174 | while (!(array[high] < array[pivot])) {
|
---|
175 | --high;
|
---|
176 | if (low > high)
|
---|
177 | goto sort_loop_end;
|
---|
178 | }
|
---|
179 | qSwap(array[low], array[high]);
|
---|
180 | ++low;
|
---|
181 | --high;
|
---|
182 | }
|
---|
183 | sort_loop_end:
|
---|
184 | if (low != pivot)
|
---|
185 | qSwap(array[pivot], array[low]);
|
---|
186 | sort(array, low);
|
---|
187 | sort(array + low + 1, count - low - 1);
|
---|
188 | }
|
---|
189 |
|
---|
190 | template<typename T>
|
---|
191 | struct QVertexSet
|
---|
192 | {
|
---|
193 | inline QVertexSet() { }
|
---|
194 | inline QVertexSet(const QVertexSet<T> &other) : vertices(other.vertices), indices(other.indices) { }
|
---|
195 | QVertexSet<T> &operator = (const QVertexSet<T> &other) {vertices = other.vertices; indices = other.indices; return *this;}
|
---|
196 |
|
---|
197 | // The vertices of a triangle are given by: (x[i[n]], y[i[n]]), (x[j[n]], y[j[n]]), (x[k[n]], y[k[n]]), n = 0, 1, ...
|
---|
198 | QVector<qreal> vertices; // [x[0], y[0], x[1], y[1], x[2], ...]
|
---|
199 | QVector<T> indices; // [i[0], j[0], k[0], i[1], j[1], k[1], i[2], ...]
|
---|
200 | };
|
---|
201 |
|
---|
202 | //============================================================================//
|
---|
203 | // QFraction //
|
---|
204 | //============================================================================//
|
---|
205 |
|
---|
206 | // Fraction must be in the range [0, 1)
|
---|
207 | struct QFraction
|
---|
208 | {
|
---|
209 | // Comparison operators must not be called on invalid fractions.
|
---|
210 | inline bool operator < (const QFraction &other) const;
|
---|
211 | inline bool operator == (const QFraction &other) const;
|
---|
212 | inline bool operator != (const QFraction &other) const {return !(*this == other);}
|
---|
213 | inline bool operator > (const QFraction &other) const {return other < *this;}
|
---|
214 | inline bool operator >= (const QFraction &other) const {return !(*this < other);}
|
---|
215 | inline bool operator <= (const QFraction &other) const {return !(*this > other);}
|
---|
216 |
|
---|
217 | inline bool isValid() const {return denominator != 0;}
|
---|
218 |
|
---|
219 | // numerator and denominator must not have common denominators.
|
---|
220 | quint64 numerator, denominator;
|
---|
221 | };
|
---|
222 |
|
---|
223 | static inline quint64 gcd(quint64 x, quint64 y)
|
---|
224 | {
|
---|
225 | while (y != 0) {
|
---|
226 | quint64 z = y;
|
---|
227 | y = x % y;
|
---|
228 | x = z;
|
---|
229 | }
|
---|
230 | return x;
|
---|
231 | }
|
---|
232 |
|
---|
233 | static inline int compare(quint64 a, quint64 b)
|
---|
234 | {
|
---|
235 | return (a > b) - (a < b);
|
---|
236 | }
|
---|
237 |
|
---|
238 | // Compare a/b with c/d.
|
---|
239 | // Return negative if less, 0 if equal, positive if greater.
|
---|
240 | // a < b, c < d
|
---|
241 | static int qCompareFractions(quint64 a, quint64 b, quint64 c, quint64 d)
|
---|
242 | {
|
---|
243 | const quint64 LIMIT = Q_UINT64_C(0x100000000);
|
---|
244 | for (;;) {
|
---|
245 | // If the products 'ad' and 'bc' fit into 64 bits, they can be directly compared.
|
---|
246 | if (b < LIMIT && d < LIMIT)
|
---|
247 | return compare(a * d, b * c);
|
---|
248 |
|
---|
249 | if (a == 0 || c == 0)
|
---|
250 | return compare(a, c);
|
---|
251 |
|
---|
252 | // a/b < c/d <=> d/c < b/a
|
---|
253 | quint64 b_div_a = b / a;
|
---|
254 | quint64 d_div_c = d / c;
|
---|
255 | if (b_div_a != d_div_c)
|
---|
256 | return compare(d_div_c, b_div_a);
|
---|
257 |
|
---|
258 | // floor(d/c) == floor(b/a)
|
---|
259 | // frac(d/c) < frac(b/a) ?
|
---|
260 | // frac(x/y) = (x%y)/y
|
---|
261 | d -= d_div_c * c; //d %= c;
|
---|
262 | b -= b_div_a * a; //b %= a;
|
---|
263 | qSwap(a, d);
|
---|
264 | qSwap(b, c);
|
---|
265 | }
|
---|
266 | }
|
---|
267 |
|
---|
268 | // Fraction must be in the range [0, 1)
|
---|
269 | // Assume input is valid.
|
---|
270 | static QFraction qFraction(quint64 n, quint64 d) {
|
---|
271 | QFraction result;
|
---|
272 | if (n == 0) {
|
---|
273 | result.numerator = 0;
|
---|
274 | result.denominator = 1;
|
---|
275 | } else {
|
---|
276 | quint64 g = gcd(n, d);
|
---|
277 | result.numerator = n / g;
|
---|
278 | result.denominator = d / g;
|
---|
279 | }
|
---|
280 | return result;
|
---|
281 | }
|
---|
282 |
|
---|
283 | inline bool QFraction::operator < (const QFraction &other) const
|
---|
284 | {
|
---|
285 | return qCompareFractions(numerator, denominator, other.numerator, other.denominator) < 0;
|
---|
286 | }
|
---|
287 |
|
---|
288 | inline bool QFraction::operator == (const QFraction &other) const
|
---|
289 | {
|
---|
290 | return numerator == other.numerator && denominator == other.denominator;
|
---|
291 | }
|
---|
292 |
|
---|
293 | //============================================================================//
|
---|
294 | // QPodPoint //
|
---|
295 | //============================================================================//
|
---|
296 |
|
---|
297 | struct QPodPoint
|
---|
298 | {
|
---|
299 | inline bool operator < (const QPodPoint &other) const
|
---|
300 | {
|
---|
301 | if (y != other.y)
|
---|
302 | return y < other.y;
|
---|
303 | return x < other.x;
|
---|
304 | }
|
---|
305 |
|
---|
306 | inline bool operator > (const QPodPoint &other) const {return other < *this;}
|
---|
307 | inline bool operator <= (const QPodPoint &other) const {return !(*this > other);}
|
---|
308 | inline bool operator >= (const QPodPoint &other) const {return !(*this < other);}
|
---|
309 | inline bool operator == (const QPodPoint &other) const {return x == other.x && y == other.y;}
|
---|
310 | inline bool operator != (const QPodPoint &other) const {return x != other.x || y != other.y;}
|
---|
311 |
|
---|
312 | inline QPodPoint &operator += (const QPodPoint &other) {x += other.x; y += other.y; return *this;}
|
---|
313 | inline QPodPoint &operator -= (const QPodPoint &other) {x -= other.x; y -= other.y; return *this;}
|
---|
314 | inline QPodPoint operator + (const QPodPoint &other) const {QPodPoint result = {x + other.x, y + other.y}; return result;}
|
---|
315 | inline QPodPoint operator - (const QPodPoint &other) const {QPodPoint result = {x - other.x, y - other.y}; return result;}
|
---|
316 |
|
---|
317 | int x;
|
---|
318 | int y;
|
---|
319 | };
|
---|
320 |
|
---|
321 | static inline qint64 qCross(const QPodPoint &u, const QPodPoint &v)
|
---|
322 | {
|
---|
323 | return qint64(u.x) * qint64(v.y) - qint64(u.y) * qint64(v.x);
|
---|
324 | }
|
---|
325 |
|
---|
326 | static inline qint64 qDot(const QPodPoint &u, const QPodPoint &v)
|
---|
327 | {
|
---|
328 | return qint64(u.x) * qint64(v.x) + qint64(u.y) * qint64(v.y);
|
---|
329 | }
|
---|
330 |
|
---|
331 | // Return positive value if 'p' is to the right of the line 'v1'->'v2', negative if left of the
|
---|
332 | // line and zero if exactly on the line.
|
---|
333 | // The returned value is the z-component of the qCross product between 'v2-v1' and 'p-v1',
|
---|
334 | // which is twice the signed area of the triangle 'p'->'v1'->'v2' (positive for CW order).
|
---|
335 | static inline qint64 qPointDistanceFromLine(const QPodPoint &p, const QPodPoint &v1, const QPodPoint &v2)
|
---|
336 | {
|
---|
337 | return qCross(v2 - v1, p - v1);
|
---|
338 | }
|
---|
339 |
|
---|
340 | static inline bool qPointIsLeftOfLine(const QPodPoint &p, const QPodPoint &v1, const QPodPoint &v2)
|
---|
341 | {
|
---|
342 | return QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(p, v1, v2) < 0;
|
---|
343 | }
|
---|
344 |
|
---|
345 | // Return:
|
---|
346 | // -1 if u < v
|
---|
347 | // 0 if u == v
|
---|
348 | // 1 if u > v
|
---|
349 | static int comparePoints(const QPodPoint &u, const QPodPoint &v)
|
---|
350 | {
|
---|
351 | if (u.y < v.y)
|
---|
352 | return -1;
|
---|
353 | if (u.y > v.y)
|
---|
354 | return 1;
|
---|
355 | if (u.x < v.x)
|
---|
356 | return -1;
|
---|
357 | if (u.x > v.x)
|
---|
358 | return 1;
|
---|
359 | return 0;
|
---|
360 | }
|
---|
361 |
|
---|
362 | //============================================================================//
|
---|
363 | // QIntersectionPoint //
|
---|
364 | //============================================================================//
|
---|
365 |
|
---|
366 | struct QIntersectionPoint
|
---|
367 | {
|
---|
368 | inline bool isValid() const {return xOffset.isValid() && yOffset.isValid();}
|
---|
369 | QPodPoint round() const;
|
---|
370 | inline bool isAccurate() const {return xOffset.numerator == 0 && yOffset.numerator == 0;}
|
---|
371 | bool operator < (const QIntersectionPoint &other) const;
|
---|
372 | bool operator == (const QIntersectionPoint &other) const;
|
---|
373 | inline bool operator != (const QIntersectionPoint &other) const {return !(*this == other);}
|
---|
374 | inline bool operator > (const QIntersectionPoint &other) const {return other < *this;}
|
---|
375 | inline bool operator >= (const QIntersectionPoint &other) const {return !(*this < other);}
|
---|
376 | inline bool operator <= (const QIntersectionPoint &other) const {return !(*this > other);}
|
---|
377 | bool isOnLine(const QPodPoint &u, const QPodPoint &v) const;
|
---|
378 |
|
---|
379 | QPodPoint upperLeft;
|
---|
380 | QFraction xOffset;
|
---|
381 | QFraction yOffset;
|
---|
382 | };
|
---|
383 |
|
---|
384 | static inline QIntersectionPoint qIntersectionPoint(const QPodPoint &point)
|
---|
385 | {
|
---|
386 | // upperLeft = point, xOffset = 0/1, yOffset = 0/1.
|
---|
387 | QIntersectionPoint p = {{point.x, point.y}, {0, 1}, {0, 1}};
|
---|
388 | return p;
|
---|
389 | }
|
---|
390 |
|
---|
391 | static inline QIntersectionPoint qIntersectionPoint(int x, int y)
|
---|
392 | {
|
---|
393 | // upperLeft = (x, y), xOffset = 0/1, yOffset = 0/1.
|
---|
394 | QIntersectionPoint p = {{x, y}, {0, 1}, {0, 1}};
|
---|
395 | return p;
|
---|
396 | }
|
---|
397 |
|
---|
398 | static QIntersectionPoint qIntersectionPoint(const QPodPoint &u1, const QPodPoint &u2, const QPodPoint &v1, const QPodPoint &v2)
|
---|
399 | {
|
---|
400 | QIntersectionPoint result = {{0, 0}, {0, 0}, {0, 0}};
|
---|
401 |
|
---|
402 | QPodPoint u = u2 - u1;
|
---|
403 | QPodPoint v = v2 - v1;
|
---|
404 | qint64 d1 = qCross(u, v1 - u1);
|
---|
405 | qint64 d2 = qCross(u, v2 - u1);
|
---|
406 | qint64 det = d2 - d1;
|
---|
407 | qint64 d3 = qCross(v, u1 - v1);
|
---|
408 | qint64 d4 = d3 - det; //qCross(v, u2 - v1);
|
---|
409 |
|
---|
410 | // Check that the math is correct.
|
---|
411 | Q_ASSERT(d4 == qCross(v, u2 - v1));
|
---|
412 |
|
---|
413 | // The intersection point can be expressed as:
|
---|
414 | // v1 - v * d1/det
|
---|
415 | // v2 - v * d2/det
|
---|
416 | // u1 + u * d3/det
|
---|
417 | // u2 + u * d4/det
|
---|
418 |
|
---|
419 | // I'm only interested in lines that are crossing, so ignore parallel lines even if they overlap.
|
---|
420 | if (det == 0)
|
---|
421 | return result;
|
---|
422 |
|
---|
423 | if (det < 0) {
|
---|
424 | det = -det;
|
---|
425 | d1 = -d1;
|
---|
426 | d2 = -d2;
|
---|
427 | d3 = -d3;
|
---|
428 | d4 = -d4;
|
---|
429 | }
|
---|
430 |
|
---|
431 | // I'm only interested in lines intersecting at their interior, not at their end points.
|
---|
432 | // The lines intersect at their interior if and only if 'd1 < 0', 'd2 > 0', 'd3 < 0' and 'd4 > 0'.
|
---|
433 | if (d1 >= 0 || d2 <= 0 || d3 <= 0 || d4 >= 0)
|
---|
434 | return result;
|
---|
435 |
|
---|
436 | // Calculate the intersection point as follows:
|
---|
437 | // v1 - v * d1/det | v1 <= v2 (component-wise)
|
---|
438 | // v2 - v * d2/det | v2 < v1 (component-wise)
|
---|
439 |
|
---|
440 | // Assuming 21 bits per vector component.
|
---|
441 | // TODO: Make code path for 31 bits per vector component.
|
---|
442 | if (v.x >= 0) {
|
---|
443 | result.upperLeft.x = v1.x + (-v.x * d1) / det;
|
---|
444 | result.xOffset = qFraction(quint64(-v.x * d1) % quint64(det), quint64(det));
|
---|
445 | } else {
|
---|
446 | result.upperLeft.x = v2.x + (-v.x * d2) / det;
|
---|
447 | result.xOffset = qFraction(quint64(-v.x * d2) % quint64(det), quint64(det));
|
---|
448 | }
|
---|
449 |
|
---|
450 | if (v.y >= 0) {
|
---|
451 | result.upperLeft.y = v1.y + (-v.y * d1) / det;
|
---|
452 | result.yOffset = qFraction(quint64(-v.y * d1) % quint64(det), quint64(det));
|
---|
453 | } else {
|
---|
454 | result.upperLeft.y = v2.y + (-v.y * d2) / det;
|
---|
455 | result.yOffset = qFraction(quint64(-v.y * d2) % quint64(det), quint64(det));
|
---|
456 | }
|
---|
457 |
|
---|
458 | Q_ASSERT(result.xOffset.isValid());
|
---|
459 | Q_ASSERT(result.yOffset.isValid());
|
---|
460 | return result;
|
---|
461 | }
|
---|
462 |
|
---|
463 | QPodPoint QIntersectionPoint::round() const
|
---|
464 | {
|
---|
465 | QPodPoint result = upperLeft;
|
---|
466 | if (2 * xOffset.numerator >= xOffset.denominator)
|
---|
467 | ++result.x;
|
---|
468 | if (2 * yOffset.numerator >= yOffset.denominator)
|
---|
469 | ++result.y;
|
---|
470 | return result;
|
---|
471 | }
|
---|
472 |
|
---|
473 | bool QIntersectionPoint::operator < (const QIntersectionPoint &other) const
|
---|
474 | {
|
---|
475 | if (upperLeft.y != other.upperLeft.y)
|
---|
476 | return upperLeft.y < other.upperLeft.y;
|
---|
477 | if (yOffset != other.yOffset)
|
---|
478 | return yOffset < other.yOffset;
|
---|
479 | if (upperLeft.x != other.upperLeft.x)
|
---|
480 | return upperLeft.x < other.upperLeft.x;
|
---|
481 | return xOffset < other.xOffset;
|
---|
482 | }
|
---|
483 |
|
---|
484 | bool QIntersectionPoint::operator == (const QIntersectionPoint &other) const
|
---|
485 | {
|
---|
486 | return upperLeft == other.upperLeft && xOffset == other.xOffset && yOffset == other.yOffset;
|
---|
487 | }
|
---|
488 |
|
---|
489 | // Returns true if this point is on the infinite line passing through 'u' and 'v'.
|
---|
490 | bool QIntersectionPoint::isOnLine(const QPodPoint &u, const QPodPoint &v) const
|
---|
491 | {
|
---|
492 | // TODO: Make code path for coordinates with more than 21 bits.
|
---|
493 | const QPodPoint p = upperLeft - u;
|
---|
494 | const QPodPoint q = v - u;
|
---|
495 | bool isHorizontal = p.y == 0 && yOffset.numerator == 0;
|
---|
496 | bool isVertical = p.x == 0 && xOffset.numerator == 0;
|
---|
497 | if (isHorizontal && isVertical)
|
---|
498 | return true;
|
---|
499 | if (isHorizontal)
|
---|
500 | return q.y == 0;
|
---|
501 | if (q.y == 0)
|
---|
502 | return false;
|
---|
503 | if (isVertical)
|
---|
504 | return q.x == 0;
|
---|
505 | if (q.x == 0)
|
---|
506 | return false;
|
---|
507 |
|
---|
508 | // At this point, 'p+offset' and 'q' cannot lie on the x or y axis.
|
---|
509 |
|
---|
510 | if (((q.x < 0) == (q.y < 0)) != ((p.x < 0) == (p.y < 0)))
|
---|
511 | return false; // 'p + offset' and 'q' pass through different quadrants.
|
---|
512 |
|
---|
513 | // Move all coordinates into the first quadrant.
