[2] | 1 | /****************************************************************************
|
---|
| 2 | **
|
---|
[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
|
---|
[561] | 4 | ** All rights reserved.
|
---|
| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
|
---|
[2] | 6 | **
|
---|
| 7 | ** This file is part of the examples of the Qt Toolkit.
|
---|
| 8 | **
|
---|
[846] | 9 | ** $QT_BEGIN_LICENSE:BSD$
|
---|
| 10 | ** You may use this file under the terms of the BSD license as follows:
|
---|
[2] | 11 | **
|
---|
[846] | 12 | ** "Redistribution and use in source and binary forms, with or without
|
---|
| 13 | ** modification, are permitted provided that the following conditions are
|
---|
| 14 | ** met:
|
---|
| 15 | ** * Redistributions of source code must retain the above copyright
|
---|
| 16 | ** notice, this list of conditions and the following disclaimer.
|
---|
| 17 | ** * Redistributions in binary form must reproduce the above copyright
|
---|
| 18 | ** notice, this list of conditions and the following disclaimer in
|
---|
| 19 | ** the documentation and/or other materials provided with the
|
---|
| 20 | ** distribution.
|
---|
| 21 | ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
|
---|
| 22 | ** the names of its contributors may be used to endorse or promote
|
---|
| 23 | ** products derived from this software without specific prior written
|
---|
| 24 | ** permission.
|
---|
[2] | 25 | **
|
---|
[846] | 26 | ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
---|
| 27 | ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
---|
| 28 | ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
---|
| 29 | ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
---|
| 30 | ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
---|
| 31 | ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
---|
| 32 | ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
---|
| 33 | ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
---|
| 34 | ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
---|
| 35 | ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
---|
| 36 | ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
---|
[2] | 37 | ** $QT_END_LICENSE$
|
---|
| 38 | **
|
---|
| 39 | ****************************************************************************/
|
---|
| 40 |
|
---|
| 41 | #include <QtGui>
|
---|
| 42 | #include <QtOpenGL>
|
---|
| 43 |
|
---|
| 44 | #include "glwidget.h"
|
---|
| 45 |
|
---|
| 46 | GLWidget::GLWidget(QWidget *parent, QGLWidget *shareWidget)
|
---|
| 47 | : QGLWidget(parent, shareWidget)
|
---|
| 48 | {
|
---|
| 49 | clearColor = Qt::black;
|
---|
| 50 | xRot = 0;
|
---|
| 51 | yRot = 0;
|
---|
| 52 | zRot = 0;
|
---|
[561] | 53 | #ifdef QT_OPENGL_ES_2
|
---|
| 54 | program = 0;
|
---|
| 55 | #endif
|
---|
[2] | 56 | }
|
---|
| 57 |
|
---|
| 58 | GLWidget::~GLWidget()
|
---|
| 59 | {
|
---|
| 60 | }
|
---|
| 61 |
|
---|
| 62 | QSize GLWidget::minimumSizeHint() const
|
---|
| 63 | {
|
---|
| 64 | return QSize(50, 50);
|
---|
| 65 | }
|
---|
| 66 |
|
---|
| 67 | QSize GLWidget::sizeHint() const
|
---|
| 68 | {
|
---|
| 69 | return QSize(200, 200);
|
---|
| 70 | }
|
---|
| 71 |
|
---|
| 72 | void GLWidget::rotateBy(int xAngle, int yAngle, int zAngle)
|
---|
| 73 | {
|
---|
| 74 | xRot += xAngle;
|
---|
| 75 | yRot += yAngle;
|
---|
| 76 | zRot += zAngle;
|
---|
| 77 | updateGL();
|
