1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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6 | **
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7 | ** This file is part of the QtGui module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at qt-info@nokia.com.
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #ifndef QBLENDFUNCTIONS_P_H
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43 | #define QBLENDFUNCTIONS_P_H
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44 |
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45 | #include <qmath.h>
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46 | #include "qdrawhelper_p.h"
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47 |
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48 | QT_BEGIN_NAMESPACE
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49 |
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50 | //
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51 | // W A R N I N G
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52 | // -------------
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53 | //
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54 | // This file is not part of the Qt API. It exists purely as an
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55 | // implementation detail. This header file may change from version to
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56 | // version without notice, or even be removed.
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57 | //
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58 | // We mean it.
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59 | //
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60 |
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61 | template <typename SRC, typename T>
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62 | void qt_scale_image_16bit(uchar *destPixels, int dbpl,
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63 | const uchar *srcPixels, int sbpl,
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64 | const QRectF &targetRect,
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65 | const QRectF &srcRect,
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66 | const QRect &clip,
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67 | T blender)
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68 | {
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69 | qreal sx = targetRect.width() / (qreal) srcRect.width();
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70 | qreal sy = targetRect.height() / (qreal) srcRect.height();
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71 |
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72 | int ix = 0x00010000 / sx;
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73 | int iy = 0x00010000 / sy;
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74 |
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75 | // qDebug() << "scale:" << endl
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76 | // << " - target" << targetRect << endl
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77 | // << " - source" << srcRect << endl
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78 | // << " - clip" << clip << endl
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79 | // << " - sx=" << sx << " sy=" << sy << " ix=" << ix << " iy=" << iy;
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80 |
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81 | int cx1 = clip.x();
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82 | int cx2 = clip.x() + clip.width();
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83 | int cy1 = clip.top();
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84 | int cy2 = clip.y() + clip.height();
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85 |
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86 | int tx1 = qRound(targetRect.left());
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87 | int tx2 = qRound(targetRect.right());
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88 | int ty1 = qRound(targetRect.top());
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89 | int ty2 = qRound(targetRect.bottom());
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90 |
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91 | if (tx2 < tx1)
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92 | qSwap(tx2, tx1);
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93 |
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94 | if (ty2 < ty1)
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95 | qSwap(ty2, ty1);
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96 |
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97 | if (tx1 < cx1)
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98 | tx1 = cx1;
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99 |
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100 | if (tx2 >= cx2)
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101 | tx2 = cx2;
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102 |
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103 | if (tx1 >= tx2)
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104 | return;
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105 |
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106 | if (ty1 < cy1)
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107 | ty1 = cy1;
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108 |
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109 | if (ty2 >= cy2)
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110 | ty2 = cy2;
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111 |
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112 | if (ty1 >= ty2)
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113 | return;
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114 |
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115 | int h = ty2 - ty1;
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116 | int w = tx2 - tx1;
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117 |
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118 |
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119 | quint32 basex;
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120 | quint32 srcy;
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121 |
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122 | if (sx < 0) {
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123 | int dstx = qFloor((tx1 + qreal(0.5) - targetRect.right()) * ix) + 1;
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124 | basex = quint32(srcRect.right() * 65536) + dstx;
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125 | } else {
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126 | int dstx = qCeil((tx1 + qreal(0.5) - targetRect.left()) * ix) - 1;
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127 | basex = quint32(srcRect.left() * 65536) + dstx;
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128 | }
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129 | if (sy < 0) {
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130 | int dsty = qFloor((ty1 + qreal(0.5) - targetRect.bottom()) * iy) + 1;
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131 | srcy = quint32(srcRect.bottom() * 65536) + dsty;
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132 | } else {
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133 | int dsty = qCeil((ty1 + qreal(0.5) - targetRect.top()) * iy) - 1;
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134 | srcy = quint32(srcRect.top() * 65536) + dsty;
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135 | }
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136 |
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137 | quint16 *dst = ((quint16 *) (destPixels + ty1 * dbpl)) + tx1;
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138 |
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139 | while (h--) {
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140 | const SRC *src = (const SRC *) (srcPixels + (srcy >> 16) * sbpl);