|
---|
514 | quint64 nx, ny;
|
---|
515 | if (p.x < 0)
|
---|
516 | nx = quint64(-p.x) * xOffset.denominator - xOffset.numerator;
|
---|
517 | else
|
---|
518 | nx = quint64(p.x) * xOffset.denominator + xOffset.numerator;
|
---|
519 | if (p.y < 0)
|
---|
520 | ny = quint64(-p.y) * yOffset.denominator - yOffset.numerator;
|
---|
521 | else
|
---|
522 | ny = quint64(p.y) * yOffset.denominator + yOffset.numerator;
|
---|
523 |
|
---|
524 | return qFraction(quint64(qAbs(q.x)) * xOffset.denominator, quint64(qAbs(q.y)) * yOffset.denominator) == qFraction(nx, ny);
|
---|
525 | }
|
---|
526 |
|
---|
527 | //============================================================================//
|
---|
528 | // QMaxHeap //
|
---|
529 | //============================================================================//
|
---|
530 |
|
---|
531 | template <class T>
|
---|
532 | class QMaxHeap
|
---|
533 | {
|
---|
534 | public:
|
---|
535 | QMaxHeap() : m_data(0) {}
|
---|
536 | inline int size() const {return m_data.size();}
|
---|
537 | inline bool empty() const {return m_data.isEmpty();}
|
---|
538 | inline bool isEmpty() const {return m_data.isEmpty();}
|
---|
539 | void push(const T &x);
|
---|
540 | T pop();
|
---|
541 | inline const T &top() const {return m_data.first();}
|
---|
542 | private:
|
---|
543 | static inline int parent(int i) {return (i - 1) / 2;}
|
---|
544 | static inline int left(int i) {return 2 * i + 1;}
|
---|
545 | static inline int right(int i) {return 2 * i + 2;}
|
---|
546 |
|
---|
547 | QDataBuffer<T> m_data;
|
---|
548 | };
|
---|
549 |
|
---|
550 | template <class T>
|
---|
551 | void QMaxHeap<T>::push(const T &x)
|
---|
552 | {
|
---|
553 | int current = m_data.size();
|
---|
554 | int parent = QMaxHeap::parent(current);
|
---|
555 | m_data.add(x);
|
---|
556 | while (current != 0 && m_data.at(parent) < x) {
|
---|
557 | m_data.at(current) = m_data.at(parent);
|
---|
558 | current = parent;
|
---|
559 | parent = QMaxHeap::parent(current);
|
---|
560 | }
|
---|
561 | m_data.at(current) = x;
|
---|
562 | }
|
---|
563 |
|
---|
564 | template <class T>
|
---|
565 | T QMaxHeap<T>::pop()
|
---|
566 | {
|
---|
567 | T result = m_data.first();
|
---|
568 | T back = m_data.last();
|
---|
569 | m_data.pop_back();
|
---|
570 | if (!m_data.isEmpty()) {
|
---|
571 | int current = 0;
|
---|
572 | for (;;) {
|
---|
573 | int left = QMaxHeap::left(current);
|
---|
574 | int right = QMaxHeap::right(current);
|
---|
575 | if (left >= m_data.size())
|
---|
576 | break;
|
---|
577 | int greater = left;
|
---|
578 | if (right < m_data.size() && m_data.at(left) < m_data.at(right))
|
---|
579 | greater = right;
|
---|
580 | if (m_data.at(greater) < back)
|
---|
581 | break;
|
---|
582 | m_data.at(current) = m_data.at(greater);
|
---|
583 | current = greater;
|
---|
584 | }
|
---|
585 | m_data.at(current) = back;
|
---|
586 | }
|
---|
587 | return result;
|
---|
588 | }
|
---|
589 |
|
---|
590 | //============================================================================//
|
---|
591 | // QRBTree //
|
---|
592 | //============================================================================//
|
---|
593 |
|
---|
594 | template <class T>
|
---|
595 | struct QRBTree
|
---|
596 | {
|
---|
597 | struct Node
|
---|
598 | {
|
---|
599 | inline Node() : parent(0), left(0), right(0), red(true) { }
|
---|
600 | inline ~Node() {if (left) delete left; if (right) delete right;}
|
---|
601 | T data;
|
---|
602 | Node *parent;
|
---|
603 | Node *left;
|
---|
604 | Node *right;
|
---|
605 | bool red;
|
---|
606 | };
|
---|
607 |
|
---|
608 | inline QRBTree() : root(0), freeList(0) { }
|
---|
609 | inline ~QRBTree();
|
---|
610 |
|
---|
611 | inline void clear();
|
---|
612 |
|
---|
613 | void attachBefore(Node *parent, Node *child);
|
---|
614 | void attachAfter(Node *parent, Node *child);
|
---|
615 |
|
---|
616 | inline Node *front(Node *node) const;
|
---|
617 | inline Node *back(Node *node) const;
|
---|
618 | Node *next(Node *node) const;
|
---|
619 | Node *previous(Node *node) const;
|
---|
620 |
|
---|
621 | inline void deleteNode(Node *&node);
|
---|
622 | inline Node *newNode();
|
---|
623 |
|
---|
624 | // Return 1 if 'left' comes after 'right', 0 if equal, and -1 otherwise.
|
---|
625 | // 'left' and 'right' cannot be null.
|
---|
626 | int order(Node *left, Node *right);
|
---|
627 | inline bool validate() const;
|
---|
628 |
|
---|
629 | private:
|
---|
630 | void rotateLeft(Node *node);
|
---|
631 | void rotateRight(Node *node);
|
---|
632 | void update(Node *node);
|
---|
633 |
|
---|
634 | inline void attachLeft(Node *parent, Node *child);
|
---|
635 | inline void attachRight(Node *parent, Node *child);
|
---|
636 |
|
---|
637 | int blackDepth(Node *top) const;
|
---|
638 | bool checkRedBlackProperty(Node *top) const;
|
---|
639 |
|
---|
640 | void swapNodes(Node *n1, Node *n2);
|
---|
641 | void detach(Node *node);
|
---|
642 |
|
---|
643 | // 'node' must be black. rebalance will reduce the depth of black nodes by one in the sibling tree.
|
---|
644 | void rebalance(Node *node);
|
---|
645 |
|
---|
646 | public:
|
---|
647 | Node *root;
|
---|
648 | private:
|
---|
649 | Node *freeList;
|
---|
650 | };
|
---|
651 |
|
---|
652 | template <class T>
|
---|
653 | inline QRBTree<T>::~QRBTree()
|
---|
654 | {
|
---|
655 | clear();
|
---|
656 | while (freeList) {
|
---|
657 | // Avoid recursively calling the destructor, as this list may become large.
|
---|
658 | Node *next = freeList->right;
|
---|
659 | freeList->right = 0;
|
---|
660 | delete freeList;
|
---|
661 | freeList = next;
|
---|
662 | }
|
---|
663 | }
|
---|
664 |
|
---|
665 | template <class T>
|
---|
666 | inline void QRBTree<T>::clear()
|
---|
667 | {
|
---|
668 | if (root)
|
---|
669 | delete root;
|
---|
670 | root = 0;
|
---|
671 | }
|
---|
672 |
|
---|
673 | template <class T>
|
---|
674 | void QRBTree<T>::rotateLeft(Node *node)
|
---|
675 | {
|
---|
676 | // | | //
|
---|
677 | // N B //
|
---|
678 | // / \ / \ //
|
---|
679 | // A B ---> N D //
|
---|
680 | // / \ / \ //
|
---|
681 | // C D A C //
|
---|
682 |
|
---|
683 | Node *&ref = (node->parent ? (node == node->parent->left ? node->parent->left : node->parent->right) : root);
|
---|
684 | ref = node->right;
|
---|
685 | node->right->parent = node->parent;
|
---|
686 |
|
---|
687 | // : //
|
---|
688 | // N //
|
---|
689 | // / :| //
|
---|
690 | // A B //
|
---|
691 | // / \ //
|
---|
692 | // C D //
|
---|
693 |
|
---|
694 | node->right = ref->left;
|
---|
695 | if (ref->left)
|
---|
696 | ref->left->parent = node;
|
---|
697 |
|
---|
698 | // : | //
|
---|
699 | // N B //
|
---|
700 | // / \ : \ //
|
---|
701 | // A C D //
|
---|
702 |
|
---|
703 | ref->left = node;
|
---|
704 | node->parent = ref;
|
---|
705 |
|
---|
706 | // | //
|
---|
707 | // B //
|
---|
708 | // / \ //
|
---|
709 | // N D //
|
---|
710 | // / \ //
|
---|
711 | // A C //
|
---|
712 | }
|
---|
713 |
|
---|
714 | template <class T>
|
---|
715 | void QRBTree<T>::rotateRight(Node *node)
|
---|
716 | {
|
---|
717 | // | | //
|
---|
718 | // N A //
|
---|
719 | // / \ / \ //
|
---|
720 | // A B ---> C N //
|
---|
721 | // / \ / \ //
|
---|
722 | // C D D B //
|
---|
723 |
|
---|
724 | Node *&ref = (node->parent ? (node == node->parent->left ? node->parent->left : node->parent->right) : root);
|
---|
725 | ref = node->left;
|
---|
726 | node->left->parent = node->parent;
|
---|
727 |
|
---|
728 | node->left = ref->right;
|
---|
729 | if (ref->right)
|
---|
730 | ref->right->parent = node;
|
---|
731 |
|
---|
732 | ref->right = node;
|
---|
733 | node->parent = ref;
|
---|
734 | }
|
---|
735 |
|
---|
736 | template <class T>
|
---|
737 | void QRBTree<T>::update(Node *node) // call this after inserting a node
|
---|
738 | {
|
---|
739 | for (;;) {
|
---|
740 | Node *parent = node->parent;
|
---|
741 |
|
---|
742 | // if the node is the root, color it black
|
---|
743 | if (!parent) {
|
---|
744 | node->red = false;
|
---|
745 | return;
|
---|
746 | }
|
---|
747 |
|
---|
748 | // if the parent is black, the node can be left red
|
---|
749 | if (!parent->red)
|
---|
750 | return;
|
---|
751 |
|
---|
752 | // at this point, the parent is red and cannot be the root
|
---|
753 | Node *grandpa = parent->parent;
|
---|
754 | Q_ASSERT(grandpa);
|
---|
755 |
|
---|
756 | Node *uncle = (parent == grandpa->left ? grandpa->right : grandpa->left);
|
---|
757 | if (uncle && uncle->red) {
|
---|
758 | // grandpa's black, parent and uncle are red.
|
---|
759 | // let parent and uncle be black, grandpa red and recursively update grandpa.
|
---|
760 | Q_ASSERT(!grandpa->red);
|
---|
761 | parent->red = false;
|
---|
762 | uncle->red = false;
|
---|
763 | grandpa->red = true;
|
---|
764 | node = grandpa;
|
---|
765 | continue;
|
---|
766 | }
|
---|
767 |
|
---|
768 | // at this point, uncle is black
|
---|
769 | if (node == parent->right && parent == grandpa->left)
|
---|
770 | rotateLeft(node = parent);
|
---|
771 | else if (node == parent->left && parent == grandpa->right)
|
---|
772 | rotateRight(node = parent);
|
---|
773 | parent = node->parent;
|
---|
774 |
|
---|
775 | if (parent == grandpa->left) {
|
---|
776 | rotateRight(grandpa);
|
---|
777 | parent->red = false;
|
---|
778 | grandpa->red = true;
|
---|
779 | } else {
|
---|
780 | rotateLeft(grandpa);
|
---|
781 | parent->red = false;
|
---|
782 | grandpa->red = true;
|
---|
783 | }
|
---|
784 | return;
|
---|
785 | }
|
---|
786 | }
|
---|
787 |
|
---|
788 | template <class T>
|
---|
789 | inline void QRBTree<T>::attachLeft(Node *parent, Node *child)
|
---|
790 | {
|
---|
791 | Q_ASSERT(!parent->left);
|
---|
792 | parent->left = child;
|
---|
793 | child->parent = parent;
|
---|
794 | update(child);
|
---|
795 | }
|
---|
796 |
|
---|
797 | template <class T>
|
---|
798 | inline void QRBTree<T>::attachRight(Node *parent, Node *child)
|
---|
799 | {
|
---|
800 | Q_ASSERT(!parent->right);
|
---|
801 | parent->right = child;
|
---|
802 | child->parent = parent;
|
---|
803 | update(child);
|
---|
804 | }
|
---|
805 |
|
---|
806 | template <class T>
|
---|
807 | void QRBTree<T>::attachBefore(Node *parent, Node *child)
|
---|
808 | {
|
---|
809 | if (!root)
|
---|
810 | update(root = child);
|
---|
811 | else if (!parent)
|
---|
812 | attachRight(back(root), child);
|
---|
813 | else if (parent->left)
|
---|
814 | attachRight(back(parent->left), child);
|
---|
815 | else
|
---|
816 | attachLeft(parent, child);
|
---|
817 | }
|
---|
818 |
|
---|
819 | template <class T>
|
---|
820 | void QRBTree<T>::attachAfter(Node *parent, Node *child)
|
---|
821 | {
|
---|
822 | if (!root)
|
---|
823 | update(root = child);
|
---|
824 | else if (!parent)
|
---|
825 | attachLeft(front(root), child);
|
---|
826 | else if (parent->right)
|
---|
827 | attachLeft(front(parent->right), child);
|
---|
828 | else
|
---|
829 | attachRight(parent, child);
|
---|
830 | }
|
---|
831 |
|
---|
832 | template <class T>
|
---|
833 | void QRBTree<T>::swapNodes(Node *n1, Node *n2)
|
---|
834 | {
|
---|
835 | // Since iterators must not be invalidated, it is not sufficient to only swap the data.
|
---|
836 | if (n1->parent == n2) {
|
---|
837 | n1->parent = n2->parent;
|
---|
838 | n2->parent = n1;
|
---|
839 | } else if (n2->parent == n1) {
|
---|
840 | n2->parent = n1->parent;
|
---|
841 | n1->parent = n2;
|
---|
842 | } else {
|
---|
843 | qSwap(n1->parent, n2->parent);
|
---|
844 | }
|
---|
845 |
|
---|
846 | qSwap(n1->left, n2->left);
|
---|
847 | qSwap(n1->right, n2->right);
|
---|
848 | qSwap(n1->red, n2->red);
|
---|
849 |
|
---|
850 | if (n1->parent) {
|
---|
851 | if (n1->parent->left == n2)
|
---|
852 | n1->parent->left = n1;
|
---|
853 | else
|
---|
854 | n1->parent->right = n1;
|
---|
855 | } else {
|
---|
856 | root = n1;
|
---|
857 | }
|
---|
858 |
|
---|
859 | if (n2->parent) {
|
---|
860 | if (n2->parent->left == n1)
|
---|
861 | n2->parent->left = n2;
|
---|
862 | else
|
---|
863 | n2->parent->right = n2;
|
---|
864 | } else {
|
---|
865 | root = n2;
|
---|
866 | }
|
---|
867 |
|
---|
868 | if (n1->left)
|
---|
869 | n1->left->parent = n1;
|
---|
870 | if (n1->right)
|
---|
871 | n1->right->parent = n1;
|
---|
872 |
|
---|
873 | if (n2->left)
|
---|
874 | n2->left->parent = n2;
|
---|
875 | if (n2->right)
|
---|
876 | n2->right->parent = n2;
|
---|
877 | }
|
---|
878 |
|
---|
879 | template <class T>
|
---|
880 | void QRBTree<T>::detach(Node *node) // call this before removing a node.
|
---|
881 | {
|
---|
882 | if (node->right)
|
---|
883 | swapNodes(node, front(node->right));
|
---|
884 |
|
---|
885 | Node *child = (node->left ? node->left : node->right);
|
---|
886 |
|
---|
887 | if (!node->red) {
|
---|
888 | if (child && child->red)
|
---|
889 | child->red = false;
|
---|
890 | else
|
---|
891 | rebalance(node);
|
---|
892 | }
|
---|
893 |
|
---|
894 | Node *&ref = (node->parent ? (node == node->parent->left ? node->parent->left : node->parent->right) : root);
|
---|
895 | ref = child;
|
---|
896 | if (child)
|
---|
897 | child->parent = node->parent;
|
---|
898 | node->left = node->right = node->parent = 0;
|
---|
899 | }
|
---|
900 |
|
---|
901 | // 'node' must be black. rebalance will reduce the depth of black nodes by one in the sibling tree.
|
---|
902 | template <class T>
|
---|
903 | void QRBTree<T>::rebalance(Node *node)
|
---|
904 | {
|
---|
905 | Q_ASSERT(!node->red);
|
---|
906 | for (;;) {
|
---|
907 | if (!node->parent)
|
---|
908 | return;
|
---|
909 |
|
---|
910 | // at this point, node is not a parent, it is black, thus it must have a sibling.
|
---|
911 | Node *sibling = (node == node->parent->left ? node->parent->right : node->parent->left);
|
---|
912 | Q_ASSERT(sibling);
|
---|
913 |
|
---|
914 | if (sibling->red) {
|
---|
915 | sibling->red = false;
|
---|
916 | node->parent->red = true;
|
---|
917 | if (node == node->parent->left)
|
---|
918 | rotateLeft(node->parent);
|
---|
919 | else
|
---|
920 | rotateRight(node->parent);
|
---|
921 | sibling = (node == node->parent->left ? node->parent->right : node->parent->left);
|
---|
922 | Q_ASSERT(sibling);
|
---|
923 | }
|
---|
924 |
|
---|
925 | // at this point, the sibling is black.
|
---|
926 | Q_ASSERT(!sibling->red);
|
---|
927 |
|
---|
928 | if ((!sibling->left || !sibling->left->red) && (!sibling->right || !sibling->right->red)) {
|
---|
929 | bool parentWasRed = node->parent->red;
|
---|
930 | sibling->red = true;
|
---|
931 | node->parent->red = false;
|
---|
932 | if (parentWasRed)
|
---|
933 | return;
|
---|
934 | node = node->parent;
|
---|
935 | continue;
|
---|
936 | }
|
---|
937 |
|
---|
938 | // at this point, at least one of the sibling's children is red.
|
---|
939 |
|
---|
940 | if (node == node->parent->left) {
|
---|
941 | if (!sibling->right || !sibling->right->red) {
|
---|
942 | Q_ASSERT(sibling->left);
|
---|
943 | sibling->red = true;
|
---|
944 | sibling->left->red = false;
|
---|
945 | rotateRight(sibling);
|
---|
946 |
|
---|
947 | sibling = sibling->parent;
|
---|
948 | Q_ASSERT(sibling);
|
---|
949 | }
|
---|
950 | sibling->red = node->parent->red;
|
---|
951 | node->parent->red = false;
|
---|
952 |
|
---|
953 | Q_ASSERT(sibling->right->red);
|
---|
954 | sibling->right->red = false;
|
---|
955 | rotateLeft(node->parent);
|
---|
956 | } else {
|
---|
957 | if (!sibling->left || !sibling->left->red) {
|
---|
958 | Q_ASSERT(sibling->right);
|
---|
959 | sibling->red = true;
|
---|
960 | sibling->right->red = false;
|
---|
961 | rotateLeft(sibling);
|
---|
962 |
|
---|
963 | sibling = sibling->parent;
|
---|
964 | Q_ASSERT(sibling);
|
---|
965 | }
|
---|
966 | sibling->red = node->parent->red;
|
---|
967 | node->parent->red = false;
|
---|
968 |
|
---|
969 | Q_ASSERT(sibling->left->red);
|
---|
970 | sibling->left->red = false;
|
---|
971 | rotateRight(node->parent);
|
---|
972 | }
|
---|
973 | return;
|
---|
974 | }
|
---|
975 | }
|
---|
976 |
|
---|
977 | template <class T>
|
---|
978 | inline typename QRBTree<T>::Node *QRBTree<T>::front(Node *node) const
|
---|
979 | {
|
---|
980 | while (node->left)
|
---|
981 | node = node->left;
|
---|
982 | return node;
|
---|
983 | }
|
---|
984 |
|
---|
985 | template <class T>
|
---|
986 | inline typename QRBTree<T>::Node *QRBTree<T>::back(Node *node) const
|
---|
987 | {
|
---|
988 | while (node->right)
|
---|
989 | node = node->right;
|
---|
990 | return node;
|
---|
991 | }
|
---|
992 |
|
---|
993 | template <class T>
|
---|
994 | typename QRBTree<T>::Node *QRBTree<T>::next(Node *node) const
|
---|
995 | {
|
---|
996 | if (node->right)
|
---|
997 | return front(node->right);
|
---|
998 | while (node->parent && node == node->parent->right)
|
---|
999 | node = node->parent;
|
---|
1000 | return node->parent;
|
---|
1001 | }
|
---|
1002 |
|
---|
1003 | template <class T>
|
---|
1004 | typename QRBTree<T>::Node *QRBTree<T>::previous(Node *node) const
|
---|
1005 | {
|
---|
1006 | if (node->left)
|
---|
1007 | return back(node->left);
|
---|
1008 | while (node->parent && node == node->parent->left)
|
---|
1009 | node = node->parent;
|
---|
1010 | return node->parent;
|
---|
1011 | }
|
---|
1012 |
|
---|
1013 | template <class T>
|
---|
1014 | int QRBTree<T>::blackDepth(Node *top) const
|
---|
1015 | {
|
---|
1016 | if (!top)
|
---|
1017 | return 0;
|
---|
1018 | int leftDepth = blackDepth(top->left);
|
---|
1019 | int rightDepth = blackDepth(top->right);
|
---|
1020 | if (leftDepth != rightDepth)
|
---|
1021 | return -1;
|
---|
1022 | if (!top->red)
|
---|
1023 | ++leftDepth;
|
---|
1024 | return leftDepth;
|
---|
1025 | }
|
---|
1026 |
|
---|
1027 | template <class T>
|
---|
1028 | bool QRBTree<T>::checkRedBlackProperty(Node *top) const
|
---|
1029 | {
|
---|
1030 | if (!top)
|
---|
1031 | return true;
|
---|
1032 | if (top->left && !checkRedBlackProperty(top->left))
|
---|
1033 | return false;
|
---|
1034 | if (top->right && !checkRedBlackProperty(top->right))
|
---|
1035 | return false;
|
---|
1036 | return !(top->red && ((top->left && top->left->red) || (top->right && top->right->red)));
|
---|
1037 | }
|
---|
1038 |
|
---|
1039 | template <class T>
|
---|
1040 | inline bool QRBTree<T>::validate() const
|
---|
1041 | {
|
---|
1042 | return checkRedBlackProperty(root) && blackDepth(root) != -1;
|
---|
1043 | }
|
---|
1044 |
|
---|
1045 | template <class T>
|
---|
1046 | inline void QRBTree<T>::deleteNode(Node *&node)
|
---|
1047 | {
|
---|
1048 | Q_ASSERT(node);
|
---|
1049 | detach(node);
|
---|
1050 | node->right = freeList;
|
---|
1051 | freeList = node;
|
---|
1052 | node = 0;
|
---|
1053 | }
|
---|
1054 |
|
---|
1055 | template <class T>
|
---|
1056 | inline typename QRBTree<T>::Node *QRBTree<T>::newNode()
|
---|
1057 | {
|
---|
1058 | if (freeList) {
|
---|
1059 | Node *node = freeList;
|
---|
1060 | freeList = freeList->right;
|
---|
1061 | node->parent = node->left = node->right = 0;
|
---|
1062 | node->red = true;
|
---|
1063 | return node;
|
---|
1064 | }
|
---|
1065 | return new Node;
|
---|
1066 | }
|
---|
1067 |
|
---|
1068 | // Return 1 if 'left' comes after 'right', 0 if equal, and -1 otherwise.
