| 1 | /**************************************************************************** | 
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| 2 | ** | 
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). | 
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| 4 | ** Contact: Qt Software Information (qt-info@nokia.com) | 
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| 5 | ** | 
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| 6 | ** This file is part of the examples of the Qt Toolkit. | 
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| 7 | ** | 
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 9 | ** Commercial Usage | 
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| 10 | ** Licensees holding valid Qt Commercial licenses may use this file in | 
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| 11 | ** accordance with the Qt Commercial License Agreement provided with the | 
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| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 13 | ** a written agreement between you and Nokia. | 
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| 14 | ** | 
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| 15 | ** GNU Lesser General Public License Usage | 
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| 16 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
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| 17 | ** General Public License version 2.1 as published by the Free Software | 
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| 18 | ** Foundation and appearing in the file LICENSE.LGPL included in the | 
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| 19 | ** packaging of this file.  Please review the following information to | 
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| 20 | ** ensure the GNU Lesser General Public License version 2.1 requirements | 
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| 21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | 
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| 22 | ** | 
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| 23 | ** In addition, as a special exception, Nokia gives you certain | 
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| 24 | ** additional rights. These rights are described in the Nokia Qt LGPL | 
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| 25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this | 
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| 26 | ** package. | 
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| 27 | ** | 
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| 28 | ** GNU General Public License Usage | 
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| 29 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 30 | ** General Public License version 3.0 as published by the Free Software | 
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the | 
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| 32 | ** packaging of this file.  Please review the following information to | 
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be | 
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html. | 
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| 35 | ** | 
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| 36 | ** If you are unsure which license is appropriate for your use, please | 
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| 37 | ** contact the sales department at qt-sales@nokia.com. | 
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| 38 | ** $QT_END_LICENSE$ | 
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| 39 | ** | 
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| 40 | ****************************************************************************/ | 
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| 41 |  | 
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| 42 | #include <QtGui/QImage> | 
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| 43 | #include "glwidget.h" | 
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| 44 |  | 
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| 45 | #include <math.h> | 
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| 46 |  | 
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| 47 | #ifndef GL_MULTISAMPLE | 
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| 48 | #define GL_MULTISAMPLE  0x809D | 
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| 49 | #endif | 
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| 50 |  | 
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| 51 | GLWidget::GLWidget(QWidget *parent) | 
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| 52 | : QGLWidget(QGLFormat(QGL::SampleBuffers|QGL::AlphaChannel), parent) | 
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| 53 | { | 
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| 54 | setWindowTitle(tr("OpenGL framebuffer objects")); | 
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| 55 | makeCurrent(); | 
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| 56 | fbo = new QGLFramebufferObject(1024, 1024); | 
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| 57 | rot_x = rot_y = rot_z = 0.0f; | 
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| 58 | scale = 0.1f; | 
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| 59 | anim = new QTimeLine(750, this); | 
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| 60 | anim->setUpdateInterval(20); | 
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| 61 | connect(anim, SIGNAL(valueChanged(qreal)), SLOT(animate(qreal))); | 
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| 62 | connect(anim, SIGNAL(finished()), SLOT(animFinished())); | 
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| 63 |  | 
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| 64 | svg_renderer = new QSvgRenderer(QLatin1String(":/res/bubbles.svg"), this); | 
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| 65 | connect(svg_renderer, SIGNAL(repaintNeeded()), this, SLOT(draw())); | 
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| 66 |  | 
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| 67 | logo = QImage(":/res/designer.png"); | 
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| 68 | logo = logo.convertToFormat(QImage::Format_ARGB32); | 
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| 69 |  | 
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| 70 | tile_list = glGenLists(1); | 
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| 71 | glNewList(tile_list, GL_COMPILE); | 
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| 72 | glBegin(GL_QUADS); | 
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| 73 | { | 
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| 74 | glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, -1.0f,  1.0f); | 
