[2] | 1 |
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| 2 | #if 0 /* in case someone actually tries to compile this */
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| 3 |
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| 4 | /* example.c - an example of using libpng
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[846] | 5 | * Last changed in libpng 1.4.0 [January 3, 2010]
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[2] | 6 | * This file has been placed in the public domain by the authors.
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[846] | 7 | * Maintained 1998-2010 Glenn Randers-Pehrson
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[2] | 8 | * Maintained 1996, 1997 Andreas Dilger)
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| 9 | * Written 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
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| 10 | */
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| 11 |
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| 12 | /* This is an example of how to use libpng to read and write PNG files.
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| 13 | * The file libpng.txt is much more verbose then this. If you have not
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| 14 | * read it, do so first. This was designed to be a starting point of an
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| 15 | * implementation. This is not officially part of libpng, is hereby placed
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| 16 | * in the public domain, and therefore does not require a copyright notice.
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| 17 | *
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| 18 | * This file does not currently compile, because it is missing certain
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| 19 | * parts, like allocating memory to hold an image. You will have to
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| 20 | * supply these parts to get it to compile. For an example of a minimal
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| 21 | * working PNG reader/writer, see pngtest.c, included in this distribution;
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| 22 | * see also the programs in the contrib directory.
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| 23 | */
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| 24 |
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| 25 | #include "png.h"
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| 26 |
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| 27 | /* The png_jmpbuf() macro, used in error handling, became available in
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| 28 | * libpng version 1.0.6. If you want to be able to run your code with older
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| 29 | * versions of libpng, you must define the macro yourself (but only if it
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| 30 | * is not already defined by libpng!).
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| 31 | */
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| 32 |
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| 33 | #ifndef png_jmpbuf
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| 34 | # define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf)
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| 35 | #endif
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| 36 |
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| 37 | /* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp()
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| 38 | * returns zero if the image is a PNG and nonzero if it isn't a PNG.
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| 39 | *
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| 40 | * The function check_if_png() shown here, but not used, returns nonzero (true)
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| 41 | * if the file can be opened and is a PNG, 0 (false) otherwise.
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| 42 | *
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| 43 | * If this call is successful, and you are going to keep the file open,
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| 44 | * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once
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| 45 | * you have created the png_ptr, so that libpng knows your application
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| 46 | * has read that many bytes from the start of the file. Make sure you
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| 47 | * don't call png_set_sig_bytes() with more than 8 bytes read or give it
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| 48 | * an incorrect number of bytes read, or you will either have read too
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| 49 | * many bytes (your fault), or you are telling libpng to read the wrong
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| 50 | * number of magic bytes (also your fault).
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| 51 | *
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| 52 | * Many applications already read the first 2 or 4 bytes from the start
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| 53 | * of the image to determine the file type, so it would be easiest just
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| 54 | * to pass the bytes to png_sig_cmp() or even skip that if you know
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| 55 | * you have a PNG file, and call png_set_sig_bytes().
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| 56 | */
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| 57 | #define PNG_BYTES_TO_CHECK 4
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| 58 | int check_if_png(char *file_name, FILE **fp)
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| 59 | {
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| 60 | char buf[PNG_BYTES_TO_CHECK];
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| 61 |
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| 62 | /* Open the prospective PNG file. */
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| 63 | if ((*fp = fopen(file_name, "rb")) == NULL)
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| 64 | return 0;
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| 65 |
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| 66 | /* Read in some of the signature bytes */
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| 67 | if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK)
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| 68 | return 0;
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| 69 |
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| 70 | /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature.
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| 71 | Return nonzero (true) if they match */
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| 72 |
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| 73 | return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK));
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| 74 | }
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| 75 |
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| 76 | /* Read a PNG file. You may want to return an error code if the read
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| 77 | * fails (depending upon the failure). There are two "prototypes" given
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| 78 | * here - one where we are given the filename, and we need to open the
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| 79 | * file, and the other where we are given an open file (possibly with
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| 80 | * some or all of the magic bytes read - see comments above).
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| 81 | */
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| 82 | #ifdef open_file /* prototype 1 */
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| 83 | void read_png(char *file_name) /* We need to open the file */
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| 84 | {
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| 85 | png_structp png_ptr;
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| 86 | png_infop info_ptr;
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| 87 | unsigned int sig_read = 0;
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| 88 | png_uint_32 width, height;
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| 89 | int bit_depth, color_type, interlace_type;
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| 90 | FILE *fp;
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| 91 |
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| 92 | if ((fp = fopen(file_name, "rb")) == NULL)
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| 93 | return (ERROR);
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[561] | 94 |
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[2] | 95 | #else no_open_file /* prototype 2 */
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[561] | 96 | void read_png(FILE *fp, unsigned int sig_read) /* File is already open */
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[2] | 97 | {
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| 98 | png_structp png_ptr;
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| 99 | png_infop info_ptr;
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| 100 | png_uint_32 width, height;
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| 101 | int bit_depth, color_type, interlace_type;
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[561] | 102 | #endif no_open_file /* Only use one prototype! */
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[2] | 103 |
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| 104 | /* Create and initialize the png_struct with the desired error handler
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| 105 | * functions. If you want to use the default stderr and longjump method,
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| 106 | * you can supply NULL for the last three parameters. We also supply the
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| 107 | * the compiler header file version, so that we know if the application
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| 108 | * was compiled with a compatible version of the library. REQUIRED
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| 109 | */
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| 110 | png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
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| 111 | png_voidp user_error_ptr, user_error_fn, user_warning_fn);
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| 112 |
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| 113 | if (png_ptr == NULL)
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| 114 | {
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| 115 | fclose(fp);
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| 116 | return (ERROR);
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| 117 | }
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| 118 |
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| 119 | /* Allocate/initialize the memory for image information. REQUIRED. */
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| 120 | info_ptr = png_create_info_struct(png_ptr);
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| 121 | if (info_ptr == NULL)
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| 122 | {
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| 123 | fclose(fp);
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[846] | 124 | png_destroy_read_struct(&png_ptr, NULL, NULL);
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[2] | 125 | return (ERROR);
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| 126 | }
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| 127 |
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| 128 | /* Set error handling if you are using the setjmp/longjmp method (this is
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| 129 | * the normal method of doing things with libpng). REQUIRED unless you
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| 130 | * set up your own error handlers in the png_create_read_struct() earlier.