|
---|
1069 | // 'left' and 'right' cannot be null.
|
---|
1070 | template <class T>
|
---|
1071 | int QRBTree<T>::order(Node *left, Node *right)
|
---|
1072 | {
|
---|
1073 | Q_ASSERT(left && right);
|
---|
1074 | if (left == right)
|
---|
1075 | return 0;
|
---|
1076 |
|
---|
1077 | QVector<Node *> leftAncestors;
|
---|
1078 | QVector<Node *> rightAncestors;
|
---|
1079 | while (left) {
|
---|
1080 | leftAncestors.push_back(left);
|
---|
1081 | left = left->parent;
|
---|
1082 | }
|
---|
1083 | while (right) {
|
---|
1084 | rightAncestors.push_back(right);
|
---|
1085 | right = right->parent;
|
---|
1086 | }
|
---|
1087 | Q_ASSERT(leftAncestors.back() == root && rightAncestors.back() == root);
|
---|
1088 |
|
---|
1089 | while (!leftAncestors.empty() && !rightAncestors.empty() && leftAncestors.back() == rightAncestors.back()) {
|
---|
1090 | leftAncestors.pop_back();
|
---|
1091 | rightAncestors.pop_back();
|
---|
1092 | }
|
---|
1093 |
|
---|
1094 | if (!leftAncestors.empty())
|
---|
1095 | return (leftAncestors.back() == leftAncestors.back()->parent->left ? -1 : 1);
|
---|
1096 |
|
---|
1097 | if (!rightAncestors.empty())
|
---|
1098 | return (rightAncestors.back() == rightAncestors.back()->parent->right ? -1 : 1);
|
---|
1099 |
|
---|
1100 | // The code should never reach this point.
|
---|
1101 | Q_ASSERT(!leftAncestors.empty() || !rightAncestors.empty());
|
---|
1102 | return 0;
|
---|
1103 | }
|
---|
1104 |
|
---|
1105 | //============================================================================//
|
---|
1106 | // QInt64Hash //
|
---|
1107 | //============================================================================//
|
---|
1108 |
|
---|
1109 | // Copied from qhash.cpp
|
---|
1110 | static const uchar prime_deltas[] = {
|
---|
1111 | 0, 0, 1, 3, 1, 5, 3, 3, 1, 9, 7, 5, 3, 9, 25, 3,
|
---|
1112 | 1, 21, 3, 21, 7, 15, 9, 5, 3, 29, 15, 0, 0, 0, 0, 0
|
---|
1113 | };
|
---|
1114 |
|
---|
1115 | // Copied from qhash.cpp
|
---|
1116 | static inline int primeForNumBits(int numBits)
|
---|
1117 | {
|
---|
1118 | return (1 << numBits) + prime_deltas[numBits];
|
---|
1119 | }
|
---|
1120 |
|
---|
1121 | static inline int primeForCount(int count)
|
---|
1122 | {
|
---|
1123 | int low = 0;
|
---|
1124 | int high = 32;
|
---|
1125 | for (int i = 0; i < 5; ++i) {
|
---|
1126 | int mid = (high + low) / 2;
|
---|
1127 | if (count >= 1 << mid)
|
---|
1128 | low = mid;
|
---|
1129 | else
|
---|
1130 | high = mid;
|
---|
1131 | }
|
---|
1132 | return primeForNumBits(high);
|
---|
1133 | }
|
---|
1134 |
|
---|
1135 | // Hash set of quint64s. Elements cannot be removed without clearing the
|
---|
1136 | // entire set. A value of -1 is used to mark unused entries.
|
---|
1137 | class QInt64Set
|
---|
1138 | {
|
---|
1139 | public:
|
---|
1140 | inline QInt64Set(int capacity = 64);
|
---|
1141 | inline ~QInt64Set() {if (m_array) delete[] m_array;}
|
---|
1142 | inline bool isValid() const {return m_array;}
|
---|
1143 | void insert(quint64 key);
|
---|
1144 | bool contains(quint64 key) const;
|
---|
1145 | inline void clear();
|
---|
1146 | private:
|
---|
1147 | bool rehash(int capacity);
|
---|
1148 |
|
---|
1149 | static const quint64 UNUSED;
|
---|
1150 |
|
---|
1151 | quint64 *m_array;
|
---|
1152 | int m_capacity;
|
---|
1153 | int m_count;
|
---|
1154 | };
|
---|
1155 |
|
---|
1156 | const quint64 QInt64Set::UNUSED = quint64(-1);
|
---|
1157 |
|
---|
1158 | inline QInt64Set::QInt64Set(int capacity)
|
---|
1159 | {
|
---|
1160 | m_capacity = primeForCount(capacity);
|
---|
1161 | m_array = new quint64[m_capacity];
|
---|
1162 | if (m_array)
|
---|
1163 | clear();
|
---|
1164 | else
|
---|
1165 | m_capacity = 0;
|
---|
1166 | }
|
---|
1167 |
|
---|
1168 | bool QInt64Set::rehash(int capacity)
|
---|
1169 | {
|
---|
1170 | quint64 *oldArray = m_array;
|
---|
1171 | int oldCapacity = m_capacity;
|
---|
1172 |
|
---|
1173 | m_capacity = capacity;
|
---|
1174 | m_array = new quint64[m_capacity];
|
---|
1175 | if (m_array) {
|
---|
1176 | clear();
|
---|
1177 | if (oldArray) {
|
---|
1178 | for (int i = 0; i < oldCapacity; ++i) {
|
---|
1179 | if (oldArray[i] != UNUSED)
|
---|
1180 | insert(oldArray[i]);
|
---|
1181 | }
|
---|
1182 | delete[] oldArray;
|
---|
1183 | }
|
---|
1184 | return true;
|
---|
1185 | } else {
|
---|
1186 | m_capacity = oldCapacity;
|
---|
1187 | m_array = oldArray;
|
---|
1188 | return false;
|
---|
1189 | }
|
---|
1190 | }
|
---|
1191 |
|
---|
1192 | void QInt64Set::insert(quint64 key)
|
---|
1193 | {
|
---|
1194 | if (m_count > 3 * m_capacity / 4)
|
---|
1195 | rehash(primeForCount(2 * m_capacity));
|
---|
1196 | Q_ASSERT_X(m_array, "QInt64Hash<T>::insert", "Hash set not allocated.");
|
---|
1197 | int index = int(key % m_capacity);
|
---|
1198 | for (int i = 0; i < m_capacity; ++i) {
|
---|
1199 | index += i;
|
---|
1200 | if (index >= m_capacity)
|
---|
1201 | index -= m_capacity;
|
---|
1202 | if (m_array[index] == key)
|
---|
1203 | return;
|
---|
1204 | if (m_array[index] == UNUSED) {
|
---|
1205 | ++m_count;
|
---|
1206 | m_array[index] = key;
|
---|
1207 | return;
|
---|
1208 | }
|
---|
1209 | }
|
---|
1210 | Q_ASSERT_X(0, "QInt64Hash<T>::insert", "Hash set full.");
|
---|
1211 | }
|
---|
1212 |
|
---|
1213 | bool QInt64Set::contains(quint64 key) const
|
---|
1214 | {
|
---|
1215 | Q_ASSERT_X(m_array, "QInt64Hash<T>::contains", "Hash set not allocated.");
|
---|
1216 | int index = int(key % m_capacity);
|
---|
1217 | for (int i = 0; i < m_capacity; ++i) {
|
---|
1218 | index += i;
|
---|
1219 | if (index >= m_capacity)
|
---|
1220 | index -= m_capacity;
|
---|
1221 | if (m_array[index] == key)
|
---|
1222 | return true;
|
---|
1223 | if (m_array[index] == UNUSED)
|
---|
1224 | return false;
|
---|
1225 | }
|
---|
1226 | return false;
|
---|
1227 | }
|
---|
1228 |
|
---|
1229 | inline void QInt64Set::clear()
|
---|
1230 | {
|
---|
1231 | Q_ASSERT_X(m_array, "QInt64Hash<T>::clear", "Hash set not allocated.");
|
---|
1232 | for (int i = 0; i < m_capacity; ++i)
|
---|
1233 | m_array[i] = UNUSED;
|
---|
1234 | m_count = 0;
|
---|
1235 | }
|
---|
1236 |
|
---|
1237 | //============================================================================//
|
---|
1238 | // QRingBuffer //
|
---|
1239 | //============================================================================//
|
---|
1240 |
|
---|
1241 | // T must be POD.
|
---|
1242 | template <class T>
|
---|
1243 | class QRingBuffer
|
---|
1244 | {
|
---|
1245 | public:
|
---|
1246 | inline QRingBuffer() : m_array(0), m_head(0), m_size(0), m_capacity(0) { }
|
---|
1247 | inline ~QRingBuffer() {if (m_array) delete[] m_array;}
|
---|
1248 | bool reallocate(int capacity);
|
---|
1249 | inline const T &head() const {Q_ASSERT(m_size > 0); return m_array[m_head];}
|
---|
1250 | inline const T &dequeue();
|
---|
1251 | inline void enqueue(const T &x);
|
---|
1252 | inline bool isEmpty() const {return m_size == 0;}
|
---|
1253 | private:
|
---|
1254 | T *m_array;
|
---|
1255 | int m_head;
|
---|
1256 | int m_size;
|
---|
1257 | int m_capacity;
|
---|
1258 | };
|
---|
1259 |
|
---|
1260 | template <class T>
|
---|
1261 | bool QRingBuffer<T>::reallocate(int capacity)
|
---|
1262 | {
|
---|
1263 | T *oldArray = m_array;
|
---|
1264 | m_array = new T[capacity];
|
---|
1265 | if (m_array) {
|
---|
1266 | if (oldArray) {
|
---|
1267 | if (m_head + m_size > m_capacity) {
|
---|
1268 | memcpy(m_array, oldArray + m_head, (m_capacity - m_head) * sizeof(T));
|
---|
1269 | memcpy(m_array + (m_capacity - m_head), oldArray, (m_head + m_size - m_capacity) * sizeof(T));
|
---|
1270 | } else {
|
---|
1271 | memcpy(m_array, oldArray + m_head, m_size * sizeof(T));
|
---|
1272 | }
|
---|
1273 | delete[] oldArray;
|
---|
1274 | }
|
---|
1275 | m_capacity = capacity;
|
---|
1276 | m_head = 0;
|
---|
1277 | return true;
|
---|
1278 | } else {
|
---|
1279 | m_array = oldArray;
|
---|
1280 | return false;
|
---|
1281 | }
|
---|
1282 | }
|
---|
1283 |
|
---|
1284 | template <class T>
|
---|
1285 | inline const T &QRingBuffer<T>::dequeue()
|
---|
1286 | {
|
---|
1287 | Q_ASSERT(m_size > 0);
|
---|
1288 | Q_ASSERT(m_array);
|
---|
1289 | Q_ASSERT(m_capacity >= m_size);
|
---|
1290 | int index = m_head;
|
---|
1291 | if (++m_head >= m_capacity)
|
---|
1292 | m_head -= m_capacity;
|
---|
1293 | --m_size;
|
---|
1294 | return m_array[index];
|
---|
1295 | }
|
---|
1296 |
|
---|
1297 | template <class T>
|
---|
1298 | inline void QRingBuffer<T>::enqueue(const T &x)
|
---|
1299 | {
|
---|
1300 | if (m_size == m_capacity)
|
---|
1301 | reallocate(qMax(2 * m_capacity, 64));
|
---|
1302 | int index = m_head + m_size;
|
---|
1303 | if (index >= m_capacity)
|
---|
1304 | index -= m_capacity;
|
---|
1305 | m_array[index] = x;
|
---|
1306 | ++m_size;
|
---|
1307 | }
|
---|
1308 |
|
---|
1309 | //============================================================================//
|
---|
1310 | // QTriangulator //
|
---|
1311 | //============================================================================//
|
---|
1312 | template<typename T>
|
---|
1313 | class QTriangulator
|
---|
1314 | {
|
---|
1315 | public:
|
---|
1316 | typedef QVarLengthArray<int, 6> ShortArray;
|
---|
1317 |
|
---|
1318 | //================================//
|
---|
1319 | // QTriangulator::ComplexToSimple //
|
---|
1320 | //================================//
|
---|
1321 | friend class ComplexToSimple;
|
---|
1322 | class ComplexToSimple
|
---|
1323 | {
|
---|
1324 | public:
|
---|
1325 | inline ComplexToSimple(QTriangulator<T> *parent) : m_parent(parent),
|
---|
1326 | m_edges(0), m_events(0), m_splits(0) { }
|
---|
1327 | void decompose();
|
---|
1328 | private:
|
---|
1329 | struct Edge
|
---|
1330 | {
|
---|
1331 | inline int &upper() {return pointingUp ? to : from;}
|
---|
1332 | inline int &lower() {return pointingUp ? from : to;}
|
---|
1333 | inline int upper() const {return pointingUp ? to : from;}
|
---|
1334 | inline int lower() const {return pointingUp ? from : to;}
|
---|
1335 |
|
---|
1336 | QRBTree<int>::Node *node;
|
---|
1337 | int from, to; // vertex
|
---|
1338 | int next, previous; // edge
|
---|
1339 | int winding;
|
---|
1340 | bool mayIntersect;
|
---|
1341 | bool pointingUp, originallyPointingUp;
|
---|
1342 | };
|
---|
1343 |
|
---|
1344 | friend class CompareEdges;
|
---|
1345 | class CompareEdges
|
---|
1346 | {
|
---|
1347 | public:
|
---|
1348 | inline CompareEdges(ComplexToSimple *parent) : m_parent(parent) { }
|
---|
1349 | bool operator () (int i, int j) const;
|
---|
1350 | private:
|
---|
1351 | ComplexToSimple *m_parent;
|
---|
1352 | };
|
---|
1353 |
|
---|
1354 | struct Intersection
|
---|
1355 | {
|
---|
1356 | bool operator < (const Intersection &other) const {return other.intersectionPoint < intersectionPoint;}
|
---|
1357 |
|
---|
1358 | QIntersectionPoint intersectionPoint;
|
---|
1359 | int vertex;
|
---|
1360 | int leftEdge;
|
---|
1361 | int rightEdge;
|
---|
1362 | };
|
---|
1363 |
|
---|
1364 | struct Split
|
---|
1365 | {
|
---|
1366 | int vertex;
|
---|
1367 | int edge;
|
---|
1368 | bool accurate;
|
---|
1369 | };
|
---|
1370 |
|
---|
1371 | struct Event
|
---|
1372 | {
|
---|
1373 | enum Type {Upper, Lower};
|
---|
1374 | inline bool operator < (const Event &other) const;
|
---|
1375 |
|
---|
1376 | QPodPoint point;
|
---|
1377 | Type type;
|
---|
1378 | int edge;
|
---|
1379 | };
|
---|
1380 |
|
---|
1381 | #ifdef Q_TRIANGULATOR_DEBUG
|
---|
1382 | friend class DebugDialog;
|
---|
1383 | friend class QTriangulator;
|
---|
1384 | class DebugDialog : public QDialog
|
---|
1385 | {
|
---|
1386 | public:
|
---|
1387 | DebugDialog(ComplexToSimple *parent, int currentVertex);
|
---|
1388 | protected:
|
---|
1389 | void paintEvent(QPaintEvent *);
|
---|
1390 | void wheelEvent(QWheelEvent *);
|
---|
1391 | void mouseMoveEvent(QMouseEvent *);
|
---|
1392 | void mousePressEvent(QMouseEvent *);
|
---|
1393 | private:
|
---|
1394 | ComplexToSimple *m_parent;
|
---|
1395 | QRectF m_window;
|
---|
1396 | QPoint m_lastMousePos;
|
---|
1397 | int m_vertex;
|
---|
1398 | };
|
---|
1399 | #endif
|
---|
1400 |
|
---|
1401 | void initEdges();
|
---|
1402 | bool calculateIntersection(int left, int right);
|
---|
1403 | bool edgeIsLeftOfEdge(int leftEdgeIndex, int rightEdgeIndex) const;
|
---|
1404 | QRBTree<int>::Node *searchEdgeLeftOf(int edgeIndex) const;
|
---|
1405 | QRBTree<int>::Node *searchEdgeLeftOf(int edgeIndex, QRBTree<int>::Node *after) const;
|
---|
1406 | QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> bounds(const QPodPoint &point) const;
|
---|
1407 | QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> outerBounds(const QPodPoint &point) const;
|
---|
1408 | void splitEdgeListRange(QRBTree<int>::Node *leftmost, QRBTree<int>::Node *rightmost, int vertex, const QIntersectionPoint &intersectionPoint);
|
---|
1409 | void reorderEdgeListRange(QRBTree<int>::Node *leftmost, QRBTree<int>::Node *rightmost);
|
---|
1410 | void sortEdgeList(const QPodPoint eventPoint);
|
---|
1411 | void fillPriorityQueue();
|
---|
1412 | void calculateIntersections();
|
---|
1413 | int splitEdge(int splitIndex);
|
---|
1414 | bool splitEdgesAtIntersections();
|
---|
1415 | void insertEdgeIntoVectorIfWanted(ShortArray &orderedEdges, int i);
|
---|
1416 | void removeUnwantedEdgesAndConnect();
|
---|
1417 | void removeUnusedPoints();
|
---|
1418 |
|
---|
1419 | QTriangulator *m_parent;
|
---|
1420 | QDataBuffer<Edge> m_edges;
|
---|
1421 | QRBTree<int> m_edgeList;
|
---|
1422 | QDataBuffer<Event> m_events;
|
---|
1423 | QDataBuffer<Split> m_splits;
|
---|
1424 | QMaxHeap<Intersection> m_topIntersection;
|
---|
1425 | QInt64Set m_processedEdgePairs;
|
---|
1426 | int m_initialPointCount;
|
---|
1427 | };
|
---|
1428 | #ifdef Q_TRIANGULATOR_DEBUG
|
---|
1429 | friend class ComplexToSimple::DebugDialog;
|
---|
1430 | #endif
|
---|
1431 |
|
---|
1432 | //=================================//
|
---|
1433 | // QTriangulator::SimpleToMonotone //
|
---|
1434 | //=================================//
|
---|
1435 | friend class SimpleToMonotone;
|
---|
1436 | class SimpleToMonotone
|
---|
1437 | {
|
---|
1438 | public:
|
---|
1439 | inline SimpleToMonotone(QTriangulator<T> *parent) : m_parent(parent), m_edges(0), m_upperVertex(0) { }
|
---|
1440 | void decompose();
|
---|
1441 | private:
|
---|
1442 | enum VertexType {MergeVertex, EndVertex, RegularVertex, StartVertex, SplitVertex};
|
---|
1443 |
|
---|
1444 | struct Edge
|
---|
1445 | {
|
---|
1446 | QRBTree<int>::Node *node;
|
---|
1447 | int helper, twin, next, previous;
|
---|
1448 | T from, to;
|
---|
1449 | VertexType type;
|
---|
1450 | bool pointingUp;
|
---|
1451 | int upper() const {return (pointingUp ? to : from);}
|
---|
1452 | int lower() const {return (pointingUp ? from : to);}
|
---|
1453 | };
|
---|
1454 |
|
---|
1455 | friend class CompareVertices;
|
---|
1456 | class CompareVertices
|
---|
1457 | {
|
---|
1458 | public:
|
---|
1459 | CompareVertices(SimpleToMonotone *parent) : m_parent(parent) { }
|
---|
1460 | bool operator () (int i, int j) const;
|
---|
1461 | private:
|
---|
1462 | SimpleToMonotone *m_parent;
|
---|
1463 | };
|
---|
1464 |
|
---|
1465 | void setupDataStructures();
|
---|
1466 | void removeZeroLengthEdges();
|
---|
1467 | void fillPriorityQueue();
|
---|
1468 | bool edgeIsLeftOfEdge(int leftEdgeIndex, int rightEdgeIndex) const;
|
---|
1469 | // Returns the rightmost edge not to the right of the given edge.
