1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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6 | **
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7 | ** This file is part of the QtGui module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at qt-info@nokia.com.
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #ifndef QPATHCLIPPER_P_H
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43 | #define QPATHCLIPPER_P_H
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44 |
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45 | //
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46 | // W A R N I N G
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47 | // -------------
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48 | //
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49 | // This file is not part of the Qt API. It exists purely as an
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50 | // implementation detail. This header file may change from version to
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51 | // version without notice, or even be removed.
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52 | //
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53 | // We mean it.
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54 | //
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55 |
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56 | #include <QtGui/qpainterpath.h>
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57 | #include <QtCore/qlist.h>
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58 |
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59 | #include <private/qbezier_p.h>
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60 | #include <private/qdatabuffer_p.h>
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61 | #include <stdio.h>
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62 |
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63 | QT_BEGIN_HEADER
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64 |
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65 | QT_BEGIN_NAMESPACE
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66 |
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67 | QT_MODULE(Gui)
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68 |
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69 | class QWingedEdge;
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70 |
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71 | class Q_AUTOTEST_EXPORT QPathClipper
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72 | {
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73 | public:
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74 | enum Operation {
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75 | BoolAnd,
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76 | BoolOr,
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77 | BoolSub,
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78 | Simplify
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79 | };
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80 | public:
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81 | QPathClipper(const QPainterPath &subject,
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82 | const QPainterPath &clip);
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83 |
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84 | QPainterPath clip(Operation op = BoolAnd);
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85 |
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86 | bool intersect();
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87 | bool contains();
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88 |
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89 | static bool pathToRect(const QPainterPath &path, QRectF *rect = 0);
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90 | static QPainterPath intersect(const QPainterPath &path, const QRectF &rect);
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91 |
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92 | private:
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93 | Q_DISABLE_COPY(QPathClipper)
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94 |
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95 | enum ClipperMode {
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96 | ClipMode, // do the full clip
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97 | CheckMode // for contains/intersects (only interested in whether the result path is non-empty)
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98 | };
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99 |
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100 | bool handleCrossingEdges(QWingedEdge &list, qreal y, ClipperMode mode);
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101 | bool doClip(QWingedEdge &list, ClipperMode mode);
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102 |
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103 | QPainterPath subjectPath;
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104 | QPainterPath clipPath;
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105 | Operation op;
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106 |
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107 | int aMask;
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108 | int bMask;
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109 | };
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110 |
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111 | struct QPathVertex
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112 | {
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113 | public:
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114 | QPathVertex(const QPointF &p = QPointF(), int e = -1);
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115 | operator QPointF() const;
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116 |
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117 | int edge;
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118 |
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119 | qreal x;
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120 | qreal y;
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121 | };
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122 |
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123 | class QPathEdge
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124 | {
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125 | public:
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126 | enum Traversal {
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127 | RightTraversal,
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128 | LeftTraversal
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129 | };
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130 |
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131 | enum Direction {
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132 | Forward,
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133 | Backward
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134 | };
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135 |
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136 | enum Type {
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137 | Line,
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138 | Curve
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139 | };
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140 |
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141 | QPathEdge(int a = -1, int b = -1);
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142 |
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143 | mutable int flag;
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144 |
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145 | int windingA;
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146 | int windingB;
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147 |
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148 | int first;
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149 | int second;
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150 |
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151 | double angle;
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152 | double invAngle;
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153 |
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154 | int next(Traversal traversal, Direction direction) const;
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155 |
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156 | void setNext(Traversal traversal, Direction direction, int next);
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157 | void setNext(Direction direction, int next);
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158 |
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159 | Direction directionTo(int vertex) const;
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160 | int vertex(Direction direction) const;
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161 |
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162 | private:
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163 | int m_next[2][2];
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164 | };
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165 |
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166 | class QPathSegments
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167 | {
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168 | public:
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169 | struct Intersection {
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170 | int vertex;
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171 | qreal t;
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172 |
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173 | int next;
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174 |
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175 | bool operator<(const Intersection &o) const {
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176 | return t < o.t;
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177 | }
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178 | };
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179 |
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180 | struct Segment {
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181 | Segment(int pathId, int vertexA, int vertexB)
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182 | : path(pathId)
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183 | , va(vertexA)
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184 | , vb(vertexB)
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185 | , intersection(-1)
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186 | {
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187 | }
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188 |
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189 | int path;
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190 |
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191 | // vertices
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192 | int va;
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193 | int vb;
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194 |
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195 | // intersection index
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196 | int intersection;
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197 |
