1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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6 | **
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7 | ** This file is part of the QtGui module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at qt-info@nokia.com.
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "qrasterizer_p.h"
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43 |
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44 | #include <QPoint>
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45 | #include <QRect>
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46 |
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47 | #include <private/qmath_p.h>
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48 | #include <private/qdatabuffer_p.h>
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49 | #include <private/qdrawhelper_p.h>
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50 |
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51 | QT_BEGIN_NAMESPACE
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52 |
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53 | typedef int Q16Dot16;
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54 | #define Q16Dot16ToFloat(i) ((i)/65536.)
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55 | #define FloatToQ16Dot16(i) (int)((i) * 65536.)
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56 | #define IntToQ16Dot16(i) ((i) << 16)
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57 | #define Q16Dot16ToInt(i) ((i) >> 16)
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58 | #define Q16Dot16Factor 65536
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59 |
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60 | #define Q16Dot16Multiply(x, y) (int)((qlonglong(x) * qlonglong(y)) >> 16)
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61 | #define Q16Dot16FastMultiply(x, y) (((x) * (y)) >> 16)
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62 |
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63 | #define SPAN_BUFFER_SIZE 256
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64 |
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65 | #define COORD_ROUNDING 1 // 0: round up, 1: round down
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66 | #define COORD_OFFSET 32 // 26.6, 32 is half a pixel
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67 |
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68 | class QSpanBuffer {
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69 | public:
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70 | QSpanBuffer(ProcessSpans blend, void *data, const QRect &clipRect)
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71 | : m_spanCount(0)
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72 | , m_blend(blend)
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73 | , m_data(data)
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74 | , m_clipRect(clipRect)
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75 | {
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76 | }
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77 |
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78 | ~QSpanBuffer()
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79 | {
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80 | flushSpans();
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81 | }
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82 |
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83 | void addSpan(int x, unsigned int len, int y, unsigned char coverage)
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84 | {
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85 | if (!coverage || !len)
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86 | return;
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87 |
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88 | Q_ASSERT(y >= m_clipRect.top());
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89 | Q_ASSERT(y <= m_clipRect.bottom());
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90 | Q_ASSERT(x >= m_clipRect.left());
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91 | Q_ASSERT(x + int(len) - 1 <= m_clipRect.right());
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92 |
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93 | m_spans[m_spanCount].x = x;
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94 | m_spans[m_spanCount].len = len;
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95 | m_spans[m_spanCount].y = y;
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96 | m_spans[m_spanCount].coverage = coverage;
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97 |
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98 | if (++m_spanCount == SPAN_BUFFER_SIZE)
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99 | flushSpans();
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100 | }
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101 |
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102 | private:
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103 | void flushSpans()
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104 | {
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105 | m_blend(m_spanCount, m_spans, m_data);
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106 | m_spanCount = 0;
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107 | }
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108 |
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109 | QT_FT_Span m_spans[SPAN_BUFFER_SIZE];
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110 | int m_spanCount;
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111 |
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112 | ProcessSpans m_blend;
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113 | void *m_data;
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114 |
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115 | QRect m_clipRect;
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116 | };
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117 |
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118 | #define CHUNK_SIZE 64
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119 | class QScanConverter
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120 | {
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121 | public:
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122 | QScanConverter();
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123 | ~QScanConverter();
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124 |
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125 | void begin(int top, int bottom, int left, int right,
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126 | Qt::FillRule fillRule, QSpanBuffer *spanBuffer);
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127 | void end();
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128 |
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129 | void mergeCurve(const QT_FT_Vector &a, const QT_FT_Vector &b,
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130 | const QT_FT_Vector &c, const QT_FT_Vector &d);
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131 | void mergeLine(QT_FT_Vector a, QT_FT_Vector b);
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132 |
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133 | struct Line
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134 | {
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135 | Q16Dot16 x;
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136 | Q16Dot16 delta;
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137 |
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138 | int top, bottom;
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139 |
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140 | int winding;
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141 | };
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142 |
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143 | private:
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144 | struct Intersection
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145 | {
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146 | int x;
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147 | int winding;
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148 |
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149 | int left, right;
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150 | };
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151 |