|
---|
1470 | QRBTree<int>::Node *searchEdgeLeftOfEdge(int edgeIndex) const;
|
---|
1471 | // Returns the rightmost edge left of the given point.
|
---|
1472 | QRBTree<int>::Node *searchEdgeLeftOfPoint(int pointIndex) const;
|
---|
1473 | void classifyVertex(int i);
|
---|
1474 | void classifyVertices();
|
---|
1475 | bool pointIsInSector(const QPodPoint &p, const QPodPoint &v1, const QPodPoint &v2, const QPodPoint &v3);
|
---|
1476 | bool pointIsInSector(int vertex, int sector);
|
---|
1477 | int findSector(int edge, int vertex);
|
---|
1478 | void createDiagonal(int lower, int upper);
|
---|
1479 | void monotoneDecomposition();
|
---|
1480 |
|
---|
1481 | QTriangulator *m_parent;
|
---|
1482 | QRBTree<int> m_edgeList;
|
---|
1483 | QDataBuffer<Edge> m_edges;
|
---|
1484 | QDataBuffer<int> m_upperVertex;
|
---|
1485 | bool m_clockwiseOrder;
|
---|
1486 | };
|
---|
1487 |
|
---|
1488 | //====================================//
|
---|
1489 | // QTriangulator::MonotoneToTriangles //
|
---|
1490 | //====================================//
|
---|
1491 | friend class MonotoneToTriangles;
|
---|
1492 | class MonotoneToTriangles
|
---|
1493 | {
|
---|
1494 | public:
|
---|
1495 | inline MonotoneToTriangles(QTriangulator<T> *parent) : m_parent(parent) { }
|
---|
1496 | void decompose();
|
---|
1497 | private:
|
---|
1498 | inline T indices(int index) const {return m_parent->m_indices.at(index + m_first);}
|
---|
1499 | inline int next(int index) const {return (index + 1) % m_length;}
|
---|
1500 | inline int previous(int index) const {return (index + m_length - 1) % m_length;}
|
---|
1501 | inline bool less(int i, int j) const {return m_parent->m_vertices.at((qint32)indices(i)) < m_parent->m_vertices.at(indices(j));}
|
---|
1502 | inline bool leftOfEdge(int i, int j, int k) const
|
---|
1503 | {
|
---|
1504 | return qPointIsLeftOfLine(m_parent->m_vertices.at((qint32)indices(i)),
|
---|
1505 | m_parent->m_vertices.at((qint32)indices(j)), m_parent->m_vertices.at((qint32)indices(k)));
|
---|
1506 | }
|
---|
1507 |
|
---|
1508 | QTriangulator<T> *m_parent;
|
---|
1509 | int m_first;
|
---|
1510 | int m_length;
|
---|
1511 | };
|
---|
1512 |
|
---|
1513 | inline QTriangulator() : m_vertices(0) { }
|
---|
1514 |
|
---|
1515 | // Call this only once.
|
---|
1516 | void initialize(const qreal *polygon, int count, uint hint, const QTransform &matrix);
|
---|
1517 | // Call this only once.
|
---|
1518 | void initialize(const QVectorPath &path, const QTransform &matrix, qreal lod);
|
---|
1519 | // Call this only once.
|
---|
1520 | void initialize(const QPainterPath &path, const QTransform &matrix, qreal lod);
|
---|
1521 | // Call either triangulate() or polyline() only once.
|
---|
1522 | QVertexSet<T> triangulate();
|
---|
1523 | QVertexSet<T> polyline();
|
---|
1524 | private:
|
---|
1525 | QDataBuffer<QPodPoint> m_vertices;
|
---|
1526 | QVector<T> m_indices;
|
---|
1527 | uint m_hint;
|
---|
1528 | };
|
---|
1529 |
|
---|
1530 | //============================================================================//
|
---|
1531 | // QTriangulator //
|
---|
1532 | //============================================================================//
|
---|
1533 |
|
---|
1534 | template <typename T>
|
---|
1535 | QVertexSet<T> QTriangulator<T>::triangulate()
|
---|
1536 | {
|
---|
1537 | for (int i = 0; i < m_vertices.size(); ++i) {
|
---|
1538 | Q_ASSERT(qAbs(m_vertices.at(i).x) < (1 << 21));
|
---|
1539 | Q_ASSERT(qAbs(m_vertices.at(i).y) < (1 << 21));
|
---|
1540 | }
|
---|
1541 |
|
---|
1542 | if (!(m_hint & (QVectorPath::OddEvenFill | QVectorPath::WindingFill)))
|
---|
1543 | m_hint |= QVectorPath::OddEvenFill;
|
---|
1544 |
|
---|
1545 | if (m_hint & QVectorPath::NonConvexShapeMask) {
|
---|
1546 | ComplexToSimple c2s(this);
|
---|
1547 | c2s.decompose();
|
---|
1548 | SimpleToMonotone s2m(this);
|
---|
1549 | s2m.decompose();
|
---|
1550 | }
|
---|
1551 | MonotoneToTriangles m2t(this);
|
---|
1552 | m2t.decompose();
|
---|
1553 |
|
---|
1554 | QVertexSet<T> result;
|
---|
1555 | result.indices = m_indices;
|
---|
1556 | result.vertices.resize(2 * m_vertices.size());
|
---|
1557 | for (int i = 0; i < m_vertices.size(); ++i) {
|
---|
1558 | result.vertices[2 * i + 0] = qreal(m_vertices.at(i).x) / Q_FIXED_POINT_SCALE;
|
---|
1559 | result.vertices[2 * i + 1] = qreal(m_vertices.at(i).y) / Q_FIXED_POINT_SCALE;
|
---|
1560 | }
|
---|
1561 | return result;
|
---|
1562 | }
|
---|
1563 |
|
---|
1564 | template <typename T>
|
---|
1565 | QVertexSet<T> QTriangulator<T>::polyline()
|
---|
1566 | {
|
---|
1567 | QVertexSet<T> result;
|
---|
1568 | result.indices = m_indices;
|
---|
1569 | result.vertices.resize(2 * m_vertices.size());
|
---|
1570 | for (int i = 0; i < m_vertices.size(); ++i) {
|
---|
1571 | result.vertices[2 * i + 0] = qreal(m_vertices.at(i).x) / Q_FIXED_POINT_SCALE;
|
---|
1572 | result.vertices[2 * i + 1] = qreal(m_vertices.at(i).y) / Q_FIXED_POINT_SCALE;
|
---|
1573 | }
|
---|
1574 | return result;
|
---|
1575 | }
|
---|
1576 |
|
---|
1577 | template <typename T>
|
---|
1578 | void QTriangulator<T>::initialize(const qreal *polygon, int count, uint hint, const QTransform &matrix)
|
---|
1579 | {
|
---|
1580 | m_hint = hint;
|
---|
1581 | m_vertices.resize(count);
|
---|
1582 | m_indices.resize(count + 1);
|
---|
1583 | for (int i = 0; i < count; ++i) {
|
---|
1584 | qreal x, y;
|
---|
1585 | matrix.map(polygon[2 * i + 0], polygon[2 * i + 1], &x, &y);
|
---|
1586 | m_vertices.at(i).x = qRound(x * Q_FIXED_POINT_SCALE);
|
---|
1587 | m_vertices.at(i).y = qRound(y * Q_FIXED_POINT_SCALE);
|
---|
1588 | m_indices[i] = i;
|
---|
1589 | }
|
---|
1590 | m_indices[count] = T(-1); //Q_TRIANGULATE_END_OF_POLYGON
|
---|
1591 | }
|
---|
1592 |
|
---|
1593 | template <typename T>
|
---|
1594 | void QTriangulator<T>::initialize(const QVectorPath &path, const QTransform &matrix, qreal lod)
|
---|
1595 | {
|
---|
1596 | m_hint = path.hints();
|
---|
1597 | // Curved paths will be converted to complex polygons.
|
---|
1598 | m_hint &= ~QVectorPath::CurvedShapeMask;
|
---|
1599 |
|
---|
1600 | const qreal *p = path.points();
|
---|
1601 | const QPainterPath::ElementType *e = path.elements();
|
---|
1602 | if (e) {
|
---|
1603 | for (int i = 0; i < path.elementCount(); ++i, ++e, p += 2) {
|
---|
1604 | switch (*e) {
|
---|
1605 | case QPainterPath::MoveToElement:
|
---|
1606 | if (!m_indices.isEmpty())
|
---|
1607 | m_indices.push_back(T(-1)); // Q_TRIANGULATE_END_OF_POLYGON
|
---|
1608 | // Fall through.
|
---|
1609 | case QPainterPath::LineToElement:
|
---|
1610 | m_indices.push_back(T(m_vertices.size()));
|
---|
1611 | m_vertices.resize(m_vertices.size() + 1);
|
---|
1612 | qreal x, y;
|
---|
1613 | matrix.map(p[0], p[1], &x, &y);
|
---|
1614 | m_vertices.last().x = qRound(x * Q_FIXED_POINT_SCALE);
|
---|
1615 | m_vertices.last().y = qRound(y * Q_FIXED_POINT_SCALE);
|
---|
1616 | break;
|
---|
1617 | case QPainterPath::CurveToElement:
|
---|
1618 | {
|
---|
1619 | qreal pts[8];
|
---|
1620 | for (int i = 0; i < 4; ++i)
|
---|
1621 | matrix.map(p[2 * i - 2], p[2 * i - 1], &pts[2 * i + 0], &pts[2 * i + 1]);
|
---|
1622 | for (int i = 0; i < 8; ++i)
|
---|
1623 | pts[i] *= lod;
|
---|
1624 | QBezier bezier = QBezier::fromPoints(QPointF(pts[0], pts[1]), QPointF(pts[2], pts[3]), QPointF(pts[4], pts[5]), QPointF(pts[6], pts[7]));
|
---|
1625 | QPolygonF poly = bezier.toPolygon();
|
---|
1626 | // Skip first point, it already exists in 'm_vertices'.
|
---|
1627 | for (int j = 1; j < poly.size(); ++j) {
|
---|
1628 | m_indices.push_back(T(m_vertices.size()));
|
---|
1629 | m_vertices.resize(m_vertices.size() + 1);
|
---|
1630 | m_vertices.last().x = qRound(poly.at(j).x() * Q_FIXED_POINT_SCALE / lod);
|
---|
1631 | m_vertices.last().y = qRound(poly.at(j).y() * Q_FIXED_POINT_SCALE / lod);
|
---|
1632 | }
|
---|
1633 | }
|
---|
1634 | i += 2;
|
---|
1635 | e += 2;
|
---|
1636 | p += 4;
|
---|
1637 | break;
|
---|
1638 | default:
|
---|
1639 | Q_ASSERT_X(0, "QTriangulator::triangulate", "Unexpected element type.");
|
---|
1640 | break;
|
---|
1641 | }
|
---|
1642 | }
|
---|
1643 | } else {
|
---|
1644 | for (int i = 0; i < path.elementCount(); ++i, p += 2) {
|
---|
1645 | m_indices.push_back(T(m_vertices.size()));
|
---|
1646 | m_vertices.resize(m_vertices.size() + 1);
|
---|
1647 | qreal x, y;
|
---|
1648 | matrix.map(p[0], p[1], &x, &y);
|
---|
1649 | m_vertices.last().x = qRound(x * Q_FIXED_POINT_SCALE);
|
---|
1650 | m_vertices.last().y = qRound(y * Q_FIXED_POINT_SCALE);
|
---|
1651 | }
|
---|
1652 | }
|
---|
1653 | m_indices.push_back(T(-1)); // Q_TRIANGULATE_END_OF_POLYGON
|
---|
1654 | }
|
---|
1655 |
|
---|
1656 | template <typename T>
|
---|
1657 | void QTriangulator<T>::initialize(const QPainterPath &path, const QTransform &matrix, qreal lod)
|
---|
1658 | {
|
---|
1659 | initialize(qtVectorPathForPath(path), matrix, lod);
|
---|
1660 | }
|
---|
1661 |
|
---|
1662 | //============================================================================//
|
---|
1663 | // QTriangulator::ComplexToSimple //
|
---|
1664 | //============================================================================//
|
---|
1665 | template <typename T>
|
---|
1666 | void QTriangulator<T>::ComplexToSimple::decompose()
|
---|
1667 | {
|
---|
1668 | m_initialPointCount = m_parent->m_vertices.size();
|
---|
1669 | initEdges();
|
---|
1670 | do {
|
---|
1671 | calculateIntersections();
|
---|
1672 | } while (splitEdgesAtIntersections());
|
---|
1673 |
|
---|
1674 | removeUnwantedEdgesAndConnect();
|
---|
1675 | removeUnusedPoints();
|
---|
1676 |
|
---|
1677 | m_parent->m_indices.clear();
|
---|
1678 | QBitArray processed(m_edges.size(), false);
|
---|
1679 | for (int first = 0; first < m_edges.size(); ++first) {
|
---|
1680 | // If already processed, or if unused path, skip.
|
---|
1681 | if (processed.at(first) || m_edges.at(first).next == -1)
|
---|
1682 | continue;
|
---|
1683 |
|
---|
1684 | int i = first;
|
---|
1685 | do {
|
---|
1686 | Q_ASSERT(!processed.at(i));
|
---|
1687 | Q_ASSERT(m_edges.at(m_edges.at(i).next).previous == i);
|
---|
1688 | m_parent->m_indices.push_back(m_edges.at(i).from);
|
---|
1689 | processed.setBit(i);
|
---|
1690 | i = m_edges.at(i).next; // CCW order
|
---|
1691 | } while (i != first);
|
---|
1692 | m_parent->m_indices.push_back(T(-1)); // Q_TRIANGULATE_END_OF_POLYGON
|
---|
1693 | }
|
---|
1694 | }
|
---|
1695 |
|
---|
1696 | template <typename T>
|
---|
1697 | void QTriangulator<T>::ComplexToSimple::initEdges()
|
---|
1698 | {
|
---|
1699 | // Initialize edge structure.
|
---|
1700 | // 'next' and 'previous' are not being initialized at this point.