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141 | int srcx = basex;
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142 | int x = 0;
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143 | for (; x<w-7; x+=8) {
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144 | blender.write(&dst[x], src[srcx >> 16]); srcx += ix;
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145 | blender.write(&dst[x+1], src[srcx >> 16]); srcx += ix;
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146 | blender.write(&dst[x+2], src[srcx >> 16]); srcx += ix;
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147 | blender.write(&dst[x+3], src[srcx >> 16]); srcx += ix;
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148 | blender.write(&dst[x+4], src[srcx >> 16]); srcx += ix;
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149 | blender.write(&dst[x+5], src[srcx >> 16]); srcx += ix;
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150 | blender.write(&dst[x+6], src[srcx >> 16]); srcx += ix;
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151 | blender.write(&dst[x+7], src[srcx >> 16]); srcx += ix;
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152 | }
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153 | for (; x<w; ++x) {
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154 | blender.write(&dst[x], src[srcx >> 16]);
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155 | srcx += ix;
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156 | }
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157 | blender.flush(&dst[x]);
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158 | dst = (quint16 *)(((uchar *) dst) + dbpl);
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159 | srcy += iy;
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160 | }
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161 | }
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162 |
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163 | template <typename T> void qt_scale_image_32bit(uchar *destPixels, int dbpl,
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164 | const uchar *srcPixels, int sbpl,
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165 | const QRectF &targetRect,
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166 | const QRectF &srcRect,
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167 | const QRect &clip,
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168 | T blender)
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169 | {
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170 | qreal sx = targetRect.width() / (qreal) srcRect.width();
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171 | qreal sy = targetRect.height() / (qreal) srcRect.height();
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172 |
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173 | int ix = 0x00010000 / sx;
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174 | int iy = 0x00010000 / sy;
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175 |
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176 | // qDebug() << "scale:" << endl
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177 | // << " - target" << targetRect << endl
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178 | // << " - source" << srcRect << endl
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179 | // << " - clip" << clip << endl
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180 | // << " - sx=" << sx << " sy=" << sy << " ix=" << ix << " iy=" << iy;
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181 |
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182 | int cx1 = clip.x();
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183 | int cx2 = clip.x() + clip.width();
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184 | int cy1 = clip.top();
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185 | int cy2 = clip.y() + clip.height();
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186 |
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187 | int tx1 = qRound(targetRect.left());
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188 | int tx2 = qRound(targetRect.right());
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189 | int ty1 = qRound(targetRect.top());
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190 | int ty2 = qRound(targetRect.bottom());
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191 |
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192 | if (tx2 < tx1)
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193 | qSwap(tx2, tx1);
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194 |
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195 | if (ty2 < ty1)
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196 | qSwap(ty2, ty1);
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197 |
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198 | if (tx1 < cx1)
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199 | tx1 = cx1;
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200 |
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201 | if (tx2 >= cx2)
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202 | tx2 = cx2;
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203 |
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204 | if (tx1 >= tx2)
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205 | return;
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206 |
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207 | if (ty1 < cy1)
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208 | ty1 = cy1;
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209 |
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210 | if (ty2 >= cy2)
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211 | ty2 = cy2;
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212 |
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213 | if (ty1 >= ty2)
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214 | return;
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215 |
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216 | int h = ty2 - ty1;
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217 | int w = tx2 - tx1;
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218 |
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219 | quint32 basex;
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220 | quint32 srcy;
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221 |
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222 | if (sx < 0) {
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223 | int dstx = qFloor((tx1 + qreal(0.5) - targetRect.right()) * ix) + 1;
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224 | basex = quint32(srcRect.right() * 65536) + dstx;
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225 | } else {
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226 | int dstx = qCeil((tx1 + qreal(0.5) - targetRect.left()) * ix) - 1;
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227 | basex = quint32(srcRect.left() * 65536) + dstx;
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228 | }
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229 | if (sy < 0) {
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230 | int dsty = qFloor((ty1 + qreal(0.5) - targetRect.bottom()) * iy) + 1;
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231 | srcy = quint32(srcRect.bottom() * 65536) + dsty;
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232 | } else {
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233 | int dsty = qCeil((ty1 + qreal(0.5) - targetRect.top()) * iy) - 1;
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234 | srcy = quint32(srcRect.top() * 65536) + dsty;
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235 | }
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236 |
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237 | quint32 *dst = ((quint32 *) (destPixels + ty1 * dbpl)) + tx1;
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238 |
