| 1 | /**************************************************************************** | 
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| 2 | ** | 
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| 3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). | 
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| 4 | ** All rights reserved. | 
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com) | 
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| 6 | ** | 
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| 7 | ** This file is part of the QtGui module of the Qt Toolkit. | 
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| 8 | ** | 
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 10 | ** Commercial Usage | 
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in | 
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the | 
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| 13 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 14 | ** a written agreement between you and Nokia. | 
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| 15 | ** | 
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| 16 | ** GNU Lesser General Public License Usage | 
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
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| 18 | ** General Public License version 2.1 as published by the Free Software | 
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the | 
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| 20 | ** packaging of this file.  Please review the following information to | 
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements | 
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | 
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| 23 | ** | 
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional | 
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| 25 | ** rights.  These rights are described in the Nokia Qt LGPL Exception | 
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | 
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| 27 | ** | 
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| 28 | ** GNU General Public License Usage | 
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| 29 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 30 | ** General Public License version 3.0 as published by the Free Software | 
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the | 
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| 32 | ** packaging of this file.  Please review the following information to | 
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be | 
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html. | 
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| 35 | ** | 
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| 36 | ** If you have questions regarding the use of this file, please contact | 
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| 37 | ** Nokia at qt-info@nokia.com. | 
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| 38 | ** $QT_END_LICENSE$ | 
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| 39 | ** | 
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| 40 | ****************************************************************************/ | 
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| 41 |  | 
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| 42 | #ifndef QQUATERNION_H | 
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| 43 | #define QQUATERNION_H | 
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| 44 |  | 
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| 45 | #include <QtGui/qvector3d.h> | 
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| 46 | #include <QtGui/qvector4d.h> | 
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| 47 |  | 
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| 48 | QT_BEGIN_HEADER | 
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| 49 |  | 
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| 50 | QT_BEGIN_NAMESPACE | 
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| 51 |  | 
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| 52 | QT_MODULE(Gui) | 
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| 53 |  | 
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| 54 | #ifndef QT_NO_QUATERNION | 
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| 55 |  | 
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| 56 | class QMatrix4x4; | 
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| 57 | class QVariant; | 
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| 58 |  | 
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| 59 | class Q_GUI_EXPORT QQuaternion | 
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| 60 | { | 
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| 61 | public: | 
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| 62 | QQuaternion(); | 
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| 63 | QQuaternion(qreal scalar, qreal xpos, qreal ypos, qreal zpos); | 
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| 64 | #ifndef QT_NO_VECTOR3D | 
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| 65 | QQuaternion(qreal scalar, const QVector3D& vector); | 
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| 66 | #endif | 
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| 67 | #ifndef QT_NO_VECTOR4D | 
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| 68 | explicit QQuaternion(const QVector4D& vector); | 
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| 69 | #endif | 
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| 70 |  | 
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| 71 | bool isNull() const; | 
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| 72 | bool isIdentity() const; | 
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| 73 |  | 
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| 74 | #ifndef QT_NO_VECTOR3D | 
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| 75 | QVector3D vector() const; | 
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| 76 | void setVector(const QVector3D& vector); | 
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| 77 | #endif | 
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| 78 | void setVector(qreal x, qreal y, qreal z); | 
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| 79 |  | 
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| 80 | qreal x() const; | 
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| 81 | qreal y() const; | 
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| 82 | qreal z() const; | 
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| 83 | qreal scalar() const; | 
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| 84 |  | 
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| 85 | void setX(qreal x); | 
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| 86 | void setY(qreal y); | 
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| 87 | void setZ(qreal z); | 
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| 88 | void setScalar(qreal scalar); | 
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| 89 |  | 
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| 90 | qreal length() const; | 
