[844] | 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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| 6 | **
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| 7 | ** This file is part of the QtDeclarative module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at qt-info@nokia.com.
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #include "private/qdeclarativesmoothedanimation_p.h"
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| 43 | #include "private/qdeclarativesmoothedanimation_p_p.h"
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| 44 |
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| 45 | #include "private/qdeclarativeanimation_p_p.h"
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| 46 |
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| 47 | #include <qdeclarativeproperty.h>
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| 48 | #include "private/qdeclarativeproperty_p.h"
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| 49 |
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| 50 | #include "private/qdeclarativeglobal_p.h"
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| 51 |
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| 52 | #include <QtCore/qdebug.h>
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| 53 |
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| 54 | #include <math.h>
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| 55 |
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| 56 | #define DELAY_STOP_TIMER_INTERVAL 32
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| 57 |
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| 58 | QT_BEGIN_NAMESPACE
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| 59 |
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| 60 | QSmoothedAnimation::QSmoothedAnimation(QObject *parent)
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| 61 | : QAbstractAnimation(parent), to(0), velocity(200), userDuration(-1), maximumEasingTime(-1),
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| 62 | reversingMode(QDeclarativeSmoothedAnimation::Eased), initialVelocity(0),
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| 63 | trackVelocity(0), initialValue(0), invert(false), finalDuration(-1), lastTime(0)
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| 64 | {
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| 65 | delayedStopTimer.setInterval(DELAY_STOP_TIMER_INTERVAL);
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| 66 | delayedStopTimer.setSingleShot(true);
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| 67 | connect(&delayedStopTimer, SIGNAL(timeout()), this, SLOT(stop()));
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| 68 | }
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| 69 |
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| 70 | void QSmoothedAnimation::restart()
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| 71 | {
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| 72 | initialVelocity = trackVelocity;
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| 73 | if (state() != QAbstractAnimation::Running)
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| 74 | start();
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| 75 | else
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| 76 | init();
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| 77 | }
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| 78 |
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| 79 | void QSmoothedAnimation::updateState(QAbstractAnimation::State newState, QAbstractAnimation::State /*oldState*/)
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| 80 | {
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| 81 | if (newState == QAbstractAnimation::Running)
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| 82 | init();
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| 83 | }
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| 84 |
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| 85 | void QSmoothedAnimation::delayedStop()
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| 86 | {
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| 87 | if (!delayedStopTimer.isActive())
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| 88 | delayedStopTimer.start();
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| 89 | }
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| 90 |
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| 91 | int QSmoothedAnimation::duration() const
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| 92 | {
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| 93 | return -1;
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| 94 | }
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| 95 |
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| 96 | bool QSmoothedAnimation::recalc()
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| 97 | {
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| 98 | s = to - initialValue;
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| 99 | vi = initialVelocity;
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| 100 |
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| 101 | s = (invert? -1.0: 1.0) * s;
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| 102 |
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| 103 | if (userDuration > 0 && velocity > 0) {
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| 104 | tf = s / velocity;
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| 105 | if (tf > (userDuration / 1000.)) tf = (userDuration / 1000.);
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| 106 | } else if (userDuration > 0) {
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| 107 | tf = userDuration / 1000.;
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| 108 | } else if (velocity > 0) {
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| 109 | tf = s / velocity;
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| 110 | } else {
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| 111 | return false;
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| 112 | }
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| 113 |
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| 114 | finalDuration = ceil(tf * 1000.0);
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| 115 |
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| 116 | if (maximumEasingTime == 0) {
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| 117 | a = 0;
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| 118 | d = 0;
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| 119 | tp = 0;
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| 120 | td = tf;
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| 121 | vp = velocity;
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| 122 | sp = 0;
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| 123 | sd = s;
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| 124 | } else if (maximumEasingTime != -1 && tf > (maximumEasingTime / 1000.)) {
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| 125 | qreal met = maximumEasingTime / 1000.;
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| 126 | td = tf - met;
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| 127 |
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| 128 | qreal c1 = td;
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| 129 | qreal c2 = (tf - td) * vi - tf * velocity;
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| 130 | qreal c3 = -0.5 * (tf - td) * vi * vi;
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| 131 |
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| 132 | qreal vp1 = (-c2 + sqrt(c2 * c2 - 4 * c1 * c3)) / (2. * c1);
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| 133 |
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| 134 | vp = vp1;
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| 135 | a = vp / met;
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| 136 | d = a;
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| 137 | tp = (vp - vi) / a;
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| 138 | sp = vi * tp + 0.5 * a * tp * tp;
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| 139 | sd = sp + (td - tp) * vp;
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| 140 | } else {
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| 141 | qreal c1 = 0.25 * tf * tf;
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| 142 | qreal c2 = 0.5 * vi * tf - s;
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| 143 | qreal c3 = -0.25 * vi * vi;
