1 | .TH LIBMNG 3 "January 30th, 2005"
|
---|
2 | .SH NAME
|
---|
3 | libmng \- Multiple-image Network Graphics (MNG) Reference Library 1.0.9
|
---|
4 | .SH SYNOPSIS
|
---|
5 | \fI\fB
|
---|
6 |
|
---|
7 | \fB#include <libmng.h>\fP
|
---|
8 |
|
---|
9 |
|
---|
10 | .SH DESCRIPTION
|
---|
11 | The
|
---|
12 | .I libmng
|
---|
13 | library supports decoding, displaying, encoding, and various other
|
---|
14 | manipulations of the Multiple-image Network Graphics (MNG) format
|
---|
15 | image files. It uses the
|
---|
16 | .IR zlib(3)
|
---|
17 | compression library, and optionally the JPEG library by the Independant
|
---|
18 | JPEG Group (IJG) and/or lcms (little cms), a color-management library
|
---|
19 | by Marti Maria Saguer.
|
---|
20 |
|
---|
21 |
|
---|
22 | .SH I. Introduction
|
---|
23 |
|
---|
24 | This file describes how to use and modify the MNG reference library
|
---|
25 | (known as libmng) for your own use. There are seven sections to this
|
---|
26 | file: introduction, callbacks, housekeeping, reading, displaying,
|
---|
27 | writing, and modification and configuration notes for various special
|
---|
28 | platforms. We assume that libmng is already installed; see the
|
---|
29 | INSTALL.README file for instructions on how to install libmng.
|
---|
30 |
|
---|
31 | Libmng was written to support and promote the MNG specification.
|
---|
32 |
|
---|
33 | The MNG-1.0 specification is available at
|
---|
34 | <http://www.libpng.org/pub/mng/spec/>.
|
---|
35 |
|
---|
36 | Other information about MNG can be found at the MNG home page,
|
---|
37 | <http://www.libpng.org/pub/mng/>.
|
---|
38 | The latest version of libmng can be found at its own homepage at
|
---|
39 | <http://www.libmng.com/>.
|
---|
40 |
|
---|
41 | In most cases the library will not need to be changed.
|
---|
42 | For standardization purposes the library contains both a Windows DLL
|
---|
43 | and a makefile for building a shared library (SO). The library is
|
---|
44 | written in C, but an interface for Borland Delphi is also available.
|
---|
45 |
|
---|
46 | Libmng has been designed to handle multiple sessions at one time,
|
---|
47 | to be easily modifiable, to be portable to the vast majority of
|
---|
48 | machines (ANSI, K&R, 32-, and 64-bit) available, and to be easy
|
---|
49 | to use.
|
---|
50 |
|
---|
51 | Libmng uses zlib for its compression and decompression of MNG files.
|
---|
52 | Further information about zlib, and the latest version of zlib, can be
|
---|
53 | found at the zlib home page, <http://www.zlib.org/>.
|
---|
54 | The zlib compression utility is a general purpose utility that is
|
---|
55 | useful for more than MNG/PNG files, and can be used without libmng.
|
---|
56 | See the documentation delivered with zlib for more details.
|
---|
57 |
|
---|
58 | Libmng optionally uses the JPEG library by the Independant JPEG Group
|
---|
59 | (IJG). This library is used for the JNG sub-format, which is part of
|
---|
60 | the MNG specification, and allows for inclusion of JPEG decoded and
|
---|
61 | thus highly compressed (photographic) images.
|
---|
62 | Further information about the IJG JPEG library and the latest sources
|
---|
63 | can be found at <http://www.ijg.org/>.
|
---|
64 |
|
---|
65 | Libmng can also optionally use the lcms (little CMS) library by
|
---|
66 | Marti Maria Saguer. This library provides an excellent color-management
|
---|
67 | system (CMS), which gives libmng the ability to provide full
|
---|
68 | color-correction for images with the proper color-information encoded.
|
---|
69 | Further information and the latest sources can be found at
|
---|
70 | <http://www.littlecms.com/>.
|
---|
71 |
|
---|
72 | Libmng is thread safe, provided the threads are using different
|
---|
73 | handles as returned by the initialization call.
|
---|
74 | Each thread should have its own handle and thus its own image.
|
---|
75 | Libmng does not protect itself against two threads using the
|
---|
76 | same instance of a handle.
|
---|
77 |
|
---|
78 | The libmng.h header file is the single reference needed for programming
|
---|
79 | with libmng:
|
---|
80 |
|
---|
81 | #include <libmng.h>
|
---|
82 |
|
---|
83 |
|
---|
84 | .SH II. Callbacks
|
---|
85 |
|
---|
86 | Libmng makes extensive use of callback functions. This is meant to
|
---|
87 | keep the library as platform-independant and flexible as possible.
|
---|
88 | Actually, the first call you will make to the library, already contains
|
---|
89 | three parameters you can use to provide callback entry-points.
|
---|
90 |
|
---|
91 | Most functions must return a mng_bool (boolean). Returning MNG_FALSE
|
---|
92 | indicates the library the callback failed in some way and the library
|
---|
93 | will immediately return from whatever it was doing back to the
|
---|
94 | application. Returning MNG_TRUE indicates there were no problems and
|
---|
95 | processing can continue.
|
---|
96 |
|
---|
97 | Let's step through each of the possible callbacks. The sections on
|
---|
98 | reading, displaying and writing will also explain which callbacks are
|
---|
99 | needed when and where.
|
---|
100 |
|
---|
101 | \- mng_ptr mng_memalloc (mng_size_t iLen)
|
---|
102 |
|
---|
103 | A very basic function which the library uses to allocate a memory-block
|
---|
104 | with the given size. A typical implementation would be:
|
---|
105 |
|
---|
106 | mng_ptr my_alloc (mng_size_t iLen) {
|
---|
107 | return calloc (1, iLen);
|
---|
108 | }
|
---|
109 |
|
---|
110 | Note that the library requires you to zero-out the memory-block!!!
|
---|
111 |
|
---|
112 | \- void mng_memfree (mng_ptr pPtr,
|
---|
113 | mng_size_t iLen)
|
---|
114 |
|
---|
115 | Counterpart of the previous function. Typically:
|
---|
116 |
|
---|
117 | void my_free (mng_ptr pPtr, mng_size_t iLen) {
|
---|
118 | free (pPtr);
|
---|
119 | }
|
---|
120 |
|
---|
121 | \- mng_bool mng_openstream (mng_handle hHandle)
|
---|
122 |
|
---|
123 | \- mng_bool mng_closestream (mng_handle hHandle)
|
---|
124 |
|
---|
125 | These are called by the library just before it starts to process
|
---|
126 | (either read or write) a file and just after the processing stops.
|
---|
127 | This is the recommended place to do I/O initialization & finalization.
|
---|
128 | Whether you do or not, is up to you. The library does not put any
|
---|
129 | meaning into the calls. They are simply provided for your convenience.
|
---|
130 |
|
---|
131 | \- mng_bool mng_readdata (mng_handle hHandle,
|
---|
132 | mng_ptr pBuf,
|
---|
133 | mng_uint32 iBuflen,
|
---|
134 | mng_uint32p pRead)
|
---|
135 |
|
---|
136 | This function is called when the library needs some more input while
|
---|
137 | reading an image. The reading process supports two modes:
|
---|
138 | Suspension-mode (SMOD) and non-suspension-mode (NSMOD).