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| 91 | qreal lengthSquared() const; | 
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| 92 |  | 
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| 93 | QQuaternion normalized() const; | 
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| 94 | void normalize(); | 
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| 95 |  | 
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| 96 | QQuaternion conjugate() const; | 
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| 97 |  | 
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| 98 | QVector3D rotatedVector(const QVector3D& vector) const; | 
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| 99 |  | 
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| 100 | QQuaternion &operator+=(const QQuaternion &quaternion); | 
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| 101 | QQuaternion &operator-=(const QQuaternion &quaternion); | 
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| 102 | QQuaternion &operator*=(qreal factor); | 
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| 103 | QQuaternion &operator*=(const QQuaternion &quaternion); | 
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| 104 | QQuaternion &operator/=(qreal divisor); | 
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| 105 |  | 
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| 106 | friend inline bool operator==(const QQuaternion &q1, const QQuaternion &q2); | 
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| 107 | friend inline bool operator!=(const QQuaternion &q1, const QQuaternion &q2); | 
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| 108 | friend inline const QQuaternion operator+(const QQuaternion &q1, const QQuaternion &q2); | 
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| 109 | friend inline const QQuaternion operator-(const QQuaternion &q1, const QQuaternion &q2); | 
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| 110 | friend inline const QQuaternion operator*(qreal factor, const QQuaternion &quaternion); | 
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| 111 | friend inline const QQuaternion operator*(const QQuaternion &quaternion, qreal factor); | 
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| 112 | friend inline const QQuaternion operator*(const QQuaternion &q1, const QQuaternion& q2); | 
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| 113 | friend inline const QQuaternion operator-(const QQuaternion &quaternion); | 
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| 114 | friend inline const QQuaternion operator/(const QQuaternion &quaternion, qreal divisor); | 
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| 115 |  | 
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| 116 | friend inline bool qFuzzyCompare(const QQuaternion& q1, const QQuaternion& q2); | 
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| 117 |  | 
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| 118 | #ifndef QT_NO_VECTOR4D | 
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| 119 | QVector4D toVector4D() const; | 
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| 120 | #endif | 
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| 121 |  | 
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| 122 | operator QVariant() const; | 
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| 123 |  | 
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| 124 | #ifndef QT_NO_VECTOR3D | 
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| 125 | static QQuaternion fromAxisAndAngle(const QVector3D& axis, qreal angle); | 
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| 126 | #endif | 
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| 127 | static QQuaternion fromAxisAndAngle | 
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| 128 | (qreal x, qreal y, qreal z, qreal angle); | 
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| 129 |  | 
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| 130 | static QQuaternion slerp | 
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| 131 | (const QQuaternion& q1, const QQuaternion& q2, qreal t); | 
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| 132 | static QQuaternion nlerp | 
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| 133 | (const QQuaternion& q1, const QQuaternion& q2, qreal t); | 
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| 134 |  | 
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| 135 | private: | 
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| 136 | qreal wp, xp, yp, zp; | 
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| 137 | }; | 
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| 138 |  | 
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| 139 | inline QQuaternion::QQuaternion() : wp(1.0f), xp(0.0f), yp(0.0f), zp(0.0f) {} | 
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| 140 |  | 
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| 141 | inline QQuaternion::QQuaternion(qreal aScalar, qreal xpos, qreal ypos, qreal zpos) : wp(aScalar), xp(xpos), yp(ypos), zp(zpos) {} | 
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| 142 |  | 
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| 143 |  | 
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| 144 | inline bool QQuaternion::isNull() const | 
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| 145 | { | 
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| 146 | return qIsNull(xp) && qIsNull(yp) && qIsNull(zp) && qIsNull(wp); | 
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| 147 | } | 
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| 148 |  | 
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| 149 | inline bool QQuaternion::isIdentity() const | 
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| 150 | { | 
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| 151 | return qIsNull(xp) && qIsNull(yp) && qIsNull(zp) && wp == 1.0f; | 
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| 152 | } | 
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| 153 |  | 
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| 154 | inline qreal QQuaternion::x() const { return qreal(xp); } | 
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| 155 | inline qreal QQuaternion::y() const { return qreal(yp); } | 
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| 156 | inline qreal QQuaternion::z() const { return qreal(zp); } | 
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| 157 | inline qreal QQuaternion::scalar() const { return qreal(wp); } | 
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| 158 |  | 
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| 159 | inline void QQuaternion::setX(qreal aX) { xp = aX; } | 
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| 160 | inline void QQuaternion::setY(qreal aY) { yp = aY; } | 
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| 161 | inline void QQuaternion::setZ(qreal aZ) { zp = aZ; } | 
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| 162 | inline void QQuaternion::setScalar(qreal aScalar) { wp = aScalar; } | 
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| 163 |  | 
