| 1 | /**************************************************************************** | 
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| 2 | ** | 
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| 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). | 
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| 4 | ** All rights reserved. | 
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com) | 
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| 6 | ** | 
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| 7 | ** This file is part of the QtDeclarative module of the Qt Toolkit. | 
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| 8 | ** | 
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 10 | ** Commercial Usage | 
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in | 
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the | 
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| 13 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 14 | ** a written agreement between you and Nokia. | 
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| 15 | ** | 
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| 16 | ** GNU Lesser General Public License Usage | 
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
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| 18 | ** General Public License version 2.1 as published by the Free Software | 
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the | 
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| 23 | ** | 
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional | 
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| 25 | ** rights.  These rights are described in the Nokia Qt LGPL Exception | 
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | 
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| 27 | ** | 
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| 28 | ** GNU General Public License Usage | 
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| 29 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 30 | ** General Public License version 3.0 as published by the Free Software | 
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the | 
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| 32 | ** packaging of this file.  Please review the following information to | 
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| 36 | ** If you have questions regarding the use of this file, please contact | 
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| 37 | ** Nokia at qt-info@nokia.com. | 
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| 38 | ** $QT_END_LICENSE$ | 
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| 39 | ** | 
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| 40 | ****************************************************************************/ | 
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| 41 |  | 
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| 42 | #include "private/qdeclarativesmoothedanimation_p.h" | 
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| 43 | #include "private/qdeclarativesmoothedanimation_p_p.h" | 
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| 44 |  | 
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| 45 | #include "private/qdeclarativeanimation_p_p.h" | 
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| 46 |  | 
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| 47 | #include <qdeclarativeproperty.h> | 
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| 48 | #include "private/qdeclarativeproperty_p.h" | 
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| 49 |  | 
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| 50 | #include "private/qdeclarativeglobal_p.h" | 
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| 51 |  | 
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| 52 | #include <QtCore/qdebug.h> | 
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| 53 |  | 
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| 54 | #include <math.h> | 
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| 55 |  | 
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| 56 | #define DELAY_STOP_TIMER_INTERVAL 32 | 
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| 57 |  | 
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| 58 | QT_BEGIN_NAMESPACE | 
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| 59 |  | 
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| 60 | QSmoothedAnimation::QSmoothedAnimation(QObject *parent) | 
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| 61 | : QAbstractAnimation(parent), to(0), velocity(200), userDuration(-1), maximumEasingTime(-1), | 
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| 62 | reversingMode(QDeclarativeSmoothedAnimation::Eased), initialVelocity(0), | 
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| 63 | trackVelocity(0), initialValue(0), invert(false), finalDuration(-1), lastTime(0) | 
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| 64 | { | 
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| 65 | delayedStopTimer.setInterval(DELAY_STOP_TIMER_INTERVAL); | 
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| 66 | delayedStopTimer.setSingleShot(true); | 
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| 67 | connect(&delayedStopTimer, SIGNAL(timeout()), this, SLOT(stop())); | 
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| 68 | } | 
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| 69 |  | 
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| 70 | void QSmoothedAnimation::restart() | 
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| 71 | { | 
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| 72 | initialVelocity = trackVelocity; | 
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| 73 | if (state() != QAbstractAnimation::Running) | 
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| 74 | start(); | 
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| 75 | else | 
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| 76 | init(); | 
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| 77 | } | 
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| 78 |  | 
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| 79 | void QSmoothedAnimation::updateState(QAbstractAnimation::State newState, QAbstractAnimation::State /*oldState*/) | 
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| 80 | { | 
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| 81 | if (newState == QAbstractAnimation::Running) | 
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| 82 | init(); | 
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| 83 | } | 
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| 84 |  | 
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| 85 | void QSmoothedAnimation::delayedStop() | 
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| 86 | { | 
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| 87 | if (!delayedStopTimer.isActive()) | 
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| 88 | delayedStopTimer.start(); | 
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| 89 | } | 
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| 90 |  | 
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| 91 | int QSmoothedAnimation::duration() const | 
