[556] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[556] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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| 6 | **
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| 7 | ** This file is part of the QtCore module of the Qt Toolkit.
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| 8 | **
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[846] | 9 | ** $QT_BEGIN_LICENSE:BSD$
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| 10 | ** You may use this file under the terms of the BSD license as follows:
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[556] | 11 | **
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[846] | 12 | ** "Redistribution and use in source and binary forms, with or without
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| 13 | ** modification, are permitted provided that the following conditions are
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| 14 | ** met:
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| 15 | ** * Redistributions of source code must retain the above copyright
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| 16 | ** notice, this list of conditions and the following disclaimer.
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| 17 | ** * Redistributions in binary form must reproduce the above copyright
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| 18 | ** notice, this list of conditions and the following disclaimer in
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| 19 | ** the documentation and/or other materials provided with the
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| 20 | ** distribution.
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| 21 | ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
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| 22 | ** the names of its contributors may be used to endorse or promote
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| 23 | ** products derived from this software without specific prior written
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| 24 | ** permission.
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[556] | 25 | **
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[846] | 26 | ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| 27 | ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| 28 | ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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| 29 | ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| 30 | ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| 31 | ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| 32 | ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| 33 | ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| 34 | ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| 35 | ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| 36 | ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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[556] | 37 | ** $QT_END_LICENSE$
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| 38 | **
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| 39 | ****************************************************************************/
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| 40 |
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| 41 | #include "stickman.h"
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| 42 | #include "node.h"
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| 43 |
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| 44 | #include <QPainter>
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| 45 | #include <QTimer>
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| 46 |
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| 47 | #define _USE_MATH_DEFINES
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| 48 | #include <math.h>
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| 49 |
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| 50 | #ifndef M_PI
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| 51 | #define M_PI 3.14159265358979323846
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| 52 | #endif
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| 53 |
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| 54 | static const qreal Coords[NodeCount * 2] = {
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| 55 | 0.0, -150.0, // head, #0
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| 56 |
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| 57 | 0.0, -100.0, // body pentagon, top->bottom, left->right, #1 - 5
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| 58 | -50.0, -50.0,
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| 59 | 50.0, -50.0,
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| 60 | -25.0, 50.0,
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| 61 | 25.0, 50.0,
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| 62 |
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| 63 | -100.0, 0.0, // right arm, #6 - 7
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| 64 | -125.0, 50.0,
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| 65 |
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| 66 | 100.0, 0.0, // left arm, #8 - 9
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| 67 | 125.0, 50.0,
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| 68 |
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| 69 | -35.0, 75.0, // lower body, #10 - 11
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| 70 | 35.0, 75.0,
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| 71 |
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| 72 | -25.0, 200.0, // right leg, #12 - 13
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| 73 | -30.0, 300.0,
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| 74 |
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| 75 | 25.0, 200.0, // left leg, #14 - 15
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| 76 | 30.0, 300.0
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| 77 |
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| 78 | };
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| 79 |
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| 80 | static const int Bones[BoneCount * 2] = {
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| 81 | 0, 1, // neck
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| 82 |
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| 83 | 1, 2, // body
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| 84 | 1, 3,
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| 85 | 1, 4,
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| 86 | 1, 5,
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| 87 | 2, 3,
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| 88 | 2, 4,
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| 89 | 2, 5,
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| 90 | 3, 4,
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| 91 | 3, 5,
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| 92 | 4, 5,
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| 93 |
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| 94 | 2, 6, // right arm
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| 95 | 6, 7,
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| 96 |
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| 97 | 3, 8, // left arm
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| 98 | 8, 9,
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| 99 |
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| 100 | 4, 10, // lower body
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| 101 | 4, 11,
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| 102 | 5, 10,
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| 103 | 5, 11,
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| 104 | 10, 11,
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| 105 |
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| 106 | 10, 12, // right leg
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| 107 | 12, 13,
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| 108 |
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| 109 | 11, 14, // left leg
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| 110 | 14, 15
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| 111 |
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| 112 | };
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| 113 |
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| 114 | StickMan::StickMan()
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| 115 | {
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| 116 | m_sticks = true;
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| 117 | m_isDead = false;
