| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation (qt-info@nokia.com)
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| 6 | **
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| 7 | ** This file is part of the QtCore module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at qt-info@nokia.com.
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #include <QtCore>
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| 43 | #include <QtGui>
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| 44 |
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| 45 | //![15]
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| 46 | class StateSwitchEvent: public QEvent
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| 47 | {
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| 48 | public:
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| 49 | StateSwitchEvent()
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| 50 | : QEvent(Type(StateSwitchType))
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| 51 | {
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| 52 | }
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| 53 |
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| 54 | StateSwitchEvent(int rand)
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| 55 | : QEvent(Type(StateSwitchType)),
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| 56 | m_rand(rand)
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| 57 | {
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| 58 | }
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| 59 |
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| 60 | enum { StateSwitchType = QEvent::User + 256 };
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| 61 |
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| 62 | int rand() const { return m_rand; }
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| 63 |
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| 64 | private:
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| 65 | int m_rand;
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| 66 | };
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| 67 | //![15]
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| 68 |
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| 69 | //![16]
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| 70 | class QGraphicsRectWidget : public QGraphicsWidget
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| 71 | {
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| 72 | public:
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| 73 | void paint(QPainter *painter, const QStyleOptionGraphicsItem *,
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| 74 | QWidget *)
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| 75 | {
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| 76 | painter->fillRect(rect(), Qt::blue);
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| 77 | }
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| 78 | };
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| 79 | //![16]
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| 80 |
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| 81 | class StateSwitchTransition: public QAbstractTransition
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| 82 | {
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| 83 | public:
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| 84 | StateSwitchTransition(int rand)
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| 85 | : QAbstractTransition(),
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| 86 | m_rand(rand)
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| 87 | {
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| 88 | }
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| 89 |
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| 90 | protected:
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| 91 | //![14]
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| 92 | virtual bool eventTest(QEvent *event)
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| 93 | {
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| 94 | return (event->type() == QEvent::Type(StateSwitchEvent::StateSwitchType))
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| 95 | && (static_cast<StateSwitchEvent *>(event)->rand() == m_rand);
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| 96 | }
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| 97 | //![14]
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| 98 |
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| 99 | virtual void onTransition(QEvent *) {}
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| 100 |
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| 101 | private:
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| 102 | int m_rand;
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| 103 | };
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| 104 |
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| 105 | //![10]
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| 106 | class StateSwitcher : public QState
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| 107 | {
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| 108 | Q_OBJECT
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| 109 | public:
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| 110 | StateSwitcher(QStateMachine *machine)
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| 111 | : QState(machine), m_stateCount(0), m_lastIndex(0)
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| 112 | { }
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| 113 | //![10]
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| 114 |
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| 115 | //![11]
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| 116 | virtual void onEntry(QEvent *)
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| 117 | {
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| 118 | int n;
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| 119 | while ((n = (qrand() % m_stateCount + 1)) == m_lastIndex)
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| 120 | { }
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| 121 | m_lastIndex = n;
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| 122 | machine()->postEvent(new StateSwitchEvent(n));
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| 123 | }
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| 124 | virtual void onExit(QEvent *) {}
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| 125 | //![11]
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| 126 |
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| 127 | //![12]
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| 128 | void addState(QState *state, QAbstractAnimation *animation) {
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| 129 | StateSwitchTransition *trans = new StateSwitchTransition(++m_stateCount);
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| 130 | trans->setTargetState(state);
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| 131 | addTransition(trans);
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| 132 | trans->addAnimation(animation);
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| 133 | }
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| 134 | //![12]
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| 135 |
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| 136 | private:
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| 137 | int m_stateCount;
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| 138 | int m_lastIndex;
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| 139 | };
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| 140 |
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| 141 | //![13]