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152 | inline bool clip(Q16Dot16 &xFP, int &iTop, int &iBottom, Q16Dot16 slopeFP, Q16Dot16 edgeFP, int winding);
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153 | inline void mergeIntersection(Intersection *head, const Intersection &isect);
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154 |
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155 | void prepareChunk();
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156 |
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157 | void emitNode(const Intersection *node);
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158 | void emitSpans(int chunk);
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159 |
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160 | inline void allocate(int size);
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161 |
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162 | QDataBuffer<Line> m_lines;
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163 |
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164 | int m_alloc;
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165 | int m_size;
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166 |
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167 | int m_top;
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168 | int m_bottom;
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169 |
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170 | Q16Dot16 m_leftFP;
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171 | Q16Dot16 m_rightFP;
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172 |
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173 | int m_fillRuleMask;
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174 |
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175 | int m_x;
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176 | int m_y;
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177 | int m_winding;
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178 |
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179 | Intersection *m_intersections;
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180 |
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181 | QSpanBuffer *m_spanBuffer;
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182 |
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183 | QDataBuffer<Line *> m_active;
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184 |
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185 | template <typename T>
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186 | friend void qScanConvert(QScanConverter &d, T allVertical);
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187 | };
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188 |
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189 | class QRasterizerPrivate
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190 | {
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191 | public:
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192 | bool antialiased;
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193 | ProcessSpans blend;
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194 | void *data;
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195 | QRect clipRect;
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196 |
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197 | QScanConverter scanConverter;
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198 | };
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199 |
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200 | QScanConverter::QScanConverter()
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201 | : m_alloc(0)
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202 | , m_size(0)
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203 | , m_intersections(0)
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204 | {
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205 | }
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206 |
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207 | QScanConverter::~QScanConverter()
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208 | {
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209 | if (m_intersections)
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210 | free(m_intersections);
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211 | }
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212 |
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213 | void QScanConverter::begin(int top, int bottom, int left, int right,
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214 | Qt::FillRule fillRule, QSpanBuffer *spanBuffer)
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215 | {
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216 | m_top = top;
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217 | m_bottom = bottom;
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218 | m_leftFP = IntToQ16Dot16(left);
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219 | m_rightFP = IntToQ16Dot16(right + 1);
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220 |
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221 | m_lines.reset();
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222 |
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223 | m_fillRuleMask = fillRule == Qt::WindingFill ? ~0x0 : 0x1;
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224 | m_spanBuffer = spanBuffer;
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225 | }
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226 |
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227 | void QScanConverter::prepareChunk()
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228 | {
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229 | m_size = CHUNK_SIZE;
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230 |
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231 | allocate(CHUNK_SIZE);
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232 | memset(m_intersections, 0, CHUNK_SIZE * sizeof(Intersection));
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233 | }
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234 |
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235 | void QScanConverter::emitNode(const Intersection *node)
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236 | {
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237 | tail_call:
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238 | if (node->left)
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239 | emitNode(node + node->left);
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240 |
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241 | if (m_winding & m_fillRuleMask)
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242 | m_spanBuffer->addSpan(m_x, node->x - m_x, m_y, 0xff);
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243 |
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244 | m_x = node->x;
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245 | m_winding += node->winding;
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246 |
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247 | if (node->right) {
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248 | node += node->right;
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249 | goto tail_call;
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250 | }
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251 | }
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252 |
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253 | void QScanConverter::emitSpans(int chunk)
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254 | {
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255 | for (int dy = 0; dy < CHUNK_SIZE; ++dy) {
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256 | m_x = 0;
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257 | m_y = chunk + dy;
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258 | m_winding = 0;
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259 |
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260 | emitNode(&m_intersections[dy]);
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261 | }
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262 | }
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263 |
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264 | // split control points b[0] ... b[3] into
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265 | // left (b[0] ... b[3]) and right (b[3] ... b[6])
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266 | static void split(QT_FT_Vector *b)