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| 75 | glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.0f, -1.0f,  1.0f); | 
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| 76 | glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.0f,  1.0f,  1.0f); | 
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| 77 | glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f,  1.0f,  1.0f); | 
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| 78 |  | 
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| 79 | glTexCoord2f(1.0f, 0.0f); glVertex3f(-1.0f, -1.0f, -1.0f); | 
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| 80 | glTexCoord2f(1.0f, 1.0f); glVertex3f(-1.0f,  1.0f, -1.0f); | 
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| 81 | glTexCoord2f(0.0f, 1.0f); glVertex3f( 1.0f,  1.0f, -1.0f); | 
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| 82 | glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, -1.0f, -1.0f); | 
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| 83 |  | 
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| 84 | glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f,  1.0f, -1.0f); | 
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| 85 | glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f,  1.0f,  1.0f); | 
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| 86 | glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.0f,  1.0f,  1.0f); | 
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| 87 | glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.0f,  1.0f, -1.0f); | 
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| 88 |  | 
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| 89 | glTexCoord2f(1.0f, 1.0f); glVertex3f(-1.0f, -1.0f, -1.0f); | 
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| 90 | glTexCoord2f(0.0f, 1.0f); glVertex3f( 1.0f, -1.0f, -1.0f); | 
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| 91 | glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, -1.0f,  1.0f); | 
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| 92 | glTexCoord2f(1.0f, 0.0f); glVertex3f(-1.0f, -1.0f,  1.0f); | 
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| 93 |  | 
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| 94 | glTexCoord2f(1.0f, 0.0f); glVertex3f( 1.0f, -1.0f, -1.0f); | 
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| 95 | glTexCoord2f(1.0f, 1.0f); glVertex3f( 1.0f,  1.0f, -1.0f); | 
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| 96 | glTexCoord2f(0.0f, 1.0f); glVertex3f( 1.0f,  1.0f,  1.0f); | 
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| 97 | glTexCoord2f(0.0f, 0.0f); glVertex3f( 1.0f, -1.0f,  1.0f); | 
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| 98 |  | 
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| 99 | glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, -1.0f, -1.0f); | 
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| 100 | glTexCoord2f(1.0f, 0.0f); glVertex3f(-1.0f, -1.0f,  1.0f); | 
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| 101 | glTexCoord2f(1.0f, 1.0f); glVertex3f(-1.0f,  1.0f,  1.0f); | 
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| 102 | glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f,  1.0f, -1.0f); | 
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| 103 | } | 
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| 104 | glEnd(); | 
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| 105 | glEndList(); | 
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| 106 |  | 
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| 107 | wave = new GLfloat[logo.width()*logo.height()]; | 
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| 108 | memset(wave, 0, logo.width()*logo.height()); | 
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| 109 | startTimer(30); // wave timer | 
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| 110 | } | 
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| 111 |  | 
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| 112 | GLWidget::~GLWidget() | 
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| 113 | { | 
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| 114 | delete[] wave; | 
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| 115 | glDeleteLists(tile_list, 1); | 
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| 116 | delete fbo; | 
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| 117 | } | 
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| 118 |  | 
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| 119 | void GLWidget::paintEvent(QPaintEvent *) | 
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| 120 | { | 
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| 121 | draw(); | 
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| 122 | } | 
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| 123 |  | 
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| 124 | void GLWidget::draw() | 
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| 125 | { | 
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| 126 | QPainter p(this); // used for text overlay | 
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| 127 |  | 
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| 128 | // save the GL state set for QPainter | 
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| 129 | saveGLState(); | 
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| 130 |  | 
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| 131 | // render the 'bubbles.svg' file into our framebuffer object | 
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| 132 | QPainter fbo_painter(fbo); | 
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| 133 | svg_renderer->render(&fbo_painter); | 
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| 134 | fbo_painter.end(); | 
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| 135 |  | 
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| 136 | // draw into the GL widget | 
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| 137 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 
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| 138 | glMatrixMode(GL_PROJECTION); | 
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| 139 | glLoadIdentity(); | 
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| 140 | glFrustum(-1, 1, -1, 1, 10, 100); | 
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| 141 | glTranslatef(0.0f, 0.0f, -15.0f); | 
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| 142 | glMatrixMode(GL_MODELVIEW); | 
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| 143 | glLoadIdentity(); | 
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| 144 | glViewport(0, 0, width(), height()); | 
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| 145 | glEnable(GL_BLEND); | 
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| 146 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | 