|
---|
1701 | int first = 0;
|
---|
1702 | for (int i = 0; i < m_parent->m_indices.size(); ++i) {
|
---|
1703 | if (m_parent->m_indices.at(i) == T(-1)) { // Q_TRIANGULATE_END_OF_POLYGON
|
---|
1704 | if (m_edges.size() != first)
|
---|
1705 | m_edges.last().to = m_edges.at(first).from;
|
---|
1706 | first = m_edges.size();
|
---|
1707 | } else {
|
---|
1708 | Q_ASSERT(i + 1 < m_parent->m_indices.size());
|
---|
1709 | // {node, from, to, next, previous, winding, mayIntersect, pointingUp, originallyPointingUp}
|
---|
1710 | Edge edge = {0, m_parent->m_indices.at(i), m_parent->m_indices.at(i + 1), -1, -1, 0, true, false, false};
|
---|
1711 | m_edges.add(edge);
|
---|
1712 | }
|
---|
1713 | }
|
---|
1714 | if (first != m_edges.size())
|
---|
1715 | m_edges.last().to = m_edges.at(first).from;
|
---|
1716 | for (int i = 0; i < m_edges.size(); ++i) {
|
---|
1717 | m_edges.at(i).originallyPointingUp = m_edges.at(i).pointingUp =
|
---|
1718 | m_parent->m_vertices.at(m_edges.at(i).to) < m_parent->m_vertices.at(m_edges.at(i).from);
|
---|
1719 | }
|
---|
1720 | }
|
---|
1721 |
|
---|
1722 | // Return true if new intersection was found
|
---|
1723 | template <typename T>
|
---|
1724 | bool QTriangulator<T>::ComplexToSimple::calculateIntersection(int left, int right)
|
---|
1725 | {
|
---|
1726 | const Edge &e1 = m_edges.at(left);
|
---|
1727 | const Edge &e2 = m_edges.at(right);
|
---|
1728 |
|
---|
1729 | const QPodPoint &u1 = m_parent->m_vertices.at((qint32)e1.from);
|
---|
1730 | const QPodPoint &u2 = m_parent->m_vertices.at((qint32)e1.to);
|
---|
1731 | const QPodPoint &v1 = m_parent->m_vertices.at((qint32)e2.from);
|
---|
1732 | const QPodPoint &v2 = m_parent->m_vertices.at((qint32)e2.to);
|
---|
1733 | if (qMax(u1.x, u2.x) <= qMin(v1.x, v2.x))
|
---|
1734 | return false;
|
---|
1735 |
|
---|
1736 | quint64 key = (left > right ? (quint64(right) << 32) | quint64(left) : (quint64(left) << 32) | quint64(right));
|
---|
1737 | if (m_processedEdgePairs.contains(key))
|
---|
1738 | return false;
|
---|
1739 | m_processedEdgePairs.insert(key);
|
---|
1740 |
|
---|
1741 | Intersection intersection;
|
---|
1742 | intersection.leftEdge = left;
|
---|
1743 | intersection.rightEdge = right;
|
---|
1744 | intersection.intersectionPoint = QT_PREPEND_NAMESPACE(qIntersectionPoint)(u1, u2, v1, v2);
|
---|
1745 |
|
---|
1746 | if (!intersection.intersectionPoint.isValid())
|
---|
1747 | return false;
|
---|
1748 |
|
---|
1749 | Q_ASSERT(intersection.intersectionPoint.isOnLine(u1, u2));
|
---|
1750 | Q_ASSERT(intersection.intersectionPoint.isOnLine(v1, v2));
|
---|
1751 |
|
---|
1752 | intersection.vertex = m_parent->m_vertices.size();
|
---|
1753 | m_topIntersection.push(intersection);
|
---|
1754 | m_parent->m_vertices.add(intersection.intersectionPoint.round());
|
---|
1755 | return true;
|
---|
1756 | }
|
---|
1757 |
|
---|
1758 | template <typename T>
|
---|
1759 | bool QTriangulator<T>::ComplexToSimple::edgeIsLeftOfEdge(int leftEdgeIndex, int rightEdgeIndex) const
|
---|
1760 | {
|
---|
1761 | const Edge &leftEdge = m_edges.at(leftEdgeIndex);
|
---|
1762 | const Edge &rightEdge = m_edges.at(rightEdgeIndex);
|
---|
1763 | const QPodPoint &u = m_parent->m_vertices.at(rightEdge.upper());
|
---|
1764 | const QPodPoint &l = m_parent->m_vertices.at(rightEdge.lower());
|
---|
1765 | const QPodPoint &upper = m_parent->m_vertices.at(leftEdge.upper());
|
---|
1766 | if (upper.x < qMin(l.x, u.x))
|
---|
1767 | return true;
|
---|
1768 | if (upper.x > qMax(l.x, u.x))
|
---|
1769 | return false;
|
---|
1770 | qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(upper, l, u);
|
---|
1771 | // d < 0: left, d > 0: right, d == 0: on top
|
---|
1772 | if (d == 0)
|
---|
1773 | d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(m_parent->m_vertices.at(leftEdge.lower()), l, u);
|
---|
1774 | return d < 0;
|
---|
1775 | }
|
---|
1776 |
|
---|
1777 | template <typename T>
|
---|
1778 | QRBTree<int>::Node *QTriangulator<T>::ComplexToSimple::searchEdgeLeftOf(int edgeIndex) const
|
---|
1779 | {
|
---|
1780 | QRBTree<int>::Node *current = m_edgeList.root;
|
---|
1781 | QRBTree<int>::Node *result = 0;
|
---|
1782 | while (current) {
|
---|
1783 | if (edgeIsLeftOfEdge(edgeIndex, current->data)) {
|
---|
1784 | current = current->left;
|
---|
1785 | } else {
|
---|
1786 | result = current;
|
---|
1787 | current = current->right;
|
---|
1788 | }
|
---|
1789 | }
|
---|
1790 | return result;
|
---|
1791 | }
|
---|
1792 |
|
---|
1793 | template <typename T>
|
---|
1794 | QRBTree<int>::Node *QTriangulator<T>::ComplexToSimple::searchEdgeLeftOf(int edgeIndex, QRBTree<int>::Node *after) const
|
---|
1795 | {
|
---|
1796 | if (!m_edgeList.root)
|
---|
1797 | return after;
|
---|
1798 | QRBTree<int>::Node *result = after;
|
---|
1799 | QRBTree<int>::Node *current = (after ? m_edgeList.next(after) : m_edgeList.front(m_edgeList.root));
|
---|
1800 | while (current) {
|
---|
1801 | if (edgeIsLeftOfEdge(edgeIndex, current->data))
|
---|
1802 | return result;
|
---|
1803 | result = current;
|
---|
1804 | current = m_edgeList.next(current);
|
---|
1805 | }
|
---|
1806 | return result;
|
---|
1807 | }
|
---|
1808 |
|
---|
1809 | template <typename T>
|
---|
1810 | QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> QTriangulator<T>::ComplexToSimple::bounds(const QPodPoint &point) const
|
---|
1811 | {
|
---|
1812 | QRBTree<int>::Node *current = m_edgeList.root;
|
---|
1813 | QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> result(0, 0);
|
---|
1814 | while (current) {
|
---|
1815 | const QPodPoint &v1 = m_parent->m_vertices.at(m_edges.at(current->data).lower());
|
---|
1816 | const QPodPoint &v2 = m_parent->m_vertices.at(m_edges.at(current->data).upper());
|
---|
1817 | qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(point, v1, v2);
|
---|
1818 | if (d == 0) {
|
---|
1819 | result.first = result.second = current;
|
---|
1820 | break;
|
---|
1821 | }
|
---|
1822 | current = (d < 0 ? current->left : current->right);
|
---|
1823 | }
|
---|
1824 | if (current == 0)
|
---|
1825 | return result;
|
---|
1826 |
|
---|
1827 | current = result.first->left;
|
---|
1828 | while (current) {
|
---|
1829 | const QPodPoint &v1 = m_parent->m_vertices.at(m_edges.at(current->data).lower());
|
---|
1830 | const QPodPoint &v2 = m_parent->m_vertices.at(m_edges.at(current->data).upper());
|
---|
1831 | qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(point, v1, v2);
|
---|
1832 | Q_ASSERT(d >= 0);
|
---|
1833 | if (d == 0) {
|
---|
1834 | result.first = current;
|
---|
1835 | current = current->left;
|
---|
1836 | } else {
|
---|
1837 | current = current->right;
|
---|
1838 | }
|
---|
1839 | }
|
---|
1840 |
|
---|
1841 | current = result.second->right;
|
---|
1842 | while (current) {
|
---|
1843 | const QPodPoint &v1 = m_parent->m_vertices.at(m_edges.at(current->data).lower());
|
---|
1844 | const QPodPoint &v2 = m_parent->m_vertices.at(m_edges.at(current->data).upper());
|
---|
1845 | qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(point, v1, v2);
|
---|
1846 | Q_ASSERT(d <= 0);
|
---|
1847 | if (d == 0) {
|
---|
1848 | result.second = current;
|
---|
1849 | current = current->right;
|
---|
1850 | } else {
|
---|
1851 | current = current->left;
|
---|
1852 | }
|
---|
1853 | }
|
---|
1854 |
|
---|
1855 | return result;
|
---|
1856 | }
|
---|
1857 |
|
---|
1858 | template <typename T>
|
---|
1859 | QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> QTriangulator<T>::ComplexToSimple::outerBounds(const QPodPoint &point) const
|
---|
1860 | {
|
---|
1861 | QRBTree<int>::Node *current = m_edgeList.root;
|
---|
1862 | QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> result(0, 0);
|
---|
1863 |
|
---|
1864 | while (current) {
|
---|
1865 | const QPodPoint &v1 = m_parent->m_vertices.at(m_edges.at(current->data).lower());
|
---|
1866 | const QPodPoint &v2 = m_parent->m_vertices.at(m_edges.at(current->data).upper());
|
---|
1867 | qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(point, v1, v2);
|
---|
1868 | if (d == 0)
|
---|
1869 | break;
|
---|
1870 | if (d < 0) {
|
---|
1871 | result.second = current;
|
---|
1872 | current = current->left;
|
---|
1873 | } else {
|
---|
1874 | result.first = current;
|
---|
1875 | current = current->right;
|
---|
1876 | }
|
---|
1877 | }
|
---|
1878 |
|
---|
1879 | if (!current)
|
---|
1880 | return result;
|
---|
1881 |
|
---|
1882 | QRBTree<int>::Node *mid = current;
|
---|
1883 |
|
---|
1884 | current = mid->left;
|
---|
1885 | while (current) {
|
---|
1886 | const QPodPoint &v1 = m_parent->m_vertices.at(m_edges.at(current->data).lower());
|
---|
1887 | const QPodPoint &v2 = m_parent->m_vertices.at(m_edges.at(current->data).upper());
|
---|
1888 | qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(point, v1, v2);
|
---|
1889 | Q_ASSERT(d >= 0);
|
---|
1890 | if (d == 0) {
|
---|
1891 | current = current->left;
|
---|
1892 | } else {
|
---|
1893 | result.first = current;
|
---|
1894 | current = current->right;
|
---|
1895 | }
|
---|
1896 | }
|
---|
1897 |
|
---|
1898 | current = mid->right;
|
---|
1899 | while (current) {
|
---|
1900 | const QPodPoint &v1 = m_parent->m_vertices.at(m_edges.at(current->data).lower());
|
---|
1901 | const QPodPoint &v2 = m_parent->m_vertices.at(m_edges.at(current->data).upper());
|
---|
1902 | qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(point, v1, v2);
|
---|
1903 | Q_ASSERT(d <= 0);
|
---|
1904 | if (d == 0) {
|
---|
1905 | current = current->right;
|
---|
1906 | } else {
|
---|
1907 | result.second = current;
|
---|
1908 | current = current->left;
|
---|
1909 | }
|
---|
1910 | }
|
---|
1911 |
|
---|
1912 | return result;
|
---|
1913 | }
|
---|
1914 |
|
---|
1915 | template <typename T>
|
---|
1916 | void QTriangulator<T>::ComplexToSimple::splitEdgeListRange(QRBTree<int>::Node *leftmost, QRBTree<int>::Node *rightmost, int vertex, const QIntersectionPoint &intersectionPoint)
|
---|
1917 | {
|
---|
1918 | Q_ASSERT(leftmost && rightmost);
|
---|
1919 |
|
---|
1920 | // Split.
|
---|
1921 | for (;;) {
|
---|
1922 | const QPodPoint &u = m_parent->m_vertices.at(m_edges.at(leftmost->data).from);
|
---|
1923 | const QPodPoint &v = m_parent->m_vertices.at(m_edges.at(leftmost->data).to);
|
---|
1924 | Q_ASSERT(intersectionPoint.isOnLine(u, v));
|
---|
1925 | const Split split = {vertex, leftmost->data, intersectionPoint.isAccurate()};
|
---|
1926 | if (intersectionPoint.xOffset.numerator != 0 || intersectionPoint.yOffset.numerator != 0 || (intersectionPoint.upperLeft != u && intersectionPoint.upperLeft != v))
|
---|
1927 | m_splits.add(split);
|
---|
1928 | if (leftmost == rightmost)
|
---|
1929 | break;
|
---|
1930 | leftmost = m_edgeList.next(leftmost);
|
---|
1931 | }
|
---|
1932 | }
|
---|
1933 |
|
---|
1934 | template <typename T>
|
---|
1935 | void QTriangulator<T>::ComplexToSimple::reorderEdgeListRange(QRBTree<int>::Node *leftmost, QRBTree<int>::Node *rightmost)
|
---|
1936 | {
|
---|
1937 | Q_ASSERT(leftmost && rightmost);
|
---|
1938 |
|
---|
1939 | QRBTree<int>::Node *storeLeftmost = leftmost;
|
---|
1940 | QRBTree<int>::Node *storeRightmost = rightmost;
|
---|
1941 |
|
---|
1942 | // Reorder.
|
---|
1943 | while (leftmost != rightmost) {
|
---|
1944 | Edge &left = m_edges.at(leftmost->data);
|
---|
1945 | Edge &right = m_edges.at(rightmost->data);
|
---|
1946 | qSwap(left.node, right.node);
|
---|
1947 | qSwap(leftmost->data, rightmost->data);
|
---|
1948 | leftmost = m_edgeList.next(leftmost);
|
---|
1949 | if (leftmost == rightmost)
|
---|
1950 | break;
|
---|
1951 | rightmost = m_edgeList.previous(rightmost);
|
---|
1952 | }
|
---|
1953 |
|
---|
1954 | rightmost = m_edgeList.next(storeRightmost);
|
---|
1955 | leftmost = m_edgeList.previous(storeLeftmost);
|
---|
1956 | if (leftmost)
|
---|
1957 | calculateIntersection(leftmost->data, storeLeftmost->data);
|
---|
1958 | if (rightmost)
|
---|
1959 | calculateIntersection(storeRightmost->data, rightmost->data);
|
---|
1960 | }
|
---|
1961 |
|
---|
1962 | template <typename T>
|
---|
1963 | void QTriangulator<T>::ComplexToSimple::sortEdgeList(const QPodPoint eventPoint)
|
---|
1964 | {
|
---|
1965 | QIntersectionPoint eventPoint2 = QT_PREPEND_NAMESPACE(qIntersectionPoint)(eventPoint);
|
---|
1966 | while (!m_topIntersection.isEmpty() && m_topIntersection.top().intersectionPoint < eventPoint2) {
|
---|
1967 | Intersection intersection = m_topIntersection.pop();
|
---|
1968 |
|
---|
1969 | QIntersectionPoint currentIntersectionPoint = intersection.intersectionPoint;
|
---|
1970 | int currentVertex = intersection.vertex;
|
---|
1971 |
|
---|
1972 | QRBTree<int>::Node *leftmost = m_edges.at(intersection.leftEdge).node;
|
---|
1973 | QRBTree<int>::Node *rightmost = m_edges.at(intersection.rightEdge).node;
|
---|
1974 |
|
---|
1975 | for (;;) {
|
---|
1976 | QRBTree<int>::Node *previous = m_edgeList.previous(leftmost);
|
---|
1977 | if (!previous)
|
---|
1978 | break;
|
---|
1979 | const Edge &edge = m_edges.at(previous->data);
|
---|
1980 | const QPodPoint &u = m_parent->m_vertices.at((qint32)edge.from);
|
---|
1981 | const QPodPoint &v = m_parent->m_vertices.at((qint32)edge.to);
|
---|
1982 | if (!currentIntersectionPoint.isOnLine(u, v)) {
|
---|
1983 | Q_ASSERT(!currentIntersectionPoint.isAccurate() || qCross(currentIntersectionPoint.upperLeft - u, v - u) != 0);
|
---|
1984 | break;
|
---|
1985 | }
|
---|
1986 | leftmost = previous;
|
---|
1987 | }
|
---|
1988 |
|
---|
1989 | for (;;) {
|
---|
1990 | QRBTree<int>::Node *next = m_edgeList.next(rightmost);
|
---|
1991 | if (!next)
|
---|
1992 | break;
|
---|
1993 | const Edge &edge = m_edges.at(next->data);
|
---|
1994 | const QPodPoint &u = m_parent->m_vertices.at((qint32)edge.from);
|
---|
1995 | const QPodPoint &v = m_parent->m_vertices.at((qint32)edge.to);
|
---|
1996 | if (!currentIntersectionPoint.isOnLine(u, v)) {
|
---|
1997 | Q_ASSERT(!currentIntersectionPoint.isAccurate() || qCross(currentIntersectionPoint.upperLeft - u, v - u) != 0);
|
---|
1998 | break;
|
---|
1999 | }
|
---|
2000 | rightmost = next;
|
---|
2001 | }
|
---|
2002 |
|
---|
2003 | Q_ASSERT(leftmost && rightmost);
|
---|
2004 | splitEdgeListRange(leftmost, rightmost, currentVertex, currentIntersectionPoint);
|
---|
2005 | reorderEdgeListRange(leftmost, rightmost);
|
---|
2006 |
|
---|
2007 | while (!m_topIntersection.isEmpty() && m_topIntersection.top().intersectionPoint <= currentIntersectionPoint)
|
---|
2008 | m_topIntersection.pop();
|
---|
2009 |
|
---|
2010 | #ifdef Q_TRIANGULATOR_DEBUG
|
---|
2011 | DebugDialog dialog(this, intersection.vertex);
|
---|
2012 | dialog.exec();
|
---|
2013 | #endif
|
---|
2014 |
|
---|
2015 | }
|
---|
2016 | }
|
---|
2017 |
|
---|
2018 | template <typename T>
|
---|
2019 | void QTriangulator<T>::ComplexToSimple::fillPriorityQueue()
|
---|
2020 | {
|
---|
2021 | m_events.reset();
|
---|
2022 | m_events.reserve(m_edges.size() * 2);
|
---|
2023 | for (int i = 0; i < m_edges.size(); ++i) {
|
---|
2024 | Q_ASSERT(m_edges.at(i).previous == -1 && m_edges.at(i).next == -1);
|
---|
2025 | Q_ASSERT(m_edges.at(i).node == 0);
|
---|
2026 | Q_ASSERT(m_edges.at(i).pointingUp == m_edges.at(i).originallyPointingUp);
|
---|
2027 | Q_ASSERT(m_edges.at(i).pointingUp == (m_parent->m_vertices.at(m_edges.at(i).to) < m_parent->m_vertices.at(m_edges.at(i).from)));
|
---|
2028 | // Ignore zero-length edges.
|
---|
2029 | if (m_parent->m_vertices.at(m_edges.at(i).to) != m_parent->m_vertices.at(m_edges.at(i).from)) {
|
---|
2030 | QPodPoint upper = m_parent->m_vertices.at(m_edges.at(i).upper());
|
---|
2031 | QPodPoint lower = m_parent->m_vertices.at(m_edges.at(i).lower());
|
---|
2032 | Event upperEvent = {{upper.x, upper.y}, Event::Upper, i};
|
---|
2033 | Event lowerEvent = {{lower.x, lower.y}, Event::Lower, i};
|
---|
2034 | m_events.add(upperEvent);
|
---|
2035 | m_events.add(lowerEvent);
|
---|
2036 | }
|
---|
2037 | }
|
---|
2038 | //qSort(m_events.data(), m_events.data() + m_events.size());
|
---|
2039 | sort(m_events.data(), m_events.size());
|
---|
2040 | }
|
---|
2041 |
|
---|
2042 | template <typename T>
|
---|
2043 | void QTriangulator<T>::ComplexToSimple::calculateIntersections()
|
---|
2044 | {
|
---|
2045 | fillPriorityQueue();
|
---|
2046 |
|
---|
2047 | Q_ASSERT(m_topIntersection.empty());
|
---|
2048 | Q_ASSERT(m_edgeList.root == 0);
|
---|
2049 |
|
---|
2050 | // Find all intersection points.
|
---|
2051 | while (!m_events.isEmpty()) {
|
---|
2052 | Event event = m_events.last();
|
---|
2053 | sortEdgeList(event.point);
|
---|
2054 |
|
---|
2055 | // Find all edges in the edge list that contain the current vertex and mark them to be split later.
|
---|
2056 | QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> range = bounds(event.point);
|
---|
2057 | QRBTree<int>::Node *leftNode = range.first ? m_edgeList.previous(range.first) : 0;
|
---|
2058 | int vertex = (event.type == Event::Upper ? m_edges.at(event.edge).upper() : m_edges.at(event.edge).lower());
|
---|
2059 | QIntersectionPoint eventPoint = QT_PREPEND_NAMESPACE(qIntersectionPoint)(event.point);
|
---|
2060 |
|
---|
2061 | if (range.first != 0) {
|
---|
2062 | splitEdgeListRange(range.first, range.second, vertex, eventPoint);
|
---|
2063 | reorderEdgeListRange(range.first, range.second);
|
---|
2064 | }
|
---|
2065 |
|
---|
2066 | // Handle the edges with start or end point in the current vertex.
|
---|
2067 | while (!m_events.isEmpty() && m_events.last().point == event.point) {
|
---|
2068 | event = m_events.last();
|
---|
2069 | m_events.pop_back();
|
---|
2070 | int i = event.edge;
|
---|
2071 |
|
---|
2072 | if (m_edges.at(i).node) {
|
---|
2073 | // Remove edge from edge list.
|
---|
2074 | Q_ASSERT(event.type == Event::Lower);
|
---|
2075 | QRBTree<int>::Node *left = m_edgeList.previous(m_edges.at(i).node);
|
---|
2076 | QRBTree<int>::Node *right = m_edgeList.next(m_edges.at(i).node);
|
---|
2077 | m_edgeList.deleteNode(m_edges.at(i).node);
|
---|
2078 | if (!left || !right)
|
---|
2079 | continue;
|
---|
2080 | calculateIntersection(left->data, right->data);
|
---|
2081 | } else {
|
---|
2082 | // Insert edge into edge list.
|
---|
2083 | Q_ASSERT(event.type == Event::Upper);
|
---|
2084 | QRBTree<int>::Node *left = searchEdgeLeftOf(i, leftNode);
|
---|
2085 | m_edgeList.attachAfter(left, m_edges.at(i).node = m_edgeList.newNode());
|
---|
2086 | m_edges.at(i).node->data = i;
|
---|
2087 | QRBTree<int>::Node *right = m_edgeList.next(m_edges.at(i).node);
|
---|
2088 | if (left)
|
---|
2089 | calculateIntersection(left->data, i);
|
---|
2090 | if (right)
|
---|
2091 | calculateIntersection(i, right->data);
|
---|
2092 | }
|
---|
2093 | }
|
---|
2094 | while (!m_topIntersection.isEmpty() && m_topIntersection.top().intersectionPoint <= eventPoint)
|
---|
2095 | m_topIntersection.pop();
|
---|
2096 | #ifdef Q_TRIANGULATOR_DEBUG
|
---|
2097 | DebugDialog dialog(this, vertex);
|
---|
2098 | dialog.exec();
|
---|
2099 | #endif
|
---|
2100 | }
|
---|
2101 | m_processedEdgePairs.clear();
|
---|
2102 | }
|
---|
2103 |
|
---|
2104 | // Split an edge into two pieces at the given point.
|
---|
2105 | // The upper piece is pushed to the end of the 'm_edges' vector.
|
---|
2106 | // The lower piece replaces the old edge.
|
---|
2107 | // Return the edge whose 'from' is 'pointIndex'.
|
---|
2108 | template <typename T>
|
---|
2109 | int QTriangulator<T>::ComplexToSimple::splitEdge(int splitIndex)
|
---|
2110 | {
|
---|
2111 | const Split &split = m_splits.at(splitIndex);
|
---|
2112 | Edge &lowerEdge = m_edges.at(split.edge);
|
---|
2113 | Q_ASSERT(lowerEdge.node == 0);
|
---|
2114 | Q_ASSERT(lowerEdge.previous == -1 && lowerEdge.next == -1);
|
---|
2115 |
|
---|
2116 | if (lowerEdge.from == split.vertex)
|
---|
2117 | return split.edge;
|
---|
2118 | if (lowerEdge.to == split.vertex)
|
---|
2119 | return lowerEdge.next;
|
---|
2120 |
|
---|
2121 | // Check that angle >= 90 degrees.
|
---|
2122 | //Q_ASSERT(qDot(m_points.at(m_edges.at(edgeIndex).from) - m_points.at(pointIndex),
|
---|
2123 | // m_points.at(m_edges.at(edgeIndex).to) - m_points.at(pointIndex)) <= 0);
|
---|
2124 |
|
---|
2125 | Edge upperEdge = lowerEdge;
|
---|
2126 | upperEdge.mayIntersect |= !split.accurate; // The edge may have been split before at an inaccurate split point.