|
---|
139 | See mng_set_suspensionmode() for a more detailed description.
|
---|
140 |
|
---|
141 | In NSMOD, the library requires you to return exactly the amount of bytes
|
---|
142 | requested (= iBuflen). Any lesser amount indicates the input file
|
---|
143 | is exhausted and the library will return a MNG_UNEXPECTEDEOF errorcode.
|
---|
144 |
|
---|
145 | In SMOD, you may return a smaller amount of bytes than requested.
|
---|
146 | This tells the library it should temporarily wait for more input to
|
---|
147 | arrive. The lib will return with MNG_NEEDMOREDATA, and will expect a
|
---|
148 | call to mng_read_resume() or mng_display_resume() next, as soon as
|
---|
149 | more input-data has arrived.
|
---|
150 |
|
---|
151 | For NSMOD this function could be as simple as:
|
---|
152 |
|
---|
153 | mng_bool my_read (mng_handle hHandle,
|
---|
154 | mng_ptr pBuf,
|
---|
155 | mng_uint32 iBuflen,
|
---|
156 | mng_uint32p pRead) {
|
---|
157 | *pRead = fread (pBuf, 1, iBuflen, myfile);
|
---|
158 | return MNG_TRUE;
|
---|
159 | }
|
---|
160 |
|
---|
161 | \- mng_bool mng_writedata (mng_handle hHandle,
|
---|
162 | mng_ptr pBuf,
|
---|
163 | mng_uint32 iBuflen,
|
---|
164 | mng_uint32p pWritten)
|
---|
165 |
|
---|
166 | This function is called during the mng_write() function to actually
|
---|
167 | output data to the file. There is no suspension-mode during write,
|
---|
168 | so the application must return the exact number of bytes the library
|
---|
169 | requests to be written.
|
---|
170 |
|
---|
171 | A typical implementation could be:
|
---|
172 |
|
---|
173 | mng_bool my_write (mng_handle hHandle,
|
---|
174 | mng_ptr pBuf,
|
---|
175 | mng_uint32 iBuflen,
|
---|
176 | mng_uint32p pWritten) {
|
---|
177 | *pWritten = fwrite (pBuf, 1, iBuflen, myfile);
|
---|
178 | return MNG_TRUE;
|
---|
179 | }
|
---|
180 |
|
---|
181 | \- mng_bool mng_errorproc (mng_handle hHandle,
|
---|
182 | mng_int32 iErrorcode,
|
---|
183 | mng_int8 iSeverity,
|
---|
184 | mng_chunkid iChunkname,
|
---|
185 | mng_uint32 iChunkseq,
|
---|
186 | mng_int32 iExtra1,
|
---|
187 | mng_int32 iExtra2,
|
---|
188 | mng_pchar zErrortext)
|
---|
189 |
|
---|
190 | This function is called whenever an error is detected inside the
|
---|
191 | library. This may be caused by invalid input, callbacks indicating
|
---|
192 | failure, or wrongfully calling functions out of place.
|
---|
193 |
|
---|
194 | If you do not provide this callback the library will still return
|
---|
195 | an errorcode from the called function, and the mng_getlasterror()
|
---|
196 | function can be used to retrieve the other parameters.
|
---|
197 |
|
---|
198 | This function is currently only provided for convenience, but may
|
---|
199 | at some point be used to indicate certain errors may be acceptable,
|
---|
200 | and processing should continue.
|
---|
201 |
|
---|
202 | \- mng_bool mng_traceproc (mng_handle hHandle,
|
---|
203 | mng_int32 iFuncnr,
|
---|
204 | mng_int32 iFuncseq,
|
---|
205 | mng_pchar zFuncname)
|
---|
206 |
|
---|
207 | This function is provided to allow a functional analysis of the
|
---|
208 | library. This may be useful if you encounter certain errors and
|
---|
209 | cannot determine what the problem is.
|
---|
210 |
|
---|
211 | Almost all functions inside the library will activate this
|
---|
212 | callback with an appropriate function-name at the start and end
|
---|
213 | of the function. Please note that large images may generate an
|
---|
214 | enormous amount of calls.
|
---|
215 |
|
---|
216 | \- mng_bool mng_processheader (mng_handle hHandle,
|
---|
217 | mng_uint32 iWidth,
|
---|
218 | mng_uint32 iHeight)
|
---|
219 |
|
---|
220 | This function is called once the header information of an input-
|
---|
221 | image has been processed. At this point the image dimensions are
|
---|
222 | available and also some other properties depending on the type
|
---|
223 | of the image. Eg. for a MNG the frame-/layercount, playtime &
|
---|
224 | simplicity fields are known.
|
---|
225 |
|
---|
226 | The primary purpose of this callback is to inform the application
|
---|
227 | of the size of the image, and for the application to initialize
|
---|
228 | the drawing canvas to be used by the library. This is also a good
|
---|
229 | point to set the canvas-style. Eg. mng_set_canvasstyle().
|
---|
230 |
|
---|
231 | \- mng_bool mng_processtext (mng_handle hHandle,
|
---|
232 | mng_uint8 iType,
|
---|
233 | mng_pchar zKeyword,
|
---|
234 | mng_pchar zText,
|
---|
235 | mng_pchar zLanguage,
|
---|
236 | mng_pchar zTranslation)
|
---|
237 |
|
---|
238 | This callback is activated for each textual chunk in the input-
|
---|
239 | image. These are tEXt, zTXt & iTXt. It may be used to retain
|
---|
240 | specific comments for presentation to the user.
|
---|
241 |
|
---|
242 | \- mng_bool mng_processsave (mng_handle hHandle)
|
---|
243 |
|
---|
244 | \- mng_bool mng_processseek (mng_handle hHandle,
|
---|
245 | mng_pchar zName)
|
---|
246 |
|
---|
247 | The purpose of these callbacks is to signal the processing of the
|
---|
248 | SAVE & SEEK chunks in a MNG input-file. This may be used in the
|
---|
249 | future to specify some special processing. At the moment these
|
---|
250 | functions are only provided as a signal.
|
---|
251 |
|
---|
252 | \- mng_ptr mng_getcanvasline (mng_handle hHandle,
|
---|
253 | mng_uint32 iLinenr)
|
---|
254 |
|
---|
255 | \- mng_ptr mng_getbkgdline (mng_handle hHandle,
|
---|
256 | mng_uint32 iLinenr)
|
---|
257 |
|
---|
258 | \- mng_ptr mng_getalphaline (mng_handle hHandle,
|
---|
259 | mng_uint32 iLinenr)
|
---|
260 |
|
---|
261 | These callbacks are used to access the drawing canvas, background
|
---|
262 | canvas and an optional separate alpha-channel canvas. The latter is
|
---|
263 | used only with the MNG_CANVAS_RGB8_A8 canvas-style.
|
---|
264 |
|
---|
265 | If the getbkgdline() callback is not supplied the library will
|
---|
266 | composite fully or partially transparent pixels in the image against
|
---|
267 | a specified background color. See mng_set_bgcolor() for more details.
|
---|
268 | If a chosen canvas-style includes an alpha-channel, this callback
|
---|
269 | is very likely not needed.
