1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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6 | **
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7 | ** This file is part of the QtGui module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at qt-info@nokia.com.
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "qtessellator_p.h"
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43 |
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44 | #include <QRect>
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45 | #include <QList>
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46 | #include <QDebug>
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47 |
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48 | #include <qmath.h>
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49 | #include <limits.h>
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50 |
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51 | QT_BEGIN_NAMESPACE
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52 |
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53 | //#define DEBUG
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54 | #ifdef DEBUG
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55 | #define QDEBUG qDebug
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56 | #else
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57 | #define QDEBUG if (1){} else qDebug
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58 | #endif
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59 |
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60 | static const bool emit_clever = true;
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61 | static const bool mark_clever = false;
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62 |
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63 | enum VertexFlags {
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64 | LineBeforeStarts = 0x1,
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65 | LineBeforeEnds = 0x2,
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66 | LineBeforeHorizontal = 0x4,
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67 | LineAfterStarts = 0x8,
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68 | LineAfterEnds = 0x10,
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69 | LineAfterHorizontal = 0x20
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70 | };
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71 |
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72 |
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73 |
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74 | class QTessellatorPrivate {
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75 | public:
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76 | struct Vertices;
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77 |
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78 | QTessellatorPrivate() {}
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79 |
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80 | QRectF collectAndSortVertices(const QPointF *points, int *maxActiveEdges);
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81 | void cancelCoincidingEdges();
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82 |
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83 | void emitEdges(QTessellator *tessellator);
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84 | void processIntersections();
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85 | void removeEdges();
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86 | void addEdges();
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87 | void addIntersections();
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88 |
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89 | struct Vertex : public QTessellator::Vertex
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90 | {
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91 | int flags;
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92 | };
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93 |
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94 | struct Intersection
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95 | {
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96 | Q27Dot5 y;
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97 | int edge;
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98 | bool operator <(const Intersection &other) const {
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99 | if (y != other.y)
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100 | return y < other.y;
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101 | return edge < other.edge;
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102 | }
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103 | };
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104 | struct IntersectionLink
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105 | {
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106 | int next;
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107 | int prev;
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108 | };
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109 | typedef QMap<Intersection, IntersectionLink> Intersections;
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110 |
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111 | struct Edge {
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112 | Edge(const Vertices &v, int _edge);
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113 | int edge;
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114 | const Vertex *v0;
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115 | const Vertex *v1;
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116 | Q27Dot5 y_left;
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117 | Q27Dot5 y_right;
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118 | signed int winding : 8;
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119 | bool mark;
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120 | bool free;
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121 | bool intersect_left;
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122 | bool intersect_right;
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123 | bool isLeftOf(const Edge &other, Q27Dot5 y) const;
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124 | Q27Dot5 positionAt(Q27Dot5 y) const;
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125 | bool intersect(const Edge &other, Q27Dot5 *y, bool *det_positive) const;
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126 |
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127 | };
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128 |
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129 | class EdgeSorter
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130 | {
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131 | public:
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132 | EdgeSorter(int _y) : y(_y) {}
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133 | bool operator() (const Edge *e1, const Edge *e2);
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134 | int y;
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135 | };
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136 |
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137 | class Scanline {
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138 | public:
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139 | Scanline();
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140 | ~Scanline();
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141 |
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142 | void init(int maxActiveEdges);
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143 | void done();
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144 |
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145 | int findEdgePosition(Q27Dot5 x, Q27Dot5 y) const;
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146 | int findEdgePosition(const Edge &e) const;
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147 | int findEdge(int edge) const;
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148 | void clearMarks();
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149 |
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150 | void swap(int p1, int p2) {
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151 | Edge *tmp = edges[p1];
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152 | edges[p1] = edges[p2];
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153 | edges[p2] = tmp;
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154 | }
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155 | void insert(int pos, const Edge &e);
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156 | void removeAt(int pos);
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157 | void markEdges(int pos1, int pos2);
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158 |
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159 | void prepareLine();
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160 | void lineDone();
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161 |
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162 | Edge **old;
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163 | int old_size;
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164 |
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165 | Edge **edges;
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166 | int size;
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167 |
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168 | private:
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169 | Edge *edge_table;
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170 | int first_unused;
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171 | int max_edges;
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172 | enum { default_alloc = 32 };
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173 | };
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174 |
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175 | struct Vertices {
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176 | enum { default_alloc = 128 };
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177 | Vertices();
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178 | ~Vertices();
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179 | void init(int maxVertices);
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180 | void done();
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181 | Vertex *storage;
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182 | Vertex **sorted;
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183 |
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184 | Vertex *operator[] (int i) { return storage + i; }
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185 | const Vertex *operator[] (int i) const { return storage + i; }
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186 | int position(const Vertex *v) const {
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187 | return v - storage;
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188 | }
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189 | Vertex *next(Vertex *v) {
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190 | ++v;
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191 | if (v == storage + nPoints)
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192 | v = storage;
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193 | return v;
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194 | }
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195 | const Vertex *next(const Vertex *v) const {
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196 | ++v;
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197 | if (v == storage + nPoints)
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198 | v = storage;
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199 | return v;
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200 | }
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201 | int nextPos(const Vertex *v) const {
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202 | ++v;
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203 | if (v == storage + nPoints)
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204 | return 0;
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205 | return v - storage;
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206 | }
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207 | Vertex *prev(Vertex *v) {
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208 | if (v == storage)
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209 | v = storage + nPoints;
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210 | --v;
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211 | return v;
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212 | }
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213 | const Vertex *prev(const Vertex *v) const {
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214 | if (v == storage)
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215 | v = storage + nPoints;
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216 | --v;
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217 | return v;
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218 | }
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219 | int prevPos(const Vertex *v) const {
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220 | if (v == storage)
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221 | v = storage + nPoints;
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222 | --v;
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223 | return v - storage;
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224 | }
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225 | int nPoints;
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226 | int allocated;
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227 | };
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228 | Vertices vertices;
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229 | Intersections intersections;
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230 | Scanline scanline;
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231 | bool winding;
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232 | Q27Dot5 y;
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233 | int currentVertex;
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234 |
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235 | private:
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236 | void addIntersection(const Edge *e1, const Edge *e2);
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237 | bool edgeInChain(Intersection i, int edge);
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238 | };
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239 |
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240 |
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241 | QTessellatorPrivate::Edge::Edge(const QTessellatorPrivate::Vertices &vertices, int edge)
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242 | {
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243 | this->edge = edge;
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244 | intersect_left = intersect_right = true;
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245 | mark = false;
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246 | free = false;
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247 |
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248 | v0 = vertices[edge];
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249 | v1 = vertices.next(v0);
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250 |
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251 | Q_ASSERT(v0->y != v1->y);
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252 |
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253 | if (v0->y > v1->y) {
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254 | qSwap(v0, v1);
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255 | winding = -1;
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256 | } else {
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257 | winding = 1;
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258 | }
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259 | y_left = y_right = v0->y;
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260 | }
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261 |
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262 | // This is basically the algorithm from graphics gems. The algorithm
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263 | // is cubic in the coordinates at one place. Since we use 64bit
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264 | // integers, this implies, that the allowed range for our coordinates
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265 | // is limited to 21 bits. With 5 bits behind the decimal, this
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266 | // implies that differences in coordaintes can range from 2*SHORT_MIN
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267 | // to 2*SHORT_MAX, giving us efficiently a coordinate system from
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268 | // SHORT_MIN to SHORT_MAX.
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269 | //
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270 |
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271 | // WARNING: It's absolutely critical that the intersect() and isLeftOf() methods use
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272 | // exactly the same algorithm to calulate yi. It's also important to be sure the algorithms
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273 | // are transitive (ie. the conditions below are true for all input data):
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274 | //
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275 | // a.intersect(b) == b.intersect(a)
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276 | // a.isLeftOf(b) != b.isLeftOf(a)
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277 | //
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278 | // This is tricky to get right, so be very careful when changing anything in here!
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279 |
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280 | static inline bool sameSign(qint64 a, qint64 b) {
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281 | return (((qint64) ((quint64) a ^ (quint64) b)) >= 0 );
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282 | }
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283 |
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284 | bool QTessellatorPrivate::Edge::intersect(const Edge &other, Q27Dot5 *y, bool *det_positive) const
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285 | {
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286 | qint64 a1 = v1->y - v0->y;
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287 | qint64 b1 = v0->x - v1->x;
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288 |
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289 | qint64 a2 = other.v1->y - other.v0->y;
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290 | qint64 b2 = other.v0->x - other.v1->x;
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291 |
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292 | qint64 det = a1 * b2 - a2 * b1;
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293 | if (det == 0)
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294 | return false;
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295 |
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296 | qint64 c1 = qint64(v1->x) * v0->y - qint64(v0->x) * v1->y;
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297 |
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298 | qint64 r3 = a1 * other.v0->x + b1 * other.v0->y + c1;
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299 | qint64 r4 = a1 * other.v1->x + b1 * other.v1->y + c1;
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300 |
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301 | // Check signs of r3 and r4. If both point 3 and point 4 lie on
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302 | // same side of line 1, the line segments do not intersect.
