| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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| 6 | **
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| 7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at qt-info@nokia.com.
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #include "qtriangulatingstroker_p.h"
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| 43 | #include <qmath.h>
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| 44 |
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| 45 | QT_BEGIN_NAMESPACE
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| 46 |
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| 47 | #define CURVE_FLATNESS Q_PI / 8
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| 48 |
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| 49 |
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| 50 |
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| 51 |
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| 52 | void QTriangulatingStroker::endCapOrJoinClosed(const qreal *start, const qreal *cur,
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| 53 | bool implicitClose, bool endsAtStart)
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| 54 | {
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| 55 | if (endsAtStart) {
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| 56 | join(start + 2);
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| 57 | } else if (implicitClose) {
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| 58 | join(start);
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| 59 | lineTo(start);
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| 60 | join(start+2);
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| 61 | } else {
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| 62 | endCap(cur);
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| 63 | }
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| 64 | int count = m_vertices.size();
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| 65 |
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| 66 | // Copy the (x, y) values because QDataBuffer::add(const float& t)
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| 67 | // may resize the buffer, which will leave t pointing at the
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| 68 | // previous buffer's memory region if we don't copy first.
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| 69 | float x = m_vertices.at(count-2);
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| 70 | float y = m_vertices.at(count-1);
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| 71 | m_vertices.add(x);
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| 72 | m_vertices.add(y);
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| 73 | }
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| 74 |
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| 75 |
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| 76 | void QTriangulatingStroker::process(const QVectorPath &path, const QPen &pen)
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| 77 | {
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| 78 | const qreal *pts = path.points();
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| 79 | const QPainterPath::ElementType *types = path.elements();
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| 80 | int count = path.elementCount();
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| 81 | if (count < 2)
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| 82 | return;
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| 83 |
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| 84 | float realWidth = qpen_widthf(pen);
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| 85 | if (realWidth == 0)
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| 86 | realWidth = 1;
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| 87 |
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| 88 | m_width = realWidth / 2;
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| 89 |
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| 90 | bool cosmetic = pen.isCosmetic();
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| 91 | if (cosmetic) {
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| 92 | m_width = m_width * m_inv_scale;
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| 93 | }
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| 94 |
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| 95 | m_join_style = qpen_joinStyle(pen);
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| 96 | m_cap_style = qpen_capStyle(pen);
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| 97 | m_vertices.reset();
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| 98 | m_miter_limit = pen.miterLimit() * qpen_widthf(pen);
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| 99 |
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| 100 | // The curvyness is based on the notion that I originally wanted
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| 101 | // roughly one line segment pr 4 pixels. This may seem little, but
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| 102 | // because we sample at constantly incrementing B(t) E [0<t<1], we
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| 103 | // will get longer segments where the curvature is small and smaller
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| 104 | // segments when the curvature is high.
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| 105 | //
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| 106 | // To get a rough idea of the length of each curve, I pretend that
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| 107 | // the curve is a 90 degree arc, whose radius is
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| 108 | // qMax(curveBounds.width, curveBounds.height). Based on this
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| 109 | // logic we can estimate the length of the outline edges based on
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| 110 | // the radius + a pen width and adjusting for scale factors
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| 111 | // depending on if the pen is cosmetic or not.
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| 112 | //
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| 113 | // The curvyness value of PI/14 was based on,
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| 114 | // arcLength=2*PI*r/4=PI/2 and splitting length into somewhere
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| 115 | // between 3 and 8 where 5 seemed to be give pretty good results
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| 116 | // hence: Q_PI/14. Lower divisors will give more detail at the
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| 117 | // direct cost of performance.