|
---|
270 |
|
---|
271 | The application is responsible for returning a pointer to a line of
|
---|
272 | pixels, which should be in the exact format as defined by the call
|
---|
273 | to mng_set_canvasstyle() and mng_set_bkgdstyle(), without gaps between
|
---|
274 | the representation of each pixel, unless specified by the canvas-style.
|
---|
275 |
|
---|
276 | \- mng_bool mng_refresh (mng_handle hHandle,
|
---|
277 | mng_uint32 iX,
|
---|
278 | mng_uint32 iY,
|
---|
279 | mng_uint32 iWidth,
|
---|
280 | mng_uint32 iHeight)
|
---|
281 |
|
---|
282 | This callback is called when the library has drawn a complete frame
|
---|
283 | onto the drawing canvas, and it is ready to be displayed.
|
---|
284 | The application is responsible for transferring the drawing canvas
|
---|
285 | from memory onto the actual output device.
|
---|
286 |
|
---|
287 | \- mng_uint32 mng_gettickcount (mng_handle hHandle)
|
---|
288 |
|
---|
289 | This function should return the number of milliseconds on some internal
|
---|
290 | clock. The entire animation timing depends heavily on this function,
|
---|
291 | and the number returned should be as accurate as possible.
|
---|
292 |
|
---|
293 | \- mng_bool mng_settimer (mng_handle hHandle,
|
---|
294 | mng_uint32 iMsecs)
|
---|
295 |
|
---|
296 | This callback is activated every time the library requires a "pause".
|
---|
297 | Note that the function itself should NOT execute the wait. It should
|
---|
298 | simply store the time-field and allow the library to return. Libmng
|
---|
299 | will return with the MNG_NEEDTIMERWAIT code, indicating the callback
|
---|
300 | was called and it is now time to execute the pause.
|
---|
301 |
|
---|
302 | After the indicated number of milliseconds have elapsed, the application
|
---|
303 | should call mng_display_resume(), to resume the animation as planned.
|
---|
304 |
|
---|
305 | This method allows for both a real timer or a simple wait command in the
|
---|
306 | application. Whichever method you select, both the gettickcount() and
|
---|
307 | settimer() callbacks are crucial for proper animation timing.
|
---|
308 |
|
---|
309 | \- mng_bool mng_processgamma (mng_handle hHandle,
|
---|
310 | mng_uint32 iGamma)
|
---|
311 |
|
---|
312 | \- mng_bool mng_processchroma (mng_handle hHandle,
|
---|
313 | mng_uint32 iWhitepointx,
|
---|
314 | mng_uint32 iWhitepointy,
|
---|
315 | mng_uint32 iRedx,
|
---|
316 | mng_uint32 iRedy,
|
---|
317 | mng_uint32 iGreenx,
|
---|
318 | mng_uint32 iGreeny,
|
---|
319 | mng_uint32 iBluex,
|
---|
320 | mng_uint32 iBluey)
|
---|
321 |
|
---|
322 | \- mng_bool mng_processsrgb (mng_handle hHandle,
|
---|
323 | mng_uint8 iRenderingintent)
|
---|
324 |
|
---|
325 | \- mng_bool mng_processiccp (mng_handle hHandle,
|
---|
326 | mng_uint32 iProfilesize,
|
---|
327 | mng_ptr pProfile)
|
---|
328 |
|
---|
329 | \- mng_bool mng_processarow (mng_handle hHandle,
|
---|
330 | mng_uint32 iRowsamples,
|
---|
331 | mng_bool bIsRGBA16,
|
---|
332 | mng_ptr pRow)
|
---|
333 |
|
---|
334 | These callbacks are only required when you selected the MNG_APP_CMS
|
---|
335 | directive during compilation of the library. See the configuration
|
---|
336 | section for more details.
|
---|
337 |
|
---|
338 | \- mng_bool mng_iteratechunk (mng_handle hHandle,
|
---|
339 | mng_handle hChunk,
|
---|
340 | mng_chunkid iChunkid,
|
---|
341 | mng_uint32 iChunkseq)
|
---|
342 |
|
---|
343 | This callback is only used for the mng_iterate_chunks() function.
|
---|
344 | It is called exactly once for each chunk stored.
|
---|
345 |
|
---|
346 |
|
---|
347 | .SH III. Housekeeping
|
---|
348 |
|
---|
349 |
|
---|
350 | .SS Memory management
|
---|
351 |
|
---|
352 | The library can use internal memory allocation/deallocation or use
|
---|
353 | provided callbacks for its memory management. The choice is made at
|
---|
354 | compilation time. See the section on customization for details.
|
---|
355 |
|
---|
356 | If internal management has been selected, the memory callback functions
|
---|
357 | need not be supplied. Even if you do supply them they will not be used.
|
---|
358 | The actual code used is similar to the code discussed in the callback
|
---|
359 | section:
|
---|
360 |
|
---|
361 | pPtr = calloc (1, iLen);
|
---|
362 |
|
---|
363 | free (pPtr);
|
---|
364 |
|
---|
365 | If your compiler does not support these functions, or you wish to monitor
|
---|
366 | the library's use of memory for certain reasons, you can choose to
|
---|
367 | compile the library with external memory management. In this case the
|
---|
368 | memory callback functions MUST be supplied, and should function as if the
|
---|
369 | above code was used.
|
---|
370 |
|
---|
371 |
|
---|
372 | .SS Initialization
|
---|
373 |
|
---|
374 | The basic initialization of the library is short and swift:
|
---|
375 |
|
---|
376 | myhandle = mng_initialize (myuserdata, my_alloc,
|
---|
377 | my_free, MNG_NULL);
|
---|
378 | if (myhandle == MNG_NULL)
|
---|
379 | /* process error */;
|
---|
380 |
|
---|
381 | The first field is an application-only parameter. It is saved in
|
---|
382 | libmng's internal structures and available at all times through the
|
---|
383 | mng_get_userdata() function. This is especially handy in callback functions
|
---|
384 | if your program may be handling multiple files at the same time.
|
---|
385 |
|
---|
386 | The second and third field supply the library with the memory callback
|
---|
387 | function entry-points. These are described in more detail in the callback
|
---|
388 | section and the previous paragraph.
|
---|
389 |
|
---|
390 | The fourth and last field may be used to supply the library with the
|
---|
391 | entry-point of a trace callback function. For regular use you will not
|
---|
392 | need this!
|
---|
393 |
|
---|
394 | The function returns a handle which will be your ticket to MNG-heaven.
|
---|
395 | All other functions rely on this handle. It is the single fixed unique
|
---|
396 | reference-point between your application and the library.
|
---|
397 |
|
---|
398 | You should call the initialization function for each image you wish to
|
---|
399 | process simultaneously. If you are processing images consecutively, you can
|
---|
400 | reset the internal status of the library with the mng_reset() function.
|
---|
401 | This function will clear all internal state variables, free any stored
|
---|
402 | chunks and/or objects, etc, etc. Your callbacks and other external parameters
|
---|
403 | will be retained.
|
---|
404 |
|
---|
405 | After you successfully received the handle it is time to set the required
|
---|
406 | callbacks. The sections on reading, displaying & writing indicate which
|
---|
407 | callbacks are required and which are optional.
