[556] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[556] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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| 6 | **
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| 7 | ** This file is part of the QtGui module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at qt-info@nokia.com.
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #ifndef QQUATERNION_H
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| 43 | #define QQUATERNION_H
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| 44 |
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| 45 | #include <QtGui/qvector3d.h>
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| 46 | #include <QtGui/qvector4d.h>
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| 47 |
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| 48 | QT_BEGIN_HEADER
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| 49 |
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| 50 | QT_BEGIN_NAMESPACE
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| 51 |
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| 52 | QT_MODULE(Gui)
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| 53 |
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| 54 | #ifndef QT_NO_QUATERNION
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| 55 |
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| 56 | class QMatrix4x4;
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| 57 | class QVariant;
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| 58 |
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| 59 | class Q_GUI_EXPORT QQuaternion
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| 60 | {
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| 61 | public:
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| 62 | QQuaternion();
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| 63 | QQuaternion(qreal scalar, qreal xpos, qreal ypos, qreal zpos);
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| 64 | #ifndef QT_NO_VECTOR3D
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| 65 | QQuaternion(qreal scalar, const QVector3D& vector);
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| 66 | #endif
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| 67 | #ifndef QT_NO_VECTOR4D
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| 68 | explicit QQuaternion(const QVector4D& vector);
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| 69 | #endif
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| 70 |
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| 71 | bool isNull() const;
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| 72 | bool isIdentity() const;
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| 73 |
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| 74 | #ifndef QT_NO_VECTOR3D
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| 75 | QVector3D vector() const;
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| 76 | void setVector(const QVector3D& vector);
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| 77 | #endif
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| 78 | void setVector(qreal x, qreal y, qreal z);
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| 79 |
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| 80 | qreal x() const;
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| 81 | qreal y() const;
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| 82 | qreal z() const;
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| 83 | qreal scalar() const;
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| 84 |
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| 85 | void setX(qreal x);
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| 86 | void setY(qreal y);
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| 87 | void setZ(qreal z);
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| 88 | void setScalar(qreal scalar);
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| 89 |
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| 90 | qreal length() const;
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| 91 | qreal lengthSquared() const;
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| 92 |
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| 93 | QQuaternion normalized() const;
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| 94 | void normalize();
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| 95 |
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| 96 | QQuaternion conjugate() const;
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| 97 |
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| 98 | QVector3D rotatedVector(const QVector3D& vector) const;
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| 99 |
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| 100 | QQuaternion &operator+=(const QQuaternion &quaternion);
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| 101 | QQuaternion &operator-=(const QQuaternion &quaternion);
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| 102 | QQuaternion &operator*=(qreal factor);
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| 103 | QQuaternion &operator*=(const QQuaternion &quaternion);
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| 104 | QQuaternion &operator/=(qreal divisor);
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| 105 |
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| 106 | friend inline bool operator==(const QQuaternion &q1, const QQuaternion &q2);
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| 107 | friend inline bool operator!=(const QQuaternion &q1, const QQuaternion &q2);
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| 108 | friend inline const QQuaternion operator+(const QQuaternion &q1, const QQuaternion &q2);
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| 109 | friend inline const QQuaternion operator-(const QQuaternion &q1, const QQuaternion &q2);
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| 110 | friend inline const QQuaternion operator*(qreal factor, const QQuaternion &quaternion);
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| 111 | friend inline const QQuaternion operator*(const QQuaternion &quaternion, qreal factor);
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| 112 | friend inline const QQuaternion operator*(const QQuaternion &q1, const QQuaternion& q2);
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| 113 | friend inline const QQuaternion operator-(const QQuaternion &quaternion);
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| 114 | friend inline const QQuaternion operator/(const QQuaternion &quaternion, qreal divisor);
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| 115 |
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| 116 | friend inline bool qFuzzyCompare(const QQuaternion& q1, const QQuaternion& q2);
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| 117 |
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| 118 | #ifndef QT_NO_VECTOR4D
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| 119 | QVector4D toVector4D() const;
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| 120 | #endif
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| 121 |
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| 122 | operator QVariant() const;
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| 123 |
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| 124 | #ifndef QT_NO_VECTOR3D
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| 125 | static QQuaternion fromAxisAndAngle(const QVector3D& axis, qreal angle);
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| 126 | #endif
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| 127 | static QQuaternion fromAxisAndAngle
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| 128 | (qreal x, qreal y, qreal z, qreal angle);
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| 129 |
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| 130 | static QQuaternion slerp
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| 131 | (const QQuaternion& q1, const QQuaternion& q2, qreal t);
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| 132 | static QQuaternion nlerp
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| 133 | (const QQuaternion& q1, const QQuaternion& q2, qreal t);
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| 134 |