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| 118 |
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| 119 | // simplfy pens that are thin in device size (2px wide or less)
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| 120 | if (realWidth < 2.5 && (cosmetic || m_inv_scale == 1)) {
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| 121 | if (m_cap_style == Qt::RoundCap)
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| 122 | m_cap_style = Qt::SquareCap;
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| 123 | if (m_join_style == Qt::RoundJoin)
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| 124 | m_join_style = Qt::MiterJoin;
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| 125 | m_curvyness_add = 0.5;
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| 126 | m_curvyness_mul = CURVE_FLATNESS / m_inv_scale;
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| 127 | m_roundness = 1;
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| 128 | } else if (cosmetic) {
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| 129 | m_curvyness_add = realWidth / 2;
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| 130 | m_curvyness_mul = CURVE_FLATNESS;
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| 131 | m_roundness = qMax<int>(4, realWidth * CURVE_FLATNESS);
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| 132 | } else {
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| 133 | m_curvyness_add = m_width;
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| 134 | m_curvyness_mul = CURVE_FLATNESS / m_inv_scale;
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| 135 | m_roundness = qMax<int>(4, realWidth * m_curvyness_mul);
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| 136 | }
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| 137 |
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| 138 | // Over this level of segmentation, there doesn't seem to be any
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| 139 | // benefit, even for huge penWidth
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| 140 | if (m_roundness > 24)
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| 141 | m_roundness = 24;
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| 142 |
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| 143 | m_sin_theta = qFastSin(Q_PI / m_roundness);
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| 144 | m_cos_theta = qFastCos(Q_PI / m_roundness);
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| 145 |
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| 146 | const qreal *endPts = pts + (count<<1);
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| 147 | const qreal *startPts;
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| 148 |
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| 149 | Qt::PenCapStyle cap = m_cap_style;
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| 150 |
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| 151 | if (!types) {
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| 152 | startPts = pts;
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| 153 |
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| 154 | bool endsAtStart = startPts[0] == *(endPts-2) && startPts[1] == *(endPts-1);
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| 155 |
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| 156 | if (endsAtStart || path.hasImplicitClose())
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| 157 | m_cap_style = Qt::FlatCap;
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| 158 | moveTo(pts);
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| 159 | m_cap_style = cap;
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| 160 | pts += 2;
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| 161 | lineTo(pts);
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| 162 | pts += 2;
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| 163 | while (pts < endPts) {
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| 164 | join(pts);
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| 165 | lineTo(pts);
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| 166 | pts += 2;
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| 167 | }
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| 168 |
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| 169 | endCapOrJoinClosed(startPts, pts-2, path.hasImplicitClose(), endsAtStart);
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| 170 |
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| 171 | } else {
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| 172 | bool endsAtStart;
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| 173 | while (pts < endPts) {
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| 174 | switch (*types) {
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| 175 | case QPainterPath::MoveToElement: {
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| 176 | if (pts != path.points())
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| 177 | endCapOrJoinClosed(startPts, pts-2, path.hasImplicitClose(), endsAtStart);
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| 178 |
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| 179 | startPts = pts;
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| 180 | int end = (endPts - pts) / 2;
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| 181 | int i = 2; // Start looking to ahead since we never have two moveto's in a row
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| 182 | while (i<end && types[i] != QPainterPath::MoveToElement) {
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| 183 | ++i;
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| 184 | }
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| 185 | endsAtStart = startPts[0] == pts[i*2 - 2] && startPts[1] == pts[i*2 - 1];
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| 186 | if (endsAtStart || path.hasImplicitClose())
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| 187 | m_cap_style = Qt::FlatCap;
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| 188 |
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| 189 | moveTo(pts);
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| 190 | m_cap_style = cap;
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| 191 | pts+=2;
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| 192 | ++types;
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| 193 | break; }
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| 194 | case QPainterPath::LineToElement:
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| 195 | if (*(types - 1) != QPainterPath::MoveToElement)
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| 196 | join(pts);
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| 197 | lineTo(pts);
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| 198 | pts+=2;
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| 199 | ++types;
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| 200 | break;
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| 201 | case QPainterPath::CurveToElement:
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| 202 | if (*(types - 1) != QPainterPath::MoveToElement)
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| 203 | join(pts);
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| 204 | cubicTo(pts);
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| 205 | pts+=6;
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| 206 | types+=3;
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| 207 | break;
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| 208 | default:
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| 209 | Q_ASSERT(false);
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| 210 | break;
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| 211 | }
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| 212 | }
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| 213 |
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| 214 | endCapOrJoinClosed(startPts, pts-2, path.hasImplicitClose(), endsAtStart);
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| 215 | }
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| 216 | }
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| 217 |
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| 218 | void QTriangulatingStroker::moveTo(const qreal *pts)
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| 219 | {
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| 220 | m_cx = pts[0];
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| 221 | m_cy = pts[1];