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303 | QDEBUG() << " " << r3 << r4;
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304 | if (r3 != 0 && r4 != 0 && sameSign( r3, r4 ))
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305 | return false;
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306 |
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307 | qint64 c2 = qint64(other.v1->x) * other.v0->y - qint64(other.v0->x) * other.v1->y;
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308 |
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309 | qint64 r1 = a2 * v0->x + b2 * v0->y + c2;
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310 | qint64 r2 = a2 * v1->x + b2 * v1->y + c2;
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311 |
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312 | // Check signs of r1 and r2. If both point 1 and point 2 lie
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313 | // on same side of second line segment, the line segments do not intersect.
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314 | QDEBUG() << " " << r1 << r2;
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315 | if (r1 != 0 && r2 != 0 && sameSign( r1, r2 ))
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316 | return false;
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317 |
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318 | // The det/2 is to get rounding instead of truncating. It
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319 | // is added or subtracted to the numerator, depending upon the
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320 | // sign of the numerator.
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321 | qint64 offset = det < 0 ? -det : det;
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322 | offset >>= 1;
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323 |
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324 | qint64 num = a2 * c1 - a1 * c2;
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325 | *y = ( num < 0 ? num - offset : num + offset ) / det;
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326 |
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327 | *det_positive = (det > 0);
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328 |
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329 | return true;
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330 | }
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331 |
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332 | #undef SAME_SIGNS
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333 |
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334 | bool QTessellatorPrivate::Edge::isLeftOf(const Edge &other, Q27Dot5 y) const
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335 | {
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336 | // QDEBUG() << "isLeftOf" << edge << other.edge << y;
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337 | qint64 a1 = v1->y - v0->y;
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338 | qint64 b1 = v0->x - v1->x;
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339 | qint64 a2 = other.v1->y - other.v0->y;
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340 | qint64 b2 = other.v0->x - other.v1->x;
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341 |
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342 | qint64 c2 = qint64(other.v1->x) * other.v0->y - qint64(other.v0->x) * other.v1->y;
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343 |
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344 | qint64 det = a1 * b2 - a2 * b1;
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345 | if (det == 0) {
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346 | // lines are parallel. Only need to check side of one point
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347 | // fixed ordering for coincident edges
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348 | qint64 r1 = a2 * v0->x + b2 * v0->y + c2;
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349 | // QDEBUG() << "det = 0" << r1;
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350 | if (r1 == 0)
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351 | return edge < other.edge;
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352 | return (r1 < 0);
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353 | }
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354 |
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355 | // not parallel, need to find the y coordinate of the intersection point
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356 | qint64 c1 = qint64(v1->x) * v0->y - qint64(v0->x) * v1->y;
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357 |
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358 | qint64 offset = det < 0 ? -det : det;
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359 | offset >>= 1;
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360 |
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361 | qint64 num = a2 * c1 - a1 * c2;
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362 | qint64 yi = ( num < 0 ? num - offset : num + offset ) / det;
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363 | // QDEBUG() << " num=" << num << "offset=" << offset << "det=" << det;
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364 |
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365 | return ((yi > y) ^ (det < 0));
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366 | }
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367 |
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368 | static inline bool compareVertex(const QTessellatorPrivate::Vertex *p1,
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369 | const QTessellatorPrivate::Vertex *p2)
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370 | {
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371 | if (p1->y == p2->y) {
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372 | if (p1->x == p2->x)
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373 | return p1 < p2;
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374 | return p1->x < p2->x;
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375 | }
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376 | return p1->y < p2->y;
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377 | }
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378 |
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379 | Q27Dot5 QTessellatorPrivate::Edge::positionAt(Q27Dot5 y) const
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380 | {
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381 | if (y == v0->y)
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382 | return v0->x;
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383 | else if (y == v1->y)
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384 | return v1->x;
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385 |
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386 | qint64 d = v1->x - v0->x;
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387 | return (v0->x + d*(y - v0->y)/(v1->y-v0->y));
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388 | }
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389 |