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267 | {
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268 | b[6] = b[3];
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269 |
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270 | {
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271 | const QT_FT_Pos temp = (b[1].x + b[2].x)/2;
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272 |
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273 | b[1].x = (b[0].x + b[1].x)/2;
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274 | b[5].x = (b[2].x + b[3].x)/2;
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275 | b[2].x = (b[1].x + temp)/2;
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276 | b[4].x = (b[5].x + temp)/2;
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277 | b[3].x = (b[2].x + b[4].x)/2;
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278 | }
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279 | {
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280 | const QT_FT_Pos temp = (b[1].y + b[2].y)/2;
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281 |
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282 | b[1].y = (b[0].y + b[1].y)/2;
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283 | b[5].y = (b[2].y + b[3].y)/2;
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284 | b[2].y = (b[1].y + temp)/2;
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285 | b[4].y = (b[5].y + temp)/2;
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286 | b[3].y = (b[2].y + b[4].y)/2;
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287 | }
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288 | }
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289 |
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290 | static inline bool topOrder(const QScanConverter::Line &a, const QScanConverter::Line &b)
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291 | {
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292 | return a.top < b.top;
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293 | }
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294 |
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295 | static inline bool xOrder(const QScanConverter::Line *a, const QScanConverter::Line *b)
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296 | {
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297 | return a->x < b->x;
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298 | }
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299 |
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300 | template <bool B>
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301 | struct QBoolToType
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302 | {
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303 | inline bool operator()() const
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304 | {
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305 | return B;
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306 | }
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307 | };
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308 |
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309 | // should be a member function but VC6 doesn't support member template functions
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310 | template <typename T>
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311 | void qScanConvert(QScanConverter &d, T allVertical)
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312 | {
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313 | qSort(d.m_lines.data(), d.m_lines.data() + d.m_lines.size(), QT_PREPEND_NAMESPACE(topOrder));
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314 | int line = 0;
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315 | for (int y = d.m_lines.first().top; y <= d.m_bottom; ++y) {
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316 | for (; line < d.m_lines.size() && d.m_lines.at(line).top == y; ++line) {
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317 | // add node to active list
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318 | if (allVertical()) {
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319 | QScanConverter::Line *l = &d.m_lines.at(line);
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320 | d.m_active.resize(d.m_active.size() + 1);
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321 | int j;
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322 | for (j = d.m_active.size() - 2; j >= 0 && QT_PREPEND_NAMESPACE(xOrder)(l, d.m_active.at(j)); --j)
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323 | d.m_active.at(j+1) = d.m_active.at(j);
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324 | d.m_active.at(j+1) = l;
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325 | } else {
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326 | d.m_active << &d.m_lines.at(line);
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327 | }
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328 | }
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329 |
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330 | int numActive = d.m_active.size();
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331 | if (!allVertical()) {
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332 | // use insertion sort instead of qSort, as the active edge list is quite small
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333 | // and in the average case already sorted
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334 | for (int i = 1; i < numActive; ++i) {
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335 | QScanConverter::Line *l = d.m_active.at(i);
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336 | int j;
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337 | for (j = i-1; j >= 0 && QT_PREPEND_NAMESPACE(xOrder)(l, d.m_active.at(j)); --j)
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338 | d.m_active.at(j+1) = d.m_active.at(j);
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339 | d.m_active.at(j+1) = l;
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340 | }
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341 | }
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342 |
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343 | int x = 0;
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344 | int winding = 0;
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345 | for (int i = 0; i < numActive; ++i) {
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346 | QScanConverter::Line *node = d.m_active.at(i);
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347 |
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348 | const int current = Q16Dot16ToInt(node->x);
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349 | if (winding & d.m_fillRuleMask)
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350 | d.m_spanBuffer->addSpan(x, current - x, y, 0xff);
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351 |
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352 | x = current;
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353 | winding += node->winding;
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354 |
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355 | if (node->bottom == y) {
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356 | // remove node from active list
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357 | for (int j = i; j < numActive - 1; ++j)
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358 | d.m_active.at(j) = d.m_active.at(j+1);
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359 |
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360 | d.m_active.resize(--numActive);
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361 | --i;
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362 | } else if (!allVertical())
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363 | node->x += node->delta;
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364 | }
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365 | }
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366 | d.m_active.reset();
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367 | }
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368 |
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369 | void QScanConverter::end()
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370 | {
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371 | if (m_lines.isEmpty())
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372 | return;
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373 |