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| 222 |
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| 223 | float x2 = pts[2];
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| 224 | float y2 = pts[3];
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| 225 | normalVector(m_cx, m_cy, x2, y2, &m_nvx, &m_nvy);
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| 226 |
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| 227 |
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| 228 | // To acheive jumps we insert zero-area tringles. This is done by
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| 229 | // adding two identical points in both the end of previous strip
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| 230 | // and beginning of next strip
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| 231 | bool invisibleJump = m_vertices.size();
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| 232 |
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| 233 | switch (m_cap_style) {
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| 234 | case Qt::FlatCap:
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| 235 | if (invisibleJump) {
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| 236 | m_vertices.add(m_cx + m_nvx);
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| 237 | m_vertices.add(m_cy + m_nvy);
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| 238 | }
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| 239 | break;
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| 240 | case Qt::SquareCap: {
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| 241 | float sx = m_cx - m_nvy;
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| 242 | float sy = m_cy + m_nvx;
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| 243 | if (invisibleJump) {
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| 244 | m_vertices.add(sx + m_nvx);
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| 245 | m_vertices.add(sy + m_nvy);
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| 246 | }
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| 247 | emitLineSegment(sx, sy, m_nvx, m_nvy);
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| 248 | break; }
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| 249 | case Qt::RoundCap: {
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| 250 | QVarLengthArray<float> points;
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| 251 | arcPoints(m_cx, m_cy, m_cx + m_nvx, m_cy + m_nvy, m_cx - m_nvx, m_cy - m_nvy, points);
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| 252 | m_vertices.resize(m_vertices.size() + points.size() + 2 * int(invisibleJump));
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| 253 | int count = m_vertices.size();
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| 254 | int front = 0;
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| 255 | int end = points.size() / 2;
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| 256 | while (front != end) {
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| 257 | m_vertices.at(--count) = points[2 * end - 1];
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| 258 | m_vertices.at(--count) = points[2 * end - 2];
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| 259 | --end;
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| 260 | if (front == end)
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| 261 | break;
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| 262 | m_vertices.at(--count) = points[2 * front + 1];
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| 263 | m_vertices.at(--count) = points[2 * front + 0];
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| 264 | ++front;
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| 265 | }
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| 266 |
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| 267 | if (invisibleJump) {
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| 268 | m_vertices.at(count - 1) = m_vertices.at(count + 1);
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| 269 | m_vertices.at(count - 2) = m_vertices.at(count + 0);
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| 270 | }
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| 271 | break; }
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| 272 | default: break; // ssssh gcc...
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| 273 | }
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| 274 | emitLineSegment(m_cx, m_cy, m_nvx, m_nvy);
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| 275 | }
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| 276 |
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| 277 | void QTriangulatingStroker::cubicTo(const qreal *pts)
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| 278 | {
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| 279 | const QPointF *p = (const QPointF *) pts;
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| 280 | QBezier bezier = QBezier::fromPoints(*(p - 1), p[0], p[1], p[2]);
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| 281 |
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| 282 | QRectF bounds = bezier.bounds();
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| 283 | float rad = qMax(bounds.width(), bounds.height());
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| 284 | int threshold = qMin<float>(64, (rad + m_curvyness_add) * m_curvyness_mul);
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| 285 | if (threshold < 4)
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| 286 | threshold = 4;
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| 287 | qreal threshold_minus_1 = threshold - 1;
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| 288 | float vx, vy;
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| 289 |
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| 290 | float cx = m_cx, cy = m_cy;
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| 291 | float x, y;
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| 292 |
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| 293 | for (int i=1; i<threshold; ++i) {
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| 294 | qreal t = qreal(i) / threshold_minus_1;
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| 295 | QPointF p = bezier.pointAt(t);
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| 296 | x = p.x();
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| 297 | y = p.y();
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| 298 |
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| 299 | normalVector(cx, cy, x, y, &vx, &vy);
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| 300 |
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| 301 | emitLineSegment(x, y, vx, vy);
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| 302 |
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| 303 | cx = x;
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| 304 | cy = y;
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| 305 | }
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| 306 |
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| 307 | m_cx = cx;
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| 308 | m_cy = cy;
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| 309 |
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| 310 | m_nvx = vx;
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| 311 | m_nvy = vy;
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| 312 | }
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| 313 |
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| 314 | void QTriangulatingStroker::join(const qreal *pts)
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| 315 | {
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| 316 | // Creates a join to the next segment (m_cx, m_cy) -> (pts[0], pts[1])
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| 317 | normalVector(m_cx, m_cy, pts[0], pts[1], &m_nvx, &m_nvy);
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| 318 |
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| 319 | switch (m_join_style) {
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| 320 | case Qt::BevelJoin:
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| 321 | break;
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| 322 | case Qt::SvgMiterJoin:
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| 323 | case Qt::MiterJoin: {
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| 324 | // Find out on which side the join should be.