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| 131 | */
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| 132 |
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| 133 | if (setjmp(png_jmpbuf(png_ptr)))
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| 134 | {
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| 135 | /* Free all of the memory associated with the png_ptr and info_ptr */
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[846] | 136 | png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
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[2] | 137 | fclose(fp);
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| 138 | /* If we get here, we had a problem reading the file */
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| 139 | return (ERROR);
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| 140 | }
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| 141 |
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| 142 | /* One of the following I/O initialization methods is REQUIRED */
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| 143 | #ifdef streams /* PNG file I/O method 1 */
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| 144 | /* Set up the input control if you are using standard C streams */
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| 145 | png_init_io(png_ptr, fp);
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| 146 |
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| 147 | #else no_streams /* PNG file I/O method 2 */
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| 148 | /* If you are using replacement read functions, instead of calling
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| 149 | * png_init_io() here you would call:
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| 150 | */
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| 151 | png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn);
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| 152 | /* where user_io_ptr is a structure you want available to the callbacks */
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| 153 | #endif no_streams /* Use only one I/O method! */
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| 154 |
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| 155 | /* If we have already read some of the signature */
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| 156 | png_set_sig_bytes(png_ptr, sig_read);
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| 157 |
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| 158 | #ifdef hilevel
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| 159 | /*
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| 160 | * If you have enough memory to read in the entire image at once,
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| 161 | * and you need to specify only transforms that can be controlled
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| 162 | * with one of the PNG_TRANSFORM_* bits (this presently excludes
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| 163 | * dithering, filling, setting background, and doing gamma
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| 164 | * adjustment), then you can read the entire image (including
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| 165 | * pixels) into the info structure with this call:
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| 166 | */
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[846] | 167 | png_read_png(png_ptr, info_ptr, png_transforms, NULL);
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[561] | 168 |
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[2] | 169 | #else
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| 170 | /* OK, you're doing it the hard way, with the lower-level functions */
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| 171 |
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| 172 | /* The call to png_read_info() gives us all of the information from the
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| 173 | * PNG file before the first IDAT (image data chunk). REQUIRED
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| 174 | */
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| 175 | png_read_info(png_ptr, info_ptr);
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| 176 |
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| 177 | png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
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[846] | 178 | &interlace_type, NULL, NULL);
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[2] | 179 |
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[561] | 180 | /* Set up the data transformations you want. Note that these are all
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| 181 | * optional. Only call them if you want/need them. Many of the
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| 182 | * transformations only work on specific types of images, and many
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| 183 | * are mutually exclusive.
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| 184 | */
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[2] | 185 |
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[561] | 186 | /* Tell libpng to strip 16 bit/color files down to 8 bits/color */
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[2] | 187 | png_set_strip_16(png_ptr);
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| 188 |
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| 189 | /* Strip alpha bytes from the input data without combining with the
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| 190 | * background (not recommended).
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| 191 | */
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| 192 | png_set_strip_alpha(png_ptr);
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| 193 |
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| 194 | /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single
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| 195 | * byte into separate bytes (useful for paletted and grayscale images).
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| 196 | */
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| 197 | png_set_packing(png_ptr);
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| 198 |
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| 199 | /* Change the order of packed pixels to least significant bit first
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| 200 | * (not useful if you are using png_set_packing). */
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| 201 | png_set_packswap(png_ptr);
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| 202 |
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| 203 | /* Expand paletted colors into true RGB triplets */
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| 204 | if (color_type == PNG_COLOR_TYPE_PALETTE)
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| 205 | png_set_palette_to_rgb(png_ptr);
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| 206 |
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| 207 | /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */
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| 208 | if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
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[561] | 209 | png_set_expand_gray_1_2_4_to_8(png_ptr);
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[2] | 210 |
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| 211 | /* Expand paletted or RGB images with transparency to full alpha channels
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| 212 | * so the data will be available as RGBA quartets.
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| 213 | */
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| 214 | if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
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| 215 | png_set_tRNS_to_alpha(png_ptr);
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| 216 |
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| 217 | /* Set the background color to draw transparent and alpha images over.
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| 218 | * It is possible to set the red, green, and blue components directly
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| 219 | * for paletted images instead of supplying a palette index. Note that
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| 220 | * even if the PNG file supplies a background, you are not required to
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| 221 | * use it - you should use the (solid) application background if it has one.