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374 | if (m_lines.size() <= 32) {
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375 | bool allVertical = true;
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376 | for (int i = 0; i < m_lines.size(); ++i) {
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377 | if (m_lines.at(i).delta) {
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378 | allVertical = false;
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379 | break;
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380 | }
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381 | }
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382 | if (allVertical)
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383 | qScanConvert(*this, QBoolToType<true>());
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384 | else
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385 | qScanConvert(*this, QBoolToType<false>());
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386 | } else {
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387 | for (int chunkTop = m_top; chunkTop <= m_bottom; chunkTop += CHUNK_SIZE) {
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388 | prepareChunk();
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389 |
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390 | Intersection isect = { 0, 0, 0, 0 };
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391 |
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392 | const int chunkBottom = chunkTop + CHUNK_SIZE;
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393 | for (int i = 0; i < m_lines.size(); ++i) {
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394 | Line &line = m_lines.at(i);
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395 |
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396 | if ((line.bottom < chunkTop) || (line.top > chunkBottom))
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397 | continue;
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398 |
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399 | const int top = qMax(0, line.top - chunkTop);
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400 | const int bottom = qMin(CHUNK_SIZE, line.bottom + 1 - chunkTop);
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401 | allocate(m_size + bottom - top);
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402 |
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403 | isect.winding = line.winding;
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404 |
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405 | Intersection *it = m_intersections + top;
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406 | Intersection *end = m_intersections + bottom;
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407 |
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408 | if (line.delta) {
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409 | for (; it != end; ++it) {
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410 | isect.x = Q16Dot16ToInt(line.x);
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411 | line.x += line.delta;
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412 | mergeIntersection(it, isect);
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413 | }
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414 | } else {
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415 | isect.x = Q16Dot16ToInt(line.x);
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416 | for (; it != end; ++it)
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417 | mergeIntersection(it, isect);
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418 | }
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419 | }
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420 |
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421 | emitSpans(chunkTop);
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422 | }
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423 | }
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424 |
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425 | if (m_alloc > 1024) {
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426 | free(m_intersections);
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427 | m_alloc = 0;
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428 | m_size = 0;
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429 | m_intersections = 0;
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430 | }
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431 |
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432 | if (m_lines.size() > 1024)
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433 | m_lines.shrink(1024);
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434 | }
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435 |
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436 | inline void QScanConverter::allocate(int size)
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437 | {
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438 | if (m_alloc < size) {
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439 | int newAlloc = qMax(size, 2 * m_alloc);
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440 | m_intersections = q_check_ptr((Intersection *)realloc(m_intersections, newAlloc * sizeof(Intersection)));
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441 | m_alloc = newAlloc;
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442 | }
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443 | }
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444 |
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445 | inline void QScanConverter::mergeIntersection(Intersection *it, const Intersection &isect)
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446 | {
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447 | Intersection *current = it;
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448 |
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449 | while (isect.x != current->x) {
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450 | int &next = isect.x < current->x ? current->left : current->right;
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451 | if (next)
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452 | current += next;
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453 | else {
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454 | Intersection *last = m_intersections + m_size;
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455 | next = last - current;
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456 | *last = isect;
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457 | ++m_size;
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458 | return;
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459 | }
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460 | }
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461 |
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462 | current->winding += isect.winding;
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463 | }
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464 |
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465 | void QScanConverter::mergeCurve(const QT_FT_Vector &pa, const QT_FT_Vector &pb,
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---|
466 | const QT_FT_Vector &pc, const QT_FT_Vector &pd)
|
---|
467 | {
|
---|
468 | // make room for 32 splits
|
---|
469 | QT_FT_Vector beziers[4 + 3 * 32];
|
---|
470 |
|
---|
471 | QT_FT_Vector *b = beziers;
|
---|
472 |
|
---|
473 | b[0] = pa;
|
---|
474 | b[1] = pb;
|
---|
475 | b[2] = pc;
|
---|
476 | b[3] = pd;
|
---|
477 |
|
---|
478 | const QT_FT_Pos flatness = 16;
|
---|
479 |
|
---|
480 | while (b >= beziers) {
|
---|
481 | QT_FT_Vector delta = { b[3].x - b[0].x, b[3].y - b[0].y };
|
---|
482 | QT_FT_Pos l = qAbs(delta.x) + qAbs(delta.y);
|
---|
483 |
|
---|
484 | bool belowThreshold;
|
---|
485 | if (l > 64) {
|
---|
486 | qlonglong d2 = qAbs(qlonglong(b[1].x-b[0].x) * qlonglong(delta.y) -
|
---|
487 | qlonglong(b[1].y-b[0].y) * qlonglong(delta.x));
|
---|
488 | qlonglong d3 = qAbs(qlonglong(b[2].x-b[0].x) * qlonglong(delta.y) -
|
---|
489 | qlonglong(b[2].y-b[0].y) * qlonglong(delta.x));
|
---|
490 |
|
---|
491 | qlonglong d = d2 + d3;
|
---|
492 |
|
---|
493 | belowThreshold = (d <= qlonglong(flatness) * qlonglong(l));
|
---|
494 | } else {
|
---|
495 | QT_FT_Pos d = qAbs(b[0].x-b[1].x) + qAbs(b[0].y-b[1].y) +
|
---|
496 | qAbs(b[0].x-b[2].x) + qAbs(b[0].y-b[2].y);
|
---|
497 |
|
---|
498 | belowThreshold = (d <= flatness);
|
---|
499 | }
|
---|
500 |
|
---|