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| 144 |
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| 145 | qreal a1 = (-c2 + sqrt(c2 * c2 - 4 * c1 * c3)) / (2. * c1);
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| 146 |
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| 147 | qreal tp1 = 0.5 * tf - 0.5 * vi / a1;
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| 148 | qreal vp1 = a1 * tp1 + vi;
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| 149 |
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| 150 | qreal sp1 = 0.5 * a1 * tp1 * tp1 + vi * tp1;
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| 151 |
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| 152 | a = a1;
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| 153 | d = a1;
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| 154 | tp = tp1;
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| 155 | td = tp1;
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| 156 | vp = vp1;
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| 157 | sp = sp1;
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| 158 | sd = sp1;
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| 159 | }
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| 160 | return true;
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| 161 | }
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| 162 |
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| 163 | qreal QSmoothedAnimation::easeFollow(qreal time_seconds)
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| 164 | {
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| 165 | qreal value;
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| 166 | if (time_seconds < tp) {
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| 167 | trackVelocity = vi + time_seconds * a;
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| 168 | value = 0.5 * a * time_seconds * time_seconds + vi * time_seconds;
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| 169 | } else if (time_seconds < td) {
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| 170 | time_seconds -= tp;
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| 171 | trackVelocity = vp;
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| 172 | value = sp + time_seconds * vp;
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| 173 | } else if (time_seconds < tf) {
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| 174 | time_seconds -= td;
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| 175 | trackVelocity = vp - time_seconds * a;
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| 176 | value = sd - 0.5 * d * time_seconds * time_seconds + vp * time_seconds;
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| 177 | } else {
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| 178 | trackVelocity = 0;
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| 179 | value = s;
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| 180 | delayedStop();
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| 181 | }
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| 182 |
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| 183 | // to normalize 's' between [0..1], divide 'value' by 's'
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| 184 | return value;
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| 185 | }
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| 186 |
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| 187 | void QSmoothedAnimation::updateCurrentTime(int t)
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| 188 | {
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| 189 | qreal time_seconds = qreal(t - lastTime) / 1000.;
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| 190 |
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| 191 | qreal value = easeFollow(time_seconds);
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| 192 | value *= (invert? -1.0: 1.0);
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| 193 | QDeclarativePropertyPrivate::write(target, initialValue + value,
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| 194 | QDeclarativePropertyPrivate::BypassInterceptor
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| 195 | | QDeclarativePropertyPrivate::DontRemoveBinding);
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| 196 | }
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| 197 |
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| 198 | void QSmoothedAnimation::init()
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| 199 | {
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| 200 | if (velocity == 0) {
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| 201 | stop();
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| 202 | return;
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| 203 | }
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| 204 |
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| 205 | if (delayedStopTimer.isActive())
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| 206 | delayedStopTimer.stop();
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| 207 |
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| 208 | initialValue = target.read().toReal();
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| 209 | lastTime = this->currentTime();
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| 210 |
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| 211 | if (to == initialValue) {
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| 212 | stop();
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| 213 | return;
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| 214 | }
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| 215 |
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| 216 | bool hasReversed = trackVelocity != 0. &&
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| 217 | ((!invert) == ((initialValue - to) > 0));
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| 218 |
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| 219 | if (hasReversed) {
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| 220 | switch (reversingMode) {
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| 221 | default:
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| 222 | case QDeclarativeSmoothedAnimation::Eased:
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| 223 | initialVelocity = -trackVelocity;
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| 224 | break;
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| 225 | case QDeclarativeSmoothedAnimation::Sync:
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| 226 | QDeclarativePropertyPrivate::write(target, to,
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| 227 | QDeclarativePropertyPrivate::BypassInterceptor
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| 228 | | QDeclarativePropertyPrivate::DontRemoveBinding);
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| 229 | trackVelocity = 0;
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| 230 | stop();
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| 231 | return;
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| 232 | case QDeclarativeSmoothedAnimation::Immediate:
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| 233 | initialVelocity = 0;
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| 234 | break;
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| 235 | }
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| 236 | }
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| 237 |
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| 238 | trackVelocity = initialVelocity;
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| 239 |
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| 240 | invert = (to < initialValue);
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| 241 |
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| 242 | if (!recalc()) {
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| 243 | QDeclarativePropertyPrivate::write(target, to,
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| 244 | QDeclarativePropertyPrivate::BypassInterceptor
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| 245 | | QDeclarativePropertyPrivate::DontRemoveBinding);
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| 246 | stop();
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| 247 | return;
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| 248 | }
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| 249 | }
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| 250 |
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| 251 | /*!
