1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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6 | **
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7 | ** This file is part of the QtGui module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at qt-info@nokia.com.
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #ifndef QBEZIER_P_H
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43 | #define QBEZIER_P_H
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44 |
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45 | //
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46 | // W A R N I N G
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47 | // -------------
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48 | //
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49 | // This file is not part of the Qt API. It exists for the convenience
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50 | // of other Qt classes. This header file may change from version to
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51 | // version without notice, or even be removed.
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52 | //
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53 | // We mean it.
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54 | //
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55 |
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56 | #include "QtCore/qpoint.h"
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57 | #include "QtCore/qline.h"
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58 | #include "QtCore/qrect.h"
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59 | #include "QtCore/qvector.h"
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60 | #include "QtCore/qlist.h"
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61 | #include "QtCore/qpair.h"
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62 | #include "QtGui/qtransform.h"
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63 |
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64 | QT_BEGIN_NAMESPACE
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65 |
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66 | class QPolygonF;
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67 |
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68 | class Q_GUI_EXPORT QBezier
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69 | {
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70 | public:
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71 | static QBezier fromPoints(const QPointF &p1, const QPointF &p2,
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72 | const QPointF &p3, const QPointF &p4);
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73 |
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74 | static void coefficients(qreal t, qreal &a, qreal &b, qreal &c, qreal &d);
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75 |
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76 | inline QPointF pointAt(qreal t) const;
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77 | inline QPointF normalVector(qreal t) const;
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78 |
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79 | inline QPointF derivedAt(qreal t) const;
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80 | inline QPointF secondDerivedAt(qreal t) const;
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81 |
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82 | QPolygonF toPolygon(qreal bezier_flattening_threshold = 0.5) const;
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83 | void addToPolygon(QPolygonF *p, qreal bezier_flattening_threshold = 0.5) const;
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84 |
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85 | QRectF bounds() const;
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86 | qreal length(qreal error = 0.01) const;
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87 | void addIfClose(qreal *length, qreal error) const;
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88 |
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89 | qreal tAtLength(qreal len) const;
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90 |
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91 | int stationaryYPoints(qreal &t0, qreal &t1) const;
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92 | qreal tForY(qreal t0, qreal t1, qreal y) const;
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93 |
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94 | QPointF pt1() const { return QPointF(x1, y1); }
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95 | QPointF pt2() const { return QPointF(x2, y2); }
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96 | QPointF pt3() const { return QPointF(x3, y3); }
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97 | QPointF pt4() const { return QPointF(x4, y4); }
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98 |
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99 | QBezier mapBy(const QTransform &transform) const;
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100 |
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101 | inline QPointF midPoint() const;
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102 | inline QLineF midTangent() const;
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103 |
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104 | inline QLineF startTangent() const;
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105 | inline QLineF endTangent() const;
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106 |
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107 | inline void parameterSplitLeft(qreal t, QBezier *left);
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108 | inline void split(QBezier *firstHalf, QBezier *secondHalf) const;
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109 |
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110 | int shifted(QBezier *curveSegments, int maxSegmets,
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111 | qreal offset, float threshold) const;
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112 |
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113 | QBezier bezierOnInterval(qreal t0, qreal t1) const;
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114 | QBezier getSubRange(qreal t0, qreal t1) const;
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115 |
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116 | qreal x1, y1, x2, y2, x3, y3, x4, y4;
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117 | };
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118 |
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119 | inline QPointF QBezier::midPoint() const
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120 | {
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121 | return QPointF((x1 + x4 + 3*(x2 + x3))/8., (y1 + y4 + 3*(y2 + y3))/8.);
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122 | }
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123 |
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124 | inline QLineF QBezier::midTangent() const
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125 | {
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126 | QPointF mid = midPoint();
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127 | QLineF dir(QLineF(x1, y1, x2, y2).pointAt(0.5), QLineF(x3, y3, x4, y4).pointAt(0.5));
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128 | return QLineF(mid.x() - dir.dx(), mid.y() - dir.dy(),
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129 | mid.x() + dir.dx(), mid.y() + dir.dy());
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130 | }
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131 |
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132 | inline QLineF QBezier::startTangent() const
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133 | {
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134 | QLineF tangent(pt1(), pt2());
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135 | if (tangent.isNull())
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136 | tangent = QLineF(pt1(), pt3());
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137 | if (tangent.isNull())
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138 | tangent = QLineF(pt1(), pt4());
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139 | return tangent;
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140 | }
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141 |
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142 | inline QLineF QBezier::endTangent() const
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143 | {
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144 | QLineF tangent(pt4(), pt3());
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145 | if (tangent.isNull())
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146 | tangent = QLineF(pt4(), pt2());
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147 | if (tangent.isNull())
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148 | tangent = QLineF(pt4(), pt1());
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149 | return tangent;
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150 | }
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151 |
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152 | inline void QBezier::coefficients(qreal t, qreal &a, qreal &b, qreal &c, qreal &d)
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153 | {
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154 | qreal m_t = 1. - t;
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155 | b = m_t * m_t;