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| 142 | QState *createGeometryState(QObject *w1, const QRect &rect1,
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| 143 | QObject *w2, const QRect &rect2,
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| 144 | QObject *w3, const QRect &rect3,
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| 145 | QObject *w4, const QRect &rect4,
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| 146 | QState *parent)
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| 147 | {
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| 148 | QState *result = new QState(parent);
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| 149 | result->assignProperty(w1, "geometry", rect1);
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| 150 | result->assignProperty(w2, "geometry", rect2);
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| 151 | result->assignProperty(w3, "geometry", rect3);
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| 152 | result->assignProperty(w4, "geometry", rect4);
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| 153 |
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| 154 | return result;
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| 155 | }
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| 156 | //![13]
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| 157 |
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| 158 | int main(int argc, char **argv)
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| 159 | {
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| 160 | QApplication app(argc, argv);
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| 161 |
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| 162 | #if 0
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| 163 | QWidget window;
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| 164 | QPalette palette;
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| 165 | palette.setBrush(QPalette::Window, Qt::black);
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| 166 | window.setPalette(palette);
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| 167 | QPushButton *button1 = new QPushButton("A", &window);
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| 168 | QPushButton *button2 = new QPushButton("B", &window);
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| 169 | QPushButton *button3 = new QPushButton("C", &window);
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| 170 | QPushButton *button4 = new QPushButton("D", &window);
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| 171 |
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| 172 | button1->setObjectName("button1");
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| 173 | button2->setObjectName("button2");
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| 174 | button3->setObjectName("button3");
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| 175 | button4->setObjectName("button4");
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| 176 | #else
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| 177 | //![1]
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| 178 | QGraphicsRectWidget *button1 = new QGraphicsRectWidget;
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| 179 | QGraphicsRectWidget *button2 = new QGraphicsRectWidget;
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| 180 | QGraphicsRectWidget *button3 = new QGraphicsRectWidget;
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| 181 | QGraphicsRectWidget *button4 = new QGraphicsRectWidget;
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| 182 | button2->setZValue(1);
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| 183 | button3->setZValue(2);
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| 184 | button4->setZValue(3);
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| 185 | QGraphicsScene scene(0, 0, 300, 300);
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| 186 | scene.setBackgroundBrush(Qt::black);
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| 187 | scene.addItem(button1);
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| 188 | scene.addItem(button2);
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| 189 | scene.addItem(button3);
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| 190 | scene.addItem(button4);
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| 191 | //![1]
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| 192 | QGraphicsView window(&scene);
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| 193 | window.setFrameStyle(0);
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| 194 | window.setAlignment(Qt::AlignLeft | Qt::AlignTop);
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| 195 | window.setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
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| 196 | window.setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
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| 197 | #endif
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| 198 | //![2]
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| 199 | QStateMachine machine;
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| 200 |
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| 201 | QState *group = new QState();
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| 202 | group->setObjectName("group");
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| 203 | QTimer timer;
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| 204 | timer.setInterval(1250);
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| 205 | timer.setSingleShot(true);
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| 206 | QObject::connect(group, SIGNAL(entered()), &timer, SLOT(start()));
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| 207 | //![2]
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| 208 |
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| 209 | //![3]
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| 210 | QState *state1;
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| 211 | QState *state2;
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| 212 | QState *state3;
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| 213 | QState *state4;
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| 214 | QState *state5;
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| 215 | QState *state6;
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| 216 | QState *state7;
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| 217 |
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| 218 | state1 = createGeometryState(button1, QRect(100, 0, 50, 50),
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| 219 | button2, QRect(150, 0, 50, 50),
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| 220 | button3, QRect(200, 0, 50, 50),
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| 221 | button4, QRect(250, 0, 50, 50),
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| 222 | group);
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| 223 | //![3]
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| 224 | state2 = createGeometryState(button1, QRect(250, 100, 50, 50),
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| 225 | button2, QRect(250, 150, 50, 50),
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| 226 | button3, QRect(250, 200, 50, 50),
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| 227 | button4, QRect(250, 250, 50, 50),
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| 228 | group);
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| 229 | state3 = createGeometryState(button1, QRect(150, 250, 50, 50),
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| 230 | button2, QRect(100, 250, 50, 50),
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| 231 | button3, QRect(50, 250, 50, 50),