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| 164 | inline QQuaternion QQuaternion::conjugate() const | 
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| 165 | { | 
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| 166 | return QQuaternion(wp, -xp, -yp, -zp); | 
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| 167 | } | 
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| 168 |  | 
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| 169 | inline QQuaternion &QQuaternion::operator+=(const QQuaternion &quaternion) | 
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| 170 | { | 
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| 171 | xp += quaternion.xp; | 
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| 172 | yp += quaternion.yp; | 
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| 173 | zp += quaternion.zp; | 
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| 174 | wp += quaternion.wp; | 
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| 175 | return *this; | 
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| 176 | } | 
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| 177 |  | 
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| 178 | inline QQuaternion &QQuaternion::operator-=(const QQuaternion &quaternion) | 
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| 179 | { | 
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| 180 | xp -= quaternion.xp; | 
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| 181 | yp -= quaternion.yp; | 
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| 182 | zp -= quaternion.zp; | 
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| 183 | wp -= quaternion.wp; | 
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| 184 | return *this; | 
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| 185 | } | 
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| 186 |  | 
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| 187 | inline QQuaternion &QQuaternion::operator*=(qreal factor) | 
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| 188 | { | 
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| 189 | xp *= factor; | 
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| 190 | yp *= factor; | 
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| 191 | zp *= factor; | 
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| 192 | wp *= factor; | 
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| 193 | return *this; | 
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| 194 | } | 
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| 195 |  | 
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| 196 | inline const QQuaternion operator*(const QQuaternion &q1, const QQuaternion& q2) | 
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| 197 | { | 
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| 198 | qreal ww = (q1.zp + q1.xp) * (q2.xp + q2.yp); | 
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| 199 | qreal yy = (q1.wp - q1.yp) * (q2.wp + q2.zp); | 
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| 200 | qreal zz = (q1.wp + q1.yp) * (q2.wp - q2.zp); | 
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| 201 | qreal xx = ww + yy + zz; | 
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| 202 | qreal qq = 0.5 * (xx + (q1.zp - q1.xp) * (q2.xp - q2.yp)); | 
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| 203 |  | 
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| 204 | qreal w = qq - ww + (q1.zp - q1.yp) * (q2.yp - q2.zp); | 
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| 205 | qreal x = qq - xx + (q1.xp + q1.wp) * (q2.xp + q2.wp); | 
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| 206 | qreal y = qq - yy + (q1.wp - q1.xp) * (q2.yp + q2.zp); | 
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| 207 | qreal z = qq - zz + (q1.zp + q1.yp) * (q2.wp - q2.xp); | 
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| 208 |  | 
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| 209 | return QQuaternion(w, x, y, z); | 
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| 210 | } | 
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| 211 |  | 
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| 212 | inline QQuaternion &QQuaternion::operator*=(const QQuaternion &quaternion) | 
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| 213 | { | 
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| 214 | *this = *this * quaternion; | 
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| 215 | return *this; | 
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| 216 | } | 
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| 217 |  | 
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| 218 | inline QQuaternion &QQuaternion::operator/=(qreal divisor) | 
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| 219 | { | 
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| 220 | xp /= divisor; | 
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| 221 | yp /= divisor; | 
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| 222 | zp /= divisor; | 
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| 223 | wp /= divisor; | 
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| 224 | return *this; | 
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| 225 | } | 
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| 226 |  | 
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| 227 | inline bool operator==(const QQuaternion &q1, const QQuaternion &q2) | 
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| 228 | { | 
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| 229 | return q1.xp == q2.xp && q1.yp == q2.yp && q1.zp == q2.zp && q1.wp == q2.wp; | 
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| 230 | } | 
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| 231 |  | 
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| 232 | inline bool operator!=(const QQuaternion &q1, const QQuaternion &q2) | 
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| 233 | { | 
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| 234 | return q1.xp != q2.xp || q1.yp != q2.yp || q1.zp != q2.zp || q1.wp != q2.wp; | 
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| 235 | } | 
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| 236 |  | 
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| 237 | inline const QQuaternion operator+(const QQuaternion &q1, const QQuaternion &q2) | 
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| 238 | { | 
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| 239 | return QQuaternion(q1.wp + q2.wp, q1.xp + q2.xp, q1.yp + q2.yp, q1.zp + q2.zp); | 
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| 240 | } | 
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| 241 |  | 
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| 242 | inline const QQuaternion operator-(const QQuaternion &q1, const QQuaternion &q2) | 
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| 243 | { | 
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| 244 | return QQuaternion(q1.wp - q2.wp, q1.xp - q2.xp, q1.yp - q2.yp, q1.zp - q2.zp); | 
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| 245 | } | 
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| 246 |  | 