501 | if (belowThreshold || b == beziers + 3 * 32) {
|
---|
502 | mergeLine(b[0], b[3]);
|
---|
503 | b -= 3;
|
---|
504 | continue;
|
---|
505 | }
|
---|
506 |
|
---|
507 | split(b);
|
---|
508 | b += 3;
|
---|
509 | }
|
---|
510 | }
|
---|
511 |
|
---|
512 | inline bool QScanConverter::clip(Q16Dot16 &xFP, int &iTop, int &iBottom, Q16Dot16 slopeFP, Q16Dot16 edgeFP, int winding)
|
---|
513 | {
|
---|
514 | bool right = edgeFP == m_rightFP;
|
---|
515 |
|
---|
516 | if (xFP == edgeFP) {
|
---|
517 | if ((slopeFP > 0) ^ right)
|
---|
518 | return false;
|
---|
519 | else {
|
---|
520 | Line line = { edgeFP, 0, iTop, iBottom, winding };
|
---|
521 | m_lines.add(line);
|
---|
522 | return true;
|
---|
523 | }
|
---|
524 | }
|
---|
525 |
|
---|
526 | Q16Dot16 lastFP = xFP + slopeFP * (iBottom - iTop);
|
---|
527 |
|
---|
528 | if (lastFP == edgeFP) {
|
---|
529 | if ((slopeFP < 0) ^ right)
|
---|
530 | return false;
|
---|
531 | else {
|
---|
532 | Line line = { edgeFP, 0, iTop, iBottom, winding };
|
---|
533 | m_lines.add(line);
|
---|
534 | return true;
|
---|
535 | }
|
---|
536 | }
|
---|
537 |
|
---|
538 | // does line cross edge?
|
---|
539 | if ((lastFP < edgeFP) ^ (xFP < edgeFP)) {
|
---|
540 | Q16Dot16 deltaY = Q16Dot16((edgeFP - xFP) / Q16Dot16ToFloat(slopeFP));
|
---|
541 |
|
---|
542 | if ((xFP < edgeFP) ^ right) {
|
---|
543 | // top segment needs to be clipped
|
---|
544 | int iHeight = Q16Dot16ToInt(deltaY + 1);
|
---|
545 | int iMiddle = iTop + iHeight;
|
---|
546 |
|
---|
547 | Line line = { edgeFP, 0, iTop, iMiddle, winding };
|
---|
548 | m_lines.add(line);
|
---|
549 |
|
---|
550 | if (iMiddle != iBottom) {
|
---|
551 | xFP += slopeFP * (iHeight + 1);
|
---|
552 | iTop = iMiddle + 1;
|
---|
553 | } else
|
---|
554 | return true;
|
---|
555 | } else {
|
---|
556 | // bottom segment needs to be clipped
|
---|
557 | int iHeight = Q16Dot16ToInt(deltaY);
|
---|
558 | int iMiddle = iTop + iHeight;
|
---|
559 |
|
---|
560 | if (iMiddle != iBottom) {
|
---|
561 | Line line = { edgeFP, 0, iMiddle + 1, iBottom, winding };
|
---|
562 | m_lines.add(line);
|
---|
563 |
|
---|
564 | iBottom = iMiddle;
|
---|
565 | }
|
---|
566 | }
|
---|
567 | return false;
|
---|
568 | } else if ((xFP < edgeFP) ^ right) {
|
---|
569 | Line line = { edgeFP, 0, iTop, iBottom, winding };
|
---|
570 | m_lines.add(line);
|
---|
571 | return true;
|
---|
572 | }
|
---|
573 |
|
---|
574 | return false;
|
---|
575 | }
|
---|
576 |
|
---|
577 | void QScanConverter::mergeLine(QT_FT_Vector a, QT_FT_Vector b)
|
---|
578 | {
|
---|
579 | int winding = 1;
|
---|
580 |
|
---|
581 | if (a.y > b.y) {
|
---|
582 | qSwap(a, b);
|
---|
583 | winding = -1;
|
---|
584 | }
|
---|
585 |
|
---|
586 | a.x += COORD_OFFSET;
|
---|
587 | a.y += COORD_OFFSET;
|
---|
588 | b.x += COORD_OFFSET;
|
---|
589 | b.y += COORD_OFFSET;
|
---|
590 |
|
---|
591 | int iTop = qMax(m_top, int((a.y + 32 - COORD_ROUNDING) >> 6));
|
---|
592 | int iBottom = qMin(m_bottom, int((b.y - 32 - COORD_ROUNDING) >> 6));
|
---|
593 |
|
---|
594 | if (iTop <= iBottom) {
|
---|
595 | Q16Dot16 aFP = Q16Dot16Factor/2 + (a.x << 10) - COORD_ROUNDING;
|
---|
596 |
|
---|
597 | if (b.x == a.x) {
|
---|
598 | Line line = { qBound(m_leftFP, aFP, m_rightFP), 0, iTop, iBottom, winding };
|
---|
599 | m_lines.add(line);
|
---|
600 | } else {
|
---|
601 | const qreal slope = (b.x - a.x) / qreal(b.y - a.y);
|
---|
602 |
|
---|
603 | const Q16Dot16 slopeFP = FloatToQ16Dot16(slope);
|
---|
604 |
|
---|
605 | Q16Dot16 xFP = aFP + Q16Dot16Multiply(slopeFP,
|
---|
606 | IntToQ16Dot16(iTop)
|
---|
607 | + Q16Dot16Factor/2 - (a.y << 10));
|
---|
608 |
|
---|
609 | if (clip(xFP, iTop, iBottom, slopeFP, m_leftFP, winding))
|
---|
610 | return;
|
---|
611 |
|
---|
612 | if (clip(xFP, iTop, iBottom, slopeFP, m_rightFP, winding))
|
---|
613 | return;
|
---|
614 |
|
---|
615 | Q_ASSERT(xFP >= m_leftFP);
|
---|
616 |
|
---|
617 | Line line = { xFP, slopeFP, iTop, iBottom, winding };
|
---|
618 | m_lines.add(line);
|
---|
619 | }
|
---|
620 | }
|
---|
621 | }
|
---|
622 |
|
---|
623 | QRasterizer::QRasterizer()
|
---|
624 | : d(new QRasterizerPrivate)
|
---|
625 | {
|
---|
626 | }
|
---|
627 |
|
---|
628 | QRasterizer::~QRasterizer()
|
---|
629 | {
|
---|
630 | delete d;
|
---|
631 | }
|
---|
632 |
|
---|
633 | void QRasterizer::setAntialiased(bool antialiased)
|
---|
634 | {
|
---|
635 | d->antialiased = antialiased;
|
---|
636 | }
|
---|
637 |
|
---|
638 | void QRasterizer::initialize(ProcessSpans blend, void *data)
|
---|
639 | {
|
---|
640 | d->blend = blend;
|
---|
641 | d->data = data;
|
---|
642 | }
|
---|
643 |
|
---|
644 | void QRasterizer::setClipRect(const QRect &clipRect)
|
---|
645 | {
|
---|
646 | d->clipRect = clipRect;
|
---|
647 | }
|
---|
648 |
|
---|
649 | static Q16Dot16 intersectPixelFP(int x, Q16Dot16 top, Q16Dot16 bottom, Q16Dot16 leftIntersectX, Q16Dot16 rightIntersectX, Q16Dot16 slope, Q16Dot16 invSlope)
|
---|
650 | {
|
---|
651 | Q16Dot16 leftX = IntToQ16Dot16(x);
|
---|
652 | Q16Dot16 rightX = IntToQ16Dot16(x) + Q16Dot16Factor;
|
---|
653 |
|
---|
654 | Q16Dot16 leftIntersectY, rightIntersectY;
|
---|
655 | if (slope > 0) {
|
---|
656 | leftIntersectY = top + Q16Dot16Multiply(leftX - leftIntersectX, invSlope);
|
---|
657 | rightIntersectY = leftIntersectY + invSlope;
|
---|
658 | } else {
|
---|
659 | leftIntersectY = top + Q16Dot16Multiply(leftX - rightIntersectX, invSlope);
|
---|
660 | rightIntersectY = leftIntersectY + invSlope;
|
---|
661 | }
|
---|
662 |
|
---|
663 | if (leftIntersectX >= leftX && rightIntersectX <= rightX) {
|
---|
664 | return Q16Dot16Multiply(bottom - top, leftIntersectX - leftX + ((rightIntersectX - leftIntersectX) >> 1));
|
---|
665 | } else if (leftIntersectX >= rightX) {
|
---|
666 | return bottom - top;
|
---|
667 | } else if (leftIntersectX >= leftX) {
|
---|
668 | if (slope > 0) {
|
---|
669 | return (bottom - top) - Q16Dot16FastMultiply((rightX - leftIntersectX) >> 1, rightIntersectY - top);
|
---|
670 | } else {
|
---|
671 | return (bottom - top) - Q16Dot16FastMultiply((rightX - leftIntersectX) >> 1, bottom - rightIntersectY);
|
---|
672 | }
|
---|
673 | } else if (rightIntersectX <= leftX) {
|
---|
674 | return 0;
|
---|
675 | } else if (rightIntersectX <= rightX) {
|
---|
676 | if (slope > 0) {
|
---|
677 | return Q16Dot16FastMultiply((rightIntersectX - leftX) >> 1, bottom - leftIntersectY);
|
---|
678 | } else {
|
---|
679 | return Q16Dot16FastMultiply((rightIntersectX - leftX) >> 1, leftIntersectY - top);
|
---|
680 | }
|
---|
681 | } else {
|
---|
682 | if (slope > 0) {
|
---|
683 | return (bottom - rightIntersectY) + ((rightIntersectY - leftIntersectY) >> 1);
|
---|
684 | } else {
|
---|
685 | return (rightIntersectY - top) + ((leftIntersectY - rightIntersectY) >> 1);
|
---|
686 | }
|
---|
687 | }
|
---|
688 | }
|
---|
689 |
|
---|
690 | static inline bool q16Dot16Compare(qreal p1, qreal p2)
|
---|
691 | {
|
---|
692 | return FloatToQ16Dot16(p2 - p1) == 0;
|
---|
693 | }
|
---|
694 |
|
---|
695 | static inline qreal qFloorF(qreal v)
|
---|
696 | {
|
---|
697 | #ifdef QT_USE_MATH_H_FLOATS
|
---|
698 | if (sizeof(qreal) == sizeof(float))
|
---|
699 | return floorf(v);
|
---|
700 | else
|
---|
701 | #endif
|
---|
702 | return floor(v);
|
---|
703 | }
|
---|
704 |
|
---|
705 | void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width, bool squareCap)
|
---|
706 | {
|
---|
707 | if (a == b || width == 0 || d->clipRect.isEmpty())
|
---|
708 | return;
|
---|
709 |
|
---|
710 | Q_ASSERT(width > 0.0);
|
---|
711 |
|
---|
712 | QPointF pa = a;
|
---|
713 | QPointF pb = b;
|
---|
714 |
|
---|
715 | QPointF offs = QPointF(qAbs(b.y() - a.y()), qAbs(b.x() - a.x())) * width * 0.5;
|
---|
716 | if (squareCap)
|
---|
717 | offs += QPointF(offs.y(), offs.x());
|
---|
718 | const QRectF clip(d->clipRect.topLeft() - offs, d->clipRect.bottomRight() + QPoint(1, 1) + offs);
|
---|
719 |
|
---|
720 | if (!clip.contains(a) || !clip.contains(b)) {
|
---|
721 | qreal t1 = 0;
|
---|
722 | qreal t2 = 1;
|
---|
723 |
|
---|
724 | const qreal o[2] = { a.x(), a.y() };
|
---|
725 | const qreal d[2] = { b.x() - a.x(), b.y() - a.y() };
|
---|
726 |
|
---|
727 | const qreal low[2] = { clip.left(), clip.top() };
|
---|
728 | const qreal high[2] = { clip.right(), clip.bottom() };
|
---|
729 |
|
---|
730 | for (int i = 0; i < 2; ++i) {
|
---|
731 | if (d[i] == 0) {
|
---|
732 | if (o[i] <= low[i] || o[i] >= high[i])
|
---|
733 | return;
|
---|
734 | continue;
|
---|
735 | }
|
---|
736 | const qreal d_inv = 1 / d[i];
|
---|
737 | qreal t_low = (low[i] - o[i]) * d_inv;
|
---|
738 | qreal t_high = (high[i] - o[i]) * d_inv;
|
---|
739 | if (t_low > t_high)
|
---|
740 | qSwap(t_low, t_high);
|
---|
741 | if (t1 < t_low)
|
---|
742 | t1 = t_low;
|
---|
743 | if (t2 > t_high)
