| 1 | /**************************************************************************** | 
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| 2 | ** | 
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). | 
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| 4 | ** All rights reserved. | 
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com) | 
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| 6 | ** | 
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| 7 | ** This file is part of the QtCore module of the Qt Toolkit. | 
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| 8 | ** | 
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 10 | ** Commercial Usage | 
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in | 
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the | 
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| 13 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 14 | ** a written agreement between you and Nokia. | 
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| 15 | ** | 
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| 16 | ** GNU Lesser General Public License Usage | 
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
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| 18 | ** General Public License version 2.1 as published by the Free Software | 
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the | 
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| 20 | ** packaging of this file.  Please review the following information to | 
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements | 
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. | 
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| 23 | ** | 
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional | 
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| 25 | ** rights.  These rights are described in the Nokia Qt LGPL Exception | 
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. | 
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| 27 | ** | 
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| 28 | ** GNU General Public License Usage | 
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| 29 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 30 | ** General Public License version 3.0 as published by the Free Software | 
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the | 
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| 32 | ** packaging of this file.  Please review the following information to | 
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be | 
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html. | 
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| 35 | ** | 
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| 36 | ** If you have questions regarding the use of this file, please contact | 
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| 37 | ** Nokia at qt-info@nokia.com. | 
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| 38 | ** $QT_END_LICENSE$ | 
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| 39 | ** | 
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| 40 | ****************************************************************************/ | 
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| 41 |  | 
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| 42 | #include "lifecycle.h" | 
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| 43 | #include "stickman.h" | 
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| 44 | #include "node.h" | 
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| 45 | #include "animation.h" | 
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| 46 | #include "graphicsview.h" | 
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| 47 |  | 
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| 48 | #include <QtCore> | 
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| 49 | #include <QtGui> | 
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| 50 |  | 
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| 51 | class KeyPressTransition: public QSignalTransition | 
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| 52 | { | 
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| 53 | public: | 
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| 54 | KeyPressTransition(GraphicsView *receiver, Qt::Key key) | 
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| 55 | : QSignalTransition(receiver, SIGNAL(keyPressed(int))), m_key(key) | 
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| 56 | { | 
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| 57 | } | 
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| 58 | KeyPressTransition(GraphicsView *receiver, Qt::Key key, QAbstractState *target) | 
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| 59 | : QSignalTransition(receiver, SIGNAL(keyPressed(int))), m_key(key) | 
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| 60 | { | 
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| 61 | setTargetState(target); | 
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| 62 | } | 
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| 63 |  | 
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| 64 | virtual bool eventTest(QEvent *e) | 
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| 65 | { | 
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| 66 | if (QSignalTransition::eventTest(e)) { | 
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| 67 | QVariant key = static_cast<QStateMachine::SignalEvent*>(e)->arguments().at(0); | 
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| 68 | return (key.toInt() == int(m_key)); | 
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| 69 | } | 
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| 70 |  | 
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| 71 | return false; | 
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| 72 | } | 
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| 73 | private: | 
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| 74 | Qt::Key m_key; | 
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| 75 | }; | 
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| 76 |  | 
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| 77 | //! [4] | 
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| 78 | class LightningStrikesTransition: public QEventTransition | 
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| 79 | { | 
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| 80 | public: | 
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| 81 | LightningStrikesTransition(QAbstractState *target) | 
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| 82 | : QEventTransition(this, QEvent::Timer) | 
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| 83 | { | 
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| 84 | setTargetState(target); | 
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| 85 | qsrand((uint)QDateTime::currentDateTime().toTime_t()); | 
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| 86 | startTimer(1000); | 
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| 87 | } | 
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| 88 |  | 
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| 89 | virtual bool eventTest(QEvent *e) | 
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| 90 | { | 
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| 91 | return QEventTransition::eventTest(e) && ((qrand() % 50) == 0); | 
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| 92 | } | 
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| 93 | }; | 
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| 94 | //! [4] | 
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| 95 |  | 
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| 96 | LifeCycle::LifeCycle(StickMan *stickMan, GraphicsView *keyReceiver) | 
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| 97 | : m_stickMan(stickMan), m_keyReceiver(keyReceiver) | 
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| 98 | { | 
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| 99 | // Create animation group to be used for all transitions | 
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| 100 | m_animationGroup = new QParallelAnimationGroup(); | 
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| 101 | const int stickManNodeCount = m_stickMan->nodeCount(); | 
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| 102 | for (int i=0; i<stickManNodeCount; ++i) { | 
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| 103 | QPropertyAnimation *pa = new QPropertyAnimation(m_stickMan->node(i), "pos"); | 
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| 104 | m_animationGroup->addAnimation(pa); | 
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| 105 | } | 
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| 106 |  | 
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| 107 | // Set up intial state graph | 
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| 108 | //! [3] | 
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| 109 | m_machine = new QStateMachine(); | 
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| 110 | m_machine->addDefaultAnimation(m_animationGroup); | 
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| 111 | //! [3] | 
