1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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6 | **
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7 | ** This file is part of the QtCore module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:BSD$
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10 | ** You may use this file under the terms of the BSD license as follows:
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11 | **
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12 | ** "Redistribution and use in source and binary forms, with or without
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13 | ** modification, are permitted provided that the following conditions are
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14 | ** met:
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15 | ** * Redistributions of source code must retain the above copyright
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16 | ** notice, this list of conditions and the following disclaimer.
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17 | ** * Redistributions in binary form must reproduce the above copyright
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18 | ** notice, this list of conditions and the following disclaimer in
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19 | ** the documentation and/or other materials provided with the
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20 | ** distribution.
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21 | ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
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22 | ** the names of its contributors may be used to endorse or promote
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23 | ** products derived from this software without specific prior written
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24 | ** permission.
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25 | **
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26 | ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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27 | ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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28 | ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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29 | ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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30 | ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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31 | ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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32 | ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 | ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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34 | ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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35 | ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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36 | ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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37 | ** $QT_END_LICENSE$
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38 | **
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39 | ****************************************************************************/
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40 |
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41 | #include "stickman.h"
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42 | #include "node.h"
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43 |
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44 | #include <QPainter>
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45 | #include <QTimer>
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46 |
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47 | #define _USE_MATH_DEFINES
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48 | #include <math.h>
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49 |
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50 | #ifndef M_PI
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51 | #define M_PI 3.14159265358979323846
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52 | #endif
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53 |
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54 | static const qreal Coords[NodeCount * 2] = {
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55 | 0.0, -150.0, // head, #0
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56 |
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57 | 0.0, -100.0, // body pentagon, top->bottom, left->right, #1 - 5
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58 | -50.0, -50.0,
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59 | 50.0, -50.0,
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60 | -25.0, 50.0,
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61 | 25.0, 50.0,
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62 |
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63 | -100.0, 0.0, // right arm, #6 - 7
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64 | -125.0, 50.0,
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65 |
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66 | 100.0, 0.0, // left arm, #8 - 9
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67 | 125.0, 50.0,
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68 |
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69 | -35.0, 75.0, // lower body, #10 - 11
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70 | 35.0, 75.0,
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71 |
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72 | -25.0, 200.0, // right leg, #12 - 13
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73 | -30.0, 300.0,
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74 |
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75 | 25.0, 200.0, // left leg, #14 - 15
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76 | 30.0, 300.0
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77 |
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78 | };
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79 |
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80 | static const int Bones[BoneCount * 2] = {
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81 | 0, 1, // neck
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82 |
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83 | 1, 2, // body
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84 | 1, 3,
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85 | 1, 4,
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86 | 1, 5,
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87 | 2, 3,
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88 | 2, 4,
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89 | 2, 5,
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90 | 3, 4,
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91 | 3, 5,
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92 | 4, 5,
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93 |
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94 | 2, 6, // right arm
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95 | 6, 7,
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96 |
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97 | 3, 8, // left arm
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98 | 8, 9,
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99 |
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100 | 4, 10, // lower body
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101 | 4, 11,
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102 | 5, 10,
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103 | 5, 11,
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104 | 10, 11,
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105 |
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106 | 10, 12, // right leg
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107 | 12, 13,
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108 |
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109 | 11, 14, // left leg
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110 | 14, 15
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111 |
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112 | };
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113 |
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114 | StickMan::StickMan()
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115 | {
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116 | m_sticks = true;