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239 | while (h--) {
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240 | const uint *src = (const quint32 *) (srcPixels + (srcy >> 16) * sbpl);
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241 | int srcx = basex;
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242 | int x = 0;
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243 | for (; x<w; ++x) {
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244 | blender.write(&dst[x], src[srcx >> 16]);
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245 | srcx += ix;
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246 | }
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247 | blender.flush(&dst[x]);
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248 | dst = (quint32 *)(((uchar *) dst) + dbpl);
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249 | srcy += iy;
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250 | }
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251 | }
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252 |
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253 | struct QTransformImageVertex
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254 | {
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255 | qreal x, y, u, v; // destination coordinates (x, y) and source coordinates (u, v)
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256 | };
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257 |
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258 | template <class SrcT, class DestT, class Blender>
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259 | void qt_transform_image_rasterize(DestT *destPixels, int dbpl,
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260 | const SrcT *srcPixels, int sbpl,
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261 | const QTransformImageVertex &topLeft, const QTransformImageVertex &bottomLeft,
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262 | const QTransformImageVertex &topRight, const QTransformImageVertex &bottomRight,
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263 | const QRect &sourceRect,
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264 | const QRect &clip,
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265 | qreal topY, qreal bottomY,
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266 | int dudx, int dvdx, int dudy, int dvdy, int u0, int v0,
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267 | Blender blender)
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268 | {
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269 | int fromY = qMax(qRound(topY), clip.top());
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270 | int toY = qMin(qRound(bottomY), clip.top() + clip.height());
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271 | if (fromY >= toY)
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272 | return;
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273 |
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274 | qreal leftSlope = (bottomLeft.x - topLeft.x) / (bottomLeft.y - topLeft.y);
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275 | qreal rightSlope = (bottomRight.x - topRight.x) / (bottomRight.y - topRight.y);
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276 | int dx_l = int(leftSlope * 0x10000);
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277 | int dx_r = int(rightSlope * 0x10000);
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278 | int x_l = int((topLeft.x + (0.5 + fromY - topLeft.y) * leftSlope + 0.5) * 0x10000);
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279 | int x_r = int((topRight.x + (0.5 + fromY - topRight.y) * rightSlope + 0.5) * 0x10000);
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280 |
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281 | int fromX, toX, x1, x2, u, v, i, ii;
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282 | DestT *line;
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283 | for (int y = fromY; y < toY; ++y) {
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284 | line = reinterpret_cast<DestT *>(reinterpret_cast<uchar *>(destPixels) + y * dbpl);
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285 |
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286 | fromX = qMax(x_l >> 16, clip.left());
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287 | toX = qMin(x_r >> 16, clip.left() + clip.width());
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288 | if (fromX < toX) {
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289 | // Because of rounding, we can get source coordinates outside the source image.
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290 | // Clamp these coordinates to the source rect to avoid segmentation fault and
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291 | // garbage on the screen.
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292 |
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293 | // Find the first pixel on the current scan line where the source coordinates are within the source rect.
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294 | x1 = fromX;
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295 | u = x1 * dudx + y * dudy + u0;
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296 | v = x1 * dvdx + y * dvdy + v0;
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297 | for (; x1 < toX; ++x1) {
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298 | int uu = u >> 16;
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299 | int vv = v >> 16;
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300 | if (uu >= sourceRect.left() && uu < sourceRect.left() + sourceRect.width()
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301 | && vv >= sourceRect.top() && vv < sourceRect.top() + sourceRect.height()) {
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302 | break;
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303 | }
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304 | u += dudx;
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305 | v += dvdx;
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306 | }
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307 |
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308 | // Find the last pixel on the current scan line where the source coordinates are within the source rect.
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309 | x2 = toX;
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310 | u = (x2 - 1) * dudx + y * dudy + u0;
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311 | v = (x2 - 1) * dvdx + y * dvdy + v0;
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312 | for (; x2 > x1; --x2) {
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313 | int uu = u >> 16;
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314 | int vv = v >> 16;
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315 | if (uu >= sourceRect.left() && uu < sourceRect.left() + sourceRect.width()
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316 | && vv >= sourceRect.top() && vv < sourceRect.top() + sourceRect.height()) {
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317 | break;
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318 | }
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319 | u -= dudx;
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320 | v -= dvdx;
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321 | }
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322 |
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323 | // Set up values at the beginning of the scan line.
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324 | u = fromX * dudx + y * dudy + u0;
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325 | v = fromX * dvdx + y * dvdy + v0;
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326 | line += fromX;
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327 |
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328 | // Beginning of the scan line, with per-pixel checks.