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390 | bool QTessellatorPrivate::EdgeSorter::operator() (const Edge *e1, const Edge *e2)
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391 | {
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392 | return e1->isLeftOf(*e2, y);
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393 | }
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394 |
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395 |
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396 | QTessellatorPrivate::Scanline::Scanline()
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397 | {
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398 | edges = 0;
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399 | edge_table = 0;
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400 | old = 0;
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401 | }
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402 |
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403 | void QTessellatorPrivate::Scanline::init(int maxActiveEdges)
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404 | {
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405 | maxActiveEdges *= 2;
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406 | if (!edges || maxActiveEdges > default_alloc) {
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407 | max_edges = maxActiveEdges;
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408 | int s = qMax(maxActiveEdges + 1, default_alloc + 1);
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409 | edges = q_check_ptr((Edge **)realloc(edges, s*sizeof(Edge *)));
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410 | edge_table = q_check_ptr((Edge *)realloc(edge_table, s*sizeof(Edge)));
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411 | old = q_check_ptr((Edge **)realloc(old, s*sizeof(Edge *)));
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412 | }
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413 | size = 0;
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414 | old_size = 0;
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415 | first_unused = 0;
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416 | for (int i = 0; i < maxActiveEdges; ++i)
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417 | edge_table[i].edge = i+1;
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418 | edge_table[maxActiveEdges].edge = -1;
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419 | }
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420 |
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421 | void QTessellatorPrivate::Scanline::done()
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422 | {
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423 | if (max_edges > default_alloc) {
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424 | free(edges);
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425 | free(old);
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426 | free(edge_table);
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427 | edges = 0;
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428 | old = 0;
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429 | edge_table = 0;
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430 | }
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431 | }
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432 |
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433 | QTessellatorPrivate::Scanline::~Scanline()
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434 | {
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435 | free(edges);
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436 | free(old);
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437 | free(edge_table);
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438 | }
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439 |
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440 | int QTessellatorPrivate::Scanline::findEdgePosition(Q27Dot5 x, Q27Dot5 y) const
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441 | {
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442 | int min = 0;
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443 | int max = size - 1;
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444 | while (min < max) {
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445 | int pos = min + ((max - min + 1) >> 1);
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446 | Q27Dot5 ax = edges[pos]->positionAt(y);
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447 | if (ax > x) {
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448 | max = pos - 1;
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449 | } else {
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450 | min = pos;
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451 | }
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452 | }
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453 | return min;
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454 | }
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455 |
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456 | int QTessellatorPrivate::Scanline::findEdgePosition(const Edge &e) const
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457 | {
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458 | // qDebug() << ">> findEdgePosition";
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459 | int min = 0;
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460 | int max = size;
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461 | while (min < max) {
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462 | int pos = min + ((max - min) >> 1);
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463 | // qDebug() << " " << min << max << pos << edges[pos]->isLeftOf(e, e.y0);
|
---|
464 | if (edges[pos]->isLeftOf(e, e.v0->y)) {
|
---|
465 | min = pos + 1;
|
---|
466 | } else {
|
---|
467 | max = pos;
|
---|
468 | }
|
---|
469 | }
|
---|
470 | // qDebug() << "<< findEdgePosition got" << min;
|
---|
471 | return min;
|
---|
472 | }
|
---|
473 |
|
---|
474 | int QTessellatorPrivate::Scanline::findEdge(int edge) const
|
---|
475 | {
|
---|
476 | for (int i = 0; i < size; ++i) {
|
---|
477 | int item_edge = edges[i]->edge;
|
---|
478 | if (item_edge == edge)
|
---|
479 | return i;
|
---|
480 | }
|
---|
481 | //Q_ASSERT(false);
|
---|
482 | return -1;
|
---|
483 | }
|
---|
484 |
|
---|
485 | void QTessellatorPrivate::Scanline::clearMarks()
|
---|
486 | {
|
---|
487 | for (int i = 0; i < size; ++i) {
|
---|
488 | edges[i]->mark = false;
|
---|
489 | edges[i]->intersect_left = false;
|
---|
490 | edges[i]->intersect_right = false;
|
---|
491 | }
|
---|
492 | }
|
---|
493 |
|
---|
494 | void QTessellatorPrivate::Scanline::prepareLine()
|
---|
495 | {
|
---|
496 | Edge **end = edges + size;
|
---|
497 | Edge **e = edges;
|
---|
498 | Edge **o = old;
|
---|
499 | while (e < end) {
|
---|
500 | *o = *e;
|
---|
501 | ++o;
|
---|
502 | ++e;
|
---|
503 | }
|
---|
504 | old_size = size;
|
---|
505 | }
|
---|
506 |
|
---|
507 | void QTessellatorPrivate::Scanline::lineDone()
|
---|
508 | {
|
---|
509 | Edge **end = old + old_size;
|
---|
510 | Edge **e = old;
|
---|
511 | while (e < end) {
|
---|
512 | if ((*e)->free) {
|
---|
513 | (*e)->edge = first_unused;
|
---|
514 | first_unused = (*e - edge_table);