|
---|
744 | t2 = t_high;
|
---|
745 | if (t1 >= t2)
|
---|
746 | return;
|
---|
747 | }
|
---|
748 | pa = a + (b - a) * t1;
|
---|
749 | pb = a + (b - a) * t2;
|
---|
750 | }
|
---|
751 |
|
---|
752 | if (!d->antialiased) {
|
---|
753 | pa.rx() += (COORD_OFFSET - COORD_ROUNDING)/64.;
|
---|
754 | pa.ry() += (COORD_OFFSET - COORD_ROUNDING)/64.;
|
---|
755 | pb.rx() += (COORD_OFFSET - COORD_ROUNDING)/64.;
|
---|
756 | pb.ry() += (COORD_OFFSET - COORD_ROUNDING)/64.;
|
---|
757 | }
|
---|
758 |
|
---|
759 | {
|
---|
760 | const qreal gridResolution = 64;
|
---|
761 | const qreal reciprocal = 1 / gridResolution;
|
---|
762 |
|
---|
763 | // snap to grid to prevent large slopes
|
---|
764 | pa.rx() = qFloorF(pa.rx() * gridResolution) * reciprocal;
|
---|
765 | pa.ry() = qFloorF(pa.ry() * gridResolution) * reciprocal;
|
---|
766 | pb.rx() = qFloorF(pb.rx() * gridResolution) * reciprocal;
|
---|
767 | pb.ry() = qFloorF(pb.ry() * gridResolution) * reciprocal;
|
---|
768 |
|
---|
769 | // old delta
|
---|
770 | const QPointF d0 = a - b;
|
---|
771 | const qreal w0 = d0.x() * d0.x() + d0.y() * d0.y();
|
---|
772 |
|
---|
773 | // new delta
|
---|
774 | const QPointF d = pa - pb;
|
---|
775 | const qreal w = d.x() * d.x() + d.y() * d.y();
|
---|
776 |
|
---|
777 | if (w == 0)
|
---|
778 | return;
|
---|
779 |
|
---|
780 | // adjust width which is given relative to |b - a|
|
---|
781 | width *= sqrt(w0 / w);
|
---|
782 | }
|
---|
783 |
|
---|
784 | QSpanBuffer buffer(d->blend, d->data, d->clipRect);
|
---|
785 |
|
---|
786 | if (q16Dot16Compare(pa.y(), pb.y())) {
|
---|
787 | const qreal x = (pa.x() + pb.x()) * 0.5f;
|
---|
788 | const qreal dx = qAbs(pb.x() - pa.x()) * 0.5f;
|
---|
789 |
|
---|
790 | const qreal y = pa.y();
|
---|
791 | const qreal dy = width * dx;
|
---|
792 |
|
---|
793 | pa = QPointF(x, y - dy);
|
---|
794 | pb = QPointF(x, y + dy);
|
---|
795 |
|
---|
796 | if (squareCap)
|
---|
797 | width = 1 / width + 1.0f;
|
---|
798 | else
|
---|
799 | width = 1 / width;
|
---|
800 |
|
---|
801 | squareCap = false;
|
---|
802 | }
|
---|
803 |
|
---|
804 | if (q16Dot16Compare(pa.x(), pb.x())) {
|
---|
805 | if (pa.y() > pb.y())
|
---|
806 | qSwap(pa, pb);
|
---|
807 |
|
---|
808 | const qreal dy = pb.y() - pa.y();
|
---|
809 | const qreal halfWidth = 0.5f * width * dy;
|
---|
810 |
|
---|
811 | if (squareCap) {
|
---|
812 | pa.ry() -= halfWidth;
|
---|
813 | pb.ry() += halfWidth;
|
---|
814 | }
|
---|
815 |
|
---|
816 | qreal left = pa.x() - halfWidth;
|
---|
817 | qreal right = pa.x() + halfWidth;
|
---|
818 |
|
---|
819 | left = qBound(qreal(d->clipRect.left()), left, qreal(d->clipRect.right() + 1));
|
---|
820 | right = qBound(qreal(d->clipRect.left()), right, qreal(d->clipRect.right() + 1));
|
---|
821 |
|
---|
822 | pa.ry() = qBound(qreal(d->clipRect.top()), pa.y(), qreal(d->clipRect.bottom() + 1));
|
---|
823 | pb.ry() = qBound(qreal(d->clipRect.top()), pb.y(), qreal(d->clipRect.bottom() + 1));
|
---|
824 |
|
---|
825 | if (q16Dot16Compare(left, right) || q16Dot16Compare(pa.y(), pb.y()))
|
---|
826 | return;
|
---|
827 |
|
---|
828 | if (d->antialiased) {
|
---|
829 | const Q16Dot16 iLeft = int(left);
|
---|
830 | const Q16Dot16 iRight = int(right);
|
---|
831 | const Q16Dot16 leftWidth = IntToQ16Dot16(iLeft + 1)
|
---|
832 | - FloatToQ16Dot16(left);
|
---|
833 | const Q16Dot16 rightWidth = FloatToQ16Dot16(right)
|
---|
834 | - IntToQ16Dot16(iRight);
|
---|
835 |
|
---|
836 | Q16Dot16 coverage[3];
|
---|
837 | int x[3];
|
---|
838 | int len[3];
|
---|
839 |
|
---|
840 | int n = 1;
|
---|
841 | if (iLeft == iRight) {
|
---|
842 | coverage[0] = (leftWidth + rightWidth) * 255;
|
---|
843 | x[0] = iLeft;
|
---|
844 | len[0] = 1;
|
---|
845 | } else {
|
---|
846 | coverage[0] = leftWidth * 255;
|
---|
847 | x[0] = iLeft;
|
---|
848 | len[0] = 1;
|
---|
849 | if (leftWidth == Q16Dot16Factor) {
|
---|
850 | len[0] = iRight - iLeft;
|
---|
851 | } else if (iRight - iLeft > 1) {
|
---|
852 | coverage[1] = IntToQ16Dot16(255);
|
---|
853 | x[1] = iLeft + 1;
|
---|
854 | len[1] = iRight - iLeft - 1;
|
---|
855 | ++n;
|
---|
856 | }
|
---|
857 | if (rightWidth) {
|
---|
858 | coverage[n] = rightWidth * 255;
|
---|
859 | x[n] = iRight;
|
---|
860 | len[n] = 1;
|
---|
861 | ++n;
|
---|
862 | }
|
---|
863 | }
|
---|
864 |
|
---|
865 | const Q16Dot16 iTopFP = IntToQ16Dot16(int(pa.y()));
|
---|
866 | const Q16Dot16 iBottomFP = IntToQ16Dot16(int(pb.y()));
|
---|
867 | const Q16Dot16 yPa = FloatToQ16Dot16(pa.y());
|
---|
868 | const Q16Dot16 yPb = FloatToQ16Dot16(pb.y());
|
---|
869 | for (Q16Dot16 yFP = iTopFP; yFP <= iBottomFP; yFP += Q16Dot16Factor) {
|
---|
870 | const Q16Dot16 rowHeight = qMin(yFP + Q16Dot16Factor, yPb)
|
---|
871 | - qMax(yFP, yPa);
|
---|
872 | const int y = Q16Dot16ToInt(yFP);
|
---|
873 | for (int i = 0; i < n; ++i) {
|
---|
874 | buffer.addSpan(x[i], len[i], y,
|
---|
875 | Q16Dot16ToInt(Q16Dot16Multiply(rowHeight, coverage[i])));
|
---|
876 | }
|
---|
877 | }
|
---|
878 | } else { // aliased
|
---|
879 | int iTop = int(pa.y() + 0.5f);
|
---|
880 | int iBottom = pb.y() < 0.5f ? -1 : int(pb.y() - 0.5f);
|
---|
881 | int iLeft = int(left + 0.5f);
|
---|
882 | int iRight = right < 0.5f ? -1 : int(right - 0.5f);
|
---|
883 |
|
---|
884 | int iWidth = iRight - iLeft + 1;
|
---|
885 | for (int y = iTop; y <= iBottom; ++y)
|
---|
886 | buffer.addSpan(iLeft, iWidth, y, 255);
|
---|
887 | }
|
---|
888 | } else {
|
---|
889 | if (pa.y() > pb.y())
|
---|
890 | qSwap(pa, pb);
|
---|
891 |
|
---|
892 | QPointF delta = pb - pa;
|
---|
893 | delta *= 0.5f * width;
|
---|
894 | const QPointF perp(delta.y(), -delta.x());
|
---|
895 |
|
---|
896 | if (squareCap) {
|
---|
897 | pa -= delta;
|
---|
898 | pb += delta;
|
---|
899 | }
|
---|
900 |
|
---|
901 | QPointF top;
|
---|
902 | QPointF left;
|
---|
903 | QPointF right;
|
---|
904 | QPointF bottom;
|
---|
905 |
|
---|
906 | if (pa.x() < pb.x()) {
|
---|
907 | top = pa + perp;
|
---|
908 | left = pa - perp;
|
---|
909 | right = pb + perp;
|
---|
910 | bottom = pb - perp;
|
---|
911 | } else {
|
---|
912 | top = pa - perp;
|
---|
913 | left = pb - perp;
|
---|
914 | right = pa + perp;
|
---|
915 | bottom = pb + perp;
|
---|
916 | }
|
---|
917 |
|
---|
918 | const qreal topBound = qBound(qreal(d->clipRect.top()), top.y(), qreal(d->clipRect.bottom()));
|
---|
919 | const qreal bottomBound = qBound(qreal(d->clipRect.top()), bottom.y(), qreal(d->clipRect.bottom()));
|
---|
920 |
|
---|
921 | const qreal leftSlope = (left.x() - top.x()) / (left.y() - top.y());
|
---|
922 | const qreal rightSlope = -1.0f / leftSlope;
|
---|
923 |
|
---|
924 | const Q16Dot16 leftSlopeFP = FloatToQ16Dot16(leftSlope);
|
---|
925 | const Q16Dot16 rightSlopeFP = FloatToQ16Dot16(rightSlope);
|
---|
926 |
|
---|
927 | if (d->antialiased) {
|
---|
928 | const Q16Dot16 iTopFP = IntToQ16Dot16(int(topBound));
|
---|
929 | const Q16Dot16 iLeftFP = IntToQ16Dot16(int(left.y()));
|
---|
930 | const Q16Dot16 iRightFP = IntToQ16Dot16(int(right.y()));
|
---|
931 | const Q16Dot16 iBottomFP = IntToQ16Dot16(int(bottomBound));
|
---|
932 |
|
---|
933 | Q16Dot16 leftIntersectAf = FloatToQ16Dot16(top.x() + (int(topBound) - top.y()) * leftSlope);
|
---|
934 | Q16Dot16 rightIntersectAf = FloatToQ16Dot16(top.x() + (int(topBound) - top.y()) * rightSlope);
|
---|
935 | Q16Dot16 leftIntersectBf = 0;
|
---|
936 | Q16Dot16 rightIntersectBf = 0;
|
---|
937 |
|
---|
938 | if (iLeftFP < iTopFP)
|
---|
939 | leftIntersectBf = FloatToQ16Dot16(left.x() + (int(topBound) - left.y()) * rightSlope);
|
---|
940 |
|
---|
941 | if (iRightFP < iTopFP)
|
---|
942 | rightIntersectBf = FloatToQ16Dot16(right.x() + (int(topBound) - right.y()) * leftSlope);
|
---|
943 |
|
---|
944 | Q16Dot16 rowTop, rowBottomLeft, rowBottomRight, rowTopLeft, rowTopRight, rowBottom;
|
---|
945 | Q16Dot16 topLeftIntersectAf, topLeftIntersectBf, topRightIntersectAf, topRightIntersectBf;
|
---|
946 | Q16Dot16 bottomLeftIntersectAf, bottomLeftIntersectBf, bottomRightIntersectAf, bottomRightIntersectBf;
|
---|
947 |
|
---|
948 | int leftMin, leftMax, rightMin, rightMax;
|
---|
949 |
|
---|
950 | const Q16Dot16 yTopFP = FloatToQ16Dot16(top.y());
|
---|
951 | const Q16Dot16 yLeftFP = FloatToQ16Dot16(left.y());
|
---|
952 | const Q16Dot16 yRightFP = FloatToQ16Dot16(right.y());
|
---|
953 | const Q16Dot16 yBottomFP = FloatToQ16Dot16(bottom.y());
|
---|
954 |
|
---|
955 | rowTop = qMax(iTopFP, yTopFP);
|
---|
956 | topLeftIntersectAf = leftIntersectAf +
|
---|
957 | Q16Dot16Multiply(leftSlopeFP, rowTop - iTopFP);
|
---|
958 | topRightIntersectAf = rightIntersectAf +
|
---|
959 | Q16Dot16Multiply(rightSlopeFP, rowTop - iTopFP);
|
---|
960 |
|
---|
961 | Q16Dot16 yFP = iTopFP;
|
---|
962 | while (yFP <= iBottomFP) {
|
---|
963 | rowBottomLeft = qMin(yFP + Q16Dot16Factor, yLeftFP);