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| 92 | { | 
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| 93 | return -1; | 
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| 94 | } | 
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| 95 |  | 
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| 96 | bool QSmoothedAnimation::recalc() | 
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| 97 | { | 
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| 98 | s = to - initialValue; | 
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| 99 | vi = initialVelocity; | 
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| 100 |  | 
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| 101 | s = (invert? -1.0: 1.0) * s; | 
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| 102 |  | 
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| 103 | if (userDuration > 0 && velocity > 0) { | 
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| 104 | tf = s / velocity; | 
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| 105 | if (tf > (userDuration / 1000.)) tf = (userDuration / 1000.); | 
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| 106 | } else if (userDuration > 0) { | 
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| 107 | tf = userDuration / 1000.; | 
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| 108 | } else if (velocity > 0) { | 
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| 109 | tf = s / velocity; | 
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| 110 | } else { | 
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| 111 | return false; | 
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| 112 | } | 
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| 113 |  | 
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| 114 | finalDuration = ceil(tf * 1000.0); | 
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| 115 |  | 
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| 116 | if (maximumEasingTime == 0) { | 
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| 117 | a = 0; | 
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| 118 | d = 0; | 
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| 119 | tp = 0; | 
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| 120 | td = tf; | 
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| 121 | vp = velocity; | 
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| 122 | sp = 0; | 
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| 123 | sd = s; | 
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| 124 | } else if (maximumEasingTime != -1 && tf > (maximumEasingTime / 1000.)) { | 
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| 125 | qreal met = maximumEasingTime / 1000.; | 
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| 126 | td = tf - met; | 
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| 127 |  | 
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| 128 | qreal c1 = td; | 
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| 129 | qreal c2 = (tf - td) * vi - tf * velocity; | 
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| 130 | qreal c3 = -0.5 * (tf - td) * vi * vi; | 
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| 131 |  | 
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| 132 | qreal vp1 = (-c2 + sqrt(c2 * c2 - 4 * c1 * c3)) / (2. * c1); | 
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| 133 |  | 
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| 134 | vp = vp1; | 
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| 135 | a = vp / met; | 
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| 136 | d = a; | 
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| 137 | tp = (vp - vi) / a; | 
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| 138 | sp = vi * tp + 0.5 * a * tp * tp; | 
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| 139 | sd = sp + (td - tp) * vp; | 
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| 140 | } else { | 
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| 141 | qreal c1 = 0.25 * tf * tf; | 
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| 142 | qreal c2 = 0.5 * vi * tf - s; | 
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| 143 | qreal c3 = -0.25 * vi * vi; | 
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| 144 |  | 
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| 145 | qreal a1 = (-c2 + sqrt(c2 * c2 - 4 * c1 * c3)) / (2. * c1); | 
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| 146 |  | 
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| 147 | qreal tp1 = 0.5 * tf - 0.5 * vi / a1; | 
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| 148 | qreal vp1 = a1 * tp1 + vi; | 
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| 149 |  | 
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| 150 | qreal sp1 = 0.5 * a1 * tp1 * tp1 + vi * tp1; | 
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| 151 |  | 
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| 152 | a = a1; | 
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| 153 | d = a1; | 
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| 154 | tp = tp1; | 
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| 155 | td = tp1; | 
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| 156 | vp = vp1; | 
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| 157 | sp = sp1; | 
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| 158 | sd = sp1; | 
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| 159 | } | 
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| 160 | return true; | 
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| 161 | } | 
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| 162 |  | 
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| 163 | qreal QSmoothedAnimation::easeFollow(qreal time_seconds) | 
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| 164 | { | 
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| 165 | qreal value; | 
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| 166 | if (time_seconds < tp) { | 
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| 167 | trackVelocity = vi + time_seconds * a; | 
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| 168 | value = 0.5 * a * time_seconds * time_seconds + vi * time_seconds; | 
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| 169 | } else if (time_seconds < td) { | 
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| 170 | time_seconds -= tp; | 
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| 171 | trackVelocity = vp; | 
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| 172 | value = sp + time_seconds * vp; | 
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| 173 | } else if (time_seconds < tf) { | 
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| 174 | time_seconds -= td; | 
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| 175 | trackVelocity = vp - time_seconds * a; | 
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| 176 | value = sd - 0.5 * d * time_seconds * time_seconds + vp * time_seconds; | 
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| 177 | } else { | 
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| 178 | trackVelocity = 0; | 
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| 179 | value = s; | 