---|
| 78 | }
|
---|
| 79 |
|
---|
| 80 | void GLWidget::setClearColor(const QColor &color)
|
---|
| 81 | {
|
---|
| 82 | clearColor = color;
|
---|
| 83 | updateGL();
|
---|
| 84 | }
|
---|
| 85 |
|
---|
| 86 | void GLWidget::initializeGL()
|
---|
| 87 | {
|
---|
[561] | 88 | makeObject();
|
---|
[2] | 89 |
|
---|
| 90 | glEnable(GL_DEPTH_TEST);
|
---|
| 91 | glEnable(GL_CULL_FACE);
|
---|
[561] | 92 | #ifndef QT_OPENGL_ES_2
|
---|
[2] | 93 | glEnable(GL_TEXTURE_2D);
|
---|
[561] | 94 | #endif
|
---|
| 95 |
|
---|
| 96 | #ifdef QT_OPENGL_ES_2
|
---|
| 97 |
|
---|
| 98 | #define PROGRAM_VERTEX_ATTRIBUTE 0
|
---|
| 99 | #define PROGRAM_TEXCOORD_ATTRIBUTE 1
|
---|
| 100 |
|
---|
| 101 | QGLShader *vshader = new QGLShader(QGLShader::Vertex, this);
|
---|
| 102 | const char *vsrc =
|
---|
| 103 | "attribute highp vec4 vertex;\n"
|
---|
| 104 | "attribute mediump vec4 texCoord;\n"
|
---|
| 105 | "varying mediump vec4 texc;\n"
|
---|
| 106 | "uniform mediump mat4 matrix;\n"
|
---|
| 107 | "void main(void)\n"
|
---|
| 108 | "{\n"
|
---|
| 109 | " gl_Position = matrix * vertex;\n"
|
---|
| 110 | " texc = texCoord;\n"
|
---|
| 111 | "}\n";
|
---|
| 112 | vshader->compileSourceCode(vsrc);
|
---|
| 113 |
|
---|
| 114 | QGLShader *fshader = new QGLShader(QGLShader::Fragment, this);
|
---|
| 115 | const char *fsrc =
|
---|
| 116 | "uniform sampler2D texture;\n"
|
---|
| 117 | "varying mediump vec4 texc;\n"
|
---|
| 118 | "void main(void)\n"
|
---|
| 119 | "{\n"
|
---|
| 120 | " gl_FragColor = texture2D(texture, texc.st);\n"
|
---|
| 121 | "}\n";
|
---|
| 122 | fshader->compileSourceCode(fsrc);
|
---|
| 123 |
|
---|
| 124 | program = new QGLShaderProgram(this);
|
---|
| 125 | program->addShader(vshader);
|
---|
| 126 | program->addShader(fshader);
|
---|
| 127 | program->bindAttributeLocation("vertex", PROGRAM_VERTEX_ATTRIBUTE);
|
---|
| 128 | program->bindAttributeLocation("texCoord", PROGRAM_TEXCOORD_ATTRIBUTE);
|
---|
| 129 | program->link();
|
---|
| 130 |
|
---|
| 131 | program->bind();
|
---|
| 132 | program->setUniformValue("texture", 0);
|
---|
| 133 |
|
---|
| 134 | #endif
|
---|
[2] | 135 | }
|
---|
| 136 |
|
---|
| 137 | void GLWidget::paintGL()
|
---|
| 138 | {
|
---|
| 139 | qglClearColor(clearColor);
|
---|
| 140 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
---|
[561] | 141 |
|
---|
| 142 | #if !defined(QT_OPENGL_ES_2)
|
---|
| 143 |
|
---|
[2] | 144 | glLoadIdentity();
|
---|
[561] | 145 | glTranslatef(0.0f, 0.0f, -10.0f);
|
---|
| 146 | glRotatef(xRot / 16.0f, 1.0f, 0.0f, 0.0f);
|
---|
| 147 | glRotatef(yRot / 16.0f, 0.0f, 1.0f, 0.0f);
|
---|
| 148 | glRotatef(zRot / 16.0f, 0.0f, 0.0f, 1.0f);
|
---|
| 149 |
|
---|
| 150 | glVertexPointer(3, GL_FLOAT, 0, vertices.constData());
|
---|
| 151 | glTexCoordPointer(2, GL_FLOAT, 0, texCoords.constData());
|
---|
| 152 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
| 153 | glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
| 154 |
|
---|
| 155 | #else
|
---|
| 156 |
|
---|
| 157 | QMatrix4x4 m;
|
---|
| 158 | m.ortho(-0.5f, +0.5f, +0.5f, -0.5f, 4.0f, 15.0f);
|
---|
| 159 | m.translate(0.0f, 0.0f, -10.0f);
|
---|
| 160 | m.rotate(xRot / 16.0f, 1.0f, 0.0f, 0.0f);
|
---|
| 161 | m.rotate(yRot / 16.0f, 0.0f, 1.0f, 0.0f);
|
---|
| 162 | m.rotate(zRot / 16.0f, 0.0f, 0.0f, 1.0f);
|
---|
| 163 |
|
---|
| 164 | program->setUniformValue("matrix", m);
|
---|