|
---|
964 | rowBottomRight = qMin(yFP + Q16Dot16Factor, yRightFP);
|
---|
965 | rowTopLeft = qMax(yFP, yLeftFP);
|
---|
966 | rowTopRight = qMax(yFP, yRightFP);
|
---|
967 | rowBottom = qMin(yFP + Q16Dot16Factor, yBottomFP);
|
---|
968 |
|
---|
969 | if (yFP == iLeftFP) {
|
---|
970 | const int y = Q16Dot16ToInt(yFP);
|
---|
971 | leftIntersectBf = FloatToQ16Dot16(left.x() + (y - left.y()) * rightSlope);
|
---|
972 | topLeftIntersectBf = leftIntersectBf + Q16Dot16Multiply(rightSlopeFP, rowTopLeft - yFP);
|
---|
973 | bottomLeftIntersectAf = leftIntersectAf + Q16Dot16Multiply(leftSlopeFP, rowBottomLeft - yFP);
|
---|
974 | } else {
|
---|
975 | topLeftIntersectBf = leftIntersectBf;
|
---|
976 | bottomLeftIntersectAf = leftIntersectAf + leftSlopeFP;
|
---|
977 | }
|
---|
978 |
|
---|
979 | if (yFP == iRightFP) {
|
---|
980 | const int y = Q16Dot16ToInt(yFP);
|
---|
981 | rightIntersectBf = FloatToQ16Dot16(right.x() + (y - right.y()) * leftSlope);
|
---|
982 | topRightIntersectBf = rightIntersectBf + Q16Dot16Multiply(leftSlopeFP, rowTopRight - yFP);
|
---|
983 | bottomRightIntersectAf = rightIntersectAf + Q16Dot16Multiply(rightSlopeFP, rowBottomRight - yFP);
|
---|
984 | } else {
|
---|
985 | topRightIntersectBf = rightIntersectBf;
|
---|
986 | bottomRightIntersectAf = rightIntersectAf + rightSlopeFP;
|
---|
987 | }
|
---|
988 |
|
---|
989 | if (yFP == iBottomFP) {
|
---|
990 | bottomLeftIntersectBf = leftIntersectBf + Q16Dot16Multiply(rightSlopeFP, rowBottom - yFP);
|
---|
991 | bottomRightIntersectBf = rightIntersectBf + Q16Dot16Multiply(leftSlopeFP, rowBottom - yFP);
|
---|
992 | } else {
|
---|
993 | bottomLeftIntersectBf = leftIntersectBf + rightSlopeFP;
|
---|
994 | bottomRightIntersectBf = rightIntersectBf + leftSlopeFP;
|
---|
995 | }
|
---|
996 |
|
---|
997 | if (yFP < iLeftFP) {
|
---|
998 | leftMin = Q16Dot16ToInt(bottomLeftIntersectAf);
|
---|
999 | leftMax = Q16Dot16ToInt(topLeftIntersectAf);
|
---|
1000 | } else if (yFP == iLeftFP) {
|
---|
1001 | leftMin = Q16Dot16ToInt(qMax(bottomLeftIntersectAf, topLeftIntersectBf));
|
---|
1002 | leftMax = Q16Dot16ToInt(qMax(topLeftIntersectAf, bottomLeftIntersectBf));
|
---|
1003 | } else {
|
---|
1004 | leftMin = Q16Dot16ToInt(topLeftIntersectBf);
|
---|
1005 | leftMax = Q16Dot16ToInt(bottomLeftIntersectBf);
|
---|
1006 | }
|
---|
1007 |
|
---|
1008 | leftMin = qBound(d->clipRect.left(), leftMin, d->clipRect.right());
|
---|
1009 | leftMax = qBound(d->clipRect.left(), leftMax, d->clipRect.right());
|
---|
1010 |
|
---|
1011 | if (yFP < iRightFP) {
|
---|
1012 | rightMin = Q16Dot16ToInt(topRightIntersectAf);
|
---|
1013 | rightMax = Q16Dot16ToInt(bottomRightIntersectAf);
|
---|
1014 | } else if (yFP == iRightFP) {
|
---|
1015 | rightMin = Q16Dot16ToInt(qMin(topRightIntersectAf, bottomRightIntersectBf));
|
---|
1016 | rightMax = Q16Dot16ToInt(qMin(bottomRightIntersectAf, topRightIntersectBf));
|
---|
1017 | } else {
|
---|
1018 | rightMin = Q16Dot16ToInt(bottomRightIntersectBf);
|
---|
1019 | rightMax = Q16Dot16ToInt(topRightIntersectBf);
|
---|
1020 | }
|
---|
1021 |
|
---|
1022 | rightMin = qBound(d->clipRect.left(), rightMin, d->clipRect.right());
|
---|
1023 | rightMax = qBound(d->clipRect.left(), rightMax, d->clipRect.right());
|
---|
1024 |
|
---|
1025 | if (leftMax > rightMax)
|
---|
1026 | leftMax = rightMax;
|
---|
1027 | if (rightMin < leftMin)
|
---|
1028 | rightMin = leftMin;
|
---|
1029 |
|
---|
1030 | Q16Dot16 rowHeight = rowBottom - rowTop;
|
---|
1031 |
|
---|
1032 | int x = leftMin;
|
---|
1033 | while (x <= leftMax) {
|
---|
1034 | Q16Dot16 excluded = 0;
|
---|
1035 |
|
---|
1036 | if (yFP <= iLeftFP)
|
---|
1037 | excluded += intersectPixelFP(x, rowTop, rowBottomLeft,
|
---|
1038 | bottomLeftIntersectAf, topLeftIntersectAf,
|
---|
1039 | leftSlopeFP, -rightSlopeFP);
|
---|
1040 | if (yFP >= iLeftFP)
|
---|
1041 | excluded += intersectPixelFP(x, rowTopLeft, rowBottom,
|
---|
1042 | topLeftIntersectBf, bottomLeftIntersectBf,
|
---|
1043 | rightSlopeFP, -leftSlopeFP);
|
---|
1044 |
|
---|
1045 | if (x >= rightMin) {
|
---|
1046 | if (yFP <= iRightFP)
|
---|
1047 | excluded += (rowBottomRight - rowTop) - intersectPixelFP(x, rowTop, rowBottomRight,
|
---|
1048 | topRightIntersectAf, bottomRightIntersectAf,
|
---|
1049 | rightSlopeFP, -leftSlopeFP);
|
---|
1050 | if (yFP >= iRightFP)
|
---|
1051 | excluded += (rowBottom - rowTopRight) - intersectPixelFP(x, rowTopRight, rowBottom,
|
---|
1052 | bottomRightIntersectBf, topRightIntersectBf,
|
---|
1053 | leftSlopeFP, -rightSlopeFP);
|
---|
1054 | }
|
---|
1055 |
|
---|
1056 | Q16Dot16 coverage = rowHeight - excluded;
|
---|
1057 | buffer.addSpan(x, 1, Q16Dot16ToInt(yFP),
|
---|
1058 | Q16Dot16ToInt(255 * coverage));
|
---|
1059 | ++x;
|
---|
1060 | }
|
---|
1061 | if (x < rightMin) {
|
---|
1062 | buffer.addSpan(x, rightMin - x, Q16Dot16ToInt(yFP),
|
---|
1063 | Q16Dot16ToInt(255 * rowHeight));
|
---|
1064 | x = rightMin;
|
---|
1065 | }
|
---|
1066 | while (x <= rightMax) {
|
---|
1067 | Q16Dot16 excluded = 0;
|
---|
1068 | if (yFP <= iRightFP)
|
---|
1069 | excluded += (rowBottomRight - rowTop) - intersectPixelFP(x, rowTop, rowBottomRight,
|
---|
1070 | topRightIntersectAf, bottomRightIntersectAf,
|
---|
1071 | rightSlopeFP, -leftSlopeFP);
|
---|
1072 | if (yFP >= iRightFP)
|
---|
1073 | excluded += (rowBottom - rowTopRight) - intersectPixelFP(x, rowTopRight, rowBottom,
|
---|
1074 | bottomRightIntersectBf, topRightIntersectBf,
|
---|
1075 | leftSlopeFP, -rightSlopeFP);
|
---|
1076 |
|
---|
1077 | Q16Dot16 coverage = rowHeight - excluded;
|
---|
1078 | buffer.addSpan(x, 1, Q16Dot16ToInt(yFP),
|
---|
1079 | Q16Dot16ToInt(255 * coverage));
|
---|
1080 | ++x;
|
---|
1081 | }
|
---|
1082 |
|
---|
1083 | leftIntersectAf += leftSlopeFP;
|
---|
1084 | leftIntersectBf += rightSlopeFP;
|
---|
1085 | rightIntersectAf += rightSlopeFP;
|
---|
1086 | rightIntersectBf += leftSlopeFP;
|
---|
1087 | topLeftIntersectAf = leftIntersectAf;
|
---|
1088 | topRightIntersectAf = rightIntersectAf;
|
---|
1089 |
|
---|
1090 | yFP += Q16Dot16Factor;
|
---|
1091 | rowTop = yFP;
|
---|
1092 | }
|
---|
1093 | } else { // aliased
|
---|
1094 | int iTop = int(top.y() + 0.5f);
|
---|
1095 | int iLeft = left.y() < 0.5f ? -1 : int(left.y() - 0.5f);
|
---|
1096 | int iRight = right.y() < 0.5f ? -1 : int(right.y() - 0.5f);
|
---|
1097 | int iBottom = bottom.y() < 0.5f? -1 : int(bottom.y() - 0.5f);
|
---|
1098 | int iMiddle = qMin(iLeft, iRight);
|
---|
1099 |
|
---|
1100 | Q16Dot16 leftIntersectAf = FloatToQ16Dot16(top.x() + 0.5f + (iTop + 0.5f - top.y()) * leftSlope);
|
---|
1101 | Q16Dot16 leftIntersectBf = FloatToQ16Dot16(left.x() + 0.5f + (iLeft + 1.5f - left.y()) * rightSlope);
|
---|
1102 | Q16Dot16 rightIntersectAf = FloatToQ16Dot16(top.x() - 0.5f + (iTop + 0.5f - top.y()) * rightSlope);
|
---|
1103 | Q16Dot16 rightIntersectBf = FloatToQ16Dot16(right.x() - 0.5f + (iRight + 1.5f - right.y()) * leftSlope);
|
---|
1104 |
|
---|
1105 | int ny;
|
---|
1106 | int y = iTop;
|
---|
1107 | #define DO_SEGMENT(next, li, ri, ls, rs) \
|
---|
1108 | ny = qMin(next + 1, d->clipRect.top()); \
|
---|
1109 | if (y < ny) { \
|
---|
1110 | li += ls * (ny - y); \
|
---|
1111 | ri += rs * (ny - y); \
|
---|
1112 | y = ny; \
|
---|
1113 | } \
|
---|
1114 | if (next > d->clipRect.bottom()) \
|
---|
1115 | next = d->clipRect.bottom(); \
|
---|
1116 | for (; y <= next; ++y) { \
|
---|
1117 | const int x1 = qMax(Q16Dot16ToInt(li), d->clipRect.left()); \
|
---|
1118 | const int x2 = qMin(Q16Dot16ToInt(ri), d->clipRect.right()); \
|
---|
1119 | if (x2 >= x1) \
|
---|
1120 | buffer.addSpan(x1, x2 - x1 + 1, y, 255); \
|
---|
1121 | li += ls; \
|
---|
1122 | ri += rs; \
|
---|
1123 | }
|
---|
1124 |
|
---|
1125 | DO_SEGMENT(iMiddle, leftIntersectAf, rightIntersectAf, leftSlopeFP, rightSlopeFP)
|
---|
1126 | DO_SEGMENT(iRight, leftIntersectBf, rightIntersectAf, rightSlopeFP, rightSlopeFP)
|
---|
1127 | DO_SEGMENT(iLeft, leftIntersectAf, rightIntersectBf, leftSlopeFP, leftSlopeFP)
|
---|
1128 | DO_SEGMENT(iBottom, leftIntersectBf, rightIntersectBf, rightSlopeFP, leftSlopeFP)
|
---|
1129 | #undef DO_SEGMENT
|
---|
1130 | }
|
---|
1131 | }
|
---|
1132 | }
|
---|
1133 |
|
---|
1134 | void QRasterizer::rasterize(const QT_FT_Outline *outline, Qt::FillRule fillRule)
|
---|
1135 | {
|
---|
1136 | if (outline->n_points < 3 || outline->n_contours == 0)
|
---|
1137 | return;
|
---|
1138 |
|
---|
1139 | const QT_FT_Vector *points = outline->points;
|
---|
1140 |
|
---|
1141 | QSpanBuffer buffer(d->blend, d->data, d->clipRect);
|
---|
1142 |
|
---|
1143 | // ### QT_FT_Outline already has a bounding rect which is
|
---|
1144 | // ### precomputed at this point, so we should probably just be
|
---|
1145 | // ### using that instead...