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| 180 | delayedStop(); | 
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| 181 | } | 
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| 182 |  | 
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| 183 | // to normalize 's' between [0..1], divide 'value' by 's' | 
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| 184 | return value; | 
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| 185 | } | 
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| 186 |  | 
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| 187 | void QSmoothedAnimation::updateCurrentTime(int t) | 
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| 188 | { | 
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| 189 | qreal time_seconds = qreal(t - lastTime) / 1000.; | 
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| 190 |  | 
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| 191 | qreal value = easeFollow(time_seconds); | 
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| 192 | value *= (invert? -1.0: 1.0); | 
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| 193 | QDeclarativePropertyPrivate::write(target, initialValue + value, | 
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| 194 | QDeclarativePropertyPrivate::BypassInterceptor | 
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| 195 | | QDeclarativePropertyPrivate::DontRemoveBinding); | 
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| 196 | } | 
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| 197 |  | 
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| 198 | void QSmoothedAnimation::init() | 
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| 199 | { | 
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| 200 | if (velocity == 0) { | 
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| 201 | stop(); | 
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| 202 | return; | 
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| 203 | } | 
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| 204 |  | 
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| 205 | if (delayedStopTimer.isActive()) | 
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| 206 | delayedStopTimer.stop(); | 
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| 207 |  | 
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| 208 | initialValue = target.read().toReal(); | 
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| 209 | lastTime = this->currentTime(); | 
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| 210 |  | 
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| 211 | if (to == initialValue) { | 
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| 212 | stop(); | 
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| 213 | return; | 
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| 214 | } | 
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| 215 |  | 
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| 216 | bool hasReversed = trackVelocity != 0. && | 
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| 217 | ((!invert) == ((initialValue - to) > 0)); | 
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| 218 |  | 
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| 219 | if (hasReversed) { | 
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| 220 | switch (reversingMode) { | 
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| 221 | default: | 
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| 222 | case QDeclarativeSmoothedAnimation::Eased: | 
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| 223 | initialVelocity = -trackVelocity; | 
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| 224 | break; | 
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| 225 | case QDeclarativeSmoothedAnimation::Sync: | 
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| 226 | QDeclarativePropertyPrivate::write(target, to, | 
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| 227 | QDeclarativePropertyPrivate::BypassInterceptor | 
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| 228 | | QDeclarativePropertyPrivate::DontRemoveBinding); | 
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| 229 | trackVelocity = 0; | 
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| 230 | stop(); | 
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| 231 | return; | 
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| 232 | case QDeclarativeSmoothedAnimation::Immediate: | 
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| 233 | initialVelocity = 0; | 
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| 234 | break; | 
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| 235 | } | 
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| 236 | } | 
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| 237 |  | 
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| 238 | trackVelocity = initialVelocity; | 
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| 239 |  | 
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| 240 | invert = (to < initialValue); | 
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| 241 |  | 
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| 242 | if (!recalc()) { | 
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| 243 | QDeclarativePropertyPrivate::write(target, to, | 
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| 244 | QDeclarativePropertyPrivate::BypassInterceptor | 
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| 245 | | QDeclarativePropertyPrivate::DontRemoveBinding); | 
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| 246 | stop(); | 
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| 247 | return; | 
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| 248 | } | 
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| 249 | } | 
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| 250 |  | 
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| 251 | /*! | 
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| 252 | \qmlclass SmoothedAnimation QDeclarativeSmoothedAnimation | 
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| 253 | \ingroup qml-animation-transition | 
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| 254 | \since 4.7 | 
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| 255 | \inherits NumberAnimation | 
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| 256 | \brief The SmoothedAnimation element allows a property to smoothly track a value. | 
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| 257 |  | 
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| 258 | A SmoothedAnimation animates a property's value to a set target value | 
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| 259 | using an ease in/out quad easing curve.  When the target value changes, | 
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| 260 | the easing curves used to animate between the old and new target values | 
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| 261 | are smoothly spliced together to create a smooth movement to the new | 
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| 262 | target value that maintains the current velocity. | 
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| 263 |  | 