|
---|
408 | To set the callbacks simply do:
|
---|
409 |
|
---|
410 | myretcode = mng_setcb_xxxxxx (myhandle, my_xxxxxx);
|
---|
411 | if (myretcode != MNG_NOERROR)
|
---|
412 | /* process error */;
|
---|
413 |
|
---|
414 | Naturally you'd replace the x's with the name of the callback.
|
---|
415 |
|
---|
416 |
|
---|
417 | .SS Cleanup
|
---|
418 |
|
---|
419 | Once you've gotten hold of that precious mng_handle, you should always,
|
---|
420 | and I mean always, call the cleanup function when you're done.
|
---|
421 | Just do:
|
---|
422 |
|
---|
423 | mng_cleanup (myhandle);
|
---|
424 |
|
---|
425 | And you're done. There shouldn't be an ounce of memory spilled after
|
---|
426 | that call.
|
---|
427 |
|
---|
428 | Note that if you would like to process multiple files consecutively
|
---|
429 | you do not need to do mng_cleanup() / mng_initialize() between each file
|
---|
430 | but simply
|
---|
431 |
|
---|
432 | myretcode = mng_reset (myhandle);
|
---|
433 | if (myretcode != MNG_NOERROR)
|
---|
434 | /* process error */;
|
---|
435 |
|
---|
436 | will suffice. Saves some time and effort, that.
|
---|
437 |
|
---|
438 |
|
---|
439 | .SS Error handling
|
---|
440 |
|
---|
441 | From the examples in the previous paragraphs you may have noticed a
|
---|
442 | meticulous scheme for error handling. And yes, that's exactly what it is.
|
---|
443 | Practically each call simply returns an errorcode, indicating success,
|
---|
444 | eg. MNG_NOERROR or failure, anything else but MNG_NEEDMOREDATA and
|
---|
445 | MNG_NEEDTIMERWAIT. These latter two will be discussed in more detail in
|
---|
446 | their respective fields of interest: the reading section and displaying
|
---|
447 | section respectively.
|
---|
448 |
|
---|
449 | It is the application's responsibility to check the returncode after
|
---|
450 | each call. You can call mng_getlasterror() to receive the details of
|
---|
451 | the last detected error. This even includes a discriptive error-message
|
---|
452 | if you enabled that option during compilation of the library.
|
---|
453 |
|
---|
454 | Note that after receiving an error it is still possible to call the
|
---|
455 | library, but it's also very likely that any following call will fail.
|
---|
456 | The only functions deemed to work will be mng_reset() and mng_cleanup().
|
---|
457 | Yes, if you abort your program after an error, you should still call
|
---|
458 | mng_cleanup().
|
---|
459 |
|
---|
460 |
|
---|
461 | .SH IV. Reading
|
---|
462 |
|
---|
463 | Reading a MNG, JNG or PNG is fairly easy. It depends slightly on your
|
---|
464 | ultimate goal how certain specifics are to be handled, but the basics
|
---|
465 | are similar in all cases.
|
---|
466 |
|
---|
467 | For the read functioins to work you must have compiled the library with
|
---|
468 | the MNG_READ_SUPPRT directive. The standard DLL and Shared Library
|
---|
469 | have this on by default!
|
---|
470 |
|
---|
471 |
|
---|
472 | .SS Setup
|
---|
473 |
|
---|
474 | Naturally you must have initialized the library and be the owner of
|
---|
475 | a mng_handle. The following callbacks are essential:
|
---|
476 |
|
---|
477 | mng_openstream, mng_readdata, mng_closestream
|
---|
478 |
|
---|
479 | You may optionally define:
|
---|
480 |
|
---|
481 | mng_errorproc, mng_traceproc
|
---|
482 | mng_processheader, mng_processtext
|
---|
483 | mng_processsave, mng_processseek
|
---|
484 |
|
---|
485 | The reading bit will also fail if you are already creating or
|
---|
486 | displaying a file. Seems a bit obvious, but I thought I'd mention it,
|
---|
487 | just in case.
|
---|
488 |
|
---|
489 |
|
---|
490 | .SS To suspend or not to suspend
|
---|
491 |
|
---|
492 | There is one choice you need to make before calling the read function.
|
---|
493 | Are you in need of suspension-mode or not?
|
---|
494 |
|
---|
495 | If you're reading from a disk you most certainly do not need
|
---|
496 | suspension-mode. Even the oldest and slowest of disks will be fast
|
---|
497 | enough for straight reading.
|
---|
498 |
|
---|
499 | However, if your input comes from a really slow device, such as a
|
---|
500 | dialup-line or the likes, you may opt for suspension-mode. This is done
|
---|
501 | by calling
|
---|
502 |
|
---|
503 | myretcode = mng_set_suspensionmode (myhandle,
|
---|
504 | MNG_TRUE);
|
---|
505 | if (myretcode != MNG_NOERROR)
|
---|
506 | /* process error */;
|
---|
507 |
|
---|
508 | Suspension-mode will force the library to use special buffering on the
|
---|
509 | input. This allows your application to receive data of arbitrarily length
|
---|
510 | and return this in the mng_readdata() callback, without disturbing the
|
---|
511 | chunk processing routines of the library.
|
---|
512 |
|
---|
513 | Suspension-mode does require a little extra care in the main logic of the
|
---|
514 | application. The read function may return with MNG_NEEDMOREDATA when the
|
---|
515 | mng_readdata() callback returns less data then it needs to process the
|
---|
516 | next chunk. This indicates the application to wait for more data to arrive
|
---|
517 | and then resume processing by calling mng_read_resume().
|
---|
518 |
|
---|
519 |
|
---|
520 | .SS The read HLAPI
|
---|
521 |
|
---|
522 | The actual reading is just plain simple. Since all I/O is done
|
---|
523 | outside the library through the callbacks, the library can focus on
|
---|
524 | its real task. Understanding, checking and labelling the input data!
|
---|
525 |
|
---|
526 | All you really need to do is this:
|
---|
527 |
|
---|
528 | myretcode = mng_read (myhandle);
|
---|
529 | if (myretcode != MNG_NOERROR)
|
---|
530 | /* process error */;
|
---|
531 |
|
---|
532 | Of course, if you're on suspension-mode the code is a little more
|
---|
533 | complicated:
|
---|
534 |
|
---|
535 | myretcode = mng_read (myhandle);
|
---|
536 |
|
---|
537 | while (myretcode == MNG_NEEDMOREDATA) {
|
---|
538 | /* wait for input-data to arrive */
|
---|
539 | myretcode = mng_read_resume (myhandle);
|
---|
540 | }
|
---|
541 |
|
---|
542 | if (myretcode != MNG_NOERROR)
|
---|
543 | /* process error */;
|
---|
544 |
|
---|
545 | This is rather crude and more sophisticated programming methods may
|
---|
546 | dictate another approach. Whatever method you decide on, it should
|
---|
547 | act as if the above code was in its place.
|
---|
548 |
|
---|
549 | There is also the mng_readdisplay() function, but this is discussed
|
---|
550 | in the displaying section. It functions pretty much as the mng_read()
|
---|
551 | function, but also immediately starts displaying the image.
|
---|
552 | mng_read_resume() should be replaced by mng_display_resume() in that
|
---|
553 | case!