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| 118 | m_pixmap = QPixmap("images/head.png");
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| 119 | m_penColor = Qt::white;
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| 120 | m_fillColor = Qt::black;
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| 121 |
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| 122 | // Set up start position of limbs
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| 123 | for (int i=0; i<NodeCount; ++i) {
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| 124 | m_nodes[i] = new Node(QPointF(Coords[i * 2], Coords[i * 2 + 1]), this);
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| 125 | connect(m_nodes[i], SIGNAL(positionChanged()), this, SLOT(childPositionChanged()));
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| 126 | }
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| 127 |
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| 128 | for (int i=0; i<BoneCount; ++i) {
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| 129 | int n1 = Bones[i * 2];
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| 130 | int n2 = Bones[i * 2 + 1];
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| 131 |
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| 132 | Node *node1 = m_nodes[n1];
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| 133 | Node *node2 = m_nodes[n2];
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| 134 |
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| 135 | QPointF dist = node1->pos() - node2->pos();
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| 136 | m_perfectBoneLengths[i] = sqrt(pow(dist.x(),2) + pow(dist.y(),2));
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| 137 | }
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| 138 |
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| 139 | startTimer(10);
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| 140 | }
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| 141 |
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| 142 | StickMan::~StickMan()
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| 143 | {
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| 144 | }
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| 145 |
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| 146 | void StickMan::childPositionChanged()
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| 147 | {
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| 148 | prepareGeometryChange();
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| 149 | }
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| 150 |
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| 151 | void StickMan::setDrawSticks(bool on)
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| 152 | {
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| 153 | m_sticks = on;
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| 154 | for (int i=0;i<nodeCount();++i) {
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| 155 | Node *node = m_nodes[i];
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| 156 | node->setVisible(on);
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| 157 | }
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| 158 | }
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| 159 |
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| 160 | QRectF StickMan::boundingRect() const
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| 161 | {
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| 162 | // account for head radius=50.0 plus pen which is 5.0
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| 163 | return childrenBoundingRect().adjusted(-55.0, -55.0, 55.0, 55.0);
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| 164 | }
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| 165 |
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| 166 | int StickMan::nodeCount() const
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| 167 | {
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| 168 | return NodeCount;
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| 169 | }
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| 170 |
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| 171 | Node *StickMan::node(int idx) const
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| 172 | {
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| 173 | if (idx >= 0 && idx < NodeCount)
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| 174 | return m_nodes[idx];
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| 175 | else
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| 176 | return 0;
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| 177 | }
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| 178 |
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| 179 | void StickMan::timerEvent(QTimerEvent *)
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| 180 | {
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| 181 | update();
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| 182 | }
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| 183 |
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| 184 | void StickMan::stabilize()
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| 185 | {
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| 186 | static const qreal threshold = 0.001;
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| 187 |
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| 188 | for (int i=0; i<BoneCount; ++i) {
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| 189 | int n1 = Bones[i * 2];
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| 190 | int n2 = Bones[i * 2 + 1];
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| 191 |
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| 192 | Node *node1 = m_nodes[n1];
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| 193 | Node *node2 = m_nodes[n2];
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| 194 |
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| 195 | QPointF pos1 = node1->pos();
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| 196 | QPointF pos2 = node2->pos();
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| 197 |
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| 198 | QPointF dist = pos1 - pos2;
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| 199 | qreal length = sqrt(pow(dist.x(),2) + pow(dist.y(),2));
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| 200 | qreal diff = (length - m_perfectBoneLengths[i]) / length;
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| 201 |
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| 202 | QPointF p = dist * (0.5 * diff);
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| 203 | if (p.x() > threshold && p.y() > threshold) {
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| 204 | pos1 -= p;
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| 205 | pos2 += p;
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| 206 |
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| 207 | node1->setPos(pos1);
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| 208 | node2->setPos(pos2);
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| 209 | }
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| 210 | }
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| 211 | }
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| 212 |
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| 213 | QPointF StickMan::posFor(int idx) const
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| 214 | {
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| 215 | return m_nodes[idx]->pos();
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| 216 | }
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| 217 |
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| 218 | //#include <QTime>
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| 219 | void StickMan::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
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| 220 | {
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| 221 | /* static int frames = 0;
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| 222 | static QTime time;
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| 223 | if (frames++ % 100 == 0) {
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| 224 | frames = 1;
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| 225 | time.restart();
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| 226 | }
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| 227 |
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| 228 | if (time.elapsed() > 0) {
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| 229 | painter->setPen(Qt::white);
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| 230 | painter->drawText(0, 0, QString::number(frames / (time.elapsed() / 1000.0)));