| 165 | program->enableAttributeArray(PROGRAM_VERTEX_ATTRIBUTE);
|
---|
| 166 | program->enableAttributeArray(PROGRAM_TEXCOORD_ATTRIBUTE);
|
---|
| 167 | program->setAttributeArray
|
---|
| 168 | (PROGRAM_VERTEX_ATTRIBUTE, vertices.constData());
|
---|
| 169 | program->setAttributeArray
|
---|
| 170 | (PROGRAM_TEXCOORD_ATTRIBUTE, texCoords.constData());
|
---|
| 171 |
|
---|
| 172 | #endif
|
---|
| 173 |
|
---|
| 174 | for (int i = 0; i < 6; ++i) {
|
---|
| 175 | glBindTexture(GL_TEXTURE_2D, textures[i]);
|
---|
| 176 | glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4);
|
---|
| 177 | }
|
---|
[2] | 178 | }
|
---|
| 179 |
|
---|
| 180 | void GLWidget::resizeGL(int width, int height)
|
---|
| 181 | {
|
---|
| 182 | int side = qMin(width, height);
|
---|
| 183 | glViewport((width - side) / 2, (height - side) / 2, side, side);
|
---|
| 184 |
|
---|
[561] | 185 | #if !defined(QT_OPENGL_ES_2)
|
---|
[2] | 186 | glMatrixMode(GL_PROJECTION);
|
---|
| 187 | glLoadIdentity();
|
---|
[561] | 188 | #ifndef QT_OPENGL_ES
|
---|
[2] | 189 | glOrtho(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0);
|
---|
[561] | 190 | #else
|
---|
| 191 | glOrthof(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0);
|
---|
| 192 | #endif
|
---|
[2] | 193 | glMatrixMode(GL_MODELVIEW);
|
---|
[561] | 194 | #endif
|
---|
[2] | 195 | }
|
---|
| 196 |
|
---|
| 197 | void GLWidget::mousePressEvent(QMouseEvent *event)
|
---|
| 198 | {
|
---|
| 199 | lastPos = event->pos();
|
---|
| 200 | }
|
---|
| 201 |
|
---|
| 202 | void GLWidget::mouseMoveEvent(QMouseEvent *event)
|
---|
| 203 | {
|
---|
| 204 | int dx = event->x() - lastPos.x();
|
---|
| 205 | int dy = event->y() - lastPos.y();
|
---|
| 206 |
|
---|
| 207 | if (event->buttons() & Qt::LeftButton) {
|
---|
| 208 | rotateBy(8 * dy, 8 * dx, 0);
|
---|
| 209 | } else if (event->buttons() & Qt::RightButton) {
|
---|
| 210 | rotateBy(8 * dy, 0, 8 * dx);
|
---|
| 211 | }
|
---|
| 212 | lastPos = event->pos();
|
---|
| 213 | }
|
---|
| 214 |
|
---|
| 215 | void GLWidget::mouseReleaseEvent(QMouseEvent * /* event */)
|
---|
| 216 | {
|
---|
| 217 | emit clicked();
|
---|
| 218 | }
|
---|
| 219 |
|
---|
[561] | 220 | void GLWidget::makeObject()
|
---|
[2] | 221 | {
|
---|
| 222 | static const int coords[6][4][3] = {
|
---|
| 223 | { { +1, -1, -1 }, { -1, -1, -1 }, { -1, +1, -1 }, { +1, +1, -1 } },
|
---|
| 224 | { { +1, +1, -1 }, { -1, +1, -1 }, { -1, +1, +1 }, { +1, +1, +1 } },
|
---|
| 225 | { { +1, -1, +1 }, { +1, -1, -1 }, { +1, +1, -1 }, { +1, +1, +1 } },
|
---|
| 226 | { { -1, -1, -1 }, { -1, -1, +1 }, { -1, +1, +1 }, { -1, +1, -1 } },
|
---|
| 227 | { { +1, -1, +1 }, { -1, -1, +1 }, { -1, -1, -1 }, { +1, -1, -1 } },
|
---|
| 228 | { { -1, -1, +1 }, { +1, -1, +1 }, { +1, +1, +1 }, { -1, +1, +1 } }
|
---|
| 229 | };
|
---|
| 230 |
|
---|
[561] | 231 | for (int j=0; j < 6; ++j) {
|
---|
| 232 | textures[j] = bindTexture
|
---|
| 233 | (QPixmap(QString(":/images/side%1.png").arg(j + 1)), GL_TEXTURE_2D);
|
---|
| 234 | }
|
---|
[2] | 235 |
|
---|
| 236 | for (int i = 0; i < 6; ++i) {
|
---|
| 237 | for (int j = 0; j < 4; ++j) {
|
---|
[561] | 238 | texCoords.append
|
---|
| 239 | (QVector2D(j == 0 || j == 3, j == 0 || j == 1));
|
---|
| 240 | vertices.append
|
---|
| 241 | (QVector3D(0.2 * coords[i][j][0], 0.2 * coords[i][j][1],
|
---|
| 242 | 0.2 * coords[i][j][2]));
|
---|
[2] | 243 | }
|
---|
| 244 | }
|
---|
| 245 | }
|
---|