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117 | m_isDead = false;
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118 | m_pixmap = QPixmap("images/head.png");
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119 | m_penColor = Qt::white;
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120 | m_fillColor = Qt::black;
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121 |
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122 | // Set up start position of limbs
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123 | for (int i=0; i<NodeCount; ++i) {
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124 | m_nodes[i] = new Node(QPointF(Coords[i * 2], Coords[i * 2 + 1]), this);
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125 | connect(m_nodes[i], SIGNAL(positionChanged()), this, SLOT(childPositionChanged()));
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126 | }
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127 |
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128 | for (int i=0; i<BoneCount; ++i) {
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129 | int n1 = Bones[i * 2];
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130 | int n2 = Bones[i * 2 + 1];
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131 |
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132 | Node *node1 = m_nodes[n1];
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133 | Node *node2 = m_nodes[n2];
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134 |
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135 | QPointF dist = node1->pos() - node2->pos();
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136 | m_perfectBoneLengths[i] = sqrt(pow(dist.x(),2) + pow(dist.y(),2));
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137 | }
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138 |
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139 | startTimer(10);
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140 | }
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141 |
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142 | StickMan::~StickMan()
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143 | {
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144 | }
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145 |
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146 | void StickMan::childPositionChanged()
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147 | {
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148 | prepareGeometryChange();
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149 | }
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150 |
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151 | void StickMan::setDrawSticks(bool on)
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152 | {
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153 | m_sticks = on;
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154 | for (int i=0;i<nodeCount();++i) {
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155 | Node *node = m_nodes[i];
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156 | node->setVisible(on);
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157 | }
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158 | }
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159 |
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160 | QRectF StickMan::boundingRect() const
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161 | {
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162 | // account for head radius=50.0 plus pen which is 5.0
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163 | return childrenBoundingRect().adjusted(-55.0, -55.0, 55.0, 55.0);
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164 | }
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165 |
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166 | int StickMan::nodeCount() const
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167 | {
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168 | return NodeCount;
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169 | }
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170 |
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171 | Node *StickMan::node(int idx) const
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172 | {
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173 | if (idx >= 0 && idx < NodeCount)
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174 | return m_nodes[idx];
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175 | else
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176 | return 0;
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177 | }
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178 |
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179 | void StickMan::timerEvent(QTimerEvent *)
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180 | {
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181 | update();
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182 | }
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183 |
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184 | void StickMan::stabilize()
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185 | {
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186 | static const qreal threshold = 0.001;
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187 |
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188 | for (int i=0; i<BoneCount; ++i) {
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189 | int n1 = Bones[i * 2];
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190 | int n2 = Bones[i * 2 + 1];
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191 |
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192 | Node *node1 = m_nodes[n1];
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193 | Node *node2 = m_nodes[n2];
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194 |
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195 | QPointF pos1 = node1->pos();
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196 | QPointF pos2 = node2->pos();
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197 |
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198 | QPointF dist = pos1 - pos2;
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199 | qreal length = sqrt(pow(dist.x(),2) + pow(dist.y(),2));
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200 | qreal diff = (length - m_perfectBoneLengths[i]) / length;
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201 |
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202 | QPointF p = dist * (0.5 * diff);
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203 | if (p.x() > threshold && p.y() > threshold) {
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204 | pos1 -= p;
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205 | pos2 += p;
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206 |
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207 | node1->setPos(pos1);
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208 | node2->setPos(pos2);
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209 | }
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210 | }
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211 | }
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212 |
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213 | QPointF StickMan::posFor(int idx) const
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214 | {
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215 | return m_nodes[idx]->pos();
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216 | }
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217 |
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218 | //#include <QTime>
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219 | void StickMan::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
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220 | {
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221 | /* static int frames = 0;
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222 | static QTime time;
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223 | if (frames++ % 100 == 0) {
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224 | frames = 1;
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225 | time.restart();
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226 | }
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227 |
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228 | if (time.elapsed() > 0) {
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229 | painter->setPen(Qt::white);