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| 135 | private:
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| 136 | qreal wp, xp, yp, zp;
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| 137 | };
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| 138 |
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[846] | 139 | Q_DECLARE_TYPEINFO(QQuaternion, Q_MOVABLE_TYPE);
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| 140 |
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[556] | 141 | inline QQuaternion::QQuaternion() : wp(1.0f), xp(0.0f), yp(0.0f), zp(0.0f) {}
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| 142 |
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| 143 | inline QQuaternion::QQuaternion(qreal aScalar, qreal xpos, qreal ypos, qreal zpos) : wp(aScalar), xp(xpos), yp(ypos), zp(zpos) {}
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| 144 |
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| 145 |
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| 146 | inline bool QQuaternion::isNull() const
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| 147 | {
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| 148 | return qIsNull(xp) && qIsNull(yp) && qIsNull(zp) && qIsNull(wp);
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| 149 | }
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| 150 |
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| 151 | inline bool QQuaternion::isIdentity() const
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| 152 | {
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| 153 | return qIsNull(xp) && qIsNull(yp) && qIsNull(zp) && wp == 1.0f;
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| 154 | }
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| 155 |
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| 156 | inline qreal QQuaternion::x() const { return qreal(xp); }
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| 157 | inline qreal QQuaternion::y() const { return qreal(yp); }
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| 158 | inline qreal QQuaternion::z() const { return qreal(zp); }
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| 159 | inline qreal QQuaternion::scalar() const { return qreal(wp); }
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| 160 |
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| 161 | inline void QQuaternion::setX(qreal aX) { xp = aX; }
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| 162 | inline void QQuaternion::setY(qreal aY) { yp = aY; }
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| 163 | inline void QQuaternion::setZ(qreal aZ) { zp = aZ; }
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| 164 | inline void QQuaternion::setScalar(qreal aScalar) { wp = aScalar; }
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| 165 |
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| 166 | inline QQuaternion QQuaternion::conjugate() const
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| 167 | {
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| 168 | return QQuaternion(wp, -xp, -yp, -zp);
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| 169 | }
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| 170 |
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| 171 | inline QQuaternion &QQuaternion::operator+=(const QQuaternion &quaternion)
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| 172 | {
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| 173 | xp += quaternion.xp;
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| 174 | yp += quaternion.yp;
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| 175 | zp += quaternion.zp;
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| 176 | wp += quaternion.wp;
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| 177 | return *this;
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| 178 | }
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| 179 |
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| 180 | inline QQuaternion &QQuaternion::operator-=(const QQuaternion &quaternion)
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| 181 | {
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| 182 | xp -= quaternion.xp;
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| 183 | yp -= quaternion.yp;
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| 184 | zp -= quaternion.zp;
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| 185 | wp -= quaternion.wp;
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| 186 | return *this;
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| 187 | }
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| 188 |
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| 189 | inline QQuaternion &QQuaternion::operator*=(qreal factor)
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| 190 | {
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| 191 | xp *= factor;
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| 192 | yp *= factor;
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| 193 | zp *= factor;
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| 194 | wp *= factor;
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| 195 | return *this;
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| 196 | }
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| 197 |
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| 198 | inline const QQuaternion operator*(const QQuaternion &q1, const QQuaternion& q2)
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| 199 | {
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| 200 | qreal ww = (q1.zp + q1.xp) * (q2.xp + q2.yp);
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| 201 | qreal yy = (q1.wp - q1.yp) * (q2.wp + q2.zp);
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| 202 | qreal zz = (q1.wp + q1.yp) * (q2.wp - q2.zp);
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| 203 | qreal xx = ww + yy + zz;
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| 204 | qreal qq = 0.5 * (xx + (q1.zp - q1.xp) * (q2.xp - q2.yp));
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| 205 |
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| 206 | qreal w = qq - ww + (q1.zp - q1.yp) * (q2.yp - q2.zp);
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| 207 | qreal x = qq - xx + (q1.xp + q1.wp) * (q2.xp + q2.wp);
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| 208 | qreal y = qq - yy + (q1.wp - q1.xp) * (q2.yp + q2.zp);
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| 209 | qreal z = qq - zz + (q1.zp + q1.yp) * (q2.wp - q2.xp);
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| 210 |
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| 211 | return QQuaternion(w, x, y, z);
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| 212 | }
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| 213 |
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| 214 | inline QQuaternion &QQuaternion::operator*=(const QQuaternion &quaternion)
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| 215 | {
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| 216 | *this = *this * quaternion;
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| 217 | return *this;
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| 218 | }
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| 219 |
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| 220 | inline QQuaternion &QQuaternion::operator/=(qreal divisor)
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| 221 | {
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| 222 | xp /= divisor;
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| 223 | yp /= divisor;
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| 224 | zp /= divisor;
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| 225 | wp /= divisor;
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| 226 | return *this;
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| 227 | }
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| 228 |
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| 229 | inline bool operator==(const QQuaternion &q1, const QQuaternion &q2)
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| 230 | {
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| 231 | return q1.xp == q2.xp && q1.yp == q2.yp && q1.zp == q2.zp && q1.wp == q2.wp;
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| 232 | }