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| 264 | The follow example shows one \l Rectangle tracking the position of another | 
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| 265 | using SmoothedAnimation. The green rectangle's \c x and \c y values are | 
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| 266 | bound to those of the red rectangle. Whenever these values change, the | 
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| 267 | green rectangle smoothly animates to its new position: | 
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| 268 |  | 
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| 269 | \snippet doc/src/snippets/declarative/smoothedanimation.qml 0 | 
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| 270 |  | 
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| 271 | A SmoothedAnimation can be configured by setting the \l velocity at which the | 
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| 272 | animation should occur, or the \l duration that the animation should take. | 
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| 273 | If both the \l velocity and \l duration are specified, the one that results in | 
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| 274 | the quickest animation is chosen for each change in the target value. | 
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| 275 |  | 
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| 276 | For example, animating from 0 to 800 will take 4 seconds if a velocity | 
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| 277 | of 200 is set, will take 8 seconds with a duration of 8000 set, and will | 
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| 278 | take 4 seconds with both a velocity of 200 and a duration of 8000 set. | 
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| 279 | Animating from 0 to 20000 will take 10 seconds if a velocity of 200 is set, | 
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| 280 | will take 8 seconds with a duration of 8000 set, and will take 8 seconds | 
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| 281 | with both a velocity of 200 and a duration of 8000 set. | 
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| 282 |  | 
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| 283 | The default velocity of SmoothedAnimation is 200 units/second.  Note that if the range of the | 
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| 284 | value being animated is small, then the velocity will need to be adjusted | 
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| 285 | appropriately.  For example, the opacity of an item ranges from 0 - 1.0. | 
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| 286 | To enable a smooth animation in this range the velocity will need to be | 
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| 287 | set to a value such as 0.5 units/second.  Animating from 0 to 1.0 with a velocity | 
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| 288 | of 0.5 will take 2000 ms to complete. | 
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| 289 |  | 
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| 290 | Like any other animation element, a SmoothedAnimation can be applied in a | 
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| 291 | number of ways, including transitions, behaviors and property value | 
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| 292 | sources. The \l {QML Animation} documentation shows a variety of methods | 
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| 293 | for creating animations. | 
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| 294 |  | 
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| 295 | \sa SpringAnimation, NumberAnimation, {QML Animation}, {declarative/animation/basics}{Animation basics example} | 
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| 296 | */ | 
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| 297 |  | 
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| 298 | QDeclarativeSmoothedAnimation::QDeclarativeSmoothedAnimation(QObject *parent) | 
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| 299 | : QDeclarativeNumberAnimation(*(new QDeclarativeSmoothedAnimationPrivate), parent) | 
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| 300 | { | 
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| 301 | } | 
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| 302 |  | 
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| 303 | QDeclarativeSmoothedAnimation::~QDeclarativeSmoothedAnimation() | 
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| 304 | { | 
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| 305 | } | 
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| 306 |  | 
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| 307 | QDeclarativeSmoothedAnimationPrivate::QDeclarativeSmoothedAnimationPrivate() | 
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| 308 | : wrapperGroup(new QParallelAnimationGroup), anim(new QSmoothedAnimation) | 
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| 309 | { | 
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| 310 | Q_Q(QDeclarativeSmoothedAnimation); | 
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| 311 | QDeclarative_setParent_noEvent(wrapperGroup, q); | 
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| 312 | QDeclarative_setParent_noEvent(anim, q); | 
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| 313 | } | 
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| 314 |  | 
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| 315 | void QDeclarativeSmoothedAnimationPrivate::updateRunningAnimations() | 
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| 316 | { | 
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| 317 | foreach(QSmoothedAnimation* ease, activeAnimations.values()){ | 
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| 318 | ease->maximumEasingTime = anim->maximumEasingTime; | 
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| 319 | ease->reversingMode = anim->reversingMode; | 
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| 320 | ease->velocity = anim->velocity; | 
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| 321 | ease->userDuration = anim->userDuration; | 
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| 322 | ease->init(); | 
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| 323 | } | 
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| 324 | } | 
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| 325 |  | 
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| 326 | QAbstractAnimation* QDeclarativeSmoothedAnimation::qtAnimation() | 
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| 327 | { | 
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| 328 | Q_D(QDeclarativeSmoothedAnimation); | 
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| 329 | return d->wrapperGroup; | 
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| 330 | } | 
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| 331 |  | 
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| 332 | void QDeclarativeSmoothedAnimation::transition(QDeclarativeStateActions &actions, | 
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| 333 | QDeclarativeProperties &modified, | 