|
---|
515 | }
|
---|
516 | ++e;
|
---|
517 | }
|
---|
518 | }
|
---|
519 |
|
---|
520 | void QTessellatorPrivate::Scanline::insert(int pos, const Edge &e)
|
---|
521 | {
|
---|
522 | Edge *edge = edge_table + first_unused;
|
---|
523 | first_unused = edge->edge;
|
---|
524 | Q_ASSERT(first_unused != -1);
|
---|
525 | *edge = e;
|
---|
526 | memmove(edges + pos + 1, edges + pos, (size - pos)*sizeof(Edge *));
|
---|
527 | edges[pos] = edge;
|
---|
528 | ++size;
|
---|
529 | }
|
---|
530 |
|
---|
531 | void QTessellatorPrivate::Scanline::removeAt(int pos)
|
---|
532 | {
|
---|
533 | Edge *e = edges[pos];
|
---|
534 | e->free = true;
|
---|
535 | --size;
|
---|
536 | memmove(edges + pos, edges + pos + 1, (size - pos)*sizeof(Edge *));
|
---|
537 | }
|
---|
538 |
|
---|
539 | void QTessellatorPrivate::Scanline::markEdges(int pos1, int pos2)
|
---|
540 | {
|
---|
541 | if (pos2 < pos1)
|
---|
542 | return;
|
---|
543 |
|
---|
544 | for (int i = pos1; i <= pos2; ++i)
|
---|
545 | edges[i]->mark = true;
|
---|
546 | }
|
---|
547 |
|
---|
548 |
|
---|
549 | QTessellatorPrivate::Vertices::Vertices()
|
---|
550 | {
|
---|
551 | storage = 0;
|
---|
552 | sorted = 0;
|
---|
553 | allocated = 0;
|
---|
554 | nPoints = 0;
|
---|
555 | }
|
---|
556 |
|
---|
557 | QTessellatorPrivate::Vertices::~Vertices()
|
---|
558 | {
|
---|
559 | if (storage) {
|
---|
560 | free(storage);
|
---|
561 | free(sorted);
|
---|
562 | }
|
---|
563 | }
|
---|
564 |
|
---|
565 | void QTessellatorPrivate::Vertices::init(int maxVertices)
|
---|
566 | {
|
---|
567 | if (!storage || maxVertices > allocated) {
|
---|
568 | int size = qMax((int)default_alloc, maxVertices);
|
---|
569 | storage = q_check_ptr((Vertex *)realloc(storage, size*sizeof(Vertex)));
|
---|
570 | sorted = q_check_ptr((Vertex **)realloc(sorted, size*sizeof(Vertex *)));
|
---|
571 | allocated = maxVertices;
|
---|
572 | }
|
---|
573 | }
|
---|
574 |
|
---|
575 | void QTessellatorPrivate::Vertices::done()
|
---|
576 | {
|
---|
577 | if (allocated > default_alloc) {
|
---|
578 | free(storage);
|
---|
579 | free(sorted);
|
---|
580 | storage = 0;
|
---|
581 | sorted = 0;
|
---|
582 | allocated = 0;
|
---|
583 | }
|
---|
584 | }
|
---|
585 |
|
---|
586 |
|
---|
587 |
|
---|
588 | static inline void fillTrapezoid(Q27Dot5 y1, Q27Dot5 y2, int left, int right,
|
---|
589 | const QTessellatorPrivate::Vertices &vertices,
|
---|
590 | QTessellator::Trapezoid *trap)
|
---|
591 | {
|
---|
592 | trap->top = y1;
|
---|
593 | trap->bottom = y2;
|
---|
594 | const QTessellatorPrivate::Vertex *v = vertices[left];
|
---|
595 | trap->topLeft = v;
|
---|
596 | trap->bottomLeft = vertices.next(v);
|
---|
597 | if (trap->topLeft->y > trap->bottomLeft->y)
|
---|
598 | qSwap(trap->topLeft,trap->bottomLeft);
|
---|
599 | v = vertices[right];
|
---|
600 | trap->topRight = v;
|
---|
601 | trap->bottomRight = vertices.next(v);
|
---|
602 | if (trap->topRight->y > trap->bottomRight->y)
|
---|
603 | qSwap(trap->topRight, trap->bottomRight);
|
---|
604 | }
|
---|
605 |
|
---|
606 | QRectF QTessellatorPrivate::collectAndSortVertices(const QPointF *points, int *maxActiveEdges)
|
---|
607 | {
|
---|
608 | *maxActiveEdges = 0;
|
---|
609 | Vertex *v = vertices.storage;
|
---|
610 | Vertex **vv = vertices.sorted;
|
---|
611 |
|
---|
612 | qreal xmin(points[0].x());
|
---|
613 | qreal xmax(points[0].x());
|
---|
614 | qreal ymin(points[0].y());
|
---|
615 | qreal ymax(points[0].y());
|
---|
616 |
|
---|
617 | // collect vertex data
|
---|
618 | Q27Dot5 y_prev = FloatToQ27Dot5(points[vertices.nPoints-1].y());
|
---|
619 | Q27Dot5 x_next = FloatToQ27Dot5(points[0].x());
|
---|
620 | Q27Dot5 y_next = FloatToQ27Dot5(points[0].y());
|
---|
621 | int j = 0;
|
---|
622 | int i = 0;
|
---|
623 | while (i < vertices.nPoints) {
|
---|
624 | Q27Dot5 y_curr = y_next;
|
---|
625 |
|
---|
626 | *vv = v;
|
---|
627 |
|
---|
628 | v->x = x_next;
|
---|
629 | v->y = y_next;
|
---|
630 | v->flags = 0;
|
---|
631 |
|
---|
632 | next_point:
|
---|
633 |
|
---|
634 | xmin = qMin(xmin, points[i+1].x());
|
---|
635 | xmax = qMax(xmax, points[i+1].x());
|
---|
636 | ymin = qMin(ymin, points[i+1].y());
|
---|
637 | ymax = qMax(ymax, points[i+1].y());
|
---|
638 |
|
---|
639 | y_next = FloatToQ27Dot5(points[i+1].y());
|
---|
640 | x_next = FloatToQ27Dot5(points[i+1].x());
|
---|
641 |
|
---|
642 | // skip vertices on top of each other
|
---|
643 | if (v->x == x_next && v->y == y_next) {
|
---|
644 | ++i;
|
---|
645 | if (i < vertices.nPoints)
|
---|
646 | goto next_point;
|
---|
647 | Vertex *v0 = vertices.storage;
|
---|
648 | v0->flags &= ~(LineBeforeStarts|LineBeforeEnds|LineBeforeHorizontal);
|
---|
649 | if (y_prev < y_curr)
|
---|
650 | v0->flags |= LineBeforeEnds;
|
---|
651 | else if (y_prev > y_curr)
|
---|
652 | v0->flags |= LineBeforeStarts;
|
---|
653 | else
|
---|
654 | v0->flags |= LineBeforeHorizontal;
|
---|
655 | if ((v0->flags & (LineBeforeStarts|LineAfterStarts))
|
---|
656 | && !(v0->flags & (LineAfterEnds|LineBeforeEnds)))
|
---|
657 | *maxActiveEdges += 2;
|
---|
658 | break;
|
---|
659 | }
|
---|
660 |
|
---|
661 | if (y_prev < y_curr)
|
---|
662 | v->flags |= LineBeforeEnds;
|
---|
663 | else if (y_prev > y_curr)
|
---|
664 | v->flags |= LineBeforeStarts;
|
---|
665 | else
|
---|
666 | v->flags |= LineBeforeHorizontal;
|
---|
667 |
|
---|
668 |
|
---|
669 | if (y_curr < y_next)
|
---|
670 | v->flags |= LineAfterStarts;
|
---|
671 | else if (y_curr > y_next)
|
---|
672 | v->flags |= LineAfterEnds;
|
---|
673 | else
|
---|
674 | v->flags |= LineAfterHorizontal;
|
---|
675 | // ### could probably get better limit by looping over sorted list and counting down on ending edges
|
---|
676 | if ((v->flags & (LineBeforeStarts|LineAfterStarts))
|
---|
677 | && !(v->flags & (LineAfterEnds|LineBeforeEnds)))
|
---|
678 | *maxActiveEdges += 2;
|
---|
679 | y_prev = y_curr;
|
---|
680 | ++v;
|
---|
681 | ++vv;
|
---|
682 | ++j;
|
---|
683 | ++i;
|
---|
684 | }
|
---|
685 | vertices.nPoints = j;
|
---|
686 |
|
---|
687 | QDEBUG() << "maxActiveEdges=" << *maxActiveEdges;
|
---|
688 | vv = vertices.sorted;
|
---|
689 | qSort(vv, vv + vertices.nPoints, compareVertex);
|
---|
690 |
|
---|
691 | return QRectF(xmin, ymin, xmax-xmin, ymax-ymin);
|
---|
692 | }
|
---|
693 |
|
---|
694 | struct QCoincidingEdge {
|
---|
695 | QTessellatorPrivate::Vertex *start;
|
---|
696 | QTessellatorPrivate::Vertex *end;
|
---|
697 | bool used;
|
---|
698 | bool before;
|
---|
699 |
|
---|
700 | inline bool operator<(const QCoincidingEdge &e2) const
|
---|
701 | {
|
---|
702 | return end->y == e2.end->y ? end->x < e2.end->x : end->y < e2.end->y;
|
---|
703 | }
|
---|
704 | };
|
---|
705 |
|
---|
706 | static void cancelEdges(QCoincidingEdge &e1, QCoincidingEdge &e2)
|
---|
707 | {
|
---|
708 | if (e1.before) {
|
---|
709 | e1.start->flags &= ~(LineBeforeStarts|LineBeforeHorizontal);
|
---|
710 | e1.end->flags &= ~(LineAfterEnds|LineAfterHorizontal);
|
---|
711 | } else {
|
---|
712 | e1.start->flags &= ~(LineAfterStarts|LineAfterHorizontal);
|
---|
713 | e1.end->flags &= ~(LineBeforeEnds|LineBeforeHorizontal);
|
---|
714 | }
|
---|
715 | if (e2.before) {
|
---|
716 | e2.start->flags &= ~(LineBeforeStarts|LineBeforeHorizontal);
|
---|
717 | e2.end->flags &= ~(LineAfterEnds|LineAfterHorizontal);
|
---|
718 | } else {
|
---|
719 | e2.start->flags &= ~(LineAfterStarts|LineAfterHorizontal);
|
---|