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| 147 |  | 
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| 148 | glBindTexture(GL_TEXTURE_2D, fbo->texture()); | 
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| 149 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 
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| 150 | glEnable(GL_TEXTURE_2D); | 
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| 151 | glEnable(GL_MULTISAMPLE); | 
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| 152 | glEnable(GL_CULL_FACE); | 
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| 153 |  | 
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| 154 | // draw background | 
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| 155 | glPushMatrix(); | 
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| 156 | glScalef(1.7f, 1.7f, 1.7f); | 
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| 157 | glColor4f(1.0f, 1.0f, 1.0f, 1.0f); | 
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| 158 | glCallList(tile_list); | 
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| 159 | glPopMatrix(); | 
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| 160 |  | 
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| 161 | const int w = logo.width(); | 
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| 162 | const int h = logo.height(); | 
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| 163 |  | 
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| 164 | glRotatef(rot_x, 1.0f, 0.0f, 0.0f); | 
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| 165 | glRotatef(rot_y, 0.0f, 1.0f, 0.0f); | 
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| 166 | glRotatef(rot_z, 0.0f, 0.0f, 1.0f); | 
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| 167 | glScalef(scale/w, scale/w, scale/w); | 
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| 168 |  | 
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| 169 | glDepthFunc(GL_LESS); | 
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| 170 | glEnable(GL_DEPTH_TEST); | 
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| 171 | // draw the Qt icon | 
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| 172 | glTranslatef(-w+1, -h+1, 0.0f); | 
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| 173 | for (int y=h-1; y>=0; --y) { | 
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| 174 | uint *p = (uint*) logo.scanLine(y); | 
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| 175 | uint *end = p + w; | 
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| 176 | int  x = 0; | 
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| 177 | while (p < end) { | 
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| 178 | glColor4ub(qRed(*p), qGreen(*p), qBlue(*p), uchar(qAlpha(*p)*.9)); | 
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| 179 | glTranslatef(0.0f, 0.0f, wave[y*w+x]); | 
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| 180 | if (qAlpha(*p) > 128) | 
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| 181 | glCallList(tile_list); | 
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| 182 | glTranslatef(0.0f, 0.0f, -wave[y*w+x]); | 
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| 183 | glTranslatef(2.0f, 0.0f, 0.0f); | 
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| 184 | ++x; | 
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| 185 | ++p; | 
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| 186 | } | 
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| 187 | glTranslatef(-w*2.0f, 2.0f, 0.0f); | 
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| 188 | } | 
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| 189 |  | 
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| 190 | // restore the GL state that QPainter expects | 
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| 191 | restoreGLState(); | 
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| 192 |  | 
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| 193 | // draw the overlayed text using QPainter | 
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| 194 | p.setPen(QColor(197, 197, 197, 157)); | 
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| 195 | p.setBrush(QColor(197, 197, 197, 127)); | 
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| 196 | p.drawRect(QRect(0, 0, width(), 50)); | 
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| 197 | p.setPen(Qt::black); | 
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| 198 | p.setBrush(Qt::NoBrush); | 
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| 199 | const QString str1(tr("A simple OpenGL framebuffer object example.")); | 
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| 200 | const QString str2(tr("Use the mouse wheel to zoom, press buttons and move mouse to rotate, double-click to flip.")); | 
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| 201 | QFontMetrics fm(p.font()); | 
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| 202 | p.drawText(width()/2 - fm.width(str1)/2, 20, str1); | 
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| 203 | p.drawText(width()/2 - fm.width(str2)/2, 20 + fm.lineSpacing(), str2); | 
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| 204 | } | 
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| 205 |  | 
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| 206 | void GLWidget::mousePressEvent(QMouseEvent *e) | 
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| 207 | { | 
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| 208 | anchor = e->pos(); | 
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| 209 | } | 
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| 210 |  | 
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| 211 | void GLWidget::mouseMoveEvent(QMouseEvent *e) | 
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| 212 | { | 
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| 213 | QPoint diff = e->pos() - anchor; | 
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| 214 | if (e->buttons() & Qt::LeftButton) { | 
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| 215 | rot_x += diff.y()/5.0f; | 
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| 216 | rot_y += diff.x()/5.0f; | 
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| 217 | } else if (e->buttons() & Qt::RightButton) { | 
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| 218 | rot_z += diff.x()/5.0f; | 
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| 219 | } | 
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| 220 |  | 
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| 221 | anchor = e->pos(); | 
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| 222 | draw(); | 
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| 223 | } | 
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| 224 |  | 
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| 225 | void GLWidget::wheelEvent(QWheelEvent *e) | 