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230 | painter->drawText(0, 0, QString::number(frames / (time.elapsed() / 1000.0)));
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231 | }*/
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232 |
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233 | stabilize();
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234 | if (m_sticks) {
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235 | painter->setPen(Qt::white);
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236 | for (int i=0; i<BoneCount; ++i) {
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237 | int n1 = Bones[i * 2];
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238 | int n2 = Bones[i * 2 + 1];
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239 |
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240 | Node *node1 = m_nodes[n1];
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241 | Node *node2 = m_nodes[n2];
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242 |
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243 | painter->drawLine(node1->pos(), node2->pos());
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244 | }
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245 | } else {
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246 | // first bone is neck and will be used for head
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247 |
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248 | QPainterPath path;
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249 | path.moveTo(posFor(0));
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250 | path.lineTo(posFor(1));
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251 |
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252 | // right arm
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253 | path.lineTo(posFor(2));
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254 | path.lineTo(posFor(6));
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255 | path.lineTo(posFor(7));
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256 |
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257 | // left arm
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258 | path.moveTo(posFor(3));
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259 | path.lineTo(posFor(8));
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260 | path.lineTo(posFor(9));
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261 |
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262 | // body
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263 | path.moveTo(posFor(2));
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264 | path.lineTo(posFor(4));
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265 | path.lineTo(posFor(10));
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266 | path.lineTo(posFor(11));
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267 | path.lineTo(posFor(5));
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268 | path.lineTo(posFor(3));
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269 | path.lineTo(posFor(1));
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270 |
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271 | // right leg
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272 | path.moveTo(posFor(10));
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273 | path.lineTo(posFor(12));
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274 | path.lineTo(posFor(13));
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275 |
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276 | // left leg
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277 | path.moveTo(posFor(11));
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278 | path.lineTo(posFor(14));
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279 | path.lineTo(posFor(15));
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280 |
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281 | painter->setPen(QPen(m_penColor, 5.0, Qt::SolidLine, Qt::RoundCap));
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282 | painter->drawPath(path);
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283 |
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284 | {
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285 | int n1 = Bones[0];
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286 | int n2 = Bones[1];
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287 | Node *node1 = m_nodes[n1];
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288 | Node *node2 = m_nodes[n2];
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289 |
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290 | QPointF dist = node2->pos() - node1->pos();
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291 |
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292 | qreal sinAngle = dist.x() / sqrt(pow(dist.x(), 2) + pow(dist.y(), 2));
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293 | qreal angle = asin(sinAngle) * 180.0 / M_PI;
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294 |
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295 | QPointF headPos = node1->pos();
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296 | painter->translate(headPos);
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297 | painter->rotate(-angle);
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298 |
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299 | painter->setBrush(m_fillColor);
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300 | painter->drawEllipse(QPointF(0,0), 50.0, 50.0);
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301 |
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302 | painter->setBrush(m_penColor);
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303 | painter->setPen(QPen(m_penColor, 2.5, Qt::SolidLine, Qt::RoundCap));
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304 |
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305 | // eyes
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306 | if (m_isDead) {
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307 | painter->drawLine(-30.0, -30.0, -20.0, -20.0);
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308 | painter->drawLine(-20.0, -30.0, -30.0, -20.0);
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309 |
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310 | painter->drawLine(20.0, -30.0, 30.0, -20.0);
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311 | painter->drawLine(30.0, -30.0, 20.0, -20.0);
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312 | } else {
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313 | painter->drawChord(QRectF(-30.0, -30.0, 25.0, 70.0), 30.0*16, 120.0*16);
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314 | painter->drawChord(QRectF(5.0, -30.0, 25.0, 70.0), 30.0*16, 120.0*16);
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315 | }
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316 |
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317 | // mouth
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318 | if (m_isDead) {
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319 | painter->drawLine(-28.0, 2.0, 29.0, 2.0);
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320 | } else {
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321 | painter->setBrush(QColor(128, 0, 64 ));
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322 | painter->drawChord(QRectF(-28.0, 2.0-55.0/2.0, 57.0, 55.0), 0.0, -180.0*16);
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323 | }
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324 |
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325 | // pupils
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326 | if (!m_isDead) {
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327 | painter->setPen(QPen(m_fillColor, 1.0, Qt::SolidLine, Qt::RoundCap));
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328 | painter->setBrush(m_fillColor);
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329 | painter->drawEllipse(QPointF(-12.0, -25.0), 5.0, 5.0);
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330 | painter->drawEllipse(QPointF(22.0, -25.0), 5.0, 5.0);
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331 | }
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332 | }
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333 | }
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334 | }
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335 |
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336 |
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337 |
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