|
---|
2127 | lowerEdge.mayIntersect = !split.accurate;
|
---|
2128 | if (lowerEdge.pointingUp) {
|
---|
2129 | lowerEdge.to = upperEdge.from = split.vertex;
|
---|
2130 | m_edges.add(upperEdge);
|
---|
2131 | return m_edges.size() - 1;
|
---|
2132 | } else {
|
---|
2133 | lowerEdge.from = upperEdge.to = split.vertex;
|
---|
2134 | m_edges.add(upperEdge);
|
---|
2135 | return split.edge;
|
---|
2136 | }
|
---|
2137 | }
|
---|
2138 |
|
---|
2139 | template <typename T>
|
---|
2140 | bool QTriangulator<T>::ComplexToSimple::splitEdgesAtIntersections()
|
---|
2141 | {
|
---|
2142 | for (int i = 0; i < m_edges.size(); ++i)
|
---|
2143 | m_edges.at(i).mayIntersect = false;
|
---|
2144 | bool checkForNewIntersections = false;
|
---|
2145 | for (int i = 0; i < m_splits.size(); ++i) {
|
---|
2146 | splitEdge(i);
|
---|
2147 | checkForNewIntersections |= !m_splits.at(i).accurate;
|
---|
2148 | }
|
---|
2149 | for (int i = 0; i < m_edges.size(); ++i) {
|
---|
2150 | m_edges.at(i).originallyPointingUp = m_edges.at(i).pointingUp =
|
---|
2151 | m_parent->m_vertices.at(m_edges.at(i).to) < m_parent->m_vertices.at(m_edges.at(i).from);
|
---|
2152 | }
|
---|
2153 | m_splits.reset();
|
---|
2154 | return checkForNewIntersections;
|
---|
2155 | }
|
---|
2156 |
|
---|
2157 | template <typename T>
|
---|
2158 | void QTriangulator<T>::ComplexToSimple::insertEdgeIntoVectorIfWanted(ShortArray &orderedEdges, int i)
|
---|
2159 | {
|
---|
2160 | // Edges with zero length should not reach this part.
|
---|
2161 | Q_ASSERT(m_parent->m_vertices.at(m_edges.at(i).from) != m_parent->m_vertices.at(m_edges.at(i).to));
|
---|
2162 |
|
---|
2163 | // Skip edges with unwanted winding number.
|
---|
2164 | int windingNumber = m_edges.at(i).winding;
|
---|
2165 | if (m_edges.at(i).originallyPointingUp)
|
---|
2166 | ++windingNumber;
|
---|
2167 |
|
---|
2168 | // Make sure exactly one fill rule is specified.
|
---|
2169 | Q_ASSERT(((m_parent->m_hint & QVectorPath::WindingFill) != 0) != ((m_parent->m_hint & QVectorPath::OddEvenFill) != 0));
|
---|
2170 |
|
---|
2171 | if ((m_parent->m_hint & QVectorPath::WindingFill) && windingNumber != 0 && windingNumber != 1)
|
---|
2172 | return;
|
---|
2173 |
|
---|
2174 | // Skip cancelling edges.
|
---|
2175 | if (!orderedEdges.isEmpty()) {
|
---|
2176 | int j = orderedEdges[orderedEdges.size() - 1];
|
---|
2177 | // If the last edge is already connected in one end, it should not be cancelled.
|
---|
2178 | if (m_edges.at(j).next == -1 && m_edges.at(j).previous == -1
|
---|
2179 | && (m_parent->m_vertices.at(m_edges.at(i).from) == m_parent->m_vertices.at(m_edges.at(j).to))
|
---|
2180 | && (m_parent->m_vertices.at(m_edges.at(i).to) == m_parent->m_vertices.at(m_edges.at(j).from))) {
|
---|
2181 | orderedEdges.removeLast();
|
---|
2182 | return;
|
---|
2183 | }
|
---|
2184 | }
|
---|
2185 | orderedEdges.append(i);
|
---|
2186 | }
|
---|
2187 |
|
---|
2188 | template <typename T>
|
---|
2189 | void QTriangulator<T>::ComplexToSimple::removeUnwantedEdgesAndConnect()
|
---|
2190 | {
|
---|
2191 | Q_ASSERT(m_edgeList.root == 0);
|
---|
2192 | // Initialize priority queue.
|
---|
2193 | fillPriorityQueue();
|
---|
2194 |
|
---|
2195 | ShortArray orderedEdges;
|
---|
2196 |
|
---|
2197 | while (!m_events.isEmpty()) {
|
---|
2198 | Event event = m_events.last();
|
---|
2199 | int edgeIndex = event.edge;
|
---|
2200 |
|
---|
2201 | // Check that all the edges in the list crosses the current scanline
|
---|
2202 | //if (m_edgeList.root) {
|
---|
2203 | // for (QRBTree<int>::Node *node = m_edgeList.front(m_edgeList.root); node; node = m_edgeList.next(node)) {
|
---|
2204 | // Q_ASSERT(event.point <= m_points.at(m_edges.at(node->data).lower()));
|
---|
2205 | // }
|
---|
2206 | //}
|
---|
2207 |
|
---|
2208 | orderedEdges.clear();
|
---|
2209 | QPair<QRBTree<int>::Node *, QRBTree<int>::Node *> b = outerBounds(event.point);
|
---|
2210 | if (m_edgeList.root) {
|
---|
2211 | QRBTree<int>::Node *current = (b.first ? m_edgeList.next(b.first) : m_edgeList.front(m_edgeList.root));
|
---|
2212 | // Process edges that are going to be removed from the edge list at the current event point.
|
---|
2213 | while (current != b.second) {
|
---|
2214 | Q_ASSERT(current);
|
---|
2215 | Q_ASSERT(m_edges.at(current->data).node == current);
|
---|
2216 | Q_ASSERT(QT_PREPEND_NAMESPACE(qIntersectionPoint)(event.point).isOnLine(m_parent->m_vertices.at(m_edges.at(current->data).from), m_parent->m_vertices.at(m_edges.at(current->data).to)));
|
---|
2217 | Q_ASSERT(m_parent->m_vertices.at(m_edges.at(current->data).from) == event.point || m_parent->m_vertices.at(m_edges.at(current->data).to) == event.point);
|
---|
2218 | insertEdgeIntoVectorIfWanted(orderedEdges, current->data);
|
---|
2219 | current = m_edgeList.next(current);
|
---|
2220 | }
|
---|
2221 | }
|
---|
2222 |
|
---|
2223 | // Remove edges above the event point, insert edges below the event point.
|
---|
2224 | do {
|
---|
2225 | event = m_events.last();
|
---|
2226 | m_events.pop_back();
|
---|
2227 | edgeIndex = event.edge;
|
---|
2228 |
|
---|
2229 | // Edges with zero length should not reach this part.
|
---|
2230 | Q_ASSERT(m_parent->m_vertices.at(m_edges.at(edgeIndex).from) != m_parent->m_vertices.at(m_edges.at(edgeIndex).to));
|
---|
2231 |
|
---|
2232 | if (m_edges.at(edgeIndex).node) {
|
---|
2233 | Q_ASSERT(event.type == Event::Lower);
|
---|
2234 | Q_ASSERT(event.point == m_parent->m_vertices.at(m_edges.at(event.edge).lower()));
|
---|
2235 | m_edgeList.deleteNode(m_edges.at(edgeIndex).node);
|
---|
2236 | } else {
|
---|
2237 | Q_ASSERT(event.type == Event::Upper);
|
---|
2238 | Q_ASSERT(event.point == m_parent->m_vertices.at(m_edges.at(event.edge).upper()));
|
---|
2239 | QRBTree<int>::Node *left = searchEdgeLeftOf(edgeIndex, b.first);
|
---|
2240 | m_edgeList.attachAfter(left, m_edges.at(edgeIndex).node = m_edgeList.newNode());
|
---|
2241 | m_edges.at(edgeIndex).node->data = edgeIndex;
|
---|
2242 | }
|
---|
2243 | } while (!m_events.isEmpty() && m_events.last().point == event.point);
|
---|
2244 |
|
---|
2245 | if (m_edgeList.root) {
|
---|
2246 | QRBTree<int>::Node *current = (b.first ? m_edgeList.next(b.first) : m_edgeList.front(m_edgeList.root));
|
---|
2247 |
|
---|
2248 | // Calculate winding number and turn counter-clockwise.
|
---|
2249 | int currentWindingNumber = (b.first ? m_edges.at(b.first->data).winding : 0);
|
---|
2250 | while (current != b.second) {
|
---|
2251 | Q_ASSERT(current);
|
---|
2252 | //Q_ASSERT(b.second == 0 || m_edgeList.order(current, b.second) < 0);
|
---|
2253 | int i = current->data;
|
---|
2254 | Q_ASSERT(m_edges.at(i).node == current);
|
---|
2255 |
|
---|
2256 | // Winding number.
|
---|
2257 | int ccwWindingNumber = m_edges.at(i).winding = currentWindingNumber;
|
---|
2258 | if (m_edges.at(i).originallyPointingUp) {
|
---|
2259 | --m_edges.at(i).winding;
|
---|
2260 | } else {
|
---|
2261 | ++m_edges.at(i).winding;
|
---|
2262 | ++ccwWindingNumber;
|
---|
2263 | }
|
---|
2264 | currentWindingNumber = m_edges.at(i).winding;
|
---|
2265 |
|
---|
2266 | // Turn counter-clockwise.
|
---|
2267 | if ((ccwWindingNumber & 1) == 0) {
|
---|
2268 | Q_ASSERT(m_edges.at(i).previous == -1 && m_edges.at(i).next == -1);
|
---|
2269 | qSwap(m_edges.at(i).from, m_edges.at(i).to);
|
---|
2270 | m_edges.at(i).pointingUp = !m_edges.at(i).pointingUp;
|
---|
2271 | }
|
---|
2272 |
|
---|
2273 | current = m_edgeList.next(current);
|
---|
2274 | }
|
---|
2275 |
|
---|
2276 | // Process edges that were inserted into the edge list at the current event point.
|
---|
2277 | current = (b.second ? m_edgeList.previous(b.second) : m_edgeList.back(m_edgeList.root));
|
---|
2278 | while (current != b.first) {
|
---|
2279 | Q_ASSERT(current);
|
---|
2280 | Q_ASSERT(m_edges.at(current->data).node == current);
|
---|
2281 | insertEdgeIntoVectorIfWanted(orderedEdges, current->data);
|
---|
2282 | current = m_edgeList.previous(current);
|
---|
2283 | }
|
---|
2284 | }
|
---|
2285 | if (orderedEdges.isEmpty())
|
---|
2286 | continue;
|
---|
2287 |
|
---|
2288 | Q_ASSERT((orderedEdges.size() & 1) == 0);
|
---|
2289 |
|
---|
2290 | // Connect edges.
|
---|
2291 | // First make sure the first edge point towards the current point.
|
---|
2292 | int i;
|
---|
2293 | if (m_parent->m_vertices.at(m_edges.at(orderedEdges[0]).from) == event.point) {
|
---|
2294 | i = 1;
|
---|
2295 | int copy = orderedEdges[0]; // Make copy in case the append() will cause a reallocation.
|
---|
2296 | orderedEdges.append(copy);
|
---|
2297 | } else {
|
---|
2298 | Q_ASSERT(m_parent->m_vertices.at(m_edges.at(orderedEdges[0]).to) == event.point);
|
---|
2299 | i = 0;
|
---|
2300 | }
|
---|
2301 |
|
---|
2302 | // Remove references to duplicate points. First find the point with lowest index.
|
---|
2303 | int pointIndex = INT_MAX;
|
---|
2304 | for (int j = i; j < orderedEdges.size(); j += 2) {
|
---|
2305 | Q_ASSERT(j + 1 < orderedEdges.size());
|
---|
2306 | Q_ASSERT(m_parent->m_vertices.at(m_edges.at(orderedEdges[j]).to) == event.point);
|
---|
2307 | Q_ASSERT(m_parent->m_vertices.at(m_edges.at(orderedEdges[j + 1]).from) == event.point);
|
---|
2308 | if (m_edges.at(orderedEdges[j]).to < pointIndex)
|
---|
2309 | pointIndex = m_edges.at(orderedEdges[j]).to;
|
---|
2310 | if (m_edges.at(orderedEdges[j + 1]).from < pointIndex)
|
---|
2311 | pointIndex = m_edges.at(orderedEdges[j + 1]).from;
|
---|
2312 | }
|
---|
2313 |
|
---|
2314 | for (; i < orderedEdges.size(); i += 2) {
|
---|
2315 | // Remove references to duplicate points by making all edges reference one common point.
|
---|
2316 | m_edges.at(orderedEdges[i]).to = m_edges.at(orderedEdges[i + 1]).from = pointIndex;
|
---|
2317 |
|
---|
2318 | Q_ASSERT(m_edges.at(orderedEdges[i]).pointingUp || m_edges.at(orderedEdges[i]).previous != -1);
|
---|
2319 | Q_ASSERT(!m_edges.at(orderedEdges[i + 1]).pointingUp || m_edges.at(orderedEdges[i + 1]).next != -1);
|
---|
2320 |
|
---|
2321 | m_edges.at(orderedEdges[i]).next = orderedEdges[i + 1];
|
---|
2322 | m_edges.at(orderedEdges[i + 1]).previous = orderedEdges[i];
|
---|
2323 | }
|
---|
2324 | } // end while
|
---|
2325 | }
|
---|
2326 |
|
---|
2327 | template <typename T>
|
---|
2328 | void QTriangulator<T>::ComplexToSimple::removeUnusedPoints() {
|
---|
2329 | QBitArray used(m_parent->m_vertices.size(), false);
|
---|
2330 | for (int i = 0; i < m_edges.size(); ++i) {
|
---|
2331 | Q_ASSERT((m_edges.at(i).previous == -1) == (m_edges.at(i).next == -1));
|
---|
2332 | if (m_edges.at(i).next != -1)
|
---|
2333 | used.setBit(m_edges.at(i).from);
|
---|
2334 | }
|
---|
2335 | QDataBuffer<quint32> newMapping(m_parent->m_vertices.size());
|
---|
2336 | newMapping.resize(m_parent->m_vertices.size());
|
---|
2337 | int count = 0;
|
---|
2338 | for (int i = 0; i < m_parent->m_vertices.size(); ++i) {
|
---|
2339 | if (used.at(i)) {
|
---|
2340 | m_parent->m_vertices.at(count) = m_parent->m_vertices.at(i);
|
---|
2341 | newMapping.at(i) = count;
|
---|
2342 | ++count;
|
---|
2343 | }
|
---|
2344 | }
|
---|
2345 | m_parent->m_vertices.resize(count);
|
---|
2346 | for (int i = 0; i < m_edges.size(); ++i) {
|
---|
2347 | m_edges.at(i).from = newMapping.at(m_edges.at(i).from);
|
---|
2348 | m_edges.at(i).to = newMapping.at(m_edges.at(i).to);
|
---|
2349 | }
|
---|
2350 | }
|
---|
2351 |
|
---|
2352 | template <typename T>
|
---|
2353 | bool QTriangulator<T>::ComplexToSimple::CompareEdges::operator () (int i, int j) const
|
---|
2354 | {
|
---|
2355 | int cmp = comparePoints(m_parent->m_parent->m_vertices.at(m_parent->m_edges.at(i).from),
|
---|
2356 | m_parent->m_parent->m_vertices.at(m_parent->m_edges.at(j).from));
|
---|
2357 | if (cmp == 0) {
|
---|
2358 | cmp = comparePoints(m_parent->m_parent->m_vertices.at(m_parent->m_edges.at(i).to),
|
---|
2359 | m_parent->m_parent->m_vertices.at(m_parent->m_edges.at(j).to));
|
---|
2360 | }
|
---|
2361 | return cmp > 0;
|
---|
2362 | }
|
---|
2363 |
|
---|
2364 | template <typename T>
|
---|
2365 | inline bool QTriangulator<T>::ComplexToSimple::Event::operator < (const Event &other) const
|
---|
2366 | {
|
---|
2367 | if (point == other.point)
|
---|
2368 | return type < other.type; // 'Lower' has higher priority than 'Upper'.