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| 226 | { | 
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| 227 | e->delta() > 0 ? scale += scale*0.1f : scale -= scale*0.1f; | 
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| 228 | draw(); | 
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| 229 | } | 
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| 230 |  | 
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| 231 | void GLWidget::mouseDoubleClickEvent(QMouseEvent *) | 
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| 232 | { | 
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| 233 | anim->start(); | 
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| 234 | } | 
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| 235 |  | 
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| 236 | void GLWidget::animate(qreal val) | 
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| 237 | { | 
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| 238 | rot_y = val * 180; | 
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| 239 | draw(); | 
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| 240 | } | 
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| 241 |  | 
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| 242 | void GLWidget::animFinished() | 
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| 243 | { | 
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| 244 | if (anim->direction() == QTimeLine::Forward) | 
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| 245 | anim->setDirection(QTimeLine::Backward); | 
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| 246 | else | 
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| 247 | anim->setDirection(QTimeLine::Forward); | 
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| 248 | } | 
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| 249 |  | 
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| 250 | void GLWidget::saveGLState() | 
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| 251 | { | 
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| 252 | glPushAttrib(GL_ALL_ATTRIB_BITS); | 
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| 253 | glMatrixMode(GL_PROJECTION); | 
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| 254 | glPushMatrix(); | 
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| 255 | glMatrixMode(GL_MODELVIEW); | 
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| 256 | glPushMatrix(); | 
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| 257 | } | 
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| 258 |  | 
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| 259 | void GLWidget::restoreGLState() | 
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| 260 | { | 
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| 261 | glMatrixMode(GL_PROJECTION); | 
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| 262 | glPopMatrix(); | 
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| 263 | glMatrixMode(GL_MODELVIEW); | 
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| 264 | glPopMatrix(); | 
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| 265 | glPopAttrib(); | 
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| 266 | } | 
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| 267 |  | 
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| 268 | #define PI 3.14159 | 
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| 269 |  | 
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| 270 | void GLWidget::timerEvent(QTimerEvent *) | 
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| 271 | { | 
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| 272 | if (QApplication::mouseButtons() != 0) | 
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| 273 | return; | 
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| 274 |  | 
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| 275 | static bool scale_in = true; | 
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| 276 |  | 
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| 277 | if (scale_in && scale > 35.0f) | 
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| 278 | scale_in = false; | 
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| 279 | else if (!scale_in && scale < .5f) | 
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| 280 | scale_in = true; | 
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| 281 |  | 
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| 282 | scale = scale_in ? scale + scale*0.01f : scale-scale*0.01f; | 
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| 283 | rot_z += 0.3f; | 
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| 284 | rot_x += 0.1f; | 
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| 285 |  | 
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| 286 | int dx, dy; // disturbance point | 
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| 287 | float s, v, W, t; | 
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| 288 | int i, j; | 
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| 289 | static float wt[128][128]; | 
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| 290 | const int width = logo.width(); | 
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| 291 | const int AMP = 5; | 
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| 292 |  | 
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| 293 | dx = dy = width >> 1; | 
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| 294 |  | 
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| 295 | W = .3f; | 
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| 296 | v = -4; // wave speed | 
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| 297 |  | 
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| 298 | for (i = 0; i < width; ++i) { | 
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| 299 | for ( j = 0; j < width; ++j) { | 
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| 300 | s = sqrt((double) ((j - dx) * (j - dx) + (i - dy) * (i - dy))); | 
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| 301 | wt[i][j] += 0.1f; | 
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| 302 | t = s / v; | 
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| 303 | if (s != 0) | 
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| 304 | wave[i*width + j] = AMP * sin(2 * PI * W * (wt[i][j] + t)) / (0.2*(s + 2)); | 
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| 305 | else | 
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| 306 | wave[i*width + j] = AMP * sin(2 * PI * W * (wt[i][j] + t)); | 
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| 307 | } | 
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| 308 | } | 
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| 309 | } | 
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