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| 231 | }*/
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| 232 |
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| 233 | stabilize();
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| 234 | if (m_sticks) {
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| 235 | painter->setPen(Qt::white);
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| 236 | for (int i=0; i<BoneCount; ++i) {
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| 237 | int n1 = Bones[i * 2];
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| 238 | int n2 = Bones[i * 2 + 1];
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| 239 |
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| 240 | Node *node1 = m_nodes[n1];
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| 241 | Node *node2 = m_nodes[n2];
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| 242 |
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| 243 | painter->drawLine(node1->pos(), node2->pos());
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| 244 | }
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| 245 | } else {
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| 246 | // first bone is neck and will be used for head
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| 247 |
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| 248 | QPainterPath path;
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| 249 | path.moveTo(posFor(0));
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| 250 | path.lineTo(posFor(1));
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| 251 |
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| 252 | // right arm
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| 253 | path.lineTo(posFor(2));
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| 254 | path.lineTo(posFor(6));
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| 255 | path.lineTo(posFor(7));
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| 256 |
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| 257 | // left arm
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| 258 | path.moveTo(posFor(3));
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| 259 | path.lineTo(posFor(8));
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| 260 | path.lineTo(posFor(9));
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| 261 |
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| 262 | // body
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| 263 | path.moveTo(posFor(2));
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| 264 | path.lineTo(posFor(4));
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| 265 | path.lineTo(posFor(10));
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| 266 | path.lineTo(posFor(11));
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| 267 | path.lineTo(posFor(5));
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| 268 | path.lineTo(posFor(3));
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| 269 | path.lineTo(posFor(1));
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| 270 |
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| 271 | // right leg
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| 272 | path.moveTo(posFor(10));
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| 273 | path.lineTo(posFor(12));
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| 274 | path.lineTo(posFor(13));
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| 275 |
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| 276 | // left leg
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| 277 | path.moveTo(posFor(11));
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| 278 | path.lineTo(posFor(14));
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| 279 | path.lineTo(posFor(15));
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| 280 |
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| 281 | painter->setPen(QPen(m_penColor, 5.0, Qt::SolidLine, Qt::RoundCap));
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| 282 | painter->drawPath(path);
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| 283 |
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| 284 | {
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| 285 | int n1 = Bones[0];
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| 286 | int n2 = Bones[1];
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| 287 | Node *node1 = m_nodes[n1];
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| 288 | Node *node2 = m_nodes[n2];
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| 289 |
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| 290 | QPointF dist = node2->pos() - node1->pos();
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| 291 |
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| 292 | qreal sinAngle = dist.x() / sqrt(pow(dist.x(), 2) + pow(dist.y(), 2));
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| 293 | qreal angle = asin(sinAngle) * 180.0 / M_PI;
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| 294 |
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| 295 | QPointF headPos = node1->pos();
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| 296 | painter->translate(headPos);
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| 297 | painter->rotate(-angle);
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| 298 |
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| 299 | painter->setBrush(m_fillColor);
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| 300 | painter->drawEllipse(QPointF(0,0), 50.0, 50.0);
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| 301 |
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| 302 | painter->setBrush(m_penColor);
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| 303 | painter->setPen(QPen(m_penColor, 2.5, Qt::SolidLine, Qt::RoundCap));
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| 304 |
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| 305 | // eyes
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| 306 | if (m_isDead) {
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| 307 | painter->drawLine(-30.0, -30.0, -20.0, -20.0);
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| 308 | painter->drawLine(-20.0, -30.0, -30.0, -20.0);
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| 309 |
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| 310 | painter->drawLine(20.0, -30.0, 30.0, -20.0);
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| 311 | painter->drawLine(30.0, -30.0, 20.0, -20.0);
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| 312 | } else {
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| 313 | painter->drawChord(QRectF(-30.0, -30.0, 25.0, 70.0), 30.0*16, 120.0*16);
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| 314 | painter->drawChord(QRectF(5.0, -30.0, 25.0, 70.0), 30.0*16, 120.0*16);
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| 315 | }
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| 316 |
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| 317 | // mouth
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| 318 | if (m_isDead) {
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| 319 | painter->drawLine(-28.0, 2.0, 29.0, 2.0);
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| 320 | } else {
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| 321 | painter->setBrush(QColor(128, 0, 64 ));
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| 322 | painter->drawChord(QRectF(-28.0, 2.0-55.0/2.0, 57.0, 55.0), 0.0, -180.0*16);
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| 323 | }
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| 324 |
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| 325 | // pupils
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| 326 | if (!m_isDead) {
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| 327 | painter->setPen(QPen(m_fillColor, 1.0, Qt::SolidLine, Qt::RoundCap));
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| 328 | painter->setBrush(m_fillColor);
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| 329 | painter->drawEllipse(QPointF(-12.0, -25.0), 5.0, 5.0);
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| 330 | painter->drawEllipse(QPointF(22.0, -25.0), 5.0, 5.0);
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| 331 | }
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| 332 | }
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| 333 | }
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| 334 | }
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| 335 |
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| 336 |
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| 337 |
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