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| 232 | button4, QRect(0, 250, 50, 50),
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| 233 | group);
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| 234 | state4 = createGeometryState(button1, QRect(0, 150, 50, 50),
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| 235 | button2, QRect(0, 100, 50, 50),
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| 236 | button3, QRect(0, 50, 50, 50),
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| 237 | button4, QRect(0, 0, 50, 50),
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| 238 | group);
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| 239 | state5 = createGeometryState(button1, QRect(100, 100, 50, 50),
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| 240 | button2, QRect(150, 100, 50, 50),
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| 241 | button3, QRect(100, 150, 50, 50),
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| 242 | button4, QRect(150, 150, 50, 50),
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| 243 | group);
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| 244 | state6 = createGeometryState(button1, QRect(50, 50, 50, 50),
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| 245 | button2, QRect(200, 50, 50, 50),
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| 246 | button3, QRect(50, 200, 50, 50),
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| 247 | button4, QRect(200, 200, 50, 50),
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| 248 | group);
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| 249 | //![4]
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| 250 | state7 = createGeometryState(button1, QRect(0, 0, 50, 50),
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| 251 | button2, QRect(250, 0, 50, 50),
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| 252 | button3, QRect(0, 250, 50, 50),
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| 253 | button4, QRect(250, 250, 50, 50),
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| 254 | group);
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| 255 | group->setInitialState(state1);
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| 256 | //![4]
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| 257 |
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| 258 | //![5]
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| 259 | QParallelAnimationGroup animationGroup;
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| 260 | QSequentialAnimationGroup *subGroup;
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| 261 |
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| 262 | QPropertyAnimation *anim = new QPropertyAnimation(button4, "geometry");
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| 263 | anim->setDuration(1000);
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| 264 | anim->setEasingCurve(QEasingCurve::OutElastic);
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| 265 | animationGroup.addAnimation(anim);
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| 266 | //![5]
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| 267 |
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| 268 | //![6]
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| 269 | subGroup = new QSequentialAnimationGroup(&animationGroup);
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| 270 | subGroup->addPause(100);
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| 271 | anim = new QPropertyAnimation(button3, "geometry");
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| 272 | anim->setDuration(1000);
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| 273 | anim->setEasingCurve(QEasingCurve::OutElastic);
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| 274 | subGroup->addAnimation(anim);
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| 275 | //![6]
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| 276 |
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| 277 | subGroup = new QSequentialAnimationGroup(&animationGroup);
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| 278 | subGroup->addPause(150);
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| 279 | anim = new QPropertyAnimation(button2, "geometry");
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| 280 | anim->setDuration(1000);
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| 281 | anim->setEasingCurve(QEasingCurve::OutElastic);
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| 282 | subGroup->addAnimation(anim);
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| 283 |
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| 284 | subGroup = new QSequentialAnimationGroup(&animationGroup);
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| 285 | subGroup->addPause(200);
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| 286 | anim = new QPropertyAnimation(button1, "geometry");
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| 287 | anim->setDuration(1000);
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| 288 | anim->setEasingCurve(QEasingCurve::OutElastic);
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| 289 | subGroup->addAnimation(anim);
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| 290 |
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| 291 | //![7]
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| 292 | StateSwitcher *stateSwitcher = new StateSwitcher(&machine);
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| 293 | stateSwitcher->setObjectName("stateSwitcher");
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| 294 | group->addTransition(&timer, SIGNAL(timeout()), stateSwitcher);
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| 295 | stateSwitcher->addState(state1, &animationGroup);
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| 296 | stateSwitcher->addState(state2, &animationGroup);
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| 297 | //![7]
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| 298 | stateSwitcher->addState(state3, &animationGroup);
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| 299 | stateSwitcher->addState(state4, &animationGroup);
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| 300 | stateSwitcher->addState(state5, &animationGroup);
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| 301 | stateSwitcher->addState(state6, &animationGroup);
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| 302 | //![8]
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| 303 | stateSwitcher->addState(state7, &animationGroup);
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| 304 | //![8]
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| 305 |
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| 306 | //![9]
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| 307 | machine.addState(group);
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| 308 | machine.setInitialState(group);
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| 309 | machine.start();
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| 310 | //![9]
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| 311 |
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| 312 | window.resize(300, 300);
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| 313 | window.show();
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| 314 |
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| 315 | qsrand(QTime(0,0,0).secsTo(QTime::currentTime()));
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| 316 |
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| 317 | return app.exec();
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| 318 | }
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| 319 |
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| 320 | #include "main.moc"
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