720 | e2.end->flags &= ~(LineBeforeEnds|LineBeforeHorizontal);
|
---|
721 | }
|
---|
722 | e1.used = e2.used = true;
|
---|
723 | }
|
---|
724 |
|
---|
725 | void QTessellatorPrivate::cancelCoincidingEdges()
|
---|
726 | {
|
---|
727 | Vertex **vv = vertices.sorted;
|
---|
728 |
|
---|
729 | QCoincidingEdge *tl = 0;
|
---|
730 | int tlSize = 0;
|
---|
731 |
|
---|
732 | for (int i = 0; i < vertices.nPoints - 1; ++i) {
|
---|
733 | Vertex *v = vv[i];
|
---|
734 | int testListSize = 0;
|
---|
735 | while (i < vertices.nPoints - 1) {
|
---|
736 | Vertex *n = vv[i];
|
---|
737 | if (v->x != n->x || v->y != n->y)
|
---|
738 | break;
|
---|
739 |
|
---|
740 | if (testListSize > tlSize - 2) {
|
---|
741 | tlSize = qMax(tlSize*2, 16);
|
---|
742 | tl = q_check_ptr((QCoincidingEdge *)realloc(tl, tlSize*sizeof(QCoincidingEdge)));
|
---|
743 | }
|
---|
744 | if (n->flags & (LineBeforeStarts|LineBeforeHorizontal)) {
|
---|
745 | tl[testListSize].start = n;
|
---|
746 | tl[testListSize].end = vertices.prev(n);
|
---|
747 | tl[testListSize].used = false;
|
---|
748 | tl[testListSize].before = true;
|
---|
749 | ++testListSize;
|
---|
750 | }
|
---|
751 | if (n->flags & (LineAfterStarts|LineAfterHorizontal)) {
|
---|
752 | tl[testListSize].start = n;
|
---|
753 | tl[testListSize].end = vertices.next(n);
|
---|
754 | tl[testListSize].used = false;
|
---|
755 | tl[testListSize].before = false;
|
---|
756 | ++testListSize;
|
---|
757 | }
|
---|
758 | ++i;
|
---|
759 | }
|
---|
760 | if (!testListSize)
|
---|
761 | continue;
|
---|
762 |
|
---|
763 | qSort(tl, tl + testListSize);
|
---|
764 |
|
---|
765 | for (int j = 0; j < testListSize; ++j) {
|
---|
766 | if (tl[j].used)
|
---|
767 | continue;
|
---|
768 |
|
---|
769 | for (int k = j + 1; k < testListSize; ++k) {
|
---|
770 | if (tl[j].end->x != tl[k].end->x
|
---|
771 | || tl[j].end->y != tl[k].end->y
|
---|
772 | || tl[k].used)
|
---|
773 | break;
|
---|
774 |
|
---|
775 | if (!winding || tl[j].before != tl[k].before) {
|
---|
776 | cancelEdges(tl[j], tl[k]);
|
---|
777 | break;
|
---|
778 | }
|
---|
779 | ++k;
|
---|
780 | }
|
---|
781 | ++j;
|
---|
782 | }
|
---|
783 | }
|
---|
784 | free(tl);
|
---|
785 | }
|
---|
786 |
|
---|
787 |
|
---|
788 | void QTessellatorPrivate::emitEdges(QTessellator *tessellator)
|
---|
789 | {
|
---|
790 | //QDEBUG() << "TRAPS:";
|
---|
791 | if (!scanline.old_size)
|
---|
792 | return;
|
---|
793 |
|
---|
794 | // emit edges
|
---|
795 | if (winding) {
|
---|
796 | // winding fill rule
|
---|
797 | int w = 0;
|
---|
798 |
|
---|
799 | scanline.old[0]->y_left = y;
|
---|
800 |
|
---|
801 | for (int i = 0; i < scanline.old_size - 1; ++i) {
|
---|
802 | Edge *left = scanline.old[i];
|
---|
803 | Edge *right = scanline.old[i+1];
|
---|
804 | w += left->winding;
|
---|
805 | // qDebug() << "i=" << i << "edge->winding=" << left->winding << "winding=" << winding;
|
---|
806 | if (w == 0) {
|
---|
807 | left->y_right = y;
|
---|
808 | right->y_left = y;
|
---|
809 | } else if (!emit_clever || left->mark || right->mark) {
|
---|
810 | Q27Dot5 top = qMax(left->y_right, right->y_left);
|
---|
811 | if (top != y) {
|
---|
812 | QTessellator::Trapezoid trap;
|
---|
813 | fillTrapezoid(top, y, left->edge, right->edge, vertices, &trap);
|
---|
814 | tessellator->addTrap(trap);
|
---|
815 | // QDEBUG() << " top=" << Q27Dot5ToDouble(top) << "left=" << left->edge << "right=" << right->edge;
|
---|
816 | }
|
---|
817 | right->y_left = y;
|
---|
818 | left->y_right = y;
|
---|
819 | }
|
---|
820 | left->mark = false;
|
---|
821 | }
|
---|
822 | if (scanline.old[scanline.old_size - 1]->mark) {
|
---|
823 | scanline.old[scanline.old_size - 1]->y_right = y;
|
---|
824 | scanline.old[scanline.old_size - 1]->mark = false;
|
---|
825 | }
|
---|
826 | } else {
|
---|
827 | // odd-even fill rule
|
---|
828 | for (int i = 0; i < scanline.old_size; i += 2) {
|
---|
829 | Edge *left = scanline.old[i];
|
---|
830 | Edge *right = scanline.old[i+1];
|
---|
831 | if (!emit_clever || left->mark || right->mark) {
|
---|
832 | Q27Dot5 top = qMax(left->y_right, right->y_left);
|
---|
833 | if (top != y) {
|
---|
834 | QTessellator::Trapezoid trap;
|
---|
835 | fillTrapezoid(top, y, left->edge, right->edge, vertices, &trap);
|
---|
836 | tessellator->addTrap(trap);
|
---|
837 | }
|
---|
838 | // QDEBUG() << " top=" << Q27Dot5ToDouble(top) << "left=" << left->edge << "right=" << right->edge;
|
---|
839 | left->y_left = y;
|
---|
840 | left->y_right = y;
|
---|
841 | right->y_left = y;
|
---|
842 | right->y_right = y;
|
---|
843 | left->mark = right->mark = false;
|
---|
844 | }
|
---|
845 | }
|
---|
846 | }
|
---|
847 | }
|
---|
848 |
|
---|
849 |
|
---|
850 | void QTessellatorPrivate::processIntersections()
|
---|
851 | {
|
---|
852 | QDEBUG() << "PROCESS INTERSECTIONS";
|
---|
853 | // process intersections
|
---|
854 | while (!intersections.isEmpty()) {
|
---|
855 | Intersections::iterator it = intersections.begin();
|
---|
856 | if (it.key().y != y)
|
---|
857 | break;
|
---|
858 |
|
---|
859 | // swap edges
|
---|
860 | QDEBUG() << " swapping intersecting edges ";
|
---|
861 | int min = scanline.size;
|
---|
862 | int max = 0;
|
---|
863 | Q27Dot5 xmin = INT_MAX;
|
---|
864 | Q27Dot5 xmax = INT_MIN;
|
---|
865 | int num = 0;
|
---|
866 | while (1) {
|
---|
867 | const Intersection &i = it.key();
|
---|
868 | int next = it->next;
|
---|
869 |
|
---|
870 | int edgePos = scanline.findEdge(i.edge);
|
---|
871 | if (edgePos >= 0) {
|
---|
872 | ++num;
|
---|
873 | min = qMin(edgePos, min);
|
---|
874 | max = qMax(edgePos, max);
|
---|
875 | Edge *edge = scanline.edges[edgePos];
|
---|
876 | xmin = qMin(xmin, edge->positionAt(y));
|
---|
877 | xmax = qMax(xmax, edge->positionAt(y));
|
---|
878 | }
|
---|
879 | Intersection key;
|
---|
880 | key.y = y;
|
---|
881 | key.edge = next;
|
---|
882 | it = intersections.find(key);
|
---|
883 | intersections.remove(i);
|
---|
884 | if (it == intersections.end())
|
---|
885 | break;
|
---|
886 | }
|
---|
887 | if (num < 2)
|
---|
888 | continue;
|
---|
889 |
|
---|
890 | Q_ASSERT(min != max);
|
---|
891 | QDEBUG() << "sorting between" << min << "and" << max << "xpos=" << xmin << xmax;
|
---|
892 | while (min > 0 && scanline.edges[min - 1]->positionAt(y) >= xmin) {
|
---|
893 | QDEBUG() << " adding edge on left";
|
---|
894 | --min;
|
---|
895 | }
|
---|
896 | while (max < scanline.size - 1 && scanline.edges[max + 1]->positionAt(y) <= xmax) {
|
---|
897 | QDEBUG() << " adding edge on right";
|
---|
898 | ++max;
|
---|
899 | }
|
---|
900 |
|
---|
901 | qSort(scanline.edges + min, scanline.edges + max + 1, EdgeSorter(y));
|
---|
902 | #ifdef DEBUG
|
---|
903 | for (int i = min; i <= max; ++i)
|
---|
904 | QDEBUG() << " " << scanline.edges[i]->edge << "at pos" << i;
|
---|
905 | #endif
|
---|
906 | for (int i = min; i <= max; ++i) {
|
---|
907 | Edge *edge = scanline.edges[i];
|
---|
908 | edge->intersect_left = true;
|
---|
909 | edge->intersect_right = true;
|
---|
910 | edge->mark = true;
|
---|
911 | }
|
---|
912 | }
|
---|
913 | }
|
---|
914 |
|
---|
915 | void QTessellatorPrivate::removeEdges()
|
---|
916 | {
|
---|
917 | int cv = currentVertex;
|
---|
918 | while (cv < vertices.nPoints) {
|
---|
919 | const Vertex *v = vertices.sorted[cv];
|
---|
920 | if (v->y > y)
|
---|
921 | break;
|
---|
922 | if (v->flags & LineBeforeEnds) {
|
---|
923 | QDEBUG() << " removing edge" << vertices.prevPos(v);
|
---|
924 | int pos = scanline.findEdge(vertices.prevPos(v));