|
---|
2369 | return other.point < point;
|
---|
2370 | }
|
---|
2371 |
|
---|
2372 | //============================================================================//
|
---|
2373 | // QTriangulator::ComplexToSimple::DebugDialog //
|
---|
2374 | //============================================================================//
|
---|
2375 |
|
---|
2376 | #ifdef Q_TRIANGULATOR_DEBUG
|
---|
2377 | template <typename T>
|
---|
2378 | QTriangulator<T>::ComplexToSimple::DebugDialog::DebugDialog(ComplexToSimple *parent, int currentVertex)
|
---|
2379 | : m_parent(parent), m_vertex(currentVertex)
|
---|
2380 | {
|
---|
2381 | QDataBuffer<QPodPoint> &vertices = m_parent->m_parent->m_vertices;
|
---|
2382 | if (vertices.isEmpty())
|
---|
2383 | return;
|
---|
2384 |
|
---|
2385 | int minX, maxX, minY, maxY;
|
---|
2386 | minX = maxX = vertices.at(0).x;
|
---|
2387 | minY = maxY = vertices.at(0).y;
|
---|
2388 | for (int i = 1; i < vertices.size(); ++i) {
|
---|
2389 | minX = qMin(minX, vertices.at(i).x);
|
---|
2390 | maxX = qMax(maxX, vertices.at(i).x);
|
---|
2391 | minY = qMin(minY, vertices.at(i).y);
|
---|
2392 | maxY = qMax(maxY, vertices.at(i).y);
|
---|
2393 | }
|
---|
2394 | int w = maxX - minX;
|
---|
2395 | int h = maxY - minY;
|
---|
2396 | qreal border = qMin(w, h) / 10.0;
|
---|
2397 | m_window = QRectF(minX - border, minY - border, (maxX - minX + 2 * border), (maxY - minY + 2 * border));
|
---|
2398 | }
|
---|
2399 |
|
---|
2400 | template <typename T>
|
---|
2401 | void QTriangulator<T>::ComplexToSimple::DebugDialog::paintEvent(QPaintEvent *)
|
---|
2402 | {
|
---|
2403 | QPainter p(this);
|
---|
2404 | p.setRenderHint(QPainter::Antialiasing, true);
|
---|
2405 | p.fillRect(rect(), Qt::black);
|
---|
2406 | QDataBuffer<QPodPoint> &vertices = m_parent->m_parent->m_vertices;
|
---|
2407 | if (vertices.isEmpty())
|
---|
2408 | return;
|
---|
2409 |
|
---|
2410 | qreal halfPointSize = qMin(m_window.width(), m_window.height()) / 300.0;
|
---|
2411 | p.setWindow(m_window.toRect());
|
---|
2412 |
|
---|
2413 | p.setPen(Qt::white);
|
---|
2414 |
|
---|
2415 | QDataBuffer<Edge> &edges = m_parent->m_edges;
|
---|
2416 | for (int i = 0; i < edges.size(); ++i) {
|
---|
2417 | QPodPoint u = vertices.at(edges.at(i).from);
|
---|
2418 | QPodPoint v = vertices.at(edges.at(i).to);
|
---|
2419 | p.drawLine(u.x, u.y, v.x, v.y);
|
---|
2420 | }
|
---|
2421 |
|
---|
2422 | for (int i = 0; i < vertices.size(); ++i) {
|
---|
2423 | QPodPoint q = vertices.at(i);
|
---|
2424 | p.fillRect(QRectF(q.x - halfPointSize, q.y - halfPointSize, 2 * halfPointSize, 2 * halfPointSize), Qt::red);
|
---|
2425 | }
|
---|
2426 |
|
---|
2427 | Qt::GlobalColor colors[6] = {Qt::red, Qt::green, Qt::blue, Qt::cyan, Qt::magenta, Qt::yellow};
|
---|
2428 | p.setOpacity(0.5);
|
---|
2429 | int count = 0;
|
---|
2430 | if (m_parent->m_edgeList.root) {
|
---|
2431 | QRBTree<int>::Node *current = m_parent->m_edgeList.front(m_parent->m_edgeList.root);
|
---|
2432 | while (current) {
|
---|
2433 | p.setPen(colors[count++ % 6]);
|
---|
2434 | QPodPoint u = vertices.at(edges.at(current->data).from);
|
---|
2435 | QPodPoint v = vertices.at(edges.at(current->data).to);
|
---|
2436 | p.drawLine(u.x, u.y, v.x, v.y);
|
---|
2437 | current = m_parent->m_edgeList.next(current);
|
---|
2438 | }
|
---|
2439 | }
|
---|
2440 |
|
---|
2441 | p.setOpacity(1.0);
|
---|
2442 | QPodPoint q = vertices.at(m_vertex);
|
---|
2443 | p.fillRect(QRectF(q.x - halfPointSize, q.y - halfPointSize, 2 * halfPointSize, 2 * halfPointSize), Qt::green);
|
---|
2444 |
|
---|
2445 | p.setPen(Qt::gray);
|
---|
2446 | QDataBuffer<Split> &splits = m_parent->m_splits;
|
---|
2447 | for (int i = 0; i < splits.size(); ++i) {
|
---|
2448 | QPodPoint q = vertices.at(splits.at(i).vertex);
|
---|
2449 | QPodPoint u = vertices.at(edges.at(splits.at(i).edge).from) - q;
|
---|
2450 | QPodPoint v = vertices.at(edges.at(splits.at(i).edge).to) - q;
|
---|
2451 | qreal uLen = sqrt(qreal(qDot(u, u)));
|
---|
2452 | qreal vLen = sqrt(qreal(qDot(v, v)));
|
---|
2453 | if (uLen) {
|
---|
2454 | u.x *= 2 * halfPointSize / uLen;
|
---|
2455 | u.y *= 2 * halfPointSize / uLen;
|
---|
2456 | }
|
---|
2457 | if (vLen) {
|
---|
2458 | v.x *= 2 * halfPointSize / vLen;
|
---|
2459 | v.y *= 2 * halfPointSize / vLen;
|
---|
2460 | }
|
---|
2461 | u += q;
|
---|
2462 | v += q;
|
---|
2463 | p.drawLine(u.x, u.y, v.x, v.y);
|
---|
2464 | }
|
---|
2465 | }
|
---|
2466 |
|
---|
2467 | template <typename T>
|
---|
2468 | void QTriangulator<T>::ComplexToSimple::DebugDialog::wheelEvent(QWheelEvent *event)
|
---|
2469 | {
|
---|
2470 | qreal scale = exp(-0.001 * event->delta());
|
---|
2471 | QPointF center = m_window.center();
|
---|
2472 | QPointF delta = scale * (m_window.bottomRight() - center);
|
---|
2473 | m_window = QRectF(center - delta, center + delta);
|
---|
2474 | event->accept();
|
---|
2475 | update();
|
---|
2476 | }
|
---|
2477 |
|
---|
2478 | template <typename T>
|
---|
2479 | void QTriangulator<T>::ComplexToSimple::DebugDialog::mouseMoveEvent(QMouseEvent *event)
|
---|
2480 | {
|
---|
2481 | if (event->buttons() & Qt::LeftButton) {
|
---|
2482 | QPointF delta = event->pos() - m_lastMousePos;
|
---|
2483 | delta.setX(delta.x() * m_window.width() / width());
|
---|
2484 | delta.setY(delta.y() * m_window.height() / height());
|
---|
2485 | m_window.translate(-delta.x(), -delta.y());
|
---|
2486 | m_lastMousePos = event->pos();
|
---|
2487 | event->accept();
|
---|
2488 | update();
|
---|
2489 | }
|
---|
2490 | }
|
---|
2491 |
|
---|
2492 | template <typename T>
|
---|
2493 | void QTriangulator<T>::ComplexToSimple::DebugDialog::mousePressEvent(QMouseEvent *event)
|
---|
2494 | {
|
---|
2495 | if (event->button() == Qt::LeftButton)
|
---|
2496 | m_lastMousePos = event->pos();
|
---|
2497 | event->accept();
|
---|
2498 | }
|
---|
2499 |
|
---|
2500 |
|
---|
2501 | #endif
|
---|
2502 |
|
---|
2503 | //============================================================================//
|
---|
2504 | // QTriangulator::SimpleToMonotone //
|
---|
2505 | //============================================================================//
|
---|
2506 | template <typename T>
|
---|
2507 | void QTriangulator<T>::SimpleToMonotone::decompose()
|
---|
2508 | {
|
---|
2509 | setupDataStructures();
|
---|
2510 | removeZeroLengthEdges();
|
---|
2511 | monotoneDecomposition();
|
---|
2512 |
|
---|
2513 | m_parent->m_indices.clear();
|
---|
2514 | QBitArray processed(m_edges.size(), false);
|
---|
2515 | for (int first = 0; first < m_edges.size(); ++first) {
|
---|
2516 | if (processed.at(first))
|
---|
2517 | continue;
|
---|
2518 | int i = first;
|
---|
2519 | do {
|
---|
2520 | Q_ASSERT(!processed.at(i));
|
---|
2521 | Q_ASSERT(m_edges.at(m_edges.at(i).next).previous == i);
|
---|
2522 | m_parent->m_indices.push_back(m_edges.at(i).from);
|
---|
2523 | processed.setBit(i);
|
---|
2524 | i = m_edges.at(i).next;
|
---|
2525 | } while (i != first);
|
---|
2526 | if (m_parent->m_indices.size() > 0 && m_parent->m_indices.back() != T(-1)) // Q_TRIANGULATE_END_OF_POLYGON
|
---|
2527 | m_parent->m_indices.push_back(T(-1)); // Q_TRIANGULATE_END_OF_POLYGON
|
---|
2528 | }
|
---|
2529 | }
|
---|
2530 |
|
---|
2531 | template <typename T>
|
---|
2532 | void QTriangulator<T>::SimpleToMonotone::setupDataStructures()
|
---|
2533 | {
|
---|
2534 | int i = 0;
|
---|
2535 | Edge e;
|
---|
2536 | e.node = 0;
|
---|
2537 | e.twin = -1;
|
---|
2538 |
|
---|
2539 | while (i + 3 <= m_parent->m_indices.size()) {
|
---|
2540 | int start = m_edges.size();
|
---|
2541 |
|
---|
2542 | do {
|
---|
2543 | e.from = m_parent->m_indices.at(i);
|
---|
2544 | e.type = RegularVertex;
|
---|
2545 | e.next = m_edges.size() + 1;
|
---|
2546 | e.previous = m_edges.size() - 1;
|
---|
2547 | m_edges.add(e);
|
---|
2548 | ++i;
|
---|
2549 | Q_ASSERT(i < m_parent->m_indices.size());
|
---|
2550 | } while (m_parent->m_indices.at(i) != T(-1)); // Q_TRIANGULATE_END_OF_POLYGON
|
---|
2551 |
|
---|
2552 | m_edges.last().next = start;
|
---|
2553 | m_edges.at(start).previous = m_edges.size() - 1;
|
---|
2554 | ++i; // Skip Q_TRIANGULATE_END_OF_POLYGON.
|
---|
2555 | }
|
---|
2556 |
|
---|
2557 | for (i = 0; i < m_edges.size(); ++i) {
|
---|
2558 | m_edges.at(i).to = m_edges.at(m_edges.at(i).next).from;
|
---|
2559 | m_edges.at(i).pointingUp = m_parent->m_vertices.at(m_edges.at(i).to) < m_parent->m_vertices.at(m_edges.at(i).from);
|
---|
2560 | m_edges.at(i).helper = -1; // Not initialized here.
|
---|
2561 | }
|
---|
2562 | }
|
---|
2563 |
|
---|
2564 | template <typename T>
|
---|
2565 | void QTriangulator<T>::SimpleToMonotone::removeZeroLengthEdges()
|
---|
2566 | {
|
---|
2567 | for (int i = 0; i < m_edges.size(); ++i) {
|
---|
2568 | if (m_parent->m_vertices.at(m_edges.at(i).from) == m_parent->m_vertices.at(m_edges.at(i).to)) {
|
---|
2569 | m_edges.at(m_edges.at(i).previous).next = m_edges.at(i).next;
|
---|
2570 | m_edges.at(m_edges.at(i).next).previous = m_edges.at(i).previous;
|
---|
2571 | m_edges.at(m_edges.at(i).next).from = m_edges.at(i).from;
|
---|
2572 | m_edges.at(i).next = -1; // Mark as removed.
|
---|
2573 | }
|
---|
2574 | }
|
---|
2575 |
|
---|
2576 | QDataBuffer<int> newMapping(m_edges.size());
|
---|
2577 | newMapping.resize(m_edges.size());
|
---|
2578 | int count = 0;
|
---|
2579 | for (int i = 0; i < m_edges.size(); ++i) {
|
---|
2580 | if (m_edges.at(i).next != -1) {
|
---|
2581 | m_edges.at(count) = m_edges.at(i);
|
---|
2582 | newMapping.at(i) = count;
|
---|
2583 | ++count;
|
---|
2584 | }
|
---|
2585 | }
|
---|
2586 | m_edges.resize(count);
|
---|
2587 | for (int i = 0; i < m_edges.size(); ++i) {
|
---|
2588 | m_edges.at(i).next = newMapping.at(m_edges.at(i).next);
|
---|
2589 | m_edges.at(i).previous = newMapping.at(m_edges.at(i).previous);
|
---|
2590 | }
|
---|
2591 | }
|
---|
2592 |
|
---|
2593 | template <typename T>
|
---|
2594 | void QTriangulator<T>::SimpleToMonotone::fillPriorityQueue()
|
---|
2595 | {
|
---|
2596 | m_upperVertex.reset();
|
---|
2597 | m_upperVertex.reserve(m_edges.size());
|
---|
2598 | for (int i = 0; i < m_edges.size(); ++i)
|
---|
2599 | m_upperVertex.add(i);
|
---|
2600 | CompareVertices cmp(this);
|
---|
2601 | //qSort(m_upperVertex.data(), m_upperVertex.data() + m_upperVertex.size(), cmp);
|
---|
2602 | sort(m_upperVertex.data(), m_upperVertex.size(), cmp);
|
---|
2603 | //for (int i = 1; i < m_upperVertex.size(); ++i) {
|
---|
2604 | // Q_ASSERT(!cmp(m_upperVertex.at(i), m_upperVertex.at(i - 1)));
|
---|
2605 | //}
|
---|
2606 | }
|
---|
2607 |
|
---|
2608 | template <typename T>
|
---|
2609 | bool QTriangulator<T>::SimpleToMonotone::edgeIsLeftOfEdge(int leftEdgeIndex, int rightEdgeIndex) const
|
---|
2610 | {
|
---|
2611 | const Edge &leftEdge = m_edges.at(leftEdgeIndex);
|
---|
2612 | const Edge &rightEdge = m_edges.at(rightEdgeIndex);
|
---|
2613 | const QPodPoint &u = m_parent->m_vertices.at(rightEdge.upper());
|
---|
2614 | const QPodPoint &l = m_parent->m_vertices.at(rightEdge.lower());
|
---|
2615 | qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(m_parent->m_vertices.at(leftEdge.upper()), l, u);
|
---|
2616 | // d < 0: left, d > 0: right, d == 0: on top
|
---|
2617 | if (d == 0)
|
---|
2618 | d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(m_parent->m_vertices.at(leftEdge.lower()), l, u);
|
---|
2619 | return d < 0;
|
---|
2620 | }
|
---|
2621 |
|
---|
2622 | // Returns the rightmost edge not to the right of the given edge.
|
---|
2623 | template <typename T>
|
---|
2624 | QRBTree<int>::Node *QTriangulator<T>::SimpleToMonotone::searchEdgeLeftOfEdge(int edgeIndex) const
|
---|
2625 | {
|
---|
2626 | QRBTree<int>::Node *current = m_edgeList.root;
|
---|
2627 | QRBTree<int>::Node *result = 0;
|
---|
2628 | while (current) {
|
---|
2629 | if (edgeIsLeftOfEdge(edgeIndex, current->data)) {
|
---|
2630 | current = current->left;
|
---|
2631 | } else {
|
---|
2632 | result = current;
|
---|
2633 | current = current->right;
|
---|
2634 | }
|
---|
2635 | }
|
---|
2636 | return result;
|
---|
2637 | }
|
---|
2638 |
|
---|
2639 | // Returns the rightmost edge left of the given point.
|
---|
2640 | template <typename T>
|
---|
2641 | QRBTree<int>::Node *QTriangulator<T>::SimpleToMonotone::searchEdgeLeftOfPoint(int pointIndex) const
|
---|
2642 | {
|
---|
2643 | QRBTree<int>::Node *current = m_edgeList.root;
|
---|
2644 | QRBTree<int>::Node *result = 0;
|
---|
2645 | while (current) {
|
---|
2646 | const QPodPoint &p1 = m_parent->m_vertices.at(m_edges.at(current->data).lower());
|
---|
2647 | const QPodPoint &p2 = m_parent->m_vertices.at(m_edges.at(current->data).upper());
|
---|
2648 | qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(m_parent->m_vertices.at(pointIndex), p1, p2);
|
---|
2649 | if (d <= 0) {
|
---|
2650 | current = current->left;
|
---|
2651 | } else {
|
---|
2652 | result = current;
|
---|
2653 | current = current->right;
|
---|
2654 | }
|
---|
2655 | }
|
---|
2656 | return result;
|
---|
2657 | }
|
---|
2658 |
|
---|
2659 | template <typename T>
|
---|
2660 | void QTriangulator<T>::SimpleToMonotone::classifyVertex(int i)
|
---|
2661 | {
|
---|
2662 | Edge &e2 = m_edges.at(i);
|
---|
2663 | const Edge &e1 = m_edges.at(e2.previous);
|
---|
2664 |
|
---|
2665 | bool startOrSplit = (e1.pointingUp && !e2.pointingUp);
|
---|
2666 | bool endOrMerge = (!e1.pointingUp && e2.pointingUp);
|
---|
2667 |
|
---|
2668 | const QPodPoint &p1 = m_parent->m_vertices.at(e1.from);
|
---|
2669 | const QPodPoint &p2 = m_parent->m_vertices.at(e2.from);
|
---|
2670 | const QPodPoint &p3 = m_parent->m_vertices.at(e2.to);
|
---|
2671 | qint64 d = QT_PREPEND_NAMESPACE(qPointDistanceFromLine)(p1, p2, p3);
|
---|
2672 | Q_ASSERT(d != 0 || (!startOrSplit && !endOrMerge));
|
---|
2673 |
|
---|
2674 | e2.type = RegularVertex;
|
---|
2675 |
|
---|
2676 | if (m_clockwiseOrder) {
|
---|
2677 | if (startOrSplit)
|
---|
2678 | e2.type = (d < 0 ? SplitVertex : StartVertex);
|
---|
2679 | else if (endOrMerge)
|
---|
2680 | e2.type = (d < 0 ? MergeVertex : EndVertex);
|
---|
2681 | } else {
|
---|
2682 | if (startOrSplit)
|
---|
2683 | e2.type = (d > 0 ? SplitVertex : StartVertex);
|
---|
2684 | else if (endOrMerge)
|
---|
2685 | e2.type = (d > 0 ? MergeVertex : EndVertex);
|
---|
2686 | }
|
---|
2687 | }
|
---|
2688 |
|
---|
2689 | template <typename T>
|
---|
2690 | void QTriangulator<T>::SimpleToMonotone::classifyVertices()
|
---|
2691 | {
|
---|
2692 | for (int i = 0; i < m_edges.size(); ++i)
|
---|
2693 | classifyVertex(i);
|
---|
2694 | }
|
---|
2695 |
|
---|
2696 | template <typename T>
|
---|
2697 | bool QTriangulator<T>::SimpleToMonotone::pointIsInSector(const QPodPoint &p, const QPodPoint &v1, const QPodPoint &v2, const QPodPoint &v3)
|
---|
2698 | {
|
---|
2699 | bool leftOfPreviousEdge = !qPointIsLeftOfLine(p, v2, v1);
|
---|
2700 | bool leftOfNextEdge = !qPointIsLeftOfLine(p, v3, v2);
|
---|
2701 |
|
---|
2702 | if (qPointIsLeftOfLine(v1, v2, v3))
|
---|
2703 | return leftOfPreviousEdge && leftOfNextEdge;
|
---|
2704 | else
|
---|
2705 | return leftOfPreviousEdge || leftOfNextEdge;
|
---|
2706 | }
|
---|
2707 |
|
---|
2708 | template <typename T>
|
---|
2709 | bool QTriangulator<T>::SimpleToMonotone::pointIsInSector(int vertex, int sector)
|
---|
2710 | {
|
---|
2711 | const QPodPoint ¢er = m_parent->m_vertices.at(m_edges.at(sector).from);
|
---|
2712 | // Handle degenerate edges.
|
---|
2713 | while (m_parent->m_vertices.at(m_edges.at(vertex).from) == center)
|
---|
2714 | vertex = m_edges.at(vertex).next;
|
---|
2715 | int next = m_edges.at(sector).next;
|
---|
2716 | while (m_parent->m_vertices.at(m_edges.at(next).from) == center)
|
---|
2717 | next = m_edges.at(next).next;
|
---|
2718 | int previous = m_edges.at(sector).previous;
|
---|
2719 | while (m_parent->m_vertices.at(m_edges.at(previous).from) == center)
|
---|
2720 | previous = m_edges.at(previous).previous;
|
---|
2721 |
|
---|
2722 | const QPodPoint &p = m_parent->m_vertices.at(m_edges.at(vertex).from);
|
---|
2723 | const QPodPoint &v1 = m_parent->m_vertices.at(m_edges.at(previous).from);
|
---|
2724 | const QPodPoint &v3 = m_parent->m_vertices.at(m_edges.at(next).from);
|
---|
2725 | if (m_clockwiseOrder)
|
---|
2726 | return pointIsInSector(p, v3, center, v1);
|
---|
2727 | else
|
---|
2728 | return pointIsInSector(p, v1, center, v3);
|
---|
2729 | }
|
---|
2730 |
|
---|
2731 | template <typename T>
|
---|
2732 | int QTriangulator<T>::SimpleToMonotone::findSector(int edge, int vertex)
|
---|
2733 | {
|
---|
2734 | while (!pointIsInSector(vertex, edge)) {
|
---|
2735 | edge = m_edges.at(m_edges.at(edge).previous).twin;
|
---|
2736 | Q_ASSERT(edge != -1);
|
---|
2737 | }
|
---|
2738 | return edge;
|
---|
2739 | }
|
---|
2740 |
|
---|
2741 | template <typename T>
|
---|
2742 | void QTriangulator<T>::SimpleToMonotone::createDiagonal(int lower, int upper)
|
---|
2743 | {
|
---|
2744 | lower = findSector(lower, upper);
|
---|
2745 | upper = findSector(upper, lower);
|
---|
2746 |
|
---|
2747 | int prevLower = m_edges.at(lower).previous;
|
---|
2748 | int prevUpper = m_edges.at(upper).previous;
|
---|
2749 |
|
---|
2750 | Edge e;
|
---|
2751 |
|
---|
2752 | e.twin = m_edges.size() + 1;
|
---|
2753 | e.next = upper;
|
---|
2754 | e.previous = prevLower;
|
---|
2755 | e.from = m_edges.at(lower).from;
|
---|
2756 | e.to = m_edges.at(upper).from;
|
---|
2757 | m_edges.at(upper).previous = m_edges.at(prevLower).next = int(m_edges.size());
|
---|
2758 | m_edges.add(e);
|
---|
2759 |
|
---|
2760 | e.twin = m_edges.size() - 1;
|
---|
2761 | e.next = lower;
|
---|
2762 | e.previous = prevUpper;
|
---|
2763 | e.from = m_edges.at(upper).from;
|
---|
2764 | e.to = m_edges.at(lower).from;
|
---|
2765 | m_edges.at(lower).previous = m_edges.at(prevUpper).next = int(m_edges.size());
|
---|
2766 | m_edges.add(e);
|
---|
2767 | }
|
---|
2768 |
|
---|
2769 | template <typename T>
|
---|
2770 | void QTriangulator<T>::SimpleToMonotone::monotoneDecomposition()
|
---|
2771 | {
|
---|
2772 | if (m_edges.isEmpty())
|
---|
2773 | return;
|
---|
2774 |
|
---|
2775 | Q_ASSERT(!m_edgeList.root);
|
---|
2776 | QDataBuffer<QPair<int, int> > diagonals(m_upperVertex.size());
|
---|
2777 |
|
---|
2778 | int i = 0;
|
---|
2779 | for (int index = 1; index < m_edges.size(); ++index) {
|
---|
2780 | if (m_parent->m_vertices.at(m_edges.at(index).from) < m_parent->m_vertices.at(m_edges.at(i).from))
|
---|
2781 | i = index;
|
---|
2782 | }
|
---|
2783 | Q_ASSERT(i < m_edges.size());
|
---|
2784 | int j = m_edges.at(i).previous;
|
---|
2785 | Q_ASSERT(j < m_edges.size());
|
---|
2786 | m_clockwiseOrder = qPointIsLeftOfLine(m_parent->m_vertices.at((quint32)m_edges.at(i).from),
|
---|
2787 | m_parent->m_vertices.at((quint32)m_edges.at(j).from), m_parent->m_vertices.at((quint32)m_edges.at(i).to));
|
---|
2788 |
|
---|
2789 | classifyVertices();
|
---|
2790 | fillPriorityQueue();
|
---|
2791 |
|
---|
2792 | // debug: set helpers explicitly (shouldn't be necessary)
|
---|
2793 | //for (int i = 0; i < m_edges.size(); ++i)
|
---|
2794 | // m_edges.at(i).helper = m_edges.at(i).upper();
|
---|
2795 |
|
---|
2796 | while (!m_upperVertex.isEmpty()) {
|
---|
2797 | i = m_upperVertex.last();
|
---|
2798 | Q_ASSERT(i < m_edges.size());
|
---|
2799 | m_upperVertex.pop_back();
|
---|
2800 | j = m_edges.at(i).previous;
|
---|
2801 | Q_ASSERT(j < m_edges.size());
|
---|
2802 |
|
---|
2803 | QRBTree<int>::Node *leftEdgeNode = 0;
|
---|
2804 |
|
---|
2805 | switch (m_edges.at(i).type) {
|
---|
2806 | case RegularVertex:
|
---|
2807 | // If polygon interior is to the right of the vertex...