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| 222 | */
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| 223 |
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| 224 | png_color_16 my_background, *image_background;
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| 225 |
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| 226 | if (png_get_bKGD(png_ptr, info_ptr, &image_background))
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| 227 | png_set_background(png_ptr, image_background,
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| 228 | PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
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| 229 | else
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| 230 | png_set_background(png_ptr, &my_background,
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| 231 | PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
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| 232 |
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[561] | 233 | /* Some suggestions as to how to get a screen gamma value
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| 234 | *
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| 235 | * Note that screen gamma is the display_exponent, which includes
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| 236 | * the CRT_exponent and any correction for viewing conditions
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| 237 | */
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[2] | 238 | if (/* We have a user-defined screen gamma value */)
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| 239 | {
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| 240 | screen_gamma = user-defined screen_gamma;
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| 241 | }
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| 242 | /* This is one way that applications share the same screen gamma value */
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| 243 | else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL)
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| 244 | {
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| 245 | screen_gamma = atof(gamma_str);
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| 246 | }
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| 247 | /* If we don't have another value */
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| 248 | else
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| 249 | {
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[561] | 250 | screen_gamma = 2.2; /* A good guess for a PC monitor in a dimly
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[2] | 251 | lit room */
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| 252 | screen_gamma = 1.7 or 1.0; /* A good guess for Mac systems */
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| 253 | }
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| 254 |
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| 255 | /* Tell libpng to handle the gamma conversion for you. The final call
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| 256 | * is a good guess for PC generated images, but it should be configurable
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| 257 | * by the user at run time by the user. It is strongly suggested that
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| 258 | * your application support gamma correction.
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| 259 | */
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| 260 |
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| 261 | int intent;
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| 262 |
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| 263 | if (png_get_sRGB(png_ptr, info_ptr, &intent))
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| 264 | png_set_gamma(png_ptr, screen_gamma, 0.45455);
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| 265 | else
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| 266 | {
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| 267 | double image_gamma;
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| 268 | if (png_get_gAMA(png_ptr, info_ptr, &image_gamma))
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| 269 | png_set_gamma(png_ptr, screen_gamma, image_gamma);
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| 270 | else
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| 271 | png_set_gamma(png_ptr, screen_gamma, 0.45455);
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| 272 | }
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| 273 |
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| 274 | /* Dither RGB files down to 8 bit palette or reduce palettes
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| 275 | * to the number of colors available on your screen.
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| 276 | */
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| 277 | if (color_type & PNG_COLOR_MASK_COLOR)
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| 278 | {
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| 279 | int num_palette;
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| 280 | png_colorp palette;
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| 281 |
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| 282 | /* This reduces the image to the application supplied palette */
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[561] | 283 | if (/* We have our own palette */)
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[2] | 284 | {
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| 285 | /* An array of colors to which the image should be dithered */
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| 286 | png_color std_color_cube[MAX_SCREEN_COLORS];
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| 287 |
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| 288 | png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
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[846] | 289 | MAX_SCREEN_COLORS, NULL, 0);
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[2] | 290 | }
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| 291 | /* This reduces the image to the palette supplied in the file */
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| 292 | else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette))
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| 293 | {
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| 294 | png_uint_16p histogram = NULL;
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| 295 |
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| 296 | png_get_hIST(png_ptr, info_ptr, &histogram);
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| 297 |
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| 298 | png_set_dither(png_ptr, palette, num_palette,
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| 299 | max_screen_colors, histogram, 0);
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| 300 | }
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| 301 | }
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| 302 |
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[561] | 303 | /* Invert monochrome files to have 0 as white and 1 as black */
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[2] | 304 | png_set_invert_mono(png_ptr);
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| 305 |
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| 306 | /* If you want to shift the pixel values from the range [0,255] or
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| 307 | * [0,65535] to the original [0,7] or [0,31], or whatever range the
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| 308 | * colors were originally in:
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| 309 | */
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| 310 | if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT))
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| 311 | {
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[561] | 312 | png_color_8p sig_bit_p;
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[2] | 313 |
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[561] | 314 | png_get_sBIT(png_ptr, info_ptr, &sig_bit_p);
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| 315 | png_set_shift(png_ptr, sig_bit_p);
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[2] | 316 | }
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| 317 |
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[561] | 318 | /* Flip the RGB pixels to BGR (or RGBA to BGRA) */
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[2] | 319 | if (color_type & PNG_COLOR_MASK_COLOR)
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| 320 | png_set_bgr(png_ptr);
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| 321 |
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[561] | 322 | /* Swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */
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[2] | 323 | png_set_swap_alpha(png_ptr);
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| 324 |
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[561] | 325 | /* Swap bytes of 16 bit files to least significant byte first */
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[2] | 326 | png_set_swap(png_ptr);
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| 327 |
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| 328 | /* Add filler (or alpha) byte (before/after each RGB triplet) */
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| 329 | png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
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| 330 |
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| 331 | /* Turn on interlace handling. REQUIRED if you are not using
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| 332 | * png_read_image(). To see how to handle interlacing passes,
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| 333 | * see the png_read_row() method below:
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| 334 | */
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| 335 | number_passes = png_set_interlace_handling(png_ptr);
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| 336 |
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| 337 | /* Optional call to gamma correct and add the background to the palette
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| 338 | * and update info structure. REQUIRED if you are expecting libpng to
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| 339 | * update the palette for you (ie you selected such a transform above).