|
---|
554 |
|
---|
555 |
|
---|
556 | .SS What happens inside
|
---|
557 |
|
---|
558 | What actually happens inside the library depends on the configuration
|
---|
559 | options set during the compilation of the library.
|
---|
560 |
|
---|
561 | Basically the library will first read the 8-byte file header, to determine
|
---|
562 | its validity and the type of image it is about to process. Then it will
|
---|
563 | repeatedly read a 4-byte chunk-length and then the remainder of the chunk
|
---|
564 | until it either reaches EOF (indicated by the mng_readdata() callback) or
|
---|
565 | implicitly decides EOF as it processed the logically last chunk of the
|
---|
566 | image.
|
---|
567 |
|
---|
568 | Applications that require strict conformity and do not allow superfluous
|
---|
569 | data after the ending chunk, will need to perform this check in their
|
---|
570 | mng_closestream() callback.
|
---|
571 |
|
---|
572 | Each chunk is then checked on CRC, after which it is handed over to the
|
---|
573 | appropriate chunk processing routine. These routines will disect the
|
---|
574 | chunk, check the validity of its contents, check its position with respect
|
---|
575 | to other chunks, etc, etc.
|
---|
576 |
|
---|
577 | If everything checks out, the chunk is further processed as follows:
|
---|
578 |
|
---|
579 | If display support has been selected during compilation, certain pre-display
|
---|
580 | initialization will take place.
|
---|
581 |
|
---|
582 | If chunk-storage support has been selected during compilation, the chunks
|
---|
583 | data may be stored in a special internal structure and held for future
|
---|
584 | reference.
|
---|
585 |
|
---|
586 |
|
---|
587 | .SS Storing and accessing chunks
|
---|
588 |
|
---|
589 | One of the compilation options activates support for chunk storage.
|
---|
590 | This option may be useful if you want to examine an image. The directive
|
---|
591 | is MNG_STORE_CHUNKS. You must also turn on the MNG_ACCESS_CHUNKS
|
---|
592 | directive.
|
---|
593 |
|
---|
594 | The actual storage facility can be turned on or off with the
|
---|
595 | mng_set_storechunks() function. If set to MNG_TRUE, chunks will be
|
---|
596 | stored as they are read.
|
---|
597 |
|
---|
598 | At any point you can then call the mng_iterate_chunks() function
|
---|
599 | to iterate through the current list of chunks. This function requires
|
---|
600 | a callback which is called for each chunk and receives a specific
|
---|
601 | chunk-handle. This chunk-handle can be used to call the appropriate
|
---|
602 | mng_getchunk_xxxx() function, to access the chunks properties.
|
---|
603 |
|
---|
604 | A typical implementation may look like this:
|
---|
605 |
|
---|
606 | mng_bool my_iteratechunk (mng_handle hHandle,
|
---|
607 | mng_handle hChunk,
|
---|
608 | mng_chunkid iChunkid,
|
---|
609 | mng_uint32 iChunkseq) {
|
---|
610 | switch (iChunkid) {
|
---|
611 | case MNG_UINT_MHDR : { /* process MHDR */;
|
---|
612 | break; }
|
---|
613 | case MNG_UINT_FRAM : { /* process FRAM */;
|
---|
614 | break; }
|
---|
615 |
|
---|
616 | ...etc...
|
---|
617 |
|
---|
618 | case MNG_UINT_HUH : { /* unknown chunk */;
|
---|
619 | break; }
|
---|
620 | default : { /* duh; forgot one */; }
|
---|
621 | }
|
---|
622 |
|
---|
623 | return MNG_TRUE; /* keep'm coming */
|
---|
624 | }
|
---|
625 |
|
---|
626 | To get to the actual chunk fields of lets say a SHOW chunk you would do:
|
---|
627 |
|
---|
628 | mng_bool isempty;
|
---|
629 | mng_uint16 firstid, lastid;
|
---|
630 | mng_uint8 showmode;
|
---|
631 |
|
---|
632 | myretcode mng_getchunk_show (hHandle, hChunk,
|
---|
633 | isempty, firstid,
|
---|
634 | lastid, showmode);
|
---|
635 | if (myretcode != MNG_NOERROR)
|
---|
636 | /* process error */;
|
---|
637 |
|
---|
638 |
|
---|
639 | .SH V. Displaying
|
---|
640 |
|
---|
641 |
|
---|
642 | .SS Setup
|
---|
643 |
|
---|
644 | Assuming you have initialized the library and are the owner of
|
---|
645 | a mng_handle. The following callbacks are essential:
|
---|
646 |
|
---|
647 | mng_getcanvasline, mng_refresh
|
---|
648 | mng_gettickcount, mng_settimer
|
---|
649 |
|
---|
650 | If you wish to use an application supplied background you must supply:
|
---|
651 |
|
---|
652 | mng_getbkgdline
|
---|
653 |
|
---|
654 | If you wish to use the MNG_CANVAS_RGB8_A8 canvas style you must supply:
|
---|
655 |
|
---|
656 | mng_getalphaline
|
---|
657 |
|
---|
658 | You may optionally define:
|
---|
659 |
|
---|
660 | mng_errorproc, mng_traceproc
|
---|
661 | mng_processheader, mng_processtext
|
---|
662 | mng_processsave, mng_processseek
|
---|
663 |
|
---|
664 | Note that the mng_processheader() callback is optional but will
|
---|
665 | be quite significant for proper operation!
|
---|
666 |
|
---|
667 | Displaying an image will fail if you are creating a file or already
|
---|
668 | displaying one. Yes, you can't display it twice!
|
---|
669 |
|
---|
670 |
|
---|
671 | .SS A word on canvas styles
|
---|
672 |
|
---|
673 | The canvas style describes how your drawing canvas is made up.
|
---|
674 | You must set this before the library actually starts drawing, so
|
---|
675 | the mng_processheader() callback is a pretty good place for it.
|
---|
676 |
|
---|
677 | Currently only 8-bit RGB canvas styles are supported, either with
|
---|
678 | or without an alpha channel.
|
---|
679 |
|
---|
680 | If you like to do alpha composition yourself you can select one of
|
---|
681 | the canvas styles that include an alpha channel. You can even have
|
---|
682 | a separate alpha canvas by selecting the MNG_CANVAS_RGB8_A8 style.
|
---|
683 |
|
---|
684 | All styles require a compact model. Eg. MNG_CANVAS_BGR8 requires
|
---|
685 | your canvas lines in bgrbgrbgr... storage, where each letter
|
---|
686 | represents an 8-bit value of the corresponding color, and each
|
---|
687 | threesome makes up the values of one(1) pixel.
|
---|
688 |
|
---|
689 | The library processes a line at a time, so the canvas lines do not
|
---|
690 | actually need to be consecutive in memory.
|
---|
691 |
|
---|
692 |
|
---|
693 | .SS Alpha composition and application backgrounds
|
---|
694 |
|
---|
695 | All Network Graphics can be partially transparent. This requires
|
---|
696 | special processing if you need to display an image against some
|
---|
697 | background. Note that the MNG header (MHDR chunk) contains a
|
---|
698 | simplicity field indicating whether transparency information in
|
---|
699 | the file is critical or not. This only applies to embedded images,
|
---|
700 | which means the full image-frame of the MNG may still contain fully
|
---|
701 | transparent pixels!