|
---|
2808 | if (m_edges.at(i).pointingUp == m_clockwiseOrder) {
|
---|
2809 | if (m_edges.at(i).node) {
|
---|
2810 | Q_ASSERT(!m_edges.at(j).node);
|
---|
2811 | if (m_edges.at(m_edges.at(i).helper).type == MergeVertex)
|
---|
2812 | diagonals.add(QPair<int, int>(i, m_edges.at(i).helper));
|
---|
2813 | m_edges.at(j).node = m_edges.at(i).node;
|
---|
2814 | m_edges.at(i).node = 0;
|
---|
2815 | m_edges.at(j).node->data = j;
|
---|
2816 | m_edges.at(j).helper = i;
|
---|
2817 | } else if (m_edges.at(j).node) {
|
---|
2818 | Q_ASSERT(!m_edges.at(i).node);
|
---|
2819 | if (m_edges.at(m_edges.at(j).helper).type == MergeVertex)
|
---|
2820 | diagonals.add(QPair<int, int>(i, m_edges.at(j).helper));
|
---|
2821 | m_edges.at(i).node = m_edges.at(j).node;
|
---|
2822 | m_edges.at(j).node = 0;
|
---|
2823 | m_edges.at(i).node->data = i;
|
---|
2824 | m_edges.at(i).helper = i;
|
---|
2825 | } else {
|
---|
2826 | qWarning("Inconsistent polygon. (#1)");
|
---|
2827 | }
|
---|
2828 | } else {
|
---|
2829 | leftEdgeNode = searchEdgeLeftOfPoint(m_edges.at(i).from);
|
---|
2830 | if (leftEdgeNode) {
|
---|
2831 | if (m_edges.at(m_edges.at(leftEdgeNode->data).helper).type == MergeVertex)
|
---|
2832 | diagonals.add(QPair<int, int>(i, m_edges.at(leftEdgeNode->data).helper));
|
---|
2833 | m_edges.at(leftEdgeNode->data).helper = i;
|
---|
2834 | } else {
|
---|
2835 | qWarning("Inconsistent polygon. (#2)");
|
---|
2836 | }
|
---|
2837 | }
|
---|
2838 | break;
|
---|
2839 | case SplitVertex:
|
---|
2840 | leftEdgeNode = searchEdgeLeftOfPoint(m_edges.at(i).from);
|
---|
2841 | if (leftEdgeNode) {
|
---|
2842 | diagonals.add(QPair<int, int>(i, m_edges.at(leftEdgeNode->data).helper));
|
---|
2843 | m_edges.at(leftEdgeNode->data).helper = i;
|
---|
2844 | } else {
|
---|
2845 | qWarning("Inconsistent polygon. (#3)");
|
---|
2846 | }
|
---|
2847 | // Fall through.
|
---|
2848 | case StartVertex:
|
---|
2849 | if (m_clockwiseOrder) {
|
---|
2850 | leftEdgeNode = searchEdgeLeftOfEdge(j);
|
---|
2851 | QRBTree<int>::Node *node = m_edgeList.newNode();
|
---|
2852 | node->data = j;
|
---|
2853 | m_edges.at(j).node = node;
|
---|
2854 | m_edges.at(j).helper = i;
|
---|
2855 | m_edgeList.attachAfter(leftEdgeNode, node);
|
---|
2856 | Q_ASSERT(m_edgeList.validate());
|
---|
2857 | } else {
|
---|
2858 | leftEdgeNode = searchEdgeLeftOfEdge(i);
|
---|
2859 | QRBTree<int>::Node *node = m_edgeList.newNode();
|
---|
2860 | node->data = i;
|
---|
2861 | m_edges.at(i).node = node;
|
---|
2862 | m_edges.at(i).helper = i;
|
---|
2863 | m_edgeList.attachAfter(leftEdgeNode, node);
|
---|
2864 | Q_ASSERT(m_edgeList.validate());
|
---|
2865 | }
|
---|
2866 | break;
|
---|
2867 | case MergeVertex:
|
---|
2868 | leftEdgeNode = searchEdgeLeftOfPoint(m_edges.at(i).from);
|
---|
2869 | if (leftEdgeNode) {
|
---|
2870 | if (m_edges.at(m_edges.at(leftEdgeNode->data).helper).type == MergeVertex)
|
---|
2871 | diagonals.add(QPair<int, int>(i, m_edges.at(leftEdgeNode->data).helper));
|
---|
2872 | m_edges.at(leftEdgeNode->data).helper = i;
|
---|
2873 | } else {
|
---|
2874 | qWarning("Inconsistent polygon. (#4)");
|
---|
2875 | }
|
---|
2876 | // Fall through.
|
---|
2877 | case EndVertex:
|
---|
2878 | if (m_clockwiseOrder) {
|
---|
2879 | if (m_edges.at(m_edges.at(i).helper).type == MergeVertex)
|
---|
2880 | diagonals.add(QPair<int, int>(i, m_edges.at(i).helper));
|
---|
2881 | if (m_edges.at(i).node) {
|
---|
2882 | m_edgeList.deleteNode(m_edges.at(i).node);
|
---|
2883 | Q_ASSERT(m_edgeList.validate());
|
---|
2884 | } else {
|
---|
2885 | qWarning("Inconsistent polygon. (#5)");
|
---|
2886 | }
|
---|
2887 | } else {
|
---|
2888 | if (m_edges.at(m_edges.at(j).helper).type == MergeVertex)
|
---|
2889 | diagonals.add(QPair<int, int>(i, m_edges.at(j).helper));
|
---|
2890 | if (m_edges.at(j).node) {
|
---|
2891 | m_edgeList.deleteNode(m_edges.at(j).node);
|
---|
2892 | Q_ASSERT(m_edgeList.validate());
|
---|
2893 | } else {
|
---|
2894 | qWarning("Inconsistent polygon. (#6)");
|
---|
2895 | }
|
---|
2896 | }
|
---|
2897 | break;
|
---|
2898 | }
|
---|
2899 | }
|
---|
2900 |
|
---|
2901 | for (int i = 0; i < diagonals.size(); ++i)
|
---|
2902 | createDiagonal(diagonals.at(i).first, diagonals.at(i).second);
|
---|
2903 | }
|
---|
2904 |
|
---|
2905 | template <typename T>
|
---|
2906 | bool QTriangulator<T>::SimpleToMonotone::CompareVertices::operator () (int i, int j) const
|
---|
2907 | {
|
---|
2908 | if (m_parent->m_edges.at(i).from == m_parent->m_edges.at(j).from)
|
---|
2909 | return m_parent->m_edges.at(i).type > m_parent->m_edges.at(j).type;
|
---|
2910 | return m_parent->m_parent->m_vertices.at(m_parent->m_edges.at(i).from) >
|
---|
2911 | m_parent->m_parent->m_vertices.at(m_parent->m_edges.at(j).from);
|
---|
2912 | }
|
---|
2913 |
|
---|
2914 | //============================================================================//
|
---|
2915 | // QTriangulator::MonotoneToTriangles //
|
---|
2916 | //============================================================================//
|
---|
2917 | template <typename T>
|
---|
2918 | void QTriangulator<T>::MonotoneToTriangles::decompose()
|
---|
2919 | {
|
---|
2920 | QVector<T> result;
|
---|
2921 | QDataBuffer<int> stack(m_parent->m_indices.size());
|
---|
2922 | m_first = 0;
|
---|
2923 | // Require at least three more indices.
|
---|
2924 | while (m_first + 3 <= m_parent->m_indices.size()) {
|
---|
2925 | m_length = 0;
|
---|
2926 | while (m_parent->m_indices.at(m_first + m_length) != T(-1)) { // Q_TRIANGULATE_END_OF_POLYGON
|
---|
2927 | ++m_length;
|
---|
2928 | Q_ASSERT(m_first + m_length < m_parent->m_indices.size());
|
---|
2929 | }
|
---|
2930 | if (m_length < 3) {
|
---|
2931 | m_first += m_length + 1;
|
---|
2932 | continue;
|
---|
2933 | }
|
---|
2934 |
|
---|
2935 | int minimum = 0;
|
---|
2936 | while (less(next(minimum), minimum))
|
---|
2937 | minimum = next(minimum);
|
---|
2938 | while (less(previous(minimum), minimum))
|
---|
2939 | minimum = previous(minimum);
|
---|
2940 |
|
---|
2941 | stack.reset();
|
---|
2942 | stack.add(minimum);
|
---|
2943 | int left = previous(minimum);
|
---|
2944 | int right = next(minimum);
|
---|
2945 | bool stackIsOnLeftSide;
|
---|
2946 | bool clockwiseOrder = leftOfEdge(minimum, left, right);
|
---|
2947 |
|
---|
2948 | if (less(left, right)) {
|
---|
2949 | stack.add(left);
|
---|
2950 | left = previous(left);
|
---|
2951 | stackIsOnLeftSide = true;
|
---|
2952 | } else {
|
---|
2953 | stack.add(right);
|
---|
2954 | right = next(right);
|
---|
2955 | stackIsOnLeftSide = false;
|
---|
2956 | }
|
---|
2957 |
|
---|
2958 | for (int count = 0; count + 2 < m_length; ++count)
|
---|
2959 | {
|
---|
2960 | Q_ASSERT(stack.size() >= 2);
|
---|
2961 | if (less(left, right)) {
|
---|
2962 | if (stackIsOnLeftSide == false) {
|
---|
2963 | for (int i = 0; i + 1 < stack.size(); ++i) {
|
---|
2964 | result.push_back(indices(stack.at(i + 1)));
|
---|
2965 | result.push_back(indices(left));
|
---|
2966 | result.push_back(indices(stack.at(i)));
|
---|
2967 | }
|
---|
2968 | stack.first() = stack.last();
|
---|
2969 | stack.resize(1);
|
---|
2970 | } else {
|
---|
2971 | while (stack.size() >= 2 && (clockwiseOrder ^ !leftOfEdge(left, stack.at(stack.size() - 2), stack.last()))) {
|
---|
2972 | result.push_back(indices(stack.at(stack.size() - 2)));
|
---|
2973 | result.push_back(indices(left));
|
---|
2974 | result.push_back(indices(stack.last()));
|
---|
2975 | stack.pop_back();
|
---|
2976 | }
|
---|
2977 | }
|
---|
2978 | stack.add(left);
|
---|
2979 | left = previous(left);
|
---|
2980 | stackIsOnLeftSide = true;
|
---|
2981 | } else {
|
---|
2982 | if (stackIsOnLeftSide == true) {
|
---|
2983 | for (int i = 0; i + 1 < stack.size(); ++i) {
|
---|
2984 | result.push_back(indices(stack.at(i)));
|
---|
2985 | result.push_back(indices(right));
|
---|
2986 | result.push_back(indices(stack.at(i + 1)));
|
---|
2987 | }
|
---|
2988 | stack.first() = stack.last();
|
---|
2989 | stack.resize(1);
|
---|
2990 | } else {
|
---|
2991 | while (stack.size() >= 2 && (clockwiseOrder ^ !leftOfEdge(right, stack.last(), stack.at(stack.size() - 2)))) {
|
---|
2992 | result.push_back(indices(stack.last()));
|
---|
2993 | result.push_back(indices(right));
|
---|
2994 | result.push_back(indices(stack.at(stack.size() - 2)));
|
---|
2995 | stack.pop_back();
|
---|
2996 | }
|
---|
2997 | }
|
---|
2998 | stack.add(right);
|
---|
2999 | right = next(right);
|
---|
3000 | stackIsOnLeftSide = false;
|
---|
3001 | }
|
---|
3002 | }
|
---|
3003 |
|
---|
3004 | m_first += m_length + 1;
|
---|
3005 | }
|
---|
3006 | m_parent->m_indices = result;
|
---|
3007 | }
|
---|
3008 |
|
---|
3009 | //============================================================================//
|
---|
3010 | // qTriangulate //
|
---|
3011 | //============================================================================//
|
---|
3012 |
|
---|
3013 | QTriangleSet qTriangulate(const qreal *polygon,
|
---|
3014 | int count, uint hint, const QTransform &matrix)
|
---|
3015 | {
|
---|
3016 | QTriangleSet triangleSet;
|
---|
3017 | if (QGLExtensions::glExtensions() & QGLExtensions::ElementIndexUint) {
|
---|
3018 | QTriangulator<quint32> triangulator;
|
---|
3019 | triangulator.initialize(polygon, count, hint, matrix);
|
---|
3020 | QVertexSet<quint32> vertexSet = triangulator.triangulate();
|
---|
3021 | triangleSet.vertices = vertexSet.vertices;
|
---|
3022 | triangleSet.indices.setDataUint(vertexSet.indices);
|
---|
3023 |
|
---|
3024 | } else {
|
---|
3025 | QTriangulator<quint16> triangulator;
|
---|
3026 | triangulator.initialize(polygon, count, hint, matrix);
|
---|
3027 | QVertexSet<quint16> vertexSet = triangulator.triangulate();
|
---|
3028 | triangleSet.vertices = vertexSet.vertices;
|
---|
3029 | triangleSet.indices.setDataUshort(vertexSet.indices);
|
---|
3030 | }
|
---|
3031 | return triangleSet;
|
---|
3032 | }
|
---|
3033 |
|
---|
3034 | QTriangleSet qTriangulate(const QVectorPath &path,
|
---|
3035 | const QTransform &matrix, qreal lod)
|
---|
3036 | {
|
---|
3037 | QTriangleSet triangleSet;
|
---|
3038 | if (QGLExtensions::glExtensions() & QGLExtensions::ElementIndexUint) {
|
---|
3039 | QTriangulator<quint32> triangulator;
|
---|
3040 | triangulator.initialize(path, matrix, lod);
|
---|
3041 | QVertexSet<quint32> vertexSet = triangulator.triangulate();
|
---|
3042 | triangleSet.vertices = vertexSet.vertices;
|
---|
3043 | triangleSet.indices.setDataUint(vertexSet.indices);
|
---|
3044 | } else {
|
---|
3045 | QTriangulator<quint16> triangulator;
|
---|
3046 | triangulator.initialize(path, matrix, lod);
|
---|
3047 | QVertexSet<quint16> vertexSet = triangulator.triangulate();
|
---|
3048 | triangleSet.vertices = vertexSet.vertices;
|
---|
3049 | triangleSet.indices.setDataUshort(vertexSet.indices);
|
---|
3050 | }
|
---|
3051 | return triangleSet;
|
---|
3052 | }
|
---|
3053 |
|
---|
3054 | QTriangleSet qTriangulate(const QPainterPath &path,
|
---|
3055 | const QTransform &matrix, qreal lod)
|
---|
3056 | {
|
---|
3057 | QTriangleSet triangleSet;
|
---|
3058 | if (QGLExtensions::glExtensions() & QGLExtensions::ElementIndexUint) {
|
---|
3059 | QTriangulator<quint32> triangulator;
|
---|
3060 | triangulator.initialize(path, matrix, lod);
|
---|
3061 | QVertexSet<quint32> vertexSet = triangulator.triangulate();
|
---|
3062 | triangleSet.vertices = vertexSet.vertices;
|
---|
3063 | triangleSet.indices.setDataUint(vertexSet.indices);
|
---|
3064 | } else {
|
---|
3065 | QTriangulator<quint16> triangulator;
|
---|
3066 | triangulator.initialize(path, matrix, lod);
|
---|
3067 | QVertexSet<quint16> vertexSet = triangulator.triangulate();
|
---|
3068 | triangleSet.vertices = vertexSet.vertices;
|
---|
3069 | triangleSet.indices.setDataUshort(vertexSet.indices);
|
---|
3070 | }
|
---|
3071 | return triangleSet;
|
---|
3072 | }
|
---|
3073 |
|
---|
3074 | QPolylineSet qPolyline(const QVectorPath &path,
|
---|
3075 | const QTransform &matrix, qreal lod)
|
---|
3076 | {
|
---|
3077 | QPolylineSet polyLineSet;
|
---|
3078 | if (QGLExtensions::glExtensions() & QGLExtensions::ElementIndexUint) {
|
---|
3079 | QTriangulator<quint32> triangulator;
|
---|
3080 | triangulator.initialize(path, matrix, lod);
|
---|
3081 | QVertexSet<quint32> vertexSet = triangulator.polyline();
|
---|
3082 | polyLineSet.vertices = vertexSet.vertices;
|
---|
3083 | polyLineSet.indices.setDataUint(vertexSet.indices);
|
---|
3084 | } else {
|
---|
3085 | QTriangulator<quint16> triangulator;
|
---|
3086 | triangulator.initialize(path, matrix, lod);
|
---|
3087 | QVertexSet<quint16> vertexSet = triangulator.triangulate();
|
---|
3088 | polyLineSet.vertices = vertexSet.vertices;
|
---|
3089 | polyLineSet.indices.setDataUshort(vertexSet.indices);
|
---|
3090 | }
|
---|
3091 | return polyLineSet;
|
---|
3092 | }
|
---|
3093 |
|
---|
3094 | QPolylineSet qPolyline(const QPainterPath &path,
|
---|
3095 | const QTransform &matrix, qreal lod)
|
---|
3096 | {
|
---|
3097 | QPolylineSet polyLineSet;
|
---|
3098 | if (QGLExtensions::glExtensions() & QGLExtensions::ElementIndexUint) {
|
---|
3099 | QTriangulator<quint32> triangulator;
|
---|
3100 | triangulator.initialize(path, matrix, lod);
|
---|
3101 | QVertexSet<quint32> vertexSet = triangulator.polyline();
|
---|
3102 | polyLineSet.vertices = vertexSet.vertices;
|
---|
3103 | polyLineSet.indices.setDataUint(vertexSet.indices);
|
---|
3104 | } else {
|
---|
3105 | QTriangulator<quint16> triangulator;
|
---|
3106 | triangulator.initialize(path, matrix, lod);
|
---|
3107 | QVertexSet<quint16> vertexSet = triangulator.triangulate();
|
---|
3108 | polyLineSet.vertices = vertexSet.vertices;
|
---|
3109 | polyLineSet.indices.setDataUshort(vertexSet.indices);
|
---|
3110 | }
|
---|
3111 | return polyLineSet;
|
---|
3112 | }
|
---|
3113 |
|
---|
3114 | QT_END_NAMESPACE
|
---|