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| 334 | TransitionDirection direction) | 
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| 335 | { | 
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| 336 | Q_D(QDeclarativeSmoothedAnimation); | 
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| 337 | QDeclarativeNumberAnimation::transition(actions, modified, direction); | 
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| 338 |  | 
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| 339 | if (!d->actions) | 
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| 340 | return; | 
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| 341 |  | 
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| 342 | QSet<QAbstractAnimation*> anims; | 
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| 343 | for (int i = 0; i < d->actions->size(); i++) { | 
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| 344 | QSmoothedAnimation *ease; | 
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| 345 | bool needsRestart; | 
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| 346 | if (!d->activeAnimations.contains((*d->actions)[i].property)) { | 
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| 347 | ease = new QSmoothedAnimation(); | 
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| 348 | d->wrapperGroup->addAnimation(ease); | 
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| 349 | d->activeAnimations.insert((*d->actions)[i].property, ease); | 
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| 350 | needsRestart = false; | 
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| 351 | } else { | 
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| 352 | ease = d->activeAnimations.value((*d->actions)[i].property); | 
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| 353 | needsRestart = true; | 
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| 354 | } | 
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| 355 | ease->target = (*d->actions)[i].property; | 
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| 356 | ease->to = (*d->actions)[i].toValue.toReal(); | 
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| 357 |  | 
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| 358 | // copying public members from main value holder animation | 
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| 359 | ease->maximumEasingTime = d->anim->maximumEasingTime; | 
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| 360 | ease->reversingMode = d->anim->reversingMode; | 
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| 361 | ease->velocity = d->anim->velocity; | 
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| 362 | ease->userDuration = d->anim->userDuration; | 
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| 363 |  | 
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| 364 | ease->initialVelocity = ease->trackVelocity; | 
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| 365 |  | 
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| 366 | if (needsRestart) | 
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| 367 | ease->init(); | 
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| 368 | anims.insert(ease); | 
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| 369 | } | 
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| 370 |  | 
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| 371 | for (int i = d->wrapperGroup->animationCount() - 1; i >= 0 ; --i) { | 
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| 372 | if (!anims.contains(d->wrapperGroup->animationAt(i))) { | 
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| 373 | QSmoothedAnimation *ease = static_cast<QSmoothedAnimation*>(d->wrapperGroup->animationAt(i)); | 
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| 374 | d->activeAnimations.remove(ease->target); | 
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| 375 | d->wrapperGroup->takeAnimation(i); | 
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| 376 | delete ease; | 
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| 377 | } | 
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| 378 | } | 
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| 379 | } | 
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| 380 |  | 
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| 381 | /*! | 
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| 382 | \qmlproperty enumeration SmoothedAnimation::reversingMode | 
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| 383 |  | 
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| 384 | Sets how the SmoothedAnimation behaves if an animation direction is reversed. | 
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| 385 |  | 
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| 386 | Possible values are: | 
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| 387 |  | 
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| 388 | \list | 
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| 389 | \o SmoothedAnimation.Eased (default) - the animation will smoothly decelerate, and then reverse direction | 
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| 390 | \o SmoothedAnimation.Immediate - the animation will immediately begin accelerating in the reverse direction, beginning with a velocity of 0 | 
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| 391 | \o SmoothedAnimation.Sync - the property is immediately set to the target value | 
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| 392 | \endlist | 
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| 393 | */ | 
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| 394 | QDeclarativeSmoothedAnimation::ReversingMode QDeclarativeSmoothedAnimation::reversingMode() const | 
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| 395 | { | 
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| 396 | Q_D(const QDeclarativeSmoothedAnimation); | 
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| 397 | return (QDeclarativeSmoothedAnimation::ReversingMode) d->anim->reversingMode; | 
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| 398 | } | 
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| 399 |  | 
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| 400 | void QDeclarativeSmoothedAnimation::setReversingMode(ReversingMode m) | 
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| 401 | { | 
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| 402 | Q_D(QDeclarativeSmoothedAnimation); | 
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| 403 | if (d->anim->reversingMode == m) | 
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| 404 | return; | 
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| 405 |  | 
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| 406 | d->anim->reversingMode = m; | 
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| 407 | emit reversingModeChanged(); | 
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| 408 | d->updateRunningAnimations(); | 
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| 409 | } | 
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| 410 |  | 
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| 411 | /*! | 
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| 412 | \qmlproperty int SmoothedAnimation::duration | 