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| 325 | int count = m_vertices.size();
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| 326 | float prevNvx = m_vertices.at(count - 2) - m_cx;
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| 327 | float prevNvy = m_vertices.at(count - 1) - m_cy;
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| 328 | float xprod = prevNvx * m_nvy - prevNvy * m_nvx;
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| 329 | float px, py, qx, qy;
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| 330 |
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| 331 | // If the segments are parallel, use bevel join.
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| 332 | if (qFuzzyIsNull(xprod))
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| 333 | break;
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| 334 |
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| 335 | // Find the corners of the previous and next segment to join.
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| 336 | if (xprod < 0) {
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| 337 | px = m_vertices.at(count - 2);
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| 338 | py = m_vertices.at(count - 1);
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| 339 | qx = m_cx - m_nvx;
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| 340 | qy = m_cy - m_nvy;
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| 341 | } else {
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| 342 | px = m_vertices.at(count - 4);
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| 343 | py = m_vertices.at(count - 3);
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| 344 | qx = m_cx + m_nvx;
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| 345 | qy = m_cy + m_nvy;
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| 346 | }
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| 347 |
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| 348 | // Find intersection point.
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| 349 | float pu = px * prevNvx + py * prevNvy;
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| 350 | float qv = qx * m_nvx + qy * m_nvy;
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| 351 | float ix = (m_nvy * pu - prevNvy * qv) / xprod;
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| 352 | float iy = (prevNvx * qv - m_nvx * pu) / xprod;
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| 353 |
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| 354 | // Check that the distance to the intersection point is less than the miter limit.
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| 355 | if ((ix - px) * (ix - px) + (iy - py) * (iy - py) <= m_miter_limit * m_miter_limit) {
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| 356 | m_vertices.add(ix);
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| 357 | m_vertices.add(iy);
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| 358 | m_vertices.add(ix);
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| 359 | m_vertices.add(iy);
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| 360 | }
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| 361 | // else
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| 362 | // Do a plain bevel join if the miter limit is exceeded or if
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| 363 | // the lines are parallel. This is not what the raster
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| 364 | // engine's stroker does, but it is both faster and similar to
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| 365 | // what some other graphics API's do.
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| 366 |
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| 367 | break; }
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| 368 | case Qt::RoundJoin: {
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| 369 | QVarLengthArray<float> points;
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| 370 | int count = m_vertices.size();
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| 371 | float prevNvx = m_vertices.at(count - 2) - m_cx;
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| 372 | float prevNvy = m_vertices.at(count - 1) - m_cy;
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| 373 | if (m_nvx * prevNvy - m_nvy * prevNvx < 0) {
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| 374 | arcPoints(0, 0, m_nvx, m_nvy, -prevNvx, -prevNvy, points);
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| 375 | for (int i = points.size() / 2; i > 0; --i)
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| 376 | emitLineSegment(m_cx, m_cy, points[2 * i - 2], points[2 * i - 1]);
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| 377 | } else {
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| 378 | arcPoints(0, 0, -prevNvx, -prevNvy, m_nvx, m_nvy, points);
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| 379 | for (int i = 0; i < points.size() / 2; ++i)
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| 380 | emitLineSegment(m_cx, m_cy, points[2 * i + 0], points[2 * i + 1]);
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| 381 | }
|
|---|
| 382 | break; }
|
|---|
| 383 | default: break; // gcc warn--
|
|---|
| 384 | }
|
|---|
| 385 |
|
|---|
| 386 | emitLineSegment(m_cx, m_cy, m_nvx, m_nvy);
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|---|
| 387 | }
|
|---|
| 388 |
|
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| 389 | void QTriangulatingStroker::endCap(const qreal *)
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|---|
| 390 | {
|
|---|
| 391 | switch (m_cap_style) {
|
|---|
| 392 | case Qt::FlatCap:
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|---|
| 393 | break;
|
|---|
| 394 | case Qt::SquareCap:
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|---|
| 395 | emitLineSegment(m_cx + m_nvy, m_cy - m_nvx, m_nvx, m_nvy);
|
|---|
| 396 | break;
|
|---|
| 397 | case Qt::RoundCap: {
|
|---|
| 398 | QVarLengthArray<float> points;
|
|---|
| 399 | int count = m_vertices.size();
|
|---|
| 400 | arcPoints(m_cx, m_cy, m_vertices.at(count - 2), m_vertices.at(count - 1), m_vertices.at(count - 4), m_vertices.at(count - 3), points);
|
|---|
| 401 | int front = 0;
|
|---|
| 402 | int end = points.size() / 2;
|
|---|
| 403 | while (front != end) {
|
|---|
| 404 | m_vertices.add(points[2 * end - 2]);
|
|---|
| 405 | m_vertices.add(points[2 * end - 1]);
|
|---|
| 406 | --end;
|
|---|
| 407 | if (front == end)
|
|---|
| 408 | break;
|
|---|
| 409 | m_vertices.add(points[2 * front + 0]);
|
|---|
| 410 | m_vertices.add(points[2 * front + 1]);
|
|---|
| 411 | ++front;
|
|---|
| 412 | }
|
|---|
| 413 | break; }
|
|---|
| 414 | default: break; // to shut gcc up...