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| 247 | inline const QQuaternion operator*(qreal factor, const QQuaternion &quaternion) | 
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| 248 | { | 
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| 249 | return QQuaternion(quaternion.wp * factor, quaternion.xp * factor, quaternion.yp * factor, quaternion.zp * factor); | 
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| 250 | } | 
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| 251 |  | 
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| 252 | inline const QQuaternion operator*(const QQuaternion &quaternion, qreal factor) | 
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| 253 | { | 
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| 254 | return QQuaternion(quaternion.wp * factor, quaternion.xp * factor, quaternion.yp * factor, quaternion.zp * factor); | 
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| 255 | } | 
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| 256 |  | 
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| 257 | inline const QQuaternion operator-(const QQuaternion &quaternion) | 
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| 258 | { | 
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| 259 | return QQuaternion(-quaternion.wp, -quaternion.xp, -quaternion.yp, -quaternion.zp); | 
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| 260 | } | 
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| 261 |  | 
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| 262 | inline const QQuaternion operator/(const QQuaternion &quaternion, qreal divisor) | 
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| 263 | { | 
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| 264 | return QQuaternion(quaternion.wp / divisor, quaternion.xp / divisor, quaternion.yp / divisor, quaternion.zp / divisor); | 
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| 265 | } | 
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| 266 |  | 
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| 267 | inline bool qFuzzyCompare(const QQuaternion& q1, const QQuaternion& q2) | 
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| 268 | { | 
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| 269 | return qFuzzyCompare(q1.xp, q2.xp) && | 
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| 270 | qFuzzyCompare(q1.yp, q2.yp) && | 
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| 271 | qFuzzyCompare(q1.zp, q2.zp) && | 
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| 272 | qFuzzyCompare(q1.wp, q2.wp); | 
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| 273 | } | 
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| 274 |  | 
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| 275 | #ifndef QT_NO_VECTOR3D | 
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| 276 |  | 
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| 277 | inline QQuaternion::QQuaternion(qreal aScalar, const QVector3D& aVector) | 
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| 278 | : wp(aScalar), xp(aVector.x()), yp(aVector.y()), zp(aVector.z()) {} | 
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| 279 |  | 
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| 280 | inline void QQuaternion::setVector(const QVector3D& aVector) | 
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| 281 | { | 
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| 282 | xp = aVector.x(); | 
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| 283 | yp = aVector.y(); | 
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| 284 | zp = aVector.z(); | 
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| 285 | } | 
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| 286 |  | 
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| 287 | inline QVector3D QQuaternion::vector() const | 
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| 288 | { | 
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| 289 | return QVector3D(xp, yp, zp); | 
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| 290 | } | 
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| 291 |  | 
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| 292 | #endif | 
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| 293 |  | 
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| 294 | inline void QQuaternion::setVector(qreal aX, qreal aY, qreal aZ) | 
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| 295 | { | 
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| 296 | xp = aX; | 
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| 297 | yp = aY; | 
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| 298 | zp = aZ; | 
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| 299 | } | 
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| 300 |  | 
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| 301 | #ifndef QT_NO_VECTOR4D | 
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| 302 |  | 
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| 303 | inline QQuaternion::QQuaternion(const QVector4D& aVector) | 
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| 304 | : wp(aVector.w()), xp(aVector.x()), yp(aVector.y()), zp(aVector.z()) {} | 
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| 305 |  | 
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| 306 | inline QVector4D QQuaternion::toVector4D() const | 
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| 307 | { | 
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| 308 | return QVector4D(xp, yp, zp, wp); | 
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| 309 | } | 
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| 310 |  | 
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| 311 | #endif | 
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| 312 |  | 
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| 313 | #ifndef QT_NO_DEBUG_STREAM | 
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| 314 | Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QQuaternion &q); | 
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| 315 | #endif | 
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| 316 |  | 
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| 317 | #ifndef QT_NO_DATASTREAM | 
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| 318 | Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QQuaternion &); | 
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| 319 | Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QQuaternion &); | 
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| 320 | #endif | 
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| 321 |  | 
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| 322 | #endif | 
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| 323 |  | 
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| 324 | QT_END_NAMESPACE | 
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| 325 |  | 
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| 326 | QT_END_HEADER | 
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| 327 |  | 
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| 328 | #endif | 
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