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156 | c = t * t;
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157 | d = c * t;
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158 | a = b * m_t;
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159 | b *= 3. * t;
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160 | c *= 3. * m_t;
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161 | }
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162 |
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163 | inline QPointF QBezier::pointAt(qreal t) const
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164 | {
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165 | #if 1
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166 | qreal a, b, c, d;
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167 | coefficients(t, a, b, c, d);
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168 | return QPointF(a*x1 + b*x2 + c*x3 + d*x4, a*y1 + b*y2 + c*y3 + d*y4);
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169 | #else
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170 | // numerically more stable:
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171 | qreal m_t = 1. - t;
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172 | qreal a = x1*m_t + x2*t;
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173 | qreal b = x2*m_t + x3*t;
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174 | qreal c = x3*m_t + x4*t;
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175 | a = a*m_t + b*t;
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176 | b = b*m_t + c*t;
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177 | qreal x = a*m_t + b*t;
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178 | qreal a = y1*m_t + y2*t;
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179 | qreal b = y2*m_t + y3*t;
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180 | qreal c = y3*m_t + y4*t;
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181 | a = a*m_t + b*t;
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182 | b = b*m_t + c*t;
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183 | qreal y = a*m_t + b*t;
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184 | return QPointF(x, y);
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185 | #endif
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186 | }
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187 |
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188 | inline QPointF QBezier::normalVector(qreal t) const
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189 | {
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190 | qreal m_t = 1. - t;
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191 | qreal a = m_t * m_t;
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192 | qreal b = t * m_t;
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193 | qreal c = t * t;
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194 |
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195 | return QPointF((y2-y1) * a + (y3-y2) * b + (y4-y3) * c, -(x2-x1) * a - (x3-x2) * b - (x4-x3) * c);
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196 | }
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197 |
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198 | inline QPointF QBezier::derivedAt(qreal t) const
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199 | {
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200 | // p'(t) = 3 * (-(1-2t+t^2) * p0 + (1 - 4 * t + 3 * t^2) * p1 + (2 * t - 3 * t^2) * p2 + t^2 * p3)
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201 |
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202 | qreal m_t = 1. - t;
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203 |
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204 | qreal d = t * t;
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205 | qreal a = -m_t * m_t;
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206 | qreal b = 1 - 4 * t + 3 * d;
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207 | qreal c = 2 * t - 3 * d;
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208 |
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209 | return 3 * QPointF(a * x1 + b * x2 + c * x3 + d * x4,
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210 | a * y1 + b * y2 + c * y3 + d * y4);
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211 | }
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212 |
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213 | inline QPointF QBezier::secondDerivedAt(qreal t) const
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214 | {
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215 | qreal a = 2. - 2. * t;
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216 | qreal b = -4 + 6 * t;
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217 | qreal c = 2 - 6 * t;
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218 | qreal d = 2 * t;
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219 |
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220 | return 3 * QPointF(a * x1 + b * x2 + c * x3 + d * x4,
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221 | a * y1 + b * y2 + c * y3 + d * y4);
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222 | }
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223 |
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224 | inline void QBezier::split(QBezier *firstHalf, QBezier *secondHalf) const
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225 | {
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226 | Q_ASSERT(firstHalf);
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227 | Q_ASSERT(secondHalf);
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228 |
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229 | qreal c = (x2 + x3)*.5;
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230 | firstHalf->x2 = (x1 + x2)*.5;
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231 | secondHalf->x3 = (x3 + x4)*.5;
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232 | firstHalf->x1 = x1;
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233 | secondHalf->x4 = x4;
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234 | firstHalf->x3 = (firstHalf->x2 + c)*.5;
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235 | secondHalf->x2 = (secondHalf->x3 + c)*.5;
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236 | firstHalf->x4 = secondHalf->x1 = (firstHalf->x3 + secondHalf->x2)*.5;
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237 |
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238 | c = (y2 + y3)/2;
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239 | firstHalf->y2 = (y1 + y2)*.5;
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240 | secondHalf->y3 = (y3 + y4)*.5;
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241 | firstHalf->y1 = y1;
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242 | secondHalf->y4 = y4;
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243 | firstHalf->y3 = (firstHalf->y2 + c)*.5;
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244 | secondHalf->y2 = (secondHalf->y3 + c)*.5;
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245 | firstHalf->y4 = secondHalf->y1 = (firstHalf->y3 + secondHalf->y2)*.5;
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246 | }
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247 |
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248 | inline void QBezier::parameterSplitLeft(qreal t, QBezier *left)
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249 | {
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250 | left->x1 = x1;
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251 | left->y1 = y1;
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252 |
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253 | left->x2 = x1 + t * ( x2 - x1 );
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254 | left->y2 = y1 + t * ( y2 - y1 );
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255 |
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256 | left->x3 = x2 + t * ( x3 - x2 ); // temporary holding spot
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257 | left->y3 = y2 + t * ( y3 - y2 ); // temporary holding spot
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258 |
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259 | x3 = x3 + t * ( x4 - x3 );
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260 | y3 = y3 + t * ( y4 - y3 );
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261 |
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262 | x2 = left->x3 + t * ( x3 - left->x3);
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263 | y2 = left->y3 + t * ( y3 - left->y3);
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264 |
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265 | left->x3 = left->x2 + t * ( left->x3 - left->x2 );
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266 | left->y3 = left->y2 + t * ( left->y3 - left->y2 );
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267 |
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268 | left->x4 = x1 = left->x3 + t * (x2 - left->x3);
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269 | left->y4 = y1 = left->y3 + t * (y2 - left->y3);
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270 | }
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271 |
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272 | QT_END_NAMESPACE
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273 |
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274 | #endif // QBEZIER_P_H
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