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| 233 |
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| 234 | inline bool operator!=(const QQuaternion &q1, const QQuaternion &q2)
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| 235 | {
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| 236 | return q1.xp != q2.xp || q1.yp != q2.yp || q1.zp != q2.zp || q1.wp != q2.wp;
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| 237 | }
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| 238 |
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| 239 | inline const QQuaternion operator+(const QQuaternion &q1, const QQuaternion &q2)
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| 240 | {
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| 241 | return QQuaternion(q1.wp + q2.wp, q1.xp + q2.xp, q1.yp + q2.yp, q1.zp + q2.zp);
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| 242 | }
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| 243 |
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| 244 | inline const QQuaternion operator-(const QQuaternion &q1, const QQuaternion &q2)
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| 245 | {
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| 246 | return QQuaternion(q1.wp - q2.wp, q1.xp - q2.xp, q1.yp - q2.yp, q1.zp - q2.zp);
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| 247 | }
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| 248 |
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| 249 | inline const QQuaternion operator*(qreal factor, const QQuaternion &quaternion)
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| 250 | {
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| 251 | return QQuaternion(quaternion.wp * factor, quaternion.xp * factor, quaternion.yp * factor, quaternion.zp * factor);
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| 252 | }
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| 253 |
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| 254 | inline const QQuaternion operator*(const QQuaternion &quaternion, qreal factor)
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| 255 | {
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| 256 | return QQuaternion(quaternion.wp * factor, quaternion.xp * factor, quaternion.yp * factor, quaternion.zp * factor);
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| 257 | }
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| 258 |
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| 259 | inline const QQuaternion operator-(const QQuaternion &quaternion)
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| 260 | {
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| 261 | return QQuaternion(-quaternion.wp, -quaternion.xp, -quaternion.yp, -quaternion.zp);
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| 262 | }
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| 263 |
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| 264 | inline const QQuaternion operator/(const QQuaternion &quaternion, qreal divisor)
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| 265 | {
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| 266 | return QQuaternion(quaternion.wp / divisor, quaternion.xp / divisor, quaternion.yp / divisor, quaternion.zp / divisor);
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| 267 | }
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| 268 |
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| 269 | inline bool qFuzzyCompare(const QQuaternion& q1, const QQuaternion& q2)
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| 270 | {
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| 271 | return qFuzzyCompare(q1.xp, q2.xp) &&
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| 272 | qFuzzyCompare(q1.yp, q2.yp) &&
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| 273 | qFuzzyCompare(q1.zp, q2.zp) &&
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| 274 | qFuzzyCompare(q1.wp, q2.wp);
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| 275 | }
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| 276 |
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| 277 | #ifndef QT_NO_VECTOR3D
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| 278 |
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| 279 | inline QQuaternion::QQuaternion(qreal aScalar, const QVector3D& aVector)
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| 280 | : wp(aScalar), xp(aVector.x()), yp(aVector.y()), zp(aVector.z()) {}
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| 281 |
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| 282 | inline void QQuaternion::setVector(const QVector3D& aVector)
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| 283 | {
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| 284 | xp = aVector.x();
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| 285 | yp = aVector.y();
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| 286 | zp = aVector.z();
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| 287 | }
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| 288 |
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| 289 | inline QVector3D QQuaternion::vector() const
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| 290 | {
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| 291 | return QVector3D(xp, yp, zp);
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| 292 | }
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| 293 |
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| 294 | #endif
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| 295 |
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| 296 | inline void QQuaternion::setVector(qreal aX, qreal aY, qreal aZ)
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| 297 | {
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| 298 | xp = aX;
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| 299 | yp = aY;
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| 300 | zp = aZ;
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| 301 | }
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| 302 |
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| 303 | #ifndef QT_NO_VECTOR4D
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| 304 |
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| 305 | inline QQuaternion::QQuaternion(const QVector4D& aVector)
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| 306 | : wp(aVector.w()), xp(aVector.x()), yp(aVector.y()), zp(aVector.z()) {}
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| 307 |
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| 308 | inline QVector4D QQuaternion::toVector4D() const
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| 309 | {
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| 310 | return QVector4D(xp, yp, zp, wp);
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| 311 | }
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| 312 |
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| 313 | #endif
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| 314 |
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| 315 | #ifndef QT_NO_DEBUG_STREAM
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| 316 | Q_GUI_EXPORT QDebug operator<<(QDebug dbg, const QQuaternion &q);
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| 317 | #endif
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| 318 |
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| 319 | #ifndef QT_NO_DATASTREAM
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| 320 | Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QQuaternion &);
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| 321 | Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QQuaternion &);
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| 322 | #endif
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| 323 |
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| 324 | #endif
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| 325 |
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| 326 | QT_END_NAMESPACE
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| 327 |
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| 328 | QT_END_HEADER
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| 329 |
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| 330 | #endif
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