|
---|
702 |
|
---|
703 | Depending on your needs you can supply a single background color,
|
---|
704 | a background canvas or tell the library to return the alpha-channel
|
---|
705 | and do alpha composition yourself.
|
---|
706 |
|
---|
707 | This is different from the BACK chunk in a MNG, or the bKGD chunk
|
---|
708 | in an (embedded) PNG or JNG. The BACK chunk indicates an optional or
|
---|
709 | mandatory background color and/or image. The bKGD chunk only indicates
|
---|
710 | an optional background color. These chunks indicate the Authors
|
---|
711 | preferences. They may be absent in which case you need to supply
|
---|
712 | some sort of background yourself.
|
---|
713 |
|
---|
714 | .SS Composing against a background color
|
---|
715 |
|
---|
716 | This is the easiest method. Call the mng_set_bgcolor() function to
|
---|
717 | set the values of the red, green and blue component of your preferred
|
---|
718 | background color.
|
---|
719 |
|
---|
720 | Use one of the canvas styles that do not have an alpha-channel, and
|
---|
721 | which matches your output requirements.
|
---|
722 |
|
---|
723 | .SS Composing against a background canvas
|
---|
724 |
|
---|
725 | This is somewhat more complicated. You will need to set the
|
---|
726 | mng_getbkgdline() callback. This will be called whenever the library
|
---|
727 | needs to compose a partially transparent line.
|
---|
728 |
|
---|
729 | This canvas must hold the background against which the image should
|
---|
730 | be composed. Its size must match exactly with the image dimensions
|
---|
731 | and thus the drawing canvas!
|
---|
732 |
|
---|
733 | Use one of the canvas styles that do not have an alpha-channel, and
|
---|
734 | which matches your output requirements. The canvas style of the
|
---|
735 | background canvas may even differ from the drawing canvas. The library's
|
---|
736 | composing will still function properly.
|
---|
737 |
|
---|
738 | .SS Composing within the application
|
---|
739 |
|
---|
740 | If you have the option in your application to draw a (partially)
|
---|
741 | transparent canvas to the output device, this option is preferred.
|
---|
742 |
|
---|
743 | Select one of the canvas styles that do have an alpha-channel.
|
---|
744 | The library will now supply the appropriate alpha information,
|
---|
745 | allowing the application to compose the image as it sees fit.
|
---|
746 |
|
---|
747 |
|
---|
748 | .SS Color information and CMS
|
---|
749 |
|
---|
750 | Network Graphics may, and usually will, contain color-correction
|
---|
751 | information. This information is intended to compensate for the
|
---|
752 | difference in recording and display devices used.
|
---|
753 |
|
---|
754 | This document does not address the specifics of color-management.
|
---|
755 | See the PNG specification for a more detailed description.
|
---|
756 |
|
---|
757 | .SS Using little cms by Marti Maria Saguer
|
---|
758 |
|
---|
759 | This is the easiest method, providing you can compile the lcms package.
|
---|
760 | Select the MNG_FULL_CMS directive during compilation, and sit back and
|
---|
761 | relax. The library will take care of all color-correction for you.
|
---|
762 |
|
---|
763 | .SS Using an OS- or application-supplied CMS
|
---|
764 |
|
---|
765 | If you are so lucky to have access to CMS functionality from within
|
---|
766 | your application, you may instruct the library to leave color-correction
|
---|
767 | to you.
|
---|
768 |
|
---|
769 | Select the MNG_APP_CMS directive during compilation of the library.
|
---|
770 | You MUST also set the following callbacks:
|
---|
771 |
|
---|
772 | mng_processgamma, mng_processchroma,
|
---|
773 | mng_processsrgb, mng_processiccp and
|
---|
774 | mng_processarow
|
---|
775 |
|
---|
776 | The last callback is called when the library needs you to correct
|
---|
777 | an arbitrary line of pixels. The other callbacks are called when
|
---|
778 | the corresponding color-information is encountered in the file.
|
---|
779 | You must store this information somewhere for use in the
|
---|
780 | mng_processarow() callback.
|
---|
781 |
|
---|
782 | .SS Using gamma-only correction
|
---|
783 |
|
---|
784 | This isn't a preferred method, but it's better than no correction
|
---|
785 | at all. Gamma-only correction will at least compensate for
|
---|
786 | gamma-differences between the original recorder and your output device.
|
---|
787 |
|
---|
788 | Select the MNG_GAMMA_ONLY directive during compilation
|
---|
789 | of the library. Your compiler MUST support fp operations.
|
---|
790 |
|
---|
791 | .SS No color correction
|
---|
792 |
|
---|
793 | Ouch. This is really bad. This is the least preferred method,
|
---|
794 | but may be necessary if your system cannot use lcms, doesn't
|
---|
795 | have its own CMS, and does not allow fp operations, ruling out
|
---|
796 | the gamma-only option.
|
---|
797 |
|
---|
798 | Select the MNG_NO_CMS directive during compilation.
|
---|
799 | Images will definitely not be displayed as seen by the Author!!!
|
---|
800 |
|
---|
801 |
|
---|
802 | .SS Animations and timing
|
---|
803 |
|
---|
804 | Animations require some form of timing support. The library relies
|
---|
805 | on two callbacks for this purpose. The mng_gettickcount() and
|
---|
806 | mng_settimer() callbacks. mng_gettickcount() is used to determine
|
---|
807 | the passing of time in milliseconds since the beginning of the
|
---|
808 | animation. This is also used to compensate during suspension-mode
|
---|
809 | if you are using the mng_readdisplay() function to read & display
|
---|
810 | the file simultaneously.
|
---|
811 |
|
---|
812 | The callback may return an arbitrary number of milliseconds, but
|
---|
813 | this number must increase proportionaly between calls. Most modern
|
---|
814 | systems will have some tickcount() function which derives its
|
---|
815 | input from an internal clock. The value returned from this function
|
---|
816 | is more than adequate for libmng.
|
---|
817 |
|
---|
818 | The mng_settimer() callback is called when the library determines
|
---|
819 | a little "pause" is required before rendering another frame of the
|
---|
820 | animation. The pause interval is also expressed in milliseconds.
|
---|
821 | Your application should store this value and return immediately.
|
---|
822 | The library will then make appropriate arrangements to store its
|
---|
823 | internal state and returns to your application with the
|
---|
824 | MNG_NEEDTIMERWAIT code.
|
---|
825 |
|
---|
826 | At that point you should suspend processing and wait the given
|
---|
827 | interval. Please use your OS features for this. Do not engage some
|
---|
828 | sort of loop. That is real bad programming practice. Most modern
|
---|
829 | systems will have some timing functions. A simple wait() function
|
---|
830 | may suffice, but this may prevent your applications main-task from
|
---|
831 | running, and possibly prevent the actual update of your output device.
|
---|
832 |
|
---|
833 |
|
---|
834 | .SS The mng_refresh() callback
|
---|
835 |
|
---|
836 | The mng_refresh() callback is called whenever the library has
|
---|
837 | "finished" drawing a new frame onto your canvas, and just before it
|
---|
838 | will call the mng_settimer() callback.
|
---|
839 |
|
---|
840 | This allows you to perform some actions necessary to "refresh" the
|
---|
841 | canvas onto your output device. Please do NOT suspend processing
|
---|
842 | inside this callback. This must be handled after the mng_settimer()
|
---|
843 | callback!