|
|---|
| 415 | }
|
|---|
| 416 | }
|
|---|
| 417 |
|
|---|
| 418 | void QTriangulatingStroker::arcPoints(float cx, float cy, float fromX, float fromY, float toX, float toY, QVarLengthArray<float> &points)
|
|---|
| 419 | {
|
|---|
| 420 | float dx1 = fromX - cx;
|
|---|
| 421 | float dy1 = fromY - cy;
|
|---|
| 422 | float dx2 = toX - cx;
|
|---|
| 423 | float dy2 = toY - cy;
|
|---|
| 424 |
|
|---|
| 425 | // while more than 180 degrees left:
|
|---|
| 426 | while (dx1 * dy2 - dx2 * dy1 < 0) {
|
|---|
| 427 | float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta;
|
|---|
| 428 | float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta;
|
|---|
| 429 | dx1 = tmpx;
|
|---|
| 430 | dy1 = tmpy;
|
|---|
| 431 | points.append(cx + dx1);
|
|---|
| 432 | points.append(cy + dy1);
|
|---|
| 433 | }
|
|---|
| 434 |
|
|---|
| 435 | // while more than 90 degrees left:
|
|---|
| 436 | while (dx1 * dx2 + dy1 * dy2 < 0) {
|
|---|
| 437 | float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta;
|
|---|
| 438 | float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta;
|
|---|
| 439 | dx1 = tmpx;
|
|---|
| 440 | dy1 = tmpy;
|
|---|
| 441 | points.append(cx + dx1);
|
|---|
| 442 | points.append(cy + dy1);
|
|---|
| 443 | }
|
|---|
| 444 |
|
|---|
| 445 | // while more than 0 degrees left:
|
|---|
| 446 | while (dx1 * dy2 - dx2 * dy1 > 0) {
|
|---|
| 447 | float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta;
|
|---|
| 448 | float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta;
|
|---|
| 449 | dx1 = tmpx;
|
|---|
| 450 | dy1 = tmpy;
|
|---|
| 451 | points.append(cx + dx1);
|
|---|
| 452 | points.append(cy + dy1);
|
|---|
| 453 | }
|
|---|
| 454 |
|
|---|
| 455 | // remove last point which was rotated beyond [toX, toY].
|
|---|
| 456 | if (!points.isEmpty())
|
|---|
| 457 | points.resize(points.size() - 2);
|
|---|
| 458 | }
|
|---|
| 459 |
|
|---|
| 460 | static void qdashprocessor_moveTo(qreal x, qreal y, void *data)
|
|---|
| 461 | {
|
|---|
| 462 | ((QDashedStrokeProcessor *) data)->addElement(QPainterPath::MoveToElement, x, y);
|
|---|
| 463 | }
|
|---|
| 464 |
|
|---|
| 465 | static void qdashprocessor_lineTo(qreal x, qreal y, void *data)
|
|---|
| 466 | {
|
|---|
| 467 | ((QDashedStrokeProcessor *) data)->addElement(QPainterPath::LineToElement, x, y);
|
|---|
| 468 | }
|
|---|
| 469 |
|
|---|
| 470 | static void qdashprocessor_cubicTo(qreal, qreal, qreal, qreal, qreal, qreal, void *)
|
|---|
| 471 | {
|
|---|
| 472 | Q_ASSERT(0); // The dasher should not produce curves...