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| 252 | \qmlclass SmoothedAnimation QDeclarativeSmoothedAnimation
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| 253 | \ingroup qml-animation-transition
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| 254 | \since 4.7
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| 255 | \inherits NumberAnimation
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| 256 | \brief The SmoothedAnimation element allows a property to smoothly track a value.
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| 257 |
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| 258 | A SmoothedAnimation animates a property's value to a set target value
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| 259 | using an ease in/out quad easing curve. When the target value changes,
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| 260 | the easing curves used to animate between the old and new target values
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| 261 | are smoothly spliced together to create a smooth movement to the new
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| 262 | target value that maintains the current velocity.
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| 263 |
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| 264 | The follow example shows one \l Rectangle tracking the position of another
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| 265 | using SmoothedAnimation. The green rectangle's \c x and \c y values are
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| 266 | bound to those of the red rectangle. Whenever these values change, the
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| 267 | green rectangle smoothly animates to its new position:
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| 268 |
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| 269 | \snippet doc/src/snippets/declarative/smoothedanimation.qml 0
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| 270 |
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| 271 | A SmoothedAnimation can be configured by setting the \l velocity at which the
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| 272 | animation should occur, or the \l duration that the animation should take.
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| 273 | If both the \l velocity and \l duration are specified, the one that results in
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| 274 | the quickest animation is chosen for each change in the target value.
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| 275 |
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| 276 | For example, animating from 0 to 800 will take 4 seconds if a velocity
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| 277 | of 200 is set, will take 8 seconds with a duration of 8000 set, and will
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| 278 | take 4 seconds with both a velocity of 200 and a duration of 8000 set.
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| 279 | Animating from 0 to 20000 will take 10 seconds if a velocity of 200 is set,
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| 280 | will take 8 seconds with a duration of 8000 set, and will take 8 seconds
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| 281 | with both a velocity of 200 and a duration of 8000 set.
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| 282 |
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| 283 | The default velocity of SmoothedAnimation is 200 units/second. Note that if the range of the
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| 284 | value being animated is small, then the velocity will need to be adjusted
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| 285 | appropriately. For example, the opacity of an item ranges from 0 - 1.0.
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| 286 | To enable a smooth animation in this range the velocity will need to be
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| 287 | set to a value such as 0.5 units/second. Animating from 0 to 1.0 with a velocity
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| 288 | of 0.5 will take 2000 ms to complete.
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| 289 |
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| 290 | Like any other animation element, a SmoothedAnimation can be applied in a
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| 291 | number of ways, including transitions, behaviors and property value
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| 292 | sources. The \l {QML Animation} documentation shows a variety of methods
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| 293 | for creating animations.