|
---|
844 |
|
---|
845 |
|
---|
846 | .SS Displaying while reading
|
---|
847 |
|
---|
848 | This method is preferred if you are reading from a slow input device
|
---|
849 | (such as a dialup-line) and you wish to start displaying something
|
---|
850 | as quickly as possible. This functionality is provided mainly for
|
---|
851 | browser-type applications but may be appropriate for other
|
---|
852 | applications as well.
|
---|
853 |
|
---|
854 | The method is usually used in unison with the suspension-mode of
|
---|
855 | the read module. A typical implementation would look like this:
|
---|
856 |
|
---|
857 | /* initiale library and set required callbacks */
|
---|
858 |
|
---|
859 | /* activate suspension-mode */
|
---|
860 | myretcode = mng_set_suspensionmode (myhandle,
|
---|
861 | MNG_TRUE);
|
---|
862 | if (myretcode != MNG_NOERROR)
|
---|
863 | /* process error */;
|
---|
864 |
|
---|
865 | myretcode = mng_readdisplay (myhandle);
|
---|
866 |
|
---|
867 | while ((myretcode == MNG_NEEDMOREDATA) ||
|
---|
868 | (myretcode == MNG_NEEDTIMERWAIT)) {
|
---|
869 | if (myretcode == MNG_NEEDMOREDATA)
|
---|
870 | /* wait for more input-data */;
|
---|
871 | else
|
---|
872 | /* wait for timer interval */;
|
---|
873 |
|
---|
874 | myretcode = mng_display_resume (myhandle);
|
---|
875 | }
|
---|
876 |
|
---|
877 | if (myretcode != MNG_NOERROR)
|
---|
878 | /* process error */;
|
---|
879 |
|
---|
880 | More advanced programming methods may require a different approach,
|
---|
881 | but the final result should function as in the code above.
|
---|
882 |
|
---|
883 |
|
---|
884 | .SS Displaying after reading
|
---|
885 |
|
---|
886 | This method is used to display a file that was previously read.
|
---|
887 | It is primarily meant for viewers with direct file access, such as
|
---|
888 | 1a local harddisk.
|
---|
889 |
|
---|
890 | Once you have successfully read the file, all you need to do is:
|
---|
891 |
|
---|
892 | myretcode = mng_display (myhandle);
|
---|
893 |
|
---|
894 | while (myretcode == MNG_NEEDTIMERWAIT) {
|
---|
895 | /* wait for timer interval */;
|
---|
896 | myretcode = mng_display_resume (myhandle);
|
---|
897 | }
|
---|
898 |
|
---|
899 | if (myretcode != MNG_NOERROR)
|
---|
900 | /* process error */;
|
---|
901 |
|
---|
902 | Again, more advanced programming methods may require a different
|
---|
903 | approach, but the final result should function as in the code above.
|
---|
904 |
|
---|
905 |
|
---|
906 | .SS Display manipulation
|
---|
907 |
|
---|
908 | Several HLAPI functions are provided to allow a user to manipulate
|
---|
909 | the normal flow of an animation.
|
---|
910 |
|
---|
911 | \- mng_display_freeze (mng_handle hHandle)
|
---|
912 |
|
---|
913 | This will "freeze" the animation in place.
|
---|
914 |
|
---|
915 | \- mng_display_resume (mng_handle hHandle)
|
---|
916 |
|
---|
917 | This function can be used to resume a frozen animation, or to force
|
---|
918 | the library to advance the animation to the next frame.
|
---|
919 |
|
---|
920 | \- mng_display_reset (mng_handle hHandle)
|
---|
921 |
|
---|
922 | This function will "reset" the animation into its pristine state.
|
---|
923 | Calling mng_display() afterwards will re-display the animation
|
---|
924 | from the first frame.
|
---|
925 |
|
---|
926 | \- mng_display_golayer (mng_handle hHandle,
|
---|
927 | mng_uint32 iLayer)
|
---|
928 |
|
---|
929 | \- mng_display_goframe (mng_handle hHandle,
|
---|
930 | mng_uint32 iFrame)
|
---|
931 |
|
---|
932 | \- mng_display_gotime (mng_handle hHandle,
|
---|
933 | mng_uint32 iPlaytime)
|
---|
934 |
|
---|
935 | These three functions can be used to "jump" to a specific layer, frame
|
---|
936 | or timeslot in the animation. You must "freeze" the animation before
|
---|
937 | using any of these functions.
|
---|
938 |
|
---|
939 | All above functions may only be called during a timer interval!
|
---|
940 | It is the applications responsibility to cleanup any resources with
|
---|
941 | respect to the timer wait.
|
---|
942 |
|
---|
943 |
|
---|
944 | .SH VI. Writing
|
---|
945 |
|
---|
946 | The main focus of the library lies in its displaying capabilites.
|
---|
947 | But it does offer writing support as well.
|
---|
948 | You can create and write a file, or you can write a file you
|
---|
949 | have previously read, providing the storage of chunks was enabled
|
---|
950 | and active.
|
---|
951 |
|
---|
952 | For this to work you must have compiled the library with the
|
---|
953 | MNG_WRITE_SUPPO1RT and MNG_ACCESS_CHUNKS directives. The standard DLL and
|
---|
954 | Shared Library have this on by default!
|
---|
955 |
|
---|
956 |
|
---|
957 | .SS Setup
|
---|
958 |
|
---|
959 | As always you must have initialized the library and be the owner of
|
---|
960 | a mng_handle. The following callbacks are essential:
|
---|
961 |
|
---|
962 | mng_openstream, mng_writedata, mng_closestream
|
---|
963 |
|
---|
964 | You can optionally define:
|
---|
965 |
|
---|
966 | mng_errorproc, mng_traceproc
|
---|
967 |
|
---|
968 | The creation and writing functions will fail if you are in the middle
|
---|
969 | of reading, creating or writing a file.
|
---|
970 |
|
---|
971 |
|
---|
972 | .SS Creating a new file
|
---|
973 |
|
---|
974 | To start a new file the library must be in its initial state.
|
---|
975 | First you need to tell the library your intentions:
|
---|
976 |
|
---|
977 | myretcode = mng_create (myhandle);
|
---|
978 | if (myretcode != MNG_NOERROR)
|
---|
979 | /* process error */;
|
---|
980 |
|
---|
981 | After that you start adding the appropriate chunks:
|
---|
982 |
|
---|
983 | myretcode = mng_put1chunk_mhdr (myhandle, ...);
|
---|
984 | if (myretcode != MNG_NOERROR)
|
---|
985 | /* process error */;
|
---|
986 |
|
---|
987 | And so on, and so forth. Note that the library will automatically signal
|
---|
988 | the logical end of the file by the ending chunk. Also the first chunk
|
---|
989 | will indicate the library the filetype (eg. PNG, JNG or MNG) and force
|
---|
990 | the proper signature when writing the file.
|
---|
991 |
|
---|
992 | The code above can be simplified, as you can always get the last errorcode
|
---|
993 | by using the mng_getlasterror() function:
|
---|
994 |
|
---|
995 | if ( (mng_putchunk_xxxx (myhandle, ...)) or
|
---|
996 | (mng_putchunk_xxxx (myhandle, ...)) or
|
---|
997 | ...etc... )
|
---|
998 | /* process error */;
|
---|
999 |
|
---|
1000 | Please note that you must have a pretty good understanding of the chunk
|
---|
1001 | specification. Unlike the read functions, there are virtually no checks,
|
---|
1002 | so it is quite possible to write completely wrong files.