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| 340 | */
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| 341 | png_read_update_info(png_ptr, info_ptr);
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| 342 |
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| 343 | /* Allocate the memory to hold the image using the fields of info_ptr. */
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| 344 |
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| 345 | /* The easiest way to read the image: */
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| 346 | png_bytep row_pointers[height];
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| 347 |
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[561] | 348 | /* Clear the pointer array */
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[2] | 349 | for (row = 0; row < height; row++)
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[561] | 350 | row_pointers[row] = NULL;
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| 351 |
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| 352 | for (row = 0; row < height; row++)
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[2] | 353 | row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr,
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| 354 | info_ptr));
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| 355 |
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| 356 | /* Now it's time to read the image. One of these methods is REQUIRED */
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| 357 | #ifdef entire /* Read the entire image in one go */
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| 358 | png_read_image(png_ptr, row_pointers);
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| 359 |
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| 360 | #else no_entire /* Read the image one or more scanlines at a time */
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| 361 | /* The other way to read images - deal with interlacing: */
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| 362 |
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| 363 | for (pass = 0; pass < number_passes; pass++)
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| 364 | {
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| 365 | #ifdef single /* Read the image a single row at a time */
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| 366 | for (y = 0; y < height; y++)
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| 367 | {
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[846] | 368 | png_read_rows(png_ptr, &row_pointers[y], NULL, 1);
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[2] | 369 | }
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| 370 |
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| 371 | #else no_single /* Read the image several rows at a time */
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| 372 | for (y = 0; y < height; y += number_of_rows)
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| 373 | {
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| 374 | #ifdef sparkle /* Read the image using the "sparkle" effect. */
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[846] | 375 | png_read_rows(png_ptr, &row_pointers[y], NULL,
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[2] | 376 | number_of_rows);
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| 377 | #else no_sparkle /* Read the image using the "rectangle" effect */
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[846] | 378 | png_read_rows(png_ptr, NULL, &row_pointers[y],
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[2] | 379 | number_of_rows);
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[561] | 380 | #endif no_sparkle /* Use only one of these two methods */
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[2] | 381 | }
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| 382 |
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[561] | 383 | /* If you want to display the image after every pass, do so here */
|
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| 384 | #endif no_single /* Use only one of these two methods */
|
---|
[2] | 385 | }
|
---|
[561] | 386 | #endif no_entire /* Use only one of these two methods */
|
---|
[2] | 387 |
|
---|
[561] | 388 | /* Read rest of file, and get additional chunks in info_ptr - REQUIRED */
|
---|
[2] | 389 | png_read_end(png_ptr, info_ptr);
|
---|
| 390 | #endif hilevel
|
---|
| 391 |
|
---|
| 392 | /* At this point you have read the entire image */
|
---|
| 393 |
|
---|
[561] | 394 | /* Clean up after the read, and free any memory allocated - REQUIRED */
|
---|
[846] | 395 | png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
|
---|
[2] | 396 |
|
---|
[561] | 397 | /* Close the file */
|
---|
[2] | 398 | fclose(fp);
|
---|
| 399 |
|
---|
[561] | 400 | /* That's it */
|
---|
[2] | 401 | return (OK);
|
---|
| 402 | }
|
---|
| 403 |
|
---|
[561] | 404 | /* Progressively read a file */
|
---|
[2] | 405 |
|
---|
| 406 | int
|
---|
| 407 | initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr)
|
---|
| 408 | {
|
---|
| 409 | /* Create and initialize the png_struct with the desired error handler
|
---|
| 410 | * functions. If you want to use the default stderr and longjump method,
|
---|
| 411 | * you can supply NULL for the last three parameters. We also check that
|
---|
| 412 | * the library version is compatible in case we are using dynamically
|
---|
| 413 | * linked libraries.
|
---|
| 414 | */
|
---|
| 415 | *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
|
---|
| 416 | png_voidp user_error_ptr, user_error_fn, user_warning_fn);
|
---|
| 417 |
|
---|
| 418 | if (*png_ptr == NULL)
|
---|
| 419 | {
|
---|
| 420 | *info_ptr = NULL;
|
---|
| 421 | return (ERROR);
|
---|
| 422 | }
|
---|
| 423 |
|
---|
| 424 | *info_ptr = png_create_info_struct(png_ptr);
|
---|
| 425 |
|
---|
| 426 | if (*info_ptr == NULL)
|
---|
| 427 | {
|
---|
[846] | 428 | png_destroy_read_struct(png_ptr, info_ptr, NULL);
|
---|
[2] | 429 | return (ERROR);
|
---|
| 430 | }
|
---|
| 431 |
|
---|
| 432 | if (setjmp(png_jmpbuf((*png_ptr))))
|
---|
| 433 | {
|
---|
[846] | 434 | png_destroy_read_struct(png_ptr, info_ptr, NULL);
|
---|
[2] | 435 | return (ERROR);
|
---|
| 436 | }
|
---|
| 437 |
|
---|
| 438 | /* This one's new. You will need to provide all three
|
---|
| 439 | * function callbacks, even if you aren't using them all.
|
---|
| 440 | * If you aren't using all functions, you can specify NULL
|
---|
| 441 | * parameters. Even when all three functions are NULL,
|
---|
| 442 | * you need to call png_set_progressive_read_fn().
|
---|
| 443 | * These functions shouldn't be dependent on global or
|
---|
| 444 | * static variables if you are decoding several images
|
---|
| 445 | * simultaneously. You should store stream specific data
|
---|
| 446 | * in a separate struct, given as the second parameter,
|
---|
| 447 | * and retrieve the pointer from inside the callbacks using
|
---|
| 448 | * the function png_get_progressive_ptr(png_ptr).