|
---|
1146 | QT_FT_Pos min_y = points[0].y, max_y = points[0].y;
|
---|
1147 | for (int i = 1; i < outline->n_points; ++i) {
|
---|
1148 | const QT_FT_Vector &p = points[i];
|
---|
1149 | min_y = qMin(p.y, min_y);
|
---|
1150 | max_y = qMax(p.y, max_y);
|
---|
1151 | }
|
---|
1152 |
|
---|
1153 | int iTopBound = qMax(d->clipRect.top(), int((min_y + 32 + COORD_OFFSET - COORD_ROUNDING) >> 6));
|
---|
1154 | int iBottomBound = qMin(d->clipRect.bottom(), int((max_y - 32 + COORD_OFFSET - COORD_ROUNDING) >> 6));
|
---|
1155 |
|
---|
1156 | if (iTopBound > iBottomBound)
|
---|
1157 | return;
|
---|
1158 |
|
---|
1159 | d->scanConverter.begin(iTopBound, iBottomBound, d->clipRect.left(), d->clipRect.right(), fillRule, &buffer);
|
---|
1160 |
|
---|
1161 | int first = 0;
|
---|
1162 | for (int i = 0; i < outline->n_contours; ++i) {
|
---|
1163 | const int last = outline->contours[i];
|
---|
1164 | for (int j = first; j < last; ++j) {
|
---|
1165 | if (outline->tags[j+1] == QT_FT_CURVE_TAG_CUBIC) {
|
---|
1166 | Q_ASSERT(outline->tags[j+2] == QT_FT_CURVE_TAG_CUBIC);
|
---|
1167 | d->scanConverter.mergeCurve(points[j], points[j+1], points[j+2], points[j+3]);
|
---|
1168 | j += 2;
|
---|
1169 | } else {
|
---|
1170 | d->scanConverter.mergeLine(points[j], points[j+1]);
|
---|
1171 | }
|
---|
1172 | }
|
---|
1173 |
|
---|
1174 | first = last + 1;
|
---|
1175 | }
|
---|
1176 |
|
---|
1177 | d->scanConverter.end();
|
---|
1178 | }
|
---|
1179 |
|
---|
1180 | static inline QT_FT_Vector PointToVector(const QPointF &p)
|
---|
1181 | {
|
---|
1182 | QT_FT_Vector result = { QT_FT_Pos(p.x() * 64), QT_FT_Pos(p.y() * 64) };
|
---|
1183 | return result;
|
---|
1184 | }
|
---|
1185 |
|
---|
1186 | void QRasterizer::rasterize(const QPainterPath &path, Qt::FillRule fillRule)
|
---|
1187 | {
|
---|
1188 | if (path.isEmpty())
|
---|
1189 | return;
|
---|
1190 |
|
---|
1191 | QSpanBuffer buffer(d->blend, d->data, d->clipRect);
|
---|
1192 |
|
---|
1193 | QRectF bounds = path.controlPointRect();
|
---|
1194 |
|
---|
1195 | int iTopBound = qMax(d->clipRect.top(), int(bounds.top() + 0.5 + (COORD_OFFSET - COORD_ROUNDING)/64.));
|
---|
1196 | int iBottomBound = qMin(d->clipRect.bottom(), int(bounds.bottom() - 0.5 + (COORD_OFFSET - COORD_ROUNDING)/64.));
|
---|
1197 |
|
---|
1198 | if (iTopBound > iBottomBound)
|
---|
1199 | return;
|
---|
1200 |
|
---|
1201 | d->scanConverter.begin(iTopBound, iBottomBound, d->clipRect.left(), d->clipRect.right(), fillRule, &buffer);
|
---|
1202 |
|
---|
1203 | int subpathStart = 0;
|
---|
1204 | QT_FT_Vector last = { 0, 0 };
|
---|
1205 | for (int i = 0; i < path.elementCount(); ++i) {
|
---|
1206 | switch (path.elementAt(i).type) {
|
---|
1207 | case QPainterPath::LineToElement:
|
---|
1208 | {
|
---|
1209 | QT_FT_Vector p1 = last;
|
---|
1210 | QT_FT_Vector p2 = PointToVector(path.elementAt(i));
|
---|
1211 | d->scanConverter.mergeLine(p1, p2);
|
---|
1212 | last = p2;
|
---|
1213 | break;
|
---|
1214 | }
|
---|
1215 | case QPainterPath::MoveToElement:
|
---|
1216 | {
|
---|
1217 | if (i != 0) {
|
---|
1218 | QT_FT_Vector first = PointToVector(path.elementAt(subpathStart));
|
---|
1219 | // close previous subpath
|
---|
1220 | if (first.x != last.x || first.y != last.y)
|
---|
1221 | d->scanConverter.mergeLine(last, first);
|
---|
1222 | }
|
---|
1223 | subpathStart = i;
|
---|
1224 | last = PointToVector(path.elementAt(i));
|
---|
1225 | break;
|
---|
1226 | }
|
---|
1227 | case QPainterPath::CurveToElement:
|
---|
1228 | {
|
---|
1229 | QT_FT_Vector p1 = last;
|
---|
1230 | QT_FT_Vector p2 = PointToVector(path.elementAt(i));
|
---|
1231 | QT_FT_Vector p3 = PointToVector(path.elementAt(++i));
|
---|
1232 | QT_FT_Vector p4 = PointToVector(path.elementAt(++i));
|
---|
1233 | d->scanConverter.mergeCurve(p1, p2, p3, p4);
|
---|
1234 | last = p4;
|
---|
1235 | break;
|
---|
1236 | }
|
---|
1237 | default:
|
---|
1238 | Q_ASSERT(false);
|
---|
1239 | break;
|
---|
1240 | }
|
---|
1241 | }
|
---|
1242 |
|
---|
1243 | QT_FT_Vector first = PointToVector(path.elementAt(subpathStart));
|
---|
1244 |
|
---|
1245 | // close path
|
---|
1246 | if (first.x != last.x || first.y != last.y)
|
---|
1247 | d->scanConverter.mergeLine(last, first);
|
---|
1248 |
|
---|
1249 | d->scanConverter.end();
|
---|
1250 | }
|
---|
1251 |
|
---|
1252 | QT_END_NAMESPACE
|
---|