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| 294 |
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| 295 | \sa SpringAnimation, NumberAnimation, {QML Animation}, {declarative/animation/basics}{Animation basics example}
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| 296 | */
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| 297 |
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| 298 | QDeclarativeSmoothedAnimation::QDeclarativeSmoothedAnimation(QObject *parent)
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| 299 | : QDeclarativeNumberAnimation(*(new QDeclarativeSmoothedAnimationPrivate), parent)
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| 300 | {
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| 301 | }
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| 302 |
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| 303 | QDeclarativeSmoothedAnimation::~QDeclarativeSmoothedAnimation()
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| 304 | {
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| 305 | }
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| 306 |
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| 307 | QDeclarativeSmoothedAnimationPrivate::QDeclarativeSmoothedAnimationPrivate()
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| 308 | : wrapperGroup(new QParallelAnimationGroup), anim(new QSmoothedAnimation)
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| 309 | {
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| 310 | Q_Q(QDeclarativeSmoothedAnimation);
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| 311 | QDeclarative_setParent_noEvent(wrapperGroup, q);
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| 312 | QDeclarative_setParent_noEvent(anim, q);
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| 313 | }
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| 314 |
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| 315 | void QDeclarativeSmoothedAnimationPrivate::updateRunningAnimations()
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| 316 | {
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| 317 | foreach(QSmoothedAnimation* ease, activeAnimations.values()){
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| 318 | ease->maximumEasingTime = anim->maximumEasingTime;
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| 319 | ease->reversingMode = anim->reversingMode;
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| 320 | ease->velocity = anim->velocity;
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| 321 | ease->userDuration = anim->userDuration;
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| 322 | ease->init();
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| 323 | }
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| 324 | }
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| 325 |
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| 326 | QAbstractAnimation* QDeclarativeSmoothedAnimation::qtAnimation()
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| 327 | {
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| 328 | Q_D(QDeclarativeSmoothedAnimation);
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| 329 | return d->wrapperGroup;
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| 330 | }
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| 331 |
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| 332 | void QDeclarativeSmoothedAnimation::transition(QDeclarativeStateActions &actions,
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| 333 | QDeclarativeProperties &modified,
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| 334 | TransitionDirection direction)
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| 335 | {
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| 336 | Q_D(QDeclarativeSmoothedAnimation);
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| 337 | QDeclarativeNumberAnimation::transition(actions, modified, direction);
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| 338 |
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| 339 | if (!d->actions)
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| 340 | return;
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| 341 |
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| 342 | QSet<QAbstractAnimation*> anims;
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| 343 | for (int i = 0; i < d->actions->size(); i++) {
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| 344 | QSmoothedAnimation *ease;
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| 345 | bool needsRestart;
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| 346 | if (!d->activeAnimations.contains((*d->actions)[i].property)) {
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| 347 | ease = new QSmoothedAnimation();
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| 348 | d->wrapperGroup->addAnimation(ease);
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| 349 | d->activeAnimations.insert((*d->actions)[i].property, ease);
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| 350 | needsRestart = false;
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| 351 | } else {
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| 352 | ease = d->activeAnimations.value((*d->actions)[i].property);
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| 353 | needsRestart = true;
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| 354 | }
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| 355 | ease->target = (*d->actions)[i].property;
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| 356 | ease->to = (*d->actions)[i].toValue.toReal();
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| 357 |
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| 358 | // copying public members from main value holder animation
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| 359 | ease->maximumEasingTime = d->anim->maximumEasingTime;
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| 360 | ease->reversingMode = d->anim->reversingMode;
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| 361 | ease->velocity = d->anim->velocity;
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| 362 | ease->userDuration = d->anim->userDuration;
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| 363 |
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| 364 | ease->initialVelocity = ease->trackVelocity;
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| 365 |
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| 366 | if (needsRestart)
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| 367 | ease->init();
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| 368 | anims.insert(ease);
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| 369 | }
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| 370 |
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| 371 | for (int i = d->wrapperGroup->animationCount() - 1; i >= 0 ; --i) {
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| 372 | if (!anims.contains(d->wrapperGroup->animationAt(i))) {
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| 373 | QSmoothedAnimation *ease = static_cast<QSmoothedAnimation*>(d->wrapperGroup->animationAt(i));
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| 374 | d->activeAnimations.remove(ease->target);
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| 375 | d->wrapperGroup->takeAnimation(i);
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| 376 | delete ease;
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| 377 | }
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| 378 | }
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| 379 | }
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| 380 |
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| 381 | /*!
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| 382 | \qmlproperty enumeration SmoothedAnimation::reversingMode
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| 383 |
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| 384 | Sets how the SmoothedAnimation behaves if an animation direction is reversed.
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| 385 |
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| 386 | Possible values are:
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| 387 |
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| 388 | \list
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| 389 | \o SmoothedAnimation.Eased (default) - the animation will smoothly decelerate, and then reverse direction
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| 390 | \o SmoothedAnimation.Immediate - the animation will immediately begin accelerating in the reverse direction, beginning with a velocity of 0
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| 391 | \o SmoothedAnimation.Sync - the property is immediately set to the target value
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| 392 | \endlist
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| 393 | */
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| 394 | QDeclarativeSmoothedAnimation::ReversingMode QDeclarativeSmoothedAnimation::reversingMode() const
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| 395 | {
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| 396 | Q_D(const QDeclarativeSmoothedAnimation);
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| 397 | return (QDeclarativeSmoothedAnimation::ReversingMode) d->anim->reversingMode;
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| 398 | }
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| 399 |
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| 400 | void QDeclarativeSmoothedAnimation::setReversingMode(ReversingMode m)
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| 401 | {
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| 402 | Q_D(QDeclarativeSmoothedAnimation);
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| 403 | if (d->anim->reversingMode == m)
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| 404 | return;
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| 405 |
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| 406 | d->anim->reversingMode = m;
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| 407 | emit reversingModeChanged();
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| 408 | d->updateRunningAnimations();
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| 409 | }
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| 410 |
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| 411 | /*!