|
---|
925 | if (pos == -1)
|
---|
926 | continue;
|
---|
927 | scanline.edges[pos]->mark = true;
|
---|
928 | if (pos > 0)
|
---|
929 | scanline.edges[pos - 1]->intersect_right = true;
|
---|
930 | if (pos < scanline.size - 1)
|
---|
931 | scanline.edges[pos + 1]->intersect_left = true;
|
---|
932 | scanline.removeAt(pos);
|
---|
933 | }
|
---|
934 | if (v->flags & LineAfterEnds) {
|
---|
935 | QDEBUG() << " removing edge" << vertices.position(v);
|
---|
936 | int pos = scanline.findEdge(vertices.position(v));
|
---|
937 | if (pos == -1)
|
---|
938 | continue;
|
---|
939 | scanline.edges[pos]->mark = true;
|
---|
940 | if (pos > 0)
|
---|
941 | scanline.edges[pos - 1]->intersect_right = true;
|
---|
942 | if (pos < scanline.size - 1)
|
---|
943 | scanline.edges[pos + 1]->intersect_left = true;
|
---|
944 | scanline.removeAt(pos);
|
---|
945 | }
|
---|
946 | ++cv;
|
---|
947 | }
|
---|
948 | }
|
---|
949 |
|
---|
950 | void QTessellatorPrivate::addEdges()
|
---|
951 | {
|
---|
952 | while (currentVertex < vertices.nPoints) {
|
---|
953 | const Vertex *v = vertices.sorted[currentVertex];
|
---|
954 | if (v->y > y)
|
---|
955 | break;
|
---|
956 | if (v->flags & LineBeforeStarts) {
|
---|
957 | // add new edge
|
---|
958 | int start = vertices.prevPos(v);
|
---|
959 | Edge e(vertices, start);
|
---|
960 | int pos = scanline.findEdgePosition(e);
|
---|
961 | QDEBUG() << " adding edge" << start << "at position" << pos;
|
---|
962 | scanline.insert(pos, e);
|
---|
963 | if (!mark_clever || !(v->flags & LineAfterEnds)) {
|
---|
964 | if (pos > 0)
|
---|
965 | scanline.edges[pos - 1]->mark = true;
|
---|
966 | if (pos < scanline.size - 1)
|
---|
967 | scanline.edges[pos + 1]->mark = true;
|
---|
968 | }
|
---|
969 | }
|
---|
970 | if (v->flags & LineAfterStarts) {
|
---|
971 | Edge e(vertices, vertices.position(v));
|
---|
972 | int pos = scanline.findEdgePosition(e);
|
---|
973 | QDEBUG() << " adding edge" << vertices.position(v) << "at position" << pos;
|
---|
974 | scanline.insert(pos, e);
|
---|
975 | if (!mark_clever || !(v->flags & LineBeforeEnds)) {
|
---|
976 | if (pos > 0)
|
---|
977 | scanline.edges[pos - 1]->mark = true;
|
---|
978 | if (pos < scanline.size - 1)
|
---|
979 | scanline.edges[pos + 1]->mark = true;
|
---|
980 | }
|
---|
981 | }
|
---|
982 | if (v->flags & LineAfterHorizontal) {
|
---|
983 | int pos1 = scanline.findEdgePosition(v->x, v->y);
|
---|
984 | const Vertex *next = vertices.next(v);
|
---|
985 | Q_ASSERT(v->y == next->y);
|
---|
986 | int pos2 = scanline.findEdgePosition(next->x, next->y);
|
---|
987 | if (pos2 < pos1)
|
---|
988 | qSwap(pos1, pos2);
|
---|
989 | if (pos1 > 0)
|
---|
990 | --pos1;
|
---|
991 | if (pos2 == scanline.size)
|
---|
992 | --pos2;
|
---|
993 | //QDEBUG() << "marking horizontal edge from " << pos1 << "to" << pos2;
|
---|
994 | scanline.markEdges(pos1, pos2);
|
---|
995 | }
|
---|
996 | ++currentVertex;
|
---|
997 | }
|
---|
998 | }
|
---|
999 |
|
---|
1000 | #ifdef DEBUG
|
---|
1001 | static void checkLinkChain(const QTessellatorPrivate::Intersections &intersections,
|
---|
1002 | QTessellatorPrivate::Intersection i)
|
---|
1003 | {
|
---|
1004 | // qDebug() << " Link chain: ";
|
---|
1005 | int end = i.edge;
|
---|
1006 | while (1) {
|
---|
1007 | QTessellatorPrivate::IntersectionLink l = intersections.value(i);
|
---|
1008 | // qDebug() << " " << i.edge << "next=" << l.next << "prev=" << l.prev;
|
---|
1009 | if (l.next == end)
|
---|
1010 | break;
|
---|
1011 | Q_ASSERT(l.next != -1);
|
---|
1012 | Q_ASSERT(l.prev != -1);
|
---|
1013 |
|
---|
1014 | QTessellatorPrivate::Intersection i2 = i;
|
---|
1015 | i2.edge = l.next;
|
---|
1016 | QTessellatorPrivate::IntersectionLink l2 = intersections.value(i2);
|
---|
1017 |
|
---|
1018 | Q_ASSERT(l2.next != -1);
|
---|
1019 | Q_ASSERT(l2.prev != -1);
|
---|
1020 | Q_ASSERT(l.next == i2.edge);
|
---|
1021 | Q_ASSERT(l2.prev == i.edge);
|
---|
1022 | i = i2;
|
---|
1023 | }
|
---|
1024 | }
|
---|
1025 | #endif
|
---|
1026 |
|
---|
1027 | bool QTessellatorPrivate::edgeInChain(Intersection i, int edge)
|
---|
1028 | {
|
---|
1029 | int end = i.edge;
|
---|
1030 | while (1) {
|
---|
1031 | if (i.edge == edge)
|
---|
1032 | return true;
|
---|
1033 | IntersectionLink l = intersections.value(i);
|
---|
1034 | if (l.next == end)
|
---|
1035 | break;
|
---|
1036 | Q_ASSERT(l.next != -1);
|
---|
1037 | Q_ASSERT(l.prev != -1);
|
---|
1038 |
|
---|
1039 | Intersection i2 = i;
|
---|
1040 | i2.edge = l.next;
|
---|
1041 |
|
---|
1042 | #ifndef QT_NO_DEBUG
|
---|
1043 | IntersectionLink l2 = intersections.value(i2);
|
---|
1044 | Q_ASSERT(l2.next != -1);
|
---|
1045 | Q_ASSERT(l2.prev != -1);
|
---|
1046 | Q_ASSERT(l.next == i2.edge);
|
---|
1047 | Q_ASSERT(l2.prev == i.edge);
|
---|
1048 | #endif
|
---|
1049 | i = i2;
|
---|
1050 | }
|
---|
1051 | return false;
|
---|
1052 | }
|
---|
1053 |
|
---|
1054 |
|
---|
1055 | void QTessellatorPrivate::addIntersection(const Edge *e1, const Edge *e2)
|
---|
1056 | {
|
---|
1057 | const IntersectionLink emptyLink = {-1, -1};
|
---|
1058 |
|
---|
1059 | int next = vertices.nextPos(vertices[e1->edge]);
|
---|
1060 | if (e2->edge == next)
|
---|
1061 | return;
|
---|
1062 | int prev = vertices.prevPos(vertices[e1->edge]);
|
---|
1063 | if (e2->edge == prev)
|
---|
1064 | return;
|
---|
1065 |
|
---|
1066 | Q27Dot5 yi;
|
---|
1067 | bool det_positive;
|
---|
1068 | bool isect = e1->intersect(*e2, &yi, &det_positive);
|
---|
1069 | QDEBUG("checking edges %d and %d", e1->edge, e2->edge);
|
---|
1070 | if (!isect) {
|
---|
1071 | QDEBUG() << " no intersection";
|
---|
1072 | return;
|
---|
1073 | }
|
---|
1074 |
|
---|
1075 | // don't emit an intersection if it's at the start of a line segment or above us
|
---|
1076 | if (yi <= y) {
|
---|
1077 | if (!det_positive)
|
---|
1078 | return;
|
---|
1079 | QDEBUG() << " ----->>>>>> WRONG ORDER!";
|
---|
1080 | yi = y;
|
---|
1081 | }
|
---|
1082 | QDEBUG() << " between edges " << e1->edge << "and" << e2->edge << "at point ("
|
---|
1083 | << Q27Dot5ToDouble(yi) << ')';
|
---|
1084 |
|
---|
1085 | Intersection i1;
|
---|
1086 | i1.y = yi;
|
---|
1087 | i1.edge = e1->edge;
|
---|
1088 | IntersectionLink link1 = intersections.value(i1, emptyLink);
|
---|
1089 | Intersection i2;
|
---|
1090 | i2.y = yi;
|
---|
1091 | i2.edge = e2->edge;
|
---|
1092 | IntersectionLink link2 = intersections.value(i2, emptyLink);
|
---|
1093 |
|
---|
1094 | // new pair of edges
|
---|
1095 | if (link1.next == -1 && link2.next == -1) {
|
---|
1096 | link1.next = link1.prev = i2.edge;
|
---|
1097 | link2.next = link2.prev = i1.edge;
|
---|
1098 | } else if (link1.next == i2.edge || link1.prev == i2.edge
|
---|
1099 | || link2.next == i1.edge || link2.prev == i1.edge) {
|
---|
1100 | #ifdef DEBUG
|
---|
1101 | checkLinkChain(intersections, i1);
|
---|
1102 | checkLinkChain(intersections, i2);
|
---|
1103 | Q_ASSERT(edgeInChain(i1, i2.edge));
|
---|
1104 | #endif
|
---|
1105 | return;
|
---|
1106 | } else if (link1.next == -1 || link2.next == -1) {
|
---|
1107 | if (link2.next == -1) {
|
---|
1108 | qSwap(i1, i2);
|
---|
1109 | qSwap(link1, link2);
|
---|
1110 | }
|
---|
1111 | Q_ASSERT(link1.next == -1);
|
---|
1112 | #ifdef DEBUG
|
---|
1113 | checkLinkChain(intersections, i2);
|
---|
1114 | #endif
|
---|
1115 | // only i2 in list
|
---|
1116 | link1.next = i2.edge;
|
---|
1117 | link1.prev = link2.prev;
|
---|