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329 | i = x1 - fromX;
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330 | while (i) {
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331 | int uu = qBound(sourceRect.left(), u >> 16, sourceRect.left() + sourceRect.width() - 1);
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332 | int vv = qBound(sourceRect.top(), v >> 16, sourceRect.top() + sourceRect.height() - 1);
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333 | blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + vv * sbpl)[uu]);
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334 | u += dudx;
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335 | v += dvdx;
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336 | ++line;
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337 | --i;
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338 | }
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339 |
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340 | // Middle of the scan line, without checks.
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341 | // Manual loop unrolling.
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342 | i = x2 - x1;
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343 | ii = i >> 3;
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344 | while (ii) {
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345 | blender.write(&line[0], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
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346 | blender.write(&line[1], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
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347 | blender.write(&line[2], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
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348 | blender.write(&line[3], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
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349 | blender.write(&line[4], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
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350 | blender.write(&line[5], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
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351 | blender.write(&line[6], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
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352 | blender.write(&line[7], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
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353 |
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354 | line += 8;
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355 |
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356 | --ii;
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357 | }
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358 | switch (i & 7) {
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359 | case 7: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
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360 | case 6: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
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361 | case 5: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
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362 | case 4: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
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363 | case 3: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
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364 | case 2: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
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365 | case 1: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
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366 | }
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367 |
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368 | // End of the scan line, with per-pixel checks.
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369 | i = toX - x2;
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370 | while (i) {
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371 | int uu = qBound(sourceRect.left(), u >> 16, sourceRect.left() + sourceRect.width() - 1);
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372 | int vv = qBound(sourceRect.top(), v >> 16, sourceRect.top() + sourceRect.height() - 1);
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373 | blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + vv * sbpl)[uu]);
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374 | u += dudx;
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375 | v += dvdx;
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376 | ++line;
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377 | --i;
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378 | }
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379 |
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380 | blender.flush(line);
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381 | }
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382 | x_l += dx_l;
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383 | x_r += dx_r;
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384 | }
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385 | }
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386 |
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387 | template <class SrcT, class DestT, class Blender>
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388 | void qt_transform_image(DestT *destPixels, int dbpl,
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389 | const SrcT *srcPixels, int sbpl,
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390 | const QRectF &targetRect,
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391 | const QRectF &sourceRect,
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392 | const QRect &clip,
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393 | const QTransform &targetRectTransform,
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394 | Blender blender)
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395 | {
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396 | enum Corner
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397 | {
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398 | TopLeft,
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399 | TopRight,
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400 | BottomRight,
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401 | BottomLeft
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402 | };
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403 |
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404 | // map source rectangle to destination.
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405 | QTransformImageVertex v[4];
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406 | v[TopLeft].u = v[BottomLeft].u = sourceRect.left();
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407 | v[TopLeft].v = v[TopRight].v = sourceRect.top();
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408 | v[TopRight].u = v[BottomRight].u = sourceRect.right();
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409 | v[BottomLeft].v = v[BottomRight].v = sourceRect.bottom();
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410 | targetRectTransform.map(targetRect.left(), targetRect.top(), &v[TopLeft].x, &v[TopLeft].y);
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411 | targetRectTransform.map(targetRect.right(), targetRect.top(), &v[TopRight].x, &v[TopRight].y);
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412 | targetRectTransform.map(targetRect.left(), targetRect.bottom(), &v[BottomLeft].x, &v[BottomLeft].y);
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413 | targetRectTransform.map(targetRect.right(), targetRect.bottom(), &v[BottomRight].x, &v[BottomRight].y);
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414 |
|
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415 | // find topmost vertex.
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416 | int topmost = 0;
|
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417 | for (int i = 1; i < 4; ++i) {
|
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418 | if (v[i].y < v[topmost].y)
|
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419 | topmost = i;
|
---|
420 | }
|
---|
421 | // rearrange array such that topmost vertex is at index 0.
