| 1 | Configuration options in libmng
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| 2 | ===============================
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| 3 |
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| 4 | The library is fairly configurable through the use of a number of defines.
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| 5 | Please note however that certain defines are for internal use only.
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| 6 | The following list gives a summary of options that can be used externally to
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| 7 | define the functionality of the library:
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| 8 |
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| 9 | ========================================
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| 10 |
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| 11 | #define MNG_BUILD_DLL
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| 12 |
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| 13 | This is used to indicate that a "standard" DLL should result from compiling
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| 14 | the library. Please note the remarks in README.dll if you intend to work
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| 15 | with the library as a DLL. The purpose of this option is to ensure that
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| 16 | DLL builds have the same set of functions.
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| 17 |
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| 18 | #define MNG_BUILD_SO
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| 19 |
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| 20 | This is used to indicate that a "standard" shared library (SO) should result
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| 21 | from a compilation. The purpose of this option is to ensure that all
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| 22 | shared libraries generated this way will have the same set of functions.
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| 23 |
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| 24 | #define MNG_USE_DLL / #define MNG_USE_SO
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| 25 |
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| 26 | These should be used when including the library header in the compilation
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| 27 | of an application to indicate that the compiler/linker must take the
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| 28 | necessary steps to make the binary executable to use the standard DLL
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| 29 | or shared library (SO).
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| 30 |
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| 31 | #define MNG_SKIP_ZLIB / #define MNG_SKIP_LCMS / #define MNG_SKIP_IJG6B
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| 32 |
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| 33 | Use these in conjunction with MNG_USE_DLL / MNG_USE_SO. This is useful if
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| 34 | you only need the external definitions of the MNG library and not the others,
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| 35 | which will speed up the compilation process.
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| 36 |
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| 37 | #define MNG_SUPPORT_FULL / #define MNG_SUPPORT_LC / #define MNG_SUPPORT_VLC
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| 38 |
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| 39 | These can be used to indicate the level of MNG spec compliance required.
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| 40 | Currently only full MNG compliance is supported.
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| 41 |
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| 42 | #define MNG_SUPPORT_IJG6B
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| 43 |
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| 44 | This can be used to indicate if JNG support is required. This option will
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| 45 | include the IJG JPEG-library. Note that MNG_SUPPORT_FULL will automatically
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| 46 | set this option. Use this only if you need JNG support with MNG-(V)LC.
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| 47 |
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| 48 | #define MNG_FULL_CMS / #define MNG_GAMMA_ONLY / #define MNG_NO_CMS /
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| 49 | #define MNG_APP_CMS
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| 50 |
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| 51 | These indicate the color-correction support level of the library.
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| 52 | If you are on a platform that supports lcms (Little CMS by Marti Maria Saguar)
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| 53 | then it is highly recommended to define MNG_FULL_CMS.
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| 54 | If your platform has it's own CMS then select MNG_APP_CMS and be sure to
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| 55 | include the appropriate callbacks in your app.
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| 56 | In all other cases it is recommended to define MNG_GAMMA_ONLY.
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| 57 |
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| 58 | #define MNG_SUPPORT_READ / #define MNG_SUPPORT_WRITE /
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| 59 | #define MNG_SUPPORT_DISPLAY
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| 60 |
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| 61 | These indicate the high-level support for reading, writing and/or
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| 62 | displaying files. Note that in order to display a file, you'll need to read
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| 63 | it first. (yes, really!)
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| 64 |
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| 65 | #define MNG_STORE_CHUNKS
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| 66 |
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| 67 | This indicates that the library should store chunk-information when reading
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| 68 | a file. This information can then be processed through the
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| 69 | MNG_ITERATE_CHUNKS() function. Note that you must specify this option if
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| 70 | you want to create and write a new file.
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| 71 |
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| 72 | #define MNG_ACCESS_CHUNKS
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| 73 |
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| 74 | This is used to indicate that the app may need access to internally stored
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| 75 | chunk information. MNG_STORE_CHUNKS must be defined as well for this option
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| 76 | to function properly.
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| 77 |
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| 78 | #define MNG_INTERNAL_MEMMNGMT
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| 79 |
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| 80 | You can use this to have the library handle it's own memory allocation and
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| 81 | deallocation through the "standard" memory functions. This option is turned
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| 82 | off by default, which means your app must define the memory callbacks.
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| 83 |
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| 84 | #define MNG_ERROR_TELLTALE
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| 85 |
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| 86 | Set this on to allow human-readable error-messages to be included in the
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| 87 | library and the error function and callback.
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| 88 |
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| 89 | #define MNG_BIGENDIAN_SUPPORTED
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| 90 |
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| 91 | This option should be used to indicate the hardware is based on big endian
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| 92 | integers.
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| 93 |
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| 94 | #define MNG_SUPPORT_TRACE / #define MNG_TRACE_TELLTALE
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| 95 |
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| 96 | These two can be used when debugging an app. You'll need to have the trace
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| 97 | callback setup also. This allows for a rather thorough investigation of the
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| 98 | libraries function paths.
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| 99 |
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| 100 | ========================================
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| 101 |
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| 102 | Any other optional defines you may encounter are for internal use only.
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| 103 | please do not specify them externally. In case of doubt, consult the
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| 104 | support email lists. More info can be found on http://www.libmng.com
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