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198 | QRectF bounds;
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199 | };
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200 |
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201 |
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202 | QPathSegments(int reserve);
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203 |
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204 | void setPath(const QPainterPath &path);
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205 | void addPath(const QPainterPath &path);
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206 |
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207 | int intersections() const;
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208 | int segments() const;
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209 | int points() const;
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210 |
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211 | const Segment &segmentAt(int index) const;
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212 | const QLineF lineAt(int index) const;
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213 | const QRectF &elementBounds(int index) const;
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214 | int pathId(int index) const;
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215 |
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216 | const QPointF &pointAt(int vertex) const;
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217 | int addPoint(const QPointF &point);
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218 |
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219 | const Intersection *intersectionAt(int index) const;
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220 | void addIntersection(int index, const Intersection &intersection);
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221 |
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222 | void mergePoints();
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223 |
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224 | private:
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225 | QDataBuffer<QPointF> m_points;
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226 | QDataBuffer<Segment> m_segments;
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227 | QDataBuffer<Intersection> m_intersections;
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228 |
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229 | int m_pathId;
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230 | };
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231 |
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232 | class Q_AUTOTEST_EXPORT QWingedEdge
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233 | {
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234 | public:
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235 | struct TraversalStatus
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236 | {
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237 | int edge;
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238 | QPathEdge::Traversal traversal;
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239 | QPathEdge::Direction direction;
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240 |
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241 | void flipDirection();
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242 | void flipTraversal();
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243 |
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244 | void flip();
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245 | };
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246 |
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247 | QWingedEdge();
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248 | QWingedEdge(const QPainterPath &subject, const QPainterPath &clip);
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249 |
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250 | void simplify();
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251 | QPainterPath toPath() const;
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252 |
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253 | int edgeCount() const;
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254 |
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255 | QPathEdge *edge(int edge);
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256 | const QPathEdge *edge(int edge) const;
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257 |
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258 | int vertexCount() const;
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259 |
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260 | int addVertex(const QPointF &p);
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261 |
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262 | QPathVertex *vertex(int vertex);
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263 | const QPathVertex *vertex(int vertex) const;
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264 |
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265 | TraversalStatus next(const TraversalStatus &status) const;
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266 |
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267 | int addEdge(const QPointF &a, const QPointF &b);
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268 | int addEdge(int vertexA, int vertexB);
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269 |
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270 | bool isInside(qreal x, qreal y) const;
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271 |
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272 | static QPathEdge::Traversal flip(QPathEdge::Traversal traversal);
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273 | static QPathEdge::Direction flip(QPathEdge::Direction direction);
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274 |
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275 | private:
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276 | void intersectAndAdd();
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277 |
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278 | void printNode(int i, FILE *handle);
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279 |
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280 | void removeEdge(int ei);
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281 |
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282 | int insert(const QPathVertex &vertex);
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283 | TraversalStatus findInsertStatus(int vertex, int edge) const;
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284 |
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285 | qreal delta(int vertex, int a, int b) const;
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286 |
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287 | QDataBuffer<QPathEdge> m_edges;
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288 | QDataBuffer<QPathVertex> m_vertices;
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289 |
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290 | QVector<qreal> m_splitPoints;
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291 |
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292 | QPathSegments m_segments;
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293 | };
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294 |
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295 | inline QPathEdge::QPathEdge(int a, int b)
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296 | : flag(0)
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297 | , windingA(0)
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298 | , windingB(0)
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299 | , first(a)
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300 | , second(b)
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301 | , angle(0)
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302 | , invAngle(0)
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303 | {
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304 | m_next[0][0] = -1;
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305 | m_next[1][0] = -1;
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306 | m_next[0][0] = -1;
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307 | m_next[1][0] = -1;
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308 | }
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309 |
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310 | inline int QPathEdge::next(Traversal traversal, Direction direction) const
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311 | {
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312 | return m_next[int(traversal)][int(direction)];
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313 | }
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314 |
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315 | inline void QPathEdge::setNext(Traversal traversal, Direction direction, int next)
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316 | {
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317 | m_next[int(traversal)][int(direction)] = next;
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318 | }
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319 |
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320 | inline void QPathEdge::setNext(Direction direction, int next)
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321 | {
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322 | m_next[0][int(direction)] = next;
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323 | m_next[1][int(direction)] = next;
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324 | }
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325 |
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326 | inline QPathEdge::Direction QPathEdge::directionTo(int vertex) const
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327 | {
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328 | return first == vertex ? Backward : Forward;
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329 | }
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330 |
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331 | inline int QPathEdge::vertex(Direction direction) const
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332 | {
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333 | return direction == Backward ? first : second;
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334 | }
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335 |
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336 | inline QPathVertex::QPathVertex(const QPointF &p, int e)
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337 | : edge(e)
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338 | , x(p.x())
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339 | , y(p.y())
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340 | {
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341 | }
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342 |
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343 | inline QPathVertex::operator QPointF() const
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344 | {
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345 | return QPointF(x, y);
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346 | }
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347 |