|
---|
1003 | It is a good practice to read back your file into the library to verify
|
---|
1004 | its integrity.
|
---|
1005 |
|
---|
1006 | Once you've got all the chunks added, all you do is:
|
---|
1007 |
|
---|
1008 | myretcode mng_write (myhandle);
|
---|
1009 | if (myretcode != MNG_NOERROR)
|
---|
1010 | /* process error */;
|
---|
1011 |
|
---|
1012 | And presto. You're done. The real work is of course carried out in
|
---|
1013 | your callbacks. Note that this is a single operation as opposed to
|
---|
1014 | the read & display functions that may return with MNG_NEEDMOREDATA
|
---|
1015 | and/or MNG_NEEDTIMERWAIT. The write function just does the job, and
|
---|
1016 | only returns after it's finished or if it encounters some
|
---|
1017 | unrecoverable error.
|
---|
1018 |
|
---|
1019 |
|
---|
1020 | .SS Writing a previously read file
|
---|
1021 |
|
---|
1022 | If you have already successfully read a file, you can use the library to
|
---|
1023 | write it out as a copy or something. You MUST have compiled the library
|
---|
1024 | with the MNG_STORE_CHUNKS directive, and you must have done
|
---|
1025 | mng_set_storechunks (myhandle, MNG_TRUE).
|
---|
1026 |
|
---|
1027 | This doesn't require the MNG_ACCESS_CHUNKS directive, unless you want
|
---|
1028 | to fiddle with the chunks as well.
|
---|
1029 |
|
---|
1030 | Again all you need to do is:
|
---|
1031 |
|
---|
1032 | myretcode mng_write (myhandle);
|
---|
1033 | if (myretcode != MNG_NOERROR)
|
---|
1034 | /* process error */;
|
---|
1035 |
|
---|
1036 |
|
---|
1037 | .SH VII. Modifying/Customizing libmng:
|
---|
1038 |
|
---|
1039 | not finished yet
|
---|
1040 |
|
---|
1041 | .SS Compilation directives
|
---|
1042 |
|
---|
1043 | not finished yet
|
---|
1044 |
|
---|
1045 | .SS Platform dependant modification
|
---|
1046 |
|
---|
1047 | not finished yet
|
---|
1048 |
|
---|
1049 | .SH "SEE ALSO"
|
---|
1050 | .IR mng(5), jng(5), png(5), libpng(3)
|
---|
1051 |
|
---|
1052 | .LP
|
---|
1053 | libmng :
|
---|
1054 | .IP
|
---|
1055 | .br
|
---|
1056 | http://www.libmng.com
|
---|
1057 |
|
---|
1058 | .LP
|
---|
1059 | zlib :
|
---|
1060 | .IP
|
---|
1061 | .br
|
---|
1062 | http://www.info-zip.org/pub/infozip/zlib/
|
---|
1063 |
|
---|
1064 | .LP
|
---|
1065 | IJG JPEG library :
|
---|
1066 | .IP
|
---|
1067 | .br
|
---|
1068 | http://www.ijg.org
|
---|
1069 |
|
---|
1070 | .LP
|
---|
1071 | lcms (little CMS) by Marti Maria Saguer :
|
---|
1072 | .IP
|
---|
1073 | .br
|
---|
1074 | http://www.littlecms.com/
|
---|
1075 |
|
---|
1076 | .LP
|
---|
1077 | MNG specification:
|
---|
1078 | .IP
|
---|
1079 | .br
|
---|
1080 | http://www.libpng.org/pub/mng
|
---|
1081 |
|
---|
1082 | .LP
|
---|
1083 | In the case of any inconsistency between the MNG specification
|
---|
1084 | and this library, the specification takes precedence.
|
---|
1085 |
|
---|
1086 |
|
---|
1087 | .SH AUTHORS
|
---|
1088 | This man page: Gerard Juyn
|
---|
1089 | <gerard at libmng.com>
|
---|
1090 |
|
---|
1091 | The contributing authors would like to thank all those who helped
|
---|
1092 | with testing, bug fixes, and patience. This wouldn't have been
|
---|
1093 | possible without all of you!!!
|
---|
1094 |
|
---|
1095 |
|
---|
1096 | .SH COPYRIGHT NOTICE:
|
---|
1097 |
|
---|
1098 | Copyright (c) 2000-2002 Gerard Juyn
|
---|
1099 |
|
---|
1100 | For the purposes of this copyright and license, "Contributing Authors"
|
---|
1101 | is defined as the following set of individuals:
|
---|
1102 |
|
---|
1103 | Gerard Juyn
|
---|
1104 |
|
---|
1105 | The MNG Library is supplied "AS IS". The Contributing Authors
|
---|
1106 | disclaim all warranties, expressed or implied, including, without
|
---|
1107 | limitation, the warranties of merchantability and of fitness for any
|
---|
1108 | purpose. The Contributing Authors assume no liability for direct,
|
---|
1109 | indirect, incidental, special, exemplary, or consequential damages,
|
---|
1110 | which may result from the use of the MNG Library, even if advised of
|
---|
1111 | the possibility of such damage.
|
---|
1112 |
|
---|
1113 | Permission is hereby granted to use, copy, modify, and distribute this
|
---|
1114 | source code, or portions hereof, for any purpose, without fee, subject
|
---|
1115 | to the following restrictions:
|
---|
1116 |
|
---|
1117 | 1. The origin of this source code must not be misrepresented;
|
---|
1118 | you must not claim that you wrote the original software.
|
---|
1119 |
|
---|
1120 | 2. Altered versions must be plainly marked as such and must not be
|
---|
1121 | misrepresented as being the original source.
|
---|
1122 |
|
---|
1123 | 3. This Copyright notice may not be removed or altered from any source
|
---|
1124 | or altered source distribution.
|
---|
1125 |
|
---|
1126 | The Contributing Authors specifically permit, without fee, and
|
---|
1127 | encourage the use of this source code as a component to supporting
|
---|
1128 | the MNG and JNG file format in commercial products. If you use this
|
---|
1129 | source code in a product, acknowledgment would be highly appreciated.
|
---|
1130 |
|
---|
1131 | .SH Remarks
|
---|
1132 |
|
---|
1133 | Parts of this software have been adapted from the libpng library.
|
---|
1134 | Although this library supports all features from the PNG specification
|
---|
1135 | (as MNG descends from it) it does not require the libpng library.
|
---|
1136 | It does require the zlib library and optionally the IJG JPEG library,
|
---|
1137 | and/or the "little-cms" library by Marti Maria Saguer (depending on the
|
---|
1138 | inclusion of support for JNG and Full-Color-Management respectively.
|
---|
1139 |
|
---|
1140 | This library's function is primarily to read and display MNG
|
---|
1141 | animations. It is not meant as a full-featured image-editing
|
---|
1142 | component! It does however offer creation and editing functionality
|
---|
1143 | at the chunk level. (future modifications may include some more
|
---|
1144 | support for creation and or editing)
|
---|
1145 |
|
---|
1146 | .\" end of man page
|
---|