|
---|
| 449 | */
|
---|
| 450 | png_set_progressive_read_fn(*png_ptr, (void *)stream_data,
|
---|
| 451 | info_callback, row_callback, end_callback);
|
---|
| 452 |
|
---|
| 453 | return (OK);
|
---|
| 454 | }
|
---|
| 455 |
|
---|
| 456 | int
|
---|
| 457 | process_data(png_structp *png_ptr, png_infop *info_ptr,
|
---|
| 458 | png_bytep buffer, png_uint_32 length)
|
---|
| 459 | {
|
---|
| 460 | if (setjmp(png_jmpbuf((*png_ptr))))
|
---|
| 461 | {
|
---|
| 462 | /* Free the png_ptr and info_ptr memory on error */
|
---|
[846] | 463 | png_destroy_read_struct(png_ptr, info_ptr, NULL);
|
---|
[2] | 464 | return (ERROR);
|
---|
| 465 | }
|
---|
| 466 |
|
---|
| 467 | /* This one's new also. Simply give it chunks of data as
|
---|
| 468 | * they arrive from the data stream (in order, of course).
|
---|
[561] | 469 | * On segmented machines, don't give it any more than 64K.
|
---|
[2] | 470 | * The library seems to run fine with sizes of 4K, although
|
---|
| 471 | * you can give it much less if necessary (I assume you can
|
---|
| 472 | * give it chunks of 1 byte, but I haven't tried with less
|
---|
| 473 | * than 256 bytes yet). When this function returns, you may
|
---|
| 474 | * want to display any rows that were generated in the row
|
---|
| 475 | * callback, if you aren't already displaying them there.
|
---|
| 476 | */
|
---|
| 477 | png_process_data(*png_ptr, *info_ptr, buffer, length);
|
---|
| 478 | return (OK);
|
---|
| 479 | }
|
---|
| 480 |
|
---|
| 481 | info_callback(png_structp png_ptr, png_infop info)
|
---|
| 482 | {
|
---|
[561] | 483 | /* Do any setup here, including setting any of the transformations
|
---|
| 484 | * mentioned in the Reading PNG files section. For now, you _must_
|
---|
| 485 | * call either png_start_read_image() or png_read_update_info()
|
---|
| 486 | * after all the transformations are set (even if you don't set
|
---|
| 487 | * any). You may start getting rows before png_process_data()
|
---|
| 488 | * returns, so this is your last chance to prepare for that.
|
---|
| 489 | */
|
---|
[2] | 490 | }
|
---|
| 491 |
|
---|
| 492 | row_callback(png_structp png_ptr, png_bytep new_row,
|
---|
| 493 | png_uint_32 row_num, int pass)
|
---|
| 494 | {
|
---|
[561] | 495 | /*
|
---|
| 496 | * This function is called for every row in the image. If the
|
---|
| 497 | * image is interlaced, and you turned on the interlace handler,
|
---|
| 498 | * this function will be called for every row in every pass.
|
---|
| 499 | *
|
---|
| 500 | * In this function you will receive a pointer to new row data from
|
---|
| 501 | * libpng called new_row that is to replace a corresponding row (of
|
---|
| 502 | * the same data format) in a buffer allocated by your application.
|
---|
| 503 | *
|
---|
| 504 | * The new row data pointer "new_row" may be NULL, indicating there is
|
---|
| 505 | * no new data to be replaced (in cases of interlace loading).
|
---|
| 506 | *
|
---|
| 507 | * If new_row is not NULL then you need to call
|
---|
| 508 | * png_progressive_combine_row() to replace the corresponding row as
|
---|
| 509 | * shown below:
|
---|
| 510 | */
|
---|
| 511 |
|
---|
[2] | 512 | /* Check if row_num is in bounds. */
|
---|
[561] | 513 | if ((row_num >= 0) && (row_num < height))
|
---|
[2] | 514 | {
|
---|
| 515 | /* Get pointer to corresponding row in our
|
---|
| 516 | * PNG read buffer.
|
---|
| 517 | */
|
---|
| 518 | png_bytep old_row = ((png_bytep *)our_data)[row_num];
|
---|
| 519 |
|
---|
| 520 | /* If both rows are allocated then copy the new row
|
---|
| 521 | * data to the corresponding row data.
|
---|
| 522 | */
|
---|
[561] | 523 | if ((old_row != NULL) && (new_row != NULL))
|
---|
[2] | 524 | png_progressive_combine_row(png_ptr, old_row, new_row);
|
---|
| 525 | }
|
---|
[561] | 526 | /*
|
---|
| 527 | * The rows and passes are called in order, so you don't really
|
---|
| 528 | * need the row_num and pass, but I'm supplying them because it
|
---|
| 529 | * may make your life easier.
|
---|
| 530 | *
|
---|
| 531 | * For the non-NULL rows of interlaced images, you must call
|
---|
| 532 | * png_progressive_combine_row() passing in the new row and the
|
---|
| 533 | * old row, as demonstrated above. You can call this function for
|
---|
| 534 | * NULL rows (it will just return) and for non-interlaced images
|
---|
| 535 | * (it just does the png_memcpy for you) if it will make the code
|
---|
| 536 | * easier. Thus, you can just do this for all cases:
|
---|
| 537 | */
|
---|
[2] | 538 |
|
---|
| 539 | png_progressive_combine_row(png_ptr, old_row, new_row);
|
---|
| 540 |
|
---|
[561] | 541 | /* where old_row is what was displayed for previous rows. Note
|
---|
| 542 | * that the first pass (pass == 0 really) will completely cover
|
---|
| 543 | * the old row, so the rows do not have to be initialized. After
|
---|
| 544 | * the first pass (and only for interlaced images), you will have
|
---|
| 545 | * to pass the current row as new_row, and the function will combine
|
---|
| 546 | * the old row and the new row.