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| 412 | \qmlproperty int SmoothedAnimation::duration
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| 413 |
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| 414 | This property holds the animation duration, in msecs, used when tracking the source.
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| 415 |
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| 416 | Setting this to -1 (the default) disables the duration value.
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| 417 |
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| 418 | If the velocity value and the duration value are both enabled, then the animation will
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| 419 | use whichever gives the shorter duration.
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| 420 | */
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| 421 | int QDeclarativeSmoothedAnimation::duration() const
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| 422 | {
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| 423 | Q_D(const QDeclarativeSmoothedAnimation);
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| 424 | return d->anim->userDuration;
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| 425 | }
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| 426 |
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| 427 | void QDeclarativeSmoothedAnimation::setDuration(int duration)
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| 428 | {
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| 429 | Q_D(QDeclarativeSmoothedAnimation);
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| 430 | if (duration != -1)
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| 431 | QDeclarativeNumberAnimation::setDuration(duration);
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| 432 | if(duration == d->anim->userDuration)
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| 433 | return;
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| 434 | d->anim->userDuration = duration;
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| 435 | d->updateRunningAnimations();
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| 436 | }
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| 437 |
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| 438 | qreal QDeclarativeSmoothedAnimation::velocity() const
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| 439 | {
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| 440 | Q_D(const QDeclarativeSmoothedAnimation);
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| 441 | return d->anim->velocity;
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| 442 | }
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| 443 |
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| 444 | /*!
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| 445 | \qmlproperty real SmoothedAnimation::velocity
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| 446 |
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| 447 | This property holds the average velocity allowed when tracking the 'to' value.
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| 448 |
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| 449 | The default velocity of SmoothedAnimation is 200 units/second.
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| 450 |
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| 451 | Setting this to -1 disables the velocity value.
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| 452 |
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| 453 | If the velocity value and the duration value are both enabled, then the animation will
|
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| 454 | use whichever gives the shorter duration.
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| 455 | */
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| 456 | void QDeclarativeSmoothedAnimation::setVelocity(qreal v)
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| 457 | {
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| 458 | Q_D(QDeclarativeSmoothedAnimation);
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| 459 | if (d->anim->velocity == v)
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| 460 | return;
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| 461 |
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| 462 | d->anim->velocity = v;
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| 463 | emit velocityChanged();
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| 464 | d->updateRunningAnimations();
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| 465 | }
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| 466 |
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| 467 | /*!
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| 468 | \qmlproperty int SmoothedAnimation::maximumEasingTime
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| 469 |
|
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| 470 | This property specifies the maximum time, in msecs, any "eases" during the follow should take.
|
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| 471 | Setting this property causes the velocity to "level out" after at a time. Setting
|
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| 472 | a negative value reverts to the normal mode of easing over the entire animation
|
---|
| 473 | duration.
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| 474 |
|
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| 475 | The default value is -1.
|
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| 476 | */
|
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| 477 | int QDeclarativeSmoothedAnimation::maximumEasingTime() const
|
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| 478 | {
|
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| 479 | Q_D(const QDeclarativeSmoothedAnimation);
|
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| 480 | return d->anim->maximumEasingTime;
|
---|
| 481 | }
|
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| 482 |
|
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| 483 | void QDeclarativeSmoothedAnimation::setMaximumEasingTime(int v)
|
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| 484 | {
|
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| 485 | Q_D(QDeclarativeSmoothedAnimation);
|
---|
| 486 | if(v == d->anim->maximumEasingTime)
|
---|
| 487 | return;
|
---|
| 488 | d->anim->maximumEasingTime = v;
|
---|
| 489 | emit maximumEasingTimeChanged();
|
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| 490 | d->updateRunningAnimations();
|
---|
| 491 | }
|
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| 492 |
|
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| 493 | QT_END_NAMESPACE
|
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