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| 112 |  | 
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| 113 | m_alive = new QState(m_machine); | 
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| 114 | m_alive->setObjectName("alive"); | 
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| 115 |  | 
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| 116 | // Make it blink when lightning strikes before entering dead animation | 
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| 117 | QState *lightningBlink = new QState(m_machine); | 
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| 118 | lightningBlink->assignProperty(m_stickMan->scene(), "backgroundBrush", Qt::white); | 
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| 119 | lightningBlink->assignProperty(m_stickMan, "penColor", Qt::black); | 
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| 120 | lightningBlink->assignProperty(m_stickMan, "fillColor", Qt::white); | 
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| 121 | lightningBlink->assignProperty(m_stickMan, "isDead", true); | 
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| 122 |  | 
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| 123 | //! [5] | 
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| 124 | QTimer *timer = new QTimer(lightningBlink); | 
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| 125 | timer->setSingleShot(true); | 
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| 126 | timer->setInterval(100); | 
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| 127 | QObject::connect(lightningBlink, SIGNAL(entered()), timer, SLOT(start())); | 
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| 128 | QObject::connect(lightningBlink, SIGNAL(exited()), timer, SLOT(stop())); | 
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| 129 | //! [5] | 
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| 130 |  | 
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| 131 | m_dead = new QState(m_machine); | 
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| 132 | m_dead->assignProperty(m_stickMan->scene(), "backgroundBrush", Qt::black); | 
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| 133 | m_dead->assignProperty(m_stickMan, "penColor", Qt::white); | 
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| 134 | m_dead->assignProperty(m_stickMan, "fillColor", Qt::black); | 
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| 135 | m_dead->setObjectName("dead"); | 
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| 136 |  | 
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| 137 | // Idle state (sets no properties) | 
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| 138 | m_idle = new QState(m_alive); | 
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| 139 | m_idle->setObjectName("idle"); | 
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| 140 |  | 
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| 141 | m_alive->setInitialState(m_idle); | 
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| 142 |  | 
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| 143 | // Lightning strikes at random | 
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| 144 | m_alive->addTransition(new LightningStrikesTransition(lightningBlink)); | 
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| 145 | //! [0] | 
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| 146 | lightningBlink->addTransition(timer, SIGNAL(timeout()), m_dead); | 
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| 147 | //! [0] | 
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| 148 |  | 
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| 149 | m_machine->setInitialState(m_alive); | 
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| 150 | } | 
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| 151 |  | 
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| 152 | void LifeCycle::setDeathAnimation(const QString &fileName) | 
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| 153 | { | 
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| 154 | QState *deathAnimation = makeState(m_dead, fileName); | 
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| 155 | m_dead->setInitialState(deathAnimation); | 
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| 156 | } | 
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| 157 |  | 
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| 158 | void LifeCycle::start() | 
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| 159 | { | 
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| 160 | m_machine->start(); | 
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| 161 | } | 
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| 162 |  | 
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| 163 | void LifeCycle::addActivity(const QString &fileName, Qt::Key key) | 
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| 164 | { | 
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| 165 | QState *state = makeState(m_alive, fileName); | 
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| 166 | m_alive->addTransition(new KeyPressTransition(m_keyReceiver, key, state)); | 
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| 167 | } | 
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| 168 |  | 
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| 169 | QState *LifeCycle::makeState(QState *parentState, const QString &animationFileName) | 
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| 170 | { | 
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| 171 | QState *topLevel = new QState(parentState); | 
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| 172 |  | 
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| 173 | Animation animation; | 
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| 174 | { | 
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| 175 | QFile file(animationFileName); | 
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| 176 | if (file.open(QIODevice::ReadOnly)) | 
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| 177 | animation.load(&file); | 
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| 178 | } | 
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| 179 |  | 
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| 180 | const int frameCount = animation.totalFrames(); | 
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| 181 | QState *previousState = 0; | 
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| 182 | for (int i=0; i<frameCount; ++i) { | 
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| 183 | animation.setCurrentFrame(i); | 
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| 184 |  | 
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| 185 | //! [1] | 
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| 186 | QState *frameState = new QState(topLevel); | 
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| 187 | const int nodeCount = animation.nodeCount(); | 
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| 188 | for (int j=0; j<nodeCount; ++j) | 
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| 189 | frameState->assignProperty(m_stickMan->node(j), "pos", animation.nodePos(j)); | 
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| 190 | //! [1] | 
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| 191 |  | 
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| 192 | frameState->setObjectName(QString::fromLatin1("frame %0").arg(i)); | 
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| 193 | if (previousState == 0) | 
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| 194 | topLevel->setInitialState(frameState); | 
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| 195 | else | 
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| 196 | //! [2] | 
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| 197 | previousState->addTransition(previousState, SIGNAL(propertiesAssigned()), frameState); | 
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| 198 | //! [2] | 
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| 199 |  | 
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| 200 | previousState = frameState; | 
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| 201 | } | 
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| 202 |  | 
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| 203 | // Loop | 
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| 204 | previousState->addTransition(previousState, SIGNAL(propertiesAssigned()), topLevel->initialState()); | 
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| 205 |  | 
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| 206 | return topLevel; | 
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| 207 |  | 
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| 208 | } | 
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| 209 |  | 
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| 210 | LifeCycle::~LifeCycle() | 
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| 211 | { | 
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| 212 | delete m_machine; | 
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| 213 | delete m_animationGroup; | 
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| 214 | } | 
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