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| 413 |  | 
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| 414 | This property holds the animation duration, in msecs, used when tracking the source. | 
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| 415 |  | 
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| 416 | Setting this to -1 (the default) disables the duration value. | 
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| 417 |  | 
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| 418 | If the velocity value and the duration value are both enabled, then the animation will | 
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| 419 | use whichever gives the shorter duration. | 
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| 420 | */ | 
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| 421 | int QDeclarativeSmoothedAnimation::duration() const | 
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| 422 | { | 
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| 423 | Q_D(const QDeclarativeSmoothedAnimation); | 
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| 424 | return d->anim->userDuration; | 
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| 425 | } | 
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| 426 |  | 
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| 427 | void QDeclarativeSmoothedAnimation::setDuration(int duration) | 
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| 428 | { | 
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| 429 | Q_D(QDeclarativeSmoothedAnimation); | 
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| 430 | if (duration != -1) | 
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| 431 | QDeclarativeNumberAnimation::setDuration(duration); | 
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| 432 | if(duration == d->anim->userDuration) | 
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| 433 | return; | 
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| 434 | d->anim->userDuration = duration; | 
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| 435 | d->updateRunningAnimations(); | 
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| 436 | } | 
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| 437 |  | 
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| 438 | qreal QDeclarativeSmoothedAnimation::velocity() const | 
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| 439 | { | 
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| 440 | Q_D(const QDeclarativeSmoothedAnimation); | 
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| 441 | return d->anim->velocity; | 
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| 442 | } | 
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| 443 |  | 
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| 444 | /*! | 
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| 445 | \qmlproperty real SmoothedAnimation::velocity | 
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| 446 |  | 
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| 447 | This property holds the average velocity allowed when tracking the 'to' value. | 
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| 448 |  | 
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| 449 | The default velocity of SmoothedAnimation is 200 units/second. | 
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| 450 |  | 
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| 451 | Setting this to -1 disables the velocity value. | 
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| 452 |  | 
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| 453 | If the velocity value and the duration value are both enabled, then the animation will | 
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| 454 | use whichever gives the shorter duration. | 
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| 455 | */ | 
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| 456 | void QDeclarativeSmoothedAnimation::setVelocity(qreal v) | 
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| 457 | { | 
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| 458 | Q_D(QDeclarativeSmoothedAnimation); | 
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| 459 | if (d->anim->velocity == v) | 
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| 460 | return; | 
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| 461 |  | 
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| 462 | d->anim->velocity = v; | 
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| 463 | emit velocityChanged(); | 
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| 464 | d->updateRunningAnimations(); | 
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| 465 | } | 
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| 466 |  | 
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| 467 | /*! | 
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| 468 | \qmlproperty int SmoothedAnimation::maximumEasingTime | 
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| 469 |  | 
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| 470 | This property specifies the maximum time, in msecs, any "eases" during the follow should take. | 
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| 471 | Setting this property causes the velocity to "level out" after at a time.  Setting | 
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| 472 | a negative value reverts to the normal mode of easing over the entire animation | 
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| 473 | duration. | 
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| 474 |  | 
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| 475 | The default value is -1. | 
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| 476 | */ | 
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| 477 | int QDeclarativeSmoothedAnimation::maximumEasingTime() const | 
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| 478 | { | 
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| 479 | Q_D(const QDeclarativeSmoothedAnimation); | 
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| 480 | return d->anim->maximumEasingTime; | 
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| 481 | } | 
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| 482 |  | 
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| 483 | void QDeclarativeSmoothedAnimation::setMaximumEasingTime(int v) | 
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| 484 | { | 
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| 485 | Q_D(QDeclarativeSmoothedAnimation); | 
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| 486 | if(v == d->anim->maximumEasingTime) | 
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| 487 | return; | 
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| 488 | d->anim->maximumEasingTime = v; | 
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| 489 | emit maximumEasingTimeChanged(); | 
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| 490 | d->updateRunningAnimations(); | 
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| 491 | } | 
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| 492 |  | 
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| 493 | QT_END_NAMESPACE | 
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