|
---|
| 547 | */
|
---|
[2] | 548 | }
|
---|
| 549 |
|
---|
| 550 | end_callback(png_structp png_ptr, png_infop info)
|
---|
| 551 | {
|
---|
[561] | 552 | /* This function is called when the whole image has been read,
|
---|
| 553 | * including any chunks after the image (up to and including
|
---|
| 554 | * the IEND). You will usually have the same info chunk as you
|
---|
| 555 | * had in the header, although some data may have been added
|
---|
| 556 | * to the comments and time fields.
|
---|
| 557 | *
|
---|
| 558 | * Most people won't do much here, perhaps setting a flag that
|
---|
| 559 | * marks the image as finished.
|
---|
| 560 | */
|
---|
[2] | 561 | }
|
---|
| 562 |
|
---|
[561] | 563 | /* Write a png file */
|
---|
[2] | 564 | void write_png(char *file_name /* , ... other image information ... */)
|
---|
| 565 | {
|
---|
| 566 | FILE *fp;
|
---|
| 567 | png_structp png_ptr;
|
---|
| 568 | png_infop info_ptr;
|
---|
| 569 | png_colorp palette;
|
---|
| 570 |
|
---|
[561] | 571 | /* Open the file */
|
---|
[2] | 572 | fp = fopen(file_name, "wb");
|
---|
| 573 | if (fp == NULL)
|
---|
| 574 | return (ERROR);
|
---|
| 575 |
|
---|
| 576 | /* Create and initialize the png_struct with the desired error handler
|
---|
| 577 | * functions. If you want to use the default stderr and longjump method,
|
---|
| 578 | * you can supply NULL for the last three parameters. We also check that
|
---|
| 579 | * the library version is compatible with the one used at compile time,
|
---|
| 580 | * in case we are using dynamically linked libraries. REQUIRED.
|
---|
| 581 | */
|
---|
| 582 | png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,
|
---|
| 583 | png_voidp user_error_ptr, user_error_fn, user_warning_fn);
|
---|
| 584 |
|
---|
| 585 | if (png_ptr == NULL)
|
---|
| 586 | {
|
---|
| 587 | fclose(fp);
|
---|
| 588 | return (ERROR);
|
---|
| 589 | }
|
---|
| 590 |
|
---|
| 591 | /* Allocate/initialize the image information data. REQUIRED */
|
---|
| 592 | info_ptr = png_create_info_struct(png_ptr);
|
---|
| 593 | if (info_ptr == NULL)
|
---|
| 594 | {
|
---|
| 595 | fclose(fp);
|
---|
[846] | 596 | png_destroy_write_struct(&png_ptr, NULL);
|
---|
[2] | 597 | return (ERROR);
|
---|
| 598 | }
|
---|
| 599 |
|
---|
| 600 | /* Set error handling. REQUIRED if you aren't supplying your own
|
---|
| 601 | * error handling functions in the png_create_write_struct() call.
|
---|
| 602 | */
|
---|
| 603 | if (setjmp(png_jmpbuf(png_ptr)))
|
---|
| 604 | {
|
---|
[561] | 605 | /* If we get here, we had a problem writing the file */
|
---|
[2] | 606 | fclose(fp);
|
---|
| 607 | png_destroy_write_struct(&png_ptr, &info_ptr);
|
---|
| 608 | return (ERROR);
|
---|
| 609 | }
|
---|
| 610 |
|
---|
| 611 | /* One of the following I/O initialization functions is REQUIRED */
|
---|
[561] | 612 |
|
---|
[2] | 613 | #ifdef streams /* I/O initialization method 1 */
|
---|
[561] | 614 | /* Set up the output control if you are using standard C streams */
|
---|
[2] | 615 | png_init_io(png_ptr, fp);
|
---|
[561] | 616 |
|
---|
[2] | 617 | #else no_streams /* I/O initialization method 2 */
|
---|
[561] | 618 | /* If you are using replacement write functions, instead of calling
|
---|
| 619 | * png_init_io() here you would call
|
---|
| 620 | */
|
---|
[2] | 621 | png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn,
|
---|
| 622 | user_IO_flush_function);
|
---|
| 623 | /* where user_io_ptr is a structure you want available to the callbacks */
|
---|
[561] | 624 | #endif no_streams /* Only use one initialization method */
|
---|
[2] | 625 |
|
---|
| 626 | #ifdef hilevel
|
---|
| 627 | /* This is the easy way. Use it if you already have all the
|
---|
[561] | 628 | * image info living in the structure. You could "|" many
|
---|
[2] | 629 | * PNG_TRANSFORM flags into the png_transforms integer here.
|
---|
| 630 | */
|
---|
[846] | 631 | png_write_png(png_ptr, info_ptr, png_transforms, NULL);
|
---|
[561] | 632 |
|
---|
[2] | 633 | #else
|
---|
| 634 | /* This is the hard way */
|
---|
| 635 |
|
---|
| 636 | /* Set the image information here. Width and height are up to 2^31,
|
---|
| 637 | * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
|
---|
| 638 | * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
|
---|
| 639 | * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
|
---|
| 640 | * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or
|
---|
| 641 | * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
|
---|
| 642 | * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED
|
---|
| 643 | */
|
---|
| 644 | png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???,
|
---|
| 645 | PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
|
---|
| 646 |
|
---|
[561] | 647 | /* Set the palette if there is one. REQUIRED for indexed-color images */
|
---|
[2] | 648 | palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH
|
---|
[561] | 649 | * png_sizeof(png_color));
|
---|
| 650 | /* ... Set palette colors ... */
|
---|
[2] | 651 | png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
|
---|
| 652 | /* You must not free palette here, because png_set_PLTE only makes a link to
|
---|
[561] | 653 | * the palette that you malloced. Wait until you are about to destroy
|
---|
| 654 | * the png structure.