|
|---|
| 473 | }
|
|---|
| 474 |
|
|---|
| 475 | QDashedStrokeProcessor::QDashedStrokeProcessor()
|
|---|
| 476 | : m_dash_stroker(0), m_inv_scale(1)
|
|---|
| 477 | {
|
|---|
| 478 | m_dash_stroker.setMoveToHook(qdashprocessor_moveTo);
|
|---|
| 479 | m_dash_stroker.setLineToHook(qdashprocessor_lineTo);
|
|---|
| 480 | m_dash_stroker.setCubicToHook(qdashprocessor_cubicTo);
|
|---|
| 481 | }
|
|---|
| 482 |
|
|---|
| 483 | void QDashedStrokeProcessor::process(const QVectorPath &path, const QPen &pen)
|
|---|
| 484 | {
|
|---|
| 485 |
|
|---|
| 486 | const qreal *pts = path.points();
|
|---|
| 487 | const QPainterPath::ElementType *types = path.elements();
|
|---|
| 488 | int count = path.elementCount();
|
|---|
| 489 |
|
|---|
| 490 | m_points.reset();
|
|---|
| 491 | m_types.reset();
|
|---|
| 492 |
|
|---|
| 493 | qreal width = qpen_widthf(pen);
|
|---|
| 494 | if (width == 0)
|
|---|
| 495 | width = 1;
|
|---|
| 496 |
|
|---|
| 497 | m_dash_stroker.setDashPattern(pen.dashPattern());
|
|---|
| 498 | m_dash_stroker.setStrokeWidth(pen.isCosmetic() ? width * m_inv_scale : width);
|
|---|
| 499 | m_dash_stroker.setMiterLimit(pen.miterLimit());
|
|---|
| 500 | qreal curvyness = sqrt(width) * m_inv_scale / 8;
|
|---|
| 501 |
|
|---|
| 502 | if (count < 2)
|
|---|
| 503 | return;
|
|---|
| 504 |
|
|---|
| 505 | const qreal *endPts = pts + (count<<1);
|
|---|
| 506 |
|
|---|
| 507 | m_dash_stroker.begin(this);
|
|---|
| 508 |
|
|---|
| 509 | if (!types) {
|
|---|
| 510 | m_dash_stroker.moveTo(pts[0], pts[1]);
|
|---|
| 511 | pts += 2;
|
|---|
| 512 | while (pts < endPts) {
|
|---|
| 513 | m_dash_stroker.lineTo(pts[0], pts[1]);
|
|---|
| 514 | pts += 2;
|
|---|
| 515 | }
|
|---|
| 516 | } else {
|
|---|
| 517 | while (pts < endPts) {
|
|---|
| 518 | switch (*types) {
|
|---|
| 519 | case QPainterPath::MoveToElement:
|
|---|
| 520 | m_dash_stroker.moveTo(pts[0], pts[1]);
|
|---|
| 521 | pts += 2;
|
|---|
| 522 | ++types;
|
|---|
| 523 | break;
|
|---|
| 524 | case QPainterPath::LineToElement:
|
|---|
| 525 | m_dash_stroker.lineTo(pts[0], pts[1]);
|
|---|
| 526 | pts += 2;
|
|---|
| 527 | ++types;
|
|---|
| 528 | break;
|
|---|
| 529 | case QPainterPath::CurveToElement: {
|
|---|
| 530 | QBezier b = QBezier::fromPoints(*(((const QPointF *) pts) - 1),
|
|---|
| 531 | *(((const QPointF *) pts)),
|
|---|
| 532 | *(((const QPointF *) pts) + 1),
|
|---|
| 533 | *(((const QPointF *) pts) + 2));
|
|---|
| 534 | QRectF bounds = b.bounds();
|
|---|
| 535 | int threshold = qMin<float>(64, qMax(bounds.width(), bounds.height()) * curvyness);
|
|---|
| 536 | if (threshold < 4)
|
|---|
| 537 | threshold = 4;
|
|---|
| 538 | qreal threshold_minus_1 = threshold - 1;
|
|---|
| 539 | for (int i=0; i<threshold; ++i) {
|
|---|
| 540 | QPointF pt = b.pointAt(i / threshold_minus_1);
|
|---|
| 541 | m_dash_stroker.lineTo(pt.x(), pt.y());
|
|---|
| 542 | }
|
|---|
| 543 | pts += 6;
|
|---|
| 544 | types += 3;
|
|---|
| 545 | break; }
|
|---|
| 546 | default: break;
|
|---|
| 547 | }
|
|---|
| 548 | }
|
|---|
| 549 | }
|
|---|
| 550 |
|
|---|
| 551 | m_dash_stroker.end();
|
|---|
| 552 | }
|
|---|
| 553 |
|
|---|
| 554 | QT_END_NAMESPACE
|
|---|
| 555 |
|
|---|