source: trunk/src/opengl/gl2paintengineex/qglgradientcache.cpp@ 5

Last change on this file since 5 was 2, checked in by Dmitry A. Kuminov, 16 years ago

Initially imported qt-all-opensource-src-4.5.1 from Trolltech.

File size: 6.9 KB
Line 
1/****************************************************************************
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41
42#include <private/qdrawhelper_p.h>
43#include <private/qgl_p.h>
44
45#include "qglgradientcache_p.h"
46
47void QGLGradientCache::cleanCache() {
48 QGLGradientColorTableHash::const_iterator it = cache.constBegin();
49 for (; it != cache.constEnd(); ++it) {
50 const CacheInfo &cache_info = it.value();
51 glDeleteTextures(1, &cache_info.texId);
52 }
53 cache.clear();
54}
55
56GLuint QGLGradientCache::getBuffer(const QGradient &gradient, qreal opacity, const QGLContext *ctx)
57{
58 if (buffer_ctx && !qgl_share_reg()->checkSharing(buffer_ctx, ctx))
59 cleanCache();
60
61 buffer_ctx = ctx;
62
63 quint64 hash_val = 0;
64
65 QGradientStops stops = gradient.stops();
66 for (int i = 0; i < stops.size() && i <= 2; i++)
67 hash_val += stops[i].second.rgba();
68
69 QGLGradientColorTableHash::const_iterator it = cache.constFind(hash_val);
70
71 if (it == cache.constEnd())
72 return addCacheElement(hash_val, gradient, opacity);
73 else {
74 do {
75 const CacheInfo &cache_info = it.value();
76 if (cache_info.stops == stops && cache_info.opacity == opacity && cache_info.interpolationMode == gradient.interpolationMode()) {
77 return cache_info.texId;
78 }
79 ++it;
80 } while (it != cache.constEnd() && it.key() == hash_val);
81 // an exact match for these stops and opacity was not found, create new cache
82 return addCacheElement(hash_val, gradient, opacity);
83 }
84}
85
86
87GLuint QGLGradientCache::addCacheElement(quint64 hash_val, const QGradient &gradient, qreal opacity)
88{
89 if (cache.size() == maxCacheSize()) {
90 int elem_to_remove = qrand() % maxCacheSize();
91 quint64 key = cache.keys()[elem_to_remove];
92
93 // need to call glDeleteTextures on each removed cache entry:
94 QGLGradientColorTableHash::const_iterator it = cache.constFind(key);
95 do {
96 glDeleteTextures(1, &it.value().texId);
97 } while (++it != cache.constEnd() && it.key() == key);
98 cache.remove(key); // may remove more than 1, but OK
99 }
100
101 CacheInfo cache_entry(gradient.stops(), opacity, gradient.interpolationMode());
102 uint buffer[1024];
103 generateGradientColorTable(gradient, buffer, paletteSize(), opacity);
104 glGenTextures(1, &cache_entry.texId);
105 glBindTexture(GL_TEXTURE_2D, cache_entry.texId);
106 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, paletteSize(), 1,
107 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
108 return cache.insert(hash_val, cache_entry).value().texId;
109}
110
111
112// GL's expects pixels in RGBA, bin-endian (ABGR on x86).
113// Qt stores in ARGB using whatever byte-order the mancine uses.
114static inline uint qtToGlColor(uint c)
115{
116 uint o;
117#if Q_BYTE_ORDER == Q_LITTLE_ENDIAN
118 o = c & 0xFF00FF00; // alpha & green already in the right place
119 o |= (c >> 16) & 0x000000FF; // red
120 o |= (c << 16) & 0x00FF0000; // blue
121
122#else //Q_BIG_ENDIAN
123 o = c & 0x00FF00FF; // alpha & green already in the right place
124 o |= (c << 16) & 0xFF000000; // red
125 o |= (c >> 16) & 0x0000FF00; // blue
126#error big endian not tested with QGLGraphicsContext
127#endif // Q_BYTE_ORDER
128 return o;
129}
130
131//TODO: Let GL generate the texture using an FBO
132void QGLGradientCache::generateGradientColorTable(const QGradient& gradient, uint *colorTable, int size, qreal opacity) const
133{
134 int pos = 0;
135 QGradientStops s = gradient.stops();
136 QVector<uint> colors(s.size());
137
138 for (int i = 0; i < s.size(); ++i)
139 colors[i] = s[i].second.rgba(); // Qt LIES! It returns ARGB
140
141 bool colorInterpolation = (gradient.interpolationMode() == QGradient::ColorInterpolation);
142
143 uint alpha = qRound(opacity * 256);
144 uint current_color = ARGB_COMBINE_ALPHA(colors[0], alpha);
145 qreal incr = 1.0 / qreal(size);
146 qreal fpos = 1.5 * incr;
147 colorTable[pos++] = qtToGlColor(PREMUL(current_color));
148
149 while (fpos <= s.first().first) {
150 colorTable[pos] = colorTable[pos - 1];
151 pos++;
152 fpos += incr;
153 }
154
155 if (colorInterpolation)
156 current_color = PREMUL(current_color);
157
158 for (int i = 0; i < s.size() - 1; ++i) {
159 qreal delta = 1/(s[i+1].first - s[i].first);
160 uint next_color = ARGB_COMBINE_ALPHA(colors[i+1], alpha);
161 if (colorInterpolation)
162 next_color = PREMUL(next_color);
163
164 while (fpos < s[i+1].first && pos < size) {
165 int dist = int(256 * ((fpos - s[i].first) * delta));
166 int idist = 256 - dist;
167 if (colorInterpolation)
168 colorTable[pos] = qtToGlColor(INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist));
169 else
170 colorTable[pos] = qtToGlColor(PREMUL(INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist)));
171 ++pos;
172 fpos += incr;
173 }
174 current_color = next_color;
175 }
176
177 Q_ASSERT(s.size() > 0);
178
179 uint last_color = qtToGlColor(PREMUL(ARGB_COMBINE_ALPHA(colors[s.size() - 1], alpha)));
180 for (;pos < size; ++pos)
181 colorTable[pos] = last_color;
182
183 // Make sure the last color stop is represented at the end of the table
184 colorTable[size-1] = last_color;
185}
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