|
---|
| 655 | */
|
---|
[2] | 656 |
|
---|
[561] | 657 | /* Optional significant bit (sBIT) chunk */
|
---|
| 658 | png_color_8 sig_bit;
|
---|
| 659 | /* If we are dealing with a grayscale image then */
|
---|
[2] | 660 | sig_bit.gray = true_bit_depth;
|
---|
[561] | 661 | /* Otherwise, if we are dealing with a color image then */
|
---|
[2] | 662 | sig_bit.red = true_red_bit_depth;
|
---|
| 663 | sig_bit.green = true_green_bit_depth;
|
---|
| 664 | sig_bit.blue = true_blue_bit_depth;
|
---|
[561] | 665 | /* If the image has an alpha channel then */
|
---|
[2] | 666 | sig_bit.alpha = true_alpha_bit_depth;
|
---|
[561] | 667 | png_set_sBIT(png_ptr, info_ptr, &sig_bit);
|
---|
[2] | 668 |
|
---|
| 669 |
|
---|
| 670 | /* Optional gamma chunk is strongly suggested if you have any guess
|
---|
| 671 | * as to the correct gamma of the image.
|
---|
| 672 | */
|
---|
| 673 | png_set_gAMA(png_ptr, info_ptr, gamma);
|
---|
| 674 |
|
---|
| 675 | /* Optionally write comments into the image */
|
---|
| 676 | text_ptr[0].key = "Title";
|
---|
| 677 | text_ptr[0].text = "Mona Lisa";
|
---|
| 678 | text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE;
|
---|
| 679 | text_ptr[1].key = "Author";
|
---|
| 680 | text_ptr[1].text = "Leonardo DaVinci";
|
---|
| 681 | text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE;
|
---|
| 682 | text_ptr[2].key = "Description";
|
---|
| 683 | text_ptr[2].text = "<long text>";
|
---|
| 684 | text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt;
|
---|
| 685 | #ifdef PNG_iTXt_SUPPORTED
|
---|
| 686 | text_ptr[0].lang = NULL;
|
---|
| 687 | text_ptr[1].lang = NULL;
|
---|
| 688 | text_ptr[2].lang = NULL;
|
---|
| 689 | #endif
|
---|
| 690 | png_set_text(png_ptr, info_ptr, text_ptr, 3);
|
---|
| 691 |
|
---|
[561] | 692 | /* Other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs */
|
---|
[2] | 693 |
|
---|
[561] | 694 | /* Note that if sRGB is present the gAMA and cHRM chunks must be ignored
|
---|
| 695 | * on read and, if your application chooses to write them, they must
|
---|
| 696 | * be written in accordance with the sRGB profile
|
---|
| 697 | */
|
---|
| 698 |
|
---|
[2] | 699 | /* Write the file header information. REQUIRED */
|
---|
| 700 | png_write_info(png_ptr, info_ptr);
|
---|
| 701 |
|
---|
| 702 | /* If you want, you can write the info in two steps, in case you need to
|
---|
| 703 | * write your private chunk ahead of PLTE:
|
---|
| 704 | *
|
---|
| 705 | * png_write_info_before_PLTE(write_ptr, write_info_ptr);
|
---|
| 706 | * write_my_chunk();
|
---|
| 707 | * png_write_info(png_ptr, info_ptr);
|
---|
| 708 | *
|
---|
[561] | 709 | * However, given the level of known- and unknown-chunk support in 1.2.0
|
---|
[2] | 710 | * and up, this should no longer be necessary.
|
---|
| 711 | */
|
---|
| 712 |
|
---|
| 713 | /* Once we write out the header, the compression type on the text
|
---|
| 714 | * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or
|
---|
| 715 | * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again
|
---|
| 716 | * at the end.
|
---|
| 717 | */
|
---|
| 718 |
|
---|
[561] | 719 | /* Set up the transformations you want. Note that these are
|
---|
[2] | 720 | * all optional. Only call them if you want them.
|
---|
| 721 | */
|
---|
| 722 |
|
---|
[561] | 723 | /* Invert monochrome pixels */
|
---|
[2] | 724 | png_set_invert_mono(png_ptr);
|
---|
| 725 |
|
---|
| 726 | /* Shift the pixels up to a legal bit depth and fill in
|
---|
| 727 | * as appropriate to correctly scale the image.
|
---|
| 728 | */
|
---|
| 729 | png_set_shift(png_ptr, &sig_bit);
|
---|
| 730 |
|
---|
[561] | 731 | /* Pack pixels into bytes */
|
---|
[2] | 732 | png_set_packing(png_ptr);
|
---|
| 733 |
|
---|
[561] | 734 | /* Swap location of alpha bytes from ARGB to RGBA */
|
---|
[2] | 735 | png_set_swap_alpha(png_ptr);
|
---|
| 736 |
|
---|
| 737 | /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into
|
---|
| 738 | * RGB (4 channels -> 3 channels). The second parameter is not used.