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348 | inline QPathSegments::QPathSegments(int reserve) :
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349 | m_points(reserve),
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350 | m_segments(reserve),
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351 | m_intersections(reserve)
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352 | {
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353 | }
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354 |
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355 | inline int QPathSegments::segments() const
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356 | {
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357 | return m_segments.size();
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358 | }
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359 |
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360 | inline int QPathSegments::points() const
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361 | {
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362 | return m_points.size();
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363 | }
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364 |
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365 | inline const QPointF &QPathSegments::pointAt(int i) const
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366 | {
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367 | return m_points.at(i);
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368 | }
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369 |
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370 | inline int QPathSegments::addPoint(const QPointF &point)
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371 | {
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372 | m_points << point;
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373 | return m_points.size() - 1;
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374 | }
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375 |
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376 | inline const QPathSegments::Segment &QPathSegments::segmentAt(int index) const
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377 | {
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378 | return m_segments.at(index);
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379 | }
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380 |
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381 | inline const QLineF QPathSegments::lineAt(int index) const
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382 | {
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383 | const Segment &segment = m_segments.at(index);
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384 | return QLineF(m_points.at(segment.va), m_points.at(segment.vb));
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385 | }
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386 |
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387 | inline const QRectF &QPathSegments::elementBounds(int index) const
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388 | {
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389 | return m_segments.at(index).bounds;
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390 | }
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391 |
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392 | inline int QPathSegments::pathId(int index) const
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393 | {
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394 | return m_segments.at(index).path;
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395 | }
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396 |
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397 | inline const QPathSegments::Intersection *QPathSegments::intersectionAt(int index) const
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398 | {
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399 | const int intersection = m_segments.at(index).intersection;
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400 | if (intersection < 0)
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401 | return 0;
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402 | else
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403 | return &m_intersections.at(intersection);
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404 | }
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405 |
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406 | inline int QPathSegments::intersections() const
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407 | {
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408 | return m_intersections.size();
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409 | }
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410 |
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411 | inline void QPathSegments::addIntersection(int index, const Intersection &intersection)
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412 | {
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413 | m_intersections << intersection;
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414 |
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415 | Segment &segment = m_segments.at(index);
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416 | if (segment.intersection < 0) {
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417 | segment.intersection = m_intersections.size() - 1;
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418 | } else {
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419 | Intersection *isect = &m_intersections.at(segment.intersection);
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420 |
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421 | while (isect->next != 0)
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422 | isect += isect->next;
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423 |
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424 | isect->next = (m_intersections.size() - 1) - (isect - m_intersections.data());
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425 | }
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426 | }
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427 |
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428 | inline void QWingedEdge::TraversalStatus::flipDirection()
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429 | {
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430 | direction = QWingedEdge::flip(direction);
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431 | }
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432 |
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433 | inline void QWingedEdge::TraversalStatus::flipTraversal()
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434 | {
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435 | traversal = QWingedEdge::flip(traversal);
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436 | }
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437 |
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438 | inline void QWingedEdge::TraversalStatus::flip()
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439 | {
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440 | flipDirection();
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441 | flipTraversal();
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442 | }
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443 |
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444 | inline int QWingedEdge::edgeCount() const
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445 | {
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446 | return m_edges.size();
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447 | }
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448 |
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449 | inline QPathEdge *QWingedEdge::edge(int edge)
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450 | {
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451 | return edge < 0 ? 0 : &m_edges.at(edge);
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452 | }
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453 |
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454 | inline const QPathEdge *QWingedEdge::edge(int edge) const
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455 | {
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456 | return edge < 0 ? 0 : &m_edges.at(edge);
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457 | }
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458 |
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459 | inline int QWingedEdge::vertexCount() const
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460 | {
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461 | return m_vertices.size();
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462 | }
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463 |
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464 | inline int QWingedEdge::addVertex(const QPointF &p)
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465 | {
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466 | m_vertices << p;
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467 | return m_vertices.size() - 1;
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468 | }
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469 |
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470 | inline QPathVertex *QWingedEdge::vertex(int vertex)
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471 | {
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472 | return vertex < 0 ? 0 : &m_vertices.at(vertex);
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473 | }
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474 |
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475 | inline const QPathVertex *QWingedEdge::vertex(int vertex) const
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476 | {
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477 | return vertex < 0 ? 0 : &m_vertices.at(vertex);
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478 | }
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479 |
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480 | inline QPathEdge::Traversal QWingedEdge::flip(QPathEdge::Traversal traversal)
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481 | {
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482 | return traversal == QPathEdge::RightTraversal ? QPathEdge::LeftTraversal : QPathEdge::RightTraversal;
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483 | }
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484 |
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485 | inline QPathEdge::Direction QWingedEdge::flip(QPathEdge::Direction direction)
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486 | {
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487 | return direction == QPathEdge::Forward ? QPathEdge::Backward : QPathEdge::Forward;
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488 | }
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489 |
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490 | QT_END_NAMESPACE
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491 |
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492 | QT_END_HEADER
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493 |
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494 | #endif // QPATHCLIPPER_P_H
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