1118 | link2.prev = i1.edge;
|
---|
1119 | Intersection other;
|
---|
1120 | other.y = yi;
|
---|
1121 | other.edge = link1.prev;
|
---|
1122 | IntersectionLink link = intersections.value(other, emptyLink);
|
---|
1123 | Q_ASSERT(link.next == i2.edge);
|
---|
1124 | Q_ASSERT(link.prev != -1);
|
---|
1125 | link.next = i1.edge;
|
---|
1126 | intersections.insert(other, link);
|
---|
1127 | } else {
|
---|
1128 | bool connected = edgeInChain(i1, i2.edge);
|
---|
1129 | if (connected)
|
---|
1130 | return;
|
---|
1131 | #ifdef DEBUG
|
---|
1132 | checkLinkChain(intersections, i1);
|
---|
1133 | checkLinkChain(intersections, i2);
|
---|
1134 | #endif
|
---|
1135 | // both already in some list. Have to make sure they are connected
|
---|
1136 | // this can be done by cutting open the ring(s) after the two eges and
|
---|
1137 | // connecting them again
|
---|
1138 | Intersection other1;
|
---|
1139 | other1.y = yi;
|
---|
1140 | other1.edge = link1.next;
|
---|
1141 | IntersectionLink linko1 = intersections.value(other1, emptyLink);
|
---|
1142 | Intersection other2;
|
---|
1143 | other2.y = yi;
|
---|
1144 | other2.edge = link2.next;
|
---|
1145 | IntersectionLink linko2 = intersections.value(other2, emptyLink);
|
---|
1146 |
|
---|
1147 | linko1.prev = i2.edge;
|
---|
1148 | link2.next = other1.edge;
|
---|
1149 |
|
---|
1150 | linko2.prev = i1.edge;
|
---|
1151 | link1.next = other2.edge;
|
---|
1152 | intersections.insert(other1, linko1);
|
---|
1153 | intersections.insert(other2, linko2);
|
---|
1154 | }
|
---|
1155 | intersections.insert(i1, link1);
|
---|
1156 | intersections.insert(i2, link2);
|
---|
1157 | #ifdef DEBUG
|
---|
1158 | checkLinkChain(intersections, i1);
|
---|
1159 | checkLinkChain(intersections, i2);
|
---|
1160 | Q_ASSERT(edgeInChain(i1, i2.edge));
|
---|
1161 | #endif
|
---|
1162 | return;
|
---|
1163 |
|
---|
1164 | }
|
---|
1165 |
|
---|
1166 |
|
---|
1167 | void QTessellatorPrivate::addIntersections()
|
---|
1168 | {
|
---|
1169 | if (scanline.size) {
|
---|
1170 | QDEBUG() << "INTERSECTIONS";
|
---|
1171 | // check marked edges for intersections
|
---|
1172 | #ifdef DEBUG
|
---|
1173 | for (int i = 0; i < scanline.size; ++i) {
|
---|
1174 | Edge *e = scanline.edges[i];
|
---|
1175 | QDEBUG() << " " << i << e->edge << "isect=(" << e->intersect_left << e->intersect_right
|
---|
1176 | << ')';
|
---|
1177 | }
|
---|
1178 | #endif
|
---|
1179 |
|
---|
1180 | for (int i = 0; i < scanline.size - 1; ++i) {
|
---|
1181 | Edge *e1 = scanline.edges[i];
|
---|
1182 | Edge *e2 = scanline.edges[i + 1];
|
---|
1183 | // check for intersection
|
---|
1184 | if (e1->intersect_right || e2->intersect_left)
|
---|
1185 | addIntersection(e1, e2);
|
---|
1186 | }
|
---|
1187 | }
|
---|
1188 | #if 0
|
---|
1189 | if (intersections.constBegin().key().y == y) {
|
---|
1190 | QDEBUG() << "----------------> intersection on same line";
|
---|
1191 | scanline.clearMarks();
|
---|
1192 | scanline.processIntersections(y, &intersections);
|
---|
1193 | goto redo;
|
---|
1194 | }
|
---|
1195 | #endif
|
---|
1196 | }
|
---|
1197 |
|
---|
1198 |
|
---|
1199 | QTessellator::QTessellator()
|
---|
1200 | {
|
---|
1201 | d = new QTessellatorPrivate;
|
---|
1202 | }
|
---|
1203 |
|
---|
1204 | QTessellator::~QTessellator()
|
---|
1205 | {
|
---|
1206 | delete d;
|
---|
1207 | }
|
---|
1208 |
|
---|
1209 | void QTessellator::setWinding(bool w)
|
---|
1210 | {
|
---|
1211 | d->winding = w;
|
---|
1212 | }
|
---|
1213 |
|
---|
1214 |
|
---|
1215 | QRectF QTessellator::tessellate(const QPointF *points, int nPoints)
|
---|
1216 | {
|
---|
1217 | Q_ASSERT(points[0] == points[nPoints-1]);
|
---|
1218 | --nPoints;
|
---|
1219 |
|
---|
1220 | #ifdef DEBUG
|
---|
1221 | QDEBUG()<< "POINTS:";
|
---|
1222 | for (int i = 0; i < nPoints; ++i) {
|
---|
1223 | QDEBUG() << points[i];
|
---|
1224 | }
|
---|
1225 | #endif
|
---|
1226 |
|
---|
1227 | // collect edges and calculate bounds
|
---|
1228 | d->vertices.nPoints = nPoints;
|
---|
1229 | d->vertices.init(nPoints);
|
---|
1230 |
|
---|
1231 | int maxActiveEdges = 0;
|
---|
1232 | QRectF br = d->collectAndSortVertices(points, &maxActiveEdges);
|
---|
1233 | d->cancelCoincidingEdges();
|
---|
1234 |
|
---|
1235 | #ifdef DEBUG
|
---|
1236 | QDEBUG() << "nPoints = " << nPoints << "using " << d->vertices.nPoints;
|
---|
1237 | QDEBUG()<< "VERTICES:";
|
---|
1238 | for (int i = 0; i < d->vertices.nPoints; ++i) {
|
---|
1239 | QDEBUG() << " " << i << ": "
|
---|
1240 | << "point=" << d->vertices.position(d->vertices.sorted[i])
|
---|
1241 | << "flags=" << d->vertices.sorted[i]->flags
|
---|
1242 | << "pos=(" << Q27Dot5ToDouble(d->vertices.sorted[i]->x) << '/'
|
---|
1243 | << Q27Dot5ToDouble(d->vertices.sorted[i]->y) << ')';
|
---|
1244 | }
|
---|
1245 | #endif
|
---|
1246 |
|
---|
1247 | d->scanline.init(maxActiveEdges);
|
---|
1248 | d->y = INT_MIN/256;
|
---|
1249 | d->currentVertex = 0;
|
---|
1250 |
|
---|
1251 | while (d->currentVertex < d->vertices.nPoints) {
|
---|
1252 | d->scanline.clearMarks();
|
---|
1253 |
|
---|
1254 | d->y = d->vertices.sorted[d->currentVertex]->y;
|
---|
1255 | if (!d->intersections.isEmpty())
|
---|
1256 | d->y = qMin(d->y, d->intersections.constBegin().key().y);
|
---|
1257 |
|
---|
1258 | QDEBUG()<< "===== SCANLINE: y =" << Q27Dot5ToDouble(d->y) << " =====";
|
---|
1259 |
|
---|
1260 | d->scanline.prepareLine();
|
---|
1261 | d->processIntersections();
|
---|
1262 | d->removeEdges();
|
---|
1263 | d->addEdges();
|
---|
1264 | d->addIntersections();
|
---|
1265 | d->emitEdges(this);
|
---|
1266 | d->scanline.lineDone();
|
---|
1267 |
|
---|
1268 | #ifdef DEBUG
|
---|
1269 | QDEBUG()<< "===== edges:";
|
---|
1270 | for (int i = 0; i < d->scanline.size; ++i) {
|
---|
1271 | QDEBUG() << " " << d->scanline.edges[i]->edge
|
---|
1272 | << "p0= (" << Q27Dot5ToDouble(d->scanline.edges[i]->v0->x)
|
---|
1273 | << '/' << Q27Dot5ToDouble(d->scanline.edges[i]->v0->y)
|
---|
1274 | << ") p1= (" << Q27Dot5ToDouble(d->scanline.edges[i]->v1->x)
|
---|
1275 | << '/' << Q27Dot5ToDouble(d->scanline.edges[i]->v1->y) << ')'
|
---|
1276 | << "x=" << Q27Dot5ToDouble(d->scanline.edges[i]->positionAt(d->y))
|
---|
1277 | << "isLeftOfNext="
|
---|
1278 | << ((i < d->scanline.size - 1)
|
---|
1279 | ? d->scanline.edges[i]->isLeftOf(*d->scanline.edges[i+1], d->y)
|
---|
1280 | : true);
|
---|
1281 | }
|
---|
1282 | #endif
|
---|
1283 | }
|
---|
1284 |
|
---|
1285 | d->scanline.done();
|
---|
1286 | d->intersections.clear();
|
---|
1287 | return br;
|
---|
1288 | }
|
---|
1289 |
|
---|
1290 | // tessellates the given convex polygon
|
---|
1291 | void QTessellator::tessellateConvex(const QPointF *points, int nPoints)
|
---|
1292 | {
|
---|
1293 | Q_ASSERT(points[0] == points[nPoints-1]);
|
---|
1294 | --nPoints;
|
---|
1295 |
|
---|
1296 | d->vertices.nPoints = nPoints;
|
---|
1297 | d->vertices.init(nPoints);
|
---|
1298 |
|
---|
1299 | for (int i = 0; i < nPoints; ++i) {
|
---|
1300 | d->vertices[i]->x = FloatToQ27Dot5(points[i].x());
|
---|
1301 | d->vertices[i]->y = FloatToQ27Dot5(points[i].y());
|
---|
1302 | }
|
---|
1303 |
|
---|
1304 | int left = 0, right = 0;
|
---|
1305 |
|
---|
1306 | int top = 0;
|
---|
1307 | for (int i = 1; i < nPoints; ++i) {
|
---|
1308 | if (d->vertices[i]->y < d->vertices[top]->y)
|
---|
1309 | top = i;
|
---|
1310 | }
|
---|
1311 |
|
---|
1312 | left = (top + nPoints - 1) % nPoints;
|
---|
1313 | right = (top + 1) % nPoints;
|
---|