|
---|
422 | switch (topmost) {
|
---|
423 | case 1:
|
---|
424 | {
|
---|
425 | QTransformImageVertex t = v[0];
|
---|
426 | for (int i = 0; i < 3; ++i)
|
---|
427 | v[i] = v[i+1];
|
---|
428 | v[3] = t;
|
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429 | }
|
---|
430 | break;
|
---|
431 | case 2:
|
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432 | qSwap(v[0], v[2]);
|
---|
433 | qSwap(v[1], v[3]);
|
---|
434 | break;
|
---|
435 | case 3:
|
---|
436 | {
|
---|
437 | QTransformImageVertex t = v[3];
|
---|
438 | for (int i = 3; i > 0; --i)
|
---|
439 | v[i] = v[i-1];
|
---|
440 | v[0] = t;
|
---|
441 | }
|
---|
442 | break;
|
---|
443 | }
|
---|
444 |
|
---|
445 | // if necessary, swap vertex 1 and 3 such that 1 is to the left of 3.
|
---|
446 | qreal dx1 = v[1].x - v[0].x;
|
---|
447 | qreal dy1 = v[1].y - v[0].y;
|
---|
448 | qreal dx2 = v[3].x - v[0].x;
|
---|
449 | qreal dy2 = v[3].y - v[0].y;
|
---|
450 | if (dx1 * dy2 - dx2 * dy1 > 0)
|
---|
451 | qSwap(v[1], v[3]);
|
---|
452 |
|
---|
453 | QTransformImageVertex u = {v[1].x - v[0].x, v[1].y - v[0].y, v[1].u - v[0].u, v[1].v - v[0].v};
|
---|
454 | QTransformImageVertex w = {v[2].x - v[0].x, v[2].y - v[0].y, v[2].u - v[0].u, v[2].v - v[0].v};
|
---|
455 |
|
---|
456 | qreal det = u.x * w.y - u.y * w.x;
|
---|
457 | if (det == 0)
|
---|
458 | return;
|
---|
459 |
|
---|
460 | qreal invDet = 1.0 / det;
|
---|
461 | qreal m11, m12, m21, m22, mdx, mdy;
|
---|
462 |
|
---|
463 | m11 = (u.u * w.y - u.y * w.u) * invDet;
|
---|
464 | m12 = (u.x * w.u - u.u * w.x) * invDet;
|
---|
465 | m21 = (u.v * w.y - u.y * w.v) * invDet;
|
---|
466 | m22 = (u.x * w.v - u.v * w.x) * invDet;
|
---|
467 | mdx = v[0].u - m11 * v[0].x - m12 * v[0].y;
|
---|
468 | mdy = v[0].v - m21 * v[0].x - m22 * v[0].y;
|
---|
469 |
|
---|
470 | int dudx = int(m11 * 0x10000);
|
---|
471 | int dvdx = int(m21 * 0x10000);
|
---|
472 | int dudy = int(m12 * 0x10000);
|
---|
473 | int dvdy = int(m22 * 0x10000);
|
---|
474 | int u0 = qCeil((0.5 * m11 + 0.5 * m12 + mdx) * 0x10000) - 1;
|
---|
475 | int v0 = qCeil((0.5 * m21 + 0.5 * m22 + mdy) * 0x10000) - 1;
|
---|
476 |
|
---|
477 | int x1 = qFloor(sourceRect.left());
|
---|
478 | int y1 = qFloor(sourceRect.top());
|
---|
479 | int x2 = qCeil(sourceRect.right());
|
---|
480 | int y2 = qCeil(sourceRect.bottom());
|
---|
481 | QRect sourceRectI(x1, y1, x2 - x1, y2 - y1);
|
---|
482 |
|
---|
483 | // rasterize trapezoids.
|
---|
484 | if (v[1].y < v[3].y) {
|
---|
485 | qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[0], v[1], v[0], v[3], sourceRectI, clip, v[0].y, v[1].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
|
---|
486 | qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[1], v[2], v[0], v[3], sourceRectI, clip, v[1].y, v[3].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
|
---|
487 | qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[1], v[2], v[3], v[2], sourceRectI, clip, v[3].y, v[2].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
|
---|
488 | } else {
|
---|
489 | qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[0], v[1], v[0], v[3], sourceRectI, clip, v[0].y, v[3].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
|
---|
490 | qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[0], v[1], v[3], v[2], sourceRectI, clip, v[3].y, v[1].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
|
---|
491 | qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[1], v[2], v[3], v[2], sourceRectI, clip, v[1].y, v[2].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
|
---|
492 | }
|
---|
493 | }
|
---|
494 |
|
---|
495 | QT_END_NAMESPACE
|
---|
496 |
|
---|
497 | #endif // QBLENDFUNCTIONS_P_H
|
---|