|
---|
| 739 | */
|
---|
| 740 | png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
|
---|
| 741 |
|
---|
[561] | 742 | /* Flip BGR pixels to RGB */
|
---|
[2] | 743 | png_set_bgr(png_ptr);
|
---|
| 744 |
|
---|
[561] | 745 | /* Swap bytes of 16-bit files to most significant byte first */
|
---|
[2] | 746 | png_set_swap(png_ptr);
|
---|
| 747 |
|
---|
[561] | 748 | /* Swap bits of 1, 2, 4 bit packed pixel formats */
|
---|
[2] | 749 | png_set_packswap(png_ptr);
|
---|
| 750 |
|
---|
[561] | 751 | /* Turn on interlace handling if you are not using png_write_image() */
|
---|
[2] | 752 | if (interlacing)
|
---|
| 753 | number_passes = png_set_interlace_handling(png_ptr);
|
---|
| 754 | else
|
---|
| 755 | number_passes = 1;
|
---|
| 756 |
|
---|
| 757 | /* The easiest way to write the image (you may have a different memory
|
---|
| 758 | * layout, however, so choose what fits your needs best). You need to
|
---|
| 759 | * use the first method if you aren't handling interlacing yourself.
|
---|
| 760 | */
|
---|
| 761 | png_uint_32 k, height, width;
|
---|
| 762 | png_byte image[height][width*bytes_per_pixel];
|
---|
| 763 | png_bytep row_pointers[height];
|
---|
| 764 |
|
---|
| 765 | if (height > PNG_UINT_32_MAX/png_sizeof(png_bytep))
|
---|
| 766 | png_error (png_ptr, "Image is too tall to process in memory");
|
---|
| 767 |
|
---|
| 768 | for (k = 0; k < height; k++)
|
---|
| 769 | row_pointers[k] = image + k*width*bytes_per_pixel;
|
---|
| 770 |
|
---|
| 771 | /* One of the following output methods is REQUIRED */
|
---|
[561] | 772 |
|
---|
| 773 | #ifdef entire /* Write out the entire image data in one call */
|
---|
[2] | 774 | png_write_image(png_ptr, row_pointers);
|
---|
| 775 |
|
---|
[561] | 776 | /* The other way to write the image - deal with interlacing */
|
---|
[2] | 777 |
|
---|
[561] | 778 | #else no_entire /* Write out the image data by one or more scanlines */
|
---|
| 779 |
|
---|
[2] | 780 | /* The number of passes is either 1 for non-interlaced images,
|
---|
| 781 | * or 7 for interlaced images.
|
---|
| 782 | */
|
---|
| 783 | for (pass = 0; pass < number_passes; pass++)
|
---|
| 784 | {
|
---|
| 785 | /* Write a few rows at a time. */
|
---|
| 786 | png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows);
|
---|
| 787 |
|
---|
| 788 | /* If you are only writing one row at a time, this works */
|
---|
| 789 | for (y = 0; y < height; y++)
|
---|
| 790 | png_write_rows(png_ptr, &row_pointers[y], 1);
|
---|
| 791 | }
|
---|
[561] | 792 | #endif no_entire /* Use only one output method */
|
---|
[2] | 793 |
|
---|
| 794 | /* You can write optional chunks like tEXt, zTXt, and tIME at the end
|
---|
[561] | 795 | * as well. Shouldn't be necessary in 1.2.0 and up as all the public
|
---|
[2] | 796 | * chunks are supported and you can use png_set_unknown_chunks() to
|
---|
| 797 | * register unknown chunks into the info structure to be written out.
|
---|
| 798 | */
|
---|
| 799 |
|
---|
| 800 | /* It is REQUIRED to call this to finish writing the rest of the file */
|
---|
| 801 | png_write_end(png_ptr, info_ptr);
|
---|
| 802 | #endif hilevel
|
---|
| 803 |
|
---|
| 804 | /* If you png_malloced a palette, free it here (don't free info_ptr->palette,
|
---|
[561] | 805 | * as recommended in versions 1.0.5m and earlier of this example; if
|
---|
| 806 | * libpng mallocs info_ptr->palette, libpng will free it). If you
|
---|
| 807 | * allocated it with malloc() instead of png_malloc(), use free() instead
|
---|
| 808 | * of png_free().
|
---|
| 809 | */
|
---|
[2] | 810 | png_free(png_ptr, palette);
|
---|
[561] | 811 | palette = NULL;
|
---|
[2] | 812 |
|
---|
| 813 | /* Similarly, if you png_malloced any data that you passed in with
|
---|
[561] | 814 | * png_set_something(), such as a hist or trans array, free it here,
|
---|
| 815 | * when you can be sure that libpng is through with it.
|
---|
| 816 | */
|
---|
[2] | 817 | png_free(png_ptr, trans);
|
---|
[561] | 818 | trans = NULL;
|
---|
| 819 | /* Whenever you use png_free() it is a good idea to set the pointer to
|
---|
| 820 | * NULL in case your application inadvertently tries to png_free() it
|
---|
| 821 | * again. When png_free() sees a NULL it returns without action, thus
|
---|
| 822 | * avoiding the double-free security problem.
|
---|
| 823 | */
|
---|
[2] | 824 |
|
---|
[561] | 825 | /* Clean up after the write, and free any memory allocated */
|
---|
[2] | 826 | png_destroy_write_struct(&png_ptr, &info_ptr);
|
---|
| 827 |
|
---|
[561] | 828 | /* Close the file */
|
---|
[2] | 829 | fclose(fp);
|
---|
| 830 |
|
---|
[561] | 831 | /* That's it */
|
---|
[2] | 832 | return (OK);
|
---|
| 833 | }
|
---|
| 834 |
|
---|
| 835 | #endif /* if 0 */
|
---|