1314 |
|
---|
1315 | while (d->vertices[left]->x == d->vertices[top]->x && d->vertices[left]->y == d->vertices[top]->y && left != right)
|
---|
1316 | left = (left + nPoints - 1) % nPoints;
|
---|
1317 |
|
---|
1318 | while (d->vertices[right]->x == d->vertices[top]->x && d->vertices[right]->y == d->vertices[top]->y && left != right)
|
---|
1319 | right = (right + 1) % nPoints;
|
---|
1320 |
|
---|
1321 | if (left == right)
|
---|
1322 | return;
|
---|
1323 |
|
---|
1324 | int dir = 1;
|
---|
1325 |
|
---|
1326 | Vertex dLeft = { d->vertices[top]->x - d->vertices[left]->x,
|
---|
1327 | d->vertices[top]->y - d->vertices[left]->y };
|
---|
1328 |
|
---|
1329 | Vertex dRight = { d->vertices[right]->x - d->vertices[top]->x,
|
---|
1330 | d->vertices[right]->y - d->vertices[top]->y };
|
---|
1331 |
|
---|
1332 | Q27Dot5 cross = dLeft.x * dRight.y - dLeft.y * dRight.x;
|
---|
1333 |
|
---|
1334 | // flip direction if polygon is clockwise
|
---|
1335 | if (cross < 0 || (cross == 0 && dLeft.x > 0)) {
|
---|
1336 | qSwap(left, right);
|
---|
1337 | dir = -1;
|
---|
1338 | }
|
---|
1339 |
|
---|
1340 | Vertex *lastLeft = d->vertices[top];
|
---|
1341 | Vertex *lastRight = d->vertices[top];
|
---|
1342 |
|
---|
1343 | QTessellator::Trapezoid trap;
|
---|
1344 |
|
---|
1345 | while (lastLeft->y == d->vertices[left]->y && left != right) {
|
---|
1346 | lastLeft = d->vertices[left];
|
---|
1347 | left = (left + nPoints - dir) % nPoints;
|
---|
1348 | }
|
---|
1349 |
|
---|
1350 | while (lastRight->y == d->vertices[right]->y && left != right) {
|
---|
1351 | lastRight = d->vertices[right];
|
---|
1352 | right = (right + nPoints + dir) % nPoints;
|
---|
1353 | }
|
---|
1354 |
|
---|
1355 | while (true) {
|
---|
1356 | trap.top = qMax(lastRight->y, lastLeft->y);
|
---|
1357 | trap.bottom = qMin(d->vertices[left]->y, d->vertices[right]->y);
|
---|
1358 | trap.topLeft = lastLeft;
|
---|
1359 | trap.topRight = lastRight;
|
---|
1360 | trap.bottomLeft = d->vertices[left];
|
---|
1361 | trap.bottomRight = d->vertices[right];
|
---|
1362 |
|
---|
1363 | if (trap.bottom > trap.top)
|
---|
1364 | addTrap(trap);
|
---|
1365 |
|
---|
1366 | if (left == right)
|
---|
1367 | break;
|
---|
1368 |
|
---|
1369 | if (d->vertices[right]->y < d->vertices[left]->y) {
|
---|
1370 | do {
|
---|
1371 | lastRight = d->vertices[right];
|
---|
1372 | right = (right + nPoints + dir) % nPoints;
|
---|
1373 | }
|
---|
1374 | while (lastRight->y == d->vertices[right]->y && left != right);
|
---|
1375 | } else {
|
---|
1376 | do {
|
---|
1377 | lastLeft = d->vertices[left];
|
---|
1378 | left = (left + nPoints - dir) % nPoints;
|
---|
1379 | }
|
---|
1380 | while (lastLeft->y == d->vertices[left]->y && left != right);
|
---|
1381 | }
|
---|
1382 | }
|
---|
1383 | }
|
---|
1384 |
|
---|
1385 | // tessellates the stroke of the line from a_ to b_ with the given width and a flat cap
|
---|
1386 | void QTessellator::tessellateRect(const QPointF &a_, const QPointF &b_, qreal width)
|
---|
1387 | {
|
---|
1388 | Vertex a = { FloatToQ27Dot5(a_.x()), FloatToQ27Dot5(a_.y()) };
|
---|
1389 | Vertex b = { FloatToQ27Dot5(b_.x()), FloatToQ27Dot5(b_.y()) };
|
---|
1390 |
|
---|
1391 | QPointF pa = a_, pb = b_;
|
---|
1392 |
|
---|
1393 | if (a.y > b.y) {
|
---|
1394 | qSwap(a, b);
|
---|
1395 | qSwap(pa, pb);
|
---|
1396 | }
|
---|
1397 |
|
---|
1398 | Vertex delta = { b.x - a.x, b.y - a.y };
|
---|
1399 |
|
---|
1400 | if (delta.x == 0 && delta.y == 0)
|
---|
1401 | return;
|
---|
1402 |
|
---|
1403 | qreal hw = 0.5 * width;
|
---|
1404 |
|
---|
1405 | if (delta.x == 0) {
|
---|
1406 | Q27Dot5 halfWidth = FloatToQ27Dot5(hw);
|
---|
1407 |
|
---|
1408 | if (halfWidth == 0)
|
---|
1409 | return;
|
---|
1410 |
|
---|
1411 | Vertex topLeft = { a.x - halfWidth, a.y };
|
---|
1412 | Vertex topRight = { a.x + halfWidth, a.y };
|
---|
1413 | Vertex bottomLeft = { a.x - halfWidth, b.y };
|
---|
1414 | Vertex bottomRight = { a.x + halfWidth, b.y };
|
---|
1415 |
|
---|
1416 | QTessellator::Trapezoid trap = { topLeft.y, bottomLeft.y, &topLeft, &bottomLeft, &topRight, &bottomRight };
|
---|
1417 | addTrap(trap);
|
---|
1418 | } else if (delta.y == 0) {
|
---|
1419 | Q27Dot5 halfWidth = FloatToQ27Dot5(hw);
|
---|
1420 |
|
---|
1421 | if (halfWidth == 0)
|
---|
1422 | return;
|
---|
1423 |
|
---|
1424 | if (a.x > b.x)
|
---|
1425 | qSwap(a.x, b.x);
|
---|
1426 |
|
---|
1427 | Vertex topLeft = { a.x, a.y - halfWidth };
|
---|
1428 | Vertex topRight = { b.x, a.y - halfWidth };
|
---|
1429 | Vertex bottomLeft = { a.x, a.y + halfWidth };
|
---|
1430 | Vertex bottomRight = { b.x, a.y + halfWidth };
|
---|
1431 |
|
---|
1432 | QTessellator::Trapezoid trap = { topLeft.y, bottomLeft.y, &topLeft, &bottomLeft, &topRight, &bottomRight };
|
---|
1433 | addTrap(trap);
|
---|
1434 | } else {
|
---|
1435 | QPointF perp(pb.y() - pa.y(), pa.x() - pb.x());
|
---|
1436 | qreal length = qSqrt(perp.x() * perp.x() + perp.y() * perp.y());
|
---|
1437 |
|
---|
1438 | if (qFuzzyIsNull(length))
|
---|
1439 | return;
|
---|
1440 |
|
---|
1441 | // need the half of the width
|
---|
1442 | perp *= hw / length;
|
---|
1443 |
|
---|
1444 | QPointF pta = pa + perp;
|
---|
1445 | QPointF ptb = pa - perp;
|
---|
1446 | QPointF ptc = pb - perp;
|
---|
1447 | QPointF ptd = pb + perp;
|
---|
1448 |
|
---|
1449 | Vertex ta = { FloatToQ27Dot5(pta.x()), FloatToQ27Dot5(pta.y()) };
|
---|
1450 | Vertex tb = { FloatToQ27Dot5(ptb.x()), FloatToQ27Dot5(ptb.y()) };
|
---|
1451 | Vertex tc = { FloatToQ27Dot5(ptc.x()), FloatToQ27Dot5(ptc.y()) };
|
---|
1452 | Vertex td = { FloatToQ27Dot5(ptd.x()), FloatToQ27Dot5(ptd.y()) };
|
---|
1453 |
|
---|
1454 | if (ta.y < tb.y) {
|
---|
1455 | if (tb.y < td.y) {
|
---|
1456 | QTessellator::Trapezoid top = { ta.y, tb.y, &ta, &tb, &ta, &td };
|
---|
1457 | QTessellator::Trapezoid bottom = { td.y, tc.y, &tb, &tc, &td, &tc };
|
---|
1458 | addTrap(top);
|
---|
1459 | addTrap(bottom);
|
---|
1460 |
|
---|
1461 | QTessellator::Trapezoid middle = { tb.y, td.y, &tb, &tc, &ta, &td };
|
---|
1462 | addTrap(middle);
|
---|
1463 | } else {
|
---|
1464 | QTessellator::Trapezoid top = { ta.y, td.y, &ta, &tb, &ta, &td };
|
---|
1465 | QTessellator::Trapezoid bottom = { tb.y, tc.y, &tb, &tc, &td, &tc };
|
---|
1466 | addTrap(top);
|
---|
1467 | addTrap(bottom);
|
---|
1468 |
|
---|
1469 | if (tb.y != td.y) {
|
---|
1470 | QTessellator::Trapezoid middle = { td.y, tb.y, &ta, &tb, &td, &tc };
|
---|
1471 | addTrap(middle);
|
---|
1472 | }
|
---|
1473 | }
|
---|
1474 | } else {
|
---|
1475 | if (ta.y < tc.y) {
|
---|
1476 | QTessellator::Trapezoid top = { tb.y, ta.y, &tb, &tc, &tb, &ta };
|
---|
1477 | QTessellator::Trapezoid bottom = { tc.y, td.y, &tc, &td, &ta, &td };
|
---|
1478 | addTrap(top);
|
---|
1479 | addTrap(bottom);
|
---|
1480 |
|
---|
1481 | QTessellator::Trapezoid middle = { ta.y, tc.y, &tb, &tc, &ta, &td };
|
---|
1482 | addTrap(middle);
|
---|
1483 | } else {
|
---|
1484 | QTessellator::Trapezoid top = { tb.y, tc.y, &tb, &tc, &tb, &ta };
|
---|
1485 | QTessellator::Trapezoid bottom = { ta.y, td.y, &tc, &td, &ta, &td };
|
---|
1486 | addTrap(top);
|
---|
1487 | addTrap(bottom);
|
---|
1488 |
|
---|
1489 | if (ta.y != tc.y) {
|
---|
1490 | QTessellator::Trapezoid middle = { tc.y, ta.y, &tc, &td, &tb, &ta };
|
---|
1491 | addTrap(middle);
|
---|
1492 | }
|
---|
1493 | }
|
---|
1494 | }
|
---|
1495 | }
|
---|
1496 | }
|
---|
1497 |
|
---|
1498 | QT_END_NAMESPACE
|
---|